commit 4ed18b33c145ee6565e97eea2246c2cc7b68b358 Author: 黄 杰 Date: Thu Jun 5 10:42:46 2025 +0800 1 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..d470600 --- /dev/null +++ b/.gitignore @@ -0,0 +1,454 @@ +<<<<<<< HEAD +# ---> C++ +# Prerequisites +*.d + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod +*.smod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app + +# ---> C +# Prerequisites +*.d + +# Object files +*.o +*.ko +*.obj +*.elf + +# Linker output +*.ilk +*.map +*.exp + +# Precompiled Headers +*.gch +*.pch + +# Libraries +*.lib +*.a +*.la +*.lo + +# Shared objects (inc. Windows DLLs) +*.dll +*.so +*.so.* +*.dylib + +# Executables +*.exe +*.out +*.app +*.i*86 +*.x86_64 +*.hex + +# Debug files +*.dSYM/ +*.su +*.idb +*.pdb + +# Kernel Module Compile Results +*.mod* +*.cmd +.tmp_versions/ +modules.order +Module.symvers +Mkfile.old +dkms.conf + +======= +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Oo]ut/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd +>>>>>>> 1 diff --git a/HttpTest.sln b/HttpTest.sln new file mode 100644 index 0000000..0390a7c --- /dev/null +++ b/HttpTest.sln @@ -0,0 +1,41 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.10.34916.146 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HttpTest", "HttpTest\HttpTest.vcxproj", "{562937E0-0514-4736-B9DC-089205F44561}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KNClient", "KNClient\KNClient.vcxproj", "{89E2D55F-FD15-40B6-838B-4133CB69EECB}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {562937E0-0514-4736-B9DC-089205F44561}.Debug|x64.ActiveCfg = Debug|x64 + {562937E0-0514-4736-B9DC-089205F44561}.Debug|x64.Build.0 = Debug|x64 + {562937E0-0514-4736-B9DC-089205F44561}.Debug|x86.ActiveCfg = Debug|Win32 + {562937E0-0514-4736-B9DC-089205F44561}.Debug|x86.Build.0 = Debug|Win32 + {562937E0-0514-4736-B9DC-089205F44561}.Release|x64.ActiveCfg = Release|x64 + {562937E0-0514-4736-B9DC-089205F44561}.Release|x64.Build.0 = Release|x64 + {562937E0-0514-4736-B9DC-089205F44561}.Release|x86.ActiveCfg = Release|Win32 + {562937E0-0514-4736-B9DC-089205F44561}.Release|x86.Build.0 = Release|Win32 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Debug|x64.ActiveCfg = Debug|x64 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Debug|x64.Build.0 = Debug|x64 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Debug|x86.ActiveCfg = Debug|Win32 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Debug|x86.Build.0 = Debug|Win32 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Release|x64.ActiveCfg = Release|x64 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Release|x64.Build.0 = Release|x64 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Release|x86.ActiveCfg = Release|Win32 + {89E2D55F-FD15-40B6-838B-4133CB69EECB}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {1770FFF4-59B9-48A5-800A-DADA3DD5BEBD} + EndGlobalSection +EndGlobal diff --git a/HttpTest/Card.h b/HttpTest/Card.h new file mode 100644 index 0000000..bdfa6f0 --- /dev/null +++ b/HttpTest/Card.h @@ -0,0 +1,21 @@ +#pragma once +#include "Utils/Utils.h" +class Card +{ +public: + Card() {} + int Id; + std::string Code; + bool Enable; + int Type; + int UserId; + DateTime CreateTime; + DateTime EnabledTime; + std::string HardId; + std::string Info; + bool Enabled() + { + return EnabledTime.Data != 0; + } +}; + diff --git a/HttpTest/CardType.h b/HttpTest/CardType.h new file mode 100644 index 0000000..36d8061 --- /dev/null +++ b/HttpTest/CardType.h @@ -0,0 +1,14 @@ +#pragma once +#include "Utils/Utils.h" +class CardType +{ +public: + CardType() {} + int Id; + std::string TypeName; + std::string Prefix; + UINT64 TimeOfSeconds; + std::string Infomation; + std::string File; +}; + diff --git a/HttpTest/HttpTest.cpp b/HttpTest/HttpTest.cpp new file mode 100644 index 0000000..8a12cb5 --- /dev/null +++ b/HttpTest/HttpTest.cpp @@ -0,0 +1,311 @@ +#include +#include "Utils/httplib.h" +#include "Utils/Utils.h" +#include "KNCenter.h" +using namespace HttpLib; +//#pragma comment( linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"" ) +/* +Extension MIME Type +css text/css +mpga audio/mpeg +csv text/csv +weba audio/webm +txt text/plain +wav audio/wave +vtt text/vtt +otf font/otf +html,htm text/html +ttf font/ttf +apng image/apng +woff font/woff +avif image/avif +woff2 font/woff2 +bmp image/bmp +7z application/x-7z-compressed +gif image/gif +atom application/atom+xml +png image/png +pdf application/pdf +svg image/svg+xml +mjs,js application/javascript +webp image/webp +json application/json +ico image/x-icon +rss application/rss+xml +tif image/tiff +tar application/x-tar +tiff image/tiff +xhtml,xht application/xhtml+xml +jpeg,jpg image/jpeg +xslt application/xslt+xml +mp4 video/mp4 +xml application/xml +mpeg video/mpeg +gz application/gzip +webm video/webm +zip application/zip +mp3 audio/mp3 +wasm application/wasm +*/ +//http://180.172.204.86:8080/ +//http://127.0.0.1:8080/ +bool functionTakingLambda(std::string msg, std::function callback) { + printf("..%s\n", msg.c_str()); + return callback(0, 0, 0, 0); +} +std::string ConvertChineseToEnglish(std::string str) +{ + auto json = StringHelper::Format(R"({"model":"llama3.1","messages":[{"role":"user","content":"将下面的内容翻译成英文,你只需要输出翻译结果:%s"}],"stream":true})", str.c_str()); + + HttpLib::Client cli("http://127.0.0.1:11434/api/chat"); + cli.Head("Content-Type: application/text\r\n"); + auto result = cli.Post(Convert::AnsiToUtf8(json)); + return result.value().body; +} +int main() +{ + KNCenter center; + auto user = center.GetUser("admin"); + if (!user) + { + user = center.CreateUser("admin", "kkpadmin1", 0, 0, 0xFFFFFFFFFFFFFFFF, { 1,2,3,4,5,6,7,15117,75689 }); + } + center.CreateCardType("M1月卡", "M1M", 30 * 24 * 3600, "M1月卡", "M1_Super.dll"); + auto cType = center.GetCardType("M1月卡"); + + auto card = center.CreateCard(user->Id, cType->Id, "测试"); + + center.UpdateFile("M1_Super.dll", File::ReadAllBytes(R"(D:\Projects\SCUMX\x64\Release\SCUMX.vmp.dll)")); + auto f = center.GetFile("M1_Super.dll"); + auto statue = center.CheckCard(card, "HARD_TEST_001"); + auto cards = center.GetAllCard(); + printf("."); + + + Server svr; + //FileServer + { + // svr.Get("/", + // [&](const Request& req, Response& res) + // { + // DirectoryInfo dir = DirectoryInfo("Files"); + // if (!dir.Exists()) + // { + // dir.Create(); + // } + // auto files = dir.GetFiles(); + // StringBuilder sb = StringBuilder(); + // sb.Append("\n"); + // sb.Append("\n"); + // sb.Append("\n"); + // sb.Append((char*)u8"文件服务\n"); + // + // sb.Append(R"( + // + //)"); + // + // sb.Append("\n"); + // sb.Append("\n"); + // sb.Append((char*)u8"

文件列表

\n"); + // sb.Append("
    \n"); + // sb.Append("
    \n"); + // for (auto f : files) + // { + // auto u8str = Convert::AnsiToUtf8(f.Name()); + // sb.Append(StringHelper::Format((const char*)u8"
  • %s
  • \n", u8str.c_str(), u8str.c_str())); + // } + // sb.Append("
\n"); + // sb.Append("\n"); + // + // sb.Append((char*)u8"

上传文件

\n"); + // sb.Append((char*)u8"\n"); + // sb.Append((char*)u8"

\n"); + // sb.Append((char*)u8"\n"); + // sb.Append((char*)u8"\n"); + // + // sb.Append((char*)u8R"( + // + //)"); + // + // sb.Append("\n"); + // sb.Append(""); + // res.set_content(sb.ToString(), "text/html"); + // printf("%s\t获取列表 IP:%s\n", DateTime::Now().ToString().c_str(), req.remote_addr.c_str()); + // }); + svr.Get("/UpLoadBase64", + [&](const Request& req, Response& res) + { + std::string fname = req.get_param_value("filename"); + std::string data = req.get_param_value("data"); + if (fname.size() > 0 && data.size() > 0) + { + File::WriteAllBytes("Files\\" + fname, Convert::FromBase64ToBytes(data)); + res.set_content("OK", "text/plain"); + printf("%s\t文件上传【%s】IP:%s\n", DateTime::Now().ToString().c_str(), fname.c_str(), req.remote_addr.c_str()); + } + else + { + res.set_content("ERROR", "text/plain"); + } + }); + svr.Get("/DownLoadBase64", + [&](const Request& req, Response& res) + { + std::string fname = req.get_param_value("filename"); + if (fname.size() > 0 && File::Exists("Files\\" + fname)) + { + res.set_content(Convert::ToBase64(File::ReadAllBytes("Files\\" + fname)), "text/plain"); + printf("%s\t文件下载【%s】IP:%s\n", DateTime::Now().ToString().c_str(), fname.c_str(), req.remote_addr.c_str()); + } + else + { + res.set_content("ERROR", "text/plain"); + } + }); + svr.Get("/DownLoadBin", + [&](const Request& req, Response& res) + { + + std::string fname = req.get_param_value("filename"); + if (fname.size() > 0) + { + fname = Convert::Utf8ToAnsi(fname); + } + if (fname.size() > 0 && File::Exists("Files\\" + fname)) + { + FileInfo fi = FileInfo("Files\\" + fname); + auto bytes = File::ReadAllBytes("Files\\" + fname); + res.set_header("Content-Disposition", StringHelper::Format("attachment; filename=%s;", fname.c_str())); + if (StringHelper::Contains(StringHelper::ToLower(fi.Extension()), "mp3")) + res.set_content((char*)bytes.data(), bytes.size(), "video/mp3"); + else if (StringHelper::Contains(StringHelper::ToLower(fi.Extension()), "gif")) + res.set_content((char*)bytes.data(), bytes.size(), "video/gif"); + else if (StringHelper::Contains(StringHelper::ToLower(fi.Extension()), "mp4")) + res.set_content((char*)bytes.data(), bytes.size(), "video/mp4"); + else if (StringHelper::Contains(StringHelper::ToLower(fi.Extension()), "jpg")) + res.set_content((char*)bytes.data(), bytes.size(), "image/jpeg"); + else if (StringHelper::Contains(StringHelper::ToLower(fi.Extension()), "png")) + res.set_content((char*)bytes.data(), bytes.size(), "image/png"); + else if (StringHelper::Contains(StringHelper::ToLower(fi.Extension()), "wav")) + res.set_content((char*)bytes.data(), bytes.size(), "audio/wave"); + else + { + res.set_content((char*)bytes.data(), bytes.size(), ""); + } + //wav audio/wave + printf("%s\t文件下载【%s】IP:%s\n", DateTime::Now().ToString().c_str(), fname.c_str(), req.remote_addr.c_str()); + } + else + { + res.set_content("ERROR", "text/plain"); + } + }); + svr.Post("/UpLoadBin", + [&](const Request& req, Response& res, const ContentReader& content_reader) + { + if (req.is_multipart_form_data()) + { + FileStream* fs = NULL; + MultipartFormDataItems files; + content_reader( + [&](const MultipartFormData& file) + { + files.push_back(file); + auto ansiStr = Convert::Utf8ToAnsi(file.filename); + printf("%s\t文件上传【%s】IP:%s\n", DateTime::Now().ToString().c_str(), ansiStr.c_str(), req.remote_addr.c_str()); + FileInfo fi = FileInfo("Files\\" + ansiStr); + DirectoryInfo dir = DirectoryInfo(fi.DirectoryName()); + if (!dir.Exists()) + dir.Create(); + fs = new FileStream("Files\\" + ansiStr, FileMode::Write); + return true; + }, + [&](const char* data, size_t data_length) + { + files.back().content.append(data, data_length); + if (fs) + fs->Write(data, data_length); + return true; + }); + fs->Close(); + delete fs; + } + else + { + std::string body; + content_reader([&](const char* data, size_t data_length) { + body.append(data, data_length); + return true; + }); + } + }); + } + + svr.set_error_handler([](const auto& req, auto& res) { + auto fmt = "

Error Status: %d

"; + char buf[BUFSIZ]; + snprintf(buf, sizeof(buf), fmt, res.status); + res.set_content(buf, "text/html"); + }); + svr.set_exception_handler([](const auto& req, auto& res, std::exception_ptr ep) { + auto fmt = "

Error 500

%s

"; + char buf[BUFSIZ]; + try { + std::rethrow_exception(ep); + } + catch (std::exception& e) { + snprintf(buf, sizeof(buf), fmt, e.what()); + } + catch (...) { + snprintf(buf, sizeof(buf), fmt, "Unknown Exception"); + } + res.set_content(buf, "text/html"); + res.status = StatusCode::InternalServerError_500; + }); + svr.listen("0.0.0.0", 8088); +} \ No newline at end of file diff --git a/HttpTest/HttpTest.vcxproj b/HttpTest/HttpTest.vcxproj new file mode 100644 index 0000000..f25b8ed --- /dev/null +++ b/HttpTest/HttpTest.vcxproj @@ -0,0 +1,251 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 17.0 + Win32Proj + {562937e0-0514-4736-b9dc-089205f44561} + HttpTest + 10.0 + + + + Application + true + v143 + Unicode + + + Application + false + v143 + true + Unicode + + + Application + true + v143 + Unicode + + + Application + false + v143 + true + Unicode + + + + + + + + + + + + + + + + + + + + + $(SolutionDir)HttpTest\include\;D:\Projects\CppUtils + + + $(SolutionDir)HttpTest\include\;D:\Projects\CppUtils + + + $(SolutionDir)HttpTest\include\;D:\Projects\CppUtils + + + $(SolutionDir)HttpTest\include\;D:\Projects\CppUtils + + + + Level3 + true + WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + stdcpp20 + false + false + + + Console + true + + + + + Level3 + true + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + stdcpp20 + MultiThreaded + false + false + + + Console + true + true + true + + + + + Level3 + true + _DEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + stdcpplatest + true + true + + + Console + true + + + + + Level3 + true + true + true + NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + stdcpplatest + MultiThreaded + true + true + + + Console + true + true + true + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/HttpTest/HttpTest.vcxproj.filters b/HttpTest/HttpTest.vcxproj.filters new file mode 100644 index 0000000..c83f292 --- /dev/null +++ b/HttpTest/HttpTest.vcxproj.filters @@ -0,0 +1,297 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + {78259d34-b3c5-4ea2-a398-d350aded91b3} + + + {e4105d24-3582-4b9f-8e5f-a7552960962c} + + + {995a97f3-22f4-48cc-8778-3970bc898190} + + + + + 源文件 + + + 源文件 + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\sqlite + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + + + 头文件 + + + 头文件 + + + 头文件 + + + 头文件 + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\sqlite + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + \ No newline at end of file diff --git a/HttpTest/KNCenter.cpp b/HttpTest/KNCenter.cpp new file mode 100644 index 0000000..aee15de --- /dev/null +++ b/HttpTest/KNCenter.cpp @@ -0,0 +1,441 @@ +#include "KNCenter.h" + +KNCenter::KNCenter() +{ + sql = new SqliteHelper("udb.db"); + sql->Open(); + if (!sql->IsTableExist("Users")) + { + sql->Excute(R"(CREATE TABLE [Users] ( + [Id] integer NOT NULL PRIMARY KEY AUTOINCREMENT, + [UserName] text, + [Pwd] text, + [CreateTime] long, + [LastIP] text, + [Level] integer, + [Parent] integer, + [Authority] long, + [Products] blob +);)"); + } + if (!sql->IsTableExist("Cards")) + { + sql->Excute(R"(CREATE TABLE [Cards] ( + [Id] integer NOT NULL PRIMARY KEY AUTOINCREMENT, + [Code] text, + [Enable] integer, + [Type] integer, + [UID] integer, + [CreateTime] long, + [HardId] text, + [Infomation] text, + [EnabledTime] long +);)"); + } + if (!sql->IsTableExist("CardTypes")) + { + sql->Excute(R"(CREATE TABLE [CardTypes] ( + [Id] integer NOT NULL PRIMARY KEY AUTOINCREMENT, + [Name] text, + [Prefix] text, + [TimeOfSeconds] long, + [Infomation] text, + [File] text +);)"); + } + if (!sql->IsTableExist("Files")) + { + sql->Excute(R"(CREATE TABLE [Files] ( + [Id] integer NOT NULL PRIMARY KEY AUTOINCREMENT, + [Name] ntext NOT NULL, + [Data] blob +);)"); + } +} +KNCenter::~KNCenter() +{ + +} +std::unique_ptr KNCenter::CreateUser(std::string uname, std::string pwd, int level, int parent, UINT64 Authority, List products) +{ + if (sql->Select(StringHelper::Format("SELECT [Id] FROM [Users] WHERE [UserName] = '%s'", uname.c_str())).Count > 0) + return NULL;//用户名已存在 + StringBuilder sb; + for (auto p : products) + sb << p << ","; + bool status = sql->Insert("Users", + { + ColumnValue("UserName", uname), + ColumnValue("Pwd", pwd), + ColumnValue("CreateTime", DateTime::Now().Data), + ColumnValue("LastIP", "NULL"), + ColumnValue("Level", level), + ColumnValue("Parent", parent), + ColumnValue("Authority", Authority), + ColumnValue("Products", std::vector((BYTE*)products.data(),(BYTE*)products.data() + (products.size() * sizeof(int)))), + } + ); + if (!status) + return NULL; + int Id = 0; + sql->Select( + StringHelper::Format("SELECT [Id] FROM [Users] WHERE [UserName] = '%s'", uname.c_str()), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + Id = sqlite3_column_int(stmt, 0); + return true; + } + ); + return GetUser(Id); +} +std::unique_ptr KNCenter::GetUser(int id) +{ + std::unique_ptr u = NULL; + sql->Select(StringHelper::Format("SELECT * FROM [Users] WHERE [Id] = %d", id), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + u = std::unique_ptr(new User()); + u->Id = sqlite3_column_int(stmt, 0); + u->UserName = sqlite3_column_text(stmt, 1); + u->Pwd = sqlite3_column_text(stmt, 2); + u->CreateTime = DateTime(sqlite3_column_int64(stmt, 3)); + u->LastIP = sqlite3_column_text(stmt, 4); + u->Level = sqlite3_column_int(stmt, 5); + u->Parent = sqlite3_column_int(stmt, 6); + u->Authority = sqlite3_column_int64(stmt, 7); + + int blobSize = sqlite3_column_bytes(stmt, 8); + if (blobSize > 0) + { + int* blobData = (int*)sqlite3_column_blob(stmt, 8); + auto sp = StringHelper::Split(colData[8], { "," }); + for (int i=0;i< blobSize/sizeof(int);i++) + { + u->Products.Add(blobData[i]); + } + } + return true; + } + ); + if (u) + { + sql->Select(StringHelper::Format("SELECT [Id] FROM [Users] WHERE [Parent] = %d", u->Id), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + u->Childs.Add(sqlite3_column_int64(stmt, 0)); + return false; + } + ); + } + return u; +} +std::unique_ptr KNCenter::GetUser(std::string uname) +{ + std::unique_ptr u = NULL; + sql->Select(StringHelper::Format("SELECT * FROM [Users] WHERE [UserName] = '%s'", uname.c_str()), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + u = std::unique_ptr(new User()); + u->Id = sqlite3_column_int(stmt, 0); + u->UserName = sqlite3_column_text(stmt, 1); + u->Pwd = sqlite3_column_text(stmt, 2); + u->CreateTime = DateTime(sqlite3_column_int64(stmt, 3)); + u->LastIP = sqlite3_column_text(stmt, 4); + u->Level = sqlite3_column_int(stmt, 5); + u->Parent = sqlite3_column_int(stmt, 6); + u->Authority = sqlite3_column_int64(stmt, 7); + int blobSize = sqlite3_column_bytes(stmt, 8); + if (blobSize > 0) + { + int* blobData = (int*)sqlite3_column_blob(stmt, 8); + auto sp = StringHelper::Split(colData[8], { "," }); + for (int i = 0; i < blobSize / sizeof(int); i++) + { + u->Products.Add(blobData[i]); + } + } + return true; + } + ); + if (u) + { + sql->Select(StringHelper::Format("SELECT [Id] FROM [Users] WHERE [Parent] = %d", u->Id), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + u->Childs.Add(sqlite3_column_int64(stmt, 0)); + return false; + } + ); + } + return u; +} +List KNCenter::GetAllUser() +{ + List result; + auto se = sql->Select("SELECT * FROM [Users]"); + sql->Select("SELECT * FROM [Users]", + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + User u; + u.Id = sqlite3_column_int(stmt, 0); + u.UserName = sqlite3_column_text(stmt, 1); + u.Pwd = sqlite3_column_text(stmt, 2); + u.CreateTime = DateTime(sqlite3_column_int64(stmt, 3)); + u.LastIP = sqlite3_column_text(stmt, 4); + u.Level = sqlite3_column_int(stmt, 5); + u.Parent = sqlite3_column_int(stmt, 6); + u.Authority = sqlite3_column_int64(stmt, 7); + int blobSize = sqlite3_column_bytes(stmt, 8); + if (blobSize > 0) + { + int* blobData = (int*)sqlite3_column_blob(stmt, 8); + auto sp = StringHelper::Split(colData[8], { "," }); + for (int i = 0; i < blobSize / sizeof(int); i++) + { + u.Products.Add(blobData[i]); + } + } + result.Add(u); + return false; + }); + for (User& u : result) + { + for (User& su : result) + { + if (u.Id != su.Id && su.Parent == u.Id) + { + u.Childs.Add(su.Id); + } + } + } + return result; +} +std::unique_ptr KNCenter::GetCard(int id) +{ + std::unique_ptr c = NULL; + sql->Select(StringHelper::Format("SELECT * FROM [Cards] WHERE [Id] = %d", id), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + c = std::unique_ptr(new Card()); + c->Id = sqlite3_column_int(stmt, 0); + c->Code = sqlite3_column_text(stmt, 1); + c->Enable = sqlite3_column_int(stmt, 2); + c->Type = sqlite3_column_int(stmt, 3); + c->UserId = sqlite3_column_int(stmt, 4); + c->CreateTime = DateTime(sqlite3_column_int64(stmt, 5)); + c->HardId = sqlite3_column_text(stmt, 6); + c->Info = sqlite3_column_text(stmt, 7); + c->EnabledTime = DateTime(sqlite3_column_int64(stmt, 8)); + return true; + }); + return c; +} +std::unique_ptr KNCenter::GetCard(std::string code) +{ + std::unique_ptr c = NULL; + sql->Select(StringHelper::Format("SELECT * FROM [Cards] WHERE [Code] = '%s'", code.c_str()), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + c = std::unique_ptr(new Card()); + c->Id = sqlite3_column_int(stmt, 0); + c->Code = sqlite3_column_text(stmt, 1); + c->Enable = sqlite3_column_int(stmt, 2); + c->Type = sqlite3_column_int(stmt, 3); + c->UserId = sqlite3_column_int(stmt, 4); + c->CreateTime = DateTime(sqlite3_column_int64(stmt, 5)); + c->HardId = sqlite3_column_text(stmt, 6); + c->Info = sqlite3_column_text(stmt, 7); + c->EnabledTime = DateTime(sqlite3_column_int64(stmt, 8)); + return true; + }); + return c; +} +List KNCenter::GetAllCard() +{ + List result; + auto se = sql->Select("SELECT * FROM [Cards]"); + sql->Select("SELECT * FROM [Cards]", + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + Card c; + c.Id = sqlite3_column_int(stmt, 0); + c.Code = sqlite3_column_text(stmt, 1); + c.Enable = sqlite3_column_int(stmt, 2); + c.Type = sqlite3_column_int(stmt, 3); + c.UserId = sqlite3_column_int(stmt, 4); + c.CreateTime = DateTime(sqlite3_column_int64(stmt, 5)); + c.HardId = sqlite3_column_text(stmt, 6); + c.Info = sqlite3_column_text(stmt, 7); + c.EnabledTime = DateTime(sqlite3_column_int64(stmt, 8)); + result.Add(c); + return false; + }); + return result; +} +List KNCenter::GetAllCardForUser(int uid) +{ + List result; + sql->Select(StringHelper::Format("SELECT * FROM [Cards] WHERE [UID] = '%d'", uid), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + Card c; + c.Id = sqlite3_column_int(stmt, 0); + c.Code = sqlite3_column_text(stmt, 1); + c.Enable = sqlite3_column_int(stmt, 2); + c.Type = sqlite3_column_int(stmt, 3); + c.UserId = sqlite3_column_int(stmt, 4); + c.CreateTime = DateTime(sqlite3_column_int64(stmt, 5)); + c.HardId = sqlite3_column_text(stmt, 6); + c.Info = sqlite3_column_text(stmt, 7); + c.EnabledTime = DateTime(sqlite3_column_int64(stmt, 8)); + result.Add(c); + return false; + }); + return result; +} +std::unique_ptr KNCenter::CreateCardType(std::string name, std::string prefix, UINT64 timeOfSeconds, std::string info, std::string file) +{ + if (sql->Select(StringHelper::Format("SELECT * FROM [CardTypes] WHERE [Name] = '%s'", name.c_str())).Count > 0) + return NULL;//卡名已存在 + int status = sql->Excute(StringHelper::Format( + R"(INSERT INTO [CardTypes]([Name],[Prefix],[TimeOfSeconds],[Infomation],[File])VALUES('%s','%s',%llu,'%s','%s'))", + name.c_str(), prefix.c_str(), timeOfSeconds, info.c_str(), file.c_str())); + if (status) + return NULL; + int Id = Convert::ToInt32( + sql->Select(StringHelper::Format("SELECT [Id] FROM [CardTypes] WHERE [Name] = '%s'", name.c_str()))[0][0] + ); + return GetCardType(Id); +} +std::unique_ptr KNCenter::GetCardType(int id) +{ + std::unique_ptr c = NULL; + sql->Select(StringHelper::Format("SELECT * FROM [CardTypes] WHERE [Id] = %d", id), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + c = std::unique_ptr(new CardType()); + c->Id = sqlite3_column_int(stmt, 0); + c->TypeName = sqlite3_column_text(stmt, 1); + c->Prefix = sqlite3_column_text(stmt, 2); + c->TimeOfSeconds = sqlite3_column_int64(stmt, 3); + c->Infomation = sqlite3_column_text(stmt, 4); + c->File = sqlite3_column_text(stmt, 5); + return true; + }); + return c; +} +std::unique_ptr KNCenter::GetCardType(std::string name) +{ + std::unique_ptr c = NULL; + sql->Select(StringHelper::Format("SELECT * FROM [CardTypes] WHERE [Name] = '%s'", name.c_str()), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + c = std::unique_ptr(new CardType()); + c->Id = sqlite3_column_int(stmt, 0); + c->TypeName = sqlite3_column_text(stmt, 1); + c->Prefix = sqlite3_column_text(stmt, 2); + c->TimeOfSeconds = sqlite3_column_int64(stmt, 3); + c->Infomation = sqlite3_column_text(stmt, 4); + c->File = sqlite3_column_text(stmt, 5); + return true; + }); + return c; +} +List KNCenter::GetAllCardType() +{ + List result; + auto se = sql->Select("SELECT * FROM [CardTypes]"); + sql->Select("SELECT * FROM [CardTypes]", + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + CardType c; + c.Id = sqlite3_column_int(stmt, 0); + c.TypeName = sqlite3_column_text(stmt, 1); + c.Prefix = sqlite3_column_text(stmt, 2); + c.TimeOfSeconds = sqlite3_column_int64(stmt, 3); + c.Infomation = sqlite3_column_text(stmt, 4); + c.File = sqlite3_column_text(stmt, 5); + result.Add(c); + return false; + }); + return result; +} +std::string KNCenter::CreateCard(int uid,int type, std::string info) +{ + std::unique_ptr _type = GetCardType(type); + std::string newCode = _type->Prefix + Guid::NewGuid().ToString(); + DateTime now = DateTime::Now(); + sql->Excute(StringHelper::Format("INSERT INTO [Cards] ([Code], [Enable], [Type], [UID], [CreateTime], [HardId], [Infomation], [EnabledTime]) VALUES ('%s', 1, %d, %d, %llu, '', '%s', 0)", + newCode.c_str(), type, uid, now.Data, info.c_str())); + return newCode; +} +VerificationState KNCenter::CheckCard(std::string code, std::string hard) +{ + auto card = GetCard(code); + if (!card) + return VerificationState::InvalidCode; + if(!card->Enable) + return VerificationState::Disabled; + if (card->EnabledTime.Data == 0) + { + card->EnabledTime = DateTime::Now(); + auto se = sql->Excute(StringHelper::Format("UPDATE [Cards] SET [Enable] = 1, [EnabledTime] = %llu, [HardId] = '%s' WHERE [Id] = %d", + card->EnabledTime.Data, hard.c_str(), card->Id)); + } + else + { + if (card->HardId != hard) + return VerificationState::DifferentDevices; + } + std::unique_ptr _type = GetCardType(card->Type); + DateTime endTime = DateTime(card->EnabledTime.Data + (_type->TimeOfSeconds * 10000000)); + if(DateTime::Now().Data >= endTime.Data) + return VerificationState::Expired; + return VerificationState::Verified; +} +void KNCenter::DeleteCard(std::string code) +{ + sql->Excute(StringHelper::Format("DELETE FROM [Cards] WHERE [Code] = '%s'", code.c_str())); +} +void KNCenter::DisableCard(std::string code) +{ + sql->Excute(StringHelper::Format("UPDATE [Cards] SET [Enable] = 0 WHERE [Code] = '%s'", code.c_str())); +} +void KNCenter::UpdateFile(std::string name, std::vector file) +{ + if (sql->Select(StringHelper::Format("SELECT [Id] FROM [Files] WHERE [Name] = '%s'", name.c_str())).Count > 0) + { + sqlite3_stmt* stmt; + int rc = sqlite3_prepare_v2(sql->pDB, StringHelper::Format("UPDATE [Files] SET [Data] = ? WHERE [Name] = '%s'", name.c_str()).c_str(), -1, &stmt, 0); + if (rc == SQLITE_OK) { + sqlite3_bind_blob(stmt, 1, file.data(), file.size(), SQLITE_TRANSIENT); + rc = sqlite3_step(stmt); + sqlite3_finalize(stmt); + } + } + else + { + sqlite3_stmt* stmt; + int rc = sqlite3_prepare_v2(sql->pDB, StringHelper::Format("INSERT INTO [Files]([Name],[Data])VALUES('%s',?)", name.c_str()).c_str(), -1, &stmt, 0); + if (rc == SQLITE_OK) { + sqlite3_bind_blob(stmt, 1, file.data(), file.size(), SQLITE_TRANSIENT); + rc = sqlite3_step(stmt); + sqlite3_finalize(stmt); + } + } +} +std::vector KNCenter::GetFile(std::string name) +{ + std::vector result = std::vector(); + + sql->Select(StringHelper::Format("SELECT [Data] FROM [Files] WHERE [Name] = '%s'", name.c_str()), + [&](int columns, char** colData, char** colNames, sqlite3_stmt* stmt) + { + BYTE* blobData = (BYTE*)sqlite3_column_blob(stmt, 0); + int blobSize = sqlite3_column_bytes(stmt, 0); + result = std::vector(blobData, blobData + blobSize); + return true; + }); + return result; +} + diff --git a/HttpTest/KNCenter.h b/HttpTest/KNCenter.h new file mode 100644 index 0000000..1566c1c --- /dev/null +++ b/HttpTest/KNCenter.h @@ -0,0 +1,39 @@ +#pragma once +#include "User.h" +#include "Card.h" +#include "CardType.h" +#include "Utils/SqliteHelper.h" +#include "Utils/Utils.h" +enum class VerificationState +{ + InvalidCode, + Verified, + Expired, + DifferentDevices, + Disabled +}; +class KNCenter +{ + SqliteHelper* sql; +public: + KNCenter(); + ~KNCenter(); + std::unique_ptr CreateUser(std::string uname, std::string pwd, int level, int parent, UINT64 Authority, List products); + std::unique_ptr GetUser(int id); + std::unique_ptr GetUser(std::string uname); + List GetAllUser(); + std::unique_ptr GetCard(int id); + std::unique_ptr GetCard(std::string code); + List GetAllCard(); + List GetAllCardForUser(int uid); + std::unique_ptr CreateCardType(std::string name, std::string prefix, UINT64 timeOfSeconds, std::string info, std::string file); + std::unique_ptr GetCardType(int id); + std::unique_ptr GetCardType(std::string name); + List GetAllCardType(); + std::string CreateCard(int uid, int type, std::string info); + VerificationState CheckCard(std::string code, std::string hard); + void DeleteCard(std::string code); + void DisableCard(std::string code); + void UpdateFile(std::string name, std::vector file); + std::vector GetFile(std::string name); +}; diff --git a/HttpTest/User.h b/HttpTest/User.h new file mode 100644 index 0000000..7edf629 --- /dev/null +++ b/HttpTest/User.h @@ -0,0 +1,43 @@ +#pragma once +#include "Utils/httplib.h" +#include "Utils/Utils.h" +enum class AuthorityType +{ + None = 0b00000000000000000000000000000000, + CreateCard = 0b00000000000000000000000000000001, + DisableCard = 0b00000000000000000000000000000010, + DeleteCard = 0b00000000000000000000000000000100, + AddChild = 0b00000000000000000000000000001000, +}; +class User +{ +public: + User() {}; + int Id; + std::string UserName; + std::string Pwd; + DateTime CreateTime; + std::string LastIP; + int Level; + int Parent; + UINT64 Authority; + List Products; + List Childs; + bool CanCreateCard() + { + return (UINT32)AuthorityType::CreateCard & Authority; + } + bool CanDisableCard() + { + return (UINT32)AuthorityType::DisableCard & Authority; + } + bool CanDeleteCard() + { + return (UINT32)AuthorityType::DeleteCard & Authority; + } + bool CanAddChild() + { + return (UINT32)AuthorityType::AddChild & Authority; + } +}; + diff --git a/HttpTest/include/crypto/__DECC_INCLUDE_EPILOGUE.H b/HttpTest/include/crypto/__DECC_INCLUDE_EPILOGUE.H new file mode 100644 index 0000000..e57c0ea --- /dev/null +++ b/HttpTest/include/crypto/__DECC_INCLUDE_EPILOGUE.H @@ -0,0 +1,16 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is only used by HP C on VMS, and is included automatically + * after each header file from this directory + */ + +/* restore state. Must correspond to the save in __decc_include_prologue.h */ +#pragma names restore diff --git a/HttpTest/include/crypto/__DECC_INCLUDE_PROLOGUE.H b/HttpTest/include/crypto/__DECC_INCLUDE_PROLOGUE.H new file mode 100644 index 0000000..a013957 --- /dev/null +++ b/HttpTest/include/crypto/__DECC_INCLUDE_PROLOGUE.H @@ -0,0 +1,20 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is only used by HP C on VMS, and is included automatically + * after each header file from this directory + */ + +/* save state */ +#pragma names save +/* have the compiler shorten symbols larger than 31 chars to 23 chars + * followed by a 8 hex char CRC + */ +#pragma names as_is,shortened diff --git a/HttpTest/include/crypto/aes_platform.h b/HttpTest/include/crypto/aes_platform.h new file mode 100644 index 0000000..8159f2a --- /dev/null +++ b/HttpTest/include/crypto/aes_platform.h @@ -0,0 +1,515 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_AES_PLATFORM_H +# define OSSL_AES_PLATFORM_H +# pragma once + +# include + +# ifdef VPAES_ASM +int vpaes_set_encrypt_key(const unsigned char *userKey, int bits, + AES_KEY *key); +int vpaes_set_decrypt_key(const unsigned char *userKey, int bits, + AES_KEY *key); +void vpaes_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void vpaes_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void vpaes_cbc_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const AES_KEY *key, unsigned char *ivec, int enc); +# endif /* VPAES_ASM */ + +# ifdef BSAES_ASM +void ossl_bsaes_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char ivec[16], int enc); +void ossl_bsaes_ctr32_encrypt_blocks(const unsigned char *in, + unsigned char *out, size_t len, + const AES_KEY *key, + const unsigned char ivec[16]); +void ossl_bsaes_xts_encrypt(const unsigned char *inp, unsigned char *out, + size_t len, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char iv[16]); +void ossl_bsaes_xts_decrypt(const unsigned char *inp, unsigned char *out, + size_t len, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char iv[16]); +# endif /* BSAES_ASM */ + +# ifdef AES_CTR_ASM +void AES_ctr32_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key, + const unsigned char ivec[AES_BLOCK_SIZE]); +# endif /* AES_CTR_ASM */ + +# ifdef AES_XTS_ASM +void AES_xts_encrypt(const unsigned char *inp, unsigned char *out, size_t len, + const AES_KEY *key1, const AES_KEY *key2, + const unsigned char iv[16]); +void AES_xts_decrypt(const unsigned char *inp, unsigned char *out, size_t len, + const AES_KEY *key1, const AES_KEY *key2, + const unsigned char iv[16]); +# endif /* AES_XTS_ASM */ + +# if defined(OPENSSL_CPUID_OBJ) +# if (defined(__powerpc__) || defined(__ppc__) || defined(_ARCH_PPC)) +# include "crypto/ppc_arch.h" +# ifdef VPAES_ASM +# define VPAES_CAPABLE (OPENSSL_ppccap_P & PPC_ALTIVEC) +# endif +# define HWAES_CAPABLE (OPENSSL_ppccap_P & PPC_CRYPTO207) +# define HWAES_set_encrypt_key aes_p8_set_encrypt_key +# define HWAES_set_decrypt_key aes_p8_set_decrypt_key +# define HWAES_encrypt aes_p8_encrypt +# define HWAES_decrypt aes_p8_decrypt +# define HWAES_cbc_encrypt aes_p8_cbc_encrypt +# define HWAES_ctr32_encrypt_blocks aes_p8_ctr32_encrypt_blocks +# define HWAES_xts_encrypt aes_p8_xts_encrypt +# define HWAES_xts_decrypt aes_p8_xts_decrypt +# ifndef OPENSSL_SYS_AIX +# define PPC_AES_GCM_CAPABLE (OPENSSL_ppccap_P & PPC_MADD300) +# define AES_GCM_ENC_BYTES 128 +# define AES_GCM_DEC_BYTES 128 +size_t ppc_aes_gcm_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, unsigned char ivec[16], + u64 *Xi); +size_t ppc_aes_gcm_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, unsigned char ivec[16], + u64 *Xi); +# define AES_GCM_ASM_PPC(gctx) ((gctx)->ctr==aes_p8_ctr32_encrypt_blocks && \ + (gctx)->gcm.funcs.ghash==gcm_ghash_p8) +void gcm_ghash_p8(u64 Xi[2],const u128 Htable[16],const u8 *inp, size_t len); +# endif /* OPENSSL_SYS_AIX */ +# endif /* PPC */ + +# if (defined(__arm__) || defined(__arm) || defined(__aarch64__)) +# include "arm_arch.h" +# if __ARM_MAX_ARCH__>=7 +# if defined(BSAES_ASM) +# define BSAES_CAPABLE (OPENSSL_armcap_P & ARMV7_NEON) +# endif +# if defined(VPAES_ASM) +# define VPAES_CAPABLE (OPENSSL_armcap_P & ARMV7_NEON) +# endif +# define HWAES_CAPABLE (OPENSSL_armcap_P & ARMV8_AES) +# define HWAES_set_encrypt_key aes_v8_set_encrypt_key +# define HWAES_set_decrypt_key aes_v8_set_decrypt_key +# define HWAES_encrypt aes_v8_encrypt +# define HWAES_decrypt aes_v8_decrypt +# define HWAES_cbc_encrypt aes_v8_cbc_encrypt +# define HWAES_ecb_encrypt aes_v8_ecb_encrypt +# if __ARM_MAX_ARCH__>=8 && defined(__aarch64__) +# define HWAES_xts_encrypt aes_v8_xts_encrypt +# define HWAES_xts_decrypt aes_v8_xts_decrypt +# endif +# define HWAES_ctr32_encrypt_blocks aes_v8_ctr32_encrypt_blocks +# define AES_PMULL_CAPABLE ((OPENSSL_armcap_P & ARMV8_PMULL) && (OPENSSL_armcap_P & ARMV8_AES)) +# define AES_GCM_ENC_BYTES 512 +# define AES_GCM_DEC_BYTES 512 +# if __ARM_MAX_ARCH__>=8 && defined(__aarch64__) +# define AES_gcm_encrypt armv8_aes_gcm_encrypt +# define AES_gcm_decrypt armv8_aes_gcm_decrypt +# define AES_GCM_ASM(gctx) ((gctx)->ctr==aes_v8_ctr32_encrypt_blocks && \ + (gctx)->gcm.funcs.ghash==gcm_ghash_v8) +size_t aes_gcm_enc_128_kernel(const uint8_t * plaintext, uint64_t plaintext_length, uint8_t * ciphertext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t aes_gcm_enc_192_kernel(const uint8_t * plaintext, uint64_t plaintext_length, uint8_t * ciphertext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t aes_gcm_enc_256_kernel(const uint8_t * plaintext, uint64_t plaintext_length, uint8_t * ciphertext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t aes_gcm_dec_128_kernel(const uint8_t * ciphertext, uint64_t plaintext_length, uint8_t * plaintext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t aes_gcm_dec_192_kernel(const uint8_t * ciphertext, uint64_t plaintext_length, uint8_t * plaintext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t aes_gcm_dec_256_kernel(const uint8_t * ciphertext, uint64_t plaintext_length, uint8_t * plaintext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t unroll8_eor3_aes_gcm_enc_128_kernel(const uint8_t * plaintext, uint64_t plaintext_length, uint8_t * ciphertext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t unroll8_eor3_aes_gcm_enc_192_kernel(const uint8_t * plaintext, uint64_t plaintext_length, uint8_t * ciphertext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t unroll8_eor3_aes_gcm_enc_256_kernel(const uint8_t * plaintext, uint64_t plaintext_length, uint8_t * ciphertext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t unroll8_eor3_aes_gcm_dec_128_kernel(const uint8_t * ciphertext, uint64_t plaintext_length, uint8_t * plaintext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t unroll8_eor3_aes_gcm_dec_192_kernel(const uint8_t * ciphertext, uint64_t plaintext_length, uint8_t * plaintext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t unroll8_eor3_aes_gcm_dec_256_kernel(const uint8_t * ciphertext, uint64_t plaintext_length, uint8_t * plaintext, + uint64_t *Xi, unsigned char ivec[16], const void *key); +size_t armv8_aes_gcm_encrypt(const unsigned char *in, unsigned char *out, size_t len, const void *key, + unsigned char ivec[16], u64 *Xi); +size_t armv8_aes_gcm_decrypt(const unsigned char *in, unsigned char *out, size_t len, const void *key, + unsigned char ivec[16], u64 *Xi); +void gcm_ghash_v8(u64 Xi[2],const u128 Htable[16],const u8 *inp, size_t len); +# endif +# endif +# endif +# endif /* OPENSSL_CPUID_OBJ */ + +# if defined(AES_ASM) && ( \ + defined(__x86_64) || defined(__x86_64__) || \ + defined(_M_AMD64) || defined(_M_X64) ) +# define AES_CBC_HMAC_SHA_CAPABLE 1 +# define AESNI_CBC_HMAC_SHA_CAPABLE (OPENSSL_ia32cap_P[1]&(1<<(57-32))) +# endif + +# if defined(__loongarch__) || defined(__loongarch64) +# include "loongarch_arch.h" +# if defined(VPAES_ASM) +# define VPAES_CAPABLE (OPENSSL_loongarchcap_P & LOONGARCH_CFG2_LSX) +# endif +# endif + +# if defined(AES_ASM) && !defined(I386_ONLY) && ( \ + ((defined(__i386) || defined(__i386__) || \ + defined(_M_IX86)) && defined(OPENSSL_IA32_SSE2))|| \ + defined(__x86_64) || defined(__x86_64__) || \ + defined(_M_AMD64) || defined(_M_X64) ) + +/* AES-NI section */ + +# define AESNI_CAPABLE (OPENSSL_ia32cap_P[1]&(1<<(57-32))) +# ifdef VPAES_ASM +# define VPAES_CAPABLE (OPENSSL_ia32cap_P[1]&(1<<(41-32))) +# endif +# ifdef BSAES_ASM +# define BSAES_CAPABLE (OPENSSL_ia32cap_P[1]&(1<<(41-32))) +# endif + +# define AES_GCM_ENC_BYTES 32 +# define AES_GCM_DEC_BYTES 16 + +int aesni_set_encrypt_key(const unsigned char *userKey, int bits, + AES_KEY *key); +int aesni_set_decrypt_key(const unsigned char *userKey, int bits, + AES_KEY *key); + +void aesni_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void aesni_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); + +void aesni_ecb_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, const AES_KEY *key, int enc); +void aesni_cbc_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const AES_KEY *key, unsigned char *ivec, int enc); +# ifndef OPENSSL_NO_OCB +void aesni_ocb_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + size_t start_block_num, + unsigned char offset_i[16], + const unsigned char L_[][16], + unsigned char checksum[16]); +void aesni_ocb_decrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + size_t start_block_num, + unsigned char offset_i[16], + const unsigned char L_[][16], + unsigned char checksum[16]); +# endif /* OPENSSL_NO_OCB */ + +void aesni_ctr32_encrypt_blocks(const unsigned char *in, + unsigned char *out, + size_t blocks, + const void *key, const unsigned char *ivec); + +void aesni_xts_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const AES_KEY *key1, const AES_KEY *key2, + const unsigned char iv[16]); + +void aesni_xts_decrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const AES_KEY *key1, const AES_KEY *key2, + const unsigned char iv[16]); + +void aesni_ccm64_encrypt_blocks(const unsigned char *in, + unsigned char *out, + size_t blocks, + const void *key, + const unsigned char ivec[16], + unsigned char cmac[16]); + +void aesni_ccm64_decrypt_blocks(const unsigned char *in, + unsigned char *out, + size_t blocks, + const void *key, + const unsigned char ivec[16], + unsigned char cmac[16]); + +# if defined(__x86_64) || defined(__x86_64__) || defined(_M_AMD64) || defined(_M_X64) +size_t aesni_gcm_encrypt(const unsigned char *in, unsigned char *out, size_t len, + const void *key, unsigned char ivec[16], u64 *Xi); +size_t aesni_gcm_decrypt(const unsigned char *in, unsigned char *out, size_t len, + const void *key, unsigned char ivec[16], u64 *Xi); +void gcm_ghash_avx(u64 Xi[2], const u128 Htable[16], const u8 *in, size_t len); + +# define AES_gcm_encrypt aesni_gcm_encrypt +# define AES_gcm_decrypt aesni_gcm_decrypt +# define AES_GCM_ASM(ctx) (ctx->ctr == aesni_ctr32_encrypt_blocks && \ + ctx->gcm.funcs.ghash == gcm_ghash_avx) +# endif + + +# elif defined(AES_ASM) && (defined(__sparc) || defined(__sparc__)) + +/* Fujitsu SPARC64 X support */ +# include "crypto/sparc_arch.h" + +# define SPARC_AES_CAPABLE (OPENSSL_sparcv9cap_P[1] & CFR_AES) +# define HWAES_CAPABLE (OPENSSL_sparcv9cap_P[0] & SPARCV9_FJAESX) +# define HWAES_set_encrypt_key aes_fx_set_encrypt_key +# define HWAES_set_decrypt_key aes_fx_set_decrypt_key +# define HWAES_encrypt aes_fx_encrypt +# define HWAES_decrypt aes_fx_decrypt +# define HWAES_cbc_encrypt aes_fx_cbc_encrypt +# define HWAES_ctr32_encrypt_blocks aes_fx_ctr32_encrypt_blocks + +void aes_t4_set_encrypt_key(const unsigned char *key, int bits, AES_KEY *ks); +void aes_t4_set_decrypt_key(const unsigned char *key, int bits, AES_KEY *ks); +void aes_t4_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void aes_t4_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +/* + * Key-length specific subroutines were chosen for following reason. + * Each SPARC T4 core can execute up to 8 threads which share core's + * resources. Loading as much key material to registers allows to + * minimize references to shared memory interface, as well as amount + * of instructions in inner loops [much needed on T4]. But then having + * non-key-length specific routines would require conditional branches + * either in inner loops or on subroutines' entries. Former is hardly + * acceptable, while latter means code size increase to size occupied + * by multiple key-length specific subroutines, so why fight? + */ +void aes128_t4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const AES_KEY *key, + unsigned char *ivec, int /*unused*/); +void aes128_t4_cbc_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const AES_KEY *key, + unsigned char *ivec, int /*unused*/); +void aes192_t4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const AES_KEY *key, + unsigned char *ivec, int /*unused*/); +void aes192_t4_cbc_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const AES_KEY *key, + unsigned char *ivec, int /*unused*/); +void aes256_t4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const AES_KEY *key, + unsigned char *ivec, int /*unused*/); +void aes256_t4_cbc_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const AES_KEY *key, + unsigned char *ivec, int /*unused*/); +void aes128_t4_ctr32_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key, + unsigned char *ivec); +void aes192_t4_ctr32_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key, + unsigned char *ivec); +void aes256_t4_ctr32_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key, + unsigned char *ivec); +void aes128_t4_xts_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char *ivec); +void aes128_t4_xts_decrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char *ivec); +void aes256_t4_xts_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char *ivec); +void aes256_t4_xts_decrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char *ivec); + +# elif defined(OPENSSL_CPUID_OBJ) && defined(__s390__) +/* IBM S390X support */ +# include "s390x_arch.h" + + +/* Convert key size to function code: [16,24,32] -> [18,19,20]. */ +# define S390X_AES_FC(keylen) (S390X_AES_128 + ((((keylen) << 3) - 128) >> 6)) + +/* Most modes of operation need km for partial block processing. */ +# define S390X_aes_128_CAPABLE (OPENSSL_s390xcap_P.km[0] & \ + S390X_CAPBIT(S390X_AES_128)) +# define S390X_aes_192_CAPABLE (OPENSSL_s390xcap_P.km[0] & \ + S390X_CAPBIT(S390X_AES_192)) +# define S390X_aes_256_CAPABLE (OPENSSL_s390xcap_P.km[0] & \ + S390X_CAPBIT(S390X_AES_256)) + +# define S390X_aes_128_cbc_CAPABLE 1 /* checked by callee */ +# define S390X_aes_192_cbc_CAPABLE 1 +# define S390X_aes_256_cbc_CAPABLE 1 + +# define S390X_aes_128_ecb_CAPABLE S390X_aes_128_CAPABLE +# define S390X_aes_192_ecb_CAPABLE S390X_aes_192_CAPABLE +# define S390X_aes_256_ecb_CAPABLE S390X_aes_256_CAPABLE + +# define S390X_aes_128_ofb_CAPABLE (S390X_aes_128_CAPABLE && \ + (OPENSSL_s390xcap_P.kmo[0] & \ + S390X_CAPBIT(S390X_AES_128))) +# define S390X_aes_192_ofb_CAPABLE (S390X_aes_192_CAPABLE && \ + (OPENSSL_s390xcap_P.kmo[0] & \ + S390X_CAPBIT(S390X_AES_192))) +# define S390X_aes_256_ofb_CAPABLE (S390X_aes_256_CAPABLE && \ + (OPENSSL_s390xcap_P.kmo[0] & \ + S390X_CAPBIT(S390X_AES_256))) + +# define S390X_aes_128_cfb_CAPABLE (S390X_aes_128_CAPABLE && \ + (OPENSSL_s390xcap_P.kmf[0] & \ + S390X_CAPBIT(S390X_AES_128))) +# define S390X_aes_192_cfb_CAPABLE (S390X_aes_192_CAPABLE && \ + (OPENSSL_s390xcap_P.kmf[0] & \ + S390X_CAPBIT(S390X_AES_192))) +# define S390X_aes_256_cfb_CAPABLE (S390X_aes_256_CAPABLE && \ + (OPENSSL_s390xcap_P.kmf[0] & \ + S390X_CAPBIT(S390X_AES_256))) +# define S390X_aes_128_cfb8_CAPABLE (OPENSSL_s390xcap_P.kmf[0] & \ + S390X_CAPBIT(S390X_AES_128)) +# define S390X_aes_192_cfb8_CAPABLE (OPENSSL_s390xcap_P.kmf[0] & \ + S390X_CAPBIT(S390X_AES_192)) +# define S390X_aes_256_cfb8_CAPABLE (OPENSSL_s390xcap_P.kmf[0] & \ + S390X_CAPBIT(S390X_AES_256)) +# define S390X_aes_128_cfb1_CAPABLE 0 +# define S390X_aes_192_cfb1_CAPABLE 0 +# define S390X_aes_256_cfb1_CAPABLE 0 + +# define S390X_aes_128_ctr_CAPABLE 1 /* checked by callee */ +# define S390X_aes_192_ctr_CAPABLE 1 +# define S390X_aes_256_ctr_CAPABLE 1 + +# define S390X_aes_128_xts_CAPABLE 1 /* checked by callee */ +# define S390X_aes_256_xts_CAPABLE 1 + +# define S390X_aes_128_gcm_CAPABLE (S390X_aes_128_CAPABLE && \ + (OPENSSL_s390xcap_P.kma[0] & \ + S390X_CAPBIT(S390X_AES_128))) +# define S390X_aes_192_gcm_CAPABLE (S390X_aes_192_CAPABLE && \ + (OPENSSL_s390xcap_P.kma[0] & \ + S390X_CAPBIT(S390X_AES_192))) +# define S390X_aes_256_gcm_CAPABLE (S390X_aes_256_CAPABLE && \ + (OPENSSL_s390xcap_P.kma[0] & \ + S390X_CAPBIT(S390X_AES_256))) + +# define S390X_aes_128_ccm_CAPABLE (S390X_aes_128_CAPABLE && \ + (OPENSSL_s390xcap_P.kmac[0] & \ + S390X_CAPBIT(S390X_AES_128))) +# define S390X_aes_192_ccm_CAPABLE (S390X_aes_192_CAPABLE && \ + (OPENSSL_s390xcap_P.kmac[0] & \ + S390X_CAPBIT(S390X_AES_192))) +# define S390X_aes_256_ccm_CAPABLE (S390X_aes_256_CAPABLE && \ + (OPENSSL_s390xcap_P.kmac[0] & \ + S390X_CAPBIT(S390X_AES_256))) +# define S390X_CCM_AAD_FLAG 0x40 + +# ifndef OPENSSL_NO_OCB +# define S390X_aes_128_ocb_CAPABLE 0 +# define S390X_aes_192_ocb_CAPABLE 0 +# define S390X_aes_256_ocb_CAPABLE 0 +# endif /* OPENSSL_NO_OCB */ + +# ifndef OPENSSL_NO_SIV +# define S390X_aes_128_siv_CAPABLE 0 +# define S390X_aes_192_siv_CAPABLE 0 +# define S390X_aes_256_siv_CAPABLE 0 +# endif /* OPENSSL_NO_SIV */ + +/* Convert key size to function code: [16,24,32] -> [18,19,20]. */ +# define S390X_AES_FC(keylen) (S390X_AES_128 + ((((keylen) << 3) - 128) >> 6)) +# elif defined(OPENSSL_CPUID_OBJ) && defined(__riscv) && __riscv_xlen == 64 +/* RISC-V 64 support */ +# include "riscv_arch.h" +# define RV64I_ZKND_ZKNE_CAPABLE (RISCV_HAS_ZKND() && RISCV_HAS_ZKNE()) + +int rv64i_zkne_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int rv64i_zknd_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +void rv64i_zkne_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void rv64i_zknd_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +# elif defined(OPENSSL_CPUID_OBJ) && defined(__riscv) && __riscv_xlen == 32 +/* RISC-V 32 support */ +# include "riscv_arch.h" +# define RV32I_ZKND_ZKNE_CAPABLE (RISCV_HAS_ZKND() && RISCV_HAS_ZKNE()) +# define RV32I_ZBKB_ZKND_ZKNE_CAPABLE (RV32I_ZKND_ZKNE_CAPABLE && RISCV_HAS_ZBKB()) + +int rv32i_zkne_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +/* set_decrypt_key needs both zknd and zkne */ +int rv32i_zknd_zkne_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int rv32i_zbkb_zkne_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int rv32i_zbkb_zknd_zkne_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +void rv32i_zkne_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void rv32i_zknd_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +# endif + +# if defined(HWAES_CAPABLE) +int HWAES_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int HWAES_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +void HWAES_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void HWAES_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void HWAES_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +void HWAES_ecb_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + const int enc); +void HWAES_ctr32_encrypt_blocks(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + const unsigned char ivec[16]); +void HWAES_xts_encrypt(const unsigned char *inp, unsigned char *out, + size_t len, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char iv[16]); +void HWAES_xts_decrypt(const unsigned char *inp, unsigned char *out, + size_t len, const AES_KEY *key1, + const AES_KEY *key2, const unsigned char iv[16]); +# ifndef OPENSSL_NO_OCB +# ifdef HWAES_ocb_encrypt +void HWAES_ocb_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + size_t start_block_num, + unsigned char offset_i[16], + const unsigned char L_[][16], + unsigned char checksum[16]); +# else +# define HWAES_ocb_encrypt ((ocb128_f)NULL) +# endif +# ifdef HWAES_ocb_decrypt +void HWAES_ocb_decrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + size_t start_block_num, + unsigned char offset_i[16], + const unsigned char L_[][16], + unsigned char checksum[16]); +# else +# define HWAES_ocb_decrypt ((ocb128_f)NULL) +# endif +# endif /* OPENSSL_NO_OCB */ + +# endif /* HWAES_CAPABLE */ + +#endif /* OSSL_AES_PLATFORM_H */ diff --git a/HttpTest/include/crypto/aria.h b/HttpTest/include/crypto/aria.h new file mode 100644 index 0000000..21a9932 --- /dev/null +++ b/HttpTest/include/crypto/aria.h @@ -0,0 +1,51 @@ +/* + * Copyright 2006-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + /* Copyright (c) 2017 National Security Research Institute. All rights reserved. */ + +#ifndef OSSL_CRYPTO_ARIA_H +# define OSSL_CRYPTO_ARIA_H +# pragma once + +# include + +# ifdef OPENSSL_NO_ARIA +# error ARIA is disabled. +# endif + +# define ARIA_ENCRYPT 1 +# define ARIA_DECRYPT 0 + +# define ARIA_BLOCK_SIZE 16 /* Size of each encryption/decryption block */ +# define ARIA_MAX_KEYS 17 /* Number of keys needed in the worst case */ + +typedef union { + unsigned char c[ARIA_BLOCK_SIZE]; + unsigned int u[ARIA_BLOCK_SIZE / sizeof(unsigned int)]; +} ARIA_u128; + +typedef unsigned char ARIA_c128[ARIA_BLOCK_SIZE]; + +struct aria_key_st { + ARIA_u128 rd_key[ARIA_MAX_KEYS]; + unsigned int rounds; +}; +typedef struct aria_key_st ARIA_KEY; + + +int ossl_aria_set_encrypt_key(const unsigned char *userKey, const int bits, + ARIA_KEY *key); +int ossl_aria_set_decrypt_key(const unsigned char *userKey, const int bits, + ARIA_KEY *key); + +void ossl_aria_encrypt(const unsigned char *in, unsigned char *out, + const ARIA_KEY *key); + +#endif diff --git a/HttpTest/include/crypto/asn1.h b/HttpTest/include/crypto/asn1.h new file mode 100644 index 0000000..ec76ae6 --- /dev/null +++ b/HttpTest/include/crypto/asn1.h @@ -0,0 +1,149 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ASN1_H +# define OSSL_CRYPTO_ASN1_H +# pragma once + +# include +# include /* OSSL_FUNC_keymgmt_import() */ + +/* Internal ASN1 structures and functions: not for application use */ + +/* ASN1 public key method structure */ + +#include + +struct evp_pkey_asn1_method_st { + int pkey_id; + int pkey_base_id; + unsigned long pkey_flags; + char *pem_str; + char *info; + int (*pub_decode) (EVP_PKEY *pk, const X509_PUBKEY *pub); + int (*pub_encode) (X509_PUBKEY *pub, const EVP_PKEY *pk); + int (*pub_cmp) (const EVP_PKEY *a, const EVP_PKEY *b); + int (*pub_print) (BIO *out, const EVP_PKEY *pkey, int indent, + ASN1_PCTX *pctx); + int (*priv_decode) (EVP_PKEY *pk, const PKCS8_PRIV_KEY_INFO *p8inf); + int (*priv_encode) (PKCS8_PRIV_KEY_INFO *p8, const EVP_PKEY *pk); + int (*priv_print) (BIO *out, const EVP_PKEY *pkey, int indent, + ASN1_PCTX *pctx); + int (*pkey_size) (const EVP_PKEY *pk); + int (*pkey_bits) (const EVP_PKEY *pk); + int (*pkey_security_bits) (const EVP_PKEY *pk); + int (*param_decode) (EVP_PKEY *pkey, + const unsigned char **pder, int derlen); + int (*param_encode) (const EVP_PKEY *pkey, unsigned char **pder); + int (*param_missing) (const EVP_PKEY *pk); + int (*param_copy) (EVP_PKEY *to, const EVP_PKEY *from); + int (*param_cmp) (const EVP_PKEY *a, const EVP_PKEY *b); + int (*param_print) (BIO *out, const EVP_PKEY *pkey, int indent, + ASN1_PCTX *pctx); + int (*sig_print) (BIO *out, + const X509_ALGOR *sigalg, const ASN1_STRING *sig, + int indent, ASN1_PCTX *pctx); + void (*pkey_free) (EVP_PKEY *pkey); + int (*pkey_ctrl) (EVP_PKEY *pkey, int op, long arg1, void *arg2); + /* Legacy functions for old PEM */ + int (*old_priv_decode) (EVP_PKEY *pkey, + const unsigned char **pder, int derlen); + int (*old_priv_encode) (const EVP_PKEY *pkey, unsigned char **pder); + /* Custom ASN1 signature verification */ + int (*item_verify) (EVP_MD_CTX *ctx, const ASN1_ITEM *it, const void *data, + const X509_ALGOR *a, const ASN1_BIT_STRING *sig, + EVP_PKEY *pkey); + int (*item_sign) (EVP_MD_CTX *ctx, const ASN1_ITEM *it, const void *data, + X509_ALGOR *alg1, X509_ALGOR *alg2, + ASN1_BIT_STRING *sig); + int (*siginf_set) (X509_SIG_INFO *siginf, const X509_ALGOR *alg, + const ASN1_STRING *sig); + /* Check */ + int (*pkey_check) (const EVP_PKEY *pk); + int (*pkey_public_check) (const EVP_PKEY *pk); + int (*pkey_param_check) (const EVP_PKEY *pk); + /* Get/set raw private/public key data */ + int (*set_priv_key) (EVP_PKEY *pk, const unsigned char *priv, size_t len); + int (*set_pub_key) (EVP_PKEY *pk, const unsigned char *pub, size_t len); + int (*get_priv_key) (const EVP_PKEY *pk, unsigned char *priv, size_t *len); + int (*get_pub_key) (const EVP_PKEY *pk, unsigned char *pub, size_t *len); + + /* Exports and imports to / from providers */ + size_t (*dirty_cnt) (const EVP_PKEY *pk); + int (*export_to) (const EVP_PKEY *pk, void *to_keydata, + OSSL_FUNC_keymgmt_import_fn *importer, + OSSL_LIB_CTX *libctx, const char *propq); + OSSL_CALLBACK *import_from; + int (*copy) (EVP_PKEY *to, EVP_PKEY *from); + + int (*priv_decode_ex) (EVP_PKEY *pk, + const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, + const char *propq); +} /* EVP_PKEY_ASN1_METHOD */ ; + +DEFINE_STACK_OF_CONST(EVP_PKEY_ASN1_METHOD) + +extern const EVP_PKEY_ASN1_METHOD ossl_dh_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_dhx_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_dsa_asn1_meths[5]; +extern const EVP_PKEY_ASN1_METHOD ossl_eckey_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_ecx25519_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_ecx448_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_ed25519_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_ed448_asn1_meth; +extern const EVP_PKEY_ASN1_METHOD ossl_sm2_asn1_meth; + +extern const EVP_PKEY_ASN1_METHOD ossl_rsa_asn1_meths[2]; +extern const EVP_PKEY_ASN1_METHOD ossl_rsa_pss_asn1_meth; + +/* + * These are used internally in the ASN1_OBJECT to keep track of whether the + * names and data need to be free()ed + */ +# define ASN1_OBJECT_FLAG_DYNAMIC 0x01/* internal use */ +# define ASN1_OBJECT_FLAG_CRITICAL 0x02/* critical x509v3 object id */ +# define ASN1_OBJECT_FLAG_DYNAMIC_STRINGS 0x04/* internal use */ +# define ASN1_OBJECT_FLAG_DYNAMIC_DATA 0x08/* internal use */ +struct asn1_object_st { + const char *sn, *ln; + int nid; + int length; + const unsigned char *data; /* data remains const after init */ + int flags; /* Should we free this one */ +}; + +/* ASN1 print context structure */ + +struct asn1_pctx_st { + unsigned long flags; + unsigned long nm_flags; + unsigned long cert_flags; + unsigned long oid_flags; + unsigned long str_flags; +} /* ASN1_PCTX */ ; + +/* ASN1 type functions */ + +int ossl_asn1_type_set_octetstring_int(ASN1_TYPE *a, long num, + unsigned char *data, int len); +int ossl_asn1_type_get_octetstring_int(const ASN1_TYPE *a, long *num, + unsigned char *data, int max_len); + +int ossl_x509_algor_new_from_md(X509_ALGOR **palg, const EVP_MD *md); +const EVP_MD *ossl_x509_algor_get_md(X509_ALGOR *alg); +X509_ALGOR *ossl_x509_algor_mgf1_decode(X509_ALGOR *alg); +int ossl_x509_algor_md_to_mgf1(X509_ALGOR **palg, const EVP_MD *mgf1md); +int ossl_asn1_time_print_ex(BIO *bp, const ASN1_TIME *tm, unsigned long flags); + +EVP_PKEY * ossl_d2i_PrivateKey_legacy(int keytype, EVP_PKEY **a, + const unsigned char **pp, long length, + OSSL_LIB_CTX *libctx, const char *propq); + +#endif /* ndef OSSL_CRYPTO_ASN1_H */ diff --git a/HttpTest/include/crypto/asn1_dsa.h b/HttpTest/include/crypto/asn1_dsa.h new file mode 100644 index 0000000..3eadb9e --- /dev/null +++ b/HttpTest/include/crypto/asn1_dsa.h @@ -0,0 +1,24 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ASN1_DSA_H +# define OSSL_CRYPTO_ASN1_DSA_H +# pragma once + +#include "internal/packet.h" + +int ossl_encode_der_length(WPACKET *pkt, size_t cont_len); +int ossl_encode_der_integer(WPACKET *pkt, const BIGNUM *n); +int ossl_encode_der_dsa_sig(WPACKET *pkt, const BIGNUM *r, const BIGNUM *s); +int ossl_decode_der_length(PACKET *pkt, PACKET *subpkt); +int ossl_decode_der_integer(PACKET *pkt, BIGNUM *n); +size_t ossl_decode_der_dsa_sig(BIGNUM *r, BIGNUM *s, const unsigned char **ppin, + size_t len); + +#endif diff --git a/HttpTest/include/crypto/asn1err.h b/HttpTest/include/crypto/asn1err.h new file mode 100644 index 0000000..6441386 --- /dev/null +++ b/HttpTest/include/crypto/asn1err.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ASN1ERR_H +# define OSSL_CRYPTO_ASN1ERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_ASN1_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/async.h b/HttpTest/include/crypto/async.h new file mode 100644 index 0000000..7bc0dbb --- /dev/null +++ b/HttpTest/include/crypto/async.h @@ -0,0 +1,19 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ASYNC_H +# define OSSL_CRYPTO_ASYNC_H +# pragma once + +# include + +int async_init(void); +void async_deinit(void); + +#endif diff --git a/HttpTest/include/crypto/asyncerr.h b/HttpTest/include/crypto/asyncerr.h new file mode 100644 index 0000000..574e0af --- /dev/null +++ b/HttpTest/include/crypto/asyncerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ASYNCERR_H +# define OSSL_CRYPTO_ASYNCERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_ASYNC_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/bioerr.h b/HttpTest/include/crypto/bioerr.h new file mode 100644 index 0000000..a0c0609 --- /dev/null +++ b/HttpTest/include/crypto/bioerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_BIOERR_H +# define OSSL_CRYPTO_BIOERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_BIO_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/bn.h b/HttpTest/include/crypto/bn.h new file mode 100644 index 0000000..6bee0af --- /dev/null +++ b/HttpTest/include/crypto/bn.h @@ -0,0 +1,119 @@ +/* + * Copyright 2014-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_BN_H +# define OSSL_CRYPTO_BN_H +# pragma once + +# include +# include + +BIGNUM *bn_wexpand(BIGNUM *a, int words); +BIGNUM *bn_expand2(BIGNUM *a, int words); + +void bn_correct_top(BIGNUM *a); + +/* + * Determine the modified width-(w+1) Non-Adjacent Form (wNAF) of 'scalar'. + * This is an array r[] of values that are either zero or odd with an + * absolute value less than 2^w satisfying scalar = \sum_j r[j]*2^j where at + * most one of any w+1 consecutive digits is non-zero with the exception that + * the most significant digit may be only w-1 zeros away from that next + * non-zero digit. + */ +signed char *bn_compute_wNAF(const BIGNUM *scalar, int w, size_t *ret_len); + +int bn_get_top(const BIGNUM *a); + +int bn_get_dmax(const BIGNUM *a); + +/* Set all words to zero */ +void bn_set_all_zero(BIGNUM *a); + +/* + * Copy the internal BIGNUM words into out which holds size elements (and size + * must be bigger than top) + */ +int bn_copy_words(BN_ULONG *out, const BIGNUM *in, int size); + +BN_ULONG *bn_get_words(const BIGNUM *a); + +/* + * Set the internal data words in a to point to words which contains size + * elements. The BN_FLG_STATIC_DATA flag is set + */ +void bn_set_static_words(BIGNUM *a, const BN_ULONG *words, int size); + +/* + * Copy words into the BIGNUM |a|, reallocating space as necessary. + * The negative flag of |a| is not modified. + * Returns 1 on success and 0 on failure. + */ +/* + * |num_words| is int because bn_expand2 takes an int. This is an internal + * function so we simply trust callers not to pass negative values. + */ +int bn_set_words(BIGNUM *a, const BN_ULONG *words, int num_words); + +/* + * Some BIGNUM functions assume most significant limb to be non-zero, which + * is customarily arranged by bn_correct_top. Output from below functions + * is not processed with bn_correct_top, and for this reason it may not be + * returned out of public API. It may only be passed internally into other + * functions known to support non-minimal or zero-padded BIGNUMs. Even + * though the goal is to facilitate constant-time-ness, not each subroutine + * is constant-time by itself. They all have pre-conditions, consult source + * code... + */ +int bn_mul_mont_fixed_top(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + BN_MONT_CTX *mont, BN_CTX *ctx); +int bn_to_mont_fixed_top(BIGNUM *r, const BIGNUM *a, BN_MONT_CTX *mont, + BN_CTX *ctx); +int bn_from_mont_fixed_top(BIGNUM *r, const BIGNUM *a, BN_MONT_CTX *mont, + BN_CTX *ctx); +int bn_mod_add_fixed_top(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m); +int bn_mod_sub_fixed_top(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m); +int bn_mul_fixed_top(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int bn_sqr_fixed_top(BIGNUM *r, const BIGNUM *a, BN_CTX *ctx); +int bn_lshift_fixed_top(BIGNUM *r, const BIGNUM *a, int n); +int bn_rshift_fixed_top(BIGNUM *r, const BIGNUM *a, int n); +int bn_div_fixed_top(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, + const BIGNUM *d, BN_CTX *ctx); + +#define BN_PRIMETEST_COMPOSITE 0 +#define BN_PRIMETEST_COMPOSITE_WITH_FACTOR 1 +#define BN_PRIMETEST_COMPOSITE_NOT_POWER_OF_PRIME 2 +#define BN_PRIMETEST_PROBABLY_PRIME 3 + +int ossl_bn_miller_rabin_is_prime(const BIGNUM *w, int iterations, BN_CTX *ctx, + BN_GENCB *cb, int enhanced, int *status); +int ossl_bn_check_generated_prime(const BIGNUM *w, int checks, BN_CTX *ctx, + BN_GENCB *cb); + +const BIGNUM *ossl_bn_get0_small_factors(void); + +int ossl_bn_rsa_fips186_4_gen_prob_primes(BIGNUM *p, BIGNUM *Xpout, + BIGNUM *p1, BIGNUM *p2, + const BIGNUM *Xp, const BIGNUM *Xp1, + const BIGNUM *Xp2, int nlen, + const BIGNUM *e, BN_CTX *ctx, + BN_GENCB *cb); + +int ossl_bn_rsa_fips186_4_derive_prime(BIGNUM *Y, BIGNUM *X, const BIGNUM *Xin, + const BIGNUM *r1, const BIGNUM *r2, + int nlen, const BIGNUM *e, BN_CTX *ctx, + BN_GENCB *cb); + +OSSL_LIB_CTX *ossl_bn_get_libctx(BN_CTX *ctx); + +extern const BIGNUM ossl_bn_inv_sqrt_2; + +#endif diff --git a/HttpTest/include/crypto/bn_conf.h b/HttpTest/include/crypto/bn_conf.h new file mode 100644 index 0000000..a6f73d4 --- /dev/null +++ b/HttpTest/include/crypto/bn_conf.h @@ -0,0 +1,29 @@ +/* WARNING: do not edit! */ +/* Generated by makefile from include\crypto\bn_conf.h.in */ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_BN_CONF_H +# define OSSL_CRYPTO_BN_CONF_H +# pragma once + +/* + * The contents of this file are not used in the UEFI build, as + * both 32-bit and 64-bit builds are supported from a single run + * of the Configure script. + */ + +/* Should we define BN_DIV2W here? */ + +/* Only one for the following should be defined */ +#undef SIXTY_FOUR_BIT_LONG +#define SIXTY_FOUR_BIT +#undef THIRTY_TWO_BIT + +#endif diff --git a/HttpTest/include/crypto/bn_conf.h.in b/HttpTest/include/crypto/bn_conf.h.in new file mode 100644 index 0000000..dbc901b --- /dev/null +++ b/HttpTest/include/crypto/bn_conf.h.in @@ -0,0 +1,28 @@ +{- join("\n",map { "/* $_ */" } @autowarntext) -} +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_BN_CONF_H +# define OSSL_CRYPTO_BN_CONF_H +# pragma once + +/* + * The contents of this file are not used in the UEFI build, as + * both 32-bit and 64-bit builds are supported from a single run + * of the Configure script. + */ + +/* Should we define BN_DIV2W here? */ + +/* Only one for the following should be defined */ +{- $config{b64l} ? "#define" : "#undef" -} SIXTY_FOUR_BIT_LONG +{- $config{b64} ? "#define" : "#undef" -} SIXTY_FOUR_BIT +{- $config{b32} ? "#define" : "#undef" -} THIRTY_TWO_BIT + +#endif diff --git a/HttpTest/include/crypto/bn_dh.h b/HttpTest/include/crypto/bn_dh.h new file mode 100644 index 0000000..6d12c20 --- /dev/null +++ b/HttpTest/include/crypto/bn_dh.h @@ -0,0 +1,43 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#define declare_dh_bn(x) \ + extern const BIGNUM ossl_bignum_dh##x##_p; \ + extern const BIGNUM ossl_bignum_dh##x##_q; \ + extern const BIGNUM ossl_bignum_dh##x##_g; \ + +declare_dh_bn(1024_160) +declare_dh_bn(2048_224) +declare_dh_bn(2048_256) + +extern const BIGNUM ossl_bignum_const_2; + +extern const BIGNUM ossl_bignum_ffdhe2048_p; +extern const BIGNUM ossl_bignum_ffdhe3072_p; +extern const BIGNUM ossl_bignum_ffdhe4096_p; +extern const BIGNUM ossl_bignum_ffdhe6144_p; +extern const BIGNUM ossl_bignum_ffdhe8192_p; +extern const BIGNUM ossl_bignum_ffdhe2048_q; +extern const BIGNUM ossl_bignum_ffdhe3072_q; +extern const BIGNUM ossl_bignum_ffdhe4096_q; +extern const BIGNUM ossl_bignum_ffdhe6144_q; +extern const BIGNUM ossl_bignum_ffdhe8192_q; + +extern const BIGNUM ossl_bignum_modp_1536_p; +extern const BIGNUM ossl_bignum_modp_2048_p; +extern const BIGNUM ossl_bignum_modp_3072_p; +extern const BIGNUM ossl_bignum_modp_4096_p; +extern const BIGNUM ossl_bignum_modp_6144_p; +extern const BIGNUM ossl_bignum_modp_8192_p; +extern const BIGNUM ossl_bignum_modp_1536_q; +extern const BIGNUM ossl_bignum_modp_2048_q; +extern const BIGNUM ossl_bignum_modp_3072_q; +extern const BIGNUM ossl_bignum_modp_4096_q; +extern const BIGNUM ossl_bignum_modp_6144_q; +extern const BIGNUM ossl_bignum_modp_8192_q; diff --git a/HttpTest/include/crypto/bn_srp.h b/HttpTest/include/crypto/bn_srp.h new file mode 100644 index 0000000..00b160a --- /dev/null +++ b/HttpTest/include/crypto/bn_srp.h @@ -0,0 +1,32 @@ +/* + * Copyright 2014-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_NO_SRP + +extern const BIGNUM ossl_bn_group_1024; + +extern const BIGNUM ossl_bn_group_1536; + +extern const BIGNUM ossl_bn_group_2048; + +extern const BIGNUM ossl_bn_group_3072; + +extern const BIGNUM ossl_bn_group_4096; + +extern const BIGNUM ossl_bn_group_6144; + +extern const BIGNUM ossl_bn_group_8192; + +extern const BIGNUM ossl_bn_generator_19; + +extern const BIGNUM ossl_bn_generator_5; + +extern const BIGNUM ossl_bn_generator_2; + +#endif diff --git a/HttpTest/include/crypto/bnerr.h b/HttpTest/include/crypto/bnerr.h new file mode 100644 index 0000000..131e30f --- /dev/null +++ b/HttpTest/include/crypto/bnerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_BNERR_H +# define OSSL_CRYPTO_BNERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_BN_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/buffererr.h b/HttpTest/include/crypto/buffererr.h new file mode 100644 index 0000000..54976d9 --- /dev/null +++ b/HttpTest/include/crypto/buffererr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_BUFFERERR_H +# define OSSL_CRYPTO_BUFFERERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_BUF_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/chacha.h b/HttpTest/include/crypto/chacha.h new file mode 100644 index 0000000..d29998f --- /dev/null +++ b/HttpTest/include/crypto/chacha.h @@ -0,0 +1,43 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CHACHA_H +#define OSSL_CRYPTO_CHACHA_H +# pragma once + +#include + +/* + * ChaCha20_ctr32 encrypts |len| bytes from |inp| with the given key and + * nonce and writes the result to |out|, which may be equal to |inp|. + * The |key| is not 32 bytes of verbatim key material though, but the + * said material collected into 8 32-bit elements array in host byte + * order. Same approach applies to nonce: the |counter| argument is + * pointer to concatenated nonce and counter values collected into 4 + * 32-bit elements. This, passing crypto material collected into 32-bit + * elements as opposite to passing verbatim byte vectors, is chosen for + * efficiency in multi-call scenarios. + */ +void ChaCha20_ctr32(unsigned char *out, const unsigned char *inp, + size_t len, const unsigned int key[8], + const unsigned int counter[4]); +/* + * You can notice that there is no key setup procedure. Because it's + * as trivial as collecting bytes into 32-bit elements, it's reckoned + * that below macro is sufficient. + */ +#define CHACHA_U8TOU32(p) ( \ + ((unsigned int)(p)[0]) | ((unsigned int)(p)[1]<<8) | \ + ((unsigned int)(p)[2]<<16) | ((unsigned int)(p)[3]<<24) ) + +#define CHACHA_KEY_SIZE 32 +#define CHACHA_CTR_SIZE 16 +#define CHACHA_BLK_SIZE 64 + +#endif diff --git a/HttpTest/include/crypto/cmll_platform.h b/HttpTest/include/crypto/cmll_platform.h new file mode 100644 index 0000000..8cadadf --- /dev/null +++ b/HttpTest/include/crypto/cmll_platform.h @@ -0,0 +1,51 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CMLL_PLATFORM_H +# define OSSL_CMLL_PLATFORM_H +# pragma once + +# if defined(CMLL_ASM) && (defined(__sparc) || defined(__sparc__)) + +/* Fujitsu SPARC64 X support */ +# include "crypto/sparc_arch.h" + +# ifndef OPENSSL_NO_CAMELLIA +# define SPARC_CMLL_CAPABLE (OPENSSL_sparcv9cap_P[1] & CFR_CAMELLIA) +# include + +void cmll_t4_set_key(const unsigned char *key, int bits, CAMELLIA_KEY *ks); +void cmll_t4_encrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key); +void cmll_t4_decrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key); + +void cmll128_t4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const CAMELLIA_KEY *key, + unsigned char *ivec, int /*unused*/); +void cmll128_t4_cbc_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const CAMELLIA_KEY *key, + unsigned char *ivec, int /*unused*/); +void cmll256_t4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const CAMELLIA_KEY *key, + unsigned char *ivec, int /*unused*/); +void cmll256_t4_cbc_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const CAMELLIA_KEY *key, + unsigned char *ivec, int /*unused*/); +void cmll128_t4_ctr32_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const CAMELLIA_KEY *key, + unsigned char *ivec); +void cmll256_t4_ctr32_encrypt(const unsigned char *in, unsigned char *out, + size_t blocks, const CAMELLIA_KEY *key, + unsigned char *ivec); +# endif /* OPENSSL_NO_CAMELLIA */ + +# endif /* CMLL_ASM && sparc */ + +#endif /* OSSL_CRYPTO_CIPHERMODE_PLATFORM_H */ diff --git a/HttpTest/include/crypto/cmperr.h b/HttpTest/include/crypto/cmperr.h new file mode 100644 index 0000000..ac61dd4 --- /dev/null +++ b/HttpTest/include/crypto/cmperr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CMPERR_H +# define OSSL_CRYPTO_CMPERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_CMP + +int ossl_err_load_CMP_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/cmserr.h b/HttpTest/include/crypto/cmserr.h new file mode 100644 index 0000000..1de2f9c --- /dev/null +++ b/HttpTest/include/crypto/cmserr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CMSERR_H +# define OSSL_CRYPTO_CMSERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_CMS + +int ossl_err_load_CMS_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/comperr.h b/HttpTest/include/crypto/comperr.h new file mode 100644 index 0000000..0fd9c6d --- /dev/null +++ b/HttpTest/include/crypto/comperr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_COMPERR_H +# define OSSL_CRYPTO_COMPERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_COMP + +int ossl_err_load_COMP_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/conferr.h b/HttpTest/include/crypto/conferr.h new file mode 100644 index 0000000..cb367e4 --- /dev/null +++ b/HttpTest/include/crypto/conferr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CONFERR_H +# define OSSL_CRYPTO_CONFERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_CONF_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/context.h b/HttpTest/include/crypto/context.h new file mode 100644 index 0000000..cc06c71 --- /dev/null +++ b/HttpTest/include/crypto/context.h @@ -0,0 +1,41 @@ +/* + * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +void *ossl_provider_store_new(OSSL_LIB_CTX *); +void *ossl_property_string_data_new(OSSL_LIB_CTX *); +void *ossl_stored_namemap_new(OSSL_LIB_CTX *); +void *ossl_property_defns_new(OSSL_LIB_CTX *); +void *ossl_ctx_global_properties_new(OSSL_LIB_CTX *); +void *ossl_rand_ctx_new(OSSL_LIB_CTX *); +void *ossl_prov_conf_ctx_new(OSSL_LIB_CTX *); +void *ossl_bio_core_globals_new(OSSL_LIB_CTX *); +void *ossl_child_prov_ctx_new(OSSL_LIB_CTX *); +void *ossl_prov_drbg_nonce_ctx_new(OSSL_LIB_CTX *); +void *ossl_self_test_set_callback_new(OSSL_LIB_CTX *); +void *ossl_rand_crng_ctx_new(OSSL_LIB_CTX *); +void *ossl_thread_event_ctx_new(OSSL_LIB_CTX *); +void *ossl_fips_prov_ossl_ctx_new(OSSL_LIB_CTX *); + +void ossl_provider_store_free(void *); +void ossl_property_string_data_free(void *); +void ossl_stored_namemap_free(void *); +void ossl_property_defns_free(void *); +void ossl_ctx_global_properties_free(void *); +void ossl_rand_ctx_free(void *); +void ossl_prov_conf_ctx_free(void *); +void ossl_bio_core_globals_free(void *); +void ossl_child_prov_ctx_free(void *); +void ossl_prov_drbg_nonce_ctx_free(void *); +void ossl_self_test_set_callback_free(void *); +void ossl_rand_crng_ctx_free(void *); +void ossl_thread_event_ctx_free(void *); +void ossl_fips_prov_ossl_ctx_free(void *); +void ossl_release_default_drbg_ctx(void); diff --git a/HttpTest/include/crypto/crmferr.h b/HttpTest/include/crypto/crmferr.h new file mode 100644 index 0000000..f1a27e0 --- /dev/null +++ b/HttpTest/include/crypto/crmferr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CRMFERR_H +# define OSSL_CRYPTO_CRMFERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_CRMF + +int ossl_err_load_CRMF_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/cryptlib.h b/HttpTest/include/crypto/cryptlib.h new file mode 100644 index 0000000..39a956b --- /dev/null +++ b/HttpTest/include/crypto/cryptlib.h @@ -0,0 +1,39 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CRYPTLIB_H +# define OSSL_CRYPTO_CRYPTLIB_H +# pragma once + +# include +# include "internal/cryptlib.h" + +/* This file is not scanned by mkdef.pl, whereas cryptlib.h is */ + +int ossl_init_thread_start(const void *index, void *arg, + OSSL_thread_stop_handler_fn handfn); +int ossl_init_thread_deregister(void *index); +int ossl_init_thread(void); +void ossl_cleanup_thread(void); +void ossl_ctx_thread_stop(OSSL_LIB_CTX *ctx); + +/* + * OPENSSL_INIT flags. The primary list of these is in crypto.h. Flags below + * are those omitted from crypto.h because they are "reserved for internal + * use". + */ +# define OPENSSL_INIT_BASE_ONLY 0x00040000L + +void ossl_trace_cleanup(void); +void ossl_malloc_setup_failures(void); + +int ossl_crypto_alloc_ex_data_intern(int class_index, void *obj, + CRYPTO_EX_DATA *ad, int idx); + +#endif /* OSSL_CRYPTO_CRYPTLIB_H */ diff --git a/HttpTest/include/crypto/cryptoerr.h b/HttpTest/include/crypto/cryptoerr.h new file mode 100644 index 0000000..1b6192e --- /dev/null +++ b/HttpTest/include/crypto/cryptoerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CRYPTOERR_H +# define OSSL_CRYPTO_CRYPTOERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_CRYPTO_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/cterr.h b/HttpTest/include/crypto/cterr.h new file mode 100644 index 0000000..760bc79 --- /dev/null +++ b/HttpTest/include/crypto/cterr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_CTERR_H +# define OSSL_CRYPTO_CTERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_CT + +int ossl_err_load_CT_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/ctype.h b/HttpTest/include/crypto/ctype.h new file mode 100644 index 0000000..22f6922 --- /dev/null +++ b/HttpTest/include/crypto/ctype.h @@ -0,0 +1,86 @@ +/* + * Copyright 2017-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This version of ctype.h provides a standardised and platform + * independent implementation that supports seven bit ASCII characters. + * The specific intent is to not pass extended ASCII characters (> 127) + * even if the host operating system would. + * + * There is EBCDIC support included for machines which use this. However, + * there are a number of concerns about how well EBCDIC is supported + * throughout the rest of the source code. Refer to issue #4154 for + * details. + */ +#ifndef OSSL_CRYPTO_CTYPE_H +# define OSSL_CRYPTO_CTYPE_H +# pragma once + +# include + +# define CTYPE_MASK_lower 0x1 +# define CTYPE_MASK_upper 0x2 +# define CTYPE_MASK_digit 0x4 +# define CTYPE_MASK_space 0x8 +# define CTYPE_MASK_xdigit 0x10 +# define CTYPE_MASK_blank 0x20 +# define CTYPE_MASK_cntrl 0x40 +# define CTYPE_MASK_graph 0x80 +# define CTYPE_MASK_print 0x100 +# define CTYPE_MASK_punct 0x200 +# define CTYPE_MASK_base64 0x400 +# define CTYPE_MASK_asn1print 0x800 + +# define CTYPE_MASK_alpha (CTYPE_MASK_lower | CTYPE_MASK_upper) +# define CTYPE_MASK_alnum (CTYPE_MASK_alpha | CTYPE_MASK_digit) + +/* + * The ascii mask assumes that any other classification implies that + * the character is ASCII and that there are no ASCII characters + * that aren't in any of the classifications. + * + * This assumption holds at the moment, but it might not in the future. + */ +# define CTYPE_MASK_ascii (~0) + +# ifdef CHARSET_EBCDIC +int ossl_toascii(int c); +int ossl_fromascii(int c); +# else +# define ossl_toascii(c) (c) +# define ossl_fromascii(c) (c) +# endif +int ossl_ctype_check(int c, unsigned int mask); + +int ossl_tolower(int c); +int ossl_toupper(int c); + +int ossl_isdigit(int c); +int ossl_islower(int c); +int ossl_isupper(int c); + +int ossl_ascii_isdigit(int c); + +# define ossl_isalnum(c) (ossl_ctype_check((c), CTYPE_MASK_alnum)) +# define ossl_isalpha(c) (ossl_ctype_check((c), CTYPE_MASK_alpha)) +# ifdef CHARSET_EBCDIC +# define ossl_isascii(c) (ossl_ctype_check((c), CTYPE_MASK_ascii)) +# else +# define ossl_isascii(c) (((c) & ~127) == 0) +# endif +# define ossl_isblank(c) (ossl_ctype_check((c), CTYPE_MASK_blank)) +# define ossl_iscntrl(c) (ossl_ctype_check((c), CTYPE_MASK_cntrl)) +# define ossl_isgraph(c) (ossl_ctype_check((c), CTYPE_MASK_graph)) +# define ossl_isprint(c) (ossl_ctype_check((c), CTYPE_MASK_print)) +# define ossl_ispunct(c) (ossl_ctype_check((c), CTYPE_MASK_punct)) +# define ossl_isspace(c) (ossl_ctype_check((c), CTYPE_MASK_space)) +# define ossl_isxdigit(c) (ossl_ctype_check((c), CTYPE_MASK_xdigit)) +# define ossl_isbase64(c) (ossl_ctype_check((c), CTYPE_MASK_base64)) +# define ossl_isasn1print(c) (ossl_ctype_check((c), CTYPE_MASK_asn1print)) +#endif diff --git a/HttpTest/include/crypto/decoder.h b/HttpTest/include/crypto/decoder.h new file mode 100644 index 0000000..6b5ee56 --- /dev/null +++ b/HttpTest/include/crypto/decoder.h @@ -0,0 +1,40 @@ +/* + * Copyright 2020-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DECODER_H +# define OSSL_CRYPTO_DECODER_H +# pragma once + +# include + +/* + * These are specially made for the 'file:' provider-native loader, which + * uses this to install a DER to anything decoder, which doesn't do much + * except read a DER blob and pass it on as a provider object abstraction + * (provider-object(7)). + */ +void *ossl_decoder_from_algorithm(int id, const OSSL_ALGORITHM *algodef, + OSSL_PROVIDER *prov); + +OSSL_DECODER_INSTANCE * +ossl_decoder_instance_new(OSSL_DECODER *decoder, void *decoderctx); +void ossl_decoder_instance_free(OSSL_DECODER_INSTANCE *decoder_inst); +int ossl_decoder_ctx_add_decoder_inst(OSSL_DECODER_CTX *ctx, + OSSL_DECODER_INSTANCE *di); + +int ossl_decoder_ctx_setup_for_pkey(OSSL_DECODER_CTX *ctx, + EVP_PKEY **pkey, const char *keytype, + OSSL_LIB_CTX *libctx, + const char *propquery); + +int ossl_decoder_get_number(const OSSL_DECODER *encoder); +int ossl_decoder_store_cache_flush(OSSL_LIB_CTX *libctx); +int ossl_decoder_store_remove_all_provided(const OSSL_PROVIDER *prov); + +#endif diff --git a/HttpTest/include/crypto/decodererr.h b/HttpTest/include/crypto/decodererr.h new file mode 100644 index 0000000..d7badc4 --- /dev/null +++ b/HttpTest/include/crypto/decodererr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DECODERERR_H +# define OSSL_CRYPTO_DECODERERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_OSSL_DECODER_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/des_platform.h b/HttpTest/include/crypto/des_platform.h new file mode 100644 index 0000000..07ea1dd --- /dev/null +++ b/HttpTest/include/crypto/des_platform.h @@ -0,0 +1,35 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_DES_PLATFORM_H +# define OSSL_DES_PLATFORM_H +# pragma once + +# if defined(DES_ASM) && (defined(__sparc) || defined(__sparc__)) + +/* Fujitsu SPARC64 X support */ +# include "crypto/sparc_arch.h" + +# ifndef OPENSSL_NO_DES +# define SPARC_DES_CAPABLE (OPENSSL_sparcv9cap_P[1] & CFR_DES) +# include +void des_t4_key_expand(const void *key, DES_key_schedule *ks); +void des_t4_ede3_cbc_encrypt(const void *inp, void *out, size_t len, + const DES_key_schedule ks[3], unsigned char iv[8]); +void des_t4_ede3_cbc_decrypt(const void *inp, void *out, size_t len, + const DES_key_schedule ks[3], unsigned char iv[8]); +void des_t4_cbc_encrypt(const void *inp, void *out, size_t len, + const DES_key_schedule *ks, unsigned char iv[8]); +void des_t4_cbc_decrypt(const void *inp, void *out, size_t len, + const DES_key_schedule *ks, unsigned char iv[8]); +# endif /* OPENSSL_NO_DES */ + +# endif /* DES_ASM && sparc */ + +#endif /* OSSL_CRYPTO_CIPHERMODE_PLATFORM_H */ diff --git a/HttpTest/include/crypto/dh.h b/HttpTest/include/crypto/dh.h new file mode 100644 index 0000000..51232d1 --- /dev/null +++ b/HttpTest/include/crypto/dh.h @@ -0,0 +1,62 @@ +/* + * Copyright 2020-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DH_H +# define OSSL_CRYPTO_DH_H +# pragma once + +# include +# include +# include +# include "internal/ffc.h" + +DH *ossl_dh_new_by_nid_ex(OSSL_LIB_CTX *libctx, int nid); +DH *ossl_dh_new_ex(OSSL_LIB_CTX *libctx); +void ossl_dh_set0_libctx(DH *d, OSSL_LIB_CTX *libctx); +int ossl_dh_generate_ffc_parameters(DH *dh, int type, int pbits, int qbits, + BN_GENCB *cb); +int ossl_dh_generate_public_key(BN_CTX *ctx, const DH *dh, + const BIGNUM *priv_key, BIGNUM *pub_key); +int ossl_dh_get_named_group_uid_from_size(int pbits); +const char *ossl_dh_gen_type_id2name(int id); +int ossl_dh_gen_type_name2id(const char *name, int type); +void ossl_dh_cache_named_group(DH *dh); +int ossl_dh_is_named_safe_prime_group(const DH *dh); + +FFC_PARAMS *ossl_dh_get0_params(DH *dh); +int ossl_dh_get0_nid(const DH *dh); +int ossl_dh_params_fromdata(DH *dh, const OSSL_PARAM params[]); +int ossl_dh_key_fromdata(DH *dh, const OSSL_PARAM params[], int include_private); +int ossl_dh_params_todata(DH *dh, OSSL_PARAM_BLD *bld, OSSL_PARAM params[]); +int ossl_dh_key_todata(DH *dh, OSSL_PARAM_BLD *bld, OSSL_PARAM params[], + int include_private); +DH *ossl_dh_key_from_pkcs8(const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, const char *propq); +int ossl_dh_compute_key(unsigned char *key, const BIGNUM *pub_key, DH *dh); + +int ossl_dh_check_pub_key_partial(const DH *dh, const BIGNUM *pub_key, int *ret); +int ossl_dh_check_priv_key(const DH *dh, const BIGNUM *priv_key, int *ret); +int ossl_dh_check_pairwise(const DH *dh); + +const DH_METHOD *ossl_dh_get_method(const DH *dh); + +int ossl_dh_buf2key(DH *key, const unsigned char *buf, size_t len); +size_t ossl_dh_key2buf(const DH *dh, unsigned char **pbuf, size_t size, + int alloc); + +int ossl_dh_kdf_X9_42_asn1(unsigned char *out, size_t outlen, + const unsigned char *Z, size_t Zlen, + const char *cek_alg, + const unsigned char *ukm, size_t ukmlen, + const EVP_MD *md, + OSSL_LIB_CTX *libctx, const char *propq); +int ossl_dh_is_foreign(const DH *dh); +DH *ossl_dh_dup(const DH *dh, int selection); + +#endif /* OSSL_CRYPTO_DH_H */ diff --git a/HttpTest/include/crypto/dherr.h b/HttpTest/include/crypto/dherr.h new file mode 100644 index 0000000..bb24d13 --- /dev/null +++ b/HttpTest/include/crypto/dherr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DHERR_H +# define OSSL_CRYPTO_DHERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DH + +int ossl_err_load_DH_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/dsa.h b/HttpTest/include/crypto/dsa.h new file mode 100644 index 0000000..260c30f --- /dev/null +++ b/HttpTest/include/crypto/dsa.h @@ -0,0 +1,49 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DSA_H +# define OSSL_CRYPTO_DSA_H +# pragma once + +# include +# include +# include "internal/ffc.h" + +#define DSA_PARAMGEN_TYPE_FIPS_186_4 0 /* Use FIPS186-4 standard */ +#define DSA_PARAMGEN_TYPE_FIPS_186_2 1 /* Use legacy FIPS186-2 standard */ +#define DSA_PARAMGEN_TYPE_FIPS_DEFAULT 2 + +DSA *ossl_dsa_new(OSSL_LIB_CTX *libctx); +void ossl_dsa_set0_libctx(DSA *d, OSSL_LIB_CTX *libctx); + +int ossl_dsa_generate_ffc_parameters(DSA *dsa, int type, int pbits, int qbits, + BN_GENCB *cb); + +int ossl_dsa_sign_int(int type, const unsigned char *dgst, int dlen, + unsigned char *sig, unsigned int *siglen, DSA *dsa); + +FFC_PARAMS *ossl_dsa_get0_params(DSA *dsa); +int ossl_dsa_ffc_params_fromdata(DSA *dsa, const OSSL_PARAM params[]); +int ossl_dsa_key_fromdata(DSA *dsa, const OSSL_PARAM params[], + int include_private); +DSA *ossl_dsa_key_from_pkcs8(const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, const char *propq); + +int ossl_dsa_generate_public_key(BN_CTX *ctx, const DSA *dsa, + const BIGNUM *priv_key, BIGNUM *pub_key); +int ossl_dsa_check_params(const DSA *dsa, int checktype, int *ret); +int ossl_dsa_check_pub_key(const DSA *dsa, const BIGNUM *pub_key, int *ret); +int ossl_dsa_check_pub_key_partial(const DSA *dsa, const BIGNUM *pub_key, + int *ret); +int ossl_dsa_check_priv_key(const DSA *dsa, const BIGNUM *priv_key, int *ret); +int ossl_dsa_check_pairwise(const DSA *dsa); +int ossl_dsa_is_foreign(const DSA *dsa); +DSA *ossl_dsa_dup(const DSA *dsa, int selection); + +#endif diff --git a/HttpTest/include/crypto/dsaerr.h b/HttpTest/include/crypto/dsaerr.h new file mode 100644 index 0000000..9898097 --- /dev/null +++ b/HttpTest/include/crypto/dsaerr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DSAERR_H +# define OSSL_CRYPTO_DSAERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DSA + +int ossl_err_load_DSA_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/dso_conf.h b/HttpTest/include/crypto/dso_conf.h new file mode 100644 index 0000000..bf38253 --- /dev/null +++ b/HttpTest/include/crypto/dso_conf.h @@ -0,0 +1,18 @@ +/* WARNING: do not edit! */ +/* Generated by makefile from include\crypto\dso_conf.h.in */ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DSO_CONF_H +# define OSSL_CRYPTO_DSO_CONF_H +# pragma once + +# define DSO_NONE +# define DSO_EXTENSION ".dll" +#endif diff --git a/HttpTest/include/crypto/dso_conf.h.in b/HttpTest/include/crypto/dso_conf.h.in new file mode 100644 index 0000000..12de11a --- /dev/null +++ b/HttpTest/include/crypto/dso_conf.h.in @@ -0,0 +1,33 @@ +{- join("\n",map { "/* $_ */" } @autowarntext) -} +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_DSO_CONF_H +# define OSSL_CRYPTO_DSO_CONF_H +# pragma once + +{- # The DSO code currently always implements all functions so that no + # applications will have to worry about that from a compilation point + # of view. However, the "method"s may return zero unless that platform + # has support compiled in for them. Currently each method is enabled + # by a define "DSO_" ... we translate the "dso_scheme" config + # string entry into using the following logic; + my $scheme = $disabled{dso} ? undef : uc $target{dso_scheme}; + if (!$scheme) { + $scheme = "NONE"; + } + my @macros = ( "DSO_$scheme" ); + if ($scheme eq 'DLFCN') { + @macros = ( "DSO_DLFCN", "HAVE_DLFCN_H" ); + } elsif ($scheme eq "DLFCN_NO_H") { + @macros = ( "DSO_DLFCN" ); + } + join("\n", map { "# define $_" } @macros); -} +# define DSO_EXTENSION "{- platform->dsoext() -}" +#endif diff --git a/HttpTest/include/crypto/ec.h b/HttpTest/include/crypto/ec.h new file mode 100644 index 0000000..62163b3 --- /dev/null +++ b/HttpTest/include/crypto/ec.h @@ -0,0 +1,100 @@ +/* + * Copyright 2018-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* Internal EC functions for other submodules: not for application use */ + +#ifndef OSSL_CRYPTO_EC_H +# define OSSL_CRYPTO_EC_H +# pragma once + +# include +# include + +int ossl_ec_curve_name2nid(const char *name); +const char *ossl_ec_curve_nid2nist_int(int nid); +int ossl_ec_curve_nist2nid_int(const char *name); +int evp_pkey_ctx_set_ec_param_enc_prov(EVP_PKEY_CTX *ctx, int param_enc); + +# ifndef OPENSSL_NO_EC +# include +# include +# include "crypto/types.h" + +/*- + * Computes the multiplicative inverse of x in the range + * [1,EC_GROUP::order), where EC_GROUP::order is the cardinality of the + * subgroup generated by the generator G: + * + * res := x^(-1) (mod EC_GROUP::order). + * + * This function expects the following two conditions to hold: + * - the EC_GROUP order is prime, and + * - x is included in the range [1, EC_GROUP::order). + * + * This function returns 1 on success, 0 on error. + * + * If the EC_GROUP order is even, this function explicitly returns 0 as + * an error. + * In case any of the two conditions stated above is not satisfied, + * the correctness of its output is not guaranteed, even if the return + * value could still be 1 (as primality testing and a conditional modular + * reduction round on the input can be omitted by the underlying + * implementations for better SCA properties on regular input values). + */ +__owur int ossl_ec_group_do_inverse_ord(const EC_GROUP *group, BIGNUM *res, + const BIGNUM *x, BN_CTX *ctx); + +/*- + * ECDH Key Derivation Function as defined in ANSI X9.63 + */ +int ossl_ecdh_kdf_X9_63(unsigned char *out, size_t outlen, + const unsigned char *Z, size_t Zlen, + const unsigned char *sinfo, size_t sinfolen, + const EVP_MD *md, OSSL_LIB_CTX *libctx, + const char *propq); + +int ossl_ec_key_public_check(const EC_KEY *eckey, BN_CTX *ctx); +int ossl_ec_key_public_check_quick(const EC_KEY *eckey, BN_CTX *ctx); +int ossl_ec_key_private_check(const EC_KEY *eckey); +int ossl_ec_key_pairwise_check(const EC_KEY *eckey, BN_CTX *ctx); +OSSL_LIB_CTX *ossl_ec_key_get_libctx(const EC_KEY *eckey); +const char *ossl_ec_key_get0_propq(const EC_KEY *eckey); +void ossl_ec_key_set0_libctx(EC_KEY *key, OSSL_LIB_CTX *libctx); + +/* Backend support */ +int ossl_ec_group_todata(const EC_GROUP *group, OSSL_PARAM_BLD *tmpl, + OSSL_PARAM params[], OSSL_LIB_CTX *libctx, + const char *propq, + BN_CTX *bnctx, unsigned char **genbuf); +int ossl_ec_group_fromdata(EC_KEY *ec, const OSSL_PARAM params[]); +int ossl_ec_group_set_params(EC_GROUP *group, const OSSL_PARAM params[]); +int ossl_ec_key_fromdata(EC_KEY *ecx, const OSSL_PARAM params[], + int include_private); +int ossl_ec_key_otherparams_fromdata(EC_KEY *ec, const OSSL_PARAM params[]); +int ossl_ec_key_is_foreign(const EC_KEY *ec); +EC_KEY *ossl_ec_key_dup(const EC_KEY *key, int selection); +int ossl_x509_algor_is_sm2(const X509_ALGOR *palg); +EC_KEY *ossl_ec_key_param_from_x509_algor(const X509_ALGOR *palg, + OSSL_LIB_CTX *libctx, + const char *propq); +EC_KEY *ossl_ec_key_from_pkcs8(const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, const char *propq); + +int ossl_ec_set_ecdh_cofactor_mode(EC_KEY *ec, int mode); +int ossl_ec_encoding_name2id(const char *name); +int ossl_ec_encoding_param2id(const OSSL_PARAM *p, int *id); +int ossl_ec_pt_format_name2id(const char *name); +int ossl_ec_pt_format_param2id(const OSSL_PARAM *p, int *id); +char *ossl_ec_pt_format_id2name(int id); + +char *ossl_ec_check_group_type_id2name(int flags); +int ossl_ec_set_check_group_type_from_name(EC_KEY *ec, const char *name); + +# endif /* OPENSSL_NO_EC */ +#endif diff --git a/HttpTest/include/crypto/ecerr.h b/HttpTest/include/crypto/ecerr.h new file mode 100644 index 0000000..4658ae8 --- /dev/null +++ b/HttpTest/include/crypto/ecerr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ECERR_H +# define OSSL_CRYPTO_ECERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_EC + +int ossl_err_load_EC_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/ecx.h b/HttpTest/include/crypto/ecx.h new file mode 100644 index 0000000..48b95fa --- /dev/null +++ b/HttpTest/include/crypto/ecx.h @@ -0,0 +1,150 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* Internal EC functions for other submodules: not for application use */ + +#ifndef OSSL_CRYPTO_ECX_H +# define OSSL_CRYPTO_ECX_H +# pragma once + +# include + +# ifndef OPENSSL_NO_EC + +# include +# include +# include +# include "internal/refcount.h" +# include "crypto/types.h" + +# define X25519_KEYLEN 32 +# define X448_KEYLEN 56 +# define ED25519_KEYLEN 32 +# define ED448_KEYLEN 57 + +# define MAX_KEYLEN ED448_KEYLEN + +# define X25519_BITS 253 +# define X25519_SECURITY_BITS 128 + +# define X448_BITS 448 +# define X448_SECURITY_BITS 224 + +# define ED25519_BITS 256 +/* RFC8032 Section 8.5 */ +# define ED25519_SECURITY_BITS 128 +# define ED25519_SIGSIZE 64 + +# define ED448_BITS 456 +/* RFC8032 Section 8.5 */ +# define ED448_SECURITY_BITS 224 +# define ED448_SIGSIZE 114 + + +typedef enum { + ECX_KEY_TYPE_X25519, + ECX_KEY_TYPE_X448, + ECX_KEY_TYPE_ED25519, + ECX_KEY_TYPE_ED448 +} ECX_KEY_TYPE; + +#define KEYTYPE2NID(type) \ + ((type) == ECX_KEY_TYPE_X25519 \ + ? EVP_PKEY_X25519 \ + : ((type) == ECX_KEY_TYPE_X448 \ + ? EVP_PKEY_X448 \ + : ((type) == ECX_KEY_TYPE_ED25519 \ + ? EVP_PKEY_ED25519 \ + : EVP_PKEY_ED448))) + +struct ecx_key_st { + OSSL_LIB_CTX *libctx; + char *propq; + unsigned int haspubkey:1; + unsigned char pubkey[MAX_KEYLEN]; + unsigned char *privkey; + size_t keylen; + ECX_KEY_TYPE type; + CRYPTO_REF_COUNT references; + CRYPTO_RWLOCK *lock; +}; + +size_t ossl_ecx_key_length(ECX_KEY_TYPE type); +ECX_KEY *ossl_ecx_key_new(OSSL_LIB_CTX *libctx, ECX_KEY_TYPE type, + int haspubkey, const char *propq); +void ossl_ecx_key_set0_libctx(ECX_KEY *key, OSSL_LIB_CTX *libctx); +unsigned char *ossl_ecx_key_allocate_privkey(ECX_KEY *key); +void ossl_ecx_key_free(ECX_KEY *key); +int ossl_ecx_key_up_ref(ECX_KEY *key); +ECX_KEY *ossl_ecx_key_dup(const ECX_KEY *key, int selection); + +int ossl_x25519(uint8_t out_shared_key[32], const uint8_t private_key[32], + const uint8_t peer_public_value[32]); +void ossl_x25519_public_from_private(uint8_t out_public_value[32], + const uint8_t private_key[32]); + +int +ossl_ed25519_public_from_private(OSSL_LIB_CTX *ctx, uint8_t out_public_key[32], + const uint8_t private_key[32], + const char *propq); +int +ossl_ed25519_sign(uint8_t *out_sig, const uint8_t *message, size_t message_len, + const uint8_t public_key[32], const uint8_t private_key[32], + OSSL_LIB_CTX *libctx, const char *propq); +int +ossl_ed25519_verify(const uint8_t *message, size_t message_len, + const uint8_t signature[64], const uint8_t public_key[32], + OSSL_LIB_CTX *libctx, const char *propq); + +int +ossl_ed448_public_from_private(OSSL_LIB_CTX *ctx, uint8_t out_public_key[57], + const uint8_t private_key[57], const char *propq); +int +ossl_ed448_sign(OSSL_LIB_CTX *ctx, uint8_t *out_sig, const uint8_t *message, + size_t message_len, const uint8_t public_key[57], + const uint8_t private_key[57], const uint8_t *context, + size_t context_len, const char *propq); + +int +ossl_ed448_verify(OSSL_LIB_CTX *ctx, const uint8_t *message, size_t message_len, + const uint8_t signature[114], const uint8_t public_key[57], + const uint8_t *context, size_t context_len, const char *propq); + +int +ossl_x448(uint8_t out_shared_key[56], const uint8_t private_key[56], + const uint8_t peer_public_value[56]); +void +ossl_x448_public_from_private(uint8_t out_public_value[56], + const uint8_t private_key[56]); + + +/* Backend support */ +typedef enum { + KEY_OP_PUBLIC, + KEY_OP_PRIVATE, + KEY_OP_KEYGEN +} ecx_key_op_t; + +ECX_KEY *ossl_ecx_key_op(const X509_ALGOR *palg, + const unsigned char *p, int plen, + int pkey_id, ecx_key_op_t op, + OSSL_LIB_CTX *libctx, const char *propq); + +int ossl_ecx_public_from_private(ECX_KEY *key); +int ossl_ecx_key_fromdata(ECX_KEY *ecx, const OSSL_PARAM params[], + int include_private); +ECX_KEY *ossl_ecx_key_from_pkcs8(const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, const char *propq); + +ECX_KEY *ossl_evp_pkey_get1_X25519(EVP_PKEY *pkey); +ECX_KEY *ossl_evp_pkey_get1_X448(EVP_PKEY *pkey); +ECX_KEY *ossl_evp_pkey_get1_ED25519(EVP_PKEY *pkey); +ECX_KEY *ossl_evp_pkey_get1_ED448(EVP_PKEY *pkey); +# endif /* OPENSSL_NO_EC */ +#endif diff --git a/HttpTest/include/crypto/encoder.h b/HttpTest/include/crypto/encoder.h new file mode 100644 index 0000000..5c53bbe --- /dev/null +++ b/HttpTest/include/crypto/encoder.h @@ -0,0 +1,20 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ENCODER_H +# define OSSL_CRYPTO_ENCODER_H +# pragma once + +# include + +int ossl_encoder_get_number(const OSSL_ENCODER *encoder); +int ossl_encoder_store_cache_flush(OSSL_LIB_CTX *libctx); +int ossl_encoder_store_remove_all_provided(const OSSL_PROVIDER *prov); + +#endif diff --git a/HttpTest/include/crypto/encodererr.h b/HttpTest/include/crypto/encodererr.h new file mode 100644 index 0000000..56c4582 --- /dev/null +++ b/HttpTest/include/crypto/encodererr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ENCODERERR_H +# define OSSL_CRYPTO_ENCODERERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_OSSL_ENCODER_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/engine.h b/HttpTest/include/crypto/engine.h new file mode 100644 index 0000000..fac6ed0 --- /dev/null +++ b/HttpTest/include/crypto/engine.h @@ -0,0 +1,20 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +void engine_load_openssl_int(void); +void engine_load_devcrypto_int(void); +void engine_load_rdrand_int(void); +void engine_load_dynamic_int(void); +void engine_load_padlock_int(void); +void engine_load_capi_int(void); +void engine_load_dasync_int(void); +void engine_load_afalg_int(void); +void engine_cleanup_int(void); diff --git a/HttpTest/include/crypto/engineerr.h b/HttpTest/include/crypto/engineerr.h new file mode 100644 index 0000000..737c841 --- /dev/null +++ b/HttpTest/include/crypto/engineerr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ENGINEERR_H +# define OSSL_CRYPTO_ENGINEERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_ENGINE + +int ossl_err_load_ENGINE_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/err.h b/HttpTest/include/crypto/err.h new file mode 100644 index 0000000..15ec6fd --- /dev/null +++ b/HttpTest/include/crypto/err.h @@ -0,0 +1,20 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ERR_H +# define OSSL_CRYPTO_ERR_H +# pragma once + +int ossl_err_load_ERR_strings(void); +int ossl_err_load_crypto_strings(void); +void err_cleanup(void); +int err_shelve_state(void **); +void err_unshelve_state(void *); + +#endif diff --git a/HttpTest/include/crypto/ess.h b/HttpTest/include/crypto/ess.h new file mode 100644 index 0000000..7acde5f --- /dev/null +++ b/HttpTest/include/crypto/ess.h @@ -0,0 +1,76 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ESS_H +# define OSSL_CRYPTO_ESS_H +# pragma once + +/*- + * IssuerSerial ::= SEQUENCE { + * issuer GeneralNames, + * serialNumber CertificateSerialNumber + * } + */ + +struct ESS_issuer_serial { + STACK_OF(GENERAL_NAME) *issuer; + ASN1_INTEGER *serial; +}; + +/*- + * ESSCertID ::= SEQUENCE { + * certHash Hash, + * issuerSerial IssuerSerial OPTIONAL + * } + */ + +struct ESS_cert_id { + ASN1_OCTET_STRING *hash; /* Always SHA-1 digest. */ + ESS_ISSUER_SERIAL *issuer_serial; +}; + +/*- + * SigningCertificate ::= SEQUENCE { + * certs SEQUENCE OF ESSCertID, + * policies SEQUENCE OF PolicyInformation OPTIONAL + * } + */ + +struct ESS_signing_cert { + STACK_OF(ESS_CERT_ID) *cert_ids; + STACK_OF(POLICYINFO) *policy_info; +}; + +/*- + * ESSCertIDv2 ::= SEQUENCE { + * hashAlgorithm AlgorithmIdentifier DEFAULT id-sha256, + * certHash Hash, + * issuerSerial IssuerSerial OPTIONAL + * } + */ + +struct ESS_cert_id_v2_st { + X509_ALGOR *hash_alg; /* Default: SHA-256 */ + ASN1_OCTET_STRING *hash; + ESS_ISSUER_SERIAL *issuer_serial; +}; + +/*- + * SigningCertificateV2 ::= SEQUENCE { + * certs SEQUENCE OF ESSCertIDv2, + * policies SEQUENCE OF PolicyInformation OPTIONAL + * } + */ + +struct ESS_signing_cert_v2_st { + STACK_OF(ESS_CERT_ID_V2) *cert_ids; + STACK_OF(POLICYINFO) *policy_info; +}; + +#endif /* OSSL_CRYPTO_ESS_H */ diff --git a/HttpTest/include/crypto/esserr.h b/HttpTest/include/crypto/esserr.h new file mode 100644 index 0000000..8df2df1 --- /dev/null +++ b/HttpTest/include/crypto/esserr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_ESSERR_H +# define OSSL_CRYPTO_ESSERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_ESS_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/evp.h b/HttpTest/include/crypto/evp.h new file mode 100644 index 0000000..dbbdccc --- /dev/null +++ b/HttpTest/include/crypto/evp.h @@ -0,0 +1,954 @@ +/* + * Copyright 2015-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_EVP_H +# define OSSL_CRYPTO_EVP_H +# pragma once + +# include +# include +# include "internal/refcount.h" +# include "crypto/ecx.h" + +/* + * Don't free up md_ctx->pctx in EVP_MD_CTX_reset, use the reserved flag + * values in evp.h + */ +#define EVP_MD_CTX_FLAG_KEEP_PKEY_CTX 0x0400 + +#define evp_pkey_ctx_is_legacy(ctx) \ + ((ctx)->keymgmt == NULL) +#define evp_pkey_ctx_is_provided(ctx) \ + (!evp_pkey_ctx_is_legacy(ctx)) + +struct evp_pkey_ctx_st { + /* Actual operation */ + int operation; + + /* + * Library context, property query, keytype and keymgmt associated with + * this context + */ + OSSL_LIB_CTX *libctx; + char *propquery; + const char *keytype; + /* If |pkey| below is set, this field is always a reference to its keymgmt */ + EVP_KEYMGMT *keymgmt; + + union { + struct { + void *genctx; + } keymgmt; + + struct { + EVP_KEYEXCH *exchange; + /* + * Opaque ctx returned from a providers exchange algorithm + * implementation OSSL_FUNC_keyexch_newctx() + */ + void *algctx; + } kex; + + struct { + EVP_SIGNATURE *signature; + /* + * Opaque ctx returned from a providers signature algorithm + * implementation OSSL_FUNC_signature_newctx() + */ + void *algctx; + } sig; + + struct { + EVP_ASYM_CIPHER *cipher; + /* + * Opaque ctx returned from a providers asymmetric cipher algorithm + * implementation OSSL_FUNC_asym_cipher_newctx() + */ + void *algctx; + } ciph; + struct { + EVP_KEM *kem; + /* + * Opaque ctx returned from a providers KEM algorithm + * implementation OSSL_FUNC_kem_newctx() + */ + void *algctx; + } encap; + } op; + + /* + * Cached parameters. Inits of operations that depend on these should + * call evp_pkey_ctx_use_delayed_data() when the operation has been set + * up properly. + */ + struct { + /* Distinguishing Identifier, ISO/IEC 15946-3, FIPS 196 */ + char *dist_id_name; /* The name used with EVP_PKEY_CTX_ctrl_str() */ + void *dist_id; /* The distinguishing ID itself */ + size_t dist_id_len; /* The length of the distinguishing ID */ + + /* Indicators of what has been set. Keep them together! */ + unsigned int dist_id_set : 1; + } cached_parameters; + + /* Application specific data, usually used by the callback */ + void *app_data; + /* Keygen callback */ + EVP_PKEY_gen_cb *pkey_gencb; + /* implementation specific keygen data */ + int *keygen_info; + int keygen_info_count; + + /* Legacy fields below */ + + /* EVP_PKEY identity */ + int legacy_keytype; + /* Method associated with this operation */ + const EVP_PKEY_METHOD *pmeth; + /* Engine that implements this method or NULL if builtin */ + ENGINE *engine; + /* Key: may be NULL */ + EVP_PKEY *pkey; + /* Peer key for key agreement, may be NULL */ + EVP_PKEY *peerkey; + /* Algorithm specific data */ + void *data; + /* Indicator if digest_custom needs to be called */ + unsigned int flag_call_digest_custom:1; + /* + * Used to support taking custody of memory in the case of a provider being + * used with the deprecated EVP_PKEY_CTX_set_rsa_keygen_pubexp() API. This + * member should NOT be used for any other purpose and should be removed + * when said deprecated API is excised completely. + */ + BIGNUM *rsa_pubexp; +} /* EVP_PKEY_CTX */ ; + +#define EVP_PKEY_FLAG_DYNAMIC 1 + +struct evp_pkey_method_st { + int pkey_id; + int flags; + int (*init) (EVP_PKEY_CTX *ctx); + int (*copy) (EVP_PKEY_CTX *dst, const EVP_PKEY_CTX *src); + void (*cleanup) (EVP_PKEY_CTX *ctx); + int (*paramgen_init) (EVP_PKEY_CTX *ctx); + int (*paramgen) (EVP_PKEY_CTX *ctx, EVP_PKEY *pkey); + int (*keygen_init) (EVP_PKEY_CTX *ctx); + int (*keygen) (EVP_PKEY_CTX *ctx, EVP_PKEY *pkey); + int (*sign_init) (EVP_PKEY_CTX *ctx); + int (*sign) (EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen); + int (*verify_init) (EVP_PKEY_CTX *ctx); + int (*verify) (EVP_PKEY_CTX *ctx, + const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen); + int (*verify_recover_init) (EVP_PKEY_CTX *ctx); + int (*verify_recover) (EVP_PKEY_CTX *ctx, + unsigned char *rout, size_t *routlen, + const unsigned char *sig, size_t siglen); + int (*signctx_init) (EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx); + int (*signctx) (EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + EVP_MD_CTX *mctx); + int (*verifyctx_init) (EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx); + int (*verifyctx) (EVP_PKEY_CTX *ctx, const unsigned char *sig, int siglen, + EVP_MD_CTX *mctx); + int (*encrypt_init) (EVP_PKEY_CTX *ctx); + int (*encrypt) (EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); + int (*decrypt_init) (EVP_PKEY_CTX *ctx); + int (*decrypt) (EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); + int (*derive_init) (EVP_PKEY_CTX *ctx); + int (*derive) (EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen); + int (*ctrl) (EVP_PKEY_CTX *ctx, int type, int p1, void *p2); + int (*ctrl_str) (EVP_PKEY_CTX *ctx, const char *type, const char *value); + int (*digestsign) (EVP_MD_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen); + int (*digestverify) (EVP_MD_CTX *ctx, const unsigned char *sig, + size_t siglen, const unsigned char *tbs, + size_t tbslen); + int (*check) (EVP_PKEY *pkey); + int (*public_check) (EVP_PKEY *pkey); + int (*param_check) (EVP_PKEY *pkey); + + int (*digest_custom) (EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx); +} /* EVP_PKEY_METHOD */ ; + +DEFINE_STACK_OF_CONST(EVP_PKEY_METHOD) + +void evp_pkey_set_cb_translate(BN_GENCB *cb, EVP_PKEY_CTX *ctx); + +const EVP_PKEY_METHOD *ossl_dh_pkey_method(void); +const EVP_PKEY_METHOD *ossl_dhx_pkey_method(void); +const EVP_PKEY_METHOD *ossl_dsa_pkey_method(void); +const EVP_PKEY_METHOD *ossl_ec_pkey_method(void); +const EVP_PKEY_METHOD *ossl_ecx25519_pkey_method(void); +const EVP_PKEY_METHOD *ossl_ecx448_pkey_method(void); +const EVP_PKEY_METHOD *ossl_ed25519_pkey_method(void); +const EVP_PKEY_METHOD *ossl_ed448_pkey_method(void); +const EVP_PKEY_METHOD *ossl_rsa_pkey_method(void); +const EVP_PKEY_METHOD *ossl_rsa_pss_pkey_method(void); + +struct evp_mac_st { + OSSL_PROVIDER *prov; + int name_id; + char *type_name; + const char *description; + + CRYPTO_REF_COUNT refcnt; + CRYPTO_RWLOCK *lock; + + OSSL_FUNC_mac_newctx_fn *newctx; + OSSL_FUNC_mac_dupctx_fn *dupctx; + OSSL_FUNC_mac_freectx_fn *freectx; + OSSL_FUNC_mac_init_fn *init; + OSSL_FUNC_mac_update_fn *update; + OSSL_FUNC_mac_final_fn *final; + OSSL_FUNC_mac_gettable_params_fn *gettable_params; + OSSL_FUNC_mac_gettable_ctx_params_fn *gettable_ctx_params; + OSSL_FUNC_mac_settable_ctx_params_fn *settable_ctx_params; + OSSL_FUNC_mac_get_params_fn *get_params; + OSSL_FUNC_mac_get_ctx_params_fn *get_ctx_params; + OSSL_FUNC_mac_set_ctx_params_fn *set_ctx_params; +}; + +struct evp_kdf_st { + OSSL_PROVIDER *prov; + int name_id; + char *type_name; + const char *description; + CRYPTO_REF_COUNT refcnt; + CRYPTO_RWLOCK *lock; + + OSSL_FUNC_kdf_newctx_fn *newctx; + OSSL_FUNC_kdf_dupctx_fn *dupctx; + OSSL_FUNC_kdf_freectx_fn *freectx; + OSSL_FUNC_kdf_reset_fn *reset; + OSSL_FUNC_kdf_derive_fn *derive; + OSSL_FUNC_kdf_gettable_params_fn *gettable_params; + OSSL_FUNC_kdf_gettable_ctx_params_fn *gettable_ctx_params; + OSSL_FUNC_kdf_settable_ctx_params_fn *settable_ctx_params; + OSSL_FUNC_kdf_get_params_fn *get_params; + OSSL_FUNC_kdf_get_ctx_params_fn *get_ctx_params; + OSSL_FUNC_kdf_set_ctx_params_fn *set_ctx_params; +}; + +#define EVP_ORIG_DYNAMIC 0 +#define EVP_ORIG_GLOBAL 1 +#define EVP_ORIG_METH 2 + +struct evp_md_st { + /* nid */ + int type; + + /* Legacy structure members */ + int pkey_type; + int md_size; + unsigned long flags; + int origin; + int (*init) (EVP_MD_CTX *ctx); + int (*update) (EVP_MD_CTX *ctx, const void *data, size_t count); + int (*final) (EVP_MD_CTX *ctx, unsigned char *md); + int (*copy) (EVP_MD_CTX *to, const EVP_MD_CTX *from); + int (*cleanup) (EVP_MD_CTX *ctx); + int block_size; + int ctx_size; /* how big does the ctx->md_data need to be */ + /* control function */ + int (*md_ctrl) (EVP_MD_CTX *ctx, int cmd, int p1, void *p2); + + /* New structure members */ + /* Above comment to be removed when legacy has gone */ + int name_id; + char *type_name; + const char *description; + OSSL_PROVIDER *prov; + CRYPTO_REF_COUNT refcnt; + CRYPTO_RWLOCK *lock; + OSSL_FUNC_digest_newctx_fn *newctx; + OSSL_FUNC_digest_init_fn *dinit; + OSSL_FUNC_digest_update_fn *dupdate; + OSSL_FUNC_digest_final_fn *dfinal; + OSSL_FUNC_digest_digest_fn *digest; + OSSL_FUNC_digest_freectx_fn *freectx; + OSSL_FUNC_digest_dupctx_fn *dupctx; + OSSL_FUNC_digest_get_params_fn *get_params; + OSSL_FUNC_digest_set_ctx_params_fn *set_ctx_params; + OSSL_FUNC_digest_get_ctx_params_fn *get_ctx_params; + OSSL_FUNC_digest_gettable_params_fn *gettable_params; + OSSL_FUNC_digest_settable_ctx_params_fn *settable_ctx_params; + OSSL_FUNC_digest_gettable_ctx_params_fn *gettable_ctx_params; + +} /* EVP_MD */ ; + +struct evp_cipher_st { + int nid; + + int block_size; + /* Default value for variable length ciphers */ + int key_len; + int iv_len; + + /* Legacy structure members */ + /* Various flags */ + unsigned long flags; + /* How the EVP_CIPHER was created. */ + int origin; + /* init key */ + int (*init) (EVP_CIPHER_CTX *ctx, const unsigned char *key, + const unsigned char *iv, int enc); + /* encrypt/decrypt data */ + int (*do_cipher) (EVP_CIPHER_CTX *ctx, unsigned char *out, + const unsigned char *in, size_t inl); + /* cleanup ctx */ + int (*cleanup) (EVP_CIPHER_CTX *); + /* how big ctx->cipher_data needs to be */ + int ctx_size; + /* Populate a ASN1_TYPE with parameters */ + int (*set_asn1_parameters) (EVP_CIPHER_CTX *, ASN1_TYPE *); + /* Get parameters from a ASN1_TYPE */ + int (*get_asn1_parameters) (EVP_CIPHER_CTX *, ASN1_TYPE *); + /* Miscellaneous operations */ + int (*ctrl) (EVP_CIPHER_CTX *, int type, int arg, void *ptr); + /* Application data */ + void *app_data; + + /* New structure members */ + /* Above comment to be removed when legacy has gone */ + int name_id; + char *type_name; + const char *description; + OSSL_PROVIDER *prov; + CRYPTO_REF_COUNT refcnt; + CRYPTO_RWLOCK *lock; + OSSL_FUNC_cipher_newctx_fn *newctx; + OSSL_FUNC_cipher_encrypt_init_fn *einit; + OSSL_FUNC_cipher_decrypt_init_fn *dinit; + OSSL_FUNC_cipher_update_fn *cupdate; + OSSL_FUNC_cipher_final_fn *cfinal; + OSSL_FUNC_cipher_cipher_fn *ccipher; + OSSL_FUNC_cipher_freectx_fn *freectx; + OSSL_FUNC_cipher_dupctx_fn *dupctx; + OSSL_FUNC_cipher_get_params_fn *get_params; + OSSL_FUNC_cipher_get_ctx_params_fn *get_ctx_params; + OSSL_FUNC_cipher_set_ctx_params_fn *set_ctx_params; + OSSL_FUNC_cipher_gettable_params_fn *gettable_params; + OSSL_FUNC_cipher_gettable_ctx_params_fn *gettable_ctx_params; + OSSL_FUNC_cipher_settable_ctx_params_fn *settable_ctx_params; +} /* EVP_CIPHER */ ; + +/* Macros to code block cipher wrappers */ + +/* Wrapper functions for each cipher mode */ + +#define EVP_C_DATA(kstruct, ctx) \ + ((kstruct *)EVP_CIPHER_CTX_get_cipher_data(ctx)) + +#define BLOCK_CIPHER_ecb_loop() \ + size_t i, bl; \ + bl = EVP_CIPHER_CTX_get0_cipher(ctx)->block_size; \ + if (inl < bl) return 1;\ + inl -= bl; \ + for (i=0; i <= inl; i+=bl) + +#define BLOCK_CIPHER_func_ecb(cname, cprefix, kstruct, ksched) \ +static int cname##_ecb_cipher(EVP_CIPHER_CTX *ctx, unsigned char *out, const unsigned char *in, size_t inl) \ +{\ + BLOCK_CIPHER_ecb_loop() \ + cprefix##_ecb_encrypt(in + i, out + i, &EVP_C_DATA(kstruct,ctx)->ksched, EVP_CIPHER_CTX_is_encrypting(ctx)); \ + return 1;\ +} + +#define EVP_MAXCHUNK ((size_t)1 << 30) + +#define BLOCK_CIPHER_func_ofb(cname, cprefix, cbits, kstruct, ksched) \ + static int cname##_ofb_cipher(EVP_CIPHER_CTX *ctx, unsigned char *out, const unsigned char *in, size_t inl) \ +{\ + while(inl>=EVP_MAXCHUNK) {\ + int num = EVP_CIPHER_CTX_get_num(ctx);\ + cprefix##_ofb##cbits##_encrypt(in, out, (long)EVP_MAXCHUNK, &EVP_C_DATA(kstruct,ctx)->ksched, ctx->iv, &num); \ + EVP_CIPHER_CTX_set_num(ctx, num);\ + inl-=EVP_MAXCHUNK;\ + in +=EVP_MAXCHUNK;\ + out+=EVP_MAXCHUNK;\ + }\ + if (inl) {\ + int num = EVP_CIPHER_CTX_get_num(ctx);\ + cprefix##_ofb##cbits##_encrypt(in, out, (long)inl, &EVP_C_DATA(kstruct,ctx)->ksched, ctx->iv, &num); \ + EVP_CIPHER_CTX_set_num(ctx, num);\ + }\ + return 1;\ +} + +#define BLOCK_CIPHER_func_cbc(cname, cprefix, kstruct, ksched) \ +static int cname##_cbc_cipher(EVP_CIPHER_CTX *ctx, unsigned char *out, const unsigned char *in, size_t inl) \ +{\ + while(inl>=EVP_MAXCHUNK) \ + {\ + cprefix##_cbc_encrypt(in, out, (long)EVP_MAXCHUNK, &EVP_C_DATA(kstruct,ctx)->ksched, ctx->iv, EVP_CIPHER_CTX_is_encrypting(ctx));\ + inl-=EVP_MAXCHUNK;\ + in +=EVP_MAXCHUNK;\ + out+=EVP_MAXCHUNK;\ + }\ + if (inl)\ + cprefix##_cbc_encrypt(in, out, (long)inl, &EVP_C_DATA(kstruct,ctx)->ksched, ctx->iv, EVP_CIPHER_CTX_is_encrypting(ctx));\ + return 1;\ +} + +#define BLOCK_CIPHER_func_cfb(cname, cprefix, cbits, kstruct, ksched) \ +static int cname##_cfb##cbits##_cipher(EVP_CIPHER_CTX *ctx, unsigned char *out, const unsigned char *in, size_t inl) \ +{\ + size_t chunk = EVP_MAXCHUNK;\ + if (cbits == 1) chunk >>= 3;\ + if (inl < chunk) chunk = inl;\ + while (inl && inl >= chunk)\ + {\ + int num = EVP_CIPHER_CTX_get_num(ctx);\ + cprefix##_cfb##cbits##_encrypt(in, out, (long) \ + ((cbits == 1) \ + && !EVP_CIPHER_CTX_test_flags(ctx, EVP_CIPH_FLAG_LENGTH_BITS) \ + ? chunk*8 : chunk), \ + &EVP_C_DATA(kstruct, ctx)->ksched, ctx->iv,\ + &num, EVP_CIPHER_CTX_is_encrypting(ctx));\ + EVP_CIPHER_CTX_set_num(ctx, num);\ + inl -= chunk;\ + in += chunk;\ + out += chunk;\ + if (inl < chunk) chunk = inl;\ + }\ + return 1;\ +} + +#define BLOCK_CIPHER_all_funcs(cname, cprefix, cbits, kstruct, ksched) \ + BLOCK_CIPHER_func_cbc(cname, cprefix, kstruct, ksched) \ + BLOCK_CIPHER_func_cfb(cname, cprefix, cbits, kstruct, ksched) \ + BLOCK_CIPHER_func_ecb(cname, cprefix, kstruct, ksched) \ + BLOCK_CIPHER_func_ofb(cname, cprefix, cbits, kstruct, ksched) + +#define BLOCK_CIPHER_def1(cname, nmode, mode, MODE, kstruct, nid, block_size, \ + key_len, iv_len, flags, init_key, cleanup, \ + set_asn1, get_asn1, ctrl) \ +static const EVP_CIPHER cname##_##mode = { \ + nid##_##nmode, block_size, key_len, iv_len, \ + flags | EVP_CIPH_##MODE##_MODE, \ + EVP_ORIG_GLOBAL, \ + init_key, \ + cname##_##mode##_cipher, \ + cleanup, \ + sizeof(kstruct), \ + set_asn1, get_asn1,\ + ctrl, \ + NULL \ +}; \ +const EVP_CIPHER *EVP_##cname##_##mode(void) { return &cname##_##mode; } + +#define BLOCK_CIPHER_def_cbc(cname, kstruct, nid, block_size, key_len, \ + iv_len, flags, init_key, cleanup, set_asn1, \ + get_asn1, ctrl) \ +BLOCK_CIPHER_def1(cname, cbc, cbc, CBC, kstruct, nid, block_size, key_len, \ + iv_len, flags, init_key, cleanup, set_asn1, get_asn1, ctrl) + +#define BLOCK_CIPHER_def_cfb(cname, kstruct, nid, key_len, \ + iv_len, cbits, flags, init_key, cleanup, \ + set_asn1, get_asn1, ctrl) \ +BLOCK_CIPHER_def1(cname, cfb##cbits, cfb##cbits, CFB, kstruct, nid, 1, \ + key_len, iv_len, flags, init_key, cleanup, set_asn1, \ + get_asn1, ctrl) + +#define BLOCK_CIPHER_def_ofb(cname, kstruct, nid, key_len, \ + iv_len, cbits, flags, init_key, cleanup, \ + set_asn1, get_asn1, ctrl) \ +BLOCK_CIPHER_def1(cname, ofb##cbits, ofb, OFB, kstruct, nid, 1, \ + key_len, iv_len, flags, init_key, cleanup, set_asn1, \ + get_asn1, ctrl) + +#define BLOCK_CIPHER_def_ecb(cname, kstruct, nid, block_size, key_len, \ + flags, init_key, cleanup, set_asn1, \ + get_asn1, ctrl) \ +BLOCK_CIPHER_def1(cname, ecb, ecb, ECB, kstruct, nid, block_size, key_len, \ + 0, flags, init_key, cleanup, set_asn1, get_asn1, ctrl) + +#define BLOCK_CIPHER_defs(cname, kstruct, \ + nid, block_size, key_len, iv_len, cbits, flags, \ + init_key, cleanup, set_asn1, get_asn1, ctrl) \ +BLOCK_CIPHER_def_cbc(cname, kstruct, nid, block_size, key_len, iv_len, flags, \ + init_key, cleanup, set_asn1, get_asn1, ctrl) \ +BLOCK_CIPHER_def_cfb(cname, kstruct, nid, key_len, iv_len, cbits, \ + flags, init_key, cleanup, set_asn1, get_asn1, ctrl) \ +BLOCK_CIPHER_def_ofb(cname, kstruct, nid, key_len, iv_len, cbits, \ + flags, init_key, cleanup, set_asn1, get_asn1, ctrl) \ +BLOCK_CIPHER_def_ecb(cname, kstruct, nid, block_size, key_len, flags, \ + init_key, cleanup, set_asn1, get_asn1, ctrl) + +/*- +#define BLOCK_CIPHER_defs(cname, kstruct, \ + nid, block_size, key_len, iv_len, flags,\ + init_key, cleanup, set_asn1, get_asn1, ctrl)\ +static const EVP_CIPHER cname##_cbc = {\ + nid##_cbc, block_size, key_len, iv_len, \ + flags | EVP_CIPH_CBC_MODE,\ + EVP_ORIG_GLOBAL,\ + init_key,\ + cname##_cbc_cipher,\ + cleanup,\ + sizeof(EVP_CIPHER_CTX)-sizeof((((EVP_CIPHER_CTX *)NULL)->c))+\ + sizeof((((EVP_CIPHER_CTX *)NULL)->c.kstruct)),\ + set_asn1, get_asn1,\ + ctrl, \ + NULL \ +};\ +const EVP_CIPHER *EVP_##cname##_cbc(void) { return &cname##_cbc; }\ +static const EVP_CIPHER cname##_cfb = {\ + nid##_cfb64, 1, key_len, iv_len, \ + flags | EVP_CIPH_CFB_MODE,\ + EVP_ORIG_GLOBAL,\ + init_key,\ + cname##_cfb_cipher,\ + cleanup,\ + sizeof(EVP_CIPHER_CTX)-sizeof((((EVP_CIPHER_CTX *)NULL)->c))+\ + sizeof((((EVP_CIPHER_CTX *)NULL)->c.kstruct)),\ + set_asn1, get_asn1,\ + ctrl,\ + NULL \ +};\ +const EVP_CIPHER *EVP_##cname##_cfb(void) { return &cname##_cfb; }\ +static const EVP_CIPHER cname##_ofb = {\ + nid##_ofb64, 1, key_len, iv_len, \ + flags | EVP_CIPH_OFB_MODE,\ + EVP_ORIG_GLOBAL,\ + init_key,\ + cname##_ofb_cipher,\ + cleanup,\ + sizeof(EVP_CIPHER_CTX)-sizeof((((EVP_CIPHER_CTX *)NULL)->c))+\ + sizeof((((EVP_CIPHER_CTX *)NULL)->c.kstruct)),\ + set_asn1, get_asn1,\ + ctrl,\ + NULL \ +};\ +const EVP_CIPHER *EVP_##cname##_ofb(void) { return &cname##_ofb; }\ +static const EVP_CIPHER cname##_ecb = {\ + nid##_ecb, block_size, key_len, iv_len, \ + flags | EVP_CIPH_ECB_MODE,\ + EVP_ORIG_GLOBAL,\ + init_key,\ + cname##_ecb_cipher,\ + cleanup,\ + sizeof(EVP_CIPHER_CTX)-sizeof((((EVP_CIPHER_CTX *)NULL)->c))+\ + sizeof((((EVP_CIPHER_CTX *)NULL)->c.kstruct)),\ + set_asn1, get_asn1,\ + ctrl,\ + NULL \ +};\ +const EVP_CIPHER *EVP_##cname##_ecb(void) { return &cname##_ecb; } +*/ + +#define IMPLEMENT_BLOCK_CIPHER(cname, ksched, cprefix, kstruct, nid, \ + block_size, key_len, iv_len, cbits, \ + flags, init_key, \ + cleanup, set_asn1, get_asn1, ctrl) \ + BLOCK_CIPHER_all_funcs(cname, cprefix, cbits, kstruct, ksched) \ + BLOCK_CIPHER_defs(cname, kstruct, nid, block_size, key_len, iv_len, \ + cbits, flags, init_key, cleanup, set_asn1, \ + get_asn1, ctrl) + +#define IMPLEMENT_CFBR(cipher,cprefix,kstruct,ksched,keysize,cbits,iv_len,fl) \ + BLOCK_CIPHER_func_cfb(cipher##_##keysize,cprefix,cbits,kstruct,ksched) \ + BLOCK_CIPHER_def_cfb(cipher##_##keysize,kstruct, \ + NID_##cipher##_##keysize, keysize/8, iv_len, cbits, \ + (fl)|EVP_CIPH_FLAG_DEFAULT_ASN1, \ + cipher##_init_key, NULL, NULL, NULL, NULL) + +typedef struct { + unsigned char iv[EVP_MAX_IV_LENGTH]; + unsigned int iv_len; + unsigned int tag_len; +} evp_cipher_aead_asn1_params; + +int evp_cipher_param_to_asn1_ex(EVP_CIPHER_CTX *c, ASN1_TYPE *type, + evp_cipher_aead_asn1_params *params); + +int evp_cipher_asn1_to_param_ex(EVP_CIPHER_CTX *c, ASN1_TYPE *type, + evp_cipher_aead_asn1_params *params); + +/* + * To support transparent execution of operation in backends other + * than the "origin" key, we support transparent export/import to + * those providers, and maintain a cache of the imported keydata, + * so we don't need to redo the export/import every time we perform + * the same operation in that same provider. + * This requires that the "origin" backend (whether it's a legacy or a + * provider "origin") implements exports, and that the target provider + * has an EVP_KEYMGMT that implements import. + */ +typedef struct { + EVP_KEYMGMT *keymgmt; + void *keydata; + int selection; +} OP_CACHE_ELEM; + +DEFINE_STACK_OF(OP_CACHE_ELEM) + +/* + * An EVP_PKEY can have the following states: + * + * untyped & empty: + * + * type == EVP_PKEY_NONE && keymgmt == NULL + * + * typed & empty: + * + * (type != EVP_PKEY_NONE && pkey.ptr == NULL) ## legacy (libcrypto only) + * || (keymgmt != NULL && keydata == NULL) ## provider side + * + * fully assigned: + * + * (type != EVP_PKEY_NONE && pkey.ptr != NULL) ## legacy (libcrypto only) + * || (keymgmt != NULL && keydata != NULL) ## provider side + * + * The easiest way to detect a legacy key is: + * + * keymgmt == NULL && type != EVP_PKEY_NONE + * + * The easiest way to detect a provider side key is: + * + * keymgmt != NULL + */ +#define evp_pkey_is_blank(pk) \ + ((pk)->type == EVP_PKEY_NONE && (pk)->keymgmt == NULL) +#define evp_pkey_is_typed(pk) \ + ((pk)->type != EVP_PKEY_NONE || (pk)->keymgmt != NULL) +#ifndef FIPS_MODULE +# define evp_pkey_is_assigned(pk) \ + ((pk)->pkey.ptr != NULL || (pk)->keydata != NULL) +#else +# define evp_pkey_is_assigned(pk) \ + ((pk)->keydata != NULL) +#endif +#define evp_pkey_is_legacy(pk) \ + ((pk)->type != EVP_PKEY_NONE && (pk)->keymgmt == NULL) +#define evp_pkey_is_provided(pk) \ + ((pk)->keymgmt != NULL) + +union legacy_pkey_st { + void *ptr; + struct rsa_st *rsa; /* RSA */ +# ifndef OPENSSL_NO_DSA + struct dsa_st *dsa; /* DSA */ +# endif +# ifndef OPENSSL_NO_DH + struct dh_st *dh; /* DH */ +# endif +# ifndef OPENSSL_NO_EC + struct ec_key_st *ec; /* ECC */ + ECX_KEY *ecx; /* X25519, X448, Ed25519, Ed448 */ +# endif +}; + +struct evp_pkey_st { + /* == Legacy attributes == */ + int type; + int save_type; + +# ifndef FIPS_MODULE + /* + * Legacy key "origin" is composed of a pointer to an EVP_PKEY_ASN1_METHOD, + * a pointer to a low level key and possibly a pointer to an engine. + */ + const EVP_PKEY_ASN1_METHOD *ameth; + ENGINE *engine; + ENGINE *pmeth_engine; /* If not NULL public key ENGINE to use */ + + /* Union to store the reference to an origin legacy key */ + union legacy_pkey_st pkey; + + /* Union to store the reference to a non-origin legacy key */ + union legacy_pkey_st legacy_cache_pkey; +# endif + + /* == Common attributes == */ + CRYPTO_REF_COUNT references; + CRYPTO_RWLOCK *lock; +#ifndef FIPS_MODULE + STACK_OF(X509_ATTRIBUTE) *attributes; /* [ 0 ] */ + int save_parameters; + unsigned int foreign:1; /* the low-level key is using an engine or an app-method */ + CRYPTO_EX_DATA ex_data; +#endif + + /* == Provider attributes == */ + + /* + * Provider keydata "origin" is composed of a pointer to an EVP_KEYMGMT + * and a pointer to the provider side key data. This is never used at + * the same time as the legacy key data above. + */ + EVP_KEYMGMT *keymgmt; + void *keydata; + /* + * If any libcrypto code does anything that may modify the keydata + * contents, this dirty counter must be incremented. + */ + size_t dirty_cnt; + + /* + * To support transparent execution of operation in backends other + * than the "origin" key, we support transparent export/import to + * those providers, and maintain a cache of the imported keydata, + * so we don't need to redo the export/import every time we perform + * the same operation in that same provider. + */ + STACK_OF(OP_CACHE_ELEM) *operation_cache; + + /* + * We keep a copy of that "origin"'s dirty count, so we know if the + * operation cache needs flushing. + */ + size_t dirty_cnt_copy; + + /* Cache of key object information */ + struct { + int bits; + int security_bits; + int size; + } cache; +} /* EVP_PKEY */ ; + +#define EVP_PKEY_CTX_IS_SIGNATURE_OP(ctx) \ + ((ctx)->operation == EVP_PKEY_OP_SIGN \ + || (ctx)->operation == EVP_PKEY_OP_SIGNCTX \ + || (ctx)->operation == EVP_PKEY_OP_VERIFY \ + || (ctx)->operation == EVP_PKEY_OP_VERIFYCTX \ + || (ctx)->operation == EVP_PKEY_OP_VERIFYRECOVER) + +#define EVP_PKEY_CTX_IS_DERIVE_OP(ctx) \ + ((ctx)->operation == EVP_PKEY_OP_DERIVE) + +#define EVP_PKEY_CTX_IS_ASYM_CIPHER_OP(ctx) \ + ((ctx)->operation == EVP_PKEY_OP_ENCRYPT \ + || (ctx)->operation == EVP_PKEY_OP_DECRYPT) + +#define EVP_PKEY_CTX_IS_GEN_OP(ctx) \ + ((ctx)->operation == EVP_PKEY_OP_PARAMGEN \ + || (ctx)->operation == EVP_PKEY_OP_KEYGEN) + +#define EVP_PKEY_CTX_IS_FROMDATA_OP(ctx) \ + ((ctx)->operation == EVP_PKEY_OP_FROMDATA) + +#define EVP_PKEY_CTX_IS_KEM_OP(ctx) \ + ((ctx)->operation == EVP_PKEY_OP_ENCAPSULATE \ + || (ctx)->operation == EVP_PKEY_OP_DECAPSULATE) + +void openssl_add_all_ciphers_int(void); +void openssl_add_all_digests_int(void); +void evp_cleanup_int(void); +void evp_app_cleanup_int(void); +void *evp_pkey_export_to_provider(EVP_PKEY *pk, OSSL_LIB_CTX *libctx, + EVP_KEYMGMT **keymgmt, + const char *propquery); +#ifndef FIPS_MODULE +int evp_pkey_copy_downgraded(EVP_PKEY **dest, const EVP_PKEY *src); +void *evp_pkey_get_legacy(EVP_PKEY *pk); +void evp_pkey_free_legacy(EVP_PKEY *x); +EVP_PKEY *evp_pkcs82pkey_legacy(const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, const char *propq); +#endif + +/* + * KEYMGMT utility functions + */ + +/* + * Key import structure and helper function, to be used as an export callback + */ +struct evp_keymgmt_util_try_import_data_st { + EVP_KEYMGMT *keymgmt; + void *keydata; + + int selection; +}; +int evp_keymgmt_util_try_import(const OSSL_PARAM params[], void *arg); +int evp_keymgmt_util_assign_pkey(EVP_PKEY *pkey, EVP_KEYMGMT *keymgmt, + void *keydata); +EVP_PKEY *evp_keymgmt_util_make_pkey(EVP_KEYMGMT *keymgmt, void *keydata); + +int evp_keymgmt_util_export(const EVP_PKEY *pk, int selection, + OSSL_CALLBACK *export_cb, void *export_cbarg); +void *evp_keymgmt_util_export_to_provider(EVP_PKEY *pk, EVP_KEYMGMT *keymgmt, + int selection); +OP_CACHE_ELEM *evp_keymgmt_util_find_operation_cache(EVP_PKEY *pk, + EVP_KEYMGMT *keymgmt, + int selection); +int evp_keymgmt_util_clear_operation_cache(EVP_PKEY *pk, int locking); +int evp_keymgmt_util_cache_keydata(EVP_PKEY *pk, EVP_KEYMGMT *keymgmt, + void *keydata, int selection); +void evp_keymgmt_util_cache_keyinfo(EVP_PKEY *pk); +void *evp_keymgmt_util_fromdata(EVP_PKEY *target, EVP_KEYMGMT *keymgmt, + int selection, const OSSL_PARAM params[]); +int evp_keymgmt_util_has(EVP_PKEY *pk, int selection); +int evp_keymgmt_util_match(EVP_PKEY *pk1, EVP_PKEY *pk2, int selection); +int evp_keymgmt_util_copy(EVP_PKEY *to, EVP_PKEY *from, int selection); +void *evp_keymgmt_util_gen(EVP_PKEY *target, EVP_KEYMGMT *keymgmt, + void *genctx, OSSL_CALLBACK *cb, void *cbarg); +int evp_keymgmt_util_get_deflt_digest_name(EVP_KEYMGMT *keymgmt, + void *keydata, + char *mdname, size_t mdname_sz); +const char *evp_keymgmt_util_query_operation_name(EVP_KEYMGMT *keymgmt, + int op_id); + +/* + * KEYMGMT provider interface functions + */ +void *evp_keymgmt_newdata(const EVP_KEYMGMT *keymgmt); +void evp_keymgmt_freedata(const EVP_KEYMGMT *keymgmt, void *keyddata); +int evp_keymgmt_get_params(const EVP_KEYMGMT *keymgmt, + void *keydata, OSSL_PARAM params[]); +int evp_keymgmt_set_params(const EVP_KEYMGMT *keymgmt, + void *keydata, const OSSL_PARAM params[]); +void *evp_keymgmt_gen_init(const EVP_KEYMGMT *keymgmt, int selection, + const OSSL_PARAM params[]); +int evp_keymgmt_gen_set_template(const EVP_KEYMGMT *keymgmt, void *genctx, + void *template); +int evp_keymgmt_gen_set_params(const EVP_KEYMGMT *keymgmt, void *genctx, + const OSSL_PARAM params[]); +void *evp_keymgmt_gen(const EVP_KEYMGMT *keymgmt, void *genctx, + OSSL_CALLBACK *cb, void *cbarg); +void evp_keymgmt_gen_cleanup(const EVP_KEYMGMT *keymgmt, void *genctx); + +int evp_keymgmt_has_load(const EVP_KEYMGMT *keymgmt); +void *evp_keymgmt_load(const EVP_KEYMGMT *keymgmt, + const void *objref, size_t objref_sz); + +int evp_keymgmt_has(const EVP_KEYMGMT *keymgmt, void *keyddata, int selection); +int evp_keymgmt_validate(const EVP_KEYMGMT *keymgmt, void *keydata, + int selection, int checktype); +int evp_keymgmt_match(const EVP_KEYMGMT *keymgmt, + const void *keydata1, const void *keydata2, + int selection); + +int evp_keymgmt_import(const EVP_KEYMGMT *keymgmt, void *keydata, + int selection, const OSSL_PARAM params[]); +const OSSL_PARAM *evp_keymgmt_import_types(const EVP_KEYMGMT *keymgmt, + int selection); +int evp_keymgmt_export(const EVP_KEYMGMT *keymgmt, void *keydata, + int selection, OSSL_CALLBACK *param_cb, void *cbarg); +const OSSL_PARAM *evp_keymgmt_export_types(const EVP_KEYMGMT *keymgmt, + int selection); +void *evp_keymgmt_dup(const EVP_KEYMGMT *keymgmt, + const void *keydata_from, int selection); +EVP_KEYMGMT *evp_keymgmt_fetch_from_prov(OSSL_PROVIDER *prov, + const char *name, + const char *properties); + +/* Pulling defines out of C source files */ + +# define EVP_RC4_KEY_SIZE 16 +# ifndef TLS1_1_VERSION +# define TLS1_1_VERSION 0x0302 +# endif + +void evp_encode_ctx_set_flags(EVP_ENCODE_CTX *ctx, unsigned int flags); + +/* EVP_ENCODE_CTX flags */ +/* Don't generate new lines when encoding */ +#define EVP_ENCODE_CTX_NO_NEWLINES 1 +/* Use the SRP base64 alphabet instead of the standard one */ +#define EVP_ENCODE_CTX_USE_SRP_ALPHABET 2 + +const EVP_CIPHER *evp_get_cipherbyname_ex(OSSL_LIB_CTX *libctx, + const char *name); +const EVP_MD *evp_get_digestbyname_ex(OSSL_LIB_CTX *libctx, + const char *name); + +int ossl_pkcs5_pbkdf2_hmac_ex(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + const EVP_MD *digest, int keylen, + unsigned char *out, + OSSL_LIB_CTX *libctx, const char *propq); + +# ifndef FIPS_MODULE +/* + * Internal helpers for stricter EVP_PKEY_CTX_{set,get}_params(). + * + * Return 1 on success, 0 or negative for errors. + * + * In particular they return -2 if any of the params is not supported. + * + * They are not available in FIPS_MODULE as they depend on + * - EVP_PKEY_CTX_{get,set}_params() + * - EVP_PKEY_CTX_{gettable,settable}_params() + * + */ +int evp_pkey_ctx_set_params_strict(EVP_PKEY_CTX *ctx, OSSL_PARAM *params); +int evp_pkey_ctx_get_params_strict(EVP_PKEY_CTX *ctx, OSSL_PARAM *params); + +EVP_MD_CTX *evp_md_ctx_new_ex(EVP_PKEY *pkey, const ASN1_OCTET_STRING *id, + OSSL_LIB_CTX *libctx, const char *propq); +int evp_pkey_name2type(const char *name); +const char *evp_pkey_type2name(int type); + +int evp_pkey_ctx_set1_id_prov(EVP_PKEY_CTX *ctx, const void *id, int len); +int evp_pkey_ctx_get1_id_prov(EVP_PKEY_CTX *ctx, void *id); +int evp_pkey_ctx_get1_id_len_prov(EVP_PKEY_CTX *ctx, size_t *id_len); + +int evp_pkey_ctx_use_cached_data(EVP_PKEY_CTX *ctx); +# endif /* !defined(FIPS_MODULE) */ + +int evp_method_store_cache_flush(OSSL_LIB_CTX *libctx); +int evp_method_store_remove_all_provided(const OSSL_PROVIDER *prov); + +int evp_default_properties_enable_fips_int(OSSL_LIB_CTX *libctx, int enable, + int loadconfig); +int evp_set_default_properties_int(OSSL_LIB_CTX *libctx, const char *propq, + int loadconfig, int mirrored); +char *evp_get_global_properties_str(OSSL_LIB_CTX *libctx, int loadconfig); + +void evp_md_ctx_clear_digest(EVP_MD_CTX *ctx, int force, int keep_digest); +/* just free the algctx if set, returns 0 on inconsistent state of ctx */ +int evp_md_ctx_free_algctx(EVP_MD_CTX *ctx); + +/* Three possible states: */ +# define EVP_PKEY_STATE_UNKNOWN 0 +# define EVP_PKEY_STATE_LEGACY 1 +# define EVP_PKEY_STATE_PROVIDER 2 +int evp_pkey_ctx_state(const EVP_PKEY_CTX *ctx); + +/* These two must ONLY be called for provider side operations */ +int evp_pkey_ctx_ctrl_to_param(EVP_PKEY_CTX *ctx, + int keytype, int optype, + int cmd, int p1, void *p2); +int evp_pkey_ctx_ctrl_str_to_param(EVP_PKEY_CTX *ctx, + const char *name, const char *value); + +/* These two must ONLY be called for legacy operations */ +int evp_pkey_ctx_set_params_to_ctrl(EVP_PKEY_CTX *ctx, const OSSL_PARAM *params); +int evp_pkey_ctx_get_params_to_ctrl(EVP_PKEY_CTX *ctx, OSSL_PARAM *params); + +/* This must ONLY be called for legacy EVP_PKEYs */ +int evp_pkey_get_params_to_ctrl(const EVP_PKEY *pkey, OSSL_PARAM *params); + +/* Same as the public get0 functions but are not const */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +DH *evp_pkey_get0_DH_int(const EVP_PKEY *pkey); +EC_KEY *evp_pkey_get0_EC_KEY_int(const EVP_PKEY *pkey); +RSA *evp_pkey_get0_RSA_int(const EVP_PKEY *pkey); +# endif + +/* Get internal identification number routines */ +int evp_asym_cipher_get_number(const EVP_ASYM_CIPHER *cipher); +int evp_cipher_get_number(const EVP_CIPHER *cipher); +int evp_kdf_get_number(const EVP_KDF *kdf); +int evp_kem_get_number(const EVP_KEM *wrap); +int evp_keyexch_get_number(const EVP_KEYEXCH *keyexch); +int evp_keymgmt_get_number(const EVP_KEYMGMT *keymgmt); +int evp_mac_get_number(const EVP_MAC *mac); +int evp_md_get_number(const EVP_MD *md); +int evp_rand_get_number(const EVP_RAND *rand); +int evp_signature_get_number(const EVP_SIGNATURE *signature); + +#endif /* OSSL_CRYPTO_EVP_H */ diff --git a/HttpTest/include/crypto/evperr.h b/HttpTest/include/crypto/evperr.h new file mode 100644 index 0000000..d90ba83 --- /dev/null +++ b/HttpTest/include/crypto/evperr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_EVPERR_H +# define OSSL_CRYPTO_EVPERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_EVP_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/httperr.h b/HttpTest/include/crypto/httperr.h new file mode 100644 index 0000000..969df17 --- /dev/null +++ b/HttpTest/include/crypto/httperr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_HTTPERR_H +# define OSSL_CRYPTO_HTTPERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_HTTP_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/lhash.h b/HttpTest/include/crypto/lhash.h new file mode 100644 index 0000000..0f64869 --- /dev/null +++ b/HttpTest/include/crypto/lhash.h @@ -0,0 +1,16 @@ +/* + * Copyright 2018-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_LHASH_H +# define OSSL_CRYPTO_LHASH_H +# pragma once + +unsigned long ossl_lh_strcasehash(const char *); + +#endif /* OSSL_CRYPTO_LHASH_H */ diff --git a/HttpTest/include/crypto/md32_common.h b/HttpTest/include/crypto/md32_common.h new file mode 100644 index 0000000..966e268 --- /dev/null +++ b/HttpTest/include/crypto/md32_common.h @@ -0,0 +1,278 @@ +/* + * Copyright 1999-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/*- + * This is a generic 32 bit "collector" for message digest algorithms. + * Whenever needed it collects input character stream into chunks of + * 32 bit values and invokes a block function that performs actual hash + * calculations. + * + * Porting guide. + * + * Obligatory macros: + * + * DATA_ORDER_IS_BIG_ENDIAN or DATA_ORDER_IS_LITTLE_ENDIAN + * this macro defines byte order of input stream. + * HASH_CBLOCK + * size of a unit chunk HASH_BLOCK operates on. + * HASH_LONG + * has to be at least 32 bit wide. + * HASH_CTX + * context structure that at least contains following + * members: + * typedef struct { + * ... + * HASH_LONG Nl,Nh; + * either { + * HASH_LONG data[HASH_LBLOCK]; + * unsigned char data[HASH_CBLOCK]; + * }; + * unsigned int num; + * ... + * } HASH_CTX; + * data[] vector is expected to be zeroed upon first call to + * HASH_UPDATE. + * HASH_UPDATE + * name of "Update" function, implemented here. + * HASH_TRANSFORM + * name of "Transform" function, implemented here. + * HASH_FINAL + * name of "Final" function, implemented here. + * HASH_BLOCK_DATA_ORDER + * name of "block" function capable of treating *unaligned* input + * message in original (data) byte order, implemented externally. + * HASH_MAKE_STRING + * macro converting context variables to an ASCII hash string. + * + * MD5 example: + * + * #define DATA_ORDER_IS_LITTLE_ENDIAN + * + * #define HASH_LONG MD5_LONG + * #define HASH_CTX MD5_CTX + * #define HASH_CBLOCK MD5_CBLOCK + * #define HASH_UPDATE MD5_Update + * #define HASH_TRANSFORM MD5_Transform + * #define HASH_FINAL MD5_Final + * #define HASH_BLOCK_DATA_ORDER md5_block_data_order + */ + +#include + +#if !defined(DATA_ORDER_IS_BIG_ENDIAN) && !defined(DATA_ORDER_IS_LITTLE_ENDIAN) +# error "DATA_ORDER must be defined!" +#endif + +#ifndef HASH_CBLOCK +# error "HASH_CBLOCK must be defined!" +#endif +#ifndef HASH_LONG +# error "HASH_LONG must be defined!" +#endif +#ifndef HASH_CTX +# error "HASH_CTX must be defined!" +#endif + +#ifndef HASH_UPDATE +# error "HASH_UPDATE must be defined!" +#endif +#ifndef HASH_TRANSFORM +# error "HASH_TRANSFORM must be defined!" +#endif +#ifndef HASH_FINAL +# error "HASH_FINAL must be defined!" +#endif + +#ifndef HASH_BLOCK_DATA_ORDER +# error "HASH_BLOCK_DATA_ORDER must be defined!" +#endif + +#define ROTATE(a,n) (((a)<<(n))|(((a)&0xffffffff)>>(32-(n)))) + +#ifndef PEDANTIC +# if defined(__GNUC__) && __GNUC__>=2 && \ + !defined(OPENSSL_NO_ASM) && !defined(OPENSSL_NO_INLINE_ASM) +# if defined(__riscv_zbb) || defined(__riscv_zbkb) +# if __riscv_xlen == 64 +# undef ROTATE +# define ROTATE(x, n) ({ MD32_REG_T ret; \ + asm ("roriw %0, %1, %2" \ + : "=r"(ret) \ + : "r"(x), "i"(32 - (n))); ret;}) +# endif +# if __riscv_xlen == 32 +# undef ROTATE +# define ROTATE(x, n) ({ MD32_REG_T ret; \ + asm ("rori %0, %1, %2" \ + : "=r"(ret) \ + : "r"(x), "i"(32 - (n))); ret;}) +# endif +# endif +# endif +#endif + +#if defined(DATA_ORDER_IS_BIG_ENDIAN) + +# define HOST_c2l(c,l) (l =(((unsigned long)(*((c)++)))<<24), \ + l|=(((unsigned long)(*((c)++)))<<16), \ + l|=(((unsigned long)(*((c)++)))<< 8), \ + l|=(((unsigned long)(*((c)++))) ) ) +# define HOST_l2c(l,c) (*((c)++)=(unsigned char)(((l)>>24)&0xff), \ + *((c)++)=(unsigned char)(((l)>>16)&0xff), \ + *((c)++)=(unsigned char)(((l)>> 8)&0xff), \ + *((c)++)=(unsigned char)(((l) )&0xff), \ + l) + +#elif defined(DATA_ORDER_IS_LITTLE_ENDIAN) + +# define HOST_c2l(c,l) (l =(((unsigned long)(*((c)++))) ), \ + l|=(((unsigned long)(*((c)++)))<< 8), \ + l|=(((unsigned long)(*((c)++)))<<16), \ + l|=(((unsigned long)(*((c)++)))<<24) ) +# define HOST_l2c(l,c) (*((c)++)=(unsigned char)(((l) )&0xff), \ + *((c)++)=(unsigned char)(((l)>> 8)&0xff), \ + *((c)++)=(unsigned char)(((l)>>16)&0xff), \ + *((c)++)=(unsigned char)(((l)>>24)&0xff), \ + l) + +#endif + +/* + * Time for some action :-) + */ + +int HASH_UPDATE(HASH_CTX *c, const void *data_, size_t len) +{ + const unsigned char *data = data_; + unsigned char *p; + HASH_LONG l; + size_t n; + + if (len == 0) + return 1; + + l = (c->Nl + (((HASH_LONG) len) << 3)) & 0xffffffffUL; + if (l < c->Nl) /* overflow */ + c->Nh++; + c->Nh += (HASH_LONG) (len >> 29); /* might cause compiler warning on + * 16-bit */ + c->Nl = l; + + n = c->num; + if (n != 0) { + p = (unsigned char *)c->data; + + if (len >= HASH_CBLOCK || len + n >= HASH_CBLOCK) { + memcpy(p + n, data, HASH_CBLOCK - n); + HASH_BLOCK_DATA_ORDER(c, p, 1); + n = HASH_CBLOCK - n; + data += n; + len -= n; + c->num = 0; + /* + * We use memset rather than OPENSSL_cleanse() here deliberately. + * Using OPENSSL_cleanse() here could be a performance issue. It + * will get properly cleansed on finalisation so this isn't a + * security problem. + */ + memset(p, 0, HASH_CBLOCK); /* keep it zeroed */ + } else { + memcpy(p + n, data, len); + c->num += (unsigned int)len; + return 1; + } + } + + n = len / HASH_CBLOCK; + if (n > 0) { + HASH_BLOCK_DATA_ORDER(c, data, n); + n *= HASH_CBLOCK; + data += n; + len -= n; + } + + if (len != 0) { + p = (unsigned char *)c->data; + c->num = (unsigned int)len; + memcpy(p, data, len); + } + return 1; +} + +void HASH_TRANSFORM(HASH_CTX *c, const unsigned char *data) +{ + HASH_BLOCK_DATA_ORDER(c, data, 1); +} + +int HASH_FINAL(unsigned char *md, HASH_CTX *c) +{ + unsigned char *p = (unsigned char *)c->data; + size_t n = c->num; + + p[n] = 0x80; /* there is always room for one */ + n++; + + if (n > (HASH_CBLOCK - 8)) { + memset(p + n, 0, HASH_CBLOCK - n); + n = 0; + HASH_BLOCK_DATA_ORDER(c, p, 1); + } + memset(p + n, 0, HASH_CBLOCK - 8 - n); + + p += HASH_CBLOCK - 8; +#if defined(DATA_ORDER_IS_BIG_ENDIAN) + (void)HOST_l2c(c->Nh, p); + (void)HOST_l2c(c->Nl, p); +#elif defined(DATA_ORDER_IS_LITTLE_ENDIAN) + (void)HOST_l2c(c->Nl, p); + (void)HOST_l2c(c->Nh, p); +#endif + p -= HASH_CBLOCK; + HASH_BLOCK_DATA_ORDER(c, p, 1); + c->num = 0; + OPENSSL_cleanse(p, HASH_CBLOCK); + +#ifndef HASH_MAKE_STRING +# error "HASH_MAKE_STRING must be defined!" +#else + HASH_MAKE_STRING(c, md); +#endif + + return 1; +} + +#ifndef MD32_REG_T +# if defined(__alpha) || defined(__sparcv9) || defined(__mips) +# define MD32_REG_T long +/* + * This comment was originally written for MD5, which is why it + * discusses A-D. But it basically applies to all 32-bit digests, + * which is why it was moved to common header file. + * + * In case you wonder why A-D are declared as long and not + * as MD5_LONG. Doing so results in slight performance + * boost on LP64 architectures. The catch is we don't + * really care if 32 MSBs of a 64-bit register get polluted + * with eventual overflows as we *save* only 32 LSBs in + * *either* case. Now declaring 'em long excuses the compiler + * from keeping 32 MSBs zeroed resulting in 13% performance + * improvement under SPARC Solaris7/64 and 5% under AlphaLinux. + * Well, to be honest it should say that this *prevents* + * performance degradation. + */ +# else +/* + * Above is not absolute and there are LP64 compilers that + * generate better code if MD32_REG_T is defined int. The above + * pre-processor condition reflects the circumstances under which + * the conclusion was made and is subject to further extension. + */ +# define MD32_REG_T int +# endif +#endif diff --git a/HttpTest/include/crypto/modes.h b/HttpTest/include/crypto/modes.h new file mode 100644 index 0000000..573e119 --- /dev/null +++ b/HttpTest/include/crypto/modes.h @@ -0,0 +1,224 @@ +/* + * Copyright 2010-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* This header can move into provider when legacy support is removed */ +#include + +#if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__) +typedef __int64 i64; +typedef unsigned __int64 u64; +# define U64(C) C##UI64 +#elif defined(__arch64__) +typedef long i64; +typedef unsigned long u64; +# define U64(C) C##UL +#else +typedef long long i64; +typedef unsigned long long u64; +# define U64(C) C##ULL +#endif + +typedef unsigned int u32; +typedef unsigned char u8; + +#define STRICT_ALIGNMENT 1 +#ifndef PEDANTIC +# if defined(__i386) || defined(__i386__) || \ + defined(__x86_64) || defined(__x86_64__) || \ + defined(_M_IX86) || defined(_M_AMD64) || defined(_M_X64) || \ + defined(__aarch64__) || \ + defined(__s390__) || defined(__s390x__) +# undef STRICT_ALIGNMENT +# endif +#endif + +#if !defined(PEDANTIC) && !defined(OPENSSL_NO_ASM) && !defined(OPENSSL_NO_INLINE_ASM) +# if defined(__GNUC__) && __GNUC__>=2 +# if defined(__x86_64) || defined(__x86_64__) +# define BSWAP8(x) ({ u64 ret_=(x); \ + asm ("bswapq %0" \ + : "+r"(ret_)); ret_; }) +# define BSWAP4(x) ({ u32 ret_=(x); \ + asm ("bswapl %0" \ + : "+r"(ret_)); ret_; }) +# elif (defined(__i386) || defined(__i386__)) && !defined(I386_ONLY) +# define BSWAP8(x) ({ u32 lo_=(u64)(x)>>32,hi_=(x); \ + asm ("bswapl %0; bswapl %1" \ + : "+r"(hi_),"+r"(lo_)); \ + (u64)hi_<<32|lo_; }) +# define BSWAP4(x) ({ u32 ret_=(x); \ + asm ("bswapl %0" \ + : "+r"(ret_)); ret_; }) +# elif defined(__aarch64__) +# if defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \ + __BYTE_ORDER__==__ORDER_LITTLE_ENDIAN__ +# define BSWAP8(x) ({ u64 ret_; \ + asm ("rev %0,%1" \ + : "=r"(ret_) : "r"(x)); ret_; }) +# define BSWAP4(x) ({ u32 ret_; \ + asm ("rev %w0,%w1" \ + : "=r"(ret_) : "r"(x)); ret_; }) +# endif +# elif (defined(__arm__) || defined(__arm)) && !defined(STRICT_ALIGNMENT) +# define BSWAP8(x) ({ u32 lo_=(u64)(x)>>32,hi_=(x); \ + asm ("rev %0,%0; rev %1,%1" \ + : "+r"(hi_),"+r"(lo_)); \ + (u64)hi_<<32|lo_; }) +# define BSWAP4(x) ({ u32 ret_; \ + asm ("rev %0,%1" \ + : "=r"(ret_) : "r"((u32)(x))); \ + ret_; }) +# elif (defined(__riscv_zbb) || defined(__riscv_zbkb)) && __riscv_xlen == 64 +# define BSWAP8(x) ({ u64 ret_=(x); \ + asm ("rev8 %0,%0" \ + : "+r"(ret_)); ret_; }) +# define BSWAP4(x) ({ u32 ret_=(x); \ + asm ("rev8 %0,%0; srli %0,%0,32"\ + : "+&r"(ret_)); ret_; }) +# endif +# elif defined(_MSC_VER) +# if _MSC_VER>=1300 +# include +# pragma intrinsic(_byteswap_uint64,_byteswap_ulong) +# define BSWAP8(x) _byteswap_uint64((u64)(x)) +# define BSWAP4(x) _byteswap_ulong((u32)(x)) +# elif defined(_M_IX86) +__inline u32 _bswap4(u32 val) +{ +_asm mov eax, val _asm bswap eax} +# define BSWAP4(x) _bswap4(x) +# endif +# endif +#endif +#if defined(BSWAP4) && !defined(STRICT_ALIGNMENT) +# define GETU32(p) BSWAP4(*(const u32 *)(p)) +# define PUTU32(p,v) *(u32 *)(p) = BSWAP4(v) +#else +# define GETU32(p) ((u32)(p)[0]<<24|(u32)(p)[1]<<16|(u32)(p)[2]<<8|(u32)(p)[3]) +# define PUTU32(p,v) ((p)[0]=(u8)((v)>>24),(p)[1]=(u8)((v)>>16),(p)[2]=(u8)((v)>>8),(p)[3]=(u8)(v)) +#endif +/*- GCM definitions */ typedef struct { + u64 hi, lo; +} u128; + +typedef void (*gcm_init_fn)(u128 Htable[16], const u64 H[2]); +typedef void (*gcm_ghash_fn)(u64 Xi[2], const u128 Htable[16], const u8 *inp, size_t len); +typedef void (*gcm_gmult_fn)(u64 Xi[2], const u128 Htable[16]); +struct gcm_funcs_st { + gcm_init_fn ginit; + gcm_ghash_fn ghash; + gcm_gmult_fn gmult; +}; + +struct gcm128_context { + /* Following 6 names follow names in GCM specification */ + union { + u64 u[2]; + u32 d[4]; + u8 c[16]; + size_t t[16 / sizeof(size_t)]; + } Yi, EKi, EK0, len, Xi, H; + /* + * Relative position of Yi, EKi, EK0, len, Xi, H and pre-computed Htable is + * used in some assembler modules, i.e. don't change the order! + */ + u128 Htable[16]; + struct gcm_funcs_st funcs; + unsigned int mres, ares; + block128_f block; + void *key; +#if !defined(OPENSSL_SMALL_FOOTPRINT) + unsigned char Xn[48]; +#endif +}; + +/* + * The maximum permitted number of cipher blocks per data unit in XTS mode. + * Reference IEEE Std 1619-2018. + */ +#define XTS_MAX_BLOCKS_PER_DATA_UNIT (1<<20) + +struct xts128_context { + void *key1, *key2; + block128_f block1, block2; +}; + +struct ccm128_context { + union { + u64 u[2]; + u8 c[16]; + } nonce, cmac; + u64 blocks; + block128_f block; + void *key; +}; + +#ifndef OPENSSL_NO_OCB + +typedef union { + u64 a[2]; + unsigned char c[16]; +} OCB_BLOCK; +# define ocb_block16_xor(in1,in2,out) \ + ( (out)->a[0]=(in1)->a[0]^(in2)->a[0], \ + (out)->a[1]=(in1)->a[1]^(in2)->a[1] ) +# if STRICT_ALIGNMENT +# define ocb_block16_xor_misaligned(in1,in2,out) \ + ocb_block_xor((in1)->c,(in2)->c,16,(out)->c) +# else +# define ocb_block16_xor_misaligned ocb_block16_xor +# endif + +struct ocb128_context { + /* Need both encrypt and decrypt key schedules for decryption */ + block128_f encrypt; + block128_f decrypt; + void *keyenc; + void *keydec; + ocb128_f stream; /* direction dependent */ + /* Key dependent variables. Can be reused if key remains the same */ + size_t l_index; + size_t max_l_index; + OCB_BLOCK l_star; + OCB_BLOCK l_dollar; + OCB_BLOCK *l; + /* Must be reset for each session */ + struct { + u64 blocks_hashed; + u64 blocks_processed; + OCB_BLOCK offset_aad; + OCB_BLOCK sum; + OCB_BLOCK offset; + OCB_BLOCK checksum; + } sess; +}; +#endif /* OPENSSL_NO_OCB */ + +#ifndef OPENSSL_NO_SIV + +#define SIV_LEN 16 + +typedef union siv_block_u { + uint64_t word[SIV_LEN/sizeof(uint64_t)]; + unsigned char byte[SIV_LEN]; +} SIV_BLOCK; + +struct siv128_context { + /* d stores intermediate results of S2V; it corresponds to D from the + pseudocode in section 2.4 of RFC 5297. */ + SIV_BLOCK d; + SIV_BLOCK tag; + EVP_CIPHER_CTX *cipher_ctx; + EVP_MAC *mac; + EVP_MAC_CTX *mac_ctx_init; + int final_ret; + int crypto_ok; +}; + +#endif /* OPENSSL_NO_SIV */ diff --git a/HttpTest/include/crypto/objects.h b/HttpTest/include/crypto/objects.h new file mode 100644 index 0000000..f22e928 --- /dev/null +++ b/HttpTest/include/crypto/objects.h @@ -0,0 +1,12 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +void ossl_obj_cleanup_int(void); diff --git a/HttpTest/include/crypto/objectserr.h b/HttpTest/include/crypto/objectserr.h new file mode 100644 index 0000000..ec99482 --- /dev/null +++ b/HttpTest/include/crypto/objectserr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_OBJECTSERR_H +# define OSSL_CRYPTO_OBJECTSERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_OBJ_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/ocsperr.h b/HttpTest/include/crypto/ocsperr.h new file mode 100644 index 0000000..f9529b2 --- /dev/null +++ b/HttpTest/include/crypto/ocsperr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_OCSPERR_H +# define OSSL_CRYPTO_OCSPERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_OCSP + +int ossl_err_load_OCSP_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/pem.h b/HttpTest/include/crypto/pem.h new file mode 100644 index 0000000..2cb4253 --- /dev/null +++ b/HttpTest/include/crypto/pem.h @@ -0,0 +1,51 @@ +/* + * Copyright 2018-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PEM_H +# define OSSL_INTERNAL_PEM_H +# pragma once + +# include +# include "crypto/types.h" + +/* Found in crypto/pem/pvkfmt.c */ + +/* Maximum length of a blob after header */ +# define BLOB_MAX_LENGTH 102400 + +int ossl_do_blob_header(const unsigned char **in, unsigned int length, + unsigned int *pmagic, unsigned int *pbitlen, + int *pisdss, int *pispub); +unsigned int ossl_blob_length(unsigned bitlen, int isdss, int ispub); +int ossl_do_PVK_header(const unsigned char **in, unsigned int length, + int skip_magic, + unsigned int *psaltlen, unsigned int *pkeylen); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +DSA *ossl_b2i_DSA_after_header(const unsigned char **in, unsigned int bitlen, + int ispub); +# endif +RSA *ossl_b2i_RSA_after_header(const unsigned char **in, unsigned int bitlen, + int ispub); +# endif +EVP_PKEY *ossl_b2i(const unsigned char **in, unsigned int length, int *ispub); +EVP_PKEY *ossl_b2i_bio(BIO *in, int *ispub); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +DSA *b2i_DSA_PVK_bio(BIO *in, pem_password_cb *cb, void *u); +DSA *b2i_DSA_PVK_bio_ex(BIO *in, pem_password_cb *cb, void *u, + OSSL_LIB_CTX *libctx, const char *propq); +# endif +RSA *b2i_RSA_PVK_bio(BIO *in, pem_password_cb *cb, void *u); +RSA *b2i_RSA_PVK_bio_ex(BIO *in, pem_password_cb *cb, void *u, + OSSL_LIB_CTX *libctx, const char *propq); +# endif + +#endif diff --git a/HttpTest/include/crypto/pemerr.h b/HttpTest/include/crypto/pemerr.h new file mode 100644 index 0000000..b255ff5 --- /dev/null +++ b/HttpTest/include/crypto/pemerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_PEMERR_H +# define OSSL_CRYPTO_PEMERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_PEM_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/pkcs12err.h b/HttpTest/include/crypto/pkcs12err.h new file mode 100644 index 0000000..662f412 --- /dev/null +++ b/HttpTest/include/crypto/pkcs12err.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_PKCS12ERR_H +# define OSSL_CRYPTO_PKCS12ERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_PKCS12_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/pkcs7.h b/HttpTest/include/crypto/pkcs7.h new file mode 100644 index 0000000..9caa9af --- /dev/null +++ b/HttpTest/include/crypto/pkcs7.h @@ -0,0 +1,19 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_PKCS7_H +# define OSSL_CRYPTO_PKCS7_H +# pragma once + +void ossl_pkcs7_resolve_libctx(PKCS7 *p7); + +void ossl_pkcs7_set0_libctx(PKCS7 *p7, OSSL_LIB_CTX *ctx); +int ossl_pkcs7_set1_propq(PKCS7 *p7, const char *propq); + +#endif diff --git a/HttpTest/include/crypto/pkcs7err.h b/HttpTest/include/crypto/pkcs7err.h new file mode 100644 index 0000000..c195190 --- /dev/null +++ b/HttpTest/include/crypto/pkcs7err.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_PKCS7ERR_H +# define OSSL_CRYPTO_PKCS7ERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_PKCS7_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/poly1305.h b/HttpTest/include/crypto/poly1305.h new file mode 100644 index 0000000..ba54f3b --- /dev/null +++ b/HttpTest/include/crypto/poly1305.h @@ -0,0 +1,46 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_POLY1305_H +# define OSSL_CRYPTO_POLY1305_H +# pragma once + +#include + +#define POLY1305_BLOCK_SIZE 16 +#define POLY1305_DIGEST_SIZE 16 +#define POLY1305_KEY_SIZE 32 + +typedef struct poly1305_context POLY1305; + +typedef void (*poly1305_blocks_f) (void *ctx, const unsigned char *inp, + size_t len, unsigned int padbit); +typedef void (*poly1305_emit_f) (void *ctx, unsigned char mac[16], + const unsigned int nonce[4]); + +struct poly1305_context { + double opaque[24]; /* large enough to hold internal state, declared + * 'double' to ensure at least 64-bit invariant + * alignment across all platforms and + * configurations */ + unsigned int nonce[4]; + unsigned char data[POLY1305_BLOCK_SIZE]; + size_t num; + struct { + poly1305_blocks_f blocks; + poly1305_emit_f emit; + } func; +}; + +size_t Poly1305_ctx_size(void); +void Poly1305_Init(POLY1305 *ctx, const unsigned char key[32]); +void Poly1305_Update(POLY1305 *ctx, const unsigned char *inp, size_t len); +void Poly1305_Final(POLY1305 *ctx, unsigned char mac[16]); + +#endif /* OSSL_CRYPTO_POLY1305_H */ diff --git a/HttpTest/include/crypto/ppc_arch.h b/HttpTest/include/crypto/ppc_arch.h new file mode 100644 index 0000000..d999396 --- /dev/null +++ b/HttpTest/include/crypto/ppc_arch.h @@ -0,0 +1,29 @@ +/* + * Copyright 2014-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_PPC_ARCH_H +# define OSSL_CRYPTO_PPC_ARCH_H + +extern unsigned int OPENSSL_ppccap_P; + +/* + * Flags' usage can appear ambiguous, because they are set rather + * to reflect OpenSSL performance preferences than actual processor + * capabilities. + */ +# define PPC_FPU64 (1<<0) +# define PPC_ALTIVEC (1<<1) +# define PPC_CRYPTO207 (1<<2) +# define PPC_FPU (1<<3) +# define PPC_MADD300 (1<<4) +# define PPC_MFTB (1<<5) +# define PPC_MFSPR268 (1<<6) +# define PPC_BRD31 (1<<7) + +#endif diff --git a/HttpTest/include/crypto/punycode.h b/HttpTest/include/crypto/punycode.h new file mode 100644 index 0000000..4c6e49f --- /dev/null +++ b/HttpTest/include/crypto/punycode.h @@ -0,0 +1,27 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_PUNYCODE_H +# define OSSL_CRYPTO_PUNYCODE_H +# pragma once + +# include /* for size_t */ + +int ossl_punycode_decode ( + const char *pEncoded, + const size_t enc_len, + unsigned int *pDecoded, + unsigned int *pout_length +); + +int ossl_a2ulabel(const char *in, char *out, size_t outlen); + +int ossl_a2ucompare(const char *a, const char *u); + +#endif diff --git a/HttpTest/include/crypto/rand.h b/HttpTest/include/crypto/rand.h new file mode 100644 index 0000000..6a71a33 --- /dev/null +++ b/HttpTest/include/crypto/rand.h @@ -0,0 +1,128 @@ +/* + * Copyright 2016-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * Licensed under the Apache License 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * https://www.openssl.org/source/license.html + * or in the file LICENSE in the source distribution. + */ + +#ifndef OSSL_CRYPTO_RAND_H +# define OSSL_CRYPTO_RAND_H +# pragma once + +# include +# include "crypto/rand_pool.h" + +# if defined(__APPLE__) && !defined(OPENSSL_NO_APPLE_CRYPTO_RANDOM) +# include +# if (defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && __MAC_OS_X_VERSION_MIN_REQUIRED >= 101200) || \ + (defined(__IPHONE_OS_VERSION_MIN_REQUIRED) && __IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) +# define OPENSSL_APPLE_CRYPTO_RANDOM 1 +# include +# include +# endif +# endif + +/* + * Defines related to seed sources + */ +#ifndef DEVRANDOM +/* + * set this to a comma-separated list of 'random' device files to try out. By + * default, we will try to read at least one of these files + */ +# define DEVRANDOM "/dev/urandom", "/dev/random", "/dev/hwrng", "/dev/srandom" +# if defined(__linux) && !defined(__ANDROID__) +# ifndef DEVRANDOM_WAIT +# define DEVRANDOM_WAIT "/dev/random" +# endif +/* + * Linux kernels 4.8 and later changes how their random device works and there + * is no reliable way to tell that /dev/urandom has been seeded -- getentropy(2) + * should be used instead. + */ +# ifndef DEVRANDOM_SAFE_KERNEL +# define DEVRANDOM_SAFE_KERNEL 4, 8 +# endif +/* + * Some operating systems do not permit select(2) on their random devices, + * defining this to zero will force the use of read(2) to extract one byte + * from /dev/random. + */ +# ifndef DEVRANDM_WAIT_USE_SELECT +# define DEVRANDM_WAIT_USE_SELECT 1 +# endif +/* + * Define the shared memory identifier used to indicate if the operating + * system has properly seeded the DEVRANDOM source. + */ +# ifndef OPENSSL_RAND_SEED_DEVRANDOM_SHM_ID +# define OPENSSL_RAND_SEED_DEVRANDOM_SHM_ID 114 +# endif + +# endif +#endif + +#if !defined(OPENSSL_NO_EGD) && !defined(DEVRANDOM_EGD) +/* + * set this to a comma-separated list of 'egd' sockets to try out. These + * sockets will be tried in the order listed in case accessing the device + * files listed in DEVRANDOM did not return enough randomness. + */ +# define DEVRANDOM_EGD "/var/run/egd-pool", "/dev/egd-pool", "/etc/egd-pool", "/etc/entropy" +#endif + +void ossl_rand_cleanup_int(void); + +/* + * Initialise the random pool reseeding sources. + * + * Returns 1 on success and 0 on failure. + */ +int ossl_rand_pool_init(void); + +/* + * Finalise the random pool reseeding sources. + */ +void ossl_rand_pool_cleanup(void); + +/* + * Control the random pool use of open file descriptors. + */ +void ossl_rand_pool_keep_random_devices_open(int keep); + +/* + * Configuration + */ +void ossl_random_add_conf_module(void); + +/* + * Get and cleanup random seed material. + */ +size_t ossl_rand_get_entropy(ossl_unused const OSSL_CORE_HANDLE *handle, + unsigned char **pout, int entropy, + size_t min_len, size_t max_len); +void ossl_rand_cleanup_entropy(ossl_unused const OSSL_CORE_HANDLE *handle, + unsigned char *buf, size_t len); +size_t ossl_rand_get_nonce(ossl_unused const OSSL_CORE_HANDLE *handle, + unsigned char **pout, size_t min_len, size_t max_len, + const void *salt, size_t salt_len); +void ossl_rand_cleanup_nonce(ossl_unused const OSSL_CORE_HANDLE *handle, + unsigned char *buf, size_t len); + +/* + * Get seeding material from the operating system sources. + */ +size_t ossl_pool_acquire_entropy(RAND_POOL *pool); +int ossl_pool_add_nonce_data(RAND_POOL *pool); + +#endif diff --git a/HttpTest/include/crypto/rand_pool.h b/HttpTest/include/crypto/rand_pool.h new file mode 100644 index 0000000..f4d1d95 --- /dev/null +++ b/HttpTest/include/crypto/rand_pool.h @@ -0,0 +1,109 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_PROVIDER_RAND_POOL_H +# define OSSL_PROVIDER_RAND_POOL_H +# pragma once + +# include +# include + +/* + * Maximum allocation size for RANDOM_POOL buffers + * + * The max_len value for the buffer provided to the rand_drbg_get_entropy() + * callback is currently 2^31 bytes (2 gigabytes), if a derivation function + * is used. Since this is much too large to be allocated, the ossl_rand_pool_new() + * function chooses more modest values as default pool length, bounded + * by RAND_POOL_MIN_LENGTH and RAND_POOL_MAX_LENGTH + * + * The choice of the RAND_POOL_FACTOR is large enough such that the + * RAND_POOL can store a random input which has a lousy entropy rate of + * 8/256 (= 0.03125) bits per byte. This input will be sent through the + * derivation function which 'compresses' the low quality input into a + * high quality output. + * + * The factor 1.5 below is the pessimistic estimate for the extra amount + * of entropy required when no get_nonce() callback is defined. + */ +# define RAND_POOL_FACTOR 256 +# define RAND_POOL_MAX_LENGTH (RAND_POOL_FACTOR * \ + 3 * (RAND_DRBG_STRENGTH / 16)) +/* + * = (RAND_POOL_FACTOR * \ + * 1.5 * (RAND_DRBG_STRENGTH / 8)) + */ + +/* + * Initial allocation minimum. + * + * There is a distinction between the secure and normal allocation minimums. + * Ideally, the secure allocation size should be a power of two. The normal + * allocation size doesn't have any such restriction. + * + * The secure value is based on 128 bits of secure material, which is 16 bytes. + * Typically, the DRBGs will set a minimum larger than this so optimal + * allocation ought to take place (for full quality seed material). + * + * The normal value has been chosen by noticing that the rand_drbg_get_nonce + * function is usually the largest of the built in allocation (twenty four + * bytes and then appending another sixteen bytes). This means the buffer ends + * with 40 bytes. The value of forty eight is comfortably above this which + * allows some slack in the platform specific values used. + */ +# define RAND_POOL_MIN_ALLOCATION(secure) ((secure) ? 16 : 48) + +/* + * The 'random pool' acts as a dumb container for collecting random + * input from various entropy sources. It is the callers duty to 1) initialize + * the random pool, 2) pass it to the polling callbacks, 3) seed the RNG, and + * 4) cleanup the random pool again. + * + * The random pool contains no locking mechanism because its scope and + * lifetime is intended to be restricted to a single stack frame. + */ +typedef struct rand_pool_st { + unsigned char *buffer; /* points to the beginning of the random pool */ + size_t len; /* current number of random bytes contained in the pool */ + + int attached; /* true pool was attached to existing buffer */ + int secure; /* 1: allocated on the secure heap, 0: otherwise */ + + size_t min_len; /* minimum number of random bytes requested */ + size_t max_len; /* maximum number of random bytes (allocated buffer size) */ + size_t alloc_len; /* current number of bytes allocated */ + size_t entropy; /* current entropy count in bits */ + size_t entropy_requested; /* requested entropy count in bits */ +} RAND_POOL; + +RAND_POOL *ossl_rand_pool_new(int entropy_requested, int secure, + size_t min_len, size_t max_len); +RAND_POOL *ossl_rand_pool_attach(const unsigned char *buffer, size_t len, + size_t entropy); +void ossl_rand_pool_free(RAND_POOL *pool); + +const unsigned char *ossl_rand_pool_buffer(RAND_POOL *pool); +unsigned char *ossl_rand_pool_detach(RAND_POOL *pool); +void ossl_rand_pool_reattach(RAND_POOL *pool, unsigned char *buffer); + +size_t ossl_rand_pool_entropy(RAND_POOL *pool); +size_t ossl_rand_pool_length(RAND_POOL *pool); + +size_t ossl_rand_pool_entropy_available(RAND_POOL *pool); +size_t ossl_rand_pool_entropy_needed(RAND_POOL *pool); +/* |entropy_factor| expresses how many bits of data contain 1 bit of entropy */ +size_t ossl_rand_pool_bytes_needed(RAND_POOL *pool, unsigned int entropy_factor); +size_t ossl_rand_pool_bytes_remaining(RAND_POOL *pool); + +int ossl_rand_pool_add(RAND_POOL *pool, + const unsigned char *buffer, size_t len, size_t entropy); +unsigned char *ossl_rand_pool_add_begin(RAND_POOL *pool, size_t len); +int ossl_rand_pool_add_end(RAND_POOL *pool, size_t len, size_t entropy); + +#endif /* OSSL_PROVIDER_RAND_POOL_H */ diff --git a/HttpTest/include/crypto/randerr.h b/HttpTest/include/crypto/randerr.h new file mode 100644 index 0000000..832a8b7 --- /dev/null +++ b/HttpTest/include/crypto/randerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_RANDERR_H +# define OSSL_CRYPTO_RANDERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_RAND_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/riscv_arch.def b/HttpTest/include/crypto/riscv_arch.def new file mode 100644 index 0000000..6c26dbf --- /dev/null +++ b/HttpTest/include/crypto/riscv_arch.def @@ -0,0 +1,43 @@ +/* + * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* X Macro Definitions for Specification of RISC-V Arch Capabilities */ + +/* + * Each RISC-V capability ends up encoded as a single set bit in an array of + * words. When specifying a new capability, write a new RISCV_DEFINE_CAP + * statement, with an argument as the extension name in all-caps, + * second argument as the index in the array where the capability will be stored + * and third argument as the index of the bit to be used to encode the + * capability. + * RISCV_DEFINE_CAP(EXTENSION NAME, array index, bit index) */ + +RISCV_DEFINE_CAP(ZBA, 0, 0) +RISCV_DEFINE_CAP(ZBB, 0, 1) +RISCV_DEFINE_CAP(ZBC, 0, 2) +RISCV_DEFINE_CAP(ZBS, 0, 3) +RISCV_DEFINE_CAP(ZBKB, 0, 4) +RISCV_DEFINE_CAP(ZBKC, 0, 5) +RISCV_DEFINE_CAP(ZBKX, 0, 6) +RISCV_DEFINE_CAP(ZKND, 0, 7) +RISCV_DEFINE_CAP(ZKNE, 0, 8) +RISCV_DEFINE_CAP(ZKNH, 0, 9) +RISCV_DEFINE_CAP(ZKSED, 0, 10) +RISCV_DEFINE_CAP(ZKSH, 0, 11) +RISCV_DEFINE_CAP(ZKR, 0, 12) +RISCV_DEFINE_CAP(ZKT, 0, 13) + +/* + * In the future ... + * RISCV_DEFINE_CAP(ZFOO, 0, 31) + * RISCV_DEFINE_CAP(ZBAR, 1, 0) + * ... and so on. + */ + +#undef RISCV_DEFINE_CAP diff --git a/HttpTest/include/crypto/riscv_arch.h b/HttpTest/include/crypto/riscv_arch.h new file mode 100644 index 0000000..89a40be --- /dev/null +++ b/HttpTest/include/crypto/riscv_arch.h @@ -0,0 +1,59 @@ +/* + * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_RISCV_ARCH_H +# define OSSL_CRYPTO_RISCV_ARCH_H + +# include +# include + +# define RISCV_DEFINE_CAP(NAME, INDEX, BIT_INDEX) +1 +extern uint32_t OPENSSL_riscvcap_P[ (( +# include "riscv_arch.def" +) + sizeof(uint32_t) - 1) / sizeof(uint32_t) ]; + +# ifdef OPENSSL_RISCVCAP_IMPL +# define RISCV_DEFINE_CAP(NAME, INDEX, BIT_INDEX) +1 +uint32_t OPENSSL_riscvcap_P[ (( +# include "riscv_arch.def" +) + sizeof(uint32_t) - 1) / sizeof(uint32_t) ]; +# endif + +# define RISCV_DEFINE_CAP(NAME, INDEX, BIT_INDEX) \ + static inline int RISCV_HAS_##NAME(void) \ + { \ + return (OPENSSL_riscvcap_P[INDEX] & (1 << BIT_INDEX)) != 0; \ + } +# include "riscv_arch.def" + +struct RISCV_capability_s { + const char *name; + size_t index; + size_t bit_offset; +}; + +# define RISCV_DEFINE_CAP(NAME, INDEX, BIT_INDEX) +1 +extern const struct RISCV_capability_s RISCV_capabilities[ +# include "riscv_arch.def" +]; + +# ifdef OPENSSL_RISCVCAP_IMPL +# define RISCV_DEFINE_CAP(NAME, INDEX, BIT_INDEX) \ + { #NAME, INDEX, BIT_INDEX }, +const struct RISCV_capability_s RISCV_capabilities[] = { +# include "riscv_arch.def" +}; +# endif + +# define RISCV_DEFINE_CAP(NAME, INDEX, BIT_INDEX) +1 +static const size_t kRISCVNumCaps = +# include "riscv_arch.def" +; + +#endif diff --git a/HttpTest/include/crypto/rsa.h b/HttpTest/include/crypto/rsa.h new file mode 100644 index 0000000..949873d --- /dev/null +++ b/HttpTest/include/crypto/rsa.h @@ -0,0 +1,130 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_RSA_H +# define OSSL_INTERNAL_RSA_H +# pragma once + +# include +# include +# include "crypto/types.h" + +#define RSA_MIN_MODULUS_BITS 512 + +typedef struct rsa_pss_params_30_st { + int hash_algorithm_nid; + struct { + int algorithm_nid; /* Currently always NID_mgf1 */ + int hash_algorithm_nid; + } mask_gen; + int salt_len; + int trailer_field; +} RSA_PSS_PARAMS_30; + +RSA_PSS_PARAMS_30 *ossl_rsa_get0_pss_params_30(RSA *r); +int ossl_rsa_pss_params_30_set_defaults(RSA_PSS_PARAMS_30 *rsa_pss_params); +int ossl_rsa_pss_params_30_copy(RSA_PSS_PARAMS_30 *to, + const RSA_PSS_PARAMS_30 *from); +int ossl_rsa_pss_params_30_is_unrestricted(const RSA_PSS_PARAMS_30 *rsa_pss_params); +int ossl_rsa_pss_params_30_set_hashalg(RSA_PSS_PARAMS_30 *rsa_pss_params, + int hashalg_nid); +int ossl_rsa_pss_params_30_set_maskgenalg(RSA_PSS_PARAMS_30 *rsa_pss_params, + int maskgenalg_nid); +int ossl_rsa_pss_params_30_set_maskgenhashalg(RSA_PSS_PARAMS_30 *rsa_pss_params, + int maskgenhashalg_nid); +int ossl_rsa_pss_params_30_set_saltlen(RSA_PSS_PARAMS_30 *rsa_pss_params, + int saltlen); +int ossl_rsa_pss_params_30_set_trailerfield(RSA_PSS_PARAMS_30 *rsa_pss_params, + int trailerfield); +int ossl_rsa_pss_params_30_hashalg(const RSA_PSS_PARAMS_30 *rsa_pss_params); +int ossl_rsa_pss_params_30_maskgenalg(const RSA_PSS_PARAMS_30 *rsa_pss_params); +int ossl_rsa_pss_params_30_maskgenhashalg(const RSA_PSS_PARAMS_30 *rsa_pss_params); +int ossl_rsa_pss_params_30_saltlen(const RSA_PSS_PARAMS_30 *rsa_pss_params); +int ossl_rsa_pss_params_30_trailerfield(const RSA_PSS_PARAMS_30 *rsa_pss_params); + +const char *ossl_rsa_mgf_nid2name(int mgf); +int ossl_rsa_oaeppss_md2nid(const EVP_MD *md); +const char *ossl_rsa_oaeppss_nid2name(int md); + +RSA *ossl_rsa_new_with_ctx(OSSL_LIB_CTX *libctx); +OSSL_LIB_CTX *ossl_rsa_get0_libctx(RSA *r); +void ossl_rsa_set0_libctx(RSA *r, OSSL_LIB_CTX *libctx); + +int ossl_rsa_set0_all_params(RSA *r, const STACK_OF(BIGNUM) *primes, + const STACK_OF(BIGNUM) *exps, + const STACK_OF(BIGNUM) *coeffs); +int ossl_rsa_get0_all_params(RSA *r, STACK_OF(BIGNUM_const) *primes, + STACK_OF(BIGNUM_const) *exps, + STACK_OF(BIGNUM_const) *coeffs); +int ossl_rsa_is_foreign(const RSA *rsa); +RSA *ossl_rsa_dup(const RSA *rsa, int selection); + +int ossl_rsa_todata(RSA *rsa, OSSL_PARAM_BLD *bld, OSSL_PARAM params[], + int include_private); +int ossl_rsa_fromdata(RSA *rsa, const OSSL_PARAM params[], int include_private); +int ossl_rsa_pss_params_30_todata(const RSA_PSS_PARAMS_30 *pss, + OSSL_PARAM_BLD *bld, OSSL_PARAM params[]); +int ossl_rsa_pss_params_30_fromdata(RSA_PSS_PARAMS_30 *pss_params, + int *defaults_set, + const OSSL_PARAM params[], + OSSL_LIB_CTX *libctx); +int ossl_rsa_set0_pss_params(RSA *r, RSA_PSS_PARAMS *pss); +int ossl_rsa_pss_get_param_unverified(const RSA_PSS_PARAMS *pss, + const EVP_MD **pmd, const EVP_MD **pmgf1md, + int *psaltlen, int *ptrailerField); +RSA_PSS_PARAMS *ossl_rsa_pss_decode(const X509_ALGOR *alg); +int ossl_rsa_param_decode(RSA *rsa, const X509_ALGOR *alg); +RSA *ossl_rsa_key_from_pkcs8(const PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *libctx, const char *propq); + +int ossl_rsa_padding_check_PKCS1_type_2_TLS(OSSL_LIB_CTX *ctx, unsigned char *to, + size_t tlen, + const unsigned char *from, + size_t flen, int client_version, + int alt_version); +int ossl_rsa_padding_add_PKCS1_OAEP_mgf1_ex(OSSL_LIB_CTX *libctx, + unsigned char *to, int tlen, + const unsigned char *from, int flen, + const unsigned char *param, + int plen, const EVP_MD *md, + const EVP_MD *mgf1md); + +int ossl_rsa_validate_public(const RSA *key); +int ossl_rsa_validate_private(const RSA *key); +int ossl_rsa_validate_pairwise(const RSA *key); + +int ossl_rsa_verify(int dtype, const unsigned char *m, + unsigned int m_len, unsigned char *rm, + size_t *prm_len, const unsigned char *sigbuf, + size_t siglen, RSA *rsa); + +const unsigned char *ossl_rsa_digestinfo_encoding(int md_nid, size_t *len); + +extern const char *ossl_rsa_mp_factor_names[]; +extern const char *ossl_rsa_mp_exp_names[]; +extern const char *ossl_rsa_mp_coeff_names[]; + +ASN1_STRING *ossl_rsa_ctx_to_pss_string(EVP_PKEY_CTX *pkctx); +int ossl_rsa_pss_to_ctx(EVP_MD_CTX *ctx, EVP_PKEY_CTX *pkctx, + const X509_ALGOR *sigalg, EVP_PKEY *pkey); + +# if defined(FIPS_MODULE) && !defined(OPENSSL_NO_ACVP_TESTS) +int ossl_rsa_acvp_test_gen_params_new(OSSL_PARAM **dst, const OSSL_PARAM src[]); +void ossl_rsa_acvp_test_gen_params_free(OSSL_PARAM *dst); + +int ossl_rsa_acvp_test_set_params(RSA *r, const OSSL_PARAM params[]); +int ossl_rsa_acvp_test_get_params(RSA *r, OSSL_PARAM params[]); +typedef struct rsa_acvp_test_st RSA_ACVP_TEST; +void ossl_rsa_acvp_test_free(RSA_ACVP_TEST *t); +# else +# define RSA_ACVP_TEST void +# endif + +RSA *evp_pkey_get1_RSA_PSS(EVP_PKEY *pkey); +#endif diff --git a/HttpTest/include/crypto/rsaerr.h b/HttpTest/include/crypto/rsaerr.h new file mode 100644 index 0000000..9b23500 --- /dev/null +++ b/HttpTest/include/crypto/rsaerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_RSAERR_H +# define OSSL_CRYPTO_RSAERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_RSA_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/security_bits.h b/HttpTest/include/crypto/security_bits.h new file mode 100644 index 0000000..58f4968 --- /dev/null +++ b/HttpTest/include/crypto/security_bits.h @@ -0,0 +1,16 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_SECURITY_BITS_H +# define OSSL_SECURITY_BITS_H +# pragma once + +uint16_t ossl_ifc_ffc_compute_security_bits(int n); + +#endif diff --git a/HttpTest/include/crypto/sha.h b/HttpTest/include/crypto/sha.h new file mode 100644 index 0000000..64305d1 --- /dev/null +++ b/HttpTest/include/crypto/sha.h @@ -0,0 +1,22 @@ +/* + * Copyright 2018-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SHA_H +# define OSSL_CRYPTO_SHA_H +# pragma once + +# include + +int sha512_224_init(SHA512_CTX *); +int sha512_256_init(SHA512_CTX *); +int ossl_sha1_ctrl(SHA_CTX *ctx, int cmd, int mslen, void *ms); +unsigned char *ossl_sha1(const unsigned char *d, size_t n, unsigned char *md); + +#endif diff --git a/HttpTest/include/crypto/siphash.h b/HttpTest/include/crypto/siphash.h new file mode 100644 index 0000000..0d0767f --- /dev/null +++ b/HttpTest/include/crypto/siphash.h @@ -0,0 +1,50 @@ +/* + * Copyright 2017-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SIPHASH_H +# define OSSL_CRYPTO_SIPHASH_H +# pragma once + +# include + +# define SIPHASH_BLOCK_SIZE 8 +# define SIPHASH_KEY_SIZE 16 +# define SIPHASH_MIN_DIGEST_SIZE 8 +# define SIPHASH_MAX_DIGEST_SIZE 16 + +typedef struct siphash_st SIPHASH; + +size_t SipHash_ctx_size(void); +size_t SipHash_hash_size(SIPHASH *ctx); +int SipHash_set_hash_size(SIPHASH *ctx, size_t hash_size); +int SipHash_Init(SIPHASH *ctx, const unsigned char *k, + int crounds, int drounds); +void SipHash_Update(SIPHASH *ctx, const unsigned char *in, size_t inlen); +int SipHash_Final(SIPHASH *ctx, unsigned char *out, size_t outlen); + +/* Based on https://131002.net/siphash C reference implementation */ + +struct siphash_st { + uint64_t total_inlen; + uint64_t v0; + uint64_t v1; + uint64_t v2; + uint64_t v3; + unsigned int len; + unsigned int hash_size; + unsigned int crounds; + unsigned int drounds; + unsigned char leavings[SIPHASH_BLOCK_SIZE]; +}; + +/* default: SipHash-2-4 */ +# define SIPHASH_C_ROUNDS 2 +# define SIPHASH_D_ROUNDS 4 + +#endif diff --git a/HttpTest/include/crypto/siv.h b/HttpTest/include/crypto/siv.h new file mode 100644 index 0000000..8dc58bd --- /dev/null +++ b/HttpTest/include/crypto/siv.h @@ -0,0 +1,33 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_NO_SIV + +typedef struct siv128_context SIV128_CONTEXT; + +SIV128_CONTEXT *ossl_siv128_new(const unsigned char *key, int klen, + EVP_CIPHER *cbc, EVP_CIPHER *ctr, + OSSL_LIB_CTX *libctx, const char *propq); +int ossl_siv128_init(SIV128_CONTEXT *ctx, const unsigned char *key, int klen, + const EVP_CIPHER *cbc, const EVP_CIPHER *ctr, + OSSL_LIB_CTX *libctx, const char *propq); +int ossl_siv128_copy_ctx(SIV128_CONTEXT *dest, SIV128_CONTEXT *src); +int ossl_siv128_aad(SIV128_CONTEXT *ctx, const unsigned char *aad, size_t len); +int ossl_siv128_encrypt(SIV128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, size_t len); +int ossl_siv128_decrypt(SIV128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, size_t len); +int ossl_siv128_finish(SIV128_CONTEXT *ctx); +int ossl_siv128_set_tag(SIV128_CONTEXT *ctx, const unsigned char *tag, + size_t len); +int ossl_siv128_get_tag(SIV128_CONTEXT *ctx, unsigned char *tag, size_t len); +int ossl_siv128_cleanup(SIV128_CONTEXT *ctx); +int ossl_siv128_speed(SIV128_CONTEXT *ctx, int arg); + +#endif /* OPENSSL_NO_SIV */ diff --git a/HttpTest/include/crypto/sm2.h b/HttpTest/include/crypto/sm2.h new file mode 100644 index 0000000..9ab6c0b --- /dev/null +++ b/HttpTest/include/crypto/sm2.h @@ -0,0 +1,86 @@ +/* + * Copyright 2017-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright 2017 Ribose Inc. All Rights Reserved. + * Ported from Ribose contributions from Botan. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SM2_H +# define OSSL_CRYPTO_SM2_H +# pragma once + +# include + +# if !defined(OPENSSL_NO_SM2) && !defined(FIPS_MODULE) + +# include +# include "crypto/types.h" + +int ossl_sm2_key_private_check(const EC_KEY *eckey); + +/* The default user id as specified in GM/T 0009-2012 */ +# define SM2_DEFAULT_USERID "1234567812345678" + +int ossl_sm2_compute_z_digest(uint8_t *out, + const EVP_MD *digest, + const uint8_t *id, + const size_t id_len, + const EC_KEY *key); + +/* + * SM2 signature operation. Computes Z and then signs H(Z || msg) using SM2 + */ +ECDSA_SIG *ossl_sm2_do_sign(const EC_KEY *key, + const EVP_MD *digest, + const uint8_t *id, + const size_t id_len, + const uint8_t *msg, size_t msg_len); + +int ossl_sm2_do_verify(const EC_KEY *key, + const EVP_MD *digest, + const ECDSA_SIG *signature, + const uint8_t *id, + const size_t id_len, + const uint8_t *msg, size_t msg_len); + +/* + * SM2 signature generation. + */ +int ossl_sm2_internal_sign(const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, + EC_KEY *eckey); + +/* + * SM2 signature verification. + */ +int ossl_sm2_internal_verify(const unsigned char *dgst, int dgstlen, + const unsigned char *sig, int siglen, + EC_KEY *eckey); + +/* + * SM2 encryption + */ +int ossl_sm2_ciphertext_size(const EC_KEY *key, const EVP_MD *digest, + size_t msg_len, size_t *ct_size); + +int ossl_sm2_plaintext_size(const unsigned char *ct, size_t ct_size, + size_t *pt_size); + +int ossl_sm2_encrypt(const EC_KEY *key, + const EVP_MD *digest, + const uint8_t *msg, size_t msg_len, + uint8_t *ciphertext_buf, size_t *ciphertext_len); + +int ossl_sm2_decrypt(const EC_KEY *key, + const EVP_MD *digest, + const uint8_t *ciphertext, size_t ciphertext_len, + uint8_t *ptext_buf, size_t *ptext_len); + +const unsigned char *ossl_sm2_algorithmidentifier_encoding(int md_nid, + size_t *len); +# endif /* OPENSSL_NO_SM2 */ +#endif diff --git a/HttpTest/include/crypto/sm2err.h b/HttpTest/include/crypto/sm2err.h new file mode 100644 index 0000000..706f4d6 --- /dev/null +++ b/HttpTest/include/crypto/sm2err.h @@ -0,0 +1,49 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SM2ERR_H +# define OSSL_CRYPTO_SM2ERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_SM2 + +int ossl_err_load_SM2_strings(void); + +/* + * SM2 reason codes. + */ +# define SM2_R_ASN1_ERROR 100 +# define SM2_R_BAD_SIGNATURE 101 +# define SM2_R_BUFFER_TOO_SMALL 107 +# define SM2_R_DIST_ID_TOO_LARGE 110 +# define SM2_R_ID_NOT_SET 112 +# define SM2_R_ID_TOO_LARGE 111 +# define SM2_R_INVALID_CURVE 108 +# define SM2_R_INVALID_DIGEST 102 +# define SM2_R_INVALID_DIGEST_TYPE 103 +# define SM2_R_INVALID_ENCODING 104 +# define SM2_R_INVALID_FIELD 105 +# define SM2_R_INVALID_PRIVATE_KEY 113 +# define SM2_R_NO_PARAMETERS_SET 109 +# define SM2_R_USER_ID_TOO_LARGE 106 + +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/sm4.h b/HttpTest/include/crypto/sm4.h new file mode 100644 index 0000000..e21ec81 --- /dev/null +++ b/HttpTest/include/crypto/sm4.h @@ -0,0 +1,38 @@ +/* + * Copyright 2017-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright 2017 Ribose Inc. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SM4_H +# define OSSL_CRYPTO_SM4_H +# pragma once + +# include +# include + +# ifdef OPENSSL_NO_SM4 +# error SM4 is disabled. +# endif + +# define SM4_ENCRYPT 1 +# define SM4_DECRYPT 0 + +# define SM4_BLOCK_SIZE 16 +# define SM4_KEY_SCHEDULE 32 + +typedef struct SM4_KEY_st { + uint32_t rk[SM4_KEY_SCHEDULE]; +} SM4_KEY; + +int ossl_sm4_set_key(const uint8_t *key, SM4_KEY *ks); + +void ossl_sm4_encrypt(const uint8_t *in, uint8_t *out, const SM4_KEY *ks); + +void ossl_sm4_decrypt(const uint8_t *in, uint8_t *out, const SM4_KEY *ks); + +#endif diff --git a/HttpTest/include/crypto/sm4_platform.h b/HttpTest/include/crypto/sm4_platform.h new file mode 100644 index 0000000..11f9b9d --- /dev/null +++ b/HttpTest/include/crypto/sm4_platform.h @@ -0,0 +1,77 @@ +/* + * Copyright 2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_SM4_PLATFORM_H +# define OSSL_SM4_PLATFORM_H +# pragma once + +# if defined(OPENSSL_CPUID_OBJ) +# if (defined(__arm__) || defined(__arm) || defined(__aarch64__)) +# include "arm_arch.h" +# if __ARM_MAX_ARCH__>=8 +extern unsigned int OPENSSL_arm_midr; +static inline int vpsm4_capable(void) +{ + return (OPENSSL_armcap_P & ARMV8_CPUID) && + (MIDR_IS_CPU_MODEL(OPENSSL_arm_midr, ARM_CPU_IMP_ARM, ARM_CPU_PART_V1) || + MIDR_IS_CPU_MODEL(OPENSSL_arm_midr, ARM_CPU_IMP_ARM, ARM_CPU_PART_N1)); +} +# if defined(VPSM4_ASM) +# define VPSM4_CAPABLE vpsm4_capable() +# endif +# define HWSM4_CAPABLE (OPENSSL_armcap_P & ARMV8_SM4) +# define HWSM4_set_encrypt_key sm4_v8_set_encrypt_key +# define HWSM4_set_decrypt_key sm4_v8_set_decrypt_key +# define HWSM4_encrypt sm4_v8_encrypt +# define HWSM4_decrypt sm4_v8_decrypt +# define HWSM4_cbc_encrypt sm4_v8_cbc_encrypt +# define HWSM4_ecb_encrypt sm4_v8_ecb_encrypt +# define HWSM4_ctr32_encrypt_blocks sm4_v8_ctr32_encrypt_blocks +# endif +# endif +# endif /* OPENSSL_CPUID_OBJ */ + +# if defined(HWSM4_CAPABLE) +int HWSM4_set_encrypt_key(const unsigned char *userKey, SM4_KEY *key); +int HWSM4_set_decrypt_key(const unsigned char *userKey, SM4_KEY *key); +void HWSM4_encrypt(const unsigned char *in, unsigned char *out, + const SM4_KEY *key); +void HWSM4_decrypt(const unsigned char *in, unsigned char *out, + const SM4_KEY *key); +void HWSM4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const SM4_KEY *key, + unsigned char *ivec, const int enc); +void HWSM4_ecb_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const SM4_KEY *key, + const int enc); +void HWSM4_ctr32_encrypt_blocks(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + const unsigned char ivec[16]); +# endif /* HWSM4_CAPABLE */ + +#ifdef VPSM4_CAPABLE +int vpsm4_set_encrypt_key(const unsigned char *userKey, SM4_KEY *key); +int vpsm4_set_decrypt_key(const unsigned char *userKey, SM4_KEY *key); +void vpsm4_encrypt(const unsigned char *in, unsigned char *out, + const SM4_KEY *key); +void vpsm4_decrypt(const unsigned char *in, unsigned char *out, + const SM4_KEY *key); +void vpsm4_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const SM4_KEY *key, + unsigned char *ivec, const int enc); +void vpsm4_ecb_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const SM4_KEY *key, + const int enc); +void vpsm4_ctr32_encrypt_blocks(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + const unsigned char ivec[16]); +# endif /* VPSM4_CAPABLE */ + + +#endif /* OSSL_SM4_PLATFORM_H */ diff --git a/HttpTest/include/crypto/sparc_arch.h b/HttpTest/include/crypto/sparc_arch.h new file mode 100644 index 0000000..447e715 --- /dev/null +++ b/HttpTest/include/crypto/sparc_arch.h @@ -0,0 +1,122 @@ +/* + * Copyright 2012-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SPARC_ARCH_H +# define OSSL_CRYPTO_SPARC_ARCH_H + +# define SPARCV9_TICK_PRIVILEGED (1<<0) +# define SPARCV9_PREFER_FPU (1<<1) +# define SPARCV9_VIS1 (1<<2) +# define SPARCV9_VIS2 (1<<3)/* reserved */ +# define SPARCV9_FMADD (1<<4) +# define SPARCV9_BLK (1<<5)/* VIS1 block copy */ +# define SPARCV9_VIS3 (1<<6) +# define SPARCV9_RANDOM (1<<7) +# define SPARCV9_64BIT_STACK (1<<8) +# define SPARCV9_FJAESX (1<<9)/* Fujitsu SPARC64 X AES */ +# define SPARCV9_FJDESX (1<<10)/* Fujitsu SPARC64 X DES, reserved */ +# define SPARCV9_FJHPCACE (1<<11)/* Fujitsu HPC-ACE, reserved */ +# define SPARCV9_IMA (1<<13)/* reserved */ +# define SPARCV9_VIS4 (1<<14)/* reserved */ + +/* + * OPENSSL_sparcv9cap_P[1] is copy of Compatibility Feature Register, + * %asr26, SPARC-T4 and later. There is no SPARCV9_CFR bit in + * OPENSSL_sparcv9cap_P[0], as %cfr copy is sufficient... + */ +# define CFR_AES 0x00000001/* Supports AES opcodes */ +# define CFR_DES 0x00000002/* Supports DES opcodes */ +# define CFR_KASUMI 0x00000004/* Supports KASUMI opcodes */ +# define CFR_CAMELLIA 0x00000008/* Supports CAMELLIA opcodes */ +# define CFR_MD5 0x00000010/* Supports MD5 opcodes */ +# define CFR_SHA1 0x00000020/* Supports SHA1 opcodes */ +# define CFR_SHA256 0x00000040/* Supports SHA256 opcodes */ +# define CFR_SHA512 0x00000080/* Supports SHA512 opcodes */ +# define CFR_MPMUL 0x00000100/* Supports MPMUL opcodes */ +# define CFR_MONTMUL 0x00000200/* Supports MONTMUL opcodes */ +# define CFR_MONTSQR 0x00000400/* Supports MONTSQR opcodes */ +# define CFR_CRC32C 0x00000800/* Supports CRC32C opcodes */ +# define CFR_XMPMUL 0x00001000/* Supports XMPMUL opcodes */ +# define CFR_XMONTMUL 0x00002000/* Supports XMONTMUL opcodes */ +# define CFR_XMONTSQR 0x00004000/* Supports XMONTSQR opcodes */ + +# if defined(OPENSSL_PIC) && !defined(__PIC__) +# define __PIC__ +# endif + +# if defined(__SUNPRO_C) && defined(__sparcv9) && !defined(__arch64__) +# define __arch64__ +# endif + +# define SPARC_PIC_THUNK(reg) \ + .align 32; \ +.Lpic_thunk: \ + jmp %o7 + 8; \ + add %o7, reg, reg; + +# define SPARC_PIC_THUNK_CALL(reg) \ + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), reg; \ + call .Lpic_thunk; \ + or reg, %lo(_GLOBAL_OFFSET_TABLE_+4), reg; + +# if 1 +# define SPARC_SETUP_GOT_REG(reg) SPARC_PIC_THUNK_CALL(reg) +# else +# define SPARC_SETUP_GOT_REG(reg) \ + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), reg; \ + call .+8; \ + or reg,%lo(_GLOBAL_OFFSET_TABLE_+4), reg; \ + add %o7, reg, reg +# endif + +# if defined(__arch64__) + +# define SPARC_LOAD_ADDRESS(SYM, reg) \ + setx SYM, %o7, reg; +# define LDPTR ldx +# define SIZE_T_CC %xcc +# define STACK_FRAME 192 +# define STACK_BIAS 2047 +# define STACK_7thARG (STACK_BIAS+176) + +# else + +# define SPARC_LOAD_ADDRESS(SYM, reg) \ + set SYM, reg; +# define LDPTR ld +# define SIZE_T_CC %icc +# define STACK_FRAME 112 +# define STACK_BIAS 0 +# define STACK_7thARG 92 +# define SPARC_LOAD_ADDRESS_LEAF(SYM,reg,tmp) SPARC_LOAD_ADDRESS(SYM,reg) + +# endif + +# ifdef __PIC__ +# undef SPARC_LOAD_ADDRESS +# undef SPARC_LOAD_ADDRESS_LEAF +# define SPARC_LOAD_ADDRESS(SYM, reg) \ + SPARC_SETUP_GOT_REG(reg); \ + sethi %hi(SYM), %o7; \ + or %o7, %lo(SYM), %o7; \ + LDPTR [reg + %o7], reg; +# endif + +# ifndef SPARC_LOAD_ADDRESS_LEAF +# define SPARC_LOAD_ADDRESS_LEAF(SYM, reg, tmp) \ + mov %o7, tmp; \ + SPARC_LOAD_ADDRESS(SYM, reg) \ + mov tmp, %o7; +# endif + +# ifndef __ASSEMBLER__ +extern unsigned int OPENSSL_sparcv9cap_P[2]; +# endif + +#endif /* OSSL_CRYPTO_SPARC_ARCH_H */ diff --git a/HttpTest/include/crypto/sparse_array.h b/HttpTest/include/crypto/sparse_array.h new file mode 100644 index 0000000..7ef7428 --- /dev/null +++ b/HttpTest/include/crypto/sparse_array.h @@ -0,0 +1,92 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_SPARSE_ARRAY_H +# define OSSL_CRYPTO_SPARSE_ARRAY_H +# pragma once + +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define SPARSE_ARRAY_OF(type) struct sparse_array_st_ ## type + +# define DEFINE_SPARSE_ARRAY_OF_INTERNAL(type, ctype) \ + SPARSE_ARRAY_OF(type); \ + static ossl_unused ossl_inline SPARSE_ARRAY_OF(type) * \ + ossl_sa_##type##_new(void) \ + { \ + return (SPARSE_ARRAY_OF(type) *)ossl_sa_new(); \ + } \ + static ossl_unused ossl_inline void \ + ossl_sa_##type##_free(SPARSE_ARRAY_OF(type) *sa) \ + { \ + ossl_sa_free((OPENSSL_SA *)sa); \ + } \ + static ossl_unused ossl_inline void \ + ossl_sa_##type##_free_leaves(SPARSE_ARRAY_OF(type) *sa) \ + { \ + ossl_sa_free_leaves((OPENSSL_SA *)sa); \ + } \ + static ossl_unused ossl_inline size_t \ + ossl_sa_##type##_num(const SPARSE_ARRAY_OF(type) *sa) \ + { \ + return ossl_sa_num((OPENSSL_SA *)sa); \ + } \ + static ossl_unused ossl_inline void \ + ossl_sa_##type##_doall(const SPARSE_ARRAY_OF(type) *sa, \ + void (*leaf)(ossl_uintmax_t, type *)) \ + { \ + ossl_sa_doall((OPENSSL_SA *)sa, \ + (void (*)(ossl_uintmax_t, void *))leaf); \ + } \ + static ossl_unused ossl_inline void \ + ossl_sa_##type##_doall_arg(const SPARSE_ARRAY_OF(type) *sa, \ + void (*leaf)(ossl_uintmax_t, type *, void *), \ + void *arg) \ + { \ + ossl_sa_doall_arg((OPENSSL_SA *)sa, \ + (void (*)(ossl_uintmax_t, void *, void *))leaf, arg); \ + } \ + static ossl_unused ossl_inline ctype \ + *ossl_sa_##type##_get(const SPARSE_ARRAY_OF(type) *sa, ossl_uintmax_t n) \ + { \ + return (type *)ossl_sa_get((OPENSSL_SA *)sa, n); \ + } \ + static ossl_unused ossl_inline int \ + ossl_sa_##type##_set(SPARSE_ARRAY_OF(type) *sa, \ + ossl_uintmax_t n, ctype *val) \ + { \ + return ossl_sa_set((OPENSSL_SA *)sa, n, (void *)val); \ + } \ + SPARSE_ARRAY_OF(type) + +# define DEFINE_SPARSE_ARRAY_OF(type) \ + DEFINE_SPARSE_ARRAY_OF_INTERNAL(type, type) +# define DEFINE_SPARSE_ARRAY_OF_CONST(type) \ + DEFINE_SPARSE_ARRAY_OF_INTERNAL(type, const type) + +typedef struct sparse_array_st OPENSSL_SA; +OPENSSL_SA *ossl_sa_new(void); +void ossl_sa_free(OPENSSL_SA *sa); +void ossl_sa_free_leaves(OPENSSL_SA *sa); +size_t ossl_sa_num(const OPENSSL_SA *sa); +void ossl_sa_doall(const OPENSSL_SA *sa, void (*leaf)(ossl_uintmax_t, void *)); +void ossl_sa_doall_arg(const OPENSSL_SA *sa, + void (*leaf)(ossl_uintmax_t, void *, void *), void *); +void *ossl_sa_get(const OPENSSL_SA *sa, ossl_uintmax_t n); +int ossl_sa_set(OPENSSL_SA *sa, ossl_uintmax_t n, void *val); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/store.h b/HttpTest/include/crypto/store.h new file mode 100644 index 0000000..5645fc9 --- /dev/null +++ b/HttpTest/include/crypto/store.h @@ -0,0 +1,23 @@ +/* + * Copyright 2016-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_STORE_H +# define OSSL_CRYPTO_STORE_H +# pragma once + +# include +# include +# include + +void ossl_store_cleanup_int(void); +int ossl_store_loader_get_number(const OSSL_STORE_LOADER *loader); +int ossl_store_loader_store_cache_flush(OSSL_LIB_CTX *libctx); +int ossl_store_loader_store_remove_all_provided(const OSSL_PROVIDER *prov); + +#endif diff --git a/HttpTest/include/crypto/storeerr.h b/HttpTest/include/crypto/storeerr.h new file mode 100644 index 0000000..c46d845 --- /dev/null +++ b/HttpTest/include/crypto/storeerr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_STOREERR_H +# define OSSL_CRYPTO_STOREERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_OSSL_STORE_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/tserr.h b/HttpTest/include/crypto/tserr.h new file mode 100644 index 0000000..2f34ba3 --- /dev/null +++ b/HttpTest/include/crypto/tserr.h @@ -0,0 +1,30 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_TSERR_H +# define OSSL_CRYPTO_TSERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_TS + +int ossl_err_load_TS_strings(void); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/types.h b/HttpTest/include/crypto/types.h new file mode 100644 index 0000000..0d81404 --- /dev/null +++ b/HttpTest/include/crypto/types.h @@ -0,0 +1,29 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* When removal is simulated, we still need the type internally */ + +#ifndef OSSL_CRYPTO_TYPES_H +# define OSSL_CRYPTO_TYPES_H +# pragma once + +# ifdef OPENSSL_NO_DEPRECATED_3_0 +typedef struct rsa_st RSA; +typedef struct rsa_meth_st RSA_METHOD; +# ifndef OPENSSL_NO_EC +typedef struct ec_key_st EC_KEY; +typedef struct ec_key_method_st EC_KEY_METHOD; +# endif +# endif + +# ifndef OPENSSL_NO_EC +typedef struct ecx_key_st ECX_KEY; +# endif + +#endif diff --git a/HttpTest/include/crypto/uierr.h b/HttpTest/include/crypto/uierr.h new file mode 100644 index 0000000..789077a --- /dev/null +++ b/HttpTest/include/crypto/uierr.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_UIERR_H +# define OSSL_CRYPTO_UIERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_UI_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/x509.h b/HttpTest/include/crypto/x509.h new file mode 100644 index 0000000..1f00178 --- /dev/null +++ b/HttpTest/include/crypto/x509.h @@ -0,0 +1,367 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_X509_H +# define OSSL_CRYPTO_X509_H +# pragma once + +# include "internal/refcount.h" +# include +# include +# include +# include "crypto/types.h" + +/* Internal X509 structures and functions: not for application use */ + +/* Note: unless otherwise stated a field pointer is mandatory and should + * never be set to NULL: the ASN.1 code and accessors rely on mandatory + * fields never being NULL. + */ + +/* + * name entry structure, equivalent to AttributeTypeAndValue defined + * in RFC5280 et al. + */ +struct X509_name_entry_st { + ASN1_OBJECT *object; /* AttributeType */ + ASN1_STRING *value; /* AttributeValue */ + int set; /* index of RDNSequence for this entry */ + int size; /* temp variable */ +}; + +/* Name from RFC 5280. */ +struct X509_name_st { + STACK_OF(X509_NAME_ENTRY) *entries; /* DN components */ + int modified; /* true if 'bytes' needs to be built */ + BUF_MEM *bytes; /* cached encoding: cannot be NULL */ + /* canonical encoding used for rapid Name comparison */ + unsigned char *canon_enc; + int canon_enclen; +} /* X509_NAME */ ; + +/* Signature info structure */ + +struct x509_sig_info_st { + /* NID of message digest */ + int mdnid; + /* NID of public key algorithm */ + int pknid; + /* Security bits */ + int secbits; + /* Various flags */ + uint32_t flags; +}; + +/* PKCS#10 certificate request */ + +struct X509_req_info_st { + ASN1_ENCODING enc; /* cached encoding of signed part */ + ASN1_INTEGER *version; /* version, defaults to v1(0) so can be NULL */ + X509_NAME *subject; /* certificate request DN */ + X509_PUBKEY *pubkey; /* public key of request */ + /* + * Zero or more attributes. + * NB: although attributes is a mandatory field some broken + * encodings omit it so this may be NULL in that case. + */ + STACK_OF(X509_ATTRIBUTE) *attributes; +}; + +struct X509_req_st { + X509_REQ_INFO req_info; /* signed certificate request data */ + X509_ALGOR sig_alg; /* signature algorithm */ + ASN1_BIT_STRING *signature; /* signature */ + CRYPTO_REF_COUNT references; + CRYPTO_RWLOCK *lock; + + /* Set on live certificates for authentication purposes */ + ASN1_OCTET_STRING *distinguishing_id; + OSSL_LIB_CTX *libctx; + char *propq; +}; + +struct X509_crl_info_st { + ASN1_INTEGER *version; /* version: defaults to v1(0) so may be NULL */ + X509_ALGOR sig_alg; /* signature algorithm */ + X509_NAME *issuer; /* CRL issuer name */ + ASN1_TIME *lastUpdate; /* lastUpdate field */ + ASN1_TIME *nextUpdate; /* nextUpdate field: optional */ + STACK_OF(X509_REVOKED) *revoked; /* revoked entries: optional */ + STACK_OF(X509_EXTENSION) *extensions; /* extensions: optional */ + ASN1_ENCODING enc; /* encoding of signed portion of CRL */ +}; + +struct X509_crl_st { + X509_CRL_INFO crl; /* signed CRL data */ + X509_ALGOR sig_alg; /* CRL signature algorithm */ + ASN1_BIT_STRING signature; /* CRL signature */ + CRYPTO_REF_COUNT references; + int flags; + /* + * Cached copies of decoded extension values, since extensions + * are optional any of these can be NULL. + */ + AUTHORITY_KEYID *akid; + ISSUING_DIST_POINT *idp; + /* Convenient breakdown of IDP */ + int idp_flags; + int idp_reasons; + /* CRL and base CRL numbers for delta processing */ + ASN1_INTEGER *crl_number; + ASN1_INTEGER *base_crl_number; + STACK_OF(GENERAL_NAMES) *issuers; + /* hash of CRL */ + unsigned char sha1_hash[SHA_DIGEST_LENGTH]; + /* alternative method to handle this CRL */ + const X509_CRL_METHOD *meth; + void *meth_data; + CRYPTO_RWLOCK *lock; + + OSSL_LIB_CTX *libctx; + char *propq; +}; + +struct x509_revoked_st { + ASN1_INTEGER serialNumber; /* revoked entry serial number */ + ASN1_TIME *revocationDate; /* revocation date */ + STACK_OF(X509_EXTENSION) *extensions; /* CRL entry extensions: optional */ + /* decoded value of CRLissuer extension: set if indirect CRL */ + STACK_OF(GENERAL_NAME) *issuer; + /* revocation reason: set to CRL_REASON_NONE if reason extension absent */ + int reason; + /* + * CRL entries are reordered for faster lookup of serial numbers. This + * field contains the original load sequence for this entry. + */ + int sequence; +}; + +/* + * This stuff is certificate "auxiliary info": it contains details which are + * useful in certificate stores and databases. When used this is tagged onto + * the end of the certificate itself. OpenSSL specific structure not defined + * in any RFC. + */ + +struct x509_cert_aux_st { + STACK_OF(ASN1_OBJECT) *trust; /* trusted uses */ + STACK_OF(ASN1_OBJECT) *reject; /* rejected uses */ + ASN1_UTF8STRING *alias; /* "friendly name" */ + ASN1_OCTET_STRING *keyid; /* key id of private key */ + STACK_OF(X509_ALGOR) *other; /* other unspecified info */ +}; + +struct x509_cinf_st { + ASN1_INTEGER *version; /* [ 0 ] default of v1 */ + ASN1_INTEGER serialNumber; + X509_ALGOR signature; + X509_NAME *issuer; + X509_VAL validity; + X509_NAME *subject; + X509_PUBKEY *key; + ASN1_BIT_STRING *issuerUID; /* [ 1 ] optional in v2 */ + ASN1_BIT_STRING *subjectUID; /* [ 2 ] optional in v2 */ + STACK_OF(X509_EXTENSION) *extensions; /* [ 3 ] optional in v3 */ + ASN1_ENCODING enc; +}; + +struct x509_st { + X509_CINF cert_info; + X509_ALGOR sig_alg; + ASN1_BIT_STRING signature; + X509_SIG_INFO siginf; + CRYPTO_REF_COUNT references; + CRYPTO_EX_DATA ex_data; + /* These contain copies of various extension values */ + long ex_pathlen; + long ex_pcpathlen; + uint32_t ex_flags; + uint32_t ex_kusage; + uint32_t ex_xkusage; + uint32_t ex_nscert; + ASN1_OCTET_STRING *skid; + AUTHORITY_KEYID *akid; + X509_POLICY_CACHE *policy_cache; + STACK_OF(DIST_POINT) *crldp; + STACK_OF(GENERAL_NAME) *altname; + NAME_CONSTRAINTS *nc; +# ifndef OPENSSL_NO_RFC3779 + STACK_OF(IPAddressFamily) *rfc3779_addr; + struct ASIdentifiers_st *rfc3779_asid; +# endif + unsigned char sha1_hash[SHA_DIGEST_LENGTH]; + X509_CERT_AUX *aux; + CRYPTO_RWLOCK *lock; + volatile int ex_cached; + + /* Set on live certificates for authentication purposes */ + ASN1_OCTET_STRING *distinguishing_id; + + OSSL_LIB_CTX *libctx; + char *propq; +} /* X509 */ ; + +/* + * This is a used when verifying cert chains. Since the gathering of the + * cert chain can take some time (and have to be 'retried', this needs to be + * kept and passed around. + */ +struct x509_store_ctx_st { /* X509_STORE_CTX */ + X509_STORE *store; + /* The following are set by the caller */ + /* The cert to check */ + X509 *cert; + /* chain of X509s - untrusted - passed in */ + STACK_OF(X509) *untrusted; + /* set of CRLs passed in */ + STACK_OF(X509_CRL) *crls; + X509_VERIFY_PARAM *param; + /* Other info for use with get_issuer() */ + void *other_ctx; + /* Callbacks for various operations */ + /* called to verify a certificate */ + int (*verify) (X509_STORE_CTX *ctx); + /* error callback */ + int (*verify_cb) (int ok, X509_STORE_CTX *ctx); + /* get issuers cert from ctx */ + int (*get_issuer) (X509 **issuer, X509_STORE_CTX *ctx, X509 *x); + /* check issued */ + int (*check_issued) (X509_STORE_CTX *ctx, X509 *x, X509 *issuer); + /* Check revocation status of chain */ + int (*check_revocation) (X509_STORE_CTX *ctx); + /* retrieve CRL */ + int (*get_crl) (X509_STORE_CTX *ctx, X509_CRL **crl, X509 *x); + /* Check CRL validity */ + int (*check_crl) (X509_STORE_CTX *ctx, X509_CRL *crl); + /* Check certificate against CRL */ + int (*cert_crl) (X509_STORE_CTX *ctx, X509_CRL *crl, X509 *x); + /* Check policy status of the chain */ + int (*check_policy) (X509_STORE_CTX *ctx); + STACK_OF(X509) *(*lookup_certs) (X509_STORE_CTX *ctx, + const X509_NAME *nm); + /* cannot constify 'ctx' param due to lookup_certs_sk() in x509_vfy.c */ + STACK_OF(X509_CRL) *(*lookup_crls) (const X509_STORE_CTX *ctx, + const X509_NAME *nm); + int (*cleanup) (X509_STORE_CTX *ctx); + /* The following is built up */ + /* if 0, rebuild chain */ + int valid; + /* number of untrusted certs */ + int num_untrusted; + /* chain of X509s - built up and trusted */ + STACK_OF(X509) *chain; + /* Valid policy tree */ + X509_POLICY_TREE *tree; + /* Require explicit policy value */ + int explicit_policy; + /* When something goes wrong, this is why */ + int error_depth; + int error; + X509 *current_cert; + /* cert currently being tested as valid issuer */ + X509 *current_issuer; + /* current CRL */ + X509_CRL *current_crl; + /* score of current CRL */ + int current_crl_score; + /* Reason mask */ + unsigned int current_reasons; + /* For CRL path validation: parent context */ + X509_STORE_CTX *parent; + CRYPTO_EX_DATA ex_data; + SSL_DANE *dane; + /* signed via bare TA public key, rather than CA certificate */ + int bare_ta_signed; + + OSSL_LIB_CTX *libctx; + char *propq; +}; + +/* PKCS#8 private key info structure */ + +struct pkcs8_priv_key_info_st { + ASN1_INTEGER *version; + X509_ALGOR *pkeyalg; + ASN1_OCTET_STRING *pkey; + STACK_OF(X509_ATTRIBUTE) *attributes; +}; + +struct X509_sig_st { + X509_ALGOR *algor; + ASN1_OCTET_STRING *digest; +}; + +struct x509_object_st { + /* one of the above types */ + X509_LOOKUP_TYPE type; + union { + char *ptr; + X509 *x509; + X509_CRL *crl; + EVP_PKEY *pkey; + } data; +}; + +int ossl_a2i_ipadd(unsigned char *ipout, const char *ipasc); +int ossl_x509_set1_time(ASN1_TIME **ptm, const ASN1_TIME *tm); +int ossl_x509_print_ex_brief(BIO *bio, X509 *cert, unsigned long neg_cflags); +int ossl_x509v3_cache_extensions(X509 *x); +int ossl_x509_init_sig_info(X509 *x); + +int ossl_x509_set0_libctx(X509 *x, OSSL_LIB_CTX *libctx, const char *propq); +int ossl_x509_crl_set0_libctx(X509_CRL *x, OSSL_LIB_CTX *libctx, + const char *propq); +int ossl_x509_req_set0_libctx(X509_REQ *x, OSSL_LIB_CTX *libctx, + const char *propq); +int ossl_asn1_item_digest_ex(const ASN1_ITEM *it, const EVP_MD *type, + void *data, unsigned char *md, unsigned int *len, + OSSL_LIB_CTX *libctx, const char *propq); +int ossl_x509_add_cert_new(STACK_OF(X509) **sk, X509 *cert, int flags); +int ossl_x509_add_certs_new(STACK_OF(X509) **p_sk, STACK_OF(X509) *certs, + int flags); + +STACK_OF(X509_ATTRIBUTE) *ossl_x509at_dup(const STACK_OF(X509_ATTRIBUTE) *x); + +int ossl_x509_PUBKEY_get0_libctx(OSSL_LIB_CTX **plibctx, const char **ppropq, + const X509_PUBKEY *key); +/* Calculate default key identifier according to RFC 5280 section 4.2.1.2 (1) */ +ASN1_OCTET_STRING *ossl_x509_pubkey_hash(X509_PUBKEY *pubkey); + +X509_PUBKEY *ossl_d2i_X509_PUBKEY_INTERNAL(const unsigned char **pp, + long len, OSSL_LIB_CTX *libctx); +void ossl_X509_PUBKEY_INTERNAL_free(X509_PUBKEY *xpub); + +RSA *ossl_d2i_RSA_PSS_PUBKEY(RSA **a, const unsigned char **pp, long length); +int ossl_i2d_RSA_PSS_PUBKEY(const RSA *a, unsigned char **pp); +# ifndef OPENSSL_NO_DH +DH *ossl_d2i_DH_PUBKEY(DH **a, const unsigned char **pp, long length); +int ossl_i2d_DH_PUBKEY(const DH *a, unsigned char **pp); +DH *ossl_d2i_DHx_PUBKEY(DH **a, const unsigned char **pp, long length); +int ossl_i2d_DHx_PUBKEY(const DH *a, unsigned char **pp); +# endif /* OPENSSL_NO_DH */ +# ifndef OPENSSL_NO_EC +ECX_KEY *ossl_d2i_ED25519_PUBKEY(ECX_KEY **a, + const unsigned char **pp, long length); +int ossl_i2d_ED25519_PUBKEY(const ECX_KEY *a, unsigned char **pp); +ECX_KEY *ossl_d2i_ED448_PUBKEY(ECX_KEY **a, + const unsigned char **pp, long length); +int ossl_i2d_ED448_PUBKEY(const ECX_KEY *a, unsigned char **pp); +ECX_KEY *ossl_d2i_X25519_PUBKEY(ECX_KEY **a, + const unsigned char **pp, long length); +int ossl_i2d_X25519_PUBKEY(const ECX_KEY *a, unsigned char **pp); +ECX_KEY *ossl_d2i_X448_PUBKEY(ECX_KEY **a, + const unsigned char **pp, long length); +int ossl_i2d_X448_PUBKEY(const ECX_KEY *a, unsigned char **pp); +# endif /* OPENSSL_NO_EC */ +EVP_PKEY *ossl_d2i_PUBKEY_legacy(EVP_PKEY **a, const unsigned char **pp, + long length); + +int x509v3_add_len_value_uchar(const char *name, const unsigned char *value, + size_t vallen, STACK_OF(CONF_VALUE) **extlist); +#endif /* OSSL_CRYPTO_X509_H */ diff --git a/HttpTest/include/crypto/x509err.h b/HttpTest/include/crypto/x509err.h new file mode 100644 index 0000000..53f567d --- /dev/null +++ b/HttpTest/include/crypto/x509err.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_X509ERR_H +# define OSSL_CRYPTO_X509ERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_X509_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/crypto/x509v3err.h b/HttpTest/include/crypto/x509v3err.h new file mode 100644 index 0000000..66d3ad9 --- /dev/null +++ b/HttpTest/include/crypto/x509v3err.h @@ -0,0 +1,27 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_CRYPTO_X509V3ERR_H +# define OSSL_CRYPTO_X509V3ERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_X509V3_strings(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/internal/__DECC_INCLUDE_EPILOGUE.H b/HttpTest/include/internal/__DECC_INCLUDE_EPILOGUE.H new file mode 100644 index 0000000..e57c0ea --- /dev/null +++ b/HttpTest/include/internal/__DECC_INCLUDE_EPILOGUE.H @@ -0,0 +1,16 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is only used by HP C on VMS, and is included automatically + * after each header file from this directory + */ + +/* restore state. Must correspond to the save in __decc_include_prologue.h */ +#pragma names restore diff --git a/HttpTest/include/internal/__DECC_INCLUDE_PROLOGUE.H b/HttpTest/include/internal/__DECC_INCLUDE_PROLOGUE.H new file mode 100644 index 0000000..a013957 --- /dev/null +++ b/HttpTest/include/internal/__DECC_INCLUDE_PROLOGUE.H @@ -0,0 +1,20 @@ +/* + * Copyright 2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is only used by HP C on VMS, and is included automatically + * after each header file from this directory + */ + +/* save state */ +#pragma names save +/* have the compiler shorten symbols larger than 31 chars to 23 chars + * followed by a 8 hex char CRC + */ +#pragma names as_is,shortened diff --git a/HttpTest/include/internal/asn1.h b/HttpTest/include/internal/asn1.h new file mode 100644 index 0000000..3143e34 --- /dev/null +++ b/HttpTest/include/internal/asn1.h @@ -0,0 +1,16 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_ASN1_H +# define OSSL_INTERNAL_ASN1_H +# pragma once + +int asn1_d2i_read_bio(BIO *in, BUF_MEM **pb); + +#endif diff --git a/HttpTest/include/internal/bio.h b/HttpTest/include/internal/bio.h new file mode 100644 index 0000000..547a73d --- /dev/null +++ b/HttpTest/include/internal/bio.h @@ -0,0 +1,91 @@ +/* + * Copyright 2016-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_BIO_H +# define OSSL_INTERNAL_BIO_H +# pragma once + +# include +# include + +struct bio_method_st { + int type; + char *name; + int (*bwrite) (BIO *, const char *, size_t, size_t *); + int (*bwrite_old) (BIO *, const char *, int); + int (*bread) (BIO *, char *, size_t, size_t *); + int (*bread_old) (BIO *, char *, int); + int (*bputs) (BIO *, const char *); + int (*bgets) (BIO *, char *, int); + long (*ctrl) (BIO *, int, long, void *); + int (*create) (BIO *); + int (*destroy) (BIO *); + long (*callback_ctrl) (BIO *, int, BIO_info_cb *); +}; + +void bio_free_ex_data(BIO *bio); +void bio_cleanup(void); + + +/* Old style to new style BIO_METHOD conversion functions */ +int bwrite_conv(BIO *bio, const char *data, size_t datal, size_t *written); +int bread_conv(BIO *bio, char *data, size_t datal, size_t *read); + +/* Changes to these internal BIOs must also update include/openssl/bio.h */ +# define BIO_CTRL_SET_KTLS 72 +# define BIO_CTRL_SET_KTLS_TX_SEND_CTRL_MSG 74 +# define BIO_CTRL_CLEAR_KTLS_TX_CTRL_MSG 75 + +/* + * This is used with socket BIOs: + * BIO_FLAGS_KTLS_TX means we are using ktls with this BIO for sending. + * BIO_FLAGS_KTLS_TX_CTRL_MSG means we are about to send a ctrl message next. + * BIO_FLAGS_KTLS_RX means we are using ktls with this BIO for receiving. + */ +# define BIO_FLAGS_KTLS_TX_CTRL_MSG 0x1000 +# define BIO_FLAGS_KTLS_RX 0x2000 +# define BIO_FLAGS_KTLS_TX 0x4000 + +/* KTLS related controls and flags */ +# define BIO_set_ktls_flag(b, is_tx) \ + BIO_set_flags(b, (is_tx) ? BIO_FLAGS_KTLS_TX : BIO_FLAGS_KTLS_RX) +# define BIO_should_ktls_flag(b, is_tx) \ + BIO_test_flags(b, (is_tx) ? BIO_FLAGS_KTLS_TX : BIO_FLAGS_KTLS_RX) +# define BIO_set_ktls_ctrl_msg_flag(b) \ + BIO_set_flags(b, BIO_FLAGS_KTLS_TX_CTRL_MSG) +# define BIO_should_ktls_ctrl_msg_flag(b) \ + BIO_test_flags(b, BIO_FLAGS_KTLS_TX_CTRL_MSG) +# define BIO_clear_ktls_ctrl_msg_flag(b) \ + BIO_clear_flags(b, BIO_FLAGS_KTLS_TX_CTRL_MSG) + +# define BIO_set_ktls(b, keyblob, is_tx) \ + BIO_ctrl(b, BIO_CTRL_SET_KTLS, is_tx, keyblob) +# define BIO_set_ktls_ctrl_msg(b, record_type) \ + BIO_ctrl(b, BIO_CTRL_SET_KTLS_TX_SEND_CTRL_MSG, record_type, NULL) +# define BIO_clear_ktls_ctrl_msg(b) \ + BIO_ctrl(b, BIO_CTRL_CLEAR_KTLS_TX_CTRL_MSG, 0, NULL) + +/* Functions to allow the core to offer the CORE_BIO type to providers */ +OSSL_CORE_BIO *ossl_core_bio_new_from_bio(BIO *bio); +OSSL_CORE_BIO *ossl_core_bio_new_file(const char *filename, const char *mode); +OSSL_CORE_BIO *ossl_core_bio_new_mem_buf(const void *buf, int len); +int ossl_core_bio_read_ex(OSSL_CORE_BIO *cb, void *data, size_t dlen, + size_t *readbytes); +int ossl_core_bio_write_ex(OSSL_CORE_BIO *cb, const void *data, size_t dlen, + size_t *written); +int ossl_core_bio_gets(OSSL_CORE_BIO *cb, char *buf, int size); +int ossl_core_bio_puts(OSSL_CORE_BIO *cb, const char *buf); +long ossl_core_bio_ctrl(OSSL_CORE_BIO *cb, int cmd, long larg, void *parg); +int ossl_core_bio_up_ref(OSSL_CORE_BIO *cb); +int ossl_core_bio_free(OSSL_CORE_BIO *cb); +int ossl_core_bio_vprintf(OSSL_CORE_BIO *cb, const char *format, va_list args); + +int ossl_bio_init_core(OSSL_LIB_CTX *libctx, const OSSL_DISPATCH *fns); + +#endif diff --git a/HttpTest/include/internal/comp.h b/HttpTest/include/internal/comp.h new file mode 100644 index 0000000..3ad86fc --- /dev/null +++ b/HttpTest/include/internal/comp.h @@ -0,0 +1,12 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +void ossl_comp_zlib_cleanup(void); diff --git a/HttpTest/include/internal/conf.h b/HttpTest/include/internal/conf.h new file mode 100644 index 0000000..8c6c29c --- /dev/null +++ b/HttpTest/include/internal/conf.h @@ -0,0 +1,31 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_CONF_H +# define OSSL_INTERNAL_CONF_H +# pragma once + +# include + +# define DEFAULT_CONF_MFLAGS \ + (CONF_MFLAGS_DEFAULT_SECTION | \ + CONF_MFLAGS_IGNORE_MISSING_FILE | \ + CONF_MFLAGS_IGNORE_RETURN_CODES) + +struct ossl_init_settings_st { + char *filename; + char *appname; + unsigned long flags; +}; + +int ossl_config_int(const OPENSSL_INIT_SETTINGS *); +void ossl_no_config_int(void); +void ossl_config_modules_free(void); + +#endif diff --git a/HttpTest/include/internal/constant_time.h b/HttpTest/include/internal/constant_time.h new file mode 100644 index 0000000..0ed6f82 --- /dev/null +++ b/HttpTest/include/internal/constant_time.h @@ -0,0 +1,421 @@ +/* + * Copyright 2014-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_CONSTANT_TIME_H +# define OSSL_INTERNAL_CONSTANT_TIME_H +# pragma once + +# include +# include +# include /* For 'ossl_inline' */ + +/*- + * The boolean methods return a bitmask of all ones (0xff...f) for true + * and 0 for false. This is useful for choosing a value based on the result + * of a conditional in constant time. For example, + * if (a < b) { + * c = a; + * } else { + * c = b; + * } + * can be written as + * unsigned int lt = constant_time_lt(a, b); + * c = constant_time_select(lt, a, b); + */ + +/* Returns the given value with the MSB copied to all the other bits. */ +static ossl_inline unsigned int constant_time_msb(unsigned int a); +/* Convenience method for uint32_t. */ +static ossl_inline uint32_t constant_time_msb_32(uint32_t a); +/* Convenience method for uint64_t. */ +static ossl_inline uint64_t constant_time_msb_64(uint64_t a); + +/* Returns 0xff..f if a < b and 0 otherwise. */ +static ossl_inline unsigned int constant_time_lt(unsigned int a, + unsigned int b); +/* Convenience method for getting an 8-bit mask. */ +static ossl_inline unsigned char constant_time_lt_8(unsigned int a, + unsigned int b); +/* Convenience method for uint64_t. */ +static ossl_inline uint64_t constant_time_lt_64(uint64_t a, uint64_t b); + +/* Returns 0xff..f if a >= b and 0 otherwise. */ +static ossl_inline unsigned int constant_time_ge(unsigned int a, + unsigned int b); +/* Convenience method for getting an 8-bit mask. */ +static ossl_inline unsigned char constant_time_ge_8(unsigned int a, + unsigned int b); + +/* Returns 0xff..f if a == 0 and 0 otherwise. */ +static ossl_inline unsigned int constant_time_is_zero(unsigned int a); +/* Convenience method for getting an 8-bit mask. */ +static ossl_inline unsigned char constant_time_is_zero_8(unsigned int a); +/* Convenience method for getting a 32-bit mask. */ +static ossl_inline uint32_t constant_time_is_zero_32(uint32_t a); + +/* Returns 0xff..f if a == b and 0 otherwise. */ +static ossl_inline unsigned int constant_time_eq(unsigned int a, + unsigned int b); +/* Convenience method for getting an 8-bit mask. */ +static ossl_inline unsigned char constant_time_eq_8(unsigned int a, + unsigned int b); +/* Signed integers. */ +static ossl_inline unsigned int constant_time_eq_int(int a, int b); +/* Convenience method for getting an 8-bit mask. */ +static ossl_inline unsigned char constant_time_eq_int_8(int a, int b); + +/*- + * Returns (mask & a) | (~mask & b). + * + * When |mask| is all 1s or all 0s (as returned by the methods above), + * the select methods return either |a| (if |mask| is nonzero) or |b| + * (if |mask| is zero). + */ +static ossl_inline unsigned int constant_time_select(unsigned int mask, + unsigned int a, + unsigned int b); +/* Convenience method for unsigned chars. */ +static ossl_inline unsigned char constant_time_select_8(unsigned char mask, + unsigned char a, + unsigned char b); + +/* Convenience method for uint32_t. */ +static ossl_inline uint32_t constant_time_select_32(uint32_t mask, uint32_t a, + uint32_t b); + +/* Convenience method for uint64_t. */ +static ossl_inline uint64_t constant_time_select_64(uint64_t mask, uint64_t a, + uint64_t b); +/* Convenience method for signed integers. */ +static ossl_inline int constant_time_select_int(unsigned int mask, int a, + int b); + + +static ossl_inline unsigned int constant_time_msb(unsigned int a) +{ + return 0 - (a >> (sizeof(a) * 8 - 1)); +} + + +static ossl_inline uint32_t constant_time_msb_32(uint32_t a) +{ + return 0 - (a >> 31); +} + +static ossl_inline uint64_t constant_time_msb_64(uint64_t a) +{ + return 0 - (a >> 63); +} + +static ossl_inline size_t constant_time_msb_s(size_t a) +{ + return 0 - (a >> (sizeof(a) * 8 - 1)); +} + +static ossl_inline unsigned int constant_time_lt(unsigned int a, + unsigned int b) +{ + return constant_time_msb(a ^ ((a ^ b) | ((a - b) ^ b))); +} + +static ossl_inline size_t constant_time_lt_s(size_t a, size_t b) +{ + return constant_time_msb_s(a ^ ((a ^ b) | ((a - b) ^ b))); +} + +static ossl_inline unsigned char constant_time_lt_8(unsigned int a, + unsigned int b) +{ + return (unsigned char)constant_time_lt(a, b); +} + +static ossl_inline uint64_t constant_time_lt_64(uint64_t a, uint64_t b) +{ + return constant_time_msb_64(a ^ ((a ^ b) | ((a - b) ^ b))); +} + +static ossl_inline unsigned int constant_time_ge(unsigned int a, + unsigned int b) +{ + return ~constant_time_lt(a, b); +} + +static ossl_inline size_t constant_time_ge_s(size_t a, size_t b) +{ + return ~constant_time_lt_s(a, b); +} + +static ossl_inline unsigned char constant_time_ge_8(unsigned int a, + unsigned int b) +{ + return (unsigned char)constant_time_ge(a, b); +} + +static ossl_inline unsigned char constant_time_ge_8_s(size_t a, size_t b) +{ + return (unsigned char)constant_time_ge_s(a, b); +} + +static ossl_inline unsigned int constant_time_is_zero(unsigned int a) +{ + return constant_time_msb(~a & (a - 1)); +} + +static ossl_inline size_t constant_time_is_zero_s(size_t a) +{ + return constant_time_msb_s(~a & (a - 1)); +} + +static ossl_inline unsigned char constant_time_is_zero_8(unsigned int a) +{ + return (unsigned char)constant_time_is_zero(a); +} + +static ossl_inline uint32_t constant_time_is_zero_32(uint32_t a) +{ + return constant_time_msb_32(~a & (a - 1)); +} + +static ossl_inline uint64_t constant_time_is_zero_64(uint64_t a) +{ + return constant_time_msb_64(~a & (a - 1)); +} + +static ossl_inline unsigned int constant_time_eq(unsigned int a, + unsigned int b) +{ + return constant_time_is_zero(a ^ b); +} + +static ossl_inline size_t constant_time_eq_s(size_t a, size_t b) +{ + return constant_time_is_zero_s(a ^ b); +} + +static ossl_inline unsigned char constant_time_eq_8(unsigned int a, + unsigned int b) +{ + return (unsigned char)constant_time_eq(a, b); +} + +static ossl_inline unsigned char constant_time_eq_8_s(size_t a, size_t b) +{ + return (unsigned char)constant_time_eq_s(a, b); +} + +static ossl_inline unsigned int constant_time_eq_int(int a, int b) +{ + return constant_time_eq((unsigned)(a), (unsigned)(b)); +} + +static ossl_inline unsigned char constant_time_eq_int_8(int a, int b) +{ + return constant_time_eq_8((unsigned)(a), (unsigned)(b)); +} + +/* + * Returns the value unmodified, but avoids optimizations. + * The barriers prevent the compiler from narrowing down the + * possible value range of the mask and ~mask in the select + * statements, which avoids the recognition of the select + * and turning it into a conditional load or branch. + */ +static ossl_inline unsigned int value_barrier(unsigned int a) +{ +#if !defined(OPENSSL_NO_ASM) && defined(__GNUC__) + unsigned int r; + __asm__("" : "=r"(r) : "0"(a)); +#else + volatile unsigned int r = a; +#endif + return r; +} + +/* Convenience method for uint32_t. */ +static ossl_inline uint32_t value_barrier_32(uint32_t a) +{ +#if !defined(OPENSSL_NO_ASM) && defined(__GNUC__) + uint32_t r; + __asm__("" : "=r"(r) : "0"(a)); +#else + volatile uint32_t r = a; +#endif + return r; +} + +/* Convenience method for uint64_t. */ +static ossl_inline uint64_t value_barrier_64(uint64_t a) +{ +#if !defined(OPENSSL_NO_ASM) && defined(__GNUC__) + uint64_t r; + __asm__("" : "=r"(r) : "0"(a)); +#else + volatile uint64_t r = a; +#endif + return r; +} + +/* Convenience method for size_t. */ +static ossl_inline size_t value_barrier_s(size_t a) +{ +#if !defined(OPENSSL_NO_ASM) && defined(__GNUC__) + size_t r; + __asm__("" : "=r"(r) : "0"(a)); +#else + volatile size_t r = a; +#endif + return r; +} + +static ossl_inline unsigned int constant_time_select(unsigned int mask, + unsigned int a, + unsigned int b) +{ + return (value_barrier(mask) & a) | (value_barrier(~mask) & b); +} + +static ossl_inline size_t constant_time_select_s(size_t mask, + size_t a, + size_t b) +{ + return (value_barrier_s(mask) & a) | (value_barrier_s(~mask) & b); +} + +static ossl_inline unsigned char constant_time_select_8(unsigned char mask, + unsigned char a, + unsigned char b) +{ + return (unsigned char)constant_time_select(mask, a, b); +} + +static ossl_inline int constant_time_select_int(unsigned int mask, int a, + int b) +{ + return (int)constant_time_select(mask, (unsigned)(a), (unsigned)(b)); +} + +static ossl_inline int constant_time_select_int_s(size_t mask, int a, int b) +{ + return (int)constant_time_select((unsigned)mask, (unsigned)(a), + (unsigned)(b)); +} + +static ossl_inline uint32_t constant_time_select_32(uint32_t mask, uint32_t a, + uint32_t b) +{ + return (value_barrier_32(mask) & a) | (value_barrier_32(~mask) & b); +} + +static ossl_inline uint64_t constant_time_select_64(uint64_t mask, uint64_t a, + uint64_t b) +{ + return (value_barrier_64(mask) & a) | (value_barrier_64(~mask) & b); +} + +/* + * mask must be 0xFFFFFFFF or 0x00000000. + * + * if (mask) { + * uint32_t tmp = *a; + * + * *a = *b; + * *b = tmp; + * } + */ +static ossl_inline void constant_time_cond_swap_32(uint32_t mask, uint32_t *a, + uint32_t *b) +{ + uint32_t xor = *a ^ *b; + + xor &= mask; + *a ^= xor; + *b ^= xor; +} + +/* + * mask must be 0xFFFFFFFF or 0x00000000. + * + * if (mask) { + * uint64_t tmp = *a; + * + * *a = *b; + * *b = tmp; + * } + */ +static ossl_inline void constant_time_cond_swap_64(uint64_t mask, uint64_t *a, + uint64_t *b) +{ + uint64_t xor = *a ^ *b; + + xor &= mask; + *a ^= xor; + *b ^= xor; +} + +/* + * mask must be 0xFF or 0x00. + * "constant time" is per len. + * + * if (mask) { + * unsigned char tmp[len]; + * + * memcpy(tmp, a, len); + * memcpy(a, b); + * memcpy(b, tmp); + * } + */ +static ossl_inline void constant_time_cond_swap_buff(unsigned char mask, + unsigned char *a, + unsigned char *b, + size_t len) +{ + size_t i; + unsigned char tmp; + + for (i = 0; i < len; i++) { + tmp = a[i] ^ b[i]; + tmp &= mask; + a[i] ^= tmp; + b[i] ^= tmp; + } +} + +/* + * table is a two dimensional array of bytes. Each row has rowsize elements. + * Copies row number idx into out. rowsize and numrows are not considered + * private. + */ +static ossl_inline void constant_time_lookup(void *out, + const void *table, + size_t rowsize, + size_t numrows, + size_t idx) +{ + size_t i, j; + const unsigned char *tablec = (const unsigned char *)table; + unsigned char *outc = (unsigned char *)out; + unsigned char mask; + + memset(out, 0, rowsize); + + /* Note idx may underflow - but that is well defined */ + for (i = 0; i < numrows; i++, idx--) { + mask = (unsigned char)constant_time_is_zero_s(idx); + for (j = 0; j < rowsize; j++) + *(outc + j) |= constant_time_select_8(mask, *(tablec++), 0); + } +} + +/* + * Expected usage pattern is to unconditionally set error and then + * wipe it if there was no actual error. |clear| is 1 or 0. + */ +void err_clear_last_constant_time(int clear); + +#endif /* OSSL_INTERNAL_CONSTANT_TIME_H */ diff --git a/HttpTest/include/internal/core.h b/HttpTest/include/internal/core.h new file mode 100644 index 0000000..03adb66 --- /dev/null +++ b/HttpTest/include/internal/core.h @@ -0,0 +1,71 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_CORE_H +# define OSSL_INTERNAL_CORE_H +# pragma once + +/* + * namespaces: + * + * ossl_method_ Core Method API + */ + +/* + * construct an arbitrary method from a dispatch table found by looking + * up a match for the < operation_id, name, property > combination. + * constructor and destructor are the constructor and destructor for that + * arbitrary object. + * + * These objects are normally cached, unless the provider says not to cache. + * However, force_cache can be used to force caching whatever the provider + * says (for example, because the application knows better). + */ +typedef struct ossl_method_construct_method_st { + /* Get a temporary store */ + void *(*get_tmp_store)(void *data); + /* Reserve the appropriate method store */ + int (*lock_store)(void *store, void *data); + /* Unreserve the appropriate method store */ + int (*unlock_store)(void *store, void *data); + /* Get an already existing method from a store */ + void *(*get)(void *store, const OSSL_PROVIDER **prov, void *data); + /* Store a method in a store */ + int (*put)(void *store, void *method, const OSSL_PROVIDER *prov, + const char *name, const char *propdef, void *data); + /* Construct a new method */ + void *(*construct)(const OSSL_ALGORITHM *algodef, OSSL_PROVIDER *prov, + void *data); + /* Destruct a method */ + void (*destruct)(void *method, void *data); +} OSSL_METHOD_CONSTRUCT_METHOD; + +void *ossl_method_construct(OSSL_LIB_CTX *ctx, int operation_id, + OSSL_PROVIDER **provider_rw, int force_cache, + OSSL_METHOD_CONSTRUCT_METHOD *mcm, void *mcm_data); + +void ossl_algorithm_do_all(OSSL_LIB_CTX *libctx, int operation_id, + OSSL_PROVIDER *provider, + int (*pre)(OSSL_PROVIDER *, int operation_id, + int no_store, void *data, int *result), + int (*reserve_store)(int no_store, void *data), + void (*fn)(OSSL_PROVIDER *provider, + const OSSL_ALGORITHM *algo, + int no_store, void *data), + int (*unreserve_store)(void *data), + int (*post)(OSSL_PROVIDER *, int operation_id, + int no_store, void *data, int *result), + void *data); +char *ossl_algorithm_get1_first_name(const OSSL_ALGORITHM *algo); + +__owur int ossl_lib_ctx_write_lock(OSSL_LIB_CTX *ctx); +__owur int ossl_lib_ctx_read_lock(OSSL_LIB_CTX *ctx); +int ossl_lib_ctx_unlock(OSSL_LIB_CTX *ctx); +int ossl_lib_ctx_is_child(OSSL_LIB_CTX *ctx); +#endif diff --git a/HttpTest/include/internal/cryptlib.h b/HttpTest/include/internal/cryptlib.h new file mode 100644 index 0000000..ac50eb3 --- /dev/null +++ b/HttpTest/include/internal/cryptlib.h @@ -0,0 +1,244 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_CRYPTLIB_H +# define OSSL_INTERNAL_CRYPTLIB_H +# pragma once + +# include +# include + +# ifdef OPENSSL_USE_APPLINK +# define BIO_FLAGS_UPLINK_INTERNAL 0x8000 +# include "ms/uplink.h" +# else +# define BIO_FLAGS_UPLINK_INTERNAL 0 +# endif + +# include +# include +# include +# include +# include +# include "internal/nelem.h" + +#ifdef NDEBUG +# define ossl_assert(x) ((x) != 0) +#else +__owur static ossl_inline int ossl_assert_int(int expr, const char *exprstr, + const char *file, int line) +{ + if (!expr) + OPENSSL_die(exprstr, file, line); + + return expr; +} + +# define ossl_assert(x) ossl_assert_int((x) != 0, "Assertion failed: "#x, \ + __FILE__, __LINE__) + +#endif + +/* + * Use this inside a union with the field that needs to be aligned to a + * reasonable boundary for the platform. The most pessimistic alignment + * of the listed types will be used by the compiler. + */ +# define OSSL_UNION_ALIGN \ + double align; \ + ossl_uintmax_t align_int; \ + void *align_ptr + +typedef struct ex_callback_st EX_CALLBACK; +DEFINE_STACK_OF(EX_CALLBACK) + +typedef struct mem_st MEM; +DEFINE_LHASH_OF_EX(MEM); + +# define OPENSSL_CONF "openssl.cnf" + +# ifndef OPENSSL_SYS_VMS +# define X509_CERT_AREA OPENSSLDIR +# define X509_CERT_DIR OPENSSLDIR "/certs" +# define X509_CERT_FILE OPENSSLDIR "/cert.pem" +# define X509_PRIVATE_DIR OPENSSLDIR "/private" +# define CTLOG_FILE OPENSSLDIR "/ct_log_list.cnf" +# else +# define X509_CERT_AREA "OSSL$DATAROOT:[000000]" +# define X509_CERT_DIR "OSSL$DATAROOT:[CERTS]" +# define X509_CERT_FILE "OSSL$DATAROOT:[000000]cert.pem" +# define X509_PRIVATE_DIR "OSSL$DATAROOT:[PRIVATE]" +# define CTLOG_FILE "OSSL$DATAROOT:[000000]ct_log_list.cnf" +# endif + +# define X509_CERT_DIR_EVP "SSL_CERT_DIR" +# define X509_CERT_FILE_EVP "SSL_CERT_FILE" +# define CTLOG_FILE_EVP "CTLOG_FILE" + +/* size of string representations */ +# define DECIMAL_SIZE(type) ((sizeof(type)*8+2)/3+1) +# define HEX_SIZE(type) (sizeof(type)*2) + +void OPENSSL_cpuid_setup(void); +#if defined(__i386) || defined(__i386__) || defined(_M_IX86) || \ + defined(__x86_64) || defined(__x86_64__) || \ + defined(_M_AMD64) || defined(_M_X64) +extern unsigned int OPENSSL_ia32cap_P[]; +#endif +void OPENSSL_showfatal(const char *fmta, ...); +int ossl_do_ex_data_init(OSSL_LIB_CTX *ctx); +void ossl_crypto_cleanup_all_ex_data_int(OSSL_LIB_CTX *ctx); +int openssl_init_fork_handlers(void); +int openssl_get_fork_id(void); + +char *ossl_safe_getenv(const char *name); + +extern CRYPTO_RWLOCK *memdbg_lock; +int openssl_strerror_r(int errnum, char *buf, size_t buflen); +# if !defined(OPENSSL_NO_STDIO) +FILE *openssl_fopen(const char *filename, const char *mode); +# else +void *openssl_fopen(const char *filename, const char *mode); +# endif + +uint32_t OPENSSL_rdtsc(void); +size_t OPENSSL_instrument_bus(unsigned int *, size_t); +size_t OPENSSL_instrument_bus2(unsigned int *, size_t, size_t); + +/* ex_data structures */ + +/* + * Each structure type (sometimes called a class), that supports + * exdata has a stack of callbacks for each instance. + */ +struct ex_callback_st { + long argl; /* Arbitrary long */ + void *argp; /* Arbitrary void * */ + int priority; /* Priority ordering for freeing */ + CRYPTO_EX_new *new_func; + CRYPTO_EX_free *free_func; + CRYPTO_EX_dup *dup_func; +}; + +/* + * The state for each class. This could just be a typedef, but + * a structure allows future changes. + */ +typedef struct ex_callbacks_st { + STACK_OF(EX_CALLBACK) *meth; +} EX_CALLBACKS; + +typedef struct ossl_ex_data_global_st { + CRYPTO_RWLOCK *ex_data_lock; + EX_CALLBACKS ex_data[CRYPTO_EX_INDEX__COUNT]; +} OSSL_EX_DATA_GLOBAL; + + +/* OSSL_LIB_CTX */ + +# define OSSL_LIB_CTX_PROVIDER_STORE_RUN_ONCE_INDEX 0 +# define OSSL_LIB_CTX_DEFAULT_METHOD_STORE_RUN_ONCE_INDEX 1 +# define OSSL_LIB_CTX_METHOD_STORE_RUN_ONCE_INDEX 2 +# define OSSL_LIB_CTX_MAX_RUN_ONCE 3 + +# define OSSL_LIB_CTX_EVP_METHOD_STORE_INDEX 0 +# define OSSL_LIB_CTX_PROVIDER_STORE_INDEX 1 +# define OSSL_LIB_CTX_PROPERTY_DEFN_INDEX 2 +# define OSSL_LIB_CTX_PROPERTY_STRING_INDEX 3 +# define OSSL_LIB_CTX_NAMEMAP_INDEX 4 +# define OSSL_LIB_CTX_DRBG_INDEX 5 +# define OSSL_LIB_CTX_DRBG_NONCE_INDEX 6 +# define OSSL_LIB_CTX_RAND_CRNGT_INDEX 7 +# ifdef FIPS_MODULE +# define OSSL_LIB_CTX_THREAD_EVENT_HANDLER_INDEX 8 +# endif +# define OSSL_LIB_CTX_FIPS_PROV_INDEX 9 +# define OSSL_LIB_CTX_ENCODER_STORE_INDEX 10 +# define OSSL_LIB_CTX_DECODER_STORE_INDEX 11 +# define OSSL_LIB_CTX_SELF_TEST_CB_INDEX 12 +# define OSSL_LIB_CTX_BIO_PROV_INDEX 13 +# define OSSL_LIB_CTX_GLOBAL_PROPERTIES 14 +# define OSSL_LIB_CTX_STORE_LOADER_STORE_INDEX 15 +# define OSSL_LIB_CTX_PROVIDER_CONF_INDEX 16 +# define OSSL_LIB_CTX_BIO_CORE_INDEX 17 +# define OSSL_LIB_CTX_CHILD_PROVIDER_INDEX 18 +# define OSSL_LIB_CTX_MAX_INDEXES 19 + +OSSL_LIB_CTX *ossl_lib_ctx_get_concrete(OSSL_LIB_CTX *ctx); +int ossl_lib_ctx_is_default(OSSL_LIB_CTX *ctx); +int ossl_lib_ctx_is_global_default(OSSL_LIB_CTX *ctx); + +/* Functions to retrieve pointers to data by index */ +void *ossl_lib_ctx_get_data(OSSL_LIB_CTX *, int /* index */); + +void ossl_lib_ctx_default_deinit(void); +OSSL_EX_DATA_GLOBAL *ossl_lib_ctx_get_ex_data_global(OSSL_LIB_CTX *ctx); + +const char *ossl_lib_ctx_get_descriptor(OSSL_LIB_CTX *libctx); + +OSSL_LIB_CTX *ossl_crypto_ex_data_get_ossl_lib_ctx(const CRYPTO_EX_DATA *ad); +int ossl_crypto_new_ex_data_ex(OSSL_LIB_CTX *ctx, int class_index, void *obj, + CRYPTO_EX_DATA *ad); +int ossl_crypto_get_ex_new_index_ex(OSSL_LIB_CTX *ctx, int class_index, + long argl, void *argp, + CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, + CRYPTO_EX_free *free_func, + int priority); +int ossl_crypto_free_ex_index_ex(OSSL_LIB_CTX *ctx, int class_index, int idx); + +/* Function for simple binary search */ + +/* Flags */ +# define OSSL_BSEARCH_VALUE_ON_NOMATCH 0x01 +# define OSSL_BSEARCH_FIRST_VALUE_ON_MATCH 0x02 + +const void *ossl_bsearch(const void *key, const void *base, int num, + int size, int (*cmp) (const void *, const void *), + int flags); + +char *ossl_sk_ASN1_UTF8STRING2text(STACK_OF(ASN1_UTF8STRING) *text, + const char *sep, size_t max_len); +char *ossl_ipaddr_to_asc(unsigned char *p, int len); + +char *ossl_buf2hexstr_sep(const unsigned char *buf, long buflen, char sep); +unsigned char *ossl_hexstr2buf_sep(const char *str, long *buflen, + const char sep); + +static ossl_inline int ossl_ends_with_dirsep(const char *path) +{ + if (*path != '\0') + path += strlen(path) - 1; +# if defined __VMS + if (*path == ']' || *path == '>' || *path == ':') + return 1; +# elif defined _WIN32 + if (*path == '\\') + return 1; +# endif + return *path == '/'; +} + +static ossl_inline int ossl_is_absolute_path(const char *path) +{ +# if defined __VMS + if (strchr(path, ':') != NULL + || ((path[0] == '[' || path[0] == '<') + && path[1] != '.' && path[1] != '-' + && path[1] != ']' && path[1] != '>')) + return 1; +# elif defined _WIN32 + if (path[0] == '\\' + || (path[0] != '\0' && path[1] == ':')) + return 1; +# endif + return path[0] == '/'; +} + +#endif diff --git a/HttpTest/include/internal/dane.h b/HttpTest/include/internal/dane.h new file mode 100644 index 0000000..a3d78a7 --- /dev/null +++ b/HttpTest/include/internal/dane.h @@ -0,0 +1,104 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_DANE_H +#define OSSL_INTERNAL_DANE_H +# pragma once + +# include + +/*- + * Certificate usages: + * https://tools.ietf.org/html/rfc6698#section-2.1.1 + */ +#define DANETLS_USAGE_PKIX_TA 0 +#define DANETLS_USAGE_PKIX_EE 1 +#define DANETLS_USAGE_DANE_TA 2 +#define DANETLS_USAGE_DANE_EE 3 +#define DANETLS_USAGE_LAST DANETLS_USAGE_DANE_EE + +/*- + * Selectors: + * https://tools.ietf.org/html/rfc6698#section-2.1.2 + */ +#define DANETLS_SELECTOR_CERT 0 +#define DANETLS_SELECTOR_SPKI 1 +#define DANETLS_SELECTOR_LAST DANETLS_SELECTOR_SPKI + +/*- + * Matching types: + * https://tools.ietf.org/html/rfc6698#section-2.1.3 + */ +#define DANETLS_MATCHING_FULL 0 +#define DANETLS_MATCHING_2256 1 +#define DANETLS_MATCHING_2512 2 +#define DANETLS_MATCHING_LAST DANETLS_MATCHING_2512 + +typedef struct danetls_record_st { + uint8_t usage; + uint8_t selector; + uint8_t mtype; + unsigned char *data; + size_t dlen; + EVP_PKEY *spki; +} danetls_record; + +DEFINE_STACK_OF(danetls_record) + +/* + * Shared DANE context + */ +struct dane_ctx_st { + const EVP_MD **mdevp; /* mtype -> digest */ + uint8_t *mdord; /* mtype -> preference */ + uint8_t mdmax; /* highest supported mtype */ + unsigned long flags; /* feature bitmask */ +}; + +/* + * Per connection DANE state + */ +struct ssl_dane_st { + struct dane_ctx_st *dctx; + STACK_OF(danetls_record) *trecs; + STACK_OF(X509) *certs; /* DANE-TA(2) Cert(0) Full(0) certs */ + danetls_record *mtlsa; /* Matching TLSA record */ + X509 *mcert; /* DANE matched cert */ + uint32_t umask; /* Usages present */ + int mdpth; /* Depth of matched cert */ + int pdpth; /* Depth of PKIX trust */ + unsigned long flags; /* feature bitmask */ +}; + +#define DANETLS_ENABLED(dane) \ + ((dane) != NULL && sk_danetls_record_num((dane)->trecs) > 0) + +#define DANETLS_USAGE_BIT(u) (((uint32_t)1) << u) + +#define DANETLS_PKIX_TA_MASK (DANETLS_USAGE_BIT(DANETLS_USAGE_PKIX_TA)) +#define DANETLS_PKIX_EE_MASK (DANETLS_USAGE_BIT(DANETLS_USAGE_PKIX_EE)) +#define DANETLS_DANE_TA_MASK (DANETLS_USAGE_BIT(DANETLS_USAGE_DANE_TA)) +#define DANETLS_DANE_EE_MASK (DANETLS_USAGE_BIT(DANETLS_USAGE_DANE_EE)) + +#define DANETLS_PKIX_MASK (DANETLS_PKIX_TA_MASK | DANETLS_PKIX_EE_MASK) +#define DANETLS_DANE_MASK (DANETLS_DANE_TA_MASK | DANETLS_DANE_EE_MASK) +#define DANETLS_TA_MASK (DANETLS_PKIX_TA_MASK | DANETLS_DANE_TA_MASK) +#define DANETLS_EE_MASK (DANETLS_PKIX_EE_MASK | DANETLS_DANE_EE_MASK) + +#define DANETLS_HAS_PKIX(dane) ((dane) && ((dane)->umask & DANETLS_PKIX_MASK)) +#define DANETLS_HAS_DANE(dane) ((dane) && ((dane)->umask & DANETLS_DANE_MASK)) +#define DANETLS_HAS_TA(dane) ((dane) && ((dane)->umask & DANETLS_TA_MASK)) +#define DANETLS_HAS_EE(dane) ((dane) && ((dane)->umask & DANETLS_EE_MASK)) + +#define DANETLS_HAS_PKIX_TA(dane) ((dane)&&((dane)->umask & DANETLS_PKIX_TA_MASK)) +#define DANETLS_HAS_PKIX_EE(dane) ((dane)&&((dane)->umask & DANETLS_PKIX_EE_MASK)) +#define DANETLS_HAS_DANE_TA(dane) ((dane)&&((dane)->umask & DANETLS_DANE_TA_MASK)) +#define DANETLS_HAS_DANE_EE(dane) ((dane)&&((dane)->umask & DANETLS_DANE_EE_MASK)) + +#endif /* OSSL_INTERNAL_DANE_H */ diff --git a/HttpTest/include/internal/deprecated.h b/HttpTest/include/internal/deprecated.h new file mode 100644 index 0000000..a313a01 --- /dev/null +++ b/HttpTest/include/internal/deprecated.h @@ -0,0 +1,30 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This header file should be included by internal code that needs to use APIs + * that have been deprecated for public use, but where those symbols will still + * be available internally. For example the EVP and provider code needs to use + * low level APIs that are otherwise deprecated. + * + * This header *must* be the first OpenSSL header included by a source file. + */ + +#ifndef OSSL_INTERNAL_DEPRECATED_H +# define OSSL_INTERNAL_DEPRECATED_H +# pragma once + +# include + +# undef OPENSSL_NO_DEPRECATED +# define OPENSSL_SUPPRESS_DEPRECATED + +# include + +#endif diff --git a/HttpTest/include/internal/der.h b/HttpTest/include/internal/der.h new file mode 100644 index 0000000..f23fabc --- /dev/null +++ b/HttpTest/include/internal/der.h @@ -0,0 +1,88 @@ +/* + * Copyright 2020-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include +#include "internal/packet.h" + +/* + * NOTE: X.690 numbers the identifier octet bits 1 to 8. + * We use the same numbering in comments here. + */ + +/* Well known primitive tags */ + +/* + * DER UNIVERSAL tags, occupying bits 1-5 in the DER identifier byte + * These are only valid for the UNIVERSAL class. With the other classes, + * these bits have a different meaning. + */ +#define DER_P_EOC 0 /* BER End Of Contents tag */ +#define DER_P_BOOLEAN 1 +#define DER_P_INTEGER 2 +#define DER_P_BIT_STRING 3 +#define DER_P_OCTET_STRING 4 +#define DER_P_NULL 5 +#define DER_P_OBJECT 6 +#define DER_P_OBJECT_DESCRIPTOR 7 +#define DER_P_EXTERNAL 8 +#define DER_P_REAL 9 +#define DER_P_ENUMERATED 10 +#define DER_P_UTF8STRING 12 +#define DER_P_SEQUENCE 16 +#define DER_P_SET 17 +#define DER_P_NUMERICSTRING 18 +#define DER_P_PRINTABLESTRING 19 +#define DER_P_T61STRING 20 +#define DER_P_VIDEOTEXSTRING 21 +#define DER_P_IA5STRING 22 +#define DER_P_UTCTIME 23 +#define DER_P_GENERALIZEDTIME 24 +#define DER_P_GRAPHICSTRING 25 +#define DER_P_ISO64STRING 26 +#define DER_P_GENERALSTRING 27 +#define DER_P_UNIVERSALSTRING 28 +#define DER_P_BMPSTRING 30 + +/* DER Flags, occupying bit 6 in the DER identifier byte */ +#define DER_F_PRIMITIVE 0x00 +#define DER_F_CONSTRUCTED 0x20 + +/* DER classes tags, occupying bits 7-8 in the DER identifier byte */ +#define DER_C_UNIVERSAL 0x00 +#define DER_C_APPLICATION 0x40 +#define DER_C_CONTEXT 0x80 +#define DER_C_PRIVATE 0xC0 + +/* + * Run-time constructors. + * + * They all construct DER backwards, so care should be taken to use them + * that way. + */ + +/* This can be used for all items that don't have a context */ +#define DER_NO_CONTEXT -1 + +int ossl_DER_w_precompiled(WPACKET *pkt, int tag, + const unsigned char *precompiled, + size_t precompiled_n); + +int ossl_DER_w_boolean(WPACKET *pkt, int tag, int b); +int ossl_DER_w_uint32(WPACKET *pkt, int tag, uint32_t v); +int ossl_DER_w_bn(WPACKET *pkt, int tag, const BIGNUM *v); +int ossl_DER_w_null(WPACKET *pkt, int tag); +int ossl_DER_w_octet_string(WPACKET *pkt, int tag, + const unsigned char *data, size_t data_n); +int ossl_DER_w_octet_string_uint32(WPACKET *pkt, int tag, uint32_t value); + +/* + * All constructors for constructed elements have a begin and a end function + */ +int ossl_DER_w_begin_sequence(WPACKET *pkt, int tag); +int ossl_DER_w_end_sequence(WPACKET *pkt, int tag); diff --git a/HttpTest/include/internal/dso.h b/HttpTest/include/internal/dso.h new file mode 100644 index 0000000..160ddb9 --- /dev/null +++ b/HttpTest/include/internal/dso.h @@ -0,0 +1,164 @@ +/* + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_DSO_H +# define OSSL_INTERNAL_DSO_H +# pragma once + +# include +# include "internal/dsoerr.h" + +/* These values are used as commands to DSO_ctrl() */ +# define DSO_CTRL_GET_FLAGS 1 +# define DSO_CTRL_SET_FLAGS 2 +# define DSO_CTRL_OR_FLAGS 3 + +/* + * By default, DSO_load() will translate the provided filename into a form + * typical for the platform using the dso_name_converter function of the + * method. Eg. win32 will transform "blah" into "blah.dll", and dlfcn will + * transform it into "libblah.so". This callback could even utilise the + * DSO_METHOD's converter too if it only wants to override behaviour for + * one or two possible DSO methods. However, the following flag can be + * set in a DSO to prevent *any* native name-translation at all - eg. if + * the caller has prompted the user for a path to a driver library so the + * filename should be interpreted as-is. + */ +# define DSO_FLAG_NO_NAME_TRANSLATION 0x01 +/* + * An extra flag to give if only the extension should be added as + * translation. This is obviously only of importance on Unix and other + * operating systems where the translation also may prefix the name with + * something, like 'lib', and ignored everywhere else. This flag is also + * ignored if DSO_FLAG_NO_NAME_TRANSLATION is used at the same time. + */ +# define DSO_FLAG_NAME_TRANSLATION_EXT_ONLY 0x02 + +/* + * Don't unload the DSO when we call DSO_free() + */ +# define DSO_FLAG_NO_UNLOAD_ON_FREE 0x04 + +/* + * This flag loads the library with public symbols. Meaning: The exported + * symbols of this library are public to all libraries loaded after this + * library. At the moment only implemented in unix. + */ +# define DSO_FLAG_GLOBAL_SYMBOLS 0x20 + +typedef void (*DSO_FUNC_TYPE) (void); + +typedef struct dso_st DSO; +typedef struct dso_meth_st DSO_METHOD; + +/* + * The function prototype used for method functions (or caller-provided + * callbacks) that transform filenames. They are passed a DSO structure + * pointer (or NULL if they are to be used independently of a DSO object) and + * a filename to transform. They should either return NULL (if there is an + * error condition) or a newly allocated string containing the transformed + * form that the caller will need to free with OPENSSL_free() when done. + */ +typedef char *(*DSO_NAME_CONVERTER_FUNC)(DSO *, const char *); +/* + * The function prototype used for method functions (or caller-provided + * callbacks) that merge two file specifications. They are passed a DSO + * structure pointer (or NULL if they are to be used independently of a DSO + * object) and two file specifications to merge. They should either return + * NULL (if there is an error condition) or a newly allocated string + * containing the result of merging that the caller will need to free with + * OPENSSL_free() when done. Here, merging means that bits and pieces are + * taken from each of the file specifications and added together in whatever + * fashion that is sensible for the DSO method in question. The only rule + * that really applies is that if the two specification contain pieces of the + * same type, the copy from the first string takes priority. One could see + * it as the first specification is the one given by the user and the second + * being a bunch of defaults to add on if they're missing in the first. + */ +typedef char *(*DSO_MERGER_FUNC)(DSO *, const char *, const char *); + +DSO *DSO_new(void); +int DSO_free(DSO *dso); +int DSO_flags(DSO *dso); +int DSO_up_ref(DSO *dso); +long DSO_ctrl(DSO *dso, int cmd, long larg, void *parg); + +/* + * These functions can be used to get/set the platform-independent filename + * used for a DSO. NB: set will fail if the DSO is already loaded. + */ +const char *DSO_get_filename(DSO *dso); +int DSO_set_filename(DSO *dso, const char *filename); +/* + * This function will invoke the DSO's name_converter callback to translate a + * filename, or if the callback isn't set it will instead use the DSO_METHOD's + * converter. If "filename" is NULL, the "filename" in the DSO itself will be + * used. If the DSO_FLAG_NO_NAME_TRANSLATION flag is set, then the filename is + * simply duplicated. NB: This function is usually called from within a + * DSO_METHOD during the processing of a DSO_load() call, and is exposed so + * that caller-created DSO_METHODs can do the same thing. A non-NULL return + * value will need to be OPENSSL_free()'d. + */ +char *DSO_convert_filename(DSO *dso, const char *filename); +/* + * This function will invoke the DSO's merger callback to merge two file + * specifications, or if the callback isn't set it will instead use the + * DSO_METHOD's merger. A non-NULL return value will need to be + * OPENSSL_free()'d. + */ +char *DSO_merge(DSO *dso, const char *filespec1, const char *filespec2); + +/* + * The all-singing all-dancing load function, you normally pass NULL for the + * first and third parameters. Use DSO_up_ref and DSO_free for subsequent + * reference count handling. Any flags passed in will be set in the + * constructed DSO after its init() function but before the load operation. + * If 'dso' is non-NULL, 'flags' is ignored. + */ +DSO *DSO_load(DSO *dso, const char *filename, DSO_METHOD *meth, int flags); + +/* This function binds to a function inside a shared library. */ +DSO_FUNC_TYPE DSO_bind_func(DSO *dso, const char *symname); + +/* + * This method is the default, but will beg, borrow, or steal whatever method + * should be the default on any particular platform (including + * DSO_METH_null() if necessary). + */ +DSO_METHOD *DSO_METHOD_openssl(void); + +/* + * This function writes null-terminated pathname of DSO module containing + * 'addr' into 'sz' large caller-provided 'path' and returns the number of + * characters [including trailing zero] written to it. If 'sz' is 0 or + * negative, 'path' is ignored and required amount of characters [including + * trailing zero] to accommodate pathname is returned. If 'addr' is NULL, then + * pathname of cryptolib itself is returned. Negative or zero return value + * denotes error. + */ +int DSO_pathbyaddr(void *addr, char *path, int sz); + +/* + * Like DSO_pathbyaddr() but instead returns a handle to the DSO for the symbol + * or NULL on error. + */ +DSO *DSO_dsobyaddr(void *addr, int flags); + +/* + * This function should be used with caution! It looks up symbols in *all* + * loaded modules and if module gets unloaded by somebody else attempt to + * dereference the pointer is doomed to have fatal consequences. Primary + * usage for this function is to probe *core* system functionality, e.g. + * check if getnameinfo(3) is available at run-time without bothering about + * OS-specific details such as libc.so.versioning or where does it actually + * reside: in libc itself or libsocket. + */ +void *DSO_global_lookup(const char *name); + +#endif diff --git a/HttpTest/include/internal/dsoerr.h b/HttpTest/include/internal/dsoerr.h new file mode 100644 index 0000000..b1719e8 --- /dev/null +++ b/HttpTest/include/internal/dsoerr.h @@ -0,0 +1,48 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_DSOERR_H +# define OSSL_INTERNAL_DSOERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_DSO_strings(void); + +/* + * DSO reason codes. + */ +# define DSO_R_CTRL_FAILED 100 +# define DSO_R_DSO_ALREADY_LOADED 110 +# define DSO_R_EMPTY_FILE_STRUCTURE 113 +# define DSO_R_FAILURE 114 +# define DSO_R_FILENAME_TOO_BIG 101 +# define DSO_R_FINISH_FAILED 102 +# define DSO_R_INCORRECT_FILE_SYNTAX 115 +# define DSO_R_LOAD_FAILED 103 +# define DSO_R_NAME_TRANSLATION_FAILED 109 +# define DSO_R_NO_FILENAME 111 +# define DSO_R_NULL_HANDLE 104 +# define DSO_R_SET_FILENAME_FAILED 112 +# define DSO_R_STACK_ERROR 105 +# define DSO_R_SYM_FAILURE 106 +# define DSO_R_UNLOAD_FAILED 107 +# define DSO_R_UNSUPPORTED 108 + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/internal/e_os.h b/HttpTest/include/internal/e_os.h new file mode 100644 index 0000000..7fdc389 --- /dev/null +++ b/HttpTest/include/internal/e_os.h @@ -0,0 +1,432 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_E_OS_H +# define OSSL_E_OS_H + +# include +# include + +# include +# include +# include "internal/numbers.h" /* Ensure the definition of SIZE_MAX */ + +/* + * contains what we can justify to make visible to the + * outside; this file e_os.h is not part of the exported interface. + */ + +# if defined(OPENSSL_SYS_VXWORKS) || defined(OPENSSL_SYS_UEFI) +# define NO_CHMOD +# define NO_SYSLOG +# endif + +# define get_last_sys_error() errno +# define clear_sys_error() errno=0 +# define set_sys_error(e) errno=(e) + +/******************************************************************** + The Microsoft section + ********************************************************************/ +# if defined(OPENSSL_SYS_WIN32) && !defined(WIN32) +# define WIN32 +# endif +# if defined(OPENSSL_SYS_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +# endif +# if defined(OPENSSL_SYS_MSDOS) && !defined(MSDOS) +# define MSDOS +# endif + +# ifdef WIN32 +# undef get_last_sys_error +# undef clear_sys_error +# undef set_sys_error +# define get_last_sys_error() GetLastError() +# define clear_sys_error() SetLastError(0) +# define set_sys_error(e) SetLastError(e) +# if !defined(WINNT) +# define WIN_CONSOLE_BUG +# endif +# else +# endif + +# if (defined(WINDOWS) || defined(MSDOS)) + +# ifdef __DJGPP__ +# include +# include +# define _setmode setmode +# define _O_TEXT O_TEXT +# define _O_BINARY O_BINARY +# undef DEVRANDOM_EGD /* Neither MS-DOS nor FreeDOS provide 'egd' sockets. */ +# undef DEVRANDOM +# define DEVRANDOM "/dev/urandom\x24" +# endif /* __DJGPP__ */ + +# ifndef S_IFDIR +# define S_IFDIR _S_IFDIR +# endif + +# ifndef S_IFMT +# define S_IFMT _S_IFMT +# endif + +# if !defined(WINNT) && !defined(__DJGPP__) +# define NO_SYSLOG +# endif + +# ifdef WINDOWS +# if !defined(_WIN32_WCE) && !defined(_WIN32_WINNT) + /* + * Defining _WIN32_WINNT here in e_os.h implies certain "discipline." + * Most notably we ought to check for availability of each specific + * routine that was introduced after denoted _WIN32_WINNT with + * GetProcAddress(). Normally newer functions are masked with higher + * _WIN32_WINNT in SDK headers. So that if you wish to use them in + * some module, you'd need to override _WIN32_WINNT definition in + * the target module in order to "reach for" prototypes, but replace + * calls to new functions with indirect calls. Alternatively it + * might be possible to achieve the goal by /DELAYLOAD-ing .DLLs + * and check for current OS version instead. + */ +# define _WIN32_WINNT 0x0501 +# endif +# if defined(_WIN32_WINNT) || defined(_WIN32_WCE) + /* + * Just like defining _WIN32_WINNT including winsock2.h implies + * certain "discipline" for maintaining [broad] binary compatibility. + * As long as structures are invariant among Winsock versions, + * it's sufficient to check for specific Winsock2 API availability + * at run-time [DSO_global_lookup is recommended]... + */ +# include +# include + /* + * Clang-based C++Builder 10.3.3 toolchains cannot find C inline + * definitions at link-time. This header defines WspiapiLoad() as an + * __inline function. https://quality.embarcadero.com/browse/RSP-33806 + */ +# if !defined(__BORLANDC__) || !defined(__clang__) +# include +# endif + /* yes, they have to be #included prior to */ +# endif +# include +# include +# include +# include +# if defined(_WIN32_WCE) && !defined(EACCES) +# define EACCES 13 +# endif +# include +# ifdef _WIN64 +# define strlen(s) _strlen31(s) +/* cut strings to 2GB */ +static __inline unsigned int _strlen31(const char *str) +{ + unsigned int len = 0; + while (*str && len < 0x80000000U) + str++, len++; + return len & 0x7FFFFFFF; +} +# endif +# include +# if defined(_MSC_VER) && !defined(_WIN32_WCE) && !defined(_DLL) && defined(stdin) +# if _MSC_VER>=1300 && _MSC_VER<1600 +# undef stdin +# undef stdout +# undef stderr +FILE *__iob_func(); +# define stdin (&__iob_func()[0]) +# define stdout (&__iob_func()[1]) +# define stderr (&__iob_func()[2]) +# endif +# endif +# endif +# include +# include + +# ifdef OPENSSL_SYS_WINCE +# define OPENSSL_NO_POSIX_IO +# endif + +# define EXIT(n) exit(n) +# define LIST_SEPARATOR_CHAR ';' +# ifndef W_OK +# define W_OK 2 +# endif +# ifndef R_OK +# define R_OK 4 +# endif +# ifdef OPENSSL_SYS_WINCE +# define DEFAULT_HOME "" +# else +# define DEFAULT_HOME "C:" +# endif + +/* Avoid Visual Studio 13 GetVersion deprecated problems */ +# if defined(_MSC_VER) && _MSC_VER>=1800 +# define check_winnt() (1) +# define check_win_minplat(x) (1) +# else +# define check_winnt() (GetVersion() < 0x80000000) +# define check_win_minplat(x) (LOBYTE(LOWORD(GetVersion())) >= (x)) +# endif + +# else /* The non-microsoft world */ + +# if defined(OPENSSL_SYS_VXWORKS) +# include +# else +# include +# endif + +# ifdef OPENSSL_SYS_VMS +# define VMS 1 + /* + * some programs don't include stdlib, so exit() and others give implicit + * function warnings + */ +# include +# if defined(__DECC) +# include +# else +# include +# endif +# define LIST_SEPARATOR_CHAR ',' + /* We don't have any well-defined random devices on VMS, yet... */ +# undef DEVRANDOM + /*- + We need to do this since VMS has the following coding on status codes: + + Bits 0-2: status type: 0 = warning, 1 = success, 2 = error, 3 = info ... + The important thing to know is that odd numbers are considered + good, while even ones are considered errors. + Bits 3-15: actual status number + Bits 16-27: facility number. 0 is considered "unknown" + Bits 28-31: control bits. If bit 28 is set, the shell won't try to + output the message (which, for random codes, just looks ugly) + + So, what we do here is to change 0 to 1 to get the default success status, + and everything else is shifted up to fit into the status number field, and + the status is tagged as an error, which is what is wanted here. + + Finally, we add the VMS C facility code 0x35a000, because there are some + programs, such as Perl, that will reinterpret the code back to something + POSIX. 'man perlvms' explains it further. + + NOTE: the perlvms manual wants to turn all codes 2 to 255 into success + codes (status type = 1). I couldn't disagree more. Fortunately, the + status type doesn't seem to bother Perl. + -- Richard Levitte + */ +# define EXIT(n) exit((n) ? (((n) << 3) | 2 | 0x10000000 | 0x35a000) : 1) + +# define DEFAULT_HOME "SYS$LOGIN:" + +# else + /* !defined VMS */ +# include +# include +# ifdef OPENSSL_SYS_WIN32_CYGWIN +# include +# include +# endif + +# define LIST_SEPARATOR_CHAR ':' +# define EXIT(n) exit(n) +# endif + +# endif + +/***********************************************/ + +# if defined(OPENSSL_SYS_WINDOWS) +# if (_MSC_VER >= 1310) && !defined(_WIN32_WCE) +# define open _open +# define fdopen _fdopen +# define close _close +# ifndef strdup +# define strdup _strdup +# endif +# define unlink _unlink +# define fileno _fileno +# endif +# else +# include +# endif + +/* vxworks */ +# if defined(OPENSSL_SYS_VXWORKS) +# include +# include +# include +# include +# include +# include + +# define TTY_STRUCT int +# define sleep(a) taskDelay((a) * sysClkRateGet()) + +/* + * NOTE: these are implemented by helpers in database app! if the database is + * not linked, we need to implement them elsewhere + */ +struct hostent *gethostbyname(const char *name); +struct hostent *gethostbyaddr(const char *addr, int length, int type); +struct servent *getservbyname(const char *name, const char *proto); + +# endif +/* end vxworks */ + +/* system-specific variants defining ossl_sleep() */ +#if defined(OPENSSL_SYS_UNIX) || defined(__DJGPP__) +# include +static ossl_inline void ossl_sleep(unsigned long millis) +{ +# ifdef OPENSSL_SYS_VXWORKS + struct timespec ts; + ts.tv_sec = (long int) (millis / 1000); + ts.tv_nsec = (long int) (millis % 1000) * 1000000ul; + nanosleep(&ts, NULL); +# elif defined(__TANDEM) +# if !defined(_REENTRANT) +# include + /* HPNS does not support usleep for non threaded apps */ + PROCESS_DELAY_(millis * 1000); +# elif defined(_SPT_MODEL_) +# include +# include + usleep(millis * 1000); +# else + usleep(millis * 1000); +# endif +# else + usleep(millis * 1000); +# endif +} +#elif defined(_WIN32) +# include +static ossl_inline void ossl_sleep(unsigned long millis) +{ + Sleep(millis); +} +#else +/* Fallback to a busy wait */ +static ossl_inline void ossl_sleep(unsigned long millis) +{ + struct timeval start, now; + unsigned long elapsedms; + + gettimeofday(&start, NULL); + do { + gettimeofday(&now, NULL); + elapsedms = (((now.tv_sec - start.tv_sec) * 1000000) + + now.tv_usec - start.tv_usec) / 1000; + } while (elapsedms < millis); +} +#endif /* defined OPENSSL_SYS_UNIX */ + +/* ----------------------------- HP NonStop -------------------------------- */ +/* Required to support platform variant without getpid() and pid_t. */ +# if defined(__TANDEM) && defined(_GUARDIAN_TARGET) +# include +# include +# define getservbyname(name,proto) getservbyname((char*)name,proto) +# define gethostbyname(name) gethostbyname((char*)name) +# define ioctlsocket(a,b,c) ioctl(a,b,c) +# ifdef NO_GETPID +inline int nssgetpid(); +# ifndef NSSGETPID_MACRO +# define NSSGETPID_MACRO +# include +# include + inline int nssgetpid() + { + short phandle[10]={0}; + union pseudo_pid { + struct { + short cpu; + short pin; + } cpu_pin ; + int ppid; + } ppid = { 0 }; + PROCESSHANDLE_GETMINE_(phandle); + PROCESSHANDLE_DECOMPOSE_(phandle, &ppid.cpu_pin.cpu, &ppid.cpu_pin.pin); + return ppid.ppid; + } +# define getpid(a) nssgetpid(a) +# endif /* NSSGETPID_MACRO */ +# endif /* NO_GETPID */ +/*# define setsockopt(a,b,c,d,f) setsockopt(a,b,c,(char*)d,f)*/ +/*# define getsockopt(a,b,c,d,f) getsockopt(a,b,c,(char*)d,f)*/ +/*# define connect(a,b,c) connect(a,(struct sockaddr *)b,c)*/ +/*# define bind(a,b,c) bind(a,(struct sockaddr *)b,c)*/ +/*# define sendto(a,b,c,d,e,f) sendto(a,(char*)b,c,d,(struct sockaddr *)e,f)*/ +# if defined(OPENSSL_THREADS) && !defined(_PUT_MODEL_) + /* + * HPNS SPT threads + */ +# define SPT_THREAD_SIGNAL 1 +# define SPT_THREAD_AWARE 1 +# include +# undef close +# define close spt_close +/* +# define get_last_socket_error() errno +# define clear_socket_error() errno=0 +# define ioctlsocket(a,b,c) ioctl(a,b,c) +# define closesocket(s) close(s) +# define readsocket(s,b,n) read((s),(char*)(b),(n)) +# define writesocket(s,b,n) write((s),(char*)(b),(n) +*/ +# define accept(a,b,c) accept(a,(struct sockaddr *)b,c) +# define recvfrom(a,b,c,d,e,f) recvfrom(a,b,(socklen_t)c,d,e,f) +# endif +# endif + +# ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION +# define CRYPTO_memcmp memcmp +# endif + +# ifndef OPENSSL_NO_SECURE_MEMORY + /* unistd.h defines _POSIX_VERSION */ +# if (defined(OPENSSL_SYS_UNIX) \ + && ( (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) \ + || defined(__sun) || defined(__hpux) || defined(__sgi) \ + || defined(__osf__) )) \ + || defined(_WIN32) + /* secure memory is implemented */ +# else +# define OPENSSL_NO_SECURE_MEMORY +# endif +# endif + +/* + * str[n]casecmp_l is defined in POSIX 2008-01. Value is taken accordingly + * https://www.gnu.org/software/libc/manual/html_node/Feature-Test-Macros.html + * There are also equivalent functions on Windows. + * There is no locale_t on NONSTOP. + */ +# if defined(OPENSSL_SYS_WINDOWS) +# define locale_t _locale_t +# define freelocale _free_locale +# define strcasecmp_l _stricmp_l +# define strncasecmp_l _strnicmp_l +# define strcasecmp _stricmp +# define strncasecmp _strnicmp +# elif !defined(_POSIX_C_SOURCE) || _POSIX_C_SOURCE < 200809L \ + || defined(OPENSSL_SYS_TANDEM) +# ifndef OPENSSL_NO_LOCALE +# define OPENSSL_NO_LOCALE +# endif +# endif + +#endif diff --git a/HttpTest/include/internal/endian.h b/HttpTest/include/internal/endian.h new file mode 100644 index 0000000..8b34e03 --- /dev/null +++ b/HttpTest/include/internal/endian.h @@ -0,0 +1,51 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_ENDIAN_H +# define OSSL_INTERNAL_ENDIAN_H +# pragma once + +/* + * IS_LITTLE_ENDIAN and IS_BIG_ENDIAN can be used to detect the endiannes + * at compile time. To use it, DECLARE_IS_ENDIAN must be used to declare + * a variable. + * + * L_ENDIAN and B_ENDIAN can be used at preprocessor time. They can be set + * in the configarion using the lib_cppflags variable. If neither is + * set, it will fall back to code works with either endianness. + */ + +# if defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) +# define DECLARE_IS_ENDIAN const int ossl_is_little_endian = __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ +# define IS_LITTLE_ENDIAN (ossl_is_little_endian) +# define IS_BIG_ENDIAN (!ossl_is_little_endian) +# if defined(L_ENDIAN) && (__BYTE_ORDER__ != __ORDER_LITTLE_ENDIAN__) +# error "L_ENDIAN defined on a big endian machine" +# endif +# if defined(B_ENDIAN) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +# error "B_ENDIAN defined on a little endian machine" +# endif +# if !defined(L_ENDIAN) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +# define L_ENDIAN +# endif +# if !defined(B_ENDIAN) && (__BYTE_ORDER__ != __ORDER_LITTLE_ENDIAN__) +# define B_ENDIAN +# endif +# else +# define DECLARE_IS_ENDIAN \ + const union { \ + long one; \ + char little; \ + } ossl_is_endian = { 1 } + +# define IS_LITTLE_ENDIAN (ossl_is_endian.little != 0) +# define IS_BIG_ENDIAN (ossl_is_endian.little == 0) +# endif + +#endif diff --git a/HttpTest/include/internal/err.h b/HttpTest/include/internal/err.h new file mode 100644 index 0000000..d8a308f --- /dev/null +++ b/HttpTest/include/internal/err.h @@ -0,0 +1,16 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_ERR_H +# define OSSL_INTERNAL_ERR_H +# pragma once + +void err_free_strings_int(void); + +#endif diff --git a/HttpTest/include/internal/ffc.h b/HttpTest/include/internal/ffc.h new file mode 100644 index 0000000..732514a --- /dev/null +++ b/HttpTest/include/internal/ffc.h @@ -0,0 +1,215 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_FFC_H +# define OSSL_INTERNAL_FFC_H +# pragma once + +# include +# include +# include +# include /* Uses Error codes from DH */ +# include +# include +# include "internal/sizes.h" + +/* Default value for gindex when canonical generation of g is not used */ +# define FFC_UNVERIFIABLE_GINDEX -1 + +/* The different types of FFC keys */ +# define FFC_PARAM_TYPE_DSA 0 +# define FFC_PARAM_TYPE_DH 1 + +/* + * The mode used by functions that share code for both generation and + * verification. See ossl_ffc_params_FIPS186_4_gen_verify(). + */ +#define FFC_PARAM_MODE_VERIFY 0 +#define FFC_PARAM_MODE_GENERATE 1 + +/* Return codes for generation and validation of FFC parameters */ +#define FFC_PARAM_RET_STATUS_FAILED 0 +#define FFC_PARAM_RET_STATUS_SUCCESS 1 +/* Returned if validating and g is only partially verifiable */ +#define FFC_PARAM_RET_STATUS_UNVERIFIABLE_G 2 + +/* Validation flags */ +# define FFC_PARAM_FLAG_VALIDATE_PQ 0x01 +# define FFC_PARAM_FLAG_VALIDATE_G 0x02 +# define FFC_PARAM_FLAG_VALIDATE_PQG \ + (FFC_PARAM_FLAG_VALIDATE_PQ | FFC_PARAM_FLAG_VALIDATE_G) +#define FFC_PARAM_FLAG_VALIDATE_LEGACY 0x04 + +/* + * NB: These values must align with the equivalently named macros in + * openssl/dh.h. We cannot use those macros here in case DH has been disabled. + */ +# define FFC_CHECK_P_NOT_PRIME 0x00001 +# define FFC_CHECK_P_NOT_SAFE_PRIME 0x00002 +# define FFC_CHECK_UNKNOWN_GENERATOR 0x00004 +# define FFC_CHECK_NOT_SUITABLE_GENERATOR 0x00008 +# define FFC_CHECK_Q_NOT_PRIME 0x00010 +# define FFC_CHECK_INVALID_Q_VALUE 0x00020 +# define FFC_CHECK_INVALID_J_VALUE 0x00040 + +# define FFC_CHECK_BAD_LN_PAIR 0x00080 +# define FFC_CHECK_INVALID_SEED_SIZE 0x00100 +# define FFC_CHECK_MISSING_SEED_OR_COUNTER 0x00200 +# define FFC_CHECK_INVALID_G 0x00400 +# define FFC_CHECK_INVALID_PQ 0x00800 +# define FFC_CHECK_INVALID_COUNTER 0x01000 +# define FFC_CHECK_P_MISMATCH 0x02000 +# define FFC_CHECK_Q_MISMATCH 0x04000 +# define FFC_CHECK_G_MISMATCH 0x08000 +# define FFC_CHECK_COUNTER_MISMATCH 0x10000 + +/* Validation Return codes */ +# define FFC_ERROR_PUBKEY_TOO_SMALL 0x01 +# define FFC_ERROR_PUBKEY_TOO_LARGE 0x02 +# define FFC_ERROR_PUBKEY_INVALID 0x04 +# define FFC_ERROR_NOT_SUITABLE_GENERATOR 0x08 +# define FFC_ERROR_PRIVKEY_TOO_SMALL 0x10 +# define FFC_ERROR_PRIVKEY_TOO_LARGE 0x20 + +/* + * Finite field cryptography (FFC) domain parameters are used by DH and DSA. + * Refer to FIPS186_4 Appendix A & B. + */ +typedef struct ffc_params_st { + /* Primes */ + BIGNUM *p; + BIGNUM *q; + /* Generator */ + BIGNUM *g; + /* DH X9.42 Optional Subgroup factor j >= 2 where p = j * q + 1 */ + BIGNUM *j; + + /* Required for FIPS186_4 validation of p, q and optionally canonical g */ + unsigned char *seed; + /* If this value is zero the hash size is used as the seed length */ + size_t seedlen; + /* Required for FIPS186_4 validation of p and q */ + int pcounter; + int nid; /* The identity of a named group */ + + /* + * Required for FIPS186_4 generation & validation of canonical g. + * It uses unverifiable g if this value is -1. + */ + int gindex; + int h; /* loop counter for unverifiable g */ + + unsigned int flags; + /* + * The digest to use for generation or validation. If this value is NULL, + * then the digest is chosen using the value of N. + */ + const char *mdname; + const char *mdprops; + /* Default key length for known named groups according to RFC7919 */ + int keylength; +} FFC_PARAMS; + +void ossl_ffc_params_init(FFC_PARAMS *params); +void ossl_ffc_params_cleanup(FFC_PARAMS *params); +void ossl_ffc_params_set0_pqg(FFC_PARAMS *params, BIGNUM *p, BIGNUM *q, + BIGNUM *g); +void ossl_ffc_params_get0_pqg(const FFC_PARAMS *params, const BIGNUM **p, + const BIGNUM **q, const BIGNUM **g); +void ossl_ffc_params_set0_j(FFC_PARAMS *d, BIGNUM *j); +int ossl_ffc_params_set_seed(FFC_PARAMS *params, + const unsigned char *seed, size_t seedlen); +void ossl_ffc_params_set_gindex(FFC_PARAMS *params, int index); +void ossl_ffc_params_set_pcounter(FFC_PARAMS *params, int index); +void ossl_ffc_params_set_h(FFC_PARAMS *params, int index); +void ossl_ffc_params_set_flags(FFC_PARAMS *params, unsigned int flags); +void ossl_ffc_params_enable_flags(FFC_PARAMS *params, unsigned int flags, + int enable); +int ossl_ffc_set_digest(FFC_PARAMS *params, const char *alg, const char *props); + +int ossl_ffc_params_set_validate_params(FFC_PARAMS *params, + const unsigned char *seed, + size_t seedlen, int counter); +void ossl_ffc_params_get_validate_params(const FFC_PARAMS *params, + unsigned char **seed, size_t *seedlen, + int *pcounter); + +int ossl_ffc_params_copy(FFC_PARAMS *dst, const FFC_PARAMS *src); +int ossl_ffc_params_cmp(const FFC_PARAMS *a, const FFC_PARAMS *b, int ignore_q); + +#ifndef FIPS_MODULE +int ossl_ffc_params_print(BIO *bp, const FFC_PARAMS *ffc, int indent); +#endif /* FIPS_MODULE */ + + +int ossl_ffc_params_FIPS186_4_generate(OSSL_LIB_CTX *libctx, FFC_PARAMS *params, + int type, size_t L, size_t N, + int *res, BN_GENCB *cb); +int ossl_ffc_params_FIPS186_2_generate(OSSL_LIB_CTX *libctx, FFC_PARAMS *params, + int type, size_t L, size_t N, + int *res, BN_GENCB *cb); + +int ossl_ffc_params_FIPS186_4_gen_verify(OSSL_LIB_CTX *libctx, + FFC_PARAMS *params, int mode, int type, + size_t L, size_t N, int *res, + BN_GENCB *cb); +int ossl_ffc_params_FIPS186_2_gen_verify(OSSL_LIB_CTX *libctx, + FFC_PARAMS *params, int mode, int type, + size_t L, size_t N, int *res, + BN_GENCB *cb); + +int ossl_ffc_params_simple_validate(OSSL_LIB_CTX *libctx, + const FFC_PARAMS *params, + int paramstype, int *res); +int ossl_ffc_params_full_validate(OSSL_LIB_CTX *libctx, + const FFC_PARAMS *params, + int paramstype, int *res); +int ossl_ffc_params_FIPS186_4_validate(OSSL_LIB_CTX *libctx, + const FFC_PARAMS *params, + int type, int *res, BN_GENCB *cb); +int ossl_ffc_params_FIPS186_2_validate(OSSL_LIB_CTX *libctx, + const FFC_PARAMS *params, + int type, int *res, BN_GENCB *cb); + +int ossl_ffc_generate_private_key(BN_CTX *ctx, const FFC_PARAMS *params, + int N, int s, BIGNUM *priv); + +int ossl_ffc_params_validate_unverifiable_g(BN_CTX *ctx, BN_MONT_CTX *mont, + const BIGNUM *p, const BIGNUM *q, + const BIGNUM *g, BIGNUM *tmp, + int *ret); + +int ossl_ffc_validate_public_key(const FFC_PARAMS *params, + const BIGNUM *pub_key, int *ret); +int ossl_ffc_validate_public_key_partial(const FFC_PARAMS *params, + const BIGNUM *pub_key, int *ret); +int ossl_ffc_validate_private_key(const BIGNUM *upper, const BIGNUM *priv_key, + int *ret); + +int ossl_ffc_params_todata(const FFC_PARAMS *ffc, OSSL_PARAM_BLD *tmpl, + OSSL_PARAM params[]); +int ossl_ffc_params_fromdata(FFC_PARAMS *ffc, const OSSL_PARAM params[]); + +typedef struct dh_named_group_st DH_NAMED_GROUP; +const DH_NAMED_GROUP *ossl_ffc_name_to_dh_named_group(const char *name); +const DH_NAMED_GROUP *ossl_ffc_uid_to_dh_named_group(int uid); +#ifndef OPENSSL_NO_DH +const DH_NAMED_GROUP *ossl_ffc_numbers_to_dh_named_group(const BIGNUM *p, + const BIGNUM *q, + const BIGNUM *g); +#endif +int ossl_ffc_named_group_get_uid(const DH_NAMED_GROUP *group); +const char *ossl_ffc_named_group_get_name(const DH_NAMED_GROUP *); +#ifndef OPENSSL_NO_DH +int ossl_ffc_named_group_get_keylength(const DH_NAMED_GROUP *group); +const BIGNUM *ossl_ffc_named_group_get_q(const DH_NAMED_GROUP *group); +int ossl_ffc_named_group_set(FFC_PARAMS *ffc, const DH_NAMED_GROUP *group); +#endif + +#endif /* OSSL_INTERNAL_FFC_H */ diff --git a/HttpTest/include/internal/ktls.h b/HttpTest/include/internal/ktls.h new file mode 100644 index 0000000..95492fd --- /dev/null +++ b/HttpTest/include/internal/ktls.h @@ -0,0 +1,404 @@ +/* + * Copyright 2018-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#if defined(OPENSSL_SYS_LINUX) +# ifndef OPENSSL_NO_KTLS +# include +# if LINUX_VERSION_CODE < KERNEL_VERSION(4, 13, 0) +# define OPENSSL_NO_KTLS +# ifndef PEDANTIC +# warning "KTLS requires Kernel Headers >= 4.13.0" +# warning "Skipping Compilation of KTLS" +# endif +# endif +# endif +#endif + +#ifndef HEADER_INTERNAL_KTLS +# define HEADER_INTERNAL_KTLS +# pragma once + +# ifndef OPENSSL_NO_KTLS + +# if defined(__FreeBSD__) +# include +# include +# include +# include +# include +# include + +# ifndef TCP_RXTLS_ENABLE +# define OPENSSL_NO_KTLS_RX +# endif +# define OPENSSL_KTLS_AES_GCM_128 +# define OPENSSL_KTLS_AES_GCM_256 +# define OPENSSL_KTLS_TLS13 + +typedef struct tls_enable ktls_crypto_info_t; + +/* + * FreeBSD does not require any additional steps to enable KTLS before + * setting keys. + */ +static ossl_inline int ktls_enable(int fd) +{ + return 1; +} + +/* + * The TCP_TXTLS_ENABLE socket option marks the outgoing socket buffer + * as using TLS. If successful, then data sent using this socket will + * be encrypted and encapsulated in TLS records using the tls_en + * provided here. + * + * The TCP_RXTLS_ENABLE socket option marks the incoming socket buffer + * as using TLS. If successful, then data received for this socket will + * be authenticated and decrypted using the tls_en provided here. + */ +static ossl_inline int ktls_start(int fd, ktls_crypto_info_t *tls_en, int is_tx) +{ + if (is_tx) + return setsockopt(fd, IPPROTO_TCP, TCP_TXTLS_ENABLE, + tls_en, sizeof(*tls_en)) ? 0 : 1; +# ifndef OPENSSL_NO_KTLS_RX + return setsockopt(fd, IPPROTO_TCP, TCP_RXTLS_ENABLE, tls_en, + sizeof(*tls_en)) ? 0 : 1; +# else + return 0; +# endif +} + +/* + * Send a TLS record using the tls_en provided in ktls_start and use + * record_type instead of the default SSL3_RT_APPLICATION_DATA. + * When the socket is non-blocking, then this call either returns EAGAIN or + * the entire record is pushed to TCP. It is impossible to send a partial + * record using this control message. + */ +static ossl_inline int ktls_send_ctrl_message(int fd, unsigned char record_type, + const void *data, size_t length) +{ + struct msghdr msg = { 0 }; + int cmsg_len = sizeof(record_type); + struct cmsghdr *cmsg; + char buf[CMSG_SPACE(cmsg_len)]; + struct iovec msg_iov; /* Vector of data to send/receive into */ + + msg.msg_control = buf; + msg.msg_controllen = sizeof(buf); + cmsg = CMSG_FIRSTHDR(&msg); + cmsg->cmsg_level = IPPROTO_TCP; + cmsg->cmsg_type = TLS_SET_RECORD_TYPE; + cmsg->cmsg_len = CMSG_LEN(cmsg_len); + *((unsigned char *)CMSG_DATA(cmsg)) = record_type; + msg.msg_controllen = cmsg->cmsg_len; + + msg_iov.iov_base = (void *)data; + msg_iov.iov_len = length; + msg.msg_iov = &msg_iov; + msg.msg_iovlen = 1; + + return sendmsg(fd, &msg, 0); +} + +# ifdef OPENSSL_NO_KTLS_RX + +static ossl_inline int ktls_read_record(int fd, void *data, size_t length) +{ + return -1; +} + +# else /* !defined(OPENSSL_NO_KTLS_RX) */ + +/* + * Receive a TLS record using the tls_en provided in ktls_start. The + * kernel strips any explicit IV and authentication tag, but provides + * the TLS record header via a control message. If there is an error + * with the TLS record such as an invalid header, invalid padding, or + * authentication failure recvmsg() will fail with an error. + */ +static ossl_inline int ktls_read_record(int fd, void *data, size_t length) +{ + struct msghdr msg = { 0 }; + int cmsg_len = sizeof(struct tls_get_record); + struct tls_get_record *tgr; + struct cmsghdr *cmsg; + char buf[CMSG_SPACE(cmsg_len)]; + struct iovec msg_iov; /* Vector of data to send/receive into */ + int ret; + unsigned char *p = data; + const size_t prepend_length = SSL3_RT_HEADER_LENGTH; + + if (length <= prepend_length) { + errno = EINVAL; + return -1; + } + + msg.msg_control = buf; + msg.msg_controllen = sizeof(buf); + + msg_iov.iov_base = p + prepend_length; + msg_iov.iov_len = length - prepend_length; + msg.msg_iov = &msg_iov; + msg.msg_iovlen = 1; + + ret = recvmsg(fd, &msg, 0); + if (ret <= 0) + return ret; + + if ((msg.msg_flags & (MSG_EOR | MSG_CTRUNC)) != MSG_EOR) { + errno = EMSGSIZE; + return -1; + } + + if (msg.msg_controllen == 0) { + errno = EBADMSG; + return -1; + } + + cmsg = CMSG_FIRSTHDR(&msg); + if (cmsg->cmsg_level != IPPROTO_TCP || cmsg->cmsg_type != TLS_GET_RECORD + || cmsg->cmsg_len != CMSG_LEN(cmsg_len)) { + errno = EBADMSG; + return -1; + } + + tgr = (struct tls_get_record *)CMSG_DATA(cmsg); + p[0] = tgr->tls_type; + p[1] = tgr->tls_vmajor; + p[2] = tgr->tls_vminor; + *(uint16_t *)(p + 3) = htons(ret); + + return ret + prepend_length; +} + +# endif /* OPENSSL_NO_KTLS_RX */ + +/* + * KTLS enables the sendfile system call to send data from a file over + * TLS. + */ +static ossl_inline ossl_ssize_t ktls_sendfile(int s, int fd, off_t off, + size_t size, int flags) +{ + off_t sbytes = 0; + int ret; + + ret = sendfile(fd, s, off, size, NULL, &sbytes, flags); + if (ret == -1 && sbytes == 0) + return -1; + return sbytes; +} + +# endif /* __FreeBSD__ */ + +# if defined(OPENSSL_SYS_LINUX) + +# include +# if LINUX_VERSION_CODE < KERNEL_VERSION(4, 17, 0) +# define OPENSSL_NO_KTLS_RX +# ifndef PEDANTIC +# warning "KTLS requires Kernel Headers >= 4.17.0 for receiving" +# warning "Skipping Compilation of KTLS receive data path" +# endif +# endif +# define OPENSSL_KTLS_AES_GCM_128 +# if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 1, 0) +# define OPENSSL_KTLS_AES_GCM_256 +# define OPENSSL_KTLS_TLS13 +# if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 2, 0) +# define OPENSSL_KTLS_AES_CCM_128 +# if LINUX_VERSION_CODE >= KERNEL_VERSION(5, 11, 0) +# ifndef OPENSSL_NO_CHACHA +# define OPENSSL_KTLS_CHACHA20_POLY1305 +# endif +# endif +# endif +# endif + +# include +# include +# include +# include +# include +# include + +# ifndef SOL_TLS +# define SOL_TLS 282 +# endif + +# ifndef TCP_ULP +# define TCP_ULP 31 +# endif + +# ifndef TLS_RX +# define TLS_RX 2 +# endif + +struct tls_crypto_info_all { + union { +# ifdef OPENSSL_KTLS_AES_GCM_128 + struct tls12_crypto_info_aes_gcm_128 gcm128; +# endif +# ifdef OPENSSL_KTLS_AES_GCM_256 + struct tls12_crypto_info_aes_gcm_256 gcm256; +# endif +# ifdef OPENSSL_KTLS_AES_CCM_128 + struct tls12_crypto_info_aes_ccm_128 ccm128; +# endif +# ifdef OPENSSL_KTLS_CHACHA20_POLY1305 + struct tls12_crypto_info_chacha20_poly1305 chacha20poly1305; +# endif + }; + size_t tls_crypto_info_len; +}; + +typedef struct tls_crypto_info_all ktls_crypto_info_t; + +/* + * When successful, this socket option doesn't change the behaviour of the + * TCP socket, except changing the TCP setsockopt handler to enable the + * processing of SOL_TLS socket options. All other functionality remains the + * same. + */ +static ossl_inline int ktls_enable(int fd) +{ + return setsockopt(fd, SOL_TCP, TCP_ULP, "tls", sizeof("tls")) ? 0 : 1; +} + +/* + * The TLS_TX socket option changes the send/sendmsg handlers of the TCP socket. + * If successful, then data sent using this socket will be encrypted and + * encapsulated in TLS records using the crypto_info provided here. + * The TLS_RX socket option changes the recv/recvmsg handlers of the TCP socket. + * If successful, then data received using this socket will be decrypted, + * authenticated and decapsulated using the crypto_info provided here. + */ +static ossl_inline int ktls_start(int fd, ktls_crypto_info_t *crypto_info, + int is_tx) +{ + return setsockopt(fd, SOL_TLS, is_tx ? TLS_TX : TLS_RX, + crypto_info, crypto_info->tls_crypto_info_len) ? 0 : 1; +} + +/* + * Send a TLS record using the crypto_info provided in ktls_start and use + * record_type instead of the default SSL3_RT_APPLICATION_DATA. + * When the socket is non-blocking, then this call either returns EAGAIN or + * the entire record is pushed to TCP. It is impossible to send a partial + * record using this control message. + */ +static ossl_inline int ktls_send_ctrl_message(int fd, unsigned char record_type, + const void *data, size_t length) +{ + struct msghdr msg; + int cmsg_len = sizeof(record_type); + struct cmsghdr *cmsg; + union { + struct cmsghdr hdr; + char buf[CMSG_SPACE(sizeof(unsigned char))]; + } cmsgbuf; + struct iovec msg_iov; /* Vector of data to send/receive into */ + + memset(&msg, 0, sizeof(msg)); + msg.msg_control = cmsgbuf.buf; + msg.msg_controllen = sizeof(cmsgbuf.buf); + cmsg = CMSG_FIRSTHDR(&msg); + cmsg->cmsg_level = SOL_TLS; + cmsg->cmsg_type = TLS_SET_RECORD_TYPE; + cmsg->cmsg_len = CMSG_LEN(cmsg_len); + *((unsigned char *)CMSG_DATA(cmsg)) = record_type; + msg.msg_controllen = cmsg->cmsg_len; + + msg_iov.iov_base = (void *)data; + msg_iov.iov_len = length; + msg.msg_iov = &msg_iov; + msg.msg_iovlen = 1; + + return sendmsg(fd, &msg, 0); +} + +/* + * KTLS enables the sendfile system call to send data from a file over TLS. + * @flags are ignored on Linux. (placeholder for FreeBSD sendfile) + * */ +static ossl_inline ossl_ssize_t ktls_sendfile(int s, int fd, off_t off, size_t size, int flags) +{ + return sendfile(s, fd, &off, size); +} + +# ifdef OPENSSL_NO_KTLS_RX + + +static ossl_inline int ktls_read_record(int fd, void *data, size_t length) +{ + return -1; +} + +# else /* !defined(OPENSSL_NO_KTLS_RX) */ + +/* + * Receive a TLS record using the crypto_info provided in ktls_start. + * The kernel strips the TLS record header, IV and authentication tag, + * returning only the plaintext data or an error on failure. + * We add the TLS record header here to satisfy routines in rec_layer_s3.c + */ +static ossl_inline int ktls_read_record(int fd, void *data, size_t length) +{ + struct msghdr msg; + struct cmsghdr *cmsg; + union { + struct cmsghdr hdr; + char buf[CMSG_SPACE(sizeof(unsigned char))]; + } cmsgbuf; + struct iovec msg_iov; + int ret; + unsigned char *p = data; + const size_t prepend_length = SSL3_RT_HEADER_LENGTH; + + if (length < prepend_length + EVP_GCM_TLS_TAG_LEN) { + errno = EINVAL; + return -1; + } + + memset(&msg, 0, sizeof(msg)); + msg.msg_control = cmsgbuf.buf; + msg.msg_controllen = sizeof(cmsgbuf.buf); + + msg_iov.iov_base = p + prepend_length; + msg_iov.iov_len = length - prepend_length - EVP_GCM_TLS_TAG_LEN; + msg.msg_iov = &msg_iov; + msg.msg_iovlen = 1; + + ret = recvmsg(fd, &msg, 0); + if (ret < 0) + return ret; + + if (msg.msg_controllen > 0) { + cmsg = CMSG_FIRSTHDR(&msg); + if (cmsg->cmsg_type == TLS_GET_RECORD_TYPE) { + p[0] = *((unsigned char *)CMSG_DATA(cmsg)); + p[1] = TLS1_2_VERSION_MAJOR; + p[2] = TLS1_2_VERSION_MINOR; + /* returned length is limited to msg_iov.iov_len above */ + p[3] = (ret >> 8) & 0xff; + p[4] = ret & 0xff; + ret += prepend_length; + } + } + + return ret; +} + +# endif /* OPENSSL_NO_KTLS_RX */ + +# endif /* OPENSSL_SYS_LINUX */ +# endif /* OPENSSL_NO_KTLS */ +#endif /* HEADER_INTERNAL_KTLS */ diff --git a/HttpTest/include/internal/namemap.h b/HttpTest/include/internal/namemap.h new file mode 100644 index 0000000..fd36883 --- /dev/null +++ b/HttpTest/include/internal/namemap.h @@ -0,0 +1,41 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include "internal/cryptlib.h" + +typedef struct ossl_namemap_st OSSL_NAMEMAP; + +OSSL_NAMEMAP *ossl_namemap_stored(OSSL_LIB_CTX *libctx); + +OSSL_NAMEMAP *ossl_namemap_new(void); +void ossl_namemap_free(OSSL_NAMEMAP *namemap); +int ossl_namemap_empty(OSSL_NAMEMAP *namemap); + +int ossl_namemap_add_name(OSSL_NAMEMAP *namemap, int number, const char *name); + +/* + * The number<->name relationship is 1<->many + * Therefore, the name->number mapping is a simple function, while the + * number->name mapping is an iterator. + */ +int ossl_namemap_name2num(const OSSL_NAMEMAP *namemap, const char *name); +int ossl_namemap_name2num_n(const OSSL_NAMEMAP *namemap, + const char *name, size_t name_len); +const char *ossl_namemap_num2name(const OSSL_NAMEMAP *namemap, int number, + size_t idx); +int ossl_namemap_doall_names(const OSSL_NAMEMAP *namemap, int number, + void (*fn)(const char *name, void *data), + void *data); + +/* + * A utility that handles several names in a string, divided by a given + * separator. + */ +int ossl_namemap_add_names(OSSL_NAMEMAP *namemap, int number, + const char *names, const char separator); diff --git a/HttpTest/include/internal/nelem.h b/HttpTest/include/internal/nelem.h new file mode 100644 index 0000000..b758513 --- /dev/null +++ b/HttpTest/include/internal/nelem.h @@ -0,0 +1,15 @@ +/* + * Copyright 2017-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_NELEM_H +# define OSSL_INTERNAL_NELEM_H +# pragma once + +# define OSSL_NELEM(x) (sizeof(x)/sizeof((x)[0])) +#endif diff --git a/HttpTest/include/internal/numbers.h b/HttpTest/include/internal/numbers.h new file mode 100644 index 0000000..4f4d330 --- /dev/null +++ b/HttpTest/include/internal/numbers.h @@ -0,0 +1,85 @@ +/* + * Copyright 2015-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_NUMBERS_H +# define OSSL_INTERNAL_NUMBERS_H +# pragma once + +# include + +# if (-1 & 3) == 0x03 /* Two's complement */ + +# define __MAXUINT__(T) ((T) -1) +# define __MAXINT__(T) ((T) ((((T) 1) << ((sizeof(T) * CHAR_BIT) - 1)) ^ __MAXUINT__(T))) +# define __MININT__(T) (-__MAXINT__(T) - 1) + +# elif (-1 & 3) == 0x02 /* One's complement */ + +# define __MAXUINT__(T) (((T) -1) + 1) +# define __MAXINT__(T) ((T) ((((T) 1) << ((sizeof(T) * CHAR_BIT) - 1)) ^ __MAXUINT__(T))) +# define __MININT__(T) (-__MAXINT__(T)) + +# elif (-1 & 3) == 0x01 /* Sign/magnitude */ + +# define __MAXINT__(T) ((T) (((((T) 1) << ((sizeof(T) * CHAR_BIT) - 2)) - 1) | (((T) 1) << ((sizeof(T) * CHAR_BIT) - 2)))) +# define __MAXUINT__(T) ((T) (__MAXINT__(T) | (((T) 1) << ((sizeof(T) * CHAR_BIT) - 1)))) +# define __MININT__(T) (-__MAXINT__(T)) + +# else + +# error "do not know the integer encoding on this architecture" + +# endif + +# ifndef INT8_MAX +# define INT8_MIN __MININT__(int8_t) +# define INT8_MAX __MAXINT__(int8_t) +# define UINT8_MAX __MAXUINT__(uint8_t) +# endif + +# ifndef INT16_MAX +# define INT16_MIN __MININT__(int16_t) +# define INT16_MAX __MAXINT__(int16_t) +# define UINT16_MAX __MAXUINT__(uint16_t) +# endif + +# ifndef INT32_MAX +# define INT32_MIN __MININT__(int32_t) +# define INT32_MAX __MAXINT__(int32_t) +# define UINT32_MAX __MAXUINT__(uint32_t) +# endif + +# ifndef INT64_MAX +# define INT64_MIN __MININT__(int64_t) +# define INT64_MAX __MAXINT__(int64_t) +# define UINT64_MAX __MAXUINT__(uint64_t) +# endif + +# ifndef INT128_MAX +# if defined(__SIZEOF_INT128__) && __SIZEOF_INT128__ == 16 +typedef __int128_t int128_t; +typedef __uint128_t uint128_t; +# define INT128_MIN __MININT__(int128_t) +# define INT128_MAX __MAXINT__(int128_t) +# define UINT128_MAX __MAXUINT__(uint128_t) +# endif +# endif + +# ifndef SIZE_MAX +# define SIZE_MAX __MAXUINT__(size_t) +# endif + +# ifndef OSSL_INTMAX_MAX +# define OSSL_INTMAX_MIN __MININT__(ossl_intmax_t) +# define OSSL_INTMAX_MAX __MAXINT__(ossl_intmax_t) +# define OSSL_UINTMAX_MAX __MAXUINT__(ossl_uintmax_t) +# endif + +#endif + diff --git a/HttpTest/include/internal/o_dir.h b/HttpTest/include/internal/o_dir.h new file mode 100644 index 0000000..add34d1 --- /dev/null +++ b/HttpTest/include/internal/o_dir.h @@ -0,0 +1,53 @@ +/* + * Copyright 2004-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is dual-licensed and is also available under the following + * terms: + * + * Copyright (c) 2004, Richard Levitte + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef OSSL_INTERNAL_O_DIR_H +# define OSSL_INTERNAL_O_DIR_H +# pragma once + +typedef struct OPENSSL_dir_context_st OPENSSL_DIR_CTX; + +/* + * returns NULL on error or end-of-directory. If it is end-of-directory, + * errno will be zero + */ +const char *OPENSSL_DIR_read(OPENSSL_DIR_CTX **ctx, const char *directory); +/* returns 1 on success, 0 on error */ +int OPENSSL_DIR_end(OPENSSL_DIR_CTX **ctx); + +#endif /* LPDIR_H */ diff --git a/HttpTest/include/internal/packet.h b/HttpTest/include/internal/packet.h new file mode 100644 index 0000000..ed76172 --- /dev/null +++ b/HttpTest/include/internal/packet.h @@ -0,0 +1,937 @@ +/* + * Copyright 2015-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PACKET_H +# define OSSL_INTERNAL_PACKET_H +# pragma once + +# include +# include +# include +# include +# include + +# include "internal/numbers.h" + +typedef struct { + /* Pointer to where we are currently reading from */ + const unsigned char *curr; + /* Number of bytes remaining */ + size_t remaining; +} PACKET; + +/* Internal unchecked shorthand; don't use outside this file. */ +static ossl_inline void packet_forward(PACKET *pkt, size_t len) +{ + pkt->curr += len; + pkt->remaining -= len; +} + +/* + * Returns the number of bytes remaining to be read in the PACKET + */ +static ossl_inline size_t PACKET_remaining(const PACKET *pkt) +{ + return pkt->remaining; +} + +/* + * Returns a pointer to the first byte after the packet data. + * Useful for integrating with non-PACKET parsing code. + * Specifically, we use PACKET_end() to verify that a d2i_... call + * has consumed the entire packet contents. + */ +static ossl_inline const unsigned char *PACKET_end(const PACKET *pkt) +{ + return pkt->curr + pkt->remaining; +} + +/* + * Returns a pointer to the PACKET's current position. + * For use in non-PACKETized APIs. + */ +static ossl_inline const unsigned char *PACKET_data(const PACKET *pkt) +{ + return pkt->curr; +} + +/* + * Initialise a PACKET with |len| bytes held in |buf|. This does not make a + * copy of the data so |buf| must be present for the whole time that the PACKET + * is being used. + */ +__owur static ossl_inline int PACKET_buf_init(PACKET *pkt, + const unsigned char *buf, + size_t len) +{ + /* Sanity check for negative values. */ + if (len > (size_t)(SIZE_MAX / 2)) + return 0; + + pkt->curr = buf; + pkt->remaining = len; + return 1; +} + +/* Initialize a PACKET to hold zero bytes. */ +static ossl_inline void PACKET_null_init(PACKET *pkt) +{ + pkt->curr = NULL; + pkt->remaining = 0; +} + +/* + * Returns 1 if the packet has length |num| and its contents equal the |num| + * bytes read from |ptr|. Returns 0 otherwise (lengths or contents not equal). + * If lengths are equal, performs the comparison in constant time. + */ +__owur static ossl_inline int PACKET_equal(const PACKET *pkt, const void *ptr, + size_t num) +{ + if (PACKET_remaining(pkt) != num) + return 0; + return CRYPTO_memcmp(pkt->curr, ptr, num) == 0; +} + +/* + * Peek ahead and initialize |subpkt| with the next |len| bytes read from |pkt|. + * Data is not copied: the |subpkt| packet will share its underlying buffer with + * the original |pkt|, so data wrapped by |pkt| must outlive the |subpkt|. + */ +__owur static ossl_inline int PACKET_peek_sub_packet(const PACKET *pkt, + PACKET *subpkt, size_t len) +{ + if (PACKET_remaining(pkt) < len) + return 0; + + return PACKET_buf_init(subpkt, pkt->curr, len); +} + +/* + * Initialize |subpkt| with the next |len| bytes read from |pkt|. Data is not + * copied: the |subpkt| packet will share its underlying buffer with the + * original |pkt|, so data wrapped by |pkt| must outlive the |subpkt|. + */ +__owur static ossl_inline int PACKET_get_sub_packet(PACKET *pkt, + PACKET *subpkt, size_t len) +{ + if (!PACKET_peek_sub_packet(pkt, subpkt, len)) + return 0; + + packet_forward(pkt, len); + + return 1; +} + +/* + * Peek ahead at 2 bytes in network order from |pkt| and store the value in + * |*data| + */ +__owur static ossl_inline int PACKET_peek_net_2(const PACKET *pkt, + unsigned int *data) +{ + if (PACKET_remaining(pkt) < 2) + return 0; + + *data = ((unsigned int)(*pkt->curr)) << 8; + *data |= *(pkt->curr + 1); + + return 1; +} + +/* Equivalent of n2s */ +/* Get 2 bytes in network order from |pkt| and store the value in |*data| */ +__owur static ossl_inline int PACKET_get_net_2(PACKET *pkt, unsigned int *data) +{ + if (!PACKET_peek_net_2(pkt, data)) + return 0; + + packet_forward(pkt, 2); + + return 1; +} + +/* Same as PACKET_get_net_2() but for a size_t */ +__owur static ossl_inline int PACKET_get_net_2_len(PACKET *pkt, size_t *data) +{ + unsigned int i; + int ret = PACKET_get_net_2(pkt, &i); + + if (ret) + *data = (size_t)i; + + return ret; +} + +/* + * Peek ahead at 3 bytes in network order from |pkt| and store the value in + * |*data| + */ +__owur static ossl_inline int PACKET_peek_net_3(const PACKET *pkt, + unsigned long *data) +{ + if (PACKET_remaining(pkt) < 3) + return 0; + + *data = ((unsigned long)(*pkt->curr)) << 16; + *data |= ((unsigned long)(*(pkt->curr + 1))) << 8; + *data |= *(pkt->curr + 2); + + return 1; +} + +/* Equivalent of n2l3 */ +/* Get 3 bytes in network order from |pkt| and store the value in |*data| */ +__owur static ossl_inline int PACKET_get_net_3(PACKET *pkt, unsigned long *data) +{ + if (!PACKET_peek_net_3(pkt, data)) + return 0; + + packet_forward(pkt, 3); + + return 1; +} + +/* Same as PACKET_get_net_3() but for a size_t */ +__owur static ossl_inline int PACKET_get_net_3_len(PACKET *pkt, size_t *data) +{ + unsigned long i; + int ret = PACKET_get_net_3(pkt, &i); + + if (ret) + *data = (size_t)i; + + return ret; +} + +/* + * Peek ahead at 4 bytes in network order from |pkt| and store the value in + * |*data| + */ +__owur static ossl_inline int PACKET_peek_net_4(const PACKET *pkt, + unsigned long *data) +{ + if (PACKET_remaining(pkt) < 4) + return 0; + + *data = ((unsigned long)(*pkt->curr)) << 24; + *data |= ((unsigned long)(*(pkt->curr + 1))) << 16; + *data |= ((unsigned long)(*(pkt->curr + 2))) << 8; + *data |= *(pkt->curr + 3); + + return 1; +} + +/* + * Peek ahead at 8 bytes in network order from |pkt| and store the value in + * |*data| + */ +__owur static ossl_inline int PACKET_peek_net_8(const PACKET *pkt, + uint64_t *data) +{ + if (PACKET_remaining(pkt) < 8) + return 0; + + *data = ((uint64_t)(*pkt->curr)) << 56; + *data |= ((uint64_t)(*(pkt->curr + 1))) << 48; + *data |= ((uint64_t)(*(pkt->curr + 2))) << 40; + *data |= ((uint64_t)(*(pkt->curr + 3))) << 32; + *data |= ((uint64_t)(*(pkt->curr + 4))) << 24; + *data |= ((uint64_t)(*(pkt->curr + 5))) << 16; + *data |= ((uint64_t)(*(pkt->curr + 6))) << 8; + *data |= *(pkt->curr + 7); + + return 1; +} + +/* Equivalent of n2l */ +/* Get 4 bytes in network order from |pkt| and store the value in |*data| */ +__owur static ossl_inline int PACKET_get_net_4(PACKET *pkt, unsigned long *data) +{ + if (!PACKET_peek_net_4(pkt, data)) + return 0; + + packet_forward(pkt, 4); + + return 1; +} + +/* Same as PACKET_get_net_4() but for a size_t */ +__owur static ossl_inline int PACKET_get_net_4_len(PACKET *pkt, size_t *data) +{ + unsigned long i; + int ret = PACKET_get_net_4(pkt, &i); + + if (ret) + *data = (size_t)i; + + return ret; +} + +/* Get 8 bytes in network order from |pkt| and store the value in |*data| */ +__owur static ossl_inline int PACKET_get_net_8(PACKET *pkt, uint64_t *data) +{ + if (!PACKET_peek_net_8(pkt, data)) + return 0; + + packet_forward(pkt, 8); + + return 1; +} + +/* Peek ahead at 1 byte from |pkt| and store the value in |*data| */ +__owur static ossl_inline int PACKET_peek_1(const PACKET *pkt, + unsigned int *data) +{ + if (!PACKET_remaining(pkt)) + return 0; + + *data = *pkt->curr; + + return 1; +} + +/* Get 1 byte from |pkt| and store the value in |*data| */ +__owur static ossl_inline int PACKET_get_1(PACKET *pkt, unsigned int *data) +{ + if (!PACKET_peek_1(pkt, data)) + return 0; + + packet_forward(pkt, 1); + + return 1; +} + +/* Same as PACKET_get_1() but for a size_t */ +__owur static ossl_inline int PACKET_get_1_len(PACKET *pkt, size_t *data) +{ + unsigned int i; + int ret = PACKET_get_1(pkt, &i); + + if (ret) + *data = (size_t)i; + + return ret; +} + +/* + * Peek ahead at 4 bytes in reverse network order from |pkt| and store the value + * in |*data| + */ +__owur static ossl_inline int PACKET_peek_4(const PACKET *pkt, + unsigned long *data) +{ + if (PACKET_remaining(pkt) < 4) + return 0; + + *data = *pkt->curr; + *data |= ((unsigned long)(*(pkt->curr + 1))) << 8; + *data |= ((unsigned long)(*(pkt->curr + 2))) << 16; + *data |= ((unsigned long)(*(pkt->curr + 3))) << 24; + + return 1; +} + +/* Equivalent of c2l */ +/* + * Get 4 bytes in reverse network order from |pkt| and store the value in + * |*data| + */ +__owur static ossl_inline int PACKET_get_4(PACKET *pkt, unsigned long *data) +{ + if (!PACKET_peek_4(pkt, data)) + return 0; + + packet_forward(pkt, 4); + + return 1; +} + +/* + * Peek ahead at |len| bytes from the |pkt| and store a pointer to them in + * |*data|. This just points at the underlying buffer that |pkt| is using. The + * caller should not free this data directly (it will be freed when the + * underlying buffer gets freed + */ +__owur static ossl_inline int PACKET_peek_bytes(const PACKET *pkt, + const unsigned char **data, + size_t len) +{ + if (PACKET_remaining(pkt) < len) + return 0; + + *data = pkt->curr; + + return 1; +} + +/* + * Read |len| bytes from the |pkt| and store a pointer to them in |*data|. This + * just points at the underlying buffer that |pkt| is using. The caller should + * not free this data directly (it will be freed when the underlying buffer gets + * freed + */ +__owur static ossl_inline int PACKET_get_bytes(PACKET *pkt, + const unsigned char **data, + size_t len) +{ + if (!PACKET_peek_bytes(pkt, data, len)) + return 0; + + packet_forward(pkt, len); + + return 1; +} + +/* Peek ahead at |len| bytes from |pkt| and copy them to |data| */ +__owur static ossl_inline int PACKET_peek_copy_bytes(const PACKET *pkt, + unsigned char *data, + size_t len) +{ + if (PACKET_remaining(pkt) < len) + return 0; + + memcpy(data, pkt->curr, len); + + return 1; +} + +/* + * Read |len| bytes from |pkt| and copy them to |data|. + * The caller is responsible for ensuring that |data| can hold |len| bytes. + */ +__owur static ossl_inline int PACKET_copy_bytes(PACKET *pkt, + unsigned char *data, size_t len) +{ + if (!PACKET_peek_copy_bytes(pkt, data, len)) + return 0; + + packet_forward(pkt, len); + + return 1; +} + +/* + * Copy packet data to |dest|, and set |len| to the number of copied bytes. + * If the packet has more than |dest_len| bytes, nothing is copied. + * Returns 1 if the packet data fits in |dest_len| bytes, 0 otherwise. + * Does not forward PACKET position (because it is typically the last thing + * done with a given PACKET). + */ +__owur static ossl_inline int PACKET_copy_all(const PACKET *pkt, + unsigned char *dest, + size_t dest_len, size_t *len) +{ + if (PACKET_remaining(pkt) > dest_len) { + *len = 0; + return 0; + } + *len = pkt->remaining; + memcpy(dest, pkt->curr, pkt->remaining); + return 1; +} + +/* + * Copy |pkt| bytes to a newly allocated buffer and store a pointer to the + * result in |*data|, and the length in |len|. + * If |*data| is not NULL, the old data is OPENSSL_free'd. + * If the packet is empty, or malloc fails, |*data| will be set to NULL. + * Returns 1 if the malloc succeeds and 0 otherwise. + * Does not forward PACKET position (because it is typically the last thing + * done with a given PACKET). + */ +__owur static ossl_inline int PACKET_memdup(const PACKET *pkt, + unsigned char **data, size_t *len) +{ + size_t length; + + OPENSSL_free(*data); + *data = NULL; + *len = 0; + + length = PACKET_remaining(pkt); + + if (length == 0) + return 1; + + *data = OPENSSL_memdup(pkt->curr, length); + if (*data == NULL) + return 0; + + *len = length; + return 1; +} + +/* + * Read a C string from |pkt| and copy to a newly allocated, NUL-terminated + * buffer. Store a pointer to the result in |*data|. + * If |*data| is not NULL, the old data is OPENSSL_free'd. + * If the data in |pkt| does not contain a NUL-byte, the entire data is + * copied and NUL-terminated. + * Returns 1 if the malloc succeeds and 0 otherwise. + * Does not forward PACKET position (because it is typically the last thing done + * with a given PACKET). + */ +__owur static ossl_inline int PACKET_strndup(const PACKET *pkt, char **data) +{ + OPENSSL_free(*data); + + /* This will succeed on an empty packet, unless pkt->curr == NULL. */ + *data = OPENSSL_strndup((const char *)pkt->curr, PACKET_remaining(pkt)); + return (*data != NULL); +} + +/* Returns 1 if |pkt| contains at least one 0-byte, 0 otherwise. */ +static ossl_inline int PACKET_contains_zero_byte(const PACKET *pkt) +{ + return memchr(pkt->curr, 0, pkt->remaining) != NULL; +} + +/* Move the current reading position forward |len| bytes */ +__owur static ossl_inline int PACKET_forward(PACKET *pkt, size_t len) +{ + if (PACKET_remaining(pkt) < len) + return 0; + + packet_forward(pkt, len); + + return 1; +} + +/* + * Reads a variable-length vector prefixed with a one-byte length, and stores + * the contents in |subpkt|. |pkt| can equal |subpkt|. + * Data is not copied: the |subpkt| packet will share its underlying buffer with + * the original |pkt|, so data wrapped by |pkt| must outlive the |subpkt|. + * Upon failure, the original |pkt| and |subpkt| are not modified. + */ +__owur static ossl_inline int PACKET_get_length_prefixed_1(PACKET *pkt, + PACKET *subpkt) +{ + unsigned int length; + const unsigned char *data; + PACKET tmp = *pkt; + if (!PACKET_get_1(&tmp, &length) || + !PACKET_get_bytes(&tmp, &data, (size_t)length)) { + return 0; + } + + *pkt = tmp; + subpkt->curr = data; + subpkt->remaining = length; + + return 1; +} + +/* + * Like PACKET_get_length_prefixed_1, but additionally, fails when there are + * leftover bytes in |pkt|. + */ +__owur static ossl_inline int PACKET_as_length_prefixed_1(PACKET *pkt, + PACKET *subpkt) +{ + unsigned int length; + const unsigned char *data; + PACKET tmp = *pkt; + if (!PACKET_get_1(&tmp, &length) || + !PACKET_get_bytes(&tmp, &data, (size_t)length) || + PACKET_remaining(&tmp) != 0) { + return 0; + } + + *pkt = tmp; + subpkt->curr = data; + subpkt->remaining = length; + + return 1; +} + +/* + * Reads a variable-length vector prefixed with a two-byte length, and stores + * the contents in |subpkt|. |pkt| can equal |subpkt|. + * Data is not copied: the |subpkt| packet will share its underlying buffer with + * the original |pkt|, so data wrapped by |pkt| must outlive the |subpkt|. + * Upon failure, the original |pkt| and |subpkt| are not modified. + */ +__owur static ossl_inline int PACKET_get_length_prefixed_2(PACKET *pkt, + PACKET *subpkt) +{ + unsigned int length; + const unsigned char *data; + PACKET tmp = *pkt; + + if (!PACKET_get_net_2(&tmp, &length) || + !PACKET_get_bytes(&tmp, &data, (size_t)length)) { + return 0; + } + + *pkt = tmp; + subpkt->curr = data; + subpkt->remaining = length; + + return 1; +} + +/* + * Like PACKET_get_length_prefixed_2, but additionally, fails when there are + * leftover bytes in |pkt|. + */ +__owur static ossl_inline int PACKET_as_length_prefixed_2(PACKET *pkt, + PACKET *subpkt) +{ + unsigned int length; + const unsigned char *data; + PACKET tmp = *pkt; + + if (!PACKET_get_net_2(&tmp, &length) || + !PACKET_get_bytes(&tmp, &data, (size_t)length) || + PACKET_remaining(&tmp) != 0) { + return 0; + } + + *pkt = tmp; + subpkt->curr = data; + subpkt->remaining = length; + + return 1; +} + +/* + * Reads a variable-length vector prefixed with a three-byte length, and stores + * the contents in |subpkt|. |pkt| can equal |subpkt|. + * Data is not copied: the |subpkt| packet will share its underlying buffer with + * the original |pkt|, so data wrapped by |pkt| must outlive the |subpkt|. + * Upon failure, the original |pkt| and |subpkt| are not modified. + */ +__owur static ossl_inline int PACKET_get_length_prefixed_3(PACKET *pkt, + PACKET *subpkt) +{ + unsigned long length; + const unsigned char *data; + PACKET tmp = *pkt; + if (!PACKET_get_net_3(&tmp, &length) || + !PACKET_get_bytes(&tmp, &data, (size_t)length)) { + return 0; + } + + *pkt = tmp; + subpkt->curr = data; + subpkt->remaining = length; + + return 1; +} + +/* Writeable packets */ + +typedef struct wpacket_sub WPACKET_SUB; +struct wpacket_sub { + /* The parent WPACKET_SUB if we have one or NULL otherwise */ + WPACKET_SUB *parent; + + /* + * Offset into the buffer where the length of this WPACKET goes. We use an + * offset in case the buffer grows and gets reallocated. + */ + size_t packet_len; + + /* Number of bytes in the packet_len or 0 if we don't write the length */ + size_t lenbytes; + + /* Number of bytes written to the buf prior to this packet starting */ + size_t pwritten; + + /* Flags for this sub-packet */ + unsigned int flags; +}; + +typedef struct wpacket_st WPACKET; +struct wpacket_st { + /* The buffer where we store the output data */ + BUF_MEM *buf; + + /* Fixed sized buffer which can be used as an alternative to buf */ + unsigned char *staticbuf; + + /* + * Offset into the buffer where we are currently writing. We use an offset + * in case the buffer grows and gets reallocated. + */ + size_t curr; + + /* Number of bytes written so far */ + size_t written; + + /* Maximum number of bytes we will allow to be written to this WPACKET */ + size_t maxsize; + + /* Our sub-packets (always at least one if not finished) */ + WPACKET_SUB *subs; + + /* Writing from the end first? */ + unsigned int endfirst : 1; +}; + +/* Flags */ + +/* Default */ +#define WPACKET_FLAGS_NONE 0 + +/* Error on WPACKET_close() if no data written to the WPACKET */ +#define WPACKET_FLAGS_NON_ZERO_LENGTH 1 + +/* + * Abandon all changes on WPACKET_close() if no data written to the WPACKET, + * i.e. this does not write out a zero packet length + */ +#define WPACKET_FLAGS_ABANDON_ON_ZERO_LENGTH 2 + + +/* + * Initialise a WPACKET with the buffer in |buf|. The buffer must exist + * for the whole time that the WPACKET is being used. Additionally |lenbytes| of + * data is preallocated at the start of the buffer to store the length of the + * WPACKET once we know it. + */ +int WPACKET_init_len(WPACKET *pkt, BUF_MEM *buf, size_t lenbytes); + +/* + * Same as WPACKET_init_len except there is no preallocation of the WPACKET + * length. + */ +int WPACKET_init(WPACKET *pkt, BUF_MEM *buf); + +/* + * Same as WPACKET_init_len except there is no underlying buffer. No data is + * ever actually written. We just keep track of how much data would have been + * written if a buffer was there. + */ +int WPACKET_init_null(WPACKET *pkt, size_t lenbytes); + +/* + * Same as WPACKET_init_null except we set the WPACKET to assume DER length + * encoding for sub-packets. + */ +int WPACKET_init_null_der(WPACKET *pkt); + +/* + * Same as WPACKET_init_len except we do not use a growable BUF_MEM structure. + * A fixed buffer of memory |buf| of size |len| is used instead. A failure will + * occur if you attempt to write beyond the end of the buffer + */ +int WPACKET_init_static_len(WPACKET *pkt, unsigned char *buf, size_t len, + size_t lenbytes); + +/* + * Same as WPACKET_init_static_len except lenbytes is always 0, and we set the + * WPACKET to write to the end of the buffer moving towards the start and use + * DER length encoding for sub-packets. + */ +int WPACKET_init_der(WPACKET *pkt, unsigned char *buf, size_t len); + +/* + * Set the flags to be applied to the current sub-packet + */ +int WPACKET_set_flags(WPACKET *pkt, unsigned int flags); + +/* + * Closes the most recent sub-packet. It also writes out the length of the + * packet to the required location (normally the start of the WPACKET) if + * appropriate. The top level WPACKET should be closed using WPACKET_finish() + * instead of this function. + */ +int WPACKET_close(WPACKET *pkt); + +/* + * The same as WPACKET_close() but only for the top most WPACKET. Additionally + * frees memory resources for this WPACKET. + */ +int WPACKET_finish(WPACKET *pkt); + +/* + * Iterate through all the sub-packets and write out their lengths as if they + * were being closed. The lengths will be overwritten with the final lengths + * when the sub-packets are eventually closed (which may be different if more + * data is added to the WPACKET). This function fails if a sub-packet is of 0 + * length and WPACKET_FLAGS_ABANDON_ON_ZERO_LENGTH is set. + */ +int WPACKET_fill_lengths(WPACKET *pkt); + +/* + * Initialise a new sub-packet. Additionally |lenbytes| of data is preallocated + * at the start of the sub-packet to store its length once we know it. Don't + * call this directly. Use the convenience macros below instead. + */ +int WPACKET_start_sub_packet_len__(WPACKET *pkt, size_t lenbytes); + +/* + * Convenience macros for calling WPACKET_start_sub_packet_len with different + * lengths + */ +#define WPACKET_start_sub_packet_u8(pkt) \ + WPACKET_start_sub_packet_len__((pkt), 1) +#define WPACKET_start_sub_packet_u16(pkt) \ + WPACKET_start_sub_packet_len__((pkt), 2) +#define WPACKET_start_sub_packet_u24(pkt) \ + WPACKET_start_sub_packet_len__((pkt), 3) +#define WPACKET_start_sub_packet_u32(pkt) \ + WPACKET_start_sub_packet_len__((pkt), 4) + +/* + * Same as WPACKET_start_sub_packet_len__() except no bytes are pre-allocated + * for the sub-packet length. + */ +int WPACKET_start_sub_packet(WPACKET *pkt); + +/* + * Allocate bytes in the WPACKET for the output. This reserves the bytes + * and counts them as "written", but doesn't actually do the writing. A pointer + * to the allocated bytes is stored in |*allocbytes|. |allocbytes| may be NULL. + * WARNING: the allocated bytes must be filled in immediately, without further + * WPACKET_* calls. If not then the underlying buffer may be realloc'd and + * change its location. + */ +int WPACKET_allocate_bytes(WPACKET *pkt, size_t len, + unsigned char **allocbytes); + +/* + * The same as WPACKET_allocate_bytes() except additionally a new sub-packet is + * started for the allocated bytes, and then closed immediately afterwards. The + * number of length bytes for the sub-packet is in |lenbytes|. Don't call this + * directly. Use the convenience macros below instead. + */ +int WPACKET_sub_allocate_bytes__(WPACKET *pkt, size_t len, + unsigned char **allocbytes, size_t lenbytes); + +/* + * Convenience macros for calling WPACKET_sub_allocate_bytes with different + * lengths + */ +#define WPACKET_sub_allocate_bytes_u8(pkt, len, bytes) \ + WPACKET_sub_allocate_bytes__((pkt), (len), (bytes), 1) +#define WPACKET_sub_allocate_bytes_u16(pkt, len, bytes) \ + WPACKET_sub_allocate_bytes__((pkt), (len), (bytes), 2) +#define WPACKET_sub_allocate_bytes_u24(pkt, len, bytes) \ + WPACKET_sub_allocate_bytes__((pkt), (len), (bytes), 3) +#define WPACKET_sub_allocate_bytes_u32(pkt, len, bytes) \ + WPACKET_sub_allocate_bytes__((pkt), (len), (bytes), 4) + +/* + * The same as WPACKET_allocate_bytes() except the reserved bytes are not + * actually counted as written. Typically this will be for when we don't know + * how big arbitrary data is going to be up front, but we do know what the + * maximum size will be. If this function is used, then it should be immediately + * followed by a WPACKET_allocate_bytes() call before any other WPACKET + * functions are called (unless the write to the allocated bytes is abandoned). + * + * For example: If we are generating a signature, then the size of that + * signature may not be known in advance. We can use WPACKET_reserve_bytes() to + * handle this: + * + * if (!WPACKET_sub_reserve_bytes_u16(&pkt, EVP_PKEY_get_size(pkey), &sigbytes1) + * || EVP_SignFinal(md_ctx, sigbytes1, &siglen, pkey) <= 0 + * || !WPACKET_sub_allocate_bytes_u16(&pkt, siglen, &sigbytes2) + * || sigbytes1 != sigbytes2) + * goto err; + */ +int WPACKET_reserve_bytes(WPACKET *pkt, size_t len, unsigned char **allocbytes); + +/* + * The "reserve_bytes" equivalent of WPACKET_sub_allocate_bytes__() + */ +int WPACKET_sub_reserve_bytes__(WPACKET *pkt, size_t len, + unsigned char **allocbytes, size_t lenbytes); + +/* + * Convenience macros for WPACKET_sub_reserve_bytes with different lengths + */ +#define WPACKET_sub_reserve_bytes_u8(pkt, len, bytes) \ + WPACKET_reserve_bytes__((pkt), (len), (bytes), 1) +#define WPACKET_sub_reserve_bytes_u16(pkt, len, bytes) \ + WPACKET_sub_reserve_bytes__((pkt), (len), (bytes), 2) +#define WPACKET_sub_reserve_bytes_u24(pkt, len, bytes) \ + WPACKET_sub_reserve_bytes__((pkt), (len), (bytes), 3) +#define WPACKET_sub_reserve_bytes_u32(pkt, len, bytes) \ + WPACKET_sub_reserve_bytes__((pkt), (len), (bytes), 4) + +/* + * Write the value stored in |val| into the WPACKET. The value will consume + * |bytes| amount of storage. An error will occur if |val| cannot be + * accommodated in |bytes| storage, e.g. attempting to write the value 256 into + * 1 byte will fail. Don't call this directly. Use the convenience macros below + * instead. + */ +int WPACKET_put_bytes__(WPACKET *pkt, uint64_t val, size_t bytes); + +/* + * Convenience macros for calling WPACKET_put_bytes with different + * lengths + */ +#define WPACKET_put_bytes_u8(pkt, val) \ + WPACKET_put_bytes__((pkt), (val), 1) +#define WPACKET_put_bytes_u16(pkt, val) \ + WPACKET_put_bytes__((pkt), (val), 2) +#define WPACKET_put_bytes_u24(pkt, val) \ + WPACKET_put_bytes__((pkt), (val), 3) +#define WPACKET_put_bytes_u32(pkt, val) \ + WPACKET_put_bytes__((pkt), (val), 4) +#define WPACKET_put_bytes_u64(pkt, val) \ + WPACKET_put_bytes__((pkt), (val), 8) + +/* Set a maximum size that we will not allow the WPACKET to grow beyond */ +int WPACKET_set_max_size(WPACKET *pkt, size_t maxsize); + +/* Copy |len| bytes of data from |*src| into the WPACKET. */ +int WPACKET_memcpy(WPACKET *pkt, const void *src, size_t len); + +/* Set |len| bytes of data to |ch| into the WPACKET. */ +int WPACKET_memset(WPACKET *pkt, int ch, size_t len); + +/* + * Copy |len| bytes of data from |*src| into the WPACKET and prefix with its + * length (consuming |lenbytes| of data for the length). Don't call this + * directly. Use the convenience macros below instead. + */ +int WPACKET_sub_memcpy__(WPACKET *pkt, const void *src, size_t len, + size_t lenbytes); + +/* Convenience macros for calling WPACKET_sub_memcpy with different lengths */ +#define WPACKET_sub_memcpy_u8(pkt, src, len) \ + WPACKET_sub_memcpy__((pkt), (src), (len), 1) +#define WPACKET_sub_memcpy_u16(pkt, src, len) \ + WPACKET_sub_memcpy__((pkt), (src), (len), 2) +#define WPACKET_sub_memcpy_u24(pkt, src, len) \ + WPACKET_sub_memcpy__((pkt), (src), (len), 3) +#define WPACKET_sub_memcpy_u32(pkt, src, len) \ + WPACKET_sub_memcpy__((pkt), (src), (len), 4) + +/* + * Return the total number of bytes written so far to the underlying buffer + * including any storage allocated for length bytes + */ +int WPACKET_get_total_written(WPACKET *pkt, size_t *written); + +/* + * Returns the length of the current sub-packet. This excludes any bytes + * allocated for the length itself. + */ +int WPACKET_get_length(WPACKET *pkt, size_t *len); + +/* + * Returns a pointer to the current write location, but does not allocate any + * bytes. + */ +unsigned char *WPACKET_get_curr(WPACKET *pkt); + +/* Returns true if the underlying buffer is actually NULL */ +int WPACKET_is_null_buf(WPACKET *pkt); + +/* Release resources in a WPACKET if a failure has occurred. */ +void WPACKET_cleanup(WPACKET *pkt); + +#endif /* OSSL_INTERNAL_PACKET_H */ diff --git a/HttpTest/include/internal/param_build_set.h b/HttpTest/include/internal/param_build_set.h new file mode 100644 index 0000000..126211b --- /dev/null +++ b/HttpTest/include/internal/param_build_set.h @@ -0,0 +1,46 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PARAM_BUILD_SET_H +# define OSSL_INTERNAL_PARAM_BUILD_SET_H +# pragma once + +# include +# include +# include "internal/cryptlib.h" + +typedef union { + OSSL_UNION_ALIGN; +} OSSL_PARAM_ALIGNED_BLOCK; + +# define OSSL_PARAM_ALIGN_SIZE sizeof(OSSL_PARAM_ALIGNED_BLOCK) + +size_t ossl_param_bytes_to_blocks(size_t bytes); +void ossl_param_set_secure_block(OSSL_PARAM *last, void *secure_buffer, + size_t secure_buffer_sz); + +int ossl_param_build_set_int(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *key, int num); +int ossl_param_build_set_long(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *key, long num); +int ossl_param_build_set_utf8_string(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *key, const char *buf); +int ossl_param_build_set_octet_string(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *key, + const unsigned char *data, + size_t data_len); +int ossl_param_build_set_bn(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *key, const BIGNUM *bn); +int ossl_param_build_set_bn_pad(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *key, const BIGNUM *bn, size_t sz); +int ossl_param_build_set_multi_key_bn(OSSL_PARAM_BLD *bld, OSSL_PARAM *p, + const char *names[], + STACK_OF(BIGNUM_const) *stk); + +#endif /* OSSL_INTERNAL_PARAM_BUILD_SET_H */ diff --git a/HttpTest/include/internal/passphrase.h b/HttpTest/include/internal/passphrase.h new file mode 100644 index 0000000..54d997b --- /dev/null +++ b/HttpTest/include/internal/passphrase.h @@ -0,0 +1,122 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PASSPHRASE_H +# define OSSL_INTERNAL_PASSPHRASE_H +# pragma once + +/* + * This is a passphrase reader bridge with bells and whistles. + * + * On one hand, an API may wish to offer all sorts of passphrase callback + * possibilities to users, or may have to do so for historical reasons. + * On the other hand, that same API may have demands from other interfaces, + * notably from the libcrypto <-> provider interface, which uses + * OSSL_PASSPHRASE_CALLBACK consistently. + * + * The structure and functions below are the fundaments for bridging one + * passphrase callback form to another. + * + * In addition, extra features are included (this may be a growing list): + * + * - password caching. This is to be used by APIs where it's likely + * that the same passphrase may be asked for more than once, but the + * user shouldn't get prompted more than once. For example, this is + * useful for OSSL_DECODER, which may have to use a passphrase while + * trying to find out what input it has. + */ + +/* + * Structure to hold whatever the calling user may specify. This structure + * is intended to be integrated into API specific structures or to be used + * as a local on-stack variable type. Therefore, no functions to allocate + * or freed it on the heap is offered. + */ +struct ossl_passphrase_data_st { + enum { + is_expl_passphrase = 1, /* Explicit passphrase given by user */ + is_pem_password, /* pem_password_cb given by user */ + is_ossl_passphrase, /* OSSL_PASSPHRASE_CALLBACK given by user */ + is_ui_method /* UI_METHOD given by user */ + } type; + union { + struct { + char *passphrase_copy; + size_t passphrase_len; + } expl_passphrase; + + struct { + pem_password_cb *password_cb; + void *password_cbarg; + } pem_password; + + struct { + OSSL_PASSPHRASE_CALLBACK *passphrase_cb; + void *passphrase_cbarg; + } ossl_passphrase; + + struct { + const UI_METHOD *ui_method; + void *ui_method_data; + } ui_method; + } _; + + /*- + * Flags section + */ + + /* Set to indicate that caching should be done */ + unsigned int flag_cache_passphrase:1; + + /*- + * Misc section: caches and other + */ + + char *cached_passphrase; + size_t cached_passphrase_len; +}; + +/* Structure manipulation */ + +void ossl_pw_clear_passphrase_data(struct ossl_passphrase_data_st *data); +void ossl_pw_clear_passphrase_cache(struct ossl_passphrase_data_st *data); + +int ossl_pw_set_passphrase(struct ossl_passphrase_data_st *data, + const unsigned char *passphrase, + size_t passphrase_len); +int ossl_pw_set_pem_password_cb(struct ossl_passphrase_data_st *data, + pem_password_cb *cb, void *cbarg); +int ossl_pw_set_ossl_passphrase_cb(struct ossl_passphrase_data_st *data, + OSSL_PASSPHRASE_CALLBACK *cb, void *cbarg); +int ossl_pw_set_ui_method(struct ossl_passphrase_data_st *data, + const UI_METHOD *ui_method, void *ui_data); + +int ossl_pw_enable_passphrase_caching(struct ossl_passphrase_data_st *data); +int ossl_pw_disable_passphrase_caching(struct ossl_passphrase_data_st *data); + +/* Central function for direct calls */ + +int ossl_pw_get_passphrase(char *pass, size_t pass_size, size_t *pass_len, + const OSSL_PARAM params[], int verify, + struct ossl_passphrase_data_st *data); + +/* Callback functions */ + +/* + * All of these callback expect that the callback argument is a + * struct ossl_passphrase_data_st + */ + +pem_password_cb ossl_pw_pem_password; +pem_password_cb ossl_pw_pvk_password; +/* One callback for encoding (verification prompt) and one for decoding */ +OSSL_PASSPHRASE_CALLBACK ossl_pw_passphrase_callback_enc; +OSSL_PASSPHRASE_CALLBACK ossl_pw_passphrase_callback_dec; + +#endif diff --git a/HttpTest/include/internal/property.h b/HttpTest/include/internal/property.h new file mode 100644 index 0000000..d09274d --- /dev/null +++ b/HttpTest/include/internal/property.h @@ -0,0 +1,99 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PROPERTY_H +# define OSSL_INTERNAL_PROPERTY_H +# pragma once + +# include "internal/cryptlib.h" + +typedef struct ossl_method_store_st OSSL_METHOD_STORE; +typedef struct ossl_property_list_st OSSL_PROPERTY_LIST; + +typedef enum { + OSSL_PROPERTY_TYPE_STRING, OSSL_PROPERTY_TYPE_NUMBER, + OSSL_PROPERTY_TYPE_VALUE_UNDEFINED +} OSSL_PROPERTY_TYPE; +typedef struct ossl_property_definition_st OSSL_PROPERTY_DEFINITION; + +/* Initialisation */ +int ossl_property_parse_init(OSSL_LIB_CTX *ctx); + +/* Property definition parser */ +OSSL_PROPERTY_LIST *ossl_parse_property(OSSL_LIB_CTX *ctx, const char *defn); +/* Property query parser */ +OSSL_PROPERTY_LIST *ossl_parse_query(OSSL_LIB_CTX *ctx, const char *s, + int create_values); +/* Property checker of query vs definition */ +int ossl_property_match_count(const OSSL_PROPERTY_LIST *query, + const OSSL_PROPERTY_LIST *defn); +int ossl_property_is_enabled(OSSL_LIB_CTX *ctx, const char *property_name, + const OSSL_PROPERTY_LIST *prop_list); +/* Free a parsed property list */ +void ossl_property_free(OSSL_PROPERTY_LIST *p); + +/* Get a property from a property list */ +const OSSL_PROPERTY_DEFINITION * +ossl_property_find_property(const OSSL_PROPERTY_LIST *list, + OSSL_LIB_CTX *libctx, const char *name); +OSSL_PROPERTY_TYPE ossl_property_get_type(const OSSL_PROPERTY_DEFINITION *prop); +const char *ossl_property_get_string_value(OSSL_LIB_CTX *libctx, + const OSSL_PROPERTY_DEFINITION *prop); +int64_t ossl_property_get_number_value(const OSSL_PROPERTY_DEFINITION *prop); + + +/* Implementation store functions */ +OSSL_METHOD_STORE *ossl_method_store_new(OSSL_LIB_CTX *ctx); +void ossl_method_store_free(OSSL_METHOD_STORE *store); + +int ossl_method_lock_store(OSSL_METHOD_STORE *store); +int ossl_method_unlock_store(OSSL_METHOD_STORE *store); + +int ossl_method_store_add(OSSL_METHOD_STORE *store, const OSSL_PROVIDER *prov, + int nid, const char *properties, void *method, + int (*method_up_ref)(void *), + void (*method_destruct)(void *)); +int ossl_method_store_remove(OSSL_METHOD_STORE *store, int nid, + const void *method); +void ossl_method_store_do_all(OSSL_METHOD_STORE *store, + void (*fn)(int id, void *method, void *fnarg), + void *fnarg); +int ossl_method_store_fetch(OSSL_METHOD_STORE *store, + int nid, const char *prop_query, + const OSSL_PROVIDER **prov, void **method); +int ossl_method_store_remove_all_provided(OSSL_METHOD_STORE *store, + const OSSL_PROVIDER *prov); + +/* Get the global properties associate with the specified library context */ +OSSL_PROPERTY_LIST **ossl_ctx_global_properties(OSSL_LIB_CTX *ctx, + int loadconfig); + +/* property query cache functions */ +int ossl_method_store_cache_get(OSSL_METHOD_STORE *store, OSSL_PROVIDER *prov, + int nid, const char *prop_query, void **result); +int ossl_method_store_cache_set(OSSL_METHOD_STORE *store, OSSL_PROVIDER *prov, + int nid, const char *prop_query, void *result, + int (*method_up_ref)(void *), + void (*method_destruct)(void *)); + +__owur int ossl_method_store_cache_flush_all(OSSL_METHOD_STORE *store); + +/* Merge two property queries together */ +OSSL_PROPERTY_LIST *ossl_property_merge(const OSSL_PROPERTY_LIST *a, + const OSSL_PROPERTY_LIST *b); + +size_t ossl_property_list_to_string(OSSL_LIB_CTX *ctx, + const OSSL_PROPERTY_LIST *list, char *buf, + size_t bufsize); + +int ossl_global_properties_no_mirrored(OSSL_LIB_CTX *libctx); +void ossl_global_properties_stop_mirroring(OSSL_LIB_CTX *libctx); + +#endif diff --git a/HttpTest/include/internal/propertyerr.h b/HttpTest/include/internal/propertyerr.h new file mode 100644 index 0000000..fbee53f --- /dev/null +++ b/HttpTest/include/internal/propertyerr.h @@ -0,0 +1,43 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PROPERTYERR_H +# define OSSL_INTERNAL_PROPERTYERR_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int ossl_err_load_PROP_strings(void); + +/* + * PROP reason codes. + */ +# define PROP_R_NAME_TOO_LONG 100 +# define PROP_R_NOT_AN_ASCII_CHARACTER 101 +# define PROP_R_NOT_AN_HEXADECIMAL_DIGIT 102 +# define PROP_R_NOT_AN_IDENTIFIER 103 +# define PROP_R_NOT_AN_OCTAL_DIGIT 104 +# define PROP_R_NOT_A_DECIMAL_DIGIT 105 +# define PROP_R_NO_MATCHING_STRING_DELIMITER 106 +# define PROP_R_NO_VALUE 107 +# define PROP_R_PARSE_FAILED 108 +# define PROP_R_STRING_TOO_LONG 109 +# define PROP_R_TRAILING_CHARACTERS 110 + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/internal/provider.h b/HttpTest/include/internal/provider.h new file mode 100644 index 0000000..18937f8 --- /dev/null +++ b/HttpTest/include/internal/provider.h @@ -0,0 +1,119 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_PROVIDER_H +# define OSSL_INTERNAL_PROVIDER_H +# pragma once + +# include +# include +# include "internal/dso.h" +# include "internal/symhacks.h" + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * namespaces: + * + * ossl_provider_ Provider Object internal API + * OSSL_PROVIDER Provider Object + */ + +/* Provider Object finder, constructor and destructor */ +OSSL_PROVIDER *ossl_provider_find(OSSL_LIB_CTX *libctx, const char *name, + int noconfig); +OSSL_PROVIDER *ossl_provider_new(OSSL_LIB_CTX *libctx, const char *name, + OSSL_provider_init_fn *init_function, + int noconfig); +int ossl_provider_up_ref(OSSL_PROVIDER *prov); +void ossl_provider_free(OSSL_PROVIDER *prov); + +/* Setters */ +int ossl_provider_set_module_path(OSSL_PROVIDER *prov, const char *module_path); +int ossl_provider_add_parameter(OSSL_PROVIDER *prov, const char *name, + const char *value); + +int ossl_provider_is_child(const OSSL_PROVIDER *prov); +int ossl_provider_set_child(OSSL_PROVIDER *prov, const OSSL_CORE_HANDLE *handle); +const OSSL_CORE_HANDLE *ossl_provider_get_parent(OSSL_PROVIDER *prov); +int ossl_provider_up_ref_parent(OSSL_PROVIDER *prov, int activate); +int ossl_provider_free_parent(OSSL_PROVIDER *prov, int deactivate); +int ossl_provider_default_props_update(OSSL_LIB_CTX *libctx, const char *props); + +/* Disable fallback loading */ +int ossl_provider_disable_fallback_loading(OSSL_LIB_CTX *libctx); + +/* + * Activate the Provider + * If the Provider is a module, the module will be loaded + */ +int ossl_provider_activate(OSSL_PROVIDER *prov, int upcalls, int aschild); +int ossl_provider_deactivate(OSSL_PROVIDER *prov, int removechildren); +int ossl_provider_add_to_store(OSSL_PROVIDER *prov, OSSL_PROVIDER **actualprov, + int retain_fallbacks); + +/* Return pointer to the provider's context */ +void *ossl_provider_ctx(const OSSL_PROVIDER *prov); + +/* Iterate over all loaded providers */ +int ossl_provider_doall_activated(OSSL_LIB_CTX *, + int (*cb)(OSSL_PROVIDER *provider, + void *cbdata), + void *cbdata); + +/* Getters for other library functions */ +const char *ossl_provider_name(const OSSL_PROVIDER *prov); +const DSO *ossl_provider_dso(const OSSL_PROVIDER *prov); +const char *ossl_provider_module_name(const OSSL_PROVIDER *prov); +const char *ossl_provider_module_path(const OSSL_PROVIDER *prov); +void *ossl_provider_prov_ctx(const OSSL_PROVIDER *prov); +const OSSL_DISPATCH *ossl_provider_get0_dispatch(const OSSL_PROVIDER *prov); +OSSL_LIB_CTX *ossl_provider_libctx(const OSSL_PROVIDER *prov); + +/* Thin wrappers around calls to the provider */ +void ossl_provider_teardown(const OSSL_PROVIDER *prov); +const OSSL_PARAM *ossl_provider_gettable_params(const OSSL_PROVIDER *prov); +int ossl_provider_get_params(const OSSL_PROVIDER *prov, OSSL_PARAM params[]); +int ossl_provider_get_capabilities(const OSSL_PROVIDER *prov, + const char *capability, + OSSL_CALLBACK *cb, + void *arg); +int ossl_provider_self_test(const OSSL_PROVIDER *prov); +const OSSL_ALGORITHM *ossl_provider_query_operation(const OSSL_PROVIDER *prov, + int operation_id, + int *no_cache); +void ossl_provider_unquery_operation(const OSSL_PROVIDER *prov, + int operation_id, + const OSSL_ALGORITHM *algs); + +/* + * Cache of bits to see if we already added methods for an operation in + * the "permanent" method store. + * They should never be called for temporary method stores! + */ +int ossl_provider_set_operation_bit(OSSL_PROVIDER *provider, size_t bitnum); +int ossl_provider_test_operation_bit(OSSL_PROVIDER *provider, size_t bitnum, + int *result); + +/* Configuration */ +void ossl_provider_add_conf_module(void); + +/* Child providers */ +int ossl_provider_init_as_child(OSSL_LIB_CTX *ctx, + const OSSL_CORE_HANDLE *handle, + const OSSL_DISPATCH *in); +void ossl_provider_deinit_child(OSSL_LIB_CTX *ctx); + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/internal/refcount.h b/HttpTest/include/internal/refcount.h new file mode 100644 index 0000000..7412d62 --- /dev/null +++ b/HttpTest/include/internal/refcount.h @@ -0,0 +1,178 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ +#ifndef OSSL_INTERNAL_REFCOUNT_H +# define OSSL_INTERNAL_REFCOUNT_H +# pragma once + +# include +# include + +# ifndef OPENSSL_DEV_NO_ATOMICS +# if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L \ + && !defined(__STDC_NO_ATOMICS__) +# include +# define HAVE_C11_ATOMICS +# endif + +# if defined(HAVE_C11_ATOMICS) && defined(ATOMIC_INT_LOCK_FREE) \ + && ATOMIC_INT_LOCK_FREE > 0 + +# define HAVE_ATOMICS 1 + +typedef _Atomic int CRYPTO_REF_COUNT; + +static inline int CRYPTO_UP_REF(_Atomic int *val, int *ret, + ossl_unused void *lock) +{ + *ret = atomic_fetch_add_explicit(val, 1, memory_order_relaxed) + 1; + return 1; +} + +/* + * Changes to shared structure other than reference counter have to be + * serialized. And any kind of serialization implies a release fence. This + * means that by the time reference counter is decremented all other + * changes are visible on all processors. Hence decrement itself can be + * relaxed. In case it hits zero, object will be destructed. Since it's + * last use of the object, destructor programmer might reason that access + * to mutable members doesn't have to be serialized anymore, which would + * otherwise imply an acquire fence. Hence conditional acquire fence... + */ +static inline int CRYPTO_DOWN_REF(_Atomic int *val, int *ret, + ossl_unused void *lock) +{ + *ret = atomic_fetch_sub_explicit(val, 1, memory_order_relaxed) - 1; + if (*ret == 0) + atomic_thread_fence(memory_order_acquire); + return 1; +} + +# elif defined(__GNUC__) && defined(__ATOMIC_RELAXED) && __GCC_ATOMIC_INT_LOCK_FREE > 0 + +# define HAVE_ATOMICS 1 + +typedef int CRYPTO_REF_COUNT; + +static __inline__ int CRYPTO_UP_REF(int *val, int *ret, ossl_unused void *lock) +{ + *ret = __atomic_fetch_add(val, 1, __ATOMIC_RELAXED) + 1; + return 1; +} + +static __inline__ int CRYPTO_DOWN_REF(int *val, int *ret, + ossl_unused void *lock) +{ + *ret = __atomic_fetch_sub(val, 1, __ATOMIC_RELAXED) - 1; + if (*ret == 0) + __atomic_thread_fence(__ATOMIC_ACQUIRE); + return 1; +} +# elif defined(__ICL) && defined(_WIN32) +# define HAVE_ATOMICS 1 +typedef volatile int CRYPTO_REF_COUNT; + +static __inline int CRYPTO_UP_REF(volatile int *val, int *ret, + ossl_unused void *lock) +{ + *ret = _InterlockedExchangeAdd((void *)val, 1) + 1; + return 1; +} + +static __inline int CRYPTO_DOWN_REF(volatile int *val, int *ret, + ossl_unused void *lock) +{ + *ret = _InterlockedExchangeAdd((void *)val, -1) - 1; + return 1; +} + +# elif defined(_MSC_VER) && _MSC_VER>=1200 + +# define HAVE_ATOMICS 1 + +typedef volatile int CRYPTO_REF_COUNT; + +# if (defined(_M_ARM) && _M_ARM>=7 && !defined(_WIN32_WCE)) || defined(_M_ARM64) +# include +# if defined(_M_ARM64) && !defined(_ARM_BARRIER_ISH) +# define _ARM_BARRIER_ISH _ARM64_BARRIER_ISH +# endif + +static __inline int CRYPTO_UP_REF(volatile int *val, int *ret, + ossl_unused void *lock) +{ + *ret = _InterlockedExchangeAdd_nf(val, 1) + 1; + return 1; +} + +static __inline int CRYPTO_DOWN_REF(volatile int *val, int *ret, + ossl_unused void *lock) +{ + *ret = _InterlockedExchangeAdd_nf(val, -1) - 1; + if (*ret == 0) + __dmb(_ARM_BARRIER_ISH); + return 1; +} +# else +# if !defined(_WIN32_WCE) +# pragma intrinsic(_InterlockedExchangeAdd) +# else +# if _WIN32_WCE >= 0x600 + extern long __cdecl _InterlockedExchangeAdd(long volatile*, long); +# else + /* under Windows CE we still have old-style Interlocked* functions */ + extern long __cdecl InterlockedExchangeAdd(long volatile*, long); +# define _InterlockedExchangeAdd InterlockedExchangeAdd +# endif +# endif + +static __inline int CRYPTO_UP_REF(volatile int *val, int *ret, + ossl_unused void *lock) +{ + *ret = _InterlockedExchangeAdd(val, 1) + 1; + return 1; +} + +static __inline int CRYPTO_DOWN_REF(volatile int *val, int *ret, + ossl_unused void *lock) +{ + *ret = _InterlockedExchangeAdd(val, -1) - 1; + return 1; +} +# endif + +# endif +# endif /* !OPENSSL_DEV_NO_ATOMICS */ + +/* + * All the refcounting implementations above define HAVE_ATOMICS, so if it's + * still undefined here (such as when OPENSSL_DEV_NO_ATOMICS is defined), it + * means we need to implement a fallback. This fallback uses locks. + */ +# ifndef HAVE_ATOMICS + +typedef int CRYPTO_REF_COUNT; + +# define CRYPTO_UP_REF(val, ret, lock) CRYPTO_atomic_add(val, 1, ret, lock) +# define CRYPTO_DOWN_REF(val, ret, lock) CRYPTO_atomic_add(val, -1, ret, lock) + +# endif + +# if !defined(NDEBUG) && !defined(OPENSSL_NO_STDIO) +# define REF_ASSERT_ISNT(test) \ + (void)((test) ? (OPENSSL_die("refcount error", __FILE__, __LINE__), 1) : 0) +# else +# define REF_ASSERT_ISNT(i) +# endif + +# define REF_PRINT_EX(text, count, object) \ + OSSL_TRACE3(REF_COUNT, "%p:%4d:%s\n", (object), (count), (text)); +# define REF_PRINT_COUNT(text, object) \ + REF_PRINT_EX(text, object->references, (void *)object) + +#endif diff --git a/HttpTest/include/internal/sha3.h b/HttpTest/include/internal/sha3.h new file mode 100644 index 0000000..80ad86e --- /dev/null +++ b/HttpTest/include/internal/sha3.h @@ -0,0 +1,54 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* This header can move into provider when legacy support is removed */ +#ifndef OSSL_INTERNAL_SHA3_H +# define OSSL_INTERNAL_SHA3_H +# pragma once + +# include +# include + +# define KECCAK1600_WIDTH 1600 +# define SHA3_MDSIZE(bitlen) (bitlen / 8) +# define KMAC_MDSIZE(bitlen) 2 * (bitlen / 8) +# define SHA3_BLOCKSIZE(bitlen) (KECCAK1600_WIDTH - bitlen * 2) / 8 + +typedef struct keccak_st KECCAK1600_CTX; + +typedef size_t (sha3_absorb_fn)(void *vctx, const void *inp, size_t len); +typedef int (sha3_final_fn)(unsigned char *md, void *vctx); + +typedef struct prov_sha3_meth_st +{ + sha3_absorb_fn *absorb; + sha3_final_fn *final; +} PROV_SHA3_METHOD; + +struct keccak_st { + uint64_t A[5][5]; + size_t block_size; /* cached ctx->digest->block_size */ + size_t md_size; /* output length, variable in XOF */ + size_t bufsz; /* used bytes in below buffer */ + unsigned char buf[KECCAK1600_WIDTH / 8 - 32]; + unsigned char pad; + PROV_SHA3_METHOD meth; +}; + +void ossl_sha3_reset(KECCAK1600_CTX *ctx); +int ossl_sha3_init(KECCAK1600_CTX *ctx, unsigned char pad, size_t bitlen); +int ossl_keccak_kmac_init(KECCAK1600_CTX *ctx, unsigned char pad, + size_t bitlen); +int ossl_sha3_update(KECCAK1600_CTX *ctx, const void *_inp, size_t len); +int ossl_sha3_final(unsigned char *md, KECCAK1600_CTX *ctx); + +size_t SHA3_absorb(uint64_t A[5][5], const unsigned char *inp, size_t len, + size_t r); + +#endif /* OSSL_INTERNAL_SHA3_H */ diff --git a/HttpTest/include/internal/sizes.h b/HttpTest/include/internal/sizes.h new file mode 100644 index 0000000..f6496c8 --- /dev/null +++ b/HttpTest/include/internal/sizes.h @@ -0,0 +1,22 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_SIZES_H +# define OSSL_INTERNAL_SIZES_H +# pragma once + +/* + * Max sizes used to allocate buffers with a fixed sizes, for example for + * stack allocations, structure fields, ... + */ +# define OSSL_MAX_NAME_SIZE 50 /* Algorithm name */ +# define OSSL_MAX_PROPQUERY_SIZE 256 /* Property query strings */ +# define OSSL_MAX_ALGORITHM_ID_SIZE 256 /* AlgorithmIdentifier DER */ + +#endif diff --git a/HttpTest/include/internal/sm3.h b/HttpTest/include/internal/sm3.h new file mode 100644 index 0000000..db1d61f --- /dev/null +++ b/HttpTest/include/internal/sm3.h @@ -0,0 +1,39 @@ +/* + * Copyright 2017-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright 2017 Ribose Inc. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* This header can move into provider when legacy support is removed */ +#ifndef OSSL_INTERNAL_SM3_H +# define OSSL_INTERNAL_SM3_H +# pragma once + +# include + +# ifdef OPENSSL_NO_SM3 +# error SM3 is disabled. +# endif + +# define SM3_DIGEST_LENGTH 32 +# define SM3_WORD unsigned int + +# define SM3_CBLOCK 64 +# define SM3_LBLOCK (SM3_CBLOCK/4) + +typedef struct SM3state_st { + SM3_WORD A, B, C, D, E, F, G, H; + SM3_WORD Nl, Nh; + SM3_WORD data[SM3_LBLOCK]; + unsigned int num; +} SM3_CTX; + +int ossl_sm3_init(SM3_CTX *c); +int ossl_sm3_update(SM3_CTX *c, const void *data, size_t len); +int ossl_sm3_final(unsigned char *md, SM3_CTX *c); + +#endif /* OSSL_INTERNAL_SM3_H */ diff --git a/HttpTest/include/internal/sockets.h b/HttpTest/include/internal/sockets.h new file mode 100644 index 0000000..1f5fefc --- /dev/null +++ b/HttpTest/include/internal/sockets.h @@ -0,0 +1,186 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_SOCKETS_H +# define OSSL_INTERNAL_SOCKETS_H +# pragma once + +# include + +# if defined(OPENSSL_SYS_VXWORKS) || defined(OPENSSL_SYS_UEFI) +# define NO_SYS_PARAM_H +# endif +# ifdef WIN32 +# define NO_SYS_UN_H +# endif +# ifdef OPENSSL_SYS_VMS +# define NO_SYS_PARAM_H +# define NO_SYS_UN_H +# endif + +# ifdef OPENSSL_NO_SOCK + +# elif defined(OPENSSL_SYS_WINDOWS) || defined(OPENSSL_SYS_MSDOS) +# if defined(__DJGPP__) +# define WATT32 +# define WATT32_NO_OLDIES +# include +# include +# include +# include +# include +# include +# elif defined(_WIN32_WCE) && _WIN32_WCE<410 +# define getservbyname _masked_declaration_getservbyname +# endif +# if !defined(IPPROTO_IP) + /* winsock[2].h was included already? */ +# include +# endif +# ifdef getservbyname + /* this is used to be wcecompat/include/winsock_extras.h */ +# undef getservbyname +struct servent *PASCAL getservbyname(const char *, const char *); +# endif + +# ifdef _WIN64 +/* + * Even though sizeof(SOCKET) is 8, it's safe to cast it to int, because + * the value constitutes an index in per-process table of limited size + * and not a real pointer. And we also depend on fact that all processors + * Windows run on happen to be two's-complement, which allows to + * interchange INVALID_SOCKET and -1. + */ +# define socket(d,t,p) ((int)socket(d,t,p)) +# define accept(s,f,l) ((int)accept(s,f,l)) +# endif + +# else + +# ifndef NO_SYS_PARAM_H +# include +# endif +# ifdef OPENSSL_SYS_VXWORKS +# include +# endif + +# include +# if defined(OPENSSL_SYS_VMS_NODECC) +# include +# include +# include +# else +# include +# if !defined(NO_SYS_UN_H) && defined(AF_UNIX) && !defined(OPENSSL_NO_UNIX_SOCK) +# include +# ifndef UNIX_PATH_MAX +# define UNIX_PATH_MAX sizeof(((struct sockaddr_un *)NULL)->sun_path) +# endif +# endif +# ifdef FILIO_H +# include /* FIONBIO in some SVR4, e.g. unixware, solaris */ +# endif +# include +# include +# include +# endif + +# ifdef OPENSSL_SYS_AIX +# include +# endif + +# ifndef VMS +# include +# else +# if !defined(TCPIP_TYPE_SOCKETSHR) && defined(__VMS_VER) && (__VMS_VER > 70000000) + /* ioctl is only in VMS > 7.0 and when socketshr is not used */ +# include +# endif +# include +# if defined(TCPIP_TYPE_SOCKETSHR) +# include +# endif +# endif + +# ifndef INVALID_SOCKET +# define INVALID_SOCKET (-1) +# endif +# endif + +/* + * Some IPv6 implementations are broken, you can disable them in known + * bad versions. + */ +# if !defined(OPENSSL_USE_IPV6) +# if defined(AF_INET6) +# define OPENSSL_USE_IPV6 1 +# else +# define OPENSSL_USE_IPV6 0 +# endif +# endif + +/* + * Some platforms define AF_UNIX, but don't support it + */ +# if !defined(OPENSSL_NO_UNIX_SOCK) +# if !defined(AF_UNIX) || defined(NO_SYS_UN_H) +# define OPENSSL_NO_UNIX_SOCK +# endif +# endif + +# define get_last_socket_error() errno +# define clear_socket_error() errno=0 + +# if defined(OPENSSL_SYS_WINDOWS) +# undef get_last_socket_error +# undef clear_socket_error +# define get_last_socket_error() WSAGetLastError() +# define clear_socket_error() WSASetLastError(0) +# define readsocket(s,b,n) recv((s),(b),(n),0) +# define writesocket(s,b,n) send((s),(b),(n),0) +# elif defined(__DJGPP__) +# define closesocket(s) close_s(s) +# define readsocket(s,b,n) read_s(s,b,n) +# define writesocket(s,b,n) send(s,b,n,0) +# elif defined(OPENSSL_SYS_VMS) +# define ioctlsocket(a,b,c) ioctl(a,b,c) +# define closesocket(s) close(s) +# define readsocket(s,b,n) recv((s),(b),(n),0) +# define writesocket(s,b,n) send((s),(b),(n),0) +# elif defined(OPENSSL_SYS_VXWORKS) +# define ioctlsocket(a,b,c) ioctl((a),(b),(int)(c)) +# define closesocket(s) close(s) +# define readsocket(s,b,n) read((s),(b),(n)) +# define writesocket(s,b,n) write((s),(char *)(b),(n)) +# elif defined(OPENSSL_SYS_TANDEM) +# if defined(OPENSSL_TANDEM_FLOSS) +# include +# define readsocket(s,b,n) floss_read((s),(b),(n)) +# define writesocket(s,b,n) floss_write((s),(b),(n)) +# else +# define readsocket(s,b,n) read((s),(b),(n)) +# define writesocket(s,b,n) write((s),(b),(n)) +# endif +# define ioctlsocket(a,b,c) ioctl(a,b,c) +# define closesocket(s) close(s) +# else +# define ioctlsocket(a,b,c) ioctl(a,b,c) +# define closesocket(s) close(s) +# define readsocket(s,b,n) read((s),(b),(n)) +# define writesocket(s,b,n) write((s),(b),(n)) +# endif + +/* also in apps/include/apps.h */ +# if defined(OPENSSL_SYS_WIN32) || defined(OPENSSL_SYS_WINCE) +# define openssl_fdset(a, b) FD_SET((unsigned int)(a), b) +# else +# define openssl_fdset(a, b) FD_SET(a, b) +# endif + +#endif diff --git a/HttpTest/include/internal/sslconf.h b/HttpTest/include/internal/sslconf.h new file mode 100644 index 0000000..fd7f7e3 --- /dev/null +++ b/HttpTest/include/internal/sslconf.h @@ -0,0 +1,21 @@ +/* + * Copyright 2018-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_SSLCONF_H +# define OSSL_INTERNAL_SSLCONF_H +# pragma once + +typedef struct ssl_conf_cmd_st SSL_CONF_CMD; + +const SSL_CONF_CMD *conf_ssl_get(size_t idx, const char **name, size_t *cnt); +int conf_ssl_name_find(const char *name, size_t *idx); +void conf_ssl_get_cmd(const SSL_CONF_CMD *cmd, size_t idx, char **cmdstr, + char **arg); + +#endif diff --git a/HttpTest/include/internal/symhacks.h b/HttpTest/include/internal/symhacks.h new file mode 100644 index 0000000..33bae51 --- /dev/null +++ b/HttpTest/include/internal/symhacks.h @@ -0,0 +1,27 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_SYMHACKS_H +# define OSSL_INTERNAL_SYMHACKS_H +# pragma once + +# include + +# if defined(OPENSSL_SYS_VMS) + +/* ossl_provider_gettable_params vs OSSL_PROVIDER_gettable_params */ +# undef ossl_provider_gettable_params +# define ossl_provider_gettable_params ossl_int_prov_gettable_params +/* ossl_provider_get_params vs OSSL_PROVIDER_get_params */ +# undef ossl_provider_get_params +# define ossl_provider_get_params ossl_int_prov_get_params + +# endif + +#endif /* ! defined HEADER_VMS_IDHACKS_H */ diff --git a/HttpTest/include/internal/thread_once.h b/HttpTest/include/internal/thread_once.h new file mode 100644 index 0000000..d6cb2ee --- /dev/null +++ b/HttpTest/include/internal/thread_once.h @@ -0,0 +1,151 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_THREAD_ONCE_H +# define OSSL_INTERNAL_THREAD_ONCE_H +# pragma once + +# include + +/* + * Initialisation of global data should never happen via "RUN_ONCE" inside the + * FIPS module. Global data should instead always be associated with a specific + * OSSL_LIB_CTX object. In this way data will get cleaned up correctly when the + * module gets unloaded. + */ +# if !defined(FIPS_MODULE) || defined(ALLOW_RUN_ONCE_IN_FIPS) +/* + * DEFINE_RUN_ONCE: Define an initialiser function that should be run exactly + * once. It takes no arguments and returns an int result (1 for success or + * 0 for failure). Typical usage might be: + * + * DEFINE_RUN_ONCE(myinitfunc) + * { + * do_some_initialisation(); + * if (init_is_successful()) + * return 1; + * + * return 0; + * } + */ +# define DEFINE_RUN_ONCE(init) \ + static int init(void); \ + int init##_ossl_ret_ = 0; \ + void init##_ossl_(void) \ + { \ + init##_ossl_ret_ = init(); \ + } \ + static int init(void) + +/* + * DECLARE_RUN_ONCE: Declare an initialiser function that should be run exactly + * once that has been defined in another file via DEFINE_RUN_ONCE(). + */ +# define DECLARE_RUN_ONCE(init) \ + extern int init##_ossl_ret_; \ + void init##_ossl_(void); + +/* + * DEFINE_RUN_ONCE_STATIC: Define an initialiser function that should be run + * exactly once. This function will be declared as static within the file. It + * takes no arguments and returns an int result (1 for success or 0 for + * failure). Typical usage might be: + * + * DEFINE_RUN_ONCE_STATIC(myinitfunc) + * { + * do_some_initialisation(); + * if (init_is_successful()) + * return 1; + * + * return 0; + * } + */ +# define DEFINE_RUN_ONCE_STATIC(init) \ + static int init(void); \ + static int init##_ossl_ret_ = 0; \ + static void init##_ossl_(void) \ + { \ + init##_ossl_ret_ = init(); \ + } \ + static int init(void) + +/* + * DEFINE_RUN_ONCE_STATIC_ALT: Define an alternative initialiser function. This + * function will be declared as static within the file. It takes no arguments + * and returns an int result (1 for success or 0 for failure). An alternative + * initialiser function is expected to be associated with a primary initialiser + * function defined via DEFINE_ONCE_STATIC where both functions use the same + * CRYPTO_ONCE object to synchronise. Where an alternative initialiser function + * is used only one of the primary or the alternative initialiser function will + * ever be called - and that function will be called exactly once. Definition + * of an alternative initialiser function MUST occur AFTER the definition of the + * primary initialiser function. + * + * Typical usage might be: + * + * DEFINE_RUN_ONCE_STATIC(myinitfunc) + * { + * do_some_initialisation(); + * if (init_is_successful()) + * return 1; + * + * return 0; + * } + * + * DEFINE_RUN_ONCE_STATIC_ALT(myaltinitfunc, myinitfunc) + * { + * do_some_alternative_initialisation(); + * if (init_is_successful()) + * return 1; + * + * return 0; + * } + */ +# define DEFINE_RUN_ONCE_STATIC_ALT(initalt, init) \ + static int initalt(void); \ + static void initalt##_ossl_(void) \ + { \ + init##_ossl_ret_ = initalt(); \ + } \ + static int initalt(void) + +/* + * RUN_ONCE - use CRYPTO_THREAD_run_once, and check if the init succeeded + * @once: pointer to static object of type CRYPTO_ONCE + * @init: function name that was previously given to DEFINE_RUN_ONCE, + * DEFINE_RUN_ONCE_STATIC or DECLARE_RUN_ONCE. This function + * must return 1 for success or 0 for failure. + * + * The return value is 1 on success (*) or 0 in case of error. + * + * (*) by convention, since the init function must return 1 on success. + */ +# define RUN_ONCE(once, init) \ + (CRYPTO_THREAD_run_once(once, init##_ossl_) ? init##_ossl_ret_ : 0) + +/* + * RUN_ONCE_ALT - use CRYPTO_THREAD_run_once, to run an alternative initialiser + * function and check if that initialisation succeeded + * @once: pointer to static object of type CRYPTO_ONCE + * @initalt: alternative initialiser function name that was previously given to + * DEFINE_RUN_ONCE_STATIC_ALT. This function must return 1 for + * success or 0 for failure. + * @init: primary initialiser function name that was previously given to + * DEFINE_RUN_ONCE_STATIC. This function must return 1 for success or + * 0 for failure. + * + * The return value is 1 on success (*) or 0 in case of error. + * + * (*) by convention, since the init function must return 1 on success. + */ +# define RUN_ONCE_ALT(once, initalt, init) \ + (CRYPTO_THREAD_run_once(once, initalt##_ossl_) ? init##_ossl_ret_ : 0) + +# endif /* FIPS_MODULE */ +#endif /* OSSL_INTERNAL_THREAD_ONCE_H */ diff --git a/HttpTest/include/internal/tlsgroups.h b/HttpTest/include/internal/tlsgroups.h new file mode 100644 index 0000000..8a35ced --- /dev/null +++ b/HttpTest/include/internal/tlsgroups.h @@ -0,0 +1,50 @@ +/* + * Copyright 2017-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_TLSGROUPS_H +# define OSSL_INTERNAL_TLSGROUPS_H +# pragma once + +# define OSSL_TLS_GROUP_ID_sect163k1 0x0001 +# define OSSL_TLS_GROUP_ID_sect163r1 0x0002 +# define OSSL_TLS_GROUP_ID_sect163r2 0x0003 +# define OSSL_TLS_GROUP_ID_sect193r1 0x0004 +# define OSSL_TLS_GROUP_ID_sect193r2 0x0005 +# define OSSL_TLS_GROUP_ID_sect233k1 0x0006 +# define OSSL_TLS_GROUP_ID_sect233r1 0x0007 +# define OSSL_TLS_GROUP_ID_sect239k1 0x0008 +# define OSSL_TLS_GROUP_ID_sect283k1 0x0009 +# define OSSL_TLS_GROUP_ID_sect283r1 0x000A +# define OSSL_TLS_GROUP_ID_sect409k1 0x000B +# define OSSL_TLS_GROUP_ID_sect409r1 0x000C +# define OSSL_TLS_GROUP_ID_sect571k1 0x000D +# define OSSL_TLS_GROUP_ID_sect571r1 0x000E +# define OSSL_TLS_GROUP_ID_secp160k1 0x000F +# define OSSL_TLS_GROUP_ID_secp160r1 0x0010 +# define OSSL_TLS_GROUP_ID_secp160r2 0x0011 +# define OSSL_TLS_GROUP_ID_secp192k1 0x0012 +# define OSSL_TLS_GROUP_ID_secp192r1 0x0013 +# define OSSL_TLS_GROUP_ID_secp224k1 0x0014 +# define OSSL_TLS_GROUP_ID_secp224r1 0x0015 +# define OSSL_TLS_GROUP_ID_secp256k1 0x0016 +# define OSSL_TLS_GROUP_ID_secp256r1 0x0017 +# define OSSL_TLS_GROUP_ID_secp384r1 0x0018 +# define OSSL_TLS_GROUP_ID_secp521r1 0x0019 +# define OSSL_TLS_GROUP_ID_brainpoolP256r1 0x001A +# define OSSL_TLS_GROUP_ID_brainpoolP384r1 0x001B +# define OSSL_TLS_GROUP_ID_brainpoolP512r1 0x001C +# define OSSL_TLS_GROUP_ID_x25519 0x001D +# define OSSL_TLS_GROUP_ID_x448 0x001E +# define OSSL_TLS_GROUP_ID_ffdhe2048 0x0100 +# define OSSL_TLS_GROUP_ID_ffdhe3072 0x0101 +# define OSSL_TLS_GROUP_ID_ffdhe4096 0x0102 +# define OSSL_TLS_GROUP_ID_ffdhe6144 0x0103 +# define OSSL_TLS_GROUP_ID_ffdhe8192 0x0104 + +#endif diff --git a/HttpTest/include/internal/tsan_assist.h b/HttpTest/include/internal/tsan_assist.h new file mode 100644 index 0000000..17205d1 --- /dev/null +++ b/HttpTest/include/internal/tsan_assist.h @@ -0,0 +1,148 @@ +/* + * Copyright 2018-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * Contemporary compilers implement lock-free atomic memory access + * primitives that facilitate writing "thread-opportunistic" or even real + * multi-threading low-overhead code. "Thread-opportunistic" is when + * exact result is not required, e.g. some statistics, or execution flow + * doesn't have to be unambiguous. Simplest example is lazy "constant" + * initialization when one can synchronize on variable itself, e.g. + * + * if (var == NOT_YET_INITIALIZED) + * var = function_returning_same_value(); + * + * This does work provided that loads and stores are single-instruction + * operations (and integer ones are on *all* supported platforms), but + * it upsets Thread Sanitizer. Suggested solution is + * + * if (tsan_load(&var) == NOT_YET_INITIALIZED) + * tsan_store(&var, function_returning_same_value()); + * + * Production machine code would be the same, so one can wonder why + * bother. Having Thread Sanitizer accept "thread-opportunistic" code + * allows to move on trouble-shooting real bugs. + * + * Resolving Thread Sanitizer nits was the initial purpose for this module, + * but it was later extended with more nuanced primitives that are useful + * even in "non-opportunistic" scenarios. Most notably verifying if a shared + * structure is fully initialized and bypassing the initialization lock. + * It's suggested to view macros defined in this module as "annotations" for + * thread-safe lock-free code, "Thread-Safe ANnotations"... + * + * It's assumed that ATOMIC_{LONG|INT}_LOCK_FREE are assigned same value as + * ATOMIC_POINTER_LOCK_FREE. And check for >= 2 ensures that corresponding + * code is inlined. It should be noted that statistics counters become + * accurate in such case. + * + * Special note about TSAN_QUALIFIER. It might be undesired to use it in + * a shared header. Because whether operation on specific variable or member + * is atomic or not might be irrelevant in other modules. In such case one + * can use TSAN_QUALIFIER in cast specifically when it has to count. + */ + +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L \ + && !defined(__STDC_NO_ATOMICS__) +# include + +# if defined(ATOMIC_POINTER_LOCK_FREE) \ + && ATOMIC_POINTER_LOCK_FREE >= 2 +# define TSAN_QUALIFIER _Atomic +# define tsan_load(ptr) atomic_load_explicit((ptr), memory_order_relaxed) +# define tsan_store(ptr, val) atomic_store_explicit((ptr), (val), memory_order_relaxed) +# define tsan_add(ptr, n) atomic_fetch_add_explicit((ptr), (n), memory_order_relaxed) +# define tsan_ld_acq(ptr) atomic_load_explicit((ptr), memory_order_acquire) +# define tsan_st_rel(ptr, val) atomic_store_explicit((ptr), (val), memory_order_release) +# endif + +#elif defined(__GNUC__) && defined(__ATOMIC_RELAXED) + +# if defined(__GCC_ATOMIC_POINTER_LOCK_FREE) \ + && __GCC_ATOMIC_POINTER_LOCK_FREE >= 2 +# define TSAN_QUALIFIER volatile +# define tsan_load(ptr) __atomic_load_n((ptr), __ATOMIC_RELAXED) +# define tsan_store(ptr, val) __atomic_store_n((ptr), (val), __ATOMIC_RELAXED) +# define tsan_add(ptr, n) __atomic_fetch_add((ptr), (n), __ATOMIC_RELAXED) +# define tsan_ld_acq(ptr) __atomic_load_n((ptr), __ATOMIC_ACQUIRE) +# define tsan_st_rel(ptr, val) __atomic_store_n((ptr), (val), __ATOMIC_RELEASE) +# endif + +#elif defined(_MSC_VER) && _MSC_VER>=1200 \ + && (defined(_M_IX86) || defined(_M_AMD64) || defined(_M_X64) || \ + defined(_M_ARM64) || (defined(_M_ARM) && _M_ARM >= 7 && !defined(_WIN32_WCE))) +/* + * There is subtle dependency on /volatile: command-line option. + * "ms" implies same semantic as memory_order_acquire for loads and + * memory_order_release for stores, while "iso" - memory_order_relaxed for + * either. Real complication is that defaults are different on x86 and ARM. + * There is explanation for that, "ms" is backward compatible with earlier + * compiler versions, while multi-processor ARM can be viewed as brand new + * platform to MSC and its users, and with non-relaxed semantic taking toll + * with additional instructions and penalties, it kind of makes sense to + * default to "iso"... + */ +# define TSAN_QUALIFIER volatile +# if defined(_M_ARM) || defined(_M_ARM64) +# define _InterlockedExchangeAdd _InterlockedExchangeAdd_nf +# pragma intrinsic(_InterlockedExchangeAdd_nf) +# pragma intrinsic(__iso_volatile_load32, __iso_volatile_store32) +# ifdef _WIN64 +# define _InterlockedExchangeAdd64 _InterlockedExchangeAdd64_nf +# pragma intrinsic(_InterlockedExchangeAdd64_nf) +# pragma intrinsic(__iso_volatile_load64, __iso_volatile_store64) +# define tsan_load(ptr) (sizeof(*(ptr)) == 8 ? __iso_volatile_load64(ptr) \ + : __iso_volatile_load32(ptr)) +# define tsan_store(ptr, val) (sizeof(*(ptr)) == 8 ? __iso_volatile_store64((ptr), (val)) \ + : __iso_volatile_store32((ptr), (val))) +# else +# define tsan_load(ptr) __iso_volatile_load32(ptr) +# define tsan_store(ptr, val) __iso_volatile_store32((ptr), (val)) +# endif +# else +# define tsan_load(ptr) (*(ptr)) +# define tsan_store(ptr, val) (*(ptr) = (val)) +# endif +# pragma intrinsic(_InterlockedExchangeAdd) +# ifdef _WIN64 +# pragma intrinsic(_InterlockedExchangeAdd64) +# define tsan_add(ptr, n) (sizeof(*(ptr)) == 8 ? _InterlockedExchangeAdd64((ptr), (n)) \ + : _InterlockedExchangeAdd((ptr), (n))) +# else +# define tsan_add(ptr, n) _InterlockedExchangeAdd((ptr), (n)) +# endif +# if !defined(_ISO_VOLATILE) +# define tsan_ld_acq(ptr) (*(ptr)) +# define tsan_st_rel(ptr, val) (*(ptr) = (val)) +# endif + +#endif + +#ifndef TSAN_QUALIFIER + +# ifdef OPENSSL_THREADS +# define TSAN_QUALIFIER volatile +# define TSAN_REQUIRES_LOCKING +# else /* OPENSSL_THREADS */ +# define TSAN_QUALIFIER +# endif /* OPENSSL_THREADS */ + +# define tsan_load(ptr) (*(ptr)) +# define tsan_store(ptr, val) (*(ptr) = (val)) +# define tsan_add(ptr, n) (*(ptr) += (n)) +/* + * Lack of tsan_ld_acq and tsan_ld_rel means that compiler support is not + * sophisticated enough to support them. Code that relies on them should be + * protected with #ifdef tsan_ld_acq with locked fallback. + */ + +#endif + +#define tsan_counter(ptr) tsan_add((ptr), 1) +#define tsan_decr(ptr) tsan_add((ptr), -1) + diff --git a/HttpTest/include/internal/unicode.h b/HttpTest/include/internal/unicode.h new file mode 100644 index 0000000..a6de835 --- /dev/null +++ b/HttpTest/include/internal/unicode.h @@ -0,0 +1,31 @@ +/* + * Copyright 2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OSSL_INTERNAL_UNICODE_H +# define OSSL_INTERNAL_UNICODE_H +# pragma once + +typedef enum { + SURROGATE_MIN = 0xd800UL, + SURROGATE_MAX = 0xdfffUL, + UNICODE_MAX = 0x10ffffUL, + UNICODE_LIMIT +} UNICODE_CONSTANTS; + +static ossl_unused ossl_inline int is_unicode_surrogate(unsigned long value) +{ + return value >= SURROGATE_MIN && value <= SURROGATE_MAX; +} + +static ossl_unused ossl_inline int is_unicode_valid(unsigned long value) +{ + return value <= UNICODE_MAX && !is_unicode_surrogate(value); +} + +#endif diff --git a/HttpTest/include/openssl/__DECC_INCLUDE_EPILOGUE.H b/HttpTest/include/openssl/__DECC_INCLUDE_EPILOGUE.H new file mode 100644 index 0000000..d251d0a --- /dev/null +++ b/HttpTest/include/openssl/__DECC_INCLUDE_EPILOGUE.H @@ -0,0 +1,22 @@ +/* + * Copyright 2016-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is only used by HP C/C++ on VMS, and is included automatically + * after each header file from this directory + */ + +/* + * The C++ compiler doesn't understand these pragmas, even though it + * understands the corresponding command line qualifier. + */ +#ifndef __cplusplus +/* restore state. Must correspond to the save in __decc_include_prologue.h */ +# pragma names restore +#endif diff --git a/HttpTest/include/openssl/__DECC_INCLUDE_PROLOGUE.H b/HttpTest/include/openssl/__DECC_INCLUDE_PROLOGUE.H new file mode 100644 index 0000000..91ac6b3 --- /dev/null +++ b/HttpTest/include/openssl/__DECC_INCLUDE_PROLOGUE.H @@ -0,0 +1,26 @@ +/* + * Copyright 2016-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This file is only used by HP C/C++ on VMS, and is included automatically + * after each header file from this directory + */ + +/* + * The C++ compiler doesn't understand these pragmas, even though it + * understands the corresponding command line qualifier. + */ +#ifndef __cplusplus +/* save state */ +# pragma names save +/* have the compiler shorten symbols larger than 31 chars to 23 chars + * followed by a 8 hex char CRC + */ +# pragma names as_is,shortened +#endif diff --git a/HttpTest/include/openssl/aes.h b/HttpTest/include/openssl/aes.h new file mode 100644 index 0000000..d0f9dfc --- /dev/null +++ b/HttpTest/include/openssl/aes.h @@ -0,0 +1,111 @@ +/* + * Copyright 2002-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_AES_H +# define OPENSSL_AES_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_AES_H +# endif + +# include + +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define AES_BLOCK_SIZE 16 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +# define AES_ENCRYPT 1 +# define AES_DECRYPT 0 + +# define AES_MAXNR 14 + + +/* This should be a hidden type, but EVP requires that the size be known */ +struct aes_key_st { +# ifdef AES_LONG + unsigned long rd_key[4 * (AES_MAXNR + 1)]; +# else + unsigned int rd_key[4 * (AES_MAXNR + 1)]; +# endif + int rounds; +}; +typedef struct aes_key_st AES_KEY; + +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *AES_options(void); +OSSL_DEPRECATEDIN_3_0 +int AES_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +OSSL_DEPRECATEDIN_3_0 +int AES_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +OSSL_DEPRECATEDIN_3_0 +void AES_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +OSSL_DEPRECATEDIN_3_0 +void AES_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +OSSL_DEPRECATEDIN_3_0 +void AES_ecb_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key, const int enc); +OSSL_DEPRECATEDIN_3_0 +void AES_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +OSSL_DEPRECATEDIN_3_0 +void AES_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +OSSL_DEPRECATEDIN_3_0 +void AES_cfb1_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +OSSL_DEPRECATEDIN_3_0 +void AES_cfb8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +OSSL_DEPRECATEDIN_3_0 +void AES_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num); + +/* NB: the IV is _two_ blocks long */ +OSSL_DEPRECATEDIN_3_0 +void AES_ige_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +/* NB: the IV is _four_ blocks long */ +OSSL_DEPRECATEDIN_3_0 +void AES_bi_ige_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, const AES_KEY *key2, + const unsigned char *ivec, const int enc); +OSSL_DEPRECATEDIN_3_0 +int AES_wrap_key(AES_KEY *key, const unsigned char *iv, + unsigned char *out, const unsigned char *in, + unsigned int inlen); +OSSL_DEPRECATEDIN_3_0 +int AES_unwrap_key(AES_KEY *key, const unsigned char *iv, + unsigned char *out, const unsigned char *in, + unsigned int inlen); +# endif + + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/asn1.h b/HttpTest/include/openssl/asn1.h new file mode 100644 index 0000000..d386c52 --- /dev/null +++ b/HttpTest/include/openssl/asn1.h @@ -0,0 +1,1131 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\asn1.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_ASN1_H +# define OPENSSL_ASN1_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ASN1_H +# endif + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include +# include +# include +# include +# include +# include +# include + +# include +# include + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define V_ASN1_UNIVERSAL 0x00 +# define V_ASN1_APPLICATION 0x40 +# define V_ASN1_CONTEXT_SPECIFIC 0x80 +# define V_ASN1_PRIVATE 0xc0 + +# define V_ASN1_CONSTRUCTED 0x20 +# define V_ASN1_PRIMITIVE_TAG 0x1f +# define V_ASN1_PRIMATIVE_TAG /*compat*/ V_ASN1_PRIMITIVE_TAG + +# define V_ASN1_APP_CHOOSE -2/* let the recipient choose */ +# define V_ASN1_OTHER -3/* used in ASN1_TYPE */ +# define V_ASN1_ANY -4/* used in ASN1 template code */ + +# define V_ASN1_UNDEF -1 +/* ASN.1 tag values */ +# define V_ASN1_EOC 0 +# define V_ASN1_BOOLEAN 1 /**/ +# define V_ASN1_INTEGER 2 +# define V_ASN1_BIT_STRING 3 +# define V_ASN1_OCTET_STRING 4 +# define V_ASN1_NULL 5 +# define V_ASN1_OBJECT 6 +# define V_ASN1_OBJECT_DESCRIPTOR 7 +# define V_ASN1_EXTERNAL 8 +# define V_ASN1_REAL 9 +# define V_ASN1_ENUMERATED 10 +# define V_ASN1_UTF8STRING 12 +# define V_ASN1_SEQUENCE 16 +# define V_ASN1_SET 17 +# define V_ASN1_NUMERICSTRING 18 /**/ +# define V_ASN1_PRINTABLESTRING 19 +# define V_ASN1_T61STRING 20 +# define V_ASN1_TELETEXSTRING 20/* alias */ +# define V_ASN1_VIDEOTEXSTRING 21 /**/ +# define V_ASN1_IA5STRING 22 +# define V_ASN1_UTCTIME 23 +# define V_ASN1_GENERALIZEDTIME 24 /**/ +# define V_ASN1_GRAPHICSTRING 25 /**/ +# define V_ASN1_ISO64STRING 26 /**/ +# define V_ASN1_VISIBLESTRING 26/* alias */ +# define V_ASN1_GENERALSTRING 27 /**/ +# define V_ASN1_UNIVERSALSTRING 28 /**/ +# define V_ASN1_BMPSTRING 30 + +/* + * NB the constants below are used internally by ASN1_INTEGER + * and ASN1_ENUMERATED to indicate the sign. They are *not* on + * the wire tag values. + */ + +# define V_ASN1_NEG 0x100 +# define V_ASN1_NEG_INTEGER (2 | V_ASN1_NEG) +# define V_ASN1_NEG_ENUMERATED (10 | V_ASN1_NEG) + +/* For use with d2i_ASN1_type_bytes() */ +# define B_ASN1_NUMERICSTRING 0x0001 +# define B_ASN1_PRINTABLESTRING 0x0002 +# define B_ASN1_T61STRING 0x0004 +# define B_ASN1_TELETEXSTRING 0x0004 +# define B_ASN1_VIDEOTEXSTRING 0x0008 +# define B_ASN1_IA5STRING 0x0010 +# define B_ASN1_GRAPHICSTRING 0x0020 +# define B_ASN1_ISO64STRING 0x0040 +# define B_ASN1_VISIBLESTRING 0x0040 +# define B_ASN1_GENERALSTRING 0x0080 +# define B_ASN1_UNIVERSALSTRING 0x0100 +# define B_ASN1_OCTET_STRING 0x0200 +# define B_ASN1_BIT_STRING 0x0400 +# define B_ASN1_BMPSTRING 0x0800 +# define B_ASN1_UNKNOWN 0x1000 +# define B_ASN1_UTF8STRING 0x2000 +# define B_ASN1_UTCTIME 0x4000 +# define B_ASN1_GENERALIZEDTIME 0x8000 +# define B_ASN1_SEQUENCE 0x10000 +/* For use with ASN1_mbstring_copy() */ +# define MBSTRING_FLAG 0x1000 +# define MBSTRING_UTF8 (MBSTRING_FLAG) +# define MBSTRING_ASC (MBSTRING_FLAG|1) +# define MBSTRING_BMP (MBSTRING_FLAG|2) +# define MBSTRING_UNIV (MBSTRING_FLAG|4) +# define SMIME_OLDMIME 0x400 +# define SMIME_CRLFEOL 0x800 +# define SMIME_STREAM 0x1000 + +/* Stacks for types not otherwise defined in this header */ +SKM_DEFINE_STACK_OF_INTERNAL(X509_ALGOR, X509_ALGOR, X509_ALGOR) +#define sk_X509_ALGOR_num(sk) OPENSSL_sk_num(ossl_check_const_X509_ALGOR_sk_type(sk)) +#define sk_X509_ALGOR_value(sk, idx) ((X509_ALGOR *)OPENSSL_sk_value(ossl_check_const_X509_ALGOR_sk_type(sk), (idx))) +#define sk_X509_ALGOR_new(cmp) ((STACK_OF(X509_ALGOR) *)OPENSSL_sk_new(ossl_check_X509_ALGOR_compfunc_type(cmp))) +#define sk_X509_ALGOR_new_null() ((STACK_OF(X509_ALGOR) *)OPENSSL_sk_new_null()) +#define sk_X509_ALGOR_new_reserve(cmp, n) ((STACK_OF(X509_ALGOR) *)OPENSSL_sk_new_reserve(ossl_check_X509_ALGOR_compfunc_type(cmp), (n))) +#define sk_X509_ALGOR_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_ALGOR_sk_type(sk), (n)) +#define sk_X509_ALGOR_free(sk) OPENSSL_sk_free(ossl_check_X509_ALGOR_sk_type(sk)) +#define sk_X509_ALGOR_zero(sk) OPENSSL_sk_zero(ossl_check_X509_ALGOR_sk_type(sk)) +#define sk_X509_ALGOR_delete(sk, i) ((X509_ALGOR *)OPENSSL_sk_delete(ossl_check_X509_ALGOR_sk_type(sk), (i))) +#define sk_X509_ALGOR_delete_ptr(sk, ptr) ((X509_ALGOR *)OPENSSL_sk_delete_ptr(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr))) +#define sk_X509_ALGOR_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr)) +#define sk_X509_ALGOR_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr)) +#define sk_X509_ALGOR_pop(sk) ((X509_ALGOR *)OPENSSL_sk_pop(ossl_check_X509_ALGOR_sk_type(sk))) +#define sk_X509_ALGOR_shift(sk) ((X509_ALGOR *)OPENSSL_sk_shift(ossl_check_X509_ALGOR_sk_type(sk))) +#define sk_X509_ALGOR_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_ALGOR_sk_type(sk),ossl_check_X509_ALGOR_freefunc_type(freefunc)) +#define sk_X509_ALGOR_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr), (idx)) +#define sk_X509_ALGOR_set(sk, idx, ptr) ((X509_ALGOR *)OPENSSL_sk_set(ossl_check_X509_ALGOR_sk_type(sk), (idx), ossl_check_X509_ALGOR_type(ptr))) +#define sk_X509_ALGOR_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr)) +#define sk_X509_ALGOR_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr)) +#define sk_X509_ALGOR_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_type(ptr), pnum) +#define sk_X509_ALGOR_sort(sk) OPENSSL_sk_sort(ossl_check_X509_ALGOR_sk_type(sk)) +#define sk_X509_ALGOR_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_ALGOR_sk_type(sk)) +#define sk_X509_ALGOR_dup(sk) ((STACK_OF(X509_ALGOR) *)OPENSSL_sk_dup(ossl_check_const_X509_ALGOR_sk_type(sk))) +#define sk_X509_ALGOR_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_ALGOR) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_copyfunc_type(copyfunc), ossl_check_X509_ALGOR_freefunc_type(freefunc))) +#define sk_X509_ALGOR_set_cmp_func(sk, cmp) ((sk_X509_ALGOR_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_ALGOR_sk_type(sk), ossl_check_X509_ALGOR_compfunc_type(cmp))) + + + +# define ASN1_STRING_FLAG_BITS_LEFT 0x08/* Set if 0x07 has bits left value */ +/* + * This indicates that the ASN1_STRING is not a real value but just a place + * holder for the location where indefinite length constructed data should be + * inserted in the memory buffer + */ +# define ASN1_STRING_FLAG_NDEF 0x010 + +/* + * This flag is used by the CMS code to indicate that a string is not + * complete and is a place holder for content when it had all been accessed. + * The flag will be reset when content has been written to it. + */ + +# define ASN1_STRING_FLAG_CONT 0x020 +/* + * This flag is used by ASN1 code to indicate an ASN1_STRING is an MSTRING + * type. + */ +# define ASN1_STRING_FLAG_MSTRING 0x040 +/* String is embedded and only content should be freed */ +# define ASN1_STRING_FLAG_EMBED 0x080 +/* String should be parsed in RFC 5280's time format */ +# define ASN1_STRING_FLAG_X509_TIME 0x100 +/* This is the base type that holds just about everything :-) */ +struct asn1_string_st { + int length; + int type; + unsigned char *data; + /* + * The value of the following field depends on the type being held. It + * is mostly being used for BIT_STRING so if the input data has a + * non-zero 'unused bits' value, it will be handled correctly + */ + long flags; +}; + +/* + * ASN1_ENCODING structure: this is used to save the received encoding of an + * ASN1 type. This is useful to get round problems with invalid encodings + * which can break signatures. + */ + +typedef struct ASN1_ENCODING_st { + unsigned char *enc; /* DER encoding */ + long len; /* Length of encoding */ + int modified; /* set to 1 if 'enc' is invalid */ +} ASN1_ENCODING; + +/* Used with ASN1 LONG type: if a long is set to this it is omitted */ +# define ASN1_LONG_UNDEF 0x7fffffffL + +# define STABLE_FLAGS_MALLOC 0x01 +/* + * A zero passed to ASN1_STRING_TABLE_new_add for the flags is interpreted + * as "don't change" and STABLE_FLAGS_MALLOC is always set. By setting + * STABLE_FLAGS_MALLOC only we can clear the existing value. Use the alias + * STABLE_FLAGS_CLEAR to reflect this. + */ +# define STABLE_FLAGS_CLEAR STABLE_FLAGS_MALLOC +# define STABLE_NO_MASK 0x02 +# define DIRSTRING_TYPE \ + (B_ASN1_PRINTABLESTRING|B_ASN1_T61STRING|B_ASN1_BMPSTRING|B_ASN1_UTF8STRING) +# define PKCS9STRING_TYPE (DIRSTRING_TYPE|B_ASN1_IA5STRING) + +struct asn1_string_table_st { + int nid; + long minsize; + long maxsize; + unsigned long mask; + unsigned long flags; +}; + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_STRING_TABLE, ASN1_STRING_TABLE, ASN1_STRING_TABLE) +#define sk_ASN1_STRING_TABLE_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_STRING_TABLE_sk_type(sk)) +#define sk_ASN1_STRING_TABLE_value(sk, idx) ((ASN1_STRING_TABLE *)OPENSSL_sk_value(ossl_check_const_ASN1_STRING_TABLE_sk_type(sk), (idx))) +#define sk_ASN1_STRING_TABLE_new(cmp) ((STACK_OF(ASN1_STRING_TABLE) *)OPENSSL_sk_new(ossl_check_ASN1_STRING_TABLE_compfunc_type(cmp))) +#define sk_ASN1_STRING_TABLE_new_null() ((STACK_OF(ASN1_STRING_TABLE) *)OPENSSL_sk_new_null()) +#define sk_ASN1_STRING_TABLE_new_reserve(cmp, n) ((STACK_OF(ASN1_STRING_TABLE) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_STRING_TABLE_compfunc_type(cmp), (n))) +#define sk_ASN1_STRING_TABLE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_STRING_TABLE_sk_type(sk), (n)) +#define sk_ASN1_STRING_TABLE_free(sk) OPENSSL_sk_free(ossl_check_ASN1_STRING_TABLE_sk_type(sk)) +#define sk_ASN1_STRING_TABLE_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_STRING_TABLE_sk_type(sk)) +#define sk_ASN1_STRING_TABLE_delete(sk, i) ((ASN1_STRING_TABLE *)OPENSSL_sk_delete(ossl_check_ASN1_STRING_TABLE_sk_type(sk), (i))) +#define sk_ASN1_STRING_TABLE_delete_ptr(sk, ptr) ((ASN1_STRING_TABLE *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr))) +#define sk_ASN1_STRING_TABLE_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr)) +#define sk_ASN1_STRING_TABLE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr)) +#define sk_ASN1_STRING_TABLE_pop(sk) ((ASN1_STRING_TABLE *)OPENSSL_sk_pop(ossl_check_ASN1_STRING_TABLE_sk_type(sk))) +#define sk_ASN1_STRING_TABLE_shift(sk) ((ASN1_STRING_TABLE *)OPENSSL_sk_shift(ossl_check_ASN1_STRING_TABLE_sk_type(sk))) +#define sk_ASN1_STRING_TABLE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_STRING_TABLE_sk_type(sk),ossl_check_ASN1_STRING_TABLE_freefunc_type(freefunc)) +#define sk_ASN1_STRING_TABLE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr), (idx)) +#define sk_ASN1_STRING_TABLE_set(sk, idx, ptr) ((ASN1_STRING_TABLE *)OPENSSL_sk_set(ossl_check_ASN1_STRING_TABLE_sk_type(sk), (idx), ossl_check_ASN1_STRING_TABLE_type(ptr))) +#define sk_ASN1_STRING_TABLE_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr)) +#define sk_ASN1_STRING_TABLE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr)) +#define sk_ASN1_STRING_TABLE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_type(ptr), pnum) +#define sk_ASN1_STRING_TABLE_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_STRING_TABLE_sk_type(sk)) +#define sk_ASN1_STRING_TABLE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_STRING_TABLE_sk_type(sk)) +#define sk_ASN1_STRING_TABLE_dup(sk) ((STACK_OF(ASN1_STRING_TABLE) *)OPENSSL_sk_dup(ossl_check_const_ASN1_STRING_TABLE_sk_type(sk))) +#define sk_ASN1_STRING_TABLE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_STRING_TABLE) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_copyfunc_type(copyfunc), ossl_check_ASN1_STRING_TABLE_freefunc_type(freefunc))) +#define sk_ASN1_STRING_TABLE_set_cmp_func(sk, cmp) ((sk_ASN1_STRING_TABLE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_STRING_TABLE_sk_type(sk), ossl_check_ASN1_STRING_TABLE_compfunc_type(cmp))) + + +/* size limits: this stuff is taken straight from RFC2459 */ + +# define ub_name 32768 +# define ub_common_name 64 +# define ub_locality_name 128 +# define ub_state_name 128 +# define ub_organization_name 64 +# define ub_organization_unit_name 64 +# define ub_title 64 +# define ub_email_address 128 + +/* + * Declarations for template structures: for full definitions see asn1t.h + */ +typedef struct ASN1_TEMPLATE_st ASN1_TEMPLATE; +typedef struct ASN1_TLC_st ASN1_TLC; +/* This is just an opaque pointer */ +typedef struct ASN1_VALUE_st ASN1_VALUE; + +/* Declare ASN1 functions: the implement macro in in asn1t.h */ + +/* + * The mysterious 'extern' that's passed to some macros is innocuous, + * and is there to quiet pre-C99 compilers that may complain about empty + * arguments in macro calls. + */ + +# define DECLARE_ASN1_FUNCTIONS_attr(attr, type) \ + DECLARE_ASN1_FUNCTIONS_name_attr(attr, type, type) +# define DECLARE_ASN1_FUNCTIONS(type) \ + DECLARE_ASN1_FUNCTIONS_attr(extern, type) + +# define DECLARE_ASN1_ALLOC_FUNCTIONS_attr(attr, type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(attr, type, type) +# define DECLARE_ASN1_ALLOC_FUNCTIONS(type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_attr(extern, type) + +# define DECLARE_ASN1_FUNCTIONS_name_attr(attr, type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(attr, type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(attr, type, name) +# define DECLARE_ASN1_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_FUNCTIONS_name_attr(extern, type, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_attr(attr, type, itname, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(attr, type, name) \ + DECLARE_ASN1_ITEM_attr(attr, itname) +# define DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_attr(extern, type, itname, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(attr, type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_attr(attr, type, name, name) +# define DECLARE_ASN1_ENCODE_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(extern, type, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(attr, type, name) \ + attr type *d2i_##name(type **a, const unsigned char **in, long len); \ + attr int i2d_##name(const type *a, unsigned char **out); +# define DECLARE_ASN1_ENCODE_FUNCTIONS_only(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(extern, type, name) + +# define DECLARE_ASN1_NDEF_FUNCTION_attr(attr, name) \ + attr int i2d_##name##_NDEF(const name *a, unsigned char **out); +# define DECLARE_ASN1_NDEF_FUNCTION(name) \ + DECLARE_ASN1_NDEF_FUNCTION_attr(extern, name) + +# define DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(attr, type, name) \ + attr type *name##_new(void); \ + attr void name##_free(type *a); +# define DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(extern, type, name) + +# define DECLARE_ASN1_DUP_FUNCTION_attr(attr, type) \ + DECLARE_ASN1_DUP_FUNCTION_name_attr(attr, type, type) +# define DECLARE_ASN1_DUP_FUNCTION(type) \ + DECLARE_ASN1_DUP_FUNCTION_attr(extern, type) + +# define DECLARE_ASN1_DUP_FUNCTION_name_attr(attr, type, name) \ + attr type *name##_dup(const type *a); +# define DECLARE_ASN1_DUP_FUNCTION_name(type, name) \ + DECLARE_ASN1_DUP_FUNCTION_name_attr(extern, type, name) + +# define DECLARE_ASN1_PRINT_FUNCTION_attr(attr, stname) \ + DECLARE_ASN1_PRINT_FUNCTION_fname_attr(attr, stname, stname) +# define DECLARE_ASN1_PRINT_FUNCTION(stname) \ + DECLARE_ASN1_PRINT_FUNCTION_attr(extern, stname) + +# define DECLARE_ASN1_PRINT_FUNCTION_fname_attr(attr, stname, fname) \ + attr int fname##_print_ctx(BIO *out, const stname *x, int indent, \ + const ASN1_PCTX *pctx); +# define DECLARE_ASN1_PRINT_FUNCTION_fname(stname, fname) \ + DECLARE_ASN1_PRINT_FUNCTION_fname_attr(extern, stname, fname) + +# define D2I_OF(type) type *(*)(type **,const unsigned char **,long) +# define I2D_OF(type) int (*)(const type *,unsigned char **) + +# define CHECKED_D2I_OF(type, d2i) \ + ((d2i_of_void*) (1 ? d2i : ((D2I_OF(type))0))) +# define CHECKED_I2D_OF(type, i2d) \ + ((i2d_of_void*) (1 ? i2d : ((I2D_OF(type))0))) +# define CHECKED_NEW_OF(type, xnew) \ + ((void *(*)(void)) (1 ? xnew : ((type *(*)(void))0))) +# define CHECKED_PTR_OF(type, p) \ + ((void*) (1 ? p : (type*)0)) +# define CHECKED_PPTR_OF(type, p) \ + ((void**) (1 ? p : (type**)0)) + +# define TYPEDEF_D2I_OF(type) typedef type *d2i_of_##type(type **,const unsigned char **,long) +# define TYPEDEF_I2D_OF(type) typedef int i2d_of_##type(const type *,unsigned char **) +# define TYPEDEF_D2I2D_OF(type) TYPEDEF_D2I_OF(type); TYPEDEF_I2D_OF(type) + +typedef void *d2i_of_void(void **, const unsigned char **, long); +typedef int i2d_of_void(const void *, unsigned char **); + +/*- + * The following macros and typedefs allow an ASN1_ITEM + * to be embedded in a structure and referenced. Since + * the ASN1_ITEM pointers need to be globally accessible + * (possibly from shared libraries) they may exist in + * different forms. On platforms that support it the + * ASN1_ITEM structure itself will be globally exported. + * Other platforms will export a function that returns + * an ASN1_ITEM pointer. + * + * To handle both cases transparently the macros below + * should be used instead of hard coding an ASN1_ITEM + * pointer in a structure. + * + * The structure will look like this: + * + * typedef struct SOMETHING_st { + * ... + * ASN1_ITEM_EXP *iptr; + * ... + * } SOMETHING; + * + * It would be initialised as e.g.: + * + * SOMETHING somevar = {...,ASN1_ITEM_ref(X509),...}; + * + * and the actual pointer extracted with: + * + * const ASN1_ITEM *it = ASN1_ITEM_ptr(somevar.iptr); + * + * Finally an ASN1_ITEM pointer can be extracted from an + * appropriate reference with: ASN1_ITEM_rptr(X509). This + * would be used when a function takes an ASN1_ITEM * argument. + * + */ + + +/* + * Platforms that can't easily handle shared global variables are declared as + * functions returning ASN1_ITEM pointers. + */ + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM *ASN1_ITEM_EXP (void); + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +# define ASN1_ITEM_ptr(iptr) (iptr()) + +/* Macro to include ASN1_ITEM pointer from base type */ +# define ASN1_ITEM_ref(iptr) (iptr##_it) + +# define ASN1_ITEM_rptr(ref) (ref##_it()) + +# define DECLARE_ASN1_ITEM_attr(attr, name) \ + attr const ASN1_ITEM * name##_it(void); +# define DECLARE_ASN1_ITEM(name) \ + DECLARE_ASN1_ITEM_attr(extern, name) + +/* Parameters used by ASN1_STRING_print_ex() */ + +/* + * These determine which characters to escape: RFC2253 special characters, + * control characters and MSB set characters + */ + +# define ASN1_STRFLGS_ESC_2253 1 +# define ASN1_STRFLGS_ESC_CTRL 2 +# define ASN1_STRFLGS_ESC_MSB 4 + +/* Lower 8 bits are reserved as an output type specifier */ +# define ASN1_DTFLGS_TYPE_MASK 0x0FUL +# define ASN1_DTFLGS_RFC822 0x00UL +# define ASN1_DTFLGS_ISO8601 0x01UL + +/* + * This flag determines how we do escaping: normally RC2253 backslash only, + * set this to use backslash and quote. + */ + +# define ASN1_STRFLGS_ESC_QUOTE 8 + +/* These three flags are internal use only. */ + +/* Character is a valid PrintableString character */ +# define CHARTYPE_PRINTABLESTRING 0x10 +/* Character needs escaping if it is the first character */ +# define CHARTYPE_FIRST_ESC_2253 0x20 +/* Character needs escaping if it is the last character */ +# define CHARTYPE_LAST_ESC_2253 0x40 + +/* + * NB the internal flags are safely reused below by flags handled at the top + * level. + */ + +/* + * If this is set we convert all character strings to UTF8 first + */ + +# define ASN1_STRFLGS_UTF8_CONVERT 0x10 + +/* + * If this is set we don't attempt to interpret content: just assume all + * strings are 1 byte per character. This will produce some pretty odd + * looking output! + */ + +# define ASN1_STRFLGS_IGNORE_TYPE 0x20 + +/* If this is set we include the string type in the output */ +# define ASN1_STRFLGS_SHOW_TYPE 0x40 + +/* + * This determines which strings to display and which to 'dump' (hex dump of + * content octets or DER encoding). We can only dump non character strings or + * everything. If we don't dump 'unknown' they are interpreted as character + * strings with 1 octet per character and are subject to the usual escaping + * options. + */ + +# define ASN1_STRFLGS_DUMP_ALL 0x80 +# define ASN1_STRFLGS_DUMP_UNKNOWN 0x100 + +/* + * These determine what 'dumping' does, we can dump the content octets or the + * DER encoding: both use the RFC2253 #XXXXX notation. + */ + +# define ASN1_STRFLGS_DUMP_DER 0x200 + +/* + * This flag specifies that RC2254 escaping shall be performed. + */ +#define ASN1_STRFLGS_ESC_2254 0x400 + +/* + * All the string flags consistent with RFC2253, escaping control characters + * isn't essential in RFC2253 but it is advisable anyway. + */ + +# define ASN1_STRFLGS_RFC2253 (ASN1_STRFLGS_ESC_2253 | \ + ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + ASN1_STRFLGS_UTF8_CONVERT | \ + ASN1_STRFLGS_DUMP_UNKNOWN | \ + ASN1_STRFLGS_DUMP_DER) + + +struct asn1_type_st { + int type; + union { + char *ptr; + ASN1_BOOLEAN boolean; + ASN1_STRING *asn1_string; + ASN1_OBJECT *object; + ASN1_INTEGER *integer; + ASN1_ENUMERATED *enumerated; + ASN1_BIT_STRING *bit_string; + ASN1_OCTET_STRING *octet_string; + ASN1_PRINTABLESTRING *printablestring; + ASN1_T61STRING *t61string; + ASN1_IA5STRING *ia5string; + ASN1_GENERALSTRING *generalstring; + ASN1_BMPSTRING *bmpstring; + ASN1_UNIVERSALSTRING *universalstring; + ASN1_UTCTIME *utctime; + ASN1_GENERALIZEDTIME *generalizedtime; + ASN1_VISIBLESTRING *visiblestring; + ASN1_UTF8STRING *utf8string; + /* + * set and sequence are left complete and still contain the set or + * sequence bytes + */ + ASN1_STRING *set; + ASN1_STRING *sequence; + ASN1_VALUE *asn1_value; + } value; +}; + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_TYPE, ASN1_TYPE, ASN1_TYPE) +#define sk_ASN1_TYPE_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_TYPE_sk_type(sk)) +#define sk_ASN1_TYPE_value(sk, idx) ((ASN1_TYPE *)OPENSSL_sk_value(ossl_check_const_ASN1_TYPE_sk_type(sk), (idx))) +#define sk_ASN1_TYPE_new(cmp) ((STACK_OF(ASN1_TYPE) *)OPENSSL_sk_new(ossl_check_ASN1_TYPE_compfunc_type(cmp))) +#define sk_ASN1_TYPE_new_null() ((STACK_OF(ASN1_TYPE) *)OPENSSL_sk_new_null()) +#define sk_ASN1_TYPE_new_reserve(cmp, n) ((STACK_OF(ASN1_TYPE) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_TYPE_compfunc_type(cmp), (n))) +#define sk_ASN1_TYPE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_TYPE_sk_type(sk), (n)) +#define sk_ASN1_TYPE_free(sk) OPENSSL_sk_free(ossl_check_ASN1_TYPE_sk_type(sk)) +#define sk_ASN1_TYPE_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_TYPE_sk_type(sk)) +#define sk_ASN1_TYPE_delete(sk, i) ((ASN1_TYPE *)OPENSSL_sk_delete(ossl_check_ASN1_TYPE_sk_type(sk), (i))) +#define sk_ASN1_TYPE_delete_ptr(sk, ptr) ((ASN1_TYPE *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr))) +#define sk_ASN1_TYPE_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr)) +#define sk_ASN1_TYPE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr)) +#define sk_ASN1_TYPE_pop(sk) ((ASN1_TYPE *)OPENSSL_sk_pop(ossl_check_ASN1_TYPE_sk_type(sk))) +#define sk_ASN1_TYPE_shift(sk) ((ASN1_TYPE *)OPENSSL_sk_shift(ossl_check_ASN1_TYPE_sk_type(sk))) +#define sk_ASN1_TYPE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_TYPE_sk_type(sk),ossl_check_ASN1_TYPE_freefunc_type(freefunc)) +#define sk_ASN1_TYPE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr), (idx)) +#define sk_ASN1_TYPE_set(sk, idx, ptr) ((ASN1_TYPE *)OPENSSL_sk_set(ossl_check_ASN1_TYPE_sk_type(sk), (idx), ossl_check_ASN1_TYPE_type(ptr))) +#define sk_ASN1_TYPE_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr)) +#define sk_ASN1_TYPE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr)) +#define sk_ASN1_TYPE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_type(ptr), pnum) +#define sk_ASN1_TYPE_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_TYPE_sk_type(sk)) +#define sk_ASN1_TYPE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_TYPE_sk_type(sk)) +#define sk_ASN1_TYPE_dup(sk) ((STACK_OF(ASN1_TYPE) *)OPENSSL_sk_dup(ossl_check_const_ASN1_TYPE_sk_type(sk))) +#define sk_ASN1_TYPE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_TYPE) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_copyfunc_type(copyfunc), ossl_check_ASN1_TYPE_freefunc_type(freefunc))) +#define sk_ASN1_TYPE_set_cmp_func(sk, cmp) ((sk_ASN1_TYPE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_TYPE_sk_type(sk), ossl_check_ASN1_TYPE_compfunc_type(cmp))) + + +typedef STACK_OF(ASN1_TYPE) ASN1_SEQUENCE_ANY; + +DECLARE_ASN1_ENCODE_FUNCTIONS_name(ASN1_SEQUENCE_ANY, ASN1_SEQUENCE_ANY) +DECLARE_ASN1_ENCODE_FUNCTIONS_name(ASN1_SEQUENCE_ANY, ASN1_SET_ANY) + +/* This is used to contain a list of bit names */ +typedef struct BIT_STRING_BITNAME_st { + int bitnum; + const char *lname; + const char *sname; +} BIT_STRING_BITNAME; + +# define B_ASN1_TIME \ + B_ASN1_UTCTIME | \ + B_ASN1_GENERALIZEDTIME + +# define B_ASN1_PRINTABLE \ + B_ASN1_NUMERICSTRING| \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_T61STRING| \ + B_ASN1_IA5STRING| \ + B_ASN1_BIT_STRING| \ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING|\ + B_ASN1_SEQUENCE|\ + B_ASN1_UNKNOWN + +# define B_ASN1_DIRECTORYSTRING \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_TELETEXSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_UTF8STRING + +# define B_ASN1_DISPLAYTEXT \ + B_ASN1_IA5STRING| \ + B_ASN1_VISIBLESTRING| \ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING + +DECLARE_ASN1_ALLOC_FUNCTIONS_name(ASN1_TYPE, ASN1_TYPE) +DECLARE_ASN1_ENCODE_FUNCTIONS(ASN1_TYPE, ASN1_ANY, ASN1_TYPE) + +int ASN1_TYPE_get(const ASN1_TYPE *a); +void ASN1_TYPE_set(ASN1_TYPE *a, int type, void *value); +int ASN1_TYPE_set1(ASN1_TYPE *a, int type, const void *value); +int ASN1_TYPE_cmp(const ASN1_TYPE *a, const ASN1_TYPE *b); + +ASN1_TYPE *ASN1_TYPE_pack_sequence(const ASN1_ITEM *it, void *s, ASN1_TYPE **t); +void *ASN1_TYPE_unpack_sequence(const ASN1_ITEM *it, const ASN1_TYPE *t); + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_OBJECT, ASN1_OBJECT, ASN1_OBJECT) +#define sk_ASN1_OBJECT_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_OBJECT_sk_type(sk)) +#define sk_ASN1_OBJECT_value(sk, idx) ((ASN1_OBJECT *)OPENSSL_sk_value(ossl_check_const_ASN1_OBJECT_sk_type(sk), (idx))) +#define sk_ASN1_OBJECT_new(cmp) ((STACK_OF(ASN1_OBJECT) *)OPENSSL_sk_new(ossl_check_ASN1_OBJECT_compfunc_type(cmp))) +#define sk_ASN1_OBJECT_new_null() ((STACK_OF(ASN1_OBJECT) *)OPENSSL_sk_new_null()) +#define sk_ASN1_OBJECT_new_reserve(cmp, n) ((STACK_OF(ASN1_OBJECT) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_OBJECT_compfunc_type(cmp), (n))) +#define sk_ASN1_OBJECT_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_OBJECT_sk_type(sk), (n)) +#define sk_ASN1_OBJECT_free(sk) OPENSSL_sk_free(ossl_check_ASN1_OBJECT_sk_type(sk)) +#define sk_ASN1_OBJECT_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_OBJECT_sk_type(sk)) +#define sk_ASN1_OBJECT_delete(sk, i) ((ASN1_OBJECT *)OPENSSL_sk_delete(ossl_check_ASN1_OBJECT_sk_type(sk), (i))) +#define sk_ASN1_OBJECT_delete_ptr(sk, ptr) ((ASN1_OBJECT *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr))) +#define sk_ASN1_OBJECT_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr)) +#define sk_ASN1_OBJECT_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr)) +#define sk_ASN1_OBJECT_pop(sk) ((ASN1_OBJECT *)OPENSSL_sk_pop(ossl_check_ASN1_OBJECT_sk_type(sk))) +#define sk_ASN1_OBJECT_shift(sk) ((ASN1_OBJECT *)OPENSSL_sk_shift(ossl_check_ASN1_OBJECT_sk_type(sk))) +#define sk_ASN1_OBJECT_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_OBJECT_sk_type(sk),ossl_check_ASN1_OBJECT_freefunc_type(freefunc)) +#define sk_ASN1_OBJECT_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr), (idx)) +#define sk_ASN1_OBJECT_set(sk, idx, ptr) ((ASN1_OBJECT *)OPENSSL_sk_set(ossl_check_ASN1_OBJECT_sk_type(sk), (idx), ossl_check_ASN1_OBJECT_type(ptr))) +#define sk_ASN1_OBJECT_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr)) +#define sk_ASN1_OBJECT_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr)) +#define sk_ASN1_OBJECT_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_type(ptr), pnum) +#define sk_ASN1_OBJECT_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_OBJECT_sk_type(sk)) +#define sk_ASN1_OBJECT_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_OBJECT_sk_type(sk)) +#define sk_ASN1_OBJECT_dup(sk) ((STACK_OF(ASN1_OBJECT) *)OPENSSL_sk_dup(ossl_check_const_ASN1_OBJECT_sk_type(sk))) +#define sk_ASN1_OBJECT_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_OBJECT) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_copyfunc_type(copyfunc), ossl_check_ASN1_OBJECT_freefunc_type(freefunc))) +#define sk_ASN1_OBJECT_set_cmp_func(sk, cmp) ((sk_ASN1_OBJECT_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_OBJECT_sk_type(sk), ossl_check_ASN1_OBJECT_compfunc_type(cmp))) + + +DECLARE_ASN1_FUNCTIONS(ASN1_OBJECT) + +ASN1_STRING *ASN1_STRING_new(void); +void ASN1_STRING_free(ASN1_STRING *a); +void ASN1_STRING_clear_free(ASN1_STRING *a); +int ASN1_STRING_copy(ASN1_STRING *dst, const ASN1_STRING *str); +DECLARE_ASN1_DUP_FUNCTION(ASN1_STRING) +ASN1_STRING *ASN1_STRING_type_new(int type); +int ASN1_STRING_cmp(const ASN1_STRING *a, const ASN1_STRING *b); + /* + * Since this is used to store all sorts of things, via macros, for now, + * make its data void * + */ +int ASN1_STRING_set(ASN1_STRING *str, const void *data, int len); +void ASN1_STRING_set0(ASN1_STRING *str, void *data, int len); +int ASN1_STRING_length(const ASN1_STRING *x); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void ASN1_STRING_length_set(ASN1_STRING *x, int n); +# endif +int ASN1_STRING_type(const ASN1_STRING *x); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 unsigned char *ASN1_STRING_data(ASN1_STRING *x); +# endif +const unsigned char *ASN1_STRING_get0_data(const ASN1_STRING *x); + +DECLARE_ASN1_FUNCTIONS(ASN1_BIT_STRING) +int ASN1_BIT_STRING_set(ASN1_BIT_STRING *a, unsigned char *d, int length); +int ASN1_BIT_STRING_set_bit(ASN1_BIT_STRING *a, int n, int value); +int ASN1_BIT_STRING_get_bit(const ASN1_BIT_STRING *a, int n); +int ASN1_BIT_STRING_check(const ASN1_BIT_STRING *a, + const unsigned char *flags, int flags_len); + +int ASN1_BIT_STRING_name_print(BIO *out, ASN1_BIT_STRING *bs, + BIT_STRING_BITNAME *tbl, int indent); +int ASN1_BIT_STRING_num_asc(const char *name, BIT_STRING_BITNAME *tbl); +int ASN1_BIT_STRING_set_asc(ASN1_BIT_STRING *bs, const char *name, int value, + BIT_STRING_BITNAME *tbl); + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_INTEGER, ASN1_INTEGER, ASN1_INTEGER) +#define sk_ASN1_INTEGER_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_INTEGER_sk_type(sk)) +#define sk_ASN1_INTEGER_value(sk, idx) ((ASN1_INTEGER *)OPENSSL_sk_value(ossl_check_const_ASN1_INTEGER_sk_type(sk), (idx))) +#define sk_ASN1_INTEGER_new(cmp) ((STACK_OF(ASN1_INTEGER) *)OPENSSL_sk_new(ossl_check_ASN1_INTEGER_compfunc_type(cmp))) +#define sk_ASN1_INTEGER_new_null() ((STACK_OF(ASN1_INTEGER) *)OPENSSL_sk_new_null()) +#define sk_ASN1_INTEGER_new_reserve(cmp, n) ((STACK_OF(ASN1_INTEGER) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_INTEGER_compfunc_type(cmp), (n))) +#define sk_ASN1_INTEGER_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_INTEGER_sk_type(sk), (n)) +#define sk_ASN1_INTEGER_free(sk) OPENSSL_sk_free(ossl_check_ASN1_INTEGER_sk_type(sk)) +#define sk_ASN1_INTEGER_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_INTEGER_sk_type(sk)) +#define sk_ASN1_INTEGER_delete(sk, i) ((ASN1_INTEGER *)OPENSSL_sk_delete(ossl_check_ASN1_INTEGER_sk_type(sk), (i))) +#define sk_ASN1_INTEGER_delete_ptr(sk, ptr) ((ASN1_INTEGER *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr))) +#define sk_ASN1_INTEGER_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr)) +#define sk_ASN1_INTEGER_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr)) +#define sk_ASN1_INTEGER_pop(sk) ((ASN1_INTEGER *)OPENSSL_sk_pop(ossl_check_ASN1_INTEGER_sk_type(sk))) +#define sk_ASN1_INTEGER_shift(sk) ((ASN1_INTEGER *)OPENSSL_sk_shift(ossl_check_ASN1_INTEGER_sk_type(sk))) +#define sk_ASN1_INTEGER_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_INTEGER_sk_type(sk),ossl_check_ASN1_INTEGER_freefunc_type(freefunc)) +#define sk_ASN1_INTEGER_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr), (idx)) +#define sk_ASN1_INTEGER_set(sk, idx, ptr) ((ASN1_INTEGER *)OPENSSL_sk_set(ossl_check_ASN1_INTEGER_sk_type(sk), (idx), ossl_check_ASN1_INTEGER_type(ptr))) +#define sk_ASN1_INTEGER_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr)) +#define sk_ASN1_INTEGER_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr)) +#define sk_ASN1_INTEGER_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_type(ptr), pnum) +#define sk_ASN1_INTEGER_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_INTEGER_sk_type(sk)) +#define sk_ASN1_INTEGER_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_INTEGER_sk_type(sk)) +#define sk_ASN1_INTEGER_dup(sk) ((STACK_OF(ASN1_INTEGER) *)OPENSSL_sk_dup(ossl_check_const_ASN1_INTEGER_sk_type(sk))) +#define sk_ASN1_INTEGER_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_INTEGER) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_copyfunc_type(copyfunc), ossl_check_ASN1_INTEGER_freefunc_type(freefunc))) +#define sk_ASN1_INTEGER_set_cmp_func(sk, cmp) ((sk_ASN1_INTEGER_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_INTEGER_sk_type(sk), ossl_check_ASN1_INTEGER_compfunc_type(cmp))) + + + +DECLARE_ASN1_FUNCTIONS(ASN1_INTEGER) +ASN1_INTEGER *d2i_ASN1_UINTEGER(ASN1_INTEGER **a, const unsigned char **pp, + long length); +DECLARE_ASN1_DUP_FUNCTION(ASN1_INTEGER) +int ASN1_INTEGER_cmp(const ASN1_INTEGER *x, const ASN1_INTEGER *y); + +DECLARE_ASN1_FUNCTIONS(ASN1_ENUMERATED) + +int ASN1_UTCTIME_check(const ASN1_UTCTIME *a); +ASN1_UTCTIME *ASN1_UTCTIME_set(ASN1_UTCTIME *s, time_t t); +ASN1_UTCTIME *ASN1_UTCTIME_adj(ASN1_UTCTIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_UTCTIME_set_string(ASN1_UTCTIME *s, const char *str); +int ASN1_UTCTIME_cmp_time_t(const ASN1_UTCTIME *s, time_t t); + +int ASN1_GENERALIZEDTIME_check(const ASN1_GENERALIZEDTIME *a); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_set(ASN1_GENERALIZEDTIME *s, + time_t t); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_adj(ASN1_GENERALIZEDTIME *s, + time_t t, int offset_day, + long offset_sec); +int ASN1_GENERALIZEDTIME_set_string(ASN1_GENERALIZEDTIME *s, const char *str); + +int ASN1_TIME_diff(int *pday, int *psec, + const ASN1_TIME *from, const ASN1_TIME *to); + +DECLARE_ASN1_FUNCTIONS(ASN1_OCTET_STRING) +DECLARE_ASN1_DUP_FUNCTION(ASN1_OCTET_STRING) +int ASN1_OCTET_STRING_cmp(const ASN1_OCTET_STRING *a, + const ASN1_OCTET_STRING *b); +int ASN1_OCTET_STRING_set(ASN1_OCTET_STRING *str, const unsigned char *data, + int len); + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_UTF8STRING, ASN1_UTF8STRING, ASN1_UTF8STRING) +#define sk_ASN1_UTF8STRING_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_UTF8STRING_sk_type(sk)) +#define sk_ASN1_UTF8STRING_value(sk, idx) ((ASN1_UTF8STRING *)OPENSSL_sk_value(ossl_check_const_ASN1_UTF8STRING_sk_type(sk), (idx))) +#define sk_ASN1_UTF8STRING_new(cmp) ((STACK_OF(ASN1_UTF8STRING) *)OPENSSL_sk_new(ossl_check_ASN1_UTF8STRING_compfunc_type(cmp))) +#define sk_ASN1_UTF8STRING_new_null() ((STACK_OF(ASN1_UTF8STRING) *)OPENSSL_sk_new_null()) +#define sk_ASN1_UTF8STRING_new_reserve(cmp, n) ((STACK_OF(ASN1_UTF8STRING) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_UTF8STRING_compfunc_type(cmp), (n))) +#define sk_ASN1_UTF8STRING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_UTF8STRING_sk_type(sk), (n)) +#define sk_ASN1_UTF8STRING_free(sk) OPENSSL_sk_free(ossl_check_ASN1_UTF8STRING_sk_type(sk)) +#define sk_ASN1_UTF8STRING_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_UTF8STRING_sk_type(sk)) +#define sk_ASN1_UTF8STRING_delete(sk, i) ((ASN1_UTF8STRING *)OPENSSL_sk_delete(ossl_check_ASN1_UTF8STRING_sk_type(sk), (i))) +#define sk_ASN1_UTF8STRING_delete_ptr(sk, ptr) ((ASN1_UTF8STRING *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr))) +#define sk_ASN1_UTF8STRING_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr)) +#define sk_ASN1_UTF8STRING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr)) +#define sk_ASN1_UTF8STRING_pop(sk) ((ASN1_UTF8STRING *)OPENSSL_sk_pop(ossl_check_ASN1_UTF8STRING_sk_type(sk))) +#define sk_ASN1_UTF8STRING_shift(sk) ((ASN1_UTF8STRING *)OPENSSL_sk_shift(ossl_check_ASN1_UTF8STRING_sk_type(sk))) +#define sk_ASN1_UTF8STRING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_UTF8STRING_sk_type(sk),ossl_check_ASN1_UTF8STRING_freefunc_type(freefunc)) +#define sk_ASN1_UTF8STRING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr), (idx)) +#define sk_ASN1_UTF8STRING_set(sk, idx, ptr) ((ASN1_UTF8STRING *)OPENSSL_sk_set(ossl_check_ASN1_UTF8STRING_sk_type(sk), (idx), ossl_check_ASN1_UTF8STRING_type(ptr))) +#define sk_ASN1_UTF8STRING_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr)) +#define sk_ASN1_UTF8STRING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr)) +#define sk_ASN1_UTF8STRING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_type(ptr), pnum) +#define sk_ASN1_UTF8STRING_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_UTF8STRING_sk_type(sk)) +#define sk_ASN1_UTF8STRING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_UTF8STRING_sk_type(sk)) +#define sk_ASN1_UTF8STRING_dup(sk) ((STACK_OF(ASN1_UTF8STRING) *)OPENSSL_sk_dup(ossl_check_const_ASN1_UTF8STRING_sk_type(sk))) +#define sk_ASN1_UTF8STRING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_UTF8STRING) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_copyfunc_type(copyfunc), ossl_check_ASN1_UTF8STRING_freefunc_type(freefunc))) +#define sk_ASN1_UTF8STRING_set_cmp_func(sk, cmp) ((sk_ASN1_UTF8STRING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_UTF8STRING_sk_type(sk), ossl_check_ASN1_UTF8STRING_compfunc_type(cmp))) + + +DECLARE_ASN1_FUNCTIONS(ASN1_VISIBLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UNIVERSALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTF8STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_NULL) +DECLARE_ASN1_FUNCTIONS(ASN1_BMPSTRING) + +int UTF8_getc(const unsigned char *str, int len, unsigned long *val); +int UTF8_putc(unsigned char *str, int len, unsigned long value); + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_GENERALSTRING, ASN1_GENERALSTRING, ASN1_GENERALSTRING) +#define sk_ASN1_GENERALSTRING_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_GENERALSTRING_sk_type(sk)) +#define sk_ASN1_GENERALSTRING_value(sk, idx) ((ASN1_GENERALSTRING *)OPENSSL_sk_value(ossl_check_const_ASN1_GENERALSTRING_sk_type(sk), (idx))) +#define sk_ASN1_GENERALSTRING_new(cmp) ((STACK_OF(ASN1_GENERALSTRING) *)OPENSSL_sk_new(ossl_check_ASN1_GENERALSTRING_compfunc_type(cmp))) +#define sk_ASN1_GENERALSTRING_new_null() ((STACK_OF(ASN1_GENERALSTRING) *)OPENSSL_sk_new_null()) +#define sk_ASN1_GENERALSTRING_new_reserve(cmp, n) ((STACK_OF(ASN1_GENERALSTRING) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_GENERALSTRING_compfunc_type(cmp), (n))) +#define sk_ASN1_GENERALSTRING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_GENERALSTRING_sk_type(sk), (n)) +#define sk_ASN1_GENERALSTRING_free(sk) OPENSSL_sk_free(ossl_check_ASN1_GENERALSTRING_sk_type(sk)) +#define sk_ASN1_GENERALSTRING_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_GENERALSTRING_sk_type(sk)) +#define sk_ASN1_GENERALSTRING_delete(sk, i) ((ASN1_GENERALSTRING *)OPENSSL_sk_delete(ossl_check_ASN1_GENERALSTRING_sk_type(sk), (i))) +#define sk_ASN1_GENERALSTRING_delete_ptr(sk, ptr) ((ASN1_GENERALSTRING *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr))) +#define sk_ASN1_GENERALSTRING_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr)) +#define sk_ASN1_GENERALSTRING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr)) +#define sk_ASN1_GENERALSTRING_pop(sk) ((ASN1_GENERALSTRING *)OPENSSL_sk_pop(ossl_check_ASN1_GENERALSTRING_sk_type(sk))) +#define sk_ASN1_GENERALSTRING_shift(sk) ((ASN1_GENERALSTRING *)OPENSSL_sk_shift(ossl_check_ASN1_GENERALSTRING_sk_type(sk))) +#define sk_ASN1_GENERALSTRING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_GENERALSTRING_sk_type(sk),ossl_check_ASN1_GENERALSTRING_freefunc_type(freefunc)) +#define sk_ASN1_GENERALSTRING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr), (idx)) +#define sk_ASN1_GENERALSTRING_set(sk, idx, ptr) ((ASN1_GENERALSTRING *)OPENSSL_sk_set(ossl_check_ASN1_GENERALSTRING_sk_type(sk), (idx), ossl_check_ASN1_GENERALSTRING_type(ptr))) +#define sk_ASN1_GENERALSTRING_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr)) +#define sk_ASN1_GENERALSTRING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr)) +#define sk_ASN1_GENERALSTRING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_type(ptr), pnum) +#define sk_ASN1_GENERALSTRING_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_GENERALSTRING_sk_type(sk)) +#define sk_ASN1_GENERALSTRING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_GENERALSTRING_sk_type(sk)) +#define sk_ASN1_GENERALSTRING_dup(sk) ((STACK_OF(ASN1_GENERALSTRING) *)OPENSSL_sk_dup(ossl_check_const_ASN1_GENERALSTRING_sk_type(sk))) +#define sk_ASN1_GENERALSTRING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_GENERALSTRING) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_copyfunc_type(copyfunc), ossl_check_ASN1_GENERALSTRING_freefunc_type(freefunc))) +#define sk_ASN1_GENERALSTRING_set_cmp_func(sk, cmp) ((sk_ASN1_GENERALSTRING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_GENERALSTRING_sk_type(sk), ossl_check_ASN1_GENERALSTRING_compfunc_type(cmp))) + + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, ASN1_PRINTABLE) + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DIRECTORYSTRING) +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DISPLAYTEXT) +DECLARE_ASN1_FUNCTIONS(ASN1_PRINTABLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_T61STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_IA5STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTCTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALIZEDTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_TIME) + +DECLARE_ASN1_DUP_FUNCTION(ASN1_TIME) +DECLARE_ASN1_DUP_FUNCTION(ASN1_UTCTIME) +DECLARE_ASN1_DUP_FUNCTION(ASN1_GENERALIZEDTIME) + +DECLARE_ASN1_ITEM(ASN1_OCTET_STRING_NDEF) + +ASN1_TIME *ASN1_TIME_set(ASN1_TIME *s, time_t t); +ASN1_TIME *ASN1_TIME_adj(ASN1_TIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_TIME_check(const ASN1_TIME *t); +ASN1_GENERALIZEDTIME *ASN1_TIME_to_generalizedtime(const ASN1_TIME *t, + ASN1_GENERALIZEDTIME **out); +int ASN1_TIME_set_string(ASN1_TIME *s, const char *str); +int ASN1_TIME_set_string_X509(ASN1_TIME *s, const char *str); +int ASN1_TIME_to_tm(const ASN1_TIME *s, struct tm *tm); +int ASN1_TIME_normalize(ASN1_TIME *s); +int ASN1_TIME_cmp_time_t(const ASN1_TIME *s, time_t t); +int ASN1_TIME_compare(const ASN1_TIME *a, const ASN1_TIME *b); + +int i2a_ASN1_INTEGER(BIO *bp, const ASN1_INTEGER *a); +int a2i_ASN1_INTEGER(BIO *bp, ASN1_INTEGER *bs, char *buf, int size); +int i2a_ASN1_ENUMERATED(BIO *bp, const ASN1_ENUMERATED *a); +int a2i_ASN1_ENUMERATED(BIO *bp, ASN1_ENUMERATED *bs, char *buf, int size); +int i2a_ASN1_OBJECT(BIO *bp, const ASN1_OBJECT *a); +int a2i_ASN1_STRING(BIO *bp, ASN1_STRING *bs, char *buf, int size); +int i2a_ASN1_STRING(BIO *bp, const ASN1_STRING *a, int type); +int i2t_ASN1_OBJECT(char *buf, int buf_len, const ASN1_OBJECT *a); + +int a2d_ASN1_OBJECT(unsigned char *out, int olen, const char *buf, int num); +ASN1_OBJECT *ASN1_OBJECT_create(int nid, unsigned char *data, int len, + const char *sn, const char *ln); + +int ASN1_INTEGER_get_int64(int64_t *pr, const ASN1_INTEGER *a); +int ASN1_INTEGER_set_int64(ASN1_INTEGER *a, int64_t r); +int ASN1_INTEGER_get_uint64(uint64_t *pr, const ASN1_INTEGER *a); +int ASN1_INTEGER_set_uint64(ASN1_INTEGER *a, uint64_t r); + +int ASN1_INTEGER_set(ASN1_INTEGER *a, long v); +long ASN1_INTEGER_get(const ASN1_INTEGER *a); +ASN1_INTEGER *BN_to_ASN1_INTEGER(const BIGNUM *bn, ASN1_INTEGER *ai); +BIGNUM *ASN1_INTEGER_to_BN(const ASN1_INTEGER *ai, BIGNUM *bn); + +int ASN1_ENUMERATED_get_int64(int64_t *pr, const ASN1_ENUMERATED *a); +int ASN1_ENUMERATED_set_int64(ASN1_ENUMERATED *a, int64_t r); + + +int ASN1_ENUMERATED_set(ASN1_ENUMERATED *a, long v); +long ASN1_ENUMERATED_get(const ASN1_ENUMERATED *a); +ASN1_ENUMERATED *BN_to_ASN1_ENUMERATED(const BIGNUM *bn, ASN1_ENUMERATED *ai); +BIGNUM *ASN1_ENUMERATED_to_BN(const ASN1_ENUMERATED *ai, BIGNUM *bn); + +/* General */ +/* given a string, return the correct type, max is the maximum length */ +int ASN1_PRINTABLE_type(const unsigned char *s, int max); + +unsigned long ASN1_tag2bit(int tag); + +/* SPECIALS */ +int ASN1_get_object(const unsigned char **pp, long *plength, int *ptag, + int *pclass, long omax); +int ASN1_check_infinite_end(unsigned char **p, long len); +int ASN1_const_check_infinite_end(const unsigned char **p, long len); +void ASN1_put_object(unsigned char **pp, int constructed, int length, + int tag, int xclass); +int ASN1_put_eoc(unsigned char **pp); +int ASN1_object_size(int constructed, int length, int tag); + +/* Used to implement other functions */ +void *ASN1_dup(i2d_of_void *i2d, d2i_of_void *d2i, const void *x); + +# define ASN1_dup_of(type,i2d,d2i,x) \ + ((type*)ASN1_dup(CHECKED_I2D_OF(type, i2d), \ + CHECKED_D2I_OF(type, d2i), \ + CHECKED_PTR_OF(const type, x))) + +void *ASN1_item_dup(const ASN1_ITEM *it, const void *x); +int ASN1_item_sign_ex(const ASN1_ITEM *it, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + const void *data, const ASN1_OCTET_STRING *id, + EVP_PKEY *pkey, const EVP_MD *md, OSSL_LIB_CTX *libctx, + const char *propq); +int ASN1_item_verify_ex(const ASN1_ITEM *it, const X509_ALGOR *alg, + const ASN1_BIT_STRING *signature, const void *data, + const ASN1_OCTET_STRING *id, EVP_PKEY *pkey, + OSSL_LIB_CTX *libctx, const char *propq); + +/* ASN1 alloc/free macros for when a type is only used internally */ + +# define M_ASN1_new_of(type) (type *)ASN1_item_new(ASN1_ITEM_rptr(type)) +# define M_ASN1_free_of(x, type) \ + ASN1_item_free(CHECKED_PTR_OF(type, x), ASN1_ITEM_rptr(type)) + +# ifndef OPENSSL_NO_STDIO +void *ASN1_d2i_fp(void *(*xnew) (void), d2i_of_void *d2i, FILE *in, void **x); + +# define ASN1_d2i_fp_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_fp(CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_fp_ex(const ASN1_ITEM *it, FILE *in, void *x, + OSSL_LIB_CTX *libctx, const char *propq); +void *ASN1_item_d2i_fp(const ASN1_ITEM *it, FILE *in, void *x); +int ASN1_i2d_fp(i2d_of_void *i2d, FILE *out, const void *x); + +# define ASN1_i2d_fp_of(type,i2d,out,x) \ + (ASN1_i2d_fp(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_fp(const ASN1_ITEM *it, FILE *out, const void *x); +int ASN1_STRING_print_ex_fp(FILE *fp, const ASN1_STRING *str, unsigned long flags); +# endif + +int ASN1_STRING_to_UTF8(unsigned char **out, const ASN1_STRING *in); + +void *ASN1_d2i_bio(void *(*xnew) (void), d2i_of_void *d2i, BIO *in, void **x); + +# define ASN1_d2i_bio_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_bio( CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_bio_ex(const ASN1_ITEM *it, BIO *in, void *pval, + OSSL_LIB_CTX *libctx, const char *propq); +void *ASN1_item_d2i_bio(const ASN1_ITEM *it, BIO *in, void *pval); +int ASN1_i2d_bio(i2d_of_void *i2d, BIO *out, const void *x); + +# define ASN1_i2d_bio_of(type,i2d,out,x) \ + (ASN1_i2d_bio(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_bio(const ASN1_ITEM *it, BIO *out, const void *x); +BIO *ASN1_item_i2d_mem_bio(const ASN1_ITEM *it, const ASN1_VALUE *val); +int ASN1_UTCTIME_print(BIO *fp, const ASN1_UTCTIME *a); +int ASN1_GENERALIZEDTIME_print(BIO *fp, const ASN1_GENERALIZEDTIME *a); +int ASN1_TIME_print(BIO *bp, const ASN1_TIME *tm); +int ASN1_TIME_print_ex(BIO *bp, const ASN1_TIME *tm, unsigned long flags); +int ASN1_STRING_print(BIO *bp, const ASN1_STRING *v); +int ASN1_STRING_print_ex(BIO *out, const ASN1_STRING *str, unsigned long flags); +int ASN1_buf_print(BIO *bp, const unsigned char *buf, size_t buflen, int off); +int ASN1_bn_print(BIO *bp, const char *number, const BIGNUM *num, + unsigned char *buf, int off); +int ASN1_parse(BIO *bp, const unsigned char *pp, long len, int indent); +int ASN1_parse_dump(BIO *bp, const unsigned char *pp, long len, int indent, + int dump); +const char *ASN1_tag2str(int tag); + +/* Used to load and write Netscape format cert */ + +int ASN1_UNIVERSALSTRING_to_string(ASN1_UNIVERSALSTRING *s); + +int ASN1_TYPE_set_octetstring(ASN1_TYPE *a, unsigned char *data, int len); +int ASN1_TYPE_get_octetstring(const ASN1_TYPE *a, unsigned char *data, int max_len); +int ASN1_TYPE_set_int_octetstring(ASN1_TYPE *a, long num, + unsigned char *data, int len); +int ASN1_TYPE_get_int_octetstring(const ASN1_TYPE *a, long *num, + unsigned char *data, int max_len); + +void *ASN1_item_unpack(const ASN1_STRING *oct, const ASN1_ITEM *it); + +ASN1_STRING *ASN1_item_pack(void *obj, const ASN1_ITEM *it, + ASN1_OCTET_STRING **oct); + +void ASN1_STRING_set_default_mask(unsigned long mask); +int ASN1_STRING_set_default_mask_asc(const char *p); +unsigned long ASN1_STRING_get_default_mask(void); +int ASN1_mbstring_copy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask); +int ASN1_mbstring_ncopy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask, + long minsize, long maxsize); + +ASN1_STRING *ASN1_STRING_set_by_NID(ASN1_STRING **out, + const unsigned char *in, int inlen, + int inform, int nid); +ASN1_STRING_TABLE *ASN1_STRING_TABLE_get(int nid); +int ASN1_STRING_TABLE_add(int, long, long, unsigned long, unsigned long); +void ASN1_STRING_TABLE_cleanup(void); + +/* ASN1 template functions */ + +/* Old API compatible functions */ +ASN1_VALUE *ASN1_item_new(const ASN1_ITEM *it); +ASN1_VALUE *ASN1_item_new_ex(const ASN1_ITEM *it, OSSL_LIB_CTX *libctx, + const char *propq); +void ASN1_item_free(ASN1_VALUE *val, const ASN1_ITEM *it); +ASN1_VALUE *ASN1_item_d2i_ex(ASN1_VALUE **val, const unsigned char **in, + long len, const ASN1_ITEM *it, + OSSL_LIB_CTX *libctx, const char *propq); +ASN1_VALUE *ASN1_item_d2i(ASN1_VALUE **val, const unsigned char **in, + long len, const ASN1_ITEM *it); +int ASN1_item_i2d(const ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); +int ASN1_item_ndef_i2d(const ASN1_VALUE *val, unsigned char **out, + const ASN1_ITEM *it); + +void ASN1_add_oid_module(void); +void ASN1_add_stable_module(void); + +ASN1_TYPE *ASN1_generate_nconf(const char *str, CONF *nconf); +ASN1_TYPE *ASN1_generate_v3(const char *str, X509V3_CTX *cnf); +int ASN1_str2mask(const char *str, unsigned long *pmask); + +/* ASN1 Print flags */ + +/* Indicate missing OPTIONAL fields */ +# define ASN1_PCTX_FLAGS_SHOW_ABSENT 0x001 +/* Mark start and end of SEQUENCE */ +# define ASN1_PCTX_FLAGS_SHOW_SEQUENCE 0x002 +/* Mark start and end of SEQUENCE/SET OF */ +# define ASN1_PCTX_FLAGS_SHOW_SSOF 0x004 +/* Show the ASN1 type of primitives */ +# define ASN1_PCTX_FLAGS_SHOW_TYPE 0x008 +/* Don't show ASN1 type of ANY */ +# define ASN1_PCTX_FLAGS_NO_ANY_TYPE 0x010 +/* Don't show ASN1 type of MSTRINGs */ +# define ASN1_PCTX_FLAGS_NO_MSTRING_TYPE 0x020 +/* Don't show field names in SEQUENCE */ +# define ASN1_PCTX_FLAGS_NO_FIELD_NAME 0x040 +/* Show structure names of each SEQUENCE field */ +# define ASN1_PCTX_FLAGS_SHOW_FIELD_STRUCT_NAME 0x080 +/* Don't show structure name even at top level */ +# define ASN1_PCTX_FLAGS_NO_STRUCT_NAME 0x100 + +int ASN1_item_print(BIO *out, const ASN1_VALUE *ifld, int indent, + const ASN1_ITEM *it, const ASN1_PCTX *pctx); +ASN1_PCTX *ASN1_PCTX_new(void); +void ASN1_PCTX_free(ASN1_PCTX *p); +unsigned long ASN1_PCTX_get_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_nm_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_nm_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_cert_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_cert_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_oid_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_oid_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_str_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_str_flags(ASN1_PCTX *p, unsigned long flags); + +ASN1_SCTX *ASN1_SCTX_new(int (*scan_cb) (ASN1_SCTX *ctx)); +void ASN1_SCTX_free(ASN1_SCTX *p); +const ASN1_ITEM *ASN1_SCTX_get_item(ASN1_SCTX *p); +const ASN1_TEMPLATE *ASN1_SCTX_get_template(ASN1_SCTX *p); +unsigned long ASN1_SCTX_get_flags(ASN1_SCTX *p); +void ASN1_SCTX_set_app_data(ASN1_SCTX *p, void *data); +void *ASN1_SCTX_get_app_data(ASN1_SCTX *p); + +const BIO_METHOD *BIO_f_asn1(void); + +/* cannot constify val because of CMS_stream() */ +BIO *BIO_new_NDEF(BIO *out, ASN1_VALUE *val, const ASN1_ITEM *it); + +int i2d_ASN1_bio_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const ASN1_ITEM *it); +int PEM_write_bio_ASN1_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const char *hdr, const ASN1_ITEM *it); +/* cannot constify val because of CMS_dataFinal() */ +int SMIME_write_ASN1(BIO *bio, ASN1_VALUE *val, BIO *data, int flags, + int ctype_nid, int econt_nid, + STACK_OF(X509_ALGOR) *mdalgs, const ASN1_ITEM *it); +int SMIME_write_ASN1_ex(BIO *bio, ASN1_VALUE *val, BIO *data, int flags, + int ctype_nid, int econt_nid, + STACK_OF(X509_ALGOR) *mdalgs, const ASN1_ITEM *it, + OSSL_LIB_CTX *libctx, const char *propq); +ASN1_VALUE *SMIME_read_ASN1(BIO *bio, BIO **bcont, const ASN1_ITEM *it); +ASN1_VALUE *SMIME_read_ASN1_ex(BIO *bio, int flags, BIO **bcont, + const ASN1_ITEM *it, ASN1_VALUE **x, + OSSL_LIB_CTX *libctx, const char *propq); +int SMIME_crlf_copy(BIO *in, BIO *out, int flags); +int SMIME_text(BIO *in, BIO *out); + +const ASN1_ITEM *ASN1_ITEM_lookup(const char *name); +const ASN1_ITEM *ASN1_ITEM_get(size_t i); + +/* Legacy compatibility */ +# define DECLARE_ASN1_FUNCTIONS_fname(type, itname, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) +# define DECLARE_ASN1_FUNCTIONS_const(type) DECLARE_ASN1_FUNCTIONS(type) +# define DECLARE_ASN1_ENCODE_FUNCTIONS_const(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, name) +# define I2D_OF_const(type) I2D_OF(type) +# define ASN1_dup_of_const(type,i2d,d2i,x) ASN1_dup_of(type,i2d,d2i,x) +# define ASN1_i2d_fp_of_const(type,i2d,out,x) ASN1_i2d_fp_of(type,i2d,out,x) +# define ASN1_i2d_bio_of_const(type,i2d,out,x) ASN1_i2d_bio_of(type,i2d,out,x) + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/asn1.h.in b/HttpTest/include/openssl/asn1.h.in new file mode 100644 index 0000000..d478bc9 --- /dev/null +++ b/HttpTest/include/openssl/asn1.h.in @@ -0,0 +1,964 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_ASN1_H +# define OPENSSL_ASN1_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ASN1_H +# endif + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include +# include +# include +# include +# include +# include +# include + +# include +# include + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define V_ASN1_UNIVERSAL 0x00 +# define V_ASN1_APPLICATION 0x40 +# define V_ASN1_CONTEXT_SPECIFIC 0x80 +# define V_ASN1_PRIVATE 0xc0 + +# define V_ASN1_CONSTRUCTED 0x20 +# define V_ASN1_PRIMITIVE_TAG 0x1f +# define V_ASN1_PRIMATIVE_TAG /*compat*/ V_ASN1_PRIMITIVE_TAG + +# define V_ASN1_APP_CHOOSE -2/* let the recipient choose */ +# define V_ASN1_OTHER -3/* used in ASN1_TYPE */ +# define V_ASN1_ANY -4/* used in ASN1 template code */ + +# define V_ASN1_UNDEF -1 +/* ASN.1 tag values */ +# define V_ASN1_EOC 0 +# define V_ASN1_BOOLEAN 1 /**/ +# define V_ASN1_INTEGER 2 +# define V_ASN1_BIT_STRING 3 +# define V_ASN1_OCTET_STRING 4 +# define V_ASN1_NULL 5 +# define V_ASN1_OBJECT 6 +# define V_ASN1_OBJECT_DESCRIPTOR 7 +# define V_ASN1_EXTERNAL 8 +# define V_ASN1_REAL 9 +# define V_ASN1_ENUMERATED 10 +# define V_ASN1_UTF8STRING 12 +# define V_ASN1_SEQUENCE 16 +# define V_ASN1_SET 17 +# define V_ASN1_NUMERICSTRING 18 /**/ +# define V_ASN1_PRINTABLESTRING 19 +# define V_ASN1_T61STRING 20 +# define V_ASN1_TELETEXSTRING 20/* alias */ +# define V_ASN1_VIDEOTEXSTRING 21 /**/ +# define V_ASN1_IA5STRING 22 +# define V_ASN1_UTCTIME 23 +# define V_ASN1_GENERALIZEDTIME 24 /**/ +# define V_ASN1_GRAPHICSTRING 25 /**/ +# define V_ASN1_ISO64STRING 26 /**/ +# define V_ASN1_VISIBLESTRING 26/* alias */ +# define V_ASN1_GENERALSTRING 27 /**/ +# define V_ASN1_UNIVERSALSTRING 28 /**/ +# define V_ASN1_BMPSTRING 30 + +/* + * NB the constants below are used internally by ASN1_INTEGER + * and ASN1_ENUMERATED to indicate the sign. They are *not* on + * the wire tag values. + */ + +# define V_ASN1_NEG 0x100 +# define V_ASN1_NEG_INTEGER (2 | V_ASN1_NEG) +# define V_ASN1_NEG_ENUMERATED (10 | V_ASN1_NEG) + +/* For use with d2i_ASN1_type_bytes() */ +# define B_ASN1_NUMERICSTRING 0x0001 +# define B_ASN1_PRINTABLESTRING 0x0002 +# define B_ASN1_T61STRING 0x0004 +# define B_ASN1_TELETEXSTRING 0x0004 +# define B_ASN1_VIDEOTEXSTRING 0x0008 +# define B_ASN1_IA5STRING 0x0010 +# define B_ASN1_GRAPHICSTRING 0x0020 +# define B_ASN1_ISO64STRING 0x0040 +# define B_ASN1_VISIBLESTRING 0x0040 +# define B_ASN1_GENERALSTRING 0x0080 +# define B_ASN1_UNIVERSALSTRING 0x0100 +# define B_ASN1_OCTET_STRING 0x0200 +# define B_ASN1_BIT_STRING 0x0400 +# define B_ASN1_BMPSTRING 0x0800 +# define B_ASN1_UNKNOWN 0x1000 +# define B_ASN1_UTF8STRING 0x2000 +# define B_ASN1_UTCTIME 0x4000 +# define B_ASN1_GENERALIZEDTIME 0x8000 +# define B_ASN1_SEQUENCE 0x10000 +/* For use with ASN1_mbstring_copy() */ +# define MBSTRING_FLAG 0x1000 +# define MBSTRING_UTF8 (MBSTRING_FLAG) +# define MBSTRING_ASC (MBSTRING_FLAG|1) +# define MBSTRING_BMP (MBSTRING_FLAG|2) +# define MBSTRING_UNIV (MBSTRING_FLAG|4) +# define SMIME_OLDMIME 0x400 +# define SMIME_CRLFEOL 0x800 +# define SMIME_STREAM 0x1000 + +/* Stacks for types not otherwise defined in this header */ +{- + generate_stack_macros("X509_ALGOR"); +-} + + +# define ASN1_STRING_FLAG_BITS_LEFT 0x08/* Set if 0x07 has bits left value */ +/* + * This indicates that the ASN1_STRING is not a real value but just a place + * holder for the location where indefinite length constructed data should be + * inserted in the memory buffer + */ +# define ASN1_STRING_FLAG_NDEF 0x010 + +/* + * This flag is used by the CMS code to indicate that a string is not + * complete and is a place holder for content when it had all been accessed. + * The flag will be reset when content has been written to it. + */ + +# define ASN1_STRING_FLAG_CONT 0x020 +/* + * This flag is used by ASN1 code to indicate an ASN1_STRING is an MSTRING + * type. + */ +# define ASN1_STRING_FLAG_MSTRING 0x040 +/* String is embedded and only content should be freed */ +# define ASN1_STRING_FLAG_EMBED 0x080 +/* String should be parsed in RFC 5280's time format */ +# define ASN1_STRING_FLAG_X509_TIME 0x100 +/* This is the base type that holds just about everything :-) */ +struct asn1_string_st { + int length; + int type; + unsigned char *data; + /* + * The value of the following field depends on the type being held. It + * is mostly being used for BIT_STRING so if the input data has a + * non-zero 'unused bits' value, it will be handled correctly + */ + long flags; +}; + +/* + * ASN1_ENCODING structure: this is used to save the received encoding of an + * ASN1 type. This is useful to get round problems with invalid encodings + * which can break signatures. + */ + +typedef struct ASN1_ENCODING_st { + unsigned char *enc; /* DER encoding */ + long len; /* Length of encoding */ + int modified; /* set to 1 if 'enc' is invalid */ +} ASN1_ENCODING; + +/* Used with ASN1 LONG type: if a long is set to this it is omitted */ +# define ASN1_LONG_UNDEF 0x7fffffffL + +# define STABLE_FLAGS_MALLOC 0x01 +/* + * A zero passed to ASN1_STRING_TABLE_new_add for the flags is interpreted + * as "don't change" and STABLE_FLAGS_MALLOC is always set. By setting + * STABLE_FLAGS_MALLOC only we can clear the existing value. Use the alias + * STABLE_FLAGS_CLEAR to reflect this. + */ +# define STABLE_FLAGS_CLEAR STABLE_FLAGS_MALLOC +# define STABLE_NO_MASK 0x02 +# define DIRSTRING_TYPE \ + (B_ASN1_PRINTABLESTRING|B_ASN1_T61STRING|B_ASN1_BMPSTRING|B_ASN1_UTF8STRING) +# define PKCS9STRING_TYPE (DIRSTRING_TYPE|B_ASN1_IA5STRING) + +struct asn1_string_table_st { + int nid; + long minsize; + long maxsize; + unsigned long mask; + unsigned long flags; +}; + +{- + generate_stack_macros("ASN1_STRING_TABLE"); +-} + +/* size limits: this stuff is taken straight from RFC2459 */ + +# define ub_name 32768 +# define ub_common_name 64 +# define ub_locality_name 128 +# define ub_state_name 128 +# define ub_organization_name 64 +# define ub_organization_unit_name 64 +# define ub_title 64 +# define ub_email_address 128 + +/* + * Declarations for template structures: for full definitions see asn1t.h + */ +typedef struct ASN1_TEMPLATE_st ASN1_TEMPLATE; +typedef struct ASN1_TLC_st ASN1_TLC; +/* This is just an opaque pointer */ +typedef struct ASN1_VALUE_st ASN1_VALUE; + +/* Declare ASN1 functions: the implement macro in in asn1t.h */ + +/* + * The mysterious 'extern' that's passed to some macros is innocuous, + * and is there to quiet pre-C99 compilers that may complain about empty + * arguments in macro calls. + */ + +# define DECLARE_ASN1_FUNCTIONS_attr(attr, type) \ + DECLARE_ASN1_FUNCTIONS_name_attr(attr, type, type) +# define DECLARE_ASN1_FUNCTIONS(type) \ + DECLARE_ASN1_FUNCTIONS_attr(extern, type) + +# define DECLARE_ASN1_ALLOC_FUNCTIONS_attr(attr, type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(attr, type, type) +# define DECLARE_ASN1_ALLOC_FUNCTIONS(type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_attr(extern, type) + +# define DECLARE_ASN1_FUNCTIONS_name_attr(attr, type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(attr, type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(attr, type, name) +# define DECLARE_ASN1_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_FUNCTIONS_name_attr(extern, type, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_attr(attr, type, itname, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(attr, type, name) \ + DECLARE_ASN1_ITEM_attr(attr, itname) +# define DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_attr(extern, type, itname, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(attr, type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_attr(attr, type, name, name) +# define DECLARE_ASN1_ENCODE_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(extern, type, name) + +# define DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(attr, type, name) \ + attr type *d2i_##name(type **a, const unsigned char **in, long len); \ + attr int i2d_##name(const type *a, unsigned char **out); +# define DECLARE_ASN1_ENCODE_FUNCTIONS_only(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(extern, type, name) + +# define DECLARE_ASN1_NDEF_FUNCTION_attr(attr, name) \ + attr int i2d_##name##_NDEF(const name *a, unsigned char **out); +# define DECLARE_ASN1_NDEF_FUNCTION(name) \ + DECLARE_ASN1_NDEF_FUNCTION_attr(extern, name) + +# define DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(attr, type, name) \ + attr type *name##_new(void); \ + attr void name##_free(type *a); +# define DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name_attr(extern, type, name) + +# define DECLARE_ASN1_DUP_FUNCTION_attr(attr, type) \ + DECLARE_ASN1_DUP_FUNCTION_name_attr(attr, type, type) +# define DECLARE_ASN1_DUP_FUNCTION(type) \ + DECLARE_ASN1_DUP_FUNCTION_attr(extern, type) + +# define DECLARE_ASN1_DUP_FUNCTION_name_attr(attr, type, name) \ + attr type *name##_dup(const type *a); +# define DECLARE_ASN1_DUP_FUNCTION_name(type, name) \ + DECLARE_ASN1_DUP_FUNCTION_name_attr(extern, type, name) + +# define DECLARE_ASN1_PRINT_FUNCTION_attr(attr, stname) \ + DECLARE_ASN1_PRINT_FUNCTION_fname_attr(attr, stname, stname) +# define DECLARE_ASN1_PRINT_FUNCTION(stname) \ + DECLARE_ASN1_PRINT_FUNCTION_attr(extern, stname) + +# define DECLARE_ASN1_PRINT_FUNCTION_fname_attr(attr, stname, fname) \ + attr int fname##_print_ctx(BIO *out, const stname *x, int indent, \ + const ASN1_PCTX *pctx); +# define DECLARE_ASN1_PRINT_FUNCTION_fname(stname, fname) \ + DECLARE_ASN1_PRINT_FUNCTION_fname_attr(extern, stname, fname) + +# define D2I_OF(type) type *(*)(type **,const unsigned char **,long) +# define I2D_OF(type) int (*)(const type *,unsigned char **) + +# define CHECKED_D2I_OF(type, d2i) \ + ((d2i_of_void*) (1 ? d2i : ((D2I_OF(type))0))) +# define CHECKED_I2D_OF(type, i2d) \ + ((i2d_of_void*) (1 ? i2d : ((I2D_OF(type))0))) +# define CHECKED_NEW_OF(type, xnew) \ + ((void *(*)(void)) (1 ? xnew : ((type *(*)(void))0))) +# define CHECKED_PTR_OF(type, p) \ + ((void*) (1 ? p : (type*)0)) +# define CHECKED_PPTR_OF(type, p) \ + ((void**) (1 ? p : (type**)0)) + +# define TYPEDEF_D2I_OF(type) typedef type *d2i_of_##type(type **,const unsigned char **,long) +# define TYPEDEF_I2D_OF(type) typedef int i2d_of_##type(const type *,unsigned char **) +# define TYPEDEF_D2I2D_OF(type) TYPEDEF_D2I_OF(type); TYPEDEF_I2D_OF(type) + +typedef void *d2i_of_void(void **, const unsigned char **, long); +typedef int i2d_of_void(const void *, unsigned char **); + +/*- + * The following macros and typedefs allow an ASN1_ITEM + * to be embedded in a structure and referenced. Since + * the ASN1_ITEM pointers need to be globally accessible + * (possibly from shared libraries) they may exist in + * different forms. On platforms that support it the + * ASN1_ITEM structure itself will be globally exported. + * Other platforms will export a function that returns + * an ASN1_ITEM pointer. + * + * To handle both cases transparently the macros below + * should be used instead of hard coding an ASN1_ITEM + * pointer in a structure. + * + * The structure will look like this: + * + * typedef struct SOMETHING_st { + * ... + * ASN1_ITEM_EXP *iptr; + * ... + * } SOMETHING; + * + * It would be initialised as e.g.: + * + * SOMETHING somevar = {...,ASN1_ITEM_ref(X509),...}; + * + * and the actual pointer extracted with: + * + * const ASN1_ITEM *it = ASN1_ITEM_ptr(somevar.iptr); + * + * Finally an ASN1_ITEM pointer can be extracted from an + * appropriate reference with: ASN1_ITEM_rptr(X509). This + * would be used when a function takes an ASN1_ITEM * argument. + * + */ + + +/* + * Platforms that can't easily handle shared global variables are declared as + * functions returning ASN1_ITEM pointers. + */ + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM *ASN1_ITEM_EXP (void); + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +# define ASN1_ITEM_ptr(iptr) (iptr()) + +/* Macro to include ASN1_ITEM pointer from base type */ +# define ASN1_ITEM_ref(iptr) (iptr##_it) + +# define ASN1_ITEM_rptr(ref) (ref##_it()) + +# define DECLARE_ASN1_ITEM_attr(attr, name) \ + attr const ASN1_ITEM * name##_it(void); +# define DECLARE_ASN1_ITEM(name) \ + DECLARE_ASN1_ITEM_attr(extern, name) + +/* Parameters used by ASN1_STRING_print_ex() */ + +/* + * These determine which characters to escape: RFC2253 special characters, + * control characters and MSB set characters + */ + +# define ASN1_STRFLGS_ESC_2253 1 +# define ASN1_STRFLGS_ESC_CTRL 2 +# define ASN1_STRFLGS_ESC_MSB 4 + +/* Lower 8 bits are reserved as an output type specifier */ +# define ASN1_DTFLGS_TYPE_MASK 0x0FUL +# define ASN1_DTFLGS_RFC822 0x00UL +# define ASN1_DTFLGS_ISO8601 0x01UL + +/* + * This flag determines how we do escaping: normally RC2253 backslash only, + * set this to use backslash and quote. + */ + +# define ASN1_STRFLGS_ESC_QUOTE 8 + +/* These three flags are internal use only. */ + +/* Character is a valid PrintableString character */ +# define CHARTYPE_PRINTABLESTRING 0x10 +/* Character needs escaping if it is the first character */ +# define CHARTYPE_FIRST_ESC_2253 0x20 +/* Character needs escaping if it is the last character */ +# define CHARTYPE_LAST_ESC_2253 0x40 + +/* + * NB the internal flags are safely reused below by flags handled at the top + * level. + */ + +/* + * If this is set we convert all character strings to UTF8 first + */ + +# define ASN1_STRFLGS_UTF8_CONVERT 0x10 + +/* + * If this is set we don't attempt to interpret content: just assume all + * strings are 1 byte per character. This will produce some pretty odd + * looking output! + */ + +# define ASN1_STRFLGS_IGNORE_TYPE 0x20 + +/* If this is set we include the string type in the output */ +# define ASN1_STRFLGS_SHOW_TYPE 0x40 + +/* + * This determines which strings to display and which to 'dump' (hex dump of + * content octets or DER encoding). We can only dump non character strings or + * everything. If we don't dump 'unknown' they are interpreted as character + * strings with 1 octet per character and are subject to the usual escaping + * options. + */ + +# define ASN1_STRFLGS_DUMP_ALL 0x80 +# define ASN1_STRFLGS_DUMP_UNKNOWN 0x100 + +/* + * These determine what 'dumping' does, we can dump the content octets or the + * DER encoding: both use the RFC2253 #XXXXX notation. + */ + +# define ASN1_STRFLGS_DUMP_DER 0x200 + +/* + * This flag specifies that RC2254 escaping shall be performed. + */ +#define ASN1_STRFLGS_ESC_2254 0x400 + +/* + * All the string flags consistent with RFC2253, escaping control characters + * isn't essential in RFC2253 but it is advisable anyway. + */ + +# define ASN1_STRFLGS_RFC2253 (ASN1_STRFLGS_ESC_2253 | \ + ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + ASN1_STRFLGS_UTF8_CONVERT | \ + ASN1_STRFLGS_DUMP_UNKNOWN | \ + ASN1_STRFLGS_DUMP_DER) + + +struct asn1_type_st { + int type; + union { + char *ptr; + ASN1_BOOLEAN boolean; + ASN1_STRING *asn1_string; + ASN1_OBJECT *object; + ASN1_INTEGER *integer; + ASN1_ENUMERATED *enumerated; + ASN1_BIT_STRING *bit_string; + ASN1_OCTET_STRING *octet_string; + ASN1_PRINTABLESTRING *printablestring; + ASN1_T61STRING *t61string; + ASN1_IA5STRING *ia5string; + ASN1_GENERALSTRING *generalstring; + ASN1_BMPSTRING *bmpstring; + ASN1_UNIVERSALSTRING *universalstring; + ASN1_UTCTIME *utctime; + ASN1_GENERALIZEDTIME *generalizedtime; + ASN1_VISIBLESTRING *visiblestring; + ASN1_UTF8STRING *utf8string; + /* + * set and sequence are left complete and still contain the set or + * sequence bytes + */ + ASN1_STRING *set; + ASN1_STRING *sequence; + ASN1_VALUE *asn1_value; + } value; +}; + +{- + generate_stack_macros("ASN1_TYPE"); +-} + +typedef STACK_OF(ASN1_TYPE) ASN1_SEQUENCE_ANY; + +DECLARE_ASN1_ENCODE_FUNCTIONS_name(ASN1_SEQUENCE_ANY, ASN1_SEQUENCE_ANY) +DECLARE_ASN1_ENCODE_FUNCTIONS_name(ASN1_SEQUENCE_ANY, ASN1_SET_ANY) + +/* This is used to contain a list of bit names */ +typedef struct BIT_STRING_BITNAME_st { + int bitnum; + const char *lname; + const char *sname; +} BIT_STRING_BITNAME; + +# define B_ASN1_TIME \ + B_ASN1_UTCTIME | \ + B_ASN1_GENERALIZEDTIME + +# define B_ASN1_PRINTABLE \ + B_ASN1_NUMERICSTRING| \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_T61STRING| \ + B_ASN1_IA5STRING| \ + B_ASN1_BIT_STRING| \ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING|\ + B_ASN1_SEQUENCE|\ + B_ASN1_UNKNOWN + +# define B_ASN1_DIRECTORYSTRING \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_TELETEXSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_UTF8STRING + +# define B_ASN1_DISPLAYTEXT \ + B_ASN1_IA5STRING| \ + B_ASN1_VISIBLESTRING| \ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING + +DECLARE_ASN1_ALLOC_FUNCTIONS_name(ASN1_TYPE, ASN1_TYPE) +DECLARE_ASN1_ENCODE_FUNCTIONS(ASN1_TYPE, ASN1_ANY, ASN1_TYPE) + +int ASN1_TYPE_get(const ASN1_TYPE *a); +void ASN1_TYPE_set(ASN1_TYPE *a, int type, void *value); +int ASN1_TYPE_set1(ASN1_TYPE *a, int type, const void *value); +int ASN1_TYPE_cmp(const ASN1_TYPE *a, const ASN1_TYPE *b); + +ASN1_TYPE *ASN1_TYPE_pack_sequence(const ASN1_ITEM *it, void *s, ASN1_TYPE **t); +void *ASN1_TYPE_unpack_sequence(const ASN1_ITEM *it, const ASN1_TYPE *t); + +{- + generate_stack_macros("ASN1_OBJECT"); +-} + +DECLARE_ASN1_FUNCTIONS(ASN1_OBJECT) + +ASN1_STRING *ASN1_STRING_new(void); +void ASN1_STRING_free(ASN1_STRING *a); +void ASN1_STRING_clear_free(ASN1_STRING *a); +int ASN1_STRING_copy(ASN1_STRING *dst, const ASN1_STRING *str); +DECLARE_ASN1_DUP_FUNCTION(ASN1_STRING) +ASN1_STRING *ASN1_STRING_type_new(int type); +int ASN1_STRING_cmp(const ASN1_STRING *a, const ASN1_STRING *b); + /* + * Since this is used to store all sorts of things, via macros, for now, + * make its data void * + */ +int ASN1_STRING_set(ASN1_STRING *str, const void *data, int len); +void ASN1_STRING_set0(ASN1_STRING *str, void *data, int len); +int ASN1_STRING_length(const ASN1_STRING *x); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void ASN1_STRING_length_set(ASN1_STRING *x, int n); +# endif +int ASN1_STRING_type(const ASN1_STRING *x); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 unsigned char *ASN1_STRING_data(ASN1_STRING *x); +# endif +const unsigned char *ASN1_STRING_get0_data(const ASN1_STRING *x); + +DECLARE_ASN1_FUNCTIONS(ASN1_BIT_STRING) +int ASN1_BIT_STRING_set(ASN1_BIT_STRING *a, unsigned char *d, int length); +int ASN1_BIT_STRING_set_bit(ASN1_BIT_STRING *a, int n, int value); +int ASN1_BIT_STRING_get_bit(const ASN1_BIT_STRING *a, int n); +int ASN1_BIT_STRING_check(const ASN1_BIT_STRING *a, + const unsigned char *flags, int flags_len); + +int ASN1_BIT_STRING_name_print(BIO *out, ASN1_BIT_STRING *bs, + BIT_STRING_BITNAME *tbl, int indent); +int ASN1_BIT_STRING_num_asc(const char *name, BIT_STRING_BITNAME *tbl); +int ASN1_BIT_STRING_set_asc(ASN1_BIT_STRING *bs, const char *name, int value, + BIT_STRING_BITNAME *tbl); + +{- + generate_stack_macros("ASN1_INTEGER"); +-} + + +DECLARE_ASN1_FUNCTIONS(ASN1_INTEGER) +ASN1_INTEGER *d2i_ASN1_UINTEGER(ASN1_INTEGER **a, const unsigned char **pp, + long length); +DECLARE_ASN1_DUP_FUNCTION(ASN1_INTEGER) +int ASN1_INTEGER_cmp(const ASN1_INTEGER *x, const ASN1_INTEGER *y); + +DECLARE_ASN1_FUNCTIONS(ASN1_ENUMERATED) + +int ASN1_UTCTIME_check(const ASN1_UTCTIME *a); +ASN1_UTCTIME *ASN1_UTCTIME_set(ASN1_UTCTIME *s, time_t t); +ASN1_UTCTIME *ASN1_UTCTIME_adj(ASN1_UTCTIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_UTCTIME_set_string(ASN1_UTCTIME *s, const char *str); +int ASN1_UTCTIME_cmp_time_t(const ASN1_UTCTIME *s, time_t t); + +int ASN1_GENERALIZEDTIME_check(const ASN1_GENERALIZEDTIME *a); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_set(ASN1_GENERALIZEDTIME *s, + time_t t); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_adj(ASN1_GENERALIZEDTIME *s, + time_t t, int offset_day, + long offset_sec); +int ASN1_GENERALIZEDTIME_set_string(ASN1_GENERALIZEDTIME *s, const char *str); + +int ASN1_TIME_diff(int *pday, int *psec, + const ASN1_TIME *from, const ASN1_TIME *to); + +DECLARE_ASN1_FUNCTIONS(ASN1_OCTET_STRING) +DECLARE_ASN1_DUP_FUNCTION(ASN1_OCTET_STRING) +int ASN1_OCTET_STRING_cmp(const ASN1_OCTET_STRING *a, + const ASN1_OCTET_STRING *b); +int ASN1_OCTET_STRING_set(ASN1_OCTET_STRING *str, const unsigned char *data, + int len); + +{- + generate_stack_macros("ASN1_UTF8STRING"); +-} + +DECLARE_ASN1_FUNCTIONS(ASN1_VISIBLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UNIVERSALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTF8STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_NULL) +DECLARE_ASN1_FUNCTIONS(ASN1_BMPSTRING) + +int UTF8_getc(const unsigned char *str, int len, unsigned long *val); +int UTF8_putc(unsigned char *str, int len, unsigned long value); + +{- + generate_stack_macros("ASN1_GENERALSTRING"); +-} + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, ASN1_PRINTABLE) + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DIRECTORYSTRING) +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DISPLAYTEXT) +DECLARE_ASN1_FUNCTIONS(ASN1_PRINTABLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_T61STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_IA5STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTCTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALIZEDTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_TIME) + +DECLARE_ASN1_DUP_FUNCTION(ASN1_TIME) +DECLARE_ASN1_DUP_FUNCTION(ASN1_UTCTIME) +DECLARE_ASN1_DUP_FUNCTION(ASN1_GENERALIZEDTIME) + +DECLARE_ASN1_ITEM(ASN1_OCTET_STRING_NDEF) + +ASN1_TIME *ASN1_TIME_set(ASN1_TIME *s, time_t t); +ASN1_TIME *ASN1_TIME_adj(ASN1_TIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_TIME_check(const ASN1_TIME *t); +ASN1_GENERALIZEDTIME *ASN1_TIME_to_generalizedtime(const ASN1_TIME *t, + ASN1_GENERALIZEDTIME **out); +int ASN1_TIME_set_string(ASN1_TIME *s, const char *str); +int ASN1_TIME_set_string_X509(ASN1_TIME *s, const char *str); +int ASN1_TIME_to_tm(const ASN1_TIME *s, struct tm *tm); +int ASN1_TIME_normalize(ASN1_TIME *s); +int ASN1_TIME_cmp_time_t(const ASN1_TIME *s, time_t t); +int ASN1_TIME_compare(const ASN1_TIME *a, const ASN1_TIME *b); + +int i2a_ASN1_INTEGER(BIO *bp, const ASN1_INTEGER *a); +int a2i_ASN1_INTEGER(BIO *bp, ASN1_INTEGER *bs, char *buf, int size); +int i2a_ASN1_ENUMERATED(BIO *bp, const ASN1_ENUMERATED *a); +int a2i_ASN1_ENUMERATED(BIO *bp, ASN1_ENUMERATED *bs, char *buf, int size); +int i2a_ASN1_OBJECT(BIO *bp, const ASN1_OBJECT *a); +int a2i_ASN1_STRING(BIO *bp, ASN1_STRING *bs, char *buf, int size); +int i2a_ASN1_STRING(BIO *bp, const ASN1_STRING *a, int type); +int i2t_ASN1_OBJECT(char *buf, int buf_len, const ASN1_OBJECT *a); + +int a2d_ASN1_OBJECT(unsigned char *out, int olen, const char *buf, int num); +ASN1_OBJECT *ASN1_OBJECT_create(int nid, unsigned char *data, int len, + const char *sn, const char *ln); + +int ASN1_INTEGER_get_int64(int64_t *pr, const ASN1_INTEGER *a); +int ASN1_INTEGER_set_int64(ASN1_INTEGER *a, int64_t r); +int ASN1_INTEGER_get_uint64(uint64_t *pr, const ASN1_INTEGER *a); +int ASN1_INTEGER_set_uint64(ASN1_INTEGER *a, uint64_t r); + +int ASN1_INTEGER_set(ASN1_INTEGER *a, long v); +long ASN1_INTEGER_get(const ASN1_INTEGER *a); +ASN1_INTEGER *BN_to_ASN1_INTEGER(const BIGNUM *bn, ASN1_INTEGER *ai); +BIGNUM *ASN1_INTEGER_to_BN(const ASN1_INTEGER *ai, BIGNUM *bn); + +int ASN1_ENUMERATED_get_int64(int64_t *pr, const ASN1_ENUMERATED *a); +int ASN1_ENUMERATED_set_int64(ASN1_ENUMERATED *a, int64_t r); + + +int ASN1_ENUMERATED_set(ASN1_ENUMERATED *a, long v); +long ASN1_ENUMERATED_get(const ASN1_ENUMERATED *a); +ASN1_ENUMERATED *BN_to_ASN1_ENUMERATED(const BIGNUM *bn, ASN1_ENUMERATED *ai); +BIGNUM *ASN1_ENUMERATED_to_BN(const ASN1_ENUMERATED *ai, BIGNUM *bn); + +/* General */ +/* given a string, return the correct type, max is the maximum length */ +int ASN1_PRINTABLE_type(const unsigned char *s, int max); + +unsigned long ASN1_tag2bit(int tag); + +/* SPECIALS */ +int ASN1_get_object(const unsigned char **pp, long *plength, int *ptag, + int *pclass, long omax); +int ASN1_check_infinite_end(unsigned char **p, long len); +int ASN1_const_check_infinite_end(const unsigned char **p, long len); +void ASN1_put_object(unsigned char **pp, int constructed, int length, + int tag, int xclass); +int ASN1_put_eoc(unsigned char **pp); +int ASN1_object_size(int constructed, int length, int tag); + +/* Used to implement other functions */ +void *ASN1_dup(i2d_of_void *i2d, d2i_of_void *d2i, const void *x); + +# define ASN1_dup_of(type,i2d,d2i,x) \ + ((type*)ASN1_dup(CHECKED_I2D_OF(type, i2d), \ + CHECKED_D2I_OF(type, d2i), \ + CHECKED_PTR_OF(const type, x))) + +void *ASN1_item_dup(const ASN1_ITEM *it, const void *x); +int ASN1_item_sign_ex(const ASN1_ITEM *it, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + const void *data, const ASN1_OCTET_STRING *id, + EVP_PKEY *pkey, const EVP_MD *md, OSSL_LIB_CTX *libctx, + const char *propq); +int ASN1_item_verify_ex(const ASN1_ITEM *it, const X509_ALGOR *alg, + const ASN1_BIT_STRING *signature, const void *data, + const ASN1_OCTET_STRING *id, EVP_PKEY *pkey, + OSSL_LIB_CTX *libctx, const char *propq); + +/* ASN1 alloc/free macros for when a type is only used internally */ + +# define M_ASN1_new_of(type) (type *)ASN1_item_new(ASN1_ITEM_rptr(type)) +# define M_ASN1_free_of(x, type) \ + ASN1_item_free(CHECKED_PTR_OF(type, x), ASN1_ITEM_rptr(type)) + +# ifndef OPENSSL_NO_STDIO +void *ASN1_d2i_fp(void *(*xnew) (void), d2i_of_void *d2i, FILE *in, void **x); + +# define ASN1_d2i_fp_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_fp(CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_fp_ex(const ASN1_ITEM *it, FILE *in, void *x, + OSSL_LIB_CTX *libctx, const char *propq); +void *ASN1_item_d2i_fp(const ASN1_ITEM *it, FILE *in, void *x); +int ASN1_i2d_fp(i2d_of_void *i2d, FILE *out, const void *x); + +# define ASN1_i2d_fp_of(type,i2d,out,x) \ + (ASN1_i2d_fp(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_fp(const ASN1_ITEM *it, FILE *out, const void *x); +int ASN1_STRING_print_ex_fp(FILE *fp, const ASN1_STRING *str, unsigned long flags); +# endif + +int ASN1_STRING_to_UTF8(unsigned char **out, const ASN1_STRING *in); + +void *ASN1_d2i_bio(void *(*xnew) (void), d2i_of_void *d2i, BIO *in, void **x); + +# define ASN1_d2i_bio_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_bio( CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_bio_ex(const ASN1_ITEM *it, BIO *in, void *pval, + OSSL_LIB_CTX *libctx, const char *propq); +void *ASN1_item_d2i_bio(const ASN1_ITEM *it, BIO *in, void *pval); +int ASN1_i2d_bio(i2d_of_void *i2d, BIO *out, const void *x); + +# define ASN1_i2d_bio_of(type,i2d,out,x) \ + (ASN1_i2d_bio(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_bio(const ASN1_ITEM *it, BIO *out, const void *x); +BIO *ASN1_item_i2d_mem_bio(const ASN1_ITEM *it, const ASN1_VALUE *val); +int ASN1_UTCTIME_print(BIO *fp, const ASN1_UTCTIME *a); +int ASN1_GENERALIZEDTIME_print(BIO *fp, const ASN1_GENERALIZEDTIME *a); +int ASN1_TIME_print(BIO *bp, const ASN1_TIME *tm); +int ASN1_TIME_print_ex(BIO *bp, const ASN1_TIME *tm, unsigned long flags); +int ASN1_STRING_print(BIO *bp, const ASN1_STRING *v); +int ASN1_STRING_print_ex(BIO *out, const ASN1_STRING *str, unsigned long flags); +int ASN1_buf_print(BIO *bp, const unsigned char *buf, size_t buflen, int off); +int ASN1_bn_print(BIO *bp, const char *number, const BIGNUM *num, + unsigned char *buf, int off); +int ASN1_parse(BIO *bp, const unsigned char *pp, long len, int indent); +int ASN1_parse_dump(BIO *bp, const unsigned char *pp, long len, int indent, + int dump); +const char *ASN1_tag2str(int tag); + +/* Used to load and write Netscape format cert */ + +int ASN1_UNIVERSALSTRING_to_string(ASN1_UNIVERSALSTRING *s); + +int ASN1_TYPE_set_octetstring(ASN1_TYPE *a, unsigned char *data, int len); +int ASN1_TYPE_get_octetstring(const ASN1_TYPE *a, unsigned char *data, int max_len); +int ASN1_TYPE_set_int_octetstring(ASN1_TYPE *a, long num, + unsigned char *data, int len); +int ASN1_TYPE_get_int_octetstring(const ASN1_TYPE *a, long *num, + unsigned char *data, int max_len); + +void *ASN1_item_unpack(const ASN1_STRING *oct, const ASN1_ITEM *it); + +ASN1_STRING *ASN1_item_pack(void *obj, const ASN1_ITEM *it, + ASN1_OCTET_STRING **oct); + +void ASN1_STRING_set_default_mask(unsigned long mask); +int ASN1_STRING_set_default_mask_asc(const char *p); +unsigned long ASN1_STRING_get_default_mask(void); +int ASN1_mbstring_copy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask); +int ASN1_mbstring_ncopy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask, + long minsize, long maxsize); + +ASN1_STRING *ASN1_STRING_set_by_NID(ASN1_STRING **out, + const unsigned char *in, int inlen, + int inform, int nid); +ASN1_STRING_TABLE *ASN1_STRING_TABLE_get(int nid); +int ASN1_STRING_TABLE_add(int, long, long, unsigned long, unsigned long); +void ASN1_STRING_TABLE_cleanup(void); + +/* ASN1 template functions */ + +/* Old API compatible functions */ +ASN1_VALUE *ASN1_item_new(const ASN1_ITEM *it); +ASN1_VALUE *ASN1_item_new_ex(const ASN1_ITEM *it, OSSL_LIB_CTX *libctx, + const char *propq); +void ASN1_item_free(ASN1_VALUE *val, const ASN1_ITEM *it); +ASN1_VALUE *ASN1_item_d2i_ex(ASN1_VALUE **val, const unsigned char **in, + long len, const ASN1_ITEM *it, + OSSL_LIB_CTX *libctx, const char *propq); +ASN1_VALUE *ASN1_item_d2i(ASN1_VALUE **val, const unsigned char **in, + long len, const ASN1_ITEM *it); +int ASN1_item_i2d(const ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); +int ASN1_item_ndef_i2d(const ASN1_VALUE *val, unsigned char **out, + const ASN1_ITEM *it); + +void ASN1_add_oid_module(void); +void ASN1_add_stable_module(void); + +ASN1_TYPE *ASN1_generate_nconf(const char *str, CONF *nconf); +ASN1_TYPE *ASN1_generate_v3(const char *str, X509V3_CTX *cnf); +int ASN1_str2mask(const char *str, unsigned long *pmask); + +/* ASN1 Print flags */ + +/* Indicate missing OPTIONAL fields */ +# define ASN1_PCTX_FLAGS_SHOW_ABSENT 0x001 +/* Mark start and end of SEQUENCE */ +# define ASN1_PCTX_FLAGS_SHOW_SEQUENCE 0x002 +/* Mark start and end of SEQUENCE/SET OF */ +# define ASN1_PCTX_FLAGS_SHOW_SSOF 0x004 +/* Show the ASN1 type of primitives */ +# define ASN1_PCTX_FLAGS_SHOW_TYPE 0x008 +/* Don't show ASN1 type of ANY */ +# define ASN1_PCTX_FLAGS_NO_ANY_TYPE 0x010 +/* Don't show ASN1 type of MSTRINGs */ +# define ASN1_PCTX_FLAGS_NO_MSTRING_TYPE 0x020 +/* Don't show field names in SEQUENCE */ +# define ASN1_PCTX_FLAGS_NO_FIELD_NAME 0x040 +/* Show structure names of each SEQUENCE field */ +# define ASN1_PCTX_FLAGS_SHOW_FIELD_STRUCT_NAME 0x080 +/* Don't show structure name even at top level */ +# define ASN1_PCTX_FLAGS_NO_STRUCT_NAME 0x100 + +int ASN1_item_print(BIO *out, const ASN1_VALUE *ifld, int indent, + const ASN1_ITEM *it, const ASN1_PCTX *pctx); +ASN1_PCTX *ASN1_PCTX_new(void); +void ASN1_PCTX_free(ASN1_PCTX *p); +unsigned long ASN1_PCTX_get_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_nm_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_nm_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_cert_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_cert_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_oid_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_oid_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_str_flags(const ASN1_PCTX *p); +void ASN1_PCTX_set_str_flags(ASN1_PCTX *p, unsigned long flags); + +ASN1_SCTX *ASN1_SCTX_new(int (*scan_cb) (ASN1_SCTX *ctx)); +void ASN1_SCTX_free(ASN1_SCTX *p); +const ASN1_ITEM *ASN1_SCTX_get_item(ASN1_SCTX *p); +const ASN1_TEMPLATE *ASN1_SCTX_get_template(ASN1_SCTX *p); +unsigned long ASN1_SCTX_get_flags(ASN1_SCTX *p); +void ASN1_SCTX_set_app_data(ASN1_SCTX *p, void *data); +void *ASN1_SCTX_get_app_data(ASN1_SCTX *p); + +const BIO_METHOD *BIO_f_asn1(void); + +/* cannot constify val because of CMS_stream() */ +BIO *BIO_new_NDEF(BIO *out, ASN1_VALUE *val, const ASN1_ITEM *it); + +int i2d_ASN1_bio_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const ASN1_ITEM *it); +int PEM_write_bio_ASN1_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const char *hdr, const ASN1_ITEM *it); +/* cannot constify val because of CMS_dataFinal() */ +int SMIME_write_ASN1(BIO *bio, ASN1_VALUE *val, BIO *data, int flags, + int ctype_nid, int econt_nid, + STACK_OF(X509_ALGOR) *mdalgs, const ASN1_ITEM *it); +int SMIME_write_ASN1_ex(BIO *bio, ASN1_VALUE *val, BIO *data, int flags, + int ctype_nid, int econt_nid, + STACK_OF(X509_ALGOR) *mdalgs, const ASN1_ITEM *it, + OSSL_LIB_CTX *libctx, const char *propq); +ASN1_VALUE *SMIME_read_ASN1(BIO *bio, BIO **bcont, const ASN1_ITEM *it); +ASN1_VALUE *SMIME_read_ASN1_ex(BIO *bio, int flags, BIO **bcont, + const ASN1_ITEM *it, ASN1_VALUE **x, + OSSL_LIB_CTX *libctx, const char *propq); +int SMIME_crlf_copy(BIO *in, BIO *out, int flags); +int SMIME_text(BIO *in, BIO *out); + +const ASN1_ITEM *ASN1_ITEM_lookup(const char *name); +const ASN1_ITEM *ASN1_ITEM_get(size_t i); + +/* Legacy compatibility */ +# define DECLARE_ASN1_FUNCTIONS_fname(type, itname, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) +# define DECLARE_ASN1_FUNCTIONS_const(type) DECLARE_ASN1_FUNCTIONS(type) +# define DECLARE_ASN1_ENCODE_FUNCTIONS_const(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, name) +# define I2D_OF_const(type) I2D_OF(type) +# define ASN1_dup_of_const(type,i2d,d2i,x) ASN1_dup_of(type,i2d,d2i,x) +# define ASN1_i2d_fp_of_const(type,i2d,out,x) ASN1_i2d_fp_of(type,i2d,out,x) +# define ASN1_i2d_bio_of_const(type,i2d,out,x) ASN1_i2d_bio_of(type,i2d,out,x) + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/asn1_mac.h b/HttpTest/include/openssl/asn1_mac.h new file mode 100644 index 0000000..fdcb983 --- /dev/null +++ b/HttpTest/include/openssl/asn1_mac.h @@ -0,0 +1,10 @@ +/* + * Copyright 2015-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#error "This file is obsolete; please update your software." diff --git a/HttpTest/include/openssl/asn1err.h b/HttpTest/include/openssl/asn1err.h new file mode 100644 index 0000000..d427622 --- /dev/null +++ b/HttpTest/include/openssl/asn1err.h @@ -0,0 +1,140 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ASN1ERR_H +# define OPENSSL_ASN1ERR_H +# pragma once + +# include +# include +# include + + + +/* + * ASN1 reason codes. + */ +# define ASN1_R_ADDING_OBJECT 171 +# define ASN1_R_ASN1_PARSE_ERROR 203 +# define ASN1_R_ASN1_SIG_PARSE_ERROR 204 +# define ASN1_R_AUX_ERROR 100 +# define ASN1_R_BAD_OBJECT_HEADER 102 +# define ASN1_R_BAD_TEMPLATE 230 +# define ASN1_R_BMPSTRING_IS_WRONG_LENGTH 214 +# define ASN1_R_BN_LIB 105 +# define ASN1_R_BOOLEAN_IS_WRONG_LENGTH 106 +# define ASN1_R_BUFFER_TOO_SMALL 107 +# define ASN1_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 108 +# define ASN1_R_CONTEXT_NOT_INITIALISED 217 +# define ASN1_R_DATA_IS_WRONG 109 +# define ASN1_R_DECODE_ERROR 110 +# define ASN1_R_DEPTH_EXCEEDED 174 +# define ASN1_R_DIGEST_AND_KEY_TYPE_NOT_SUPPORTED 198 +# define ASN1_R_ENCODE_ERROR 112 +# define ASN1_R_ERROR_GETTING_TIME 173 +# define ASN1_R_ERROR_LOADING_SECTION 172 +# define ASN1_R_ERROR_SETTING_CIPHER_PARAMS 114 +# define ASN1_R_EXPECTING_AN_INTEGER 115 +# define ASN1_R_EXPECTING_AN_OBJECT 116 +# define ASN1_R_EXPLICIT_LENGTH_MISMATCH 119 +# define ASN1_R_EXPLICIT_TAG_NOT_CONSTRUCTED 120 +# define ASN1_R_FIELD_MISSING 121 +# define ASN1_R_FIRST_NUM_TOO_LARGE 122 +# define ASN1_R_HEADER_TOO_LONG 123 +# define ASN1_R_ILLEGAL_BITSTRING_FORMAT 175 +# define ASN1_R_ILLEGAL_BOOLEAN 176 +# define ASN1_R_ILLEGAL_CHARACTERS 124 +# define ASN1_R_ILLEGAL_FORMAT 177 +# define ASN1_R_ILLEGAL_HEX 178 +# define ASN1_R_ILLEGAL_IMPLICIT_TAG 179 +# define ASN1_R_ILLEGAL_INTEGER 180 +# define ASN1_R_ILLEGAL_NEGATIVE_VALUE 226 +# define ASN1_R_ILLEGAL_NESTED_TAGGING 181 +# define ASN1_R_ILLEGAL_NULL 125 +# define ASN1_R_ILLEGAL_NULL_VALUE 182 +# define ASN1_R_ILLEGAL_OBJECT 183 +# define ASN1_R_ILLEGAL_OPTIONAL_ANY 126 +# define ASN1_R_ILLEGAL_OPTIONS_ON_ITEM_TEMPLATE 170 +# define ASN1_R_ILLEGAL_PADDING 221 +# define ASN1_R_ILLEGAL_TAGGED_ANY 127 +# define ASN1_R_ILLEGAL_TIME_VALUE 184 +# define ASN1_R_ILLEGAL_ZERO_CONTENT 222 +# define ASN1_R_INTEGER_NOT_ASCII_FORMAT 185 +# define ASN1_R_INTEGER_TOO_LARGE_FOR_LONG 128 +# define ASN1_R_INVALID_BIT_STRING_BITS_LEFT 220 +# define ASN1_R_INVALID_BMPSTRING_LENGTH 129 +# define ASN1_R_INVALID_DIGIT 130 +# define ASN1_R_INVALID_MIME_TYPE 205 +# define ASN1_R_INVALID_MODIFIER 186 +# define ASN1_R_INVALID_NUMBER 187 +# define ASN1_R_INVALID_OBJECT_ENCODING 216 +# define ASN1_R_INVALID_SCRYPT_PARAMETERS 227 +# define ASN1_R_INVALID_SEPARATOR 131 +# define ASN1_R_INVALID_STRING_TABLE_VALUE 218 +# define ASN1_R_INVALID_UNIVERSALSTRING_LENGTH 133 +# define ASN1_R_INVALID_UTF8STRING 134 +# define ASN1_R_INVALID_VALUE 219 +# define ASN1_R_LENGTH_TOO_LONG 231 +# define ASN1_R_LIST_ERROR 188 +# define ASN1_R_MIME_NO_CONTENT_TYPE 206 +# define ASN1_R_MIME_PARSE_ERROR 207 +# define ASN1_R_MIME_SIG_PARSE_ERROR 208 +# define ASN1_R_MISSING_EOC 137 +# define ASN1_R_MISSING_SECOND_NUMBER 138 +# define ASN1_R_MISSING_VALUE 189 +# define ASN1_R_MSTRING_NOT_UNIVERSAL 139 +# define ASN1_R_MSTRING_WRONG_TAG 140 +# define ASN1_R_NESTED_ASN1_STRING 197 +# define ASN1_R_NESTED_TOO_DEEP 201 +# define ASN1_R_NON_HEX_CHARACTERS 141 +# define ASN1_R_NOT_ASCII_FORMAT 190 +# define ASN1_R_NOT_ENOUGH_DATA 142 +# define ASN1_R_NO_CONTENT_TYPE 209 +# define ASN1_R_NO_MATCHING_CHOICE_TYPE 143 +# define ASN1_R_NO_MULTIPART_BODY_FAILURE 210 +# define ASN1_R_NO_MULTIPART_BOUNDARY 211 +# define ASN1_R_NO_SIG_CONTENT_TYPE 212 +# define ASN1_R_NULL_IS_WRONG_LENGTH 144 +# define ASN1_R_OBJECT_NOT_ASCII_FORMAT 191 +# define ASN1_R_ODD_NUMBER_OF_CHARS 145 +# define ASN1_R_SECOND_NUMBER_TOO_LARGE 147 +# define ASN1_R_SEQUENCE_LENGTH_MISMATCH 148 +# define ASN1_R_SEQUENCE_NOT_CONSTRUCTED 149 +# define ASN1_R_SEQUENCE_OR_SET_NEEDS_CONFIG 192 +# define ASN1_R_SHORT_LINE 150 +# define ASN1_R_SIG_INVALID_MIME_TYPE 213 +# define ASN1_R_STREAMING_NOT_SUPPORTED 202 +# define ASN1_R_STRING_TOO_LONG 151 +# define ASN1_R_STRING_TOO_SHORT 152 +# define ASN1_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 154 +# define ASN1_R_TIME_NOT_ASCII_FORMAT 193 +# define ASN1_R_TOO_LARGE 223 +# define ASN1_R_TOO_LONG 155 +# define ASN1_R_TOO_SMALL 224 +# define ASN1_R_TYPE_NOT_CONSTRUCTED 156 +# define ASN1_R_TYPE_NOT_PRIMITIVE 195 +# define ASN1_R_UNEXPECTED_EOC 159 +# define ASN1_R_UNIVERSALSTRING_IS_WRONG_LENGTH 215 +# define ASN1_R_UNKNOWN_DIGEST 229 +# define ASN1_R_UNKNOWN_FORMAT 160 +# define ASN1_R_UNKNOWN_MESSAGE_DIGEST_ALGORITHM 161 +# define ASN1_R_UNKNOWN_OBJECT_TYPE 162 +# define ASN1_R_UNKNOWN_PUBLIC_KEY_TYPE 163 +# define ASN1_R_UNKNOWN_SIGNATURE_ALGORITHM 199 +# define ASN1_R_UNKNOWN_TAG 194 +# define ASN1_R_UNSUPPORTED_ANY_DEFINED_BY_TYPE 164 +# define ASN1_R_UNSUPPORTED_CIPHER 228 +# define ASN1_R_UNSUPPORTED_PUBLIC_KEY_TYPE 167 +# define ASN1_R_UNSUPPORTED_TYPE 196 +# define ASN1_R_WRONG_INTEGER_TYPE 225 +# define ASN1_R_WRONG_PUBLIC_KEY_TYPE 200 +# define ASN1_R_WRONG_TAG 168 + +#endif diff --git a/HttpTest/include/openssl/asn1t.h b/HttpTest/include/openssl/asn1t.h new file mode 100644 index 0000000..a725c53 --- /dev/null +++ b/HttpTest/include/openssl/asn1t.h @@ -0,0 +1,946 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\asn1t.h.in + * + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_ASN1T_H +# define OPENSSL_ASN1T_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ASN1T_H +# endif + +# include +# include +# include + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +/* ASN1 template defines, structures and functions */ + +#ifdef __cplusplus +extern "C" { +#endif + +/*- + * These are the possible values for the itype field of the + * ASN1_ITEM structure and determine how it is interpreted. + * + * For PRIMITIVE types the underlying type + * determines the behaviour if items is NULL. + * + * Otherwise templates must contain a single + * template and the type is treated in the + * same way as the type specified in the template. + * + * For SEQUENCE types the templates field points + * to the members, the size field is the + * structure size. + * + * For CHOICE types the templates field points + * to each possible member (typically a union) + * and the 'size' field is the offset of the + * selector. + * + * The 'funcs' field is used for application-specific + * data and functions. + * + * The EXTERN type uses a new style d2i/i2d. + * The new style should be used where possible + * because it avoids things like the d2i IMPLICIT + * hack. + * + * MSTRING is a multiple string type, it is used + * for a CHOICE of character strings where the + * actual strings all occupy an ASN1_STRING + * structure. In this case the 'utype' field + * has a special meaning, it is used as a mask + * of acceptable types using the B_ASN1 constants. + * + * NDEF_SEQUENCE is the same as SEQUENCE except + * that it will use indefinite length constructed + * encoding if requested. + * + */ + +# define ASN1_ITYPE_PRIMITIVE 0x0 +# define ASN1_ITYPE_SEQUENCE 0x1 +# define ASN1_ITYPE_CHOICE 0x2 +/* unused value 0x3 */ +# define ASN1_ITYPE_EXTERN 0x4 +# define ASN1_ITYPE_MSTRING 0x5 +# define ASN1_ITYPE_NDEF_SEQUENCE 0x6 + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +# define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)((iptr)())) + +/* Macros for start and end of ASN1_ITEM definition */ + +# define ASN1_ITEM_start(itname) \ + const ASN1_ITEM * itname##_it(void) \ + { \ + static const ASN1_ITEM local_it = { + +# define static_ASN1_ITEM_start(itname) \ + static ASN1_ITEM_start(itname) + +# define ASN1_ITEM_end(itname) \ + }; \ + return &local_it; \ + } + +/* Macros to aid ASN1 template writing */ + +# define ASN1_ITEM_TEMPLATE(tname) \ + static const ASN1_TEMPLATE tname##_item_tt + +# define ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) + +/* This is a ASN1 type which just embeds a template */ + +/*- + * This pair helps declare a SEQUENCE. We can do: + * + * ASN1_SEQUENCE(stname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END(stname) + * + * This will produce an ASN1_ITEM called stname_it + * for a structure called stname. + * + * If you want the same structure but a different + * name then use: + * + * ASN1_SEQUENCE(itname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END_name(stname, itname) + * + * This will create an item called itname_it using + * a structure called stname. + */ + +# define ASN1_SEQUENCE(tname) \ + static const ASN1_TEMPLATE tname##_seq_tt[] + +# define ASN1_SEQUENCE_END(stname) ASN1_SEQUENCE_END_name(stname, stname) + +# define static_ASN1_SEQUENCE_END(stname) static_ASN1_SEQUENCE_END_name(stname, stname) + +# define ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #tname \ + ASN1_ITEM_end(tname) + +# define static_ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_NDEF_SEQUENCE(tname) \ + ASN1_SEQUENCE(tname) + +# define ASN1_NDEF_SEQUENCE_cb(tname, cb) \ + ASN1_SEQUENCE_cb(tname, cb) + +# define ASN1_SEQUENCE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0, NULL}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_const_cb(tname, const_cb) \ + static const ASN1_AUX tname##_aux = \ + {NULL, ASN1_AFLG_CONST_CB, 0, 0, NULL, 0, const_cb}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_cb_const_cb(tname, cb, const_cb) \ + static const ASN1_AUX tname##_aux = \ + {NULL, ASN1_AFLG_CONST_CB, 0, 0, cb, 0, const_cb}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_ref(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_REFCOUNT, offsetof(tname, references), offsetof(tname, lock), cb, 0, NULL}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_enc(tname, enc, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_ENCODING, 0, 0, cb, offsetof(tname, enc), NULL}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) + + +# define ASN1_SEQUENCE_END_enc(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +# define ASN1_SEQUENCE_END_cb(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) +# define static_ASN1_SEQUENCE_END_cb(stname, tname) static_ASN1_SEQUENCE_END_ref(stname, tname) + +# define ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_NDEF_SEQUENCE_END_cb(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/*- + * This pair helps declare a CHOICE type. We can do: + * + * ASN1_CHOICE(chname) = { + * ... CHOICE options ... + * ASN1_CHOICE_END(chname) + * + * This will produce an ASN1_ITEM called chname_it + * for a structure called chname. The structure + * definition must look like this: + * typedef struct { + * int type; + * union { + * ASN1_SOMETHING *opt1; + * ASN1_SOMEOTHER *opt2; + * } value; + * } chname; + * + * the name of the selector must be 'type'. + * to use an alternative selector name use the + * ASN1_CHOICE_END_selector() version. + */ + +# define ASN1_CHOICE(tname) \ + static const ASN1_TEMPLATE tname##_ch_tt[] + +# define ASN1_CHOICE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0, NULL}; \ + ASN1_CHOICE(tname) + +# define ASN1_CHOICE_END(stname) ASN1_CHOICE_END_name(stname, stname) + +# define static_ASN1_CHOICE_END(stname) static_ASN1_CHOICE_END_name(stname, stname) + +# define ASN1_CHOICE_END_name(stname, tname) ASN1_CHOICE_END_selector(stname, tname, type) + +# define static_ASN1_CHOICE_END_name(stname, tname) static_ASN1_CHOICE_END_selector(stname, tname, type) + +# define ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define static_ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_CHOICE_END_cb(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/* This helps with the template wrapper form of ASN1_ITEM */ + +# define ASN1_EX_TEMPLATE_TYPE(flags, tag, name, type) { \ + (flags), (tag), 0,\ + #name, ASN1_ITEM_ref(type) } + +/* These help with SEQUENCE or CHOICE components */ + +/* used to declare other types */ + +# define ASN1_EX_TYPE(flags, tag, stname, field, type) { \ + (flags), (tag), offsetof(stname, field),\ + #field, ASN1_ITEM_ref(type) } + +/* implicit and explicit helper macros */ + +# define ASN1_IMP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_IMPLICIT | (ex), tag, stname, field, type) + +# define ASN1_EXP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_EXPLICIT | (ex), tag, stname, field, type) + +/* Any defined by macros: the field used is in the table itself */ + +# define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, tblname##_adb } +# define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, tblname##_adb } + +/* Plain simple type */ +# define ASN1_SIMPLE(stname, field, type) ASN1_EX_TYPE(0,0, stname, field, type) +/* Embedded simple type */ +# define ASN1_EMBED(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_EMBED,0, stname, field, type) + +/* OPTIONAL simple type */ +# define ASN1_OPT(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL, 0, stname, field, type) +# define ASN1_OPT_EMBED(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED, 0, stname, field, type) + +/* IMPLICIT tagged simple type */ +# define ASN1_IMP(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, 0) +# define ASN1_IMP_EMBED(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_EMBED) + +/* IMPLICIT tagged OPTIONAL simple type */ +# define ASN1_IMP_OPT(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) +# define ASN1_IMP_OPT_EMBED(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED) + +/* Same as above but EXPLICIT */ + +# define ASN1_EXP(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, 0) +# define ASN1_EXP_EMBED(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_EMBED) +# define ASN1_EXP_OPT(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) +# define ASN1_EXP_OPT_EMBED(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED) + +/* SEQUENCE OF type */ +# define ASN1_SEQUENCE_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF, 0, stname, field, type) + +/* OPTIONAL SEQUENCE OF */ +# define ASN1_SEQUENCE_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Same as above but for SET OF */ + +# define ASN1_SET_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF, 0, stname, field, type) + +# define ASN1_SET_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Finally compound types of SEQUENCE, SET, IMPLICIT, EXPLICIT and OPTIONAL */ + +# define ASN1_IMP_SET_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +# define ASN1_EXP_SET_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +# define ASN1_IMP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_EXP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_IMP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +# define ASN1_IMP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_EXP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +# define ASN1_EXP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +/* EXPLICIT using indefinite length constructed form */ +# define ASN1_NDEF_EXP(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_NDEF) + +/* EXPLICIT OPTIONAL using indefinite length constructed form */ +# define ASN1_NDEF_EXP_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_NDEF) + +/* Macros for the ASN1_ADB structure */ + +# define ASN1_ADB(name) \ + static const ASN1_ADB_TABLE name##_adbtbl[] + +# define ASN1_ADB_END(name, flags, field, adb_cb, def, none) \ + ;\ + static const ASN1_ITEM *name##_adb(void) \ + { \ + static const ASN1_ADB internal_adb = \ + {\ + flags,\ + offsetof(name, field),\ + adb_cb,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + }; \ + return (const ASN1_ITEM *) &internal_adb; \ + } \ + void dummy_function(void) + +# define ADB_ENTRY(val, template) {val, template} + +# define ASN1_ADB_TEMPLATE(name) \ + static const ASN1_TEMPLATE name##_tt + +/* + * This is the ASN1 template structure that defines a wrapper round the + * actual type. It determines the actual position of the field in the value + * structure, various flags such as OPTIONAL and the field name. + */ + +struct ASN1_TEMPLATE_st { + unsigned long flags; /* Various flags */ + long tag; /* tag, not used if no tagging */ + unsigned long offset; /* Offset of this field in structure */ + const char *field_name; /* Field name */ + ASN1_ITEM_EXP *item; /* Relevant ASN1_ITEM or ASN1_ADB */ +}; + +/* Macro to extract ASN1_ITEM and ASN1_ADB pointer from ASN1_TEMPLATE */ + +# define ASN1_TEMPLATE_item(t) (t->item_ptr) +# define ASN1_TEMPLATE_adb(t) (t->item_ptr) + +typedef struct ASN1_ADB_TABLE_st ASN1_ADB_TABLE; +typedef struct ASN1_ADB_st ASN1_ADB; + +struct ASN1_ADB_st { + unsigned long flags; /* Various flags */ + unsigned long offset; /* Offset of selector field */ + int (*adb_cb)(long *psel); /* Application callback */ + const ASN1_ADB_TABLE *tbl; /* Table of possible types */ + long tblcount; /* Number of entries in tbl */ + const ASN1_TEMPLATE *default_tt; /* Type to use if no match */ + const ASN1_TEMPLATE *null_tt; /* Type to use if selector is NULL */ +}; + +struct ASN1_ADB_TABLE_st { + long value; /* NID for an object or value for an int */ + const ASN1_TEMPLATE tt; /* item for this value */ +}; + +/* template flags */ + +/* Field is optional */ +# define ASN1_TFLG_OPTIONAL (0x1) + +/* Field is a SET OF */ +# define ASN1_TFLG_SET_OF (0x1 << 1) + +/* Field is a SEQUENCE OF */ +# define ASN1_TFLG_SEQUENCE_OF (0x2 << 1) + +/* + * Special case: this refers to a SET OF that will be sorted into DER order + * when encoded *and* the corresponding STACK will be modified to match the + * new order. + */ +# define ASN1_TFLG_SET_ORDER (0x3 << 1) + +/* Mask for SET OF or SEQUENCE OF */ +# define ASN1_TFLG_SK_MASK (0x3 << 1) + +/* + * These flags mean the tag should be taken from the tag field. If EXPLICIT + * then the underlying type is used for the inner tag. + */ + +/* IMPLICIT tagging */ +# define ASN1_TFLG_IMPTAG (0x1 << 3) + +/* EXPLICIT tagging, inner tag from underlying type */ +# define ASN1_TFLG_EXPTAG (0x2 << 3) + +# define ASN1_TFLG_TAG_MASK (0x3 << 3) + +/* context specific IMPLICIT */ +# define ASN1_TFLG_IMPLICIT (ASN1_TFLG_IMPTAG|ASN1_TFLG_CONTEXT) + +/* context specific EXPLICIT */ +# define ASN1_TFLG_EXPLICIT (ASN1_TFLG_EXPTAG|ASN1_TFLG_CONTEXT) + +/* + * If tagging is in force these determine the type of tag to use. Otherwise + * the tag is determined by the underlying type. These values reflect the + * actual octet format. + */ + +/* Universal tag */ +# define ASN1_TFLG_UNIVERSAL (0x0<<6) +/* Application tag */ +# define ASN1_TFLG_APPLICATION (0x1<<6) +/* Context specific tag */ +# define ASN1_TFLG_CONTEXT (0x2<<6) +/* Private tag */ +# define ASN1_TFLG_PRIVATE (0x3<<6) + +# define ASN1_TFLG_TAG_CLASS (0x3<<6) + +/* + * These are for ANY DEFINED BY type. In this case the 'item' field points to + * an ASN1_ADB structure which contains a table of values to decode the + * relevant type + */ + +# define ASN1_TFLG_ADB_MASK (0x3<<8) + +# define ASN1_TFLG_ADB_OID (0x1<<8) + +# define ASN1_TFLG_ADB_INT (0x1<<9) + +/* + * This flag when present in a SEQUENCE OF, SET OF or EXPLICIT causes + * indefinite length constructed encoding to be used if required. + */ + +# define ASN1_TFLG_NDEF (0x1<<11) + +/* Field is embedded and not a pointer */ +# define ASN1_TFLG_EMBED (0x1 << 12) + +/* This is the actual ASN1 item itself */ + +struct ASN1_ITEM_st { + char itype; /* The item type, primitive, SEQUENCE, CHOICE + * or extern */ + long utype; /* underlying type */ + const ASN1_TEMPLATE *templates; /* If SEQUENCE or CHOICE this contains + * the contents */ + long tcount; /* Number of templates if SEQUENCE or CHOICE */ + const void *funcs; /* further data and type-specific functions */ + /* funcs can be ASN1_PRIMITIVE_FUNCS*, ASN1_EXTERN_FUNCS*, or ASN1_AUX* */ + long size; /* Structure size (usually) */ + const char *sname; /* Structure name */ +}; + +/* + * Cache for ASN1 tag and length, so we don't keep re-reading it for things + * like CHOICE + */ + +struct ASN1_TLC_st { + char valid; /* Values below are valid */ + int ret; /* return value */ + long plen; /* length */ + int ptag; /* class value */ + int pclass; /* class value */ + int hdrlen; /* header length */ +}; + +/* Typedefs for ASN1 function pointers */ +typedef int ASN1_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx); + +typedef int ASN1_ex_d2i_ex(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx, OSSL_LIB_CTX *libctx, + const char *propq); +typedef int ASN1_ex_i2d(const ASN1_VALUE **pval, unsigned char **out, + const ASN1_ITEM *it, int tag, int aclass); +typedef int ASN1_ex_new_func(ASN1_VALUE **pval, const ASN1_ITEM *it); +typedef int ASN1_ex_new_ex_func(ASN1_VALUE **pval, const ASN1_ITEM *it, + OSSL_LIB_CTX *libctx, const char *propq); +typedef void ASN1_ex_free_func(ASN1_VALUE **pval, const ASN1_ITEM *it); + +typedef int ASN1_ex_print_func(BIO *out, const ASN1_VALUE **pval, + int indent, const char *fname, + const ASN1_PCTX *pctx); + +typedef int ASN1_primitive_i2c(const ASN1_VALUE **pval, unsigned char *cont, + int *putype, const ASN1_ITEM *it); +typedef int ASN1_primitive_c2i(ASN1_VALUE **pval, const unsigned char *cont, + int len, int utype, char *free_cont, + const ASN1_ITEM *it); +typedef int ASN1_primitive_print(BIO *out, const ASN1_VALUE **pval, + const ASN1_ITEM *it, int indent, + const ASN1_PCTX *pctx); + +typedef struct ASN1_EXTERN_FUNCS_st { + void *app_data; + ASN1_ex_new_func *asn1_ex_new; + ASN1_ex_free_func *asn1_ex_free; + ASN1_ex_free_func *asn1_ex_clear; + ASN1_ex_d2i *asn1_ex_d2i; + ASN1_ex_i2d *asn1_ex_i2d; + ASN1_ex_print_func *asn1_ex_print; + ASN1_ex_new_ex_func *asn1_ex_new_ex; + ASN1_ex_d2i_ex *asn1_ex_d2i_ex; +} ASN1_EXTERN_FUNCS; + +typedef struct ASN1_PRIMITIVE_FUNCS_st { + void *app_data; + unsigned long flags; + ASN1_ex_new_func *prim_new; + ASN1_ex_free_func *prim_free; + ASN1_ex_free_func *prim_clear; + ASN1_primitive_c2i *prim_c2i; + ASN1_primitive_i2c *prim_i2c; + ASN1_primitive_print *prim_print; +} ASN1_PRIMITIVE_FUNCS; + +/* + * This is the ASN1_AUX structure: it handles various miscellaneous + * requirements. For example the use of reference counts and an informational + * callback. The "informational callback" is called at various points during + * the ASN1 encoding and decoding. It can be used to provide minor + * customisation of the structures used. This is most useful where the + * supplied routines *almost* do the right thing but need some extra help at + * a few points. If the callback returns zero then it is assumed a fatal + * error has occurred and the main operation should be abandoned. If major + * changes in the default behaviour are required then an external type is + * more appropriate. + * For the operations ASN1_OP_I2D_PRE, ASN1_OP_I2D_POST, ASN1_OP_PRINT_PRE, and + * ASN1_OP_PRINT_POST, meanwhile a variant of the callback with const parameter + * 'in' is provided to make clear statically that its input is not modified. If + * and only if this variant is in use the flag ASN1_AFLG_CONST_CB must be set. + */ + +typedef int ASN1_aux_cb(int operation, ASN1_VALUE **in, const ASN1_ITEM *it, + void *exarg); +typedef int ASN1_aux_const_cb(int operation, const ASN1_VALUE **in, + const ASN1_ITEM *it, void *exarg); + +typedef struct ASN1_AUX_st { + void *app_data; + int flags; + int ref_offset; /* Offset of reference value */ + int ref_lock; /* Offset of lock value */ + ASN1_aux_cb *asn1_cb; + int enc_offset; /* Offset of ASN1_ENCODING structure */ + ASN1_aux_const_cb *asn1_const_cb; /* for ASN1_OP_I2D_ and ASN1_OP_PRINT_ */ +} ASN1_AUX; + +/* For print related callbacks exarg points to this structure */ +typedef struct ASN1_PRINT_ARG_st { + BIO *out; + int indent; + const ASN1_PCTX *pctx; +} ASN1_PRINT_ARG; + +/* For streaming related callbacks exarg points to this structure */ +typedef struct ASN1_STREAM_ARG_st { + /* BIO to stream through */ + BIO *out; + /* BIO with filters appended */ + BIO *ndef_bio; + /* Streaming I/O boundary */ + unsigned char **boundary; +} ASN1_STREAM_ARG; + +/* Flags in ASN1_AUX */ + +/* Use a reference count */ +# define ASN1_AFLG_REFCOUNT 1 +/* Save the encoding of structure (useful for signatures) */ +# define ASN1_AFLG_ENCODING 2 +/* The Sequence length is invalid */ +# define ASN1_AFLG_BROKEN 4 +/* Use the new asn1_const_cb */ +# define ASN1_AFLG_CONST_CB 8 + +/* operation values for asn1_cb */ + +# define ASN1_OP_NEW_PRE 0 +# define ASN1_OP_NEW_POST 1 +# define ASN1_OP_FREE_PRE 2 +# define ASN1_OP_FREE_POST 3 +# define ASN1_OP_D2I_PRE 4 +# define ASN1_OP_D2I_POST 5 +# define ASN1_OP_I2D_PRE 6 +# define ASN1_OP_I2D_POST 7 +# define ASN1_OP_PRINT_PRE 8 +# define ASN1_OP_PRINT_POST 9 +# define ASN1_OP_STREAM_PRE 10 +# define ASN1_OP_STREAM_POST 11 +# define ASN1_OP_DETACHED_PRE 12 +# define ASN1_OP_DETACHED_POST 13 +# define ASN1_OP_DUP_PRE 14 +# define ASN1_OP_DUP_POST 15 +# define ASN1_OP_GET0_LIBCTX 16 +# define ASN1_OP_GET0_PROPQ 17 + +/* Macro to implement a primitive type */ +# define IMPLEMENT_ASN1_TYPE(stname) IMPLEMENT_ASN1_TYPE_ex(stname, stname, 0) +# define IMPLEMENT_ASN1_TYPE_ex(itname, vname, ex) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_PRIMITIVE, V_##vname, NULL, 0, NULL, ex, #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement a multi string type */ +# define IMPLEMENT_ASN1_MSTRING(itname, mask) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_MSTRING, mask, NULL, 0, NULL, sizeof(ASN1_STRING), #itname \ + ASN1_ITEM_end(itname) + +# define IMPLEMENT_EXTERN_ASN1(sname, tag, fptrs) \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_EXTERN, \ + tag, \ + NULL, \ + 0, \ + &fptrs, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +/* Macro to implement standard functions in terms of ASN1_ITEM structures */ + +# define IMPLEMENT_ASN1_FUNCTIONS(stname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_FUNCTIONS_name(stname, itname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, itname) + +# define IMPLEMENT_ASN1_FUNCTIONS_ENCODE_name(stname, itname) \ + IMPLEMENT_ASN1_FUNCTIONS_ENCODE_fname(stname, itname, itname) + +# define IMPLEMENT_STATIC_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(static, stname, stname, stname) + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(pre, stname, itname, fname) \ + pre stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + pre void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) \ + stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +# define IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +# define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((const ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +# define IMPLEMENT_ASN1_NDEF_FUNCTION(stname) \ + int i2d_##stname##_NDEF(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_ndef_i2d((const ASN1_VALUE *)a, out, ASN1_ITEM_rptr(stname));\ + } + +# define IMPLEMENT_STATIC_ASN1_ENCODE_FUNCTIONS(stname) \ + static stname *d2i_##stname(stname **a, \ + const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, \ + ASN1_ITEM_rptr(stname)); \ + } \ + static int i2d_##stname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((const ASN1_VALUE *)a, out, \ + ASN1_ITEM_rptr(stname)); \ + } + +# define IMPLEMENT_ASN1_DUP_FUNCTION(stname) \ + stname * stname##_dup(const stname *x) \ + { \ + return ASN1_item_dup(ASN1_ITEM_rptr(stname), x); \ + } + +# define IMPLEMENT_ASN1_PRINT_FUNCTION(stname) \ + IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, itname, fname) \ + int fname##_print_ctx(BIO *out, const stname *x, int indent, \ + const ASN1_PCTX *pctx) \ + { \ + return ASN1_item_print(out, (const ASN1_VALUE *)x, indent, \ + ASN1_ITEM_rptr(itname), pctx); \ + } + +/* external definitions for primitive types */ + +DECLARE_ASN1_ITEM(ASN1_BOOLEAN) +DECLARE_ASN1_ITEM(ASN1_TBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_FBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_SEQUENCE) +DECLARE_ASN1_ITEM(CBIGNUM) +DECLARE_ASN1_ITEM(BIGNUM) +DECLARE_ASN1_ITEM(INT32) +DECLARE_ASN1_ITEM(ZINT32) +DECLARE_ASN1_ITEM(UINT32) +DECLARE_ASN1_ITEM(ZUINT32) +DECLARE_ASN1_ITEM(INT64) +DECLARE_ASN1_ITEM(ZINT64) +DECLARE_ASN1_ITEM(UINT64) +DECLARE_ASN1_ITEM(ZUINT64) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* + * LONG and ZLONG are strongly discouraged for use as stored data, as the + * underlying C type (long) differs in size depending on the architecture. + * They are designed with 32-bit longs in mind. + */ +DECLARE_ASN1_ITEM(LONG) +DECLARE_ASN1_ITEM(ZLONG) +# endif + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_VALUE, ASN1_VALUE, ASN1_VALUE) +#define sk_ASN1_VALUE_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_VALUE_sk_type(sk)) +#define sk_ASN1_VALUE_value(sk, idx) ((ASN1_VALUE *)OPENSSL_sk_value(ossl_check_const_ASN1_VALUE_sk_type(sk), (idx))) +#define sk_ASN1_VALUE_new(cmp) ((STACK_OF(ASN1_VALUE) *)OPENSSL_sk_new(ossl_check_ASN1_VALUE_compfunc_type(cmp))) +#define sk_ASN1_VALUE_new_null() ((STACK_OF(ASN1_VALUE) *)OPENSSL_sk_new_null()) +#define sk_ASN1_VALUE_new_reserve(cmp, n) ((STACK_OF(ASN1_VALUE) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_VALUE_compfunc_type(cmp), (n))) +#define sk_ASN1_VALUE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_VALUE_sk_type(sk), (n)) +#define sk_ASN1_VALUE_free(sk) OPENSSL_sk_free(ossl_check_ASN1_VALUE_sk_type(sk)) +#define sk_ASN1_VALUE_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_VALUE_sk_type(sk)) +#define sk_ASN1_VALUE_delete(sk, i) ((ASN1_VALUE *)OPENSSL_sk_delete(ossl_check_ASN1_VALUE_sk_type(sk), (i))) +#define sk_ASN1_VALUE_delete_ptr(sk, ptr) ((ASN1_VALUE *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr))) +#define sk_ASN1_VALUE_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr)) +#define sk_ASN1_VALUE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr)) +#define sk_ASN1_VALUE_pop(sk) ((ASN1_VALUE *)OPENSSL_sk_pop(ossl_check_ASN1_VALUE_sk_type(sk))) +#define sk_ASN1_VALUE_shift(sk) ((ASN1_VALUE *)OPENSSL_sk_shift(ossl_check_ASN1_VALUE_sk_type(sk))) +#define sk_ASN1_VALUE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_VALUE_sk_type(sk),ossl_check_ASN1_VALUE_freefunc_type(freefunc)) +#define sk_ASN1_VALUE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr), (idx)) +#define sk_ASN1_VALUE_set(sk, idx, ptr) ((ASN1_VALUE *)OPENSSL_sk_set(ossl_check_ASN1_VALUE_sk_type(sk), (idx), ossl_check_ASN1_VALUE_type(ptr))) +#define sk_ASN1_VALUE_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr)) +#define sk_ASN1_VALUE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr)) +#define sk_ASN1_VALUE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_type(ptr), pnum) +#define sk_ASN1_VALUE_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_VALUE_sk_type(sk)) +#define sk_ASN1_VALUE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_VALUE_sk_type(sk)) +#define sk_ASN1_VALUE_dup(sk) ((STACK_OF(ASN1_VALUE) *)OPENSSL_sk_dup(ossl_check_const_ASN1_VALUE_sk_type(sk))) +#define sk_ASN1_VALUE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_VALUE) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_copyfunc_type(copyfunc), ossl_check_ASN1_VALUE_freefunc_type(freefunc))) +#define sk_ASN1_VALUE_set_cmp_func(sk, cmp) ((sk_ASN1_VALUE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_VALUE_sk_type(sk), ossl_check_ASN1_VALUE_compfunc_type(cmp))) + + + +/* Functions used internally by the ASN1 code */ + +int ASN1_item_ex_new(ASN1_VALUE **pval, const ASN1_ITEM *it); +void ASN1_item_ex_free(ASN1_VALUE **pval, const ASN1_ITEM *it); + +int ASN1_item_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx); + +int ASN1_item_ex_i2d(const ASN1_VALUE **pval, unsigned char **out, + const ASN1_ITEM *it, int tag, int aclass); + +/* Legacy compatibility */ +# define IMPLEMENT_ASN1_FUNCTIONS_const(name) IMPLEMENT_ASN1_FUNCTIONS(name) +# define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/asn1t.h.in b/HttpTest/include/openssl/asn1t.h.in new file mode 100644 index 0000000..b536fe5 --- /dev/null +++ b/HttpTest/include/openssl/asn1t.h.in @@ -0,0 +1,923 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_ASN1T_H +# define OPENSSL_ASN1T_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ASN1T_H +# endif + +# include +# include +# include + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +/* ASN1 template defines, structures and functions */ + +#ifdef __cplusplus +extern "C" { +#endif + +/*- + * These are the possible values for the itype field of the + * ASN1_ITEM structure and determine how it is interpreted. + * + * For PRIMITIVE types the underlying type + * determines the behaviour if items is NULL. + * + * Otherwise templates must contain a single + * template and the type is treated in the + * same way as the type specified in the template. + * + * For SEQUENCE types the templates field points + * to the members, the size field is the + * structure size. + * + * For CHOICE types the templates field points + * to each possible member (typically a union) + * and the 'size' field is the offset of the + * selector. + * + * The 'funcs' field is used for application-specific + * data and functions. + * + * The EXTERN type uses a new style d2i/i2d. + * The new style should be used where possible + * because it avoids things like the d2i IMPLICIT + * hack. + * + * MSTRING is a multiple string type, it is used + * for a CHOICE of character strings where the + * actual strings all occupy an ASN1_STRING + * structure. In this case the 'utype' field + * has a special meaning, it is used as a mask + * of acceptable types using the B_ASN1 constants. + * + * NDEF_SEQUENCE is the same as SEQUENCE except + * that it will use indefinite length constructed + * encoding if requested. + * + */ + +# define ASN1_ITYPE_PRIMITIVE 0x0 +# define ASN1_ITYPE_SEQUENCE 0x1 +# define ASN1_ITYPE_CHOICE 0x2 +/* unused value 0x3 */ +# define ASN1_ITYPE_EXTERN 0x4 +# define ASN1_ITYPE_MSTRING 0x5 +# define ASN1_ITYPE_NDEF_SEQUENCE 0x6 + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +# define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)((iptr)())) + +/* Macros for start and end of ASN1_ITEM definition */ + +# define ASN1_ITEM_start(itname) \ + const ASN1_ITEM * itname##_it(void) \ + { \ + static const ASN1_ITEM local_it = { + +# define static_ASN1_ITEM_start(itname) \ + static ASN1_ITEM_start(itname) + +# define ASN1_ITEM_end(itname) \ + }; \ + return &local_it; \ + } + +/* Macros to aid ASN1 template writing */ + +# define ASN1_ITEM_TEMPLATE(tname) \ + static const ASN1_TEMPLATE tname##_item_tt + +# define ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) + +/* This is a ASN1 type which just embeds a template */ + +/*- + * This pair helps declare a SEQUENCE. We can do: + * + * ASN1_SEQUENCE(stname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END(stname) + * + * This will produce an ASN1_ITEM called stname_it + * for a structure called stname. + * + * If you want the same structure but a different + * name then use: + * + * ASN1_SEQUENCE(itname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END_name(stname, itname) + * + * This will create an item called itname_it using + * a structure called stname. + */ + +# define ASN1_SEQUENCE(tname) \ + static const ASN1_TEMPLATE tname##_seq_tt[] + +# define ASN1_SEQUENCE_END(stname) ASN1_SEQUENCE_END_name(stname, stname) + +# define static_ASN1_SEQUENCE_END(stname) static_ASN1_SEQUENCE_END_name(stname, stname) + +# define ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #tname \ + ASN1_ITEM_end(tname) + +# define static_ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_NDEF_SEQUENCE(tname) \ + ASN1_SEQUENCE(tname) + +# define ASN1_NDEF_SEQUENCE_cb(tname, cb) \ + ASN1_SEQUENCE_cb(tname, cb) + +# define ASN1_SEQUENCE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0, NULL}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_const_cb(tname, const_cb) \ + static const ASN1_AUX tname##_aux = \ + {NULL, ASN1_AFLG_CONST_CB, 0, 0, NULL, 0, const_cb}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_cb_const_cb(tname, cb, const_cb) \ + static const ASN1_AUX tname##_aux = \ + {NULL, ASN1_AFLG_CONST_CB, 0, 0, cb, 0, const_cb}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_ref(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_REFCOUNT, offsetof(tname, references), offsetof(tname, lock), cb, 0, NULL}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_SEQUENCE_enc(tname, enc, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_ENCODING, 0, 0, cb, offsetof(tname, enc), NULL}; \ + ASN1_SEQUENCE(tname) + +# define ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) + + +# define ASN1_SEQUENCE_END_enc(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +# define ASN1_SEQUENCE_END_cb(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) +# define static_ASN1_SEQUENCE_END_cb(stname, tname) static_ASN1_SEQUENCE_END_ref(stname, tname) + +# define ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #tname \ + ASN1_ITEM_end(tname) +# define static_ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_NDEF_SEQUENCE_END_cb(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/*- + * This pair helps declare a CHOICE type. We can do: + * + * ASN1_CHOICE(chname) = { + * ... CHOICE options ... + * ASN1_CHOICE_END(chname) + * + * This will produce an ASN1_ITEM called chname_it + * for a structure called chname. The structure + * definition must look like this: + * typedef struct { + * int type; + * union { + * ASN1_SOMETHING *opt1; + * ASN1_SOMEOTHER *opt2; + * } value; + * } chname; + * + * the name of the selector must be 'type'. + * to use an alternative selector name use the + * ASN1_CHOICE_END_selector() version. + */ + +# define ASN1_CHOICE(tname) \ + static const ASN1_TEMPLATE tname##_ch_tt[] + +# define ASN1_CHOICE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0, NULL}; \ + ASN1_CHOICE(tname) + +# define ASN1_CHOICE_END(stname) ASN1_CHOICE_END_name(stname, stname) + +# define static_ASN1_CHOICE_END(stname) static_ASN1_CHOICE_END_name(stname, stname) + +# define ASN1_CHOICE_END_name(stname, tname) ASN1_CHOICE_END_selector(stname, tname, type) + +# define static_ASN1_CHOICE_END_name(stname, tname) static_ASN1_CHOICE_END_selector(stname, tname, type) + +# define ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define static_ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + static_ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +# define ASN1_CHOICE_END_cb(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/* This helps with the template wrapper form of ASN1_ITEM */ + +# define ASN1_EX_TEMPLATE_TYPE(flags, tag, name, type) { \ + (flags), (tag), 0,\ + #name, ASN1_ITEM_ref(type) } + +/* These help with SEQUENCE or CHOICE components */ + +/* used to declare other types */ + +# define ASN1_EX_TYPE(flags, tag, stname, field, type) { \ + (flags), (tag), offsetof(stname, field),\ + #field, ASN1_ITEM_ref(type) } + +/* implicit and explicit helper macros */ + +# define ASN1_IMP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_IMPLICIT | (ex), tag, stname, field, type) + +# define ASN1_EXP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_EXPLICIT | (ex), tag, stname, field, type) + +/* Any defined by macros: the field used is in the table itself */ + +# define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, tblname##_adb } +# define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, tblname##_adb } + +/* Plain simple type */ +# define ASN1_SIMPLE(stname, field, type) ASN1_EX_TYPE(0,0, stname, field, type) +/* Embedded simple type */ +# define ASN1_EMBED(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_EMBED,0, stname, field, type) + +/* OPTIONAL simple type */ +# define ASN1_OPT(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL, 0, stname, field, type) +# define ASN1_OPT_EMBED(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED, 0, stname, field, type) + +/* IMPLICIT tagged simple type */ +# define ASN1_IMP(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, 0) +# define ASN1_IMP_EMBED(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_EMBED) + +/* IMPLICIT tagged OPTIONAL simple type */ +# define ASN1_IMP_OPT(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) +# define ASN1_IMP_OPT_EMBED(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED) + +/* Same as above but EXPLICIT */ + +# define ASN1_EXP(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, 0) +# define ASN1_EXP_EMBED(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_EMBED) +# define ASN1_EXP_OPT(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) +# define ASN1_EXP_OPT_EMBED(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_EMBED) + +/* SEQUENCE OF type */ +# define ASN1_SEQUENCE_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF, 0, stname, field, type) + +/* OPTIONAL SEQUENCE OF */ +# define ASN1_SEQUENCE_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Same as above but for SET OF */ + +# define ASN1_SET_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF, 0, stname, field, type) + +# define ASN1_SET_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Finally compound types of SEQUENCE, SET, IMPLICIT, EXPLICIT and OPTIONAL */ + +# define ASN1_IMP_SET_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +# define ASN1_EXP_SET_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +# define ASN1_IMP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_EXP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_IMP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +# define ASN1_IMP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +# define ASN1_EXP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +# define ASN1_EXP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +/* EXPLICIT using indefinite length constructed form */ +# define ASN1_NDEF_EXP(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_NDEF) + +/* EXPLICIT OPTIONAL using indefinite length constructed form */ +# define ASN1_NDEF_EXP_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_NDEF) + +/* Macros for the ASN1_ADB structure */ + +# define ASN1_ADB(name) \ + static const ASN1_ADB_TABLE name##_adbtbl[] + +# define ASN1_ADB_END(name, flags, field, adb_cb, def, none) \ + ;\ + static const ASN1_ITEM *name##_adb(void) \ + { \ + static const ASN1_ADB internal_adb = \ + {\ + flags,\ + offsetof(name, field),\ + adb_cb,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + }; \ + return (const ASN1_ITEM *) &internal_adb; \ + } \ + void dummy_function(void) + +# define ADB_ENTRY(val, template) {val, template} + +# define ASN1_ADB_TEMPLATE(name) \ + static const ASN1_TEMPLATE name##_tt + +/* + * This is the ASN1 template structure that defines a wrapper round the + * actual type. It determines the actual position of the field in the value + * structure, various flags such as OPTIONAL and the field name. + */ + +struct ASN1_TEMPLATE_st { + unsigned long flags; /* Various flags */ + long tag; /* tag, not used if no tagging */ + unsigned long offset; /* Offset of this field in structure */ + const char *field_name; /* Field name */ + ASN1_ITEM_EXP *item; /* Relevant ASN1_ITEM or ASN1_ADB */ +}; + +/* Macro to extract ASN1_ITEM and ASN1_ADB pointer from ASN1_TEMPLATE */ + +# define ASN1_TEMPLATE_item(t) (t->item_ptr) +# define ASN1_TEMPLATE_adb(t) (t->item_ptr) + +typedef struct ASN1_ADB_TABLE_st ASN1_ADB_TABLE; +typedef struct ASN1_ADB_st ASN1_ADB; + +struct ASN1_ADB_st { + unsigned long flags; /* Various flags */ + unsigned long offset; /* Offset of selector field */ + int (*adb_cb)(long *psel); /* Application callback */ + const ASN1_ADB_TABLE *tbl; /* Table of possible types */ + long tblcount; /* Number of entries in tbl */ + const ASN1_TEMPLATE *default_tt; /* Type to use if no match */ + const ASN1_TEMPLATE *null_tt; /* Type to use if selector is NULL */ +}; + +struct ASN1_ADB_TABLE_st { + long value; /* NID for an object or value for an int */ + const ASN1_TEMPLATE tt; /* item for this value */ +}; + +/* template flags */ + +/* Field is optional */ +# define ASN1_TFLG_OPTIONAL (0x1) + +/* Field is a SET OF */ +# define ASN1_TFLG_SET_OF (0x1 << 1) + +/* Field is a SEQUENCE OF */ +# define ASN1_TFLG_SEQUENCE_OF (0x2 << 1) + +/* + * Special case: this refers to a SET OF that will be sorted into DER order + * when encoded *and* the corresponding STACK will be modified to match the + * new order. + */ +# define ASN1_TFLG_SET_ORDER (0x3 << 1) + +/* Mask for SET OF or SEQUENCE OF */ +# define ASN1_TFLG_SK_MASK (0x3 << 1) + +/* + * These flags mean the tag should be taken from the tag field. If EXPLICIT + * then the underlying type is used for the inner tag. + */ + +/* IMPLICIT tagging */ +# define ASN1_TFLG_IMPTAG (0x1 << 3) + +/* EXPLICIT tagging, inner tag from underlying type */ +# define ASN1_TFLG_EXPTAG (0x2 << 3) + +# define ASN1_TFLG_TAG_MASK (0x3 << 3) + +/* context specific IMPLICIT */ +# define ASN1_TFLG_IMPLICIT (ASN1_TFLG_IMPTAG|ASN1_TFLG_CONTEXT) + +/* context specific EXPLICIT */ +# define ASN1_TFLG_EXPLICIT (ASN1_TFLG_EXPTAG|ASN1_TFLG_CONTEXT) + +/* + * If tagging is in force these determine the type of tag to use. Otherwise + * the tag is determined by the underlying type. These values reflect the + * actual octet format. + */ + +/* Universal tag */ +# define ASN1_TFLG_UNIVERSAL (0x0<<6) +/* Application tag */ +# define ASN1_TFLG_APPLICATION (0x1<<6) +/* Context specific tag */ +# define ASN1_TFLG_CONTEXT (0x2<<6) +/* Private tag */ +# define ASN1_TFLG_PRIVATE (0x3<<6) + +# define ASN1_TFLG_TAG_CLASS (0x3<<6) + +/* + * These are for ANY DEFINED BY type. In this case the 'item' field points to + * an ASN1_ADB structure which contains a table of values to decode the + * relevant type + */ + +# define ASN1_TFLG_ADB_MASK (0x3<<8) + +# define ASN1_TFLG_ADB_OID (0x1<<8) + +# define ASN1_TFLG_ADB_INT (0x1<<9) + +/* + * This flag when present in a SEQUENCE OF, SET OF or EXPLICIT causes + * indefinite length constructed encoding to be used if required. + */ + +# define ASN1_TFLG_NDEF (0x1<<11) + +/* Field is embedded and not a pointer */ +# define ASN1_TFLG_EMBED (0x1 << 12) + +/* This is the actual ASN1 item itself */ + +struct ASN1_ITEM_st { + char itype; /* The item type, primitive, SEQUENCE, CHOICE + * or extern */ + long utype; /* underlying type */ + const ASN1_TEMPLATE *templates; /* If SEQUENCE or CHOICE this contains + * the contents */ + long tcount; /* Number of templates if SEQUENCE or CHOICE */ + const void *funcs; /* further data and type-specific functions */ + /* funcs can be ASN1_PRIMITIVE_FUNCS*, ASN1_EXTERN_FUNCS*, or ASN1_AUX* */ + long size; /* Structure size (usually) */ + const char *sname; /* Structure name */ +}; + +/* + * Cache for ASN1 tag and length, so we don't keep re-reading it for things + * like CHOICE + */ + +struct ASN1_TLC_st { + char valid; /* Values below are valid */ + int ret; /* return value */ + long plen; /* length */ + int ptag; /* class value */ + int pclass; /* class value */ + int hdrlen; /* header length */ +}; + +/* Typedefs for ASN1 function pointers */ +typedef int ASN1_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx); + +typedef int ASN1_ex_d2i_ex(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx, OSSL_LIB_CTX *libctx, + const char *propq); +typedef int ASN1_ex_i2d(const ASN1_VALUE **pval, unsigned char **out, + const ASN1_ITEM *it, int tag, int aclass); +typedef int ASN1_ex_new_func(ASN1_VALUE **pval, const ASN1_ITEM *it); +typedef int ASN1_ex_new_ex_func(ASN1_VALUE **pval, const ASN1_ITEM *it, + OSSL_LIB_CTX *libctx, const char *propq); +typedef void ASN1_ex_free_func(ASN1_VALUE **pval, const ASN1_ITEM *it); + +typedef int ASN1_ex_print_func(BIO *out, const ASN1_VALUE **pval, + int indent, const char *fname, + const ASN1_PCTX *pctx); + +typedef int ASN1_primitive_i2c(const ASN1_VALUE **pval, unsigned char *cont, + int *putype, const ASN1_ITEM *it); +typedef int ASN1_primitive_c2i(ASN1_VALUE **pval, const unsigned char *cont, + int len, int utype, char *free_cont, + const ASN1_ITEM *it); +typedef int ASN1_primitive_print(BIO *out, const ASN1_VALUE **pval, + const ASN1_ITEM *it, int indent, + const ASN1_PCTX *pctx); + +typedef struct ASN1_EXTERN_FUNCS_st { + void *app_data; + ASN1_ex_new_func *asn1_ex_new; + ASN1_ex_free_func *asn1_ex_free; + ASN1_ex_free_func *asn1_ex_clear; + ASN1_ex_d2i *asn1_ex_d2i; + ASN1_ex_i2d *asn1_ex_i2d; + ASN1_ex_print_func *asn1_ex_print; + ASN1_ex_new_ex_func *asn1_ex_new_ex; + ASN1_ex_d2i_ex *asn1_ex_d2i_ex; +} ASN1_EXTERN_FUNCS; + +typedef struct ASN1_PRIMITIVE_FUNCS_st { + void *app_data; + unsigned long flags; + ASN1_ex_new_func *prim_new; + ASN1_ex_free_func *prim_free; + ASN1_ex_free_func *prim_clear; + ASN1_primitive_c2i *prim_c2i; + ASN1_primitive_i2c *prim_i2c; + ASN1_primitive_print *prim_print; +} ASN1_PRIMITIVE_FUNCS; + +/* + * This is the ASN1_AUX structure: it handles various miscellaneous + * requirements. For example the use of reference counts and an informational + * callback. The "informational callback" is called at various points during + * the ASN1 encoding and decoding. It can be used to provide minor + * customisation of the structures used. This is most useful where the + * supplied routines *almost* do the right thing but need some extra help at + * a few points. If the callback returns zero then it is assumed a fatal + * error has occurred and the main operation should be abandoned. If major + * changes in the default behaviour are required then an external type is + * more appropriate. + * For the operations ASN1_OP_I2D_PRE, ASN1_OP_I2D_POST, ASN1_OP_PRINT_PRE, and + * ASN1_OP_PRINT_POST, meanwhile a variant of the callback with const parameter + * 'in' is provided to make clear statically that its input is not modified. If + * and only if this variant is in use the flag ASN1_AFLG_CONST_CB must be set. + */ + +typedef int ASN1_aux_cb(int operation, ASN1_VALUE **in, const ASN1_ITEM *it, + void *exarg); +typedef int ASN1_aux_const_cb(int operation, const ASN1_VALUE **in, + const ASN1_ITEM *it, void *exarg); + +typedef struct ASN1_AUX_st { + void *app_data; + int flags; + int ref_offset; /* Offset of reference value */ + int ref_lock; /* Offset of lock value */ + ASN1_aux_cb *asn1_cb; + int enc_offset; /* Offset of ASN1_ENCODING structure */ + ASN1_aux_const_cb *asn1_const_cb; /* for ASN1_OP_I2D_ and ASN1_OP_PRINT_ */ +} ASN1_AUX; + +/* For print related callbacks exarg points to this structure */ +typedef struct ASN1_PRINT_ARG_st { + BIO *out; + int indent; + const ASN1_PCTX *pctx; +} ASN1_PRINT_ARG; + +/* For streaming related callbacks exarg points to this structure */ +typedef struct ASN1_STREAM_ARG_st { + /* BIO to stream through */ + BIO *out; + /* BIO with filters appended */ + BIO *ndef_bio; + /* Streaming I/O boundary */ + unsigned char **boundary; +} ASN1_STREAM_ARG; + +/* Flags in ASN1_AUX */ + +/* Use a reference count */ +# define ASN1_AFLG_REFCOUNT 1 +/* Save the encoding of structure (useful for signatures) */ +# define ASN1_AFLG_ENCODING 2 +/* The Sequence length is invalid */ +# define ASN1_AFLG_BROKEN 4 +/* Use the new asn1_const_cb */ +# define ASN1_AFLG_CONST_CB 8 + +/* operation values for asn1_cb */ + +# define ASN1_OP_NEW_PRE 0 +# define ASN1_OP_NEW_POST 1 +# define ASN1_OP_FREE_PRE 2 +# define ASN1_OP_FREE_POST 3 +# define ASN1_OP_D2I_PRE 4 +# define ASN1_OP_D2I_POST 5 +# define ASN1_OP_I2D_PRE 6 +# define ASN1_OP_I2D_POST 7 +# define ASN1_OP_PRINT_PRE 8 +# define ASN1_OP_PRINT_POST 9 +# define ASN1_OP_STREAM_PRE 10 +# define ASN1_OP_STREAM_POST 11 +# define ASN1_OP_DETACHED_PRE 12 +# define ASN1_OP_DETACHED_POST 13 +# define ASN1_OP_DUP_PRE 14 +# define ASN1_OP_DUP_POST 15 +# define ASN1_OP_GET0_LIBCTX 16 +# define ASN1_OP_GET0_PROPQ 17 + +/* Macro to implement a primitive type */ +# define IMPLEMENT_ASN1_TYPE(stname) IMPLEMENT_ASN1_TYPE_ex(stname, stname, 0) +# define IMPLEMENT_ASN1_TYPE_ex(itname, vname, ex) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_PRIMITIVE, V_##vname, NULL, 0, NULL, ex, #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement a multi string type */ +# define IMPLEMENT_ASN1_MSTRING(itname, mask) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_MSTRING, mask, NULL, 0, NULL, sizeof(ASN1_STRING), #itname \ + ASN1_ITEM_end(itname) + +# define IMPLEMENT_EXTERN_ASN1(sname, tag, fptrs) \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_EXTERN, \ + tag, \ + NULL, \ + 0, \ + &fptrs, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +/* Macro to implement standard functions in terms of ASN1_ITEM structures */ + +# define IMPLEMENT_ASN1_FUNCTIONS(stname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_FUNCTIONS_name(stname, itname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, itname) + +# define IMPLEMENT_ASN1_FUNCTIONS_ENCODE_name(stname, itname) \ + IMPLEMENT_ASN1_FUNCTIONS_ENCODE_fname(stname, itname, itname) + +# define IMPLEMENT_STATIC_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(static, stname, stname, stname) + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(pre, stname, itname, fname) \ + pre stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + pre void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +# define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) \ + stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +# define IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +# define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((const ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +# define IMPLEMENT_ASN1_NDEF_FUNCTION(stname) \ + int i2d_##stname##_NDEF(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_ndef_i2d((const ASN1_VALUE *)a, out, ASN1_ITEM_rptr(stname));\ + } + +# define IMPLEMENT_STATIC_ASN1_ENCODE_FUNCTIONS(stname) \ + static stname *d2i_##stname(stname **a, \ + const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, \ + ASN1_ITEM_rptr(stname)); \ + } \ + static int i2d_##stname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((const ASN1_VALUE *)a, out, \ + ASN1_ITEM_rptr(stname)); \ + } + +# define IMPLEMENT_ASN1_DUP_FUNCTION(stname) \ + stname * stname##_dup(const stname *x) \ + { \ + return ASN1_item_dup(ASN1_ITEM_rptr(stname), x); \ + } + +# define IMPLEMENT_ASN1_PRINT_FUNCTION(stname) \ + IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, stname, stname) + +# define IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, itname, fname) \ + int fname##_print_ctx(BIO *out, const stname *x, int indent, \ + const ASN1_PCTX *pctx) \ + { \ + return ASN1_item_print(out, (const ASN1_VALUE *)x, indent, \ + ASN1_ITEM_rptr(itname), pctx); \ + } + +/* external definitions for primitive types */ + +DECLARE_ASN1_ITEM(ASN1_BOOLEAN) +DECLARE_ASN1_ITEM(ASN1_TBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_FBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_SEQUENCE) +DECLARE_ASN1_ITEM(CBIGNUM) +DECLARE_ASN1_ITEM(BIGNUM) +DECLARE_ASN1_ITEM(INT32) +DECLARE_ASN1_ITEM(ZINT32) +DECLARE_ASN1_ITEM(UINT32) +DECLARE_ASN1_ITEM(ZUINT32) +DECLARE_ASN1_ITEM(INT64) +DECLARE_ASN1_ITEM(ZINT64) +DECLARE_ASN1_ITEM(UINT64) +DECLARE_ASN1_ITEM(ZUINT64) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* + * LONG and ZLONG are strongly discouraged for use as stored data, as the + * underlying C type (long) differs in size depending on the architecture. + * They are designed with 32-bit longs in mind. + */ +DECLARE_ASN1_ITEM(LONG) +DECLARE_ASN1_ITEM(ZLONG) +# endif + +{- + generate_stack_macros("ASN1_VALUE"); +-} + + +/* Functions used internally by the ASN1 code */ + +int ASN1_item_ex_new(ASN1_VALUE **pval, const ASN1_ITEM *it); +void ASN1_item_ex_free(ASN1_VALUE **pval, const ASN1_ITEM *it); + +int ASN1_item_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, + const ASN1_ITEM *it, int tag, int aclass, char opt, + ASN1_TLC *ctx); + +int ASN1_item_ex_i2d(const ASN1_VALUE **pval, unsigned char **out, + const ASN1_ITEM *it, int tag, int aclass); + +/* Legacy compatibility */ +# define IMPLEMENT_ASN1_FUNCTIONS_const(name) IMPLEMENT_ASN1_FUNCTIONS(name) +# define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/async.h b/HttpTest/include/openssl/async.h new file mode 100644 index 0000000..bc27d5d --- /dev/null +++ b/HttpTest/include/openssl/async.h @@ -0,0 +1,96 @@ +/* + * Copyright 2015-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include + +#ifndef OPENSSL_ASYNC_H +# define OPENSSL_ASYNC_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ASYNC_H +# endif + +#if defined(_WIN32) +# if defined(BASETYPES) || defined(_WINDEF_H) +/* application has to include to use this */ +#define OSSL_ASYNC_FD HANDLE +#define OSSL_BAD_ASYNC_FD INVALID_HANDLE_VALUE +# endif +#else +#define OSSL_ASYNC_FD int +#define OSSL_BAD_ASYNC_FD -1 +#endif +# include + + +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct async_job_st ASYNC_JOB; +typedef struct async_wait_ctx_st ASYNC_WAIT_CTX; +typedef int (*ASYNC_callback_fn)(void *arg); + +#define ASYNC_ERR 0 +#define ASYNC_NO_JOBS 1 +#define ASYNC_PAUSE 2 +#define ASYNC_FINISH 3 + +#define ASYNC_STATUS_UNSUPPORTED 0 +#define ASYNC_STATUS_ERR 1 +#define ASYNC_STATUS_OK 2 +#define ASYNC_STATUS_EAGAIN 3 + +int ASYNC_init_thread(size_t max_size, size_t init_size); +void ASYNC_cleanup_thread(void); + +#ifdef OSSL_ASYNC_FD +ASYNC_WAIT_CTX *ASYNC_WAIT_CTX_new(void); +void ASYNC_WAIT_CTX_free(ASYNC_WAIT_CTX *ctx); +int ASYNC_WAIT_CTX_set_wait_fd(ASYNC_WAIT_CTX *ctx, const void *key, + OSSL_ASYNC_FD fd, + void *custom_data, + void (*cleanup)(ASYNC_WAIT_CTX *, const void *, + OSSL_ASYNC_FD, void *)); +int ASYNC_WAIT_CTX_get_fd(ASYNC_WAIT_CTX *ctx, const void *key, + OSSL_ASYNC_FD *fd, void **custom_data); +int ASYNC_WAIT_CTX_get_all_fds(ASYNC_WAIT_CTX *ctx, OSSL_ASYNC_FD *fd, + size_t *numfds); +int ASYNC_WAIT_CTX_get_callback(ASYNC_WAIT_CTX *ctx, + ASYNC_callback_fn *callback, + void **callback_arg); +int ASYNC_WAIT_CTX_set_callback(ASYNC_WAIT_CTX *ctx, + ASYNC_callback_fn callback, + void *callback_arg); +int ASYNC_WAIT_CTX_set_status(ASYNC_WAIT_CTX *ctx, int status); +int ASYNC_WAIT_CTX_get_status(ASYNC_WAIT_CTX *ctx); +int ASYNC_WAIT_CTX_get_changed_fds(ASYNC_WAIT_CTX *ctx, OSSL_ASYNC_FD *addfd, + size_t *numaddfds, OSSL_ASYNC_FD *delfd, + size_t *numdelfds); +int ASYNC_WAIT_CTX_clear_fd(ASYNC_WAIT_CTX *ctx, const void *key); +#endif + +int ASYNC_is_capable(void); + +int ASYNC_start_job(ASYNC_JOB **job, ASYNC_WAIT_CTX *ctx, int *ret, + int (*func)(void *), void *args, size_t size); +int ASYNC_pause_job(void); + +ASYNC_JOB *ASYNC_get_current_job(void); +ASYNC_WAIT_CTX *ASYNC_get_wait_ctx(ASYNC_JOB *job); +void ASYNC_block_pause(void); +void ASYNC_unblock_pause(void); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/asyncerr.h b/HttpTest/include/openssl/asyncerr.h new file mode 100644 index 0000000..c093f7b --- /dev/null +++ b/HttpTest/include/openssl/asyncerr.h @@ -0,0 +1,29 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ASYNCERR_H +# define OPENSSL_ASYNCERR_H +# pragma once + +# include +# include +# include + + + +/* + * ASYNC reason codes. + */ +# define ASYNC_R_FAILED_TO_SET_POOL 101 +# define ASYNC_R_FAILED_TO_SWAP_CONTEXT 102 +# define ASYNC_R_INIT_FAILED 105 +# define ASYNC_R_INVALID_POOL_SIZE 103 + +#endif diff --git a/HttpTest/include/openssl/bio.h b/HttpTest/include/openssl/bio.h new file mode 100644 index 0000000..3e9489a --- /dev/null +++ b/HttpTest/include/openssl/bio.h @@ -0,0 +1,887 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\bio.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + +#ifndef OPENSSL_BIO_H +# define OPENSSL_BIO_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_BIO_H +# endif + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* There are the classes of BIOs */ +# define BIO_TYPE_DESCRIPTOR 0x0100 /* socket, fd, connect or accept */ +# define BIO_TYPE_FILTER 0x0200 +# define BIO_TYPE_SOURCE_SINK 0x0400 + +/* These are the 'types' of BIOs */ +# define BIO_TYPE_NONE 0 +# define BIO_TYPE_MEM ( 1|BIO_TYPE_SOURCE_SINK) +# define BIO_TYPE_FILE ( 2|BIO_TYPE_SOURCE_SINK) + +# define BIO_TYPE_FD ( 4|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_SOCKET ( 5|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_NULL ( 6|BIO_TYPE_SOURCE_SINK) +# define BIO_TYPE_SSL ( 7|BIO_TYPE_FILTER) +# define BIO_TYPE_MD ( 8|BIO_TYPE_FILTER) +# define BIO_TYPE_BUFFER ( 9|BIO_TYPE_FILTER) +# define BIO_TYPE_CIPHER (10|BIO_TYPE_FILTER) +# define BIO_TYPE_BASE64 (11|BIO_TYPE_FILTER) +# define BIO_TYPE_CONNECT (12|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_ACCEPT (13|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) + +# define BIO_TYPE_NBIO_TEST (16|BIO_TYPE_FILTER)/* server proxy BIO */ +# define BIO_TYPE_NULL_FILTER (17|BIO_TYPE_FILTER) +# define BIO_TYPE_BIO (19|BIO_TYPE_SOURCE_SINK)/* half a BIO pair */ +# define BIO_TYPE_LINEBUFFER (20|BIO_TYPE_FILTER) +# define BIO_TYPE_DGRAM (21|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_ASN1 (22|BIO_TYPE_FILTER) +# define BIO_TYPE_COMP (23|BIO_TYPE_FILTER) +# ifndef OPENSSL_NO_SCTP +# define BIO_TYPE_DGRAM_SCTP (24|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# endif +# define BIO_TYPE_CORE_TO_PROV (25|BIO_TYPE_SOURCE_SINK) + +#define BIO_TYPE_START 128 + +/* + * BIO_FILENAME_READ|BIO_CLOSE to open or close on free. + * BIO_set_fp(in,stdin,BIO_NOCLOSE); + */ +# define BIO_NOCLOSE 0x00 +# define BIO_CLOSE 0x01 + +/* + * These are used in the following macros and are passed to BIO_ctrl() + */ +# define BIO_CTRL_RESET 1/* opt - rewind/zero etc */ +# define BIO_CTRL_EOF 2/* opt - are we at the eof */ +# define BIO_CTRL_INFO 3/* opt - extra tit-bits */ +# define BIO_CTRL_SET 4/* man - set the 'IO' type */ +# define BIO_CTRL_GET 5/* man - get the 'IO' type */ +# define BIO_CTRL_PUSH 6/* opt - internal, used to signify change */ +# define BIO_CTRL_POP 7/* opt - internal, used to signify change */ +# define BIO_CTRL_GET_CLOSE 8/* man - set the 'close' on free */ +# define BIO_CTRL_SET_CLOSE 9/* man - set the 'close' on free */ +# define BIO_CTRL_PENDING 10/* opt - is their more data buffered */ +# define BIO_CTRL_FLUSH 11/* opt - 'flush' buffered output */ +# define BIO_CTRL_DUP 12/* man - extra stuff for 'duped' BIO */ +# define BIO_CTRL_WPENDING 13/* opt - number of bytes still to write */ +# define BIO_CTRL_SET_CALLBACK 14/* opt - set callback function */ +# define BIO_CTRL_GET_CALLBACK 15/* opt - set callback function */ + +# define BIO_CTRL_PEEK 29/* BIO_f_buffer special */ +# define BIO_CTRL_SET_FILENAME 30/* BIO_s_file special */ + +/* dgram BIO stuff */ +# define BIO_CTRL_DGRAM_CONNECT 31/* BIO dgram special */ +# define BIO_CTRL_DGRAM_SET_CONNECTED 32/* allow for an externally connected + * socket to be passed in */ +# define BIO_CTRL_DGRAM_SET_RECV_TIMEOUT 33/* setsockopt, essentially */ +# define BIO_CTRL_DGRAM_GET_RECV_TIMEOUT 34/* getsockopt, essentially */ +# define BIO_CTRL_DGRAM_SET_SEND_TIMEOUT 35/* setsockopt, essentially */ +# define BIO_CTRL_DGRAM_GET_SEND_TIMEOUT 36/* getsockopt, essentially */ + +# define BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP 37/* flag whether the last */ +# define BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP 38/* I/O operation timed out */ + +/* #ifdef IP_MTU_DISCOVER */ +# define BIO_CTRL_DGRAM_MTU_DISCOVER 39/* set DF bit on egress packets */ +/* #endif */ + +# define BIO_CTRL_DGRAM_QUERY_MTU 40/* as kernel for current MTU */ +# define BIO_CTRL_DGRAM_GET_FALLBACK_MTU 47 +# define BIO_CTRL_DGRAM_GET_MTU 41/* get cached value for MTU */ +# define BIO_CTRL_DGRAM_SET_MTU 42/* set cached value for MTU. + * want to use this if asking + * the kernel fails */ + +# define BIO_CTRL_DGRAM_MTU_EXCEEDED 43/* check whether the MTU was + * exceed in the previous write + * operation */ + +# define BIO_CTRL_DGRAM_GET_PEER 46 +# define BIO_CTRL_DGRAM_SET_PEER 44/* Destination for the data */ + +# define BIO_CTRL_DGRAM_SET_NEXT_TIMEOUT 45/* Next DTLS handshake timeout + * to adjust socket timeouts */ +# define BIO_CTRL_DGRAM_SET_DONT_FRAG 48 + +# define BIO_CTRL_DGRAM_GET_MTU_OVERHEAD 49 + +/* Deliberately outside of OPENSSL_NO_SCTP - used in bss_dgram.c */ +# define BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE 50 +# ifndef OPENSSL_NO_SCTP +/* SCTP stuff */ +# define BIO_CTRL_DGRAM_SCTP_ADD_AUTH_KEY 51 +# define BIO_CTRL_DGRAM_SCTP_NEXT_AUTH_KEY 52 +# define BIO_CTRL_DGRAM_SCTP_AUTH_CCS_RCVD 53 +# define BIO_CTRL_DGRAM_SCTP_GET_SNDINFO 60 +# define BIO_CTRL_DGRAM_SCTP_SET_SNDINFO 61 +# define BIO_CTRL_DGRAM_SCTP_GET_RCVINFO 62 +# define BIO_CTRL_DGRAM_SCTP_SET_RCVINFO 63 +# define BIO_CTRL_DGRAM_SCTP_GET_PRINFO 64 +# define BIO_CTRL_DGRAM_SCTP_SET_PRINFO 65 +# define BIO_CTRL_DGRAM_SCTP_SAVE_SHUTDOWN 70 +# endif + +# define BIO_CTRL_DGRAM_SET_PEEK_MODE 71 + +/* + * internal BIO: + * # define BIO_CTRL_SET_KTLS_SEND 72 + * # define BIO_CTRL_SET_KTLS_SEND_CTRL_MSG 74 + * # define BIO_CTRL_CLEAR_KTLS_CTRL_MSG 75 + */ + +# define BIO_CTRL_GET_KTLS_SEND 73 +# define BIO_CTRL_GET_KTLS_RECV 76 + +# define BIO_CTRL_DGRAM_SCTP_WAIT_FOR_DRY 77 +# define BIO_CTRL_DGRAM_SCTP_MSG_WAITING 78 + +/* BIO_f_prefix controls */ +# define BIO_CTRL_SET_PREFIX 79 +# define BIO_CTRL_SET_INDENT 80 +# define BIO_CTRL_GET_INDENT 81 + +# ifndef OPENSSL_NO_KTLS +# define BIO_get_ktls_send(b) \ + (BIO_ctrl(b, BIO_CTRL_GET_KTLS_SEND, 0, NULL) > 0) +# define BIO_get_ktls_recv(b) \ + (BIO_ctrl(b, BIO_CTRL_GET_KTLS_RECV, 0, NULL) > 0) +# else +# define BIO_get_ktls_send(b) (0) +# define BIO_get_ktls_recv(b) (0) +# endif + +/* modifiers */ +# define BIO_FP_READ 0x02 +# define BIO_FP_WRITE 0x04 +# define BIO_FP_APPEND 0x08 +# define BIO_FP_TEXT 0x10 + +# define BIO_FLAGS_READ 0x01 +# define BIO_FLAGS_WRITE 0x02 +# define BIO_FLAGS_IO_SPECIAL 0x04 +# define BIO_FLAGS_RWS (BIO_FLAGS_READ|BIO_FLAGS_WRITE|BIO_FLAGS_IO_SPECIAL) +# define BIO_FLAGS_SHOULD_RETRY 0x08 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* This #define was replaced by an internal constant and should not be used. */ +# define BIO_FLAGS_UPLINK 0 +# endif + +# define BIO_FLAGS_BASE64_NO_NL 0x100 + +/* + * This is used with memory BIOs: + * BIO_FLAGS_MEM_RDONLY means we shouldn't free up or change the data in any way; + * BIO_FLAGS_NONCLEAR_RST means we shouldn't clear data on reset. + */ +# define BIO_FLAGS_MEM_RDONLY 0x200 +# define BIO_FLAGS_NONCLEAR_RST 0x400 +# define BIO_FLAGS_IN_EOF 0x800 + +/* the BIO FLAGS values 0x1000 to 0x4000 are reserved for internal KTLS flags */ + +typedef union bio_addr_st BIO_ADDR; +typedef struct bio_addrinfo_st BIO_ADDRINFO; + +int BIO_get_new_index(void); +void BIO_set_flags(BIO *b, int flags); +int BIO_test_flags(const BIO *b, int flags); +void BIO_clear_flags(BIO *b, int flags); + +# define BIO_get_flags(b) BIO_test_flags(b, ~(0x0)) +# define BIO_set_retry_special(b) \ + BIO_set_flags(b, (BIO_FLAGS_IO_SPECIAL|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_set_retry_read(b) \ + BIO_set_flags(b, (BIO_FLAGS_READ|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_set_retry_write(b) \ + BIO_set_flags(b, (BIO_FLAGS_WRITE|BIO_FLAGS_SHOULD_RETRY)) + +/* These are normally used internally in BIOs */ +# define BIO_clear_retry_flags(b) \ + BIO_clear_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_get_retry_flags(b) \ + BIO_test_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) + +/* These should be used by the application to tell why we should retry */ +# define BIO_should_read(a) BIO_test_flags(a, BIO_FLAGS_READ) +# define BIO_should_write(a) BIO_test_flags(a, BIO_FLAGS_WRITE) +# define BIO_should_io_special(a) BIO_test_flags(a, BIO_FLAGS_IO_SPECIAL) +# define BIO_retry_type(a) BIO_test_flags(a, BIO_FLAGS_RWS) +# define BIO_should_retry(a) BIO_test_flags(a, BIO_FLAGS_SHOULD_RETRY) + +/* + * The next three are used in conjunction with the BIO_should_io_special() + * condition. After this returns true, BIO *BIO_get_retry_BIO(BIO *bio, int + * *reason); will walk the BIO stack and return the 'reason' for the special + * and the offending BIO. Given a BIO, BIO_get_retry_reason(bio) will return + * the code. + */ +/* + * Returned from the SSL bio when the certificate retrieval code had an error + */ +# define BIO_RR_SSL_X509_LOOKUP 0x01 +/* Returned from the connect BIO when a connect would have blocked */ +# define BIO_RR_CONNECT 0x02 +/* Returned from the accept BIO when an accept would have blocked */ +# define BIO_RR_ACCEPT 0x03 + +/* These are passed by the BIO callback */ +# define BIO_CB_FREE 0x01 +# define BIO_CB_READ 0x02 +# define BIO_CB_WRITE 0x03 +# define BIO_CB_PUTS 0x04 +# define BIO_CB_GETS 0x05 +# define BIO_CB_CTRL 0x06 + +/* + * The callback is called before and after the underling operation, The + * BIO_CB_RETURN flag indicates if it is after the call + */ +# define BIO_CB_RETURN 0x80 +# define BIO_CB_return(a) ((a)|BIO_CB_RETURN) +# define BIO_cb_pre(a) (!((a)&BIO_CB_RETURN)) +# define BIO_cb_post(a) ((a)&BIO_CB_RETURN) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef long (*BIO_callback_fn)(BIO *b, int oper, const char *argp, int argi, + long argl, long ret); +OSSL_DEPRECATEDIN_3_0 BIO_callback_fn BIO_get_callback(const BIO *b); +OSSL_DEPRECATEDIN_3_0 void BIO_set_callback(BIO *b, BIO_callback_fn callback); +OSSL_DEPRECATEDIN_3_0 long BIO_debug_callback(BIO *bio, int cmd, + const char *argp, int argi, + long argl, long ret); +# endif + +typedef long (*BIO_callback_fn_ex)(BIO *b, int oper, const char *argp, + size_t len, int argi, + long argl, int ret, size_t *processed); +BIO_callback_fn_ex BIO_get_callback_ex(const BIO *b); +void BIO_set_callback_ex(BIO *b, BIO_callback_fn_ex callback); +long BIO_debug_callback_ex(BIO *bio, int oper, const char *argp, size_t len, + int argi, long argl, int ret, size_t *processed); + +char *BIO_get_callback_arg(const BIO *b); +void BIO_set_callback_arg(BIO *b, char *arg); + +typedef struct bio_method_st BIO_METHOD; + +const char *BIO_method_name(const BIO *b); +int BIO_method_type(const BIO *b); + +typedef int BIO_info_cb(BIO *, int, int); +typedef BIO_info_cb bio_info_cb; /* backward compatibility */ + +SKM_DEFINE_STACK_OF_INTERNAL(BIO, BIO, BIO) +#define sk_BIO_num(sk) OPENSSL_sk_num(ossl_check_const_BIO_sk_type(sk)) +#define sk_BIO_value(sk, idx) ((BIO *)OPENSSL_sk_value(ossl_check_const_BIO_sk_type(sk), (idx))) +#define sk_BIO_new(cmp) ((STACK_OF(BIO) *)OPENSSL_sk_new(ossl_check_BIO_compfunc_type(cmp))) +#define sk_BIO_new_null() ((STACK_OF(BIO) *)OPENSSL_sk_new_null()) +#define sk_BIO_new_reserve(cmp, n) ((STACK_OF(BIO) *)OPENSSL_sk_new_reserve(ossl_check_BIO_compfunc_type(cmp), (n))) +#define sk_BIO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_BIO_sk_type(sk), (n)) +#define sk_BIO_free(sk) OPENSSL_sk_free(ossl_check_BIO_sk_type(sk)) +#define sk_BIO_zero(sk) OPENSSL_sk_zero(ossl_check_BIO_sk_type(sk)) +#define sk_BIO_delete(sk, i) ((BIO *)OPENSSL_sk_delete(ossl_check_BIO_sk_type(sk), (i))) +#define sk_BIO_delete_ptr(sk, ptr) ((BIO *)OPENSSL_sk_delete_ptr(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr))) +#define sk_BIO_push(sk, ptr) OPENSSL_sk_push(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr)) +#define sk_BIO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr)) +#define sk_BIO_pop(sk) ((BIO *)OPENSSL_sk_pop(ossl_check_BIO_sk_type(sk))) +#define sk_BIO_shift(sk) ((BIO *)OPENSSL_sk_shift(ossl_check_BIO_sk_type(sk))) +#define sk_BIO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_BIO_sk_type(sk),ossl_check_BIO_freefunc_type(freefunc)) +#define sk_BIO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr), (idx)) +#define sk_BIO_set(sk, idx, ptr) ((BIO *)OPENSSL_sk_set(ossl_check_BIO_sk_type(sk), (idx), ossl_check_BIO_type(ptr))) +#define sk_BIO_find(sk, ptr) OPENSSL_sk_find(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr)) +#define sk_BIO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr)) +#define sk_BIO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_BIO_sk_type(sk), ossl_check_BIO_type(ptr), pnum) +#define sk_BIO_sort(sk) OPENSSL_sk_sort(ossl_check_BIO_sk_type(sk)) +#define sk_BIO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_BIO_sk_type(sk)) +#define sk_BIO_dup(sk) ((STACK_OF(BIO) *)OPENSSL_sk_dup(ossl_check_const_BIO_sk_type(sk))) +#define sk_BIO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(BIO) *)OPENSSL_sk_deep_copy(ossl_check_const_BIO_sk_type(sk), ossl_check_BIO_copyfunc_type(copyfunc), ossl_check_BIO_freefunc_type(freefunc))) +#define sk_BIO_set_cmp_func(sk, cmp) ((sk_BIO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_BIO_sk_type(sk), ossl_check_BIO_compfunc_type(cmp))) + + + +/* Prefix and suffix callback in ASN1 BIO */ +typedef int asn1_ps_func (BIO *b, unsigned char **pbuf, int *plen, + void *parg); + +typedef void (*BIO_dgram_sctp_notification_handler_fn) (BIO *b, + void *context, + void *buf); +# ifndef OPENSSL_NO_SCTP +/* SCTP parameter structs */ +struct bio_dgram_sctp_sndinfo { + uint16_t snd_sid; + uint16_t snd_flags; + uint32_t snd_ppid; + uint32_t snd_context; +}; + +struct bio_dgram_sctp_rcvinfo { + uint16_t rcv_sid; + uint16_t rcv_ssn; + uint16_t rcv_flags; + uint32_t rcv_ppid; + uint32_t rcv_tsn; + uint32_t rcv_cumtsn; + uint32_t rcv_context; +}; + +struct bio_dgram_sctp_prinfo { + uint16_t pr_policy; + uint32_t pr_value; +}; +# endif + +/* + * #define BIO_CONN_get_param_hostname BIO_ctrl + */ + +# define BIO_C_SET_CONNECT 100 +# define BIO_C_DO_STATE_MACHINE 101 +# define BIO_C_SET_NBIO 102 +/* # define BIO_C_SET_PROXY_PARAM 103 */ +# define BIO_C_SET_FD 104 +# define BIO_C_GET_FD 105 +# define BIO_C_SET_FILE_PTR 106 +# define BIO_C_GET_FILE_PTR 107 +# define BIO_C_SET_FILENAME 108 +# define BIO_C_SET_SSL 109 +# define BIO_C_GET_SSL 110 +# define BIO_C_SET_MD 111 +# define BIO_C_GET_MD 112 +# define BIO_C_GET_CIPHER_STATUS 113 +# define BIO_C_SET_BUF_MEM 114 +# define BIO_C_GET_BUF_MEM_PTR 115 +# define BIO_C_GET_BUFF_NUM_LINES 116 +# define BIO_C_SET_BUFF_SIZE 117 +# define BIO_C_SET_ACCEPT 118 +# define BIO_C_SSL_MODE 119 +# define BIO_C_GET_MD_CTX 120 +/* # define BIO_C_GET_PROXY_PARAM 121 */ +# define BIO_C_SET_BUFF_READ_DATA 122/* data to read first */ +# define BIO_C_GET_CONNECT 123 +# define BIO_C_GET_ACCEPT 124 +# define BIO_C_SET_SSL_RENEGOTIATE_BYTES 125 +# define BIO_C_GET_SSL_NUM_RENEGOTIATES 126 +# define BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT 127 +# define BIO_C_FILE_SEEK 128 +# define BIO_C_GET_CIPHER_CTX 129 +# define BIO_C_SET_BUF_MEM_EOF_RETURN 130/* return end of input + * value */ +# define BIO_C_SET_BIND_MODE 131 +# define BIO_C_GET_BIND_MODE 132 +# define BIO_C_FILE_TELL 133 +# define BIO_C_GET_SOCKS 134 +# define BIO_C_SET_SOCKS 135 + +# define BIO_C_SET_WRITE_BUF_SIZE 136/* for BIO_s_bio */ +# define BIO_C_GET_WRITE_BUF_SIZE 137 +# define BIO_C_MAKE_BIO_PAIR 138 +# define BIO_C_DESTROY_BIO_PAIR 139 +# define BIO_C_GET_WRITE_GUARANTEE 140 +# define BIO_C_GET_READ_REQUEST 141 +# define BIO_C_SHUTDOWN_WR 142 +# define BIO_C_NREAD0 143 +# define BIO_C_NREAD 144 +# define BIO_C_NWRITE0 145 +# define BIO_C_NWRITE 146 +# define BIO_C_RESET_READ_REQUEST 147 +# define BIO_C_SET_MD_CTX 148 + +# define BIO_C_SET_PREFIX 149 +# define BIO_C_GET_PREFIX 150 +# define BIO_C_SET_SUFFIX 151 +# define BIO_C_GET_SUFFIX 152 + +# define BIO_C_SET_EX_ARG 153 +# define BIO_C_GET_EX_ARG 154 + +# define BIO_C_SET_CONNECT_MODE 155 + +# define BIO_set_app_data(s,arg) BIO_set_ex_data(s,0,arg) +# define BIO_get_app_data(s) BIO_get_ex_data(s,0) + +# define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) + +# ifndef OPENSSL_NO_SOCK +/* IP families we support, for BIO_s_connect() and BIO_s_accept() */ +/* Note: the underlying operating system may not support some of them */ +# define BIO_FAMILY_IPV4 4 +# define BIO_FAMILY_IPV6 6 +# define BIO_FAMILY_IPANY 256 + +/* BIO_s_connect() */ +# define BIO_set_conn_hostname(b,name) BIO_ctrl(b,BIO_C_SET_CONNECT,0, \ + (char *)(name)) +# define BIO_set_conn_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,1, \ + (char *)(port)) +# define BIO_set_conn_address(b,addr) BIO_ctrl(b,BIO_C_SET_CONNECT,2, \ + (char *)(addr)) +# define BIO_set_conn_ip_family(b,f) BIO_int_ctrl(b,BIO_C_SET_CONNECT,3,f) +# define BIO_get_conn_hostname(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,0)) +# define BIO_get_conn_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,1)) +# define BIO_get_conn_address(b) ((const BIO_ADDR *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,2)) +# define BIO_get_conn_ip_family(b) BIO_ctrl(b,BIO_C_GET_CONNECT,3,NULL) +# define BIO_set_conn_mode(b,n) BIO_ctrl(b,BIO_C_SET_CONNECT_MODE,(n),NULL) + +/* BIO_s_accept() */ +# define BIO_set_accept_name(b,name) BIO_ctrl(b,BIO_C_SET_ACCEPT,0, \ + (char *)(name)) +# define BIO_set_accept_port(b,port) BIO_ctrl(b,BIO_C_SET_ACCEPT,1, \ + (char *)(port)) +# define BIO_get_accept_name(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,0)) +# define BIO_get_accept_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,1)) +# define BIO_get_peer_name(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,2)) +# define BIO_get_peer_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,3)) +/* #define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) */ +# define BIO_set_nbio_accept(b,n) BIO_ctrl(b,BIO_C_SET_ACCEPT,2,(n)?(void *)"a":NULL) +# define BIO_set_accept_bios(b,bio) BIO_ctrl(b,BIO_C_SET_ACCEPT,3, \ + (char *)(bio)) +# define BIO_set_accept_ip_family(b,f) BIO_int_ctrl(b,BIO_C_SET_ACCEPT,4,f) +# define BIO_get_accept_ip_family(b) BIO_ctrl(b,BIO_C_GET_ACCEPT,4,NULL) + +/* Aliases kept for backward compatibility */ +# define BIO_BIND_NORMAL 0 +# define BIO_BIND_REUSEADDR BIO_SOCK_REUSEADDR +# define BIO_BIND_REUSEADDR_IF_UNUSED BIO_SOCK_REUSEADDR +# define BIO_set_bind_mode(b,mode) BIO_ctrl(b,BIO_C_SET_BIND_MODE,mode,NULL) +# define BIO_get_bind_mode(b) BIO_ctrl(b,BIO_C_GET_BIND_MODE,0,NULL) +# endif /* OPENSSL_NO_SOCK */ + +# define BIO_do_connect(b) BIO_do_handshake(b) +# define BIO_do_accept(b) BIO_do_handshake(b) + +# define BIO_do_handshake(b) BIO_ctrl(b,BIO_C_DO_STATE_MACHINE,0,NULL) + +/* BIO_s_datagram(), BIO_s_fd(), BIO_s_socket(), BIO_s_accept() and BIO_s_connect() */ +# define BIO_set_fd(b,fd,c) BIO_int_ctrl(b,BIO_C_SET_FD,c,fd) +# define BIO_get_fd(b,c) BIO_ctrl(b,BIO_C_GET_FD,0,(char *)(c)) + +/* BIO_s_file() */ +# define BIO_set_fp(b,fp,c) BIO_ctrl(b,BIO_C_SET_FILE_PTR,c,(char *)(fp)) +# define BIO_get_fp(b,fpp) BIO_ctrl(b,BIO_C_GET_FILE_PTR,0,(char *)(fpp)) + +/* BIO_s_fd() and BIO_s_file() */ +# define BIO_seek(b,ofs) (int)BIO_ctrl(b,BIO_C_FILE_SEEK,ofs,NULL) +# define BIO_tell(b) (int)BIO_ctrl(b,BIO_C_FILE_TELL,0,NULL) + +/* + * name is cast to lose const, but might be better to route through a + * function so we can do it safely + */ +# ifdef CONST_STRICT +/* + * If you are wondering why this isn't defined, its because CONST_STRICT is + * purely a compile-time kludge to allow const to be checked. + */ +int BIO_read_filename(BIO *b, const char *name); +# else +# define BIO_read_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ,(char *)(name)) +# endif +# define BIO_write_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_WRITE,name) +# define BIO_append_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_APPEND,name) +# define BIO_rw_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ|BIO_FP_WRITE,name) + +/* + * WARNING WARNING, this ups the reference count on the read bio of the SSL + * structure. This is because the ssl read BIO is now pointed to by the + * next_bio field in the bio. So when you free the BIO, make sure you are + * doing a BIO_free_all() to catch the underlying BIO. + */ +# define BIO_set_ssl(b,ssl,c) BIO_ctrl(b,BIO_C_SET_SSL,c,(char *)(ssl)) +# define BIO_get_ssl(b,sslp) BIO_ctrl(b,BIO_C_GET_SSL,0,(char *)(sslp)) +# define BIO_set_ssl_mode(b,client) BIO_ctrl(b,BIO_C_SSL_MODE,client,NULL) +# define BIO_set_ssl_renegotiate_bytes(b,num) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_BYTES,num,NULL) +# define BIO_get_num_renegotiates(b) \ + BIO_ctrl(b,BIO_C_GET_SSL_NUM_RENEGOTIATES,0,NULL) +# define BIO_set_ssl_renegotiate_timeout(b,seconds) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT,seconds,NULL) + +/* defined in evp.h */ +/* #define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,1,(char *)(md)) */ + +# define BIO_get_mem_data(b,pp) BIO_ctrl(b,BIO_CTRL_INFO,0,(char *)(pp)) +# define BIO_set_mem_buf(b,bm,c) BIO_ctrl(b,BIO_C_SET_BUF_MEM,c,(char *)(bm)) +# define BIO_get_mem_ptr(b,pp) BIO_ctrl(b,BIO_C_GET_BUF_MEM_PTR,0, \ + (char *)(pp)) +# define BIO_set_mem_eof_return(b,v) \ + BIO_ctrl(b,BIO_C_SET_BUF_MEM_EOF_RETURN,v,NULL) + +/* For the BIO_f_buffer() type */ +# define BIO_get_buffer_num_lines(b) BIO_ctrl(b,BIO_C_GET_BUFF_NUM_LINES,0,NULL) +# define BIO_set_buffer_size(b,size) BIO_ctrl(b,BIO_C_SET_BUFF_SIZE,size,NULL) +# define BIO_set_read_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,0) +# define BIO_set_write_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,1) +# define BIO_set_buffer_read_data(b,buf,num) BIO_ctrl(b,BIO_C_SET_BUFF_READ_DATA,num,buf) + +/* Don't use the next one unless you know what you are doing :-) */ +# define BIO_dup_state(b,ret) BIO_ctrl(b,BIO_CTRL_DUP,0,(char *)(ret)) + +# define BIO_reset(b) (int)BIO_ctrl(b,BIO_CTRL_RESET,0,NULL) +# define BIO_eof(b) (int)BIO_ctrl(b,BIO_CTRL_EOF,0,NULL) +# define BIO_set_close(b,c) (int)BIO_ctrl(b,BIO_CTRL_SET_CLOSE,(c),NULL) +# define BIO_get_close(b) (int)BIO_ctrl(b,BIO_CTRL_GET_CLOSE,0,NULL) +# define BIO_pending(b) (int)BIO_ctrl(b,BIO_CTRL_PENDING,0,NULL) +# define BIO_wpending(b) (int)BIO_ctrl(b,BIO_CTRL_WPENDING,0,NULL) +/* ...pending macros have inappropriate return type */ +size_t BIO_ctrl_pending(BIO *b); +size_t BIO_ctrl_wpending(BIO *b); +# define BIO_flush(b) (int)BIO_ctrl(b,BIO_CTRL_FLUSH,0,NULL) +# define BIO_get_info_callback(b,cbp) (int)BIO_ctrl(b,BIO_CTRL_GET_CALLBACK,0, \ + cbp) +# define BIO_set_info_callback(b,cb) (int)BIO_callback_ctrl(b,BIO_CTRL_SET_CALLBACK,cb) + +/* For the BIO_f_buffer() type */ +# define BIO_buffer_get_num_lines(b) BIO_ctrl(b,BIO_CTRL_GET,0,NULL) +# define BIO_buffer_peek(b,s,l) BIO_ctrl(b,BIO_CTRL_PEEK,(l),(s)) + +/* For BIO_s_bio() */ +# define BIO_set_write_buf_size(b,size) (int)BIO_ctrl(b,BIO_C_SET_WRITE_BUF_SIZE,size,NULL) +# define BIO_get_write_buf_size(b,size) (size_t)BIO_ctrl(b,BIO_C_GET_WRITE_BUF_SIZE,size,NULL) +# define BIO_make_bio_pair(b1,b2) (int)BIO_ctrl(b1,BIO_C_MAKE_BIO_PAIR,0,b2) +# define BIO_destroy_bio_pair(b) (int)BIO_ctrl(b,BIO_C_DESTROY_BIO_PAIR,0,NULL) +# define BIO_shutdown_wr(b) (int)BIO_ctrl(b, BIO_C_SHUTDOWN_WR, 0, NULL) +/* macros with inappropriate type -- but ...pending macros use int too: */ +# define BIO_get_write_guarantee(b) (int)BIO_ctrl(b,BIO_C_GET_WRITE_GUARANTEE,0,NULL) +# define BIO_get_read_request(b) (int)BIO_ctrl(b,BIO_C_GET_READ_REQUEST,0,NULL) +size_t BIO_ctrl_get_write_guarantee(BIO *b); +size_t BIO_ctrl_get_read_request(BIO *b); +int BIO_ctrl_reset_read_request(BIO *b); + +/* ctrl macros for dgram */ +# define BIO_ctrl_dgram_connect(b,peer) \ + (int)BIO_ctrl(b,BIO_CTRL_DGRAM_CONNECT,0, (char *)(peer)) +# define BIO_ctrl_set_connected(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_CONNECTED, 0, (char *)(peer)) +# define BIO_dgram_recv_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP, 0, NULL) +# define BIO_dgram_send_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP, 0, NULL) +# define BIO_dgram_get_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_PEER, 0, (char *)(peer)) +# define BIO_dgram_set_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_PEER, 0, (char *)(peer)) +# define BIO_dgram_get_mtu_overhead(b) \ + (unsigned int)BIO_ctrl((b), BIO_CTRL_DGRAM_GET_MTU_OVERHEAD, 0, NULL) + +/* ctrl macros for BIO_f_prefix */ +# define BIO_set_prefix(b,p) BIO_ctrl((b), BIO_CTRL_SET_PREFIX, 0, (void *)(p)) +# define BIO_set_indent(b,i) BIO_ctrl((b), BIO_CTRL_SET_INDENT, (i), NULL) +# define BIO_get_indent(b) BIO_ctrl((b), BIO_CTRL_GET_INDENT, 0, NULL) + +#define BIO_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_BIO, l, p, newf, dupf, freef) +int BIO_set_ex_data(BIO *bio, int idx, void *data); +void *BIO_get_ex_data(const BIO *bio, int idx); +uint64_t BIO_number_read(BIO *bio); +uint64_t BIO_number_written(BIO *bio); + +/* For BIO_f_asn1() */ +int BIO_asn1_set_prefix(BIO *b, asn1_ps_func *prefix, + asn1_ps_func *prefix_free); +int BIO_asn1_get_prefix(BIO *b, asn1_ps_func **pprefix, + asn1_ps_func **pprefix_free); +int BIO_asn1_set_suffix(BIO *b, asn1_ps_func *suffix, + asn1_ps_func *suffix_free); +int BIO_asn1_get_suffix(BIO *b, asn1_ps_func **psuffix, + asn1_ps_func **psuffix_free); + +const BIO_METHOD *BIO_s_file(void); +BIO *BIO_new_file(const char *filename, const char *mode); +BIO *BIO_new_from_core_bio(OSSL_LIB_CTX *libctx, OSSL_CORE_BIO *corebio); +# ifndef OPENSSL_NO_STDIO +BIO *BIO_new_fp(FILE *stream, int close_flag); +# endif +BIO *BIO_new_ex(OSSL_LIB_CTX *libctx, const BIO_METHOD *method); +BIO *BIO_new(const BIO_METHOD *type); +int BIO_free(BIO *a); +void BIO_set_data(BIO *a, void *ptr); +void *BIO_get_data(BIO *a); +void BIO_set_init(BIO *a, int init); +int BIO_get_init(BIO *a); +void BIO_set_shutdown(BIO *a, int shut); +int BIO_get_shutdown(BIO *a); +void BIO_vfree(BIO *a); +int BIO_up_ref(BIO *a); +int BIO_read(BIO *b, void *data, int dlen); +int BIO_read_ex(BIO *b, void *data, size_t dlen, size_t *readbytes); +int BIO_gets(BIO *bp, char *buf, int size); +int BIO_get_line(BIO *bio, char *buf, int size); +int BIO_write(BIO *b, const void *data, int dlen); +int BIO_write_ex(BIO *b, const void *data, size_t dlen, size_t *written); +int BIO_puts(BIO *bp, const char *buf); +int BIO_indent(BIO *b, int indent, int max); +long BIO_ctrl(BIO *bp, int cmd, long larg, void *parg); +long BIO_callback_ctrl(BIO *b, int cmd, BIO_info_cb *fp); +void *BIO_ptr_ctrl(BIO *bp, int cmd, long larg); +long BIO_int_ctrl(BIO *bp, int cmd, long larg, int iarg); +BIO *BIO_push(BIO *b, BIO *append); +BIO *BIO_pop(BIO *b); +void BIO_free_all(BIO *a); +BIO *BIO_find_type(BIO *b, int bio_type); +BIO *BIO_next(BIO *b); +void BIO_set_next(BIO *b, BIO *next); +BIO *BIO_get_retry_BIO(BIO *bio, int *reason); +int BIO_get_retry_reason(BIO *bio); +void BIO_set_retry_reason(BIO *bio, int reason); +BIO *BIO_dup_chain(BIO *in); + +int BIO_nread0(BIO *bio, char **buf); +int BIO_nread(BIO *bio, char **buf, int num); +int BIO_nwrite0(BIO *bio, char **buf); +int BIO_nwrite(BIO *bio, char **buf, int num); + +const BIO_METHOD *BIO_s_mem(void); +const BIO_METHOD *BIO_s_secmem(void); +BIO *BIO_new_mem_buf(const void *buf, int len); +# ifndef OPENSSL_NO_SOCK +const BIO_METHOD *BIO_s_socket(void); +const BIO_METHOD *BIO_s_connect(void); +const BIO_METHOD *BIO_s_accept(void); +# endif +const BIO_METHOD *BIO_s_fd(void); +const BIO_METHOD *BIO_s_log(void); +const BIO_METHOD *BIO_s_bio(void); +const BIO_METHOD *BIO_s_null(void); +const BIO_METHOD *BIO_f_null(void); +const BIO_METHOD *BIO_f_buffer(void); +const BIO_METHOD *BIO_f_readbuffer(void); +const BIO_METHOD *BIO_f_linebuffer(void); +const BIO_METHOD *BIO_f_nbio_test(void); +const BIO_METHOD *BIO_f_prefix(void); +const BIO_METHOD *BIO_s_core(void); +# ifndef OPENSSL_NO_DGRAM +const BIO_METHOD *BIO_s_datagram(void); +int BIO_dgram_non_fatal_error(int error); +BIO *BIO_new_dgram(int fd, int close_flag); +# ifndef OPENSSL_NO_SCTP +const BIO_METHOD *BIO_s_datagram_sctp(void); +BIO *BIO_new_dgram_sctp(int fd, int close_flag); +int BIO_dgram_is_sctp(BIO *bio); +int BIO_dgram_sctp_notification_cb(BIO *b, + BIO_dgram_sctp_notification_handler_fn handle_notifications, + void *context); +int BIO_dgram_sctp_wait_for_dry(BIO *b); +int BIO_dgram_sctp_msg_waiting(BIO *b); +# endif +# endif + +# ifndef OPENSSL_NO_SOCK +int BIO_sock_should_retry(int i); +int BIO_sock_non_fatal_error(int error); +int BIO_socket_wait(int fd, int for_read, time_t max_time); +# endif +int BIO_wait(BIO *bio, time_t max_time, unsigned int nap_milliseconds); +int BIO_do_connect_retry(BIO *bio, int timeout, int nap_milliseconds); + +int BIO_fd_should_retry(int i); +int BIO_fd_non_fatal_error(int error); +int BIO_dump_cb(int (*cb) (const void *data, size_t len, void *u), + void *u, const void *s, int len); +int BIO_dump_indent_cb(int (*cb) (const void *data, size_t len, void *u), + void *u, const void *s, int len, int indent); +int BIO_dump(BIO *b, const void *bytes, int len); +int BIO_dump_indent(BIO *b, const void *bytes, int len, int indent); +# ifndef OPENSSL_NO_STDIO +int BIO_dump_fp(FILE *fp, const void *s, int len); +int BIO_dump_indent_fp(FILE *fp, const void *s, int len, int indent); +# endif +int BIO_hex_string(BIO *out, int indent, int width, const void *data, + int datalen); + +# ifndef OPENSSL_NO_SOCK +BIO_ADDR *BIO_ADDR_new(void); +int BIO_ADDR_rawmake(BIO_ADDR *ap, int family, + const void *where, size_t wherelen, unsigned short port); +void BIO_ADDR_free(BIO_ADDR *); +void BIO_ADDR_clear(BIO_ADDR *ap); +int BIO_ADDR_family(const BIO_ADDR *ap); +int BIO_ADDR_rawaddress(const BIO_ADDR *ap, void *p, size_t *l); +unsigned short BIO_ADDR_rawport(const BIO_ADDR *ap); +char *BIO_ADDR_hostname_string(const BIO_ADDR *ap, int numeric); +char *BIO_ADDR_service_string(const BIO_ADDR *ap, int numeric); +char *BIO_ADDR_path_string(const BIO_ADDR *ap); + +const BIO_ADDRINFO *BIO_ADDRINFO_next(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_family(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_socktype(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_protocol(const BIO_ADDRINFO *bai); +const BIO_ADDR *BIO_ADDRINFO_address(const BIO_ADDRINFO *bai); +void BIO_ADDRINFO_free(BIO_ADDRINFO *bai); + +enum BIO_hostserv_priorities { + BIO_PARSE_PRIO_HOST, BIO_PARSE_PRIO_SERV +}; +int BIO_parse_hostserv(const char *hostserv, char **host, char **service, + enum BIO_hostserv_priorities hostserv_prio); +enum BIO_lookup_type { + BIO_LOOKUP_CLIENT, BIO_LOOKUP_SERVER +}; +int BIO_lookup(const char *host, const char *service, + enum BIO_lookup_type lookup_type, + int family, int socktype, BIO_ADDRINFO **res); +int BIO_lookup_ex(const char *host, const char *service, + int lookup_type, int family, int socktype, int protocol, + BIO_ADDRINFO **res); +int BIO_sock_error(int sock); +int BIO_socket_ioctl(int fd, long type, void *arg); +int BIO_socket_nbio(int fd, int mode); +int BIO_sock_init(void); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define BIO_sock_cleanup() while(0) continue +# endif +int BIO_set_tcp_ndelay(int sock, int turn_on); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 struct hostent *BIO_gethostbyname(const char *name); +OSSL_DEPRECATEDIN_1_1_0 int BIO_get_port(const char *str, unsigned short *port_ptr); +OSSL_DEPRECATEDIN_1_1_0 int BIO_get_host_ip(const char *str, unsigned char *ip); +OSSL_DEPRECATEDIN_1_1_0 int BIO_get_accept_socket(char *host_port, int mode); +OSSL_DEPRECATEDIN_1_1_0 int BIO_accept(int sock, char **ip_port); +# endif + +union BIO_sock_info_u { + BIO_ADDR *addr; +}; +enum BIO_sock_info_type { + BIO_SOCK_INFO_ADDRESS +}; +int BIO_sock_info(int sock, + enum BIO_sock_info_type type, union BIO_sock_info_u *info); + +# define BIO_SOCK_REUSEADDR 0x01 +# define BIO_SOCK_V6_ONLY 0x02 +# define BIO_SOCK_KEEPALIVE 0x04 +# define BIO_SOCK_NONBLOCK 0x08 +# define BIO_SOCK_NODELAY 0x10 + +int BIO_socket(int domain, int socktype, int protocol, int options); +int BIO_connect(int sock, const BIO_ADDR *addr, int options); +int BIO_bind(int sock, const BIO_ADDR *addr, int options); +int BIO_listen(int sock, const BIO_ADDR *addr, int options); +int BIO_accept_ex(int accept_sock, BIO_ADDR *addr, int options); +int BIO_closesocket(int sock); + +BIO *BIO_new_socket(int sock, int close_flag); +BIO *BIO_new_connect(const char *host_port); +BIO *BIO_new_accept(const char *host_port); +# endif /* OPENSSL_NO_SOCK*/ + +BIO *BIO_new_fd(int fd, int close_flag); + +int BIO_new_bio_pair(BIO **bio1, size_t writebuf1, + BIO **bio2, size_t writebuf2); +/* + * If successful, returns 1 and in *bio1, *bio2 two BIO pair endpoints. + * Otherwise returns 0 and sets *bio1 and *bio2 to NULL. Size 0 uses default + * value. + */ + +void BIO_copy_next_retry(BIO *b); + +/* + * long BIO_ghbn_ctrl(int cmd,int iarg,char *parg); + */ + +# define ossl_bio__attr__(x) +# if defined(__GNUC__) && defined(__STDC_VERSION__) \ + && !defined(__MINGW32__) && !defined(__MINGW64__) \ + && !defined(__APPLE__) + /* + * Because we support the 'z' modifier, which made its appearance in C99, + * we can't use __attribute__ with pre C99 dialects. + */ +# if __STDC_VERSION__ >= 199901L +# undef ossl_bio__attr__ +# define ossl_bio__attr__ __attribute__ +# if __GNUC__*10 + __GNUC_MINOR__ >= 44 +# define ossl_bio__printf__ __gnu_printf__ +# else +# define ossl_bio__printf__ __printf__ +# endif +# endif +# endif +int BIO_printf(BIO *bio, const char *format, ...) +ossl_bio__attr__((__format__(ossl_bio__printf__, 2, 3))); +int BIO_vprintf(BIO *bio, const char *format, va_list args) +ossl_bio__attr__((__format__(ossl_bio__printf__, 2, 0))); +int BIO_snprintf(char *buf, size_t n, const char *format, ...) +ossl_bio__attr__((__format__(ossl_bio__printf__, 3, 4))); +int BIO_vsnprintf(char *buf, size_t n, const char *format, va_list args) +ossl_bio__attr__((__format__(ossl_bio__printf__, 3, 0))); +# undef ossl_bio__attr__ +# undef ossl_bio__printf__ + + +BIO_METHOD *BIO_meth_new(int type, const char *name); +void BIO_meth_free(BIO_METHOD *biom); +int (*BIO_meth_get_write(const BIO_METHOD *biom)) (BIO *, const char *, int); +int (*BIO_meth_get_write_ex(const BIO_METHOD *biom)) (BIO *, const char *, size_t, + size_t *); +int BIO_meth_set_write(BIO_METHOD *biom, + int (*write) (BIO *, const char *, int)); +int BIO_meth_set_write_ex(BIO_METHOD *biom, + int (*bwrite) (BIO *, const char *, size_t, size_t *)); +int (*BIO_meth_get_read(const BIO_METHOD *biom)) (BIO *, char *, int); +int (*BIO_meth_get_read_ex(const BIO_METHOD *biom)) (BIO *, char *, size_t, size_t *); +int BIO_meth_set_read(BIO_METHOD *biom, + int (*read) (BIO *, char *, int)); +int BIO_meth_set_read_ex(BIO_METHOD *biom, + int (*bread) (BIO *, char *, size_t, size_t *)); +int (*BIO_meth_get_puts(const BIO_METHOD *biom)) (BIO *, const char *); +int BIO_meth_set_puts(BIO_METHOD *biom, + int (*puts) (BIO *, const char *)); +int (*BIO_meth_get_gets(const BIO_METHOD *biom)) (BIO *, char *, int); +int BIO_meth_set_gets(BIO_METHOD *biom, + int (*gets) (BIO *, char *, int)); +long (*BIO_meth_get_ctrl(const BIO_METHOD *biom)) (BIO *, int, long, void *); +int BIO_meth_set_ctrl(BIO_METHOD *biom, + long (*ctrl) (BIO *, int, long, void *)); +int (*BIO_meth_get_create(const BIO_METHOD *bion)) (BIO *); +int BIO_meth_set_create(BIO_METHOD *biom, int (*create) (BIO *)); +int (*BIO_meth_get_destroy(const BIO_METHOD *biom)) (BIO *); +int BIO_meth_set_destroy(BIO_METHOD *biom, int (*destroy) (BIO *)); +long (*BIO_meth_get_callback_ctrl(const BIO_METHOD *biom)) + (BIO *, int, BIO_info_cb *); +int BIO_meth_set_callback_ctrl(BIO_METHOD *biom, + long (*callback_ctrl) (BIO *, int, + BIO_info_cb *)); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/bio.h.in b/HttpTest/include/openssl/bio.h.in new file mode 100644 index 0000000..c521e41 --- /dev/null +++ b/HttpTest/include/openssl/bio.h.in @@ -0,0 +1,864 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_BIO_H +# define OPENSSL_BIO_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_BIO_H +# endif + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* There are the classes of BIOs */ +# define BIO_TYPE_DESCRIPTOR 0x0100 /* socket, fd, connect or accept */ +# define BIO_TYPE_FILTER 0x0200 +# define BIO_TYPE_SOURCE_SINK 0x0400 + +/* These are the 'types' of BIOs */ +# define BIO_TYPE_NONE 0 +# define BIO_TYPE_MEM ( 1|BIO_TYPE_SOURCE_SINK) +# define BIO_TYPE_FILE ( 2|BIO_TYPE_SOURCE_SINK) + +# define BIO_TYPE_FD ( 4|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_SOCKET ( 5|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_NULL ( 6|BIO_TYPE_SOURCE_SINK) +# define BIO_TYPE_SSL ( 7|BIO_TYPE_FILTER) +# define BIO_TYPE_MD ( 8|BIO_TYPE_FILTER) +# define BIO_TYPE_BUFFER ( 9|BIO_TYPE_FILTER) +# define BIO_TYPE_CIPHER (10|BIO_TYPE_FILTER) +# define BIO_TYPE_BASE64 (11|BIO_TYPE_FILTER) +# define BIO_TYPE_CONNECT (12|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_ACCEPT (13|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) + +# define BIO_TYPE_NBIO_TEST (16|BIO_TYPE_FILTER)/* server proxy BIO */ +# define BIO_TYPE_NULL_FILTER (17|BIO_TYPE_FILTER) +# define BIO_TYPE_BIO (19|BIO_TYPE_SOURCE_SINK)/* half a BIO pair */ +# define BIO_TYPE_LINEBUFFER (20|BIO_TYPE_FILTER) +# define BIO_TYPE_DGRAM (21|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# define BIO_TYPE_ASN1 (22|BIO_TYPE_FILTER) +# define BIO_TYPE_COMP (23|BIO_TYPE_FILTER) +# ifndef OPENSSL_NO_SCTP +# define BIO_TYPE_DGRAM_SCTP (24|BIO_TYPE_SOURCE_SINK|BIO_TYPE_DESCRIPTOR) +# endif +# define BIO_TYPE_CORE_TO_PROV (25|BIO_TYPE_SOURCE_SINK) + +#define BIO_TYPE_START 128 + +/* + * BIO_FILENAME_READ|BIO_CLOSE to open or close on free. + * BIO_set_fp(in,stdin,BIO_NOCLOSE); + */ +# define BIO_NOCLOSE 0x00 +# define BIO_CLOSE 0x01 + +/* + * These are used in the following macros and are passed to BIO_ctrl() + */ +# define BIO_CTRL_RESET 1/* opt - rewind/zero etc */ +# define BIO_CTRL_EOF 2/* opt - are we at the eof */ +# define BIO_CTRL_INFO 3/* opt - extra tit-bits */ +# define BIO_CTRL_SET 4/* man - set the 'IO' type */ +# define BIO_CTRL_GET 5/* man - get the 'IO' type */ +# define BIO_CTRL_PUSH 6/* opt - internal, used to signify change */ +# define BIO_CTRL_POP 7/* opt - internal, used to signify change */ +# define BIO_CTRL_GET_CLOSE 8/* man - set the 'close' on free */ +# define BIO_CTRL_SET_CLOSE 9/* man - set the 'close' on free */ +# define BIO_CTRL_PENDING 10/* opt - is their more data buffered */ +# define BIO_CTRL_FLUSH 11/* opt - 'flush' buffered output */ +# define BIO_CTRL_DUP 12/* man - extra stuff for 'duped' BIO */ +# define BIO_CTRL_WPENDING 13/* opt - number of bytes still to write */ +# define BIO_CTRL_SET_CALLBACK 14/* opt - set callback function */ +# define BIO_CTRL_GET_CALLBACK 15/* opt - set callback function */ + +# define BIO_CTRL_PEEK 29/* BIO_f_buffer special */ +# define BIO_CTRL_SET_FILENAME 30/* BIO_s_file special */ + +/* dgram BIO stuff */ +# define BIO_CTRL_DGRAM_CONNECT 31/* BIO dgram special */ +# define BIO_CTRL_DGRAM_SET_CONNECTED 32/* allow for an externally connected + * socket to be passed in */ +# define BIO_CTRL_DGRAM_SET_RECV_TIMEOUT 33/* setsockopt, essentially */ +# define BIO_CTRL_DGRAM_GET_RECV_TIMEOUT 34/* getsockopt, essentially */ +# define BIO_CTRL_DGRAM_SET_SEND_TIMEOUT 35/* setsockopt, essentially */ +# define BIO_CTRL_DGRAM_GET_SEND_TIMEOUT 36/* getsockopt, essentially */ + +# define BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP 37/* flag whether the last */ +# define BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP 38/* I/O operation timed out */ + +/* #ifdef IP_MTU_DISCOVER */ +# define BIO_CTRL_DGRAM_MTU_DISCOVER 39/* set DF bit on egress packets */ +/* #endif */ + +# define BIO_CTRL_DGRAM_QUERY_MTU 40/* as kernel for current MTU */ +# define BIO_CTRL_DGRAM_GET_FALLBACK_MTU 47 +# define BIO_CTRL_DGRAM_GET_MTU 41/* get cached value for MTU */ +# define BIO_CTRL_DGRAM_SET_MTU 42/* set cached value for MTU. + * want to use this if asking + * the kernel fails */ + +# define BIO_CTRL_DGRAM_MTU_EXCEEDED 43/* check whether the MTU was + * exceed in the previous write + * operation */ + +# define BIO_CTRL_DGRAM_GET_PEER 46 +# define BIO_CTRL_DGRAM_SET_PEER 44/* Destination for the data */ + +# define BIO_CTRL_DGRAM_SET_NEXT_TIMEOUT 45/* Next DTLS handshake timeout + * to adjust socket timeouts */ +# define BIO_CTRL_DGRAM_SET_DONT_FRAG 48 + +# define BIO_CTRL_DGRAM_GET_MTU_OVERHEAD 49 + +/* Deliberately outside of OPENSSL_NO_SCTP - used in bss_dgram.c */ +# define BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE 50 +# ifndef OPENSSL_NO_SCTP +/* SCTP stuff */ +# define BIO_CTRL_DGRAM_SCTP_ADD_AUTH_KEY 51 +# define BIO_CTRL_DGRAM_SCTP_NEXT_AUTH_KEY 52 +# define BIO_CTRL_DGRAM_SCTP_AUTH_CCS_RCVD 53 +# define BIO_CTRL_DGRAM_SCTP_GET_SNDINFO 60 +# define BIO_CTRL_DGRAM_SCTP_SET_SNDINFO 61 +# define BIO_CTRL_DGRAM_SCTP_GET_RCVINFO 62 +# define BIO_CTRL_DGRAM_SCTP_SET_RCVINFO 63 +# define BIO_CTRL_DGRAM_SCTP_GET_PRINFO 64 +# define BIO_CTRL_DGRAM_SCTP_SET_PRINFO 65 +# define BIO_CTRL_DGRAM_SCTP_SAVE_SHUTDOWN 70 +# endif + +# define BIO_CTRL_DGRAM_SET_PEEK_MODE 71 + +/* + * internal BIO: + * # define BIO_CTRL_SET_KTLS_SEND 72 + * # define BIO_CTRL_SET_KTLS_SEND_CTRL_MSG 74 + * # define BIO_CTRL_CLEAR_KTLS_CTRL_MSG 75 + */ + +# define BIO_CTRL_GET_KTLS_SEND 73 +# define BIO_CTRL_GET_KTLS_RECV 76 + +# define BIO_CTRL_DGRAM_SCTP_WAIT_FOR_DRY 77 +# define BIO_CTRL_DGRAM_SCTP_MSG_WAITING 78 + +/* BIO_f_prefix controls */ +# define BIO_CTRL_SET_PREFIX 79 +# define BIO_CTRL_SET_INDENT 80 +# define BIO_CTRL_GET_INDENT 81 + +# ifndef OPENSSL_NO_KTLS +# define BIO_get_ktls_send(b) \ + (BIO_ctrl(b, BIO_CTRL_GET_KTLS_SEND, 0, NULL) > 0) +# define BIO_get_ktls_recv(b) \ + (BIO_ctrl(b, BIO_CTRL_GET_KTLS_RECV, 0, NULL) > 0) +# else +# define BIO_get_ktls_send(b) (0) +# define BIO_get_ktls_recv(b) (0) +# endif + +/* modifiers */ +# define BIO_FP_READ 0x02 +# define BIO_FP_WRITE 0x04 +# define BIO_FP_APPEND 0x08 +# define BIO_FP_TEXT 0x10 + +# define BIO_FLAGS_READ 0x01 +# define BIO_FLAGS_WRITE 0x02 +# define BIO_FLAGS_IO_SPECIAL 0x04 +# define BIO_FLAGS_RWS (BIO_FLAGS_READ|BIO_FLAGS_WRITE|BIO_FLAGS_IO_SPECIAL) +# define BIO_FLAGS_SHOULD_RETRY 0x08 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* This #define was replaced by an internal constant and should not be used. */ +# define BIO_FLAGS_UPLINK 0 +# endif + +# define BIO_FLAGS_BASE64_NO_NL 0x100 + +/* + * This is used with memory BIOs: + * BIO_FLAGS_MEM_RDONLY means we shouldn't free up or change the data in any way; + * BIO_FLAGS_NONCLEAR_RST means we shouldn't clear data on reset. + */ +# define BIO_FLAGS_MEM_RDONLY 0x200 +# define BIO_FLAGS_NONCLEAR_RST 0x400 +# define BIO_FLAGS_IN_EOF 0x800 + +/* the BIO FLAGS values 0x1000 to 0x4000 are reserved for internal KTLS flags */ + +typedef union bio_addr_st BIO_ADDR; +typedef struct bio_addrinfo_st BIO_ADDRINFO; + +int BIO_get_new_index(void); +void BIO_set_flags(BIO *b, int flags); +int BIO_test_flags(const BIO *b, int flags); +void BIO_clear_flags(BIO *b, int flags); + +# define BIO_get_flags(b) BIO_test_flags(b, ~(0x0)) +# define BIO_set_retry_special(b) \ + BIO_set_flags(b, (BIO_FLAGS_IO_SPECIAL|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_set_retry_read(b) \ + BIO_set_flags(b, (BIO_FLAGS_READ|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_set_retry_write(b) \ + BIO_set_flags(b, (BIO_FLAGS_WRITE|BIO_FLAGS_SHOULD_RETRY)) + +/* These are normally used internally in BIOs */ +# define BIO_clear_retry_flags(b) \ + BIO_clear_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) +# define BIO_get_retry_flags(b) \ + BIO_test_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) + +/* These should be used by the application to tell why we should retry */ +# define BIO_should_read(a) BIO_test_flags(a, BIO_FLAGS_READ) +# define BIO_should_write(a) BIO_test_flags(a, BIO_FLAGS_WRITE) +# define BIO_should_io_special(a) BIO_test_flags(a, BIO_FLAGS_IO_SPECIAL) +# define BIO_retry_type(a) BIO_test_flags(a, BIO_FLAGS_RWS) +# define BIO_should_retry(a) BIO_test_flags(a, BIO_FLAGS_SHOULD_RETRY) + +/* + * The next three are used in conjunction with the BIO_should_io_special() + * condition. After this returns true, BIO *BIO_get_retry_BIO(BIO *bio, int + * *reason); will walk the BIO stack and return the 'reason' for the special + * and the offending BIO. Given a BIO, BIO_get_retry_reason(bio) will return + * the code. + */ +/* + * Returned from the SSL bio when the certificate retrieval code had an error + */ +# define BIO_RR_SSL_X509_LOOKUP 0x01 +/* Returned from the connect BIO when a connect would have blocked */ +# define BIO_RR_CONNECT 0x02 +/* Returned from the accept BIO when an accept would have blocked */ +# define BIO_RR_ACCEPT 0x03 + +/* These are passed by the BIO callback */ +# define BIO_CB_FREE 0x01 +# define BIO_CB_READ 0x02 +# define BIO_CB_WRITE 0x03 +# define BIO_CB_PUTS 0x04 +# define BIO_CB_GETS 0x05 +# define BIO_CB_CTRL 0x06 + +/* + * The callback is called before and after the underling operation, The + * BIO_CB_RETURN flag indicates if it is after the call + */ +# define BIO_CB_RETURN 0x80 +# define BIO_CB_return(a) ((a)|BIO_CB_RETURN) +# define BIO_cb_pre(a) (!((a)&BIO_CB_RETURN)) +# define BIO_cb_post(a) ((a)&BIO_CB_RETURN) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef long (*BIO_callback_fn)(BIO *b, int oper, const char *argp, int argi, + long argl, long ret); +OSSL_DEPRECATEDIN_3_0 BIO_callback_fn BIO_get_callback(const BIO *b); +OSSL_DEPRECATEDIN_3_0 void BIO_set_callback(BIO *b, BIO_callback_fn callback); +OSSL_DEPRECATEDIN_3_0 long BIO_debug_callback(BIO *bio, int cmd, + const char *argp, int argi, + long argl, long ret); +# endif + +typedef long (*BIO_callback_fn_ex)(BIO *b, int oper, const char *argp, + size_t len, int argi, + long argl, int ret, size_t *processed); +BIO_callback_fn_ex BIO_get_callback_ex(const BIO *b); +void BIO_set_callback_ex(BIO *b, BIO_callback_fn_ex callback); +long BIO_debug_callback_ex(BIO *bio, int oper, const char *argp, size_t len, + int argi, long argl, int ret, size_t *processed); + +char *BIO_get_callback_arg(const BIO *b); +void BIO_set_callback_arg(BIO *b, char *arg); + +typedef struct bio_method_st BIO_METHOD; + +const char *BIO_method_name(const BIO *b); +int BIO_method_type(const BIO *b); + +typedef int BIO_info_cb(BIO *, int, int); +typedef BIO_info_cb bio_info_cb; /* backward compatibility */ + +{- + generate_stack_macros("BIO"); +-} + + +/* Prefix and suffix callback in ASN1 BIO */ +typedef int asn1_ps_func (BIO *b, unsigned char **pbuf, int *plen, + void *parg); + +typedef void (*BIO_dgram_sctp_notification_handler_fn) (BIO *b, + void *context, + void *buf); +# ifndef OPENSSL_NO_SCTP +/* SCTP parameter structs */ +struct bio_dgram_sctp_sndinfo { + uint16_t snd_sid; + uint16_t snd_flags; + uint32_t snd_ppid; + uint32_t snd_context; +}; + +struct bio_dgram_sctp_rcvinfo { + uint16_t rcv_sid; + uint16_t rcv_ssn; + uint16_t rcv_flags; + uint32_t rcv_ppid; + uint32_t rcv_tsn; + uint32_t rcv_cumtsn; + uint32_t rcv_context; +}; + +struct bio_dgram_sctp_prinfo { + uint16_t pr_policy; + uint32_t pr_value; +}; +# endif + +/* + * #define BIO_CONN_get_param_hostname BIO_ctrl + */ + +# define BIO_C_SET_CONNECT 100 +# define BIO_C_DO_STATE_MACHINE 101 +# define BIO_C_SET_NBIO 102 +/* # define BIO_C_SET_PROXY_PARAM 103 */ +# define BIO_C_SET_FD 104 +# define BIO_C_GET_FD 105 +# define BIO_C_SET_FILE_PTR 106 +# define BIO_C_GET_FILE_PTR 107 +# define BIO_C_SET_FILENAME 108 +# define BIO_C_SET_SSL 109 +# define BIO_C_GET_SSL 110 +# define BIO_C_SET_MD 111 +# define BIO_C_GET_MD 112 +# define BIO_C_GET_CIPHER_STATUS 113 +# define BIO_C_SET_BUF_MEM 114 +# define BIO_C_GET_BUF_MEM_PTR 115 +# define BIO_C_GET_BUFF_NUM_LINES 116 +# define BIO_C_SET_BUFF_SIZE 117 +# define BIO_C_SET_ACCEPT 118 +# define BIO_C_SSL_MODE 119 +# define BIO_C_GET_MD_CTX 120 +/* # define BIO_C_GET_PROXY_PARAM 121 */ +# define BIO_C_SET_BUFF_READ_DATA 122/* data to read first */ +# define BIO_C_GET_CONNECT 123 +# define BIO_C_GET_ACCEPT 124 +# define BIO_C_SET_SSL_RENEGOTIATE_BYTES 125 +# define BIO_C_GET_SSL_NUM_RENEGOTIATES 126 +# define BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT 127 +# define BIO_C_FILE_SEEK 128 +# define BIO_C_GET_CIPHER_CTX 129 +# define BIO_C_SET_BUF_MEM_EOF_RETURN 130/* return end of input + * value */ +# define BIO_C_SET_BIND_MODE 131 +# define BIO_C_GET_BIND_MODE 132 +# define BIO_C_FILE_TELL 133 +# define BIO_C_GET_SOCKS 134 +# define BIO_C_SET_SOCKS 135 + +# define BIO_C_SET_WRITE_BUF_SIZE 136/* for BIO_s_bio */ +# define BIO_C_GET_WRITE_BUF_SIZE 137 +# define BIO_C_MAKE_BIO_PAIR 138 +# define BIO_C_DESTROY_BIO_PAIR 139 +# define BIO_C_GET_WRITE_GUARANTEE 140 +# define BIO_C_GET_READ_REQUEST 141 +# define BIO_C_SHUTDOWN_WR 142 +# define BIO_C_NREAD0 143 +# define BIO_C_NREAD 144 +# define BIO_C_NWRITE0 145 +# define BIO_C_NWRITE 146 +# define BIO_C_RESET_READ_REQUEST 147 +# define BIO_C_SET_MD_CTX 148 + +# define BIO_C_SET_PREFIX 149 +# define BIO_C_GET_PREFIX 150 +# define BIO_C_SET_SUFFIX 151 +# define BIO_C_GET_SUFFIX 152 + +# define BIO_C_SET_EX_ARG 153 +# define BIO_C_GET_EX_ARG 154 + +# define BIO_C_SET_CONNECT_MODE 155 + +# define BIO_set_app_data(s,arg) BIO_set_ex_data(s,0,arg) +# define BIO_get_app_data(s) BIO_get_ex_data(s,0) + +# define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) + +# ifndef OPENSSL_NO_SOCK +/* IP families we support, for BIO_s_connect() and BIO_s_accept() */ +/* Note: the underlying operating system may not support some of them */ +# define BIO_FAMILY_IPV4 4 +# define BIO_FAMILY_IPV6 6 +# define BIO_FAMILY_IPANY 256 + +/* BIO_s_connect() */ +# define BIO_set_conn_hostname(b,name) BIO_ctrl(b,BIO_C_SET_CONNECT,0, \ + (char *)(name)) +# define BIO_set_conn_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,1, \ + (char *)(port)) +# define BIO_set_conn_address(b,addr) BIO_ctrl(b,BIO_C_SET_CONNECT,2, \ + (char *)(addr)) +# define BIO_set_conn_ip_family(b,f) BIO_int_ctrl(b,BIO_C_SET_CONNECT,3,f) +# define BIO_get_conn_hostname(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,0)) +# define BIO_get_conn_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,1)) +# define BIO_get_conn_address(b) ((const BIO_ADDR *)BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,2)) +# define BIO_get_conn_ip_family(b) BIO_ctrl(b,BIO_C_GET_CONNECT,3,NULL) +# define BIO_set_conn_mode(b,n) BIO_ctrl(b,BIO_C_SET_CONNECT_MODE,(n),NULL) + +/* BIO_s_accept() */ +# define BIO_set_accept_name(b,name) BIO_ctrl(b,BIO_C_SET_ACCEPT,0, \ + (char *)(name)) +# define BIO_set_accept_port(b,port) BIO_ctrl(b,BIO_C_SET_ACCEPT,1, \ + (char *)(port)) +# define BIO_get_accept_name(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,0)) +# define BIO_get_accept_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,1)) +# define BIO_get_peer_name(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,2)) +# define BIO_get_peer_port(b) ((const char *)BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,3)) +/* #define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) */ +# define BIO_set_nbio_accept(b,n) BIO_ctrl(b,BIO_C_SET_ACCEPT,2,(n)?(void *)"a":NULL) +# define BIO_set_accept_bios(b,bio) BIO_ctrl(b,BIO_C_SET_ACCEPT,3, \ + (char *)(bio)) +# define BIO_set_accept_ip_family(b,f) BIO_int_ctrl(b,BIO_C_SET_ACCEPT,4,f) +# define BIO_get_accept_ip_family(b) BIO_ctrl(b,BIO_C_GET_ACCEPT,4,NULL) + +/* Aliases kept for backward compatibility */ +# define BIO_BIND_NORMAL 0 +# define BIO_BIND_REUSEADDR BIO_SOCK_REUSEADDR +# define BIO_BIND_REUSEADDR_IF_UNUSED BIO_SOCK_REUSEADDR +# define BIO_set_bind_mode(b,mode) BIO_ctrl(b,BIO_C_SET_BIND_MODE,mode,NULL) +# define BIO_get_bind_mode(b) BIO_ctrl(b,BIO_C_GET_BIND_MODE,0,NULL) +# endif /* OPENSSL_NO_SOCK */ + +# define BIO_do_connect(b) BIO_do_handshake(b) +# define BIO_do_accept(b) BIO_do_handshake(b) + +# define BIO_do_handshake(b) BIO_ctrl(b,BIO_C_DO_STATE_MACHINE,0,NULL) + +/* BIO_s_datagram(), BIO_s_fd(), BIO_s_socket(), BIO_s_accept() and BIO_s_connect() */ +# define BIO_set_fd(b,fd,c) BIO_int_ctrl(b,BIO_C_SET_FD,c,fd) +# define BIO_get_fd(b,c) BIO_ctrl(b,BIO_C_GET_FD,0,(char *)(c)) + +/* BIO_s_file() */ +# define BIO_set_fp(b,fp,c) BIO_ctrl(b,BIO_C_SET_FILE_PTR,c,(char *)(fp)) +# define BIO_get_fp(b,fpp) BIO_ctrl(b,BIO_C_GET_FILE_PTR,0,(char *)(fpp)) + +/* BIO_s_fd() and BIO_s_file() */ +# define BIO_seek(b,ofs) (int)BIO_ctrl(b,BIO_C_FILE_SEEK,ofs,NULL) +# define BIO_tell(b) (int)BIO_ctrl(b,BIO_C_FILE_TELL,0,NULL) + +/* + * name is cast to lose const, but might be better to route through a + * function so we can do it safely + */ +# ifdef CONST_STRICT +/* + * If you are wondering why this isn't defined, its because CONST_STRICT is + * purely a compile-time kludge to allow const to be checked. + */ +int BIO_read_filename(BIO *b, const char *name); +# else +# define BIO_read_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ,(char *)(name)) +# endif +# define BIO_write_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_WRITE,name) +# define BIO_append_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_APPEND,name) +# define BIO_rw_filename(b,name) (int)BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ|BIO_FP_WRITE,name) + +/* + * WARNING WARNING, this ups the reference count on the read bio of the SSL + * structure. This is because the ssl read BIO is now pointed to by the + * next_bio field in the bio. So when you free the BIO, make sure you are + * doing a BIO_free_all() to catch the underlying BIO. + */ +# define BIO_set_ssl(b,ssl,c) BIO_ctrl(b,BIO_C_SET_SSL,c,(char *)(ssl)) +# define BIO_get_ssl(b,sslp) BIO_ctrl(b,BIO_C_GET_SSL,0,(char *)(sslp)) +# define BIO_set_ssl_mode(b,client) BIO_ctrl(b,BIO_C_SSL_MODE,client,NULL) +# define BIO_set_ssl_renegotiate_bytes(b,num) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_BYTES,num,NULL) +# define BIO_get_num_renegotiates(b) \ + BIO_ctrl(b,BIO_C_GET_SSL_NUM_RENEGOTIATES,0,NULL) +# define BIO_set_ssl_renegotiate_timeout(b,seconds) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT,seconds,NULL) + +/* defined in evp.h */ +/* #define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,1,(char *)(md)) */ + +# define BIO_get_mem_data(b,pp) BIO_ctrl(b,BIO_CTRL_INFO,0,(char *)(pp)) +# define BIO_set_mem_buf(b,bm,c) BIO_ctrl(b,BIO_C_SET_BUF_MEM,c,(char *)(bm)) +# define BIO_get_mem_ptr(b,pp) BIO_ctrl(b,BIO_C_GET_BUF_MEM_PTR,0, \ + (char *)(pp)) +# define BIO_set_mem_eof_return(b,v) \ + BIO_ctrl(b,BIO_C_SET_BUF_MEM_EOF_RETURN,v,NULL) + +/* For the BIO_f_buffer() type */ +# define BIO_get_buffer_num_lines(b) BIO_ctrl(b,BIO_C_GET_BUFF_NUM_LINES,0,NULL) +# define BIO_set_buffer_size(b,size) BIO_ctrl(b,BIO_C_SET_BUFF_SIZE,size,NULL) +# define BIO_set_read_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,0) +# define BIO_set_write_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,1) +# define BIO_set_buffer_read_data(b,buf,num) BIO_ctrl(b,BIO_C_SET_BUFF_READ_DATA,num,buf) + +/* Don't use the next one unless you know what you are doing :-) */ +# define BIO_dup_state(b,ret) BIO_ctrl(b,BIO_CTRL_DUP,0,(char *)(ret)) + +# define BIO_reset(b) (int)BIO_ctrl(b,BIO_CTRL_RESET,0,NULL) +# define BIO_eof(b) (int)BIO_ctrl(b,BIO_CTRL_EOF,0,NULL) +# define BIO_set_close(b,c) (int)BIO_ctrl(b,BIO_CTRL_SET_CLOSE,(c),NULL) +# define BIO_get_close(b) (int)BIO_ctrl(b,BIO_CTRL_GET_CLOSE,0,NULL) +# define BIO_pending(b) (int)BIO_ctrl(b,BIO_CTRL_PENDING,0,NULL) +# define BIO_wpending(b) (int)BIO_ctrl(b,BIO_CTRL_WPENDING,0,NULL) +/* ...pending macros have inappropriate return type */ +size_t BIO_ctrl_pending(BIO *b); +size_t BIO_ctrl_wpending(BIO *b); +# define BIO_flush(b) (int)BIO_ctrl(b,BIO_CTRL_FLUSH,0,NULL) +# define BIO_get_info_callback(b,cbp) (int)BIO_ctrl(b,BIO_CTRL_GET_CALLBACK,0, \ + cbp) +# define BIO_set_info_callback(b,cb) (int)BIO_callback_ctrl(b,BIO_CTRL_SET_CALLBACK,cb) + +/* For the BIO_f_buffer() type */ +# define BIO_buffer_get_num_lines(b) BIO_ctrl(b,BIO_CTRL_GET,0,NULL) +# define BIO_buffer_peek(b,s,l) BIO_ctrl(b,BIO_CTRL_PEEK,(l),(s)) + +/* For BIO_s_bio() */ +# define BIO_set_write_buf_size(b,size) (int)BIO_ctrl(b,BIO_C_SET_WRITE_BUF_SIZE,size,NULL) +# define BIO_get_write_buf_size(b,size) (size_t)BIO_ctrl(b,BIO_C_GET_WRITE_BUF_SIZE,size,NULL) +# define BIO_make_bio_pair(b1,b2) (int)BIO_ctrl(b1,BIO_C_MAKE_BIO_PAIR,0,b2) +# define BIO_destroy_bio_pair(b) (int)BIO_ctrl(b,BIO_C_DESTROY_BIO_PAIR,0,NULL) +# define BIO_shutdown_wr(b) (int)BIO_ctrl(b, BIO_C_SHUTDOWN_WR, 0, NULL) +/* macros with inappropriate type -- but ...pending macros use int too: */ +# define BIO_get_write_guarantee(b) (int)BIO_ctrl(b,BIO_C_GET_WRITE_GUARANTEE,0,NULL) +# define BIO_get_read_request(b) (int)BIO_ctrl(b,BIO_C_GET_READ_REQUEST,0,NULL) +size_t BIO_ctrl_get_write_guarantee(BIO *b); +size_t BIO_ctrl_get_read_request(BIO *b); +int BIO_ctrl_reset_read_request(BIO *b); + +/* ctrl macros for dgram */ +# define BIO_ctrl_dgram_connect(b,peer) \ + (int)BIO_ctrl(b,BIO_CTRL_DGRAM_CONNECT,0, (char *)(peer)) +# define BIO_ctrl_set_connected(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_CONNECTED, 0, (char *)(peer)) +# define BIO_dgram_recv_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP, 0, NULL) +# define BIO_dgram_send_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP, 0, NULL) +# define BIO_dgram_get_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_PEER, 0, (char *)(peer)) +# define BIO_dgram_set_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_PEER, 0, (char *)(peer)) +# define BIO_dgram_get_mtu_overhead(b) \ + (unsigned int)BIO_ctrl((b), BIO_CTRL_DGRAM_GET_MTU_OVERHEAD, 0, NULL) + +/* ctrl macros for BIO_f_prefix */ +# define BIO_set_prefix(b,p) BIO_ctrl((b), BIO_CTRL_SET_PREFIX, 0, (void *)(p)) +# define BIO_set_indent(b,i) BIO_ctrl((b), BIO_CTRL_SET_INDENT, (i), NULL) +# define BIO_get_indent(b) BIO_ctrl((b), BIO_CTRL_GET_INDENT, 0, NULL) + +#define BIO_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_BIO, l, p, newf, dupf, freef) +int BIO_set_ex_data(BIO *bio, int idx, void *data); +void *BIO_get_ex_data(const BIO *bio, int idx); +uint64_t BIO_number_read(BIO *bio); +uint64_t BIO_number_written(BIO *bio); + +/* For BIO_f_asn1() */ +int BIO_asn1_set_prefix(BIO *b, asn1_ps_func *prefix, + asn1_ps_func *prefix_free); +int BIO_asn1_get_prefix(BIO *b, asn1_ps_func **pprefix, + asn1_ps_func **pprefix_free); +int BIO_asn1_set_suffix(BIO *b, asn1_ps_func *suffix, + asn1_ps_func *suffix_free); +int BIO_asn1_get_suffix(BIO *b, asn1_ps_func **psuffix, + asn1_ps_func **psuffix_free); + +const BIO_METHOD *BIO_s_file(void); +BIO *BIO_new_file(const char *filename, const char *mode); +BIO *BIO_new_from_core_bio(OSSL_LIB_CTX *libctx, OSSL_CORE_BIO *corebio); +# ifndef OPENSSL_NO_STDIO +BIO *BIO_new_fp(FILE *stream, int close_flag); +# endif +BIO *BIO_new_ex(OSSL_LIB_CTX *libctx, const BIO_METHOD *method); +BIO *BIO_new(const BIO_METHOD *type); +int BIO_free(BIO *a); +void BIO_set_data(BIO *a, void *ptr); +void *BIO_get_data(BIO *a); +void BIO_set_init(BIO *a, int init); +int BIO_get_init(BIO *a); +void BIO_set_shutdown(BIO *a, int shut); +int BIO_get_shutdown(BIO *a); +void BIO_vfree(BIO *a); +int BIO_up_ref(BIO *a); +int BIO_read(BIO *b, void *data, int dlen); +int BIO_read_ex(BIO *b, void *data, size_t dlen, size_t *readbytes); +int BIO_gets(BIO *bp, char *buf, int size); +int BIO_get_line(BIO *bio, char *buf, int size); +int BIO_write(BIO *b, const void *data, int dlen); +int BIO_write_ex(BIO *b, const void *data, size_t dlen, size_t *written); +int BIO_puts(BIO *bp, const char *buf); +int BIO_indent(BIO *b, int indent, int max); +long BIO_ctrl(BIO *bp, int cmd, long larg, void *parg); +long BIO_callback_ctrl(BIO *b, int cmd, BIO_info_cb *fp); +void *BIO_ptr_ctrl(BIO *bp, int cmd, long larg); +long BIO_int_ctrl(BIO *bp, int cmd, long larg, int iarg); +BIO *BIO_push(BIO *b, BIO *append); +BIO *BIO_pop(BIO *b); +void BIO_free_all(BIO *a); +BIO *BIO_find_type(BIO *b, int bio_type); +BIO *BIO_next(BIO *b); +void BIO_set_next(BIO *b, BIO *next); +BIO *BIO_get_retry_BIO(BIO *bio, int *reason); +int BIO_get_retry_reason(BIO *bio); +void BIO_set_retry_reason(BIO *bio, int reason); +BIO *BIO_dup_chain(BIO *in); + +int BIO_nread0(BIO *bio, char **buf); +int BIO_nread(BIO *bio, char **buf, int num); +int BIO_nwrite0(BIO *bio, char **buf); +int BIO_nwrite(BIO *bio, char **buf, int num); + +const BIO_METHOD *BIO_s_mem(void); +const BIO_METHOD *BIO_s_secmem(void); +BIO *BIO_new_mem_buf(const void *buf, int len); +# ifndef OPENSSL_NO_SOCK +const BIO_METHOD *BIO_s_socket(void); +const BIO_METHOD *BIO_s_connect(void); +const BIO_METHOD *BIO_s_accept(void); +# endif +const BIO_METHOD *BIO_s_fd(void); +const BIO_METHOD *BIO_s_log(void); +const BIO_METHOD *BIO_s_bio(void); +const BIO_METHOD *BIO_s_null(void); +const BIO_METHOD *BIO_f_null(void); +const BIO_METHOD *BIO_f_buffer(void); +const BIO_METHOD *BIO_f_readbuffer(void); +const BIO_METHOD *BIO_f_linebuffer(void); +const BIO_METHOD *BIO_f_nbio_test(void); +const BIO_METHOD *BIO_f_prefix(void); +const BIO_METHOD *BIO_s_core(void); +# ifndef OPENSSL_NO_DGRAM +const BIO_METHOD *BIO_s_datagram(void); +int BIO_dgram_non_fatal_error(int error); +BIO *BIO_new_dgram(int fd, int close_flag); +# ifndef OPENSSL_NO_SCTP +const BIO_METHOD *BIO_s_datagram_sctp(void); +BIO *BIO_new_dgram_sctp(int fd, int close_flag); +int BIO_dgram_is_sctp(BIO *bio); +int BIO_dgram_sctp_notification_cb(BIO *b, + BIO_dgram_sctp_notification_handler_fn handle_notifications, + void *context); +int BIO_dgram_sctp_wait_for_dry(BIO *b); +int BIO_dgram_sctp_msg_waiting(BIO *b); +# endif +# endif + +# ifndef OPENSSL_NO_SOCK +int BIO_sock_should_retry(int i); +int BIO_sock_non_fatal_error(int error); +int BIO_socket_wait(int fd, int for_read, time_t max_time); +# endif +int BIO_wait(BIO *bio, time_t max_time, unsigned int nap_milliseconds); +int BIO_do_connect_retry(BIO *bio, int timeout, int nap_milliseconds); + +int BIO_fd_should_retry(int i); +int BIO_fd_non_fatal_error(int error); +int BIO_dump_cb(int (*cb) (const void *data, size_t len, void *u), + void *u, const void *s, int len); +int BIO_dump_indent_cb(int (*cb) (const void *data, size_t len, void *u), + void *u, const void *s, int len, int indent); +int BIO_dump(BIO *b, const void *bytes, int len); +int BIO_dump_indent(BIO *b, const void *bytes, int len, int indent); +# ifndef OPENSSL_NO_STDIO +int BIO_dump_fp(FILE *fp, const void *s, int len); +int BIO_dump_indent_fp(FILE *fp, const void *s, int len, int indent); +# endif +int BIO_hex_string(BIO *out, int indent, int width, const void *data, + int datalen); + +# ifndef OPENSSL_NO_SOCK +BIO_ADDR *BIO_ADDR_new(void); +int BIO_ADDR_rawmake(BIO_ADDR *ap, int family, + const void *where, size_t wherelen, unsigned short port); +void BIO_ADDR_free(BIO_ADDR *); +void BIO_ADDR_clear(BIO_ADDR *ap); +int BIO_ADDR_family(const BIO_ADDR *ap); +int BIO_ADDR_rawaddress(const BIO_ADDR *ap, void *p, size_t *l); +unsigned short BIO_ADDR_rawport(const BIO_ADDR *ap); +char *BIO_ADDR_hostname_string(const BIO_ADDR *ap, int numeric); +char *BIO_ADDR_service_string(const BIO_ADDR *ap, int numeric); +char *BIO_ADDR_path_string(const BIO_ADDR *ap); + +const BIO_ADDRINFO *BIO_ADDRINFO_next(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_family(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_socktype(const BIO_ADDRINFO *bai); +int BIO_ADDRINFO_protocol(const BIO_ADDRINFO *bai); +const BIO_ADDR *BIO_ADDRINFO_address(const BIO_ADDRINFO *bai); +void BIO_ADDRINFO_free(BIO_ADDRINFO *bai); + +enum BIO_hostserv_priorities { + BIO_PARSE_PRIO_HOST, BIO_PARSE_PRIO_SERV +}; +int BIO_parse_hostserv(const char *hostserv, char **host, char **service, + enum BIO_hostserv_priorities hostserv_prio); +enum BIO_lookup_type { + BIO_LOOKUP_CLIENT, BIO_LOOKUP_SERVER +}; +int BIO_lookup(const char *host, const char *service, + enum BIO_lookup_type lookup_type, + int family, int socktype, BIO_ADDRINFO **res); +int BIO_lookup_ex(const char *host, const char *service, + int lookup_type, int family, int socktype, int protocol, + BIO_ADDRINFO **res); +int BIO_sock_error(int sock); +int BIO_socket_ioctl(int fd, long type, void *arg); +int BIO_socket_nbio(int fd, int mode); +int BIO_sock_init(void); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define BIO_sock_cleanup() while(0) continue +# endif +int BIO_set_tcp_ndelay(int sock, int turn_on); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 struct hostent *BIO_gethostbyname(const char *name); +OSSL_DEPRECATEDIN_1_1_0 int BIO_get_port(const char *str, unsigned short *port_ptr); +OSSL_DEPRECATEDIN_1_1_0 int BIO_get_host_ip(const char *str, unsigned char *ip); +OSSL_DEPRECATEDIN_1_1_0 int BIO_get_accept_socket(char *host_port, int mode); +OSSL_DEPRECATEDIN_1_1_0 int BIO_accept(int sock, char **ip_port); +# endif + +union BIO_sock_info_u { + BIO_ADDR *addr; +}; +enum BIO_sock_info_type { + BIO_SOCK_INFO_ADDRESS +}; +int BIO_sock_info(int sock, + enum BIO_sock_info_type type, union BIO_sock_info_u *info); + +# define BIO_SOCK_REUSEADDR 0x01 +# define BIO_SOCK_V6_ONLY 0x02 +# define BIO_SOCK_KEEPALIVE 0x04 +# define BIO_SOCK_NONBLOCK 0x08 +# define BIO_SOCK_NODELAY 0x10 + +int BIO_socket(int domain, int socktype, int protocol, int options); +int BIO_connect(int sock, const BIO_ADDR *addr, int options); +int BIO_bind(int sock, const BIO_ADDR *addr, int options); +int BIO_listen(int sock, const BIO_ADDR *addr, int options); +int BIO_accept_ex(int accept_sock, BIO_ADDR *addr, int options); +int BIO_closesocket(int sock); + +BIO *BIO_new_socket(int sock, int close_flag); +BIO *BIO_new_connect(const char *host_port); +BIO *BIO_new_accept(const char *host_port); +# endif /* OPENSSL_NO_SOCK*/ + +BIO *BIO_new_fd(int fd, int close_flag); + +int BIO_new_bio_pair(BIO **bio1, size_t writebuf1, + BIO **bio2, size_t writebuf2); +/* + * If successful, returns 1 and in *bio1, *bio2 two BIO pair endpoints. + * Otherwise returns 0 and sets *bio1 and *bio2 to NULL. Size 0 uses default + * value. + */ + +void BIO_copy_next_retry(BIO *b); + +/* + * long BIO_ghbn_ctrl(int cmd,int iarg,char *parg); + */ + +# define ossl_bio__attr__(x) +# if defined(__GNUC__) && defined(__STDC_VERSION__) \ + && !defined(__MINGW32__) && !defined(__MINGW64__) \ + && !defined(__APPLE__) + /* + * Because we support the 'z' modifier, which made its appearance in C99, + * we can't use __attribute__ with pre C99 dialects. + */ +# if __STDC_VERSION__ >= 199901L +# undef ossl_bio__attr__ +# define ossl_bio__attr__ __attribute__ +# if __GNUC__*10 + __GNUC_MINOR__ >= 44 +# define ossl_bio__printf__ __gnu_printf__ +# else +# define ossl_bio__printf__ __printf__ +# endif +# endif +# endif +int BIO_printf(BIO *bio, const char *format, ...) +ossl_bio__attr__((__format__(ossl_bio__printf__, 2, 3))); +int BIO_vprintf(BIO *bio, const char *format, va_list args) +ossl_bio__attr__((__format__(ossl_bio__printf__, 2, 0))); +int BIO_snprintf(char *buf, size_t n, const char *format, ...) +ossl_bio__attr__((__format__(ossl_bio__printf__, 3, 4))); +int BIO_vsnprintf(char *buf, size_t n, const char *format, va_list args) +ossl_bio__attr__((__format__(ossl_bio__printf__, 3, 0))); +# undef ossl_bio__attr__ +# undef ossl_bio__printf__ + + +BIO_METHOD *BIO_meth_new(int type, const char *name); +void BIO_meth_free(BIO_METHOD *biom); +int (*BIO_meth_get_write(const BIO_METHOD *biom)) (BIO *, const char *, int); +int (*BIO_meth_get_write_ex(const BIO_METHOD *biom)) (BIO *, const char *, size_t, + size_t *); +int BIO_meth_set_write(BIO_METHOD *biom, + int (*write) (BIO *, const char *, int)); +int BIO_meth_set_write_ex(BIO_METHOD *biom, + int (*bwrite) (BIO *, const char *, size_t, size_t *)); +int (*BIO_meth_get_read(const BIO_METHOD *biom)) (BIO *, char *, int); +int (*BIO_meth_get_read_ex(const BIO_METHOD *biom)) (BIO *, char *, size_t, size_t *); +int BIO_meth_set_read(BIO_METHOD *biom, + int (*read) (BIO *, char *, int)); +int BIO_meth_set_read_ex(BIO_METHOD *biom, + int (*bread) (BIO *, char *, size_t, size_t *)); +int (*BIO_meth_get_puts(const BIO_METHOD *biom)) (BIO *, const char *); +int BIO_meth_set_puts(BIO_METHOD *biom, + int (*puts) (BIO *, const char *)); +int (*BIO_meth_get_gets(const BIO_METHOD *biom)) (BIO *, char *, int); +int BIO_meth_set_gets(BIO_METHOD *biom, + int (*gets) (BIO *, char *, int)); +long (*BIO_meth_get_ctrl(const BIO_METHOD *biom)) (BIO *, int, long, void *); +int BIO_meth_set_ctrl(BIO_METHOD *biom, + long (*ctrl) (BIO *, int, long, void *)); +int (*BIO_meth_get_create(const BIO_METHOD *bion)) (BIO *); +int BIO_meth_set_create(BIO_METHOD *biom, int (*create) (BIO *)); +int (*BIO_meth_get_destroy(const BIO_METHOD *biom)) (BIO *); +int BIO_meth_set_destroy(BIO_METHOD *biom, int (*destroy) (BIO *)); +long (*BIO_meth_get_callback_ctrl(const BIO_METHOD *biom)) + (BIO *, int, BIO_info_cb *); +int BIO_meth_set_callback_ctrl(BIO_METHOD *biom, + long (*callback_ctrl) (BIO *, int, + BIO_info_cb *)); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/bioerr.h b/HttpTest/include/openssl/bioerr.h new file mode 100644 index 0000000..787b30a --- /dev/null +++ b/HttpTest/include/openssl/bioerr.h @@ -0,0 +1,65 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_BIOERR_H +# define OPENSSL_BIOERR_H +# pragma once + +# include +# include +# include + + + +/* + * BIO reason codes. + */ +# define BIO_R_ACCEPT_ERROR 100 +# define BIO_R_ADDRINFO_ADDR_IS_NOT_AF_INET 141 +# define BIO_R_AMBIGUOUS_HOST_OR_SERVICE 129 +# define BIO_R_BAD_FOPEN_MODE 101 +# define BIO_R_BROKEN_PIPE 124 +# define BIO_R_CONNECT_ERROR 103 +# define BIO_R_CONNECT_TIMEOUT 147 +# define BIO_R_GETHOSTBYNAME_ADDR_IS_NOT_AF_INET 107 +# define BIO_R_GETSOCKNAME_ERROR 132 +# define BIO_R_GETSOCKNAME_TRUNCATED_ADDRESS 133 +# define BIO_R_GETTING_SOCKTYPE 134 +# define BIO_R_INVALID_ARGUMENT 125 +# define BIO_R_INVALID_SOCKET 135 +# define BIO_R_IN_USE 123 +# define BIO_R_LENGTH_TOO_LONG 102 +# define BIO_R_LISTEN_V6_ONLY 136 +# define BIO_R_LOOKUP_RETURNED_NOTHING 142 +# define BIO_R_MALFORMED_HOST_OR_SERVICE 130 +# define BIO_R_NBIO_CONNECT_ERROR 110 +# define BIO_R_NO_ACCEPT_ADDR_OR_SERVICE_SPECIFIED 143 +# define BIO_R_NO_HOSTNAME_OR_SERVICE_SPECIFIED 144 +# define BIO_R_NO_PORT_DEFINED 113 +# define BIO_R_NO_SUCH_FILE 128 +# define BIO_R_NULL_PARAMETER 115 /* unused */ +# define BIO_R_TRANSFER_ERROR 104 +# define BIO_R_TRANSFER_TIMEOUT 105 +# define BIO_R_UNABLE_TO_BIND_SOCKET 117 +# define BIO_R_UNABLE_TO_CREATE_SOCKET 118 +# define BIO_R_UNABLE_TO_KEEPALIVE 137 +# define BIO_R_UNABLE_TO_LISTEN_SOCKET 119 +# define BIO_R_UNABLE_TO_NODELAY 138 +# define BIO_R_UNABLE_TO_REUSEADDR 139 +# define BIO_R_UNAVAILABLE_IP_FAMILY 145 +# define BIO_R_UNINITIALIZED 120 +# define BIO_R_UNKNOWN_INFO_TYPE 140 +# define BIO_R_UNSUPPORTED_IP_FAMILY 146 +# define BIO_R_UNSUPPORTED_METHOD 121 +# define BIO_R_UNSUPPORTED_PROTOCOL_FAMILY 131 +# define BIO_R_WRITE_TO_READ_ONLY_BIO 126 +# define BIO_R_WSASTARTUP 122 + +#endif diff --git a/HttpTest/include/openssl/blowfish.h b/HttpTest/include/openssl/blowfish.h new file mode 100644 index 0000000..667d642 --- /dev/null +++ b/HttpTest/include/openssl/blowfish.h @@ -0,0 +1,78 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_BLOWFISH_H +# define OPENSSL_BLOWFISH_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_BLOWFISH_H +# endif + +# include + +# ifndef OPENSSL_NO_BF +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define BF_BLOCK 8 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +# define BF_ENCRYPT 1 +# define BF_DECRYPT 0 + +/*- + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! BF_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define BF_LONG unsigned int + +# define BF_ROUNDS 16 + +typedef struct bf_key_st { + BF_LONG P[BF_ROUNDS + 2]; + BF_LONG S[4 * 256]; +} BF_KEY; + +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void BF_set_key(BF_KEY *key, int len, + const unsigned char *data); +OSSL_DEPRECATEDIN_3_0 void BF_encrypt(BF_LONG *data, const BF_KEY *key); +OSSL_DEPRECATEDIN_3_0 void BF_decrypt(BF_LONG *data, const BF_KEY *key); +OSSL_DEPRECATEDIN_3_0 void BF_ecb_encrypt(const unsigned char *in, + unsigned char *out, const BF_KEY *key, + int enc); +OSSL_DEPRECATEDIN_3_0 void BF_cbc_encrypt(const unsigned char *in, + unsigned char *out, long length, + const BF_KEY *schedule, + unsigned char *ivec, int enc); +OSSL_DEPRECATEDIN_3_0 void BF_cfb64_encrypt(const unsigned char *in, + unsigned char *out, + long length, const BF_KEY *schedule, + unsigned char *ivec, int *num, + int enc); +OSSL_DEPRECATEDIN_3_0 void BF_ofb64_encrypt(const unsigned char *in, + unsigned char *out, + long length, const BF_KEY *schedule, + unsigned char *ivec, int *num); +OSSL_DEPRECATEDIN_3_0 const char *BF_options(void); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/bn.h b/HttpTest/include/openssl/bn.h new file mode 100644 index 0000000..27b127a --- /dev/null +++ b/HttpTest/include/openssl/bn.h @@ -0,0 +1,584 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_BN_H +# define OPENSSL_BN_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_BN_H +# endif + +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * 64-bit processor with LP64 ABI + */ +# ifdef SIXTY_FOUR_BIT_LONG +# define BN_ULONG unsigned long +# define BN_BYTES 8 +# endif + +/* + * 64-bit processor other than LP64 ABI + */ +# ifdef SIXTY_FOUR_BIT +# define BN_ULONG unsigned long long +# define BN_BYTES 8 +# endif + +# ifdef THIRTY_TWO_BIT +# define BN_ULONG unsigned int +# define BN_BYTES 4 +# endif + +# define BN_BITS2 (BN_BYTES * 8) +# define BN_BITS (BN_BITS2 * 2) +# define BN_TBIT ((BN_ULONG)1 << (BN_BITS2 - 1)) + +# define BN_FLG_MALLOCED 0x01 +# define BN_FLG_STATIC_DATA 0x02 + +/* + * avoid leaking exponent information through timing, + * BN_mod_exp_mont() will call BN_mod_exp_mont_consttime, + * BN_div() will call BN_div_no_branch, + * BN_mod_inverse() will call bn_mod_inverse_no_branch. + */ +# define BN_FLG_CONSTTIME 0x04 +# define BN_FLG_SECURE 0x08 + +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +/* deprecated name for the flag */ +# define BN_FLG_EXP_CONSTTIME BN_FLG_CONSTTIME +# define BN_FLG_FREE 0x8000 /* used for debugging */ +# endif + +void BN_set_flags(BIGNUM *b, int n); +int BN_get_flags(const BIGNUM *b, int n); + +/* Values for |top| in BN_rand() */ +#define BN_RAND_TOP_ANY -1 +#define BN_RAND_TOP_ONE 0 +#define BN_RAND_TOP_TWO 1 + +/* Values for |bottom| in BN_rand() */ +#define BN_RAND_BOTTOM_ANY 0 +#define BN_RAND_BOTTOM_ODD 1 + +/* + * get a clone of a BIGNUM with changed flags, for *temporary* use only (the + * two BIGNUMs cannot be used in parallel!). Also only for *read only* use. The + * value |dest| should be a newly allocated BIGNUM obtained via BN_new() that + * has not been otherwise initialised or used. + */ +void BN_with_flags(BIGNUM *dest, const BIGNUM *b, int flags); + +/* Wrapper function to make using BN_GENCB easier */ +int BN_GENCB_call(BN_GENCB *cb, int a, int b); + +BN_GENCB *BN_GENCB_new(void); +void BN_GENCB_free(BN_GENCB *cb); + +/* Populate a BN_GENCB structure with an "old"-style callback */ +void BN_GENCB_set_old(BN_GENCB *gencb, void (*callback) (int, int, void *), + void *cb_arg); + +/* Populate a BN_GENCB structure with a "new"-style callback */ +void BN_GENCB_set(BN_GENCB *gencb, int (*callback) (int, int, BN_GENCB *), + void *cb_arg); + +void *BN_GENCB_get_arg(BN_GENCB *cb); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define BN_prime_checks 0 /* default: select number of iterations based + * on the size of the number */ + +/* + * BN_prime_checks_for_size() returns the number of Miller-Rabin iterations + * that will be done for checking that a random number is probably prime. The + * error rate for accepting a composite number as prime depends on the size of + * the prime |b|. The error rates used are for calculating an RSA key with 2 primes, + * and so the level is what you would expect for a key of double the size of the + * prime. + * + * This table is generated using the algorithm of FIPS PUB 186-4 + * Digital Signature Standard (DSS), section F.1, page 117. + * (https://dx.doi.org/10.6028/NIST.FIPS.186-4) + * + * The following magma script was used to generate the output: + * securitybits:=125; + * k:=1024; + * for t:=1 to 65 do + * for M:=3 to Floor(2*Sqrt(k-1)-1) do + * S:=0; + * // Sum over m + * for m:=3 to M do + * s:=0; + * // Sum over j + * for j:=2 to m do + * s+:=(RealField(32)!2)^-(j+(k-1)/j); + * end for; + * S+:=2^(m-(m-1)*t)*s; + * end for; + * A:=2^(k-2-M*t); + * B:=8*(Pi(RealField(32))^2-6)/3*2^(k-2)*S; + * pkt:=2.00743*Log(2)*k*2^-k*(A+B); + * seclevel:=Floor(-Log(2,pkt)); + * if seclevel ge securitybits then + * printf "k: %5o, security: %o bits (t: %o, M: %o)\n",k,seclevel,t,M; + * break; + * end if; + * end for; + * if seclevel ge securitybits then break; end if; + * end for; + * + * It can be run online at: + * http://magma.maths.usyd.edu.au/calc + * + * And will output: + * k: 1024, security: 129 bits (t: 6, M: 23) + * + * k is the number of bits of the prime, securitybits is the level we want to + * reach. + * + * prime length | RSA key size | # MR tests | security level + * -------------+--------------|------------+--------------- + * (b) >= 6394 | >= 12788 | 3 | 256 bit + * (b) >= 3747 | >= 7494 | 3 | 192 bit + * (b) >= 1345 | >= 2690 | 4 | 128 bit + * (b) >= 1080 | >= 2160 | 5 | 128 bit + * (b) >= 852 | >= 1704 | 5 | 112 bit + * (b) >= 476 | >= 952 | 5 | 80 bit + * (b) >= 400 | >= 800 | 6 | 80 bit + * (b) >= 347 | >= 694 | 7 | 80 bit + * (b) >= 308 | >= 616 | 8 | 80 bit + * (b) >= 55 | >= 110 | 27 | 64 bit + * (b) >= 6 | >= 12 | 34 | 64 bit + */ + +# define BN_prime_checks_for_size(b) ((b) >= 3747 ? 3 : \ + (b) >= 1345 ? 4 : \ + (b) >= 476 ? 5 : \ + (b) >= 400 ? 6 : \ + (b) >= 347 ? 7 : \ + (b) >= 308 ? 8 : \ + (b) >= 55 ? 27 : \ + /* b >= 6 */ 34) +# endif + +# define BN_num_bytes(a) ((BN_num_bits(a)+7)/8) + +int BN_abs_is_word(const BIGNUM *a, const BN_ULONG w); +int BN_is_zero(const BIGNUM *a); +int BN_is_one(const BIGNUM *a); +int BN_is_word(const BIGNUM *a, const BN_ULONG w); +int BN_is_odd(const BIGNUM *a); + +# define BN_one(a) (BN_set_word((a),1)) + +void BN_zero_ex(BIGNUM *a); + +# if OPENSSL_API_LEVEL > 908 +# define BN_zero(a) BN_zero_ex(a) +# else +# define BN_zero(a) (BN_set_word((a),0)) +# endif + +const BIGNUM *BN_value_one(void); +char *BN_options(void); +BN_CTX *BN_CTX_new_ex(OSSL_LIB_CTX *ctx); +BN_CTX *BN_CTX_new(void); +BN_CTX *BN_CTX_secure_new_ex(OSSL_LIB_CTX *ctx); +BN_CTX *BN_CTX_secure_new(void); +void BN_CTX_free(BN_CTX *c); +void BN_CTX_start(BN_CTX *ctx); +BIGNUM *BN_CTX_get(BN_CTX *ctx); +void BN_CTX_end(BN_CTX *ctx); +int BN_rand_ex(BIGNUM *rnd, int bits, int top, int bottom, + unsigned int strength, BN_CTX *ctx); +int BN_rand(BIGNUM *rnd, int bits, int top, int bottom); +int BN_priv_rand_ex(BIGNUM *rnd, int bits, int top, int bottom, + unsigned int strength, BN_CTX *ctx); +int BN_priv_rand(BIGNUM *rnd, int bits, int top, int bottom); +int BN_rand_range_ex(BIGNUM *r, const BIGNUM *range, unsigned int strength, + BN_CTX *ctx); +int BN_rand_range(BIGNUM *rnd, const BIGNUM *range); +int BN_priv_rand_range_ex(BIGNUM *r, const BIGNUM *range, + unsigned int strength, BN_CTX *ctx); +int BN_priv_rand_range(BIGNUM *rnd, const BIGNUM *range); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int BN_pseudo_rand(BIGNUM *rnd, int bits, int top, int bottom); +OSSL_DEPRECATEDIN_3_0 +int BN_pseudo_rand_range(BIGNUM *rnd, const BIGNUM *range); +# endif +int BN_num_bits(const BIGNUM *a); +int BN_num_bits_word(BN_ULONG l); +int BN_security_bits(int L, int N); +BIGNUM *BN_new(void); +BIGNUM *BN_secure_new(void); +void BN_clear_free(BIGNUM *a); +BIGNUM *BN_copy(BIGNUM *a, const BIGNUM *b); +void BN_swap(BIGNUM *a, BIGNUM *b); +BIGNUM *BN_bin2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2bin(const BIGNUM *a, unsigned char *to); +int BN_bn2binpad(const BIGNUM *a, unsigned char *to, int tolen); +BIGNUM *BN_lebin2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2lebinpad(const BIGNUM *a, unsigned char *to, int tolen); +BIGNUM *BN_native2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2nativepad(const BIGNUM *a, unsigned char *to, int tolen); +BIGNUM *BN_mpi2bn(const unsigned char *s, int len, BIGNUM *ret); +int BN_bn2mpi(const BIGNUM *a, unsigned char *to); +int BN_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_usub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_uadd(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int BN_sqr(BIGNUM *r, const BIGNUM *a, BN_CTX *ctx); +/** BN_set_negative sets sign of a BIGNUM + * \param b pointer to the BIGNUM object + * \param n 0 if the BIGNUM b should be positive and a value != 0 otherwise + */ +void BN_set_negative(BIGNUM *b, int n); +/** BN_is_negative returns 1 if the BIGNUM is negative + * \param b pointer to the BIGNUM object + * \return 1 if a < 0 and 0 otherwise + */ +int BN_is_negative(const BIGNUM *b); + +int BN_div(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, const BIGNUM *d, + BN_CTX *ctx); +# define BN_mod(rem,m,d,ctx) BN_div(NULL,(rem),(m),(d),(ctx)) +int BN_nnmod(BIGNUM *r, const BIGNUM *m, const BIGNUM *d, BN_CTX *ctx); +int BN_mod_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_add_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m); +int BN_mod_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_sub_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m); +int BN_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *m); +int BN_mod_lshift(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m, + BN_CTX *ctx); +int BN_mod_lshift_quick(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m); + +BN_ULONG BN_mod_word(const BIGNUM *a, BN_ULONG w); +BN_ULONG BN_div_word(BIGNUM *a, BN_ULONG w); +int BN_mul_word(BIGNUM *a, BN_ULONG w); +int BN_add_word(BIGNUM *a, BN_ULONG w); +int BN_sub_word(BIGNUM *a, BN_ULONG w); +int BN_set_word(BIGNUM *a, BN_ULONG w); +BN_ULONG BN_get_word(const BIGNUM *a); + +int BN_cmp(const BIGNUM *a, const BIGNUM *b); +void BN_free(BIGNUM *a); +int BN_is_bit_set(const BIGNUM *a, int n); +int BN_lshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_lshift1(BIGNUM *r, const BIGNUM *a); +int BN_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); + +int BN_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_mod_exp_mont(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp_mont_consttime(BIGNUM *rr, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *in_mont); +int BN_mod_exp_mont_word(BIGNUM *r, BN_ULONG a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp2_mont(BIGNUM *r, const BIGNUM *a1, const BIGNUM *p1, + const BIGNUM *a2, const BIGNUM *p2, const BIGNUM *m, + BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp_simple(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_mod_exp_mont_consttime_x2(BIGNUM *rr1, const BIGNUM *a1, const BIGNUM *p1, + const BIGNUM *m1, BN_MONT_CTX *in_mont1, + BIGNUM *rr2, const BIGNUM *a2, const BIGNUM *p2, + const BIGNUM *m2, BN_MONT_CTX *in_mont2, + BN_CTX *ctx); + +int BN_mask_bits(BIGNUM *a, int n); +# ifndef OPENSSL_NO_STDIO +int BN_print_fp(FILE *fp, const BIGNUM *a); +# endif +int BN_print(BIO *bio, const BIGNUM *a); +int BN_reciprocal(BIGNUM *r, const BIGNUM *m, int len, BN_CTX *ctx); +int BN_rshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_rshift1(BIGNUM *r, const BIGNUM *a); +void BN_clear(BIGNUM *a); +BIGNUM *BN_dup(const BIGNUM *a); +int BN_ucmp(const BIGNUM *a, const BIGNUM *b); +int BN_set_bit(BIGNUM *a, int n); +int BN_clear_bit(BIGNUM *a, int n); +char *BN_bn2hex(const BIGNUM *a); +char *BN_bn2dec(const BIGNUM *a); +int BN_hex2bn(BIGNUM **a, const char *str); +int BN_dec2bn(BIGNUM **a, const char *str); +int BN_asc2bn(BIGNUM **a, const char *str); +int BN_gcd(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int BN_kronecker(const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); /* returns + * -2 for + * error */ +int BN_are_coprime(BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +BIGNUM *BN_mod_inverse(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n, BN_CTX *ctx); +BIGNUM *BN_mod_sqrt(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n, BN_CTX *ctx); + +void BN_consttime_swap(BN_ULONG swap, BIGNUM *a, BIGNUM *b, int nwords); + +/* Deprecated versions */ +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +OSSL_DEPRECATEDIN_0_9_8 +BIGNUM *BN_generate_prime(BIGNUM *ret, int bits, int safe, + const BIGNUM *add, const BIGNUM *rem, + void (*callback) (int, int, void *), + void *cb_arg); +OSSL_DEPRECATEDIN_0_9_8 +int BN_is_prime(const BIGNUM *p, int nchecks, + void (*callback) (int, int, void *), + BN_CTX *ctx, void *cb_arg); +OSSL_DEPRECATEDIN_0_9_8 +int BN_is_prime_fasttest(const BIGNUM *p, int nchecks, + void (*callback) (int, int, void *), + BN_CTX *ctx, void *cb_arg, + int do_trial_division); +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int BN_is_prime_ex(const BIGNUM *p, int nchecks, BN_CTX *ctx, BN_GENCB *cb); +OSSL_DEPRECATEDIN_3_0 +int BN_is_prime_fasttest_ex(const BIGNUM *p, int nchecks, BN_CTX *ctx, + int do_trial_division, BN_GENCB *cb); +# endif +/* Newer versions */ +int BN_generate_prime_ex2(BIGNUM *ret, int bits, int safe, + const BIGNUM *add, const BIGNUM *rem, BN_GENCB *cb, + BN_CTX *ctx); +int BN_generate_prime_ex(BIGNUM *ret, int bits, int safe, const BIGNUM *add, + const BIGNUM *rem, BN_GENCB *cb); +int BN_check_prime(const BIGNUM *p, BN_CTX *ctx, BN_GENCB *cb); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int BN_X931_generate_Xpq(BIGNUM *Xp, BIGNUM *Xq, int nbits, BN_CTX *ctx); + +OSSL_DEPRECATEDIN_3_0 +int BN_X931_derive_prime_ex(BIGNUM *p, BIGNUM *p1, BIGNUM *p2, + const BIGNUM *Xp, const BIGNUM *Xp1, + const BIGNUM *Xp2, const BIGNUM *e, BN_CTX *ctx, + BN_GENCB *cb); +OSSL_DEPRECATEDIN_3_0 +int BN_X931_generate_prime_ex(BIGNUM *p, BIGNUM *p1, BIGNUM *p2, BIGNUM *Xp1, + BIGNUM *Xp2, const BIGNUM *Xp, const BIGNUM *e, + BN_CTX *ctx, BN_GENCB *cb); +# endif + +BN_MONT_CTX *BN_MONT_CTX_new(void); +int BN_mod_mul_montgomery(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + BN_MONT_CTX *mont, BN_CTX *ctx); +int BN_to_montgomery(BIGNUM *r, const BIGNUM *a, BN_MONT_CTX *mont, + BN_CTX *ctx); +int BN_from_montgomery(BIGNUM *r, const BIGNUM *a, BN_MONT_CTX *mont, + BN_CTX *ctx); +void BN_MONT_CTX_free(BN_MONT_CTX *mont); +int BN_MONT_CTX_set(BN_MONT_CTX *mont, const BIGNUM *mod, BN_CTX *ctx); +BN_MONT_CTX *BN_MONT_CTX_copy(BN_MONT_CTX *to, BN_MONT_CTX *from); +BN_MONT_CTX *BN_MONT_CTX_set_locked(BN_MONT_CTX **pmont, CRYPTO_RWLOCK *lock, + const BIGNUM *mod, BN_CTX *ctx); + +/* BN_BLINDING flags */ +# define BN_BLINDING_NO_UPDATE 0x00000001 +# define BN_BLINDING_NO_RECREATE 0x00000002 + +BN_BLINDING *BN_BLINDING_new(const BIGNUM *A, const BIGNUM *Ai, BIGNUM *mod); +void BN_BLINDING_free(BN_BLINDING *b); +int BN_BLINDING_update(BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_convert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_invert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_convert_ex(BIGNUM *n, BIGNUM *r, BN_BLINDING *b, BN_CTX *); +int BN_BLINDING_invert_ex(BIGNUM *n, const BIGNUM *r, BN_BLINDING *b, + BN_CTX *); + +int BN_BLINDING_is_current_thread(BN_BLINDING *b); +void BN_BLINDING_set_current_thread(BN_BLINDING *b); +int BN_BLINDING_lock(BN_BLINDING *b); +int BN_BLINDING_unlock(BN_BLINDING *b); + +unsigned long BN_BLINDING_get_flags(const BN_BLINDING *); +void BN_BLINDING_set_flags(BN_BLINDING *, unsigned long); +BN_BLINDING *BN_BLINDING_create_param(BN_BLINDING *b, + const BIGNUM *e, BIGNUM *m, BN_CTX *ctx, + int (*bn_mod_exp) (BIGNUM *r, + const BIGNUM *a, + const BIGNUM *p, + const BIGNUM *m, + BN_CTX *ctx, + BN_MONT_CTX *m_ctx), + BN_MONT_CTX *m_ctx); +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +OSSL_DEPRECATEDIN_0_9_8 +void BN_set_params(int mul, int high, int low, int mont); +OSSL_DEPRECATEDIN_0_9_8 +int BN_get_params(int which); /* 0, mul, 1 high, 2 low, 3 mont */ +# endif + +BN_RECP_CTX *BN_RECP_CTX_new(void); +void BN_RECP_CTX_free(BN_RECP_CTX *recp); +int BN_RECP_CTX_set(BN_RECP_CTX *recp, const BIGNUM *rdiv, BN_CTX *ctx); +int BN_mod_mul_reciprocal(BIGNUM *r, const BIGNUM *x, const BIGNUM *y, + BN_RECP_CTX *recp, BN_CTX *ctx); +int BN_mod_exp_recp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_div_recp(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, + BN_RECP_CTX *recp, BN_CTX *ctx); + +# ifndef OPENSSL_NO_EC2M + +/* + * Functions for arithmetic over binary polynomials represented by BIGNUMs. + * The BIGNUM::neg property of BIGNUMs representing binary polynomials is + * ignored. Note that input arguments are not const so that their bit arrays + * can be expanded to the appropriate size if needed. + */ + +/* + * r = a + b + */ +int BN_GF2m_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +# define BN_GF2m_sub(r, a, b) BN_GF2m_add(r, a, b) +/* + * r=a mod p + */ +int BN_GF2m_mod(BIGNUM *r, const BIGNUM *a, const BIGNUM *p); +/* r = (a * b) mod p */ +int BN_GF2m_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); +/* r = (a * a) mod p */ +int BN_GF2m_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +/* r = (1 / b) mod p */ +int BN_GF2m_mod_inv(BIGNUM *r, const BIGNUM *b, const BIGNUM *p, BN_CTX *ctx); +/* r = (a / b) mod p */ +int BN_GF2m_mod_div(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); +/* r = (a ^ b) mod p */ +int BN_GF2m_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); +/* r = sqrt(a) mod p */ +int BN_GF2m_mod_sqrt(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); +/* r^2 + r = a mod p */ +int BN_GF2m_mod_solve_quad(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); +# define BN_GF2m_cmp(a, b) BN_ucmp((a), (b)) +/*- + * Some functions allow for representation of the irreducible polynomials + * as an unsigned int[], say p. The irreducible f(t) is then of the form: + * t^p[0] + t^p[1] + ... + t^p[k] + * where m = p[0] > p[1] > ... > p[k] = 0. + */ +/* r = a mod p */ +int BN_GF2m_mod_arr(BIGNUM *r, const BIGNUM *a, const int p[]); +/* r = (a * b) mod p */ +int BN_GF2m_mod_mul_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); +/* r = (a * a) mod p */ +int BN_GF2m_mod_sqr_arr(BIGNUM *r, const BIGNUM *a, const int p[], + BN_CTX *ctx); +/* r = (1 / b) mod p */ +int BN_GF2m_mod_inv_arr(BIGNUM *r, const BIGNUM *b, const int p[], + BN_CTX *ctx); +/* r = (a / b) mod p */ +int BN_GF2m_mod_div_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); +/* r = (a ^ b) mod p */ +int BN_GF2m_mod_exp_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); +/* r = sqrt(a) mod p */ +int BN_GF2m_mod_sqrt_arr(BIGNUM *r, const BIGNUM *a, + const int p[], BN_CTX *ctx); +/* r^2 + r = a mod p */ +int BN_GF2m_mod_solve_quad_arr(BIGNUM *r, const BIGNUM *a, + const int p[], BN_CTX *ctx); +int BN_GF2m_poly2arr(const BIGNUM *a, int p[], int max); +int BN_GF2m_arr2poly(const int p[], BIGNUM *a); + +# endif + +/* + * faster mod functions for the 'NIST primes' 0 <= a < p^2 + */ +int BN_nist_mod_192(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_224(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_256(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_384(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_521(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); + +const BIGNUM *BN_get0_nist_prime_192(void); +const BIGNUM *BN_get0_nist_prime_224(void); +const BIGNUM *BN_get0_nist_prime_256(void); +const BIGNUM *BN_get0_nist_prime_384(void); +const BIGNUM *BN_get0_nist_prime_521(void); + +int (*BN_nist_mod_func(const BIGNUM *p)) (BIGNUM *r, const BIGNUM *a, + const BIGNUM *field, BN_CTX *ctx); + +int BN_generate_dsa_nonce(BIGNUM *out, const BIGNUM *range, + const BIGNUM *priv, const unsigned char *message, + size_t message_len, BN_CTX *ctx); + +/* Primes from RFC 2409 */ +BIGNUM *BN_get_rfc2409_prime_768(BIGNUM *bn); +BIGNUM *BN_get_rfc2409_prime_1024(BIGNUM *bn); + +/* Primes from RFC 3526 */ +BIGNUM *BN_get_rfc3526_prime_1536(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_2048(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_3072(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_4096(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_6144(BIGNUM *bn); +BIGNUM *BN_get_rfc3526_prime_8192(BIGNUM *bn); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define get_rfc2409_prime_768 BN_get_rfc2409_prime_768 +# define get_rfc2409_prime_1024 BN_get_rfc2409_prime_1024 +# define get_rfc3526_prime_1536 BN_get_rfc3526_prime_1536 +# define get_rfc3526_prime_2048 BN_get_rfc3526_prime_2048 +# define get_rfc3526_prime_3072 BN_get_rfc3526_prime_3072 +# define get_rfc3526_prime_4096 BN_get_rfc3526_prime_4096 +# define get_rfc3526_prime_6144 BN_get_rfc3526_prime_6144 +# define get_rfc3526_prime_8192 BN_get_rfc3526_prime_8192 +# endif + +int BN_bntest_rand(BIGNUM *rnd, int bits, int top, int bottom); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/bnerr.h b/HttpTest/include/openssl/bnerr.h new file mode 100644 index 0000000..7c3f6ef --- /dev/null +++ b/HttpTest/include/openssl/bnerr.h @@ -0,0 +1,47 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_BNERR_H +# define OPENSSL_BNERR_H +# pragma once + +# include +# include +# include + + + +/* + * BN reason codes. + */ +# define BN_R_ARG2_LT_ARG3 100 +# define BN_R_BAD_RECIPROCAL 101 +# define BN_R_BIGNUM_TOO_LONG 114 +# define BN_R_BITS_TOO_SMALL 118 +# define BN_R_CALLED_WITH_EVEN_MODULUS 102 +# define BN_R_DIV_BY_ZERO 103 +# define BN_R_ENCODING_ERROR 104 +# define BN_R_EXPAND_ON_STATIC_BIGNUM_DATA 105 +# define BN_R_INPUT_NOT_REDUCED 110 +# define BN_R_INVALID_LENGTH 106 +# define BN_R_INVALID_RANGE 115 +# define BN_R_INVALID_SHIFT 119 +# define BN_R_NOT_A_SQUARE 111 +# define BN_R_NOT_INITIALIZED 107 +# define BN_R_NO_INVERSE 108 +# define BN_R_NO_PRIME_CANDIDATE 121 +# define BN_R_NO_SOLUTION 116 +# define BN_R_NO_SUITABLE_DIGEST 120 +# define BN_R_PRIVATE_KEY_TOO_LARGE 117 +# define BN_R_P_IS_NOT_PRIME 112 +# define BN_R_TOO_MANY_ITERATIONS 113 +# define BN_R_TOO_MANY_TEMPORARY_VARIABLES 109 + +#endif diff --git a/HttpTest/include/openssl/buffer.h b/HttpTest/include/openssl/buffer.h new file mode 100644 index 0000000..5773b98 --- /dev/null +++ b/HttpTest/include/openssl/buffer.h @@ -0,0 +1,62 @@ +/* + * Copyright 1995-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_BUFFER_H +# define OPENSSL_BUFFER_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_BUFFER_H +# endif + +# include +# ifndef OPENSSL_CRYPTO_H +# include +# endif +# include + + +#ifdef __cplusplus +extern "C" { +#endif + +# include +# include + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define BUF_strdup(s) OPENSSL_strdup(s) +# define BUF_strndup(s, size) OPENSSL_strndup(s, size) +# define BUF_memdup(data, size) OPENSSL_memdup(data, size) +# define BUF_strlcpy(dst, src, size) OPENSSL_strlcpy(dst, src, size) +# define BUF_strlcat(dst, src, size) OPENSSL_strlcat(dst, src, size) +# define BUF_strnlen(str, maxlen) OPENSSL_strnlen(str, maxlen) +# endif + +struct buf_mem_st { + size_t length; /* current number of bytes */ + char *data; + size_t max; /* size of buffer */ + unsigned long flags; +}; + +# define BUF_MEM_FLAG_SECURE 0x01 + +BUF_MEM *BUF_MEM_new(void); +BUF_MEM *BUF_MEM_new_ex(unsigned long flags); +void BUF_MEM_free(BUF_MEM *a); +size_t BUF_MEM_grow(BUF_MEM *str, size_t len); +size_t BUF_MEM_grow_clean(BUF_MEM *str, size_t len); +void BUF_reverse(unsigned char *out, const unsigned char *in, size_t siz); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/buffererr.h b/HttpTest/include/openssl/buffererr.h new file mode 100644 index 0000000..d18b1f8 --- /dev/null +++ b/HttpTest/include/openssl/buffererr.h @@ -0,0 +1,25 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_BUFFERERR_H +# define OPENSSL_BUFFERERR_H +# pragma once + +# include +# include +# include + + + +/* + * BUF reason codes. + */ + +#endif diff --git a/HttpTest/include/openssl/camellia.h b/HttpTest/include/openssl/camellia.h new file mode 100644 index 0000000..88c2279 --- /dev/null +++ b/HttpTest/include/openssl/camellia.h @@ -0,0 +1,117 @@ +/* + * Copyright 2006-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CAMELLIA_H +# define OPENSSL_CAMELLIA_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CAMELLIA_H +# endif + +# include + +# ifndef OPENSSL_NO_CAMELLIA +# include +#ifdef __cplusplus +extern "C" { +#endif + +# define CAMELLIA_BLOCK_SIZE 16 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +# define CAMELLIA_ENCRYPT 1 +# define CAMELLIA_DECRYPT 0 + +/* + * Because array size can't be a const in C, the following two are macros. + * Both sizes are in bytes. + */ + +/* This should be a hidden type, but EVP requires that the size be known */ + +# define CAMELLIA_TABLE_BYTE_LEN 272 +# define CAMELLIA_TABLE_WORD_LEN (CAMELLIA_TABLE_BYTE_LEN / 4) + +typedef unsigned int KEY_TABLE_TYPE[CAMELLIA_TABLE_WORD_LEN]; /* to match + * with WORD */ + +struct camellia_key_st { + union { + double d; /* ensures 64-bit align */ + KEY_TABLE_TYPE rd_key; + } u; + int grand_rounds; +}; +typedef struct camellia_key_st CAMELLIA_KEY; + +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int Camellia_set_key(const unsigned char *userKey, + const int bits, + CAMELLIA_KEY *key); +OSSL_DEPRECATEDIN_3_0 void Camellia_encrypt(const unsigned char *in, + unsigned char *out, + const CAMELLIA_KEY *key); +OSSL_DEPRECATEDIN_3_0 void Camellia_decrypt(const unsigned char *in, + unsigned char *out, + const CAMELLIA_KEY *key); +OSSL_DEPRECATEDIN_3_0 void Camellia_ecb_encrypt(const unsigned char *in, + unsigned char *out, + const CAMELLIA_KEY *key, + const int enc); +OSSL_DEPRECATEDIN_3_0 void Camellia_cbc_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const CAMELLIA_KEY *key, + unsigned char *ivec, + const int enc); +OSSL_DEPRECATEDIN_3_0 void Camellia_cfb128_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const CAMELLIA_KEY *key, + unsigned char *ivec, + int *num, + const int enc); +OSSL_DEPRECATEDIN_3_0 void Camellia_cfb1_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const CAMELLIA_KEY *key, + unsigned char *ivec, + int *num, + const int enc); +OSSL_DEPRECATEDIN_3_0 void Camellia_cfb8_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const CAMELLIA_KEY *key, + unsigned char *ivec, + int *num, + const int enc); +OSSL_DEPRECATEDIN_3_0 void Camellia_ofb128_encrypt(const unsigned char *in, + unsigned char *out, + size_t length, + const CAMELLIA_KEY *key, + unsigned char *ivec, + int *num); +OSSL_DEPRECATEDIN_3_0 +void Camellia_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char ivec[CAMELLIA_BLOCK_SIZE], + unsigned char ecount_buf[CAMELLIA_BLOCK_SIZE], + unsigned int *num); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/cast.h b/HttpTest/include/openssl/cast.h new file mode 100644 index 0000000..0bf217b --- /dev/null +++ b/HttpTest/include/openssl/cast.h @@ -0,0 +1,71 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CAST_H +# define OPENSSL_CAST_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CAST_H +# endif + +# include + +# ifndef OPENSSL_NO_CAST +# ifdef __cplusplus +extern "C" { +# endif + +# define CAST_BLOCK 8 +# define CAST_KEY_LENGTH 16 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +# define CAST_ENCRYPT 1 +# define CAST_DECRYPT 0 + +# define CAST_LONG unsigned int + +typedef struct cast_key_st { + CAST_LONG data[32]; + int short_key; /* Use reduced rounds for short key */ +} CAST_KEY; + +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +void CAST_set_key(CAST_KEY *key, int len, const unsigned char *data); +OSSL_DEPRECATEDIN_3_0 +void CAST_ecb_encrypt(const unsigned char *in, unsigned char *out, + const CAST_KEY *key, int enc); +OSSL_DEPRECATEDIN_3_0 +void CAST_encrypt(CAST_LONG *data, const CAST_KEY *key); +OSSL_DEPRECATEDIN_3_0 +void CAST_decrypt(CAST_LONG *data, const CAST_KEY *key); +OSSL_DEPRECATEDIN_3_0 +void CAST_cbc_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *ks, unsigned char *iv, + int enc); +OSSL_DEPRECATEDIN_3_0 +void CAST_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *schedule, + unsigned char *ivec, int *num, int enc); +OSSL_DEPRECATEDIN_3_0 +void CAST_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *schedule, + unsigned char *ivec, int *num); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/cmac.h b/HttpTest/include/openssl/cmac.h new file mode 100644 index 0000000..f508618 --- /dev/null +++ b/HttpTest/include/openssl/cmac.h @@ -0,0 +1,52 @@ +/* + * Copyright 2010-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CMAC_H +# define OPENSSL_CMAC_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CMAC_H +# endif + +# ifndef OPENSSL_NO_CMAC + +# ifdef __cplusplus +extern "C" { +# endif + +# include + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* Opaque */ +typedef struct CMAC_CTX_st CMAC_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 CMAC_CTX *CMAC_CTX_new(void); +OSSL_DEPRECATEDIN_3_0 void CMAC_CTX_cleanup(CMAC_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 void CMAC_CTX_free(CMAC_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 EVP_CIPHER_CTX *CMAC_CTX_get0_cipher_ctx(CMAC_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 int CMAC_CTX_copy(CMAC_CTX *out, const CMAC_CTX *in); +OSSL_DEPRECATEDIN_3_0 int CMAC_Init(CMAC_CTX *ctx, + const void *key, size_t keylen, + const EVP_CIPHER *cipher, ENGINE *impl); +OSSL_DEPRECATEDIN_3_0 int CMAC_Update(CMAC_CTX *ctx, + const void *data, size_t dlen); +OSSL_DEPRECATEDIN_3_0 int CMAC_Final(CMAC_CTX *ctx, + unsigned char *out, size_t *poutlen); +OSSL_DEPRECATEDIN_3_0 int CMAC_resume(CMAC_CTX *ctx); +# endif + +# ifdef __cplusplus +} +# endif + +# endif +#endif diff --git a/HttpTest/include/openssl/cmp.h b/HttpTest/include/openssl/cmp.h new file mode 100644 index 0000000..a124f76 --- /dev/null +++ b/HttpTest/include/openssl/cmp.h @@ -0,0 +1,596 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\cmp.h.in + * + * Copyright 2007-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright Nokia 2007-2019 + * Copyright Siemens AG 2015-2019 + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_CMP_H +# define OPENSSL_CMP_H + +# include +# ifndef OPENSSL_NO_CMP + +# include +# include +# include +# include + +/* explicit #includes not strictly needed since implied by the above: */ +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define OSSL_CMP_PVNO 2 + +/*- + * PKIFailureInfo ::= BIT STRING { + * -- since we can fail in more than one way! + * -- More codes may be added in the future if/when required. + * badAlg (0), + * -- unrecognized or unsupported Algorithm Identifier + * badMessageCheck (1), + * -- integrity check failed (e.g., signature did not verify) + * badRequest (2), + * -- transaction not permitted or supported + * badTime (3), + * -- messageTime was not sufficiently close to the system time, + * -- as defined by local policy + * badCertId (4), + * -- no certificate could be found matching the provided criteria + * badDataFormat (5), + * -- the data submitted has the wrong format + * wrongAuthority (6), + * -- the authority indicated in the request is different from the + * -- one creating the response token + * incorrectData (7), + * -- the requester's data is incorrect (for notary services) + * missingTimeStamp (8), + * -- when the timestamp is missing but should be there + * -- (by policy) + * badPOP (9), + * -- the proof-of-possession failed + * certRevoked (10), + * -- the certificate has already been revoked + * certConfirmed (11), + * -- the certificate has already been confirmed + * wrongIntegrity (12), + * -- invalid integrity, password based instead of signature or + * -- vice versa + * badRecipientNonce (13), + * -- invalid recipient nonce, either missing or wrong value + * timeNotAvailable (14), + * -- the TSA's time source is not available + * unacceptedPolicy (15), + * -- the requested TSA policy is not supported by the TSA. + * unacceptedExtension (16), + * -- the requested extension is not supported by the TSA. + * addInfoNotAvailable (17), + * -- the additional information requested could not be + * -- understood or is not available + * badSenderNonce (18), + * -- invalid sender nonce, either missing or wrong size + * badCertTemplate (19), + * -- invalid cert. template or missing mandatory information + * signerNotTrusted (20), + * -- signer of the message unknown or not trusted + * transactionIdInUse (21), + * -- the transaction identifier is already in use + * unsupportedVersion (22), + * -- the version of the message is not supported + * notAuthorized (23), + * -- the sender was not authorized to make the preceding + * -- request or perform the preceding action + * systemUnavail (24), + * -- the request cannot be handled due to system unavailability + * systemFailure (25), + * -- the request cannot be handled due to system failure + * duplicateCertReq (26) + * -- certificate cannot be issued because a duplicate + * -- certificate already exists + * } + */ +# define OSSL_CMP_PKIFAILUREINFO_badAlg 0 +# define OSSL_CMP_PKIFAILUREINFO_badMessageCheck 1 +# define OSSL_CMP_PKIFAILUREINFO_badRequest 2 +# define OSSL_CMP_PKIFAILUREINFO_badTime 3 +# define OSSL_CMP_PKIFAILUREINFO_badCertId 4 +# define OSSL_CMP_PKIFAILUREINFO_badDataFormat 5 +# define OSSL_CMP_PKIFAILUREINFO_wrongAuthority 6 +# define OSSL_CMP_PKIFAILUREINFO_incorrectData 7 +# define OSSL_CMP_PKIFAILUREINFO_missingTimeStamp 8 +# define OSSL_CMP_PKIFAILUREINFO_badPOP 9 +# define OSSL_CMP_PKIFAILUREINFO_certRevoked 10 +# define OSSL_CMP_PKIFAILUREINFO_certConfirmed 11 +# define OSSL_CMP_PKIFAILUREINFO_wrongIntegrity 12 +# define OSSL_CMP_PKIFAILUREINFO_badRecipientNonce 13 +# define OSSL_CMP_PKIFAILUREINFO_timeNotAvailable 14 +# define OSSL_CMP_PKIFAILUREINFO_unacceptedPolicy 15 +# define OSSL_CMP_PKIFAILUREINFO_unacceptedExtension 16 +# define OSSL_CMP_PKIFAILUREINFO_addInfoNotAvailable 17 +# define OSSL_CMP_PKIFAILUREINFO_badSenderNonce 18 +# define OSSL_CMP_PKIFAILUREINFO_badCertTemplate 19 +# define OSSL_CMP_PKIFAILUREINFO_signerNotTrusted 20 +# define OSSL_CMP_PKIFAILUREINFO_transactionIdInUse 21 +# define OSSL_CMP_PKIFAILUREINFO_unsupportedVersion 22 +# define OSSL_CMP_PKIFAILUREINFO_notAuthorized 23 +# define OSSL_CMP_PKIFAILUREINFO_systemUnavail 24 +# define OSSL_CMP_PKIFAILUREINFO_systemFailure 25 +# define OSSL_CMP_PKIFAILUREINFO_duplicateCertReq 26 +# define OSSL_CMP_PKIFAILUREINFO_MAX 26 +# define OSSL_CMP_PKIFAILUREINFO_MAX_BIT_PATTERN \ + ((1 << (OSSL_CMP_PKIFAILUREINFO_MAX + 1)) - 1) +# if OSSL_CMP_PKIFAILUREINFO_MAX_BIT_PATTERN > INT_MAX +# error CMP_PKIFAILUREINFO_MAX bit pattern does not fit in type int +# endif + +typedef ASN1_BIT_STRING OSSL_CMP_PKIFAILUREINFO; + +# define OSSL_CMP_CTX_FAILINFO_badAlg (1 << 0) +# define OSSL_CMP_CTX_FAILINFO_badMessageCheck (1 << 1) +# define OSSL_CMP_CTX_FAILINFO_badRequest (1 << 2) +# define OSSL_CMP_CTX_FAILINFO_badTime (1 << 3) +# define OSSL_CMP_CTX_FAILINFO_badCertId (1 << 4) +# define OSSL_CMP_CTX_FAILINFO_badDataFormat (1 << 5) +# define OSSL_CMP_CTX_FAILINFO_wrongAuthority (1 << 6) +# define OSSL_CMP_CTX_FAILINFO_incorrectData (1 << 7) +# define OSSL_CMP_CTX_FAILINFO_missingTimeStamp (1 << 8) +# define OSSL_CMP_CTX_FAILINFO_badPOP (1 << 9) +# define OSSL_CMP_CTX_FAILINFO_certRevoked (1 << 10) +# define OSSL_CMP_CTX_FAILINFO_certConfirmed (1 << 11) +# define OSSL_CMP_CTX_FAILINFO_wrongIntegrity (1 << 12) +# define OSSL_CMP_CTX_FAILINFO_badRecipientNonce (1 << 13) +# define OSSL_CMP_CTX_FAILINFO_timeNotAvailable (1 << 14) +# define OSSL_CMP_CTX_FAILINFO_unacceptedPolicy (1 << 15) +# define OSSL_CMP_CTX_FAILINFO_unacceptedExtension (1 << 16) +# define OSSL_CMP_CTX_FAILINFO_addInfoNotAvailable (1 << 17) +# define OSSL_CMP_CTX_FAILINFO_badSenderNonce (1 << 18) +# define OSSL_CMP_CTX_FAILINFO_badCertTemplate (1 << 19) +# define OSSL_CMP_CTX_FAILINFO_signerNotTrusted (1 << 20) +# define OSSL_CMP_CTX_FAILINFO_transactionIdInUse (1 << 21) +# define OSSL_CMP_CTX_FAILINFO_unsupportedVersion (1 << 22) +# define OSSL_CMP_CTX_FAILINFO_notAuthorized (1 << 23) +# define OSSL_CMP_CTX_FAILINFO_systemUnavail (1 << 24) +# define OSSL_CMP_CTX_FAILINFO_systemFailure (1 << 25) +# define OSSL_CMP_CTX_FAILINFO_duplicateCertReq (1 << 26) + +/*- + * PKIStatus ::= INTEGER { + * accepted (0), + * -- you got exactly what you asked for + * grantedWithMods (1), + * -- you got something like what you asked for; the + * -- requester is responsible for ascertaining the differences + * rejection (2), + * -- you don't get it, more information elsewhere in the message + * waiting (3), + * -- the request body part has not yet been processed; expect to + * -- hear more later (note: proper handling of this status + * -- response MAY use the polling req/rep PKIMessages specified + * -- in Section 5.3.22; alternatively, polling in the underlying + * -- transport layer MAY have some utility in this regard) + * revocationWarning (4), + * -- this message contains a warning that a revocation is + * -- imminent + * revocationNotification (5), + * -- notification that a revocation has occurred + * keyUpdateWarning (6) + * -- update already done for the oldCertId specified in + * -- CertReqMsg + * } + */ +# define OSSL_CMP_PKISTATUS_request -3 +# define OSSL_CMP_PKISTATUS_trans -2 +# define OSSL_CMP_PKISTATUS_unspecified -1 +# define OSSL_CMP_PKISTATUS_accepted 0 +# define OSSL_CMP_PKISTATUS_grantedWithMods 1 +# define OSSL_CMP_PKISTATUS_rejection 2 +# define OSSL_CMP_PKISTATUS_waiting 3 +# define OSSL_CMP_PKISTATUS_revocationWarning 4 +# define OSSL_CMP_PKISTATUS_revocationNotification 5 +# define OSSL_CMP_PKISTATUS_keyUpdateWarning 6 + +typedef ASN1_INTEGER OSSL_CMP_PKISTATUS; +DECLARE_ASN1_ITEM(OSSL_CMP_PKISTATUS) + +# define OSSL_CMP_CERTORENCCERT_CERTIFICATE 0 +# define OSSL_CMP_CERTORENCCERT_ENCRYPTEDCERT 1 + +/* data type declarations */ +typedef struct ossl_cmp_ctx_st OSSL_CMP_CTX; +typedef struct ossl_cmp_pkiheader_st OSSL_CMP_PKIHEADER; +DECLARE_ASN1_FUNCTIONS(OSSL_CMP_PKIHEADER) +typedef struct ossl_cmp_msg_st OSSL_CMP_MSG; +DECLARE_ASN1_DUP_FUNCTION(OSSL_CMP_MSG) +DECLARE_ASN1_ENCODE_FUNCTIONS(OSSL_CMP_MSG, OSSL_CMP_MSG, OSSL_CMP_MSG) +typedef struct ossl_cmp_certstatus_st OSSL_CMP_CERTSTATUS; +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CMP_CERTSTATUS, OSSL_CMP_CERTSTATUS, OSSL_CMP_CERTSTATUS) +#define sk_OSSL_CMP_CERTSTATUS_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CMP_CERTSTATUS_sk_type(sk)) +#define sk_OSSL_CMP_CERTSTATUS_value(sk, idx) ((OSSL_CMP_CERTSTATUS *)OPENSSL_sk_value(ossl_check_const_OSSL_CMP_CERTSTATUS_sk_type(sk), (idx))) +#define sk_OSSL_CMP_CERTSTATUS_new(cmp) ((STACK_OF(OSSL_CMP_CERTSTATUS) *)OPENSSL_sk_new(ossl_check_OSSL_CMP_CERTSTATUS_compfunc_type(cmp))) +#define sk_OSSL_CMP_CERTSTATUS_new_null() ((STACK_OF(OSSL_CMP_CERTSTATUS) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CMP_CERTSTATUS_new_reserve(cmp, n) ((STACK_OF(OSSL_CMP_CERTSTATUS) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CMP_CERTSTATUS_compfunc_type(cmp), (n))) +#define sk_OSSL_CMP_CERTSTATUS_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), (n)) +#define sk_OSSL_CMP_CERTSTATUS_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk)) +#define sk_OSSL_CMP_CERTSTATUS_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk)) +#define sk_OSSL_CMP_CERTSTATUS_delete(sk, i) ((OSSL_CMP_CERTSTATUS *)OPENSSL_sk_delete(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), (i))) +#define sk_OSSL_CMP_CERTSTATUS_delete_ptr(sk, ptr) ((OSSL_CMP_CERTSTATUS *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr))) +#define sk_OSSL_CMP_CERTSTATUS_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr)) +#define sk_OSSL_CMP_CERTSTATUS_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr)) +#define sk_OSSL_CMP_CERTSTATUS_pop(sk) ((OSSL_CMP_CERTSTATUS *)OPENSSL_sk_pop(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk))) +#define sk_OSSL_CMP_CERTSTATUS_shift(sk) ((OSSL_CMP_CERTSTATUS *)OPENSSL_sk_shift(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk))) +#define sk_OSSL_CMP_CERTSTATUS_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk),ossl_check_OSSL_CMP_CERTSTATUS_freefunc_type(freefunc)) +#define sk_OSSL_CMP_CERTSTATUS_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr), (idx)) +#define sk_OSSL_CMP_CERTSTATUS_set(sk, idx, ptr) ((OSSL_CMP_CERTSTATUS *)OPENSSL_sk_set(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), (idx), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr))) +#define sk_OSSL_CMP_CERTSTATUS_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr)) +#define sk_OSSL_CMP_CERTSTATUS_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr)) +#define sk_OSSL_CMP_CERTSTATUS_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_type(ptr), pnum) +#define sk_OSSL_CMP_CERTSTATUS_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk)) +#define sk_OSSL_CMP_CERTSTATUS_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CMP_CERTSTATUS_sk_type(sk)) +#define sk_OSSL_CMP_CERTSTATUS_dup(sk) ((STACK_OF(OSSL_CMP_CERTSTATUS) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CMP_CERTSTATUS_sk_type(sk))) +#define sk_OSSL_CMP_CERTSTATUS_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CMP_CERTSTATUS) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_copyfunc_type(copyfunc), ossl_check_OSSL_CMP_CERTSTATUS_freefunc_type(freefunc))) +#define sk_OSSL_CMP_CERTSTATUS_set_cmp_func(sk, cmp) ((sk_OSSL_CMP_CERTSTATUS_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CMP_CERTSTATUS_sk_type(sk), ossl_check_OSSL_CMP_CERTSTATUS_compfunc_type(cmp))) + +typedef struct ossl_cmp_itav_st OSSL_CMP_ITAV; +DECLARE_ASN1_DUP_FUNCTION(OSSL_CMP_ITAV) +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CMP_ITAV, OSSL_CMP_ITAV, OSSL_CMP_ITAV) +#define sk_OSSL_CMP_ITAV_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CMP_ITAV_sk_type(sk)) +#define sk_OSSL_CMP_ITAV_value(sk, idx) ((OSSL_CMP_ITAV *)OPENSSL_sk_value(ossl_check_const_OSSL_CMP_ITAV_sk_type(sk), (idx))) +#define sk_OSSL_CMP_ITAV_new(cmp) ((STACK_OF(OSSL_CMP_ITAV) *)OPENSSL_sk_new(ossl_check_OSSL_CMP_ITAV_compfunc_type(cmp))) +#define sk_OSSL_CMP_ITAV_new_null() ((STACK_OF(OSSL_CMP_ITAV) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CMP_ITAV_new_reserve(cmp, n) ((STACK_OF(OSSL_CMP_ITAV) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CMP_ITAV_compfunc_type(cmp), (n))) +#define sk_OSSL_CMP_ITAV_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CMP_ITAV_sk_type(sk), (n)) +#define sk_OSSL_CMP_ITAV_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CMP_ITAV_sk_type(sk)) +#define sk_OSSL_CMP_ITAV_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CMP_ITAV_sk_type(sk)) +#define sk_OSSL_CMP_ITAV_delete(sk, i) ((OSSL_CMP_ITAV *)OPENSSL_sk_delete(ossl_check_OSSL_CMP_ITAV_sk_type(sk), (i))) +#define sk_OSSL_CMP_ITAV_delete_ptr(sk, ptr) ((OSSL_CMP_ITAV *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr))) +#define sk_OSSL_CMP_ITAV_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr)) +#define sk_OSSL_CMP_ITAV_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr)) +#define sk_OSSL_CMP_ITAV_pop(sk) ((OSSL_CMP_ITAV *)OPENSSL_sk_pop(ossl_check_OSSL_CMP_ITAV_sk_type(sk))) +#define sk_OSSL_CMP_ITAV_shift(sk) ((OSSL_CMP_ITAV *)OPENSSL_sk_shift(ossl_check_OSSL_CMP_ITAV_sk_type(sk))) +#define sk_OSSL_CMP_ITAV_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CMP_ITAV_sk_type(sk),ossl_check_OSSL_CMP_ITAV_freefunc_type(freefunc)) +#define sk_OSSL_CMP_ITAV_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr), (idx)) +#define sk_OSSL_CMP_ITAV_set(sk, idx, ptr) ((OSSL_CMP_ITAV *)OPENSSL_sk_set(ossl_check_OSSL_CMP_ITAV_sk_type(sk), (idx), ossl_check_OSSL_CMP_ITAV_type(ptr))) +#define sk_OSSL_CMP_ITAV_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr)) +#define sk_OSSL_CMP_ITAV_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr)) +#define sk_OSSL_CMP_ITAV_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_type(ptr), pnum) +#define sk_OSSL_CMP_ITAV_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CMP_ITAV_sk_type(sk)) +#define sk_OSSL_CMP_ITAV_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CMP_ITAV_sk_type(sk)) +#define sk_OSSL_CMP_ITAV_dup(sk) ((STACK_OF(OSSL_CMP_ITAV) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CMP_ITAV_sk_type(sk))) +#define sk_OSSL_CMP_ITAV_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CMP_ITAV) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_copyfunc_type(copyfunc), ossl_check_OSSL_CMP_ITAV_freefunc_type(freefunc))) +#define sk_OSSL_CMP_ITAV_set_cmp_func(sk, cmp) ((sk_OSSL_CMP_ITAV_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CMP_ITAV_sk_type(sk), ossl_check_OSSL_CMP_ITAV_compfunc_type(cmp))) + +typedef struct ossl_cmp_revrepcontent_st OSSL_CMP_REVREPCONTENT; +typedef struct ossl_cmp_pkisi_st OSSL_CMP_PKISI; +DECLARE_ASN1_FUNCTIONS(OSSL_CMP_PKISI) +DECLARE_ASN1_DUP_FUNCTION(OSSL_CMP_PKISI) +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CMP_PKISI, OSSL_CMP_PKISI, OSSL_CMP_PKISI) +#define sk_OSSL_CMP_PKISI_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CMP_PKISI_sk_type(sk)) +#define sk_OSSL_CMP_PKISI_value(sk, idx) ((OSSL_CMP_PKISI *)OPENSSL_sk_value(ossl_check_const_OSSL_CMP_PKISI_sk_type(sk), (idx))) +#define sk_OSSL_CMP_PKISI_new(cmp) ((STACK_OF(OSSL_CMP_PKISI) *)OPENSSL_sk_new(ossl_check_OSSL_CMP_PKISI_compfunc_type(cmp))) +#define sk_OSSL_CMP_PKISI_new_null() ((STACK_OF(OSSL_CMP_PKISI) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CMP_PKISI_new_reserve(cmp, n) ((STACK_OF(OSSL_CMP_PKISI) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CMP_PKISI_compfunc_type(cmp), (n))) +#define sk_OSSL_CMP_PKISI_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CMP_PKISI_sk_type(sk), (n)) +#define sk_OSSL_CMP_PKISI_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CMP_PKISI_sk_type(sk)) +#define sk_OSSL_CMP_PKISI_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CMP_PKISI_sk_type(sk)) +#define sk_OSSL_CMP_PKISI_delete(sk, i) ((OSSL_CMP_PKISI *)OPENSSL_sk_delete(ossl_check_OSSL_CMP_PKISI_sk_type(sk), (i))) +#define sk_OSSL_CMP_PKISI_delete_ptr(sk, ptr) ((OSSL_CMP_PKISI *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr))) +#define sk_OSSL_CMP_PKISI_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr)) +#define sk_OSSL_CMP_PKISI_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr)) +#define sk_OSSL_CMP_PKISI_pop(sk) ((OSSL_CMP_PKISI *)OPENSSL_sk_pop(ossl_check_OSSL_CMP_PKISI_sk_type(sk))) +#define sk_OSSL_CMP_PKISI_shift(sk) ((OSSL_CMP_PKISI *)OPENSSL_sk_shift(ossl_check_OSSL_CMP_PKISI_sk_type(sk))) +#define sk_OSSL_CMP_PKISI_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CMP_PKISI_sk_type(sk),ossl_check_OSSL_CMP_PKISI_freefunc_type(freefunc)) +#define sk_OSSL_CMP_PKISI_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr), (idx)) +#define sk_OSSL_CMP_PKISI_set(sk, idx, ptr) ((OSSL_CMP_PKISI *)OPENSSL_sk_set(ossl_check_OSSL_CMP_PKISI_sk_type(sk), (idx), ossl_check_OSSL_CMP_PKISI_type(ptr))) +#define sk_OSSL_CMP_PKISI_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr)) +#define sk_OSSL_CMP_PKISI_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr)) +#define sk_OSSL_CMP_PKISI_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_type(ptr), pnum) +#define sk_OSSL_CMP_PKISI_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CMP_PKISI_sk_type(sk)) +#define sk_OSSL_CMP_PKISI_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CMP_PKISI_sk_type(sk)) +#define sk_OSSL_CMP_PKISI_dup(sk) ((STACK_OF(OSSL_CMP_PKISI) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CMP_PKISI_sk_type(sk))) +#define sk_OSSL_CMP_PKISI_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CMP_PKISI) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_copyfunc_type(copyfunc), ossl_check_OSSL_CMP_PKISI_freefunc_type(freefunc))) +#define sk_OSSL_CMP_PKISI_set_cmp_func(sk, cmp) ((sk_OSSL_CMP_PKISI_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CMP_PKISI_sk_type(sk), ossl_check_OSSL_CMP_PKISI_compfunc_type(cmp))) + +typedef struct ossl_cmp_certrepmessage_st OSSL_CMP_CERTREPMESSAGE; +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CMP_CERTREPMESSAGE, OSSL_CMP_CERTREPMESSAGE, OSSL_CMP_CERTREPMESSAGE) +#define sk_OSSL_CMP_CERTREPMESSAGE_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CMP_CERTREPMESSAGE_sk_type(sk)) +#define sk_OSSL_CMP_CERTREPMESSAGE_value(sk, idx) ((OSSL_CMP_CERTREPMESSAGE *)OPENSSL_sk_value(ossl_check_const_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), (idx))) +#define sk_OSSL_CMP_CERTREPMESSAGE_new(cmp) ((STACK_OF(OSSL_CMP_CERTREPMESSAGE) *)OPENSSL_sk_new(ossl_check_OSSL_CMP_CERTREPMESSAGE_compfunc_type(cmp))) +#define sk_OSSL_CMP_CERTREPMESSAGE_new_null() ((STACK_OF(OSSL_CMP_CERTREPMESSAGE) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CMP_CERTREPMESSAGE_new_reserve(cmp, n) ((STACK_OF(OSSL_CMP_CERTREPMESSAGE) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CMP_CERTREPMESSAGE_compfunc_type(cmp), (n))) +#define sk_OSSL_CMP_CERTREPMESSAGE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), (n)) +#define sk_OSSL_CMP_CERTREPMESSAGE_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk)) +#define sk_OSSL_CMP_CERTREPMESSAGE_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk)) +#define sk_OSSL_CMP_CERTREPMESSAGE_delete(sk, i) ((OSSL_CMP_CERTREPMESSAGE *)OPENSSL_sk_delete(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), (i))) +#define sk_OSSL_CMP_CERTREPMESSAGE_delete_ptr(sk, ptr) ((OSSL_CMP_CERTREPMESSAGE *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr))) +#define sk_OSSL_CMP_CERTREPMESSAGE_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr)) +#define sk_OSSL_CMP_CERTREPMESSAGE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr)) +#define sk_OSSL_CMP_CERTREPMESSAGE_pop(sk) ((OSSL_CMP_CERTREPMESSAGE *)OPENSSL_sk_pop(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk))) +#define sk_OSSL_CMP_CERTREPMESSAGE_shift(sk) ((OSSL_CMP_CERTREPMESSAGE *)OPENSSL_sk_shift(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk))) +#define sk_OSSL_CMP_CERTREPMESSAGE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk),ossl_check_OSSL_CMP_CERTREPMESSAGE_freefunc_type(freefunc)) +#define sk_OSSL_CMP_CERTREPMESSAGE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr), (idx)) +#define sk_OSSL_CMP_CERTREPMESSAGE_set(sk, idx, ptr) ((OSSL_CMP_CERTREPMESSAGE *)OPENSSL_sk_set(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), (idx), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr))) +#define sk_OSSL_CMP_CERTREPMESSAGE_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr)) +#define sk_OSSL_CMP_CERTREPMESSAGE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr)) +#define sk_OSSL_CMP_CERTREPMESSAGE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_type(ptr), pnum) +#define sk_OSSL_CMP_CERTREPMESSAGE_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk)) +#define sk_OSSL_CMP_CERTREPMESSAGE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CMP_CERTREPMESSAGE_sk_type(sk)) +#define sk_OSSL_CMP_CERTREPMESSAGE_dup(sk) ((STACK_OF(OSSL_CMP_CERTREPMESSAGE) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CMP_CERTREPMESSAGE_sk_type(sk))) +#define sk_OSSL_CMP_CERTREPMESSAGE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CMP_CERTREPMESSAGE) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_copyfunc_type(copyfunc), ossl_check_OSSL_CMP_CERTREPMESSAGE_freefunc_type(freefunc))) +#define sk_OSSL_CMP_CERTREPMESSAGE_set_cmp_func(sk, cmp) ((sk_OSSL_CMP_CERTREPMESSAGE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CMP_CERTREPMESSAGE_sk_type(sk), ossl_check_OSSL_CMP_CERTREPMESSAGE_compfunc_type(cmp))) + +typedef struct ossl_cmp_pollrep_st OSSL_CMP_POLLREP; +typedef STACK_OF(OSSL_CMP_POLLREP) OSSL_CMP_POLLREPCONTENT; +typedef struct ossl_cmp_certresponse_st OSSL_CMP_CERTRESPONSE; +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CMP_CERTRESPONSE, OSSL_CMP_CERTRESPONSE, OSSL_CMP_CERTRESPONSE) +#define sk_OSSL_CMP_CERTRESPONSE_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CMP_CERTRESPONSE_sk_type(sk)) +#define sk_OSSL_CMP_CERTRESPONSE_value(sk, idx) ((OSSL_CMP_CERTRESPONSE *)OPENSSL_sk_value(ossl_check_const_OSSL_CMP_CERTRESPONSE_sk_type(sk), (idx))) +#define sk_OSSL_CMP_CERTRESPONSE_new(cmp) ((STACK_OF(OSSL_CMP_CERTRESPONSE) *)OPENSSL_sk_new(ossl_check_OSSL_CMP_CERTRESPONSE_compfunc_type(cmp))) +#define sk_OSSL_CMP_CERTRESPONSE_new_null() ((STACK_OF(OSSL_CMP_CERTRESPONSE) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CMP_CERTRESPONSE_new_reserve(cmp, n) ((STACK_OF(OSSL_CMP_CERTRESPONSE) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CMP_CERTRESPONSE_compfunc_type(cmp), (n))) +#define sk_OSSL_CMP_CERTRESPONSE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), (n)) +#define sk_OSSL_CMP_CERTRESPONSE_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk)) +#define sk_OSSL_CMP_CERTRESPONSE_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk)) +#define sk_OSSL_CMP_CERTRESPONSE_delete(sk, i) ((OSSL_CMP_CERTRESPONSE *)OPENSSL_sk_delete(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), (i))) +#define sk_OSSL_CMP_CERTRESPONSE_delete_ptr(sk, ptr) ((OSSL_CMP_CERTRESPONSE *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr))) +#define sk_OSSL_CMP_CERTRESPONSE_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr)) +#define sk_OSSL_CMP_CERTRESPONSE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr)) +#define sk_OSSL_CMP_CERTRESPONSE_pop(sk) ((OSSL_CMP_CERTRESPONSE *)OPENSSL_sk_pop(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk))) +#define sk_OSSL_CMP_CERTRESPONSE_shift(sk) ((OSSL_CMP_CERTRESPONSE *)OPENSSL_sk_shift(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk))) +#define sk_OSSL_CMP_CERTRESPONSE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk),ossl_check_OSSL_CMP_CERTRESPONSE_freefunc_type(freefunc)) +#define sk_OSSL_CMP_CERTRESPONSE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr), (idx)) +#define sk_OSSL_CMP_CERTRESPONSE_set(sk, idx, ptr) ((OSSL_CMP_CERTRESPONSE *)OPENSSL_sk_set(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), (idx), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr))) +#define sk_OSSL_CMP_CERTRESPONSE_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr)) +#define sk_OSSL_CMP_CERTRESPONSE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr)) +#define sk_OSSL_CMP_CERTRESPONSE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_type(ptr), pnum) +#define sk_OSSL_CMP_CERTRESPONSE_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk)) +#define sk_OSSL_CMP_CERTRESPONSE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CMP_CERTRESPONSE_sk_type(sk)) +#define sk_OSSL_CMP_CERTRESPONSE_dup(sk) ((STACK_OF(OSSL_CMP_CERTRESPONSE) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CMP_CERTRESPONSE_sk_type(sk))) +#define sk_OSSL_CMP_CERTRESPONSE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CMP_CERTRESPONSE) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_copyfunc_type(copyfunc), ossl_check_OSSL_CMP_CERTRESPONSE_freefunc_type(freefunc))) +#define sk_OSSL_CMP_CERTRESPONSE_set_cmp_func(sk, cmp) ((sk_OSSL_CMP_CERTRESPONSE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CMP_CERTRESPONSE_sk_type(sk), ossl_check_OSSL_CMP_CERTRESPONSE_compfunc_type(cmp))) + +typedef STACK_OF(ASN1_UTF8STRING) OSSL_CMP_PKIFREETEXT; + +/* + * function DECLARATIONS + */ + +/* from cmp_asn.c */ +OSSL_CMP_ITAV *OSSL_CMP_ITAV_create(ASN1_OBJECT *type, ASN1_TYPE *value); +void OSSL_CMP_ITAV_set0(OSSL_CMP_ITAV *itav, ASN1_OBJECT *type, + ASN1_TYPE *value); +ASN1_OBJECT *OSSL_CMP_ITAV_get0_type(const OSSL_CMP_ITAV *itav); +ASN1_TYPE *OSSL_CMP_ITAV_get0_value(const OSSL_CMP_ITAV *itav); +int OSSL_CMP_ITAV_push0_stack_item(STACK_OF(OSSL_CMP_ITAV) **itav_sk_p, + OSSL_CMP_ITAV *itav); +void OSSL_CMP_ITAV_free(OSSL_CMP_ITAV *itav); +void OSSL_CMP_MSG_free(OSSL_CMP_MSG *msg); + +/* from cmp_ctx.c */ +OSSL_CMP_CTX *OSSL_CMP_CTX_new(OSSL_LIB_CTX *libctx, const char *propq); +void OSSL_CMP_CTX_free(OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_reinit(OSSL_CMP_CTX *ctx); +/* CMP general options: */ +# define OSSL_CMP_OPT_LOG_VERBOSITY 0 +/* CMP transfer options: */ +# define OSSL_CMP_OPT_KEEP_ALIVE 10 +# define OSSL_CMP_OPT_MSG_TIMEOUT 11 +# define OSSL_CMP_OPT_TOTAL_TIMEOUT 12 +/* CMP request options: */ +# define OSSL_CMP_OPT_VALIDITY_DAYS 20 +# define OSSL_CMP_OPT_SUBJECTALTNAME_NODEFAULT 21 +# define OSSL_CMP_OPT_SUBJECTALTNAME_CRITICAL 22 +# define OSSL_CMP_OPT_POLICIES_CRITICAL 23 +# define OSSL_CMP_OPT_POPO_METHOD 24 +# define OSSL_CMP_OPT_IMPLICIT_CONFIRM 25 +# define OSSL_CMP_OPT_DISABLE_CONFIRM 26 +# define OSSL_CMP_OPT_REVOCATION_REASON 27 +/* CMP protection options: */ +# define OSSL_CMP_OPT_UNPROTECTED_SEND 30 +# define OSSL_CMP_OPT_UNPROTECTED_ERRORS 31 +# define OSSL_CMP_OPT_OWF_ALGNID 32 +# define OSSL_CMP_OPT_MAC_ALGNID 33 +# define OSSL_CMP_OPT_DIGEST_ALGNID 34 +# define OSSL_CMP_OPT_IGNORE_KEYUSAGE 35 +# define OSSL_CMP_OPT_PERMIT_TA_IN_EXTRACERTS_FOR_IR 36 +int OSSL_CMP_CTX_set_option(OSSL_CMP_CTX *ctx, int opt, int val); +int OSSL_CMP_CTX_get_option(const OSSL_CMP_CTX *ctx, int opt); +/* CMP-specific callback for logging and outputting the error queue: */ +int OSSL_CMP_CTX_set_log_cb(OSSL_CMP_CTX *ctx, OSSL_CMP_log_cb_t cb); +# define OSSL_CMP_CTX_set_log_verbosity(ctx, level) \ + OSSL_CMP_CTX_set_option(ctx, OSSL_CMP_OPT_LOG_VERBOSITY, level) +void OSSL_CMP_CTX_print_errors(const OSSL_CMP_CTX *ctx); +/* message transfer: */ +int OSSL_CMP_CTX_set1_serverPath(OSSL_CMP_CTX *ctx, const char *path); +int OSSL_CMP_CTX_set1_server(OSSL_CMP_CTX *ctx, const char *address); +int OSSL_CMP_CTX_set_serverPort(OSSL_CMP_CTX *ctx, int port); +int OSSL_CMP_CTX_set1_proxy(OSSL_CMP_CTX *ctx, const char *name); +int OSSL_CMP_CTX_set1_no_proxy(OSSL_CMP_CTX *ctx, const char *names); +int OSSL_CMP_CTX_set_http_cb(OSSL_CMP_CTX *ctx, OSSL_HTTP_bio_cb_t cb); +int OSSL_CMP_CTX_set_http_cb_arg(OSSL_CMP_CTX *ctx, void *arg); +void *OSSL_CMP_CTX_get_http_cb_arg(const OSSL_CMP_CTX *ctx); +typedef OSSL_CMP_MSG *(*OSSL_CMP_transfer_cb_t) (OSSL_CMP_CTX *ctx, + const OSSL_CMP_MSG *req); +int OSSL_CMP_CTX_set_transfer_cb(OSSL_CMP_CTX *ctx, OSSL_CMP_transfer_cb_t cb); +int OSSL_CMP_CTX_set_transfer_cb_arg(OSSL_CMP_CTX *ctx, void *arg); +void *OSSL_CMP_CTX_get_transfer_cb_arg(const OSSL_CMP_CTX *ctx); +/* server authentication: */ +int OSSL_CMP_CTX_set1_srvCert(OSSL_CMP_CTX *ctx, X509 *cert); +int OSSL_CMP_CTX_set1_expected_sender(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_set0_trustedStore(OSSL_CMP_CTX *ctx, X509_STORE *store); +X509_STORE *OSSL_CMP_CTX_get0_trustedStore(const OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_set1_untrusted(OSSL_CMP_CTX *ctx, STACK_OF(X509) *certs); +STACK_OF(X509) *OSSL_CMP_CTX_get0_untrusted(const OSSL_CMP_CTX *ctx); +/* client authentication: */ +int OSSL_CMP_CTX_set1_cert(OSSL_CMP_CTX *ctx, X509 *cert); +int OSSL_CMP_CTX_build_cert_chain(OSSL_CMP_CTX *ctx, X509_STORE *own_trusted, + STACK_OF(X509) *candidates); +int OSSL_CMP_CTX_set1_pkey(OSSL_CMP_CTX *ctx, EVP_PKEY *pkey); +int OSSL_CMP_CTX_set1_referenceValue(OSSL_CMP_CTX *ctx, + const unsigned char *ref, int len); +int OSSL_CMP_CTX_set1_secretValue(OSSL_CMP_CTX *ctx, const unsigned char *sec, + const int len); +/* CMP message header and extra certificates: */ +int OSSL_CMP_CTX_set1_recipient(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_push0_geninfo_ITAV(OSSL_CMP_CTX *ctx, OSSL_CMP_ITAV *itav); +int OSSL_CMP_CTX_reset_geninfo_ITAVs(OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_set1_extraCertsOut(OSSL_CMP_CTX *ctx, + STACK_OF(X509) *extraCertsOut); +/* certificate template: */ +int OSSL_CMP_CTX_set0_newPkey(OSSL_CMP_CTX *ctx, int priv, EVP_PKEY *pkey); +EVP_PKEY *OSSL_CMP_CTX_get0_newPkey(const OSSL_CMP_CTX *ctx, int priv); +int OSSL_CMP_CTX_set1_issuer(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_set1_subjectName(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_push1_subjectAltName(OSSL_CMP_CTX *ctx, + const GENERAL_NAME *name); +int OSSL_CMP_CTX_set0_reqExtensions(OSSL_CMP_CTX *ctx, X509_EXTENSIONS *exts); +int OSSL_CMP_CTX_reqExtensions_have_SAN(OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_push0_policy(OSSL_CMP_CTX *ctx, POLICYINFO *pinfo); +int OSSL_CMP_CTX_set1_oldCert(OSSL_CMP_CTX *ctx, X509 *cert); +int OSSL_CMP_CTX_set1_p10CSR(OSSL_CMP_CTX *ctx, const X509_REQ *csr); +/* misc body contents: */ +int OSSL_CMP_CTX_push0_genm_ITAV(OSSL_CMP_CTX *ctx, OSSL_CMP_ITAV *itav); +/* certificate confirmation: */ +typedef int (*OSSL_CMP_certConf_cb_t) (OSSL_CMP_CTX *ctx, X509 *cert, + int fail_info, const char **txt); +int OSSL_CMP_certConf_cb(OSSL_CMP_CTX *ctx, X509 *cert, int fail_info, + const char **text); +int OSSL_CMP_CTX_set_certConf_cb(OSSL_CMP_CTX *ctx, OSSL_CMP_certConf_cb_t cb); +int OSSL_CMP_CTX_set_certConf_cb_arg(OSSL_CMP_CTX *ctx, void *arg); +void *OSSL_CMP_CTX_get_certConf_cb_arg(const OSSL_CMP_CTX *ctx); +/* result fetching: */ +int OSSL_CMP_CTX_get_status(const OSSL_CMP_CTX *ctx); +OSSL_CMP_PKIFREETEXT *OSSL_CMP_CTX_get0_statusString(const OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_get_failInfoCode(const OSSL_CMP_CTX *ctx); +# define OSSL_CMP_PKISI_BUFLEN 1024 +X509 *OSSL_CMP_CTX_get0_newCert(const OSSL_CMP_CTX *ctx); +STACK_OF(X509) *OSSL_CMP_CTX_get1_newChain(const OSSL_CMP_CTX *ctx); +STACK_OF(X509) *OSSL_CMP_CTX_get1_caPubs(const OSSL_CMP_CTX *ctx); +STACK_OF(X509) *OSSL_CMP_CTX_get1_extraCertsIn(const OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_set1_transactionID(OSSL_CMP_CTX *ctx, + const ASN1_OCTET_STRING *id); +int OSSL_CMP_CTX_set1_senderNonce(OSSL_CMP_CTX *ctx, + const ASN1_OCTET_STRING *nonce); + +/* from cmp_status.c */ +char *OSSL_CMP_CTX_snprint_PKIStatus(const OSSL_CMP_CTX *ctx, char *buf, + size_t bufsize); +char *OSSL_CMP_snprint_PKIStatusInfo(const OSSL_CMP_PKISI *statusInfo, + char *buf, size_t bufsize); +OSSL_CMP_PKISI * +OSSL_CMP_STATUSINFO_new(int status, int fail_info, const char *text); + +/* from cmp_hdr.c */ +ASN1_OCTET_STRING *OSSL_CMP_HDR_get0_transactionID(const + OSSL_CMP_PKIHEADER *hdr); +ASN1_OCTET_STRING *OSSL_CMP_HDR_get0_recipNonce(const OSSL_CMP_PKIHEADER *hdr); + +/* from cmp_msg.c */ +OSSL_CMP_PKIHEADER *OSSL_CMP_MSG_get0_header(const OSSL_CMP_MSG *msg); +int OSSL_CMP_MSG_get_bodytype(const OSSL_CMP_MSG *msg); +int OSSL_CMP_MSG_update_transactionID(OSSL_CMP_CTX *ctx, OSSL_CMP_MSG *msg); +OSSL_CRMF_MSG *OSSL_CMP_CTX_setup_CRM(OSSL_CMP_CTX *ctx, int for_KUR, int rid); +OSSL_CMP_MSG *OSSL_CMP_MSG_read(const char *file, OSSL_LIB_CTX *libctx, + const char *propq); +int OSSL_CMP_MSG_write(const char *file, const OSSL_CMP_MSG *msg); +OSSL_CMP_MSG *d2i_OSSL_CMP_MSG_bio(BIO *bio, OSSL_CMP_MSG **msg); +int i2d_OSSL_CMP_MSG_bio(BIO *bio, const OSSL_CMP_MSG *msg); + +/* from cmp_vfy.c */ +int OSSL_CMP_validate_msg(OSSL_CMP_CTX *ctx, const OSSL_CMP_MSG *msg); +int OSSL_CMP_validate_cert_path(const OSSL_CMP_CTX *ctx, + X509_STORE *trusted_store, X509 *cert); + +/* from cmp_http.c */ +OSSL_CMP_MSG *OSSL_CMP_MSG_http_perform(OSSL_CMP_CTX *ctx, + const OSSL_CMP_MSG *req); + +/* from cmp_server.c */ +typedef struct ossl_cmp_srv_ctx_st OSSL_CMP_SRV_CTX; +OSSL_CMP_MSG *OSSL_CMP_SRV_process_request(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req); +OSSL_CMP_MSG * OSSL_CMP_CTX_server_perform(OSSL_CMP_CTX *client_ctx, + const OSSL_CMP_MSG *req); +OSSL_CMP_SRV_CTX *OSSL_CMP_SRV_CTX_new(OSSL_LIB_CTX *libctx, const char *propq); +void OSSL_CMP_SRV_CTX_free(OSSL_CMP_SRV_CTX *srv_ctx); +typedef OSSL_CMP_PKISI *(*OSSL_CMP_SRV_cert_request_cb_t) + (OSSL_CMP_SRV_CTX *srv_ctx, const OSSL_CMP_MSG *req, int certReqId, + const OSSL_CRMF_MSG *crm, const X509_REQ *p10cr, + X509 **certOut, STACK_OF(X509) **chainOut, STACK_OF(X509) **caPubs); +typedef OSSL_CMP_PKISI *(*OSSL_CMP_SRV_rr_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + const X509_NAME *issuer, + const ASN1_INTEGER *serial); +typedef int (*OSSL_CMP_SRV_genm_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + const STACK_OF(OSSL_CMP_ITAV) *in, + STACK_OF(OSSL_CMP_ITAV) **out); +typedef void (*OSSL_CMP_SRV_error_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + const OSSL_CMP_PKISI *statusInfo, + const ASN1_INTEGER *errorCode, + const OSSL_CMP_PKIFREETEXT *errDetails); +typedef int (*OSSL_CMP_SRV_certConf_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + int certReqId, + const ASN1_OCTET_STRING *certHash, + const OSSL_CMP_PKISI *si); +typedef int (*OSSL_CMP_SRV_pollReq_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, int certReqId, + OSSL_CMP_MSG **certReq, + int64_t *check_after); +int OSSL_CMP_SRV_CTX_init(OSSL_CMP_SRV_CTX *srv_ctx, void *custom_ctx, + OSSL_CMP_SRV_cert_request_cb_t process_cert_request, + OSSL_CMP_SRV_rr_cb_t process_rr, + OSSL_CMP_SRV_genm_cb_t process_genm, + OSSL_CMP_SRV_error_cb_t process_error, + OSSL_CMP_SRV_certConf_cb_t process_certConf, + OSSL_CMP_SRV_pollReq_cb_t process_pollReq); +OSSL_CMP_CTX *OSSL_CMP_SRV_CTX_get0_cmp_ctx(const OSSL_CMP_SRV_CTX *srv_ctx); +void *OSSL_CMP_SRV_CTX_get0_custom_ctx(const OSSL_CMP_SRV_CTX *srv_ctx); +int OSSL_CMP_SRV_CTX_set_send_unprotected_errors(OSSL_CMP_SRV_CTX *srv_ctx, + int val); +int OSSL_CMP_SRV_CTX_set_accept_unprotected(OSSL_CMP_SRV_CTX *srv_ctx, int val); +int OSSL_CMP_SRV_CTX_set_accept_raverified(OSSL_CMP_SRV_CTX *srv_ctx, int val); +int OSSL_CMP_SRV_CTX_set_grant_implicit_confirm(OSSL_CMP_SRV_CTX *srv_ctx, + int val); + +/* from cmp_client.c */ +X509 *OSSL_CMP_exec_certreq(OSSL_CMP_CTX *ctx, int req_type, + const OSSL_CRMF_MSG *crm); +# define OSSL_CMP_IR 0 +# define OSSL_CMP_CR 2 +# define OSSL_CMP_P10CR 4 +# define OSSL_CMP_KUR 7 +# define OSSL_CMP_exec_IR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_IR, NULL) +# define OSSL_CMP_exec_CR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_CR, NULL) +# define OSSL_CMP_exec_P10CR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_P10CR, NULL) +# define OSSL_CMP_exec_KUR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_KUR, NULL) +int OSSL_CMP_try_certreq(OSSL_CMP_CTX *ctx, int req_type, + const OSSL_CRMF_MSG *crm, int *checkAfter); +int OSSL_CMP_exec_RR_ses(OSSL_CMP_CTX *ctx); +STACK_OF(OSSL_CMP_ITAV) *OSSL_CMP_exec_GENM_ses(OSSL_CMP_CTX *ctx); + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_CMP) */ +#endif /* !defined(OPENSSL_CMP_H) */ diff --git a/HttpTest/include/openssl/cmp.h.in b/HttpTest/include/openssl/cmp.h.in new file mode 100644 index 0000000..e525e93 --- /dev/null +++ b/HttpTest/include/openssl/cmp.h.in @@ -0,0 +1,477 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2007-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright Nokia 2007-2019 + * Copyright Siemens AG 2015-2019 + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_CMP_H +# define OPENSSL_CMP_H + +# include +# ifndef OPENSSL_NO_CMP + +# include +# include +# include +# include + +/* explicit #includes not strictly needed since implied by the above: */ +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define OSSL_CMP_PVNO 2 + +/*- + * PKIFailureInfo ::= BIT STRING { + * -- since we can fail in more than one way! + * -- More codes may be added in the future if/when required. + * badAlg (0), + * -- unrecognized or unsupported Algorithm Identifier + * badMessageCheck (1), + * -- integrity check failed (e.g., signature did not verify) + * badRequest (2), + * -- transaction not permitted or supported + * badTime (3), + * -- messageTime was not sufficiently close to the system time, + * -- as defined by local policy + * badCertId (4), + * -- no certificate could be found matching the provided criteria + * badDataFormat (5), + * -- the data submitted has the wrong format + * wrongAuthority (6), + * -- the authority indicated in the request is different from the + * -- one creating the response token + * incorrectData (7), + * -- the requester's data is incorrect (for notary services) + * missingTimeStamp (8), + * -- when the timestamp is missing but should be there + * -- (by policy) + * badPOP (9), + * -- the proof-of-possession failed + * certRevoked (10), + * -- the certificate has already been revoked + * certConfirmed (11), + * -- the certificate has already been confirmed + * wrongIntegrity (12), + * -- invalid integrity, password based instead of signature or + * -- vice versa + * badRecipientNonce (13), + * -- invalid recipient nonce, either missing or wrong value + * timeNotAvailable (14), + * -- the TSA's time source is not available + * unacceptedPolicy (15), + * -- the requested TSA policy is not supported by the TSA. + * unacceptedExtension (16), + * -- the requested extension is not supported by the TSA. + * addInfoNotAvailable (17), + * -- the additional information requested could not be + * -- understood or is not available + * badSenderNonce (18), + * -- invalid sender nonce, either missing or wrong size + * badCertTemplate (19), + * -- invalid cert. template or missing mandatory information + * signerNotTrusted (20), + * -- signer of the message unknown or not trusted + * transactionIdInUse (21), + * -- the transaction identifier is already in use + * unsupportedVersion (22), + * -- the version of the message is not supported + * notAuthorized (23), + * -- the sender was not authorized to make the preceding + * -- request or perform the preceding action + * systemUnavail (24), + * -- the request cannot be handled due to system unavailability + * systemFailure (25), + * -- the request cannot be handled due to system failure + * duplicateCertReq (26) + * -- certificate cannot be issued because a duplicate + * -- certificate already exists + * } + */ +# define OSSL_CMP_PKIFAILUREINFO_badAlg 0 +# define OSSL_CMP_PKIFAILUREINFO_badMessageCheck 1 +# define OSSL_CMP_PKIFAILUREINFO_badRequest 2 +# define OSSL_CMP_PKIFAILUREINFO_badTime 3 +# define OSSL_CMP_PKIFAILUREINFO_badCertId 4 +# define OSSL_CMP_PKIFAILUREINFO_badDataFormat 5 +# define OSSL_CMP_PKIFAILUREINFO_wrongAuthority 6 +# define OSSL_CMP_PKIFAILUREINFO_incorrectData 7 +# define OSSL_CMP_PKIFAILUREINFO_missingTimeStamp 8 +# define OSSL_CMP_PKIFAILUREINFO_badPOP 9 +# define OSSL_CMP_PKIFAILUREINFO_certRevoked 10 +# define OSSL_CMP_PKIFAILUREINFO_certConfirmed 11 +# define OSSL_CMP_PKIFAILUREINFO_wrongIntegrity 12 +# define OSSL_CMP_PKIFAILUREINFO_badRecipientNonce 13 +# define OSSL_CMP_PKIFAILUREINFO_timeNotAvailable 14 +# define OSSL_CMP_PKIFAILUREINFO_unacceptedPolicy 15 +# define OSSL_CMP_PKIFAILUREINFO_unacceptedExtension 16 +# define OSSL_CMP_PKIFAILUREINFO_addInfoNotAvailable 17 +# define OSSL_CMP_PKIFAILUREINFO_badSenderNonce 18 +# define OSSL_CMP_PKIFAILUREINFO_badCertTemplate 19 +# define OSSL_CMP_PKIFAILUREINFO_signerNotTrusted 20 +# define OSSL_CMP_PKIFAILUREINFO_transactionIdInUse 21 +# define OSSL_CMP_PKIFAILUREINFO_unsupportedVersion 22 +# define OSSL_CMP_PKIFAILUREINFO_notAuthorized 23 +# define OSSL_CMP_PKIFAILUREINFO_systemUnavail 24 +# define OSSL_CMP_PKIFAILUREINFO_systemFailure 25 +# define OSSL_CMP_PKIFAILUREINFO_duplicateCertReq 26 +# define OSSL_CMP_PKIFAILUREINFO_MAX 26 +# define OSSL_CMP_PKIFAILUREINFO_MAX_BIT_PATTERN \ + ((1 << (OSSL_CMP_PKIFAILUREINFO_MAX + 1)) - 1) +# if OSSL_CMP_PKIFAILUREINFO_MAX_BIT_PATTERN > INT_MAX +# error CMP_PKIFAILUREINFO_MAX bit pattern does not fit in type int +# endif + +typedef ASN1_BIT_STRING OSSL_CMP_PKIFAILUREINFO; + +# define OSSL_CMP_CTX_FAILINFO_badAlg (1 << 0) +# define OSSL_CMP_CTX_FAILINFO_badMessageCheck (1 << 1) +# define OSSL_CMP_CTX_FAILINFO_badRequest (1 << 2) +# define OSSL_CMP_CTX_FAILINFO_badTime (1 << 3) +# define OSSL_CMP_CTX_FAILINFO_badCertId (1 << 4) +# define OSSL_CMP_CTX_FAILINFO_badDataFormat (1 << 5) +# define OSSL_CMP_CTX_FAILINFO_wrongAuthority (1 << 6) +# define OSSL_CMP_CTX_FAILINFO_incorrectData (1 << 7) +# define OSSL_CMP_CTX_FAILINFO_missingTimeStamp (1 << 8) +# define OSSL_CMP_CTX_FAILINFO_badPOP (1 << 9) +# define OSSL_CMP_CTX_FAILINFO_certRevoked (1 << 10) +# define OSSL_CMP_CTX_FAILINFO_certConfirmed (1 << 11) +# define OSSL_CMP_CTX_FAILINFO_wrongIntegrity (1 << 12) +# define OSSL_CMP_CTX_FAILINFO_badRecipientNonce (1 << 13) +# define OSSL_CMP_CTX_FAILINFO_timeNotAvailable (1 << 14) +# define OSSL_CMP_CTX_FAILINFO_unacceptedPolicy (1 << 15) +# define OSSL_CMP_CTX_FAILINFO_unacceptedExtension (1 << 16) +# define OSSL_CMP_CTX_FAILINFO_addInfoNotAvailable (1 << 17) +# define OSSL_CMP_CTX_FAILINFO_badSenderNonce (1 << 18) +# define OSSL_CMP_CTX_FAILINFO_badCertTemplate (1 << 19) +# define OSSL_CMP_CTX_FAILINFO_signerNotTrusted (1 << 20) +# define OSSL_CMP_CTX_FAILINFO_transactionIdInUse (1 << 21) +# define OSSL_CMP_CTX_FAILINFO_unsupportedVersion (1 << 22) +# define OSSL_CMP_CTX_FAILINFO_notAuthorized (1 << 23) +# define OSSL_CMP_CTX_FAILINFO_systemUnavail (1 << 24) +# define OSSL_CMP_CTX_FAILINFO_systemFailure (1 << 25) +# define OSSL_CMP_CTX_FAILINFO_duplicateCertReq (1 << 26) + +/*- + * PKIStatus ::= INTEGER { + * accepted (0), + * -- you got exactly what you asked for + * grantedWithMods (1), + * -- you got something like what you asked for; the + * -- requester is responsible for ascertaining the differences + * rejection (2), + * -- you don't get it, more information elsewhere in the message + * waiting (3), + * -- the request body part has not yet been processed; expect to + * -- hear more later (note: proper handling of this status + * -- response MAY use the polling req/rep PKIMessages specified + * -- in Section 5.3.22; alternatively, polling in the underlying + * -- transport layer MAY have some utility in this regard) + * revocationWarning (4), + * -- this message contains a warning that a revocation is + * -- imminent + * revocationNotification (5), + * -- notification that a revocation has occurred + * keyUpdateWarning (6) + * -- update already done for the oldCertId specified in + * -- CertReqMsg + * } + */ +# define OSSL_CMP_PKISTATUS_request -3 +# define OSSL_CMP_PKISTATUS_trans -2 +# define OSSL_CMP_PKISTATUS_unspecified -1 +# define OSSL_CMP_PKISTATUS_accepted 0 +# define OSSL_CMP_PKISTATUS_grantedWithMods 1 +# define OSSL_CMP_PKISTATUS_rejection 2 +# define OSSL_CMP_PKISTATUS_waiting 3 +# define OSSL_CMP_PKISTATUS_revocationWarning 4 +# define OSSL_CMP_PKISTATUS_revocationNotification 5 +# define OSSL_CMP_PKISTATUS_keyUpdateWarning 6 + +typedef ASN1_INTEGER OSSL_CMP_PKISTATUS; +DECLARE_ASN1_ITEM(OSSL_CMP_PKISTATUS) + +# define OSSL_CMP_CERTORENCCERT_CERTIFICATE 0 +# define OSSL_CMP_CERTORENCCERT_ENCRYPTEDCERT 1 + +/* data type declarations */ +typedef struct ossl_cmp_ctx_st OSSL_CMP_CTX; +typedef struct ossl_cmp_pkiheader_st OSSL_CMP_PKIHEADER; +DECLARE_ASN1_FUNCTIONS(OSSL_CMP_PKIHEADER) +typedef struct ossl_cmp_msg_st OSSL_CMP_MSG; +DECLARE_ASN1_DUP_FUNCTION(OSSL_CMP_MSG) +DECLARE_ASN1_ENCODE_FUNCTIONS(OSSL_CMP_MSG, OSSL_CMP_MSG, OSSL_CMP_MSG) +typedef struct ossl_cmp_certstatus_st OSSL_CMP_CERTSTATUS; +{- + generate_stack_macros("OSSL_CMP_CERTSTATUS"); +-} +typedef struct ossl_cmp_itav_st OSSL_CMP_ITAV; +DECLARE_ASN1_DUP_FUNCTION(OSSL_CMP_ITAV) +{- + generate_stack_macros("OSSL_CMP_ITAV"); +-} +typedef struct ossl_cmp_revrepcontent_st OSSL_CMP_REVREPCONTENT; +typedef struct ossl_cmp_pkisi_st OSSL_CMP_PKISI; +DECLARE_ASN1_FUNCTIONS(OSSL_CMP_PKISI) +DECLARE_ASN1_DUP_FUNCTION(OSSL_CMP_PKISI) +{- + generate_stack_macros("OSSL_CMP_PKISI"); +-} +typedef struct ossl_cmp_certrepmessage_st OSSL_CMP_CERTREPMESSAGE; +{- + generate_stack_macros("OSSL_CMP_CERTREPMESSAGE"); +-} +typedef struct ossl_cmp_pollrep_st OSSL_CMP_POLLREP; +typedef STACK_OF(OSSL_CMP_POLLREP) OSSL_CMP_POLLREPCONTENT; +typedef struct ossl_cmp_certresponse_st OSSL_CMP_CERTRESPONSE; +{- + generate_stack_macros("OSSL_CMP_CERTRESPONSE"); +-} +typedef STACK_OF(ASN1_UTF8STRING) OSSL_CMP_PKIFREETEXT; + +/* + * function DECLARATIONS + */ + +/* from cmp_asn.c */ +OSSL_CMP_ITAV *OSSL_CMP_ITAV_create(ASN1_OBJECT *type, ASN1_TYPE *value); +void OSSL_CMP_ITAV_set0(OSSL_CMP_ITAV *itav, ASN1_OBJECT *type, + ASN1_TYPE *value); +ASN1_OBJECT *OSSL_CMP_ITAV_get0_type(const OSSL_CMP_ITAV *itav); +ASN1_TYPE *OSSL_CMP_ITAV_get0_value(const OSSL_CMP_ITAV *itav); +int OSSL_CMP_ITAV_push0_stack_item(STACK_OF(OSSL_CMP_ITAV) **itav_sk_p, + OSSL_CMP_ITAV *itav); +void OSSL_CMP_ITAV_free(OSSL_CMP_ITAV *itav); +void OSSL_CMP_MSG_free(OSSL_CMP_MSG *msg); + +/* from cmp_ctx.c */ +OSSL_CMP_CTX *OSSL_CMP_CTX_new(OSSL_LIB_CTX *libctx, const char *propq); +void OSSL_CMP_CTX_free(OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_reinit(OSSL_CMP_CTX *ctx); +/* CMP general options: */ +# define OSSL_CMP_OPT_LOG_VERBOSITY 0 +/* CMP transfer options: */ +# define OSSL_CMP_OPT_KEEP_ALIVE 10 +# define OSSL_CMP_OPT_MSG_TIMEOUT 11 +# define OSSL_CMP_OPT_TOTAL_TIMEOUT 12 +/* CMP request options: */ +# define OSSL_CMP_OPT_VALIDITY_DAYS 20 +# define OSSL_CMP_OPT_SUBJECTALTNAME_NODEFAULT 21 +# define OSSL_CMP_OPT_SUBJECTALTNAME_CRITICAL 22 +# define OSSL_CMP_OPT_POLICIES_CRITICAL 23 +# define OSSL_CMP_OPT_POPO_METHOD 24 +# define OSSL_CMP_OPT_IMPLICIT_CONFIRM 25 +# define OSSL_CMP_OPT_DISABLE_CONFIRM 26 +# define OSSL_CMP_OPT_REVOCATION_REASON 27 +/* CMP protection options: */ +# define OSSL_CMP_OPT_UNPROTECTED_SEND 30 +# define OSSL_CMP_OPT_UNPROTECTED_ERRORS 31 +# define OSSL_CMP_OPT_OWF_ALGNID 32 +# define OSSL_CMP_OPT_MAC_ALGNID 33 +# define OSSL_CMP_OPT_DIGEST_ALGNID 34 +# define OSSL_CMP_OPT_IGNORE_KEYUSAGE 35 +# define OSSL_CMP_OPT_PERMIT_TA_IN_EXTRACERTS_FOR_IR 36 +int OSSL_CMP_CTX_set_option(OSSL_CMP_CTX *ctx, int opt, int val); +int OSSL_CMP_CTX_get_option(const OSSL_CMP_CTX *ctx, int opt); +/* CMP-specific callback for logging and outputting the error queue: */ +int OSSL_CMP_CTX_set_log_cb(OSSL_CMP_CTX *ctx, OSSL_CMP_log_cb_t cb); +# define OSSL_CMP_CTX_set_log_verbosity(ctx, level) \ + OSSL_CMP_CTX_set_option(ctx, OSSL_CMP_OPT_LOG_VERBOSITY, level) +void OSSL_CMP_CTX_print_errors(const OSSL_CMP_CTX *ctx); +/* message transfer: */ +int OSSL_CMP_CTX_set1_serverPath(OSSL_CMP_CTX *ctx, const char *path); +int OSSL_CMP_CTX_set1_server(OSSL_CMP_CTX *ctx, const char *address); +int OSSL_CMP_CTX_set_serverPort(OSSL_CMP_CTX *ctx, int port); +int OSSL_CMP_CTX_set1_proxy(OSSL_CMP_CTX *ctx, const char *name); +int OSSL_CMP_CTX_set1_no_proxy(OSSL_CMP_CTX *ctx, const char *names); +int OSSL_CMP_CTX_set_http_cb(OSSL_CMP_CTX *ctx, OSSL_HTTP_bio_cb_t cb); +int OSSL_CMP_CTX_set_http_cb_arg(OSSL_CMP_CTX *ctx, void *arg); +void *OSSL_CMP_CTX_get_http_cb_arg(const OSSL_CMP_CTX *ctx); +typedef OSSL_CMP_MSG *(*OSSL_CMP_transfer_cb_t) (OSSL_CMP_CTX *ctx, + const OSSL_CMP_MSG *req); +int OSSL_CMP_CTX_set_transfer_cb(OSSL_CMP_CTX *ctx, OSSL_CMP_transfer_cb_t cb); +int OSSL_CMP_CTX_set_transfer_cb_arg(OSSL_CMP_CTX *ctx, void *arg); +void *OSSL_CMP_CTX_get_transfer_cb_arg(const OSSL_CMP_CTX *ctx); +/* server authentication: */ +int OSSL_CMP_CTX_set1_srvCert(OSSL_CMP_CTX *ctx, X509 *cert); +int OSSL_CMP_CTX_set1_expected_sender(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_set0_trustedStore(OSSL_CMP_CTX *ctx, X509_STORE *store); +X509_STORE *OSSL_CMP_CTX_get0_trustedStore(const OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_set1_untrusted(OSSL_CMP_CTX *ctx, STACK_OF(X509) *certs); +STACK_OF(X509) *OSSL_CMP_CTX_get0_untrusted(const OSSL_CMP_CTX *ctx); +/* client authentication: */ +int OSSL_CMP_CTX_set1_cert(OSSL_CMP_CTX *ctx, X509 *cert); +int OSSL_CMP_CTX_build_cert_chain(OSSL_CMP_CTX *ctx, X509_STORE *own_trusted, + STACK_OF(X509) *candidates); +int OSSL_CMP_CTX_set1_pkey(OSSL_CMP_CTX *ctx, EVP_PKEY *pkey); +int OSSL_CMP_CTX_set1_referenceValue(OSSL_CMP_CTX *ctx, + const unsigned char *ref, int len); +int OSSL_CMP_CTX_set1_secretValue(OSSL_CMP_CTX *ctx, const unsigned char *sec, + const int len); +/* CMP message header and extra certificates: */ +int OSSL_CMP_CTX_set1_recipient(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_push0_geninfo_ITAV(OSSL_CMP_CTX *ctx, OSSL_CMP_ITAV *itav); +int OSSL_CMP_CTX_reset_geninfo_ITAVs(OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_set1_extraCertsOut(OSSL_CMP_CTX *ctx, + STACK_OF(X509) *extraCertsOut); +/* certificate template: */ +int OSSL_CMP_CTX_set0_newPkey(OSSL_CMP_CTX *ctx, int priv, EVP_PKEY *pkey); +EVP_PKEY *OSSL_CMP_CTX_get0_newPkey(const OSSL_CMP_CTX *ctx, int priv); +int OSSL_CMP_CTX_set1_issuer(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_set1_subjectName(OSSL_CMP_CTX *ctx, const X509_NAME *name); +int OSSL_CMP_CTX_push1_subjectAltName(OSSL_CMP_CTX *ctx, + const GENERAL_NAME *name); +int OSSL_CMP_CTX_set0_reqExtensions(OSSL_CMP_CTX *ctx, X509_EXTENSIONS *exts); +int OSSL_CMP_CTX_reqExtensions_have_SAN(OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_push0_policy(OSSL_CMP_CTX *ctx, POLICYINFO *pinfo); +int OSSL_CMP_CTX_set1_oldCert(OSSL_CMP_CTX *ctx, X509 *cert); +int OSSL_CMP_CTX_set1_p10CSR(OSSL_CMP_CTX *ctx, const X509_REQ *csr); +/* misc body contents: */ +int OSSL_CMP_CTX_push0_genm_ITAV(OSSL_CMP_CTX *ctx, OSSL_CMP_ITAV *itav); +/* certificate confirmation: */ +typedef int (*OSSL_CMP_certConf_cb_t) (OSSL_CMP_CTX *ctx, X509 *cert, + int fail_info, const char **txt); +int OSSL_CMP_certConf_cb(OSSL_CMP_CTX *ctx, X509 *cert, int fail_info, + const char **text); +int OSSL_CMP_CTX_set_certConf_cb(OSSL_CMP_CTX *ctx, OSSL_CMP_certConf_cb_t cb); +int OSSL_CMP_CTX_set_certConf_cb_arg(OSSL_CMP_CTX *ctx, void *arg); +void *OSSL_CMP_CTX_get_certConf_cb_arg(const OSSL_CMP_CTX *ctx); +/* result fetching: */ +int OSSL_CMP_CTX_get_status(const OSSL_CMP_CTX *ctx); +OSSL_CMP_PKIFREETEXT *OSSL_CMP_CTX_get0_statusString(const OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_get_failInfoCode(const OSSL_CMP_CTX *ctx); +# define OSSL_CMP_PKISI_BUFLEN 1024 +X509 *OSSL_CMP_CTX_get0_newCert(const OSSL_CMP_CTX *ctx); +STACK_OF(X509) *OSSL_CMP_CTX_get1_newChain(const OSSL_CMP_CTX *ctx); +STACK_OF(X509) *OSSL_CMP_CTX_get1_caPubs(const OSSL_CMP_CTX *ctx); +STACK_OF(X509) *OSSL_CMP_CTX_get1_extraCertsIn(const OSSL_CMP_CTX *ctx); +int OSSL_CMP_CTX_set1_transactionID(OSSL_CMP_CTX *ctx, + const ASN1_OCTET_STRING *id); +int OSSL_CMP_CTX_set1_senderNonce(OSSL_CMP_CTX *ctx, + const ASN1_OCTET_STRING *nonce); + +/* from cmp_status.c */ +char *OSSL_CMP_CTX_snprint_PKIStatus(const OSSL_CMP_CTX *ctx, char *buf, + size_t bufsize); +char *OSSL_CMP_snprint_PKIStatusInfo(const OSSL_CMP_PKISI *statusInfo, + char *buf, size_t bufsize); +OSSL_CMP_PKISI * +OSSL_CMP_STATUSINFO_new(int status, int fail_info, const char *text); + +/* from cmp_hdr.c */ +ASN1_OCTET_STRING *OSSL_CMP_HDR_get0_transactionID(const + OSSL_CMP_PKIHEADER *hdr); +ASN1_OCTET_STRING *OSSL_CMP_HDR_get0_recipNonce(const OSSL_CMP_PKIHEADER *hdr); + +/* from cmp_msg.c */ +OSSL_CMP_PKIHEADER *OSSL_CMP_MSG_get0_header(const OSSL_CMP_MSG *msg); +int OSSL_CMP_MSG_get_bodytype(const OSSL_CMP_MSG *msg); +int OSSL_CMP_MSG_update_transactionID(OSSL_CMP_CTX *ctx, OSSL_CMP_MSG *msg); +OSSL_CRMF_MSG *OSSL_CMP_CTX_setup_CRM(OSSL_CMP_CTX *ctx, int for_KUR, int rid); +OSSL_CMP_MSG *OSSL_CMP_MSG_read(const char *file, OSSL_LIB_CTX *libctx, + const char *propq); +int OSSL_CMP_MSG_write(const char *file, const OSSL_CMP_MSG *msg); +OSSL_CMP_MSG *d2i_OSSL_CMP_MSG_bio(BIO *bio, OSSL_CMP_MSG **msg); +int i2d_OSSL_CMP_MSG_bio(BIO *bio, const OSSL_CMP_MSG *msg); + +/* from cmp_vfy.c */ +int OSSL_CMP_validate_msg(OSSL_CMP_CTX *ctx, const OSSL_CMP_MSG *msg); +int OSSL_CMP_validate_cert_path(const OSSL_CMP_CTX *ctx, + X509_STORE *trusted_store, X509 *cert); + +/* from cmp_http.c */ +OSSL_CMP_MSG *OSSL_CMP_MSG_http_perform(OSSL_CMP_CTX *ctx, + const OSSL_CMP_MSG *req); + +/* from cmp_server.c */ +typedef struct ossl_cmp_srv_ctx_st OSSL_CMP_SRV_CTX; +OSSL_CMP_MSG *OSSL_CMP_SRV_process_request(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req); +OSSL_CMP_MSG * OSSL_CMP_CTX_server_perform(OSSL_CMP_CTX *client_ctx, + const OSSL_CMP_MSG *req); +OSSL_CMP_SRV_CTX *OSSL_CMP_SRV_CTX_new(OSSL_LIB_CTX *libctx, const char *propq); +void OSSL_CMP_SRV_CTX_free(OSSL_CMP_SRV_CTX *srv_ctx); +typedef OSSL_CMP_PKISI *(*OSSL_CMP_SRV_cert_request_cb_t) + (OSSL_CMP_SRV_CTX *srv_ctx, const OSSL_CMP_MSG *req, int certReqId, + const OSSL_CRMF_MSG *crm, const X509_REQ *p10cr, + X509 **certOut, STACK_OF(X509) **chainOut, STACK_OF(X509) **caPubs); +typedef OSSL_CMP_PKISI *(*OSSL_CMP_SRV_rr_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + const X509_NAME *issuer, + const ASN1_INTEGER *serial); +typedef int (*OSSL_CMP_SRV_genm_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + const STACK_OF(OSSL_CMP_ITAV) *in, + STACK_OF(OSSL_CMP_ITAV) **out); +typedef void (*OSSL_CMP_SRV_error_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + const OSSL_CMP_PKISI *statusInfo, + const ASN1_INTEGER *errorCode, + const OSSL_CMP_PKIFREETEXT *errDetails); +typedef int (*OSSL_CMP_SRV_certConf_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, + int certReqId, + const ASN1_OCTET_STRING *certHash, + const OSSL_CMP_PKISI *si); +typedef int (*OSSL_CMP_SRV_pollReq_cb_t)(OSSL_CMP_SRV_CTX *srv_ctx, + const OSSL_CMP_MSG *req, int certReqId, + OSSL_CMP_MSG **certReq, + int64_t *check_after); +int OSSL_CMP_SRV_CTX_init(OSSL_CMP_SRV_CTX *srv_ctx, void *custom_ctx, + OSSL_CMP_SRV_cert_request_cb_t process_cert_request, + OSSL_CMP_SRV_rr_cb_t process_rr, + OSSL_CMP_SRV_genm_cb_t process_genm, + OSSL_CMP_SRV_error_cb_t process_error, + OSSL_CMP_SRV_certConf_cb_t process_certConf, + OSSL_CMP_SRV_pollReq_cb_t process_pollReq); +OSSL_CMP_CTX *OSSL_CMP_SRV_CTX_get0_cmp_ctx(const OSSL_CMP_SRV_CTX *srv_ctx); +void *OSSL_CMP_SRV_CTX_get0_custom_ctx(const OSSL_CMP_SRV_CTX *srv_ctx); +int OSSL_CMP_SRV_CTX_set_send_unprotected_errors(OSSL_CMP_SRV_CTX *srv_ctx, + int val); +int OSSL_CMP_SRV_CTX_set_accept_unprotected(OSSL_CMP_SRV_CTX *srv_ctx, int val); +int OSSL_CMP_SRV_CTX_set_accept_raverified(OSSL_CMP_SRV_CTX *srv_ctx, int val); +int OSSL_CMP_SRV_CTX_set_grant_implicit_confirm(OSSL_CMP_SRV_CTX *srv_ctx, + int val); + +/* from cmp_client.c */ +X509 *OSSL_CMP_exec_certreq(OSSL_CMP_CTX *ctx, int req_type, + const OSSL_CRMF_MSG *crm); +# define OSSL_CMP_IR 0 +# define OSSL_CMP_CR 2 +# define OSSL_CMP_P10CR 4 +# define OSSL_CMP_KUR 7 +# define OSSL_CMP_exec_IR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_IR, NULL) +# define OSSL_CMP_exec_CR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_CR, NULL) +# define OSSL_CMP_exec_P10CR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_P10CR, NULL) +# define OSSL_CMP_exec_KUR_ses(ctx) \ + OSSL_CMP_exec_certreq(ctx, OSSL_CMP_KUR, NULL) +int OSSL_CMP_try_certreq(OSSL_CMP_CTX *ctx, int req_type, + const OSSL_CRMF_MSG *crm, int *checkAfter); +int OSSL_CMP_exec_RR_ses(OSSL_CMP_CTX *ctx); +STACK_OF(OSSL_CMP_ITAV) *OSSL_CMP_exec_GENM_ses(OSSL_CMP_CTX *ctx); + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_CMP) */ +#endif /* !defined(OPENSSL_CMP_H) */ diff --git a/HttpTest/include/openssl/cmp_util.h b/HttpTest/include/openssl/cmp_util.h new file mode 100644 index 0000000..9a16892 --- /dev/null +++ b/HttpTest/include/openssl/cmp_util.h @@ -0,0 +1,56 @@ +/* + * Copyright 2007-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright Nokia 2007-2019 + * Copyright Siemens AG 2015-2019 + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CMP_UTIL_H +# define OPENSSL_CMP_UTIL_H +# pragma once + +# include +# ifndef OPENSSL_NO_CMP + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int OSSL_CMP_log_open(void); +void OSSL_CMP_log_close(void); +# define OSSL_CMP_LOG_PREFIX "CMP " + +/* + * generalized logging/error callback mirroring the severity levels of syslog.h + */ +typedef int OSSL_CMP_severity; +# define OSSL_CMP_LOG_EMERG 0 +# define OSSL_CMP_LOG_ALERT 1 +# define OSSL_CMP_LOG_CRIT 2 +# define OSSL_CMP_LOG_ERR 3 +# define OSSL_CMP_LOG_WARNING 4 +# define OSSL_CMP_LOG_NOTICE 5 +# define OSSL_CMP_LOG_INFO 6 +# define OSSL_CMP_LOG_DEBUG 7 +# define OSSL_CMP_LOG_TRACE 8 +# define OSSL_CMP_LOG_MAX OSSL_CMP_LOG_TRACE +typedef int (*OSSL_CMP_log_cb_t)(const char *func, const char *file, int line, + OSSL_CMP_severity level, const char *msg); + +int OSSL_CMP_print_to_bio(BIO *bio, const char *component, const char *file, + int line, OSSL_CMP_severity level, const char *msg); +/* use of the logging callback for outputting error queue */ +void OSSL_CMP_print_errors_cb(OSSL_CMP_log_cb_t log_fn); + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_CMP) */ +#endif /* !defined(OPENSSL_CMP_UTIL_H) */ diff --git a/HttpTest/include/openssl/cmperr.h b/HttpTest/include/openssl/cmperr.h new file mode 100644 index 0000000..06e9dbf --- /dev/null +++ b/HttpTest/include/openssl/cmperr.h @@ -0,0 +1,114 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CMPERR_H +# define OPENSSL_CMPERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_CMP + + +/* + * CMP reason codes. + */ +# define CMP_R_ALGORITHM_NOT_SUPPORTED 139 +# define CMP_R_BAD_CHECKAFTER_IN_POLLREP 167 +# define CMP_R_BAD_REQUEST_ID 108 +# define CMP_R_CERTHASH_UNMATCHED 156 +# define CMP_R_CERTID_NOT_FOUND 109 +# define CMP_R_CERTIFICATE_NOT_ACCEPTED 169 +# define CMP_R_CERTIFICATE_NOT_FOUND 112 +# define CMP_R_CERTREQMSG_NOT_FOUND 157 +# define CMP_R_CERTRESPONSE_NOT_FOUND 113 +# define CMP_R_CERT_AND_KEY_DO_NOT_MATCH 114 +# define CMP_R_CHECKAFTER_OUT_OF_RANGE 181 +# define CMP_R_ENCOUNTERED_KEYUPDATEWARNING 176 +# define CMP_R_ENCOUNTERED_WAITING 162 +# define CMP_R_ERROR_CALCULATING_PROTECTION 115 +# define CMP_R_ERROR_CREATING_CERTCONF 116 +# define CMP_R_ERROR_CREATING_CERTREP 117 +# define CMP_R_ERROR_CREATING_CERTREQ 163 +# define CMP_R_ERROR_CREATING_ERROR 118 +# define CMP_R_ERROR_CREATING_GENM 119 +# define CMP_R_ERROR_CREATING_GENP 120 +# define CMP_R_ERROR_CREATING_PKICONF 122 +# define CMP_R_ERROR_CREATING_POLLREP 123 +# define CMP_R_ERROR_CREATING_POLLREQ 124 +# define CMP_R_ERROR_CREATING_RP 125 +# define CMP_R_ERROR_CREATING_RR 126 +# define CMP_R_ERROR_PARSING_PKISTATUS 107 +# define CMP_R_ERROR_PROCESSING_MESSAGE 158 +# define CMP_R_ERROR_PROTECTING_MESSAGE 127 +# define CMP_R_ERROR_SETTING_CERTHASH 128 +# define CMP_R_ERROR_UNEXPECTED_CERTCONF 160 +# define CMP_R_ERROR_VALIDATING_PROTECTION 140 +# define CMP_R_ERROR_VALIDATING_SIGNATURE 171 +# define CMP_R_FAILED_BUILDING_OWN_CHAIN 164 +# define CMP_R_FAILED_EXTRACTING_PUBKEY 141 +# define CMP_R_FAILURE_OBTAINING_RANDOM 110 +# define CMP_R_FAIL_INFO_OUT_OF_RANGE 129 +# define CMP_R_INVALID_ARGS 100 +# define CMP_R_INVALID_OPTION 174 +# define CMP_R_MISSING_CERTID 165 +# define CMP_R_MISSING_KEY_INPUT_FOR_CREATING_PROTECTION 130 +# define CMP_R_MISSING_KEY_USAGE_DIGITALSIGNATURE 142 +# define CMP_R_MISSING_P10CSR 121 +# define CMP_R_MISSING_PBM_SECRET 166 +# define CMP_R_MISSING_PRIVATE_KEY 131 +# define CMP_R_MISSING_PROTECTION 143 +# define CMP_R_MISSING_REFERENCE_CERT 168 +# define CMP_R_MISSING_SECRET 178 +# define CMP_R_MISSING_SENDER_IDENTIFICATION 111 +# define CMP_R_MISSING_TRUST_ANCHOR 179 +# define CMP_R_MISSING_TRUST_STORE 144 +# define CMP_R_MULTIPLE_REQUESTS_NOT_SUPPORTED 161 +# define CMP_R_MULTIPLE_RESPONSES_NOT_SUPPORTED 170 +# define CMP_R_MULTIPLE_SAN_SOURCES 102 +# define CMP_R_NO_STDIO 194 +# define CMP_R_NO_SUITABLE_SENDER_CERT 145 +# define CMP_R_NULL_ARGUMENT 103 +# define CMP_R_PKIBODY_ERROR 146 +# define CMP_R_PKISTATUSINFO_NOT_FOUND 132 +# define CMP_R_POLLING_FAILED 172 +# define CMP_R_POTENTIALLY_INVALID_CERTIFICATE 147 +# define CMP_R_RECEIVED_ERROR 180 +# define CMP_R_RECIPNONCE_UNMATCHED 148 +# define CMP_R_REQUEST_NOT_ACCEPTED 149 +# define CMP_R_REQUEST_REJECTED_BY_SERVER 182 +# define CMP_R_SENDER_GENERALNAME_TYPE_NOT_SUPPORTED 150 +# define CMP_R_SRVCERT_DOES_NOT_VALIDATE_MSG 151 +# define CMP_R_TOTAL_TIMEOUT 184 +# define CMP_R_TRANSACTIONID_UNMATCHED 152 +# define CMP_R_TRANSFER_ERROR 159 +# define CMP_R_UNEXPECTED_PKIBODY 133 +# define CMP_R_UNEXPECTED_PKISTATUS 185 +# define CMP_R_UNEXPECTED_PVNO 153 +# define CMP_R_UNKNOWN_ALGORITHM_ID 134 +# define CMP_R_UNKNOWN_CERT_TYPE 135 +# define CMP_R_UNKNOWN_PKISTATUS 186 +# define CMP_R_UNSUPPORTED_ALGORITHM 136 +# define CMP_R_UNSUPPORTED_KEY_TYPE 137 +# define CMP_R_UNSUPPORTED_PROTECTION_ALG_DHBASEDMAC 154 +# define CMP_R_VALUE_TOO_LARGE 175 +# define CMP_R_VALUE_TOO_SMALL 177 +# define CMP_R_WRONG_ALGORITHM_OID 138 +# define CMP_R_WRONG_CERTID 189 +# define CMP_R_WRONG_CERTID_IN_RP 187 +# define CMP_R_WRONG_PBM_VALUE 155 +# define CMP_R_WRONG_RP_COMPONENT_COUNT 188 +# define CMP_R_WRONG_SERIAL_IN_RP 173 + +# endif +#endif diff --git a/HttpTest/include/openssl/cms.h b/HttpTest/include/openssl/cms.h new file mode 100644 index 0000000..5b907f2 --- /dev/null +++ b/HttpTest/include/openssl/cms.h @@ -0,0 +1,493 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\cms.h.in + * + * Copyright 2008-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_CMS_H +# define OPENSSL_CMS_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CMS_H +# endif + +# include + +# ifndef OPENSSL_NO_CMS +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct CMS_ContentInfo_st CMS_ContentInfo; +typedef struct CMS_SignerInfo_st CMS_SignerInfo; +typedef struct CMS_CertificateChoices CMS_CertificateChoices; +typedef struct CMS_RevocationInfoChoice_st CMS_RevocationInfoChoice; +typedef struct CMS_RecipientInfo_st CMS_RecipientInfo; +typedef struct CMS_ReceiptRequest_st CMS_ReceiptRequest; +typedef struct CMS_Receipt_st CMS_Receipt; +typedef struct CMS_RecipientEncryptedKey_st CMS_RecipientEncryptedKey; +typedef struct CMS_OtherKeyAttribute_st CMS_OtherKeyAttribute; + +SKM_DEFINE_STACK_OF_INTERNAL(CMS_SignerInfo, CMS_SignerInfo, CMS_SignerInfo) +#define sk_CMS_SignerInfo_num(sk) OPENSSL_sk_num(ossl_check_const_CMS_SignerInfo_sk_type(sk)) +#define sk_CMS_SignerInfo_value(sk, idx) ((CMS_SignerInfo *)OPENSSL_sk_value(ossl_check_const_CMS_SignerInfo_sk_type(sk), (idx))) +#define sk_CMS_SignerInfo_new(cmp) ((STACK_OF(CMS_SignerInfo) *)OPENSSL_sk_new(ossl_check_CMS_SignerInfo_compfunc_type(cmp))) +#define sk_CMS_SignerInfo_new_null() ((STACK_OF(CMS_SignerInfo) *)OPENSSL_sk_new_null()) +#define sk_CMS_SignerInfo_new_reserve(cmp, n) ((STACK_OF(CMS_SignerInfo) *)OPENSSL_sk_new_reserve(ossl_check_CMS_SignerInfo_compfunc_type(cmp), (n))) +#define sk_CMS_SignerInfo_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_CMS_SignerInfo_sk_type(sk), (n)) +#define sk_CMS_SignerInfo_free(sk) OPENSSL_sk_free(ossl_check_CMS_SignerInfo_sk_type(sk)) +#define sk_CMS_SignerInfo_zero(sk) OPENSSL_sk_zero(ossl_check_CMS_SignerInfo_sk_type(sk)) +#define sk_CMS_SignerInfo_delete(sk, i) ((CMS_SignerInfo *)OPENSSL_sk_delete(ossl_check_CMS_SignerInfo_sk_type(sk), (i))) +#define sk_CMS_SignerInfo_delete_ptr(sk, ptr) ((CMS_SignerInfo *)OPENSSL_sk_delete_ptr(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr))) +#define sk_CMS_SignerInfo_push(sk, ptr) OPENSSL_sk_push(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr)) +#define sk_CMS_SignerInfo_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr)) +#define sk_CMS_SignerInfo_pop(sk) ((CMS_SignerInfo *)OPENSSL_sk_pop(ossl_check_CMS_SignerInfo_sk_type(sk))) +#define sk_CMS_SignerInfo_shift(sk) ((CMS_SignerInfo *)OPENSSL_sk_shift(ossl_check_CMS_SignerInfo_sk_type(sk))) +#define sk_CMS_SignerInfo_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_CMS_SignerInfo_sk_type(sk),ossl_check_CMS_SignerInfo_freefunc_type(freefunc)) +#define sk_CMS_SignerInfo_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr), (idx)) +#define sk_CMS_SignerInfo_set(sk, idx, ptr) ((CMS_SignerInfo *)OPENSSL_sk_set(ossl_check_CMS_SignerInfo_sk_type(sk), (idx), ossl_check_CMS_SignerInfo_type(ptr))) +#define sk_CMS_SignerInfo_find(sk, ptr) OPENSSL_sk_find(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr)) +#define sk_CMS_SignerInfo_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr)) +#define sk_CMS_SignerInfo_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_type(ptr), pnum) +#define sk_CMS_SignerInfo_sort(sk) OPENSSL_sk_sort(ossl_check_CMS_SignerInfo_sk_type(sk)) +#define sk_CMS_SignerInfo_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_CMS_SignerInfo_sk_type(sk)) +#define sk_CMS_SignerInfo_dup(sk) ((STACK_OF(CMS_SignerInfo) *)OPENSSL_sk_dup(ossl_check_const_CMS_SignerInfo_sk_type(sk))) +#define sk_CMS_SignerInfo_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(CMS_SignerInfo) *)OPENSSL_sk_deep_copy(ossl_check_const_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_copyfunc_type(copyfunc), ossl_check_CMS_SignerInfo_freefunc_type(freefunc))) +#define sk_CMS_SignerInfo_set_cmp_func(sk, cmp) ((sk_CMS_SignerInfo_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_CMS_SignerInfo_sk_type(sk), ossl_check_CMS_SignerInfo_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(CMS_RecipientEncryptedKey, CMS_RecipientEncryptedKey, CMS_RecipientEncryptedKey) +#define sk_CMS_RecipientEncryptedKey_num(sk) OPENSSL_sk_num(ossl_check_const_CMS_RecipientEncryptedKey_sk_type(sk)) +#define sk_CMS_RecipientEncryptedKey_value(sk, idx) ((CMS_RecipientEncryptedKey *)OPENSSL_sk_value(ossl_check_const_CMS_RecipientEncryptedKey_sk_type(sk), (idx))) +#define sk_CMS_RecipientEncryptedKey_new(cmp) ((STACK_OF(CMS_RecipientEncryptedKey) *)OPENSSL_sk_new(ossl_check_CMS_RecipientEncryptedKey_compfunc_type(cmp))) +#define sk_CMS_RecipientEncryptedKey_new_null() ((STACK_OF(CMS_RecipientEncryptedKey) *)OPENSSL_sk_new_null()) +#define sk_CMS_RecipientEncryptedKey_new_reserve(cmp, n) ((STACK_OF(CMS_RecipientEncryptedKey) *)OPENSSL_sk_new_reserve(ossl_check_CMS_RecipientEncryptedKey_compfunc_type(cmp), (n))) +#define sk_CMS_RecipientEncryptedKey_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), (n)) +#define sk_CMS_RecipientEncryptedKey_free(sk) OPENSSL_sk_free(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk)) +#define sk_CMS_RecipientEncryptedKey_zero(sk) OPENSSL_sk_zero(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk)) +#define sk_CMS_RecipientEncryptedKey_delete(sk, i) ((CMS_RecipientEncryptedKey *)OPENSSL_sk_delete(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), (i))) +#define sk_CMS_RecipientEncryptedKey_delete_ptr(sk, ptr) ((CMS_RecipientEncryptedKey *)OPENSSL_sk_delete_ptr(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr))) +#define sk_CMS_RecipientEncryptedKey_push(sk, ptr) OPENSSL_sk_push(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr)) +#define sk_CMS_RecipientEncryptedKey_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr)) +#define sk_CMS_RecipientEncryptedKey_pop(sk) ((CMS_RecipientEncryptedKey *)OPENSSL_sk_pop(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk))) +#define sk_CMS_RecipientEncryptedKey_shift(sk) ((CMS_RecipientEncryptedKey *)OPENSSL_sk_shift(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk))) +#define sk_CMS_RecipientEncryptedKey_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk),ossl_check_CMS_RecipientEncryptedKey_freefunc_type(freefunc)) +#define sk_CMS_RecipientEncryptedKey_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr), (idx)) +#define sk_CMS_RecipientEncryptedKey_set(sk, idx, ptr) ((CMS_RecipientEncryptedKey *)OPENSSL_sk_set(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), (idx), ossl_check_CMS_RecipientEncryptedKey_type(ptr))) +#define sk_CMS_RecipientEncryptedKey_find(sk, ptr) OPENSSL_sk_find(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr)) +#define sk_CMS_RecipientEncryptedKey_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr)) +#define sk_CMS_RecipientEncryptedKey_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_type(ptr), pnum) +#define sk_CMS_RecipientEncryptedKey_sort(sk) OPENSSL_sk_sort(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk)) +#define sk_CMS_RecipientEncryptedKey_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_CMS_RecipientEncryptedKey_sk_type(sk)) +#define sk_CMS_RecipientEncryptedKey_dup(sk) ((STACK_OF(CMS_RecipientEncryptedKey) *)OPENSSL_sk_dup(ossl_check_const_CMS_RecipientEncryptedKey_sk_type(sk))) +#define sk_CMS_RecipientEncryptedKey_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(CMS_RecipientEncryptedKey) *)OPENSSL_sk_deep_copy(ossl_check_const_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_copyfunc_type(copyfunc), ossl_check_CMS_RecipientEncryptedKey_freefunc_type(freefunc))) +#define sk_CMS_RecipientEncryptedKey_set_cmp_func(sk, cmp) ((sk_CMS_RecipientEncryptedKey_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_CMS_RecipientEncryptedKey_sk_type(sk), ossl_check_CMS_RecipientEncryptedKey_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(CMS_RecipientInfo, CMS_RecipientInfo, CMS_RecipientInfo) +#define sk_CMS_RecipientInfo_num(sk) OPENSSL_sk_num(ossl_check_const_CMS_RecipientInfo_sk_type(sk)) +#define sk_CMS_RecipientInfo_value(sk, idx) ((CMS_RecipientInfo *)OPENSSL_sk_value(ossl_check_const_CMS_RecipientInfo_sk_type(sk), (idx))) +#define sk_CMS_RecipientInfo_new(cmp) ((STACK_OF(CMS_RecipientInfo) *)OPENSSL_sk_new(ossl_check_CMS_RecipientInfo_compfunc_type(cmp))) +#define sk_CMS_RecipientInfo_new_null() ((STACK_OF(CMS_RecipientInfo) *)OPENSSL_sk_new_null()) +#define sk_CMS_RecipientInfo_new_reserve(cmp, n) ((STACK_OF(CMS_RecipientInfo) *)OPENSSL_sk_new_reserve(ossl_check_CMS_RecipientInfo_compfunc_type(cmp), (n))) +#define sk_CMS_RecipientInfo_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_CMS_RecipientInfo_sk_type(sk), (n)) +#define sk_CMS_RecipientInfo_free(sk) OPENSSL_sk_free(ossl_check_CMS_RecipientInfo_sk_type(sk)) +#define sk_CMS_RecipientInfo_zero(sk) OPENSSL_sk_zero(ossl_check_CMS_RecipientInfo_sk_type(sk)) +#define sk_CMS_RecipientInfo_delete(sk, i) ((CMS_RecipientInfo *)OPENSSL_sk_delete(ossl_check_CMS_RecipientInfo_sk_type(sk), (i))) +#define sk_CMS_RecipientInfo_delete_ptr(sk, ptr) ((CMS_RecipientInfo *)OPENSSL_sk_delete_ptr(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr))) +#define sk_CMS_RecipientInfo_push(sk, ptr) OPENSSL_sk_push(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr)) +#define sk_CMS_RecipientInfo_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr)) +#define sk_CMS_RecipientInfo_pop(sk) ((CMS_RecipientInfo *)OPENSSL_sk_pop(ossl_check_CMS_RecipientInfo_sk_type(sk))) +#define sk_CMS_RecipientInfo_shift(sk) ((CMS_RecipientInfo *)OPENSSL_sk_shift(ossl_check_CMS_RecipientInfo_sk_type(sk))) +#define sk_CMS_RecipientInfo_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_CMS_RecipientInfo_sk_type(sk),ossl_check_CMS_RecipientInfo_freefunc_type(freefunc)) +#define sk_CMS_RecipientInfo_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr), (idx)) +#define sk_CMS_RecipientInfo_set(sk, idx, ptr) ((CMS_RecipientInfo *)OPENSSL_sk_set(ossl_check_CMS_RecipientInfo_sk_type(sk), (idx), ossl_check_CMS_RecipientInfo_type(ptr))) +#define sk_CMS_RecipientInfo_find(sk, ptr) OPENSSL_sk_find(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr)) +#define sk_CMS_RecipientInfo_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr)) +#define sk_CMS_RecipientInfo_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_type(ptr), pnum) +#define sk_CMS_RecipientInfo_sort(sk) OPENSSL_sk_sort(ossl_check_CMS_RecipientInfo_sk_type(sk)) +#define sk_CMS_RecipientInfo_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_CMS_RecipientInfo_sk_type(sk)) +#define sk_CMS_RecipientInfo_dup(sk) ((STACK_OF(CMS_RecipientInfo) *)OPENSSL_sk_dup(ossl_check_const_CMS_RecipientInfo_sk_type(sk))) +#define sk_CMS_RecipientInfo_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(CMS_RecipientInfo) *)OPENSSL_sk_deep_copy(ossl_check_const_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_copyfunc_type(copyfunc), ossl_check_CMS_RecipientInfo_freefunc_type(freefunc))) +#define sk_CMS_RecipientInfo_set_cmp_func(sk, cmp) ((sk_CMS_RecipientInfo_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_CMS_RecipientInfo_sk_type(sk), ossl_check_CMS_RecipientInfo_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(CMS_RevocationInfoChoice, CMS_RevocationInfoChoice, CMS_RevocationInfoChoice) +#define sk_CMS_RevocationInfoChoice_num(sk) OPENSSL_sk_num(ossl_check_const_CMS_RevocationInfoChoice_sk_type(sk)) +#define sk_CMS_RevocationInfoChoice_value(sk, idx) ((CMS_RevocationInfoChoice *)OPENSSL_sk_value(ossl_check_const_CMS_RevocationInfoChoice_sk_type(sk), (idx))) +#define sk_CMS_RevocationInfoChoice_new(cmp) ((STACK_OF(CMS_RevocationInfoChoice) *)OPENSSL_sk_new(ossl_check_CMS_RevocationInfoChoice_compfunc_type(cmp))) +#define sk_CMS_RevocationInfoChoice_new_null() ((STACK_OF(CMS_RevocationInfoChoice) *)OPENSSL_sk_new_null()) +#define sk_CMS_RevocationInfoChoice_new_reserve(cmp, n) ((STACK_OF(CMS_RevocationInfoChoice) *)OPENSSL_sk_new_reserve(ossl_check_CMS_RevocationInfoChoice_compfunc_type(cmp), (n))) +#define sk_CMS_RevocationInfoChoice_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), (n)) +#define sk_CMS_RevocationInfoChoice_free(sk) OPENSSL_sk_free(ossl_check_CMS_RevocationInfoChoice_sk_type(sk)) +#define sk_CMS_RevocationInfoChoice_zero(sk) OPENSSL_sk_zero(ossl_check_CMS_RevocationInfoChoice_sk_type(sk)) +#define sk_CMS_RevocationInfoChoice_delete(sk, i) ((CMS_RevocationInfoChoice *)OPENSSL_sk_delete(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), (i))) +#define sk_CMS_RevocationInfoChoice_delete_ptr(sk, ptr) ((CMS_RevocationInfoChoice *)OPENSSL_sk_delete_ptr(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr))) +#define sk_CMS_RevocationInfoChoice_push(sk, ptr) OPENSSL_sk_push(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr)) +#define sk_CMS_RevocationInfoChoice_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr)) +#define sk_CMS_RevocationInfoChoice_pop(sk) ((CMS_RevocationInfoChoice *)OPENSSL_sk_pop(ossl_check_CMS_RevocationInfoChoice_sk_type(sk))) +#define sk_CMS_RevocationInfoChoice_shift(sk) ((CMS_RevocationInfoChoice *)OPENSSL_sk_shift(ossl_check_CMS_RevocationInfoChoice_sk_type(sk))) +#define sk_CMS_RevocationInfoChoice_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_CMS_RevocationInfoChoice_sk_type(sk),ossl_check_CMS_RevocationInfoChoice_freefunc_type(freefunc)) +#define sk_CMS_RevocationInfoChoice_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr), (idx)) +#define sk_CMS_RevocationInfoChoice_set(sk, idx, ptr) ((CMS_RevocationInfoChoice *)OPENSSL_sk_set(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), (idx), ossl_check_CMS_RevocationInfoChoice_type(ptr))) +#define sk_CMS_RevocationInfoChoice_find(sk, ptr) OPENSSL_sk_find(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr)) +#define sk_CMS_RevocationInfoChoice_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr)) +#define sk_CMS_RevocationInfoChoice_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_type(ptr), pnum) +#define sk_CMS_RevocationInfoChoice_sort(sk) OPENSSL_sk_sort(ossl_check_CMS_RevocationInfoChoice_sk_type(sk)) +#define sk_CMS_RevocationInfoChoice_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_CMS_RevocationInfoChoice_sk_type(sk)) +#define sk_CMS_RevocationInfoChoice_dup(sk) ((STACK_OF(CMS_RevocationInfoChoice) *)OPENSSL_sk_dup(ossl_check_const_CMS_RevocationInfoChoice_sk_type(sk))) +#define sk_CMS_RevocationInfoChoice_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(CMS_RevocationInfoChoice) *)OPENSSL_sk_deep_copy(ossl_check_const_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_copyfunc_type(copyfunc), ossl_check_CMS_RevocationInfoChoice_freefunc_type(freefunc))) +#define sk_CMS_RevocationInfoChoice_set_cmp_func(sk, cmp) ((sk_CMS_RevocationInfoChoice_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_CMS_RevocationInfoChoice_sk_type(sk), ossl_check_CMS_RevocationInfoChoice_compfunc_type(cmp))) + + +DECLARE_ASN1_FUNCTIONS(CMS_ContentInfo) +DECLARE_ASN1_FUNCTIONS(CMS_ReceiptRequest) +DECLARE_ASN1_PRINT_FUNCTION(CMS_ContentInfo) + +CMS_ContentInfo *CMS_ContentInfo_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +# define CMS_SIGNERINFO_ISSUER_SERIAL 0 +# define CMS_SIGNERINFO_KEYIDENTIFIER 1 + +# define CMS_RECIPINFO_NONE -1 +# define CMS_RECIPINFO_TRANS 0 +# define CMS_RECIPINFO_AGREE 1 +# define CMS_RECIPINFO_KEK 2 +# define CMS_RECIPINFO_PASS 3 +# define CMS_RECIPINFO_OTHER 4 + +/* S/MIME related flags */ + +# define CMS_TEXT 0x1 +# define CMS_NOCERTS 0x2 +# define CMS_NO_CONTENT_VERIFY 0x4 +# define CMS_NO_ATTR_VERIFY 0x8 +# define CMS_NOSIGS \ + (CMS_NO_CONTENT_VERIFY|CMS_NO_ATTR_VERIFY) +# define CMS_NOINTERN 0x10 +# define CMS_NO_SIGNER_CERT_VERIFY 0x20 +# define CMS_NOVERIFY 0x20 +# define CMS_DETACHED 0x40 +# define CMS_BINARY 0x80 +# define CMS_NOATTR 0x100 +# define CMS_NOSMIMECAP 0x200 +# define CMS_NOOLDMIMETYPE 0x400 +# define CMS_CRLFEOL 0x800 +# define CMS_STREAM 0x1000 +# define CMS_NOCRL 0x2000 +# define CMS_PARTIAL 0x4000 +# define CMS_REUSE_DIGEST 0x8000 +# define CMS_USE_KEYID 0x10000 +# define CMS_DEBUG_DECRYPT 0x20000 +# define CMS_KEY_PARAM 0x40000 +# define CMS_ASCIICRLF 0x80000 +# define CMS_CADES 0x100000 +# define CMS_USE_ORIGINATOR_KEYID 0x200000 + +const ASN1_OBJECT *CMS_get0_type(const CMS_ContentInfo *cms); + +BIO *CMS_dataInit(CMS_ContentInfo *cms, BIO *icont); +int CMS_dataFinal(CMS_ContentInfo *cms, BIO *bio); + +ASN1_OCTET_STRING **CMS_get0_content(CMS_ContentInfo *cms); +int CMS_is_detached(CMS_ContentInfo *cms); +int CMS_set_detached(CMS_ContentInfo *cms, int detached); + +# ifdef OPENSSL_PEM_H +DECLARE_PEM_rw(CMS, CMS_ContentInfo) +# endif +int CMS_stream(unsigned char ***boundary, CMS_ContentInfo *cms); +CMS_ContentInfo *d2i_CMS_bio(BIO *bp, CMS_ContentInfo **cms); +int i2d_CMS_bio(BIO *bp, CMS_ContentInfo *cms); + +BIO *BIO_new_CMS(BIO *out, CMS_ContentInfo *cms); +int i2d_CMS_bio_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, int flags); +int PEM_write_bio_CMS_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, + int flags); +CMS_ContentInfo *SMIME_read_CMS(BIO *bio, BIO **bcont); +CMS_ContentInfo *SMIME_read_CMS_ex(BIO *bio, int flags, BIO **bcont, CMS_ContentInfo **ci); +int SMIME_write_CMS(BIO *bio, CMS_ContentInfo *cms, BIO *data, int flags); + +int CMS_final(CMS_ContentInfo *cms, BIO *data, BIO *dcont, + unsigned int flags); + +CMS_ContentInfo *CMS_sign(X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, BIO *data, + unsigned int flags); +CMS_ContentInfo *CMS_sign_ex(X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, BIO *data, + unsigned int flags, OSSL_LIB_CTX *ctx, + const char *propq); + +CMS_ContentInfo *CMS_sign_receipt(CMS_SignerInfo *si, + X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, unsigned int flags); + +int CMS_data(CMS_ContentInfo *cms, BIO *out, unsigned int flags); +CMS_ContentInfo *CMS_data_create(BIO *in, unsigned int flags); +CMS_ContentInfo *CMS_data_create_ex(BIO *in, unsigned int flags, + OSSL_LIB_CTX *ctx, const char *propq); + +int CMS_digest_verify(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_digest_create(BIO *in, const EVP_MD *md, + unsigned int flags); +CMS_ContentInfo *CMS_digest_create_ex(BIO *in, const EVP_MD *md, + unsigned int flags, OSSL_LIB_CTX *ctx, + const char *propq); + +int CMS_EncryptedData_decrypt(CMS_ContentInfo *cms, + const unsigned char *key, size_t keylen, + BIO *dcont, BIO *out, unsigned int flags); + +CMS_ContentInfo *CMS_EncryptedData_encrypt(BIO *in, const EVP_CIPHER *cipher, + const unsigned char *key, + size_t keylen, unsigned int flags); +CMS_ContentInfo *CMS_EncryptedData_encrypt_ex(BIO *in, const EVP_CIPHER *cipher, + const unsigned char *key, + size_t keylen, unsigned int flags, + OSSL_LIB_CTX *ctx, + const char *propq); + +int CMS_EncryptedData_set1_key(CMS_ContentInfo *cms, const EVP_CIPHER *ciph, + const unsigned char *key, size_t keylen); + +int CMS_verify(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + X509_STORE *store, BIO *dcont, BIO *out, unsigned int flags); + +int CMS_verify_receipt(CMS_ContentInfo *rcms, CMS_ContentInfo *ocms, + STACK_OF(X509) *certs, + X509_STORE *store, unsigned int flags); + +STACK_OF(X509) *CMS_get0_signers(CMS_ContentInfo *cms); + +CMS_ContentInfo *CMS_encrypt(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, unsigned int flags); +CMS_ContentInfo *CMS_encrypt_ex(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, unsigned int flags, + OSSL_LIB_CTX *ctx, const char *propq); + +int CMS_decrypt(CMS_ContentInfo *cms, EVP_PKEY *pkey, X509 *cert, + BIO *dcont, BIO *out, unsigned int flags); + +int CMS_decrypt_set1_pkey(CMS_ContentInfo *cms, EVP_PKEY *pk, X509 *cert); +int CMS_decrypt_set1_pkey_and_peer(CMS_ContentInfo *cms, EVP_PKEY *pk, + X509 *cert, X509 *peer); +int CMS_decrypt_set1_key(CMS_ContentInfo *cms, + unsigned char *key, size_t keylen, + const unsigned char *id, size_t idlen); +int CMS_decrypt_set1_password(CMS_ContentInfo *cms, + unsigned char *pass, ossl_ssize_t passlen); + +STACK_OF(CMS_RecipientInfo) *CMS_get0_RecipientInfos(CMS_ContentInfo *cms); +int CMS_RecipientInfo_type(CMS_RecipientInfo *ri); +EVP_PKEY_CTX *CMS_RecipientInfo_get0_pkey_ctx(CMS_RecipientInfo *ri); +CMS_ContentInfo *CMS_AuthEnvelopedData_create(const EVP_CIPHER *cipher); +CMS_ContentInfo * +CMS_AuthEnvelopedData_create_ex(const EVP_CIPHER *cipher, OSSL_LIB_CTX *ctx, + const char *propq); +CMS_ContentInfo *CMS_EnvelopedData_create(const EVP_CIPHER *cipher); +CMS_ContentInfo *CMS_EnvelopedData_create_ex(const EVP_CIPHER *cipher, + OSSL_LIB_CTX *ctx, + const char *propq); + +CMS_RecipientInfo *CMS_add1_recipient_cert(CMS_ContentInfo *cms, + X509 *recip, unsigned int flags); +CMS_RecipientInfo *CMS_add1_recipient(CMS_ContentInfo *cms, X509 *recip, + EVP_PKEY *originatorPrivKey, X509 * originator, unsigned int flags); +int CMS_RecipientInfo_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pkey); +int CMS_RecipientInfo_ktri_cert_cmp(CMS_RecipientInfo *ri, X509 *cert); +int CMS_RecipientInfo_ktri_get0_algs(CMS_RecipientInfo *ri, + EVP_PKEY **pk, X509 **recip, + X509_ALGOR **palg); +int CMS_RecipientInfo_ktri_get0_signer_id(CMS_RecipientInfo *ri, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, + ASN1_INTEGER **sno); + +CMS_RecipientInfo *CMS_add0_recipient_key(CMS_ContentInfo *cms, int nid, + unsigned char *key, size_t keylen, + unsigned char *id, size_t idlen, + ASN1_GENERALIZEDTIME *date, + ASN1_OBJECT *otherTypeId, + ASN1_TYPE *otherType); + +int CMS_RecipientInfo_kekri_get0_id(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pid, + ASN1_GENERALIZEDTIME **pdate, + ASN1_OBJECT **potherid, + ASN1_TYPE **pothertype); + +int CMS_RecipientInfo_set0_key(CMS_RecipientInfo *ri, + unsigned char *key, size_t keylen); + +int CMS_RecipientInfo_kekri_id_cmp(CMS_RecipientInfo *ri, + const unsigned char *id, size_t idlen); + +int CMS_RecipientInfo_set0_password(CMS_RecipientInfo *ri, + unsigned char *pass, + ossl_ssize_t passlen); + +CMS_RecipientInfo *CMS_add0_recipient_password(CMS_ContentInfo *cms, + int iter, int wrap_nid, + int pbe_nid, + unsigned char *pass, + ossl_ssize_t passlen, + const EVP_CIPHER *kekciph); + +int CMS_RecipientInfo_decrypt(CMS_ContentInfo *cms, CMS_RecipientInfo *ri); +int CMS_RecipientInfo_encrypt(const CMS_ContentInfo *cms, CMS_RecipientInfo *ri); + +int CMS_uncompress(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_compress(BIO *in, int comp_nid, unsigned int flags); + +int CMS_set1_eContentType(CMS_ContentInfo *cms, const ASN1_OBJECT *oid); +const ASN1_OBJECT *CMS_get0_eContentType(CMS_ContentInfo *cms); + +CMS_CertificateChoices *CMS_add0_CertificateChoices(CMS_ContentInfo *cms); +int CMS_add0_cert(CMS_ContentInfo *cms, X509 *cert); +int CMS_add1_cert(CMS_ContentInfo *cms, X509 *cert); +STACK_OF(X509) *CMS_get1_certs(CMS_ContentInfo *cms); + +CMS_RevocationInfoChoice *CMS_add0_RevocationInfoChoice(CMS_ContentInfo *cms); +int CMS_add0_crl(CMS_ContentInfo *cms, X509_CRL *crl); +int CMS_add1_crl(CMS_ContentInfo *cms, X509_CRL *crl); +STACK_OF(X509_CRL) *CMS_get1_crls(CMS_ContentInfo *cms); + +int CMS_SignedData_init(CMS_ContentInfo *cms); +CMS_SignerInfo *CMS_add1_signer(CMS_ContentInfo *cms, + X509 *signer, EVP_PKEY *pk, const EVP_MD *md, + unsigned int flags); +EVP_PKEY_CTX *CMS_SignerInfo_get0_pkey_ctx(CMS_SignerInfo *si); +EVP_MD_CTX *CMS_SignerInfo_get0_md_ctx(CMS_SignerInfo *si); +STACK_OF(CMS_SignerInfo) *CMS_get0_SignerInfos(CMS_ContentInfo *cms); + +void CMS_SignerInfo_set1_signer_cert(CMS_SignerInfo *si, X509 *signer); +int CMS_SignerInfo_get0_signer_id(CMS_SignerInfo *si, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_SignerInfo_cert_cmp(CMS_SignerInfo *si, X509 *cert); +int CMS_set1_signers_certs(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + unsigned int flags); +void CMS_SignerInfo_get0_algs(CMS_SignerInfo *si, EVP_PKEY **pk, + X509 **signer, X509_ALGOR **pdig, + X509_ALGOR **psig); +ASN1_OCTET_STRING *CMS_SignerInfo_get0_signature(CMS_SignerInfo *si); +int CMS_SignerInfo_sign(CMS_SignerInfo *si); +int CMS_SignerInfo_verify(CMS_SignerInfo *si); +int CMS_SignerInfo_verify_content(CMS_SignerInfo *si, BIO *chain); + +int CMS_add_smimecap(CMS_SignerInfo *si, STACK_OF(X509_ALGOR) *algs); +int CMS_add_simple_smimecap(STACK_OF(X509_ALGOR) **algs, + int algnid, int keysize); +int CMS_add_standard_smimecap(STACK_OF(X509_ALGOR) **smcap); + +int CMS_signed_get_attr_count(const CMS_SignerInfo *si); +int CMS_signed_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_signed_get_attr_by_OBJ(const CMS_SignerInfo *si, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *CMS_signed_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_signed_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_signed_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_signed_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_signed_get0_data_by_OBJ(const CMS_SignerInfo *si, + const ASN1_OBJECT *oid, + int lastpos, int type); + +int CMS_unsigned_get_attr_count(const CMS_SignerInfo *si); +int CMS_unsigned_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_unsigned_get_attr_by_OBJ(const CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int lastpos); +X509_ATTRIBUTE *CMS_unsigned_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_unsigned_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_unsigned_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_unsigned_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_unsigned_get0_data_by_OBJ(CMS_SignerInfo *si, ASN1_OBJECT *oid, + int lastpos, int type); + +int CMS_get1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest **prr); +CMS_ReceiptRequest *CMS_ReceiptRequest_create0( + unsigned char *id, int idlen, int allorfirst, + STACK_OF(GENERAL_NAMES) *receiptList, + STACK_OF(GENERAL_NAMES) *receiptsTo); +CMS_ReceiptRequest *CMS_ReceiptRequest_create0_ex( + unsigned char *id, int idlen, int allorfirst, + STACK_OF(GENERAL_NAMES) *receiptList, + STACK_OF(GENERAL_NAMES) *receiptsTo, + OSSL_LIB_CTX *ctx); + +int CMS_add1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest *rr); +void CMS_ReceiptRequest_get0_values(CMS_ReceiptRequest *rr, + ASN1_STRING **pcid, + int *pallorfirst, + STACK_OF(GENERAL_NAMES) **plist, + STACK_OF(GENERAL_NAMES) **prto); +int CMS_RecipientInfo_kari_get0_alg(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pukm); +STACK_OF(CMS_RecipientEncryptedKey) +*CMS_RecipientInfo_kari_get0_reks(CMS_RecipientInfo *ri); + +int CMS_RecipientInfo_kari_get0_orig_id(CMS_RecipientInfo *ri, + X509_ALGOR **pubalg, + ASN1_BIT_STRING **pubkey, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, + ASN1_INTEGER **sno); + +int CMS_RecipientInfo_kari_orig_id_cmp(CMS_RecipientInfo *ri, X509 *cert); + +int CMS_RecipientEncryptedKey_get0_id(CMS_RecipientEncryptedKey *rek, + ASN1_OCTET_STRING **keyid, + ASN1_GENERALIZEDTIME **tm, + CMS_OtherKeyAttribute **other, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_RecipientEncryptedKey_cert_cmp(CMS_RecipientEncryptedKey *rek, + X509 *cert); +int CMS_RecipientInfo_kari_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pk); +int CMS_RecipientInfo_kari_set0_pkey_and_peer(CMS_RecipientInfo *ri, EVP_PKEY *pk, X509 *peer); +EVP_CIPHER_CTX *CMS_RecipientInfo_kari_get0_ctx(CMS_RecipientInfo *ri); +int CMS_RecipientInfo_kari_decrypt(CMS_ContentInfo *cms, + CMS_RecipientInfo *ri, + CMS_RecipientEncryptedKey *rek); + +int CMS_SharedInfo_encode(unsigned char **pder, X509_ALGOR *kekalg, + ASN1_OCTET_STRING *ukm, int keylen); + +/* Backward compatibility for spelling errors. */ +# define CMS_R_UNKNOWN_DIGEST_ALGORITM CMS_R_UNKNOWN_DIGEST_ALGORITHM +# define CMS_R_UNSUPPORTED_RECPIENTINFO_TYPE \ + CMS_R_UNSUPPORTED_RECIPIENTINFO_TYPE + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/cms.h.in b/HttpTest/include/openssl/cms.h.in new file mode 100644 index 0000000..da20ddf --- /dev/null +++ b/HttpTest/include/openssl/cms.h.in @@ -0,0 +1,395 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2008-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_CMS_H +# define OPENSSL_CMS_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CMS_H +# endif + +# include + +# ifndef OPENSSL_NO_CMS +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct CMS_ContentInfo_st CMS_ContentInfo; +typedef struct CMS_SignerInfo_st CMS_SignerInfo; +typedef struct CMS_CertificateChoices CMS_CertificateChoices; +typedef struct CMS_RevocationInfoChoice_st CMS_RevocationInfoChoice; +typedef struct CMS_RecipientInfo_st CMS_RecipientInfo; +typedef struct CMS_ReceiptRequest_st CMS_ReceiptRequest; +typedef struct CMS_Receipt_st CMS_Receipt; +typedef struct CMS_RecipientEncryptedKey_st CMS_RecipientEncryptedKey; +typedef struct CMS_OtherKeyAttribute_st CMS_OtherKeyAttribute; + +{- + generate_stack_macros("CMS_SignerInfo") + .generate_stack_macros("CMS_RecipientEncryptedKey") + .generate_stack_macros("CMS_RecipientInfo") + .generate_stack_macros("CMS_RevocationInfoChoice"); +-} + +DECLARE_ASN1_FUNCTIONS(CMS_ContentInfo) +DECLARE_ASN1_FUNCTIONS(CMS_ReceiptRequest) +DECLARE_ASN1_PRINT_FUNCTION(CMS_ContentInfo) + +CMS_ContentInfo *CMS_ContentInfo_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +# define CMS_SIGNERINFO_ISSUER_SERIAL 0 +# define CMS_SIGNERINFO_KEYIDENTIFIER 1 + +# define CMS_RECIPINFO_NONE -1 +# define CMS_RECIPINFO_TRANS 0 +# define CMS_RECIPINFO_AGREE 1 +# define CMS_RECIPINFO_KEK 2 +# define CMS_RECIPINFO_PASS 3 +# define CMS_RECIPINFO_OTHER 4 + +/* S/MIME related flags */ + +# define CMS_TEXT 0x1 +# define CMS_NOCERTS 0x2 +# define CMS_NO_CONTENT_VERIFY 0x4 +# define CMS_NO_ATTR_VERIFY 0x8 +# define CMS_NOSIGS \ + (CMS_NO_CONTENT_VERIFY|CMS_NO_ATTR_VERIFY) +# define CMS_NOINTERN 0x10 +# define CMS_NO_SIGNER_CERT_VERIFY 0x20 +# define CMS_NOVERIFY 0x20 +# define CMS_DETACHED 0x40 +# define CMS_BINARY 0x80 +# define CMS_NOATTR 0x100 +# define CMS_NOSMIMECAP 0x200 +# define CMS_NOOLDMIMETYPE 0x400 +# define CMS_CRLFEOL 0x800 +# define CMS_STREAM 0x1000 +# define CMS_NOCRL 0x2000 +# define CMS_PARTIAL 0x4000 +# define CMS_REUSE_DIGEST 0x8000 +# define CMS_USE_KEYID 0x10000 +# define CMS_DEBUG_DECRYPT 0x20000 +# define CMS_KEY_PARAM 0x40000 +# define CMS_ASCIICRLF 0x80000 +# define CMS_CADES 0x100000 +# define CMS_USE_ORIGINATOR_KEYID 0x200000 + +const ASN1_OBJECT *CMS_get0_type(const CMS_ContentInfo *cms); + +BIO *CMS_dataInit(CMS_ContentInfo *cms, BIO *icont); +int CMS_dataFinal(CMS_ContentInfo *cms, BIO *bio); + +ASN1_OCTET_STRING **CMS_get0_content(CMS_ContentInfo *cms); +int CMS_is_detached(CMS_ContentInfo *cms); +int CMS_set_detached(CMS_ContentInfo *cms, int detached); + +# ifdef OPENSSL_PEM_H +DECLARE_PEM_rw(CMS, CMS_ContentInfo) +# endif +int CMS_stream(unsigned char ***boundary, CMS_ContentInfo *cms); +CMS_ContentInfo *d2i_CMS_bio(BIO *bp, CMS_ContentInfo **cms); +int i2d_CMS_bio(BIO *bp, CMS_ContentInfo *cms); + +BIO *BIO_new_CMS(BIO *out, CMS_ContentInfo *cms); +int i2d_CMS_bio_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, int flags); +int PEM_write_bio_CMS_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, + int flags); +CMS_ContentInfo *SMIME_read_CMS(BIO *bio, BIO **bcont); +CMS_ContentInfo *SMIME_read_CMS_ex(BIO *bio, int flags, BIO **bcont, CMS_ContentInfo **ci); +int SMIME_write_CMS(BIO *bio, CMS_ContentInfo *cms, BIO *data, int flags); + +int CMS_final(CMS_ContentInfo *cms, BIO *data, BIO *dcont, + unsigned int flags); + +CMS_ContentInfo *CMS_sign(X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, BIO *data, + unsigned int flags); +CMS_ContentInfo *CMS_sign_ex(X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, BIO *data, + unsigned int flags, OSSL_LIB_CTX *ctx, + const char *propq); + +CMS_ContentInfo *CMS_sign_receipt(CMS_SignerInfo *si, + X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, unsigned int flags); + +int CMS_data(CMS_ContentInfo *cms, BIO *out, unsigned int flags); +CMS_ContentInfo *CMS_data_create(BIO *in, unsigned int flags); +CMS_ContentInfo *CMS_data_create_ex(BIO *in, unsigned int flags, + OSSL_LIB_CTX *ctx, const char *propq); + +int CMS_digest_verify(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_digest_create(BIO *in, const EVP_MD *md, + unsigned int flags); +CMS_ContentInfo *CMS_digest_create_ex(BIO *in, const EVP_MD *md, + unsigned int flags, OSSL_LIB_CTX *ctx, + const char *propq); + +int CMS_EncryptedData_decrypt(CMS_ContentInfo *cms, + const unsigned char *key, size_t keylen, + BIO *dcont, BIO *out, unsigned int flags); + +CMS_ContentInfo *CMS_EncryptedData_encrypt(BIO *in, const EVP_CIPHER *cipher, + const unsigned char *key, + size_t keylen, unsigned int flags); +CMS_ContentInfo *CMS_EncryptedData_encrypt_ex(BIO *in, const EVP_CIPHER *cipher, + const unsigned char *key, + size_t keylen, unsigned int flags, + OSSL_LIB_CTX *ctx, + const char *propq); + +int CMS_EncryptedData_set1_key(CMS_ContentInfo *cms, const EVP_CIPHER *ciph, + const unsigned char *key, size_t keylen); + +int CMS_verify(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + X509_STORE *store, BIO *dcont, BIO *out, unsigned int flags); + +int CMS_verify_receipt(CMS_ContentInfo *rcms, CMS_ContentInfo *ocms, + STACK_OF(X509) *certs, + X509_STORE *store, unsigned int flags); + +STACK_OF(X509) *CMS_get0_signers(CMS_ContentInfo *cms); + +CMS_ContentInfo *CMS_encrypt(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, unsigned int flags); +CMS_ContentInfo *CMS_encrypt_ex(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, unsigned int flags, + OSSL_LIB_CTX *ctx, const char *propq); + +int CMS_decrypt(CMS_ContentInfo *cms, EVP_PKEY *pkey, X509 *cert, + BIO *dcont, BIO *out, unsigned int flags); + +int CMS_decrypt_set1_pkey(CMS_ContentInfo *cms, EVP_PKEY *pk, X509 *cert); +int CMS_decrypt_set1_pkey_and_peer(CMS_ContentInfo *cms, EVP_PKEY *pk, + X509 *cert, X509 *peer); +int CMS_decrypt_set1_key(CMS_ContentInfo *cms, + unsigned char *key, size_t keylen, + const unsigned char *id, size_t idlen); +int CMS_decrypt_set1_password(CMS_ContentInfo *cms, + unsigned char *pass, ossl_ssize_t passlen); + +STACK_OF(CMS_RecipientInfo) *CMS_get0_RecipientInfos(CMS_ContentInfo *cms); +int CMS_RecipientInfo_type(CMS_RecipientInfo *ri); +EVP_PKEY_CTX *CMS_RecipientInfo_get0_pkey_ctx(CMS_RecipientInfo *ri); +CMS_ContentInfo *CMS_AuthEnvelopedData_create(const EVP_CIPHER *cipher); +CMS_ContentInfo * +CMS_AuthEnvelopedData_create_ex(const EVP_CIPHER *cipher, OSSL_LIB_CTX *ctx, + const char *propq); +CMS_ContentInfo *CMS_EnvelopedData_create(const EVP_CIPHER *cipher); +CMS_ContentInfo *CMS_EnvelopedData_create_ex(const EVP_CIPHER *cipher, + OSSL_LIB_CTX *ctx, + const char *propq); + +CMS_RecipientInfo *CMS_add1_recipient_cert(CMS_ContentInfo *cms, + X509 *recip, unsigned int flags); +CMS_RecipientInfo *CMS_add1_recipient(CMS_ContentInfo *cms, X509 *recip, + EVP_PKEY *originatorPrivKey, X509 * originator, unsigned int flags); +int CMS_RecipientInfo_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pkey); +int CMS_RecipientInfo_ktri_cert_cmp(CMS_RecipientInfo *ri, X509 *cert); +int CMS_RecipientInfo_ktri_get0_algs(CMS_RecipientInfo *ri, + EVP_PKEY **pk, X509 **recip, + X509_ALGOR **palg); +int CMS_RecipientInfo_ktri_get0_signer_id(CMS_RecipientInfo *ri, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, + ASN1_INTEGER **sno); + +CMS_RecipientInfo *CMS_add0_recipient_key(CMS_ContentInfo *cms, int nid, + unsigned char *key, size_t keylen, + unsigned char *id, size_t idlen, + ASN1_GENERALIZEDTIME *date, + ASN1_OBJECT *otherTypeId, + ASN1_TYPE *otherType); + +int CMS_RecipientInfo_kekri_get0_id(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pid, + ASN1_GENERALIZEDTIME **pdate, + ASN1_OBJECT **potherid, + ASN1_TYPE **pothertype); + +int CMS_RecipientInfo_set0_key(CMS_RecipientInfo *ri, + unsigned char *key, size_t keylen); + +int CMS_RecipientInfo_kekri_id_cmp(CMS_RecipientInfo *ri, + const unsigned char *id, size_t idlen); + +int CMS_RecipientInfo_set0_password(CMS_RecipientInfo *ri, + unsigned char *pass, + ossl_ssize_t passlen); + +CMS_RecipientInfo *CMS_add0_recipient_password(CMS_ContentInfo *cms, + int iter, int wrap_nid, + int pbe_nid, + unsigned char *pass, + ossl_ssize_t passlen, + const EVP_CIPHER *kekciph); + +int CMS_RecipientInfo_decrypt(CMS_ContentInfo *cms, CMS_RecipientInfo *ri); +int CMS_RecipientInfo_encrypt(const CMS_ContentInfo *cms, CMS_RecipientInfo *ri); + +int CMS_uncompress(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_compress(BIO *in, int comp_nid, unsigned int flags); + +int CMS_set1_eContentType(CMS_ContentInfo *cms, const ASN1_OBJECT *oid); +const ASN1_OBJECT *CMS_get0_eContentType(CMS_ContentInfo *cms); + +CMS_CertificateChoices *CMS_add0_CertificateChoices(CMS_ContentInfo *cms); +int CMS_add0_cert(CMS_ContentInfo *cms, X509 *cert); +int CMS_add1_cert(CMS_ContentInfo *cms, X509 *cert); +STACK_OF(X509) *CMS_get1_certs(CMS_ContentInfo *cms); + +CMS_RevocationInfoChoice *CMS_add0_RevocationInfoChoice(CMS_ContentInfo *cms); +int CMS_add0_crl(CMS_ContentInfo *cms, X509_CRL *crl); +int CMS_add1_crl(CMS_ContentInfo *cms, X509_CRL *crl); +STACK_OF(X509_CRL) *CMS_get1_crls(CMS_ContentInfo *cms); + +int CMS_SignedData_init(CMS_ContentInfo *cms); +CMS_SignerInfo *CMS_add1_signer(CMS_ContentInfo *cms, + X509 *signer, EVP_PKEY *pk, const EVP_MD *md, + unsigned int flags); +EVP_PKEY_CTX *CMS_SignerInfo_get0_pkey_ctx(CMS_SignerInfo *si); +EVP_MD_CTX *CMS_SignerInfo_get0_md_ctx(CMS_SignerInfo *si); +STACK_OF(CMS_SignerInfo) *CMS_get0_SignerInfos(CMS_ContentInfo *cms); + +void CMS_SignerInfo_set1_signer_cert(CMS_SignerInfo *si, X509 *signer); +int CMS_SignerInfo_get0_signer_id(CMS_SignerInfo *si, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_SignerInfo_cert_cmp(CMS_SignerInfo *si, X509 *cert); +int CMS_set1_signers_certs(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + unsigned int flags); +void CMS_SignerInfo_get0_algs(CMS_SignerInfo *si, EVP_PKEY **pk, + X509 **signer, X509_ALGOR **pdig, + X509_ALGOR **psig); +ASN1_OCTET_STRING *CMS_SignerInfo_get0_signature(CMS_SignerInfo *si); +int CMS_SignerInfo_sign(CMS_SignerInfo *si); +int CMS_SignerInfo_verify(CMS_SignerInfo *si); +int CMS_SignerInfo_verify_content(CMS_SignerInfo *si, BIO *chain); + +int CMS_add_smimecap(CMS_SignerInfo *si, STACK_OF(X509_ALGOR) *algs); +int CMS_add_simple_smimecap(STACK_OF(X509_ALGOR) **algs, + int algnid, int keysize); +int CMS_add_standard_smimecap(STACK_OF(X509_ALGOR) **smcap); + +int CMS_signed_get_attr_count(const CMS_SignerInfo *si); +int CMS_signed_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_signed_get_attr_by_OBJ(const CMS_SignerInfo *si, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *CMS_signed_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_signed_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_signed_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_signed_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_signed_get0_data_by_OBJ(const CMS_SignerInfo *si, + const ASN1_OBJECT *oid, + int lastpos, int type); + +int CMS_unsigned_get_attr_count(const CMS_SignerInfo *si); +int CMS_unsigned_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_unsigned_get_attr_by_OBJ(const CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int lastpos); +X509_ATTRIBUTE *CMS_unsigned_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_unsigned_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_unsigned_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_unsigned_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_unsigned_get0_data_by_OBJ(CMS_SignerInfo *si, ASN1_OBJECT *oid, + int lastpos, int type); + +int CMS_get1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest **prr); +CMS_ReceiptRequest *CMS_ReceiptRequest_create0( + unsigned char *id, int idlen, int allorfirst, + STACK_OF(GENERAL_NAMES) *receiptList, + STACK_OF(GENERAL_NAMES) *receiptsTo); +CMS_ReceiptRequest *CMS_ReceiptRequest_create0_ex( + unsigned char *id, int idlen, int allorfirst, + STACK_OF(GENERAL_NAMES) *receiptList, + STACK_OF(GENERAL_NAMES) *receiptsTo, + OSSL_LIB_CTX *ctx); + +int CMS_add1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest *rr); +void CMS_ReceiptRequest_get0_values(CMS_ReceiptRequest *rr, + ASN1_STRING **pcid, + int *pallorfirst, + STACK_OF(GENERAL_NAMES) **plist, + STACK_OF(GENERAL_NAMES) **prto); +int CMS_RecipientInfo_kari_get0_alg(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pukm); +STACK_OF(CMS_RecipientEncryptedKey) +*CMS_RecipientInfo_kari_get0_reks(CMS_RecipientInfo *ri); + +int CMS_RecipientInfo_kari_get0_orig_id(CMS_RecipientInfo *ri, + X509_ALGOR **pubalg, + ASN1_BIT_STRING **pubkey, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, + ASN1_INTEGER **sno); + +int CMS_RecipientInfo_kari_orig_id_cmp(CMS_RecipientInfo *ri, X509 *cert); + +int CMS_RecipientEncryptedKey_get0_id(CMS_RecipientEncryptedKey *rek, + ASN1_OCTET_STRING **keyid, + ASN1_GENERALIZEDTIME **tm, + CMS_OtherKeyAttribute **other, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_RecipientEncryptedKey_cert_cmp(CMS_RecipientEncryptedKey *rek, + X509 *cert); +int CMS_RecipientInfo_kari_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pk); +int CMS_RecipientInfo_kari_set0_pkey_and_peer(CMS_RecipientInfo *ri, EVP_PKEY *pk, X509 *peer); +EVP_CIPHER_CTX *CMS_RecipientInfo_kari_get0_ctx(CMS_RecipientInfo *ri); +int CMS_RecipientInfo_kari_decrypt(CMS_ContentInfo *cms, + CMS_RecipientInfo *ri, + CMS_RecipientEncryptedKey *rek); + +int CMS_SharedInfo_encode(unsigned char **pder, X509_ALGOR *kekalg, + ASN1_OCTET_STRING *ukm, int keylen); + +/* Backward compatibility for spelling errors. */ +# define CMS_R_UNKNOWN_DIGEST_ALGORITM CMS_R_UNKNOWN_DIGEST_ALGORITHM +# define CMS_R_UNSUPPORTED_RECPIENTINFO_TYPE \ + CMS_R_UNSUPPORTED_RECIPIENTINFO_TYPE + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/cmserr.h b/HttpTest/include/openssl/cmserr.h new file mode 100644 index 0000000..1c4f4c7 --- /dev/null +++ b/HttpTest/include/openssl/cmserr.h @@ -0,0 +1,122 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CMSERR_H +# define OPENSSL_CMSERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_CMS + + +/* + * CMS reason codes. + */ +# define CMS_R_ADD_SIGNER_ERROR 99 +# define CMS_R_ATTRIBUTE_ERROR 161 +# define CMS_R_CERTIFICATE_ALREADY_PRESENT 175 +# define CMS_R_CERTIFICATE_HAS_NO_KEYID 160 +# define CMS_R_CERTIFICATE_VERIFY_ERROR 100 +# define CMS_R_CIPHER_AEAD_SET_TAG_ERROR 184 +# define CMS_R_CIPHER_GET_TAG 185 +# define CMS_R_CIPHER_INITIALISATION_ERROR 101 +# define CMS_R_CIPHER_PARAMETER_INITIALISATION_ERROR 102 +# define CMS_R_CMS_DATAFINAL_ERROR 103 +# define CMS_R_CMS_LIB 104 +# define CMS_R_CONTENTIDENTIFIER_MISMATCH 170 +# define CMS_R_CONTENT_NOT_FOUND 105 +# define CMS_R_CONTENT_TYPE_MISMATCH 171 +# define CMS_R_CONTENT_TYPE_NOT_COMPRESSED_DATA 106 +# define CMS_R_CONTENT_TYPE_NOT_ENVELOPED_DATA 107 +# define CMS_R_CONTENT_TYPE_NOT_SIGNED_DATA 108 +# define CMS_R_CONTENT_VERIFY_ERROR 109 +# define CMS_R_CTRL_ERROR 110 +# define CMS_R_CTRL_FAILURE 111 +# define CMS_R_DECODE_ERROR 187 +# define CMS_R_DECRYPT_ERROR 112 +# define CMS_R_ERROR_GETTING_PUBLIC_KEY 113 +# define CMS_R_ERROR_READING_MESSAGEDIGEST_ATTRIBUTE 114 +# define CMS_R_ERROR_SETTING_KEY 115 +# define CMS_R_ERROR_SETTING_RECIPIENTINFO 116 +# define CMS_R_ESS_SIGNING_CERTID_MISMATCH_ERROR 183 +# define CMS_R_INVALID_ENCRYPTED_KEY_LENGTH 117 +# define CMS_R_INVALID_KEY_ENCRYPTION_PARAMETER 176 +# define CMS_R_INVALID_KEY_LENGTH 118 +# define CMS_R_INVALID_LABEL 190 +# define CMS_R_INVALID_OAEP_PARAMETERS 191 +# define CMS_R_KDF_PARAMETER_ERROR 186 +# define CMS_R_MD_BIO_INIT_ERROR 119 +# define CMS_R_MESSAGEDIGEST_ATTRIBUTE_WRONG_LENGTH 120 +# define CMS_R_MESSAGEDIGEST_WRONG_LENGTH 121 +# define CMS_R_MSGSIGDIGEST_ERROR 172 +# define CMS_R_MSGSIGDIGEST_VERIFICATION_FAILURE 162 +# define CMS_R_MSGSIGDIGEST_WRONG_LENGTH 163 +# define CMS_R_NEED_ONE_SIGNER 164 +# define CMS_R_NOT_A_SIGNED_RECEIPT 165 +# define CMS_R_NOT_ENCRYPTED_DATA 122 +# define CMS_R_NOT_KEK 123 +# define CMS_R_NOT_KEY_AGREEMENT 181 +# define CMS_R_NOT_KEY_TRANSPORT 124 +# define CMS_R_NOT_PWRI 177 +# define CMS_R_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 125 +# define CMS_R_NO_CIPHER 126 +# define CMS_R_NO_CONTENT 127 +# define CMS_R_NO_CONTENT_TYPE 173 +# define CMS_R_NO_DEFAULT_DIGEST 128 +# define CMS_R_NO_DIGEST_SET 129 +# define CMS_R_NO_KEY 130 +# define CMS_R_NO_KEY_OR_CERT 174 +# define CMS_R_NO_MATCHING_DIGEST 131 +# define CMS_R_NO_MATCHING_RECIPIENT 132 +# define CMS_R_NO_MATCHING_SIGNATURE 166 +# define CMS_R_NO_MSGSIGDIGEST 167 +# define CMS_R_NO_PASSWORD 178 +# define CMS_R_NO_PRIVATE_KEY 133 +# define CMS_R_NO_PUBLIC_KEY 134 +# define CMS_R_NO_RECEIPT_REQUEST 168 +# define CMS_R_NO_SIGNERS 135 +# define CMS_R_PEER_KEY_ERROR 188 +# define CMS_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 136 +# define CMS_R_RECEIPT_DECODE_ERROR 169 +# define CMS_R_RECIPIENT_ERROR 137 +# define CMS_R_SHARED_INFO_ERROR 189 +# define CMS_R_SIGNER_CERTIFICATE_NOT_FOUND 138 +# define CMS_R_SIGNFINAL_ERROR 139 +# define CMS_R_SMIME_TEXT_ERROR 140 +# define CMS_R_STORE_INIT_ERROR 141 +# define CMS_R_TYPE_NOT_COMPRESSED_DATA 142 +# define CMS_R_TYPE_NOT_DATA 143 +# define CMS_R_TYPE_NOT_DIGESTED_DATA 144 +# define CMS_R_TYPE_NOT_ENCRYPTED_DATA 145 +# define CMS_R_TYPE_NOT_ENVELOPED_DATA 146 +# define CMS_R_UNABLE_TO_FINALIZE_CONTEXT 147 +# define CMS_R_UNKNOWN_CIPHER 148 +# define CMS_R_UNKNOWN_DIGEST_ALGORITHM 149 +# define CMS_R_UNKNOWN_ID 150 +# define CMS_R_UNSUPPORTED_COMPRESSION_ALGORITHM 151 +# define CMS_R_UNSUPPORTED_CONTENT_TYPE 152 +# define CMS_R_UNSUPPORTED_ENCRYPTION_TYPE 192 +# define CMS_R_UNSUPPORTED_KEK_ALGORITHM 153 +# define CMS_R_UNSUPPORTED_KEY_ENCRYPTION_ALGORITHM 179 +# define CMS_R_UNSUPPORTED_LABEL_SOURCE 193 +# define CMS_R_UNSUPPORTED_RECIPIENTINFO_TYPE 155 +# define CMS_R_UNSUPPORTED_RECIPIENT_TYPE 154 +# define CMS_R_UNSUPPORTED_TYPE 156 +# define CMS_R_UNWRAP_ERROR 157 +# define CMS_R_UNWRAP_FAILURE 180 +# define CMS_R_VERIFICATION_FAILURE 158 +# define CMS_R_WRAP_ERROR 159 + +# endif +#endif diff --git a/HttpTest/include/openssl/comp.h b/HttpTest/include/openssl/comp.h new file mode 100644 index 0000000..06ff581 --- /dev/null +++ b/HttpTest/include/openssl/comp.h @@ -0,0 +1,59 @@ +/* + * Copyright 2015-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_COMP_H +# define OPENSSL_COMP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_COMP_H +# endif + +# include + +# ifndef OPENSSL_NO_COMP +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + + + +COMP_CTX *COMP_CTX_new(COMP_METHOD *meth); +const COMP_METHOD *COMP_CTX_get_method(const COMP_CTX *ctx); +int COMP_CTX_get_type(const COMP_CTX* comp); +int COMP_get_type(const COMP_METHOD *meth); +const char *COMP_get_name(const COMP_METHOD *meth); +void COMP_CTX_free(COMP_CTX *ctx); + +int COMP_compress_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); +int COMP_expand_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); + +COMP_METHOD *COMP_zlib(void); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define COMP_zlib_cleanup() while(0) continue +#endif + +# ifdef OPENSSL_BIO_H +# ifdef ZLIB +const BIO_METHOD *BIO_f_zlib(void); +# endif +# endif + + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/comperr.h b/HttpTest/include/openssl/comperr.h new file mode 100644 index 0000000..01dd3e6 --- /dev/null +++ b/HttpTest/include/openssl/comperr.h @@ -0,0 +1,31 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_COMPERR_H +# define OPENSSL_COMPERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_COMP + + +/* + * COMP reason codes. + */ +# define COMP_R_ZLIB_DEFLATE_ERROR 99 +# define COMP_R_ZLIB_INFLATE_ERROR 100 +# define COMP_R_ZLIB_NOT_SUPPORTED 101 + +# endif +#endif diff --git a/HttpTest/include/openssl/conf.h b/HttpTest/include/openssl/conf.h new file mode 100644 index 0000000..eb7759d --- /dev/null +++ b/HttpTest/include/openssl/conf.h @@ -0,0 +1,214 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\conf.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_CONF_H +# define OPENSSL_CONF_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CONF_H +# endif + +# include +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + char *section; + char *name; + char *value; +} CONF_VALUE; + +SKM_DEFINE_STACK_OF_INTERNAL(CONF_VALUE, CONF_VALUE, CONF_VALUE) +#define sk_CONF_VALUE_num(sk) OPENSSL_sk_num(ossl_check_const_CONF_VALUE_sk_type(sk)) +#define sk_CONF_VALUE_value(sk, idx) ((CONF_VALUE *)OPENSSL_sk_value(ossl_check_const_CONF_VALUE_sk_type(sk), (idx))) +#define sk_CONF_VALUE_new(cmp) ((STACK_OF(CONF_VALUE) *)OPENSSL_sk_new(ossl_check_CONF_VALUE_compfunc_type(cmp))) +#define sk_CONF_VALUE_new_null() ((STACK_OF(CONF_VALUE) *)OPENSSL_sk_new_null()) +#define sk_CONF_VALUE_new_reserve(cmp, n) ((STACK_OF(CONF_VALUE) *)OPENSSL_sk_new_reserve(ossl_check_CONF_VALUE_compfunc_type(cmp), (n))) +#define sk_CONF_VALUE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_CONF_VALUE_sk_type(sk), (n)) +#define sk_CONF_VALUE_free(sk) OPENSSL_sk_free(ossl_check_CONF_VALUE_sk_type(sk)) +#define sk_CONF_VALUE_zero(sk) OPENSSL_sk_zero(ossl_check_CONF_VALUE_sk_type(sk)) +#define sk_CONF_VALUE_delete(sk, i) ((CONF_VALUE *)OPENSSL_sk_delete(ossl_check_CONF_VALUE_sk_type(sk), (i))) +#define sk_CONF_VALUE_delete_ptr(sk, ptr) ((CONF_VALUE *)OPENSSL_sk_delete_ptr(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr))) +#define sk_CONF_VALUE_push(sk, ptr) OPENSSL_sk_push(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr)) +#define sk_CONF_VALUE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr)) +#define sk_CONF_VALUE_pop(sk) ((CONF_VALUE *)OPENSSL_sk_pop(ossl_check_CONF_VALUE_sk_type(sk))) +#define sk_CONF_VALUE_shift(sk) ((CONF_VALUE *)OPENSSL_sk_shift(ossl_check_CONF_VALUE_sk_type(sk))) +#define sk_CONF_VALUE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_CONF_VALUE_sk_type(sk),ossl_check_CONF_VALUE_freefunc_type(freefunc)) +#define sk_CONF_VALUE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr), (idx)) +#define sk_CONF_VALUE_set(sk, idx, ptr) ((CONF_VALUE *)OPENSSL_sk_set(ossl_check_CONF_VALUE_sk_type(sk), (idx), ossl_check_CONF_VALUE_type(ptr))) +#define sk_CONF_VALUE_find(sk, ptr) OPENSSL_sk_find(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr)) +#define sk_CONF_VALUE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr)) +#define sk_CONF_VALUE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_type(ptr), pnum) +#define sk_CONF_VALUE_sort(sk) OPENSSL_sk_sort(ossl_check_CONF_VALUE_sk_type(sk)) +#define sk_CONF_VALUE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_CONF_VALUE_sk_type(sk)) +#define sk_CONF_VALUE_dup(sk) ((STACK_OF(CONF_VALUE) *)OPENSSL_sk_dup(ossl_check_const_CONF_VALUE_sk_type(sk))) +#define sk_CONF_VALUE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(CONF_VALUE) *)OPENSSL_sk_deep_copy(ossl_check_const_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_copyfunc_type(copyfunc), ossl_check_CONF_VALUE_freefunc_type(freefunc))) +#define sk_CONF_VALUE_set_cmp_func(sk, cmp) ((sk_CONF_VALUE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_CONF_VALUE_sk_type(sk), ossl_check_CONF_VALUE_compfunc_type(cmp))) +DEFINE_LHASH_OF_INTERNAL(CONF_VALUE); +#define lh_CONF_VALUE_new(hfn, cmp) ((LHASH_OF(CONF_VALUE) *)OPENSSL_LH_new(ossl_check_CONF_VALUE_lh_hashfunc_type(hfn), ossl_check_CONF_VALUE_lh_compfunc_type(cmp))) +#define lh_CONF_VALUE_free(lh) OPENSSL_LH_free(ossl_check_CONF_VALUE_lh_type(lh)) +#define lh_CONF_VALUE_flush(lh) OPENSSL_LH_flush(ossl_check_CONF_VALUE_lh_type(lh)) +#define lh_CONF_VALUE_insert(lh, ptr) ((CONF_VALUE *)OPENSSL_LH_insert(ossl_check_CONF_VALUE_lh_type(lh), ossl_check_CONF_VALUE_lh_plain_type(ptr))) +#define lh_CONF_VALUE_delete(lh, ptr) ((CONF_VALUE *)OPENSSL_LH_delete(ossl_check_CONF_VALUE_lh_type(lh), ossl_check_const_CONF_VALUE_lh_plain_type(ptr))) +#define lh_CONF_VALUE_retrieve(lh, ptr) ((CONF_VALUE *)OPENSSL_LH_retrieve(ossl_check_CONF_VALUE_lh_type(lh), ossl_check_const_CONF_VALUE_lh_plain_type(ptr))) +#define lh_CONF_VALUE_error(lh) OPENSSL_LH_error(ossl_check_CONF_VALUE_lh_type(lh)) +#define lh_CONF_VALUE_num_items(lh) OPENSSL_LH_num_items(ossl_check_CONF_VALUE_lh_type(lh)) +#define lh_CONF_VALUE_node_stats_bio(lh, out) OPENSSL_LH_node_stats_bio(ossl_check_const_CONF_VALUE_lh_type(lh), out) +#define lh_CONF_VALUE_node_usage_stats_bio(lh, out) OPENSSL_LH_node_usage_stats_bio(ossl_check_const_CONF_VALUE_lh_type(lh), out) +#define lh_CONF_VALUE_stats_bio(lh, out) OPENSSL_LH_stats_bio(ossl_check_const_CONF_VALUE_lh_type(lh), out) +#define lh_CONF_VALUE_get_down_load(lh) OPENSSL_LH_get_down_load(ossl_check_CONF_VALUE_lh_type(lh)) +#define lh_CONF_VALUE_set_down_load(lh, dl) OPENSSL_LH_set_down_load(ossl_check_CONF_VALUE_lh_type(lh), dl) +#define lh_CONF_VALUE_doall(lh, dfn) OPENSSL_LH_doall(ossl_check_CONF_VALUE_lh_type(lh), ossl_check_CONF_VALUE_lh_doallfunc_type(dfn)) + + +struct conf_st; +struct conf_method_st; +typedef struct conf_method_st CONF_METHOD; + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# include +# endif + +/* Module definitions */ +typedef struct conf_imodule_st CONF_IMODULE; +typedef struct conf_module_st CONF_MODULE; + +STACK_OF(CONF_MODULE); +STACK_OF(CONF_IMODULE); + +/* DSO module function typedefs */ +typedef int conf_init_func (CONF_IMODULE *md, const CONF *cnf); +typedef void conf_finish_func (CONF_IMODULE *md); + +# define CONF_MFLAGS_IGNORE_ERRORS 0x1 +# define CONF_MFLAGS_IGNORE_RETURN_CODES 0x2 +# define CONF_MFLAGS_SILENT 0x4 +# define CONF_MFLAGS_NO_DSO 0x8 +# define CONF_MFLAGS_IGNORE_MISSING_FILE 0x10 +# define CONF_MFLAGS_DEFAULT_SECTION 0x20 + +int CONF_set_default_method(CONF_METHOD *meth); +void CONF_set_nconf(CONF *conf, LHASH_OF(CONF_VALUE) *hash); +LHASH_OF(CONF_VALUE) *CONF_load(LHASH_OF(CONF_VALUE) *conf, const char *file, + long *eline); +# ifndef OPENSSL_NO_STDIO +LHASH_OF(CONF_VALUE) *CONF_load_fp(LHASH_OF(CONF_VALUE) *conf, FILE *fp, + long *eline); +# endif +LHASH_OF(CONF_VALUE) *CONF_load_bio(LHASH_OF(CONF_VALUE) *conf, BIO *bp, + long *eline); +STACK_OF(CONF_VALUE) *CONF_get_section(LHASH_OF(CONF_VALUE) *conf, + const char *section); +char *CONF_get_string(LHASH_OF(CONF_VALUE) *conf, const char *group, + const char *name); +long CONF_get_number(LHASH_OF(CONF_VALUE) *conf, const char *group, + const char *name); +void CONF_free(LHASH_OF(CONF_VALUE) *conf); +#ifndef OPENSSL_NO_STDIO +int CONF_dump_fp(LHASH_OF(CONF_VALUE) *conf, FILE *out); +#endif +int CONF_dump_bio(LHASH_OF(CONF_VALUE) *conf, BIO *out); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void OPENSSL_config(const char *config_name); +#endif + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OPENSSL_no_config() \ + OPENSSL_init_crypto(OPENSSL_INIT_NO_LOAD_CONFIG, NULL) +#endif + +/* + * New conf code. The semantics are different from the functions above. If + * that wasn't the case, the above functions would have been replaced + */ + +CONF *NCONF_new_ex(OSSL_LIB_CTX *libctx, CONF_METHOD *meth); +OSSL_LIB_CTX *NCONF_get0_libctx(const CONF *conf); +CONF *NCONF_new(CONF_METHOD *meth); +CONF_METHOD *NCONF_default(void); +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 CONF_METHOD *NCONF_WIN32(void); +#endif +void NCONF_free(CONF *conf); +void NCONF_free_data(CONF *conf); + +int NCONF_load(CONF *conf, const char *file, long *eline); +# ifndef OPENSSL_NO_STDIO +int NCONF_load_fp(CONF *conf, FILE *fp, long *eline); +# endif +int NCONF_load_bio(CONF *conf, BIO *bp, long *eline); +STACK_OF(OPENSSL_CSTRING) *NCONF_get_section_names(const CONF *conf); +STACK_OF(CONF_VALUE) *NCONF_get_section(const CONF *conf, + const char *section); +char *NCONF_get_string(const CONF *conf, const char *group, const char *name); +int NCONF_get_number_e(const CONF *conf, const char *group, const char *name, + long *result); +#ifndef OPENSSL_NO_STDIO +int NCONF_dump_fp(const CONF *conf, FILE *out); +#endif +int NCONF_dump_bio(const CONF *conf, BIO *out); + +#define NCONF_get_number(c,g,n,r) NCONF_get_number_e(c,g,n,r) + +/* Module functions */ + +int CONF_modules_load(const CONF *cnf, const char *appname, + unsigned long flags); +int CONF_modules_load_file_ex(OSSL_LIB_CTX *libctx, const char *filename, + const char *appname, unsigned long flags); +int CONF_modules_load_file(const char *filename, const char *appname, + unsigned long flags); +void CONF_modules_unload(int all); +void CONF_modules_finish(void); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define CONF_modules_free() while(0) continue +#endif +int CONF_module_add(const char *name, conf_init_func *ifunc, + conf_finish_func *ffunc); + +const char *CONF_imodule_get_name(const CONF_IMODULE *md); +const char *CONF_imodule_get_value(const CONF_IMODULE *md); +void *CONF_imodule_get_usr_data(const CONF_IMODULE *md); +void CONF_imodule_set_usr_data(CONF_IMODULE *md, void *usr_data); +CONF_MODULE *CONF_imodule_get_module(const CONF_IMODULE *md); +unsigned long CONF_imodule_get_flags(const CONF_IMODULE *md); +void CONF_imodule_set_flags(CONF_IMODULE *md, unsigned long flags); +void *CONF_module_get_usr_data(CONF_MODULE *pmod); +void CONF_module_set_usr_data(CONF_MODULE *pmod, void *usr_data); + +char *CONF_get1_default_config_file(void); + +int CONF_parse_list(const char *list, int sep, int nospc, + int (*list_cb) (const char *elem, int len, void *usr), + void *arg); + +void OPENSSL_load_builtin_modules(void); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/conf.h.in b/HttpTest/include/openssl/conf.h.in new file mode 100644 index 0000000..044b3eb --- /dev/null +++ b/HttpTest/include/openssl/conf.h.in @@ -0,0 +1,177 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros generate_lhash_macros); +-} + +#ifndef OPENSSL_CONF_H +# define OPENSSL_CONF_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CONF_H +# endif + +# include +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + char *section; + char *name; + char *value; +} CONF_VALUE; + +{- + generate_stack_macros("CONF_VALUE") + .generate_lhash_macros("CONF_VALUE"); +-} + +struct conf_st; +struct conf_method_st; +typedef struct conf_method_st CONF_METHOD; + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# include +# endif + +/* Module definitions */ +typedef struct conf_imodule_st CONF_IMODULE; +typedef struct conf_module_st CONF_MODULE; + +STACK_OF(CONF_MODULE); +STACK_OF(CONF_IMODULE); + +/* DSO module function typedefs */ +typedef int conf_init_func (CONF_IMODULE *md, const CONF *cnf); +typedef void conf_finish_func (CONF_IMODULE *md); + +# define CONF_MFLAGS_IGNORE_ERRORS 0x1 +# define CONF_MFLAGS_IGNORE_RETURN_CODES 0x2 +# define CONF_MFLAGS_SILENT 0x4 +# define CONF_MFLAGS_NO_DSO 0x8 +# define CONF_MFLAGS_IGNORE_MISSING_FILE 0x10 +# define CONF_MFLAGS_DEFAULT_SECTION 0x20 + +int CONF_set_default_method(CONF_METHOD *meth); +void CONF_set_nconf(CONF *conf, LHASH_OF(CONF_VALUE) *hash); +LHASH_OF(CONF_VALUE) *CONF_load(LHASH_OF(CONF_VALUE) *conf, const char *file, + long *eline); +# ifndef OPENSSL_NO_STDIO +LHASH_OF(CONF_VALUE) *CONF_load_fp(LHASH_OF(CONF_VALUE) *conf, FILE *fp, + long *eline); +# endif +LHASH_OF(CONF_VALUE) *CONF_load_bio(LHASH_OF(CONF_VALUE) *conf, BIO *bp, + long *eline); +STACK_OF(CONF_VALUE) *CONF_get_section(LHASH_OF(CONF_VALUE) *conf, + const char *section); +char *CONF_get_string(LHASH_OF(CONF_VALUE) *conf, const char *group, + const char *name); +long CONF_get_number(LHASH_OF(CONF_VALUE) *conf, const char *group, + const char *name); +void CONF_free(LHASH_OF(CONF_VALUE) *conf); +#ifndef OPENSSL_NO_STDIO +int CONF_dump_fp(LHASH_OF(CONF_VALUE) *conf, FILE *out); +#endif +int CONF_dump_bio(LHASH_OF(CONF_VALUE) *conf, BIO *out); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void OPENSSL_config(const char *config_name); +#endif + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OPENSSL_no_config() \ + OPENSSL_init_crypto(OPENSSL_INIT_NO_LOAD_CONFIG, NULL) +#endif + +/* + * New conf code. The semantics are different from the functions above. If + * that wasn't the case, the above functions would have been replaced + */ + +CONF *NCONF_new_ex(OSSL_LIB_CTX *libctx, CONF_METHOD *meth); +OSSL_LIB_CTX *NCONF_get0_libctx(const CONF *conf); +CONF *NCONF_new(CONF_METHOD *meth); +CONF_METHOD *NCONF_default(void); +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 CONF_METHOD *NCONF_WIN32(void); +#endif +void NCONF_free(CONF *conf); +void NCONF_free_data(CONF *conf); + +int NCONF_load(CONF *conf, const char *file, long *eline); +# ifndef OPENSSL_NO_STDIO +int NCONF_load_fp(CONF *conf, FILE *fp, long *eline); +# endif +int NCONF_load_bio(CONF *conf, BIO *bp, long *eline); +STACK_OF(OPENSSL_CSTRING) *NCONF_get_section_names(const CONF *conf); +STACK_OF(CONF_VALUE) *NCONF_get_section(const CONF *conf, + const char *section); +char *NCONF_get_string(const CONF *conf, const char *group, const char *name); +int NCONF_get_number_e(const CONF *conf, const char *group, const char *name, + long *result); +#ifndef OPENSSL_NO_STDIO +int NCONF_dump_fp(const CONF *conf, FILE *out); +#endif +int NCONF_dump_bio(const CONF *conf, BIO *out); + +#define NCONF_get_number(c,g,n,r) NCONF_get_number_e(c,g,n,r) + +/* Module functions */ + +int CONF_modules_load(const CONF *cnf, const char *appname, + unsigned long flags); +int CONF_modules_load_file_ex(OSSL_LIB_CTX *libctx, const char *filename, + const char *appname, unsigned long flags); +int CONF_modules_load_file(const char *filename, const char *appname, + unsigned long flags); +void CONF_modules_unload(int all); +void CONF_modules_finish(void); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define CONF_modules_free() while(0) continue +#endif +int CONF_module_add(const char *name, conf_init_func *ifunc, + conf_finish_func *ffunc); + +const char *CONF_imodule_get_name(const CONF_IMODULE *md); +const char *CONF_imodule_get_value(const CONF_IMODULE *md); +void *CONF_imodule_get_usr_data(const CONF_IMODULE *md); +void CONF_imodule_set_usr_data(CONF_IMODULE *md, void *usr_data); +CONF_MODULE *CONF_imodule_get_module(const CONF_IMODULE *md); +unsigned long CONF_imodule_get_flags(const CONF_IMODULE *md); +void CONF_imodule_set_flags(CONF_IMODULE *md, unsigned long flags); +void *CONF_module_get_usr_data(CONF_MODULE *pmod); +void CONF_module_set_usr_data(CONF_MODULE *pmod, void *usr_data); + +char *CONF_get1_default_config_file(void); + +int CONF_parse_list(const char *list, int sep, int nospc, + int (*list_cb) (const char *elem, int len, void *usr), + void *arg); + +void OPENSSL_load_builtin_modules(void); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/conf_api.h b/HttpTest/include/openssl/conf_api.h new file mode 100644 index 0000000..ed67d57 --- /dev/null +++ b/HttpTest/include/openssl/conf_api.h @@ -0,0 +1,46 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CONF_API_H +# define OPENSSL_CONF_API_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CONF_API_H +# endif + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Up until OpenSSL 0.9.5a, this was new_section */ +CONF_VALUE *_CONF_new_section(CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was get_section */ +CONF_VALUE *_CONF_get_section(const CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was CONF_get_section */ +STACK_OF(CONF_VALUE) *_CONF_get_section_values(const CONF *conf, + const char *section); + +int _CONF_add_string(CONF *conf, CONF_VALUE *section, CONF_VALUE *value); +char *_CONF_get_string(const CONF *conf, const char *section, + const char *name); +long _CONF_get_number(const CONF *conf, const char *section, + const char *name); + +int _CONF_new_data(CONF *conf); +void _CONF_free_data(CONF *conf); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/conferr.h b/HttpTest/include/openssl/conferr.h new file mode 100644 index 0000000..496e2e1 --- /dev/null +++ b/HttpTest/include/openssl/conferr.h @@ -0,0 +1,51 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CONFERR_H +# define OPENSSL_CONFERR_H +# pragma once + +# include +# include +# include + + + +/* + * CONF reason codes. + */ +# define CONF_R_ERROR_LOADING_DSO 110 +# define CONF_R_INVALID_PRAGMA 122 +# define CONF_R_LIST_CANNOT_BE_NULL 115 +# define CONF_R_MANDATORY_BRACES_IN_VARIABLE_EXPANSION 123 +# define CONF_R_MISSING_CLOSE_SQUARE_BRACKET 100 +# define CONF_R_MISSING_EQUAL_SIGN 101 +# define CONF_R_MISSING_INIT_FUNCTION 112 +# define CONF_R_MODULE_INITIALIZATION_ERROR 109 +# define CONF_R_NO_CLOSE_BRACE 102 +# define CONF_R_NO_CONF 105 +# define CONF_R_NO_CONF_OR_ENVIRONMENT_VARIABLE 106 +# define CONF_R_NO_SECTION 107 +# define CONF_R_NO_SUCH_FILE 114 +# define CONF_R_NO_VALUE 108 +# define CONF_R_NUMBER_TOO_LARGE 121 +# define CONF_R_OPENSSL_CONF_REFERENCES_MISSING_SECTION 124 +# define CONF_R_RECURSIVE_DIRECTORY_INCLUDE 111 +# define CONF_R_RELATIVE_PATH 125 +# define CONF_R_SSL_COMMAND_SECTION_EMPTY 117 +# define CONF_R_SSL_COMMAND_SECTION_NOT_FOUND 118 +# define CONF_R_SSL_SECTION_EMPTY 119 +# define CONF_R_SSL_SECTION_NOT_FOUND 120 +# define CONF_R_UNABLE_TO_CREATE_NEW_SECTION 103 +# define CONF_R_UNKNOWN_MODULE_NAME 113 +# define CONF_R_VARIABLE_EXPANSION_TOO_LONG 116 +# define CONF_R_VARIABLE_HAS_NO_VALUE 104 + +#endif diff --git a/HttpTest/include/openssl/configuration.h b/HttpTest/include/openssl/configuration.h new file mode 100644 index 0000000..a744fd4 --- /dev/null +++ b/HttpTest/include/openssl/configuration.h @@ -0,0 +1,143 @@ +/* + * WARNING: do not edit! + * Generated by configdata.pm from Configurations\common0.tmpl, Configurations\windows-makefile.tmpl + * via makefile.in + * + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CONFIGURATION_H +# define OPENSSL_CONFIGURATION_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +# ifdef OPENSSL_ALGORITHM_DEFINES +# error OPENSSL_ALGORITHM_DEFINES no longer supported +# endif + +/* + * OpenSSL was configured with the following options: + */ + +# ifndef OPENSSL_SYS_WIN64A +# define OPENSSL_SYS_WIN64A 1 +# endif +# define OPENSSL_CONFIGURED_API 30100 +# ifndef OPENSSL_RAND_SEED_OS +# define OPENSSL_RAND_SEED_OS +# endif +# ifndef OPENSSL_NO_ACVP_TESTS +# define OPENSSL_NO_ACVP_TESTS +# endif +# ifndef OPENSSL_NO_AFALGENG +# define OPENSSL_NO_AFALGENG +# endif +# ifndef OPENSSL_NO_ASAN +# define OPENSSL_NO_ASAN +# endif +# ifndef OPENSSL_NO_ASM +# define OPENSSL_NO_ASM +# endif +# ifndef OPENSSL_NO_CRYPTO_MDEBUG +# define OPENSSL_NO_CRYPTO_MDEBUG +# endif +# ifndef OPENSSL_NO_CRYPTO_MDEBUG_BACKTRACE +# define OPENSSL_NO_CRYPTO_MDEBUG_BACKTRACE +# endif +# ifndef OPENSSL_NO_DEVCRYPTOENG +# define OPENSSL_NO_DEVCRYPTOENG +# endif +# ifndef OPENSSL_NO_DSO +# define OPENSSL_NO_DSO +# endif +# ifndef OPENSSL_NO_EC_NISTP_64_GCC_128 +# define OPENSSL_NO_EC_NISTP_64_GCC_128 +# endif +# ifndef OPENSSL_NO_EGD +# define OPENSSL_NO_EGD +# endif +# ifndef OPENSSL_NO_EXTERNAL_TESTS +# define OPENSSL_NO_EXTERNAL_TESTS +# endif +# ifndef OPENSSL_NO_FIPS_SECURITYCHECKS +# define OPENSSL_NO_FIPS_SECURITYCHECKS +# endif +# ifndef OPENSSL_NO_FUZZ_AFL +# define OPENSSL_NO_FUZZ_AFL +# endif +# ifndef OPENSSL_NO_FUZZ_LIBFUZZER +# define OPENSSL_NO_FUZZ_LIBFUZZER +# endif +# ifndef OPENSSL_NO_KTLS +# define OPENSSL_NO_KTLS +# endif +# ifndef OPENSSL_NO_LOADERENG +# define OPENSSL_NO_LOADERENG +# endif +# ifndef OPENSSL_NO_MD2 +# define OPENSSL_NO_MD2 +# endif +# ifndef OPENSSL_NO_MSAN +# define OPENSSL_NO_MSAN +# endif +# ifndef OPENSSL_NO_RC5 +# define OPENSSL_NO_RC5 +# endif +# ifndef OPENSSL_NO_SCTP +# define OPENSSL_NO_SCTP +# endif +# ifndef OPENSSL_NO_SSL3 +# define OPENSSL_NO_SSL3 +# endif +# ifndef OPENSSL_NO_SSL3_METHOD +# define OPENSSL_NO_SSL3_METHOD +# endif +# ifndef OPENSSL_NO_TRACE +# define OPENSSL_NO_TRACE +# endif +# ifndef OPENSSL_NO_UBSAN +# define OPENSSL_NO_UBSAN +# endif +# ifndef OPENSSL_NO_UNIT_TEST +# define OPENSSL_NO_UNIT_TEST +# endif +# ifndef OPENSSL_NO_UPLINK +# define OPENSSL_NO_UPLINK +# endif +# ifndef OPENSSL_NO_WEAK_SSL_CIPHERS +# define OPENSSL_NO_WEAK_SSL_CIPHERS +# endif +# ifndef OPENSSL_NO_DYNAMIC_ENGINE +# define OPENSSL_NO_DYNAMIC_ENGINE +# endif + + +/* Generate 80386 code? */ +# undef I386_ONLY + +/* + * The following are cipher-specific, but are part of the public API. + */ +# if !defined(OPENSSL_SYS_UEFI) +# undef BN_LLONG +/* Only one for the following should be defined */ +# undef SIXTY_FOUR_BIT_LONG +# define SIXTY_FOUR_BIT +# undef THIRTY_TWO_BIT +# endif + +# define RC4_INT unsigned int + +# ifdef __cplusplus +} +# endif + +#endif /* OPENSSL_CONFIGURATION_H */ diff --git a/HttpTest/include/openssl/configuration.h.in b/HttpTest/include/openssl/configuration.h.in new file mode 100644 index 0000000..b84dc1d --- /dev/null +++ b/HttpTest/include/openssl/configuration.h.in @@ -0,0 +1,69 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CONFIGURATION_H +# define OPENSSL_CONFIGURATION_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +# ifdef OPENSSL_ALGORITHM_DEFINES +# error OPENSSL_ALGORITHM_DEFINES no longer supported +# endif + +/* + * OpenSSL was configured with the following options: + */ + +{- if (@{$config{openssl_sys_defines}}) { + foreach (@{$config{openssl_sys_defines}}) { + $OUT .= "# ifndef $_\n"; + $OUT .= "# define $_ 1\n"; + $OUT .= "# endif\n"; + } + } + foreach (@{$config{openssl_api_defines}}) { + (my $macro, my $value) = $_ =~ /^(.*?)=(.*?)$/; + $OUT .= "# define $macro $value\n"; + } + if (@{$config{openssl_feature_defines}}) { + foreach (@{$config{openssl_feature_defines}}) { + $OUT .= "# ifndef $_\n"; + $OUT .= "# define $_\n"; + $OUT .= "# endif\n"; + } + } + ""; +-} + +/* Generate 80386 code? */ +{- $config{processor} eq "386" ? "# define" : "# undef" -} I386_ONLY + +/* + * The following are cipher-specific, but are part of the public API. + */ +# if !defined(OPENSSL_SYS_UEFI) +{- $config{bn_ll} ? "# define" : "# undef" -} BN_LLONG +/* Only one for the following should be defined */ +{- $config{b64l} ? "# define" : "# undef" -} SIXTY_FOUR_BIT_LONG +{- $config{b64} ? "# define" : "# undef" -} SIXTY_FOUR_BIT +{- $config{b32} ? "# define" : "# undef" -} THIRTY_TWO_BIT +# endif + +# define RC4_INT {- $config{rc4_int} -} + +# ifdef __cplusplus +} +# endif + +#endif /* OPENSSL_CONFIGURATION_H */ diff --git a/HttpTest/include/openssl/conftypes.h b/HttpTest/include/openssl/conftypes.h new file mode 100644 index 0000000..17cefaa --- /dev/null +++ b/HttpTest/include/openssl/conftypes.h @@ -0,0 +1,44 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CONFTYPES_H +# define OPENSSL_CONFTYPES_H +# pragma once + +#ifndef OPENSSL_CONF_H +# include +#endif + +/* + * The contents of this file are deprecated and will be made opaque + */ +struct conf_method_st { + const char *name; + CONF *(*create) (CONF_METHOD *meth); + int (*init) (CONF *conf); + int (*destroy) (CONF *conf); + int (*destroy_data) (CONF *conf); + int (*load_bio) (CONF *conf, BIO *bp, long *eline); + int (*dump) (const CONF *conf, BIO *bp); + int (*is_number) (const CONF *conf, char c); + int (*to_int) (const CONF *conf, char c); + int (*load) (CONF *conf, const char *name, long *eline); +}; + +struct conf_st { + CONF_METHOD *meth; + void *meth_data; + LHASH_OF(CONF_VALUE) *data; + int flag_dollarid; + int flag_abspath; + char *includedir; + OSSL_LIB_CTX *libctx; +}; + +#endif diff --git a/HttpTest/include/openssl/core.h b/HttpTest/include/openssl/core.h new file mode 100644 index 0000000..9683ac7 --- /dev/null +++ b/HttpTest/include/openssl/core.h @@ -0,0 +1,233 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CORE_H +# define OPENSSL_CORE_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/*- + * Base types + * ---------- + * + * These are the types that the OpenSSL core and providers have in common + * to communicate data between them. + */ + +/* Opaque handles to be used with core upcall functions from providers */ +typedef struct ossl_core_handle_st OSSL_CORE_HANDLE; +typedef struct openssl_core_ctx_st OPENSSL_CORE_CTX; +typedef struct ossl_core_bio_st OSSL_CORE_BIO; + +/* + * Dispatch table element. function_id numbers and the functions are defined + * in core_dispatch.h, see macros with 'OSSL_CORE_MAKE_FUNC' in their names. + * + * An array of these is always terminated by function_id == 0 + */ +struct ossl_dispatch_st { + int function_id; + void (*function)(void); +}; + +/* + * Other items, essentially an int<->pointer map element. + * + * We make this type distinct from OSSL_DISPATCH to ensure that dispatch + * tables remain tables with function pointers only. + * + * This is used whenever we need to pass things like a table of error reason + * codes <-> reason string maps, ... + * + * Usage determines which field works as key if any, rather than field order. + * + * An array of these is always terminated by id == 0 && ptr == NULL + */ +struct ossl_item_st { + unsigned int id; + void *ptr; +}; + +/* + * Type to tie together algorithm names, property definition string and + * the algorithm implementation in the form of a dispatch table. + * + * An array of these is always terminated by algorithm_names == NULL + */ +struct ossl_algorithm_st { + const char *algorithm_names; /* key */ + const char *property_definition; /* key */ + const OSSL_DISPATCH *implementation; + const char *algorithm_description; +}; + +/* + * Type to pass object data in a uniform way, without exposing the object + * structure. + * + * An array of these is always terminated by key == NULL + */ +struct ossl_param_st { + const char *key; /* the name of the parameter */ + unsigned int data_type; /* declare what kind of content is in buffer */ + void *data; /* value being passed in or out */ + size_t data_size; /* data size */ + size_t return_size; /* returned content size */ +}; + +/* Currently supported OSSL_PARAM data types */ +/* + * OSSL_PARAM_INTEGER and OSSL_PARAM_UNSIGNED_INTEGER + * are arbitrary length and therefore require an arbitrarily sized buffer, + * since they may be used to pass numbers larger than what is natively + * available. + * + * The number must be buffered in native form, i.e. MSB first on B_ENDIAN + * systems and LSB first on L_ENDIAN systems. This means that arbitrary + * native integers can be stored in the buffer, just make sure that the + * buffer size is correct and the buffer itself is properly aligned (for + * example by having the buffer field point at a C integer). + */ +# define OSSL_PARAM_INTEGER 1 +# define OSSL_PARAM_UNSIGNED_INTEGER 2 +/*- + * OSSL_PARAM_REAL + * is a C binary floating point values in native form and alignment. + */ +# define OSSL_PARAM_REAL 3 +/*- + * OSSL_PARAM_UTF8_STRING + * is a printable string. It is expected to be printed as it is. + */ +# define OSSL_PARAM_UTF8_STRING 4 +/*- + * OSSL_PARAM_OCTET_STRING + * is a string of bytes with no further specification. It is expected to be + * printed as a hexdump. + */ +# define OSSL_PARAM_OCTET_STRING 5 +/*- + * OSSL_PARAM_UTF8_PTR + * is a pointer to a printable string. It is expected to be printed as it is. + * + * The difference between this and OSSL_PARAM_UTF8_STRING is that only pointers + * are manipulated for this type. + * + * This is more relevant for parameter requests, where the responding + * function doesn't need to copy the data to the provided buffer, but + * sets the provided buffer to point at the actual data instead. + * + * WARNING! Using these is FRAGILE, as it assumes that the actual + * data and its location are constant. + * + * EXTRA WARNING! If you are not completely sure you most likely want + * to use the OSSL_PARAM_UTF8_STRING type. + */ +# define OSSL_PARAM_UTF8_PTR 6 +/*- + * OSSL_PARAM_OCTET_PTR + * is a pointer to a string of bytes with no further specification. It is + * expected to be printed as a hexdump. + * + * The difference between this and OSSL_PARAM_OCTET_STRING is that only pointers + * are manipulated for this type. + * + * This is more relevant for parameter requests, where the responding + * function doesn't need to copy the data to the provided buffer, but + * sets the provided buffer to point at the actual data instead. + * + * WARNING! Using these is FRAGILE, as it assumes that the actual + * data and its location are constant. + * + * EXTRA WARNING! If you are not completely sure you most likely want + * to use the OSSL_PARAM_OCTET_STRING type. + */ +# define OSSL_PARAM_OCTET_PTR 7 + +/* + * Typedef for the thread stop handling callback. Used both internally and by + * providers. + * + * Providers may register for notifications about threads stopping by + * registering a callback to hear about such events. Providers register the + * callback using the OSSL_FUNC_CORE_THREAD_START function in the |in| dispatch + * table passed to OSSL_provider_init(). The arg passed back to a provider will + * be the provider side context object. + */ +typedef void (*OSSL_thread_stop_handler_fn)(void *arg); + + +/*- + * Provider entry point + * -------------------- + * + * This function is expected to be present in any dynamically loadable + * provider module. By definition, if this function doesn't exist in a + * module, that module is not an OpenSSL provider module. + */ +/*- + * |handle| pointer to opaque type OSSL_CORE_HANDLE. This can be used + * together with some functions passed via |in| to query data. + * |in| is the array of functions that the Core passes to the provider. + * |out| will be the array of base functions that the provider passes + * back to the Core. + * |provctx| a provider side context object, optionally created if the + * provider needs it. This value is passed to other provider + * functions, notably other context constructors. + */ +typedef int (OSSL_provider_init_fn)(const OSSL_CORE_HANDLE *handle, + const OSSL_DISPATCH *in, + const OSSL_DISPATCH **out, + void **provctx); +# ifdef __VMS +# pragma names save +# pragma names uppercase,truncated +# endif +OPENSSL_EXPORT OSSL_provider_init_fn OSSL_provider_init; +# ifdef __VMS +# pragma names restore +# endif + +/* + * Generic callback function signature. + * + * The expectation is that any provider function that wants to offer + * a callback / hook can do so by taking an argument with this type, + * as well as a pointer to caller-specific data. When calling the + * callback, the provider function can populate an OSSL_PARAM array + * with data of its choice and pass that in the callback call, along + * with the caller data argument. + * + * libcrypto may use the OSSL_PARAM array to create arguments for an + * application callback it knows about. + */ +typedef int (OSSL_CALLBACK)(const OSSL_PARAM params[], void *arg); +typedef int (OSSL_INOUT_CALLBACK)(const OSSL_PARAM in_params[], + OSSL_PARAM out_params[], void *arg); +/* + * Passphrase callback function signature + * + * This is similar to the generic callback function above, but adds a + * result parameter. + */ +typedef int (OSSL_PASSPHRASE_CALLBACK)(char *pass, size_t pass_size, + size_t *pass_len, + const OSSL_PARAM params[], void *arg); + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/core_dispatch.h b/HttpTest/include/openssl/core_dispatch.h new file mode 100644 index 0000000..11e3c86 --- /dev/null +++ b/HttpTest/include/openssl/core_dispatch.h @@ -0,0 +1,943 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CORE_NUMBERS_H +# define OPENSSL_CORE_NUMBERS_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/*- + * Identities + * ---------- + * + * All series start with 1, to allow 0 to be an array terminator. + * For any FUNC identity, we also provide a function signature typedef + * and a static inline function to extract a function pointer from a + * OSSL_DISPATCH element in a type safe manner. + * + * Names: + * for any function base name 'foo' (uppercase form 'FOO'), we will have + * the following: + * - a macro for the identity with the name OSSL_FUNC_'FOO' or derivatives + * thereof (to be specified further down) + * - a function signature typedef with the name OSSL_FUNC_'foo'_fn + * - a function pointer extractor function with the name OSSL_FUNC_'foo' + */ + +/* + * Helper macro to create the function signature typedef and the extractor + * |type| is the return-type of the function, |name| is the name of the + * function to fetch, and |args| is a parenthesized list of parameters + * for the function (that is, it is |name|'s function signature). + * Note: This is considered a "reserved" internal macro. Applications should + * not use this or assume its existence. + */ +#define OSSL_CORE_MAKE_FUNC(type,name,args) \ + typedef type (OSSL_FUNC_##name##_fn)args; \ + static ossl_unused ossl_inline \ + OSSL_FUNC_##name##_fn *OSSL_FUNC_##name(const OSSL_DISPATCH *opf) \ + { \ + return (OSSL_FUNC_##name##_fn *)opf->function; \ + } + +/* + * Core function identities, for the two OSSL_DISPATCH tables being passed + * in the OSSL_provider_init call. + * + * 0 serves as a marker for the end of the OSSL_DISPATCH array, and must + * therefore NEVER be used as a function identity. + */ +/* Functions provided by the Core to the provider, reserved numbers 1-1023 */ +# define OSSL_FUNC_CORE_GETTABLE_PARAMS 1 +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, + core_gettable_params,(const OSSL_CORE_HANDLE *prov)) +# define OSSL_FUNC_CORE_GET_PARAMS 2 +OSSL_CORE_MAKE_FUNC(int,core_get_params,(const OSSL_CORE_HANDLE *prov, + OSSL_PARAM params[])) +# define OSSL_FUNC_CORE_THREAD_START 3 +OSSL_CORE_MAKE_FUNC(int,core_thread_start,(const OSSL_CORE_HANDLE *prov, + OSSL_thread_stop_handler_fn handfn, + void *arg)) +# define OSSL_FUNC_CORE_GET_LIBCTX 4 +OSSL_CORE_MAKE_FUNC(OPENSSL_CORE_CTX *,core_get_libctx, + (const OSSL_CORE_HANDLE *prov)) +# define OSSL_FUNC_CORE_NEW_ERROR 5 +OSSL_CORE_MAKE_FUNC(void,core_new_error,(const OSSL_CORE_HANDLE *prov)) +# define OSSL_FUNC_CORE_SET_ERROR_DEBUG 6 +OSSL_CORE_MAKE_FUNC(void,core_set_error_debug, + (const OSSL_CORE_HANDLE *prov, + const char *file, int line, const char *func)) +# define OSSL_FUNC_CORE_VSET_ERROR 7 +OSSL_CORE_MAKE_FUNC(void,core_vset_error, + (const OSSL_CORE_HANDLE *prov, + uint32_t reason, const char *fmt, va_list args)) +# define OSSL_FUNC_CORE_SET_ERROR_MARK 8 +OSSL_CORE_MAKE_FUNC(int, core_set_error_mark, (const OSSL_CORE_HANDLE *prov)) +# define OSSL_FUNC_CORE_CLEAR_LAST_ERROR_MARK 9 +OSSL_CORE_MAKE_FUNC(int, core_clear_last_error_mark, + (const OSSL_CORE_HANDLE *prov)) +# define OSSL_FUNC_CORE_POP_ERROR_TO_MARK 10 +OSSL_CORE_MAKE_FUNC(int, core_pop_error_to_mark, (const OSSL_CORE_HANDLE *prov)) + + +/* Functions to access the OBJ database */ + +#define OSSL_FUNC_CORE_OBJ_ADD_SIGID 11 +#define OSSL_FUNC_CORE_OBJ_CREATE 12 + +OSSL_CORE_MAKE_FUNC(int, core_obj_add_sigid, + (const OSSL_CORE_HANDLE *prov, const char *sign_name, + const char *digest_name, const char *pkey_name)) +OSSL_CORE_MAKE_FUNC(int, core_obj_create, + (const OSSL_CORE_HANDLE *prov, const char *oid, + const char *sn, const char *ln)) + +/* Memory allocation, freeing, clearing. */ +#define OSSL_FUNC_CRYPTO_MALLOC 20 +OSSL_CORE_MAKE_FUNC(void *, + CRYPTO_malloc, (size_t num, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_ZALLOC 21 +OSSL_CORE_MAKE_FUNC(void *, + CRYPTO_zalloc, (size_t num, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_FREE 22 +OSSL_CORE_MAKE_FUNC(void, + CRYPTO_free, (void *ptr, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_CLEAR_FREE 23 +OSSL_CORE_MAKE_FUNC(void, + CRYPTO_clear_free, (void *ptr, size_t num, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_REALLOC 24 +OSSL_CORE_MAKE_FUNC(void *, + CRYPTO_realloc, (void *addr, size_t num, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_CLEAR_REALLOC 25 +OSSL_CORE_MAKE_FUNC(void *, + CRYPTO_clear_realloc, (void *addr, size_t old_num, size_t num, + const char *file, int line)) +#define OSSL_FUNC_CRYPTO_SECURE_MALLOC 26 +OSSL_CORE_MAKE_FUNC(void *, + CRYPTO_secure_malloc, (size_t num, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_SECURE_ZALLOC 27 +OSSL_CORE_MAKE_FUNC(void *, + CRYPTO_secure_zalloc, (size_t num, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_SECURE_FREE 28 +OSSL_CORE_MAKE_FUNC(void, + CRYPTO_secure_free, (void *ptr, const char *file, int line)) +#define OSSL_FUNC_CRYPTO_SECURE_CLEAR_FREE 29 +OSSL_CORE_MAKE_FUNC(void, + CRYPTO_secure_clear_free, (void *ptr, size_t num, const char *file, + int line)) +#define OSSL_FUNC_CRYPTO_SECURE_ALLOCATED 30 +OSSL_CORE_MAKE_FUNC(int, + CRYPTO_secure_allocated, (const void *ptr)) +#define OSSL_FUNC_OPENSSL_CLEANSE 31 +OSSL_CORE_MAKE_FUNC(void, + OPENSSL_cleanse, (void *ptr, size_t len)) + +/* Bio functions provided by the core */ +#define OSSL_FUNC_BIO_NEW_FILE 40 +#define OSSL_FUNC_BIO_NEW_MEMBUF 41 +#define OSSL_FUNC_BIO_READ_EX 42 +#define OSSL_FUNC_BIO_WRITE_EX 43 +#define OSSL_FUNC_BIO_UP_REF 44 +#define OSSL_FUNC_BIO_FREE 45 +#define OSSL_FUNC_BIO_VPRINTF 46 +#define OSSL_FUNC_BIO_VSNPRINTF 47 +#define OSSL_FUNC_BIO_PUTS 48 +#define OSSL_FUNC_BIO_GETS 49 +#define OSSL_FUNC_BIO_CTRL 50 + + +OSSL_CORE_MAKE_FUNC(OSSL_CORE_BIO *, BIO_new_file, (const char *filename, + const char *mode)) +OSSL_CORE_MAKE_FUNC(OSSL_CORE_BIO *, BIO_new_membuf, (const void *buf, int len)) +OSSL_CORE_MAKE_FUNC(int, BIO_read_ex, (OSSL_CORE_BIO *bio, void *data, + size_t data_len, size_t *bytes_read)) +OSSL_CORE_MAKE_FUNC(int, BIO_write_ex, (OSSL_CORE_BIO *bio, const void *data, + size_t data_len, size_t *written)) +OSSL_CORE_MAKE_FUNC(int, BIO_gets, (OSSL_CORE_BIO *bio, char *buf, int size)) +OSSL_CORE_MAKE_FUNC(int, BIO_puts, (OSSL_CORE_BIO *bio, const char *str)) +OSSL_CORE_MAKE_FUNC(int, BIO_up_ref, (OSSL_CORE_BIO *bio)) +OSSL_CORE_MAKE_FUNC(int, BIO_free, (OSSL_CORE_BIO *bio)) +OSSL_CORE_MAKE_FUNC(int, BIO_vprintf, (OSSL_CORE_BIO *bio, const char *format, + va_list args)) +OSSL_CORE_MAKE_FUNC(int, BIO_vsnprintf, + (char *buf, size_t n, const char *fmt, va_list args)) +OSSL_CORE_MAKE_FUNC(int, BIO_ctrl, (OSSL_CORE_BIO *bio, + int cmd, long num, void *ptr)) + +#define OSSL_FUNC_SELF_TEST_CB 100 +OSSL_CORE_MAKE_FUNC(void, self_test_cb, (OPENSSL_CORE_CTX *ctx, OSSL_CALLBACK **cb, + void **cbarg)) + +/* Functions to get seed material from the operating system */ +#define OSSL_FUNC_GET_ENTROPY 101 +#define OSSL_FUNC_CLEANUP_ENTROPY 102 +#define OSSL_FUNC_GET_NONCE 103 +#define OSSL_FUNC_CLEANUP_NONCE 104 +OSSL_CORE_MAKE_FUNC(size_t, get_entropy, (const OSSL_CORE_HANDLE *handle, + unsigned char **pout, int entropy, + size_t min_len, size_t max_len)) +OSSL_CORE_MAKE_FUNC(void, cleanup_entropy, (const OSSL_CORE_HANDLE *handle, + unsigned char *buf, size_t len)) +OSSL_CORE_MAKE_FUNC(size_t, get_nonce, (const OSSL_CORE_HANDLE *handle, + unsigned char **pout, size_t min_len, + size_t max_len, const void *salt, + size_t salt_len)) +OSSL_CORE_MAKE_FUNC(void, cleanup_nonce, (const OSSL_CORE_HANDLE *handle, + unsigned char *buf, size_t len)) + +/* Functions to access the core's providers */ +#define OSSL_FUNC_PROVIDER_REGISTER_CHILD_CB 105 +#define OSSL_FUNC_PROVIDER_DEREGISTER_CHILD_CB 106 +#define OSSL_FUNC_PROVIDER_NAME 107 +#define OSSL_FUNC_PROVIDER_GET0_PROVIDER_CTX 108 +#define OSSL_FUNC_PROVIDER_GET0_DISPATCH 109 +#define OSSL_FUNC_PROVIDER_UP_REF 110 +#define OSSL_FUNC_PROVIDER_FREE 111 + +OSSL_CORE_MAKE_FUNC(int, provider_register_child_cb, + (const OSSL_CORE_HANDLE *handle, + int (*create_cb)(const OSSL_CORE_HANDLE *provider, void *cbdata), + int (*remove_cb)(const OSSL_CORE_HANDLE *provider, void *cbdata), + int (*global_props_cb)(const char *props, void *cbdata), + void *cbdata)) +OSSL_CORE_MAKE_FUNC(void, provider_deregister_child_cb, + (const OSSL_CORE_HANDLE *handle)) +OSSL_CORE_MAKE_FUNC(const char *, provider_name, + (const OSSL_CORE_HANDLE *prov)) +OSSL_CORE_MAKE_FUNC(void *, provider_get0_provider_ctx, + (const OSSL_CORE_HANDLE *prov)) +OSSL_CORE_MAKE_FUNC(const OSSL_DISPATCH *, provider_get0_dispatch, + (const OSSL_CORE_HANDLE *prov)) +OSSL_CORE_MAKE_FUNC(int, provider_up_ref, + (const OSSL_CORE_HANDLE *prov, int activate)) +OSSL_CORE_MAKE_FUNC(int, provider_free, + (const OSSL_CORE_HANDLE *prov, int deactivate)) + +/* Functions provided by the provider to the Core, reserved numbers 1024-1535 */ +# define OSSL_FUNC_PROVIDER_TEARDOWN 1024 +OSSL_CORE_MAKE_FUNC(void,provider_teardown,(void *provctx)) +# define OSSL_FUNC_PROVIDER_GETTABLE_PARAMS 1025 +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, + provider_gettable_params,(void *provctx)) +# define OSSL_FUNC_PROVIDER_GET_PARAMS 1026 +OSSL_CORE_MAKE_FUNC(int,provider_get_params,(void *provctx, + OSSL_PARAM params[])) +# define OSSL_FUNC_PROVIDER_QUERY_OPERATION 1027 +OSSL_CORE_MAKE_FUNC(const OSSL_ALGORITHM *,provider_query_operation, + (void *provctx, int operation_id, int *no_store)) +# define OSSL_FUNC_PROVIDER_UNQUERY_OPERATION 1028 +OSSL_CORE_MAKE_FUNC(void, provider_unquery_operation, + (void *provctx, int operation_id, const OSSL_ALGORITHM *)) +# define OSSL_FUNC_PROVIDER_GET_REASON_STRINGS 1029 +OSSL_CORE_MAKE_FUNC(const OSSL_ITEM *,provider_get_reason_strings, + (void *provctx)) +# define OSSL_FUNC_PROVIDER_GET_CAPABILITIES 1030 +OSSL_CORE_MAKE_FUNC(int, provider_get_capabilities, (void *provctx, + const char *capability, OSSL_CALLBACK *cb, void *arg)) +# define OSSL_FUNC_PROVIDER_SELF_TEST 1031 +OSSL_CORE_MAKE_FUNC(int, provider_self_test, (void *provctx)) + +/* Operations */ + +# define OSSL_OP_DIGEST 1 +# define OSSL_OP_CIPHER 2 /* Symmetric Ciphers */ +# define OSSL_OP_MAC 3 +# define OSSL_OP_KDF 4 +# define OSSL_OP_RAND 5 +# define OSSL_OP_KEYMGMT 10 +# define OSSL_OP_KEYEXCH 11 +# define OSSL_OP_SIGNATURE 12 +# define OSSL_OP_ASYM_CIPHER 13 +# define OSSL_OP_KEM 14 +/* New section for non-EVP operations */ +# define OSSL_OP_ENCODER 20 +# define OSSL_OP_DECODER 21 +# define OSSL_OP_STORE 22 +/* Highest known operation number */ +# define OSSL_OP__HIGHEST 22 + +/* Digests */ + +# define OSSL_FUNC_DIGEST_NEWCTX 1 +# define OSSL_FUNC_DIGEST_INIT 2 +# define OSSL_FUNC_DIGEST_UPDATE 3 +# define OSSL_FUNC_DIGEST_FINAL 4 +# define OSSL_FUNC_DIGEST_DIGEST 5 +# define OSSL_FUNC_DIGEST_FREECTX 6 +# define OSSL_FUNC_DIGEST_DUPCTX 7 +# define OSSL_FUNC_DIGEST_GET_PARAMS 8 +# define OSSL_FUNC_DIGEST_SET_CTX_PARAMS 9 +# define OSSL_FUNC_DIGEST_GET_CTX_PARAMS 10 +# define OSSL_FUNC_DIGEST_GETTABLE_PARAMS 11 +# define OSSL_FUNC_DIGEST_SETTABLE_CTX_PARAMS 12 +# define OSSL_FUNC_DIGEST_GETTABLE_CTX_PARAMS 13 + +OSSL_CORE_MAKE_FUNC(void *, digest_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, digest_init, (void *dctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, digest_update, + (void *dctx, const unsigned char *in, size_t inl)) +OSSL_CORE_MAKE_FUNC(int, digest_final, + (void *dctx, + unsigned char *out, size_t *outl, size_t outsz)) +OSSL_CORE_MAKE_FUNC(int, digest_digest, + (void *provctx, const unsigned char *in, size_t inl, + unsigned char *out, size_t *outl, size_t outsz)) + +OSSL_CORE_MAKE_FUNC(void, digest_freectx, (void *dctx)) +OSSL_CORE_MAKE_FUNC(void *, digest_dupctx, (void *dctx)) + +OSSL_CORE_MAKE_FUNC(int, digest_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, digest_set_ctx_params, + (void *vctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, digest_get_ctx_params, + (void *vctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, digest_gettable_params, + (void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, digest_settable_ctx_params, + (void *dctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, digest_gettable_ctx_params, + (void *dctx, void *provctx)) + +/* Symmetric Ciphers */ + +# define OSSL_FUNC_CIPHER_NEWCTX 1 +# define OSSL_FUNC_CIPHER_ENCRYPT_INIT 2 +# define OSSL_FUNC_CIPHER_DECRYPT_INIT 3 +# define OSSL_FUNC_CIPHER_UPDATE 4 +# define OSSL_FUNC_CIPHER_FINAL 5 +# define OSSL_FUNC_CIPHER_CIPHER 6 +# define OSSL_FUNC_CIPHER_FREECTX 7 +# define OSSL_FUNC_CIPHER_DUPCTX 8 +# define OSSL_FUNC_CIPHER_GET_PARAMS 9 +# define OSSL_FUNC_CIPHER_GET_CTX_PARAMS 10 +# define OSSL_FUNC_CIPHER_SET_CTX_PARAMS 11 +# define OSSL_FUNC_CIPHER_GETTABLE_PARAMS 12 +# define OSSL_FUNC_CIPHER_GETTABLE_CTX_PARAMS 13 +# define OSSL_FUNC_CIPHER_SETTABLE_CTX_PARAMS 14 + +OSSL_CORE_MAKE_FUNC(void *, cipher_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, cipher_encrypt_init, (void *cctx, + const unsigned char *key, + size_t keylen, + const unsigned char *iv, + size_t ivlen, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, cipher_decrypt_init, (void *cctx, + const unsigned char *key, + size_t keylen, + const unsigned char *iv, + size_t ivlen, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, cipher_update, + (void *cctx, + unsigned char *out, size_t *outl, size_t outsize, + const unsigned char *in, size_t inl)) +OSSL_CORE_MAKE_FUNC(int, cipher_final, + (void *cctx, + unsigned char *out, size_t *outl, size_t outsize)) +OSSL_CORE_MAKE_FUNC(int, cipher_cipher, + (void *cctx, + unsigned char *out, size_t *outl, size_t outsize, + const unsigned char *in, size_t inl)) +OSSL_CORE_MAKE_FUNC(void, cipher_freectx, (void *cctx)) +OSSL_CORE_MAKE_FUNC(void *, cipher_dupctx, (void *cctx)) +OSSL_CORE_MAKE_FUNC(int, cipher_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, cipher_get_ctx_params, (void *cctx, + OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, cipher_set_ctx_params, (void *cctx, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, cipher_gettable_params, + (void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, cipher_settable_ctx_params, + (void *cctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, cipher_gettable_ctx_params, + (void *cctx, void *provctx)) + +/* MACs */ + +# define OSSL_FUNC_MAC_NEWCTX 1 +# define OSSL_FUNC_MAC_DUPCTX 2 +# define OSSL_FUNC_MAC_FREECTX 3 +# define OSSL_FUNC_MAC_INIT 4 +# define OSSL_FUNC_MAC_UPDATE 5 +# define OSSL_FUNC_MAC_FINAL 6 +# define OSSL_FUNC_MAC_GET_PARAMS 7 +# define OSSL_FUNC_MAC_GET_CTX_PARAMS 8 +# define OSSL_FUNC_MAC_SET_CTX_PARAMS 9 +# define OSSL_FUNC_MAC_GETTABLE_PARAMS 10 +# define OSSL_FUNC_MAC_GETTABLE_CTX_PARAMS 11 +# define OSSL_FUNC_MAC_SETTABLE_CTX_PARAMS 12 + +OSSL_CORE_MAKE_FUNC(void *, mac_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(void *, mac_dupctx, (void *src)) +OSSL_CORE_MAKE_FUNC(void, mac_freectx, (void *mctx)) +OSSL_CORE_MAKE_FUNC(int, mac_init, (void *mctx, const unsigned char *key, + size_t keylen, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, mac_update, + (void *mctx, const unsigned char *in, size_t inl)) +OSSL_CORE_MAKE_FUNC(int, mac_final, + (void *mctx, + unsigned char *out, size_t *outl, size_t outsize)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, mac_gettable_params, (void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, mac_gettable_ctx_params, + (void *mctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, mac_settable_ctx_params, + (void *mctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, mac_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, mac_get_ctx_params, + (void *mctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, mac_set_ctx_params, + (void *mctx, const OSSL_PARAM params[])) + +/* KDFs and PRFs */ + +# define OSSL_FUNC_KDF_NEWCTX 1 +# define OSSL_FUNC_KDF_DUPCTX 2 +# define OSSL_FUNC_KDF_FREECTX 3 +# define OSSL_FUNC_KDF_RESET 4 +# define OSSL_FUNC_KDF_DERIVE 5 +# define OSSL_FUNC_KDF_GETTABLE_PARAMS 6 +# define OSSL_FUNC_KDF_GETTABLE_CTX_PARAMS 7 +# define OSSL_FUNC_KDF_SETTABLE_CTX_PARAMS 8 +# define OSSL_FUNC_KDF_GET_PARAMS 9 +# define OSSL_FUNC_KDF_GET_CTX_PARAMS 10 +# define OSSL_FUNC_KDF_SET_CTX_PARAMS 11 + +OSSL_CORE_MAKE_FUNC(void *, kdf_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(void *, kdf_dupctx, (void *src)) +OSSL_CORE_MAKE_FUNC(void, kdf_freectx, (void *kctx)) +OSSL_CORE_MAKE_FUNC(void, kdf_reset, (void *kctx)) +OSSL_CORE_MAKE_FUNC(int, kdf_derive, (void *kctx, unsigned char *key, + size_t keylen, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, kdf_gettable_params, (void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, kdf_gettable_ctx_params, + (void *kctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, kdf_settable_ctx_params, + (void *kctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, kdf_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, kdf_get_ctx_params, + (void *kctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, kdf_set_ctx_params, + (void *kctx, const OSSL_PARAM params[])) + +/* RAND */ + +# define OSSL_FUNC_RAND_NEWCTX 1 +# define OSSL_FUNC_RAND_FREECTX 2 +# define OSSL_FUNC_RAND_INSTANTIATE 3 +# define OSSL_FUNC_RAND_UNINSTANTIATE 4 +# define OSSL_FUNC_RAND_GENERATE 5 +# define OSSL_FUNC_RAND_RESEED 6 +# define OSSL_FUNC_RAND_NONCE 7 +# define OSSL_FUNC_RAND_ENABLE_LOCKING 8 +# define OSSL_FUNC_RAND_LOCK 9 +# define OSSL_FUNC_RAND_UNLOCK 10 +# define OSSL_FUNC_RAND_GETTABLE_PARAMS 11 +# define OSSL_FUNC_RAND_GETTABLE_CTX_PARAMS 12 +# define OSSL_FUNC_RAND_SETTABLE_CTX_PARAMS 13 +# define OSSL_FUNC_RAND_GET_PARAMS 14 +# define OSSL_FUNC_RAND_GET_CTX_PARAMS 15 +# define OSSL_FUNC_RAND_SET_CTX_PARAMS 16 +# define OSSL_FUNC_RAND_VERIFY_ZEROIZATION 17 +# define OSSL_FUNC_RAND_GET_SEED 18 +# define OSSL_FUNC_RAND_CLEAR_SEED 19 + +OSSL_CORE_MAKE_FUNC(void *,rand_newctx, + (void *provctx, void *parent, + const OSSL_DISPATCH *parent_calls)) +OSSL_CORE_MAKE_FUNC(void,rand_freectx, (void *vctx)) +OSSL_CORE_MAKE_FUNC(int,rand_instantiate, + (void *vdrbg, unsigned int strength, + int prediction_resistance, + const unsigned char *pstr, size_t pstr_len, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int,rand_uninstantiate, (void *vdrbg)) +OSSL_CORE_MAKE_FUNC(int,rand_generate, + (void *vctx, unsigned char *out, size_t outlen, + unsigned int strength, int prediction_resistance, + const unsigned char *addin, size_t addin_len)) +OSSL_CORE_MAKE_FUNC(int,rand_reseed, + (void *vctx, int prediction_resistance, + const unsigned char *ent, size_t ent_len, + const unsigned char *addin, size_t addin_len)) +OSSL_CORE_MAKE_FUNC(size_t,rand_nonce, + (void *vctx, unsigned char *out, unsigned int strength, + size_t min_noncelen, size_t max_noncelen)) +OSSL_CORE_MAKE_FUNC(int,rand_enable_locking, (void *vctx)) +OSSL_CORE_MAKE_FUNC(int,rand_lock, (void *vctx)) +OSSL_CORE_MAKE_FUNC(void,rand_unlock, (void *vctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *,rand_gettable_params, (void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *,rand_gettable_ctx_params, + (void *vctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *,rand_settable_ctx_params, + (void *vctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int,rand_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int,rand_get_ctx_params, + (void *vctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int,rand_set_ctx_params, + (void *vctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(void,rand_set_callbacks, + (void *vctx, OSSL_INOUT_CALLBACK *get_entropy, + OSSL_CALLBACK *cleanup_entropy, + OSSL_INOUT_CALLBACK *get_nonce, + OSSL_CALLBACK *cleanup_nonce, void *arg)) +OSSL_CORE_MAKE_FUNC(int,rand_verify_zeroization, + (void *vctx)) +OSSL_CORE_MAKE_FUNC(size_t,rand_get_seed, + (void *vctx, unsigned char **buffer, + int entropy, size_t min_len, size_t max_len, + int prediction_resistance, + const unsigned char *adin, size_t adin_len)) +OSSL_CORE_MAKE_FUNC(void,rand_clear_seed, + (void *vctx, unsigned char *buffer, size_t b_len)) + +/*- + * Key management + * + * The Key Management takes care of provider side key objects, and includes + * all current functionality to create them, destroy them, set parameters + * and key material, etc, essentially everything that manipulates the keys + * themselves and their parameters. + * + * The key objects are commonly referred to as |keydata|, and it MUST be able + * to contain parameters if the key has any, the public key and the private + * key. All parts are optional, but their presence determines what can be + * done with the key object in terms of encryption, signature, and so on. + * The assumption from libcrypto is that the key object contains any of the + * following data combinations: + * + * - parameters only + * - public key only + * - public key + private key + * - parameters + public key + * - parameters + public key + private key + * + * What "parameters", "public key" and "private key" means in detail is left + * to the implementation. In the case of DH and DSA, they would typically + * include domain parameters, while for certain variants of RSA, they would + * typically include PSS or OAEP parameters. + * + * Key objects are created with OSSL_FUNC_keymgmt_new() and destroyed with + * OSSL_FUNC_keymgmt_free(). Key objects can have data filled in with + * OSSL_FUNC_keymgmt_import(). + * + * Three functions are made available to check what selection of data is + * present in a key object: OSSL_FUNC_keymgmt_has_parameters(), + * OSSL_FUNC_keymgmt_has_public_key(), and OSSL_FUNC_keymgmt_has_private_key(), + */ + +/* Key data subset selection - individual bits */ +# define OSSL_KEYMGMT_SELECT_PRIVATE_KEY 0x01 +# define OSSL_KEYMGMT_SELECT_PUBLIC_KEY 0x02 +# define OSSL_KEYMGMT_SELECT_DOMAIN_PARAMETERS 0x04 +# define OSSL_KEYMGMT_SELECT_OTHER_PARAMETERS 0x80 + +/* Key data subset selection - combinations */ +# define OSSL_KEYMGMT_SELECT_ALL_PARAMETERS \ + ( OSSL_KEYMGMT_SELECT_DOMAIN_PARAMETERS \ + | OSSL_KEYMGMT_SELECT_OTHER_PARAMETERS) +# define OSSL_KEYMGMT_SELECT_KEYPAIR \ + ( OSSL_KEYMGMT_SELECT_PRIVATE_KEY | OSSL_KEYMGMT_SELECT_PUBLIC_KEY ) +# define OSSL_KEYMGMT_SELECT_ALL \ + ( OSSL_KEYMGMT_SELECT_KEYPAIR | OSSL_KEYMGMT_SELECT_ALL_PARAMETERS ) + +# define OSSL_KEYMGMT_VALIDATE_FULL_CHECK 0 +# define OSSL_KEYMGMT_VALIDATE_QUICK_CHECK 1 + +/* Basic key object creation */ +# define OSSL_FUNC_KEYMGMT_NEW 1 +OSSL_CORE_MAKE_FUNC(void *, keymgmt_new, (void *provctx)) + +/* Generation, a more complex constructor */ +# define OSSL_FUNC_KEYMGMT_GEN_INIT 2 +# define OSSL_FUNC_KEYMGMT_GEN_SET_TEMPLATE 3 +# define OSSL_FUNC_KEYMGMT_GEN_SET_PARAMS 4 +# define OSSL_FUNC_KEYMGMT_GEN_SETTABLE_PARAMS 5 +# define OSSL_FUNC_KEYMGMT_GEN 6 +# define OSSL_FUNC_KEYMGMT_GEN_CLEANUP 7 +OSSL_CORE_MAKE_FUNC(void *, keymgmt_gen_init, + (void *provctx, int selection, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, keymgmt_gen_set_template, + (void *genctx, void *templ)) +OSSL_CORE_MAKE_FUNC(int, keymgmt_gen_set_params, + (void *genctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, + keymgmt_gen_settable_params, + (void *genctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(void *, keymgmt_gen, + (void *genctx, OSSL_CALLBACK *cb, void *cbarg)) +OSSL_CORE_MAKE_FUNC(void, keymgmt_gen_cleanup, (void *genctx)) + +/* Key loading by object reference */ +# define OSSL_FUNC_KEYMGMT_LOAD 8 +OSSL_CORE_MAKE_FUNC(void *, keymgmt_load, + (const void *reference, size_t reference_sz)) + +/* Basic key object destruction */ +# define OSSL_FUNC_KEYMGMT_FREE 10 +OSSL_CORE_MAKE_FUNC(void, keymgmt_free, (void *keydata)) + +/* Key object information, with discovery */ +#define OSSL_FUNC_KEYMGMT_GET_PARAMS 11 +#define OSSL_FUNC_KEYMGMT_GETTABLE_PARAMS 12 +OSSL_CORE_MAKE_FUNC(int, keymgmt_get_params, + (void *keydata, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, keymgmt_gettable_params, + (void *provctx)) + +#define OSSL_FUNC_KEYMGMT_SET_PARAMS 13 +#define OSSL_FUNC_KEYMGMT_SETTABLE_PARAMS 14 +OSSL_CORE_MAKE_FUNC(int, keymgmt_set_params, + (void *keydata, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, keymgmt_settable_params, + (void *provctx)) + +/* Key checks - discovery of supported operations */ +# define OSSL_FUNC_KEYMGMT_QUERY_OPERATION_NAME 20 +OSSL_CORE_MAKE_FUNC(const char *, keymgmt_query_operation_name, + (int operation_id)) + +/* Key checks - key data content checks */ +# define OSSL_FUNC_KEYMGMT_HAS 21 +OSSL_CORE_MAKE_FUNC(int, keymgmt_has, (const void *keydata, int selection)) + +/* Key checks - validation */ +# define OSSL_FUNC_KEYMGMT_VALIDATE 22 +OSSL_CORE_MAKE_FUNC(int, keymgmt_validate, (const void *keydata, int selection, + int checktype)) + +/* Key checks - matching */ +# define OSSL_FUNC_KEYMGMT_MATCH 23 +OSSL_CORE_MAKE_FUNC(int, keymgmt_match, + (const void *keydata1, const void *keydata2, + int selection)) + +/* Import and export functions, with discovery */ +# define OSSL_FUNC_KEYMGMT_IMPORT 40 +# define OSSL_FUNC_KEYMGMT_IMPORT_TYPES 41 +# define OSSL_FUNC_KEYMGMT_EXPORT 42 +# define OSSL_FUNC_KEYMGMT_EXPORT_TYPES 43 +OSSL_CORE_MAKE_FUNC(int, keymgmt_import, + (void *keydata, int selection, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, keymgmt_import_types, + (int selection)) +OSSL_CORE_MAKE_FUNC(int, keymgmt_export, + (void *keydata, int selection, + OSSL_CALLBACK *param_cb, void *cbarg)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, keymgmt_export_types, + (int selection)) + +/* Dup function, constructor */ +# define OSSL_FUNC_KEYMGMT_DUP 44 +OSSL_CORE_MAKE_FUNC(void *, keymgmt_dup, + (const void *keydata_from, int selection)) + +/* Key Exchange */ + +# define OSSL_FUNC_KEYEXCH_NEWCTX 1 +# define OSSL_FUNC_KEYEXCH_INIT 2 +# define OSSL_FUNC_KEYEXCH_DERIVE 3 +# define OSSL_FUNC_KEYEXCH_SET_PEER 4 +# define OSSL_FUNC_KEYEXCH_FREECTX 5 +# define OSSL_FUNC_KEYEXCH_DUPCTX 6 +# define OSSL_FUNC_KEYEXCH_SET_CTX_PARAMS 7 +# define OSSL_FUNC_KEYEXCH_SETTABLE_CTX_PARAMS 8 +# define OSSL_FUNC_KEYEXCH_GET_CTX_PARAMS 9 +# define OSSL_FUNC_KEYEXCH_GETTABLE_CTX_PARAMS 10 + +OSSL_CORE_MAKE_FUNC(void *, keyexch_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, keyexch_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, keyexch_derive, (void *ctx, unsigned char *secret, + size_t *secretlen, size_t outlen)) +OSSL_CORE_MAKE_FUNC(int, keyexch_set_peer, (void *ctx, void *provkey)) +OSSL_CORE_MAKE_FUNC(void, keyexch_freectx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(void *, keyexch_dupctx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, keyexch_set_ctx_params, (void *ctx, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, keyexch_settable_ctx_params, + (void *ctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, keyexch_get_ctx_params, (void *ctx, + OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, keyexch_gettable_ctx_params, + (void *ctx, void *provctx)) + +/* Signature */ + +# define OSSL_FUNC_SIGNATURE_NEWCTX 1 +# define OSSL_FUNC_SIGNATURE_SIGN_INIT 2 +# define OSSL_FUNC_SIGNATURE_SIGN 3 +# define OSSL_FUNC_SIGNATURE_VERIFY_INIT 4 +# define OSSL_FUNC_SIGNATURE_VERIFY 5 +# define OSSL_FUNC_SIGNATURE_VERIFY_RECOVER_INIT 6 +# define OSSL_FUNC_SIGNATURE_VERIFY_RECOVER 7 +# define OSSL_FUNC_SIGNATURE_DIGEST_SIGN_INIT 8 +# define OSSL_FUNC_SIGNATURE_DIGEST_SIGN_UPDATE 9 +# define OSSL_FUNC_SIGNATURE_DIGEST_SIGN_FINAL 10 +# define OSSL_FUNC_SIGNATURE_DIGEST_SIGN 11 +# define OSSL_FUNC_SIGNATURE_DIGEST_VERIFY_INIT 12 +# define OSSL_FUNC_SIGNATURE_DIGEST_VERIFY_UPDATE 13 +# define OSSL_FUNC_SIGNATURE_DIGEST_VERIFY_FINAL 14 +# define OSSL_FUNC_SIGNATURE_DIGEST_VERIFY 15 +# define OSSL_FUNC_SIGNATURE_FREECTX 16 +# define OSSL_FUNC_SIGNATURE_DUPCTX 17 +# define OSSL_FUNC_SIGNATURE_GET_CTX_PARAMS 18 +# define OSSL_FUNC_SIGNATURE_GETTABLE_CTX_PARAMS 19 +# define OSSL_FUNC_SIGNATURE_SET_CTX_PARAMS 20 +# define OSSL_FUNC_SIGNATURE_SETTABLE_CTX_PARAMS 21 +# define OSSL_FUNC_SIGNATURE_GET_CTX_MD_PARAMS 22 +# define OSSL_FUNC_SIGNATURE_GETTABLE_CTX_MD_PARAMS 23 +# define OSSL_FUNC_SIGNATURE_SET_CTX_MD_PARAMS 24 +# define OSSL_FUNC_SIGNATURE_SETTABLE_CTX_MD_PARAMS 25 + +OSSL_CORE_MAKE_FUNC(void *, signature_newctx, (void *provctx, + const char *propq)) +OSSL_CORE_MAKE_FUNC(int, signature_sign_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, signature_sign, (void *ctx, unsigned char *sig, + size_t *siglen, size_t sigsize, + const unsigned char *tbs, + size_t tbslen)) +OSSL_CORE_MAKE_FUNC(int, signature_verify_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, signature_verify, (void *ctx, + const unsigned char *sig, + size_t siglen, + const unsigned char *tbs, + size_t tbslen)) +OSSL_CORE_MAKE_FUNC(int, signature_verify_recover_init, + (void *ctx, void *provkey, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, signature_verify_recover, + (void *ctx, unsigned char *rout, size_t *routlen, + size_t routsize, const unsigned char *sig, size_t siglen)) +OSSL_CORE_MAKE_FUNC(int, signature_digest_sign_init, + (void *ctx, const char *mdname, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, signature_digest_sign_update, + (void *ctx, const unsigned char *data, size_t datalen)) +OSSL_CORE_MAKE_FUNC(int, signature_digest_sign_final, + (void *ctx, unsigned char *sig, size_t *siglen, + size_t sigsize)) +OSSL_CORE_MAKE_FUNC(int, signature_digest_sign, + (void *ctx, unsigned char *sigret, size_t *siglen, + size_t sigsize, const unsigned char *tbs, size_t tbslen)) +OSSL_CORE_MAKE_FUNC(int, signature_digest_verify_init, + (void *ctx, const char *mdname, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, signature_digest_verify_update, + (void *ctx, const unsigned char *data, size_t datalen)) +OSSL_CORE_MAKE_FUNC(int, signature_digest_verify_final, + (void *ctx, const unsigned char *sig, size_t siglen)) +OSSL_CORE_MAKE_FUNC(int, signature_digest_verify, + (void *ctx, const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen)) +OSSL_CORE_MAKE_FUNC(void, signature_freectx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(void *, signature_dupctx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, signature_get_ctx_params, + (void *ctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, signature_gettable_ctx_params, + (void *ctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, signature_set_ctx_params, + (void *ctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, signature_settable_ctx_params, + (void *ctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, signature_get_ctx_md_params, + (void *ctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, signature_gettable_ctx_md_params, + (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, signature_set_ctx_md_params, + (void *ctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, signature_settable_ctx_md_params, + (void *ctx)) + + +/* Asymmetric Ciphers */ + +# define OSSL_FUNC_ASYM_CIPHER_NEWCTX 1 +# define OSSL_FUNC_ASYM_CIPHER_ENCRYPT_INIT 2 +# define OSSL_FUNC_ASYM_CIPHER_ENCRYPT 3 +# define OSSL_FUNC_ASYM_CIPHER_DECRYPT_INIT 4 +# define OSSL_FUNC_ASYM_CIPHER_DECRYPT 5 +# define OSSL_FUNC_ASYM_CIPHER_FREECTX 6 +# define OSSL_FUNC_ASYM_CIPHER_DUPCTX 7 +# define OSSL_FUNC_ASYM_CIPHER_GET_CTX_PARAMS 8 +# define OSSL_FUNC_ASYM_CIPHER_GETTABLE_CTX_PARAMS 9 +# define OSSL_FUNC_ASYM_CIPHER_SET_CTX_PARAMS 10 +# define OSSL_FUNC_ASYM_CIPHER_SETTABLE_CTX_PARAMS 11 + +OSSL_CORE_MAKE_FUNC(void *, asym_cipher_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, asym_cipher_encrypt_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, asym_cipher_encrypt, (void *ctx, unsigned char *out, + size_t *outlen, + size_t outsize, + const unsigned char *in, + size_t inlen)) +OSSL_CORE_MAKE_FUNC(int, asym_cipher_decrypt_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, asym_cipher_decrypt, (void *ctx, unsigned char *out, + size_t *outlen, + size_t outsize, + const unsigned char *in, + size_t inlen)) +OSSL_CORE_MAKE_FUNC(void, asym_cipher_freectx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(void *, asym_cipher_dupctx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, asym_cipher_get_ctx_params, + (void *ctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, asym_cipher_gettable_ctx_params, + (void *ctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, asym_cipher_set_ctx_params, + (void *ctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, asym_cipher_settable_ctx_params, + (void *ctx, void *provctx)) + +/* Asymmetric Key encapsulation */ +# define OSSL_FUNC_KEM_NEWCTX 1 +# define OSSL_FUNC_KEM_ENCAPSULATE_INIT 2 +# define OSSL_FUNC_KEM_ENCAPSULATE 3 +# define OSSL_FUNC_KEM_DECAPSULATE_INIT 4 +# define OSSL_FUNC_KEM_DECAPSULATE 5 +# define OSSL_FUNC_KEM_FREECTX 6 +# define OSSL_FUNC_KEM_DUPCTX 7 +# define OSSL_FUNC_KEM_GET_CTX_PARAMS 8 +# define OSSL_FUNC_KEM_GETTABLE_CTX_PARAMS 9 +# define OSSL_FUNC_KEM_SET_CTX_PARAMS 10 +# define OSSL_FUNC_KEM_SETTABLE_CTX_PARAMS 11 + +OSSL_CORE_MAKE_FUNC(void *, kem_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, kem_encapsulate_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, kem_encapsulate, (void *ctx, + unsigned char *out, size_t *outlen, + unsigned char *secret, + size_t *secretlen)) +OSSL_CORE_MAKE_FUNC(int, kem_decapsulate_init, (void *ctx, void *provkey, + const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, kem_decapsulate, (void *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)) +OSSL_CORE_MAKE_FUNC(void, kem_freectx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(void *, kem_dupctx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, kem_get_ctx_params, (void *ctx, OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, kem_gettable_ctx_params, + (void *ctx, void *provctx)) +OSSL_CORE_MAKE_FUNC(int, kem_set_ctx_params, + (void *ctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, kem_settable_ctx_params, + (void *ctx, void *provctx)) + +/* Encoders and decoders */ +# define OSSL_FUNC_ENCODER_NEWCTX 1 +# define OSSL_FUNC_ENCODER_FREECTX 2 +# define OSSL_FUNC_ENCODER_GET_PARAMS 3 +# define OSSL_FUNC_ENCODER_GETTABLE_PARAMS 4 +# define OSSL_FUNC_ENCODER_SET_CTX_PARAMS 5 +# define OSSL_FUNC_ENCODER_SETTABLE_CTX_PARAMS 6 +# define OSSL_FUNC_ENCODER_DOES_SELECTION 10 +# define OSSL_FUNC_ENCODER_ENCODE 11 +# define OSSL_FUNC_ENCODER_IMPORT_OBJECT 20 +# define OSSL_FUNC_ENCODER_FREE_OBJECT 21 +OSSL_CORE_MAKE_FUNC(void *, encoder_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(void, encoder_freectx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, encoder_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, encoder_gettable_params, + (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, encoder_set_ctx_params, + (void *ctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, encoder_settable_ctx_params, + (void *provctx)) + +OSSL_CORE_MAKE_FUNC(int, encoder_does_selection, + (void *provctx, int selection)) +OSSL_CORE_MAKE_FUNC(int, encoder_encode, + (void *ctx, OSSL_CORE_BIO *out, + const void *obj_raw, const OSSL_PARAM obj_abstract[], + int selection, + OSSL_PASSPHRASE_CALLBACK *cb, void *cbarg)) + +OSSL_CORE_MAKE_FUNC(void *, encoder_import_object, + (void *ctx, int selection, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(void, encoder_free_object, (void *obj)) + +# define OSSL_FUNC_DECODER_NEWCTX 1 +# define OSSL_FUNC_DECODER_FREECTX 2 +# define OSSL_FUNC_DECODER_GET_PARAMS 3 +# define OSSL_FUNC_DECODER_GETTABLE_PARAMS 4 +# define OSSL_FUNC_DECODER_SET_CTX_PARAMS 5 +# define OSSL_FUNC_DECODER_SETTABLE_CTX_PARAMS 6 +# define OSSL_FUNC_DECODER_DOES_SELECTION 10 +# define OSSL_FUNC_DECODER_DECODE 11 +# define OSSL_FUNC_DECODER_EXPORT_OBJECT 20 +OSSL_CORE_MAKE_FUNC(void *, decoder_newctx, (void *provctx)) +OSSL_CORE_MAKE_FUNC(void, decoder_freectx, (void *ctx)) +OSSL_CORE_MAKE_FUNC(int, decoder_get_params, (OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, decoder_gettable_params, + (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, decoder_set_ctx_params, + (void *ctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, decoder_settable_ctx_params, + (void *provctx)) + +OSSL_CORE_MAKE_FUNC(int, decoder_does_selection, + (void *provctx, int selection)) +OSSL_CORE_MAKE_FUNC(int, decoder_decode, + (void *ctx, OSSL_CORE_BIO *in, int selection, + OSSL_CALLBACK *data_cb, void *data_cbarg, + OSSL_PASSPHRASE_CALLBACK *pw_cb, void *pw_cbarg)) +OSSL_CORE_MAKE_FUNC(int, decoder_export_object, + (void *ctx, const void *objref, size_t objref_sz, + OSSL_CALLBACK *export_cb, void *export_cbarg)) + +/*- + * Store + * + * Objects are scanned by using the 'open', 'load', 'eof' and 'close' + * functions, which implement an OSSL_STORE loader. + * + * store_load() works in a way that's very similar to the decoders, in + * that they pass an abstract object through a callback, either as a DER + * octet string or as an object reference, which libcrypto will have to + * deal with. + */ + +#define OSSL_FUNC_STORE_OPEN 1 +#define OSSL_FUNC_STORE_ATTACH 2 +#define OSSL_FUNC_STORE_SETTABLE_CTX_PARAMS 3 +#define OSSL_FUNC_STORE_SET_CTX_PARAMS 4 +#define OSSL_FUNC_STORE_LOAD 5 +#define OSSL_FUNC_STORE_EOF 6 +#define OSSL_FUNC_STORE_CLOSE 7 +#define OSSL_FUNC_STORE_EXPORT_OBJECT 8 +OSSL_CORE_MAKE_FUNC(void *, store_open, (void *provctx, const char *uri)) +OSSL_CORE_MAKE_FUNC(void *, store_attach, (void *provctx, OSSL_CORE_BIO *in)) +OSSL_CORE_MAKE_FUNC(const OSSL_PARAM *, store_settable_ctx_params, + (void *provctx)) +OSSL_CORE_MAKE_FUNC(int, store_set_ctx_params, + (void *loaderctx, const OSSL_PARAM params[])) +OSSL_CORE_MAKE_FUNC(int, store_load, + (void *loaderctx, + OSSL_CALLBACK *object_cb, void *object_cbarg, + OSSL_PASSPHRASE_CALLBACK *pw_cb, void *pw_cbarg)) +OSSL_CORE_MAKE_FUNC(int, store_eof, (void *loaderctx)) +OSSL_CORE_MAKE_FUNC(int, store_close, (void *loaderctx)) +OSSL_CORE_MAKE_FUNC(int, store_export_object, + (void *loaderctx, const void *objref, size_t objref_sz, + OSSL_CALLBACK *export_cb, void *export_cbarg)) + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/core_names.h b/HttpTest/include/openssl/core_names.h new file mode 100644 index 0000000..6c9bec7 --- /dev/null +++ b/HttpTest/include/openssl/core_names.h @@ -0,0 +1,558 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CORE_NAMES_H +# define OPENSSL_CORE_NAMES_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* Well known parameter names that core passes to providers */ +#define OSSL_PROV_PARAM_CORE_VERSION "openssl-version" /* utf8_ptr */ +#define OSSL_PROV_PARAM_CORE_PROV_NAME "provider-name" /* utf8_ptr */ +#define OSSL_PROV_PARAM_CORE_MODULE_FILENAME "module-filename" /* utf8_ptr */ + +/* Well known parameter names that Providers can define */ +#define OSSL_PROV_PARAM_NAME "name" /* utf8_ptr */ +#define OSSL_PROV_PARAM_VERSION "version" /* utf8_ptr */ +#define OSSL_PROV_PARAM_BUILDINFO "buildinfo" /* utf8_ptr */ +#define OSSL_PROV_PARAM_STATUS "status" /* uint */ +#define OSSL_PROV_PARAM_SECURITY_CHECKS "security-checks" /* uint */ + +/* Self test callback parameters */ +#define OSSL_PROV_PARAM_SELF_TEST_PHASE "st-phase" /* utf8_string */ +#define OSSL_PROV_PARAM_SELF_TEST_TYPE "st-type" /* utf8_string */ +#define OSSL_PROV_PARAM_SELF_TEST_DESC "st-desc" /* utf8_string */ + +/*- + * Provider-native object abstractions + * + * These are used when a provider wants to pass object data or an object + * reference back to libcrypto. This is only useful for provider functions + * that take a callback to which an OSSL_PARAM array with these parameters + * can be passed. + * + * This set of parameter names is explained in detail in provider-object(7) + * (doc/man7/provider-object.pod) + */ +#define OSSL_OBJECT_PARAM_TYPE "type" /* INTEGER */ +#define OSSL_OBJECT_PARAM_DATA_TYPE "data-type" /* UTF8_STRING */ +#define OSSL_OBJECT_PARAM_DATA_STRUCTURE "data-structure" /* UTF8_STRING */ +#define OSSL_OBJECT_PARAM_REFERENCE "reference" /* OCTET_STRING */ +#define OSSL_OBJECT_PARAM_DATA "data" /* OCTET_STRING or UTF8_STRING */ +#define OSSL_OBJECT_PARAM_DESC "desc" /* UTF8_STRING */ + +/* + * Algorithm parameters + * If "engine" or "properties" are specified, they should always be paired + * with the algorithm type. + * Note these are common names that are shared by many types (such as kdf, mac, + * and pkey) e.g: see OSSL_MAC_PARAM_DIGEST below. + */ +#define OSSL_ALG_PARAM_DIGEST "digest" /* utf8_string */ +#define OSSL_ALG_PARAM_CIPHER "cipher" /* utf8_string */ +#define OSSL_ALG_PARAM_ENGINE "engine" /* utf8_string */ +#define OSSL_ALG_PARAM_MAC "mac" /* utf8_string */ +#define OSSL_ALG_PARAM_PROPERTIES "properties"/* utf8_string */ + +/* cipher parameters */ +#define OSSL_CIPHER_PARAM_PADDING "padding" /* uint */ +#define OSSL_CIPHER_PARAM_USE_BITS "use-bits" /* uint */ +#define OSSL_CIPHER_PARAM_TLS_VERSION "tls-version" /* uint */ +#define OSSL_CIPHER_PARAM_TLS_MAC "tls-mac" /* octet_ptr */ +#define OSSL_CIPHER_PARAM_TLS_MAC_SIZE "tls-mac-size" /* size_t */ +#define OSSL_CIPHER_PARAM_MODE "mode" /* uint */ +#define OSSL_CIPHER_PARAM_BLOCK_SIZE "blocksize" /* size_t */ +#define OSSL_CIPHER_PARAM_AEAD "aead" /* int, 0 or 1 */ +#define OSSL_CIPHER_PARAM_CUSTOM_IV "custom-iv" /* int, 0 or 1 */ +#define OSSL_CIPHER_PARAM_CTS "cts" /* int, 0 or 1 */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK "tls-multi" /* int, 0 or 1 */ +#define OSSL_CIPHER_PARAM_HAS_RAND_KEY "has-randkey" /* int, 0 or 1 */ +#define OSSL_CIPHER_PARAM_KEYLEN "keylen" /* size_t */ +#define OSSL_CIPHER_PARAM_IVLEN "ivlen" /* size_t */ +#define OSSL_CIPHER_PARAM_IV "iv" /* octet_string OR octet_ptr */ +#define OSSL_CIPHER_PARAM_UPDATED_IV "updated-iv" /* octet_string OR octet_ptr */ +#define OSSL_CIPHER_PARAM_NUM "num" /* uint */ +#define OSSL_CIPHER_PARAM_ROUNDS "rounds" /* uint */ +#define OSSL_CIPHER_PARAM_AEAD_TAG "tag" /* octet_string */ +#define OSSL_CIPHER_PARAM_AEAD_TLS1_AAD "tlsaad" /* octet_string */ +#define OSSL_CIPHER_PARAM_AEAD_TLS1_AAD_PAD "tlsaadpad" /* size_t */ +#define OSSL_CIPHER_PARAM_AEAD_TLS1_IV_FIXED "tlsivfixed" /* octet_string */ +#define OSSL_CIPHER_PARAM_AEAD_TLS1_GET_IV_GEN "tlsivgen" /* octet_string */ +#define OSSL_CIPHER_PARAM_AEAD_TLS1_SET_IV_INV "tlsivinv" /* octet_string */ +#define OSSL_CIPHER_PARAM_AEAD_IVLEN OSSL_CIPHER_PARAM_IVLEN +#define OSSL_CIPHER_PARAM_AEAD_TAGLEN "taglen" /* size_t */ +#define OSSL_CIPHER_PARAM_AEAD_MAC_KEY "mackey" /* octet_string */ +#define OSSL_CIPHER_PARAM_RANDOM_KEY "randkey" /* octet_string */ +#define OSSL_CIPHER_PARAM_RC2_KEYBITS "keybits" /* size_t */ +#define OSSL_CIPHER_PARAM_SPEED "speed" /* uint */ +#define OSSL_CIPHER_PARAM_CTS_MODE "cts_mode" /* utf8_string */ +/* For passing the AlgorithmIdentifier parameter in DER form */ +#define OSSL_CIPHER_PARAM_ALGORITHM_ID_PARAMS "alg_id_param" /* octet_string */ + +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_MAX_SEND_FRAGMENT \ + "tls1multi_maxsndfrag" /* uint */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_MAX_BUFSIZE \ + "tls1multi_maxbufsz" /* size_t */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_INTERLEAVE \ + "tls1multi_interleave" /* uint */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_AAD \ + "tls1multi_aad" /* octet_string */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_AAD_PACKLEN \ + "tls1multi_aadpacklen" /* uint */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_ENC \ + "tls1multi_enc" /* octet_string */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_ENC_IN \ + "tls1multi_encin" /* octet_string */ +#define OSSL_CIPHER_PARAM_TLS1_MULTIBLOCK_ENC_LEN \ + "tls1multi_enclen" /* size_t */ + +/* OSSL_CIPHER_PARAM_CTS_MODE Values */ +#define OSSL_CIPHER_CTS_MODE_CS1 "CS1" +#define OSSL_CIPHER_CTS_MODE_CS2 "CS2" +#define OSSL_CIPHER_CTS_MODE_CS3 "CS3" + +/* digest parameters */ +#define OSSL_DIGEST_PARAM_XOFLEN "xoflen" /* size_t */ +#define OSSL_DIGEST_PARAM_SSL3_MS "ssl3-ms" /* octet string */ +#define OSSL_DIGEST_PARAM_PAD_TYPE "pad-type" /* uint */ +#define OSSL_DIGEST_PARAM_MICALG "micalg" /* utf8 string */ +#define OSSL_DIGEST_PARAM_BLOCK_SIZE "blocksize" /* size_t */ +#define OSSL_DIGEST_PARAM_SIZE "size" /* size_t */ +#define OSSL_DIGEST_PARAM_XOF "xof" /* int, 0 or 1 */ +#define OSSL_DIGEST_PARAM_ALGID_ABSENT "algid-absent" /* int, 0 or 1 */ + +/* Known DIGEST names (not a complete list) */ +#define OSSL_DIGEST_NAME_MD5 "MD5" +#define OSSL_DIGEST_NAME_MD5_SHA1 "MD5-SHA1" +#define OSSL_DIGEST_NAME_SHA1 "SHA1" +#define OSSL_DIGEST_NAME_SHA2_224 "SHA2-224" +#define OSSL_DIGEST_NAME_SHA2_256 "SHA2-256" +#define OSSL_DIGEST_NAME_SHA2_384 "SHA2-384" +#define OSSL_DIGEST_NAME_SHA2_512 "SHA2-512" +#define OSSL_DIGEST_NAME_SHA2_512_224 "SHA2-512/224" +#define OSSL_DIGEST_NAME_SHA2_512_256 "SHA2-512/256" +#define OSSL_DIGEST_NAME_MD2 "MD2" +#define OSSL_DIGEST_NAME_MD4 "MD4" +#define OSSL_DIGEST_NAME_MDC2 "MDC2" +#define OSSL_DIGEST_NAME_RIPEMD160 "RIPEMD160" +#define OSSL_DIGEST_NAME_SHA3_224 "SHA3-224" +#define OSSL_DIGEST_NAME_SHA3_256 "SHA3-256" +#define OSSL_DIGEST_NAME_SHA3_384 "SHA3-384" +#define OSSL_DIGEST_NAME_SHA3_512 "SHA3-512" +#define OSSL_DIGEST_NAME_KECCAK_KMAC128 "KECCAK-KMAC-128" +#define OSSL_DIGEST_NAME_KECCAK_KMAC256 "KECCAK-KMAC-256" +#define OSSL_DIGEST_NAME_SM3 "SM3" + +/* MAC parameters */ +#define OSSL_MAC_PARAM_KEY "key" /* octet string */ +#define OSSL_MAC_PARAM_IV "iv" /* octet string */ +#define OSSL_MAC_PARAM_CUSTOM "custom" /* utf8 string */ +#define OSSL_MAC_PARAM_SALT "salt" /* octet string */ +#define OSSL_MAC_PARAM_XOF "xof" /* int, 0 or 1 */ +#define OSSL_MAC_PARAM_DIGEST_NOINIT "digest-noinit" /* int, 0 or 1 */ +#define OSSL_MAC_PARAM_DIGEST_ONESHOT "digest-oneshot" /* int, 0 or 1 */ +#define OSSL_MAC_PARAM_C_ROUNDS "c-rounds" /* unsigned int */ +#define OSSL_MAC_PARAM_D_ROUNDS "d-rounds" /* unsigned int */ + +/* + * If "engine" or "properties" are specified, they should always be paired + * with "cipher" or "digest". + */ +#define OSSL_MAC_PARAM_CIPHER OSSL_ALG_PARAM_CIPHER /* utf8 string */ +#define OSSL_MAC_PARAM_DIGEST OSSL_ALG_PARAM_DIGEST /* utf8 string */ +#define OSSL_MAC_PARAM_PROPERTIES OSSL_ALG_PARAM_PROPERTIES /* utf8 string */ +#define OSSL_MAC_PARAM_SIZE "size" /* size_t */ +#define OSSL_MAC_PARAM_BLOCK_SIZE "block-size" /* size_t */ +#define OSSL_MAC_PARAM_TLS_DATA_SIZE "tls-data-size" /* size_t */ + +/* Known MAC names */ +#define OSSL_MAC_NAME_BLAKE2BMAC "BLAKE2BMAC" +#define OSSL_MAC_NAME_BLAKE2SMAC "BLAKE2SMAC" +#define OSSL_MAC_NAME_CMAC "CMAC" +#define OSSL_MAC_NAME_GMAC "GMAC" +#define OSSL_MAC_NAME_HMAC "HMAC" +#define OSSL_MAC_NAME_KMAC128 "KMAC128" +#define OSSL_MAC_NAME_KMAC256 "KMAC256" +#define OSSL_MAC_NAME_POLY1305 "POLY1305" +#define OSSL_MAC_NAME_SIPHASH "SIPHASH" + +/* KDF / PRF parameters */ +#define OSSL_KDF_PARAM_SECRET "secret" /* octet string */ +#define OSSL_KDF_PARAM_KEY "key" /* octet string */ +#define OSSL_KDF_PARAM_SALT "salt" /* octet string */ +#define OSSL_KDF_PARAM_PASSWORD "pass" /* octet string */ +#define OSSL_KDF_PARAM_PREFIX "prefix" /* octet string */ +#define OSSL_KDF_PARAM_LABEL "label" /* octet string */ +#define OSSL_KDF_PARAM_DATA "data" /* octet string */ +#define OSSL_KDF_PARAM_DIGEST OSSL_ALG_PARAM_DIGEST /* utf8 string */ +#define OSSL_KDF_PARAM_CIPHER OSSL_ALG_PARAM_CIPHER /* utf8 string */ +#define OSSL_KDF_PARAM_MAC OSSL_ALG_PARAM_MAC /* utf8 string */ +#define OSSL_KDF_PARAM_MAC_SIZE "maclen" /* size_t */ +#define OSSL_KDF_PARAM_PROPERTIES OSSL_ALG_PARAM_PROPERTIES /* utf8 string */ +#define OSSL_KDF_PARAM_ITER "iter" /* unsigned int */ +#define OSSL_KDF_PARAM_MODE "mode" /* utf8 string or int */ +#define OSSL_KDF_PARAM_PKCS5 "pkcs5" /* int */ +#define OSSL_KDF_PARAM_UKM "ukm" /* octet string */ +#define OSSL_KDF_PARAM_CEK_ALG "cekalg" /* utf8 string */ +#define OSSL_KDF_PARAM_SCRYPT_N "n" /* uint64_t */ +#define OSSL_KDF_PARAM_SCRYPT_R "r" /* uint32_t */ +#define OSSL_KDF_PARAM_SCRYPT_P "p" /* uint32_t */ +#define OSSL_KDF_PARAM_SCRYPT_MAXMEM "maxmem_bytes" /* uint64_t */ +#define OSSL_KDF_PARAM_INFO "info" /* octet string */ +#define OSSL_KDF_PARAM_SEED "seed" /* octet string */ +#define OSSL_KDF_PARAM_SSHKDF_XCGHASH "xcghash" /* octet string */ +#define OSSL_KDF_PARAM_SSHKDF_SESSION_ID "session_id" /* octet string */ +#define OSSL_KDF_PARAM_SSHKDF_TYPE "type" /* int */ +#define OSSL_KDF_PARAM_SIZE "size" /* size_t */ +#define OSSL_KDF_PARAM_CONSTANT "constant" /* octet string */ +#define OSSL_KDF_PARAM_PKCS12_ID "id" /* int */ +#define OSSL_KDF_PARAM_KBKDF_USE_L "use-l" /* int */ +#define OSSL_KDF_PARAM_KBKDF_USE_SEPARATOR "use-separator" /* int */ +#define OSSL_KDF_PARAM_KBKDF_R "r" /* int */ +#define OSSL_KDF_PARAM_X942_ACVPINFO "acvp-info" +#define OSSL_KDF_PARAM_X942_PARTYUINFO "partyu-info" +#define OSSL_KDF_PARAM_X942_PARTYVINFO "partyv-info" +#define OSSL_KDF_PARAM_X942_SUPP_PUBINFO "supp-pubinfo" +#define OSSL_KDF_PARAM_X942_SUPP_PRIVINFO "supp-privinfo" +#define OSSL_KDF_PARAM_X942_USE_KEYBITS "use-keybits" + +/* Known KDF names */ +#define OSSL_KDF_NAME_HKDF "HKDF" +#define OSSL_KDF_NAME_TLS1_3_KDF "TLS13-KDF" +#define OSSL_KDF_NAME_PBKDF1 "PBKDF1" +#define OSSL_KDF_NAME_PBKDF2 "PBKDF2" +#define OSSL_KDF_NAME_SCRYPT "SCRYPT" +#define OSSL_KDF_NAME_SSHKDF "SSHKDF" +#define OSSL_KDF_NAME_SSKDF "SSKDF" +#define OSSL_KDF_NAME_TLS1_PRF "TLS1-PRF" +#define OSSL_KDF_NAME_X942KDF_ASN1 "X942KDF-ASN1" +#define OSSL_KDF_NAME_X942KDF_CONCAT "X942KDF-CONCAT" +#define OSSL_KDF_NAME_X963KDF "X963KDF" +#define OSSL_KDF_NAME_KBKDF "KBKDF" +#define OSSL_KDF_NAME_KRB5KDF "KRB5KDF" + +/* Known RAND names */ +#define OSSL_RAND_PARAM_STATE "state" +#define OSSL_RAND_PARAM_STRENGTH "strength" +#define OSSL_RAND_PARAM_MAX_REQUEST "max_request" +#define OSSL_RAND_PARAM_TEST_ENTROPY "test_entropy" +#define OSSL_RAND_PARAM_TEST_NONCE "test_nonce" + +/* RAND/DRBG names */ +#define OSSL_DRBG_PARAM_RESEED_REQUESTS "reseed_requests" +#define OSSL_DRBG_PARAM_RESEED_TIME_INTERVAL "reseed_time_interval" +#define OSSL_DRBG_PARAM_MIN_ENTROPYLEN "min_entropylen" +#define OSSL_DRBG_PARAM_MAX_ENTROPYLEN "max_entropylen" +#define OSSL_DRBG_PARAM_MIN_NONCELEN "min_noncelen" +#define OSSL_DRBG_PARAM_MAX_NONCELEN "max_noncelen" +#define OSSL_DRBG_PARAM_MAX_PERSLEN "max_perslen" +#define OSSL_DRBG_PARAM_MAX_ADINLEN "max_adinlen" +#define OSSL_DRBG_PARAM_RESEED_COUNTER "reseed_counter" +#define OSSL_DRBG_PARAM_RESEED_TIME "reseed_time" +#define OSSL_DRBG_PARAM_PROPERTIES OSSL_ALG_PARAM_PROPERTIES +#define OSSL_DRBG_PARAM_DIGEST OSSL_ALG_PARAM_DIGEST +#define OSSL_DRBG_PARAM_CIPHER OSSL_ALG_PARAM_CIPHER +#define OSSL_DRBG_PARAM_MAC OSSL_ALG_PARAM_MAC +#define OSSL_DRBG_PARAM_USE_DF "use_derivation_function" + +/* DRBG call back parameters */ +#define OSSL_DRBG_PARAM_ENTROPY_REQUIRED "entropy_required" +#define OSSL_DRBG_PARAM_PREDICTION_RESISTANCE "prediction_resistance" +#define OSSL_DRBG_PARAM_MIN_LENGTH "minium_length" +#define OSSL_DRBG_PARAM_MAX_LENGTH "maxium_length" +#define OSSL_DRBG_PARAM_RANDOM_DATA "random_data" +#define OSSL_DRBG_PARAM_SIZE "size" + +/* PKEY parameters */ +/* Common PKEY parameters */ +#define OSSL_PKEY_PARAM_BITS "bits" /* integer */ +#define OSSL_PKEY_PARAM_MAX_SIZE "max-size" /* integer */ +#define OSSL_PKEY_PARAM_SECURITY_BITS "security-bits" /* integer */ +#define OSSL_PKEY_PARAM_DIGEST OSSL_ALG_PARAM_DIGEST +#define OSSL_PKEY_PARAM_CIPHER OSSL_ALG_PARAM_CIPHER /* utf8 string */ +#define OSSL_PKEY_PARAM_ENGINE OSSL_ALG_PARAM_ENGINE /* utf8 string */ +#define OSSL_PKEY_PARAM_PROPERTIES OSSL_ALG_PARAM_PROPERTIES +#define OSSL_PKEY_PARAM_DEFAULT_DIGEST "default-digest" /* utf8 string */ +#define OSSL_PKEY_PARAM_MANDATORY_DIGEST "mandatory-digest" /* utf8 string */ +#define OSSL_PKEY_PARAM_PAD_MODE "pad-mode" +#define OSSL_PKEY_PARAM_DIGEST_SIZE "digest-size" +#define OSSL_PKEY_PARAM_MASKGENFUNC "mgf" +#define OSSL_PKEY_PARAM_MGF1_DIGEST "mgf1-digest" +#define OSSL_PKEY_PARAM_MGF1_PROPERTIES "mgf1-properties" +#define OSSL_PKEY_PARAM_ENCODED_PUBLIC_KEY "encoded-pub-key" +#define OSSL_PKEY_PARAM_GROUP_NAME "group" +#define OSSL_PKEY_PARAM_DIST_ID "distid" +#define OSSL_PKEY_PARAM_PUB_KEY "pub" +#define OSSL_PKEY_PARAM_PRIV_KEY "priv" + +/* Diffie-Hellman/DSA Parameters */ +#define OSSL_PKEY_PARAM_FFC_P "p" +#define OSSL_PKEY_PARAM_FFC_G "g" +#define OSSL_PKEY_PARAM_FFC_Q "q" +#define OSSL_PKEY_PARAM_FFC_GINDEX "gindex" +#define OSSL_PKEY_PARAM_FFC_PCOUNTER "pcounter" +#define OSSL_PKEY_PARAM_FFC_SEED "seed" +#define OSSL_PKEY_PARAM_FFC_COFACTOR "j" +#define OSSL_PKEY_PARAM_FFC_H "hindex" +#define OSSL_PKEY_PARAM_FFC_VALIDATE_PQ "validate-pq" +#define OSSL_PKEY_PARAM_FFC_VALIDATE_G "validate-g" +#define OSSL_PKEY_PARAM_FFC_VALIDATE_LEGACY "validate-legacy" + +/* Diffie-Hellman params */ +#define OSSL_PKEY_PARAM_DH_GENERATOR "safeprime-generator" +#define OSSL_PKEY_PARAM_DH_PRIV_LEN "priv_len" + +/* Elliptic Curve Domain Parameters */ +#define OSSL_PKEY_PARAM_EC_PUB_X "qx" +#define OSSL_PKEY_PARAM_EC_PUB_Y "qy" + +/* Elliptic Curve Explicit Domain Parameters */ +#define OSSL_PKEY_PARAM_EC_FIELD_TYPE "field-type" +#define OSSL_PKEY_PARAM_EC_P "p" +#define OSSL_PKEY_PARAM_EC_A "a" +#define OSSL_PKEY_PARAM_EC_B "b" +#define OSSL_PKEY_PARAM_EC_GENERATOR "generator" +#define OSSL_PKEY_PARAM_EC_ORDER "order" +#define OSSL_PKEY_PARAM_EC_COFACTOR "cofactor" +#define OSSL_PKEY_PARAM_EC_SEED "seed" +#define OSSL_PKEY_PARAM_EC_CHAR2_M "m" +#define OSSL_PKEY_PARAM_EC_CHAR2_TYPE "basis-type" +#define OSSL_PKEY_PARAM_EC_CHAR2_TP_BASIS "tp" +#define OSSL_PKEY_PARAM_EC_CHAR2_PP_K1 "k1" +#define OSSL_PKEY_PARAM_EC_CHAR2_PP_K2 "k2" +#define OSSL_PKEY_PARAM_EC_CHAR2_PP_K3 "k3" +#define OSSL_PKEY_PARAM_EC_DECODED_FROM_EXPLICIT_PARAMS "decoded-from-explicit" + +/* Elliptic Curve Key Parameters */ +#define OSSL_PKEY_PARAM_USE_COFACTOR_FLAG "use-cofactor-flag" +#define OSSL_PKEY_PARAM_USE_COFACTOR_ECDH \ + OSSL_PKEY_PARAM_USE_COFACTOR_FLAG + +/* RSA Keys */ +/* + * n, e, d are the usual public and private key components + * + * rsa-num is the number of factors, including p and q + * rsa-factor is used for each factor: p, q, r_i (i = 3, ...) + * rsa-exponent is used for each exponent: dP, dQ, d_i (i = 3, ...) + * rsa-coefficient is used for each coefficient: qInv, t_i (i = 3, ...) + * + * The number of rsa-factor items must be equal to the number of rsa-exponent + * items, and the number of rsa-coefficients must be one less. + * (the base i for the coefficients is 2, not 1, at least as implied by + * RFC 8017) + */ +#define OSSL_PKEY_PARAM_RSA_N "n" +#define OSSL_PKEY_PARAM_RSA_E "e" +#define OSSL_PKEY_PARAM_RSA_D "d" +#define OSSL_PKEY_PARAM_RSA_FACTOR "rsa-factor" +#define OSSL_PKEY_PARAM_RSA_EXPONENT "rsa-exponent" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT "rsa-coefficient" +#define OSSL_PKEY_PARAM_RSA_FACTOR1 OSSL_PKEY_PARAM_RSA_FACTOR"1" +#define OSSL_PKEY_PARAM_RSA_FACTOR2 OSSL_PKEY_PARAM_RSA_FACTOR"2" +#define OSSL_PKEY_PARAM_RSA_FACTOR3 OSSL_PKEY_PARAM_RSA_FACTOR"3" +#define OSSL_PKEY_PARAM_RSA_FACTOR4 OSSL_PKEY_PARAM_RSA_FACTOR"4" +#define OSSL_PKEY_PARAM_RSA_FACTOR5 OSSL_PKEY_PARAM_RSA_FACTOR"5" +#define OSSL_PKEY_PARAM_RSA_FACTOR6 OSSL_PKEY_PARAM_RSA_FACTOR"6" +#define OSSL_PKEY_PARAM_RSA_FACTOR7 OSSL_PKEY_PARAM_RSA_FACTOR"7" +#define OSSL_PKEY_PARAM_RSA_FACTOR8 OSSL_PKEY_PARAM_RSA_FACTOR"8" +#define OSSL_PKEY_PARAM_RSA_FACTOR9 OSSL_PKEY_PARAM_RSA_FACTOR"9" +#define OSSL_PKEY_PARAM_RSA_FACTOR10 OSSL_PKEY_PARAM_RSA_FACTOR"10" +#define OSSL_PKEY_PARAM_RSA_EXPONENT1 OSSL_PKEY_PARAM_RSA_EXPONENT"1" +#define OSSL_PKEY_PARAM_RSA_EXPONENT2 OSSL_PKEY_PARAM_RSA_EXPONENT"2" +#define OSSL_PKEY_PARAM_RSA_EXPONENT3 OSSL_PKEY_PARAM_RSA_EXPONENT"3" +#define OSSL_PKEY_PARAM_RSA_EXPONENT4 OSSL_PKEY_PARAM_RSA_EXPONENT"4" +#define OSSL_PKEY_PARAM_RSA_EXPONENT5 OSSL_PKEY_PARAM_RSA_EXPONENT"5" +#define OSSL_PKEY_PARAM_RSA_EXPONENT6 OSSL_PKEY_PARAM_RSA_EXPONENT"6" +#define OSSL_PKEY_PARAM_RSA_EXPONENT7 OSSL_PKEY_PARAM_RSA_EXPONENT"7" +#define OSSL_PKEY_PARAM_RSA_EXPONENT8 OSSL_PKEY_PARAM_RSA_EXPONENT"8" +#define OSSL_PKEY_PARAM_RSA_EXPONENT9 OSSL_PKEY_PARAM_RSA_EXPONENT"9" +#define OSSL_PKEY_PARAM_RSA_EXPONENT10 OSSL_PKEY_PARAM_RSA_EXPONENT"10" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT1 OSSL_PKEY_PARAM_RSA_COEFFICIENT"1" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT2 OSSL_PKEY_PARAM_RSA_COEFFICIENT"2" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT3 OSSL_PKEY_PARAM_RSA_COEFFICIENT"3" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT4 OSSL_PKEY_PARAM_RSA_COEFFICIENT"4" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT5 OSSL_PKEY_PARAM_RSA_COEFFICIENT"5" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT6 OSSL_PKEY_PARAM_RSA_COEFFICIENT"6" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT7 OSSL_PKEY_PARAM_RSA_COEFFICIENT"7" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT8 OSSL_PKEY_PARAM_RSA_COEFFICIENT"8" +#define OSSL_PKEY_PARAM_RSA_COEFFICIENT9 OSSL_PKEY_PARAM_RSA_COEFFICIENT"9" + +/* RSA padding modes */ +#define OSSL_PKEY_RSA_PAD_MODE_NONE "none" +#define OSSL_PKEY_RSA_PAD_MODE_PKCSV15 "pkcs1" +#define OSSL_PKEY_RSA_PAD_MODE_OAEP "oaep" +#define OSSL_PKEY_RSA_PAD_MODE_X931 "x931" +#define OSSL_PKEY_RSA_PAD_MODE_PSS "pss" + +/* RSA pss padding salt length */ +#define OSSL_PKEY_RSA_PSS_SALT_LEN_DIGEST "digest" +#define OSSL_PKEY_RSA_PSS_SALT_LEN_MAX "max" +#define OSSL_PKEY_RSA_PSS_SALT_LEN_AUTO "auto" +#define OSSL_PKEY_RSA_PSS_SALT_LEN_AUTO_DIGEST_MAX "auto-digestmax" + +/* Key generation parameters */ +#define OSSL_PKEY_PARAM_RSA_BITS OSSL_PKEY_PARAM_BITS +#define OSSL_PKEY_PARAM_RSA_PRIMES "primes" +#define OSSL_PKEY_PARAM_RSA_DIGEST OSSL_PKEY_PARAM_DIGEST +#define OSSL_PKEY_PARAM_RSA_DIGEST_PROPS OSSL_PKEY_PARAM_PROPERTIES +#define OSSL_PKEY_PARAM_RSA_MASKGENFUNC OSSL_PKEY_PARAM_MASKGENFUNC +#define OSSL_PKEY_PARAM_RSA_MGF1_DIGEST OSSL_PKEY_PARAM_MGF1_DIGEST +#define OSSL_PKEY_PARAM_RSA_PSS_SALTLEN "saltlen" + +/* Key generation parameters */ +#define OSSL_PKEY_PARAM_FFC_TYPE "type" +#define OSSL_PKEY_PARAM_FFC_PBITS "pbits" +#define OSSL_PKEY_PARAM_FFC_QBITS "qbits" +#define OSSL_PKEY_PARAM_FFC_DIGEST OSSL_PKEY_PARAM_DIGEST +#define OSSL_PKEY_PARAM_FFC_DIGEST_PROPS OSSL_PKEY_PARAM_PROPERTIES + +#define OSSL_PKEY_PARAM_EC_ENCODING "encoding" /* utf8_string */ +#define OSSL_PKEY_PARAM_EC_POINT_CONVERSION_FORMAT "point-format" +#define OSSL_PKEY_PARAM_EC_GROUP_CHECK_TYPE "group-check" +#define OSSL_PKEY_PARAM_EC_INCLUDE_PUBLIC "include-public" + +/* OSSL_PKEY_PARAM_EC_ENCODING values */ +#define OSSL_PKEY_EC_ENCODING_EXPLICIT "explicit" +#define OSSL_PKEY_EC_ENCODING_GROUP "named_curve" + +#define OSSL_PKEY_EC_POINT_CONVERSION_FORMAT_UNCOMPRESSED "uncompressed" +#define OSSL_PKEY_EC_POINT_CONVERSION_FORMAT_COMPRESSED "compressed" +#define OSSL_PKEY_EC_POINT_CONVERSION_FORMAT_HYBRID "hybrid" + +#define OSSL_PKEY_EC_GROUP_CHECK_DEFAULT "default" +#define OSSL_PKEY_EC_GROUP_CHECK_NAMED "named" +#define OSSL_PKEY_EC_GROUP_CHECK_NAMED_NIST "named-nist" + +/* Key Exchange parameters */ +#define OSSL_EXCHANGE_PARAM_PAD "pad" /* uint */ +#define OSSL_EXCHANGE_PARAM_EC_ECDH_COFACTOR_MODE "ecdh-cofactor-mode" /* int */ +#define OSSL_EXCHANGE_PARAM_KDF_TYPE "kdf-type" /* utf8_string */ +#define OSSL_EXCHANGE_PARAM_KDF_DIGEST "kdf-digest" /* utf8_string */ +#define OSSL_EXCHANGE_PARAM_KDF_DIGEST_PROPS "kdf-digest-props" /* utf8_string */ +#define OSSL_EXCHANGE_PARAM_KDF_OUTLEN "kdf-outlen" /* size_t */ +/* The following parameter is an octet_string on set and an octet_ptr on get */ +#define OSSL_EXCHANGE_PARAM_KDF_UKM "kdf-ukm" + +/* Signature parameters */ +#define OSSL_SIGNATURE_PARAM_ALGORITHM_ID "algorithm-id" +#define OSSL_SIGNATURE_PARAM_PAD_MODE OSSL_PKEY_PARAM_PAD_MODE +#define OSSL_SIGNATURE_PARAM_DIGEST OSSL_PKEY_PARAM_DIGEST +#define OSSL_SIGNATURE_PARAM_PROPERTIES OSSL_PKEY_PARAM_PROPERTIES +#define OSSL_SIGNATURE_PARAM_PSS_SALTLEN "saltlen" +#define OSSL_SIGNATURE_PARAM_MGF1_DIGEST OSSL_PKEY_PARAM_MGF1_DIGEST +#define OSSL_SIGNATURE_PARAM_MGF1_PROPERTIES \ + OSSL_PKEY_PARAM_MGF1_PROPERTIES +#define OSSL_SIGNATURE_PARAM_DIGEST_SIZE OSSL_PKEY_PARAM_DIGEST_SIZE + +/* Asym cipher parameters */ +#define OSSL_ASYM_CIPHER_PARAM_DIGEST OSSL_PKEY_PARAM_DIGEST +#define OSSL_ASYM_CIPHER_PARAM_PROPERTIES OSSL_PKEY_PARAM_PROPERTIES +#define OSSL_ASYM_CIPHER_PARAM_ENGINE OSSL_PKEY_PARAM_ENGINE +#define OSSL_ASYM_CIPHER_PARAM_PAD_MODE OSSL_PKEY_PARAM_PAD_MODE +#define OSSL_ASYM_CIPHER_PARAM_MGF1_DIGEST \ + OSSL_PKEY_PARAM_MGF1_DIGEST +#define OSSL_ASYM_CIPHER_PARAM_MGF1_DIGEST_PROPS \ + OSSL_PKEY_PARAM_MGF1_PROPERTIES +#define OSSL_ASYM_CIPHER_PARAM_OAEP_DIGEST OSSL_ALG_PARAM_DIGEST +#define OSSL_ASYM_CIPHER_PARAM_OAEP_DIGEST_PROPS "digest-props" +/* The following parameter is an octet_string on set and an octet_ptr on get */ +#define OSSL_ASYM_CIPHER_PARAM_OAEP_LABEL "oaep-label" +#define OSSL_ASYM_CIPHER_PARAM_TLS_CLIENT_VERSION "tls-client-version" +#define OSSL_ASYM_CIPHER_PARAM_TLS_NEGOTIATED_VERSION "tls-negotiated-version" + +/* + * Encoder / decoder parameters + */ +#define OSSL_ENCODER_PARAM_CIPHER OSSL_ALG_PARAM_CIPHER +#define OSSL_ENCODER_PARAM_PROPERTIES OSSL_ALG_PARAM_PROPERTIES +/* Currently PVK only, but reusable for others as needed */ +#define OSSL_ENCODER_PARAM_ENCRYPT_LEVEL "encrypt-level" +#define OSSL_ENCODER_PARAM_SAVE_PARAMETERS "save-parameters" /* integer */ + +#define OSSL_DECODER_PARAM_PROPERTIES OSSL_ALG_PARAM_PROPERTIES + +/* Passphrase callback parameters */ +#define OSSL_PASSPHRASE_PARAM_INFO "info" + +/* Keygen callback parameters, from provider to libcrypto */ +#define OSSL_GEN_PARAM_POTENTIAL "potential" /* integer */ +#define OSSL_GEN_PARAM_ITERATION "iteration" /* integer */ + +/* ACVP Test parameters : These should not be used normally */ +#define OSSL_PKEY_PARAM_RSA_TEST_XP1 "xp1" +#define OSSL_PKEY_PARAM_RSA_TEST_XP2 "xp2" +#define OSSL_PKEY_PARAM_RSA_TEST_XP "xp" +#define OSSL_PKEY_PARAM_RSA_TEST_XQ1 "xq1" +#define OSSL_PKEY_PARAM_RSA_TEST_XQ2 "xq2" +#define OSSL_PKEY_PARAM_RSA_TEST_XQ "xq" +#define OSSL_PKEY_PARAM_RSA_TEST_P1 "p1" +#define OSSL_PKEY_PARAM_RSA_TEST_P2 "p2" +#define OSSL_PKEY_PARAM_RSA_TEST_Q1 "q1" +#define OSSL_PKEY_PARAM_RSA_TEST_Q2 "q2" +#define OSSL_SIGNATURE_PARAM_KAT "kat" + +/* KEM parameters */ +#define OSSL_KEM_PARAM_OPERATION "operation" + +/* OSSL_KEM_PARAM_OPERATION values */ +#define OSSL_KEM_PARAM_OPERATION_RSASVE "RSASVE" + +/* Capabilities */ + +/* TLS-GROUP Capability */ +#define OSSL_CAPABILITY_TLS_GROUP_NAME "tls-group-name" +#define OSSL_CAPABILITY_TLS_GROUP_NAME_INTERNAL "tls-group-name-internal" +#define OSSL_CAPABILITY_TLS_GROUP_ID "tls-group-id" +#define OSSL_CAPABILITY_TLS_GROUP_ALG "tls-group-alg" +#define OSSL_CAPABILITY_TLS_GROUP_SECURITY_BITS "tls-group-sec-bits" +#define OSSL_CAPABILITY_TLS_GROUP_IS_KEM "tls-group-is-kem" +#define OSSL_CAPABILITY_TLS_GROUP_MIN_TLS "tls-min-tls" +#define OSSL_CAPABILITY_TLS_GROUP_MAX_TLS "tls-max-tls" +#define OSSL_CAPABILITY_TLS_GROUP_MIN_DTLS "tls-min-dtls" +#define OSSL_CAPABILITY_TLS_GROUP_MAX_DTLS "tls-max-dtls" + +/*- + * storemgmt parameters + */ + +/* + * Used by storemgmt_ctx_set_params(): + * + * - OSSL_STORE_PARAM_EXPECT is an INTEGER, and the value is any of the + * OSSL_STORE_INFO numbers. This is used to set the expected type of + * object loaded. + * + * - OSSL_STORE_PARAM_SUBJECT, OSSL_STORE_PARAM_ISSUER, + * OSSL_STORE_PARAM_SERIAL, OSSL_STORE_PARAM_FINGERPRINT, + * OSSL_STORE_PARAM_DIGEST, OSSL_STORE_PARAM_ALIAS + * are used as search criteria. + * (OSSL_STORE_PARAM_DIGEST is used with OSSL_STORE_PARAM_FINGERPRINT) + */ +#define OSSL_STORE_PARAM_EXPECT "expect" /* INTEGER */ +#define OSSL_STORE_PARAM_SUBJECT "subject" /* DER blob => OCTET_STRING */ +#define OSSL_STORE_PARAM_ISSUER "name" /* DER blob => OCTET_STRING */ +#define OSSL_STORE_PARAM_SERIAL "serial" /* INTEGER */ +#define OSSL_STORE_PARAM_DIGEST "digest" /* UTF8_STRING */ +#define OSSL_STORE_PARAM_FINGERPRINT "fingerprint" /* OCTET_STRING */ +#define OSSL_STORE_PARAM_ALIAS "alias" /* UTF8_STRING */ + +/* You may want to pass properties for the provider implementation to use */ +#define OSSL_STORE_PARAM_PROPERTIES "properties" /* utf8_string */ +/* OSSL_DECODER input type if a decoder is used by the store */ +#define OSSL_STORE_PARAM_INPUT_TYPE "input-type" /* UTF8_STRING */ + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/core_object.h b/HttpTest/include/openssl/core_object.h new file mode 100644 index 0000000..62ccf39 --- /dev/null +++ b/HttpTest/include/openssl/core_object.h @@ -0,0 +1,41 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CORE_OBJECT_H +# define OPENSSL_CORE_OBJECT_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/*- + * Known object types + * + * These numbers are used as values for the OSSL_PARAM parameter + * OSSL_OBJECT_PARAM_TYPE. + * + * For most of these types, there's a corresponding libcrypto object type. + * The corresponding type is indicated with a comment after the number. + */ +# define OSSL_OBJECT_UNKNOWN 0 +# define OSSL_OBJECT_NAME 1 /* char * */ +# define OSSL_OBJECT_PKEY 2 /* EVP_PKEY * */ +# define OSSL_OBJECT_CERT 3 /* X509 * */ +# define OSSL_OBJECT_CRL 4 /* X509_CRL * */ + +/* + * The rest of the associated OSSL_PARAM elements is described in core_names.h + */ + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/crmf.h b/HttpTest/include/openssl/crmf.h new file mode 100644 index 0000000..b2a82ed --- /dev/null +++ b/HttpTest/include/openssl/crmf.h @@ -0,0 +1,227 @@ +/*- + * WARNING: do not edit! + * Generated by makefile from include\openssl\crmf.h.in + * + * Copyright 2007-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright Nokia 2007-2019 + * Copyright Siemens AG 2015-2019 + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + * + * CRMF (RFC 4211) implementation by M. Peylo, M. Viljanen, and D. von Oheimb. + */ + + + +#ifndef OPENSSL_CRMF_H +# define OPENSSL_CRMF_H + +# include + +# ifndef OPENSSL_NO_CRMF +# include +# include +# include +# include /* for GENERAL_NAME etc. */ + +/* explicit #includes not strictly needed since implied by the above: */ +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define OSSL_CRMF_POPOPRIVKEY_THISMESSAGE 0 +# define OSSL_CRMF_POPOPRIVKEY_SUBSEQUENTMESSAGE 1 +# define OSSL_CRMF_POPOPRIVKEY_DHMAC 2 +# define OSSL_CRMF_POPOPRIVKEY_AGREEMAC 3 +# define OSSL_CRMF_POPOPRIVKEY_ENCRYPTEDKEY 4 + +# define OSSL_CRMF_SUBSEQUENTMESSAGE_ENCRCERT 0 +# define OSSL_CRMF_SUBSEQUENTMESSAGE_CHALLENGERESP 1 + +typedef struct ossl_crmf_encryptedvalue_st OSSL_CRMF_ENCRYPTEDVALUE; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_ENCRYPTEDVALUE) +typedef struct ossl_crmf_msg_st OSSL_CRMF_MSG; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_MSG) +DECLARE_ASN1_DUP_FUNCTION(OSSL_CRMF_MSG) +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CRMF_MSG, OSSL_CRMF_MSG, OSSL_CRMF_MSG) +#define sk_OSSL_CRMF_MSG_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CRMF_MSG_sk_type(sk)) +#define sk_OSSL_CRMF_MSG_value(sk, idx) ((OSSL_CRMF_MSG *)OPENSSL_sk_value(ossl_check_const_OSSL_CRMF_MSG_sk_type(sk), (idx))) +#define sk_OSSL_CRMF_MSG_new(cmp) ((STACK_OF(OSSL_CRMF_MSG) *)OPENSSL_sk_new(ossl_check_OSSL_CRMF_MSG_compfunc_type(cmp))) +#define sk_OSSL_CRMF_MSG_new_null() ((STACK_OF(OSSL_CRMF_MSG) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CRMF_MSG_new_reserve(cmp, n) ((STACK_OF(OSSL_CRMF_MSG) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CRMF_MSG_compfunc_type(cmp), (n))) +#define sk_OSSL_CRMF_MSG_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CRMF_MSG_sk_type(sk), (n)) +#define sk_OSSL_CRMF_MSG_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CRMF_MSG_sk_type(sk)) +#define sk_OSSL_CRMF_MSG_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CRMF_MSG_sk_type(sk)) +#define sk_OSSL_CRMF_MSG_delete(sk, i) ((OSSL_CRMF_MSG *)OPENSSL_sk_delete(ossl_check_OSSL_CRMF_MSG_sk_type(sk), (i))) +#define sk_OSSL_CRMF_MSG_delete_ptr(sk, ptr) ((OSSL_CRMF_MSG *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr))) +#define sk_OSSL_CRMF_MSG_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr)) +#define sk_OSSL_CRMF_MSG_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr)) +#define sk_OSSL_CRMF_MSG_pop(sk) ((OSSL_CRMF_MSG *)OPENSSL_sk_pop(ossl_check_OSSL_CRMF_MSG_sk_type(sk))) +#define sk_OSSL_CRMF_MSG_shift(sk) ((OSSL_CRMF_MSG *)OPENSSL_sk_shift(ossl_check_OSSL_CRMF_MSG_sk_type(sk))) +#define sk_OSSL_CRMF_MSG_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CRMF_MSG_sk_type(sk),ossl_check_OSSL_CRMF_MSG_freefunc_type(freefunc)) +#define sk_OSSL_CRMF_MSG_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr), (idx)) +#define sk_OSSL_CRMF_MSG_set(sk, idx, ptr) ((OSSL_CRMF_MSG *)OPENSSL_sk_set(ossl_check_OSSL_CRMF_MSG_sk_type(sk), (idx), ossl_check_OSSL_CRMF_MSG_type(ptr))) +#define sk_OSSL_CRMF_MSG_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr)) +#define sk_OSSL_CRMF_MSG_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr)) +#define sk_OSSL_CRMF_MSG_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_type(ptr), pnum) +#define sk_OSSL_CRMF_MSG_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CRMF_MSG_sk_type(sk)) +#define sk_OSSL_CRMF_MSG_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CRMF_MSG_sk_type(sk)) +#define sk_OSSL_CRMF_MSG_dup(sk) ((STACK_OF(OSSL_CRMF_MSG) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CRMF_MSG_sk_type(sk))) +#define sk_OSSL_CRMF_MSG_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CRMF_MSG) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_copyfunc_type(copyfunc), ossl_check_OSSL_CRMF_MSG_freefunc_type(freefunc))) +#define sk_OSSL_CRMF_MSG_set_cmp_func(sk, cmp) ((sk_OSSL_CRMF_MSG_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CRMF_MSG_sk_type(sk), ossl_check_OSSL_CRMF_MSG_compfunc_type(cmp))) + +typedef struct ossl_crmf_attributetypeandvalue_st OSSL_CRMF_ATTRIBUTETYPEANDVALUE; +typedef struct ossl_crmf_pbmparameter_st OSSL_CRMF_PBMPARAMETER; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_PBMPARAMETER) +typedef struct ossl_crmf_poposigningkey_st OSSL_CRMF_POPOSIGNINGKEY; +typedef struct ossl_crmf_certrequest_st OSSL_CRMF_CERTREQUEST; +typedef struct ossl_crmf_certid_st OSSL_CRMF_CERTID; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_CERTID) +DECLARE_ASN1_DUP_FUNCTION(OSSL_CRMF_CERTID) +SKM_DEFINE_STACK_OF_INTERNAL(OSSL_CRMF_CERTID, OSSL_CRMF_CERTID, OSSL_CRMF_CERTID) +#define sk_OSSL_CRMF_CERTID_num(sk) OPENSSL_sk_num(ossl_check_const_OSSL_CRMF_CERTID_sk_type(sk)) +#define sk_OSSL_CRMF_CERTID_value(sk, idx) ((OSSL_CRMF_CERTID *)OPENSSL_sk_value(ossl_check_const_OSSL_CRMF_CERTID_sk_type(sk), (idx))) +#define sk_OSSL_CRMF_CERTID_new(cmp) ((STACK_OF(OSSL_CRMF_CERTID) *)OPENSSL_sk_new(ossl_check_OSSL_CRMF_CERTID_compfunc_type(cmp))) +#define sk_OSSL_CRMF_CERTID_new_null() ((STACK_OF(OSSL_CRMF_CERTID) *)OPENSSL_sk_new_null()) +#define sk_OSSL_CRMF_CERTID_new_reserve(cmp, n) ((STACK_OF(OSSL_CRMF_CERTID) *)OPENSSL_sk_new_reserve(ossl_check_OSSL_CRMF_CERTID_compfunc_type(cmp), (n))) +#define sk_OSSL_CRMF_CERTID_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), (n)) +#define sk_OSSL_CRMF_CERTID_free(sk) OPENSSL_sk_free(ossl_check_OSSL_CRMF_CERTID_sk_type(sk)) +#define sk_OSSL_CRMF_CERTID_zero(sk) OPENSSL_sk_zero(ossl_check_OSSL_CRMF_CERTID_sk_type(sk)) +#define sk_OSSL_CRMF_CERTID_delete(sk, i) ((OSSL_CRMF_CERTID *)OPENSSL_sk_delete(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), (i))) +#define sk_OSSL_CRMF_CERTID_delete_ptr(sk, ptr) ((OSSL_CRMF_CERTID *)OPENSSL_sk_delete_ptr(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr))) +#define sk_OSSL_CRMF_CERTID_push(sk, ptr) OPENSSL_sk_push(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr)) +#define sk_OSSL_CRMF_CERTID_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr)) +#define sk_OSSL_CRMF_CERTID_pop(sk) ((OSSL_CRMF_CERTID *)OPENSSL_sk_pop(ossl_check_OSSL_CRMF_CERTID_sk_type(sk))) +#define sk_OSSL_CRMF_CERTID_shift(sk) ((OSSL_CRMF_CERTID *)OPENSSL_sk_shift(ossl_check_OSSL_CRMF_CERTID_sk_type(sk))) +#define sk_OSSL_CRMF_CERTID_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OSSL_CRMF_CERTID_sk_type(sk),ossl_check_OSSL_CRMF_CERTID_freefunc_type(freefunc)) +#define sk_OSSL_CRMF_CERTID_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr), (idx)) +#define sk_OSSL_CRMF_CERTID_set(sk, idx, ptr) ((OSSL_CRMF_CERTID *)OPENSSL_sk_set(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), (idx), ossl_check_OSSL_CRMF_CERTID_type(ptr))) +#define sk_OSSL_CRMF_CERTID_find(sk, ptr) OPENSSL_sk_find(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr)) +#define sk_OSSL_CRMF_CERTID_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr)) +#define sk_OSSL_CRMF_CERTID_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_type(ptr), pnum) +#define sk_OSSL_CRMF_CERTID_sort(sk) OPENSSL_sk_sort(ossl_check_OSSL_CRMF_CERTID_sk_type(sk)) +#define sk_OSSL_CRMF_CERTID_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OSSL_CRMF_CERTID_sk_type(sk)) +#define sk_OSSL_CRMF_CERTID_dup(sk) ((STACK_OF(OSSL_CRMF_CERTID) *)OPENSSL_sk_dup(ossl_check_const_OSSL_CRMF_CERTID_sk_type(sk))) +#define sk_OSSL_CRMF_CERTID_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OSSL_CRMF_CERTID) *)OPENSSL_sk_deep_copy(ossl_check_const_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_copyfunc_type(copyfunc), ossl_check_OSSL_CRMF_CERTID_freefunc_type(freefunc))) +#define sk_OSSL_CRMF_CERTID_set_cmp_func(sk, cmp) ((sk_OSSL_CRMF_CERTID_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OSSL_CRMF_CERTID_sk_type(sk), ossl_check_OSSL_CRMF_CERTID_compfunc_type(cmp))) + + +typedef struct ossl_crmf_pkipublicationinfo_st OSSL_CRMF_PKIPUBLICATIONINFO; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_PKIPUBLICATIONINFO) +typedef struct ossl_crmf_singlepubinfo_st OSSL_CRMF_SINGLEPUBINFO; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_SINGLEPUBINFO) +typedef struct ossl_crmf_certtemplate_st OSSL_CRMF_CERTTEMPLATE; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_CERTTEMPLATE) +typedef STACK_OF(OSSL_CRMF_MSG) OSSL_CRMF_MSGS; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_MSGS) + +typedef struct ossl_crmf_optionalvalidity_st OSSL_CRMF_OPTIONALVALIDITY; + +/* crmf_pbm.c */ +OSSL_CRMF_PBMPARAMETER *OSSL_CRMF_pbmp_new(OSSL_LIB_CTX *libctx, size_t slen, + int owfnid, size_t itercnt, + int macnid); +int OSSL_CRMF_pbm_new(OSSL_LIB_CTX *libctx, const char *propq, + const OSSL_CRMF_PBMPARAMETER *pbmp, + const unsigned char *msg, size_t msglen, + const unsigned char *sec, size_t seclen, + unsigned char **mac, size_t *maclen); + +/* crmf_lib.c */ +int OSSL_CRMF_MSG_set1_regCtrl_regToken(OSSL_CRMF_MSG *msg, + const ASN1_UTF8STRING *tok); +ASN1_UTF8STRING +*OSSL_CRMF_MSG_get0_regCtrl_regToken(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regCtrl_authenticator(OSSL_CRMF_MSG *msg, + const ASN1_UTF8STRING *auth); +ASN1_UTF8STRING +*OSSL_CRMF_MSG_get0_regCtrl_authenticator(const OSSL_CRMF_MSG *msg); +int +OSSL_CRMF_MSG_PKIPublicationInfo_push0_SinglePubInfo(OSSL_CRMF_PKIPUBLICATIONINFO *pi, + OSSL_CRMF_SINGLEPUBINFO *spi); +# define OSSL_CRMF_PUB_METHOD_DONTCARE 0 +# define OSSL_CRMF_PUB_METHOD_X500 1 +# define OSSL_CRMF_PUB_METHOD_WEB 2 +# define OSSL_CRMF_PUB_METHOD_LDAP 3 +int OSSL_CRMF_MSG_set0_SinglePubInfo(OSSL_CRMF_SINGLEPUBINFO *spi, + int method, GENERAL_NAME *nm); +# define OSSL_CRMF_PUB_ACTION_DONTPUBLISH 0 +# define OSSL_CRMF_PUB_ACTION_PLEASEPUBLISH 1 +int OSSL_CRMF_MSG_set_PKIPublicationInfo_action(OSSL_CRMF_PKIPUBLICATIONINFO *pi, + int action); +int OSSL_CRMF_MSG_set1_regCtrl_pkiPublicationInfo(OSSL_CRMF_MSG *msg, + const OSSL_CRMF_PKIPUBLICATIONINFO *pi); +OSSL_CRMF_PKIPUBLICATIONINFO +*OSSL_CRMF_MSG_get0_regCtrl_pkiPublicationInfo(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regCtrl_protocolEncrKey(OSSL_CRMF_MSG *msg, + const X509_PUBKEY *pubkey); +X509_PUBKEY +*OSSL_CRMF_MSG_get0_regCtrl_protocolEncrKey(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regCtrl_oldCertID(OSSL_CRMF_MSG *msg, + const OSSL_CRMF_CERTID *cid); +OSSL_CRMF_CERTID +*OSSL_CRMF_MSG_get0_regCtrl_oldCertID(const OSSL_CRMF_MSG *msg); +OSSL_CRMF_CERTID *OSSL_CRMF_CERTID_gen(const X509_NAME *issuer, + const ASN1_INTEGER *serial); + +int OSSL_CRMF_MSG_set1_regInfo_utf8Pairs(OSSL_CRMF_MSG *msg, + const ASN1_UTF8STRING *utf8pairs); +ASN1_UTF8STRING +*OSSL_CRMF_MSG_get0_regInfo_utf8Pairs(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regInfo_certReq(OSSL_CRMF_MSG *msg, + const OSSL_CRMF_CERTREQUEST *cr); +OSSL_CRMF_CERTREQUEST +*OSSL_CRMF_MSG_get0_regInfo_certReq(const OSSL_CRMF_MSG *msg); + +int OSSL_CRMF_MSG_set0_validity(OSSL_CRMF_MSG *crm, + ASN1_TIME *notBefore, ASN1_TIME *notAfter); +int OSSL_CRMF_MSG_set_certReqId(OSSL_CRMF_MSG *crm, int rid); +int OSSL_CRMF_MSG_get_certReqId(const OSSL_CRMF_MSG *crm); +int OSSL_CRMF_MSG_set0_extensions(OSSL_CRMF_MSG *crm, X509_EXTENSIONS *exts); + +int OSSL_CRMF_MSG_push0_extension(OSSL_CRMF_MSG *crm, X509_EXTENSION *ext); +# define OSSL_CRMF_POPO_NONE -1 +# define OSSL_CRMF_POPO_RAVERIFIED 0 +# define OSSL_CRMF_POPO_SIGNATURE 1 +# define OSSL_CRMF_POPO_KEYENC 2 +# define OSSL_CRMF_POPO_KEYAGREE 3 +int OSSL_CRMF_MSG_create_popo(int meth, OSSL_CRMF_MSG *crm, + EVP_PKEY *pkey, const EVP_MD *digest, + OSSL_LIB_CTX *libctx, const char *propq); +int OSSL_CRMF_MSGS_verify_popo(const OSSL_CRMF_MSGS *reqs, + int rid, int acceptRAVerified, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_CRMF_CERTTEMPLATE *OSSL_CRMF_MSG_get0_tmpl(const OSSL_CRMF_MSG *crm); +const ASN1_INTEGER +*OSSL_CRMF_CERTTEMPLATE_get0_serialNumber(const OSSL_CRMF_CERTTEMPLATE *tmpl); +const X509_NAME +*OSSL_CRMF_CERTTEMPLATE_get0_subject(const OSSL_CRMF_CERTTEMPLATE *tmpl); +const X509_NAME +*OSSL_CRMF_CERTTEMPLATE_get0_issuer(const OSSL_CRMF_CERTTEMPLATE *tmpl); +X509_EXTENSIONS +*OSSL_CRMF_CERTTEMPLATE_get0_extensions(const OSSL_CRMF_CERTTEMPLATE *tmpl); +const X509_NAME +*OSSL_CRMF_CERTID_get0_issuer(const OSSL_CRMF_CERTID *cid); +const ASN1_INTEGER +*OSSL_CRMF_CERTID_get0_serialNumber(const OSSL_CRMF_CERTID *cid); +int OSSL_CRMF_CERTTEMPLATE_fill(OSSL_CRMF_CERTTEMPLATE *tmpl, + EVP_PKEY *pubkey, + const X509_NAME *subject, + const X509_NAME *issuer, + const ASN1_INTEGER *serial); +X509 +*OSSL_CRMF_ENCRYPTEDVALUE_get1_encCert(const OSSL_CRMF_ENCRYPTEDVALUE *ecert, + OSSL_LIB_CTX *libctx, const char *propq, + EVP_PKEY *pkey); + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_CRMF) */ +#endif /* !defined(OPENSSL_CRMF_H) */ diff --git a/HttpTest/include/openssl/crmf.h.in b/HttpTest/include/openssl/crmf.h.in new file mode 100644 index 0000000..4d37ea6 --- /dev/null +++ b/HttpTest/include/openssl/crmf.h.in @@ -0,0 +1,180 @@ +/*- + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2007-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright Nokia 2007-2019 + * Copyright Siemens AG 2015-2019 + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + * + * CRMF (RFC 4211) implementation by M. Peylo, M. Viljanen, and D. von Oheimb. + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_CRMF_H +# define OPENSSL_CRMF_H + +# include + +# ifndef OPENSSL_NO_CRMF +# include +# include +# include +# include /* for GENERAL_NAME etc. */ + +/* explicit #includes not strictly needed since implied by the above: */ +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define OSSL_CRMF_POPOPRIVKEY_THISMESSAGE 0 +# define OSSL_CRMF_POPOPRIVKEY_SUBSEQUENTMESSAGE 1 +# define OSSL_CRMF_POPOPRIVKEY_DHMAC 2 +# define OSSL_CRMF_POPOPRIVKEY_AGREEMAC 3 +# define OSSL_CRMF_POPOPRIVKEY_ENCRYPTEDKEY 4 + +# define OSSL_CRMF_SUBSEQUENTMESSAGE_ENCRCERT 0 +# define OSSL_CRMF_SUBSEQUENTMESSAGE_CHALLENGERESP 1 + +typedef struct ossl_crmf_encryptedvalue_st OSSL_CRMF_ENCRYPTEDVALUE; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_ENCRYPTEDVALUE) +typedef struct ossl_crmf_msg_st OSSL_CRMF_MSG; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_MSG) +DECLARE_ASN1_DUP_FUNCTION(OSSL_CRMF_MSG) +{- + generate_stack_macros("OSSL_CRMF_MSG"); +-} +typedef struct ossl_crmf_attributetypeandvalue_st OSSL_CRMF_ATTRIBUTETYPEANDVALUE; +typedef struct ossl_crmf_pbmparameter_st OSSL_CRMF_PBMPARAMETER; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_PBMPARAMETER) +typedef struct ossl_crmf_poposigningkey_st OSSL_CRMF_POPOSIGNINGKEY; +typedef struct ossl_crmf_certrequest_st OSSL_CRMF_CERTREQUEST; +typedef struct ossl_crmf_certid_st OSSL_CRMF_CERTID; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_CERTID) +DECLARE_ASN1_DUP_FUNCTION(OSSL_CRMF_CERTID) +{- + generate_stack_macros("OSSL_CRMF_CERTID"); +-} + +typedef struct ossl_crmf_pkipublicationinfo_st OSSL_CRMF_PKIPUBLICATIONINFO; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_PKIPUBLICATIONINFO) +typedef struct ossl_crmf_singlepubinfo_st OSSL_CRMF_SINGLEPUBINFO; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_SINGLEPUBINFO) +typedef struct ossl_crmf_certtemplate_st OSSL_CRMF_CERTTEMPLATE; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_CERTTEMPLATE) +typedef STACK_OF(OSSL_CRMF_MSG) OSSL_CRMF_MSGS; +DECLARE_ASN1_FUNCTIONS(OSSL_CRMF_MSGS) + +typedef struct ossl_crmf_optionalvalidity_st OSSL_CRMF_OPTIONALVALIDITY; + +/* crmf_pbm.c */ +OSSL_CRMF_PBMPARAMETER *OSSL_CRMF_pbmp_new(OSSL_LIB_CTX *libctx, size_t slen, + int owfnid, size_t itercnt, + int macnid); +int OSSL_CRMF_pbm_new(OSSL_LIB_CTX *libctx, const char *propq, + const OSSL_CRMF_PBMPARAMETER *pbmp, + const unsigned char *msg, size_t msglen, + const unsigned char *sec, size_t seclen, + unsigned char **mac, size_t *maclen); + +/* crmf_lib.c */ +int OSSL_CRMF_MSG_set1_regCtrl_regToken(OSSL_CRMF_MSG *msg, + const ASN1_UTF8STRING *tok); +ASN1_UTF8STRING +*OSSL_CRMF_MSG_get0_regCtrl_regToken(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regCtrl_authenticator(OSSL_CRMF_MSG *msg, + const ASN1_UTF8STRING *auth); +ASN1_UTF8STRING +*OSSL_CRMF_MSG_get0_regCtrl_authenticator(const OSSL_CRMF_MSG *msg); +int +OSSL_CRMF_MSG_PKIPublicationInfo_push0_SinglePubInfo(OSSL_CRMF_PKIPUBLICATIONINFO *pi, + OSSL_CRMF_SINGLEPUBINFO *spi); +# define OSSL_CRMF_PUB_METHOD_DONTCARE 0 +# define OSSL_CRMF_PUB_METHOD_X500 1 +# define OSSL_CRMF_PUB_METHOD_WEB 2 +# define OSSL_CRMF_PUB_METHOD_LDAP 3 +int OSSL_CRMF_MSG_set0_SinglePubInfo(OSSL_CRMF_SINGLEPUBINFO *spi, + int method, GENERAL_NAME *nm); +# define OSSL_CRMF_PUB_ACTION_DONTPUBLISH 0 +# define OSSL_CRMF_PUB_ACTION_PLEASEPUBLISH 1 +int OSSL_CRMF_MSG_set_PKIPublicationInfo_action(OSSL_CRMF_PKIPUBLICATIONINFO *pi, + int action); +int OSSL_CRMF_MSG_set1_regCtrl_pkiPublicationInfo(OSSL_CRMF_MSG *msg, + const OSSL_CRMF_PKIPUBLICATIONINFO *pi); +OSSL_CRMF_PKIPUBLICATIONINFO +*OSSL_CRMF_MSG_get0_regCtrl_pkiPublicationInfo(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regCtrl_protocolEncrKey(OSSL_CRMF_MSG *msg, + const X509_PUBKEY *pubkey); +X509_PUBKEY +*OSSL_CRMF_MSG_get0_regCtrl_protocolEncrKey(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regCtrl_oldCertID(OSSL_CRMF_MSG *msg, + const OSSL_CRMF_CERTID *cid); +OSSL_CRMF_CERTID +*OSSL_CRMF_MSG_get0_regCtrl_oldCertID(const OSSL_CRMF_MSG *msg); +OSSL_CRMF_CERTID *OSSL_CRMF_CERTID_gen(const X509_NAME *issuer, + const ASN1_INTEGER *serial); + +int OSSL_CRMF_MSG_set1_regInfo_utf8Pairs(OSSL_CRMF_MSG *msg, + const ASN1_UTF8STRING *utf8pairs); +ASN1_UTF8STRING +*OSSL_CRMF_MSG_get0_regInfo_utf8Pairs(const OSSL_CRMF_MSG *msg); +int OSSL_CRMF_MSG_set1_regInfo_certReq(OSSL_CRMF_MSG *msg, + const OSSL_CRMF_CERTREQUEST *cr); +OSSL_CRMF_CERTREQUEST +*OSSL_CRMF_MSG_get0_regInfo_certReq(const OSSL_CRMF_MSG *msg); + +int OSSL_CRMF_MSG_set0_validity(OSSL_CRMF_MSG *crm, + ASN1_TIME *notBefore, ASN1_TIME *notAfter); +int OSSL_CRMF_MSG_set_certReqId(OSSL_CRMF_MSG *crm, int rid); +int OSSL_CRMF_MSG_get_certReqId(const OSSL_CRMF_MSG *crm); +int OSSL_CRMF_MSG_set0_extensions(OSSL_CRMF_MSG *crm, X509_EXTENSIONS *exts); + +int OSSL_CRMF_MSG_push0_extension(OSSL_CRMF_MSG *crm, X509_EXTENSION *ext); +# define OSSL_CRMF_POPO_NONE -1 +# define OSSL_CRMF_POPO_RAVERIFIED 0 +# define OSSL_CRMF_POPO_SIGNATURE 1 +# define OSSL_CRMF_POPO_KEYENC 2 +# define OSSL_CRMF_POPO_KEYAGREE 3 +int OSSL_CRMF_MSG_create_popo(int meth, OSSL_CRMF_MSG *crm, + EVP_PKEY *pkey, const EVP_MD *digest, + OSSL_LIB_CTX *libctx, const char *propq); +int OSSL_CRMF_MSGS_verify_popo(const OSSL_CRMF_MSGS *reqs, + int rid, int acceptRAVerified, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_CRMF_CERTTEMPLATE *OSSL_CRMF_MSG_get0_tmpl(const OSSL_CRMF_MSG *crm); +const ASN1_INTEGER +*OSSL_CRMF_CERTTEMPLATE_get0_serialNumber(const OSSL_CRMF_CERTTEMPLATE *tmpl); +const X509_NAME +*OSSL_CRMF_CERTTEMPLATE_get0_subject(const OSSL_CRMF_CERTTEMPLATE *tmpl); +const X509_NAME +*OSSL_CRMF_CERTTEMPLATE_get0_issuer(const OSSL_CRMF_CERTTEMPLATE *tmpl); +X509_EXTENSIONS +*OSSL_CRMF_CERTTEMPLATE_get0_extensions(const OSSL_CRMF_CERTTEMPLATE *tmpl); +const X509_NAME +*OSSL_CRMF_CERTID_get0_issuer(const OSSL_CRMF_CERTID *cid); +const ASN1_INTEGER +*OSSL_CRMF_CERTID_get0_serialNumber(const OSSL_CRMF_CERTID *cid); +int OSSL_CRMF_CERTTEMPLATE_fill(OSSL_CRMF_CERTTEMPLATE *tmpl, + EVP_PKEY *pubkey, + const X509_NAME *subject, + const X509_NAME *issuer, + const ASN1_INTEGER *serial); +X509 +*OSSL_CRMF_ENCRYPTEDVALUE_get1_encCert(const OSSL_CRMF_ENCRYPTEDVALUE *ecert, + OSSL_LIB_CTX *libctx, const char *propq, + EVP_PKEY *pkey); + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_CRMF) */ +#endif /* !defined(OPENSSL_CRMF_H) */ diff --git a/HttpTest/include/openssl/crmferr.h b/HttpTest/include/openssl/crmferr.h new file mode 100644 index 0000000..b242b92 --- /dev/null +++ b/HttpTest/include/openssl/crmferr.h @@ -0,0 +1,50 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CRMFERR_H +# define OPENSSL_CRMFERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_CRMF + + +/* + * CRMF reason codes. + */ +# define CRMF_R_BAD_PBM_ITERATIONCOUNT 100 +# define CRMF_R_CRMFERROR 102 +# define CRMF_R_ERROR 103 +# define CRMF_R_ERROR_DECODING_CERTIFICATE 104 +# define CRMF_R_ERROR_DECRYPTING_CERTIFICATE 105 +# define CRMF_R_ERROR_DECRYPTING_SYMMETRIC_KEY 106 +# define CRMF_R_FAILURE_OBTAINING_RANDOM 107 +# define CRMF_R_ITERATIONCOUNT_BELOW_100 108 +# define CRMF_R_MALFORMED_IV 101 +# define CRMF_R_NULL_ARGUMENT 109 +# define CRMF_R_POPOSKINPUT_NOT_SUPPORTED 113 +# define CRMF_R_POPO_INCONSISTENT_PUBLIC_KEY 117 +# define CRMF_R_POPO_MISSING 121 +# define CRMF_R_POPO_MISSING_PUBLIC_KEY 118 +# define CRMF_R_POPO_MISSING_SUBJECT 119 +# define CRMF_R_POPO_RAVERIFIED_NOT_ACCEPTED 120 +# define CRMF_R_SETTING_MAC_ALGOR_FAILURE 110 +# define CRMF_R_SETTING_OWF_ALGOR_FAILURE 111 +# define CRMF_R_UNSUPPORTED_ALGORITHM 112 +# define CRMF_R_UNSUPPORTED_CIPHER 114 +# define CRMF_R_UNSUPPORTED_METHOD_FOR_CREATING_POPO 115 +# define CRMF_R_UNSUPPORTED_POPO_METHOD 116 + +# endif +#endif diff --git a/HttpTest/include/openssl/crypto.h b/HttpTest/include/openssl/crypto.h new file mode 100644 index 0000000..ff2356b --- /dev/null +++ b/HttpTest/include/openssl/crypto.h @@ -0,0 +1,558 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\crypto.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_CRYPTO_H +# define OPENSSL_CRYPTO_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CRYPTO_H +# endif + +# include +# include + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif + +# include +# include +# include +# include +# include +# include + +# ifdef CHARSET_EBCDIC +# include +# endif + +/* + * Resolve problems on some operating systems with symbol names that clash + * one way or another + */ +# include + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSLeay OpenSSL_version_num +# define SSLeay_version OpenSSL_version +# define SSLEAY_VERSION_NUMBER OPENSSL_VERSION_NUMBER +# define SSLEAY_VERSION OPENSSL_VERSION +# define SSLEAY_CFLAGS OPENSSL_CFLAGS +# define SSLEAY_BUILT_ON OPENSSL_BUILT_ON +# define SSLEAY_PLATFORM OPENSSL_PLATFORM +# define SSLEAY_DIR OPENSSL_DIR + +/* + * Old type for allocating dynamic locks. No longer used. Use the new thread + * API instead. + */ +typedef struct { + int dummy; +} CRYPTO_dynlock; + +# endif /* OPENSSL_NO_DEPRECATED_1_1_0 */ + +typedef void CRYPTO_RWLOCK; + +CRYPTO_RWLOCK *CRYPTO_THREAD_lock_new(void); +__owur int CRYPTO_THREAD_read_lock(CRYPTO_RWLOCK *lock); +__owur int CRYPTO_THREAD_write_lock(CRYPTO_RWLOCK *lock); +int CRYPTO_THREAD_unlock(CRYPTO_RWLOCK *lock); +void CRYPTO_THREAD_lock_free(CRYPTO_RWLOCK *lock); + +int CRYPTO_atomic_add(int *val, int amount, int *ret, CRYPTO_RWLOCK *lock); +int CRYPTO_atomic_or(uint64_t *val, uint64_t op, uint64_t *ret, + CRYPTO_RWLOCK *lock); +int CRYPTO_atomic_load(uint64_t *val, uint64_t *ret, CRYPTO_RWLOCK *lock); + +/* No longer needed, so this is a no-op */ +#define OPENSSL_malloc_init() while(0) continue + +# define OPENSSL_malloc(num) \ + CRYPTO_malloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_zalloc(num) \ + CRYPTO_zalloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_realloc(addr, num) \ + CRYPTO_realloc(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_clear_realloc(addr, old_num, num) \ + CRYPTO_clear_realloc(addr, old_num, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_clear_free(addr, num) \ + CRYPTO_clear_free(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_free(addr) \ + CRYPTO_free(addr, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_memdup(str, s) \ + CRYPTO_memdup((str), s, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_strdup(str) \ + CRYPTO_strdup(str, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_strndup(str, n) \ + CRYPTO_strndup(str, n, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_malloc(num) \ + CRYPTO_secure_malloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_zalloc(num) \ + CRYPTO_secure_zalloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_free(addr) \ + CRYPTO_secure_free(addr, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_clear_free(addr, num) \ + CRYPTO_secure_clear_free(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_actual_size(ptr) \ + CRYPTO_secure_actual_size(ptr) + +size_t OPENSSL_strlcpy(char *dst, const char *src, size_t siz); +size_t OPENSSL_strlcat(char *dst, const char *src, size_t siz); +size_t OPENSSL_strnlen(const char *str, size_t maxlen); +int OPENSSL_buf2hexstr_ex(char *str, size_t str_n, size_t *strlength, + const unsigned char *buf, size_t buflen, + const char sep); +char *OPENSSL_buf2hexstr(const unsigned char *buf, long buflen); +int OPENSSL_hexstr2buf_ex(unsigned char *buf, size_t buf_n, size_t *buflen, + const char *str, const char sep); +unsigned char *OPENSSL_hexstr2buf(const char *str, long *buflen); +int OPENSSL_hexchar2int(unsigned char c); +int OPENSSL_strcasecmp(const char *s1, const char *s2); +int OPENSSL_strncasecmp(const char *s1, const char *s2, size_t n); + +# define OPENSSL_MALLOC_MAX_NELEMS(type) (((1U<<(sizeof(int)*8-1))-1)/sizeof(type)) + +/* + * These functions return the values of OPENSSL_VERSION_MAJOR, + * OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH, OPENSSL_VERSION_PRE_RELEASE + * and OPENSSL_VERSION_BUILD_METADATA, respectively. + */ +unsigned int OPENSSL_version_major(void); +unsigned int OPENSSL_version_minor(void); +unsigned int OPENSSL_version_patch(void); +const char *OPENSSL_version_pre_release(void); +const char *OPENSSL_version_build_metadata(void); + +unsigned long OpenSSL_version_num(void); +const char *OpenSSL_version(int type); +# define OPENSSL_VERSION 0 +# define OPENSSL_CFLAGS 1 +# define OPENSSL_BUILT_ON 2 +# define OPENSSL_PLATFORM 3 +# define OPENSSL_DIR 4 +# define OPENSSL_ENGINES_DIR 5 +# define OPENSSL_VERSION_STRING 6 +# define OPENSSL_FULL_VERSION_STRING 7 +# define OPENSSL_MODULES_DIR 8 +# define OPENSSL_CPU_INFO 9 + +const char *OPENSSL_info(int type); +/* + * The series starts at 1001 to avoid confusion with the OpenSSL_version + * types. + */ +# define OPENSSL_INFO_CONFIG_DIR 1001 +# define OPENSSL_INFO_ENGINES_DIR 1002 +# define OPENSSL_INFO_MODULES_DIR 1003 +# define OPENSSL_INFO_DSO_EXTENSION 1004 +# define OPENSSL_INFO_DIR_FILENAME_SEPARATOR 1005 +# define OPENSSL_INFO_LIST_SEPARATOR 1006 +# define OPENSSL_INFO_SEED_SOURCE 1007 +# define OPENSSL_INFO_CPU_SETTINGS 1008 + +int OPENSSL_issetugid(void); + +struct crypto_ex_data_st { + OSSL_LIB_CTX *ctx; + STACK_OF(void) *sk; +}; + +SKM_DEFINE_STACK_OF_INTERNAL(void, void, void) +#define sk_void_num(sk) OPENSSL_sk_num(ossl_check_const_void_sk_type(sk)) +#define sk_void_value(sk, idx) ((void *)OPENSSL_sk_value(ossl_check_const_void_sk_type(sk), (idx))) +#define sk_void_new(cmp) ((STACK_OF(void) *)OPENSSL_sk_new(ossl_check_void_compfunc_type(cmp))) +#define sk_void_new_null() ((STACK_OF(void) *)OPENSSL_sk_new_null()) +#define sk_void_new_reserve(cmp, n) ((STACK_OF(void) *)OPENSSL_sk_new_reserve(ossl_check_void_compfunc_type(cmp), (n))) +#define sk_void_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_void_sk_type(sk), (n)) +#define sk_void_free(sk) OPENSSL_sk_free(ossl_check_void_sk_type(sk)) +#define sk_void_zero(sk) OPENSSL_sk_zero(ossl_check_void_sk_type(sk)) +#define sk_void_delete(sk, i) ((void *)OPENSSL_sk_delete(ossl_check_void_sk_type(sk), (i))) +#define sk_void_delete_ptr(sk, ptr) ((void *)OPENSSL_sk_delete_ptr(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr))) +#define sk_void_push(sk, ptr) OPENSSL_sk_push(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr)) +#define sk_void_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr)) +#define sk_void_pop(sk) ((void *)OPENSSL_sk_pop(ossl_check_void_sk_type(sk))) +#define sk_void_shift(sk) ((void *)OPENSSL_sk_shift(ossl_check_void_sk_type(sk))) +#define sk_void_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_void_sk_type(sk),ossl_check_void_freefunc_type(freefunc)) +#define sk_void_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr), (idx)) +#define sk_void_set(sk, idx, ptr) ((void *)OPENSSL_sk_set(ossl_check_void_sk_type(sk), (idx), ossl_check_void_type(ptr))) +#define sk_void_find(sk, ptr) OPENSSL_sk_find(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr)) +#define sk_void_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr)) +#define sk_void_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_void_sk_type(sk), ossl_check_void_type(ptr), pnum) +#define sk_void_sort(sk) OPENSSL_sk_sort(ossl_check_void_sk_type(sk)) +#define sk_void_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_void_sk_type(sk)) +#define sk_void_dup(sk) ((STACK_OF(void) *)OPENSSL_sk_dup(ossl_check_const_void_sk_type(sk))) +#define sk_void_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(void) *)OPENSSL_sk_deep_copy(ossl_check_const_void_sk_type(sk), ossl_check_void_copyfunc_type(copyfunc), ossl_check_void_freefunc_type(freefunc))) +#define sk_void_set_cmp_func(sk, cmp) ((sk_void_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_void_sk_type(sk), ossl_check_void_compfunc_type(cmp))) + + + +/* + * Per class, we have a STACK of function pointers. + */ +# define CRYPTO_EX_INDEX_SSL 0 +# define CRYPTO_EX_INDEX_SSL_CTX 1 +# define CRYPTO_EX_INDEX_SSL_SESSION 2 +# define CRYPTO_EX_INDEX_X509 3 +# define CRYPTO_EX_INDEX_X509_STORE 4 +# define CRYPTO_EX_INDEX_X509_STORE_CTX 5 +# define CRYPTO_EX_INDEX_DH 6 +# define CRYPTO_EX_INDEX_DSA 7 +# define CRYPTO_EX_INDEX_EC_KEY 8 +# define CRYPTO_EX_INDEX_RSA 9 +# define CRYPTO_EX_INDEX_ENGINE 10 +# define CRYPTO_EX_INDEX_UI 11 +# define CRYPTO_EX_INDEX_BIO 12 +# define CRYPTO_EX_INDEX_APP 13 +# define CRYPTO_EX_INDEX_UI_METHOD 14 +# define CRYPTO_EX_INDEX_RAND_DRBG 15 +# define CRYPTO_EX_INDEX_DRBG CRYPTO_EX_INDEX_RAND_DRBG +# define CRYPTO_EX_INDEX_OSSL_LIB_CTX 16 +# define CRYPTO_EX_INDEX_EVP_PKEY 17 +# define CRYPTO_EX_INDEX__COUNT 18 + +typedef void CRYPTO_EX_new (void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef void CRYPTO_EX_free (void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef int CRYPTO_EX_dup (CRYPTO_EX_DATA *to, const CRYPTO_EX_DATA *from, + void **from_d, int idx, long argl, void *argp); +__owur int CRYPTO_get_ex_new_index(int class_index, long argl, void *argp, + CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, + CRYPTO_EX_free *free_func); +/* No longer use an index. */ +int CRYPTO_free_ex_index(int class_index, int idx); + +/* + * Initialise/duplicate/free CRYPTO_EX_DATA variables corresponding to a + * given class (invokes whatever per-class callbacks are applicable) + */ +int CRYPTO_new_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +int CRYPTO_dup_ex_data(int class_index, CRYPTO_EX_DATA *to, + const CRYPTO_EX_DATA *from); + +void CRYPTO_free_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); + +/* Allocate a single item in the CRYPTO_EX_DATA variable */ +int CRYPTO_alloc_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad, + int idx); + +/* + * Get/set data in a CRYPTO_EX_DATA variable corresponding to a particular + * index (relative to the class type involved) + */ +int CRYPTO_set_ex_data(CRYPTO_EX_DATA *ad, int idx, void *val); +void *CRYPTO_get_ex_data(const CRYPTO_EX_DATA *ad, int idx); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* + * This function cleans up all "ex_data" state. It mustn't be called under + * potential race-conditions. + */ +# define CRYPTO_cleanup_all_ex_data() while(0) continue + +/* + * The old locking functions have been removed completely without compatibility + * macros. This is because the old functions either could not properly report + * errors, or the returned error values were not clearly documented. + * Replacing the locking functions with no-ops would cause race condition + * issues in the affected applications. It is far better for them to fail at + * compile time. + * On the other hand, the locking callbacks are no longer used. Consequently, + * the callback management functions can be safely replaced with no-op macros. + */ +# define CRYPTO_num_locks() (1) +# define CRYPTO_set_locking_callback(func) +# define CRYPTO_get_locking_callback() (NULL) +# define CRYPTO_set_add_lock_callback(func) +# define CRYPTO_get_add_lock_callback() (NULL) + +/* + * These defines where used in combination with the old locking callbacks, + * they are not called anymore, but old code that's not called might still + * use them. + */ +# define CRYPTO_LOCK 1 +# define CRYPTO_UNLOCK 2 +# define CRYPTO_READ 4 +# define CRYPTO_WRITE 8 + +/* This structure is no longer used */ +typedef struct crypto_threadid_st { + int dummy; +} CRYPTO_THREADID; +/* Only use CRYPTO_THREADID_set_[numeric|pointer]() within callbacks */ +# define CRYPTO_THREADID_set_numeric(id, val) +# define CRYPTO_THREADID_set_pointer(id, ptr) +# define CRYPTO_THREADID_set_callback(threadid_func) (0) +# define CRYPTO_THREADID_get_callback() (NULL) +# define CRYPTO_THREADID_current(id) +# define CRYPTO_THREADID_cmp(a, b) (-1) +# define CRYPTO_THREADID_cpy(dest, src) +# define CRYPTO_THREADID_hash(id) (0UL) + +# ifndef OPENSSL_NO_DEPRECATED_1_0_0 +# define CRYPTO_set_id_callback(func) +# define CRYPTO_get_id_callback() (NULL) +# define CRYPTO_thread_id() (0UL) +# endif /* OPENSSL_NO_DEPRECATED_1_0_0 */ + +# define CRYPTO_set_dynlock_create_callback(dyn_create_function) +# define CRYPTO_set_dynlock_lock_callback(dyn_lock_function) +# define CRYPTO_set_dynlock_destroy_callback(dyn_destroy_function) +# define CRYPTO_get_dynlock_create_callback() (NULL) +# define CRYPTO_get_dynlock_lock_callback() (NULL) +# define CRYPTO_get_dynlock_destroy_callback() (NULL) +# endif /* OPENSSL_NO_DEPRECATED_1_1_0 */ + +typedef void *(*CRYPTO_malloc_fn)(size_t num, const char *file, int line); +typedef void *(*CRYPTO_realloc_fn)(void *addr, size_t num, const char *file, + int line); +typedef void (*CRYPTO_free_fn)(void *addr, const char *file, int line); +int CRYPTO_set_mem_functions(CRYPTO_malloc_fn malloc_fn, + CRYPTO_realloc_fn realloc_fn, + CRYPTO_free_fn free_fn); +void CRYPTO_get_mem_functions(CRYPTO_malloc_fn *malloc_fn, + CRYPTO_realloc_fn *realloc_fn, + CRYPTO_free_fn *free_fn); + +OSSL_CRYPTO_ALLOC void *CRYPTO_malloc(size_t num, const char *file, int line); +OSSL_CRYPTO_ALLOC void *CRYPTO_zalloc(size_t num, const char *file, int line); +OSSL_CRYPTO_ALLOC void *CRYPTO_memdup(const void *str, size_t siz, const char *file, int line); +OSSL_CRYPTO_ALLOC char *CRYPTO_strdup(const char *str, const char *file, int line); +OSSL_CRYPTO_ALLOC char *CRYPTO_strndup(const char *str, size_t s, const char *file, int line); +void CRYPTO_free(void *ptr, const char *file, int line); +void CRYPTO_clear_free(void *ptr, size_t num, const char *file, int line); +void *CRYPTO_realloc(void *addr, size_t num, const char *file, int line); +void *CRYPTO_clear_realloc(void *addr, size_t old_num, size_t num, + const char *file, int line); + +int CRYPTO_secure_malloc_init(size_t sz, size_t minsize); +int CRYPTO_secure_malloc_done(void); +OSSL_CRYPTO_ALLOC void *CRYPTO_secure_malloc(size_t num, const char *file, int line); +OSSL_CRYPTO_ALLOC void *CRYPTO_secure_zalloc(size_t num, const char *file, int line); +void CRYPTO_secure_free(void *ptr, const char *file, int line); +void CRYPTO_secure_clear_free(void *ptr, size_t num, + const char *file, int line); +int CRYPTO_secure_allocated(const void *ptr); +int CRYPTO_secure_malloc_initialized(void); +size_t CRYPTO_secure_actual_size(void *ptr); +size_t CRYPTO_secure_used(void); + +void OPENSSL_cleanse(void *ptr, size_t len); + +# ifndef OPENSSL_NO_CRYPTO_MDEBUG +/* + * The following can be used to detect memory leaks in the library. If + * used, it turns on malloc checking + */ +# define CRYPTO_MEM_CHECK_OFF 0x0 /* Control only */ +# define CRYPTO_MEM_CHECK_ON 0x1 /* Control and mode bit */ +# define CRYPTO_MEM_CHECK_ENABLE 0x2 /* Control and mode bit */ +# define CRYPTO_MEM_CHECK_DISABLE 0x3 /* Control only */ + +void CRYPTO_get_alloc_counts(int *mcount, int *rcount, int *fcount); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define OPENSSL_mem_debug_push(info) \ + CRYPTO_mem_debug_push(info, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_mem_debug_pop() \ + CRYPTO_mem_debug_pop() +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int CRYPTO_set_mem_debug(int flag); +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_ctrl(int mode); +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_debug_push(const char *info, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_debug_pop(void); +OSSL_DEPRECATEDIN_3_0 void CRYPTO_mem_debug_malloc(void *addr, size_t num, + int flag, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 void CRYPTO_mem_debug_realloc(void *addr1, void *addr2, + size_t num, int flag, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 void CRYPTO_mem_debug_free(void *addr, int flag, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 +int CRYPTO_mem_leaks_cb(int (*cb)(const char *str, size_t len, void *u), + void *u); +# endif +# ifndef OPENSSL_NO_STDIO +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_leaks_fp(FILE *); +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_leaks(BIO *bio); +# endif +# endif /* OPENSSL_NO_CRYPTO_MDEBUG */ + +/* die if we have to */ +ossl_noreturn void OPENSSL_die(const char *assertion, const char *file, int line); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OpenSSLDie(f,l,a) OPENSSL_die((a),(f),(l)) +# endif +# define OPENSSL_assert(e) \ + (void)((e) ? 0 : (OPENSSL_die("assertion failed: " #e, OPENSSL_FILE, OPENSSL_LINE), 1)) + +int OPENSSL_isservice(void); + +void OPENSSL_init(void); +# ifdef OPENSSL_SYS_UNIX +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void OPENSSL_fork_prepare(void); +OSSL_DEPRECATEDIN_3_0 void OPENSSL_fork_parent(void); +OSSL_DEPRECATEDIN_3_0 void OPENSSL_fork_child(void); +# endif +# endif + +struct tm *OPENSSL_gmtime(const time_t *timer, struct tm *result); +int OPENSSL_gmtime_adj(struct tm *tm, int offset_day, long offset_sec); +int OPENSSL_gmtime_diff(int *pday, int *psec, + const struct tm *from, const struct tm *to); + +/* + * CRYPTO_memcmp returns zero iff the |len| bytes at |a| and |b| are equal. + * It takes an amount of time dependent on |len|, but independent of the + * contents of |a| and |b|. Unlike memcmp, it cannot be used to put elements + * into a defined order as the return value when a != b is undefined, other + * than to be non-zero. + */ +int CRYPTO_memcmp(const void * in_a, const void * in_b, size_t len); + +/* Standard initialisation options */ +# define OPENSSL_INIT_NO_LOAD_CRYPTO_STRINGS 0x00000001L +# define OPENSSL_INIT_LOAD_CRYPTO_STRINGS 0x00000002L +# define OPENSSL_INIT_ADD_ALL_CIPHERS 0x00000004L +# define OPENSSL_INIT_ADD_ALL_DIGESTS 0x00000008L +# define OPENSSL_INIT_NO_ADD_ALL_CIPHERS 0x00000010L +# define OPENSSL_INIT_NO_ADD_ALL_DIGESTS 0x00000020L +# define OPENSSL_INIT_LOAD_CONFIG 0x00000040L +# define OPENSSL_INIT_NO_LOAD_CONFIG 0x00000080L +# define OPENSSL_INIT_ASYNC 0x00000100L +# define OPENSSL_INIT_ENGINE_RDRAND 0x00000200L +# define OPENSSL_INIT_ENGINE_DYNAMIC 0x00000400L +# define OPENSSL_INIT_ENGINE_OPENSSL 0x00000800L +# define OPENSSL_INIT_ENGINE_CRYPTODEV 0x00001000L +# define OPENSSL_INIT_ENGINE_CAPI 0x00002000L +# define OPENSSL_INIT_ENGINE_PADLOCK 0x00004000L +# define OPENSSL_INIT_ENGINE_AFALG 0x00008000L +/* FREE: 0x00010000L */ +# define OPENSSL_INIT_ATFORK 0x00020000L +/* OPENSSL_INIT_BASE_ONLY 0x00040000L */ +# define OPENSSL_INIT_NO_ATEXIT 0x00080000L +/* OPENSSL_INIT flag range 0x03f00000 reserved for OPENSSL_init_ssl() */ +/* FREE: 0x04000000L */ +/* FREE: 0x08000000L */ +/* FREE: 0x10000000L */ +/* FREE: 0x20000000L */ +/* FREE: 0x40000000L */ +/* FREE: 0x80000000L */ +/* Max OPENSSL_INIT flag value is 0x80000000 */ + +/* openssl and dasync not counted as builtin */ +# define OPENSSL_INIT_ENGINE_ALL_BUILTIN \ + (OPENSSL_INIT_ENGINE_RDRAND | OPENSSL_INIT_ENGINE_DYNAMIC \ + | OPENSSL_INIT_ENGINE_CRYPTODEV | OPENSSL_INIT_ENGINE_CAPI | \ + OPENSSL_INIT_ENGINE_PADLOCK) + +/* Library initialisation functions */ +void OPENSSL_cleanup(void); +int OPENSSL_init_crypto(uint64_t opts, const OPENSSL_INIT_SETTINGS *settings); +int OPENSSL_atexit(void (*handler)(void)); +void OPENSSL_thread_stop(void); +void OPENSSL_thread_stop_ex(OSSL_LIB_CTX *ctx); + +/* Low-level control of initialization */ +OPENSSL_INIT_SETTINGS *OPENSSL_INIT_new(void); +# ifndef OPENSSL_NO_STDIO +int OPENSSL_INIT_set_config_filename(OPENSSL_INIT_SETTINGS *settings, + const char *config_filename); +void OPENSSL_INIT_set_config_file_flags(OPENSSL_INIT_SETTINGS *settings, + unsigned long flags); +int OPENSSL_INIT_set_config_appname(OPENSSL_INIT_SETTINGS *settings, + const char *config_appname); +# endif +void OPENSSL_INIT_free(OPENSSL_INIT_SETTINGS *settings); + +# if defined(OPENSSL_THREADS) && !defined(CRYPTO_TDEBUG) +# if defined(_WIN32) +# if defined(BASETYPES) || defined(_WINDEF_H) +/* application has to include in order to use this */ +typedef DWORD CRYPTO_THREAD_LOCAL; +typedef DWORD CRYPTO_THREAD_ID; + +typedef LONG CRYPTO_ONCE; +# define CRYPTO_ONCE_STATIC_INIT 0 +# endif +# else +# if defined(__TANDEM) && defined(_SPT_MODEL_) +# define SPT_THREAD_SIGNAL 1 +# define SPT_THREAD_AWARE 1 +# include +# else +# include +# endif +typedef pthread_once_t CRYPTO_ONCE; +typedef pthread_key_t CRYPTO_THREAD_LOCAL; +typedef pthread_t CRYPTO_THREAD_ID; + +# define CRYPTO_ONCE_STATIC_INIT PTHREAD_ONCE_INIT +# endif +# endif + +# if !defined(CRYPTO_ONCE_STATIC_INIT) +typedef unsigned int CRYPTO_ONCE; +typedef unsigned int CRYPTO_THREAD_LOCAL; +typedef unsigned int CRYPTO_THREAD_ID; +# define CRYPTO_ONCE_STATIC_INIT 0 +# endif + +int CRYPTO_THREAD_run_once(CRYPTO_ONCE *once, void (*init)(void)); + +int CRYPTO_THREAD_init_local(CRYPTO_THREAD_LOCAL *key, void (*cleanup)(void *)); +void *CRYPTO_THREAD_get_local(CRYPTO_THREAD_LOCAL *key); +int CRYPTO_THREAD_set_local(CRYPTO_THREAD_LOCAL *key, void *val); +int CRYPTO_THREAD_cleanup_local(CRYPTO_THREAD_LOCAL *key); + +CRYPTO_THREAD_ID CRYPTO_THREAD_get_current_id(void); +int CRYPTO_THREAD_compare_id(CRYPTO_THREAD_ID a, CRYPTO_THREAD_ID b); + +OSSL_LIB_CTX *OSSL_LIB_CTX_new(void); +OSSL_LIB_CTX *OSSL_LIB_CTX_new_from_dispatch(const OSSL_CORE_HANDLE *handle, + const OSSL_DISPATCH *in); +OSSL_LIB_CTX *OSSL_LIB_CTX_new_child(const OSSL_CORE_HANDLE *handle, + const OSSL_DISPATCH *in); +int OSSL_LIB_CTX_load_config(OSSL_LIB_CTX *ctx, const char *config_file); +void OSSL_LIB_CTX_free(OSSL_LIB_CTX *); +OSSL_LIB_CTX *OSSL_LIB_CTX_get0_global_default(void); +OSSL_LIB_CTX *OSSL_LIB_CTX_set0_default(OSSL_LIB_CTX *libctx); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/crypto.h.in b/HttpTest/include/openssl/crypto.h.in new file mode 100644 index 0000000..fb0c7cb --- /dev/null +++ b/HttpTest/include/openssl/crypto.h.in @@ -0,0 +1,535 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_CRYPTO_H +# define OPENSSL_CRYPTO_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CRYPTO_H +# endif + +# include +# include + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif + +# include +# include +# include +# include +# include +# include + +# ifdef CHARSET_EBCDIC +# include +# endif + +/* + * Resolve problems on some operating systems with symbol names that clash + * one way or another + */ +# include + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSLeay OpenSSL_version_num +# define SSLeay_version OpenSSL_version +# define SSLEAY_VERSION_NUMBER OPENSSL_VERSION_NUMBER +# define SSLEAY_VERSION OPENSSL_VERSION +# define SSLEAY_CFLAGS OPENSSL_CFLAGS +# define SSLEAY_BUILT_ON OPENSSL_BUILT_ON +# define SSLEAY_PLATFORM OPENSSL_PLATFORM +# define SSLEAY_DIR OPENSSL_DIR + +/* + * Old type for allocating dynamic locks. No longer used. Use the new thread + * API instead. + */ +typedef struct { + int dummy; +} CRYPTO_dynlock; + +# endif /* OPENSSL_NO_DEPRECATED_1_1_0 */ + +typedef void CRYPTO_RWLOCK; + +CRYPTO_RWLOCK *CRYPTO_THREAD_lock_new(void); +__owur int CRYPTO_THREAD_read_lock(CRYPTO_RWLOCK *lock); +__owur int CRYPTO_THREAD_write_lock(CRYPTO_RWLOCK *lock); +int CRYPTO_THREAD_unlock(CRYPTO_RWLOCK *lock); +void CRYPTO_THREAD_lock_free(CRYPTO_RWLOCK *lock); + +int CRYPTO_atomic_add(int *val, int amount, int *ret, CRYPTO_RWLOCK *lock); +int CRYPTO_atomic_or(uint64_t *val, uint64_t op, uint64_t *ret, + CRYPTO_RWLOCK *lock); +int CRYPTO_atomic_load(uint64_t *val, uint64_t *ret, CRYPTO_RWLOCK *lock); + +/* No longer needed, so this is a no-op */ +#define OPENSSL_malloc_init() while(0) continue + +# define OPENSSL_malloc(num) \ + CRYPTO_malloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_zalloc(num) \ + CRYPTO_zalloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_realloc(addr, num) \ + CRYPTO_realloc(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_clear_realloc(addr, old_num, num) \ + CRYPTO_clear_realloc(addr, old_num, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_clear_free(addr, num) \ + CRYPTO_clear_free(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_free(addr) \ + CRYPTO_free(addr, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_memdup(str, s) \ + CRYPTO_memdup((str), s, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_strdup(str) \ + CRYPTO_strdup(str, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_strndup(str, n) \ + CRYPTO_strndup(str, n, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_malloc(num) \ + CRYPTO_secure_malloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_zalloc(num) \ + CRYPTO_secure_zalloc(num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_free(addr) \ + CRYPTO_secure_free(addr, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_clear_free(addr, num) \ + CRYPTO_secure_clear_free(addr, num, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_secure_actual_size(ptr) \ + CRYPTO_secure_actual_size(ptr) + +size_t OPENSSL_strlcpy(char *dst, const char *src, size_t siz); +size_t OPENSSL_strlcat(char *dst, const char *src, size_t siz); +size_t OPENSSL_strnlen(const char *str, size_t maxlen); +int OPENSSL_buf2hexstr_ex(char *str, size_t str_n, size_t *strlength, + const unsigned char *buf, size_t buflen, + const char sep); +char *OPENSSL_buf2hexstr(const unsigned char *buf, long buflen); +int OPENSSL_hexstr2buf_ex(unsigned char *buf, size_t buf_n, size_t *buflen, + const char *str, const char sep); +unsigned char *OPENSSL_hexstr2buf(const char *str, long *buflen); +int OPENSSL_hexchar2int(unsigned char c); +int OPENSSL_strcasecmp(const char *s1, const char *s2); +int OPENSSL_strncasecmp(const char *s1, const char *s2, size_t n); + +# define OPENSSL_MALLOC_MAX_NELEMS(type) (((1U<<(sizeof(int)*8-1))-1)/sizeof(type)) + +/* + * These functions return the values of OPENSSL_VERSION_MAJOR, + * OPENSSL_VERSION_MINOR, OPENSSL_VERSION_PATCH, OPENSSL_VERSION_PRE_RELEASE + * and OPENSSL_VERSION_BUILD_METADATA, respectively. + */ +unsigned int OPENSSL_version_major(void); +unsigned int OPENSSL_version_minor(void); +unsigned int OPENSSL_version_patch(void); +const char *OPENSSL_version_pre_release(void); +const char *OPENSSL_version_build_metadata(void); + +unsigned long OpenSSL_version_num(void); +const char *OpenSSL_version(int type); +# define OPENSSL_VERSION 0 +# define OPENSSL_CFLAGS 1 +# define OPENSSL_BUILT_ON 2 +# define OPENSSL_PLATFORM 3 +# define OPENSSL_DIR 4 +# define OPENSSL_ENGINES_DIR 5 +# define OPENSSL_VERSION_STRING 6 +# define OPENSSL_FULL_VERSION_STRING 7 +# define OPENSSL_MODULES_DIR 8 +# define OPENSSL_CPU_INFO 9 + +const char *OPENSSL_info(int type); +/* + * The series starts at 1001 to avoid confusion with the OpenSSL_version + * types. + */ +# define OPENSSL_INFO_CONFIG_DIR 1001 +# define OPENSSL_INFO_ENGINES_DIR 1002 +# define OPENSSL_INFO_MODULES_DIR 1003 +# define OPENSSL_INFO_DSO_EXTENSION 1004 +# define OPENSSL_INFO_DIR_FILENAME_SEPARATOR 1005 +# define OPENSSL_INFO_LIST_SEPARATOR 1006 +# define OPENSSL_INFO_SEED_SOURCE 1007 +# define OPENSSL_INFO_CPU_SETTINGS 1008 + +int OPENSSL_issetugid(void); + +struct crypto_ex_data_st { + OSSL_LIB_CTX *ctx; + STACK_OF(void) *sk; +}; + +{- + generate_stack_macros("void"); +-} + + +/* + * Per class, we have a STACK of function pointers. + */ +# define CRYPTO_EX_INDEX_SSL 0 +# define CRYPTO_EX_INDEX_SSL_CTX 1 +# define CRYPTO_EX_INDEX_SSL_SESSION 2 +# define CRYPTO_EX_INDEX_X509 3 +# define CRYPTO_EX_INDEX_X509_STORE 4 +# define CRYPTO_EX_INDEX_X509_STORE_CTX 5 +# define CRYPTO_EX_INDEX_DH 6 +# define CRYPTO_EX_INDEX_DSA 7 +# define CRYPTO_EX_INDEX_EC_KEY 8 +# define CRYPTO_EX_INDEX_RSA 9 +# define CRYPTO_EX_INDEX_ENGINE 10 +# define CRYPTO_EX_INDEX_UI 11 +# define CRYPTO_EX_INDEX_BIO 12 +# define CRYPTO_EX_INDEX_APP 13 +# define CRYPTO_EX_INDEX_UI_METHOD 14 +# define CRYPTO_EX_INDEX_RAND_DRBG 15 +# define CRYPTO_EX_INDEX_DRBG CRYPTO_EX_INDEX_RAND_DRBG +# define CRYPTO_EX_INDEX_OSSL_LIB_CTX 16 +# define CRYPTO_EX_INDEX_EVP_PKEY 17 +# define CRYPTO_EX_INDEX__COUNT 18 + +typedef void CRYPTO_EX_new (void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef void CRYPTO_EX_free (void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef int CRYPTO_EX_dup (CRYPTO_EX_DATA *to, const CRYPTO_EX_DATA *from, + void **from_d, int idx, long argl, void *argp); +__owur int CRYPTO_get_ex_new_index(int class_index, long argl, void *argp, + CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, + CRYPTO_EX_free *free_func); +/* No longer use an index. */ +int CRYPTO_free_ex_index(int class_index, int idx); + +/* + * Initialise/duplicate/free CRYPTO_EX_DATA variables corresponding to a + * given class (invokes whatever per-class callbacks are applicable) + */ +int CRYPTO_new_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +int CRYPTO_dup_ex_data(int class_index, CRYPTO_EX_DATA *to, + const CRYPTO_EX_DATA *from); + +void CRYPTO_free_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); + +/* Allocate a single item in the CRYPTO_EX_DATA variable */ +int CRYPTO_alloc_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad, + int idx); + +/* + * Get/set data in a CRYPTO_EX_DATA variable corresponding to a particular + * index (relative to the class type involved) + */ +int CRYPTO_set_ex_data(CRYPTO_EX_DATA *ad, int idx, void *val); +void *CRYPTO_get_ex_data(const CRYPTO_EX_DATA *ad, int idx); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* + * This function cleans up all "ex_data" state. It mustn't be called under + * potential race-conditions. + */ +# define CRYPTO_cleanup_all_ex_data() while(0) continue + +/* + * The old locking functions have been removed completely without compatibility + * macros. This is because the old functions either could not properly report + * errors, or the returned error values were not clearly documented. + * Replacing the locking functions with no-ops would cause race condition + * issues in the affected applications. It is far better for them to fail at + * compile time. + * On the other hand, the locking callbacks are no longer used. Consequently, + * the callback management functions can be safely replaced with no-op macros. + */ +# define CRYPTO_num_locks() (1) +# define CRYPTO_set_locking_callback(func) +# define CRYPTO_get_locking_callback() (NULL) +# define CRYPTO_set_add_lock_callback(func) +# define CRYPTO_get_add_lock_callback() (NULL) + +/* + * These defines where used in combination with the old locking callbacks, + * they are not called anymore, but old code that's not called might still + * use them. + */ +# define CRYPTO_LOCK 1 +# define CRYPTO_UNLOCK 2 +# define CRYPTO_READ 4 +# define CRYPTO_WRITE 8 + +/* This structure is no longer used */ +typedef struct crypto_threadid_st { + int dummy; +} CRYPTO_THREADID; +/* Only use CRYPTO_THREADID_set_[numeric|pointer]() within callbacks */ +# define CRYPTO_THREADID_set_numeric(id, val) +# define CRYPTO_THREADID_set_pointer(id, ptr) +# define CRYPTO_THREADID_set_callback(threadid_func) (0) +# define CRYPTO_THREADID_get_callback() (NULL) +# define CRYPTO_THREADID_current(id) +# define CRYPTO_THREADID_cmp(a, b) (-1) +# define CRYPTO_THREADID_cpy(dest, src) +# define CRYPTO_THREADID_hash(id) (0UL) + +# ifndef OPENSSL_NO_DEPRECATED_1_0_0 +# define CRYPTO_set_id_callback(func) +# define CRYPTO_get_id_callback() (NULL) +# define CRYPTO_thread_id() (0UL) +# endif /* OPENSSL_NO_DEPRECATED_1_0_0 */ + +# define CRYPTO_set_dynlock_create_callback(dyn_create_function) +# define CRYPTO_set_dynlock_lock_callback(dyn_lock_function) +# define CRYPTO_set_dynlock_destroy_callback(dyn_destroy_function) +# define CRYPTO_get_dynlock_create_callback() (NULL) +# define CRYPTO_get_dynlock_lock_callback() (NULL) +# define CRYPTO_get_dynlock_destroy_callback() (NULL) +# endif /* OPENSSL_NO_DEPRECATED_1_1_0 */ + +typedef void *(*CRYPTO_malloc_fn)(size_t num, const char *file, int line); +typedef void *(*CRYPTO_realloc_fn)(void *addr, size_t num, const char *file, + int line); +typedef void (*CRYPTO_free_fn)(void *addr, const char *file, int line); +int CRYPTO_set_mem_functions(CRYPTO_malloc_fn malloc_fn, + CRYPTO_realloc_fn realloc_fn, + CRYPTO_free_fn free_fn); +void CRYPTO_get_mem_functions(CRYPTO_malloc_fn *malloc_fn, + CRYPTO_realloc_fn *realloc_fn, + CRYPTO_free_fn *free_fn); + +OSSL_CRYPTO_ALLOC void *CRYPTO_malloc(size_t num, const char *file, int line); +OSSL_CRYPTO_ALLOC void *CRYPTO_zalloc(size_t num, const char *file, int line); +OSSL_CRYPTO_ALLOC void *CRYPTO_memdup(const void *str, size_t siz, const char *file, int line); +OSSL_CRYPTO_ALLOC char *CRYPTO_strdup(const char *str, const char *file, int line); +OSSL_CRYPTO_ALLOC char *CRYPTO_strndup(const char *str, size_t s, const char *file, int line); +void CRYPTO_free(void *ptr, const char *file, int line); +void CRYPTO_clear_free(void *ptr, size_t num, const char *file, int line); +void *CRYPTO_realloc(void *addr, size_t num, const char *file, int line); +void *CRYPTO_clear_realloc(void *addr, size_t old_num, size_t num, + const char *file, int line); + +int CRYPTO_secure_malloc_init(size_t sz, size_t minsize); +int CRYPTO_secure_malloc_done(void); +OSSL_CRYPTO_ALLOC void *CRYPTO_secure_malloc(size_t num, const char *file, int line); +OSSL_CRYPTO_ALLOC void *CRYPTO_secure_zalloc(size_t num, const char *file, int line); +void CRYPTO_secure_free(void *ptr, const char *file, int line); +void CRYPTO_secure_clear_free(void *ptr, size_t num, + const char *file, int line); +int CRYPTO_secure_allocated(const void *ptr); +int CRYPTO_secure_malloc_initialized(void); +size_t CRYPTO_secure_actual_size(void *ptr); +size_t CRYPTO_secure_used(void); + +void OPENSSL_cleanse(void *ptr, size_t len); + +# ifndef OPENSSL_NO_CRYPTO_MDEBUG +/* + * The following can be used to detect memory leaks in the library. If + * used, it turns on malloc checking + */ +# define CRYPTO_MEM_CHECK_OFF 0x0 /* Control only */ +# define CRYPTO_MEM_CHECK_ON 0x1 /* Control and mode bit */ +# define CRYPTO_MEM_CHECK_ENABLE 0x2 /* Control and mode bit */ +# define CRYPTO_MEM_CHECK_DISABLE 0x3 /* Control only */ + +void CRYPTO_get_alloc_counts(int *mcount, int *rcount, int *fcount); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define OPENSSL_mem_debug_push(info) \ + CRYPTO_mem_debug_push(info, OPENSSL_FILE, OPENSSL_LINE) +# define OPENSSL_mem_debug_pop() \ + CRYPTO_mem_debug_pop() +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int CRYPTO_set_mem_debug(int flag); +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_ctrl(int mode); +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_debug_push(const char *info, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_debug_pop(void); +OSSL_DEPRECATEDIN_3_0 void CRYPTO_mem_debug_malloc(void *addr, size_t num, + int flag, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 void CRYPTO_mem_debug_realloc(void *addr1, void *addr2, + size_t num, int flag, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 void CRYPTO_mem_debug_free(void *addr, int flag, + const char *file, int line); +OSSL_DEPRECATEDIN_3_0 +int CRYPTO_mem_leaks_cb(int (*cb)(const char *str, size_t len, void *u), + void *u); +# endif +# ifndef OPENSSL_NO_STDIO +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_leaks_fp(FILE *); +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int CRYPTO_mem_leaks(BIO *bio); +# endif +# endif /* OPENSSL_NO_CRYPTO_MDEBUG */ + +/* die if we have to */ +ossl_noreturn void OPENSSL_die(const char *assertion, const char *file, int line); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OpenSSLDie(f,l,a) OPENSSL_die((a),(f),(l)) +# endif +# define OPENSSL_assert(e) \ + (void)((e) ? 0 : (OPENSSL_die("assertion failed: " #e, OPENSSL_FILE, OPENSSL_LINE), 1)) + +int OPENSSL_isservice(void); + +void OPENSSL_init(void); +# ifdef OPENSSL_SYS_UNIX +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void OPENSSL_fork_prepare(void); +OSSL_DEPRECATEDIN_3_0 void OPENSSL_fork_parent(void); +OSSL_DEPRECATEDIN_3_0 void OPENSSL_fork_child(void); +# endif +# endif + +struct tm *OPENSSL_gmtime(const time_t *timer, struct tm *result); +int OPENSSL_gmtime_adj(struct tm *tm, int offset_day, long offset_sec); +int OPENSSL_gmtime_diff(int *pday, int *psec, + const struct tm *from, const struct tm *to); + +/* + * CRYPTO_memcmp returns zero iff the |len| bytes at |a| and |b| are equal. + * It takes an amount of time dependent on |len|, but independent of the + * contents of |a| and |b|. Unlike memcmp, it cannot be used to put elements + * into a defined order as the return value when a != b is undefined, other + * than to be non-zero. + */ +int CRYPTO_memcmp(const void * in_a, const void * in_b, size_t len); + +/* Standard initialisation options */ +# define OPENSSL_INIT_NO_LOAD_CRYPTO_STRINGS 0x00000001L +# define OPENSSL_INIT_LOAD_CRYPTO_STRINGS 0x00000002L +# define OPENSSL_INIT_ADD_ALL_CIPHERS 0x00000004L +# define OPENSSL_INIT_ADD_ALL_DIGESTS 0x00000008L +# define OPENSSL_INIT_NO_ADD_ALL_CIPHERS 0x00000010L +# define OPENSSL_INIT_NO_ADD_ALL_DIGESTS 0x00000020L +# define OPENSSL_INIT_LOAD_CONFIG 0x00000040L +# define OPENSSL_INIT_NO_LOAD_CONFIG 0x00000080L +# define OPENSSL_INIT_ASYNC 0x00000100L +# define OPENSSL_INIT_ENGINE_RDRAND 0x00000200L +# define OPENSSL_INIT_ENGINE_DYNAMIC 0x00000400L +# define OPENSSL_INIT_ENGINE_OPENSSL 0x00000800L +# define OPENSSL_INIT_ENGINE_CRYPTODEV 0x00001000L +# define OPENSSL_INIT_ENGINE_CAPI 0x00002000L +# define OPENSSL_INIT_ENGINE_PADLOCK 0x00004000L +# define OPENSSL_INIT_ENGINE_AFALG 0x00008000L +/* FREE: 0x00010000L */ +# define OPENSSL_INIT_ATFORK 0x00020000L +/* OPENSSL_INIT_BASE_ONLY 0x00040000L */ +# define OPENSSL_INIT_NO_ATEXIT 0x00080000L +/* OPENSSL_INIT flag range 0x03f00000 reserved for OPENSSL_init_ssl() */ +/* FREE: 0x04000000L */ +/* FREE: 0x08000000L */ +/* FREE: 0x10000000L */ +/* FREE: 0x20000000L */ +/* FREE: 0x40000000L */ +/* FREE: 0x80000000L */ +/* Max OPENSSL_INIT flag value is 0x80000000 */ + +/* openssl and dasync not counted as builtin */ +# define OPENSSL_INIT_ENGINE_ALL_BUILTIN \ + (OPENSSL_INIT_ENGINE_RDRAND | OPENSSL_INIT_ENGINE_DYNAMIC \ + | OPENSSL_INIT_ENGINE_CRYPTODEV | OPENSSL_INIT_ENGINE_CAPI | \ + OPENSSL_INIT_ENGINE_PADLOCK) + +/* Library initialisation functions */ +void OPENSSL_cleanup(void); +int OPENSSL_init_crypto(uint64_t opts, const OPENSSL_INIT_SETTINGS *settings); +int OPENSSL_atexit(void (*handler)(void)); +void OPENSSL_thread_stop(void); +void OPENSSL_thread_stop_ex(OSSL_LIB_CTX *ctx); + +/* Low-level control of initialization */ +OPENSSL_INIT_SETTINGS *OPENSSL_INIT_new(void); +# ifndef OPENSSL_NO_STDIO +int OPENSSL_INIT_set_config_filename(OPENSSL_INIT_SETTINGS *settings, + const char *config_filename); +void OPENSSL_INIT_set_config_file_flags(OPENSSL_INIT_SETTINGS *settings, + unsigned long flags); +int OPENSSL_INIT_set_config_appname(OPENSSL_INIT_SETTINGS *settings, + const char *config_appname); +# endif +void OPENSSL_INIT_free(OPENSSL_INIT_SETTINGS *settings); + +# if defined(OPENSSL_THREADS) && !defined(CRYPTO_TDEBUG) +# if defined(_WIN32) +# if defined(BASETYPES) || defined(_WINDEF_H) +/* application has to include in order to use this */ +typedef DWORD CRYPTO_THREAD_LOCAL; +typedef DWORD CRYPTO_THREAD_ID; + +typedef LONG CRYPTO_ONCE; +# define CRYPTO_ONCE_STATIC_INIT 0 +# endif +# else +# if defined(__TANDEM) && defined(_SPT_MODEL_) +# define SPT_THREAD_SIGNAL 1 +# define SPT_THREAD_AWARE 1 +# include +# else +# include +# endif +typedef pthread_once_t CRYPTO_ONCE; +typedef pthread_key_t CRYPTO_THREAD_LOCAL; +typedef pthread_t CRYPTO_THREAD_ID; + +# define CRYPTO_ONCE_STATIC_INIT PTHREAD_ONCE_INIT +# endif +# endif + +# if !defined(CRYPTO_ONCE_STATIC_INIT) +typedef unsigned int CRYPTO_ONCE; +typedef unsigned int CRYPTO_THREAD_LOCAL; +typedef unsigned int CRYPTO_THREAD_ID; +# define CRYPTO_ONCE_STATIC_INIT 0 +# endif + +int CRYPTO_THREAD_run_once(CRYPTO_ONCE *once, void (*init)(void)); + +int CRYPTO_THREAD_init_local(CRYPTO_THREAD_LOCAL *key, void (*cleanup)(void *)); +void *CRYPTO_THREAD_get_local(CRYPTO_THREAD_LOCAL *key); +int CRYPTO_THREAD_set_local(CRYPTO_THREAD_LOCAL *key, void *val); +int CRYPTO_THREAD_cleanup_local(CRYPTO_THREAD_LOCAL *key); + +CRYPTO_THREAD_ID CRYPTO_THREAD_get_current_id(void); +int CRYPTO_THREAD_compare_id(CRYPTO_THREAD_ID a, CRYPTO_THREAD_ID b); + +OSSL_LIB_CTX *OSSL_LIB_CTX_new(void); +OSSL_LIB_CTX *OSSL_LIB_CTX_new_from_dispatch(const OSSL_CORE_HANDLE *handle, + const OSSL_DISPATCH *in); +OSSL_LIB_CTX *OSSL_LIB_CTX_new_child(const OSSL_CORE_HANDLE *handle, + const OSSL_DISPATCH *in); +int OSSL_LIB_CTX_load_config(OSSL_LIB_CTX *ctx, const char *config_file); +void OSSL_LIB_CTX_free(OSSL_LIB_CTX *); +OSSL_LIB_CTX *OSSL_LIB_CTX_get0_global_default(void); +OSSL_LIB_CTX *OSSL_LIB_CTX_set0_default(OSSL_LIB_CTX *libctx); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/cryptoerr.h b/HttpTest/include/openssl/cryptoerr.h new file mode 100644 index 0000000..e84b12d --- /dev/null +++ b/HttpTest/include/openssl/cryptoerr.h @@ -0,0 +1,55 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CRYPTOERR_H +# define OPENSSL_CRYPTOERR_H +# pragma once + +# include +# include +# include + + + +/* + * CRYPTO reason codes. + */ +# define CRYPTO_R_BAD_ALGORITHM_NAME 117 +# define CRYPTO_R_CONFLICTING_NAMES 118 +# define CRYPTO_R_HEX_STRING_TOO_SHORT 121 +# define CRYPTO_R_ILLEGAL_HEX_DIGIT 102 +# define CRYPTO_R_INSUFFICIENT_DATA_SPACE 106 +# define CRYPTO_R_INSUFFICIENT_PARAM_SIZE 107 +# define CRYPTO_R_INSUFFICIENT_SECURE_DATA_SPACE 108 +# define CRYPTO_R_INTEGER_OVERFLOW 127 +# define CRYPTO_R_INVALID_NEGATIVE_VALUE 122 +# define CRYPTO_R_INVALID_NULL_ARGUMENT 109 +# define CRYPTO_R_INVALID_OSSL_PARAM_TYPE 110 +# define CRYPTO_R_NO_PARAMS_TO_MERGE 131 +# define CRYPTO_R_NO_SPACE_FOR_TERMINATING_NULL 128 +# define CRYPTO_R_ODD_NUMBER_OF_DIGITS 103 +# define CRYPTO_R_PARAM_CANNOT_BE_REPRESENTED_EXACTLY 123 +# define CRYPTO_R_PARAM_NOT_INTEGER_TYPE 124 +# define CRYPTO_R_PARAM_OF_INCOMPATIBLE_TYPE 129 +# define CRYPTO_R_PARAM_UNSIGNED_INTEGER_NEGATIVE_VALUE_UNSUPPORTED 125 +# define CRYPTO_R_PARAM_UNSUPPORTED_FLOATING_POINT_FORMAT 130 +# define CRYPTO_R_PARAM_VALUE_TOO_LARGE_FOR_DESTINATION 126 +# define CRYPTO_R_PROVIDER_ALREADY_EXISTS 104 +# define CRYPTO_R_PROVIDER_SECTION_ERROR 105 +# define CRYPTO_R_RANDOM_SECTION_ERROR 119 +# define CRYPTO_R_SECURE_MALLOC_FAILURE 111 +# define CRYPTO_R_STRING_TOO_LONG 112 +# define CRYPTO_R_TOO_MANY_BYTES 113 +# define CRYPTO_R_TOO_MANY_RECORDS 114 +# define CRYPTO_R_TOO_SMALL_BUFFER 116 +# define CRYPTO_R_UNKNOWN_NAME_IN_RANDOM_SECTION 120 +# define CRYPTO_R_ZERO_LENGTH_NUMBER 115 + +#endif diff --git a/HttpTest/include/openssl/cryptoerr_legacy.h b/HttpTest/include/openssl/cryptoerr_legacy.h new file mode 100644 index 0000000..ccab33a --- /dev/null +++ b/HttpTest/include/openssl/cryptoerr_legacy.h @@ -0,0 +1,1466 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This header file preserves symbols from pre-3.0 OpenSSL. + * It should never be included directly, as it's already included + * by the public {lib}err.h headers, and since it will go away some + * time in the future. + */ + +#ifndef OPENSSL_CRYPTOERR_LEGACY_H +# define OPENSSL_CRYPTOERR_LEGACY_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ERR_load_ASN1_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_ASYNC_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_BIO_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_BN_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_BUF_strings(void); +# ifndef OPENSSL_NO_CMS +OSSL_DEPRECATEDIN_3_0 int ERR_load_CMS_strings(void); +# endif +# ifndef OPENSSL_NO_COMP +OSSL_DEPRECATEDIN_3_0 int ERR_load_COMP_strings(void); +# endif +OSSL_DEPRECATEDIN_3_0 int ERR_load_CONF_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_CRYPTO_strings(void); +# ifndef OPENSSL_NO_CT +OSSL_DEPRECATEDIN_3_0 int ERR_load_CT_strings(void); +# endif +# ifndef OPENSSL_NO_DH +OSSL_DEPRECATEDIN_3_0 int ERR_load_DH_strings(void); +# endif +# ifndef OPENSSL_NO_DSA +OSSL_DEPRECATEDIN_3_0 int ERR_load_DSA_strings(void); +# endif +# ifndef OPENSSL_NO_EC +OSSL_DEPRECATEDIN_3_0 int ERR_load_EC_strings(void); +# endif +# ifndef OPENSSL_NO_ENGINE +OSSL_DEPRECATEDIN_3_0 int ERR_load_ENGINE_strings(void); +# endif +OSSL_DEPRECATEDIN_3_0 int ERR_load_ERR_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_EVP_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_KDF_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_OBJ_strings(void); +# ifndef OPENSSL_NO_OCSP +OSSL_DEPRECATEDIN_3_0 int ERR_load_OCSP_strings(void); +# endif +OSSL_DEPRECATEDIN_3_0 int ERR_load_PEM_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_PKCS12_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_PKCS7_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_RAND_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_RSA_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_OSSL_STORE_strings(void); +# ifndef OPENSSL_NO_TS +OSSL_DEPRECATEDIN_3_0 int ERR_load_TS_strings(void); +# endif +OSSL_DEPRECATEDIN_3_0 int ERR_load_UI_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_X509_strings(void); +OSSL_DEPRECATEDIN_3_0 int ERR_load_X509V3_strings(void); + +/* Collected _F_ macros from OpenSSL 1.1.1 */ + +/* + * ASN1 function codes. + */ +# define ASN1_F_A2D_ASN1_OBJECT 0 +# define ASN1_F_A2I_ASN1_INTEGER 0 +# define ASN1_F_A2I_ASN1_STRING 0 +# define ASN1_F_APPEND_EXP 0 +# define ASN1_F_ASN1_BIO_INIT 0 +# define ASN1_F_ASN1_BIT_STRING_SET_BIT 0 +# define ASN1_F_ASN1_CB 0 +# define ASN1_F_ASN1_CHECK_TLEN 0 +# define ASN1_F_ASN1_COLLECT 0 +# define ASN1_F_ASN1_D2I_EX_PRIMITIVE 0 +# define ASN1_F_ASN1_D2I_FP 0 +# define ASN1_F_ASN1_D2I_READ_BIO 0 +# define ASN1_F_ASN1_DIGEST 0 +# define ASN1_F_ASN1_DO_ADB 0 +# define ASN1_F_ASN1_DO_LOCK 0 +# define ASN1_F_ASN1_DUP 0 +# define ASN1_F_ASN1_ENC_SAVE 0 +# define ASN1_F_ASN1_EX_C2I 0 +# define ASN1_F_ASN1_FIND_END 0 +# define ASN1_F_ASN1_GENERALIZEDTIME_ADJ 0 +# define ASN1_F_ASN1_GENERATE_V3 0 +# define ASN1_F_ASN1_GET_INT64 0 +# define ASN1_F_ASN1_GET_OBJECT 0 +# define ASN1_F_ASN1_GET_UINT64 0 +# define ASN1_F_ASN1_I2D_BIO 0 +# define ASN1_F_ASN1_I2D_FP 0 +# define ASN1_F_ASN1_ITEM_D2I_FP 0 +# define ASN1_F_ASN1_ITEM_DUP 0 +# define ASN1_F_ASN1_ITEM_EMBED_D2I 0 +# define ASN1_F_ASN1_ITEM_EMBED_NEW 0 +# define ASN1_F_ASN1_ITEM_FLAGS_I2D 0 +# define ASN1_F_ASN1_ITEM_I2D_BIO 0 +# define ASN1_F_ASN1_ITEM_I2D_FP 0 +# define ASN1_F_ASN1_ITEM_PACK 0 +# define ASN1_F_ASN1_ITEM_SIGN 0 +# define ASN1_F_ASN1_ITEM_SIGN_CTX 0 +# define ASN1_F_ASN1_ITEM_UNPACK 0 +# define ASN1_F_ASN1_ITEM_VERIFY 0 +# define ASN1_F_ASN1_MBSTRING_NCOPY 0 +# define ASN1_F_ASN1_OBJECT_NEW 0 +# define ASN1_F_ASN1_OUTPUT_DATA 0 +# define ASN1_F_ASN1_PCTX_NEW 0 +# define ASN1_F_ASN1_PRIMITIVE_NEW 0 +# define ASN1_F_ASN1_SCTX_NEW 0 +# define ASN1_F_ASN1_SIGN 0 +# define ASN1_F_ASN1_STR2TYPE 0 +# define ASN1_F_ASN1_STRING_GET_INT64 0 +# define ASN1_F_ASN1_STRING_GET_UINT64 0 +# define ASN1_F_ASN1_STRING_SET 0 +# define ASN1_F_ASN1_STRING_TABLE_ADD 0 +# define ASN1_F_ASN1_STRING_TO_BN 0 +# define ASN1_F_ASN1_STRING_TYPE_NEW 0 +# define ASN1_F_ASN1_TEMPLATE_EX_D2I 0 +# define ASN1_F_ASN1_TEMPLATE_NEW 0 +# define ASN1_F_ASN1_TEMPLATE_NOEXP_D2I 0 +# define ASN1_F_ASN1_TIME_ADJ 0 +# define ASN1_F_ASN1_TYPE_GET_INT_OCTETSTRING 0 +# define ASN1_F_ASN1_TYPE_GET_OCTETSTRING 0 +# define ASN1_F_ASN1_UTCTIME_ADJ 0 +# define ASN1_F_ASN1_VERIFY 0 +# define ASN1_F_B64_READ_ASN1 0 +# define ASN1_F_B64_WRITE_ASN1 0 +# define ASN1_F_BIO_NEW_NDEF 0 +# define ASN1_F_BITSTR_CB 0 +# define ASN1_F_BN_TO_ASN1_STRING 0 +# define ASN1_F_C2I_ASN1_BIT_STRING 0 +# define ASN1_F_C2I_ASN1_INTEGER 0 +# define ASN1_F_C2I_ASN1_OBJECT 0 +# define ASN1_F_C2I_IBUF 0 +# define ASN1_F_C2I_UINT64_INT 0 +# define ASN1_F_COLLECT_DATA 0 +# define ASN1_F_D2I_ASN1_OBJECT 0 +# define ASN1_F_D2I_ASN1_UINTEGER 0 +# define ASN1_F_D2I_AUTOPRIVATEKEY 0 +# define ASN1_F_D2I_PRIVATEKEY 0 +# define ASN1_F_D2I_PUBLICKEY 0 +# define ASN1_F_DO_BUF 0 +# define ASN1_F_DO_CREATE 0 +# define ASN1_F_DO_DUMP 0 +# define ASN1_F_DO_TCREATE 0 +# define ASN1_F_I2A_ASN1_OBJECT 0 +# define ASN1_F_I2D_ASN1_BIO_STREAM 0 +# define ASN1_F_I2D_ASN1_OBJECT 0 +# define ASN1_F_I2D_DSA_PUBKEY 0 +# define ASN1_F_I2D_EC_PUBKEY 0 +# define ASN1_F_I2D_PRIVATEKEY 0 +# define ASN1_F_I2D_PUBLICKEY 0 +# define ASN1_F_I2D_RSA_PUBKEY 0 +# define ASN1_F_LONG_C2I 0 +# define ASN1_F_NDEF_PREFIX 0 +# define ASN1_F_NDEF_SUFFIX 0 +# define ASN1_F_OID_MODULE_INIT 0 +# define ASN1_F_PARSE_TAGGING 0 +# define ASN1_F_PKCS5_PBE2_SET_IV 0 +# define ASN1_F_PKCS5_PBE2_SET_SCRYPT 0 +# define ASN1_F_PKCS5_PBE_SET 0 +# define ASN1_F_PKCS5_PBE_SET0_ALGOR 0 +# define ASN1_F_PKCS5_PBKDF2_SET 0 +# define ASN1_F_PKCS5_SCRYPT_SET 0 +# define ASN1_F_SMIME_READ_ASN1 0 +# define ASN1_F_SMIME_TEXT 0 +# define ASN1_F_STABLE_GET 0 +# define ASN1_F_STBL_MODULE_INIT 0 +# define ASN1_F_UINT32_C2I 0 +# define ASN1_F_UINT32_NEW 0 +# define ASN1_F_UINT64_C2I 0 +# define ASN1_F_UINT64_NEW 0 +# define ASN1_F_X509_CRL_ADD0_REVOKED 0 +# define ASN1_F_X509_INFO_NEW 0 +# define ASN1_F_X509_NAME_ENCODE 0 +# define ASN1_F_X509_NAME_EX_D2I 0 +# define ASN1_F_X509_NAME_EX_NEW 0 +# define ASN1_F_X509_PKEY_NEW 0 + +/* + * ASYNC function codes. + */ +# define ASYNC_F_ASYNC_CTX_NEW 0 +# define ASYNC_F_ASYNC_INIT_THREAD 0 +# define ASYNC_F_ASYNC_JOB_NEW 0 +# define ASYNC_F_ASYNC_PAUSE_JOB 0 +# define ASYNC_F_ASYNC_START_FUNC 0 +# define ASYNC_F_ASYNC_START_JOB 0 +# define ASYNC_F_ASYNC_WAIT_CTX_SET_WAIT_FD 0 + +/* + * BIO function codes. + */ +# define BIO_F_ACPT_STATE 0 +# define BIO_F_ADDRINFO_WRAP 0 +# define BIO_F_ADDR_STRINGS 0 +# define BIO_F_BIO_ACCEPT 0 +# define BIO_F_BIO_ACCEPT_EX 0 +# define BIO_F_BIO_ACCEPT_NEW 0 +# define BIO_F_BIO_ADDR_NEW 0 +# define BIO_F_BIO_BIND 0 +# define BIO_F_BIO_CALLBACK_CTRL 0 +# define BIO_F_BIO_CONNECT 0 +# define BIO_F_BIO_CONNECT_NEW 0 +# define BIO_F_BIO_CTRL 0 +# define BIO_F_BIO_GETS 0 +# define BIO_F_BIO_GET_HOST_IP 0 +# define BIO_F_BIO_GET_NEW_INDEX 0 +# define BIO_F_BIO_GET_PORT 0 +# define BIO_F_BIO_LISTEN 0 +# define BIO_F_BIO_LOOKUP 0 +# define BIO_F_BIO_LOOKUP_EX 0 +# define BIO_F_BIO_MAKE_PAIR 0 +# define BIO_F_BIO_METH_NEW 0 +# define BIO_F_BIO_NEW 0 +# define BIO_F_BIO_NEW_DGRAM_SCTP 0 +# define BIO_F_BIO_NEW_FILE 0 +# define BIO_F_BIO_NEW_MEM_BUF 0 +# define BIO_F_BIO_NREAD 0 +# define BIO_F_BIO_NREAD0 0 +# define BIO_F_BIO_NWRITE 0 +# define BIO_F_BIO_NWRITE0 0 +# define BIO_F_BIO_PARSE_HOSTSERV 0 +# define BIO_F_BIO_PUTS 0 +# define BIO_F_BIO_READ 0 +# define BIO_F_BIO_READ_EX 0 +# define BIO_F_BIO_READ_INTERN 0 +# define BIO_F_BIO_SOCKET 0 +# define BIO_F_BIO_SOCKET_NBIO 0 +# define BIO_F_BIO_SOCK_INFO 0 +# define BIO_F_BIO_SOCK_INIT 0 +# define BIO_F_BIO_WRITE 0 +# define BIO_F_BIO_WRITE_EX 0 +# define BIO_F_BIO_WRITE_INTERN 0 +# define BIO_F_BUFFER_CTRL 0 +# define BIO_F_CONN_CTRL 0 +# define BIO_F_CONN_STATE 0 +# define BIO_F_DGRAM_SCTP_NEW 0 +# define BIO_F_DGRAM_SCTP_READ 0 +# define BIO_F_DGRAM_SCTP_WRITE 0 +# define BIO_F_DOAPR_OUTCH 0 +# define BIO_F_FILE_CTRL 0 +# define BIO_F_FILE_READ 0 +# define BIO_F_LINEBUFFER_CTRL 0 +# define BIO_F_LINEBUFFER_NEW 0 +# define BIO_F_MEM_WRITE 0 +# define BIO_F_NBIOF_NEW 0 +# define BIO_F_SLG_WRITE 0 +# define BIO_F_SSL_NEW 0 + +/* + * BN function codes. + */ +# define BN_F_BNRAND 0 +# define BN_F_BNRAND_RANGE 0 +# define BN_F_BN_BLINDING_CONVERT_EX 0 +# define BN_F_BN_BLINDING_CREATE_PARAM 0 +# define BN_F_BN_BLINDING_INVERT_EX 0 +# define BN_F_BN_BLINDING_NEW 0 +# define BN_F_BN_BLINDING_UPDATE 0 +# define BN_F_BN_BN2DEC 0 +# define BN_F_BN_BN2HEX 0 +# define BN_F_BN_COMPUTE_WNAF 0 +# define BN_F_BN_CTX_GET 0 +# define BN_F_BN_CTX_NEW 0 +# define BN_F_BN_CTX_START 0 +# define BN_F_BN_DIV 0 +# define BN_F_BN_DIV_RECP 0 +# define BN_F_BN_EXP 0 +# define BN_F_BN_EXPAND_INTERNAL 0 +# define BN_F_BN_GENCB_NEW 0 +# define BN_F_BN_GENERATE_DSA_NONCE 0 +# define BN_F_BN_GENERATE_PRIME_EX 0 +# define BN_F_BN_GF2M_MOD 0 +# define BN_F_BN_GF2M_MOD_EXP 0 +# define BN_F_BN_GF2M_MOD_MUL 0 +# define BN_F_BN_GF2M_MOD_SOLVE_QUAD 0 +# define BN_F_BN_GF2M_MOD_SOLVE_QUAD_ARR 0 +# define BN_F_BN_GF2M_MOD_SQR 0 +# define BN_F_BN_GF2M_MOD_SQRT 0 +# define BN_F_BN_LSHIFT 0 +# define BN_F_BN_MOD_EXP2_MONT 0 +# define BN_F_BN_MOD_EXP_MONT 0 +# define BN_F_BN_MOD_EXP_MONT_CONSTTIME 0 +# define BN_F_BN_MOD_EXP_MONT_WORD 0 +# define BN_F_BN_MOD_EXP_RECP 0 +# define BN_F_BN_MOD_EXP_SIMPLE 0 +# define BN_F_BN_MOD_INVERSE 0 +# define BN_F_BN_MOD_INVERSE_NO_BRANCH 0 +# define BN_F_BN_MOD_LSHIFT_QUICK 0 +# define BN_F_BN_MOD_SQRT 0 +# define BN_F_BN_MONT_CTX_NEW 0 +# define BN_F_BN_MPI2BN 0 +# define BN_F_BN_NEW 0 +# define BN_F_BN_POOL_GET 0 +# define BN_F_BN_RAND 0 +# define BN_F_BN_RAND_RANGE 0 +# define BN_F_BN_RECP_CTX_NEW 0 +# define BN_F_BN_RSHIFT 0 +# define BN_F_BN_SET_WORDS 0 +# define BN_F_BN_STACK_PUSH 0 +# define BN_F_BN_USUB 0 + +/* + * BUF function codes. + */ +# define BUF_F_BUF_MEM_GROW 0 +# define BUF_F_BUF_MEM_GROW_CLEAN 0 +# define BUF_F_BUF_MEM_NEW 0 + +# ifndef OPENSSL_NO_CMS +/* + * CMS function codes. + */ +# define CMS_F_CHECK_CONTENT 0 +# define CMS_F_CMS_ADD0_CERT 0 +# define CMS_F_CMS_ADD0_RECIPIENT_KEY 0 +# define CMS_F_CMS_ADD0_RECIPIENT_PASSWORD 0 +# define CMS_F_CMS_ADD1_RECEIPTREQUEST 0 +# define CMS_F_CMS_ADD1_RECIPIENT_CERT 0 +# define CMS_F_CMS_ADD1_SIGNER 0 +# define CMS_F_CMS_ADD1_SIGNINGTIME 0 +# define CMS_F_CMS_COMPRESS 0 +# define CMS_F_CMS_COMPRESSEDDATA_CREATE 0 +# define CMS_F_CMS_COMPRESSEDDATA_INIT_BIO 0 +# define CMS_F_CMS_COPY_CONTENT 0 +# define CMS_F_CMS_COPY_MESSAGEDIGEST 0 +# define CMS_F_CMS_DATA 0 +# define CMS_F_CMS_DATAFINAL 0 +# define CMS_F_CMS_DATAINIT 0 +# define CMS_F_CMS_DECRYPT 0 +# define CMS_F_CMS_DECRYPT_SET1_KEY 0 +# define CMS_F_CMS_DECRYPT_SET1_PASSWORD 0 +# define CMS_F_CMS_DECRYPT_SET1_PKEY 0 +# define CMS_F_CMS_DIGESTALGORITHM_FIND_CTX 0 +# define CMS_F_CMS_DIGESTALGORITHM_INIT_BIO 0 +# define CMS_F_CMS_DIGESTEDDATA_DO_FINAL 0 +# define CMS_F_CMS_DIGEST_VERIFY 0 +# define CMS_F_CMS_ENCODE_RECEIPT 0 +# define CMS_F_CMS_ENCRYPT 0 +# define CMS_F_CMS_ENCRYPTEDCONTENT_INIT 0 +# define CMS_F_CMS_ENCRYPTEDCONTENT_INIT_BIO 0 +# define CMS_F_CMS_ENCRYPTEDDATA_DECRYPT 0 +# define CMS_F_CMS_ENCRYPTEDDATA_ENCRYPT 0 +# define CMS_F_CMS_ENCRYPTEDDATA_SET1_KEY 0 +# define CMS_F_CMS_ENVELOPEDDATA_CREATE 0 +# define CMS_F_CMS_ENVELOPEDDATA_INIT_BIO 0 +# define CMS_F_CMS_ENVELOPED_DATA_INIT 0 +# define CMS_F_CMS_ENV_ASN1_CTRL 0 +# define CMS_F_CMS_FINAL 0 +# define CMS_F_CMS_GET0_CERTIFICATE_CHOICES 0 +# define CMS_F_CMS_GET0_CONTENT 0 +# define CMS_F_CMS_GET0_ECONTENT_TYPE 0 +# define CMS_F_CMS_GET0_ENVELOPED 0 +# define CMS_F_CMS_GET0_REVOCATION_CHOICES 0 +# define CMS_F_CMS_GET0_SIGNED 0 +# define CMS_F_CMS_MSGSIGDIGEST_ADD1 0 +# define CMS_F_CMS_RECEIPTREQUEST_CREATE0 0 +# define CMS_F_CMS_RECEIPT_VERIFY 0 +# define CMS_F_CMS_RECIPIENTINFO_DECRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_ENCRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_KARI_ENCRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_KARI_GET0_ALG 0 +# define CMS_F_CMS_RECIPIENTINFO_KARI_GET0_ORIG_ID 0 +# define CMS_F_CMS_RECIPIENTINFO_KARI_GET0_REKS 0 +# define CMS_F_CMS_RECIPIENTINFO_KARI_ORIG_ID_CMP 0 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_DECRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_ENCRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_GET0_ID 0 +# define CMS_F_CMS_RECIPIENTINFO_KEKRI_ID_CMP 0 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_CERT_CMP 0 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_DECRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_ENCRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_GET0_ALGS 0 +# define CMS_F_CMS_RECIPIENTINFO_KTRI_GET0_SIGNER_ID 0 +# define CMS_F_CMS_RECIPIENTINFO_PWRI_CRYPT 0 +# define CMS_F_CMS_RECIPIENTINFO_SET0_KEY 0 +# define CMS_F_CMS_RECIPIENTINFO_SET0_PASSWORD 0 +# define CMS_F_CMS_RECIPIENTINFO_SET0_PKEY 0 +# define CMS_F_CMS_SD_ASN1_CTRL 0 +# define CMS_F_CMS_SET1_IAS 0 +# define CMS_F_CMS_SET1_KEYID 0 +# define CMS_F_CMS_SET1_SIGNERIDENTIFIER 0 +# define CMS_F_CMS_SET_DETACHED 0 +# define CMS_F_CMS_SIGN 0 +# define CMS_F_CMS_SIGNED_DATA_INIT 0 +# define CMS_F_CMS_SIGNERINFO_CONTENT_SIGN 0 +# define CMS_F_CMS_SIGNERINFO_SIGN 0 +# define CMS_F_CMS_SIGNERINFO_VERIFY 0 +# define CMS_F_CMS_SIGNERINFO_VERIFY_CERT 0 +# define CMS_F_CMS_SIGNERINFO_VERIFY_CONTENT 0 +# define CMS_F_CMS_SIGN_RECEIPT 0 +# define CMS_F_CMS_SI_CHECK_ATTRIBUTES 0 +# define CMS_F_CMS_STREAM 0 +# define CMS_F_CMS_UNCOMPRESS 0 +# define CMS_F_CMS_VERIFY 0 +# define CMS_F_KEK_UNWRAP_KEY 0 +# endif + +# ifndef OPENSSL_NO_COMP +/* + * COMP function codes. + */ +# define COMP_F_BIO_ZLIB_FLUSH 0 +# define COMP_F_BIO_ZLIB_NEW 0 +# define COMP_F_BIO_ZLIB_READ 0 +# define COMP_F_BIO_ZLIB_WRITE 0 +# define COMP_F_COMP_CTX_NEW 0 +# endif + +/* + * CONF function codes. + */ +# define CONF_F_CONF_DUMP_FP 0 +# define CONF_F_CONF_LOAD 0 +# define CONF_F_CONF_LOAD_FP 0 +# define CONF_F_CONF_PARSE_LIST 0 +# define CONF_F_DEF_LOAD 0 +# define CONF_F_DEF_LOAD_BIO 0 +# define CONF_F_GET_NEXT_FILE 0 +# define CONF_F_MODULE_ADD 0 +# define CONF_F_MODULE_INIT 0 +# define CONF_F_MODULE_LOAD_DSO 0 +# define CONF_F_MODULE_RUN 0 +# define CONF_F_NCONF_DUMP_BIO 0 +# define CONF_F_NCONF_DUMP_FP 0 +# define CONF_F_NCONF_GET_NUMBER_E 0 +# define CONF_F_NCONF_GET_SECTION 0 +# define CONF_F_NCONF_GET_STRING 0 +# define CONF_F_NCONF_LOAD 0 +# define CONF_F_NCONF_LOAD_BIO 0 +# define CONF_F_NCONF_LOAD_FP 0 +# define CONF_F_NCONF_NEW 0 +# define CONF_F_PROCESS_INCLUDE 0 +# define CONF_F_SSL_MODULE_INIT 0 +# define CONF_F_STR_COPY 0 + +/* + * CRYPTO function codes. + */ +# define CRYPTO_F_CMAC_CTX_NEW 0 +# define CRYPTO_F_CRYPTO_DUP_EX_DATA 0 +# define CRYPTO_F_CRYPTO_FREE_EX_DATA 0 +# define CRYPTO_F_CRYPTO_GET_EX_NEW_INDEX 0 +# define CRYPTO_F_CRYPTO_MEMDUP 0 +# define CRYPTO_F_CRYPTO_NEW_EX_DATA 0 +# define CRYPTO_F_CRYPTO_OCB128_COPY_CTX 0 +# define CRYPTO_F_CRYPTO_OCB128_INIT 0 +# define CRYPTO_F_CRYPTO_SET_EX_DATA 0 +# define CRYPTO_F_GET_AND_LOCK 0 +# define CRYPTO_F_OPENSSL_ATEXIT 0 +# define CRYPTO_F_OPENSSL_BUF2HEXSTR 0 +# define CRYPTO_F_OPENSSL_FOPEN 0 +# define CRYPTO_F_OPENSSL_HEXSTR2BUF 0 +# define CRYPTO_F_OPENSSL_INIT_CRYPTO 0 +# define CRYPTO_F_OPENSSL_LH_NEW 0 +# define CRYPTO_F_OPENSSL_SK_DEEP_COPY 0 +# define CRYPTO_F_OPENSSL_SK_DUP 0 +# define CRYPTO_F_PKEY_HMAC_INIT 0 +# define CRYPTO_F_PKEY_POLY1305_INIT 0 +# define CRYPTO_F_PKEY_SIPHASH_INIT 0 +# define CRYPTO_F_SK_RESERVE 0 + +# ifndef OPENSSL_NO_CT +/* + * CT function codes. + */ +# define CT_F_CTLOG_NEW 0 +# define CT_F_CTLOG_NEW_FROM_BASE64 0 +# define CT_F_CTLOG_NEW_FROM_CONF 0 +# define CT_F_CTLOG_STORE_LOAD_CTX_NEW 0 +# define CT_F_CTLOG_STORE_LOAD_FILE 0 +# define CT_F_CTLOG_STORE_LOAD_LOG 0 +# define CT_F_CTLOG_STORE_NEW 0 +# define CT_F_CT_BASE64_DECODE 0 +# define CT_F_CT_POLICY_EVAL_CTX_NEW 0 +# define CT_F_CT_V1_LOG_ID_FROM_PKEY 0 +# define CT_F_I2O_SCT 0 +# define CT_F_I2O_SCT_LIST 0 +# define CT_F_I2O_SCT_SIGNATURE 0 +# define CT_F_O2I_SCT 0 +# define CT_F_O2I_SCT_LIST 0 +# define CT_F_O2I_SCT_SIGNATURE 0 +# define CT_F_SCT_CTX_NEW 0 +# define CT_F_SCT_CTX_VERIFY 0 +# define CT_F_SCT_NEW 0 +# define CT_F_SCT_NEW_FROM_BASE64 0 +# define CT_F_SCT_SET0_LOG_ID 0 +# define CT_F_SCT_SET1_EXTENSIONS 0 +# define CT_F_SCT_SET1_LOG_ID 0 +# define CT_F_SCT_SET1_SIGNATURE 0 +# define CT_F_SCT_SET_LOG_ENTRY_TYPE 0 +# define CT_F_SCT_SET_SIGNATURE_NID 0 +# define CT_F_SCT_SET_VERSION 0 +# endif + +# ifndef OPENSSL_NO_DH +/* + * DH function codes. + */ +# define DH_F_COMPUTE_KEY 0 +# define DH_F_DHPARAMS_PRINT_FP 0 +# define DH_F_DH_BUILTIN_GENPARAMS 0 +# define DH_F_DH_CHECK_EX 0 +# define DH_F_DH_CHECK_PARAMS_EX 0 +# define DH_F_DH_CHECK_PUB_KEY_EX 0 +# define DH_F_DH_CMS_DECRYPT 0 +# define DH_F_DH_CMS_SET_PEERKEY 0 +# define DH_F_DH_CMS_SET_SHARED_INFO 0 +# define DH_F_DH_METH_DUP 0 +# define DH_F_DH_METH_NEW 0 +# define DH_F_DH_METH_SET1_NAME 0 +# define DH_F_DH_NEW_BY_NID 0 +# define DH_F_DH_NEW_METHOD 0 +# define DH_F_DH_PARAM_DECODE 0 +# define DH_F_DH_PKEY_PUBLIC_CHECK 0 +# define DH_F_DH_PRIV_DECODE 0 +# define DH_F_DH_PRIV_ENCODE 0 +# define DH_F_DH_PUB_DECODE 0 +# define DH_F_DH_PUB_ENCODE 0 +# define DH_F_DO_DH_PRINT 0 +# define DH_F_GENERATE_KEY 0 +# define DH_F_PKEY_DH_CTRL_STR 0 +# define DH_F_PKEY_DH_DERIVE 0 +# define DH_F_PKEY_DH_INIT 0 +# define DH_F_PKEY_DH_KEYGEN 0 +# endif + +# ifndef OPENSSL_NO_DSA +/* + * DSA function codes. + */ +# define DSA_F_DSAPARAMS_PRINT 0 +# define DSA_F_DSAPARAMS_PRINT_FP 0 +# define DSA_F_DSA_BUILTIN_PARAMGEN 0 +# define DSA_F_DSA_BUILTIN_PARAMGEN2 0 +# define DSA_F_DSA_DO_SIGN 0 +# define DSA_F_DSA_DO_VERIFY 0 +# define DSA_F_DSA_METH_DUP 0 +# define DSA_F_DSA_METH_NEW 0 +# define DSA_F_DSA_METH_SET1_NAME 0 +# define DSA_F_DSA_NEW_METHOD 0 +# define DSA_F_DSA_PARAM_DECODE 0 +# define DSA_F_DSA_PRINT_FP 0 +# define DSA_F_DSA_PRIV_DECODE 0 +# define DSA_F_DSA_PRIV_ENCODE 0 +# define DSA_F_DSA_PUB_DECODE 0 +# define DSA_F_DSA_PUB_ENCODE 0 +# define DSA_F_DSA_SIGN 0 +# define DSA_F_DSA_SIGN_SETUP 0 +# define DSA_F_DSA_SIG_NEW 0 +# define DSA_F_OLD_DSA_PRIV_DECODE 0 +# define DSA_F_PKEY_DSA_CTRL 0 +# define DSA_F_PKEY_DSA_CTRL_STR 0 +# define DSA_F_PKEY_DSA_KEYGEN 0 +# endif + +# ifndef OPENSSL_NO_EC +/* + * EC function codes. + */ +# define EC_F_BN_TO_FELEM 0 +# define EC_F_D2I_ECPARAMETERS 0 +# define EC_F_D2I_ECPKPARAMETERS 0 +# define EC_F_D2I_ECPRIVATEKEY 0 +# define EC_F_DO_EC_KEY_PRINT 0 +# define EC_F_ECDH_CMS_DECRYPT 0 +# define EC_F_ECDH_CMS_SET_SHARED_INFO 0 +# define EC_F_ECDH_COMPUTE_KEY 0 +# define EC_F_ECDH_SIMPLE_COMPUTE_KEY 0 +# define EC_F_ECDSA_DO_SIGN_EX 0 +# define EC_F_ECDSA_DO_VERIFY 0 +# define EC_F_ECDSA_SIGN_EX 0 +# define EC_F_ECDSA_SIGN_SETUP 0 +# define EC_F_ECDSA_SIG_NEW 0 +# define EC_F_ECDSA_VERIFY 0 +# define EC_F_ECD_ITEM_VERIFY 0 +# define EC_F_ECKEY_PARAM2TYPE 0 +# define EC_F_ECKEY_PARAM_DECODE 0 +# define EC_F_ECKEY_PRIV_DECODE 0 +# define EC_F_ECKEY_PRIV_ENCODE 0 +# define EC_F_ECKEY_PUB_DECODE 0 +# define EC_F_ECKEY_PUB_ENCODE 0 +# define EC_F_ECKEY_TYPE2PARAM 0 +# define EC_F_ECPARAMETERS_PRINT 0 +# define EC_F_ECPARAMETERS_PRINT_FP 0 +# define EC_F_ECPKPARAMETERS_PRINT 0 +# define EC_F_ECPKPARAMETERS_PRINT_FP 0 +# define EC_F_ECP_NISTZ256_GET_AFFINE 0 +# define EC_F_ECP_NISTZ256_INV_MOD_ORD 0 +# define EC_F_ECP_NISTZ256_MULT_PRECOMPUTE 0 +# define EC_F_ECP_NISTZ256_POINTS_MUL 0 +# define EC_F_ECP_NISTZ256_PRE_COMP_NEW 0 +# define EC_F_ECP_NISTZ256_WINDOWED_MUL 0 +# define EC_F_ECX_KEY_OP 0 +# define EC_F_ECX_PRIV_ENCODE 0 +# define EC_F_ECX_PUB_ENCODE 0 +# define EC_F_EC_ASN1_GROUP2CURVE 0 +# define EC_F_EC_ASN1_GROUP2FIELDID 0 +# define EC_F_EC_GF2M_MONTGOMERY_POINT_MULTIPLY 0 +# define EC_F_EC_GF2M_SIMPLE_FIELD_INV 0 +# define EC_F_EC_GF2M_SIMPLE_GROUP_CHECK_DISCRIMINANT 0 +# define EC_F_EC_GF2M_SIMPLE_GROUP_SET_CURVE 0 +# define EC_F_EC_GF2M_SIMPLE_LADDER_POST 0 +# define EC_F_EC_GF2M_SIMPLE_LADDER_PRE 0 +# define EC_F_EC_GF2M_SIMPLE_OCT2POINT 0 +# define EC_F_EC_GF2M_SIMPLE_POINT2OCT 0 +# define EC_F_EC_GF2M_SIMPLE_POINTS_MUL 0 +# define EC_F_EC_GF2M_SIMPLE_POINT_GET_AFFINE_COORDINATES 0 +# define EC_F_EC_GF2M_SIMPLE_POINT_SET_AFFINE_COORDINATES 0 +# define EC_F_EC_GF2M_SIMPLE_SET_COMPRESSED_COORDINATES 0 +# define EC_F_EC_GFP_MONT_FIELD_DECODE 0 +# define EC_F_EC_GFP_MONT_FIELD_ENCODE 0 +# define EC_F_EC_GFP_MONT_FIELD_INV 0 +# define EC_F_EC_GFP_MONT_FIELD_MUL 0 +# define EC_F_EC_GFP_MONT_FIELD_SET_TO_ONE 0 +# define EC_F_EC_GFP_MONT_FIELD_SQR 0 +# define EC_F_EC_GFP_MONT_GROUP_SET_CURVE 0 +# define EC_F_EC_GFP_NISTP224_GROUP_SET_CURVE 0 +# define EC_F_EC_GFP_NISTP224_POINTS_MUL 0 +# define EC_F_EC_GFP_NISTP224_POINT_GET_AFFINE_COORDINATES 0 +# define EC_F_EC_GFP_NISTP256_GROUP_SET_CURVE 0 +# define EC_F_EC_GFP_NISTP256_POINTS_MUL 0 +# define EC_F_EC_GFP_NISTP256_POINT_GET_AFFINE_COORDINATES 0 +# define EC_F_EC_GFP_NISTP521_GROUP_SET_CURVE 0 +# define EC_F_EC_GFP_NISTP521_POINTS_MUL 0 +# define EC_F_EC_GFP_NISTP521_POINT_GET_AFFINE_COORDINATES 0 +# define EC_F_EC_GFP_NIST_FIELD_MUL 0 +# define EC_F_EC_GFP_NIST_FIELD_SQR 0 +# define EC_F_EC_GFP_NIST_GROUP_SET_CURVE 0 +# define EC_F_EC_GFP_SIMPLE_BLIND_COORDINATES 0 +# define EC_F_EC_GFP_SIMPLE_FIELD_INV 0 +# define EC_F_EC_GFP_SIMPLE_GROUP_CHECK_DISCRIMINANT 0 +# define EC_F_EC_GFP_SIMPLE_GROUP_SET_CURVE 0 +# define EC_F_EC_GFP_SIMPLE_MAKE_AFFINE 0 +# define EC_F_EC_GFP_SIMPLE_OCT2POINT 0 +# define EC_F_EC_GFP_SIMPLE_POINT2OCT 0 +# define EC_F_EC_GFP_SIMPLE_POINTS_MAKE_AFFINE 0 +# define EC_F_EC_GFP_SIMPLE_POINT_GET_AFFINE_COORDINATES 0 +# define EC_F_EC_GFP_SIMPLE_POINT_SET_AFFINE_COORDINATES 0 +# define EC_F_EC_GFP_SIMPLE_SET_COMPRESSED_COORDINATES 0 +# define EC_F_EC_GROUP_CHECK 0 +# define EC_F_EC_GROUP_CHECK_DISCRIMINANT 0 +# define EC_F_EC_GROUP_COPY 0 +# define EC_F_EC_GROUP_GET_CURVE 0 +# define EC_F_EC_GROUP_GET_CURVE_GF2M 0 +# define EC_F_EC_GROUP_GET_CURVE_GFP 0 +# define EC_F_EC_GROUP_GET_DEGREE 0 +# define EC_F_EC_GROUP_GET_ECPARAMETERS 0 +# define EC_F_EC_GROUP_GET_ECPKPARAMETERS 0 +# define EC_F_EC_GROUP_GET_PENTANOMIAL_BASIS 0 +# define EC_F_EC_GROUP_GET_TRINOMIAL_BASIS 0 +# define EC_F_EC_GROUP_NEW 0 +# define EC_F_EC_GROUP_NEW_BY_CURVE_NAME 0 +# define EC_F_EC_GROUP_NEW_FROM_DATA 0 +# define EC_F_EC_GROUP_NEW_FROM_ECPARAMETERS 0 +# define EC_F_EC_GROUP_NEW_FROM_ECPKPARAMETERS 0 +# define EC_F_EC_GROUP_SET_CURVE 0 +# define EC_F_EC_GROUP_SET_CURVE_GF2M 0 +# define EC_F_EC_GROUP_SET_CURVE_GFP 0 +# define EC_F_EC_GROUP_SET_GENERATOR 0 +# define EC_F_EC_GROUP_SET_SEED 0 +# define EC_F_EC_KEY_CHECK_KEY 0 +# define EC_F_EC_KEY_COPY 0 +# define EC_F_EC_KEY_GENERATE_KEY 0 +# define EC_F_EC_KEY_NEW 0 +# define EC_F_EC_KEY_NEW_METHOD 0 +# define EC_F_EC_KEY_OCT2PRIV 0 +# define EC_F_EC_KEY_PRINT 0 +# define EC_F_EC_KEY_PRINT_FP 0 +# define EC_F_EC_KEY_PRIV2BUF 0 +# define EC_F_EC_KEY_PRIV2OCT 0 +# define EC_F_EC_KEY_SET_PUBLIC_KEY_AFFINE_COORDINATES 0 +# define EC_F_EC_KEY_SIMPLE_CHECK_KEY 0 +# define EC_F_EC_KEY_SIMPLE_OCT2PRIV 0 +# define EC_F_EC_KEY_SIMPLE_PRIV2OCT 0 +# define EC_F_EC_PKEY_CHECK 0 +# define EC_F_EC_PKEY_PARAM_CHECK 0 +# define EC_F_EC_POINTS_MAKE_AFFINE 0 +# define EC_F_EC_POINTS_MUL 0 +# define EC_F_EC_POINT_ADD 0 +# define EC_F_EC_POINT_BN2POINT 0 +# define EC_F_EC_POINT_CMP 0 +# define EC_F_EC_POINT_COPY 0 +# define EC_F_EC_POINT_DBL 0 +# define EC_F_EC_POINT_GET_AFFINE_COORDINATES 0 +# define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GF2M 0 +# define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GFP 0 +# define EC_F_EC_POINT_GET_JPROJECTIVE_COORDINATES_GFP 0 +# define EC_F_EC_POINT_INVERT 0 +# define EC_F_EC_POINT_IS_AT_INFINITY 0 +# define EC_F_EC_POINT_IS_ON_CURVE 0 +# define EC_F_EC_POINT_MAKE_AFFINE 0 +# define EC_F_EC_POINT_NEW 0 +# define EC_F_EC_POINT_OCT2POINT 0 +# define EC_F_EC_POINT_POINT2BUF 0 +# define EC_F_EC_POINT_POINT2OCT 0 +# define EC_F_EC_POINT_SET_AFFINE_COORDINATES 0 +# define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GF2M 0 +# define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GFP 0 +# define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES 0 +# define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GF2M 0 +# define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GFP 0 +# define EC_F_EC_POINT_SET_JPROJECTIVE_COORDINATES_GFP 0 +# define EC_F_EC_POINT_SET_TO_INFINITY 0 +# define EC_F_EC_PRE_COMP_NEW 0 +# define EC_F_EC_SCALAR_MUL_LADDER 0 +# define EC_F_EC_WNAF_MUL 0 +# define EC_F_EC_WNAF_PRECOMPUTE_MULT 0 +# define EC_F_I2D_ECPARAMETERS 0 +# define EC_F_I2D_ECPKPARAMETERS 0 +# define EC_F_I2D_ECPRIVATEKEY 0 +# define EC_F_I2O_ECPUBLICKEY 0 +# define EC_F_NISTP224_PRE_COMP_NEW 0 +# define EC_F_NISTP256_PRE_COMP_NEW 0 +# define EC_F_NISTP521_PRE_COMP_NEW 0 +# define EC_F_O2I_ECPUBLICKEY 0 +# define EC_F_OLD_EC_PRIV_DECODE 0 +# define EC_F_OSSL_ECDH_COMPUTE_KEY 0 +# define EC_F_OSSL_ECDSA_SIGN_SIG 0 +# define EC_F_OSSL_ECDSA_VERIFY_SIG 0 +# define EC_F_PKEY_ECD_CTRL 0 +# define EC_F_PKEY_ECD_DIGESTSIGN 0 +# define EC_F_PKEY_ECD_DIGESTSIGN25519 0 +# define EC_F_PKEY_ECD_DIGESTSIGN448 0 +# define EC_F_PKEY_ECX_DERIVE 0 +# define EC_F_PKEY_EC_CTRL 0 +# define EC_F_PKEY_EC_CTRL_STR 0 +# define EC_F_PKEY_EC_DERIVE 0 +# define EC_F_PKEY_EC_INIT 0 +# define EC_F_PKEY_EC_KDF_DERIVE 0 +# define EC_F_PKEY_EC_KEYGEN 0 +# define EC_F_PKEY_EC_PARAMGEN 0 +# define EC_F_PKEY_EC_SIGN 0 +# define EC_F_VALIDATE_ECX_DERIVE 0 +# endif + +# ifndef OPENSSL_NO_ENGINE +/* + * ENGINE function codes. + */ +# define ENGINE_F_DIGEST_UPDATE 0 +# define ENGINE_F_DYNAMIC_CTRL 0 +# define ENGINE_F_DYNAMIC_GET_DATA_CTX 0 +# define ENGINE_F_DYNAMIC_LOAD 0 +# define ENGINE_F_DYNAMIC_SET_DATA_CTX 0 +# define ENGINE_F_ENGINE_ADD 0 +# define ENGINE_F_ENGINE_BY_ID 0 +# define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 0 +# define ENGINE_F_ENGINE_CTRL 0 +# define ENGINE_F_ENGINE_CTRL_CMD 0 +# define ENGINE_F_ENGINE_CTRL_CMD_STRING 0 +# define ENGINE_F_ENGINE_FINISH 0 +# define ENGINE_F_ENGINE_GET_CIPHER 0 +# define ENGINE_F_ENGINE_GET_DIGEST 0 +# define ENGINE_F_ENGINE_GET_FIRST 0 +# define ENGINE_F_ENGINE_GET_LAST 0 +# define ENGINE_F_ENGINE_GET_NEXT 0 +# define ENGINE_F_ENGINE_GET_PKEY_ASN1_METH 0 +# define ENGINE_F_ENGINE_GET_PKEY_METH 0 +# define ENGINE_F_ENGINE_GET_PREV 0 +# define ENGINE_F_ENGINE_INIT 0 +# define ENGINE_F_ENGINE_LIST_ADD 0 +# define ENGINE_F_ENGINE_LIST_REMOVE 0 +# define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 0 +# define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 0 +# define ENGINE_F_ENGINE_LOAD_SSL_CLIENT_CERT 0 +# define ENGINE_F_ENGINE_NEW 0 +# define ENGINE_F_ENGINE_PKEY_ASN1_FIND_STR 0 +# define ENGINE_F_ENGINE_REMOVE 0 +# define ENGINE_F_ENGINE_SET_DEFAULT_STRING 0 +# define ENGINE_F_ENGINE_SET_ID 0 +# define ENGINE_F_ENGINE_SET_NAME 0 +# define ENGINE_F_ENGINE_TABLE_REGISTER 0 +# define ENGINE_F_ENGINE_UNLOCKED_FINISH 0 +# define ENGINE_F_ENGINE_UP_REF 0 +# define ENGINE_F_INT_CLEANUP_ITEM 0 +# define ENGINE_F_INT_CTRL_HELPER 0 +# define ENGINE_F_INT_ENGINE_CONFIGURE 0 +# define ENGINE_F_INT_ENGINE_MODULE_INIT 0 +# define ENGINE_F_OSSL_HMAC_INIT 0 +# endif + +/* + * EVP function codes. + */ +# define EVP_F_AESNI_INIT_KEY 0 +# define EVP_F_AESNI_XTS_INIT_KEY 0 +# define EVP_F_AES_GCM_CTRL 0 +# define EVP_F_AES_INIT_KEY 0 +# define EVP_F_AES_OCB_CIPHER 0 +# define EVP_F_AES_T4_INIT_KEY 0 +# define EVP_F_AES_T4_XTS_INIT_KEY 0 +# define EVP_F_AES_WRAP_CIPHER 0 +# define EVP_F_AES_XTS_INIT_KEY 0 +# define EVP_F_ALG_MODULE_INIT 0 +# define EVP_F_ARIA_CCM_INIT_KEY 0 +# define EVP_F_ARIA_GCM_CTRL 0 +# define EVP_F_ARIA_GCM_INIT_KEY 0 +# define EVP_F_ARIA_INIT_KEY 0 +# define EVP_F_B64_NEW 0 +# define EVP_F_CAMELLIA_INIT_KEY 0 +# define EVP_F_CHACHA20_POLY1305_CTRL 0 +# define EVP_F_CMLL_T4_INIT_KEY 0 +# define EVP_F_DES_EDE3_WRAP_CIPHER 0 +# define EVP_F_DO_SIGVER_INIT 0 +# define EVP_F_ENC_NEW 0 +# define EVP_F_EVP_CIPHERINIT_EX 0 +# define EVP_F_EVP_CIPHER_ASN1_TO_PARAM 0 +# define EVP_F_EVP_CIPHER_CTX_COPY 0 +# define EVP_F_EVP_CIPHER_CTX_CTRL 0 +# define EVP_F_EVP_CIPHER_CTX_SET_KEY_LENGTH 0 +# define EVP_F_EVP_CIPHER_PARAM_TO_ASN1 0 +# define EVP_F_EVP_DECRYPTFINAL_EX 0 +# define EVP_F_EVP_DECRYPTUPDATE 0 +# define EVP_F_EVP_DIGESTFINALXOF 0 +# define EVP_F_EVP_DIGESTINIT_EX 0 +# define EVP_F_EVP_ENCRYPTDECRYPTUPDATE 0 +# define EVP_F_EVP_ENCRYPTFINAL_EX 0 +# define EVP_F_EVP_ENCRYPTUPDATE 0 +# define EVP_F_EVP_MD_CTX_COPY_EX 0 +# define EVP_F_EVP_MD_SIZE 0 +# define EVP_F_EVP_OPENINIT 0 +# define EVP_F_EVP_PBE_ALG_ADD 0 +# define EVP_F_EVP_PBE_ALG_ADD_TYPE 0 +# define EVP_F_EVP_PBE_CIPHERINIT 0 +# define EVP_F_EVP_PBE_SCRYPT 0 +# define EVP_F_EVP_PKCS82PKEY 0 +# define EVP_F_EVP_PKEY2PKCS8 0 +# define EVP_F_EVP_PKEY_ASN1_ADD0 0 +# define EVP_F_EVP_PKEY_CHECK 0 +# define EVP_F_EVP_PKEY_COPY_PARAMETERS 0 +# define EVP_F_EVP_PKEY_CTX_CTRL 0 +# define EVP_F_EVP_PKEY_CTX_CTRL_STR 0 +# define EVP_F_EVP_PKEY_CTX_DUP 0 +# define EVP_F_EVP_PKEY_CTX_MD 0 +# define EVP_F_EVP_PKEY_DECRYPT 0 +# define EVP_F_EVP_PKEY_DECRYPT_INIT 0 +# define EVP_F_EVP_PKEY_DECRYPT_OLD 0 +# define EVP_F_EVP_PKEY_DERIVE 0 +# define EVP_F_EVP_PKEY_DERIVE_INIT 0 +# define EVP_F_EVP_PKEY_DERIVE_SET_PEER 0 +# define EVP_F_EVP_PKEY_ENCRYPT 0 +# define EVP_F_EVP_PKEY_ENCRYPT_INIT 0 +# define EVP_F_EVP_PKEY_ENCRYPT_OLD 0 +# define EVP_F_EVP_PKEY_GET0_DH 0 +# define EVP_F_EVP_PKEY_GET0_DSA 0 +# define EVP_F_EVP_PKEY_GET0_EC_KEY 0 +# define EVP_F_EVP_PKEY_GET0_HMAC 0 +# define EVP_F_EVP_PKEY_GET0_POLY1305 0 +# define EVP_F_EVP_PKEY_GET0_RSA 0 +# define EVP_F_EVP_PKEY_GET0_SIPHASH 0 +# define EVP_F_EVP_PKEY_GET_RAW_PRIVATE_KEY 0 +# define EVP_F_EVP_PKEY_GET_RAW_PUBLIC_KEY 0 +# define EVP_F_EVP_PKEY_KEYGEN 0 +# define EVP_F_EVP_PKEY_KEYGEN_INIT 0 +# define EVP_F_EVP_PKEY_METH_ADD0 0 +# define EVP_F_EVP_PKEY_METH_NEW 0 +# define EVP_F_EVP_PKEY_NEW 0 +# define EVP_F_EVP_PKEY_NEW_CMAC_KEY 0 +# define EVP_F_EVP_PKEY_NEW_RAW_PRIVATE_KEY 0 +# define EVP_F_EVP_PKEY_NEW_RAW_PUBLIC_KEY 0 +# define EVP_F_EVP_PKEY_PARAMGEN 0 +# define EVP_F_EVP_PKEY_PARAMGEN_INIT 0 +# define EVP_F_EVP_PKEY_PARAM_CHECK 0 +# define EVP_F_EVP_PKEY_PUBLIC_CHECK 0 +# define EVP_F_EVP_PKEY_SET1_ENGINE 0 +# define EVP_F_EVP_PKEY_SET_ALIAS_TYPE 0 +# define EVP_F_EVP_PKEY_SIGN 0 +# define EVP_F_EVP_PKEY_SIGN_INIT 0 +# define EVP_F_EVP_PKEY_VERIFY 0 +# define EVP_F_EVP_PKEY_VERIFY_INIT 0 +# define EVP_F_EVP_PKEY_VERIFY_RECOVER 0 +# define EVP_F_EVP_PKEY_VERIFY_RECOVER_INIT 0 +# define EVP_F_EVP_SIGNFINAL 0 +# define EVP_F_EVP_VERIFYFINAL 0 +# define EVP_F_INT_CTX_NEW 0 +# define EVP_F_OK_NEW 0 +# define EVP_F_PKCS5_PBE_KEYIVGEN 0 +# define EVP_F_PKCS5_V2_PBE_KEYIVGEN 0 +# define EVP_F_PKCS5_V2_PBKDF2_KEYIVGEN 0 +# define EVP_F_PKCS5_V2_SCRYPT_KEYIVGEN 0 +# define EVP_F_PKEY_SET_TYPE 0 +# define EVP_F_RC2_MAGIC_TO_METH 0 +# define EVP_F_RC5_CTRL 0 +# define EVP_F_R_32_12_16_INIT_KEY 0 +# define EVP_F_S390X_AES_GCM_CTRL 0 +# define EVP_F_UPDATE 0 + +/* + * KDF function codes. + */ +# define KDF_F_PKEY_HKDF_CTRL_STR 0 +# define KDF_F_PKEY_HKDF_DERIVE 0 +# define KDF_F_PKEY_HKDF_INIT 0 +# define KDF_F_PKEY_SCRYPT_CTRL_STR 0 +# define KDF_F_PKEY_SCRYPT_CTRL_UINT64 0 +# define KDF_F_PKEY_SCRYPT_DERIVE 0 +# define KDF_F_PKEY_SCRYPT_INIT 0 +# define KDF_F_PKEY_SCRYPT_SET_MEMBUF 0 +# define KDF_F_PKEY_TLS1_PRF_CTRL_STR 0 +# define KDF_F_PKEY_TLS1_PRF_DERIVE 0 +# define KDF_F_PKEY_TLS1_PRF_INIT 0 +# define KDF_F_TLS1_PRF_ALG 0 + +/* + * KDF reason codes. + */ +# define KDF_R_INVALID_DIGEST 0 +# define KDF_R_MISSING_ITERATION_COUNT 0 +# define KDF_R_MISSING_KEY 0 +# define KDF_R_MISSING_MESSAGE_DIGEST 0 +# define KDF_R_MISSING_PARAMETER 0 +# define KDF_R_MISSING_PASS 0 +# define KDF_R_MISSING_SALT 0 +# define KDF_R_MISSING_SECRET 0 +# define KDF_R_MISSING_SEED 0 +# define KDF_R_UNKNOWN_PARAMETER_TYPE 0 +# define KDF_R_VALUE_ERROR 0 +# define KDF_R_VALUE_MISSING 0 + +/* + * OBJ function codes. + */ +# define OBJ_F_OBJ_ADD_OBJECT 0 +# define OBJ_F_OBJ_ADD_SIGID 0 +# define OBJ_F_OBJ_CREATE 0 +# define OBJ_F_OBJ_DUP 0 +# define OBJ_F_OBJ_NAME_NEW_INDEX 0 +# define OBJ_F_OBJ_NID2LN 0 +# define OBJ_F_OBJ_NID2OBJ 0 +# define OBJ_F_OBJ_NID2SN 0 +# define OBJ_F_OBJ_TXT2OBJ 0 + +# ifndef OPENSSL_NO_OCSP +/* + * OCSP function codes. + */ +# define OCSP_F_D2I_OCSP_NONCE 0 +# define OCSP_F_OCSP_BASIC_ADD1_STATUS 0 +# define OCSP_F_OCSP_BASIC_SIGN 0 +# define OCSP_F_OCSP_BASIC_SIGN_CTX 0 +# define OCSP_F_OCSP_BASIC_VERIFY 0 +# define OCSP_F_OCSP_CERT_ID_NEW 0 +# define OCSP_F_OCSP_CHECK_DELEGATED 0 +# define OCSP_F_OCSP_CHECK_IDS 0 +# define OCSP_F_OCSP_CHECK_ISSUER 0 +# define OCSP_F_OCSP_CHECK_VALIDITY 0 +# define OCSP_F_OCSP_MATCH_ISSUERID 0 +# define OCSP_F_OCSP_PARSE_URL 0 +# define OCSP_F_OCSP_REQUEST_SIGN 0 +# define OCSP_F_OCSP_REQUEST_VERIFY 0 +# define OCSP_F_OCSP_RESPONSE_GET1_BASIC 0 +# define OCSP_F_PARSE_HTTP_LINE1 0 +# endif + +/* + * PEM function codes. + */ +# define PEM_F_B2I_DSS 0 +# define PEM_F_B2I_PVK_BIO 0 +# define PEM_F_B2I_RSA 0 +# define PEM_F_CHECK_BITLEN_DSA 0 +# define PEM_F_CHECK_BITLEN_RSA 0 +# define PEM_F_D2I_PKCS8PRIVATEKEY_BIO 0 +# define PEM_F_D2I_PKCS8PRIVATEKEY_FP 0 +# define PEM_F_DO_B2I 0 +# define PEM_F_DO_B2I_BIO 0 +# define PEM_F_DO_BLOB_HEADER 0 +# define PEM_F_DO_I2B 0 +# define PEM_F_DO_PK8PKEY 0 +# define PEM_F_DO_PK8PKEY_FP 0 +# define PEM_F_DO_PVK_BODY 0 +# define PEM_F_DO_PVK_HEADER 0 +# define PEM_F_GET_HEADER_AND_DATA 0 +# define PEM_F_GET_NAME 0 +# define PEM_F_I2B_PVK 0 +# define PEM_F_I2B_PVK_BIO 0 +# define PEM_F_LOAD_IV 0 +# define PEM_F_PEM_ASN1_READ 0 +# define PEM_F_PEM_ASN1_READ_BIO 0 +# define PEM_F_PEM_ASN1_WRITE 0 +# define PEM_F_PEM_ASN1_WRITE_BIO 0 +# define PEM_F_PEM_DEF_CALLBACK 0 +# define PEM_F_PEM_DO_HEADER 0 +# define PEM_F_PEM_GET_EVP_CIPHER_INFO 0 +# define PEM_F_PEM_READ 0 +# define PEM_F_PEM_READ_BIO 0 +# define PEM_F_PEM_READ_BIO_DHPARAMS 0 +# define PEM_F_PEM_READ_BIO_EX 0 +# define PEM_F_PEM_READ_BIO_PARAMETERS 0 +# define PEM_F_PEM_READ_BIO_PRIVATEKEY 0 +# define PEM_F_PEM_READ_DHPARAMS 0 +# define PEM_F_PEM_READ_PRIVATEKEY 0 +# define PEM_F_PEM_SIGNFINAL 0 +# define PEM_F_PEM_WRITE 0 +# define PEM_F_PEM_WRITE_BIO 0 +# define PEM_F_PEM_WRITE_BIO_PRIVATEKEY_TRADITIONAL 0 +# define PEM_F_PEM_WRITE_PRIVATEKEY 0 +# define PEM_F_PEM_X509_INFO_READ 0 +# define PEM_F_PEM_X509_INFO_READ_BIO 0 +# define PEM_F_PEM_X509_INFO_WRITE_BIO 0 + +/* + * PKCS12 function codes. + */ +# define PKCS12_F_OPENSSL_ASC2UNI 0 +# define PKCS12_F_OPENSSL_UNI2ASC 0 +# define PKCS12_F_OPENSSL_UNI2UTF8 0 +# define PKCS12_F_OPENSSL_UTF82UNI 0 +# define PKCS12_F_PKCS12_CREATE 0 +# define PKCS12_F_PKCS12_GEN_MAC 0 +# define PKCS12_F_PKCS12_INIT 0 +# define PKCS12_F_PKCS12_ITEM_DECRYPT_D2I 0 +# define PKCS12_F_PKCS12_ITEM_I2D_ENCRYPT 0 +# define PKCS12_F_PKCS12_ITEM_PACK_SAFEBAG 0 +# define PKCS12_F_PKCS12_KEY_GEN_ASC 0 +# define PKCS12_F_PKCS12_KEY_GEN_UNI 0 +# define PKCS12_F_PKCS12_KEY_GEN_UTF8 0 +# define PKCS12_F_PKCS12_NEWPASS 0 +# define PKCS12_F_PKCS12_PACK_P7DATA 0 +# define PKCS12_F_PKCS12_PACK_P7ENCDATA 0 +# define PKCS12_F_PKCS12_PARSE 0 +# define PKCS12_F_PKCS12_PBE_CRYPT 0 +# define PKCS12_F_PKCS12_PBE_KEYIVGEN 0 +# define PKCS12_F_PKCS12_SAFEBAG_CREATE0_P8INF 0 +# define PKCS12_F_PKCS12_SAFEBAG_CREATE0_PKCS8 0 +# define PKCS12_F_PKCS12_SAFEBAG_CREATE_PKCS8_ENCRYPT 0 +# define PKCS12_F_PKCS12_SETUP_MAC 0 +# define PKCS12_F_PKCS12_SET_MAC 0 +# define PKCS12_F_PKCS12_UNPACK_AUTHSAFES 0 +# define PKCS12_F_PKCS12_UNPACK_P7DATA 0 +# define PKCS12_F_PKCS12_VERIFY_MAC 0 +# define PKCS12_F_PKCS8_ENCRYPT 0 +# define PKCS12_F_PKCS8_SET0_PBE 0 + +/* + * PKCS7 function codes. + */ +# define PKCS7_F_DO_PKCS7_SIGNED_ATTRIB 0 +# define PKCS7_F_PKCS7_ADD0_ATTRIB_SIGNING_TIME 0 +# define PKCS7_F_PKCS7_ADD_ATTRIB_SMIMECAP 0 +# define PKCS7_F_PKCS7_ADD_CERTIFICATE 0 +# define PKCS7_F_PKCS7_ADD_CRL 0 +# define PKCS7_F_PKCS7_ADD_RECIPIENT_INFO 0 +# define PKCS7_F_PKCS7_ADD_SIGNATURE 0 +# define PKCS7_F_PKCS7_ADD_SIGNER 0 +# define PKCS7_F_PKCS7_BIO_ADD_DIGEST 0 +# define PKCS7_F_PKCS7_COPY_EXISTING_DIGEST 0 +# define PKCS7_F_PKCS7_CTRL 0 +# define PKCS7_F_PKCS7_DATADECODE 0 +# define PKCS7_F_PKCS7_DATAFINAL 0 +# define PKCS7_F_PKCS7_DATAINIT 0 +# define PKCS7_F_PKCS7_DATAVERIFY 0 +# define PKCS7_F_PKCS7_DECRYPT 0 +# define PKCS7_F_PKCS7_DECRYPT_RINFO 0 +# define PKCS7_F_PKCS7_ENCODE_RINFO 0 +# define PKCS7_F_PKCS7_ENCRYPT 0 +# define PKCS7_F_PKCS7_FINAL 0 +# define PKCS7_F_PKCS7_FIND_DIGEST 0 +# define PKCS7_F_PKCS7_GET0_SIGNERS 0 +# define PKCS7_F_PKCS7_RECIP_INFO_SET 0 +# define PKCS7_F_PKCS7_SET_CIPHER 0 +# define PKCS7_F_PKCS7_SET_CONTENT 0 +# define PKCS7_F_PKCS7_SET_DIGEST 0 +# define PKCS7_F_PKCS7_SET_TYPE 0 +# define PKCS7_F_PKCS7_SIGN 0 +# define PKCS7_F_PKCS7_SIGNATUREVERIFY 0 +# define PKCS7_F_PKCS7_SIGNER_INFO_SET 0 +# define PKCS7_F_PKCS7_SIGNER_INFO_SIGN 0 +# define PKCS7_F_PKCS7_SIGN_ADD_SIGNER 0 +# define PKCS7_F_PKCS7_SIMPLE_SMIMECAP 0 +# define PKCS7_F_PKCS7_VERIFY 0 + +/* + * RAND function codes. + */ +# define RAND_F_DATA_COLLECT_METHOD 0 +# define RAND_F_DRBG_BYTES 0 +# define RAND_F_DRBG_GET_ENTROPY 0 +# define RAND_F_DRBG_SETUP 0 +# define RAND_F_GET_ENTROPY 0 +# define RAND_F_RAND_BYTES 0 +# define RAND_F_RAND_DRBG_ENABLE_LOCKING 0 +# define RAND_F_RAND_DRBG_GENERATE 0 +# define RAND_F_RAND_DRBG_GET_ENTROPY 0 +# define RAND_F_RAND_DRBG_GET_NONCE 0 +# define RAND_F_RAND_DRBG_INSTANTIATE 0 +# define RAND_F_RAND_DRBG_NEW 0 +# define RAND_F_RAND_DRBG_RESEED 0 +# define RAND_F_RAND_DRBG_RESTART 0 +# define RAND_F_RAND_DRBG_SET 0 +# define RAND_F_RAND_DRBG_SET_DEFAULTS 0 +# define RAND_F_RAND_DRBG_UNINSTANTIATE 0 +# define RAND_F_RAND_LOAD_FILE 0 +# define RAND_F_RAND_POOL_ACQUIRE_ENTROPY 0 +# define RAND_F_RAND_POOL_ADD 0 +# define RAND_F_RAND_POOL_ADD_BEGIN 0 +# define RAND_F_RAND_POOL_ADD_END 0 +# define RAND_F_RAND_POOL_ATTACH 0 +# define RAND_F_RAND_POOL_BYTES_NEEDED 0 +# define RAND_F_RAND_POOL_GROW 0 +# define RAND_F_RAND_POOL_NEW 0 +# define RAND_F_RAND_PSEUDO_BYTES 0 +# define RAND_F_RAND_WRITE_FILE 0 + +/* + * RSA function codes. + */ +# define RSA_F_CHECK_PADDING_MD 0 +# define RSA_F_ENCODE_PKCS1 0 +# define RSA_F_INT_RSA_VERIFY 0 +# define RSA_F_OLD_RSA_PRIV_DECODE 0 +# define RSA_F_PKEY_PSS_INIT 0 +# define RSA_F_PKEY_RSA_CTRL 0 +# define RSA_F_PKEY_RSA_CTRL_STR 0 +# define RSA_F_PKEY_RSA_SIGN 0 +# define RSA_F_PKEY_RSA_VERIFY 0 +# define RSA_F_PKEY_RSA_VERIFYRECOVER 0 +# define RSA_F_RSA_ALGOR_TO_MD 0 +# define RSA_F_RSA_BUILTIN_KEYGEN 0 +# define RSA_F_RSA_CHECK_KEY 0 +# define RSA_F_RSA_CHECK_KEY_EX 0 +# define RSA_F_RSA_CMS_DECRYPT 0 +# define RSA_F_RSA_CMS_VERIFY 0 +# define RSA_F_RSA_ITEM_VERIFY 0 +# define RSA_F_RSA_METH_DUP 0 +# define RSA_F_RSA_METH_NEW 0 +# define RSA_F_RSA_METH_SET1_NAME 0 +# define RSA_F_RSA_MGF1_TO_MD 0 +# define RSA_F_RSA_MULTIP_INFO_NEW 0 +# define RSA_F_RSA_NEW_METHOD 0 +# define RSA_F_RSA_NULL 0 +# define RSA_F_RSA_NULL_PRIVATE_DECRYPT 0 +# define RSA_F_RSA_NULL_PRIVATE_ENCRYPT 0 +# define RSA_F_RSA_NULL_PUBLIC_DECRYPT 0 +# define RSA_F_RSA_NULL_PUBLIC_ENCRYPT 0 +# define RSA_F_RSA_OSSL_PRIVATE_DECRYPT 0 +# define RSA_F_RSA_OSSL_PRIVATE_ENCRYPT 0 +# define RSA_F_RSA_OSSL_PUBLIC_DECRYPT 0 +# define RSA_F_RSA_OSSL_PUBLIC_ENCRYPT 0 +# define RSA_F_RSA_PADDING_ADD_NONE 0 +# define RSA_F_RSA_PADDING_ADD_PKCS1_OAEP 0 +# define RSA_F_RSA_PADDING_ADD_PKCS1_OAEP_MGF1 0 +# define RSA_F_RSA_PADDING_ADD_PKCS1_PSS 0 +# define RSA_F_RSA_PADDING_ADD_PKCS1_PSS_MGF1 0 +# define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_1 0 +# define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_2 0 +# define RSA_F_RSA_PADDING_ADD_SSLV23 0 +# define RSA_F_RSA_PADDING_ADD_X931 0 +# define RSA_F_RSA_PADDING_CHECK_NONE 0 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_OAEP 0 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_OAEP_MGF1 0 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_1 0 +# define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_2 0 +# define RSA_F_RSA_PADDING_CHECK_SSLV23 0 +# define RSA_F_RSA_PADDING_CHECK_X931 0 +# define RSA_F_RSA_PARAM_DECODE 0 +# define RSA_F_RSA_PRINT 0 +# define RSA_F_RSA_PRINT_FP 0 +# define RSA_F_RSA_PRIV_DECODE 0 +# define RSA_F_RSA_PRIV_ENCODE 0 +# define RSA_F_RSA_PSS_GET_PARAM 0 +# define RSA_F_RSA_PSS_TO_CTX 0 +# define RSA_F_RSA_PUB_DECODE 0 +# define RSA_F_RSA_SETUP_BLINDING 0 +# define RSA_F_RSA_SIGN 0 +# define RSA_F_RSA_SIGN_ASN1_OCTET_STRING 0 +# define RSA_F_RSA_VERIFY 0 +# define RSA_F_RSA_VERIFY_ASN1_OCTET_STRING 0 +# define RSA_F_RSA_VERIFY_PKCS1_PSS_MGF1 0 +# define RSA_F_SETUP_TBUF 0 + +/* + * OSSL_STORE function codes. + */ +# define OSSL_STORE_F_FILE_CTRL 0 +# define OSSL_STORE_F_FILE_FIND 0 +# define OSSL_STORE_F_FILE_GET_PASS 0 +# define OSSL_STORE_F_FILE_LOAD 0 +# define OSSL_STORE_F_FILE_LOAD_TRY_DECODE 0 +# define OSSL_STORE_F_FILE_NAME_TO_URI 0 +# define OSSL_STORE_F_FILE_OPEN 0 +# define OSSL_STORE_F_OSSL_STORE_ATTACH_PEM_BIO 0 +# define OSSL_STORE_F_OSSL_STORE_EXPECT 0 +# define OSSL_STORE_F_OSSL_STORE_FILE_ATTACH_PEM_BIO_INT 0 +# define OSSL_STORE_F_OSSL_STORE_FIND 0 +# define OSSL_STORE_F_OSSL_STORE_GET0_LOADER_INT 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_GET1_CERT 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_GET1_CRL 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_GET1_NAME 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_GET1_NAME_DESCRIPTION 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_GET1_PARAMS 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_GET1_PKEY 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_NEW_CERT 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_NEW_CRL 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_NEW_EMBEDDED 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_NEW_NAME 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_NEW_PARAMS 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_NEW_PKEY 0 +# define OSSL_STORE_F_OSSL_STORE_INFO_SET0_NAME_DESCRIPTION 0 +# define OSSL_STORE_F_OSSL_STORE_INIT_ONCE 0 +# define OSSL_STORE_F_OSSL_STORE_LOADER_NEW 0 +# define OSSL_STORE_F_OSSL_STORE_OPEN 0 +# define OSSL_STORE_F_OSSL_STORE_OPEN_INT 0 +# define OSSL_STORE_F_OSSL_STORE_REGISTER_LOADER_INT 0 +# define OSSL_STORE_F_OSSL_STORE_SEARCH_BY_ALIAS 0 +# define OSSL_STORE_F_OSSL_STORE_SEARCH_BY_ISSUER_SERIAL 0 +# define OSSL_STORE_F_OSSL_STORE_SEARCH_BY_KEY_FINGERPRINT 0 +# define OSSL_STORE_F_OSSL_STORE_SEARCH_BY_NAME 0 +# define OSSL_STORE_F_OSSL_STORE_UNREGISTER_LOADER_INT 0 +# define OSSL_STORE_F_TRY_DECODE_PARAMS 0 +# define OSSL_STORE_F_TRY_DECODE_PKCS12 0 +# define OSSL_STORE_F_TRY_DECODE_PKCS8ENCRYPTED 0 + +# ifndef OPENSSL_NO_TS +/* + * TS function codes. + */ +# define TS_F_DEF_SERIAL_CB 0 +# define TS_F_DEF_TIME_CB 0 +# define TS_F_ESS_ADD_SIGNING_CERT 0 +# define TS_F_ESS_ADD_SIGNING_CERT_V2 0 +# define TS_F_ESS_CERT_ID_NEW_INIT 0 +# define TS_F_ESS_CERT_ID_V2_NEW_INIT 0 +# define TS_F_ESS_SIGNING_CERT_NEW_INIT 0 +# define TS_F_ESS_SIGNING_CERT_V2_NEW_INIT 0 +# define TS_F_INT_TS_RESP_VERIFY_TOKEN 0 +# define TS_F_PKCS7_TO_TS_TST_INFO 0 +# define TS_F_TS_ACCURACY_SET_MICROS 0 +# define TS_F_TS_ACCURACY_SET_MILLIS 0 +# define TS_F_TS_ACCURACY_SET_SECONDS 0 +# define TS_F_TS_CHECK_IMPRINTS 0 +# define TS_F_TS_CHECK_NONCES 0 +# define TS_F_TS_CHECK_POLICY 0 +# define TS_F_TS_CHECK_SIGNING_CERTS 0 +# define TS_F_TS_CHECK_STATUS_INFO 0 +# define TS_F_TS_COMPUTE_IMPRINT 0 +# define TS_F_TS_CONF_INVALID 0 +# define TS_F_TS_CONF_LOAD_CERT 0 +# define TS_F_TS_CONF_LOAD_CERTS 0 +# define TS_F_TS_CONF_LOAD_KEY 0 +# define TS_F_TS_CONF_LOOKUP_FAIL 0 +# define TS_F_TS_CONF_SET_DEFAULT_ENGINE 0 +# define TS_F_TS_GET_STATUS_TEXT 0 +# define TS_F_TS_MSG_IMPRINT_SET_ALGO 0 +# define TS_F_TS_REQ_SET_MSG_IMPRINT 0 +# define TS_F_TS_REQ_SET_NONCE 0 +# define TS_F_TS_REQ_SET_POLICY_ID 0 +# define TS_F_TS_RESP_CREATE_RESPONSE 0 +# define TS_F_TS_RESP_CREATE_TST_INFO 0 +# define TS_F_TS_RESP_CTX_ADD_FAILURE_INFO 0 +# define TS_F_TS_RESP_CTX_ADD_MD 0 +# define TS_F_TS_RESP_CTX_ADD_POLICY 0 +# define TS_F_TS_RESP_CTX_NEW 0 +# define TS_F_TS_RESP_CTX_SET_ACCURACY 0 +# define TS_F_TS_RESP_CTX_SET_CERTS 0 +# define TS_F_TS_RESP_CTX_SET_DEF_POLICY 0 +# define TS_F_TS_RESP_CTX_SET_SIGNER_CERT 0 +# define TS_F_TS_RESP_CTX_SET_STATUS_INFO 0 +# define TS_F_TS_RESP_GET_POLICY 0 +# define TS_F_TS_RESP_SET_GENTIME_WITH_PRECISION 0 +# define TS_F_TS_RESP_SET_STATUS_INFO 0 +# define TS_F_TS_RESP_SET_TST_INFO 0 +# define TS_F_TS_RESP_SIGN 0 +# define TS_F_TS_RESP_VERIFY_SIGNATURE 0 +# define TS_F_TS_TST_INFO_SET_ACCURACY 0 +# define TS_F_TS_TST_INFO_SET_MSG_IMPRINT 0 +# define TS_F_TS_TST_INFO_SET_NONCE 0 +# define TS_F_TS_TST_INFO_SET_POLICY_ID 0 +# define TS_F_TS_TST_INFO_SET_SERIAL 0 +# define TS_F_TS_TST_INFO_SET_TIME 0 +# define TS_F_TS_TST_INFO_SET_TSA 0 +# define TS_F_TS_VERIFY 0 +# define TS_F_TS_VERIFY_CERT 0 +# define TS_F_TS_VERIFY_CTX_NEW 0 +# endif + +/* + * UI function codes. + */ +# define UI_F_CLOSE_CONSOLE 0 +# define UI_F_ECHO_CONSOLE 0 +# define UI_F_GENERAL_ALLOCATE_BOOLEAN 0 +# define UI_F_GENERAL_ALLOCATE_PROMPT 0 +# define UI_F_NOECHO_CONSOLE 0 +# define UI_F_OPEN_CONSOLE 0 +# define UI_F_UI_CONSTRUCT_PROMPT 0 +# define UI_F_UI_CREATE_METHOD 0 +# define UI_F_UI_CTRL 0 +# define UI_F_UI_DUP_ERROR_STRING 0 +# define UI_F_UI_DUP_INFO_STRING 0 +# define UI_F_UI_DUP_INPUT_BOOLEAN 0 +# define UI_F_UI_DUP_INPUT_STRING 0 +# define UI_F_UI_DUP_USER_DATA 0 +# define UI_F_UI_DUP_VERIFY_STRING 0 +# define UI_F_UI_GET0_RESULT 0 +# define UI_F_UI_GET_RESULT_LENGTH 0 +# define UI_F_UI_NEW_METHOD 0 +# define UI_F_UI_PROCESS 0 +# define UI_F_UI_SET_RESULT 0 +# define UI_F_UI_SET_RESULT_EX 0 + +/* + * X509 function codes. + */ +# define X509_F_ADD_CERT_DIR 0 +# define X509_F_BUILD_CHAIN 0 +# define X509_F_BY_FILE_CTRL 0 +# define X509_F_CHECK_NAME_CONSTRAINTS 0 +# define X509_F_CHECK_POLICY 0 +# define X509_F_DANE_I2D 0 +# define X509_F_DIR_CTRL 0 +# define X509_F_GET_CERT_BY_SUBJECT 0 +# define X509_F_I2D_X509_AUX 0 +# define X509_F_LOOKUP_CERTS_SK 0 +# define X509_F_NETSCAPE_SPKI_B64_DECODE 0 +# define X509_F_NETSCAPE_SPKI_B64_ENCODE 0 +# define X509_F_NEW_DIR 0 +# define X509_F_X509AT_ADD1_ATTR 0 +# define X509_F_X509V3_ADD_EXT 0 +# define X509_F_X509_ATTRIBUTE_CREATE_BY_NID 0 +# define X509_F_X509_ATTRIBUTE_CREATE_BY_OBJ 0 +# define X509_F_X509_ATTRIBUTE_CREATE_BY_TXT 0 +# define X509_F_X509_ATTRIBUTE_GET0_DATA 0 +# define X509_F_X509_ATTRIBUTE_SET1_DATA 0 +# define X509_F_X509_CHECK_PRIVATE_KEY 0 +# define X509_F_X509_CRL_DIFF 0 +# define X509_F_X509_CRL_METHOD_NEW 0 +# define X509_F_X509_CRL_PRINT_FP 0 +# define X509_F_X509_EXTENSION_CREATE_BY_NID 0 +# define X509_F_X509_EXTENSION_CREATE_BY_OBJ 0 +# define X509_F_X509_GET_PUBKEY_PARAMETERS 0 +# define X509_F_X509_LOAD_CERT_CRL_FILE 0 +# define X509_F_X509_LOAD_CERT_FILE 0 +# define X509_F_X509_LOAD_CRL_FILE 0 +# define X509_F_X509_LOOKUP_METH_NEW 0 +# define X509_F_X509_LOOKUP_NEW 0 +# define X509_F_X509_NAME_ADD_ENTRY 0 +# define X509_F_X509_NAME_CANON 0 +# define X509_F_X509_NAME_ENTRY_CREATE_BY_NID 0 +# define X509_F_X509_NAME_ENTRY_CREATE_BY_TXT 0 +# define X509_F_X509_NAME_ENTRY_SET_OBJECT 0 +# define X509_F_X509_NAME_ONELINE 0 +# define X509_F_X509_NAME_PRINT 0 +# define X509_F_X509_OBJECT_NEW 0 +# define X509_F_X509_PRINT_EX_FP 0 +# define X509_F_X509_PUBKEY_DECODE 0 +# define X509_F_X509_PUBKEY_GET 0 +# define X509_F_X509_PUBKEY_GET0 0 +# define X509_F_X509_PUBKEY_SET 0 +# define X509_F_X509_REQ_CHECK_PRIVATE_KEY 0 +# define X509_F_X509_REQ_PRINT_EX 0 +# define X509_F_X509_REQ_PRINT_FP 0 +# define X509_F_X509_REQ_TO_X509 0 +# define X509_F_X509_STORE_ADD_CERT 0 +# define X509_F_X509_STORE_ADD_CRL 0 +# define X509_F_X509_STORE_ADD_LOOKUP 0 +# define X509_F_X509_STORE_CTX_GET1_ISSUER 0 +# define X509_F_X509_STORE_CTX_INIT 0 +# define X509_F_X509_STORE_CTX_NEW 0 +# define X509_F_X509_STORE_CTX_PURPOSE_INHERIT 0 +# define X509_F_X509_STORE_NEW 0 +# define X509_F_X509_TO_X509_REQ 0 +# define X509_F_X509_TRUST_ADD 0 +# define X509_F_X509_TRUST_SET 0 +# define X509_F_X509_VERIFY_CERT 0 +# define X509_F_X509_VERIFY_PARAM_NEW 0 + +/* + * X509V3 function codes. + */ +# define X509V3_F_A2I_GENERAL_NAME 0 +# define X509V3_F_ADDR_VALIDATE_PATH_INTERNAL 0 +# define X509V3_F_ASIDENTIFIERCHOICE_CANONIZE 0 +# define X509V3_F_ASIDENTIFIERCHOICE_IS_CANONICAL 0 +# define X509V3_F_BIGNUM_TO_STRING 0 +# define X509V3_F_COPY_EMAIL 0 +# define X509V3_F_COPY_ISSUER 0 +# define X509V3_F_DO_DIRNAME 0 +# define X509V3_F_DO_EXT_I2D 0 +# define X509V3_F_DO_EXT_NCONF 0 +# define X509V3_F_GNAMES_FROM_SECTNAME 0 +# define X509V3_F_I2S_ASN1_ENUMERATED 0 +# define X509V3_F_I2S_ASN1_IA5STRING 0 +# define X509V3_F_I2S_ASN1_INTEGER 0 +# define X509V3_F_I2V_AUTHORITY_INFO_ACCESS 0 +# define X509V3_F_LEVEL_ADD_NODE 0 +# define X509V3_F_NOTICE_SECTION 0 +# define X509V3_F_NREF_NOS 0 +# define X509V3_F_POLICY_CACHE_CREATE 0 +# define X509V3_F_POLICY_CACHE_NEW 0 +# define X509V3_F_POLICY_DATA_NEW 0 +# define X509V3_F_POLICY_SECTION 0 +# define X509V3_F_PROCESS_PCI_VALUE 0 +# define X509V3_F_R2I_CERTPOL 0 +# define X509V3_F_R2I_PCI 0 +# define X509V3_F_S2I_ASN1_IA5STRING 0 +# define X509V3_F_S2I_ASN1_INTEGER 0 +# define X509V3_F_S2I_ASN1_OCTET_STRING 0 +# define X509V3_F_S2I_SKEY_ID 0 +# define X509V3_F_SET_DIST_POINT_NAME 0 +# define X509V3_F_SXNET_ADD_ID_ASC 0 +# define X509V3_F_SXNET_ADD_ID_INTEGER 0 +# define X509V3_F_SXNET_ADD_ID_ULONG 0 +# define X509V3_F_SXNET_GET_ID_ASC 0 +# define X509V3_F_SXNET_GET_ID_ULONG 0 +# define X509V3_F_TREE_INIT 0 +# define X509V3_F_V2I_ASIDENTIFIERS 0 +# define X509V3_F_V2I_ASN1_BIT_STRING 0 +# define X509V3_F_V2I_AUTHORITY_INFO_ACCESS 0 +# define X509V3_F_V2I_AUTHORITY_KEYID 0 +# define X509V3_F_V2I_BASIC_CONSTRAINTS 0 +# define X509V3_F_V2I_CRLD 0 +# define X509V3_F_V2I_EXTENDED_KEY_USAGE 0 +# define X509V3_F_V2I_GENERAL_NAMES 0 +# define X509V3_F_V2I_GENERAL_NAME_EX 0 +# define X509V3_F_V2I_IDP 0 +# define X509V3_F_V2I_IPADDRBLOCKS 0 +# define X509V3_F_V2I_ISSUER_ALT 0 +# define X509V3_F_V2I_NAME_CONSTRAINTS 0 +# define X509V3_F_V2I_POLICY_CONSTRAINTS 0 +# define X509V3_F_V2I_POLICY_MAPPINGS 0 +# define X509V3_F_V2I_SUBJECT_ALT 0 +# define X509V3_F_V2I_TLS_FEATURE 0 +# define X509V3_F_V3_GENERIC_EXTENSION 0 +# define X509V3_F_X509V3_ADD1_I2D 0 +# define X509V3_F_X509V3_ADD_VALUE 0 +# define X509V3_F_X509V3_EXT_ADD 0 +# define X509V3_F_X509V3_EXT_ADD_ALIAS 0 +# define X509V3_F_X509V3_EXT_I2D 0 +# define X509V3_F_X509V3_EXT_NCONF 0 +# define X509V3_F_X509V3_GET_SECTION 0 +# define X509V3_F_X509V3_GET_STRING 0 +# define X509V3_F_X509V3_GET_VALUE_BOOL 0 +# define X509V3_F_X509V3_PARSE_LIST 0 +# define X509V3_F_X509_PURPOSE_ADD 0 +# define X509V3_F_X509_PURPOSE_SET 0 + +/* + * Compatibility defines. + */ +# define EVP_R_OPERATON_NOT_INITIALIZED EVP_R_OPERATION_NOT_INITIALIZED + +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/ct.h b/HttpTest/include/openssl/ct.h new file mode 100644 index 0000000..06c41b7 --- /dev/null +++ b/HttpTest/include/openssl/ct.h @@ -0,0 +1,573 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\ct.h.in + * + * Copyright 2016-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_CT_H +# define OPENSSL_CT_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CT_H +# endif + +# include + +# ifndef OPENSSL_NO_CT +# include +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + + +/* Minimum RSA key size, from RFC6962 */ +# define SCT_MIN_RSA_BITS 2048 + +/* All hashes are SHA256 in v1 of Certificate Transparency */ +# define CT_V1_HASHLEN SHA256_DIGEST_LENGTH + +SKM_DEFINE_STACK_OF_INTERNAL(SCT, SCT, SCT) +#define sk_SCT_num(sk) OPENSSL_sk_num(ossl_check_const_SCT_sk_type(sk)) +#define sk_SCT_value(sk, idx) ((SCT *)OPENSSL_sk_value(ossl_check_const_SCT_sk_type(sk), (idx))) +#define sk_SCT_new(cmp) ((STACK_OF(SCT) *)OPENSSL_sk_new(ossl_check_SCT_compfunc_type(cmp))) +#define sk_SCT_new_null() ((STACK_OF(SCT) *)OPENSSL_sk_new_null()) +#define sk_SCT_new_reserve(cmp, n) ((STACK_OF(SCT) *)OPENSSL_sk_new_reserve(ossl_check_SCT_compfunc_type(cmp), (n))) +#define sk_SCT_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SCT_sk_type(sk), (n)) +#define sk_SCT_free(sk) OPENSSL_sk_free(ossl_check_SCT_sk_type(sk)) +#define sk_SCT_zero(sk) OPENSSL_sk_zero(ossl_check_SCT_sk_type(sk)) +#define sk_SCT_delete(sk, i) ((SCT *)OPENSSL_sk_delete(ossl_check_SCT_sk_type(sk), (i))) +#define sk_SCT_delete_ptr(sk, ptr) ((SCT *)OPENSSL_sk_delete_ptr(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr))) +#define sk_SCT_push(sk, ptr) OPENSSL_sk_push(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr)) +#define sk_SCT_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr)) +#define sk_SCT_pop(sk) ((SCT *)OPENSSL_sk_pop(ossl_check_SCT_sk_type(sk))) +#define sk_SCT_shift(sk) ((SCT *)OPENSSL_sk_shift(ossl_check_SCT_sk_type(sk))) +#define sk_SCT_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SCT_sk_type(sk),ossl_check_SCT_freefunc_type(freefunc)) +#define sk_SCT_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr), (idx)) +#define sk_SCT_set(sk, idx, ptr) ((SCT *)OPENSSL_sk_set(ossl_check_SCT_sk_type(sk), (idx), ossl_check_SCT_type(ptr))) +#define sk_SCT_find(sk, ptr) OPENSSL_sk_find(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr)) +#define sk_SCT_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr)) +#define sk_SCT_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SCT_sk_type(sk), ossl_check_SCT_type(ptr), pnum) +#define sk_SCT_sort(sk) OPENSSL_sk_sort(ossl_check_SCT_sk_type(sk)) +#define sk_SCT_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SCT_sk_type(sk)) +#define sk_SCT_dup(sk) ((STACK_OF(SCT) *)OPENSSL_sk_dup(ossl_check_const_SCT_sk_type(sk))) +#define sk_SCT_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SCT) *)OPENSSL_sk_deep_copy(ossl_check_const_SCT_sk_type(sk), ossl_check_SCT_copyfunc_type(copyfunc), ossl_check_SCT_freefunc_type(freefunc))) +#define sk_SCT_set_cmp_func(sk, cmp) ((sk_SCT_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SCT_sk_type(sk), ossl_check_SCT_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(CTLOG, CTLOG, CTLOG) +#define sk_CTLOG_num(sk) OPENSSL_sk_num(ossl_check_const_CTLOG_sk_type(sk)) +#define sk_CTLOG_value(sk, idx) ((CTLOG *)OPENSSL_sk_value(ossl_check_const_CTLOG_sk_type(sk), (idx))) +#define sk_CTLOG_new(cmp) ((STACK_OF(CTLOG) *)OPENSSL_sk_new(ossl_check_CTLOG_compfunc_type(cmp))) +#define sk_CTLOG_new_null() ((STACK_OF(CTLOG) *)OPENSSL_sk_new_null()) +#define sk_CTLOG_new_reserve(cmp, n) ((STACK_OF(CTLOG) *)OPENSSL_sk_new_reserve(ossl_check_CTLOG_compfunc_type(cmp), (n))) +#define sk_CTLOG_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_CTLOG_sk_type(sk), (n)) +#define sk_CTLOG_free(sk) OPENSSL_sk_free(ossl_check_CTLOG_sk_type(sk)) +#define sk_CTLOG_zero(sk) OPENSSL_sk_zero(ossl_check_CTLOG_sk_type(sk)) +#define sk_CTLOG_delete(sk, i) ((CTLOG *)OPENSSL_sk_delete(ossl_check_CTLOG_sk_type(sk), (i))) +#define sk_CTLOG_delete_ptr(sk, ptr) ((CTLOG *)OPENSSL_sk_delete_ptr(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr))) +#define sk_CTLOG_push(sk, ptr) OPENSSL_sk_push(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr)) +#define sk_CTLOG_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr)) +#define sk_CTLOG_pop(sk) ((CTLOG *)OPENSSL_sk_pop(ossl_check_CTLOG_sk_type(sk))) +#define sk_CTLOG_shift(sk) ((CTLOG *)OPENSSL_sk_shift(ossl_check_CTLOG_sk_type(sk))) +#define sk_CTLOG_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_CTLOG_sk_type(sk),ossl_check_CTLOG_freefunc_type(freefunc)) +#define sk_CTLOG_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr), (idx)) +#define sk_CTLOG_set(sk, idx, ptr) ((CTLOG *)OPENSSL_sk_set(ossl_check_CTLOG_sk_type(sk), (idx), ossl_check_CTLOG_type(ptr))) +#define sk_CTLOG_find(sk, ptr) OPENSSL_sk_find(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr)) +#define sk_CTLOG_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr)) +#define sk_CTLOG_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_type(ptr), pnum) +#define sk_CTLOG_sort(sk) OPENSSL_sk_sort(ossl_check_CTLOG_sk_type(sk)) +#define sk_CTLOG_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_CTLOG_sk_type(sk)) +#define sk_CTLOG_dup(sk) ((STACK_OF(CTLOG) *)OPENSSL_sk_dup(ossl_check_const_CTLOG_sk_type(sk))) +#define sk_CTLOG_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(CTLOG) *)OPENSSL_sk_deep_copy(ossl_check_const_CTLOG_sk_type(sk), ossl_check_CTLOG_copyfunc_type(copyfunc), ossl_check_CTLOG_freefunc_type(freefunc))) +#define sk_CTLOG_set_cmp_func(sk, cmp) ((sk_CTLOG_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_CTLOG_sk_type(sk), ossl_check_CTLOG_compfunc_type(cmp))) + + + +typedef enum { + CT_LOG_ENTRY_TYPE_NOT_SET = -1, + CT_LOG_ENTRY_TYPE_X509 = 0, + CT_LOG_ENTRY_TYPE_PRECERT = 1 +} ct_log_entry_type_t; + +typedef enum { + SCT_VERSION_NOT_SET = -1, + SCT_VERSION_V1 = 0 +} sct_version_t; + +typedef enum { + SCT_SOURCE_UNKNOWN, + SCT_SOURCE_TLS_EXTENSION, + SCT_SOURCE_X509V3_EXTENSION, + SCT_SOURCE_OCSP_STAPLED_RESPONSE +} sct_source_t; + +typedef enum { + SCT_VALIDATION_STATUS_NOT_SET, + SCT_VALIDATION_STATUS_UNKNOWN_LOG, + SCT_VALIDATION_STATUS_VALID, + SCT_VALIDATION_STATUS_INVALID, + SCT_VALIDATION_STATUS_UNVERIFIED, + SCT_VALIDATION_STATUS_UNKNOWN_VERSION +} sct_validation_status_t; + +/****************************************** + * CT policy evaluation context functions * + ******************************************/ + +/* + * Creates a new, empty policy evaluation context associated with the given + * library context and property query string. + * The caller is responsible for calling CT_POLICY_EVAL_CTX_free when finished + * with the CT_POLICY_EVAL_CTX. + */ +CT_POLICY_EVAL_CTX *CT_POLICY_EVAL_CTX_new_ex(OSSL_LIB_CTX *libctx, + const char *propq); + +/* + * The same as CT_POLICY_EVAL_CTX_new_ex() but the default library + * context and property query string is used. + */ +CT_POLICY_EVAL_CTX *CT_POLICY_EVAL_CTX_new(void); + +/* Deletes a policy evaluation context and anything it owns. */ +void CT_POLICY_EVAL_CTX_free(CT_POLICY_EVAL_CTX *ctx); + +/* Gets the peer certificate that the SCTs are for */ +X509* CT_POLICY_EVAL_CTX_get0_cert(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the certificate associated with the received SCTs. + * Increments the reference count of cert. + * Returns 1 on success, 0 otherwise. + */ +int CT_POLICY_EVAL_CTX_set1_cert(CT_POLICY_EVAL_CTX *ctx, X509 *cert); + +/* Gets the issuer of the aforementioned certificate */ +X509* CT_POLICY_EVAL_CTX_get0_issuer(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the issuer of the certificate associated with the received SCTs. + * Increments the reference count of issuer. + * Returns 1 on success, 0 otherwise. + */ +int CT_POLICY_EVAL_CTX_set1_issuer(CT_POLICY_EVAL_CTX *ctx, X509 *issuer); + +/* Gets the CT logs that are trusted sources of SCTs */ +const CTLOG_STORE *CT_POLICY_EVAL_CTX_get0_log_store(const CT_POLICY_EVAL_CTX *ctx); + +/* Sets the log store that is in use. It must outlive the CT_POLICY_EVAL_CTX. */ +void CT_POLICY_EVAL_CTX_set_shared_CTLOG_STORE(CT_POLICY_EVAL_CTX *ctx, + CTLOG_STORE *log_store); + +/* + * Gets the time, in milliseconds since the Unix epoch, that will be used as the + * current time when checking whether an SCT was issued in the future. + * Such SCTs will fail validation, as required by RFC6962. + */ +uint64_t CT_POLICY_EVAL_CTX_get_time(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the time to evaluate SCTs against, in milliseconds since the Unix epoch. + * If an SCT's timestamp is after this time, it will be interpreted as having + * been issued in the future. RFC6962 states that "TLS clients MUST reject SCTs + * whose timestamp is in the future", so an SCT will not validate in this case. + */ +void CT_POLICY_EVAL_CTX_set_time(CT_POLICY_EVAL_CTX *ctx, uint64_t time_in_ms); + +/***************** + * SCT functions * + *****************/ + +/* + * Creates a new, blank SCT. + * The caller is responsible for calling SCT_free when finished with the SCT. + */ +SCT *SCT_new(void); + +/* + * Creates a new SCT from some base64-encoded strings. + * The caller is responsible for calling SCT_free when finished with the SCT. + */ +SCT *SCT_new_from_base64(unsigned char version, + const char *logid_base64, + ct_log_entry_type_t entry_type, + uint64_t timestamp, + const char *extensions_base64, + const char *signature_base64); + +/* + * Frees the SCT and the underlying data structures. + */ +void SCT_free(SCT *sct); + +/* + * Free a stack of SCTs, and the underlying SCTs themselves. + * Intended to be compatible with X509V3_EXT_FREE. + */ +void SCT_LIST_free(STACK_OF(SCT) *a); + +/* + * Returns the version of the SCT. + */ +sct_version_t SCT_get_version(const SCT *sct); + +/* + * Set the version of an SCT. + * Returns 1 on success, 0 if the version is unrecognized. + */ +__owur int SCT_set_version(SCT *sct, sct_version_t version); + +/* + * Returns the log entry type of the SCT. + */ +ct_log_entry_type_t SCT_get_log_entry_type(const SCT *sct); + +/* + * Set the log entry type of an SCT. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_log_entry_type(SCT *sct, ct_log_entry_type_t entry_type); + +/* + * Gets the ID of the log that an SCT came from. + * Ownership of the log ID remains with the SCT. + * Returns the length of the log ID. + */ +size_t SCT_get0_log_id(const SCT *sct, unsigned char **log_id); + +/* + * Set the log ID of an SCT to point directly to the *log_id specified. + * The SCT takes ownership of the specified pointer. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set0_log_id(SCT *sct, unsigned char *log_id, size_t log_id_len); + +/* + * Set the log ID of an SCT. + * This makes a copy of the log_id. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_log_id(SCT *sct, const unsigned char *log_id, + size_t log_id_len); + +/* + * Returns the timestamp for the SCT (epoch time in milliseconds). + */ +uint64_t SCT_get_timestamp(const SCT *sct); + +/* + * Set the timestamp of an SCT (epoch time in milliseconds). + */ +void SCT_set_timestamp(SCT *sct, uint64_t timestamp); + +/* + * Return the NID for the signature used by the SCT. + * For CT v1, this will be either NID_sha256WithRSAEncryption or + * NID_ecdsa_with_SHA256 (or NID_undef if incorrect/unset). + */ +int SCT_get_signature_nid(const SCT *sct); + +/* + * Set the signature type of an SCT + * For CT v1, this should be either NID_sha256WithRSAEncryption or + * NID_ecdsa_with_SHA256. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_signature_nid(SCT *sct, int nid); + +/* + * Set *ext to point to the extension data for the SCT. ext must not be NULL. + * The SCT retains ownership of this pointer. + * Returns length of the data pointed to. + */ +size_t SCT_get0_extensions(const SCT *sct, unsigned char **ext); + +/* + * Set the extensions of an SCT to point directly to the *ext specified. + * The SCT takes ownership of the specified pointer. + */ +void SCT_set0_extensions(SCT *sct, unsigned char *ext, size_t ext_len); + +/* + * Set the extensions of an SCT. + * This takes a copy of the ext. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_extensions(SCT *sct, const unsigned char *ext, + size_t ext_len); + +/* + * Set *sig to point to the signature for the SCT. sig must not be NULL. + * The SCT retains ownership of this pointer. + * Returns length of the data pointed to. + */ +size_t SCT_get0_signature(const SCT *sct, unsigned char **sig); + +/* + * Set the signature of an SCT to point directly to the *sig specified. + * The SCT takes ownership of the specified pointer. + */ +void SCT_set0_signature(SCT *sct, unsigned char *sig, size_t sig_len); + +/* + * Set the signature of an SCT to be a copy of the *sig specified. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_signature(SCT *sct, const unsigned char *sig, + size_t sig_len); + +/* + * The origin of this SCT, e.g. TLS extension, OCSP response, etc. + */ +sct_source_t SCT_get_source(const SCT *sct); + +/* + * Set the origin of this SCT, e.g. TLS extension, OCSP response, etc. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_source(SCT *sct, sct_source_t source); + +/* + * Returns a text string describing the validation status of |sct|. + */ +const char *SCT_validation_status_string(const SCT *sct); + +/* + * Pretty-prints an |sct| to |out|. + * It will be indented by the number of spaces specified by |indent|. + * If |logs| is not NULL, it will be used to lookup the CT log that the SCT came + * from, so that the log name can be printed. + */ +void SCT_print(const SCT *sct, BIO *out, int indent, const CTLOG_STORE *logs); + +/* + * Pretty-prints an |sct_list| to |out|. + * It will be indented by the number of spaces specified by |indent|. + * SCTs will be delimited by |separator|. + * If |logs| is not NULL, it will be used to lookup the CT log that each SCT + * came from, so that the log names can be printed. + */ +void SCT_LIST_print(const STACK_OF(SCT) *sct_list, BIO *out, int indent, + const char *separator, const CTLOG_STORE *logs); + +/* + * Gets the last result of validating this SCT. + * If it has not been validated yet, returns SCT_VALIDATION_STATUS_NOT_SET. + */ +sct_validation_status_t SCT_get_validation_status(const SCT *sct); + +/* + * Validates the given SCT with the provided context. + * Sets the "validation_status" field of the SCT. + * Returns 1 if the SCT is valid and the signature verifies. + * Returns 0 if the SCT is invalid or could not be verified. + * Returns -1 if an error occurs. + */ +__owur int SCT_validate(SCT *sct, const CT_POLICY_EVAL_CTX *ctx); + +/* + * Validates the given list of SCTs with the provided context. + * Sets the "validation_status" field of each SCT. + * Returns 1 if there are no invalid SCTs and all signatures verify. + * Returns 0 if at least one SCT is invalid or could not be verified. + * Returns a negative integer if an error occurs. + */ +__owur int SCT_LIST_validate(const STACK_OF(SCT) *scts, + CT_POLICY_EVAL_CTX *ctx); + + +/********************************* + * SCT parsing and serialization * + *********************************/ + +/* + * Serialize (to TLS format) a stack of SCTs and return the length. + * "a" must not be NULL. + * If "pp" is NULL, just return the length of what would have been serialized. + * If "pp" is not NULL and "*pp" is null, function will allocate a new pointer + * for data that caller is responsible for freeing (only if function returns + * successfully). + * If "pp" is NULL and "*pp" is not NULL, caller is responsible for ensuring + * that "*pp" is large enough to accept all of the serialized data. + * Returns < 0 on error, >= 0 indicating bytes written (or would have been) + * on success. + */ +__owur int i2o_SCT_LIST(const STACK_OF(SCT) *a, unsigned char **pp); + +/* + * Convert TLS format SCT list to a stack of SCTs. + * If "a" or "*a" is NULL, a new stack will be created that the caller is + * responsible for freeing (by calling SCT_LIST_free). + * "**pp" and "*pp" must not be NULL. + * Upon success, "*pp" will point to after the last bytes read, and a stack + * will be returned. + * Upon failure, a NULL pointer will be returned, and the position of "*pp" is + * not defined. + */ +STACK_OF(SCT) *o2i_SCT_LIST(STACK_OF(SCT) **a, const unsigned char **pp, + size_t len); + +/* + * Serialize (to DER format) a stack of SCTs and return the length. + * "a" must not be NULL. + * If "pp" is NULL, just returns the length of what would have been serialized. + * If "pp" is not NULL and "*pp" is null, function will allocate a new pointer + * for data that caller is responsible for freeing (only if function returns + * successfully). + * If "pp" is NULL and "*pp" is not NULL, caller is responsible for ensuring + * that "*pp" is large enough to accept all of the serialized data. + * Returns < 0 on error, >= 0 indicating bytes written (or would have been) + * on success. + */ +__owur int i2d_SCT_LIST(const STACK_OF(SCT) *a, unsigned char **pp); + +/* + * Parses an SCT list in DER format and returns it. + * If "a" or "*a" is NULL, a new stack will be created that the caller is + * responsible for freeing (by calling SCT_LIST_free). + * "**pp" and "*pp" must not be NULL. + * Upon success, "*pp" will point to after the last bytes read, and a stack + * will be returned. + * Upon failure, a NULL pointer will be returned, and the position of "*pp" is + * not defined. + */ +STACK_OF(SCT) *d2i_SCT_LIST(STACK_OF(SCT) **a, const unsigned char **pp, + long len); + +/* + * Serialize (to TLS format) an |sct| and write it to |out|. + * If |out| is null, no SCT will be output but the length will still be returned. + * If |out| points to a null pointer, a string will be allocated to hold the + * TLS-format SCT. It is the responsibility of the caller to free it. + * If |out| points to an allocated string, the TLS-format SCT will be written + * to it. + * The length of the SCT in TLS format will be returned. + */ +__owur int i2o_SCT(const SCT *sct, unsigned char **out); + +/* + * Parses an SCT in TLS format and returns it. + * If |psct| is not null, it will end up pointing to the parsed SCT. If it + * already points to a non-null pointer, the pointer will be free'd. + * |in| should be a pointer to a string containing the TLS-format SCT. + * |in| will be advanced to the end of the SCT if parsing succeeds. + * |len| should be the length of the SCT in |in|. + * Returns NULL if an error occurs. + * If the SCT is an unsupported version, only the SCT's 'sct' and 'sct_len' + * fields will be populated (with |in| and |len| respectively). + */ +SCT *o2i_SCT(SCT **psct, const unsigned char **in, size_t len); + +/******************** + * CT log functions * + ********************/ + +/* + * Creates a new CT log instance with the given |public_key| and |name| and + * associates it with the give library context |libctx| and property query + * string |propq|. + * Takes ownership of |public_key| but copies |name|. + * Returns NULL if malloc fails or if |public_key| cannot be converted to DER. + * Should be deleted by the caller using CTLOG_free when no longer needed. + */ +CTLOG *CTLOG_new_ex(EVP_PKEY *public_key, const char *name, OSSL_LIB_CTX *libctx, + const char *propq); + +/* + * The same as CTLOG_new_ex except that the default library context and + * property query string are used. + */ +CTLOG *CTLOG_new(EVP_PKEY *public_key, const char *name); + +/* + * Creates a new CTLOG instance with the base64-encoded SubjectPublicKeyInfo DER + * in |pkey_base64| and associated with the given library context |libctx| and + * property query string |propq|. The |name| is a string to help users identify + * this log. + * Returns 1 on success, 0 on failure. + * Should be deleted by the caller using CTLOG_free when no longer needed. + */ +int CTLOG_new_from_base64_ex(CTLOG **ct_log, const char *pkey_base64, + const char *name, OSSL_LIB_CTX *libctx, + const char *propq); + +/* + * The same as CTLOG_new_from_base64_ex() except that the default + * library context and property query string are used. + * Returns 1 on success, 0 on failure. + */ +int CTLOG_new_from_base64(CTLOG ** ct_log, + const char *pkey_base64, const char *name); + +/* + * Deletes a CT log instance and its fields. + */ +void CTLOG_free(CTLOG *log); + +/* Gets the name of the CT log */ +const char *CTLOG_get0_name(const CTLOG *log); +/* Gets the ID of the CT log */ +void CTLOG_get0_log_id(const CTLOG *log, const uint8_t **log_id, + size_t *log_id_len); +/* Gets the public key of the CT log */ +EVP_PKEY *CTLOG_get0_public_key(const CTLOG *log); + +/************************** + * CT log store functions * + **************************/ + +/* + * Creates a new CT log store and associates it with the given libctx and + * property query string. + * Should be deleted by the caller using CTLOG_STORE_free when no longer needed. + */ +CTLOG_STORE *CTLOG_STORE_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +/* + * Same as CTLOG_STORE_new_ex except that the default libctx and + * property query string are used. + * Should be deleted by the caller using CTLOG_STORE_free when no longer needed. + */ +CTLOG_STORE *CTLOG_STORE_new(void); + +/* + * Deletes a CT log store and all of the CT log instances held within. + */ +void CTLOG_STORE_free(CTLOG_STORE *store); + +/* + * Finds a CT log in the store based on its log ID. + * Returns the CT log, or NULL if no match is found. + */ +const CTLOG *CTLOG_STORE_get0_log_by_id(const CTLOG_STORE *store, + const uint8_t *log_id, + size_t log_id_len); + +/* + * Loads a CT log list into a |store| from a |file|. + * Returns 1 if loading is successful, or 0 otherwise. + */ +__owur int CTLOG_STORE_load_file(CTLOG_STORE *store, const char *file); + +/* + * Loads the default CT log list into a |store|. + * Returns 1 if loading is successful, or 0 otherwise. + */ +__owur int CTLOG_STORE_load_default_file(CTLOG_STORE *store); + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/ct.h.in b/HttpTest/include/openssl/ct.h.in new file mode 100644 index 0000000..16086b3 --- /dev/null +++ b/HttpTest/include/openssl/ct.h.in @@ -0,0 +1,525 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2016-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_CT_H +# define OPENSSL_CT_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_CT_H +# endif + +# include + +# ifndef OPENSSL_NO_CT +# include +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + + +/* Minimum RSA key size, from RFC6962 */ +# define SCT_MIN_RSA_BITS 2048 + +/* All hashes are SHA256 in v1 of Certificate Transparency */ +# define CT_V1_HASHLEN SHA256_DIGEST_LENGTH + +{- + generate_stack_macros("SCT") + .generate_stack_macros("CTLOG"); +-} + + +typedef enum { + CT_LOG_ENTRY_TYPE_NOT_SET = -1, + CT_LOG_ENTRY_TYPE_X509 = 0, + CT_LOG_ENTRY_TYPE_PRECERT = 1 +} ct_log_entry_type_t; + +typedef enum { + SCT_VERSION_NOT_SET = -1, + SCT_VERSION_V1 = 0 +} sct_version_t; + +typedef enum { + SCT_SOURCE_UNKNOWN, + SCT_SOURCE_TLS_EXTENSION, + SCT_SOURCE_X509V3_EXTENSION, + SCT_SOURCE_OCSP_STAPLED_RESPONSE +} sct_source_t; + +typedef enum { + SCT_VALIDATION_STATUS_NOT_SET, + SCT_VALIDATION_STATUS_UNKNOWN_LOG, + SCT_VALIDATION_STATUS_VALID, + SCT_VALIDATION_STATUS_INVALID, + SCT_VALIDATION_STATUS_UNVERIFIED, + SCT_VALIDATION_STATUS_UNKNOWN_VERSION +} sct_validation_status_t; + +/****************************************** + * CT policy evaluation context functions * + ******************************************/ + +/* + * Creates a new, empty policy evaluation context associated with the given + * library context and property query string. + * The caller is responsible for calling CT_POLICY_EVAL_CTX_free when finished + * with the CT_POLICY_EVAL_CTX. + */ +CT_POLICY_EVAL_CTX *CT_POLICY_EVAL_CTX_new_ex(OSSL_LIB_CTX *libctx, + const char *propq); + +/* + * The same as CT_POLICY_EVAL_CTX_new_ex() but the default library + * context and property query string is used. + */ +CT_POLICY_EVAL_CTX *CT_POLICY_EVAL_CTX_new(void); + +/* Deletes a policy evaluation context and anything it owns. */ +void CT_POLICY_EVAL_CTX_free(CT_POLICY_EVAL_CTX *ctx); + +/* Gets the peer certificate that the SCTs are for */ +X509* CT_POLICY_EVAL_CTX_get0_cert(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the certificate associated with the received SCTs. + * Increments the reference count of cert. + * Returns 1 on success, 0 otherwise. + */ +int CT_POLICY_EVAL_CTX_set1_cert(CT_POLICY_EVAL_CTX *ctx, X509 *cert); + +/* Gets the issuer of the aforementioned certificate */ +X509* CT_POLICY_EVAL_CTX_get0_issuer(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the issuer of the certificate associated with the received SCTs. + * Increments the reference count of issuer. + * Returns 1 on success, 0 otherwise. + */ +int CT_POLICY_EVAL_CTX_set1_issuer(CT_POLICY_EVAL_CTX *ctx, X509 *issuer); + +/* Gets the CT logs that are trusted sources of SCTs */ +const CTLOG_STORE *CT_POLICY_EVAL_CTX_get0_log_store(const CT_POLICY_EVAL_CTX *ctx); + +/* Sets the log store that is in use. It must outlive the CT_POLICY_EVAL_CTX. */ +void CT_POLICY_EVAL_CTX_set_shared_CTLOG_STORE(CT_POLICY_EVAL_CTX *ctx, + CTLOG_STORE *log_store); + +/* + * Gets the time, in milliseconds since the Unix epoch, that will be used as the + * current time when checking whether an SCT was issued in the future. + * Such SCTs will fail validation, as required by RFC6962. + */ +uint64_t CT_POLICY_EVAL_CTX_get_time(const CT_POLICY_EVAL_CTX *ctx); + +/* + * Sets the time to evaluate SCTs against, in milliseconds since the Unix epoch. + * If an SCT's timestamp is after this time, it will be interpreted as having + * been issued in the future. RFC6962 states that "TLS clients MUST reject SCTs + * whose timestamp is in the future", so an SCT will not validate in this case. + */ +void CT_POLICY_EVAL_CTX_set_time(CT_POLICY_EVAL_CTX *ctx, uint64_t time_in_ms); + +/***************** + * SCT functions * + *****************/ + +/* + * Creates a new, blank SCT. + * The caller is responsible for calling SCT_free when finished with the SCT. + */ +SCT *SCT_new(void); + +/* + * Creates a new SCT from some base64-encoded strings. + * The caller is responsible for calling SCT_free when finished with the SCT. + */ +SCT *SCT_new_from_base64(unsigned char version, + const char *logid_base64, + ct_log_entry_type_t entry_type, + uint64_t timestamp, + const char *extensions_base64, + const char *signature_base64); + +/* + * Frees the SCT and the underlying data structures. + */ +void SCT_free(SCT *sct); + +/* + * Free a stack of SCTs, and the underlying SCTs themselves. + * Intended to be compatible with X509V3_EXT_FREE. + */ +void SCT_LIST_free(STACK_OF(SCT) *a); + +/* + * Returns the version of the SCT. + */ +sct_version_t SCT_get_version(const SCT *sct); + +/* + * Set the version of an SCT. + * Returns 1 on success, 0 if the version is unrecognized. + */ +__owur int SCT_set_version(SCT *sct, sct_version_t version); + +/* + * Returns the log entry type of the SCT. + */ +ct_log_entry_type_t SCT_get_log_entry_type(const SCT *sct); + +/* + * Set the log entry type of an SCT. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_log_entry_type(SCT *sct, ct_log_entry_type_t entry_type); + +/* + * Gets the ID of the log that an SCT came from. + * Ownership of the log ID remains with the SCT. + * Returns the length of the log ID. + */ +size_t SCT_get0_log_id(const SCT *sct, unsigned char **log_id); + +/* + * Set the log ID of an SCT to point directly to the *log_id specified. + * The SCT takes ownership of the specified pointer. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set0_log_id(SCT *sct, unsigned char *log_id, size_t log_id_len); + +/* + * Set the log ID of an SCT. + * This makes a copy of the log_id. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_log_id(SCT *sct, const unsigned char *log_id, + size_t log_id_len); + +/* + * Returns the timestamp for the SCT (epoch time in milliseconds). + */ +uint64_t SCT_get_timestamp(const SCT *sct); + +/* + * Set the timestamp of an SCT (epoch time in milliseconds). + */ +void SCT_set_timestamp(SCT *sct, uint64_t timestamp); + +/* + * Return the NID for the signature used by the SCT. + * For CT v1, this will be either NID_sha256WithRSAEncryption or + * NID_ecdsa_with_SHA256 (or NID_undef if incorrect/unset). + */ +int SCT_get_signature_nid(const SCT *sct); + +/* + * Set the signature type of an SCT + * For CT v1, this should be either NID_sha256WithRSAEncryption or + * NID_ecdsa_with_SHA256. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_signature_nid(SCT *sct, int nid); + +/* + * Set *ext to point to the extension data for the SCT. ext must not be NULL. + * The SCT retains ownership of this pointer. + * Returns length of the data pointed to. + */ +size_t SCT_get0_extensions(const SCT *sct, unsigned char **ext); + +/* + * Set the extensions of an SCT to point directly to the *ext specified. + * The SCT takes ownership of the specified pointer. + */ +void SCT_set0_extensions(SCT *sct, unsigned char *ext, size_t ext_len); + +/* + * Set the extensions of an SCT. + * This takes a copy of the ext. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_extensions(SCT *sct, const unsigned char *ext, + size_t ext_len); + +/* + * Set *sig to point to the signature for the SCT. sig must not be NULL. + * The SCT retains ownership of this pointer. + * Returns length of the data pointed to. + */ +size_t SCT_get0_signature(const SCT *sct, unsigned char **sig); + +/* + * Set the signature of an SCT to point directly to the *sig specified. + * The SCT takes ownership of the specified pointer. + */ +void SCT_set0_signature(SCT *sct, unsigned char *sig, size_t sig_len); + +/* + * Set the signature of an SCT to be a copy of the *sig specified. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set1_signature(SCT *sct, const unsigned char *sig, + size_t sig_len); + +/* + * The origin of this SCT, e.g. TLS extension, OCSP response, etc. + */ +sct_source_t SCT_get_source(const SCT *sct); + +/* + * Set the origin of this SCT, e.g. TLS extension, OCSP response, etc. + * Returns 1 on success, 0 otherwise. + */ +__owur int SCT_set_source(SCT *sct, sct_source_t source); + +/* + * Returns a text string describing the validation status of |sct|. + */ +const char *SCT_validation_status_string(const SCT *sct); + +/* + * Pretty-prints an |sct| to |out|. + * It will be indented by the number of spaces specified by |indent|. + * If |logs| is not NULL, it will be used to lookup the CT log that the SCT came + * from, so that the log name can be printed. + */ +void SCT_print(const SCT *sct, BIO *out, int indent, const CTLOG_STORE *logs); + +/* + * Pretty-prints an |sct_list| to |out|. + * It will be indented by the number of spaces specified by |indent|. + * SCTs will be delimited by |separator|. + * If |logs| is not NULL, it will be used to lookup the CT log that each SCT + * came from, so that the log names can be printed. + */ +void SCT_LIST_print(const STACK_OF(SCT) *sct_list, BIO *out, int indent, + const char *separator, const CTLOG_STORE *logs); + +/* + * Gets the last result of validating this SCT. + * If it has not been validated yet, returns SCT_VALIDATION_STATUS_NOT_SET. + */ +sct_validation_status_t SCT_get_validation_status(const SCT *sct); + +/* + * Validates the given SCT with the provided context. + * Sets the "validation_status" field of the SCT. + * Returns 1 if the SCT is valid and the signature verifies. + * Returns 0 if the SCT is invalid or could not be verified. + * Returns -1 if an error occurs. + */ +__owur int SCT_validate(SCT *sct, const CT_POLICY_EVAL_CTX *ctx); + +/* + * Validates the given list of SCTs with the provided context. + * Sets the "validation_status" field of each SCT. + * Returns 1 if there are no invalid SCTs and all signatures verify. + * Returns 0 if at least one SCT is invalid or could not be verified. + * Returns a negative integer if an error occurs. + */ +__owur int SCT_LIST_validate(const STACK_OF(SCT) *scts, + CT_POLICY_EVAL_CTX *ctx); + + +/********************************* + * SCT parsing and serialization * + *********************************/ + +/* + * Serialize (to TLS format) a stack of SCTs and return the length. + * "a" must not be NULL. + * If "pp" is NULL, just return the length of what would have been serialized. + * If "pp" is not NULL and "*pp" is null, function will allocate a new pointer + * for data that caller is responsible for freeing (only if function returns + * successfully). + * If "pp" is NULL and "*pp" is not NULL, caller is responsible for ensuring + * that "*pp" is large enough to accept all of the serialized data. + * Returns < 0 on error, >= 0 indicating bytes written (or would have been) + * on success. + */ +__owur int i2o_SCT_LIST(const STACK_OF(SCT) *a, unsigned char **pp); + +/* + * Convert TLS format SCT list to a stack of SCTs. + * If "a" or "*a" is NULL, a new stack will be created that the caller is + * responsible for freeing (by calling SCT_LIST_free). + * "**pp" and "*pp" must not be NULL. + * Upon success, "*pp" will point to after the last bytes read, and a stack + * will be returned. + * Upon failure, a NULL pointer will be returned, and the position of "*pp" is + * not defined. + */ +STACK_OF(SCT) *o2i_SCT_LIST(STACK_OF(SCT) **a, const unsigned char **pp, + size_t len); + +/* + * Serialize (to DER format) a stack of SCTs and return the length. + * "a" must not be NULL. + * If "pp" is NULL, just returns the length of what would have been serialized. + * If "pp" is not NULL and "*pp" is null, function will allocate a new pointer + * for data that caller is responsible for freeing (only if function returns + * successfully). + * If "pp" is NULL and "*pp" is not NULL, caller is responsible for ensuring + * that "*pp" is large enough to accept all of the serialized data. + * Returns < 0 on error, >= 0 indicating bytes written (or would have been) + * on success. + */ +__owur int i2d_SCT_LIST(const STACK_OF(SCT) *a, unsigned char **pp); + +/* + * Parses an SCT list in DER format and returns it. + * If "a" or "*a" is NULL, a new stack will be created that the caller is + * responsible for freeing (by calling SCT_LIST_free). + * "**pp" and "*pp" must not be NULL. + * Upon success, "*pp" will point to after the last bytes read, and a stack + * will be returned. + * Upon failure, a NULL pointer will be returned, and the position of "*pp" is + * not defined. + */ +STACK_OF(SCT) *d2i_SCT_LIST(STACK_OF(SCT) **a, const unsigned char **pp, + long len); + +/* + * Serialize (to TLS format) an |sct| and write it to |out|. + * If |out| is null, no SCT will be output but the length will still be returned. + * If |out| points to a null pointer, a string will be allocated to hold the + * TLS-format SCT. It is the responsibility of the caller to free it. + * If |out| points to an allocated string, the TLS-format SCT will be written + * to it. + * The length of the SCT in TLS format will be returned. + */ +__owur int i2o_SCT(const SCT *sct, unsigned char **out); + +/* + * Parses an SCT in TLS format and returns it. + * If |psct| is not null, it will end up pointing to the parsed SCT. If it + * already points to a non-null pointer, the pointer will be free'd. + * |in| should be a pointer to a string containing the TLS-format SCT. + * |in| will be advanced to the end of the SCT if parsing succeeds. + * |len| should be the length of the SCT in |in|. + * Returns NULL if an error occurs. + * If the SCT is an unsupported version, only the SCT's 'sct' and 'sct_len' + * fields will be populated (with |in| and |len| respectively). + */ +SCT *o2i_SCT(SCT **psct, const unsigned char **in, size_t len); + +/******************** + * CT log functions * + ********************/ + +/* + * Creates a new CT log instance with the given |public_key| and |name| and + * associates it with the give library context |libctx| and property query + * string |propq|. + * Takes ownership of |public_key| but copies |name|. + * Returns NULL if malloc fails or if |public_key| cannot be converted to DER. + * Should be deleted by the caller using CTLOG_free when no longer needed. + */ +CTLOG *CTLOG_new_ex(EVP_PKEY *public_key, const char *name, OSSL_LIB_CTX *libctx, + const char *propq); + +/* + * The same as CTLOG_new_ex except that the default library context and + * property query string are used. + */ +CTLOG *CTLOG_new(EVP_PKEY *public_key, const char *name); + +/* + * Creates a new CTLOG instance with the base64-encoded SubjectPublicKeyInfo DER + * in |pkey_base64| and associated with the given library context |libctx| and + * property query string |propq|. The |name| is a string to help users identify + * this log. + * Returns 1 on success, 0 on failure. + * Should be deleted by the caller using CTLOG_free when no longer needed. + */ +int CTLOG_new_from_base64_ex(CTLOG **ct_log, const char *pkey_base64, + const char *name, OSSL_LIB_CTX *libctx, + const char *propq); + +/* + * The same as CTLOG_new_from_base64_ex() except that the default + * library context and property query string are used. + * Returns 1 on success, 0 on failure. + */ +int CTLOG_new_from_base64(CTLOG ** ct_log, + const char *pkey_base64, const char *name); + +/* + * Deletes a CT log instance and its fields. + */ +void CTLOG_free(CTLOG *log); + +/* Gets the name of the CT log */ +const char *CTLOG_get0_name(const CTLOG *log); +/* Gets the ID of the CT log */ +void CTLOG_get0_log_id(const CTLOG *log, const uint8_t **log_id, + size_t *log_id_len); +/* Gets the public key of the CT log */ +EVP_PKEY *CTLOG_get0_public_key(const CTLOG *log); + +/************************** + * CT log store functions * + **************************/ + +/* + * Creates a new CT log store and associates it with the given libctx and + * property query string. + * Should be deleted by the caller using CTLOG_STORE_free when no longer needed. + */ +CTLOG_STORE *CTLOG_STORE_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +/* + * Same as CTLOG_STORE_new_ex except that the default libctx and + * property query string are used. + * Should be deleted by the caller using CTLOG_STORE_free when no longer needed. + */ +CTLOG_STORE *CTLOG_STORE_new(void); + +/* + * Deletes a CT log store and all of the CT log instances held within. + */ +void CTLOG_STORE_free(CTLOG_STORE *store); + +/* + * Finds a CT log in the store based on its log ID. + * Returns the CT log, or NULL if no match is found. + */ +const CTLOG *CTLOG_STORE_get0_log_by_id(const CTLOG_STORE *store, + const uint8_t *log_id, + size_t log_id_len); + +/* + * Loads a CT log list into a |store| from a |file|. + * Returns 1 if loading is successful, or 0 otherwise. + */ +__owur int CTLOG_STORE_load_file(CTLOG_STORE *store, const char *file); + +/* + * Loads the default CT log list into a |store|. + * Returns 1 if loading is successful, or 0 otherwise. + */ +__owur int CTLOG_STORE_load_default_file(CTLOG_STORE *store); + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/cterr.h b/HttpTest/include/openssl/cterr.h new file mode 100644 index 0000000..935d32d --- /dev/null +++ b/HttpTest/include/openssl/cterr.h @@ -0,0 +1,45 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_CTERR_H +# define OPENSSL_CTERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_CT + + +/* + * CT reason codes. + */ +# define CT_R_BASE64_DECODE_ERROR 108 +# define CT_R_INVALID_LOG_ID_LENGTH 100 +# define CT_R_LOG_CONF_INVALID 109 +# define CT_R_LOG_CONF_INVALID_KEY 110 +# define CT_R_LOG_CONF_MISSING_DESCRIPTION 111 +# define CT_R_LOG_CONF_MISSING_KEY 112 +# define CT_R_LOG_KEY_INVALID 113 +# define CT_R_SCT_FUTURE_TIMESTAMP 116 +# define CT_R_SCT_INVALID 104 +# define CT_R_SCT_INVALID_SIGNATURE 107 +# define CT_R_SCT_LIST_INVALID 105 +# define CT_R_SCT_LOG_ID_MISMATCH 114 +# define CT_R_SCT_NOT_SET 106 +# define CT_R_SCT_UNSUPPORTED_VERSION 115 +# define CT_R_UNRECOGNIZED_SIGNATURE_NID 101 +# define CT_R_UNSUPPORTED_ENTRY_TYPE 102 +# define CT_R_UNSUPPORTED_VERSION 103 + +# endif +#endif diff --git a/HttpTest/include/openssl/decoder.h b/HttpTest/include/openssl/decoder.h new file mode 100644 index 0000000..d4ee2cf --- /dev/null +++ b/HttpTest/include/openssl/decoder.h @@ -0,0 +1,133 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DECODER_H +# define OPENSSL_DECODER_H +# pragma once + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +OSSL_DECODER *OSSL_DECODER_fetch(OSSL_LIB_CTX *libctx, const char *name, + const char *properties); +int OSSL_DECODER_up_ref(OSSL_DECODER *encoder); +void OSSL_DECODER_free(OSSL_DECODER *encoder); + +const OSSL_PROVIDER *OSSL_DECODER_get0_provider(const OSSL_DECODER *encoder); +const char *OSSL_DECODER_get0_properties(const OSSL_DECODER *encoder); +const char *OSSL_DECODER_get0_name(const OSSL_DECODER *decoder); +const char *OSSL_DECODER_get0_description(const OSSL_DECODER *decoder); +int OSSL_DECODER_is_a(const OSSL_DECODER *encoder, const char *name); + +void OSSL_DECODER_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(OSSL_DECODER *encoder, void *arg), + void *arg); +int OSSL_DECODER_names_do_all(const OSSL_DECODER *encoder, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PARAM *OSSL_DECODER_gettable_params(OSSL_DECODER *decoder); +int OSSL_DECODER_get_params(OSSL_DECODER *decoder, OSSL_PARAM params[]); + +const OSSL_PARAM *OSSL_DECODER_settable_ctx_params(OSSL_DECODER *encoder); +OSSL_DECODER_CTX *OSSL_DECODER_CTX_new(void); +int OSSL_DECODER_CTX_set_params(OSSL_DECODER_CTX *ctx, + const OSSL_PARAM params[]); +void OSSL_DECODER_CTX_free(OSSL_DECODER_CTX *ctx); + +/* Utilities that help set specific parameters */ +int OSSL_DECODER_CTX_set_passphrase(OSSL_DECODER_CTX *ctx, + const unsigned char *kstr, size_t klen); +int OSSL_DECODER_CTX_set_pem_password_cb(OSSL_DECODER_CTX *ctx, + pem_password_cb *cb, void *cbarg); +int OSSL_DECODER_CTX_set_passphrase_cb(OSSL_DECODER_CTX *ctx, + OSSL_PASSPHRASE_CALLBACK *cb, + void *cbarg); +int OSSL_DECODER_CTX_set_passphrase_ui(OSSL_DECODER_CTX *ctx, + const UI_METHOD *ui_method, + void *ui_data); + +/* + * Utilities to read the object to decode, with the result sent to cb. + * These will discover all provided methods + */ + +int OSSL_DECODER_CTX_set_selection(OSSL_DECODER_CTX *ctx, int selection); +int OSSL_DECODER_CTX_set_input_type(OSSL_DECODER_CTX *ctx, + const char *input_type); +int OSSL_DECODER_CTX_set_input_structure(OSSL_DECODER_CTX *ctx, + const char *input_structure); +int OSSL_DECODER_CTX_add_decoder(OSSL_DECODER_CTX *ctx, OSSL_DECODER *decoder); +int OSSL_DECODER_CTX_add_extra(OSSL_DECODER_CTX *ctx, + OSSL_LIB_CTX *libctx, const char *propq); +int OSSL_DECODER_CTX_get_num_decoders(OSSL_DECODER_CTX *ctx); + +typedef struct ossl_decoder_instance_st OSSL_DECODER_INSTANCE; +OSSL_DECODER * +OSSL_DECODER_INSTANCE_get_decoder(OSSL_DECODER_INSTANCE *decoder_inst); +void * +OSSL_DECODER_INSTANCE_get_decoder_ctx(OSSL_DECODER_INSTANCE *decoder_inst); +const char * +OSSL_DECODER_INSTANCE_get_input_type(OSSL_DECODER_INSTANCE *decoder_inst); +const char * +OSSL_DECODER_INSTANCE_get_input_structure(OSSL_DECODER_INSTANCE *decoder_inst, + int *was_set); + +typedef int OSSL_DECODER_CONSTRUCT(OSSL_DECODER_INSTANCE *decoder_inst, + const OSSL_PARAM *params, + void *construct_data); +typedef void OSSL_DECODER_CLEANUP(void *construct_data); + +int OSSL_DECODER_CTX_set_construct(OSSL_DECODER_CTX *ctx, + OSSL_DECODER_CONSTRUCT *construct); +int OSSL_DECODER_CTX_set_construct_data(OSSL_DECODER_CTX *ctx, + void *construct_data); +int OSSL_DECODER_CTX_set_cleanup(OSSL_DECODER_CTX *ctx, + OSSL_DECODER_CLEANUP *cleanup); +OSSL_DECODER_CONSTRUCT *OSSL_DECODER_CTX_get_construct(OSSL_DECODER_CTX *ctx); +void *OSSL_DECODER_CTX_get_construct_data(OSSL_DECODER_CTX *ctx); +OSSL_DECODER_CLEANUP *OSSL_DECODER_CTX_get_cleanup(OSSL_DECODER_CTX *ctx); + +int OSSL_DECODER_export(OSSL_DECODER_INSTANCE *decoder_inst, + void *reference, size_t reference_sz, + OSSL_CALLBACK *export_cb, void *export_cbarg); + +int OSSL_DECODER_from_bio(OSSL_DECODER_CTX *ctx, BIO *in); +#ifndef OPENSSL_NO_STDIO +int OSSL_DECODER_from_fp(OSSL_DECODER_CTX *ctx, FILE *in); +#endif +int OSSL_DECODER_from_data(OSSL_DECODER_CTX *ctx, const unsigned char **pdata, + size_t *pdata_len); + +/* + * Create the OSSL_DECODER_CTX with an associated type. This will perform + * an implicit OSSL_DECODER_fetch(), suitable for the object of that type. + */ +OSSL_DECODER_CTX * +OSSL_DECODER_CTX_new_for_pkey(EVP_PKEY **pkey, + const char *input_type, + const char *input_struct, + const char *keytype, int selection, + OSSL_LIB_CTX *libctx, const char *propquery); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/decodererr.h b/HttpTest/include/openssl/decodererr.h new file mode 100644 index 0000000..4212a38 --- /dev/null +++ b/HttpTest/include/openssl/decodererr.h @@ -0,0 +1,28 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DECODERERR_H +# define OPENSSL_DECODERERR_H +# pragma once + +# include +# include +# include + + + +/* + * OSSL_DECODER reason codes. + */ +# define OSSL_DECODER_R_COULD_NOT_DECODE_OBJECT 101 +# define OSSL_DECODER_R_DECODER_NOT_FOUND 102 +# define OSSL_DECODER_R_MISSING_GET_PARAMS 100 + +#endif diff --git a/HttpTest/include/openssl/des.h b/HttpTest/include/openssl/des.h new file mode 100644 index 0000000..09798a6 --- /dev/null +++ b/HttpTest/include/openssl/des.h @@ -0,0 +1,211 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DES_H +# define OPENSSL_DES_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_DES_H +# endif + +# include + +# ifndef OPENSSL_NO_DES +# ifdef __cplusplus +extern "C" { +# endif +# include + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef unsigned int DES_LONG; + +# ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +# endif + +typedef unsigned char DES_cblock[8]; +typedef /* const */ unsigned char const_DES_cblock[8]; +/* + * With "const", gcc 2.8.1 on Solaris thinks that DES_cblock * and + * const_DES_cblock * are incompatible pointer types. + */ + +typedef struct DES_ks { + union { + DES_cblock cblock; + /* + * make sure things are correct size on machines with 8 byte longs + */ + DES_LONG deslong[2]; + } ks[16]; +} DES_key_schedule; + +# define DES_KEY_SZ (sizeof(DES_cblock)) +# define DES_SCHEDULE_SZ (sizeof(DES_key_schedule)) + +# define DES_ENCRYPT 1 +# define DES_DECRYPT 0 + +# define DES_CBC_MODE 0 +# define DES_PCBC_MODE 1 + +# define DES_ecb2_encrypt(i,o,k1,k2,e) \ + DES_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +# define DES_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + DES_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +# define DES_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + DES_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +# define DES_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + DES_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +# define DES_fixup_key_parity DES_set_odd_parity +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *DES_options(void); +OSSL_DEPRECATEDIN_3_0 +void DES_ecb3_encrypt(const_DES_cblock *input, DES_cblock *output, + DES_key_schedule *ks1, DES_key_schedule *ks2, + DES_key_schedule *ks3, int enc); +OSSL_DEPRECATEDIN_3_0 +DES_LONG DES_cbc_cksum(const unsigned char *input, DES_cblock *output, + long length, DES_key_schedule *schedule, + const_DES_cblock *ivec); +# endif +/* DES_cbc_encrypt does not update the IV! Use DES_ncbc_encrypt instead. */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +void DES_cbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, DES_cblock *ivec, + int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_ncbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, DES_cblock *ivec, + int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_xcbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, DES_cblock *ivec, + const_DES_cblock *inw, const_DES_cblock *outw, int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_cfb_encrypt(const unsigned char *in, unsigned char *out, int numbits, + long length, DES_key_schedule *schedule, DES_cblock *ivec, + int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_ecb_encrypt(const_DES_cblock *input, DES_cblock *output, + DES_key_schedule *ks, int enc); +# endif + +/* + * This is the DES encryption function that gets called by just about every + * other DES routine in the library. You should not use this function except + * to implement 'modes' of DES. I say this because the functions that call + * this routine do the conversion from 'char *' to long, and this needs to be + * done to make sure 'non-aligned' memory access do not occur. The + * characters are loaded 'little endian'. Data is a pointer to 2 unsigned + * long's and ks is the DES_key_schedule to use. enc, is non zero specifies + * encryption, zero if decryption. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +void DES_encrypt1(DES_LONG *data, DES_key_schedule *ks, int enc); +# endif + +/* + * This functions is the same as DES_encrypt1() except that the DES initial + * permutation (IP) and final permutation (FP) have been left out. As for + * DES_encrypt1(), you should not use this function. It is used by the + * routines in the library that implement triple DES. IP() DES_encrypt2() + * DES_encrypt2() DES_encrypt2() FP() is the same as DES_encrypt1() + * DES_encrypt1() DES_encrypt1() except faster :-). + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +void DES_encrypt2(DES_LONG *data, DES_key_schedule *ks, int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_encrypt3(DES_LONG *data, DES_key_schedule *ks1, DES_key_schedule *ks2, + DES_key_schedule *ks3); +OSSL_DEPRECATEDIN_3_0 +void DES_decrypt3(DES_LONG *data, DES_key_schedule *ks1, DES_key_schedule *ks2, + DES_key_schedule *ks3); +OSSL_DEPRECATEDIN_3_0 +void DES_ede3_cbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_ede3_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int *num, int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_ede3_cfb_encrypt(const unsigned char *in, unsigned char *out, + int numbits, long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_ede3_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3, + DES_cblock *ivec, int *num); +OSSL_DEPRECATEDIN_3_0 +char *DES_fcrypt(const char *buf, const char *salt, char *ret); +OSSL_DEPRECATEDIN_3_0 +char *DES_crypt(const char *buf, const char *salt); +OSSL_DEPRECATEDIN_3_0 +void DES_ofb_encrypt(const unsigned char *in, unsigned char *out, int numbits, + long length, DES_key_schedule *schedule, DES_cblock *ivec); +OSSL_DEPRECATEDIN_3_0 +void DES_pcbc_encrypt(const unsigned char *input, unsigned char *output, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int enc); +OSSL_DEPRECATEDIN_3_0 +DES_LONG DES_quad_cksum(const unsigned char *input, DES_cblock output[], + long length, int out_count, DES_cblock *seed); +OSSL_DEPRECATEDIN_3_0 int DES_random_key(DES_cblock *ret); +OSSL_DEPRECATEDIN_3_0 void DES_set_odd_parity(DES_cblock *key); +OSSL_DEPRECATEDIN_3_0 int DES_check_key_parity(const_DES_cblock *key); +OSSL_DEPRECATEDIN_3_0 int DES_is_weak_key(const_DES_cblock *key); +# endif +/* + * DES_set_key (= set_key = DES_key_sched = key_sched) calls + * DES_set_key_checked + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int DES_set_key(const_DES_cblock *key, DES_key_schedule *schedule); +OSSL_DEPRECATEDIN_3_0 +int DES_key_sched(const_DES_cblock *key, DES_key_schedule *schedule); +OSSL_DEPRECATEDIN_3_0 +int DES_set_key_checked(const_DES_cblock *key, DES_key_schedule *schedule); +OSSL_DEPRECATEDIN_3_0 +void DES_set_key_unchecked(const_DES_cblock *key, DES_key_schedule *schedule); +OSSL_DEPRECATEDIN_3_0 void DES_string_to_key(const char *str, DES_cblock *key); +OSSL_DEPRECATEDIN_3_0 +void DES_string_to_2keys(const char *str, DES_cblock *key1, DES_cblock *key2); +OSSL_DEPRECATEDIN_3_0 +void DES_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int *num, int enc); +OSSL_DEPRECATEDIN_3_0 +void DES_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, DES_key_schedule *schedule, + DES_cblock *ivec, int *num); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/dh.h b/HttpTest/include/openssl/dh.h new file mode 100644 index 0000000..ec5a493 --- /dev/null +++ b/HttpTest/include/openssl/dh.h @@ -0,0 +1,331 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DH_H +# define OPENSSL_DH_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_DH_H +# endif + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +#include + +/* DH parameter generation types used by EVP_PKEY_CTX_set_dh_paramgen_type() */ +# define DH_PARAMGEN_TYPE_GENERATOR 0 /* Use a safe prime generator */ +# define DH_PARAMGEN_TYPE_FIPS_186_2 1 /* Use FIPS186-2 standard */ +# define DH_PARAMGEN_TYPE_FIPS_186_4 2 /* Use FIPS186-4 standard */ +# define DH_PARAMGEN_TYPE_GROUP 3 /* Use a named safe prime group */ + +int EVP_PKEY_CTX_set_dh_paramgen_type(EVP_PKEY_CTX *ctx, int typ); +int EVP_PKEY_CTX_set_dh_paramgen_gindex(EVP_PKEY_CTX *ctx, int gindex); +int EVP_PKEY_CTX_set_dh_paramgen_seed(EVP_PKEY_CTX *ctx, + const unsigned char *seed, + size_t seedlen); +int EVP_PKEY_CTX_set_dh_paramgen_prime_len(EVP_PKEY_CTX *ctx, int pbits); +int EVP_PKEY_CTX_set_dh_paramgen_subprime_len(EVP_PKEY_CTX *ctx, int qlen); +int EVP_PKEY_CTX_set_dh_paramgen_generator(EVP_PKEY_CTX *ctx, int gen); +int EVP_PKEY_CTX_set_dh_nid(EVP_PKEY_CTX *ctx, int nid); +int EVP_PKEY_CTX_set_dh_rfc5114(EVP_PKEY_CTX *ctx, int gen); +int EVP_PKEY_CTX_set_dhx_rfc5114(EVP_PKEY_CTX *ctx, int gen); +int EVP_PKEY_CTX_set_dh_pad(EVP_PKEY_CTX *ctx, int pad); + +int EVP_PKEY_CTX_set_dh_kdf_type(EVP_PKEY_CTX *ctx, int kdf); +int EVP_PKEY_CTX_get_dh_kdf_type(EVP_PKEY_CTX *ctx); +int EVP_PKEY_CTX_set0_dh_kdf_oid(EVP_PKEY_CTX *ctx, ASN1_OBJECT *oid); +int EVP_PKEY_CTX_get0_dh_kdf_oid(EVP_PKEY_CTX *ctx, ASN1_OBJECT **oid); +int EVP_PKEY_CTX_set_dh_kdf_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); +int EVP_PKEY_CTX_get_dh_kdf_md(EVP_PKEY_CTX *ctx, const EVP_MD **md); +int EVP_PKEY_CTX_set_dh_kdf_outlen(EVP_PKEY_CTX *ctx, int len); +int EVP_PKEY_CTX_get_dh_kdf_outlen(EVP_PKEY_CTX *ctx, int *len); +int EVP_PKEY_CTX_set0_dh_kdf_ukm(EVP_PKEY_CTX *ctx, unsigned char *ukm, int len); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_CTX_get0_dh_kdf_ukm(EVP_PKEY_CTX *ctx, unsigned char **ukm); +#endif + +# define EVP_PKEY_CTRL_DH_PARAMGEN_PRIME_LEN (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_DH_PARAMGEN_GENERATOR (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_DH_RFC5114 (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_DH_PARAMGEN_SUBPRIME_LEN (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_DH_PARAMGEN_TYPE (EVP_PKEY_ALG_CTRL + 5) +# define EVP_PKEY_CTRL_DH_KDF_TYPE (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_DH_KDF_MD (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_GET_DH_KDF_MD (EVP_PKEY_ALG_CTRL + 8) +# define EVP_PKEY_CTRL_DH_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_GET_DH_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 10) +# define EVP_PKEY_CTRL_DH_KDF_UKM (EVP_PKEY_ALG_CTRL + 11) +# define EVP_PKEY_CTRL_GET_DH_KDF_UKM (EVP_PKEY_ALG_CTRL + 12) +# define EVP_PKEY_CTRL_DH_KDF_OID (EVP_PKEY_ALG_CTRL + 13) +# define EVP_PKEY_CTRL_GET_DH_KDF_OID (EVP_PKEY_ALG_CTRL + 14) +# define EVP_PKEY_CTRL_DH_NID (EVP_PKEY_ALG_CTRL + 15) +# define EVP_PKEY_CTRL_DH_PAD (EVP_PKEY_ALG_CTRL + 16) + +/* KDF types */ +# define EVP_PKEY_DH_KDF_NONE 1 +# define EVP_PKEY_DH_KDF_X9_42 2 + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# ifndef OPENSSL_NO_DH +# include +# include +# include +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif +# include + +# ifndef OPENSSL_DH_MAX_MODULUS_BITS +# define OPENSSL_DH_MAX_MODULUS_BITS 10000 +# endif + +# define OPENSSL_DH_FIPS_MIN_MODULUS_BITS 1024 + +# define DH_FLAG_CACHE_MONT_P 0x01 + +# define DH_FLAG_TYPE_MASK 0xF000 +# define DH_FLAG_TYPE_DH 0x0000 +# define DH_FLAG_TYPE_DHX 0x1000 + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* + * Does nothing. Previously this switched off constant time behaviour. + */ +# define DH_FLAG_NO_EXP_CONSTTIME 0x00 +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* + * If this flag is set the DH method is FIPS compliant and can be used in + * FIPS mode. This is set in the validated module method. If an application + * sets this flag in its own methods it is its responsibility to ensure the + * result is compliant. + */ + +# define DH_FLAG_FIPS_METHOD 0x0400 + +/* + * If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +# define DH_FLAG_NON_FIPS_ALLOW 0x0400 +# endif + +/* Already defined in ossl_typ.h */ +/* typedef struct dh_st DH; */ +/* typedef struct dh_method DH_METHOD; */ + +DECLARE_ASN1_ITEM(DHparams) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DH_GENERATOR_2 2 +# define DH_GENERATOR_3 3 +# define DH_GENERATOR_5 5 + +/* DH_check error codes */ +/* + * NB: These values must align with the equivalently named macros in + * internal/ffc.h. + */ +# define DH_CHECK_P_NOT_PRIME 0x01 +# define DH_CHECK_P_NOT_SAFE_PRIME 0x02 +# define DH_UNABLE_TO_CHECK_GENERATOR 0x04 +# define DH_NOT_SUITABLE_GENERATOR 0x08 +# define DH_CHECK_Q_NOT_PRIME 0x10 +# define DH_CHECK_INVALID_Q_VALUE 0x20 +# define DH_CHECK_INVALID_J_VALUE 0x40 +# define DH_MODULUS_TOO_SMALL 0x80 +# define DH_MODULUS_TOO_LARGE 0x100 + +/* DH_check_pub_key error codes */ +# define DH_CHECK_PUBKEY_TOO_SMALL 0x01 +# define DH_CHECK_PUBKEY_TOO_LARGE 0x02 +# define DH_CHECK_PUBKEY_INVALID 0x04 + +/* + * primes p where (p-1)/2 is prime too are called "safe"; we define this for + * backward compatibility: + */ +# define DH_CHECK_P_NOT_STRONG_PRIME DH_CHECK_P_NOT_SAFE_PRIME + +# define d2i_DHparams_fp(fp, x) \ + (DH *)ASN1_d2i_fp((char *(*)())DH_new, \ + (char *(*)())d2i_DHparams, \ + (fp), \ + (unsigned char **)(x)) +# define i2d_DHparams_fp(fp, x) \ + ASN1_i2d_fp(i2d_DHparams,(fp), (unsigned char *)(x)) +# define d2i_DHparams_bio(bp, x) \ + ASN1_d2i_bio_of(DH, DH_new, d2i_DHparams, bp, x) +# define i2d_DHparams_bio(bp, x) \ + ASN1_i2d_bio_of(DH, i2d_DHparams, bp, x) + +# define d2i_DHxparams_fp(fp,x) \ + (DH *)ASN1_d2i_fp((char *(*)())DH_new, \ + (char *(*)())d2i_DHxparams, \ + (fp), \ + (unsigned char **)(x)) +# define i2d_DHxparams_fp(fp, x) \ + ASN1_i2d_fp(i2d_DHxparams,(fp), (unsigned char *)(x)) +# define d2i_DHxparams_bio(bp, x) \ + ASN1_d2i_bio_of(DH, DH_new, d2i_DHxparams, bp, x) +# define i2d_DHxparams_bio(bp, x) \ + ASN1_i2d_bio_of(DH, i2d_DHxparams, bp, x) + +DECLARE_ASN1_DUP_FUNCTION_name_attr(OSSL_DEPRECATEDIN_3_0, DH, DHparams) + +OSSL_DEPRECATEDIN_3_0 const DH_METHOD *DH_OpenSSL(void); + +OSSL_DEPRECATEDIN_3_0 void DH_set_default_method(const DH_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 const DH_METHOD *DH_get_default_method(void); +OSSL_DEPRECATEDIN_3_0 int DH_set_method(DH *dh, const DH_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 DH *DH_new_method(ENGINE *engine); + +OSSL_DEPRECATEDIN_3_0 DH *DH_new(void); +OSSL_DEPRECATEDIN_3_0 void DH_free(DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_up_ref(DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_bits(const DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_size(const DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_security_bits(const DH *dh); + +# define DH_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_DH, l, p, newf, dupf, freef) + +OSSL_DEPRECATEDIN_3_0 int DH_set_ex_data(DH *d, int idx, void *arg); +OSSL_DEPRECATEDIN_3_0 void *DH_get_ex_data(const DH *d, int idx); + +OSSL_DEPRECATEDIN_3_0 int DH_generate_parameters_ex(DH *dh, int prime_len, + int generator, + BN_GENCB *cb); + +OSSL_DEPRECATEDIN_3_0 int DH_check_params_ex(const DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_check_ex(const DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_check_pub_key_ex(const DH *dh, const BIGNUM *pub_key); +OSSL_DEPRECATEDIN_3_0 int DH_check_params(const DH *dh, int *ret); +OSSL_DEPRECATEDIN_3_0 int DH_check(const DH *dh, int *codes); +OSSL_DEPRECATEDIN_3_0 int DH_check_pub_key(const DH *dh, const BIGNUM *pub_key, + int *codes); +OSSL_DEPRECATEDIN_3_0 int DH_generate_key(DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_compute_key(unsigned char *key, + const BIGNUM *pub_key, DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_compute_key_padded(unsigned char *key, + const BIGNUM *pub_key, DH *dh); + +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, DH, DHparams) +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, DH, DHxparams) + +# ifndef OPENSSL_NO_STDIO +OSSL_DEPRECATEDIN_3_0 int DHparams_print_fp(FILE *fp, const DH *x); +# endif +OSSL_DEPRECATEDIN_3_0 int DHparams_print(BIO *bp, const DH *x); + +/* RFC 5114 parameters */ +OSSL_DEPRECATEDIN_3_0 DH *DH_get_1024_160(void); +OSSL_DEPRECATEDIN_3_0 DH *DH_get_2048_224(void); +OSSL_DEPRECATEDIN_3_0 DH *DH_get_2048_256(void); + +/* Named parameters, currently RFC7919 and RFC3526 */ +OSSL_DEPRECATEDIN_3_0 DH *DH_new_by_nid(int nid); +OSSL_DEPRECATEDIN_3_0 int DH_get_nid(const DH *dh); + +/* RFC2631 KDF */ +OSSL_DEPRECATEDIN_3_0 int DH_KDF_X9_42(unsigned char *out, size_t outlen, + const unsigned char *Z, size_t Zlen, + ASN1_OBJECT *key_oid, + const unsigned char *ukm, + size_t ukmlen, const EVP_MD *md); + +OSSL_DEPRECATEDIN_3_0 void DH_get0_pqg(const DH *dh, const BIGNUM **p, + const BIGNUM **q, const BIGNUM **g); +OSSL_DEPRECATEDIN_3_0 int DH_set0_pqg(DH *dh, BIGNUM *p, BIGNUM *q, BIGNUM *g); +OSSL_DEPRECATEDIN_3_0 void DH_get0_key(const DH *dh, const BIGNUM **pub_key, + const BIGNUM **priv_key); +OSSL_DEPRECATEDIN_3_0 int DH_set0_key(DH *dh, BIGNUM *pub_key, BIGNUM *priv_key); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DH_get0_p(const DH *dh); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DH_get0_q(const DH *dh); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DH_get0_g(const DH *dh); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DH_get0_priv_key(const DH *dh); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DH_get0_pub_key(const DH *dh); +OSSL_DEPRECATEDIN_3_0 void DH_clear_flags(DH *dh, int flags); +OSSL_DEPRECATEDIN_3_0 int DH_test_flags(const DH *dh, int flags); +OSSL_DEPRECATEDIN_3_0 void DH_set_flags(DH *dh, int flags); +OSSL_DEPRECATEDIN_3_0 ENGINE *DH_get0_engine(DH *d); +OSSL_DEPRECATEDIN_3_0 long DH_get_length(const DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_set_length(DH *dh, long length); + +OSSL_DEPRECATEDIN_3_0 DH_METHOD *DH_meth_new(const char *name, int flags); +OSSL_DEPRECATEDIN_3_0 void DH_meth_free(DH_METHOD *dhm); +OSSL_DEPRECATEDIN_3_0 DH_METHOD *DH_meth_dup(const DH_METHOD *dhm); +OSSL_DEPRECATEDIN_3_0 const char *DH_meth_get0_name(const DH_METHOD *dhm); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set1_name(DH_METHOD *dhm, const char *name); +OSSL_DEPRECATEDIN_3_0 int DH_meth_get_flags(const DH_METHOD *dhm); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_flags(DH_METHOD *dhm, int flags); +OSSL_DEPRECATEDIN_3_0 void *DH_meth_get0_app_data(const DH_METHOD *dhm); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set0_app_data(DH_METHOD *dhm, void *app_data); +OSSL_DEPRECATEDIN_3_0 int (*DH_meth_get_generate_key(const DH_METHOD *dhm)) (DH *); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_generate_key(DH_METHOD *dhm, + int (*generate_key) (DH *)); +OSSL_DEPRECATEDIN_3_0 int (*DH_meth_get_compute_key(const DH_METHOD *dhm)) + (unsigned char *key, + const BIGNUM *pub_key, + DH *dh); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_compute_key(DH_METHOD *dhm, + int (*compute_key) + (unsigned char *key, + const BIGNUM *pub_key, + DH *dh)); +OSSL_DEPRECATEDIN_3_0 int (*DH_meth_get_bn_mod_exp(const DH_METHOD *dhm)) + (const DH *, BIGNUM *, + const BIGNUM *, + const BIGNUM *, + const BIGNUM *, BN_CTX *, + BN_MONT_CTX *); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_bn_mod_exp(DH_METHOD *dhm, + int (*bn_mod_exp) + (const DH *, BIGNUM *, + const BIGNUM *, const BIGNUM *, + const BIGNUM *, BN_CTX *, + BN_MONT_CTX *)); +OSSL_DEPRECATEDIN_3_0 int (*DH_meth_get_init(const DH_METHOD *dhm))(DH *); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_init(DH_METHOD *dhm, int (*init)(DH *)); +OSSL_DEPRECATEDIN_3_0 int (*DH_meth_get_finish(const DH_METHOD *dhm)) (DH *); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_finish(DH_METHOD *dhm, int (*finish) (DH *)); +OSSL_DEPRECATEDIN_3_0 int (*DH_meth_get_generate_params(const DH_METHOD *dhm)) + (DH *, int, int, + BN_GENCB *); +OSSL_DEPRECATEDIN_3_0 int DH_meth_set_generate_params(DH_METHOD *dhm, + int (*generate_params) + (DH *, int, int, + BN_GENCB *)); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +OSSL_DEPRECATEDIN_0_9_8 DH *DH_generate_parameters(int prime_len, int generator, + void (*callback) (int, int, + void *), + void *cb_arg); +# endif + +# endif +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/dherr.h b/HttpTest/include/openssl/dherr.h new file mode 100644 index 0000000..5d2a762 --- /dev/null +++ b/HttpTest/include/openssl/dherr.h @@ -0,0 +1,57 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DHERR_H +# define OPENSSL_DHERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_DH + + +/* + * DH reason codes. + */ +# define DH_R_BAD_FFC_PARAMETERS 127 +# define DH_R_BAD_GENERATOR 101 +# define DH_R_BN_DECODE_ERROR 109 +# define DH_R_BN_ERROR 106 +# define DH_R_CHECK_INVALID_J_VALUE 115 +# define DH_R_CHECK_INVALID_Q_VALUE 116 +# define DH_R_CHECK_PUBKEY_INVALID 122 +# define DH_R_CHECK_PUBKEY_TOO_LARGE 123 +# define DH_R_CHECK_PUBKEY_TOO_SMALL 124 +# define DH_R_CHECK_P_NOT_PRIME 117 +# define DH_R_CHECK_P_NOT_SAFE_PRIME 118 +# define DH_R_CHECK_Q_NOT_PRIME 119 +# define DH_R_DECODE_ERROR 104 +# define DH_R_INVALID_PARAMETER_NAME 110 +# define DH_R_INVALID_PARAMETER_NID 114 +# define DH_R_INVALID_PUBKEY 102 +# define DH_R_INVALID_SECRET 128 +# define DH_R_KDF_PARAMETER_ERROR 112 +# define DH_R_KEYS_NOT_SET 108 +# define DH_R_MISSING_PUBKEY 125 +# define DH_R_MODULUS_TOO_LARGE 103 +# define DH_R_MODULUS_TOO_SMALL 126 +# define DH_R_NOT_SUITABLE_GENERATOR 120 +# define DH_R_NO_PARAMETERS_SET 107 +# define DH_R_NO_PRIVATE_VALUE 100 +# define DH_R_PARAMETER_ENCODING_ERROR 105 +# define DH_R_PEER_KEY_ERROR 111 +# define DH_R_SHARED_INFO_ERROR 113 +# define DH_R_UNABLE_TO_CHECK_GENERATOR 121 + +# endif +#endif diff --git a/HttpTest/include/openssl/dsa.h b/HttpTest/include/openssl/dsa.h new file mode 100644 index 0000000..160404c --- /dev/null +++ b/HttpTest/include/openssl/dsa.h @@ -0,0 +1,280 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DSA_H +# define OPENSSL_DSA_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_DSA_H +# endif + +# include +# include + +# include + +# ifndef OPENSSL_NO_DSA +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif +# endif + +# ifdef __cplusplus +extern "C" { +# endif + +int EVP_PKEY_CTX_set_dsa_paramgen_bits(EVP_PKEY_CTX *ctx, int nbits); +int EVP_PKEY_CTX_set_dsa_paramgen_q_bits(EVP_PKEY_CTX *ctx, int qbits); +int EVP_PKEY_CTX_set_dsa_paramgen_md_props(EVP_PKEY_CTX *ctx, + const char *md_name, + const char *md_properties); +int EVP_PKEY_CTX_set_dsa_paramgen_gindex(EVP_PKEY_CTX *ctx, int gindex); +int EVP_PKEY_CTX_set_dsa_paramgen_type(EVP_PKEY_CTX *ctx, const char *name); +int EVP_PKEY_CTX_set_dsa_paramgen_seed(EVP_PKEY_CTX *ctx, + const unsigned char *seed, + size_t seedlen); +int EVP_PKEY_CTX_set_dsa_paramgen_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); + +# define EVP_PKEY_CTRL_DSA_PARAMGEN_BITS (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_DSA_PARAMGEN_Q_BITS (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_DSA_PARAMGEN_MD (EVP_PKEY_ALG_CTRL + 3) + +# ifndef OPENSSL_NO_DSA +# ifndef OPENSSL_DSA_MAX_MODULUS_BITS +# define OPENSSL_DSA_MAX_MODULUS_BITS 10000 +# endif + +# define OPENSSL_DSA_FIPS_MIN_MODULUS_BITS 1024 + +typedef struct DSA_SIG_st DSA_SIG; +DSA_SIG *DSA_SIG_new(void); +void DSA_SIG_free(DSA_SIG *a); +DECLARE_ASN1_ENCODE_FUNCTIONS_only(DSA_SIG, DSA_SIG) +void DSA_SIG_get0(const DSA_SIG *sig, const BIGNUM **pr, const BIGNUM **ps); +int DSA_SIG_set0(DSA_SIG *sig, BIGNUM *r, BIGNUM *s); + + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* + * Does nothing. Previously this switched off constant time behaviour. + */ +# define DSA_FLAG_NO_EXP_CONSTTIME 0x00 +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DSA_FLAG_CACHE_MONT_P 0x01 + +/* + * If this flag is set the DSA method is FIPS compliant and can be used in + * FIPS mode. This is set in the validated module method. If an application + * sets this flag in its own methods it is its responsibility to ensure the + * result is compliant. + */ + +# define DSA_FLAG_FIPS_METHOD 0x0400 + +/* + * If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +# define DSA_FLAG_NON_FIPS_ALLOW 0x0400 +# define DSA_FLAG_FIPS_CHECKED 0x0800 + +/* Already defined in ossl_typ.h */ +/* typedef struct dsa_st DSA; */ +/* typedef struct dsa_method DSA_METHOD; */ + +# define d2i_DSAparams_fp(fp, x) \ + (DSA *)ASN1_d2i_fp((char *(*)())DSA_new, \ + (char *(*)())d2i_DSAparams, (fp), \ + (unsigned char **)(x)) +# define i2d_DSAparams_fp(fp, x) \ + ASN1_i2d_fp(i2d_DSAparams, (fp), (unsigned char *)(x)) +# define d2i_DSAparams_bio(bp, x) \ + ASN1_d2i_bio_of(DSA, DSA_new, d2i_DSAparams, bp, x) +# define i2d_DSAparams_bio(bp, x) \ + ASN1_i2d_bio_of(DSA, i2d_DSAparams, bp, x) + +DECLARE_ASN1_DUP_FUNCTION_name_attr(OSSL_DEPRECATEDIN_3_0, DSA, DSAparams) +OSSL_DEPRECATEDIN_3_0 DSA_SIG *DSA_do_sign(const unsigned char *dgst, int dlen, + DSA *dsa); +OSSL_DEPRECATEDIN_3_0 int DSA_do_verify(const unsigned char *dgst, int dgst_len, + DSA_SIG *sig, DSA *dsa); + +OSSL_DEPRECATEDIN_3_0 const DSA_METHOD *DSA_OpenSSL(void); + +OSSL_DEPRECATEDIN_3_0 void DSA_set_default_method(const DSA_METHOD *); +OSSL_DEPRECATEDIN_3_0 const DSA_METHOD *DSA_get_default_method(void); +OSSL_DEPRECATEDIN_3_0 int DSA_set_method(DSA *dsa, const DSA_METHOD *); +OSSL_DEPRECATEDIN_3_0 const DSA_METHOD *DSA_get_method(DSA *d); + +OSSL_DEPRECATEDIN_3_0 DSA *DSA_new(void); +OSSL_DEPRECATEDIN_3_0 DSA *DSA_new_method(ENGINE *engine); +OSSL_DEPRECATEDIN_3_0 void DSA_free(DSA *r); +/* "up" the DSA object's reference count */ +OSSL_DEPRECATEDIN_3_0 int DSA_up_ref(DSA *r); +OSSL_DEPRECATEDIN_3_0 int DSA_size(const DSA *); +OSSL_DEPRECATEDIN_3_0 int DSA_bits(const DSA *d); +OSSL_DEPRECATEDIN_3_0 int DSA_security_bits(const DSA *d); + /* next 4 return -1 on error */ +OSSL_DEPRECATEDIN_3_0 int DSA_sign_setup(DSA *dsa, BN_CTX *ctx_in, + BIGNUM **kinvp, BIGNUM **rp); +OSSL_DEPRECATEDIN_3_0 int DSA_sign(int type, const unsigned char *dgst, + int dlen, unsigned char *sig, + unsigned int *siglen, DSA *dsa); +OSSL_DEPRECATEDIN_3_0 int DSA_verify(int type, const unsigned char *dgst, + int dgst_len, const unsigned char *sigbuf, + int siglen, DSA *dsa); + +# define DSA_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_DSA, l, p, newf, dupf, freef) +OSSL_DEPRECATEDIN_3_0 int DSA_set_ex_data(DSA *d, int idx, void *arg); +OSSL_DEPRECATEDIN_3_0 void *DSA_get_ex_data(const DSA *d, int idx); + +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, + DSA, DSAPublicKey) +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, + DSA, DSAPrivateKey) +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, + DSA, DSAparams) +# endif + +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +/* Deprecated version */ +OSSL_DEPRECATEDIN_0_9_8 +DSA *DSA_generate_parameters(int bits, unsigned char *seed, int seed_len, + int *counter_ret, unsigned long *h_ret, + void (*callback) (int, int, void *), + void *cb_arg); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* New version */ +OSSL_DEPRECATEDIN_3_0 int DSA_generate_parameters_ex(DSA *dsa, int bits, + const unsigned char *seed, + int seed_len, + int *counter_ret, + unsigned long *h_ret, + BN_GENCB *cb); + +OSSL_DEPRECATEDIN_3_0 int DSA_generate_key(DSA *a); + +OSSL_DEPRECATEDIN_3_0 int DSAparams_print(BIO *bp, const DSA *x); +OSSL_DEPRECATEDIN_3_0 int DSA_print(BIO *bp, const DSA *x, int off); +# ifndef OPENSSL_NO_STDIO +OSSL_DEPRECATEDIN_3_0 int DSAparams_print_fp(FILE *fp, const DSA *x); +OSSL_DEPRECATEDIN_3_0 int DSA_print_fp(FILE *bp, const DSA *x, int off); +# endif + +# define DSS_prime_checks 64 +/* + * Primality test according to FIPS PUB 186-4, Appendix C.3. Since we only + * have one value here we set the number of checks to 64 which is the 128 bit + * security level that is the highest level and valid for creating a 3072 bit + * DSA key. + */ +# define DSA_is_prime(n, callback, cb_arg) \ + BN_is_prime(n, DSS_prime_checks, callback, NULL, cb_arg) + +# ifndef OPENSSL_NO_DH +/* + * Convert DSA structure (key or just parameters) into DH structure (be + * careful to avoid small subgroup attacks when using this!) + */ +OSSL_DEPRECATEDIN_3_0 DH *DSA_dup_DH(const DSA *r); +# endif + +OSSL_DEPRECATEDIN_3_0 void DSA_get0_pqg(const DSA *d, const BIGNUM **p, + const BIGNUM **q, const BIGNUM **g); +OSSL_DEPRECATEDIN_3_0 int DSA_set0_pqg(DSA *d, BIGNUM *p, BIGNUM *q, BIGNUM *g); +OSSL_DEPRECATEDIN_3_0 void DSA_get0_key(const DSA *d, const BIGNUM **pub_key, + const BIGNUM **priv_key); +OSSL_DEPRECATEDIN_3_0 int DSA_set0_key(DSA *d, BIGNUM *pub_key, + BIGNUM *priv_key); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DSA_get0_p(const DSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DSA_get0_q(const DSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DSA_get0_g(const DSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DSA_get0_pub_key(const DSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *DSA_get0_priv_key(const DSA *d); +OSSL_DEPRECATEDIN_3_0 void DSA_clear_flags(DSA *d, int flags); +OSSL_DEPRECATEDIN_3_0 int DSA_test_flags(const DSA *d, int flags); +OSSL_DEPRECATEDIN_3_0 void DSA_set_flags(DSA *d, int flags); +OSSL_DEPRECATEDIN_3_0 ENGINE *DSA_get0_engine(DSA *d); + +OSSL_DEPRECATEDIN_3_0 DSA_METHOD *DSA_meth_new(const char *name, int flags); +OSSL_DEPRECATEDIN_3_0 void DSA_meth_free(DSA_METHOD *dsam); +OSSL_DEPRECATEDIN_3_0 DSA_METHOD *DSA_meth_dup(const DSA_METHOD *dsam); +OSSL_DEPRECATEDIN_3_0 const char *DSA_meth_get0_name(const DSA_METHOD *dsam); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set1_name(DSA_METHOD *dsam, + const char *name); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_get_flags(const DSA_METHOD *dsam); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_flags(DSA_METHOD *dsam, int flags); +OSSL_DEPRECATEDIN_3_0 void *DSA_meth_get0_app_data(const DSA_METHOD *dsam); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set0_app_data(DSA_METHOD *dsam, + void *app_data); +OSSL_DEPRECATEDIN_3_0 DSA_SIG *(*DSA_meth_get_sign(const DSA_METHOD *dsam)) + (const unsigned char *, int, DSA *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_sign(DSA_METHOD *dsam, + DSA_SIG *(*sign) (const unsigned char *, int, DSA *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_sign_setup(const DSA_METHOD *dsam)) + (DSA *, BN_CTX *, BIGNUM **, BIGNUM **); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_sign_setup(DSA_METHOD *dsam, + int (*sign_setup) (DSA *, BN_CTX *, BIGNUM **, BIGNUM **)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_verify(const DSA_METHOD *dsam)) + (const unsigned char *, int, DSA_SIG *, DSA *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_verify(DSA_METHOD *dsam, + int (*verify) (const unsigned char *, int, DSA_SIG *, DSA *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_mod_exp(const DSA_METHOD *dsam)) + (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, const BIGNUM *, BN_CTX *, BN_MONT_CTX *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_mod_exp(DSA_METHOD *dsam, + int (*mod_exp) (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, const BIGNUM *, const BIGNUM *, BN_CTX *, + BN_MONT_CTX *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_bn_mod_exp(const DSA_METHOD *dsam)) + (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, const BIGNUM *, + BN_CTX *, BN_MONT_CTX *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_bn_mod_exp(DSA_METHOD *dsam, + int (*bn_mod_exp) (DSA *, BIGNUM *, const BIGNUM *, const BIGNUM *, + const BIGNUM *, BN_CTX *, BN_MONT_CTX *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_init(const DSA_METHOD *dsam))(DSA *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_init(DSA_METHOD *dsam, + int (*init)(DSA *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_finish(const DSA_METHOD *dsam))(DSA *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_finish(DSA_METHOD *dsam, + int (*finish)(DSA *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_paramgen(const DSA_METHOD *dsam)) + (DSA *, int, const unsigned char *, int, int *, unsigned long *, + BN_GENCB *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_paramgen(DSA_METHOD *dsam, + int (*paramgen) (DSA *, int, const unsigned char *, int, int *, + unsigned long *, BN_GENCB *)); +OSSL_DEPRECATEDIN_3_0 int (*DSA_meth_get_keygen(const DSA_METHOD *dsam))(DSA *); +OSSL_DEPRECATEDIN_3_0 int DSA_meth_set_keygen(DSA_METHOD *dsam, + int (*keygen) (DSA *)); + +# endif +# endif +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/dsaerr.h b/HttpTest/include/openssl/dsaerr.h new file mode 100644 index 0000000..5f0ca8d --- /dev/null +++ b/HttpTest/include/openssl/dsaerr.h @@ -0,0 +1,43 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DSAERR_H +# define OPENSSL_DSAERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_DSA + + +/* + * DSA reason codes. + */ +# define DSA_R_BAD_FFC_PARAMETERS 114 +# define DSA_R_BAD_Q_VALUE 102 +# define DSA_R_BN_DECODE_ERROR 108 +# define DSA_R_BN_ERROR 109 +# define DSA_R_DECODE_ERROR 104 +# define DSA_R_INVALID_DIGEST_TYPE 106 +# define DSA_R_INVALID_PARAMETERS 112 +# define DSA_R_MISSING_PARAMETERS 101 +# define DSA_R_MISSING_PRIVATE_KEY 111 +# define DSA_R_MODULUS_TOO_LARGE 103 +# define DSA_R_NO_PARAMETERS_SET 107 +# define DSA_R_PARAMETER_ENCODING_ERROR 105 +# define DSA_R_P_NOT_PRIME 115 +# define DSA_R_Q_NOT_PRIME 113 +# define DSA_R_SEED_LEN_SMALL 110 + +# endif +#endif diff --git a/HttpTest/include/openssl/dtls1.h b/HttpTest/include/openssl/dtls1.h new file mode 100644 index 0000000..5dc6b54 --- /dev/null +++ b/HttpTest/include/openssl/dtls1.h @@ -0,0 +1,57 @@ +/* + * Copyright 2005-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_DTLS1_H +# define OPENSSL_DTLS1_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_DTLS1_H +# endif + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +/* DTLS*_VERSION constants are defined in prov_ssl.h */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DTLS_MIN_VERSION DTLS1_VERSION +# define DTLS_MAX_VERSION DTLS1_2_VERSION +# endif +# define DTLS1_VERSION_MAJOR 0xFE + +/* Special value for method supporting multiple versions */ +# define DTLS_ANY_VERSION 0x1FFFF + +/* lengths of messages */ + +# define DTLS1_COOKIE_LENGTH 255 + +# define DTLS1_RT_HEADER_LENGTH 13 + +# define DTLS1_HM_HEADER_LENGTH 12 + +# define DTLS1_HM_BAD_FRAGMENT -2 +# define DTLS1_HM_FRAGMENT_RETRY -3 + +# define DTLS1_CCS_HEADER_LENGTH 1 + +# define DTLS1_AL_HEADER_LENGTH 2 + +# define DTLS1_TMO_ALERT_COUNT 12 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/e_os2.h b/HttpTest/include/openssl/e_os2.h new file mode 100644 index 0000000..32e142a --- /dev/null +++ b/HttpTest/include/openssl/e_os2.h @@ -0,0 +1,308 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_E_OS2_H +# define OPENSSL_E_OS2_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_E_OS2_H +# endif + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/****************************************************************************** + * Detect operating systems. This probably needs completing. + * The result is that at least one OPENSSL_SYS_os macro should be defined. + * However, if none is defined, Unix is assumed. + **/ + +# define OPENSSL_SYS_UNIX + +/* --------------------- Microsoft operating systems ---------------------- */ + +/* + * Note that MSDOS actually denotes 32-bit environments running on top of + * MS-DOS, such as DJGPP one. + */ +# if defined(OPENSSL_SYS_MSDOS) +# undef OPENSSL_SYS_UNIX +# endif + +/* + * For 32 bit environment, there seems to be the CygWin environment and then + * all the others that try to do the same thing Microsoft does... + */ +/* + * UEFI lives here because it might be built with a Microsoft toolchain and + * we need to avoid the false positive match on Windows. + */ +# if defined(OPENSSL_SYS_UEFI) +# undef OPENSSL_SYS_UNIX +# elif defined(OPENSSL_SYS_UWIN) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32_UWIN +# else +# if defined(__CYGWIN__) || defined(OPENSSL_SYS_CYGWIN) +# define OPENSSL_SYS_WIN32_CYGWIN +# else +# if defined(_WIN32) || defined(OPENSSL_SYS_WIN32) +# undef OPENSSL_SYS_UNIX +# if !defined(OPENSSL_SYS_WIN32) +# define OPENSSL_SYS_WIN32 +# endif +# endif +# if defined(_WIN64) || defined(OPENSSL_SYS_WIN64) +# undef OPENSSL_SYS_UNIX +# if !defined(OPENSSL_SYS_WIN64) +# define OPENSSL_SYS_WIN64 +# endif +# endif +# if defined(OPENSSL_SYS_WINNT) +# undef OPENSSL_SYS_UNIX +# endif +# if defined(OPENSSL_SYS_WINCE) +# undef OPENSSL_SYS_UNIX +# endif +# endif +# endif + +/* Anything that tries to look like Microsoft is "Windows" */ +# if defined(OPENSSL_SYS_WIN32) || defined(OPENSSL_SYS_WIN64) || defined(OPENSSL_SYS_WINNT) || defined(OPENSSL_SYS_WINCE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_SYS_MSDOS +# define OPENSSL_SYS_MSDOS +# endif +# endif + +/* + * DLL settings. This part is a bit tough, because it's up to the + * application implementor how he or she will link the application, so it + * requires some macro to be used. + */ +# ifdef OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_OPT_WINDLL +# if defined(_WINDLL) /* This is used when building OpenSSL to + * indicate that DLL linkage should be used */ +# define OPENSSL_OPT_WINDLL +# endif +# endif +# endif + +/* ------------------------------- OpenVMS -------------------------------- */ +# if defined(__VMS) || defined(VMS) +# if !defined(OPENSSL_SYS_VMS) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_VMS +# endif +# if defined(__DECC) +# define OPENSSL_SYS_VMS_DECC +# elif defined(__DECCXX) +# define OPENSSL_SYS_VMS_DECC +# define OPENSSL_SYS_VMS_DECCXX +# else +# define OPENSSL_SYS_VMS_NODECC +# endif +# endif + +/* -------------------------------- Unix ---------------------------------- */ +# ifdef OPENSSL_SYS_UNIX +# if defined(linux) || defined(__linux__) && !defined(OPENSSL_SYS_LINUX) +# define OPENSSL_SYS_LINUX +# endif +# if defined(_AIX) && !defined(OPENSSL_SYS_AIX) +# define OPENSSL_SYS_AIX +# endif +# endif + +/* -------------------------------- VOS ----------------------------------- */ +# if defined(__VOS__) && !defined(OPENSSL_SYS_VOS) +# define OPENSSL_SYS_VOS +# ifdef __HPPA__ +# define OPENSSL_SYS_VOS_HPPA +# endif +# ifdef __IA32__ +# define OPENSSL_SYS_VOS_IA32 +# endif +# endif + +/* ---------------------------- HP NonStop -------------------------------- */ +# ifdef __TANDEM +# ifdef _STRING +# include +# endif +# define OPENSSL_USE_BUILD_DATE +# if defined(OPENSSL_THREADS) && defined(_SPT_MODEL_) +# define SPT_THREAD_SIGNAL 1 +# define SPT_THREAD_AWARE 1 +# include +# elif defined(OPENSSL_THREADS) && defined(_PUT_MODEL_) +# include +# endif +# endif + +/** + * That's it for OS-specific stuff + *****************************************************************************/ + +/*- + * OPENSSL_EXTERN is normally used to declare a symbol with possible extra + * attributes to handle its presence in a shared library. + * OPENSSL_EXPORT is used to define a symbol with extra possible attributes + * to make it visible in a shared library. + * Care needs to be taken when a header file is used both to declare and + * define symbols. Basically, for any library that exports some global + * variables, the following code must be present in the header file that + * declares them, before OPENSSL_EXTERN is used: + * + * #ifdef SOME_BUILD_FLAG_MACRO + * # undef OPENSSL_EXTERN + * # define OPENSSL_EXTERN OPENSSL_EXPORT + * #endif + * + * The default is to have OPENSSL_EXPORT and OPENSSL_EXTERN + * have some generally sensible values. + */ + +# if defined(OPENSSL_SYS_WINDOWS) && defined(OPENSSL_OPT_WINDLL) +# define OPENSSL_EXPORT extern __declspec(dllexport) +# define OPENSSL_EXTERN extern __declspec(dllimport) +# else +# define OPENSSL_EXPORT extern +# define OPENSSL_EXTERN extern +# endif + +# ifdef _WIN32 +# ifdef _WIN64 +# define ossl_ssize_t __int64 +# define OSSL_SSIZE_MAX _I64_MAX +# else +# define ossl_ssize_t int +# define OSSL_SSIZE_MAX INT_MAX +# endif +# endif + +# if defined(OPENSSL_SYS_UEFI) && !defined(ossl_ssize_t) +# define ossl_ssize_t INTN +# define OSSL_SSIZE_MAX MAX_INTN +# endif + +# ifndef ossl_ssize_t +# define ossl_ssize_t ssize_t +# if defined(SSIZE_MAX) +# define OSSL_SSIZE_MAX SSIZE_MAX +# elif defined(_POSIX_SSIZE_MAX) +# define OSSL_SSIZE_MAX _POSIX_SSIZE_MAX +# else +# define OSSL_SSIZE_MAX ((ssize_t)(SIZE_MAX>>1)) +# endif +# endif + +# if defined(UNUSEDRESULT_DEBUG) +# define __owur __attribute__((__warn_unused_result__)) +# else +# define __owur +# endif + +/* Standard integer types */ +# define OPENSSL_NO_INTTYPES_H +# define OPENSSL_NO_STDINT_H +# if defined(OPENSSL_SYS_UEFI) +typedef INT8 int8_t; +typedef UINT8 uint8_t; +typedef INT16 int16_t; +typedef UINT16 uint16_t; +typedef INT32 int32_t; +typedef UINT32 uint32_t; +typedef INT64 int64_t; +typedef UINT64 uint64_t; +# elif (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || \ + defined(__osf__) || defined(__sgi) || defined(__hpux) || \ + defined(OPENSSL_SYS_VMS) || defined (__OpenBSD__) +# include +# undef OPENSSL_NO_INTTYPES_H +/* Because the specs say that inttypes.h includes stdint.h if present */ +# undef OPENSSL_NO_STDINT_H +# elif defined(_MSC_VER) && _MSC_VER<1600 +/* + * minimally required typdefs for systems not supporting inttypes.h or + * stdint.h: currently just older VC++ + */ +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef short int16_t; +typedef unsigned short uint16_t; +typedef int int32_t; +typedef unsigned int uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +# elif defined(OPENSSL_SYS_TANDEM) +# include +# include +# else +# include +# undef OPENSSL_NO_STDINT_H +# endif +# if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L && \ + defined(INTMAX_MAX) && defined(UINTMAX_MAX) +typedef intmax_t ossl_intmax_t; +typedef uintmax_t ossl_uintmax_t; +# else +/* Fall back to the largest we know we require and can handle */ +typedef int64_t ossl_intmax_t; +typedef uint64_t ossl_uintmax_t; +# endif + +/* ossl_inline: portable inline definition usable in public headers */ +# if !defined(inline) && !defined(__cplusplus) +# if defined(__STDC_VERSION__) && __STDC_VERSION__>=199901L + /* just use inline */ +# define ossl_inline inline +# elif defined(__GNUC__) && __GNUC__>=2 +# define ossl_inline __inline__ +# elif defined(_MSC_VER) + /* + * Visual Studio: inline is available in C++ only, however + * __inline is available for C, see + * http://msdn.microsoft.com/en-us/library/z8y1yy88.aspx + */ +# define ossl_inline __inline +# else +# define ossl_inline +# endif +# else +# define ossl_inline inline +# endif + +# if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && \ + !defined(__cplusplus) +# define ossl_noreturn _Noreturn +# elif defined(__GNUC__) && __GNUC__ >= 2 +# define ossl_noreturn __attribute__((noreturn)) +# else +# define ossl_noreturn +# endif + +/* ossl_unused: portable unused attribute for use in public headers */ +# if defined(__GNUC__) +# define ossl_unused __attribute__((unused)) +# else +# define ossl_unused +# endif + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/ebcdic.h b/HttpTest/include/openssl/ebcdic.h new file mode 100644 index 0000000..e0ae1aa --- /dev/null +++ b/HttpTest/include/openssl/ebcdic.h @@ -0,0 +1,39 @@ +/* + * Copyright 1999-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_EBCDIC_H +# define OPENSSL_EBCDIC_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_EBCDIC_H +# endif + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Avoid name clashes with other applications */ +# define os_toascii _openssl_os_toascii +# define os_toebcdic _openssl_os_toebcdic +# define ebcdic2ascii _openssl_ebcdic2ascii +# define ascii2ebcdic _openssl_ascii2ebcdic + +extern const unsigned char os_toascii[256]; +extern const unsigned char os_toebcdic[256]; +void *ebcdic2ascii(void *dest, const void *srce, size_t count); +void *ascii2ebcdic(void *dest, const void *srce, size_t count); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/ec.h b/HttpTest/include/openssl/ec.h new file mode 100644 index 0000000..be9fb2f --- /dev/null +++ b/HttpTest/include/openssl/ec.h @@ -0,0 +1,1572 @@ +/* + * Copyright 2002-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_EC_H +# define OPENSSL_EC_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_EC_H +# endif + +# include +# include + +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/* Values for EVP_PKEY_CTX_set_ec_param_enc() */ +# define OPENSSL_EC_EXPLICIT_CURVE 0x000 +# define OPENSSL_EC_NAMED_CURVE 0x001 + +int EVP_PKEY_CTX_set_ec_paramgen_curve_nid(EVP_PKEY_CTX *ctx, int nid); +int EVP_PKEY_CTX_set_ec_param_enc(EVP_PKEY_CTX *ctx, int param_enc); +int EVP_PKEY_CTX_set_ecdh_cofactor_mode(EVP_PKEY_CTX *ctx, int cofactor_mode); +int EVP_PKEY_CTX_get_ecdh_cofactor_mode(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_set_ecdh_kdf_type(EVP_PKEY_CTX *ctx, int kdf); +int EVP_PKEY_CTX_get_ecdh_kdf_type(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_set_ecdh_kdf_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); +int EVP_PKEY_CTX_get_ecdh_kdf_md(EVP_PKEY_CTX *ctx, const EVP_MD **md); + +int EVP_PKEY_CTX_set_ecdh_kdf_outlen(EVP_PKEY_CTX *ctx, int len); +int EVP_PKEY_CTX_get_ecdh_kdf_outlen(EVP_PKEY_CTX *ctx, int *len); + +int EVP_PKEY_CTX_set0_ecdh_kdf_ukm(EVP_PKEY_CTX *ctx, unsigned char *ukm, + int len); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_CTX_get0_ecdh_kdf_ukm(EVP_PKEY_CTX *ctx, unsigned char **ukm); +# endif + +# define EVP_PKEY_CTRL_EC_PARAMGEN_CURVE_NID (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_EC_PARAM_ENC (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_EC_ECDH_COFACTOR (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_EC_KDF_TYPE (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_EC_KDF_MD (EVP_PKEY_ALG_CTRL + 5) +# define EVP_PKEY_CTRL_GET_EC_KDF_MD (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_EC_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_GET_EC_KDF_OUTLEN (EVP_PKEY_ALG_CTRL + 8) +# define EVP_PKEY_CTRL_EC_KDF_UKM (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_GET_EC_KDF_UKM (EVP_PKEY_ALG_CTRL + 10) + +/* KDF types */ +# define EVP_PKEY_ECDH_KDF_NONE 1 +# define EVP_PKEY_ECDH_KDF_X9_63 2 +/* + * The old name for EVP_PKEY_ECDH_KDF_X9_63 + * The ECDH KDF specification has been mistakenly attributed to ANSI X9.62, + * it is actually specified in ANSI X9.63. + * This identifier is retained for backwards compatibility + */ +# define EVP_PKEY_ECDH_KDF_X9_62 EVP_PKEY_ECDH_KDF_X9_63 + +/** Enum for the point conversion form as defined in X9.62 (ECDSA) + * for the encoding of a elliptic curve point (x,y) */ +typedef enum { + /** the point is encoded as z||x, where the octet z specifies + * which solution of the quadratic equation y is */ + POINT_CONVERSION_COMPRESSED = 2, + /** the point is encoded as z||x||y, where z is the octet 0x04 */ + POINT_CONVERSION_UNCOMPRESSED = 4, + /** the point is encoded as z||x||y, where the octet z specifies + * which solution of the quadratic equation y is */ + POINT_CONVERSION_HYBRID = 6 +} point_conversion_form_t; + +const char *OSSL_EC_curve_nid2name(int nid); + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# ifndef OPENSSL_NO_EC +# include +# include +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif +# include + +# ifndef OPENSSL_ECC_MAX_FIELD_BITS +# define OPENSSL_ECC_MAX_FIELD_BITS 661 +# endif + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef struct ec_method_st EC_METHOD; +# endif +typedef struct ec_group_st EC_GROUP; +typedef struct ec_point_st EC_POINT; +typedef struct ecpk_parameters_st ECPKPARAMETERS; +typedef struct ec_parameters_st ECPARAMETERS; + +/********************************************************************/ +/* EC_METHODs for curves over GF(p) */ +/********************************************************************/ + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Returns the basic GFp ec methods which provides the basis for the + * optimized methods. + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GFp_simple_method(void); + +/** Returns GFp methods using montgomery multiplication. + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GFp_mont_method(void); + +/** Returns GFp methods using optimized methods for NIST recommended curves + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GFp_nist_method(void); + +# ifndef OPENSSL_NO_EC_NISTP_64_GCC_128 +/** Returns 64-bit optimized methods for nistp224 + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GFp_nistp224_method(void); + +/** Returns 64-bit optimized methods for nistp256 + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GFp_nistp256_method(void); + +/** Returns 64-bit optimized methods for nistp521 + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GFp_nistp521_method(void); +# endif /* OPENSSL_NO_EC_NISTP_64_GCC_128 */ + +# ifndef OPENSSL_NO_EC2M +/********************************************************************/ +/* EC_METHOD for curves over GF(2^m) */ +/********************************************************************/ + +/** Returns the basic GF2m ec method + * \return EC_METHOD object + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GF2m_simple_method(void); + +# endif + +/********************************************************************/ +/* EC_GROUP functions */ +/********************************************************************/ + +/** + * Creates a new EC_GROUP object + * \param meth EC_METHOD to use + * \return newly created EC_GROUP object or NULL in case of an error. + */ +OSSL_DEPRECATEDIN_3_0 EC_GROUP *EC_GROUP_new(const EC_METHOD *meth); + +/** Clears and frees a EC_GROUP object + * \param group EC_GROUP object to be cleared and freed. + */ +OSSL_DEPRECATEDIN_3_0 void EC_GROUP_clear_free(EC_GROUP *group); + +/** Returns the EC_METHOD of the EC_GROUP object. + * \param group EC_GROUP object + * \return EC_METHOD used in this EC_GROUP object. + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_GROUP_method_of(const EC_GROUP *group); + +/** Returns the field type of the EC_METHOD. + * \param meth EC_METHOD object + * \return NID of the underlying field type OID. + */ +OSSL_DEPRECATEDIN_3_0 int EC_METHOD_get_field_type(const EC_METHOD *meth); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/** Frees a EC_GROUP object + * \param group EC_GROUP object to be freed. + */ +void EC_GROUP_free(EC_GROUP *group); + +/** Copies EC_GROUP objects. Note: both EC_GROUPs must use the same EC_METHOD. + * \param dst destination EC_GROUP object + * \param src source EC_GROUP object + * \return 1 on success and 0 if an error occurred. + */ +int EC_GROUP_copy(EC_GROUP *dst, const EC_GROUP *src); + +/** Creates a new EC_GROUP object and copies the content + * form src to the newly created EC_KEY object + * \param src source EC_GROUP object + * \return newly created EC_GROUP object or NULL in case of an error. + */ +EC_GROUP *EC_GROUP_dup(const EC_GROUP *src); + +/** Sets the generator and its order/cofactor of a EC_GROUP object. + * \param group EC_GROUP object + * \param generator EC_POINT object with the generator. + * \param order the order of the group generated by the generator. + * \param cofactor the index of the sub-group generated by the generator + * in the group of all points on the elliptic curve. + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_set_generator(EC_GROUP *group, const EC_POINT *generator, + const BIGNUM *order, const BIGNUM *cofactor); + +/** Returns the generator of a EC_GROUP object. + * \param group EC_GROUP object + * \return the currently used generator (possibly NULL). + */ +const EC_POINT *EC_GROUP_get0_generator(const EC_GROUP *group); + +/** Returns the montgomery data for order(Generator) + * \param group EC_GROUP object + * \return the currently used montgomery data (possibly NULL). +*/ +BN_MONT_CTX *EC_GROUP_get_mont_data(const EC_GROUP *group); + +/** Gets the order of a EC_GROUP + * \param group EC_GROUP object + * \param order BIGNUM to which the order is copied + * \param ctx unused + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_order(const EC_GROUP *group, BIGNUM *order, BN_CTX *ctx); + +/** Gets the order of an EC_GROUP + * \param group EC_GROUP object + * \return the group order + */ +const BIGNUM *EC_GROUP_get0_order(const EC_GROUP *group); + +/** Gets the number of bits of the order of an EC_GROUP + * \param group EC_GROUP object + * \return number of bits of group order. + */ +int EC_GROUP_order_bits(const EC_GROUP *group); + +/** Gets the cofactor of a EC_GROUP + * \param group EC_GROUP object + * \param cofactor BIGNUM to which the cofactor is copied + * \param ctx unused + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_cofactor(const EC_GROUP *group, BIGNUM *cofactor, + BN_CTX *ctx); + +/** Gets the cofactor of an EC_GROUP + * \param group EC_GROUP object + * \return the group cofactor + */ +const BIGNUM *EC_GROUP_get0_cofactor(const EC_GROUP *group); + +/** Sets the name of a EC_GROUP object + * \param group EC_GROUP object + * \param nid NID of the curve name OID + */ +void EC_GROUP_set_curve_name(EC_GROUP *group, int nid); + +/** Returns the curve name of a EC_GROUP object + * \param group EC_GROUP object + * \return NID of the curve name OID or 0 if not set. + */ +int EC_GROUP_get_curve_name(const EC_GROUP *group); + +/** Gets the field of an EC_GROUP + * \param group EC_GROUP object + * \return the group field + */ +const BIGNUM *EC_GROUP_get0_field(const EC_GROUP *group); + +/** Returns the field type of the EC_GROUP. + * \param group EC_GROUP object + * \return NID of the underlying field type OID. + */ +int EC_GROUP_get_field_type(const EC_GROUP *group); + +void EC_GROUP_set_asn1_flag(EC_GROUP *group, int flag); +int EC_GROUP_get_asn1_flag(const EC_GROUP *group); + +void EC_GROUP_set_point_conversion_form(EC_GROUP *group, + point_conversion_form_t form); +point_conversion_form_t EC_GROUP_get_point_conversion_form(const EC_GROUP *); + +unsigned char *EC_GROUP_get0_seed(const EC_GROUP *x); +size_t EC_GROUP_get_seed_len(const EC_GROUP *); +size_t EC_GROUP_set_seed(EC_GROUP *, const unsigned char *, size_t len); + +/** Sets the parameters of an ec curve defined by y^2 = x^3 + a*x + b (for GFp) + * or y^2 + x*y = x^3 + a*x^2 + b (for GF2m) + * \param group EC_GROUP object + * \param p BIGNUM with the prime number (GFp) or the polynomial + * defining the underlying field (GF2m) + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_set_curve(EC_GROUP *group, const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); + +/** Gets the parameters of the ec curve defined by y^2 = x^3 + a*x + b (for GFp) + * or y^2 + x*y = x^3 + a*x^2 + b (for GF2m) + * \param group EC_GROUP object + * \param p BIGNUM with the prime number (GFp) or the polynomial + * defining the underlying field (GF2m) + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_GROUP_get_curve(const EC_GROUP *group, BIGNUM *p, BIGNUM *a, BIGNUM *b, + BN_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Sets the parameters of an ec curve. Synonym for EC_GROUP_set_curve + * \param group EC_GROUP object + * \param p BIGNUM with the prime number (GFp) or the polynomial + * defining the underlying field (GF2m) + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_GROUP_set_curve_GFp(EC_GROUP *group, + const BIGNUM *p, + const BIGNUM *a, + const BIGNUM *b, + BN_CTX *ctx); + +/** Gets the parameters of an ec curve. Synonym for EC_GROUP_get_curve + * \param group EC_GROUP object + * \param p BIGNUM with the prime number (GFp) or the polynomial + * defining the underlying field (GF2m) + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_GROUP_get_curve_GFp(const EC_GROUP *group, + BIGNUM *p, + BIGNUM *a, BIGNUM *b, + BN_CTX *ctx); + +# ifndef OPENSSL_NO_EC2M +/** Sets the parameter of an ec curve. Synonym for EC_GROUP_set_curve + * \param group EC_GROUP object + * \param p BIGNUM with the prime number (GFp) or the polynomial + * defining the underlying field (GF2m) + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_GROUP_set_curve_GF2m(EC_GROUP *group, + const BIGNUM *p, + const BIGNUM *a, + const BIGNUM *b, + BN_CTX *ctx); + +/** Gets the parameters of an ec curve. Synonym for EC_GROUP_get_curve + * \param group EC_GROUP object + * \param p BIGNUM with the prime number (GFp) or the polynomial + * defining the underlying field (GF2m) + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_GROUP_get_curve_GF2m(const EC_GROUP *group, + BIGNUM *p, + BIGNUM *a, BIGNUM *b, + BN_CTX *ctx); +# endif /* OPENSSL_NO_EC2M */ +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/** Returns the number of bits needed to represent a field element + * \param group EC_GROUP object + * \return number of bits needed to represent a field element + */ +int EC_GROUP_get_degree(const EC_GROUP *group); + +/** Checks whether the parameter in the EC_GROUP define a valid ec group + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 if group is a valid ec group and 0 otherwise + */ +int EC_GROUP_check(const EC_GROUP *group, BN_CTX *ctx); + +/** Checks whether the discriminant of the elliptic curve is zero or not + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 if the discriminant is not zero and 0 otherwise + */ +int EC_GROUP_check_discriminant(const EC_GROUP *group, BN_CTX *ctx); + +/** Compares two EC_GROUP objects + * \param a first EC_GROUP object + * \param b second EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 0 if the groups are equal, 1 if not, or -1 on error + */ +int EC_GROUP_cmp(const EC_GROUP *a, const EC_GROUP *b, BN_CTX *ctx); + +/* + * EC_GROUP_new_GF*() calls EC_GROUP_new() and EC_GROUP_set_GF*() after + * choosing an appropriate EC_METHOD + */ + +/** Creates a new EC_GROUP object with the specified parameters defined + * over GFp (defined by the equation y^2 = x^3 + a*x + b) + * \param p BIGNUM with the prime number + * \param a BIGNUM with the parameter a of the equation + * \param b BIGNUM with the parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return newly created EC_GROUP object with the specified parameters + */ +EC_GROUP *EC_GROUP_new_curve_GFp(const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); +# ifndef OPENSSL_NO_EC2M +/** Creates a new EC_GROUP object with the specified parameters defined + * over GF2m (defined by the equation y^2 + x*y = x^3 + a*x^2 + b) + * \param p BIGNUM with the polynomial defining the underlying field + * \param a BIGNUM with the parameter a of the equation + * \param b BIGNUM with the parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return newly created EC_GROUP object with the specified parameters + */ +EC_GROUP *EC_GROUP_new_curve_GF2m(const BIGNUM *p, const BIGNUM *a, + const BIGNUM *b, BN_CTX *ctx); +# endif + +/** + * Creates a EC_GROUP object with a curve specified by parameters. + * The parameters may be explicit or a named curve, + * \param params A list of parameters describing the group. + * \param libctx The associated library context or NULL for the default + * context + * \param propq A property query string + * \return newly created EC_GROUP object with specified parameters or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_from_params(const OSSL_PARAM params[], + OSSL_LIB_CTX *libctx, const char *propq); + +/** + * Creates a EC_GROUP object with a curve specified by a NID + * \param libctx The associated library context or NULL for the default + * context + * \param propq A property query string + * \param nid NID of the OID of the curve name + * \return newly created EC_GROUP object with specified curve or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_by_curve_name_ex(OSSL_LIB_CTX *libctx, const char *propq, + int nid); + +/** + * Creates a EC_GROUP object with a curve specified by a NID. Same as + * EC_GROUP_new_by_curve_name_ex but the libctx and propq are always + * NULL. + * \param nid NID of the OID of the curve name + * \return newly created EC_GROUP object with specified curve or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_by_curve_name(int nid); + +/** Creates a new EC_GROUP object from an ECPARAMETERS object + * \param params pointer to the ECPARAMETERS object + * \return newly created EC_GROUP object with specified curve or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_from_ecparameters(const ECPARAMETERS *params); + +/** Creates an ECPARAMETERS object for the given EC_GROUP object. + * \param group pointer to the EC_GROUP object + * \param params pointer to an existing ECPARAMETERS object or NULL + * \return pointer to the new ECPARAMETERS object or NULL + * if an error occurred. + */ +ECPARAMETERS *EC_GROUP_get_ecparameters(const EC_GROUP *group, + ECPARAMETERS *params); + +/** Creates a new EC_GROUP object from an ECPKPARAMETERS object + * \param params pointer to an existing ECPKPARAMETERS object, or NULL + * \return newly created EC_GROUP object with specified curve, or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_from_ecpkparameters(const ECPKPARAMETERS *params); + +/** Creates an ECPKPARAMETERS object for the given EC_GROUP object. + * \param group pointer to the EC_GROUP object + * \param params pointer to an existing ECPKPARAMETERS object or NULL + * \return pointer to the new ECPKPARAMETERS object or NULL + * if an error occurred. + */ +ECPKPARAMETERS *EC_GROUP_get_ecpkparameters(const EC_GROUP *group, + ECPKPARAMETERS *params); + +/********************************************************************/ +/* handling of internal curves */ +/********************************************************************/ + +typedef struct { + int nid; + const char *comment; +} EC_builtin_curve; + +/* + * EC_builtin_curves(EC_builtin_curve *r, size_t size) returns number of all + * available curves or zero if a error occurred. In case r is not zero, + * nitems EC_builtin_curve structures are filled with the data of the first + * nitems internal groups + */ +size_t EC_get_builtin_curves(EC_builtin_curve *r, size_t nitems); + +const char *EC_curve_nid2nist(int nid); +int EC_curve_nist2nid(const char *name); +int EC_GROUP_check_named_curve(const EC_GROUP *group, int nist_only, + BN_CTX *ctx); + +/********************************************************************/ +/* EC_POINT functions */ +/********************************************************************/ + +/** Creates a new EC_POINT object for the specified EC_GROUP + * \param group EC_GROUP the underlying EC_GROUP object + * \return newly created EC_POINT object or NULL if an error occurred + */ +EC_POINT *EC_POINT_new(const EC_GROUP *group); + +/** Frees a EC_POINT object + * \param point EC_POINT object to be freed + */ +void EC_POINT_free(EC_POINT *point); + +/** Clears and frees a EC_POINT object + * \param point EC_POINT object to be cleared and freed + */ +void EC_POINT_clear_free(EC_POINT *point); + +/** Copies EC_POINT object + * \param dst destination EC_POINT object + * \param src source EC_POINT object + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_copy(EC_POINT *dst, const EC_POINT *src); + +/** Creates a new EC_POINT object and copies the content of the supplied + * EC_POINT + * \param src source EC_POINT object + * \param group underlying the EC_GROUP object + * \return newly created EC_POINT object or NULL if an error occurred + */ +EC_POINT *EC_POINT_dup(const EC_POINT *src, const EC_GROUP *group); + +/** Sets a point to infinity (neutral element) + * \param group underlying EC_GROUP object + * \param point EC_POINT to set to infinity + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_to_infinity(const EC_GROUP *group, EC_POINT *point); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Returns the EC_METHOD used in EC_POINT object + * \param point EC_POINT object + * \return the EC_METHOD used + */ +OSSL_DEPRECATEDIN_3_0 const EC_METHOD *EC_POINT_method_of(const EC_POINT *point); + +/** Sets the jacobian projective coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param z BIGNUM with the z-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_set_Jprojective_coordinates_GFp + (const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, const BIGNUM *z, + BN_CTX *ctx); + +/** Gets the jacobian projective coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param z BIGNUM for the z-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_get_Jprojective_coordinates_GFp + (const EC_GROUP *group, const EC_POINT *p, + BIGNUM *x, BIGNUM *y, BIGNUM *z, BN_CTX *ctx); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/** Sets the affine coordinates of an EC_POINT + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_affine_coordinates(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, + BN_CTX *ctx); + +/** Gets the affine coordinates of an EC_POINT. + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_get_affine_coordinates(const EC_GROUP *group, const EC_POINT *p, + BIGNUM *x, BIGNUM *y, BN_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Sets the affine coordinates of an EC_POINT. A synonym of + * EC_POINT_set_affine_coordinates + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_set_affine_coordinates_GFp + (const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, BN_CTX *ctx); + +/** Gets the affine coordinates of an EC_POINT. A synonym of + * EC_POINT_get_affine_coordinates + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_get_affine_coordinates_GFp + (const EC_GROUP *group, const EC_POINT *p, + BIGNUM *x, BIGNUM *y, BN_CTX *ctx); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/** Sets the x9.62 compressed coordinates of a EC_POINT + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_set_compressed_coordinates(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, int y_bit, + BN_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Sets the x9.62 compressed coordinates of a EC_POINT. A synonym of + * EC_POINT_set_compressed_coordinates + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_set_compressed_coordinates_GFp + (const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, int y_bit, BN_CTX *ctx); +# ifndef OPENSSL_NO_EC2M +/** Sets the affine coordinates of an EC_POINT. A synonym of + * EC_POINT_set_affine_coordinates + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_set_affine_coordinates_GF2m + (const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, BN_CTX *ctx); + +/** Gets the affine coordinates of an EC_POINT. A synonym of + * EC_POINT_get_affine_coordinates + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_get_affine_coordinates_GF2m + (const EC_GROUP *group, const EC_POINT *p, + BIGNUM *x, BIGNUM *y, BN_CTX *ctx); + +/** Sets the x9.62 compressed coordinates of a EC_POINT. A synonym of + * EC_POINT_set_compressed_coordinates + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINT_set_compressed_coordinates_GF2m + (const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, int y_bit, BN_CTX *ctx); +# endif +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/** Encodes a EC_POINT object to a octet string + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param form point conversion form + * \param buf memory buffer for the result. If NULL the function returns + * required buffer size. + * \param len length of the memory buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_POINT_point2oct(const EC_GROUP *group, const EC_POINT *p, + point_conversion_form_t form, + unsigned char *buf, size_t len, BN_CTX *ctx); + +/** Decodes a EC_POINT from a octet string + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param buf memory buffer with the encoded ec point + * \param len length of the encoded ec point + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_oct2point(const EC_GROUP *group, EC_POINT *p, + const unsigned char *buf, size_t len, BN_CTX *ctx); + +/** Encodes an EC_POINT object to an allocated octet string + * \param group underlying EC_GROUP object + * \param point EC_POINT object + * \param form point conversion form + * \param pbuf returns pointer to allocated buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_POINT_point2buf(const EC_GROUP *group, const EC_POINT *point, + point_conversion_form_t form, + unsigned char **pbuf, BN_CTX *ctx); + +/* other interfaces to point2oct/oct2point: */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 BIGNUM *EC_POINT_point2bn(const EC_GROUP *, + const EC_POINT *, + point_conversion_form_t form, + BIGNUM *, BN_CTX *); +OSSL_DEPRECATEDIN_3_0 EC_POINT *EC_POINT_bn2point(const EC_GROUP *, + const BIGNUM *, + EC_POINT *, BN_CTX *); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +char *EC_POINT_point2hex(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BN_CTX *); +EC_POINT *EC_POINT_hex2point(const EC_GROUP *, const char *, + EC_POINT *, BN_CTX *); + +/********************************************************************/ +/* functions for doing EC_POINT arithmetic */ +/********************************************************************/ + +/** Computes the sum of two EC_POINT + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result (r = a + b) + * \param a EC_POINT object with the first summand + * \param b EC_POINT object with the second summand + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_add(const EC_GROUP *group, EC_POINT *r, const EC_POINT *a, + const EC_POINT *b, BN_CTX *ctx); + +/** Computes the double of a EC_POINT + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result (r = 2 * a) + * \param a EC_POINT object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_dbl(const EC_GROUP *group, EC_POINT *r, const EC_POINT *a, + BN_CTX *ctx); + +/** Computes the inverse of a EC_POINT + * \param group underlying EC_GROUP object + * \param a EC_POINT object to be inverted (it's used for the result as well) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_invert(const EC_GROUP *group, EC_POINT *a, BN_CTX *ctx); + +/** Checks whether the point is the neutral element of the group + * \param group the underlying EC_GROUP object + * \param p EC_POINT object + * \return 1 if the point is the neutral element and 0 otherwise + */ +int EC_POINT_is_at_infinity(const EC_GROUP *group, const EC_POINT *p); + +/** Checks whether the point is on the curve + * \param group underlying EC_GROUP object + * \param point EC_POINT object to check + * \param ctx BN_CTX object (optional) + * \return 1 if the point is on the curve, 0 if not, or -1 on error + */ +int EC_POINT_is_on_curve(const EC_GROUP *group, const EC_POINT *point, + BN_CTX *ctx); + +/** Compares two EC_POINTs + * \param group underlying EC_GROUP object + * \param a first EC_POINT object + * \param b second EC_POINT object + * \param ctx BN_CTX object (optional) + * \return 1 if the points are not equal, 0 if they are, or -1 on error + */ +int EC_POINT_cmp(const EC_GROUP *group, const EC_POINT *a, const EC_POINT *b, + BN_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int EC_POINT_make_affine(const EC_GROUP *group, + EC_POINT *point, BN_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 int EC_POINTs_make_affine(const EC_GROUP *group, size_t num, + EC_POINT *points[], BN_CTX *ctx); + +/** Computes r = generator * n + sum_{i=0}^{num-1} p[i] * m[i] + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result + * \param n BIGNUM with the multiplier for the group generator (optional) + * \param num number further summands + * \param p array of size num of EC_POINT objects + * \param m array of size num of BIGNUM objects + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_POINTs_mul(const EC_GROUP *group, EC_POINT *r, + const BIGNUM *n, size_t num, + const EC_POINT *p[], const BIGNUM *m[], + BN_CTX *ctx); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/** Computes r = generator * n + q * m + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result + * \param n BIGNUM with the multiplier for the group generator (optional) + * \param q EC_POINT object with the first factor of the second summand + * \param m BIGNUM with the second factor of the second summand + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +int EC_POINT_mul(const EC_GROUP *group, EC_POINT *r, const BIGNUM *n, + const EC_POINT *q, const BIGNUM *m, BN_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Stores multiples of generator for faster point multiplication + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_GROUP_precompute_mult(EC_GROUP *group, BN_CTX *ctx); + +/** Reports whether a precomputation has been done + * \param group EC_GROUP object + * \return 1 if a pre-computation has been done and 0 otherwise + */ +OSSL_DEPRECATEDIN_3_0 int EC_GROUP_have_precompute_mult(const EC_GROUP *group); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/********************************************************************/ +/* ASN1 stuff */ +/********************************************************************/ + +DECLARE_ASN1_ITEM(ECPKPARAMETERS) +DECLARE_ASN1_ALLOC_FUNCTIONS(ECPKPARAMETERS) +DECLARE_ASN1_ITEM(ECPARAMETERS) +DECLARE_ASN1_ALLOC_FUNCTIONS(ECPARAMETERS) + +/* + * EC_GROUP_get_basis_type() returns the NID of the basis type used to + * represent the field elements + */ +int EC_GROUP_get_basis_type(const EC_GROUP *); +# ifndef OPENSSL_NO_EC2M +int EC_GROUP_get_trinomial_basis(const EC_GROUP *, unsigned int *k); +int EC_GROUP_get_pentanomial_basis(const EC_GROUP *, unsigned int *k1, + unsigned int *k2, unsigned int *k3); +# endif + +EC_GROUP *d2i_ECPKParameters(EC_GROUP **, const unsigned char **in, long len); +int i2d_ECPKParameters(const EC_GROUP *, unsigned char **out); + +# define d2i_ECPKParameters_bio(bp,x) \ + ASN1_d2i_bio_of(EC_GROUP, NULL, d2i_ECPKParameters, bp, x) +# define i2d_ECPKParameters_bio(bp,x) \ + ASN1_i2d_bio_of(EC_GROUP, i2d_ECPKParameters, bp, x) +# define d2i_ECPKParameters_fp(fp,x) \ + (EC_GROUP *)ASN1_d2i_fp(NULL, (d2i_of_void *)d2i_ECPKParameters, (fp), \ + (void **)(x)) +# define i2d_ECPKParameters_fp(fp,x) \ + ASN1_i2d_fp((i2d_of_void *)i2d_ECPKParameters, (fp), (void *)(x)) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ECPKParameters_print(BIO *bp, const EC_GROUP *x, + int off); +# ifndef OPENSSL_NO_STDIO +OSSL_DEPRECATEDIN_3_0 int ECPKParameters_print_fp(FILE *fp, const EC_GROUP *x, + int off); +# endif +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/********************************************************************/ +/* EC_KEY functions */ +/********************************************************************/ + +/* some values for the encoding_flag */ +# define EC_PKEY_NO_PARAMETERS 0x001 +# define EC_PKEY_NO_PUBKEY 0x002 + +/* some values for the flags field */ +# define EC_FLAG_SM2_RANGE 0x0004 +# define EC_FLAG_COFACTOR_ECDH 0x1000 +# define EC_FLAG_CHECK_NAMED_GROUP 0x2000 +# define EC_FLAG_CHECK_NAMED_GROUP_NIST 0x4000 +# define EC_FLAG_CHECK_NAMED_GROUP_MASK \ + (EC_FLAG_CHECK_NAMED_GROUP | EC_FLAG_CHECK_NAMED_GROUP_NIST) + +/* Deprecated flags - it was using 0x01..0x02 */ +# define EC_FLAG_NON_FIPS_ALLOW 0x0000 +# define EC_FLAG_FIPS_CHECKED 0x0000 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** + * Creates a new EC_KEY object. + * \param ctx The library context for to use for this EC_KEY. May be NULL in + * which case the default library context is used. + * \return EC_KEY object or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_new_ex(OSSL_LIB_CTX *ctx, const char *propq); + +/** + * Creates a new EC_KEY object. Same as calling EC_KEY_new_ex with a + * NULL library context + * \return EC_KEY object or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_new(void); + +OSSL_DEPRECATEDIN_3_0 int EC_KEY_get_flags(const EC_KEY *key); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_set_flags(EC_KEY *key, int flags); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_clear_flags(EC_KEY *key, int flags); + +OSSL_DEPRECATEDIN_3_0 int EC_KEY_decoded_from_explicit_params(const EC_KEY *key); + +/** + * Creates a new EC_KEY object using a named curve as underlying + * EC_GROUP object. + * \param ctx The library context for to use for this EC_KEY. May be NULL in + * which case the default library context is used. + * \param propq Any property query string + * \param nid NID of the named curve. + * \return EC_KEY object or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_new_by_curve_name_ex(OSSL_LIB_CTX *ctx, + const char *propq, + int nid); + +/** + * Creates a new EC_KEY object using a named curve as underlying + * EC_GROUP object. Same as calling EC_KEY_new_by_curve_name_ex with a NULL + * library context and property query string. + * \param nid NID of the named curve. + * \return EC_KEY object or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_new_by_curve_name(int nid); + +/** Frees a EC_KEY object. + * \param key EC_KEY object to be freed. + */ +OSSL_DEPRECATEDIN_3_0 void EC_KEY_free(EC_KEY *key); + +/** Copies a EC_KEY object. + * \param dst destination EC_KEY object + * \param src src EC_KEY object + * \return dst or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_copy(EC_KEY *dst, const EC_KEY *src); + +/** Creates a new EC_KEY object and copies the content from src to it. + * \param src the source EC_KEY object + * \return newly created EC_KEY object or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_dup(const EC_KEY *src); + +/** Increases the internal reference count of a EC_KEY object. + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_up_ref(EC_KEY *key); + +/** Returns the ENGINE object of a EC_KEY object + * \param eckey EC_KEY object + * \return the ENGINE object (possibly NULL). + */ +OSSL_DEPRECATEDIN_3_0 ENGINE *EC_KEY_get0_engine(const EC_KEY *eckey); + +/** Returns the EC_GROUP object of a EC_KEY object + * \param key EC_KEY object + * \return the EC_GROUP object (possibly NULL). + */ +OSSL_DEPRECATEDIN_3_0 const EC_GROUP *EC_KEY_get0_group(const EC_KEY *key); + +/** Sets the EC_GROUP of a EC_KEY object. + * \param key EC_KEY object + * \param group EC_GROUP to use in the EC_KEY object (note: the EC_KEY + * object will use an own copy of the EC_GROUP). + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_set_group(EC_KEY *key, const EC_GROUP *group); + +/** Returns the private key of a EC_KEY object. + * \param key EC_KEY object + * \return a BIGNUM with the private key (possibly NULL). + */ +OSSL_DEPRECATEDIN_3_0 const BIGNUM *EC_KEY_get0_private_key(const EC_KEY *key); + +/** Sets the private key of a EC_KEY object. + * \param key EC_KEY object + * \param prv BIGNUM with the private key (note: the EC_KEY object + * will use an own copy of the BIGNUM). + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_set_private_key(EC_KEY *key, const BIGNUM *prv); + +/** Returns the public key of a EC_KEY object. + * \param key the EC_KEY object + * \return a EC_POINT object with the public key (possibly NULL) + */ +OSSL_DEPRECATEDIN_3_0 const EC_POINT *EC_KEY_get0_public_key(const EC_KEY *key); + +/** Sets the public key of a EC_KEY object. + * \param key EC_KEY object + * \param pub EC_POINT object with the public key (note: the EC_KEY object + * will use an own copy of the EC_POINT object). + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_set_public_key(EC_KEY *key, const EC_POINT *pub); + +OSSL_DEPRECATEDIN_3_0 unsigned EC_KEY_get_enc_flags(const EC_KEY *key); +OSSL_DEPRECATEDIN_3_0 void EC_KEY_set_enc_flags(EC_KEY *eckey, unsigned int flags); +OSSL_DEPRECATEDIN_3_0 point_conversion_form_t EC_KEY_get_conv_form(const EC_KEY *key); +OSSL_DEPRECATEDIN_3_0 void EC_KEY_set_conv_form(EC_KEY *eckey, + point_conversion_form_t cform); +# endif /*OPENSSL_NO_DEPRECATED_3_0 */ + +# define EC_KEY_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_EC_KEY, l, p, newf, dupf, freef) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int EC_KEY_set_ex_data(EC_KEY *key, int idx, void *arg); +OSSL_DEPRECATEDIN_3_0 void *EC_KEY_get_ex_data(const EC_KEY *key, int idx); + +/* wrapper functions for the underlying EC_GROUP object */ +OSSL_DEPRECATEDIN_3_0 void EC_KEY_set_asn1_flag(EC_KEY *eckey, int asn1_flag); + +/** Creates a table of pre-computed multiples of the generator to + * accelerate further EC_KEY operations. + * \param key EC_KEY object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_precompute_mult(EC_KEY *key, BN_CTX *ctx); + +/** Creates a new ec private (and optional a new public) key. + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_generate_key(EC_KEY *key); + +/** Verifies that a private and/or public key is valid. + * \param key the EC_KEY object + * \return 1 on success and 0 otherwise. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_check_key(const EC_KEY *key); + +/** Indicates if an EC_KEY can be used for signing. + * \param eckey the EC_KEY object + * \return 1 if can can sign and 0 otherwise. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_can_sign(const EC_KEY *eckey); + +/** Sets a public key from affine coordinates performing + * necessary NIST PKV tests. + * \param key the EC_KEY object + * \param x public key x coordinate + * \param y public key y coordinate + * \return 1 on success and 0 otherwise. + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_set_public_key_affine_coordinates(EC_KEY *key, + BIGNUM *x, + BIGNUM *y); + +/** Encodes an EC_KEY public key to an allocated octet string + * \param key key to encode + * \param form point conversion form + * \param pbuf returns pointer to allocated buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 size_t EC_KEY_key2buf(const EC_KEY *key, + point_conversion_form_t form, + unsigned char **pbuf, BN_CTX *ctx); + +/** Decodes a EC_KEY public key from a octet string + * \param key key to decode + * \param buf memory buffer with the encoded ec point + * \param len length of the encoded ec point + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred + */ + +OSSL_DEPRECATEDIN_3_0 int EC_KEY_oct2key(EC_KEY *key, const unsigned char *buf, + size_t len, BN_CTX *ctx); + +/** Decodes an EC_KEY private key from an octet string + * \param key key to decode + * \param buf memory buffer with the encoded private key + * \param len length of the encoded key + * \return 1 on success and 0 if an error occurred + */ + +OSSL_DEPRECATEDIN_3_0 int EC_KEY_oct2priv(EC_KEY *key, const unsigned char *buf, + size_t len); + +/** Encodes a EC_KEY private key to an octet string + * \param key key to encode + * \param buf memory buffer for the result. If NULL the function returns + * required buffer size. + * \param len length of the memory buffer + * \return the length of the encoded octet string or 0 if an error occurred + */ + +OSSL_DEPRECATEDIN_3_0 size_t EC_KEY_priv2oct(const EC_KEY *key, + unsigned char *buf, size_t len); + +/** Encodes an EC_KEY private key to an allocated octet string + * \param eckey key to encode + * \param pbuf returns pointer to allocated buffer + * \return the length of the encoded octet string or 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 size_t EC_KEY_priv2buf(const EC_KEY *eckey, + unsigned char **pbuf); + +/********************************************************************/ +/* de- and encoding functions for SEC1 ECPrivateKey */ +/********************************************************************/ + +/** Decodes a private key from a memory buffer. + * \param key a pointer to a EC_KEY object which should be used (or NULL) + * \param in pointer to memory with the DER encoded private key + * \param len length of the DER encoded private key + * \return the decoded private key or NULL if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_ECPrivateKey(EC_KEY **key, + const unsigned char **in, + long len); + +/** Encodes a private key object and stores the result in a buffer. + * \param key the EC_KEY object to encode + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int i2d_ECPrivateKey(const EC_KEY *key, + unsigned char **out); + +/********************************************************************/ +/* de- and encoding functions for EC parameters */ +/********************************************************************/ + +/** Decodes ec parameter from a memory buffer. + * \param key a pointer to a EC_KEY object which should be used (or NULL) + * \param in pointer to memory with the DER encoded ec parameters + * \param len length of the DER encoded ec parameters + * \return a EC_KEY object with the decoded parameters or NULL if an error + * occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_ECParameters(EC_KEY **key, + const unsigned char **in, + long len); + +/** Encodes ec parameter and stores the result in a buffer. + * \param key the EC_KEY object with ec parameters to encode + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred. + */ +OSSL_DEPRECATEDIN_3_0 int i2d_ECParameters(const EC_KEY *key, + unsigned char **out); + +/********************************************************************/ +/* de- and encoding functions for EC public key */ +/* (octet string, not DER -- hence 'o2i' and 'i2o') */ +/********************************************************************/ + +/** Decodes an ec public key from a octet string. + * \param key a pointer to a EC_KEY object which should be used + * \param in memory buffer with the encoded public key + * \param len length of the encoded public key + * \return EC_KEY object with decoded public key or NULL if an error + * occurred. + */ +OSSL_DEPRECATEDIN_3_0 EC_KEY *o2i_ECPublicKey(EC_KEY **key, + const unsigned char **in, long len); + +/** Encodes an ec public key in an octet string. + * \param key the EC_KEY object with the public key + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int i2o_ECPublicKey(const EC_KEY *key, unsigned char **out); + +/** Prints out the ec parameters on human readable form. + * \param bp BIO object to which the information is printed + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int ECParameters_print(BIO *bp, const EC_KEY *key); + +/** Prints out the contents of a EC_KEY object + * \param bp BIO object to which the information is printed + * \param key EC_KEY object + * \param off line offset + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_print(BIO *bp, const EC_KEY *key, int off); + +# ifndef OPENSSL_NO_STDIO +/** Prints out the ec parameters on human readable form. + * \param fp file descriptor to which the information is printed + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int ECParameters_print_fp(FILE *fp, const EC_KEY *key); + +/** Prints out the contents of a EC_KEY object + * \param fp file descriptor to which the information is printed + * \param key EC_KEY object + * \param off line offset + * \return 1 on success and 0 if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 int EC_KEY_print_fp(FILE *fp, const EC_KEY *key, int off); +# endif /* OPENSSL_NO_STDIO */ + +OSSL_DEPRECATEDIN_3_0 const EC_KEY_METHOD *EC_KEY_OpenSSL(void); +OSSL_DEPRECATEDIN_3_0 const EC_KEY_METHOD *EC_KEY_get_default_method(void); +OSSL_DEPRECATEDIN_3_0 void EC_KEY_set_default_method(const EC_KEY_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 const EC_KEY_METHOD *EC_KEY_get_method(const EC_KEY *key); +OSSL_DEPRECATEDIN_3_0 int EC_KEY_set_method(EC_KEY *key, const EC_KEY_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 EC_KEY *EC_KEY_new_method(ENGINE *engine); + +/** The old name for ecdh_KDF_X9_63 + * The ECDH KDF specification has been mistakingly attributed to ANSI X9.62, + * it is actually specified in ANSI X9.63. + * This identifier is retained for backwards compatibility + */ +OSSL_DEPRECATEDIN_3_0 int ECDH_KDF_X9_62(unsigned char *out, size_t outlen, + const unsigned char *Z, size_t Zlen, + const unsigned char *sinfo, + size_t sinfolen, const EVP_MD *md); + +OSSL_DEPRECATEDIN_3_0 int ECDH_compute_key(void *out, size_t outlen, + const EC_POINT *pub_key, + const EC_KEY *ecdh, + void *(*KDF)(const void *in, + size_t inlen, void *out, + size_t *outlen)); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +typedef struct ECDSA_SIG_st ECDSA_SIG; + +/** Allocates and initialize a ECDSA_SIG structure + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_SIG_new(void); + +/** frees a ECDSA_SIG structure + * \param sig pointer to the ECDSA_SIG structure + */ +void ECDSA_SIG_free(ECDSA_SIG *sig); + +/** i2d_ECDSA_SIG encodes content of ECDSA_SIG (note: this function modifies *pp + * (*pp += length of the DER encoded signature)). + * \param sig pointer to the ECDSA_SIG object + * \param pp pointer to a unsigned char pointer for the output or NULL + * \return the length of the DER encoded ECDSA_SIG object or a negative value + * on error + */ +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ECDSA_SIG, ECDSA_SIG) + +/** d2i_ECDSA_SIG decodes an ECDSA signature (note: this function modifies *pp + * (*pp += len)). + * \param sig pointer to ECDSA_SIG pointer (may be NULL) + * \param pp memory buffer with the DER encoded signature + * \param len length of the buffer + * \return pointer to the decoded ECDSA_SIG structure (or NULL) + */ + +/** Accessor for r and s fields of ECDSA_SIG + * \param sig pointer to ECDSA_SIG structure + * \param pr pointer to BIGNUM pointer for r (may be NULL) + * \param ps pointer to BIGNUM pointer for s (may be NULL) + */ +void ECDSA_SIG_get0(const ECDSA_SIG *sig, const BIGNUM **pr, const BIGNUM **ps); + +/** Accessor for r field of ECDSA_SIG + * \param sig pointer to ECDSA_SIG structure + */ +const BIGNUM *ECDSA_SIG_get0_r(const ECDSA_SIG *sig); + +/** Accessor for s field of ECDSA_SIG + * \param sig pointer to ECDSA_SIG structure + */ +const BIGNUM *ECDSA_SIG_get0_s(const ECDSA_SIG *sig); + +/** Setter for r and s fields of ECDSA_SIG + * \param sig pointer to ECDSA_SIG structure + * \param r pointer to BIGNUM for r + * \param s pointer to BIGNUM for s + */ +int ECDSA_SIG_set0(ECDSA_SIG *sig, BIGNUM *r, BIGNUM *s); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/** Computes the ECDSA signature of the given hash value using + * the supplied private key and returns the created signature. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param eckey EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 ECDSA_SIG *ECDSA_do_sign(const unsigned char *dgst, + int dgst_len, EC_KEY *eckey); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param kinv BIGNUM with a pre-computed inverse k (optional) + * \param rp BIGNUM with a pre-computed rp value (optional), + * see ECDSA_sign_setup + * \param eckey EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +OSSL_DEPRECATEDIN_3_0 ECDSA_SIG *ECDSA_do_sign_ex(const unsigned char *dgst, + int dgstlen, const BIGNUM *kinv, + const BIGNUM *rp, EC_KEY *eckey); + +/** Verifies that the supplied signature is a valid ECDSA + * signature of the supplied hash value using the supplied public key. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param sig ECDSA_SIG structure + * \param eckey EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid + * and -1 on error + */ +OSSL_DEPRECATEDIN_3_0 int ECDSA_do_verify(const unsigned char *dgst, int dgst_len, + const ECDSA_SIG *sig, EC_KEY *eckey); + +/** Precompute parts of the signing operation + * \param eckey EC_KEY object containing a private EC key + * \param ctx BN_CTX object (optional) + * \param kinv BIGNUM pointer for the inverse of k + * \param rp BIGNUM pointer for x coordinate of k * generator + * \return 1 on success and 0 otherwise + */ +OSSL_DEPRECATEDIN_3_0 int ECDSA_sign_setup(EC_KEY *eckey, BN_CTX *ctx, + BIGNUM **kinv, BIGNUM **rp); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig memory for the DER encoded created signature + * \param siglen pointer to the length of the returned signature + * \param eckey EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +OSSL_DEPRECATEDIN_3_0 int ECDSA_sign(int type, const unsigned char *dgst, + int dgstlen, unsigned char *sig, + unsigned int *siglen, EC_KEY *eckey); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig buffer to hold the DER encoded signature + * \param siglen pointer to the length of the returned signature + * \param kinv BIGNUM with a pre-computed inverse k (optional) + * \param rp BIGNUM with a pre-computed rp value (optional), + * see ECDSA_sign_setup + * \param eckey EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +OSSL_DEPRECATEDIN_3_0 int ECDSA_sign_ex(int type, const unsigned char *dgst, + int dgstlen, unsigned char *sig, + unsigned int *siglen, const BIGNUM *kinv, + const BIGNUM *rp, EC_KEY *eckey); + +/** Verifies that the given signature is valid ECDSA signature + * of the supplied hash value using the specified public key. + * \param type this parameter is ignored + * \param dgst pointer to the hash value + * \param dgstlen length of the hash value + * \param sig pointer to the DER encoded signature + * \param siglen length of the DER encoded signature + * \param eckey EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid + * and -1 on error + */ +OSSL_DEPRECATEDIN_3_0 int ECDSA_verify(int type, const unsigned char *dgst, + int dgstlen, const unsigned char *sig, + int siglen, EC_KEY *eckey); + +/** Returns the maximum length of the DER encoded signature + * \param eckey EC_KEY object + * \return numbers of bytes required for the DER encoded signature + */ +OSSL_DEPRECATEDIN_3_0 int ECDSA_size(const EC_KEY *eckey); + +/********************************************************************/ +/* EC_KEY_METHOD constructors, destructors, writers and accessors */ +/********************************************************************/ + +OSSL_DEPRECATEDIN_3_0 EC_KEY_METHOD *EC_KEY_METHOD_new(const EC_KEY_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_free(EC_KEY_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_set_init + (EC_KEY_METHOD *meth, + int (*init)(EC_KEY *key), + void (*finish)(EC_KEY *key), + int (*copy)(EC_KEY *dest, const EC_KEY *src), + int (*set_group)(EC_KEY *key, const EC_GROUP *grp), + int (*set_private)(EC_KEY *key, const BIGNUM *priv_key), + int (*set_public)(EC_KEY *key, const EC_POINT *pub_key)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_set_keygen(EC_KEY_METHOD *meth, + int (*keygen)(EC_KEY *key)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_set_compute_key + (EC_KEY_METHOD *meth, + int (*ckey)(unsigned char **psec, size_t *pseclen, + const EC_POINT *pub_key, const EC_KEY *ecdh)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_set_sign + (EC_KEY_METHOD *meth, + int (*sign)(int type, const unsigned char *dgst, + int dlen, unsigned char *sig, + unsigned int *siglen, + const BIGNUM *kinv, const BIGNUM *r, + EC_KEY *eckey), + int (*sign_setup)(EC_KEY *eckey, BN_CTX *ctx_in, + BIGNUM **kinvp, BIGNUM **rp), + ECDSA_SIG *(*sign_sig)(const unsigned char *dgst, + int dgst_len, + const BIGNUM *in_kinv, + const BIGNUM *in_r, + EC_KEY *eckey)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_set_verify + (EC_KEY_METHOD *meth, + int (*verify)(int type, const unsigned + char *dgst, int dgst_len, + const unsigned char *sigbuf, + int sig_len, EC_KEY *eckey), + int (*verify_sig)(const unsigned char *dgst, + int dgst_len, const ECDSA_SIG *sig, + EC_KEY *eckey)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_get_init + (const EC_KEY_METHOD *meth, + int (**pinit)(EC_KEY *key), + void (**pfinish)(EC_KEY *key), + int (**pcopy)(EC_KEY *dest, const EC_KEY *src), + int (**pset_group)(EC_KEY *key, const EC_GROUP *grp), + int (**pset_private)(EC_KEY *key, const BIGNUM *priv_key), + int (**pset_public)(EC_KEY *key, const EC_POINT *pub_key)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_get_keygen + (const EC_KEY_METHOD *meth, int (**pkeygen)(EC_KEY *key)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_get_compute_key + (const EC_KEY_METHOD *meth, + int (**pck)(unsigned char **psec, + size_t *pseclen, + const EC_POINT *pub_key, + const EC_KEY *ecdh)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_get_sign + (const EC_KEY_METHOD *meth, + int (**psign)(int type, const unsigned char *dgst, + int dlen, unsigned char *sig, + unsigned int *siglen, + const BIGNUM *kinv, const BIGNUM *r, + EC_KEY *eckey), + int (**psign_setup)(EC_KEY *eckey, BN_CTX *ctx_in, + BIGNUM **kinvp, BIGNUM **rp), + ECDSA_SIG *(**psign_sig)(const unsigned char *dgst, + int dgst_len, + const BIGNUM *in_kinv, + const BIGNUM *in_r, + EC_KEY *eckey)); + +OSSL_DEPRECATEDIN_3_0 void EC_KEY_METHOD_get_verify + (const EC_KEY_METHOD *meth, + int (**pverify)(int type, const unsigned + char *dgst, int dgst_len, + const unsigned char *sigbuf, + int sig_len, EC_KEY *eckey), + int (**pverify_sig)(const unsigned char *dgst, + int dgst_len, + const ECDSA_SIG *sig, + EC_KEY *eckey)); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +# define EVP_EC_gen(curve) \ + EVP_PKEY_Q_keygen(NULL, NULL, "EC", (char *)(strstr(curve, ""))) + /* strstr is used to enable type checking for the variadic string arg */ +# define ECParameters_dup(x) ASN1_dup_of(EC_KEY, i2d_ECParameters, \ + d2i_ECParameters, x) + +# ifndef __cplusplus +# if defined(__SUNPRO_C) +# if __SUNPRO_C >= 0x520 +# pragma error_messages (default,E_ARRAY_OF_INCOMPLETE_NONAME,E_ARRAY_OF_INCOMPLETE) +# endif +# endif +# endif + +# endif +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/ecdh.h b/HttpTest/include/openssl/ecdh.h new file mode 100644 index 0000000..56bd4cc --- /dev/null +++ b/HttpTest/include/openssl/ecdh.h @@ -0,0 +1,10 @@ +/* + * Copyright 2002-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include diff --git a/HttpTest/include/openssl/ecdsa.h b/HttpTest/include/openssl/ecdsa.h new file mode 100644 index 0000000..56bd4cc --- /dev/null +++ b/HttpTest/include/openssl/ecdsa.h @@ -0,0 +1,10 @@ +/* + * Copyright 2002-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#include diff --git a/HttpTest/include/openssl/ecerr.h b/HttpTest/include/openssl/ecerr.h new file mode 100644 index 0000000..46405ac --- /dev/null +++ b/HttpTest/include/openssl/ecerr.h @@ -0,0 +1,103 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ECERR_H +# define OPENSSL_ECERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_EC + + +/* + * EC reason codes. + */ +# define EC_R_ASN1_ERROR 115 +# define EC_R_BAD_SIGNATURE 156 +# define EC_R_BIGNUM_OUT_OF_RANGE 144 +# define EC_R_BUFFER_TOO_SMALL 100 +# define EC_R_CANNOT_INVERT 165 +# define EC_R_COORDINATES_OUT_OF_RANGE 146 +# define EC_R_CURVE_DOES_NOT_SUPPORT_ECDH 160 +# define EC_R_CURVE_DOES_NOT_SUPPORT_ECDSA 170 +# define EC_R_CURVE_DOES_NOT_SUPPORT_SIGNING 159 +# define EC_R_DECODE_ERROR 142 +# define EC_R_DISCRIMINANT_IS_ZERO 118 +# define EC_R_EC_GROUP_NEW_BY_NAME_FAILURE 119 +# define EC_R_EXPLICIT_PARAMS_NOT_SUPPORTED 127 +# define EC_R_FAILED_MAKING_PUBLIC_KEY 166 +# define EC_R_FIELD_TOO_LARGE 143 +# define EC_R_GF2M_NOT_SUPPORTED 147 +# define EC_R_GROUP2PKPARAMETERS_FAILURE 120 +# define EC_R_I2D_ECPKPARAMETERS_FAILURE 121 +# define EC_R_INCOMPATIBLE_OBJECTS 101 +# define EC_R_INVALID_A 168 +# define EC_R_INVALID_ARGUMENT 112 +# define EC_R_INVALID_B 169 +# define EC_R_INVALID_COFACTOR 171 +# define EC_R_INVALID_COMPRESSED_POINT 110 +# define EC_R_INVALID_COMPRESSION_BIT 109 +# define EC_R_INVALID_CURVE 141 +# define EC_R_INVALID_DIGEST 151 +# define EC_R_INVALID_DIGEST_TYPE 138 +# define EC_R_INVALID_ENCODING 102 +# define EC_R_INVALID_FIELD 103 +# define EC_R_INVALID_FORM 104 +# define EC_R_INVALID_GENERATOR 173 +# define EC_R_INVALID_GROUP_ORDER 122 +# define EC_R_INVALID_KEY 116 +# define EC_R_INVALID_LENGTH 117 +# define EC_R_INVALID_NAMED_GROUP_CONVERSION 174 +# define EC_R_INVALID_OUTPUT_LENGTH 161 +# define EC_R_INVALID_P 172 +# define EC_R_INVALID_PEER_KEY 133 +# define EC_R_INVALID_PENTANOMIAL_BASIS 132 +# define EC_R_INVALID_PRIVATE_KEY 123 +# define EC_R_INVALID_SEED 175 +# define EC_R_INVALID_TRINOMIAL_BASIS 137 +# define EC_R_KDF_PARAMETER_ERROR 148 +# define EC_R_KEYS_NOT_SET 140 +# define EC_R_LADDER_POST_FAILURE 136 +# define EC_R_LADDER_PRE_FAILURE 153 +# define EC_R_LADDER_STEP_FAILURE 162 +# define EC_R_MISSING_OID 167 +# define EC_R_MISSING_PARAMETERS 124 +# define EC_R_MISSING_PRIVATE_KEY 125 +# define EC_R_NEED_NEW_SETUP_VALUES 157 +# define EC_R_NOT_A_NIST_PRIME 135 +# define EC_R_NOT_IMPLEMENTED 126 +# define EC_R_NOT_INITIALIZED 111 +# define EC_R_NO_PARAMETERS_SET 139 +# define EC_R_NO_PRIVATE_VALUE 154 +# define EC_R_OPERATION_NOT_SUPPORTED 152 +# define EC_R_PASSED_NULL_PARAMETER 134 +# define EC_R_PEER_KEY_ERROR 149 +# define EC_R_POINT_ARITHMETIC_FAILURE 155 +# define EC_R_POINT_AT_INFINITY 106 +# define EC_R_POINT_COORDINATES_BLIND_FAILURE 163 +# define EC_R_POINT_IS_NOT_ON_CURVE 107 +# define EC_R_RANDOM_NUMBER_GENERATION_FAILED 158 +# define EC_R_SHARED_INFO_ERROR 150 +# define EC_R_SLOT_FULL 108 +# define EC_R_UNDEFINED_GENERATOR 113 +# define EC_R_UNDEFINED_ORDER 128 +# define EC_R_UNKNOWN_COFACTOR 164 +# define EC_R_UNKNOWN_GROUP 129 +# define EC_R_UNKNOWN_ORDER 114 +# define EC_R_UNSUPPORTED_FIELD 131 +# define EC_R_WRONG_CURVE_PARAMETERS 145 +# define EC_R_WRONG_ORDER 130 + +# endif +#endif diff --git a/HttpTest/include/openssl/encoder.h b/HttpTest/include/openssl/encoder.h new file mode 100644 index 0000000..c37a6f1 --- /dev/null +++ b/HttpTest/include/openssl/encoder.h @@ -0,0 +1,124 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ENCODER_H +# define OPENSSL_ENCODER_H +# pragma once + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif +# include +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +OSSL_ENCODER *OSSL_ENCODER_fetch(OSSL_LIB_CTX *libctx, const char *name, + const char *properties); +int OSSL_ENCODER_up_ref(OSSL_ENCODER *encoder); +void OSSL_ENCODER_free(OSSL_ENCODER *encoder); + +const OSSL_PROVIDER *OSSL_ENCODER_get0_provider(const OSSL_ENCODER *encoder); +const char *OSSL_ENCODER_get0_properties(const OSSL_ENCODER *encoder); +const char *OSSL_ENCODER_get0_name(const OSSL_ENCODER *kdf); +const char *OSSL_ENCODER_get0_description(const OSSL_ENCODER *kdf); +int OSSL_ENCODER_is_a(const OSSL_ENCODER *encoder, const char *name); + +void OSSL_ENCODER_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(OSSL_ENCODER *encoder, void *arg), + void *arg); +int OSSL_ENCODER_names_do_all(const OSSL_ENCODER *encoder, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PARAM *OSSL_ENCODER_gettable_params(OSSL_ENCODER *encoder); +int OSSL_ENCODER_get_params(OSSL_ENCODER *encoder, OSSL_PARAM params[]); + +const OSSL_PARAM *OSSL_ENCODER_settable_ctx_params(OSSL_ENCODER *encoder); +OSSL_ENCODER_CTX *OSSL_ENCODER_CTX_new(void); +int OSSL_ENCODER_CTX_set_params(OSSL_ENCODER_CTX *ctx, + const OSSL_PARAM params[]); +void OSSL_ENCODER_CTX_free(OSSL_ENCODER_CTX *ctx); + +/* Utilities that help set specific parameters */ +int OSSL_ENCODER_CTX_set_passphrase(OSSL_ENCODER_CTX *ctx, + const unsigned char *kstr, size_t klen); +int OSSL_ENCODER_CTX_set_pem_password_cb(OSSL_ENCODER_CTX *ctx, + pem_password_cb *cb, void *cbarg); +int OSSL_ENCODER_CTX_set_passphrase_cb(OSSL_ENCODER_CTX *ctx, + OSSL_PASSPHRASE_CALLBACK *cb, + void *cbarg); +int OSSL_ENCODER_CTX_set_passphrase_ui(OSSL_ENCODER_CTX *ctx, + const UI_METHOD *ui_method, + void *ui_data); +int OSSL_ENCODER_CTX_set_cipher(OSSL_ENCODER_CTX *ctx, + const char *cipher_name, + const char *propquery); +int OSSL_ENCODER_CTX_set_selection(OSSL_ENCODER_CTX *ctx, int selection); +int OSSL_ENCODER_CTX_set_output_type(OSSL_ENCODER_CTX *ctx, + const char *output_type); +int OSSL_ENCODER_CTX_set_output_structure(OSSL_ENCODER_CTX *ctx, + const char *output_structure); + +/* Utilities to add encoders */ +int OSSL_ENCODER_CTX_add_encoder(OSSL_ENCODER_CTX *ctx, OSSL_ENCODER *encoder); +int OSSL_ENCODER_CTX_add_extra(OSSL_ENCODER_CTX *ctx, + OSSL_LIB_CTX *libctx, const char *propq); +int OSSL_ENCODER_CTX_get_num_encoders(OSSL_ENCODER_CTX *ctx); + +typedef struct ossl_encoder_instance_st OSSL_ENCODER_INSTANCE; +OSSL_ENCODER * +OSSL_ENCODER_INSTANCE_get_encoder(OSSL_ENCODER_INSTANCE *encoder_inst); +void * +OSSL_ENCODER_INSTANCE_get_encoder_ctx(OSSL_ENCODER_INSTANCE *encoder_inst); +const char * +OSSL_ENCODER_INSTANCE_get_output_type(OSSL_ENCODER_INSTANCE *encoder_inst); +const char * +OSSL_ENCODER_INSTANCE_get_output_structure(OSSL_ENCODER_INSTANCE *encoder_inst); + +typedef const void *OSSL_ENCODER_CONSTRUCT(OSSL_ENCODER_INSTANCE *encoder_inst, + void *construct_data); +typedef void OSSL_ENCODER_CLEANUP(void *construct_data); + +int OSSL_ENCODER_CTX_set_construct(OSSL_ENCODER_CTX *ctx, + OSSL_ENCODER_CONSTRUCT *construct); +int OSSL_ENCODER_CTX_set_construct_data(OSSL_ENCODER_CTX *ctx, + void *construct_data); +int OSSL_ENCODER_CTX_set_cleanup(OSSL_ENCODER_CTX *ctx, + OSSL_ENCODER_CLEANUP *cleanup); + +/* Utilities to output the object to encode */ +int OSSL_ENCODER_to_bio(OSSL_ENCODER_CTX *ctx, BIO *out); +#ifndef OPENSSL_NO_STDIO +int OSSL_ENCODER_to_fp(OSSL_ENCODER_CTX *ctx, FILE *fp); +#endif +int OSSL_ENCODER_to_data(OSSL_ENCODER_CTX *ctx, unsigned char **pdata, + size_t *pdata_len); + +/* + * Create the OSSL_ENCODER_CTX with an associated type. This will perform + * an implicit OSSL_ENCODER_fetch(), suitable for the object of that type. + * This is more useful than calling OSSL_ENCODER_CTX_new(). + */ +OSSL_ENCODER_CTX *OSSL_ENCODER_CTX_new_for_pkey(const EVP_PKEY *pkey, + int selection, + const char *output_type, + const char *output_struct, + const char *propquery); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/encodererr.h b/HttpTest/include/openssl/encodererr.h new file mode 100644 index 0000000..5e318b1 --- /dev/null +++ b/HttpTest/include/openssl/encodererr.h @@ -0,0 +1,28 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ENCODERERR_H +# define OPENSSL_ENCODERERR_H +# pragma once + +# include +# include +# include + + + +/* + * OSSL_ENCODER reason codes. + */ +# define OSSL_ENCODER_R_ENCODER_NOT_FOUND 101 +# define OSSL_ENCODER_R_INCORRECT_PROPERTY_QUERY 100 +# define OSSL_ENCODER_R_MISSING_GET_PARAMS 102 + +#endif diff --git a/HttpTest/include/openssl/engine.h b/HttpTest/include/openssl/engine.h new file mode 100644 index 0000000..2fbc82c --- /dev/null +++ b/HttpTest/include/openssl/engine.h @@ -0,0 +1,833 @@ +/* + * Copyright 2000-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ENGINE_H +# define OPENSSL_ENGINE_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ENGINE_H +# endif + +# include + +# ifndef OPENSSL_NO_ENGINE +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# include +# include +# include +# include +# include +# include +# include +# endif +# include +# include +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +/* + * These flags are used to control combinations of algorithm (methods) by + * bitwise "OR"ing. + */ +# define ENGINE_METHOD_RSA (unsigned int)0x0001 +# define ENGINE_METHOD_DSA (unsigned int)0x0002 +# define ENGINE_METHOD_DH (unsigned int)0x0004 +# define ENGINE_METHOD_RAND (unsigned int)0x0008 +# define ENGINE_METHOD_CIPHERS (unsigned int)0x0040 +# define ENGINE_METHOD_DIGESTS (unsigned int)0x0080 +# define ENGINE_METHOD_PKEY_METHS (unsigned int)0x0200 +# define ENGINE_METHOD_PKEY_ASN1_METHS (unsigned int)0x0400 +# define ENGINE_METHOD_EC (unsigned int)0x0800 +/* Obvious all-or-nothing cases. */ +# define ENGINE_METHOD_ALL (unsigned int)0xFFFF +# define ENGINE_METHOD_NONE (unsigned int)0x0000 + +/* + * This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used + * internally to control registration of ENGINE implementations, and can be + * set by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to + * initialise registered ENGINEs if they are not already initialised. + */ +# define ENGINE_TABLE_FLAG_NOINIT (unsigned int)0x0001 + +/* ENGINE flags that can be set by ENGINE_set_flags(). */ +/* Not used */ +/* #define ENGINE_FLAGS_MALLOCED 0x0001 */ + +/* + * This flag is for ENGINEs that wish to handle the various 'CMD'-related + * control commands on their own. Without this flag, ENGINE_ctrl() handles + * these control commands on behalf of the ENGINE using their "cmd_defns" + * data. + */ +# define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002 + +/* + * This flag is for ENGINEs who return new duplicate structures when found + * via "ENGINE_by_id()". When an ENGINE must store state (eg. if + * ENGINE_ctrl() commands are called in sequence as part of some stateful + * process like key-generation setup and execution), it can set this flag - + * then each attempt to obtain the ENGINE will result in it being copied into + * a new structure. Normally, ENGINEs don't declare this flag so + * ENGINE_by_id() just increments the existing ENGINE's structural reference + * count. + */ +# define ENGINE_FLAGS_BY_ID_COPY (int)0x0004 + +/* + * This flag if for an ENGINE that does not want its methods registered as + * part of ENGINE_register_all_complete() for example if the methods are not + * usable as default methods. + */ + +# define ENGINE_FLAGS_NO_REGISTER_ALL (int)0x0008 + +/* + * ENGINEs can support their own command types, and these flags are used in + * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input + * each command expects. Currently only numeric and string input is + * supported. If a control command supports none of the _NUMERIC, _STRING, or + * _NO_INPUT options, then it is regarded as an "internal" control command - + * and not for use in config setting situations. As such, they're not + * available to the ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() + * access. Changes to this list of 'command types' should be reflected + * carefully in ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). + */ + +/* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */ +# define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001 +/* + * accepts string input (cast from 'void*' to 'const char *', 4th parameter + * to ENGINE_ctrl) + */ +# define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002 +/* + * Indicates that the control command takes *no* input. Ie. the control + * command is unparameterised. + */ +# define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004 +/* + * Indicates that the control command is internal. This control command won't + * be shown in any output, and is only usable through the ENGINE_ctrl_cmd() + * function. + */ +# define ENGINE_CMD_FLAG_INTERNAL (unsigned int)0x0008 + +/* + * NB: These 3 control commands are deprecated and should not be used. + * ENGINEs relying on these commands should compile conditional support for + * compatibility (eg. if these symbols are defined) but should also migrate + * the same functionality to their own ENGINE-specific control functions that + * can be "discovered" by calling applications. The fact these control + * commands wouldn't be "executable" (ie. usable by text-based config) + * doesn't change the fact that application code can find and use them + * without requiring per-ENGINE hacking. + */ + +/* + * These flags are used to tell the ctrl function what should be done. All + * command numbers are shared between all engines, even if some don't make + * sense to some engines. In such a case, they do nothing but return the + * error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. + */ +# define ENGINE_CTRL_SET_LOGSTREAM 1 +# define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2 +# define ENGINE_CTRL_HUP 3/* Close and reinitialise + * any handles/connections + * etc. */ +# define ENGINE_CTRL_SET_USER_INTERFACE 4/* Alternative to callback */ +# define ENGINE_CTRL_SET_CALLBACK_DATA 5/* User-specific data, used + * when calling the password + * callback and the user + * interface */ +# define ENGINE_CTRL_LOAD_CONFIGURATION 6/* Load a configuration, + * given a string that + * represents a file name + * or so */ +# define ENGINE_CTRL_LOAD_SECTION 7/* Load data from a given + * section in the already + * loaded configuration */ + +/* + * These control commands allow an application to deal with an arbitrary + * engine in a dynamic way. Warn: Negative return values indicate errors FOR + * THESE COMMANDS because zero is used to indicate 'end-of-list'. Other + * commands, including ENGINE-specific command types, return zero for an + * error. An ENGINE can choose to implement these ctrl functions, and can + * internally manage things however it chooses - it does so by setting the + * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise + * the ENGINE_ctrl() code handles this on the ENGINE's behalf using the + * cmd_defns data (set using ENGINE_set_cmd_defns()). This means an ENGINE's + * ctrl() handler need only implement its own commands - the above "meta" + * commands will be taken care of. + */ + +/* + * Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", + * then all the remaining control commands will return failure, so it is + * worth checking this first if the caller is trying to "discover" the + * engine's capabilities and doesn't want errors generated unnecessarily. + */ +# define ENGINE_CTRL_HAS_CTRL_FUNCTION 10 +/* + * Returns a positive command number for the first command supported by the + * engine. Returns zero if no ctrl commands are supported. + */ +# define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11 +/* + * The 'long' argument specifies a command implemented by the engine, and the + * return value is the next command supported, or zero if there are no more. + */ +# define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12 +/* + * The 'void*' argument is a command name (cast from 'const char *'), and the + * return value is the command that corresponds to it. + */ +# define ENGINE_CTRL_GET_CMD_FROM_NAME 13 +/* + * The next two allow a command to be converted into its corresponding string + * form. In each case, the 'long' argument supplies the command. In the + * NAME_LEN case, the return value is the length of the command name (not + * counting a trailing EOL). In the NAME case, the 'void*' argument must be a + * string buffer large enough, and it will be populated with the name of the + * command (WITH a trailing EOL). + */ +# define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14 +# define ENGINE_CTRL_GET_NAME_FROM_CMD 15 +/* The next two are similar but give a "short description" of a command. */ +# define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16 +# define ENGINE_CTRL_GET_DESC_FROM_CMD 17 +/* + * With this command, the return value is the OR'd combination of + * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given + * engine-specific ctrl command expects. + */ +# define ENGINE_CTRL_GET_CMD_FLAGS 18 + +/* + * ENGINE implementations should start the numbering of their own control + * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). + */ +# define ENGINE_CMD_BASE 200 + +/* + * NB: These 2 nCipher "chil" control commands are deprecated, and their + * functionality is now available through ENGINE-specific control commands + * (exposed through the above-mentioned 'CMD'-handling). Code using these 2 + * commands should be migrated to the more general command handling before + * these are removed. + */ + +/* Flags specific to the nCipher "chil" engine */ +# define ENGINE_CTRL_CHIL_SET_FORKCHECK 100 + /* + * Depending on the value of the (long)i argument, this sets or + * unsets the SimpleForkCheck flag in the CHIL API to enable or + * disable checking and workarounds for applications that fork(). + */ +# define ENGINE_CTRL_CHIL_NO_LOCKING 101 + /* + * This prevents the initialisation function from providing mutex + * callbacks to the nCipher library. + */ + +/* + * If an ENGINE supports its own specific control commands and wishes the + * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on + * its behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN + * entries to ENGINE_set_cmd_defns(). It should also implement a ctrl() + * handler that supports the stated commands (ie. the "cmd_num" entries as + * described by the array). NB: The array must be ordered in increasing order + * of cmd_num. "null-terminated" means that the last ENGINE_CMD_DEFN element + * has cmd_num set to zero and/or cmd_name set to NULL. + */ +typedef struct ENGINE_CMD_DEFN_st { + unsigned int cmd_num; /* The command number */ + const char *cmd_name; /* The command name itself */ + const char *cmd_desc; /* A short description of the command */ + unsigned int cmd_flags; /* The input the command expects */ +} ENGINE_CMD_DEFN; + +/* Generic function pointer */ +typedef int (*ENGINE_GEN_FUNC_PTR) (void); +/* Generic function pointer taking no arguments */ +typedef int (*ENGINE_GEN_INT_FUNC_PTR) (ENGINE *); +/* Specific control function pointer */ +typedef int (*ENGINE_CTRL_FUNC_PTR) (ENGINE *, int, long, void *, + void (*f) (void)); +/* Generic load_key function pointer */ +typedef EVP_PKEY *(*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *, + UI_METHOD *ui_method, + void *callback_data); +typedef int (*ENGINE_SSL_CLIENT_CERT_PTR) (ENGINE *, SSL *ssl, + STACK_OF(X509_NAME) *ca_dn, + X509 **pcert, EVP_PKEY **pkey, + STACK_OF(X509) **pother, + UI_METHOD *ui_method, + void *callback_data); +/*- + * These callback types are for an ENGINE's handler for cipher and digest logic. + * These handlers have these prototypes; + * int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid); + * int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid); + * Looking at how to implement these handlers in the case of cipher support, if + * the framework wants the EVP_CIPHER for 'nid', it will call; + * foo(e, &p_evp_cipher, NULL, nid); (return zero for failure) + * If the framework wants a list of supported 'nid's, it will call; + * foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error) + */ +/* + * Returns to a pointer to the array of supported cipher 'nid's. If the + * second parameter is non-NULL it is set to the size of the returned array. + */ +typedef int (*ENGINE_CIPHERS_PTR) (ENGINE *, const EVP_CIPHER **, + const int **, int); +typedef int (*ENGINE_DIGESTS_PTR) (ENGINE *, const EVP_MD **, const int **, + int); +typedef int (*ENGINE_PKEY_METHS_PTR) (ENGINE *, EVP_PKEY_METHOD **, + const int **, int); +typedef int (*ENGINE_PKEY_ASN1_METHS_PTR) (ENGINE *, EVP_PKEY_ASN1_METHOD **, + const int **, int); +/* + * STRUCTURE functions ... all of these functions deal with pointers to + * ENGINE structures where the pointers have a "structural reference". This + * means that their reference is to allowed access to the structure but it + * does not imply that the structure is functional. To simply increment or + * decrement the structural reference count, use ENGINE_by_id and + * ENGINE_free. NB: This is not required when iterating using ENGINE_get_next + * as it will automatically decrement the structural reference count of the + * "current" ENGINE and increment the structural reference count of the + * ENGINE it returns (unless it is NULL). + */ + +/* Get the first/last "ENGINE" type available. */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_first(void); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_last(void); +# endif +/* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_next(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_prev(ENGINE *e); +# endif +/* Add another "ENGINE" type into the array. */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_add(ENGINE *e); +# endif +/* Remove an existing "ENGINE" type from the array. */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_remove(ENGINE *e); +# endif +/* Retrieve an engine from the list by its unique "id" value. */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_by_id(const char *id); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define ENGINE_load_openssl() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_OPENSSL, NULL) +# define ENGINE_load_dynamic() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_DYNAMIC, NULL) +# ifndef OPENSSL_NO_STATIC_ENGINE +# define ENGINE_load_padlock() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_PADLOCK, NULL) +# define ENGINE_load_capi() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_CAPI, NULL) +# define ENGINE_load_afalg() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_AFALG, NULL) +# endif +# define ENGINE_load_cryptodev() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_CRYPTODEV, NULL) +# define ENGINE_load_rdrand() \ + OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_RDRAND, NULL) +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void ENGINE_load_builtin_engines(void); +# endif + +/* + * Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation + * "registry" handling. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 unsigned int ENGINE_get_table_flags(void); +OSSL_DEPRECATEDIN_3_0 void ENGINE_set_table_flags(unsigned int flags); +# endif + +/*- Manage registration of ENGINEs per "table". For each type, there are 3 + * functions; + * ENGINE_register_***(e) - registers the implementation from 'e' (if it has one) + * ENGINE_unregister_***(e) - unregister the implementation from 'e' + * ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list + * Cleanup is automatically registered from each table when required. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_RSA(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_RSA(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_RSA(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_DSA(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_DSA(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_DSA(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_EC(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_EC(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_EC(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_DH(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_DH(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_DH(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_RAND(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_RAND(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_RAND(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_ciphers(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_ciphers(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_ciphers(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_digests(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_digests(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_digests(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_pkey_meths(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_pkey_meths(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_pkey_meths(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_pkey_asn1_meths(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_unregister_pkey_asn1_meths(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 void ENGINE_register_all_pkey_asn1_meths(void); +# endif + +/* + * These functions register all support from the above categories. Note, use + * of these functions can result in static linkage of code your application + * may not need. If you only need a subset of functionality, consider using + * more selective initialisation. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_complete(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_register_all_complete(void); +# endif + +/* + * Send parameterised control commands to the engine. The possibilities to + * send down an integer, a pointer to data or a function pointer are + * provided. Any of the parameters may or may not be NULL, depending on the + * command number. In actuality, this function only requires a structural + * (rather than functional) reference to an engine, but many control commands + * may require the engine be functional. The caller should be aware of trying + * commands that require an operational ENGINE, and only use functional + * references in such situations. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, + void (*f) (void)); +# endif + +/* + * This function tests if an ENGINE-specific command is usable as a + * "setting". Eg. in an application's config file that gets processed through + * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to + * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_cmd_is_executable(ENGINE *e, int cmd); +# endif + +/* + * This function works like ENGINE_ctrl() with the exception of taking a + * command name instead of a command number, and can handle optional + * commands. See the comment on ENGINE_ctrl_cmd_string() for an explanation + * on how to use the cmd_name and cmd_optional. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name, + long i, void *p, void (*f) (void), + int cmd_optional); +# endif + +/* + * This function passes a command-name and argument to an ENGINE. The + * cmd_name is converted to a command number and the control command is + * called using 'arg' as an argument (unless the ENGINE doesn't support such + * a command, in which case no control command is called). The command is + * checked for input flags, and if necessary the argument will be converted + * to a numeric value. If cmd_optional is non-zero, then if the ENGINE + * doesn't support the given cmd_name the return value will be success + * anyway. This function is intended for applications to use so that users + * (or config files) can supply engine-specific config data to the ENGINE at + * run-time to control behaviour of specific engines. As such, it shouldn't + * be used for calling ENGINE_ctrl() functions that return data, deal with + * binary data, or that are otherwise supposed to be used directly through + * ENGINE_ctrl() in application code. Any "return" data from an ENGINE_ctrl() + * operation in this function will be lost - the return value is interpreted + * as failure if the return value is zero, success otherwise, and this + * function returns a boolean value as a result. In other words, vendors of + * 'ENGINE'-enabled devices should write ENGINE implementations with + * parameterisations that work in this scheme, so that compliant ENGINE-based + * applications can work consistently with the same configuration for the + * same ENGINE-enabled devices, across applications. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg, + int cmd_optional); +# endif + +/* + * These functions are useful for manufacturing new ENGINE structures. They + * don't address reference counting at all - one uses them to populate an + * ENGINE structure with personalised implementations of things prior to + * using it directly or adding it to the builtin ENGINE list in OpenSSL. + * These are also here so that the ENGINE structure doesn't have to be + * exposed and break binary compatibility! + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_new(void); +OSSL_DEPRECATEDIN_3_0 int ENGINE_free(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_up_ref(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_id(ENGINE *e, const char *id); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_name(ENGINE *e, const char *name); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_EC(ENGINE *e, const EC_KEY_METHOD *ecdsa_meth); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_destroy_function(ENGINE *e,ENGINE_GEN_INT_FUNC_PTR destroy_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_load_ssl_client_cert_function(ENGINE *e, + ENGINE_SSL_CLIENT_CERT_PTR loadssl_f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_pkey_meths(ENGINE *e, ENGINE_PKEY_METHS_PTR f); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_set_pkey_asn1_meths(ENGINE *e, ENGINE_PKEY_ASN1_METHS_PTR f); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_flags(ENGINE *e, int flags); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_cmd_defns(ENGINE *e, + const ENGINE_CMD_DEFN *defns); +# endif +/* These functions allow control over any per-structure ENGINE data. */ +# define ENGINE_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_ENGINE, l, p, newf, dupf, freef) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg); +OSSL_DEPRECATEDIN_3_0 void *ENGINE_get_ex_data(const ENGINE *e, int idx); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* + * This function previously cleaned up anything that needs it. Auto-deinit will + * now take care of it so it is no longer required to call this function. + */ +# define ENGINE_cleanup() while(0) continue +# endif + +/* + * These return values from within the ENGINE structure. These can be useful + * with functional references as well as structural references - it depends + * which you obtained. Using the result for functional purposes if you only + * obtained a structural reference may be problematic! + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *ENGINE_get_id(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 const char *ENGINE_get_name(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 const EC_KEY_METHOD *ENGINE_get_EC(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 const DH_METHOD *ENGINE_get_DH(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_SSL_CLIENT_CERT_PTR ENGINE_get_ssl_client_cert_function(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_PKEY_METHS_PTR ENGINE_get_pkey_meths(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE_PKEY_ASN1_METHS_PTR ENGINE_get_pkey_asn1_meths(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid); +OSSL_DEPRECATEDIN_3_0 +const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid); +OSSL_DEPRECATEDIN_3_0 +const EVP_PKEY_METHOD *ENGINE_get_pkey_meth(ENGINE *e, int nid); +OSSL_DEPRECATEDIN_3_0 +const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth(ENGINE *e, int nid); +OSSL_DEPRECATEDIN_3_0 +const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth_str(ENGINE *e, + const char *str, + int len); +OSSL_DEPRECATEDIN_3_0 +const EVP_PKEY_ASN1_METHOD *ENGINE_pkey_asn1_find_str(ENGINE **pe, + const char *str, int len); +OSSL_DEPRECATEDIN_3_0 +const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_get_flags(const ENGINE *e); +# endif + +/* + * FUNCTIONAL functions. These functions deal with ENGINE structures that + * have (or will) be initialised for use. Broadly speaking, the structural + * functions are useful for iterating the list of available engine types, + * creating new engine types, and other "list" operations. These functions + * actually deal with ENGINEs that are to be used. As such these functions + * can fail (if applicable) when particular engines are unavailable - eg. if + * a hardware accelerator is not attached or not functioning correctly. Each + * ENGINE has 2 reference counts; structural and functional. Every time a + * functional reference is obtained or released, a corresponding structural + * reference is automatically obtained or released too. + */ + +/* + * Initialise an engine type for use (or up its reference count if it's + * already in use). This will fail if the engine is not currently operational + * and cannot initialise. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_init(ENGINE *e); +# endif +/* + * Free a functional reference to an engine type. This does not require a + * corresponding call to ENGINE_free as it also releases a structural + * reference. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_finish(ENGINE *e); +# endif + +/* + * The following functions handle keys that are stored in some secondary + * location, handled by the engine. The storage may be on a card or + * whatever. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +OSSL_DEPRECATEDIN_3_0 +EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +OSSL_DEPRECATEDIN_3_0 +int ENGINE_load_ssl_client_cert(ENGINE *e, SSL *s, STACK_OF(X509_NAME) *ca_dn, + X509 **pcert, EVP_PKEY **ppkey, + STACK_OF(X509) **pother, + UI_METHOD *ui_method, void *callback_data); +# endif + +/* + * This returns a pointer for the current ENGINE structure that is (by + * default) performing any RSA operations. The value returned is an + * incremented reference, so it should be free'd (ENGINE_finish) before it is + * discarded. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_default_RSA(void); +# endif +/* Same for the other "methods" */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_default_DSA(void); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_default_EC(void); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_default_DH(void); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_default_RAND(void); +# endif +/* + * These functions can be used to get a functional reference to perform + * ciphering or digesting corresponding to "nid". + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_cipher_engine(int nid); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_digest_engine(int nid); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_pkey_meth_engine(int nid); +OSSL_DEPRECATEDIN_3_0 ENGINE *ENGINE_get_pkey_asn1_meth_engine(int nid); +# endif + +/* + * This sets a new default ENGINE structure for performing RSA operations. If + * the result is non-zero (success) then the ENGINE structure will have had + * its reference count up'd so the caller should still free their own + * reference 'e'. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_RSA(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_string(ENGINE *e, + const char *def_list); +# endif +/* Same for the other "methods" */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_DSA(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_EC(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_DH(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_RAND(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_ciphers(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_digests(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_pkey_meths(ENGINE *e); +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default_pkey_asn1_meths(ENGINE *e); +# endif + +/* + * The combination "set" - the flags are bitwise "OR"d from the + * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()" + * function, this function can result in unnecessary static linkage. If your + * application requires only specific functionality, consider using more + * selective functions. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ENGINE_set_default(ENGINE *e, unsigned int flags); +OSSL_DEPRECATEDIN_3_0 void ENGINE_add_conf_module(void); +# endif + +/* Deprecated functions ... */ +/* int ENGINE_clear_defaults(void); */ + +/**************************/ +/* DYNAMIC ENGINE SUPPORT */ +/**************************/ + +/* Binary/behaviour compatibility levels */ +# define OSSL_DYNAMIC_VERSION (unsigned long)0x00030000 +/* + * Binary versions older than this are too old for us (whether we're a loader + * or a loadee) + */ +# define OSSL_DYNAMIC_OLDEST (unsigned long)0x00030000 + +/* + * When compiling an ENGINE entirely as an external shared library, loadable + * by the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' + * structure type provides the calling application's (or library's) error + * functionality and memory management function pointers to the loaded + * library. These should be used/set in the loaded library code so that the + * loading application's 'state' will be used/changed in all operations. The + * 'static_state' pointer allows the loaded library to know if it shares the + * same static data as the calling application (or library), and thus whether + * these callbacks need to be set or not. + */ +typedef void *(*dyn_MEM_malloc_fn) (size_t, const char *, int); +typedef void *(*dyn_MEM_realloc_fn) (void *, size_t, const char *, int); +typedef void (*dyn_MEM_free_fn) (void *, const char *, int); +typedef struct st_dynamic_MEM_fns { + dyn_MEM_malloc_fn malloc_fn; + dyn_MEM_realloc_fn realloc_fn; + dyn_MEM_free_fn free_fn; +} dynamic_MEM_fns; +/* + * FIXME: Perhaps the memory and locking code (crypto.h) should declare and + * use these types so we (and any other dependent code) can simplify a bit?? + */ +/* The top-level structure */ +typedef struct st_dynamic_fns { + void *static_state; + dynamic_MEM_fns mem_fns; +} dynamic_fns; + +/* + * The version checking function should be of this prototype. NB: The + * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading + * code. If this function returns zero, it indicates a (potential) version + * incompatibility and the loaded library doesn't believe it can proceed. + * Otherwise, the returned value is the (latest) version supported by the + * loading library. The loader may still decide that the loaded code's + * version is unsatisfactory and could veto the load. The function is + * expected to be implemented with the symbol name "v_check", and a default + * implementation can be fully instantiated with + * IMPLEMENT_DYNAMIC_CHECK_FN(). + */ +typedef unsigned long (*dynamic_v_check_fn) (unsigned long ossl_version); +# define IMPLEMENT_DYNAMIC_CHECK_FN() \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v); \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v) { \ + if (v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \ + return 0; } + +/* + * This function is passed the ENGINE structure to initialise with its own + * function and command settings. It should not adjust the structural or + * functional reference counts. If this function returns zero, (a) the load + * will be aborted, (b) the previous ENGINE state will be memcpy'd back onto + * the structure, and (c) the shared library will be unloaded. So + * implementations should do their own internal cleanup in failure + * circumstances otherwise they could leak. The 'id' parameter, if non-NULL, + * represents the ENGINE id that the loader is looking for. If this is NULL, + * the shared library can choose to return failure or to initialise a + * 'default' ENGINE. If non-NULL, the shared library must initialise only an + * ENGINE matching the passed 'id'. The function is expected to be + * implemented with the symbol name "bind_engine". A standard implementation + * can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where the parameter + * 'fn' is a callback function that populates the ENGINE structure and + * returns an int value (zero for failure). 'fn' should have prototype; + * [static] int fn(ENGINE *e, const char *id); + */ +typedef int (*dynamic_bind_engine) (ENGINE *e, const char *id, + const dynamic_fns *fns); +# define IMPLEMENT_DYNAMIC_BIND_FN(fn) \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns); \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \ + if (ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \ + CRYPTO_set_mem_functions(fns->mem_fns.malloc_fn, \ + fns->mem_fns.realloc_fn, \ + fns->mem_fns.free_fn); \ + OPENSSL_init_crypto(OPENSSL_INIT_NO_ATEXIT, NULL); \ + skip_cbs: \ + if (!fn(e, id)) return 0; \ + return 1; } + +/* + * If the loading application (or library) and the loaded ENGINE library + * share the same static data (eg. they're both dynamically linked to the + * same libcrypto.so) we need a way to avoid trying to set system callbacks - + * this would fail, and for the same reason that it's unnecessary to try. If + * the loaded ENGINE has (or gets from through the loader) its own copy of + * the libcrypto static data, we will need to set the callbacks. The easiest + * way to detect this is to have a function that returns a pointer to some + * static data and let the loading application and loaded ENGINE compare + * their respective values. + */ +void *ENGINE_get_static_state(void); + +# if defined(__OpenBSD__) || defined(__FreeBSD__) || defined(__DragonFly__) +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void ENGINE_setup_bsd_cryptodev(void); +# endif +# endif + + +# ifdef __cplusplus +} +# endif +# endif /* OPENSSL_NO_ENGINE */ +#endif /* OPENSSL_ENGINE_H */ diff --git a/HttpTest/include/openssl/engineerr.h b/HttpTest/include/openssl/engineerr.h new file mode 100644 index 0000000..d439b68 --- /dev/null +++ b/HttpTest/include/openssl/engineerr.h @@ -0,0 +1,63 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ENGINEERR_H +# define OPENSSL_ENGINEERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_ENGINE + + +/* + * ENGINE reason codes. + */ +# define ENGINE_R_ALREADY_LOADED 100 +# define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133 +# define ENGINE_R_CMD_NOT_EXECUTABLE 134 +# define ENGINE_R_COMMAND_TAKES_INPUT 135 +# define ENGINE_R_COMMAND_TAKES_NO_INPUT 136 +# define ENGINE_R_CONFLICTING_ENGINE_ID 103 +# define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119 +# define ENGINE_R_DSO_FAILURE 104 +# define ENGINE_R_DSO_NOT_FOUND 132 +# define ENGINE_R_ENGINES_SECTION_ERROR 148 +# define ENGINE_R_ENGINE_CONFIGURATION_ERROR 102 +# define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105 +# define ENGINE_R_ENGINE_SECTION_ERROR 149 +# define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128 +# define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129 +# define ENGINE_R_FINISH_FAILED 106 +# define ENGINE_R_ID_OR_NAME_MISSING 108 +# define ENGINE_R_INIT_FAILED 109 +# define ENGINE_R_INTERNAL_LIST_ERROR 110 +# define ENGINE_R_INVALID_ARGUMENT 143 +# define ENGINE_R_INVALID_CMD_NAME 137 +# define ENGINE_R_INVALID_CMD_NUMBER 138 +# define ENGINE_R_INVALID_INIT_VALUE 151 +# define ENGINE_R_INVALID_STRING 150 +# define ENGINE_R_NOT_INITIALISED 117 +# define ENGINE_R_NOT_LOADED 112 +# define ENGINE_R_NO_CONTROL_FUNCTION 120 +# define ENGINE_R_NO_INDEX 144 +# define ENGINE_R_NO_LOAD_FUNCTION 125 +# define ENGINE_R_NO_REFERENCE 130 +# define ENGINE_R_NO_SUCH_ENGINE 116 +# define ENGINE_R_UNIMPLEMENTED_CIPHER 146 +# define ENGINE_R_UNIMPLEMENTED_DIGEST 147 +# define ENGINE_R_UNIMPLEMENTED_PUBLIC_KEY_METHOD 101 +# define ENGINE_R_VERSION_INCOMPATIBILITY 145 + +# endif +#endif diff --git a/HttpTest/include/openssl/err.h b/HttpTest/include/openssl/err.h new file mode 100644 index 0000000..2abf248 --- /dev/null +++ b/HttpTest/include/openssl/err.h @@ -0,0 +1,504 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_ERR_H +# define OPENSSL_ERR_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ERR_H +# endif + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# include +# endif + +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_FILENAMES +# define ERR_PUT_error(l,f,r,fn,ln) ERR_put_error(l,f,r,fn,ln) +# else +# define ERR_PUT_error(l,f,r,fn,ln) ERR_put_error(l,f,r,NULL,0) +# endif +# endif + +# include +# include + +# define ERR_TXT_MALLOCED 0x01 +# define ERR_TXT_STRING 0x02 + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) || defined(OSSL_FORCE_ERR_STATE) +# define ERR_FLAG_MARK 0x01 +# define ERR_FLAG_CLEAR 0x02 + +# define ERR_NUM_ERRORS 16 +struct err_state_st { + int err_flags[ERR_NUM_ERRORS]; + int err_marks[ERR_NUM_ERRORS]; + unsigned long err_buffer[ERR_NUM_ERRORS]; + char *err_data[ERR_NUM_ERRORS]; + size_t err_data_size[ERR_NUM_ERRORS]; + int err_data_flags[ERR_NUM_ERRORS]; + char *err_file[ERR_NUM_ERRORS]; + int err_line[ERR_NUM_ERRORS]; + char *err_func[ERR_NUM_ERRORS]; + int top, bottom; +}; +# endif + +/* library */ +# define ERR_LIB_NONE 1 +# define ERR_LIB_SYS 2 +# define ERR_LIB_BN 3 +# define ERR_LIB_RSA 4 +# define ERR_LIB_DH 5 +# define ERR_LIB_EVP 6 +# define ERR_LIB_BUF 7 +# define ERR_LIB_OBJ 8 +# define ERR_LIB_PEM 9 +# define ERR_LIB_DSA 10 +# define ERR_LIB_X509 11 +/* #define ERR_LIB_METH 12 */ +# define ERR_LIB_ASN1 13 +# define ERR_LIB_CONF 14 +# define ERR_LIB_CRYPTO 15 +# define ERR_LIB_EC 16 +# define ERR_LIB_SSL 20 +/* #define ERR_LIB_SSL23 21 */ +/* #define ERR_LIB_SSL2 22 */ +/* #define ERR_LIB_SSL3 23 */ +/* #define ERR_LIB_RSAREF 30 */ +/* #define ERR_LIB_PROXY 31 */ +# define ERR_LIB_BIO 32 +# define ERR_LIB_PKCS7 33 +# define ERR_LIB_X509V3 34 +# define ERR_LIB_PKCS12 35 +# define ERR_LIB_RAND 36 +# define ERR_LIB_DSO 37 +# define ERR_LIB_ENGINE 38 +# define ERR_LIB_OCSP 39 +# define ERR_LIB_UI 40 +# define ERR_LIB_COMP 41 +# define ERR_LIB_ECDSA 42 +# define ERR_LIB_ECDH 43 +# define ERR_LIB_OSSL_STORE 44 +# define ERR_LIB_FIPS 45 +# define ERR_LIB_CMS 46 +# define ERR_LIB_TS 47 +# define ERR_LIB_HMAC 48 +/* # define ERR_LIB_JPAKE 49 */ +# define ERR_LIB_CT 50 +# define ERR_LIB_ASYNC 51 +# define ERR_LIB_KDF 52 +# define ERR_LIB_SM2 53 +# define ERR_LIB_ESS 54 +# define ERR_LIB_PROP 55 +# define ERR_LIB_CRMF 56 +# define ERR_LIB_PROV 57 +# define ERR_LIB_CMP 58 +# define ERR_LIB_OSSL_ENCODER 59 +# define ERR_LIB_OSSL_DECODER 60 +# define ERR_LIB_HTTP 61 + +# define ERR_LIB_USER 128 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define ASN1err(f, r) ERR_raise_data(ERR_LIB_ASN1, (r), NULL) +# define ASYNCerr(f, r) ERR_raise_data(ERR_LIB_ASYNC, (r), NULL) +# define BIOerr(f, r) ERR_raise_data(ERR_LIB_BIO, (r), NULL) +# define BNerr(f, r) ERR_raise_data(ERR_LIB_BN, (r), NULL) +# define BUFerr(f, r) ERR_raise_data(ERR_LIB_BUF, (r), NULL) +# define CMPerr(f, r) ERR_raise_data(ERR_LIB_CMP, (r), NULL) +# define CMSerr(f, r) ERR_raise_data(ERR_LIB_CMS, (r), NULL) +# define COMPerr(f, r) ERR_raise_data(ERR_LIB_COMP, (r), NULL) +# define CONFerr(f, r) ERR_raise_data(ERR_LIB_CONF, (r), NULL) +# define CRMFerr(f, r) ERR_raise_data(ERR_LIB_CRMF, (r), NULL) +# define CRYPTOerr(f, r) ERR_raise_data(ERR_LIB_CRYPTO, (r), NULL) +# define CTerr(f, r) ERR_raise_data(ERR_LIB_CT, (r), NULL) +# define DHerr(f, r) ERR_raise_data(ERR_LIB_DH, (r), NULL) +# define DSAerr(f, r) ERR_raise_data(ERR_LIB_DSA, (r), NULL) +# define DSOerr(f, r) ERR_raise_data(ERR_LIB_DSO, (r), NULL) +# define ECDHerr(f, r) ERR_raise_data(ERR_LIB_ECDH, (r), NULL) +# define ECDSAerr(f, r) ERR_raise_data(ERR_LIB_ECDSA, (r), NULL) +# define ECerr(f, r) ERR_raise_data(ERR_LIB_EC, (r), NULL) +# define ENGINEerr(f, r) ERR_raise_data(ERR_LIB_ENGINE, (r), NULL) +# define ESSerr(f, r) ERR_raise_data(ERR_LIB_ESS, (r), NULL) +# define EVPerr(f, r) ERR_raise_data(ERR_LIB_EVP, (r), NULL) +# define FIPSerr(f, r) ERR_raise_data(ERR_LIB_FIPS, (r), NULL) +# define HMACerr(f, r) ERR_raise_data(ERR_LIB_HMAC, (r), NULL) +# define HTTPerr(f, r) ERR_raise_data(ERR_LIB_HTTP, (r), NULL) +# define KDFerr(f, r) ERR_raise_data(ERR_LIB_KDF, (r), NULL) +# define OBJerr(f, r) ERR_raise_data(ERR_LIB_OBJ, (r), NULL) +# define OCSPerr(f, r) ERR_raise_data(ERR_LIB_OCSP, (r), NULL) +# define OSSL_STOREerr(f, r) ERR_raise_data(ERR_LIB_OSSL_STORE, (r), NULL) +# define PEMerr(f, r) ERR_raise_data(ERR_LIB_PEM, (r), NULL) +# define PKCS12err(f, r) ERR_raise_data(ERR_LIB_PKCS12, (r), NULL) +# define PKCS7err(f, r) ERR_raise_data(ERR_LIB_PKCS7, (r), NULL) +# define PROPerr(f, r) ERR_raise_data(ERR_LIB_PROP, (r), NULL) +# define PROVerr(f, r) ERR_raise_data(ERR_LIB_PROV, (r), NULL) +# define RANDerr(f, r) ERR_raise_data(ERR_LIB_RAND, (r), NULL) +# define RSAerr(f, r) ERR_raise_data(ERR_LIB_RSA, (r), NULL) +# define KDFerr(f, r) ERR_raise_data(ERR_LIB_KDF, (r), NULL) +# define SM2err(f, r) ERR_raise_data(ERR_LIB_SM2, (r), NULL) +# define SSLerr(f, r) ERR_raise_data(ERR_LIB_SSL, (r), NULL) +# define SYSerr(f, r) ERR_raise_data(ERR_LIB_SYS, (r), NULL) +# define TSerr(f, r) ERR_raise_data(ERR_LIB_TS, (r), NULL) +# define UIerr(f, r) ERR_raise_data(ERR_LIB_UI, (r), NULL) +# define X509V3err(f, r) ERR_raise_data(ERR_LIB_X509V3, (r), NULL) +# define X509err(f, r) ERR_raise_data(ERR_LIB_X509, (r), NULL) +# endif + +/*- + * The error code packs differently depending on if it records a system + * error or an OpenSSL error. + * + * A system error packs like this (we follow POSIX and only allow positive + * numbers that fit in an |int|): + * + * +-+-------------------------------------------------------------+ + * |1| system error number | + * +-+-------------------------------------------------------------+ + * + * An OpenSSL error packs like this: + * + * <---------------------------- 32 bits --------------------------> + * <--- 8 bits ---><------------------ 23 bits -----------------> + * +-+---------------+---------------------------------------------+ + * |0| library | reason | + * +-+---------------+---------------------------------------------+ + * + * A few of the reason bits are reserved as flags with special meaning: + * + * <5 bits-<>--------- 19 bits -----------------> + * +-------+-+-----------------------------------+ + * | rflags| | reason | + * +-------+-+-----------------------------------+ + * ^ + * | + * ERR_RFLAG_FATAL = ERR_R_FATAL + * + * The reason flags are part of the overall reason code for practical + * reasons, as they provide an easy way to place different types of + * reason codes in different numeric ranges. + * + * The currently known reason flags are: + * + * ERR_RFLAG_FATAL Flags that the reason code is considered fatal. + * For backward compatibility reasons, this flag + * is also the code for ERR_R_FATAL (that reason + * code served the dual purpose of flag and reason + * code in one in pre-3.0 OpenSSL). + * ERR_RFLAG_COMMON Flags that the reason code is common to all + * libraries. All ERR_R_ macros must use this flag, + * and no other _R_ macro is allowed to use it. + */ + +/* Macros to help decode recorded system errors */ +# define ERR_SYSTEM_FLAG ((unsigned int)INT_MAX + 1) +# define ERR_SYSTEM_MASK ((unsigned int)INT_MAX) + +/* + * Macros to help decode recorded OpenSSL errors + * As expressed above, RFLAGS and REASON overlap by one bit to allow + * ERR_R_FATAL to use ERR_RFLAG_FATAL as its reason code. + */ +# define ERR_LIB_OFFSET 23L +# define ERR_LIB_MASK 0xFF +# define ERR_RFLAGS_OFFSET 18L +# define ERR_RFLAGS_MASK 0x1F +# define ERR_REASON_MASK 0X7FFFFF + +/* + * Reason flags are defined pre-shifted to easily combine with the reason + * number. + */ +# define ERR_RFLAG_FATAL (0x1 << ERR_RFLAGS_OFFSET) +# define ERR_RFLAG_COMMON (0x2 << ERR_RFLAGS_OFFSET) + +# define ERR_SYSTEM_ERROR(errcode) (((errcode) & ERR_SYSTEM_FLAG) != 0) + +static ossl_unused ossl_inline int ERR_GET_LIB(unsigned long errcode) +{ + if (ERR_SYSTEM_ERROR(errcode)) + return ERR_LIB_SYS; + return (errcode >> ERR_LIB_OFFSET) & ERR_LIB_MASK; +} + +static ossl_unused ossl_inline int ERR_GET_RFLAGS(unsigned long errcode) +{ + if (ERR_SYSTEM_ERROR(errcode)) + return 0; + return errcode & (ERR_RFLAGS_MASK << ERR_RFLAGS_OFFSET); +} + +static ossl_unused ossl_inline int ERR_GET_REASON(unsigned long errcode) +{ + if (ERR_SYSTEM_ERROR(errcode)) + return errcode & ERR_SYSTEM_MASK; + return errcode & ERR_REASON_MASK; +} + +static ossl_unused ossl_inline int ERR_FATAL_ERROR(unsigned long errcode) +{ + return (ERR_GET_RFLAGS(errcode) & ERR_RFLAG_FATAL) != 0; +} + +static ossl_unused ossl_inline int ERR_COMMON_ERROR(unsigned long errcode) +{ + return (ERR_GET_RFLAGS(errcode) & ERR_RFLAG_COMMON) != 0; +} + +/* + * ERR_PACK is a helper macro to properly pack OpenSSL error codes and may + * only be used for that purpose. System errors are packed internally. + * ERR_PACK takes reason flags and reason code combined in |reason|. + * ERR_PACK ignores |func|, that parameter is just legacy from pre-3.0 OpenSSL. + */ +# define ERR_PACK(lib,func,reason) \ + ( (((unsigned long)(lib) & ERR_LIB_MASK ) << ERR_LIB_OFFSET) | \ + (((unsigned long)(reason) & ERR_REASON_MASK)) ) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SYS_F_FOPEN 0 +# define SYS_F_CONNECT 0 +# define SYS_F_GETSERVBYNAME 0 +# define SYS_F_SOCKET 0 +# define SYS_F_IOCTLSOCKET 0 +# define SYS_F_BIND 0 +# define SYS_F_LISTEN 0 +# define SYS_F_ACCEPT 0 +# define SYS_F_WSASTARTUP 0 +# define SYS_F_OPENDIR 0 +# define SYS_F_FREAD 0 +# define SYS_F_GETADDRINFO 0 +# define SYS_F_GETNAMEINFO 0 +# define SYS_F_SETSOCKOPT 0 +# define SYS_F_GETSOCKOPT 0 +# define SYS_F_GETSOCKNAME 0 +# define SYS_F_GETHOSTBYNAME 0 +# define SYS_F_FFLUSH 0 +# define SYS_F_OPEN 0 +# define SYS_F_CLOSE 0 +# define SYS_F_IOCTL 0 +# define SYS_F_STAT 0 +# define SYS_F_FCNTL 0 +# define SYS_F_FSTAT 0 +# define SYS_F_SENDFILE 0 +# endif + +/* + * All ERR_R_ codes must be combined with ERR_RFLAG_COMMON. + */ + +/* "we came from here" global reason codes, range 1..255 */ +# define ERR_R_SYS_LIB (ERR_LIB_SYS/* 2 */ | ERR_RFLAG_COMMON) +# define ERR_R_BN_LIB (ERR_LIB_BN/* 3 */ | ERR_RFLAG_COMMON) +# define ERR_R_RSA_LIB (ERR_LIB_RSA/* 4 */ | ERR_RFLAG_COMMON) +# define ERR_R_DH_LIB (ERR_LIB_DH/* 5 */ | ERR_RFLAG_COMMON) +# define ERR_R_EVP_LIB (ERR_LIB_EVP/* 6 */ | ERR_RFLAG_COMMON) +# define ERR_R_BUF_LIB (ERR_LIB_BUF/* 7 */ | ERR_RFLAG_COMMON) +# define ERR_R_OBJ_LIB (ERR_LIB_OBJ/* 8 */ | ERR_RFLAG_COMMON) +# define ERR_R_PEM_LIB (ERR_LIB_PEM/* 9 */ | ERR_RFLAG_COMMON) +# define ERR_R_DSA_LIB (ERR_LIB_DSA/* 10 */ | ERR_RFLAG_COMMON) +# define ERR_R_X509_LIB (ERR_LIB_X509/* 11 */ | ERR_RFLAG_COMMON) +# define ERR_R_ASN1_LIB (ERR_LIB_ASN1/* 13 */ | ERR_RFLAG_COMMON) +# define ERR_R_CONF_LIB (ERR_LIB_CONF/* 14 */ | ERR_RFLAG_COMMON) +# define ERR_R_CRYPTO_LIB (ERR_LIB_CRYPTO/* 15 */ | ERR_RFLAG_COMMON) +# define ERR_R_EC_LIB (ERR_LIB_EC/* 16 */ | ERR_RFLAG_COMMON) +# define ERR_R_SSL_LIB (ERR_LIB_SSL/* 20 */ | ERR_RFLAG_COMMON) +# define ERR_R_BIO_LIB (ERR_LIB_BIO/* 32 */ | ERR_RFLAG_COMMON) +# define ERR_R_PKCS7_LIB (ERR_LIB_PKCS7/* 33 */ | ERR_RFLAG_COMMON) +# define ERR_R_X509V3_LIB (ERR_LIB_X509V3/* 34 */ | ERR_RFLAG_COMMON) +# define ERR_R_PKCS12_LIB (ERR_LIB_PKCS12/* 35 */ | ERR_RFLAG_COMMON) +# define ERR_R_RAND_LIB (ERR_LIB_RAND/* 36 */ | ERR_RFLAG_COMMON) +# define ERR_R_DSO_LIB (ERR_LIB_DSO/* 37 */ | ERR_RFLAG_COMMON) +# define ERR_R_ENGINE_LIB (ERR_LIB_ENGINE/* 38 */ | ERR_RFLAG_COMMON) +# define ERR_R_UI_LIB (ERR_LIB_UI/* 40 */ | ERR_RFLAG_COMMON) +# define ERR_R_ECDSA_LIB (ERR_LIB_ECDSA/* 42 */ | ERR_RFLAG_COMMON) +# define ERR_R_OSSL_STORE_LIB (ERR_LIB_OSSL_STORE/* 44 */ | ERR_RFLAG_COMMON) +# define ERR_R_CMS_LIB (ERR_LIB_CMS/* 46 */ | ERR_RFLAG_COMMON) +# define ERR_R_TS_LIB (ERR_LIB_TS/* 47 */ | ERR_RFLAG_COMMON) +# define ERR_R_CT_LIB (ERR_LIB_CT/* 50 */ | ERR_RFLAG_COMMON) +# define ERR_R_PROV_LIB (ERR_LIB_PROV/* 57 */ | ERR_RFLAG_COMMON) +# define ERR_R_ESS_LIB (ERR_LIB_ESS/* 54 */ | ERR_RFLAG_COMMON) +# define ERR_R_CMP_LIB (ERR_LIB_CMP/* 58 */ | ERR_RFLAG_COMMON) +# define ERR_R_OSSL_ENCODER_LIB (ERR_LIB_OSSL_ENCODER/* 59 */ | ERR_RFLAG_COMMON) +# define ERR_R_OSSL_DECODER_LIB (ERR_LIB_OSSL_DECODER/* 60 */ | ERR_RFLAG_COMMON) + +/* Other common error codes, range 256..2^ERR_RFLAGS_OFFSET-1 */ +# define ERR_R_FATAL (ERR_RFLAG_FATAL|ERR_RFLAG_COMMON) +# define ERR_R_MALLOC_FAILURE (256|ERR_R_FATAL) +# define ERR_R_SHOULD_NOT_HAVE_BEEN_CALLED (257|ERR_R_FATAL) +# define ERR_R_PASSED_NULL_PARAMETER (258|ERR_R_FATAL) +# define ERR_R_INTERNAL_ERROR (259|ERR_R_FATAL) +# define ERR_R_DISABLED (260|ERR_R_FATAL) +# define ERR_R_INIT_FAIL (261|ERR_R_FATAL) +# define ERR_R_PASSED_INVALID_ARGUMENT (262|ERR_RFLAG_COMMON) +# define ERR_R_OPERATION_FAIL (263|ERR_R_FATAL) +# define ERR_R_INVALID_PROVIDER_FUNCTIONS (264|ERR_R_FATAL) +# define ERR_R_INTERRUPTED_OR_CANCELLED (265|ERR_RFLAG_COMMON) +# define ERR_R_NESTED_ASN1_ERROR (266|ERR_RFLAG_COMMON) +# define ERR_R_MISSING_ASN1_EOS (267|ERR_RFLAG_COMMON) +# define ERR_R_UNSUPPORTED (268|ERR_RFLAG_COMMON) +# define ERR_R_FETCH_FAILED (269|ERR_RFLAG_COMMON) +# define ERR_R_INVALID_PROPERTY_DEFINITION (270|ERR_RFLAG_COMMON) +# define ERR_R_UNABLE_TO_GET_READ_LOCK (271|ERR_R_FATAL) +# define ERR_R_UNABLE_TO_GET_WRITE_LOCK (272|ERR_R_FATAL) + +typedef struct ERR_string_data_st { + unsigned long error; + const char *string; +} ERR_STRING_DATA; + +DEFINE_LHASH_OF_INTERNAL(ERR_STRING_DATA); +#define lh_ERR_STRING_DATA_new(hfn, cmp) ((LHASH_OF(ERR_STRING_DATA) *)OPENSSL_LH_new(ossl_check_ERR_STRING_DATA_lh_hashfunc_type(hfn), ossl_check_ERR_STRING_DATA_lh_compfunc_type(cmp))) +#define lh_ERR_STRING_DATA_free(lh) OPENSSL_LH_free(ossl_check_ERR_STRING_DATA_lh_type(lh)) +#define lh_ERR_STRING_DATA_flush(lh) OPENSSL_LH_flush(ossl_check_ERR_STRING_DATA_lh_type(lh)) +#define lh_ERR_STRING_DATA_insert(lh, ptr) ((ERR_STRING_DATA *)OPENSSL_LH_insert(ossl_check_ERR_STRING_DATA_lh_type(lh), ossl_check_ERR_STRING_DATA_lh_plain_type(ptr))) +#define lh_ERR_STRING_DATA_delete(lh, ptr) ((ERR_STRING_DATA *)OPENSSL_LH_delete(ossl_check_ERR_STRING_DATA_lh_type(lh), ossl_check_const_ERR_STRING_DATA_lh_plain_type(ptr))) +#define lh_ERR_STRING_DATA_retrieve(lh, ptr) ((ERR_STRING_DATA *)OPENSSL_LH_retrieve(ossl_check_ERR_STRING_DATA_lh_type(lh), ossl_check_const_ERR_STRING_DATA_lh_plain_type(ptr))) +#define lh_ERR_STRING_DATA_error(lh) OPENSSL_LH_error(ossl_check_ERR_STRING_DATA_lh_type(lh)) +#define lh_ERR_STRING_DATA_num_items(lh) OPENSSL_LH_num_items(ossl_check_ERR_STRING_DATA_lh_type(lh)) +#define lh_ERR_STRING_DATA_node_stats_bio(lh, out) OPENSSL_LH_node_stats_bio(ossl_check_const_ERR_STRING_DATA_lh_type(lh), out) +#define lh_ERR_STRING_DATA_node_usage_stats_bio(lh, out) OPENSSL_LH_node_usage_stats_bio(ossl_check_const_ERR_STRING_DATA_lh_type(lh), out) +#define lh_ERR_STRING_DATA_stats_bio(lh, out) OPENSSL_LH_stats_bio(ossl_check_const_ERR_STRING_DATA_lh_type(lh), out) +#define lh_ERR_STRING_DATA_get_down_load(lh) OPENSSL_LH_get_down_load(ossl_check_ERR_STRING_DATA_lh_type(lh)) +#define lh_ERR_STRING_DATA_set_down_load(lh, dl) OPENSSL_LH_set_down_load(ossl_check_ERR_STRING_DATA_lh_type(lh), dl) +#define lh_ERR_STRING_DATA_doall(lh, dfn) OPENSSL_LH_doall(ossl_check_ERR_STRING_DATA_lh_type(lh), ossl_check_ERR_STRING_DATA_lh_doallfunc_type(dfn)) + + +/* 12 lines and some on an 80 column terminal */ +#define ERR_MAX_DATA_SIZE 1024 + +/* Building blocks */ +void ERR_new(void); +void ERR_set_debug(const char *file, int line, const char *func); +void ERR_set_error(int lib, int reason, const char *fmt, ...); +void ERR_vset_error(int lib, int reason, const char *fmt, va_list args); + +/* Main error raising functions */ +# define ERR_raise(lib, reason) ERR_raise_data((lib),(reason),NULL) +# define ERR_raise_data \ + (ERR_new(), \ + ERR_set_debug(OPENSSL_FILE,OPENSSL_LINE,OPENSSL_FUNC), \ + ERR_set_error) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* Backward compatibility */ +# define ERR_put_error(lib, func, reason, file, line) \ + (ERR_new(), \ + ERR_set_debug((file), (line), OPENSSL_FUNC), \ + ERR_set_error((lib), (reason), NULL)) +# endif + +void ERR_set_error_data(char *data, int flags); + +unsigned long ERR_get_error(void); +unsigned long ERR_get_error_all(const char **file, int *line, + const char **func, + const char **data, int *flags); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_get_error_line(const char **file, int *line); +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_get_error_line_data(const char **file, int *line, + const char **data, int *flags); +#endif +unsigned long ERR_peek_error(void); +unsigned long ERR_peek_error_line(const char **file, int *line); +unsigned long ERR_peek_error_func(const char **func); +unsigned long ERR_peek_error_data(const char **data, int *flags); +unsigned long ERR_peek_error_all(const char **file, int *line, + const char **func, + const char **data, int *flags); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_peek_error_line_data(const char **file, int *line, + const char **data, int *flags); +# endif +unsigned long ERR_peek_last_error(void); +unsigned long ERR_peek_last_error_line(const char **file, int *line); +unsigned long ERR_peek_last_error_func(const char **func); +unsigned long ERR_peek_last_error_data(const char **data, int *flags); +unsigned long ERR_peek_last_error_all(const char **file, int *line, + const char **func, + const char **data, int *flags); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_peek_last_error_line_data(const char **file, int *line, + const char **data, int *flags); +# endif + +void ERR_clear_error(void); + +char *ERR_error_string(unsigned long e, char *buf); +void ERR_error_string_n(unsigned long e, char *buf, size_t len); +const char *ERR_lib_error_string(unsigned long e); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *ERR_func_error_string(unsigned long e); +# endif +const char *ERR_reason_error_string(unsigned long e); + +void ERR_print_errors_cb(int (*cb) (const char *str, size_t len, void *u), + void *u); +# ifndef OPENSSL_NO_STDIO +void ERR_print_errors_fp(FILE *fp); +# endif +void ERR_print_errors(BIO *bp); + +void ERR_add_error_data(int num, ...); +void ERR_add_error_vdata(int num, va_list args); +void ERR_add_error_txt(const char *sepr, const char *txt); +void ERR_add_error_mem_bio(const char *sep, BIO *bio); + +int ERR_load_strings(int lib, ERR_STRING_DATA *str); +int ERR_load_strings_const(const ERR_STRING_DATA *str); +int ERR_unload_strings(int lib, ERR_STRING_DATA *str); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define ERR_load_crypto_strings() \ + OPENSSL_init_crypto(OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL) +# define ERR_free_strings() while(0) continue +#endif +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void ERR_remove_thread_state(void *); +#endif +#ifndef OPENSSL_NO_DEPRECATED_1_0_0 +OSSL_DEPRECATEDIN_1_0_0 void ERR_remove_state(unsigned long pid); +#endif +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ERR_STATE *ERR_get_state(void); +#endif + +int ERR_get_next_error_library(void); + +int ERR_set_mark(void); +int ERR_pop_to_mark(void); +int ERR_clear_last_mark(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/err.h.in b/HttpTest/include/openssl/err.h.in new file mode 100644 index 0000000..11dc216 --- /dev/null +++ b/HttpTest/include/openssl/err.h.in @@ -0,0 +1,493 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_lhash_macros); +-} + +#ifndef OPENSSL_ERR_H +# define OPENSSL_ERR_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ERR_H +# endif + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# include +# endif + +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_FILENAMES +# define ERR_PUT_error(l,f,r,fn,ln) ERR_put_error(l,f,r,fn,ln) +# else +# define ERR_PUT_error(l,f,r,fn,ln) ERR_put_error(l,f,r,NULL,0) +# endif +# endif + +# include +# include + +# define ERR_TXT_MALLOCED 0x01 +# define ERR_TXT_STRING 0x02 + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) || defined(OSSL_FORCE_ERR_STATE) +# define ERR_FLAG_MARK 0x01 +# define ERR_FLAG_CLEAR 0x02 + +# define ERR_NUM_ERRORS 16 +struct err_state_st { + int err_flags[ERR_NUM_ERRORS]; + int err_marks[ERR_NUM_ERRORS]; + unsigned long err_buffer[ERR_NUM_ERRORS]; + char *err_data[ERR_NUM_ERRORS]; + size_t err_data_size[ERR_NUM_ERRORS]; + int err_data_flags[ERR_NUM_ERRORS]; + char *err_file[ERR_NUM_ERRORS]; + int err_line[ERR_NUM_ERRORS]; + char *err_func[ERR_NUM_ERRORS]; + int top, bottom; +}; +# endif + +/* library */ +# define ERR_LIB_NONE 1 +# define ERR_LIB_SYS 2 +# define ERR_LIB_BN 3 +# define ERR_LIB_RSA 4 +# define ERR_LIB_DH 5 +# define ERR_LIB_EVP 6 +# define ERR_LIB_BUF 7 +# define ERR_LIB_OBJ 8 +# define ERR_LIB_PEM 9 +# define ERR_LIB_DSA 10 +# define ERR_LIB_X509 11 +/* #define ERR_LIB_METH 12 */ +# define ERR_LIB_ASN1 13 +# define ERR_LIB_CONF 14 +# define ERR_LIB_CRYPTO 15 +# define ERR_LIB_EC 16 +# define ERR_LIB_SSL 20 +/* #define ERR_LIB_SSL23 21 */ +/* #define ERR_LIB_SSL2 22 */ +/* #define ERR_LIB_SSL3 23 */ +/* #define ERR_LIB_RSAREF 30 */ +/* #define ERR_LIB_PROXY 31 */ +# define ERR_LIB_BIO 32 +# define ERR_LIB_PKCS7 33 +# define ERR_LIB_X509V3 34 +# define ERR_LIB_PKCS12 35 +# define ERR_LIB_RAND 36 +# define ERR_LIB_DSO 37 +# define ERR_LIB_ENGINE 38 +# define ERR_LIB_OCSP 39 +# define ERR_LIB_UI 40 +# define ERR_LIB_COMP 41 +# define ERR_LIB_ECDSA 42 +# define ERR_LIB_ECDH 43 +# define ERR_LIB_OSSL_STORE 44 +# define ERR_LIB_FIPS 45 +# define ERR_LIB_CMS 46 +# define ERR_LIB_TS 47 +# define ERR_LIB_HMAC 48 +/* # define ERR_LIB_JPAKE 49 */ +# define ERR_LIB_CT 50 +# define ERR_LIB_ASYNC 51 +# define ERR_LIB_KDF 52 +# define ERR_LIB_SM2 53 +# define ERR_LIB_ESS 54 +# define ERR_LIB_PROP 55 +# define ERR_LIB_CRMF 56 +# define ERR_LIB_PROV 57 +# define ERR_LIB_CMP 58 +# define ERR_LIB_OSSL_ENCODER 59 +# define ERR_LIB_OSSL_DECODER 60 +# define ERR_LIB_HTTP 61 + +# define ERR_LIB_USER 128 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define ASN1err(f, r) ERR_raise_data(ERR_LIB_ASN1, (r), NULL) +# define ASYNCerr(f, r) ERR_raise_data(ERR_LIB_ASYNC, (r), NULL) +# define BIOerr(f, r) ERR_raise_data(ERR_LIB_BIO, (r), NULL) +# define BNerr(f, r) ERR_raise_data(ERR_LIB_BN, (r), NULL) +# define BUFerr(f, r) ERR_raise_data(ERR_LIB_BUF, (r), NULL) +# define CMPerr(f, r) ERR_raise_data(ERR_LIB_CMP, (r), NULL) +# define CMSerr(f, r) ERR_raise_data(ERR_LIB_CMS, (r), NULL) +# define COMPerr(f, r) ERR_raise_data(ERR_LIB_COMP, (r), NULL) +# define CONFerr(f, r) ERR_raise_data(ERR_LIB_CONF, (r), NULL) +# define CRMFerr(f, r) ERR_raise_data(ERR_LIB_CRMF, (r), NULL) +# define CRYPTOerr(f, r) ERR_raise_data(ERR_LIB_CRYPTO, (r), NULL) +# define CTerr(f, r) ERR_raise_data(ERR_LIB_CT, (r), NULL) +# define DHerr(f, r) ERR_raise_data(ERR_LIB_DH, (r), NULL) +# define DSAerr(f, r) ERR_raise_data(ERR_LIB_DSA, (r), NULL) +# define DSOerr(f, r) ERR_raise_data(ERR_LIB_DSO, (r), NULL) +# define ECDHerr(f, r) ERR_raise_data(ERR_LIB_ECDH, (r), NULL) +# define ECDSAerr(f, r) ERR_raise_data(ERR_LIB_ECDSA, (r), NULL) +# define ECerr(f, r) ERR_raise_data(ERR_LIB_EC, (r), NULL) +# define ENGINEerr(f, r) ERR_raise_data(ERR_LIB_ENGINE, (r), NULL) +# define ESSerr(f, r) ERR_raise_data(ERR_LIB_ESS, (r), NULL) +# define EVPerr(f, r) ERR_raise_data(ERR_LIB_EVP, (r), NULL) +# define FIPSerr(f, r) ERR_raise_data(ERR_LIB_FIPS, (r), NULL) +# define HMACerr(f, r) ERR_raise_data(ERR_LIB_HMAC, (r), NULL) +# define HTTPerr(f, r) ERR_raise_data(ERR_LIB_HTTP, (r), NULL) +# define KDFerr(f, r) ERR_raise_data(ERR_LIB_KDF, (r), NULL) +# define OBJerr(f, r) ERR_raise_data(ERR_LIB_OBJ, (r), NULL) +# define OCSPerr(f, r) ERR_raise_data(ERR_LIB_OCSP, (r), NULL) +# define OSSL_STOREerr(f, r) ERR_raise_data(ERR_LIB_OSSL_STORE, (r), NULL) +# define PEMerr(f, r) ERR_raise_data(ERR_LIB_PEM, (r), NULL) +# define PKCS12err(f, r) ERR_raise_data(ERR_LIB_PKCS12, (r), NULL) +# define PKCS7err(f, r) ERR_raise_data(ERR_LIB_PKCS7, (r), NULL) +# define PROPerr(f, r) ERR_raise_data(ERR_LIB_PROP, (r), NULL) +# define PROVerr(f, r) ERR_raise_data(ERR_LIB_PROV, (r), NULL) +# define RANDerr(f, r) ERR_raise_data(ERR_LIB_RAND, (r), NULL) +# define RSAerr(f, r) ERR_raise_data(ERR_LIB_RSA, (r), NULL) +# define KDFerr(f, r) ERR_raise_data(ERR_LIB_KDF, (r), NULL) +# define SM2err(f, r) ERR_raise_data(ERR_LIB_SM2, (r), NULL) +# define SSLerr(f, r) ERR_raise_data(ERR_LIB_SSL, (r), NULL) +# define SYSerr(f, r) ERR_raise_data(ERR_LIB_SYS, (r), NULL) +# define TSerr(f, r) ERR_raise_data(ERR_LIB_TS, (r), NULL) +# define UIerr(f, r) ERR_raise_data(ERR_LIB_UI, (r), NULL) +# define X509V3err(f, r) ERR_raise_data(ERR_LIB_X509V3, (r), NULL) +# define X509err(f, r) ERR_raise_data(ERR_LIB_X509, (r), NULL) +# endif + +/*- + * The error code packs differently depending on if it records a system + * error or an OpenSSL error. + * + * A system error packs like this (we follow POSIX and only allow positive + * numbers that fit in an |int|): + * + * +-+-------------------------------------------------------------+ + * |1| system error number | + * +-+-------------------------------------------------------------+ + * + * An OpenSSL error packs like this: + * + * <---------------------------- 32 bits --------------------------> + * <--- 8 bits ---><------------------ 23 bits -----------------> + * +-+---------------+---------------------------------------------+ + * |0| library | reason | + * +-+---------------+---------------------------------------------+ + * + * A few of the reason bits are reserved as flags with special meaning: + * + * <5 bits-<>--------- 19 bits -----------------> + * +-------+-+-----------------------------------+ + * | rflags| | reason | + * +-------+-+-----------------------------------+ + * ^ + * | + * ERR_RFLAG_FATAL = ERR_R_FATAL + * + * The reason flags are part of the overall reason code for practical + * reasons, as they provide an easy way to place different types of + * reason codes in different numeric ranges. + * + * The currently known reason flags are: + * + * ERR_RFLAG_FATAL Flags that the reason code is considered fatal. + * For backward compatibility reasons, this flag + * is also the code for ERR_R_FATAL (that reason + * code served the dual purpose of flag and reason + * code in one in pre-3.0 OpenSSL). + * ERR_RFLAG_COMMON Flags that the reason code is common to all + * libraries. All ERR_R_ macros must use this flag, + * and no other _R_ macro is allowed to use it. + */ + +/* Macros to help decode recorded system errors */ +# define ERR_SYSTEM_FLAG ((unsigned int)INT_MAX + 1) +# define ERR_SYSTEM_MASK ((unsigned int)INT_MAX) + +/* + * Macros to help decode recorded OpenSSL errors + * As expressed above, RFLAGS and REASON overlap by one bit to allow + * ERR_R_FATAL to use ERR_RFLAG_FATAL as its reason code. + */ +# define ERR_LIB_OFFSET 23L +# define ERR_LIB_MASK 0xFF +# define ERR_RFLAGS_OFFSET 18L +# define ERR_RFLAGS_MASK 0x1F +# define ERR_REASON_MASK 0X7FFFFF + +/* + * Reason flags are defined pre-shifted to easily combine with the reason + * number. + */ +# define ERR_RFLAG_FATAL (0x1 << ERR_RFLAGS_OFFSET) +# define ERR_RFLAG_COMMON (0x2 << ERR_RFLAGS_OFFSET) + +# define ERR_SYSTEM_ERROR(errcode) (((errcode) & ERR_SYSTEM_FLAG) != 0) + +static ossl_unused ossl_inline int ERR_GET_LIB(unsigned long errcode) +{ + if (ERR_SYSTEM_ERROR(errcode)) + return ERR_LIB_SYS; + return (errcode >> ERR_LIB_OFFSET) & ERR_LIB_MASK; +} + +static ossl_unused ossl_inline int ERR_GET_RFLAGS(unsigned long errcode) +{ + if (ERR_SYSTEM_ERROR(errcode)) + return 0; + return errcode & (ERR_RFLAGS_MASK << ERR_RFLAGS_OFFSET); +} + +static ossl_unused ossl_inline int ERR_GET_REASON(unsigned long errcode) +{ + if (ERR_SYSTEM_ERROR(errcode)) + return errcode & ERR_SYSTEM_MASK; + return errcode & ERR_REASON_MASK; +} + +static ossl_unused ossl_inline int ERR_FATAL_ERROR(unsigned long errcode) +{ + return (ERR_GET_RFLAGS(errcode) & ERR_RFLAG_FATAL) != 0; +} + +static ossl_unused ossl_inline int ERR_COMMON_ERROR(unsigned long errcode) +{ + return (ERR_GET_RFLAGS(errcode) & ERR_RFLAG_COMMON) != 0; +} + +/* + * ERR_PACK is a helper macro to properly pack OpenSSL error codes and may + * only be used for that purpose. System errors are packed internally. + * ERR_PACK takes reason flags and reason code combined in |reason|. + * ERR_PACK ignores |func|, that parameter is just legacy from pre-3.0 OpenSSL. + */ +# define ERR_PACK(lib,func,reason) \ + ( (((unsigned long)(lib) & ERR_LIB_MASK ) << ERR_LIB_OFFSET) | \ + (((unsigned long)(reason) & ERR_REASON_MASK)) ) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SYS_F_FOPEN 0 +# define SYS_F_CONNECT 0 +# define SYS_F_GETSERVBYNAME 0 +# define SYS_F_SOCKET 0 +# define SYS_F_IOCTLSOCKET 0 +# define SYS_F_BIND 0 +# define SYS_F_LISTEN 0 +# define SYS_F_ACCEPT 0 +# define SYS_F_WSASTARTUP 0 +# define SYS_F_OPENDIR 0 +# define SYS_F_FREAD 0 +# define SYS_F_GETADDRINFO 0 +# define SYS_F_GETNAMEINFO 0 +# define SYS_F_SETSOCKOPT 0 +# define SYS_F_GETSOCKOPT 0 +# define SYS_F_GETSOCKNAME 0 +# define SYS_F_GETHOSTBYNAME 0 +# define SYS_F_FFLUSH 0 +# define SYS_F_OPEN 0 +# define SYS_F_CLOSE 0 +# define SYS_F_IOCTL 0 +# define SYS_F_STAT 0 +# define SYS_F_FCNTL 0 +# define SYS_F_FSTAT 0 +# define SYS_F_SENDFILE 0 +# endif + +/* + * All ERR_R_ codes must be combined with ERR_RFLAG_COMMON. + */ + +/* "we came from here" global reason codes, range 1..255 */ +# define ERR_R_SYS_LIB (ERR_LIB_SYS/* 2 */ | ERR_RFLAG_COMMON) +# define ERR_R_BN_LIB (ERR_LIB_BN/* 3 */ | ERR_RFLAG_COMMON) +# define ERR_R_RSA_LIB (ERR_LIB_RSA/* 4 */ | ERR_RFLAG_COMMON) +# define ERR_R_DH_LIB (ERR_LIB_DH/* 5 */ | ERR_RFLAG_COMMON) +# define ERR_R_EVP_LIB (ERR_LIB_EVP/* 6 */ | ERR_RFLAG_COMMON) +# define ERR_R_BUF_LIB (ERR_LIB_BUF/* 7 */ | ERR_RFLAG_COMMON) +# define ERR_R_OBJ_LIB (ERR_LIB_OBJ/* 8 */ | ERR_RFLAG_COMMON) +# define ERR_R_PEM_LIB (ERR_LIB_PEM/* 9 */ | ERR_RFLAG_COMMON) +# define ERR_R_DSA_LIB (ERR_LIB_DSA/* 10 */ | ERR_RFLAG_COMMON) +# define ERR_R_X509_LIB (ERR_LIB_X509/* 11 */ | ERR_RFLAG_COMMON) +# define ERR_R_ASN1_LIB (ERR_LIB_ASN1/* 13 */ | ERR_RFLAG_COMMON) +# define ERR_R_CONF_LIB (ERR_LIB_CONF/* 14 */ | ERR_RFLAG_COMMON) +# define ERR_R_CRYPTO_LIB (ERR_LIB_CRYPTO/* 15 */ | ERR_RFLAG_COMMON) +# define ERR_R_EC_LIB (ERR_LIB_EC/* 16 */ | ERR_RFLAG_COMMON) +# define ERR_R_SSL_LIB (ERR_LIB_SSL/* 20 */ | ERR_RFLAG_COMMON) +# define ERR_R_BIO_LIB (ERR_LIB_BIO/* 32 */ | ERR_RFLAG_COMMON) +# define ERR_R_PKCS7_LIB (ERR_LIB_PKCS7/* 33 */ | ERR_RFLAG_COMMON) +# define ERR_R_X509V3_LIB (ERR_LIB_X509V3/* 34 */ | ERR_RFLAG_COMMON) +# define ERR_R_PKCS12_LIB (ERR_LIB_PKCS12/* 35 */ | ERR_RFLAG_COMMON) +# define ERR_R_RAND_LIB (ERR_LIB_RAND/* 36 */ | ERR_RFLAG_COMMON) +# define ERR_R_DSO_LIB (ERR_LIB_DSO/* 37 */ | ERR_RFLAG_COMMON) +# define ERR_R_ENGINE_LIB (ERR_LIB_ENGINE/* 38 */ | ERR_RFLAG_COMMON) +# define ERR_R_UI_LIB (ERR_LIB_UI/* 40 */ | ERR_RFLAG_COMMON) +# define ERR_R_ECDSA_LIB (ERR_LIB_ECDSA/* 42 */ | ERR_RFLAG_COMMON) +# define ERR_R_OSSL_STORE_LIB (ERR_LIB_OSSL_STORE/* 44 */ | ERR_RFLAG_COMMON) +# define ERR_R_CMS_LIB (ERR_LIB_CMS/* 46 */ | ERR_RFLAG_COMMON) +# define ERR_R_TS_LIB (ERR_LIB_TS/* 47 */ | ERR_RFLAG_COMMON) +# define ERR_R_CT_LIB (ERR_LIB_CT/* 50 */ | ERR_RFLAG_COMMON) +# define ERR_R_PROV_LIB (ERR_LIB_PROV/* 57 */ | ERR_RFLAG_COMMON) +# define ERR_R_ESS_LIB (ERR_LIB_ESS/* 54 */ | ERR_RFLAG_COMMON) +# define ERR_R_CMP_LIB (ERR_LIB_CMP/* 58 */ | ERR_RFLAG_COMMON) +# define ERR_R_OSSL_ENCODER_LIB (ERR_LIB_OSSL_ENCODER/* 59 */ | ERR_RFLAG_COMMON) +# define ERR_R_OSSL_DECODER_LIB (ERR_LIB_OSSL_DECODER/* 60 */ | ERR_RFLAG_COMMON) + +/* Other common error codes, range 256..2^ERR_RFLAGS_OFFSET-1 */ +# define ERR_R_FATAL (ERR_RFLAG_FATAL|ERR_RFLAG_COMMON) +# define ERR_R_MALLOC_FAILURE (256|ERR_R_FATAL) +# define ERR_R_SHOULD_NOT_HAVE_BEEN_CALLED (257|ERR_R_FATAL) +# define ERR_R_PASSED_NULL_PARAMETER (258|ERR_R_FATAL) +# define ERR_R_INTERNAL_ERROR (259|ERR_R_FATAL) +# define ERR_R_DISABLED (260|ERR_R_FATAL) +# define ERR_R_INIT_FAIL (261|ERR_R_FATAL) +# define ERR_R_PASSED_INVALID_ARGUMENT (262|ERR_RFLAG_COMMON) +# define ERR_R_OPERATION_FAIL (263|ERR_R_FATAL) +# define ERR_R_INVALID_PROVIDER_FUNCTIONS (264|ERR_R_FATAL) +# define ERR_R_INTERRUPTED_OR_CANCELLED (265|ERR_RFLAG_COMMON) +# define ERR_R_NESTED_ASN1_ERROR (266|ERR_RFLAG_COMMON) +# define ERR_R_MISSING_ASN1_EOS (267|ERR_RFLAG_COMMON) +# define ERR_R_UNSUPPORTED (268|ERR_RFLAG_COMMON) +# define ERR_R_FETCH_FAILED (269|ERR_RFLAG_COMMON) +# define ERR_R_INVALID_PROPERTY_DEFINITION (270|ERR_RFLAG_COMMON) +# define ERR_R_UNABLE_TO_GET_READ_LOCK (271|ERR_R_FATAL) +# define ERR_R_UNABLE_TO_GET_WRITE_LOCK (272|ERR_R_FATAL) + +typedef struct ERR_string_data_st { + unsigned long error; + const char *string; +} ERR_STRING_DATA; + +{- + generate_lhash_macros("ERR_STRING_DATA"); +-} + +/* 12 lines and some on an 80 column terminal */ +#define ERR_MAX_DATA_SIZE 1024 + +/* Building blocks */ +void ERR_new(void); +void ERR_set_debug(const char *file, int line, const char *func); +void ERR_set_error(int lib, int reason, const char *fmt, ...); +void ERR_vset_error(int lib, int reason, const char *fmt, va_list args); + +/* Main error raising functions */ +# define ERR_raise(lib, reason) ERR_raise_data((lib),(reason),NULL) +# define ERR_raise_data \ + (ERR_new(), \ + ERR_set_debug(OPENSSL_FILE,OPENSSL_LINE,OPENSSL_FUNC), \ + ERR_set_error) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* Backward compatibility */ +# define ERR_put_error(lib, func, reason, file, line) \ + (ERR_new(), \ + ERR_set_debug((file), (line), OPENSSL_FUNC), \ + ERR_set_error((lib), (reason), NULL)) +# endif + +void ERR_set_error_data(char *data, int flags); + +unsigned long ERR_get_error(void); +unsigned long ERR_get_error_all(const char **file, int *line, + const char **func, + const char **data, int *flags); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_get_error_line(const char **file, int *line); +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_get_error_line_data(const char **file, int *line, + const char **data, int *flags); +#endif +unsigned long ERR_peek_error(void); +unsigned long ERR_peek_error_line(const char **file, int *line); +unsigned long ERR_peek_error_func(const char **func); +unsigned long ERR_peek_error_data(const char **data, int *flags); +unsigned long ERR_peek_error_all(const char **file, int *line, + const char **func, + const char **data, int *flags); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_peek_error_line_data(const char **file, int *line, + const char **data, int *flags); +# endif +unsigned long ERR_peek_last_error(void); +unsigned long ERR_peek_last_error_line(const char **file, int *line); +unsigned long ERR_peek_last_error_func(const char **func); +unsigned long ERR_peek_last_error_data(const char **data, int *flags); +unsigned long ERR_peek_last_error_all(const char **file, int *line, + const char **func, + const char **data, int *flags); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned long ERR_peek_last_error_line_data(const char **file, int *line, + const char **data, int *flags); +# endif + +void ERR_clear_error(void); + +char *ERR_error_string(unsigned long e, char *buf); +void ERR_error_string_n(unsigned long e, char *buf, size_t len); +const char *ERR_lib_error_string(unsigned long e); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *ERR_func_error_string(unsigned long e); +# endif +const char *ERR_reason_error_string(unsigned long e); + +void ERR_print_errors_cb(int (*cb) (const char *str, size_t len, void *u), + void *u); +# ifndef OPENSSL_NO_STDIO +void ERR_print_errors_fp(FILE *fp); +# endif +void ERR_print_errors(BIO *bp); + +void ERR_add_error_data(int num, ...); +void ERR_add_error_vdata(int num, va_list args); +void ERR_add_error_txt(const char *sepr, const char *txt); +void ERR_add_error_mem_bio(const char *sep, BIO *bio); + +int ERR_load_strings(int lib, ERR_STRING_DATA *str); +int ERR_load_strings_const(const ERR_STRING_DATA *str); +int ERR_unload_strings(int lib, ERR_STRING_DATA *str); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define ERR_load_crypto_strings() \ + OPENSSL_init_crypto(OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL) +# define ERR_free_strings() while(0) continue +#endif +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void ERR_remove_thread_state(void *); +#endif +#ifndef OPENSSL_NO_DEPRECATED_1_0_0 +OSSL_DEPRECATEDIN_1_0_0 void ERR_remove_state(unsigned long pid); +#endif +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 ERR_STATE *ERR_get_state(void); +#endif + +int ERR_get_next_error_library(void); + +int ERR_set_mark(void); +int ERR_pop_to_mark(void); +int ERR_clear_last_mark(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/ess.h b/HttpTest/include/openssl/ess.h new file mode 100644 index 0000000..dad596a --- /dev/null +++ b/HttpTest/include/openssl/ess.h @@ -0,0 +1,128 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\ess.h.in + * + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_ESS_H +# define OPENSSL_ESS_H +# pragma once + +# include + +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + + +typedef struct ESS_issuer_serial ESS_ISSUER_SERIAL; +typedef struct ESS_cert_id ESS_CERT_ID; +typedef struct ESS_signing_cert ESS_SIGNING_CERT; + +SKM_DEFINE_STACK_OF_INTERNAL(ESS_CERT_ID, ESS_CERT_ID, ESS_CERT_ID) +#define sk_ESS_CERT_ID_num(sk) OPENSSL_sk_num(ossl_check_const_ESS_CERT_ID_sk_type(sk)) +#define sk_ESS_CERT_ID_value(sk, idx) ((ESS_CERT_ID *)OPENSSL_sk_value(ossl_check_const_ESS_CERT_ID_sk_type(sk), (idx))) +#define sk_ESS_CERT_ID_new(cmp) ((STACK_OF(ESS_CERT_ID) *)OPENSSL_sk_new(ossl_check_ESS_CERT_ID_compfunc_type(cmp))) +#define sk_ESS_CERT_ID_new_null() ((STACK_OF(ESS_CERT_ID) *)OPENSSL_sk_new_null()) +#define sk_ESS_CERT_ID_new_reserve(cmp, n) ((STACK_OF(ESS_CERT_ID) *)OPENSSL_sk_new_reserve(ossl_check_ESS_CERT_ID_compfunc_type(cmp), (n))) +#define sk_ESS_CERT_ID_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ESS_CERT_ID_sk_type(sk), (n)) +#define sk_ESS_CERT_ID_free(sk) OPENSSL_sk_free(ossl_check_ESS_CERT_ID_sk_type(sk)) +#define sk_ESS_CERT_ID_zero(sk) OPENSSL_sk_zero(ossl_check_ESS_CERT_ID_sk_type(sk)) +#define sk_ESS_CERT_ID_delete(sk, i) ((ESS_CERT_ID *)OPENSSL_sk_delete(ossl_check_ESS_CERT_ID_sk_type(sk), (i))) +#define sk_ESS_CERT_ID_delete_ptr(sk, ptr) ((ESS_CERT_ID *)OPENSSL_sk_delete_ptr(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr))) +#define sk_ESS_CERT_ID_push(sk, ptr) OPENSSL_sk_push(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr)) +#define sk_ESS_CERT_ID_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr)) +#define sk_ESS_CERT_ID_pop(sk) ((ESS_CERT_ID *)OPENSSL_sk_pop(ossl_check_ESS_CERT_ID_sk_type(sk))) +#define sk_ESS_CERT_ID_shift(sk) ((ESS_CERT_ID *)OPENSSL_sk_shift(ossl_check_ESS_CERT_ID_sk_type(sk))) +#define sk_ESS_CERT_ID_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ESS_CERT_ID_sk_type(sk),ossl_check_ESS_CERT_ID_freefunc_type(freefunc)) +#define sk_ESS_CERT_ID_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr), (idx)) +#define sk_ESS_CERT_ID_set(sk, idx, ptr) ((ESS_CERT_ID *)OPENSSL_sk_set(ossl_check_ESS_CERT_ID_sk_type(sk), (idx), ossl_check_ESS_CERT_ID_type(ptr))) +#define sk_ESS_CERT_ID_find(sk, ptr) OPENSSL_sk_find(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr)) +#define sk_ESS_CERT_ID_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr)) +#define sk_ESS_CERT_ID_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_type(ptr), pnum) +#define sk_ESS_CERT_ID_sort(sk) OPENSSL_sk_sort(ossl_check_ESS_CERT_ID_sk_type(sk)) +#define sk_ESS_CERT_ID_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ESS_CERT_ID_sk_type(sk)) +#define sk_ESS_CERT_ID_dup(sk) ((STACK_OF(ESS_CERT_ID) *)OPENSSL_sk_dup(ossl_check_const_ESS_CERT_ID_sk_type(sk))) +#define sk_ESS_CERT_ID_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ESS_CERT_ID) *)OPENSSL_sk_deep_copy(ossl_check_const_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_copyfunc_type(copyfunc), ossl_check_ESS_CERT_ID_freefunc_type(freefunc))) +#define sk_ESS_CERT_ID_set_cmp_func(sk, cmp) ((sk_ESS_CERT_ID_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ESS_CERT_ID_sk_type(sk), ossl_check_ESS_CERT_ID_compfunc_type(cmp))) + + + +typedef struct ESS_signing_cert_v2_st ESS_SIGNING_CERT_V2; +typedef struct ESS_cert_id_v2_st ESS_CERT_ID_V2; + +SKM_DEFINE_STACK_OF_INTERNAL(ESS_CERT_ID_V2, ESS_CERT_ID_V2, ESS_CERT_ID_V2) +#define sk_ESS_CERT_ID_V2_num(sk) OPENSSL_sk_num(ossl_check_const_ESS_CERT_ID_V2_sk_type(sk)) +#define sk_ESS_CERT_ID_V2_value(sk, idx) ((ESS_CERT_ID_V2 *)OPENSSL_sk_value(ossl_check_const_ESS_CERT_ID_V2_sk_type(sk), (idx))) +#define sk_ESS_CERT_ID_V2_new(cmp) ((STACK_OF(ESS_CERT_ID_V2) *)OPENSSL_sk_new(ossl_check_ESS_CERT_ID_V2_compfunc_type(cmp))) +#define sk_ESS_CERT_ID_V2_new_null() ((STACK_OF(ESS_CERT_ID_V2) *)OPENSSL_sk_new_null()) +#define sk_ESS_CERT_ID_V2_new_reserve(cmp, n) ((STACK_OF(ESS_CERT_ID_V2) *)OPENSSL_sk_new_reserve(ossl_check_ESS_CERT_ID_V2_compfunc_type(cmp), (n))) +#define sk_ESS_CERT_ID_V2_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ESS_CERT_ID_V2_sk_type(sk), (n)) +#define sk_ESS_CERT_ID_V2_free(sk) OPENSSL_sk_free(ossl_check_ESS_CERT_ID_V2_sk_type(sk)) +#define sk_ESS_CERT_ID_V2_zero(sk) OPENSSL_sk_zero(ossl_check_ESS_CERT_ID_V2_sk_type(sk)) +#define sk_ESS_CERT_ID_V2_delete(sk, i) ((ESS_CERT_ID_V2 *)OPENSSL_sk_delete(ossl_check_ESS_CERT_ID_V2_sk_type(sk), (i))) +#define sk_ESS_CERT_ID_V2_delete_ptr(sk, ptr) ((ESS_CERT_ID_V2 *)OPENSSL_sk_delete_ptr(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr))) +#define sk_ESS_CERT_ID_V2_push(sk, ptr) OPENSSL_sk_push(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr)) +#define sk_ESS_CERT_ID_V2_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr)) +#define sk_ESS_CERT_ID_V2_pop(sk) ((ESS_CERT_ID_V2 *)OPENSSL_sk_pop(ossl_check_ESS_CERT_ID_V2_sk_type(sk))) +#define sk_ESS_CERT_ID_V2_shift(sk) ((ESS_CERT_ID_V2 *)OPENSSL_sk_shift(ossl_check_ESS_CERT_ID_V2_sk_type(sk))) +#define sk_ESS_CERT_ID_V2_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ESS_CERT_ID_V2_sk_type(sk),ossl_check_ESS_CERT_ID_V2_freefunc_type(freefunc)) +#define sk_ESS_CERT_ID_V2_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr), (idx)) +#define sk_ESS_CERT_ID_V2_set(sk, idx, ptr) ((ESS_CERT_ID_V2 *)OPENSSL_sk_set(ossl_check_ESS_CERT_ID_V2_sk_type(sk), (idx), ossl_check_ESS_CERT_ID_V2_type(ptr))) +#define sk_ESS_CERT_ID_V2_find(sk, ptr) OPENSSL_sk_find(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr)) +#define sk_ESS_CERT_ID_V2_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr)) +#define sk_ESS_CERT_ID_V2_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_type(ptr), pnum) +#define sk_ESS_CERT_ID_V2_sort(sk) OPENSSL_sk_sort(ossl_check_ESS_CERT_ID_V2_sk_type(sk)) +#define sk_ESS_CERT_ID_V2_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ESS_CERT_ID_V2_sk_type(sk)) +#define sk_ESS_CERT_ID_V2_dup(sk) ((STACK_OF(ESS_CERT_ID_V2) *)OPENSSL_sk_dup(ossl_check_const_ESS_CERT_ID_V2_sk_type(sk))) +#define sk_ESS_CERT_ID_V2_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ESS_CERT_ID_V2) *)OPENSSL_sk_deep_copy(ossl_check_const_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_copyfunc_type(copyfunc), ossl_check_ESS_CERT_ID_V2_freefunc_type(freefunc))) +#define sk_ESS_CERT_ID_V2_set_cmp_func(sk, cmp) ((sk_ESS_CERT_ID_V2_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ESS_CERT_ID_V2_sk_type(sk), ossl_check_ESS_CERT_ID_V2_compfunc_type(cmp))) + + +DECLARE_ASN1_ALLOC_FUNCTIONS(ESS_ISSUER_SERIAL) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ESS_ISSUER_SERIAL, ESS_ISSUER_SERIAL) +DECLARE_ASN1_DUP_FUNCTION(ESS_ISSUER_SERIAL) + +DECLARE_ASN1_ALLOC_FUNCTIONS(ESS_CERT_ID) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ESS_CERT_ID, ESS_CERT_ID) +DECLARE_ASN1_DUP_FUNCTION(ESS_CERT_ID) + +DECLARE_ASN1_FUNCTIONS(ESS_SIGNING_CERT) +DECLARE_ASN1_DUP_FUNCTION(ESS_SIGNING_CERT) + +DECLARE_ASN1_ALLOC_FUNCTIONS(ESS_CERT_ID_V2) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ESS_CERT_ID_V2, ESS_CERT_ID_V2) +DECLARE_ASN1_DUP_FUNCTION(ESS_CERT_ID_V2) + +DECLARE_ASN1_FUNCTIONS(ESS_SIGNING_CERT_V2) +DECLARE_ASN1_DUP_FUNCTION(ESS_SIGNING_CERT_V2) + +ESS_SIGNING_CERT *OSSL_ESS_signing_cert_new_init(const X509 *signcert, + const STACK_OF(X509) *certs, + int set_issuer_serial); +ESS_SIGNING_CERT_V2 *OSSL_ESS_signing_cert_v2_new_init(const EVP_MD *hash_alg, + const X509 *signcert, + const + STACK_OF(X509) *certs, + int set_issuer_serial); +int OSSL_ESS_check_signing_certs(const ESS_SIGNING_CERT *ss, + const ESS_SIGNING_CERT_V2 *ssv2, + const STACK_OF(X509) *chain, + int require_signing_cert); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/ess.h.in b/HttpTest/include/openssl/ess.h.in new file mode 100644 index 0000000..d1a685b --- /dev/null +++ b/HttpTest/include/openssl/ess.h.in @@ -0,0 +1,81 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_ESS_H +# define OPENSSL_ESS_H +# pragma once + +# include + +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + + +typedef struct ESS_issuer_serial ESS_ISSUER_SERIAL; +typedef struct ESS_cert_id ESS_CERT_ID; +typedef struct ESS_signing_cert ESS_SIGNING_CERT; + +{- + generate_stack_macros("ESS_CERT_ID"); +-} + + +typedef struct ESS_signing_cert_v2_st ESS_SIGNING_CERT_V2; +typedef struct ESS_cert_id_v2_st ESS_CERT_ID_V2; + +{- + generate_stack_macros("ESS_CERT_ID_V2"); +-} + +DECLARE_ASN1_ALLOC_FUNCTIONS(ESS_ISSUER_SERIAL) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ESS_ISSUER_SERIAL, ESS_ISSUER_SERIAL) +DECLARE_ASN1_DUP_FUNCTION(ESS_ISSUER_SERIAL) + +DECLARE_ASN1_ALLOC_FUNCTIONS(ESS_CERT_ID) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ESS_CERT_ID, ESS_CERT_ID) +DECLARE_ASN1_DUP_FUNCTION(ESS_CERT_ID) + +DECLARE_ASN1_FUNCTIONS(ESS_SIGNING_CERT) +DECLARE_ASN1_DUP_FUNCTION(ESS_SIGNING_CERT) + +DECLARE_ASN1_ALLOC_FUNCTIONS(ESS_CERT_ID_V2) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(ESS_CERT_ID_V2, ESS_CERT_ID_V2) +DECLARE_ASN1_DUP_FUNCTION(ESS_CERT_ID_V2) + +DECLARE_ASN1_FUNCTIONS(ESS_SIGNING_CERT_V2) +DECLARE_ASN1_DUP_FUNCTION(ESS_SIGNING_CERT_V2) + +ESS_SIGNING_CERT *OSSL_ESS_signing_cert_new_init(const X509 *signcert, + const STACK_OF(X509) *certs, + int set_issuer_serial); +ESS_SIGNING_CERT_V2 *OSSL_ESS_signing_cert_v2_new_init(const EVP_MD *hash_alg, + const X509 *signcert, + const + STACK_OF(X509) *certs, + int set_issuer_serial); +int OSSL_ESS_check_signing_certs(const ESS_SIGNING_CERT *ss, + const ESS_SIGNING_CERT_V2 *ssv2, + const STACK_OF(X509) *chain, + int require_signing_cert); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/esserr.h b/HttpTest/include/openssl/esserr.h new file mode 100644 index 0000000..165ce7c --- /dev/null +++ b/HttpTest/include/openssl/esserr.h @@ -0,0 +1,32 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_ESSERR_H +# define OPENSSL_ESSERR_H +# pragma once + +# include +# include +# include + +/* + * ESS reason codes. + */ +# define ESS_R_EMPTY_ESS_CERT_ID_LIST 107 +# define ESS_R_ESS_CERT_DIGEST_ERROR 103 +# define ESS_R_ESS_CERT_ID_NOT_FOUND 104 +# define ESS_R_ESS_CERT_ID_WRONG_ORDER 105 +# define ESS_R_ESS_DIGEST_ALG_UNKNOWN 106 +# define ESS_R_ESS_SIGNING_CERTIFICATE_ERROR 102 +# define ESS_R_ESS_SIGNING_CERT_ADD_ERROR 100 +# define ESS_R_ESS_SIGNING_CERT_V2_ADD_ERROR 101 +# define ESS_R_MISSING_SIGNING_CERTIFICATE_ATTRIBUTE 108 + +#endif diff --git a/HttpTest/include/openssl/evp.h b/HttpTest/include/openssl/evp.h new file mode 100644 index 0000000..86f4e22 --- /dev/null +++ b/HttpTest/include/openssl/evp.h @@ -0,0 +1,2173 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_EVP_H +# define OPENSSL_EVP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_ENVELOPE_H +# endif + +# include + +# ifndef OPENSSL_NO_STDIO +# include +# endif + +# include +# include +# include +# include +# include +# include +# include +# include + +# define EVP_MAX_MD_SIZE 64/* longest known is SHA512 */ +# define EVP_MAX_KEY_LENGTH 64 +# define EVP_MAX_IV_LENGTH 16 +# define EVP_MAX_BLOCK_LENGTH 32 + +# define PKCS5_SALT_LEN 8 +/* Default PKCS#5 iteration count */ +# define PKCS5_DEFAULT_ITER 2048 + +# include + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define EVP_PK_RSA 0x0001 +# define EVP_PK_DSA 0x0002 +# define EVP_PK_DH 0x0004 +# define EVP_PK_EC 0x0008 +# define EVP_PKT_SIGN 0x0010 +# define EVP_PKT_ENC 0x0020 +# define EVP_PKT_EXCH 0x0040 +# define EVP_PKS_RSA 0x0100 +# define EVP_PKS_DSA 0x0200 +# define EVP_PKS_EC 0x0400 +# endif + +# define EVP_PKEY_NONE NID_undef +# define EVP_PKEY_RSA NID_rsaEncryption +# define EVP_PKEY_RSA2 NID_rsa +# define EVP_PKEY_RSA_PSS NID_rsassaPss +# define EVP_PKEY_DSA NID_dsa +# define EVP_PKEY_DSA1 NID_dsa_2 +# define EVP_PKEY_DSA2 NID_dsaWithSHA +# define EVP_PKEY_DSA3 NID_dsaWithSHA1 +# define EVP_PKEY_DSA4 NID_dsaWithSHA1_2 +# define EVP_PKEY_DH NID_dhKeyAgreement +# define EVP_PKEY_DHX NID_dhpublicnumber +# define EVP_PKEY_EC NID_X9_62_id_ecPublicKey +# define EVP_PKEY_SM2 NID_sm2 +# define EVP_PKEY_HMAC NID_hmac +# define EVP_PKEY_CMAC NID_cmac +# define EVP_PKEY_SCRYPT NID_id_scrypt +# define EVP_PKEY_TLS1_PRF NID_tls1_prf +# define EVP_PKEY_HKDF NID_hkdf +# define EVP_PKEY_POLY1305 NID_poly1305 +# define EVP_PKEY_SIPHASH NID_siphash +# define EVP_PKEY_X25519 NID_X25519 +# define EVP_PKEY_ED25519 NID_ED25519 +# define EVP_PKEY_X448 NID_X448 +# define EVP_PKEY_ED448 NID_ED448 +/* Special indicator that the object is uniquely provider side */ +# define EVP_PKEY_KEYMGMT -1 + +/* Easy to use macros for EVP_PKEY related selections */ +# define EVP_PKEY_KEY_PARAMETERS \ + ( OSSL_KEYMGMT_SELECT_ALL_PARAMETERS ) +# define EVP_PKEY_PUBLIC_KEY \ + ( EVP_PKEY_KEY_PARAMETERS | OSSL_KEYMGMT_SELECT_PUBLIC_KEY ) +# define EVP_PKEY_KEYPAIR \ + ( EVP_PKEY_PUBLIC_KEY | OSSL_KEYMGMT_SELECT_PRIVATE_KEY ) + +#ifdef __cplusplus +extern "C" { +#endif + +int EVP_set_default_properties(OSSL_LIB_CTX *libctx, const char *propq); +int EVP_default_properties_is_fips_enabled(OSSL_LIB_CTX *libctx); +int EVP_default_properties_enable_fips(OSSL_LIB_CTX *libctx, int enable); + +# define EVP_PKEY_MO_SIGN 0x0001 +# define EVP_PKEY_MO_VERIFY 0x0002 +# define EVP_PKEY_MO_ENCRYPT 0x0004 +# define EVP_PKEY_MO_DECRYPT 0x0008 + +# ifndef EVP_MD +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 EVP_MD *EVP_MD_meth_new(int md_type, int pkey_type); +OSSL_DEPRECATEDIN_3_0 EVP_MD *EVP_MD_meth_dup(const EVP_MD *md); +OSSL_DEPRECATEDIN_3_0 void EVP_MD_meth_free(EVP_MD *md); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_input_blocksize(EVP_MD *md, int blocksize); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_result_size(EVP_MD *md, int resultsize); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_app_datasize(EVP_MD *md, int datasize); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_flags(EVP_MD *md, unsigned long flags); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_init(EVP_MD *md, int (*init)(EVP_MD_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_update(EVP_MD *md, int (*update)(EVP_MD_CTX *ctx, + const void *data, + size_t count)); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_final(EVP_MD *md, int (*final)(EVP_MD_CTX *ctx, + unsigned char *md)); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_copy(EVP_MD *md, int (*copy)(EVP_MD_CTX *to, + const EVP_MD_CTX *from)); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_cleanup(EVP_MD *md, int (*cleanup)(EVP_MD_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 +int EVP_MD_meth_set_ctrl(EVP_MD *md, int (*ctrl)(EVP_MD_CTX *ctx, int cmd, + int p1, void *p2)); +OSSL_DEPRECATEDIN_3_0 int EVP_MD_meth_get_input_blocksize(const EVP_MD *md); +OSSL_DEPRECATEDIN_3_0 int EVP_MD_meth_get_result_size(const EVP_MD *md); +OSSL_DEPRECATEDIN_3_0 int EVP_MD_meth_get_app_datasize(const EVP_MD *md); +OSSL_DEPRECATEDIN_3_0 unsigned long EVP_MD_meth_get_flags(const EVP_MD *md); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_meth_get_init(const EVP_MD *md))(EVP_MD_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_meth_get_update(const EVP_MD *md))(EVP_MD_CTX *ctx, + const void *data, size_t count); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_meth_get_final(const EVP_MD *md))(EVP_MD_CTX *ctx, + unsigned char *md); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_meth_get_copy(const EVP_MD *md))(EVP_MD_CTX *to, + const EVP_MD_CTX *from); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_meth_get_cleanup(const EVP_MD *md))(EVP_MD_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_meth_get_ctrl(const EVP_MD *md))(EVP_MD_CTX *ctx, int cmd, + int p1, void *p2); +# endif +/* digest can only handle a single block */ +# define EVP_MD_FLAG_ONESHOT 0x0001 + +/* digest is extensible-output function, XOF */ +# define EVP_MD_FLAG_XOF 0x0002 + +/* DigestAlgorithmIdentifier flags... */ + +# define EVP_MD_FLAG_DIGALGID_MASK 0x0018 + +/* NULL or absent parameter accepted. Use NULL */ + +# define EVP_MD_FLAG_DIGALGID_NULL 0x0000 + +/* NULL or absent parameter accepted. Use NULL for PKCS#1 otherwise absent */ + +# define EVP_MD_FLAG_DIGALGID_ABSENT 0x0008 + +/* Custom handling via ctrl */ + +# define EVP_MD_FLAG_DIGALGID_CUSTOM 0x0018 + +/* Note if suitable for use in FIPS mode */ +# define EVP_MD_FLAG_FIPS 0x0400 + +/* Digest ctrls */ + +# define EVP_MD_CTRL_DIGALGID 0x1 +# define EVP_MD_CTRL_MICALG 0x2 +# define EVP_MD_CTRL_XOF_LEN 0x3 +# define EVP_MD_CTRL_TLSTREE 0x4 + +/* Minimum Algorithm specific ctrl value */ + +# define EVP_MD_CTRL_ALG_CTRL 0x1000 + +# endif /* !EVP_MD */ + +/* values for EVP_MD_CTX flags */ + +# define EVP_MD_CTX_FLAG_ONESHOT 0x0001/* digest update will be + * called once only */ +# define EVP_MD_CTX_FLAG_CLEANED 0x0002/* context has already been + * cleaned */ +# define EVP_MD_CTX_FLAG_REUSE 0x0004/* Don't free up ctx->md_data + * in EVP_MD_CTX_reset */ +/* + * FIPS and pad options are ignored in 1.0.0, definitions are here so we + * don't accidentally reuse the values for other purposes. + */ + +/* This flag has no effect from openssl-3.0 onwards */ +# define EVP_MD_CTX_FLAG_NON_FIPS_ALLOW 0x0008 + +/* + * The following PAD options are also currently ignored in 1.0.0, digest + * parameters are handled through EVP_DigestSign*() and EVP_DigestVerify*() + * instead. + */ +# define EVP_MD_CTX_FLAG_PAD_MASK 0xF0/* RSA mode to use */ +# define EVP_MD_CTX_FLAG_PAD_PKCS1 0x00/* PKCS#1 v1.5 mode */ +# define EVP_MD_CTX_FLAG_PAD_X931 0x10/* X9.31 mode */ +# define EVP_MD_CTX_FLAG_PAD_PSS 0x20/* PSS mode */ + +# define EVP_MD_CTX_FLAG_NO_INIT 0x0100/* Don't initialize md_data */ +/* + * Some functions such as EVP_DigestSign only finalise copies of internal + * contexts so additional data can be included after the finalisation call. + * This is inefficient if this functionality is not required: it is disabled + * if the following flag is set. + */ +# define EVP_MD_CTX_FLAG_FINALISE 0x0200 +/* NOTE: 0x0400 is reserved for internal usage */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +EVP_CIPHER *EVP_CIPHER_meth_new(int cipher_type, int block_size, int key_len); +OSSL_DEPRECATEDIN_3_0 +EVP_CIPHER *EVP_CIPHER_meth_dup(const EVP_CIPHER *cipher); +OSSL_DEPRECATEDIN_3_0 +void EVP_CIPHER_meth_free(EVP_CIPHER *cipher); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_iv_length(EVP_CIPHER *cipher, int iv_len); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_flags(EVP_CIPHER *cipher, unsigned long flags); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_impl_ctx_size(EVP_CIPHER *cipher, int ctx_size); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_init(EVP_CIPHER *cipher, + int (*init) (EVP_CIPHER_CTX *ctx, + const unsigned char *key, + const unsigned char *iv, + int enc)); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_do_cipher(EVP_CIPHER *cipher, + int (*do_cipher) (EVP_CIPHER_CTX *ctx, + unsigned char *out, + const unsigned char *in, + size_t inl)); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_cleanup(EVP_CIPHER *cipher, + int (*cleanup) (EVP_CIPHER_CTX *)); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_set_asn1_params(EVP_CIPHER *cipher, + int (*set_asn1_parameters) (EVP_CIPHER_CTX *, + ASN1_TYPE *)); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_get_asn1_params(EVP_CIPHER *cipher, + int (*get_asn1_parameters) (EVP_CIPHER_CTX *, + ASN1_TYPE *)); +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_meth_set_ctrl(EVP_CIPHER *cipher, + int (*ctrl) (EVP_CIPHER_CTX *, int type, + int arg, void *ptr)); +OSSL_DEPRECATEDIN_3_0 int +(*EVP_CIPHER_meth_get_init(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *ctx, + const unsigned char *key, + const unsigned char *iv, + int enc); +OSSL_DEPRECATEDIN_3_0 int +(*EVP_CIPHER_meth_get_do_cipher(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *ctx, + unsigned char *out, + const unsigned char *in, + size_t inl); +OSSL_DEPRECATEDIN_3_0 int +(*EVP_CIPHER_meth_get_cleanup(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *); +OSSL_DEPRECATEDIN_3_0 int +(*EVP_CIPHER_meth_get_set_asn1_params(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *, + ASN1_TYPE *); +OSSL_DEPRECATEDIN_3_0 int +(*EVP_CIPHER_meth_get_get_asn1_params(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *, + ASN1_TYPE *); +OSSL_DEPRECATEDIN_3_0 int +(*EVP_CIPHER_meth_get_ctrl(const EVP_CIPHER *cipher))(EVP_CIPHER_CTX *, int type, + int arg, void *ptr); +# endif + +/* Values for cipher flags */ + +/* Modes for ciphers */ + +# define EVP_CIPH_STREAM_CIPHER 0x0 +# define EVP_CIPH_ECB_MODE 0x1 +# define EVP_CIPH_CBC_MODE 0x2 +# define EVP_CIPH_CFB_MODE 0x3 +# define EVP_CIPH_OFB_MODE 0x4 +# define EVP_CIPH_CTR_MODE 0x5 +# define EVP_CIPH_GCM_MODE 0x6 +# define EVP_CIPH_CCM_MODE 0x7 +# define EVP_CIPH_XTS_MODE 0x10001 +# define EVP_CIPH_WRAP_MODE 0x10002 +# define EVP_CIPH_OCB_MODE 0x10003 +# define EVP_CIPH_SIV_MODE 0x10004 +# define EVP_CIPH_MODE 0xF0007 +/* Set if variable length cipher */ +# define EVP_CIPH_VARIABLE_LENGTH 0x8 +/* Set if the iv handling should be done by the cipher itself */ +# define EVP_CIPH_CUSTOM_IV 0x10 +/* Set if the cipher's init() function should be called if key is NULL */ +# define EVP_CIPH_ALWAYS_CALL_INIT 0x20 +/* Call ctrl() to init cipher parameters */ +# define EVP_CIPH_CTRL_INIT 0x40 +/* Don't use standard key length function */ +# define EVP_CIPH_CUSTOM_KEY_LENGTH 0x80 +/* Don't use standard block padding */ +# define EVP_CIPH_NO_PADDING 0x100 +/* cipher handles random key generation */ +# define EVP_CIPH_RAND_KEY 0x200 +/* cipher has its own additional copying logic */ +# define EVP_CIPH_CUSTOM_COPY 0x400 +/* Don't use standard iv length function */ +# define EVP_CIPH_CUSTOM_IV_LENGTH 0x800 +/* Legacy and no longer relevant: Allow use default ASN1 get/set iv */ +# define EVP_CIPH_FLAG_DEFAULT_ASN1 0 +/* Free: 0x1000 */ +/* Buffer length in bits not bytes: CFB1 mode only */ +# define EVP_CIPH_FLAG_LENGTH_BITS 0x2000 +/* Deprecated FIPS flag: was 0x4000 */ +# define EVP_CIPH_FLAG_FIPS 0 +/* Deprecated FIPS flag: was 0x8000 */ +# define EVP_CIPH_FLAG_NON_FIPS_ALLOW 0 + +/* + * Cipher handles any and all padding logic as well as finalisation. + */ +# define EVP_CIPH_FLAG_CTS 0x4000 +# define EVP_CIPH_FLAG_CUSTOM_CIPHER 0x100000 +# define EVP_CIPH_FLAG_AEAD_CIPHER 0x200000 +# define EVP_CIPH_FLAG_TLS1_1_MULTIBLOCK 0x400000 +/* Cipher can handle pipeline operations */ +# define EVP_CIPH_FLAG_PIPELINE 0X800000 +/* For provider implementations that handle ASN1 get/set param themselves */ +# define EVP_CIPH_FLAG_CUSTOM_ASN1 0x1000000 +/* For ciphers generating unprotected CMS attributes */ +# define EVP_CIPH_FLAG_CIPHER_WITH_MAC 0x2000000 +/* For supplementary wrap cipher support */ +# define EVP_CIPH_FLAG_GET_WRAP_CIPHER 0x4000000 +# define EVP_CIPH_FLAG_INVERSE_CIPHER 0x8000000 + +/* + * Cipher context flag to indicate we can handle wrap mode: if allowed in + * older applications it could overflow buffers. + */ + +# define EVP_CIPHER_CTX_FLAG_WRAP_ALLOW 0x1 + +/* ctrl() values */ + +# define EVP_CTRL_INIT 0x0 +# define EVP_CTRL_SET_KEY_LENGTH 0x1 +# define EVP_CTRL_GET_RC2_KEY_BITS 0x2 +# define EVP_CTRL_SET_RC2_KEY_BITS 0x3 +# define EVP_CTRL_GET_RC5_ROUNDS 0x4 +# define EVP_CTRL_SET_RC5_ROUNDS 0x5 +# define EVP_CTRL_RAND_KEY 0x6 +# define EVP_CTRL_PBE_PRF_NID 0x7 +# define EVP_CTRL_COPY 0x8 +# define EVP_CTRL_AEAD_SET_IVLEN 0x9 +# define EVP_CTRL_AEAD_GET_TAG 0x10 +# define EVP_CTRL_AEAD_SET_TAG 0x11 +# define EVP_CTRL_AEAD_SET_IV_FIXED 0x12 +# define EVP_CTRL_GCM_SET_IVLEN EVP_CTRL_AEAD_SET_IVLEN +# define EVP_CTRL_GCM_GET_TAG EVP_CTRL_AEAD_GET_TAG +# define EVP_CTRL_GCM_SET_TAG EVP_CTRL_AEAD_SET_TAG +# define EVP_CTRL_GCM_SET_IV_FIXED EVP_CTRL_AEAD_SET_IV_FIXED +# define EVP_CTRL_GCM_IV_GEN 0x13 +# define EVP_CTRL_CCM_SET_IVLEN EVP_CTRL_AEAD_SET_IVLEN +# define EVP_CTRL_CCM_GET_TAG EVP_CTRL_AEAD_GET_TAG +# define EVP_CTRL_CCM_SET_TAG EVP_CTRL_AEAD_SET_TAG +# define EVP_CTRL_CCM_SET_IV_FIXED EVP_CTRL_AEAD_SET_IV_FIXED +# define EVP_CTRL_CCM_SET_L 0x14 +# define EVP_CTRL_CCM_SET_MSGLEN 0x15 +/* + * AEAD cipher deduces payload length and returns number of bytes required to + * store MAC and eventual padding. Subsequent call to EVP_Cipher even + * appends/verifies MAC. + */ +# define EVP_CTRL_AEAD_TLS1_AAD 0x16 +/* Used by composite AEAD ciphers, no-op in GCM, CCM... */ +# define EVP_CTRL_AEAD_SET_MAC_KEY 0x17 +/* Set the GCM invocation field, decrypt only */ +# define EVP_CTRL_GCM_SET_IV_INV 0x18 + +# define EVP_CTRL_TLS1_1_MULTIBLOCK_AAD 0x19 +# define EVP_CTRL_TLS1_1_MULTIBLOCK_ENCRYPT 0x1a +# define EVP_CTRL_TLS1_1_MULTIBLOCK_DECRYPT 0x1b +# define EVP_CTRL_TLS1_1_MULTIBLOCK_MAX_BUFSIZE 0x1c + +# define EVP_CTRL_SSL3_MASTER_SECRET 0x1d + +/* EVP_CTRL_SET_SBOX takes the char * specifying S-boxes */ +# define EVP_CTRL_SET_SBOX 0x1e +/* + * EVP_CTRL_SBOX_USED takes a 'size_t' and 'char *', pointing at a + * pre-allocated buffer with specified size + */ +# define EVP_CTRL_SBOX_USED 0x1f +/* EVP_CTRL_KEY_MESH takes 'size_t' number of bytes to mesh the key after, + * 0 switches meshing off + */ +# define EVP_CTRL_KEY_MESH 0x20 +/* EVP_CTRL_BLOCK_PADDING_MODE takes the padding mode */ +# define EVP_CTRL_BLOCK_PADDING_MODE 0x21 + +/* Set the output buffers to use for a pipelined operation */ +# define EVP_CTRL_SET_PIPELINE_OUTPUT_BUFS 0x22 +/* Set the input buffers to use for a pipelined operation */ +# define EVP_CTRL_SET_PIPELINE_INPUT_BUFS 0x23 +/* Set the input buffer lengths to use for a pipelined operation */ +# define EVP_CTRL_SET_PIPELINE_INPUT_LENS 0x24 +/* Get the IV length used by the cipher */ +# define EVP_CTRL_GET_IVLEN 0x25 +/* 0x26 is unused */ +/* Tell the cipher it's doing a speed test (SIV disallows multiple ops) */ +# define EVP_CTRL_SET_SPEED 0x27 +/* Get the unprotectedAttrs from cipher ctx */ +# define EVP_CTRL_PROCESS_UNPROTECTED 0x28 +/* Get the supplementary wrap cipher */ +#define EVP_CTRL_GET_WRAP_CIPHER 0x29 +/* TLSTREE key diversification */ +#define EVP_CTRL_TLSTREE 0x2A + +/* Padding modes */ +#define EVP_PADDING_PKCS7 1 +#define EVP_PADDING_ISO7816_4 2 +#define EVP_PADDING_ANSI923 3 +#define EVP_PADDING_ISO10126 4 +#define EVP_PADDING_ZERO 5 + +/* RFC 5246 defines additional data to be 13 bytes in length */ +# define EVP_AEAD_TLS1_AAD_LEN 13 + +typedef struct { + unsigned char *out; + const unsigned char *inp; + size_t len; + unsigned int interleave; +} EVP_CTRL_TLS1_1_MULTIBLOCK_PARAM; + +/* GCM TLS constants */ +/* Length of fixed part of IV derived from PRF */ +# define EVP_GCM_TLS_FIXED_IV_LEN 4 +/* Length of explicit part of IV part of TLS records */ +# define EVP_GCM_TLS_EXPLICIT_IV_LEN 8 +/* Length of tag for TLS */ +# define EVP_GCM_TLS_TAG_LEN 16 + +/* CCM TLS constants */ +/* Length of fixed part of IV derived from PRF */ +# define EVP_CCM_TLS_FIXED_IV_LEN 4 +/* Length of explicit part of IV part of TLS records */ +# define EVP_CCM_TLS_EXPLICIT_IV_LEN 8 +/* Total length of CCM IV length for TLS */ +# define EVP_CCM_TLS_IV_LEN 12 +/* Length of tag for TLS */ +# define EVP_CCM_TLS_TAG_LEN 16 +/* Length of CCM8 tag for TLS */ +# define EVP_CCM8_TLS_TAG_LEN 8 + +/* Length of tag for TLS */ +# define EVP_CHACHAPOLY_TLS_TAG_LEN 16 + +typedef struct evp_cipher_info_st { + const EVP_CIPHER *cipher; + unsigned char iv[EVP_MAX_IV_LENGTH]; +} EVP_CIPHER_INFO; + + +/* Password based encryption function */ +typedef int (EVP_PBE_KEYGEN) (EVP_CIPHER_CTX *ctx, const char *pass, + int passlen, ASN1_TYPE *param, + const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de); + +typedef int (EVP_PBE_KEYGEN_EX) (EVP_CIPHER_CTX *ctx, const char *pass, + int passlen, ASN1_TYPE *param, + const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de, OSSL_LIB_CTX *libctx, const char *propq); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define EVP_PKEY_assign_RSA(pkey,rsa) EVP_PKEY_assign((pkey),EVP_PKEY_RSA,\ + (rsa)) +# endif + +# ifndef OPENSSL_NO_DSA +# define EVP_PKEY_assign_DSA(pkey,dsa) EVP_PKEY_assign((pkey),EVP_PKEY_DSA,\ + (dsa)) +# endif + +# if !defined(OPENSSL_NO_DH) && !defined(OPENSSL_NO_DEPRECATED_3_0) +# define EVP_PKEY_assign_DH(pkey,dh) EVP_PKEY_assign((pkey),EVP_PKEY_DH,(dh)) +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +# define EVP_PKEY_assign_EC_KEY(pkey,eckey) \ + EVP_PKEY_assign((pkey), EVP_PKEY_EC, (eckey)) +# endif +# endif +# ifndef OPENSSL_NO_SIPHASH +# define EVP_PKEY_assign_SIPHASH(pkey,shkey) EVP_PKEY_assign((pkey),\ + EVP_PKEY_SIPHASH,(shkey)) +# endif + +# ifndef OPENSSL_NO_POLY1305 +# define EVP_PKEY_assign_POLY1305(pkey,polykey) EVP_PKEY_assign((pkey),\ + EVP_PKEY_POLY1305,(polykey)) +# endif + +/* Add some extra combinations */ +# define EVP_get_digestbynid(a) EVP_get_digestbyname(OBJ_nid2sn(a)) +# define EVP_get_digestbyobj(a) EVP_get_digestbynid(OBJ_obj2nid(a)) +# define EVP_get_cipherbynid(a) EVP_get_cipherbyname(OBJ_nid2sn(a)) +# define EVP_get_cipherbyobj(a) EVP_get_cipherbynid(OBJ_obj2nid(a)) + +int EVP_MD_get_type(const EVP_MD *md); +# define EVP_MD_type EVP_MD_get_type +# define EVP_MD_nid EVP_MD_get_type +const char *EVP_MD_get0_name(const EVP_MD *md); +# define EVP_MD_name EVP_MD_get0_name +const char *EVP_MD_get0_description(const EVP_MD *md); +int EVP_MD_is_a(const EVP_MD *md, const char *name); +int EVP_MD_names_do_all(const EVP_MD *md, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PROVIDER *EVP_MD_get0_provider(const EVP_MD *md); +int EVP_MD_get_pkey_type(const EVP_MD *md); +# define EVP_MD_pkey_type EVP_MD_get_pkey_type +int EVP_MD_get_size(const EVP_MD *md); +# define EVP_MD_size EVP_MD_get_size +int EVP_MD_get_block_size(const EVP_MD *md); +# define EVP_MD_block_size EVP_MD_get_block_size +unsigned long EVP_MD_get_flags(const EVP_MD *md); +# define EVP_MD_flags EVP_MD_get_flags + +const EVP_MD *EVP_MD_CTX_get0_md(const EVP_MD_CTX *ctx); +EVP_MD *EVP_MD_CTX_get1_md(EVP_MD_CTX *ctx); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +const EVP_MD *EVP_MD_CTX_md(const EVP_MD_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 +int (*EVP_MD_CTX_update_fn(EVP_MD_CTX *ctx))(EVP_MD_CTX *ctx, + const void *data, size_t count); +OSSL_DEPRECATEDIN_3_0 +void EVP_MD_CTX_set_update_fn(EVP_MD_CTX *ctx, + int (*update) (EVP_MD_CTX *ctx, + const void *data, size_t count)); +# endif +# define EVP_MD_CTX_get0_name(e) EVP_MD_get0_name(EVP_MD_CTX_get0_md(e)) +# define EVP_MD_CTX_get_size(e) EVP_MD_get_size(EVP_MD_CTX_get0_md(e)) +# define EVP_MD_CTX_size EVP_MD_CTX_get_size +# define EVP_MD_CTX_get_block_size(e) EVP_MD_get_block_size(EVP_MD_CTX_get0_md(e)) +# define EVP_MD_CTX_block_size EVP_MD_CTX_get_block_size +# define EVP_MD_CTX_get_type(e) EVP_MD_get_type(EVP_MD_CTX_get0_md(e)) +# define EVP_MD_CTX_type EVP_MD_CTX_get_type +EVP_PKEY_CTX *EVP_MD_CTX_get_pkey_ctx(const EVP_MD_CTX *ctx); +# define EVP_MD_CTX_pkey_ctx EVP_MD_CTX_get_pkey_ctx +void EVP_MD_CTX_set_pkey_ctx(EVP_MD_CTX *ctx, EVP_PKEY_CTX *pctx); +void *EVP_MD_CTX_get0_md_data(const EVP_MD_CTX *ctx); +# define EVP_MD_CTX_md_data EVP_MD_CTX_get0_md_data + +int EVP_CIPHER_get_nid(const EVP_CIPHER *cipher); +# define EVP_CIPHER_nid EVP_CIPHER_get_nid +const char *EVP_CIPHER_get0_name(const EVP_CIPHER *cipher); +# define EVP_CIPHER_name EVP_CIPHER_get0_name +const char *EVP_CIPHER_get0_description(const EVP_CIPHER *cipher); +int EVP_CIPHER_is_a(const EVP_CIPHER *cipher, const char *name); +int EVP_CIPHER_names_do_all(const EVP_CIPHER *cipher, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PROVIDER *EVP_CIPHER_get0_provider(const EVP_CIPHER *cipher); +int EVP_CIPHER_get_block_size(const EVP_CIPHER *cipher); +# define EVP_CIPHER_block_size EVP_CIPHER_get_block_size +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int EVP_CIPHER_impl_ctx_size(const EVP_CIPHER *cipher); +# endif +int EVP_CIPHER_get_key_length(const EVP_CIPHER *cipher); +# define EVP_CIPHER_key_length EVP_CIPHER_get_key_length +int EVP_CIPHER_get_iv_length(const EVP_CIPHER *cipher); +# define EVP_CIPHER_iv_length EVP_CIPHER_get_iv_length +unsigned long EVP_CIPHER_get_flags(const EVP_CIPHER *cipher); +# define EVP_CIPHER_flags EVP_CIPHER_get_flags +int EVP_CIPHER_get_mode(const EVP_CIPHER *cipher); +# define EVP_CIPHER_mode EVP_CIPHER_get_mode +int EVP_CIPHER_get_type(const EVP_CIPHER *cipher); +# define EVP_CIPHER_type EVP_CIPHER_get_type +EVP_CIPHER *EVP_CIPHER_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); +int EVP_CIPHER_up_ref(EVP_CIPHER *cipher); +void EVP_CIPHER_free(EVP_CIPHER *cipher); + +const EVP_CIPHER *EVP_CIPHER_CTX_get0_cipher(const EVP_CIPHER_CTX *ctx); +EVP_CIPHER *EVP_CIPHER_CTX_get1_cipher(EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_is_encrypting(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_encrypting EVP_CIPHER_CTX_is_encrypting +int EVP_CIPHER_CTX_get_nid(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_nid EVP_CIPHER_CTX_get_nid +int EVP_CIPHER_CTX_get_block_size(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_block_size EVP_CIPHER_CTX_get_block_size +int EVP_CIPHER_CTX_get_key_length(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_key_length EVP_CIPHER_CTX_get_key_length +int EVP_CIPHER_CTX_get_iv_length(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_iv_length EVP_CIPHER_CTX_get_iv_length +int EVP_CIPHER_CTX_get_tag_length(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_tag_length EVP_CIPHER_CTX_get_tag_length +# ifndef OPENSSL_NO_DEPRECATED_3_0 +const EVP_CIPHER *EVP_CIPHER_CTX_cipher(const EVP_CIPHER_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 const unsigned char *EVP_CIPHER_CTX_iv(const EVP_CIPHER_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 const unsigned char *EVP_CIPHER_CTX_original_iv(const EVP_CIPHER_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 unsigned char *EVP_CIPHER_CTX_iv_noconst(EVP_CIPHER_CTX *ctx); +# endif +int EVP_CIPHER_CTX_get_updated_iv(EVP_CIPHER_CTX *ctx, void *buf, size_t len); +int EVP_CIPHER_CTX_get_original_iv(EVP_CIPHER_CTX *ctx, void *buf, size_t len); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +unsigned char *EVP_CIPHER_CTX_buf_noconst(EVP_CIPHER_CTX *ctx); +# endif +int EVP_CIPHER_CTX_get_num(const EVP_CIPHER_CTX *ctx); +# define EVP_CIPHER_CTX_num EVP_CIPHER_CTX_get_num +int EVP_CIPHER_CTX_set_num(EVP_CIPHER_CTX *ctx, int num); +EVP_CIPHER_CTX *EVP_CIPHER_CTX_dup(const EVP_CIPHER_CTX *in); +int EVP_CIPHER_CTX_copy(EVP_CIPHER_CTX *out, const EVP_CIPHER_CTX *in); +void *EVP_CIPHER_CTX_get_app_data(const EVP_CIPHER_CTX *ctx); +void EVP_CIPHER_CTX_set_app_data(EVP_CIPHER_CTX *ctx, void *data); +void *EVP_CIPHER_CTX_get_cipher_data(const EVP_CIPHER_CTX *ctx); +void *EVP_CIPHER_CTX_set_cipher_data(EVP_CIPHER_CTX *ctx, void *cipher_data); +# define EVP_CIPHER_CTX_get0_name(c) EVP_CIPHER_get0_name(EVP_CIPHER_CTX_get0_cipher(c)) +# define EVP_CIPHER_CTX_get_type(c) EVP_CIPHER_get_type(EVP_CIPHER_CTX_get0_cipher(c)) +# define EVP_CIPHER_CTX_type EVP_CIPHER_CTX_get_type +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define EVP_CIPHER_CTX_flags(c) EVP_CIPHER_get_flags(EVP_CIPHER_CTX_get0_cipher(c)) +# endif +# define EVP_CIPHER_CTX_get_mode(c) EVP_CIPHER_get_mode(EVP_CIPHER_CTX_get0_cipher(c)) +# define EVP_CIPHER_CTX_mode EVP_CIPHER_CTX_get_mode + +# define EVP_ENCODE_LENGTH(l) ((((l)+2)/3*4)+((l)/48+1)*2+80) +# define EVP_DECODE_LENGTH(l) (((l)+3)/4*3+80) + +# define EVP_SignInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +# define EVP_SignInit(a,b) EVP_DigestInit(a,b) +# define EVP_SignUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +# define EVP_VerifyInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +# define EVP_VerifyInit(a,b) EVP_DigestInit(a,b) +# define EVP_VerifyUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +# define EVP_OpenUpdate(a,b,c,d,e) EVP_DecryptUpdate(a,b,c,d,e) +# define EVP_SealUpdate(a,b,c,d,e) EVP_EncryptUpdate(a,b,c,d,e) + +# ifdef CONST_STRICT +void BIO_set_md(BIO *, const EVP_MD *md); +# else +# define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,0,(void *)(md)) +# endif +# define BIO_get_md(b,mdp) BIO_ctrl(b,BIO_C_GET_MD,0,(mdp)) +# define BIO_get_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_GET_MD_CTX,0,(mdcp)) +# define BIO_set_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_SET_MD_CTX,0,(mdcp)) +# define BIO_get_cipher_status(b) BIO_ctrl(b,BIO_C_GET_CIPHER_STATUS,0,NULL) +# define BIO_get_cipher_ctx(b,c_pp) BIO_ctrl(b,BIO_C_GET_CIPHER_CTX,0,(c_pp)) + +/*__owur*/ int EVP_Cipher(EVP_CIPHER_CTX *c, + unsigned char *out, + const unsigned char *in, unsigned int inl); + +# define EVP_add_cipher_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS,(n)) +# define EVP_add_digest_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS,(n)) +# define EVP_delete_cipher_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS); +# define EVP_delete_digest_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS); + +int EVP_MD_get_params(const EVP_MD *digest, OSSL_PARAM params[]); +int EVP_MD_CTX_set_params(EVP_MD_CTX *ctx, const OSSL_PARAM params[]); +int EVP_MD_CTX_get_params(EVP_MD_CTX *ctx, OSSL_PARAM params[]); +const OSSL_PARAM *EVP_MD_gettable_params(const EVP_MD *digest); +const OSSL_PARAM *EVP_MD_settable_ctx_params(const EVP_MD *md); +const OSSL_PARAM *EVP_MD_gettable_ctx_params(const EVP_MD *md); +const OSSL_PARAM *EVP_MD_CTX_settable_params(EVP_MD_CTX *ctx); +const OSSL_PARAM *EVP_MD_CTX_gettable_params(EVP_MD_CTX *ctx); +int EVP_MD_CTX_ctrl(EVP_MD_CTX *ctx, int cmd, int p1, void *p2); +EVP_MD_CTX *EVP_MD_CTX_new(void); +int EVP_MD_CTX_reset(EVP_MD_CTX *ctx); +void EVP_MD_CTX_free(EVP_MD_CTX *ctx); +# define EVP_MD_CTX_create() EVP_MD_CTX_new() +# define EVP_MD_CTX_init(ctx) EVP_MD_CTX_reset((ctx)) +# define EVP_MD_CTX_destroy(ctx) EVP_MD_CTX_free((ctx)) +__owur EVP_MD_CTX *EVP_MD_CTX_dup(const EVP_MD_CTX *in); +__owur int EVP_MD_CTX_copy_ex(EVP_MD_CTX *out, const EVP_MD_CTX *in); +void EVP_MD_CTX_set_flags(EVP_MD_CTX *ctx, int flags); +void EVP_MD_CTX_clear_flags(EVP_MD_CTX *ctx, int flags); +int EVP_MD_CTX_test_flags(const EVP_MD_CTX *ctx, int flags); +__owur int EVP_DigestInit_ex2(EVP_MD_CTX *ctx, const EVP_MD *type, + const OSSL_PARAM params[]); +__owur int EVP_DigestInit_ex(EVP_MD_CTX *ctx, const EVP_MD *type, + ENGINE *impl); +__owur int EVP_DigestUpdate(EVP_MD_CTX *ctx, const void *d, + size_t cnt); +__owur int EVP_DigestFinal_ex(EVP_MD_CTX *ctx, unsigned char *md, + unsigned int *s); +__owur int EVP_Digest(const void *data, size_t count, + unsigned char *md, unsigned int *size, + const EVP_MD *type, ENGINE *impl); +__owur int EVP_Q_digest(OSSL_LIB_CTX *libctx, const char *name, + const char *propq, const void *data, size_t datalen, + unsigned char *md, size_t *mdlen); + +__owur int EVP_MD_CTX_copy(EVP_MD_CTX *out, const EVP_MD_CTX *in); +__owur int EVP_DigestInit(EVP_MD_CTX *ctx, const EVP_MD *type); +__owur int EVP_DigestFinal(EVP_MD_CTX *ctx, unsigned char *md, + unsigned int *s); +__owur int EVP_DigestFinalXOF(EVP_MD_CTX *ctx, unsigned char *md, + size_t len); + +__owur EVP_MD *EVP_MD_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); + +int EVP_MD_up_ref(EVP_MD *md); +void EVP_MD_free(EVP_MD *md); + +int EVP_read_pw_string(char *buf, int length, const char *prompt, int verify); +int EVP_read_pw_string_min(char *buf, int minlen, int maxlen, + const char *prompt, int verify); +void EVP_set_pw_prompt(const char *prompt); +char *EVP_get_pw_prompt(void); + +__owur int EVP_BytesToKey(const EVP_CIPHER *type, const EVP_MD *md, + const unsigned char *salt, + const unsigned char *data, int datal, int count, + unsigned char *key, unsigned char *iv); + +void EVP_CIPHER_CTX_set_flags(EVP_CIPHER_CTX *ctx, int flags); +void EVP_CIPHER_CTX_clear_flags(EVP_CIPHER_CTX *ctx, int flags); +int EVP_CIPHER_CTX_test_flags(const EVP_CIPHER_CTX *ctx, int flags); + +__owur int EVP_EncryptInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +/*__owur*/ int EVP_EncryptInit_ex(EVP_CIPHER_CTX *ctx, + const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, + const unsigned char *iv); +__owur int EVP_EncryptInit_ex2(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, + const unsigned char *iv, + const OSSL_PARAM params[]); +/*__owur*/ int EVP_EncryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +/*__owur*/ int EVP_EncryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl); +/*__owur*/ int EVP_EncryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl); + +__owur int EVP_DecryptInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +/*__owur*/ int EVP_DecryptInit_ex(EVP_CIPHER_CTX *ctx, + const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, + const unsigned char *iv); +__owur int EVP_DecryptInit_ex2(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, + const unsigned char *iv, + const OSSL_PARAM params[]); +/*__owur*/ int EVP_DecryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +__owur int EVP_DecryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); +/*__owur*/ int EVP_DecryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); + +__owur int EVP_CipherInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv, + int enc); +/*__owur*/ int EVP_CipherInit_ex(EVP_CIPHER_CTX *ctx, + const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, + const unsigned char *iv, int enc); +__owur int EVP_CipherInit_ex2(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv, + int enc, const OSSL_PARAM params[]); +__owur int EVP_CipherUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +__owur int EVP_CipherFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); +__owur int EVP_CipherFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, + int *outl); + +__owur int EVP_SignFinal(EVP_MD_CTX *ctx, unsigned char *md, unsigned int *s, + EVP_PKEY *pkey); +__owur int EVP_SignFinal_ex(EVP_MD_CTX *ctx, unsigned char *md, unsigned int *s, + EVP_PKEY *pkey, OSSL_LIB_CTX *libctx, + const char *propq); + +__owur int EVP_DigestSign(EVP_MD_CTX *ctx, unsigned char *sigret, + size_t *siglen, const unsigned char *tbs, + size_t tbslen); + +__owur int EVP_VerifyFinal(EVP_MD_CTX *ctx, const unsigned char *sigbuf, + unsigned int siglen, EVP_PKEY *pkey); +__owur int EVP_VerifyFinal_ex(EVP_MD_CTX *ctx, const unsigned char *sigbuf, + unsigned int siglen, EVP_PKEY *pkey, + OSSL_LIB_CTX *libctx, const char *propq); + +__owur int EVP_DigestVerify(EVP_MD_CTX *ctx, const unsigned char *sigret, + size_t siglen, const unsigned char *tbs, + size_t tbslen); + +int EVP_DigestSignInit_ex(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const char *mdname, OSSL_LIB_CTX *libctx, + const char *props, EVP_PKEY *pkey, + const OSSL_PARAM params[]); +/*__owur*/ int EVP_DigestSignInit(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const EVP_MD *type, ENGINE *e, + EVP_PKEY *pkey); +int EVP_DigestSignUpdate(EVP_MD_CTX *ctx, const void *data, size_t dsize); +__owur int EVP_DigestSignFinal(EVP_MD_CTX *ctx, unsigned char *sigret, + size_t *siglen); + +int EVP_DigestVerifyInit_ex(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const char *mdname, OSSL_LIB_CTX *libctx, + const char *props, EVP_PKEY *pkey, + const OSSL_PARAM params[]); +__owur int EVP_DigestVerifyInit(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const EVP_MD *type, ENGINE *e, + EVP_PKEY *pkey); +int EVP_DigestVerifyUpdate(EVP_MD_CTX *ctx, const void *data, size_t dsize); +__owur int EVP_DigestVerifyFinal(EVP_MD_CTX *ctx, const unsigned char *sig, + size_t siglen); + +__owur int EVP_OpenInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *type, + const unsigned char *ek, int ekl, + const unsigned char *iv, EVP_PKEY *priv); +__owur int EVP_OpenFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +__owur int EVP_SealInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *type, + unsigned char **ek, int *ekl, unsigned char *iv, + EVP_PKEY **pubk, int npubk); +__owur int EVP_SealFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +EVP_ENCODE_CTX *EVP_ENCODE_CTX_new(void); +void EVP_ENCODE_CTX_free(EVP_ENCODE_CTX *ctx); +int EVP_ENCODE_CTX_copy(EVP_ENCODE_CTX *dctx, const EVP_ENCODE_CTX *sctx); +int EVP_ENCODE_CTX_num(EVP_ENCODE_CTX *ctx); +void EVP_EncodeInit(EVP_ENCODE_CTX *ctx); +int EVP_EncodeUpdate(EVP_ENCODE_CTX *ctx, unsigned char *out, int *outl, + const unsigned char *in, int inl); +void EVP_EncodeFinal(EVP_ENCODE_CTX *ctx, unsigned char *out, int *outl); +int EVP_EncodeBlock(unsigned char *t, const unsigned char *f, int n); + +void EVP_DecodeInit(EVP_ENCODE_CTX *ctx); +int EVP_DecodeUpdate(EVP_ENCODE_CTX *ctx, unsigned char *out, int *outl, + const unsigned char *in, int inl); +int EVP_DecodeFinal(EVP_ENCODE_CTX *ctx, unsigned + char *out, int *outl); +int EVP_DecodeBlock(unsigned char *t, const unsigned char *f, int n); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define EVP_CIPHER_CTX_init(c) EVP_CIPHER_CTX_reset(c) +# define EVP_CIPHER_CTX_cleanup(c) EVP_CIPHER_CTX_reset(c) +# endif +EVP_CIPHER_CTX *EVP_CIPHER_CTX_new(void); +int EVP_CIPHER_CTX_reset(EVP_CIPHER_CTX *c); +void EVP_CIPHER_CTX_free(EVP_CIPHER_CTX *c); +int EVP_CIPHER_CTX_set_key_length(EVP_CIPHER_CTX *x, int keylen); +int EVP_CIPHER_CTX_set_padding(EVP_CIPHER_CTX *c, int pad); +int EVP_CIPHER_CTX_ctrl(EVP_CIPHER_CTX *ctx, int type, int arg, void *ptr); +int EVP_CIPHER_CTX_rand_key(EVP_CIPHER_CTX *ctx, unsigned char *key); +int EVP_CIPHER_get_params(EVP_CIPHER *cipher, OSSL_PARAM params[]); +int EVP_CIPHER_CTX_set_params(EVP_CIPHER_CTX *ctx, const OSSL_PARAM params[]); +int EVP_CIPHER_CTX_get_params(EVP_CIPHER_CTX *ctx, OSSL_PARAM params[]); +const OSSL_PARAM *EVP_CIPHER_gettable_params(const EVP_CIPHER *cipher); +const OSSL_PARAM *EVP_CIPHER_settable_ctx_params(const EVP_CIPHER *cipher); +const OSSL_PARAM *EVP_CIPHER_gettable_ctx_params(const EVP_CIPHER *cipher); +const OSSL_PARAM *EVP_CIPHER_CTX_settable_params(EVP_CIPHER_CTX *ctx); +const OSSL_PARAM *EVP_CIPHER_CTX_gettable_params(EVP_CIPHER_CTX *ctx); + +const BIO_METHOD *BIO_f_md(void); +const BIO_METHOD *BIO_f_base64(void); +const BIO_METHOD *BIO_f_cipher(void); +const BIO_METHOD *BIO_f_reliable(void); +__owur int BIO_set_cipher(BIO *b, const EVP_CIPHER *c, const unsigned char *k, + const unsigned char *i, int enc); + +const EVP_MD *EVP_md_null(void); +# ifndef OPENSSL_NO_MD2 +const EVP_MD *EVP_md2(void); +# endif +# ifndef OPENSSL_NO_MD4 +const EVP_MD *EVP_md4(void); +# endif +# ifndef OPENSSL_NO_MD5 +const EVP_MD *EVP_md5(void); +const EVP_MD *EVP_md5_sha1(void); +# endif +# ifndef OPENSSL_NO_BLAKE2 +const EVP_MD *EVP_blake2b512(void); +const EVP_MD *EVP_blake2s256(void); +# endif +const EVP_MD *EVP_sha1(void); +const EVP_MD *EVP_sha224(void); +const EVP_MD *EVP_sha256(void); +const EVP_MD *EVP_sha384(void); +const EVP_MD *EVP_sha512(void); +const EVP_MD *EVP_sha512_224(void); +const EVP_MD *EVP_sha512_256(void); +const EVP_MD *EVP_sha3_224(void); +const EVP_MD *EVP_sha3_256(void); +const EVP_MD *EVP_sha3_384(void); +const EVP_MD *EVP_sha3_512(void); +const EVP_MD *EVP_shake128(void); +const EVP_MD *EVP_shake256(void); + +# ifndef OPENSSL_NO_MDC2 +const EVP_MD *EVP_mdc2(void); +# endif +# ifndef OPENSSL_NO_RMD160 +const EVP_MD *EVP_ripemd160(void); +# endif +# ifndef OPENSSL_NO_WHIRLPOOL +const EVP_MD *EVP_whirlpool(void); +# endif +# ifndef OPENSSL_NO_SM3 +const EVP_MD *EVP_sm3(void); +# endif +const EVP_CIPHER *EVP_enc_null(void); /* does nothing :-) */ +# ifndef OPENSSL_NO_DES +const EVP_CIPHER *EVP_des_ecb(void); +const EVP_CIPHER *EVP_des_ede(void); +const EVP_CIPHER *EVP_des_ede3(void); +const EVP_CIPHER *EVP_des_ede_ecb(void); +const EVP_CIPHER *EVP_des_ede3_ecb(void); +const EVP_CIPHER *EVP_des_cfb64(void); +# define EVP_des_cfb EVP_des_cfb64 +const EVP_CIPHER *EVP_des_cfb1(void); +const EVP_CIPHER *EVP_des_cfb8(void); +const EVP_CIPHER *EVP_des_ede_cfb64(void); +# define EVP_des_ede_cfb EVP_des_ede_cfb64 +const EVP_CIPHER *EVP_des_ede3_cfb64(void); +# define EVP_des_ede3_cfb EVP_des_ede3_cfb64 +const EVP_CIPHER *EVP_des_ede3_cfb1(void); +const EVP_CIPHER *EVP_des_ede3_cfb8(void); +const EVP_CIPHER *EVP_des_ofb(void); +const EVP_CIPHER *EVP_des_ede_ofb(void); +const EVP_CIPHER *EVP_des_ede3_ofb(void); +const EVP_CIPHER *EVP_des_cbc(void); +const EVP_CIPHER *EVP_des_ede_cbc(void); +const EVP_CIPHER *EVP_des_ede3_cbc(void); +const EVP_CIPHER *EVP_desx_cbc(void); +const EVP_CIPHER *EVP_des_ede3_wrap(void); +/* + * This should now be supported through the dev_crypto ENGINE. But also, why + * are rc4 and md5 declarations made here inside a "NO_DES" precompiler + * branch? + */ +# endif +# ifndef OPENSSL_NO_RC4 +const EVP_CIPHER *EVP_rc4(void); +const EVP_CIPHER *EVP_rc4_40(void); +# ifndef OPENSSL_NO_MD5 +const EVP_CIPHER *EVP_rc4_hmac_md5(void); +# endif +# endif +# ifndef OPENSSL_NO_IDEA +const EVP_CIPHER *EVP_idea_ecb(void); +const EVP_CIPHER *EVP_idea_cfb64(void); +# define EVP_idea_cfb EVP_idea_cfb64 +const EVP_CIPHER *EVP_idea_ofb(void); +const EVP_CIPHER *EVP_idea_cbc(void); +# endif +# ifndef OPENSSL_NO_RC2 +const EVP_CIPHER *EVP_rc2_ecb(void); +const EVP_CIPHER *EVP_rc2_cbc(void); +const EVP_CIPHER *EVP_rc2_40_cbc(void); +const EVP_CIPHER *EVP_rc2_64_cbc(void); +const EVP_CIPHER *EVP_rc2_cfb64(void); +# define EVP_rc2_cfb EVP_rc2_cfb64 +const EVP_CIPHER *EVP_rc2_ofb(void); +# endif +# ifndef OPENSSL_NO_BF +const EVP_CIPHER *EVP_bf_ecb(void); +const EVP_CIPHER *EVP_bf_cbc(void); +const EVP_CIPHER *EVP_bf_cfb64(void); +# define EVP_bf_cfb EVP_bf_cfb64 +const EVP_CIPHER *EVP_bf_ofb(void); +# endif +# ifndef OPENSSL_NO_CAST +const EVP_CIPHER *EVP_cast5_ecb(void); +const EVP_CIPHER *EVP_cast5_cbc(void); +const EVP_CIPHER *EVP_cast5_cfb64(void); +# define EVP_cast5_cfb EVP_cast5_cfb64 +const EVP_CIPHER *EVP_cast5_ofb(void); +# endif +# ifndef OPENSSL_NO_RC5 +const EVP_CIPHER *EVP_rc5_32_12_16_cbc(void); +const EVP_CIPHER *EVP_rc5_32_12_16_ecb(void); +const EVP_CIPHER *EVP_rc5_32_12_16_cfb64(void); +# define EVP_rc5_32_12_16_cfb EVP_rc5_32_12_16_cfb64 +const EVP_CIPHER *EVP_rc5_32_12_16_ofb(void); +# endif +const EVP_CIPHER *EVP_aes_128_ecb(void); +const EVP_CIPHER *EVP_aes_128_cbc(void); +const EVP_CIPHER *EVP_aes_128_cfb1(void); +const EVP_CIPHER *EVP_aes_128_cfb8(void); +const EVP_CIPHER *EVP_aes_128_cfb128(void); +# define EVP_aes_128_cfb EVP_aes_128_cfb128 +const EVP_CIPHER *EVP_aes_128_ofb(void); +const EVP_CIPHER *EVP_aes_128_ctr(void); +const EVP_CIPHER *EVP_aes_128_ccm(void); +const EVP_CIPHER *EVP_aes_128_gcm(void); +const EVP_CIPHER *EVP_aes_128_xts(void); +const EVP_CIPHER *EVP_aes_128_wrap(void); +const EVP_CIPHER *EVP_aes_128_wrap_pad(void); +# ifndef OPENSSL_NO_OCB +const EVP_CIPHER *EVP_aes_128_ocb(void); +# endif +const EVP_CIPHER *EVP_aes_192_ecb(void); +const EVP_CIPHER *EVP_aes_192_cbc(void); +const EVP_CIPHER *EVP_aes_192_cfb1(void); +const EVP_CIPHER *EVP_aes_192_cfb8(void); +const EVP_CIPHER *EVP_aes_192_cfb128(void); +# define EVP_aes_192_cfb EVP_aes_192_cfb128 +const EVP_CIPHER *EVP_aes_192_ofb(void); +const EVP_CIPHER *EVP_aes_192_ctr(void); +const EVP_CIPHER *EVP_aes_192_ccm(void); +const EVP_CIPHER *EVP_aes_192_gcm(void); +const EVP_CIPHER *EVP_aes_192_wrap(void); +const EVP_CIPHER *EVP_aes_192_wrap_pad(void); +# ifndef OPENSSL_NO_OCB +const EVP_CIPHER *EVP_aes_192_ocb(void); +# endif +const EVP_CIPHER *EVP_aes_256_ecb(void); +const EVP_CIPHER *EVP_aes_256_cbc(void); +const EVP_CIPHER *EVP_aes_256_cfb1(void); +const EVP_CIPHER *EVP_aes_256_cfb8(void); +const EVP_CIPHER *EVP_aes_256_cfb128(void); +# define EVP_aes_256_cfb EVP_aes_256_cfb128 +const EVP_CIPHER *EVP_aes_256_ofb(void); +const EVP_CIPHER *EVP_aes_256_ctr(void); +const EVP_CIPHER *EVP_aes_256_ccm(void); +const EVP_CIPHER *EVP_aes_256_gcm(void); +const EVP_CIPHER *EVP_aes_256_xts(void); +const EVP_CIPHER *EVP_aes_256_wrap(void); +const EVP_CIPHER *EVP_aes_256_wrap_pad(void); +# ifndef OPENSSL_NO_OCB +const EVP_CIPHER *EVP_aes_256_ocb(void); +# endif +const EVP_CIPHER *EVP_aes_128_cbc_hmac_sha1(void); +const EVP_CIPHER *EVP_aes_256_cbc_hmac_sha1(void); +const EVP_CIPHER *EVP_aes_128_cbc_hmac_sha256(void); +const EVP_CIPHER *EVP_aes_256_cbc_hmac_sha256(void); +# ifndef OPENSSL_NO_ARIA +const EVP_CIPHER *EVP_aria_128_ecb(void); +const EVP_CIPHER *EVP_aria_128_cbc(void); +const EVP_CIPHER *EVP_aria_128_cfb1(void); +const EVP_CIPHER *EVP_aria_128_cfb8(void); +const EVP_CIPHER *EVP_aria_128_cfb128(void); +# define EVP_aria_128_cfb EVP_aria_128_cfb128 +const EVP_CIPHER *EVP_aria_128_ctr(void); +const EVP_CIPHER *EVP_aria_128_ofb(void); +const EVP_CIPHER *EVP_aria_128_gcm(void); +const EVP_CIPHER *EVP_aria_128_ccm(void); +const EVP_CIPHER *EVP_aria_192_ecb(void); +const EVP_CIPHER *EVP_aria_192_cbc(void); +const EVP_CIPHER *EVP_aria_192_cfb1(void); +const EVP_CIPHER *EVP_aria_192_cfb8(void); +const EVP_CIPHER *EVP_aria_192_cfb128(void); +# define EVP_aria_192_cfb EVP_aria_192_cfb128 +const EVP_CIPHER *EVP_aria_192_ctr(void); +const EVP_CIPHER *EVP_aria_192_ofb(void); +const EVP_CIPHER *EVP_aria_192_gcm(void); +const EVP_CIPHER *EVP_aria_192_ccm(void); +const EVP_CIPHER *EVP_aria_256_ecb(void); +const EVP_CIPHER *EVP_aria_256_cbc(void); +const EVP_CIPHER *EVP_aria_256_cfb1(void); +const EVP_CIPHER *EVP_aria_256_cfb8(void); +const EVP_CIPHER *EVP_aria_256_cfb128(void); +# define EVP_aria_256_cfb EVP_aria_256_cfb128 +const EVP_CIPHER *EVP_aria_256_ctr(void); +const EVP_CIPHER *EVP_aria_256_ofb(void); +const EVP_CIPHER *EVP_aria_256_gcm(void); +const EVP_CIPHER *EVP_aria_256_ccm(void); +# endif +# ifndef OPENSSL_NO_CAMELLIA +const EVP_CIPHER *EVP_camellia_128_ecb(void); +const EVP_CIPHER *EVP_camellia_128_cbc(void); +const EVP_CIPHER *EVP_camellia_128_cfb1(void); +const EVP_CIPHER *EVP_camellia_128_cfb8(void); +const EVP_CIPHER *EVP_camellia_128_cfb128(void); +# define EVP_camellia_128_cfb EVP_camellia_128_cfb128 +const EVP_CIPHER *EVP_camellia_128_ofb(void); +const EVP_CIPHER *EVP_camellia_128_ctr(void); +const EVP_CIPHER *EVP_camellia_192_ecb(void); +const EVP_CIPHER *EVP_camellia_192_cbc(void); +const EVP_CIPHER *EVP_camellia_192_cfb1(void); +const EVP_CIPHER *EVP_camellia_192_cfb8(void); +const EVP_CIPHER *EVP_camellia_192_cfb128(void); +# define EVP_camellia_192_cfb EVP_camellia_192_cfb128 +const EVP_CIPHER *EVP_camellia_192_ofb(void); +const EVP_CIPHER *EVP_camellia_192_ctr(void); +const EVP_CIPHER *EVP_camellia_256_ecb(void); +const EVP_CIPHER *EVP_camellia_256_cbc(void); +const EVP_CIPHER *EVP_camellia_256_cfb1(void); +const EVP_CIPHER *EVP_camellia_256_cfb8(void); +const EVP_CIPHER *EVP_camellia_256_cfb128(void); +# define EVP_camellia_256_cfb EVP_camellia_256_cfb128 +const EVP_CIPHER *EVP_camellia_256_ofb(void); +const EVP_CIPHER *EVP_camellia_256_ctr(void); +# endif +# ifndef OPENSSL_NO_CHACHA +const EVP_CIPHER *EVP_chacha20(void); +# ifndef OPENSSL_NO_POLY1305 +const EVP_CIPHER *EVP_chacha20_poly1305(void); +# endif +# endif + +# ifndef OPENSSL_NO_SEED +const EVP_CIPHER *EVP_seed_ecb(void); +const EVP_CIPHER *EVP_seed_cbc(void); +const EVP_CIPHER *EVP_seed_cfb128(void); +# define EVP_seed_cfb EVP_seed_cfb128 +const EVP_CIPHER *EVP_seed_ofb(void); +# endif + +# ifndef OPENSSL_NO_SM4 +const EVP_CIPHER *EVP_sm4_ecb(void); +const EVP_CIPHER *EVP_sm4_cbc(void); +const EVP_CIPHER *EVP_sm4_cfb128(void); +# define EVP_sm4_cfb EVP_sm4_cfb128 +const EVP_CIPHER *EVP_sm4_ofb(void); +const EVP_CIPHER *EVP_sm4_ctr(void); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OPENSSL_add_all_algorithms_conf() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS \ + | OPENSSL_INIT_ADD_ALL_DIGESTS \ + | OPENSSL_INIT_LOAD_CONFIG, NULL) +# define OPENSSL_add_all_algorithms_noconf() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS \ + | OPENSSL_INIT_ADD_ALL_DIGESTS, NULL) + +# ifdef OPENSSL_LOAD_CONF +# define OpenSSL_add_all_algorithms() OPENSSL_add_all_algorithms_conf() +# else +# define OpenSSL_add_all_algorithms() OPENSSL_add_all_algorithms_noconf() +# endif + +# define OpenSSL_add_all_ciphers() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_CIPHERS, NULL) +# define OpenSSL_add_all_digests() \ + OPENSSL_init_crypto(OPENSSL_INIT_ADD_ALL_DIGESTS, NULL) + +# define EVP_cleanup() while(0) continue +# endif + +int EVP_add_cipher(const EVP_CIPHER *cipher); +int EVP_add_digest(const EVP_MD *digest); + +const EVP_CIPHER *EVP_get_cipherbyname(const char *name); +const EVP_MD *EVP_get_digestbyname(const char *name); + +void EVP_CIPHER_do_all(void (*fn) (const EVP_CIPHER *ciph, + const char *from, const char *to, void *x), + void *arg); +void EVP_CIPHER_do_all_sorted(void (*fn) + (const EVP_CIPHER *ciph, const char *from, + const char *to, void *x), void *arg); +void EVP_CIPHER_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_CIPHER *cipher, void *arg), + void *arg); + +void EVP_MD_do_all(void (*fn) (const EVP_MD *ciph, + const char *from, const char *to, void *x), + void *arg); +void EVP_MD_do_all_sorted(void (*fn) + (const EVP_MD *ciph, const char *from, + const char *to, void *x), void *arg); +void EVP_MD_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_MD *md, void *arg), + void *arg); + +/* MAC stuff */ + +EVP_MAC *EVP_MAC_fetch(OSSL_LIB_CTX *libctx, const char *algorithm, + const char *properties); +int EVP_MAC_up_ref(EVP_MAC *mac); +void EVP_MAC_free(EVP_MAC *mac); +const char *EVP_MAC_get0_name(const EVP_MAC *mac); +const char *EVP_MAC_get0_description(const EVP_MAC *mac); +int EVP_MAC_is_a(const EVP_MAC *mac, const char *name); +const OSSL_PROVIDER *EVP_MAC_get0_provider(const EVP_MAC *mac); +int EVP_MAC_get_params(EVP_MAC *mac, OSSL_PARAM params[]); + +EVP_MAC_CTX *EVP_MAC_CTX_new(EVP_MAC *mac); +void EVP_MAC_CTX_free(EVP_MAC_CTX *ctx); +EVP_MAC_CTX *EVP_MAC_CTX_dup(const EVP_MAC_CTX *src); +EVP_MAC *EVP_MAC_CTX_get0_mac(EVP_MAC_CTX *ctx); +int EVP_MAC_CTX_get_params(EVP_MAC_CTX *ctx, OSSL_PARAM params[]); +int EVP_MAC_CTX_set_params(EVP_MAC_CTX *ctx, const OSSL_PARAM params[]); + +size_t EVP_MAC_CTX_get_mac_size(EVP_MAC_CTX *ctx); +size_t EVP_MAC_CTX_get_block_size(EVP_MAC_CTX *ctx); +unsigned char *EVP_Q_mac(OSSL_LIB_CTX *libctx, const char *name, const char *propq, + const char *subalg, const OSSL_PARAM *params, + const void *key, size_t keylen, + const unsigned char *data, size_t datalen, + unsigned char *out, size_t outsize, size_t *outlen); +int EVP_MAC_init(EVP_MAC_CTX *ctx, const unsigned char *key, size_t keylen, + const OSSL_PARAM params[]); +int EVP_MAC_update(EVP_MAC_CTX *ctx, const unsigned char *data, size_t datalen); +int EVP_MAC_final(EVP_MAC_CTX *ctx, + unsigned char *out, size_t *outl, size_t outsize); +int EVP_MAC_finalXOF(EVP_MAC_CTX *ctx, unsigned char *out, size_t outsize); +const OSSL_PARAM *EVP_MAC_gettable_params(const EVP_MAC *mac); +const OSSL_PARAM *EVP_MAC_gettable_ctx_params(const EVP_MAC *mac); +const OSSL_PARAM *EVP_MAC_settable_ctx_params(const EVP_MAC *mac); +const OSSL_PARAM *EVP_MAC_CTX_gettable_params(EVP_MAC_CTX *ctx); +const OSSL_PARAM *EVP_MAC_CTX_settable_params(EVP_MAC_CTX *ctx); + +void EVP_MAC_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_MAC *mac, void *arg), + void *arg); +int EVP_MAC_names_do_all(const EVP_MAC *mac, + void (*fn)(const char *name, void *data), + void *data); + +/* RAND stuff */ +EVP_RAND *EVP_RAND_fetch(OSSL_LIB_CTX *libctx, const char *algorithm, + const char *properties); +int EVP_RAND_up_ref(EVP_RAND *rand); +void EVP_RAND_free(EVP_RAND *rand); +const char *EVP_RAND_get0_name(const EVP_RAND *rand); +const char *EVP_RAND_get0_description(const EVP_RAND *md); +int EVP_RAND_is_a(const EVP_RAND *rand, const char *name); +const OSSL_PROVIDER *EVP_RAND_get0_provider(const EVP_RAND *rand); +int EVP_RAND_get_params(EVP_RAND *rand, OSSL_PARAM params[]); + +EVP_RAND_CTX *EVP_RAND_CTX_new(EVP_RAND *rand, EVP_RAND_CTX *parent); +int EVP_RAND_CTX_up_ref(EVP_RAND_CTX *ctx); +void EVP_RAND_CTX_free(EVP_RAND_CTX *ctx); +EVP_RAND *EVP_RAND_CTX_get0_rand(EVP_RAND_CTX *ctx); +int EVP_RAND_CTX_get_params(EVP_RAND_CTX *ctx, OSSL_PARAM params[]); +int EVP_RAND_CTX_set_params(EVP_RAND_CTX *ctx, const OSSL_PARAM params[]); +const OSSL_PARAM *EVP_RAND_gettable_params(const EVP_RAND *rand); +const OSSL_PARAM *EVP_RAND_gettable_ctx_params(const EVP_RAND *rand); +const OSSL_PARAM *EVP_RAND_settable_ctx_params(const EVP_RAND *rand); +const OSSL_PARAM *EVP_RAND_CTX_gettable_params(EVP_RAND_CTX *ctx); +const OSSL_PARAM *EVP_RAND_CTX_settable_params(EVP_RAND_CTX *ctx); + +void EVP_RAND_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_RAND *rand, void *arg), + void *arg); +int EVP_RAND_names_do_all(const EVP_RAND *rand, + void (*fn)(const char *name, void *data), + void *data); + +__owur int EVP_RAND_instantiate(EVP_RAND_CTX *ctx, unsigned int strength, + int prediction_resistance, + const unsigned char *pstr, size_t pstr_len, + const OSSL_PARAM params[]); +int EVP_RAND_uninstantiate(EVP_RAND_CTX *ctx); +__owur int EVP_RAND_generate(EVP_RAND_CTX *ctx, unsigned char *out, + size_t outlen, unsigned int strength, + int prediction_resistance, + const unsigned char *addin, size_t addin_len); +int EVP_RAND_reseed(EVP_RAND_CTX *ctx, int prediction_resistance, + const unsigned char *ent, size_t ent_len, + const unsigned char *addin, size_t addin_len); +__owur int EVP_RAND_nonce(EVP_RAND_CTX *ctx, unsigned char *out, size_t outlen); +__owur int EVP_RAND_enable_locking(EVP_RAND_CTX *ctx); + +int EVP_RAND_verify_zeroization(EVP_RAND_CTX *ctx); +unsigned int EVP_RAND_get_strength(EVP_RAND_CTX *ctx); +int EVP_RAND_get_state(EVP_RAND_CTX *ctx); + +# define EVP_RAND_STATE_UNINITIALISED 0 +# define EVP_RAND_STATE_READY 1 +# define EVP_RAND_STATE_ERROR 2 + +/* PKEY stuff */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int EVP_PKEY_decrypt_old(unsigned char *dec_key, + const unsigned char *enc_key, + int enc_key_len, + EVP_PKEY *private_key); +OSSL_DEPRECATEDIN_3_0 int EVP_PKEY_encrypt_old(unsigned char *enc_key, + const unsigned char *key, + int key_len, EVP_PKEY *pub_key); +# endif +int EVP_PKEY_is_a(const EVP_PKEY *pkey, const char *name); +int EVP_PKEY_type_names_do_all(const EVP_PKEY *pkey, + void (*fn)(const char *name, void *data), + void *data); +int EVP_PKEY_type(int type); +int EVP_PKEY_get_id(const EVP_PKEY *pkey); +# define EVP_PKEY_id EVP_PKEY_get_id +int EVP_PKEY_get_base_id(const EVP_PKEY *pkey); +# define EVP_PKEY_base_id EVP_PKEY_get_base_id +int EVP_PKEY_get_bits(const EVP_PKEY *pkey); +# define EVP_PKEY_bits EVP_PKEY_get_bits +int EVP_PKEY_get_security_bits(const EVP_PKEY *pkey); +# define EVP_PKEY_security_bits EVP_PKEY_get_security_bits +int EVP_PKEY_get_size(const EVP_PKEY *pkey); +# define EVP_PKEY_size EVP_PKEY_get_size +int EVP_PKEY_can_sign(const EVP_PKEY *pkey); +int EVP_PKEY_set_type(EVP_PKEY *pkey, int type); +int EVP_PKEY_set_type_str(EVP_PKEY *pkey, const char *str, int len); +int EVP_PKEY_set_type_by_keymgmt(EVP_PKEY *pkey, EVP_KEYMGMT *keymgmt); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_ENGINE +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_set1_engine(EVP_PKEY *pkey, ENGINE *e); +OSSL_DEPRECATEDIN_3_0 +ENGINE *EVP_PKEY_get0_engine(const EVP_PKEY *pkey); +# endif +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_assign(EVP_PKEY *pkey, int type, void *key); +OSSL_DEPRECATEDIN_3_0 +void *EVP_PKEY_get0(const EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 +const unsigned char *EVP_PKEY_get0_hmac(const EVP_PKEY *pkey, size_t *len); +# ifndef OPENSSL_NO_POLY1305 +OSSL_DEPRECATEDIN_3_0 +const unsigned char *EVP_PKEY_get0_poly1305(const EVP_PKEY *pkey, size_t *len); +# endif +# ifndef OPENSSL_NO_SIPHASH +OSSL_DEPRECATEDIN_3_0 +const unsigned char *EVP_PKEY_get0_siphash(const EVP_PKEY *pkey, size_t *len); +# endif + +struct rsa_st; +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_set1_RSA(EVP_PKEY *pkey, struct rsa_st *key); +OSSL_DEPRECATEDIN_3_0 +const struct rsa_st *EVP_PKEY_get0_RSA(const EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 +struct rsa_st *EVP_PKEY_get1_RSA(EVP_PKEY *pkey); + +# ifndef OPENSSL_NO_DSA +struct dsa_st; +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_set1_DSA(EVP_PKEY *pkey, struct dsa_st *key); +OSSL_DEPRECATEDIN_3_0 +const struct dsa_st *EVP_PKEY_get0_DSA(const EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 +struct dsa_st *EVP_PKEY_get1_DSA(EVP_PKEY *pkey); +# endif + +# ifndef OPENSSL_NO_DH +struct dh_st; +OSSL_DEPRECATEDIN_3_0 int EVP_PKEY_set1_DH(EVP_PKEY *pkey, struct dh_st *key); +OSSL_DEPRECATEDIN_3_0 const struct dh_st *EVP_PKEY_get0_DH(const EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 struct dh_st *EVP_PKEY_get1_DH(EVP_PKEY *pkey); +# endif + +# ifndef OPENSSL_NO_EC +struct ec_key_st; +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_set1_EC_KEY(EVP_PKEY *pkey, struct ec_key_st *key); +OSSL_DEPRECATEDIN_3_0 +const struct ec_key_st *EVP_PKEY_get0_EC_KEY(const EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 +struct ec_key_st *EVP_PKEY_get1_EC_KEY(EVP_PKEY *pkey); +# endif +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +EVP_PKEY *EVP_PKEY_new(void); +int EVP_PKEY_up_ref(EVP_PKEY *pkey); +EVP_PKEY *EVP_PKEY_dup(EVP_PKEY *pkey); +void EVP_PKEY_free(EVP_PKEY *pkey); +const char *EVP_PKEY_get0_description(const EVP_PKEY *pkey); +const OSSL_PROVIDER *EVP_PKEY_get0_provider(const EVP_PKEY *key); + +EVP_PKEY *d2i_PublicKey(int type, EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PublicKey(const EVP_PKEY *a, unsigned char **pp); + + +EVP_PKEY *d2i_PrivateKey_ex(int type, EVP_PKEY **a, const unsigned char **pp, + long length, OSSL_LIB_CTX *libctx, + const char *propq); +EVP_PKEY *d2i_PrivateKey(int type, EVP_PKEY **a, const unsigned char **pp, + long length); +EVP_PKEY *d2i_AutoPrivateKey_ex(EVP_PKEY **a, const unsigned char **pp, + long length, OSSL_LIB_CTX *libctx, + const char *propq); +EVP_PKEY *d2i_AutoPrivateKey(EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PrivateKey(const EVP_PKEY *a, unsigned char **pp); + +int i2d_KeyParams(const EVP_PKEY *a, unsigned char **pp); +EVP_PKEY *d2i_KeyParams(int type, EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_KeyParams_bio(BIO *bp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_KeyParams_bio(int type, EVP_PKEY **a, BIO *in); + +int EVP_PKEY_copy_parameters(EVP_PKEY *to, const EVP_PKEY *from); +int EVP_PKEY_missing_parameters(const EVP_PKEY *pkey); +int EVP_PKEY_save_parameters(EVP_PKEY *pkey, int mode); +int EVP_PKEY_parameters_eq(const EVP_PKEY *a, const EVP_PKEY *b); +int EVP_PKEY_eq(const EVP_PKEY *a, const EVP_PKEY *b); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_cmp_parameters(const EVP_PKEY *a, const EVP_PKEY *b); +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_cmp(const EVP_PKEY *a, const EVP_PKEY *b); +# endif + +int EVP_PKEY_print_public(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_private(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_params(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +# ifndef OPENSSL_NO_STDIO +int EVP_PKEY_print_public_fp(FILE *fp, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_private_fp(FILE *fp, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_params_fp(FILE *fp, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +# endif + +int EVP_PKEY_get_default_digest_nid(EVP_PKEY *pkey, int *pnid); +int EVP_PKEY_get_default_digest_name(EVP_PKEY *pkey, + char *mdname, size_t mdname_sz); +int EVP_PKEY_digestsign_supports_digest(EVP_PKEY *pkey, OSSL_LIB_CTX *libctx, + const char *name, const char *propq); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* + * For backwards compatibility. Use EVP_PKEY_set1_encoded_public_key in + * preference + */ +# define EVP_PKEY_set1_tls_encodedpoint(pkey, pt, ptlen) \ + EVP_PKEY_set1_encoded_public_key((pkey), (pt), (ptlen)) +# endif + +int EVP_PKEY_set1_encoded_public_key(EVP_PKEY *pkey, + const unsigned char *pub, size_t publen); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* + * For backwards compatibility. Use EVP_PKEY_get1_encoded_public_key in + * preference + */ +# define EVP_PKEY_get1_tls_encodedpoint(pkey, ppt) \ + EVP_PKEY_get1_encoded_public_key((pkey), (ppt)) +# endif + +size_t EVP_PKEY_get1_encoded_public_key(EVP_PKEY *pkey, unsigned char **ppub); + +/* calls methods */ +int EVP_CIPHER_param_to_asn1(EVP_CIPHER_CTX *c, ASN1_TYPE *type); +int EVP_CIPHER_asn1_to_param(EVP_CIPHER_CTX *c, ASN1_TYPE *type); + +/* These are used by EVP_CIPHER methods */ +int EVP_CIPHER_set_asn1_iv(EVP_CIPHER_CTX *c, ASN1_TYPE *type); +int EVP_CIPHER_get_asn1_iv(EVP_CIPHER_CTX *c, ASN1_TYPE *type); + +/* PKCS5 password based encryption */ +int PKCS5_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de); +int PKCS5_PBE_keyivgen_ex(EVP_CIPHER_CTX *cctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de, OSSL_LIB_CTX *libctx, + const char *propq); +int PKCS5_PBKDF2_HMAC_SHA1(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + int keylen, unsigned char *out); +int PKCS5_PBKDF2_HMAC(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + const EVP_MD *digest, int keylen, unsigned char *out); +int PKCS5_v2_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de); +int PKCS5_v2_PBE_keyivgen_ex(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de, + OSSL_LIB_CTX *libctx, const char *propq); + +#ifndef OPENSSL_NO_SCRYPT +int EVP_PBE_scrypt(const char *pass, size_t passlen, + const unsigned char *salt, size_t saltlen, + uint64_t N, uint64_t r, uint64_t p, uint64_t maxmem, + unsigned char *key, size_t keylen); +int EVP_PBE_scrypt_ex(const char *pass, size_t passlen, + const unsigned char *salt, size_t saltlen, + uint64_t N, uint64_t r, uint64_t p, uint64_t maxmem, + unsigned char *key, size_t keylen, + OSSL_LIB_CTX *ctx, const char *propq); + +int PKCS5_v2_scrypt_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, + int passlen, ASN1_TYPE *param, + const EVP_CIPHER *c, const EVP_MD *md, int en_de); +int PKCS5_v2_scrypt_keyivgen_ex(EVP_CIPHER_CTX *ctx, const char *pass, + int passlen, ASN1_TYPE *param, + const EVP_CIPHER *c, const EVP_MD *md, int en_de, + OSSL_LIB_CTX *libctx, const char *propq); +#endif + +void PKCS5_PBE_add(void); + +int EVP_PBE_CipherInit(ASN1_OBJECT *pbe_obj, const char *pass, int passlen, + ASN1_TYPE *param, EVP_CIPHER_CTX *ctx, int en_de); + +int EVP_PBE_CipherInit_ex(ASN1_OBJECT *pbe_obj, const char *pass, int passlen, + ASN1_TYPE *param, EVP_CIPHER_CTX *ctx, int en_de, + OSSL_LIB_CTX *libctx, const char *propq); + +/* PBE type */ + +/* Can appear as the outermost AlgorithmIdentifier */ +# define EVP_PBE_TYPE_OUTER 0x0 +/* Is an PRF type OID */ +# define EVP_PBE_TYPE_PRF 0x1 +/* Is a PKCS#5 v2.0 KDF */ +# define EVP_PBE_TYPE_KDF 0x2 + +int EVP_PBE_alg_add_type(int pbe_type, int pbe_nid, int cipher_nid, + int md_nid, EVP_PBE_KEYGEN *keygen); +int EVP_PBE_alg_add(int nid, const EVP_CIPHER *cipher, const EVP_MD *md, + EVP_PBE_KEYGEN *keygen); +int EVP_PBE_find(int type, int pbe_nid, int *pcnid, int *pmnid, + EVP_PBE_KEYGEN **pkeygen); +int EVP_PBE_find_ex(int type, int pbe_nid, int *pcnid, int *pmnid, + EVP_PBE_KEYGEN **pkeygen, EVP_PBE_KEYGEN_EX **pkeygen_ex); +void EVP_PBE_cleanup(void); +int EVP_PBE_get(int *ptype, int *ppbe_nid, size_t num); + +# define ASN1_PKEY_ALIAS 0x1 +# define ASN1_PKEY_DYNAMIC 0x2 +# define ASN1_PKEY_SIGPARAM_NULL 0x4 + +# define ASN1_PKEY_CTRL_PKCS7_SIGN 0x1 +# define ASN1_PKEY_CTRL_PKCS7_ENCRYPT 0x2 +# define ASN1_PKEY_CTRL_DEFAULT_MD_NID 0x3 +# define ASN1_PKEY_CTRL_CMS_SIGN 0x5 +# define ASN1_PKEY_CTRL_CMS_ENVELOPE 0x7 +# define ASN1_PKEY_CTRL_CMS_RI_TYPE 0x8 + +# define ASN1_PKEY_CTRL_SET1_TLS_ENCPT 0x9 +# define ASN1_PKEY_CTRL_GET1_TLS_ENCPT 0xa +# define ASN1_PKEY_CTRL_CMS_IS_RI_TYPE_SUPPORTED 0xb + +int EVP_PKEY_asn1_get_count(void); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_get0(int idx); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_find(ENGINE **pe, int type); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_find_str(ENGINE **pe, + const char *str, int len); +int EVP_PKEY_asn1_add0(const EVP_PKEY_ASN1_METHOD *ameth); +int EVP_PKEY_asn1_add_alias(int to, int from); +int EVP_PKEY_asn1_get0_info(int *ppkey_id, int *pkey_base_id, + int *ppkey_flags, const char **pinfo, + const char **ppem_str, + const EVP_PKEY_ASN1_METHOD *ameth); + +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_get0_asn1(const EVP_PKEY *pkey); +EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_new(int id, int flags, + const char *pem_str, + const char *info); +void EVP_PKEY_asn1_copy(EVP_PKEY_ASN1_METHOD *dst, + const EVP_PKEY_ASN1_METHOD *src); +void EVP_PKEY_asn1_free(EVP_PKEY_ASN1_METHOD *ameth); +void EVP_PKEY_asn1_set_public(EVP_PKEY_ASN1_METHOD *ameth, + int (*pub_decode) (EVP_PKEY *pk, + const X509_PUBKEY *pub), + int (*pub_encode) (X509_PUBKEY *pub, + const EVP_PKEY *pk), + int (*pub_cmp) (const EVP_PKEY *a, + const EVP_PKEY *b), + int (*pub_print) (BIO *out, + const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx), + int (*pkey_size) (const EVP_PKEY *pk), + int (*pkey_bits) (const EVP_PKEY *pk)); +void EVP_PKEY_asn1_set_private(EVP_PKEY_ASN1_METHOD *ameth, + int (*priv_decode) (EVP_PKEY *pk, + const PKCS8_PRIV_KEY_INFO + *p8inf), + int (*priv_encode) (PKCS8_PRIV_KEY_INFO *p8, + const EVP_PKEY *pk), + int (*priv_print) (BIO *out, + const EVP_PKEY *pkey, + int indent, + ASN1_PCTX *pctx)); +void EVP_PKEY_asn1_set_param(EVP_PKEY_ASN1_METHOD *ameth, + int (*param_decode) (EVP_PKEY *pkey, + const unsigned char **pder, + int derlen), + int (*param_encode) (const EVP_PKEY *pkey, + unsigned char **pder), + int (*param_missing) (const EVP_PKEY *pk), + int (*param_copy) (EVP_PKEY *to, + const EVP_PKEY *from), + int (*param_cmp) (const EVP_PKEY *a, + const EVP_PKEY *b), + int (*param_print) (BIO *out, + const EVP_PKEY *pkey, + int indent, + ASN1_PCTX *pctx)); + +void EVP_PKEY_asn1_set_free(EVP_PKEY_ASN1_METHOD *ameth, + void (*pkey_free) (EVP_PKEY *pkey)); +void EVP_PKEY_asn1_set_ctrl(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_ctrl) (EVP_PKEY *pkey, int op, + long arg1, void *arg2)); +void EVP_PKEY_asn1_set_item(EVP_PKEY_ASN1_METHOD *ameth, + int (*item_verify) (EVP_MD_CTX *ctx, + const ASN1_ITEM *it, + const void *data, + const X509_ALGOR *a, + const ASN1_BIT_STRING *sig, + EVP_PKEY *pkey), + int (*item_sign) (EVP_MD_CTX *ctx, + const ASN1_ITEM *it, + const void *data, + X509_ALGOR *alg1, + X509_ALGOR *alg2, + ASN1_BIT_STRING *sig)); + +void EVP_PKEY_asn1_set_siginf(EVP_PKEY_ASN1_METHOD *ameth, + int (*siginf_set) (X509_SIG_INFO *siginf, + const X509_ALGOR *alg, + const ASN1_STRING *sig)); + +void EVP_PKEY_asn1_set_check(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_check) (const EVP_PKEY *pk)); + +void EVP_PKEY_asn1_set_public_check(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_pub_check) (const EVP_PKEY *pk)); + +void EVP_PKEY_asn1_set_param_check(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_param_check) (const EVP_PKEY *pk)); + +void EVP_PKEY_asn1_set_set_priv_key(EVP_PKEY_ASN1_METHOD *ameth, + int (*set_priv_key) (EVP_PKEY *pk, + const unsigned char + *priv, + size_t len)); +void EVP_PKEY_asn1_set_set_pub_key(EVP_PKEY_ASN1_METHOD *ameth, + int (*set_pub_key) (EVP_PKEY *pk, + const unsigned char *pub, + size_t len)); +void EVP_PKEY_asn1_set_get_priv_key(EVP_PKEY_ASN1_METHOD *ameth, + int (*get_priv_key) (const EVP_PKEY *pk, + unsigned char *priv, + size_t *len)); +void EVP_PKEY_asn1_set_get_pub_key(EVP_PKEY_ASN1_METHOD *ameth, + int (*get_pub_key) (const EVP_PKEY *pk, + unsigned char *pub, + size_t *len)); + +void EVP_PKEY_asn1_set_security_bits(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_security_bits) (const EVP_PKEY + *pk)); + +int EVP_PKEY_CTX_get_signature_md(EVP_PKEY_CTX *ctx, const EVP_MD **md); +int EVP_PKEY_CTX_set_signature_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); + +int EVP_PKEY_CTX_set1_id(EVP_PKEY_CTX *ctx, const void *id, int len); +int EVP_PKEY_CTX_get1_id(EVP_PKEY_CTX *ctx, void *id); +int EVP_PKEY_CTX_get1_id_len(EVP_PKEY_CTX *ctx, size_t *id_len); + +int EVP_PKEY_CTX_set_kem_op(EVP_PKEY_CTX *ctx, const char *op); + +const char *EVP_PKEY_get0_type_name(const EVP_PKEY *key); + +# define EVP_PKEY_OP_UNDEFINED 0 +# define EVP_PKEY_OP_PARAMGEN (1<<1) +# define EVP_PKEY_OP_KEYGEN (1<<2) +# define EVP_PKEY_OP_FROMDATA (1<<3) +# define EVP_PKEY_OP_SIGN (1<<4) +# define EVP_PKEY_OP_VERIFY (1<<5) +# define EVP_PKEY_OP_VERIFYRECOVER (1<<6) +# define EVP_PKEY_OP_SIGNCTX (1<<7) +# define EVP_PKEY_OP_VERIFYCTX (1<<8) +# define EVP_PKEY_OP_ENCRYPT (1<<9) +# define EVP_PKEY_OP_DECRYPT (1<<10) +# define EVP_PKEY_OP_DERIVE (1<<11) +# define EVP_PKEY_OP_ENCAPSULATE (1<<12) +# define EVP_PKEY_OP_DECAPSULATE (1<<13) + +# define EVP_PKEY_OP_TYPE_SIG \ + (EVP_PKEY_OP_SIGN | EVP_PKEY_OP_VERIFY | EVP_PKEY_OP_VERIFYRECOVER \ + | EVP_PKEY_OP_SIGNCTX | EVP_PKEY_OP_VERIFYCTX) + +# define EVP_PKEY_OP_TYPE_CRYPT \ + (EVP_PKEY_OP_ENCRYPT | EVP_PKEY_OP_DECRYPT) + +# define EVP_PKEY_OP_TYPE_NOGEN \ + (EVP_PKEY_OP_TYPE_SIG | EVP_PKEY_OP_TYPE_CRYPT | EVP_PKEY_OP_DERIVE) + +# define EVP_PKEY_OP_TYPE_GEN \ + (EVP_PKEY_OP_PARAMGEN | EVP_PKEY_OP_KEYGEN) + + +int EVP_PKEY_CTX_set_mac_key(EVP_PKEY_CTX *ctx, const unsigned char *key, + int keylen); + +# define EVP_PKEY_CTRL_MD 1 +# define EVP_PKEY_CTRL_PEER_KEY 2 +# define EVP_PKEY_CTRL_SET_MAC_KEY 6 +# define EVP_PKEY_CTRL_DIGESTINIT 7 +/* Used by GOST key encryption in TLS */ +# define EVP_PKEY_CTRL_SET_IV 8 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define EVP_PKEY_CTRL_PKCS7_ENCRYPT 3 +# define EVP_PKEY_CTRL_PKCS7_DECRYPT 4 +# define EVP_PKEY_CTRL_PKCS7_SIGN 5 +# define EVP_PKEY_CTRL_CMS_ENCRYPT 9 +# define EVP_PKEY_CTRL_CMS_DECRYPT 10 +# define EVP_PKEY_CTRL_CMS_SIGN 11 +# endif +# define EVP_PKEY_CTRL_CIPHER 12 +# define EVP_PKEY_CTRL_GET_MD 13 +# define EVP_PKEY_CTRL_SET_DIGEST_SIZE 14 +# define EVP_PKEY_CTRL_SET1_ID 15 +# define EVP_PKEY_CTRL_GET1_ID 16 +# define EVP_PKEY_CTRL_GET1_ID_LEN 17 + +# define EVP_PKEY_ALG_CTRL 0x1000 + +# define EVP_PKEY_FLAG_AUTOARGLEN 2 +/* + * Method handles all operations: don't assume any digest related defaults. + */ +# define EVP_PKEY_FLAG_SIGCTX_CUSTOM 4 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const EVP_PKEY_METHOD *EVP_PKEY_meth_find(int type); +OSSL_DEPRECATEDIN_3_0 EVP_PKEY_METHOD *EVP_PKEY_meth_new(int id, int flags); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get0_info(int *ppkey_id, int *pflags, + const EVP_PKEY_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_copy(EVP_PKEY_METHOD *dst, + const EVP_PKEY_METHOD *src); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_free(EVP_PKEY_METHOD *pmeth); +OSSL_DEPRECATEDIN_3_0 int EVP_PKEY_meth_add0(const EVP_PKEY_METHOD *pmeth); +OSSL_DEPRECATEDIN_3_0 int EVP_PKEY_meth_remove(const EVP_PKEY_METHOD *pmeth); +OSSL_DEPRECATEDIN_3_0 size_t EVP_PKEY_meth_get_count(void); +OSSL_DEPRECATEDIN_3_0 const EVP_PKEY_METHOD *EVP_PKEY_meth_get0(size_t idx); +# endif + +EVP_KEYMGMT *EVP_KEYMGMT_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); +int EVP_KEYMGMT_up_ref(EVP_KEYMGMT *keymgmt); +void EVP_KEYMGMT_free(EVP_KEYMGMT *keymgmt); +const OSSL_PROVIDER *EVP_KEYMGMT_get0_provider(const EVP_KEYMGMT *keymgmt); +const char *EVP_KEYMGMT_get0_name(const EVP_KEYMGMT *keymgmt); +const char *EVP_KEYMGMT_get0_description(const EVP_KEYMGMT *keymgmt); +int EVP_KEYMGMT_is_a(const EVP_KEYMGMT *keymgmt, const char *name); +void EVP_KEYMGMT_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_KEYMGMT *keymgmt, void *arg), + void *arg); +int EVP_KEYMGMT_names_do_all(const EVP_KEYMGMT *keymgmt, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PARAM *EVP_KEYMGMT_gettable_params(const EVP_KEYMGMT *keymgmt); +const OSSL_PARAM *EVP_KEYMGMT_settable_params(const EVP_KEYMGMT *keymgmt); +const OSSL_PARAM *EVP_KEYMGMT_gen_settable_params(const EVP_KEYMGMT *keymgmt); + +EVP_PKEY_CTX *EVP_PKEY_CTX_new(EVP_PKEY *pkey, ENGINE *e); +EVP_PKEY_CTX *EVP_PKEY_CTX_new_id(int id, ENGINE *e); +EVP_PKEY_CTX *EVP_PKEY_CTX_new_from_name(OSSL_LIB_CTX *libctx, + const char *name, + const char *propquery); +EVP_PKEY_CTX *EVP_PKEY_CTX_new_from_pkey(OSSL_LIB_CTX *libctx, + EVP_PKEY *pkey, const char *propquery); +EVP_PKEY_CTX *EVP_PKEY_CTX_dup(const EVP_PKEY_CTX *ctx); +void EVP_PKEY_CTX_free(EVP_PKEY_CTX *ctx); +int EVP_PKEY_CTX_is_a(EVP_PKEY_CTX *ctx, const char *keytype); + +int EVP_PKEY_CTX_get_params(EVP_PKEY_CTX *ctx, OSSL_PARAM *params); +const OSSL_PARAM *EVP_PKEY_CTX_gettable_params(const EVP_PKEY_CTX *ctx); +int EVP_PKEY_CTX_set_params(EVP_PKEY_CTX *ctx, const OSSL_PARAM *params); +const OSSL_PARAM *EVP_PKEY_CTX_settable_params(const EVP_PKEY_CTX *ctx); +int EVP_PKEY_CTX_ctrl(EVP_PKEY_CTX *ctx, int keytype, int optype, + int cmd, int p1, void *p2); +int EVP_PKEY_CTX_ctrl_str(EVP_PKEY_CTX *ctx, const char *type, + const char *value); +int EVP_PKEY_CTX_ctrl_uint64(EVP_PKEY_CTX *ctx, int keytype, int optype, + int cmd, uint64_t value); + +int EVP_PKEY_CTX_str2ctrl(EVP_PKEY_CTX *ctx, int cmd, const char *str); +int EVP_PKEY_CTX_hex2ctrl(EVP_PKEY_CTX *ctx, int cmd, const char *hex); + +int EVP_PKEY_CTX_md(EVP_PKEY_CTX *ctx, int optype, int cmd, const char *md); + +int EVP_PKEY_CTX_get_operation(EVP_PKEY_CTX *ctx); +void EVP_PKEY_CTX_set0_keygen_info(EVP_PKEY_CTX *ctx, int *dat, int datlen); + +EVP_PKEY *EVP_PKEY_new_mac_key(int type, ENGINE *e, + const unsigned char *key, int keylen); +EVP_PKEY *EVP_PKEY_new_raw_private_key_ex(OSSL_LIB_CTX *libctx, + const char *keytype, + const char *propq, + const unsigned char *priv, size_t len); +EVP_PKEY *EVP_PKEY_new_raw_private_key(int type, ENGINE *e, + const unsigned char *priv, + size_t len); +EVP_PKEY *EVP_PKEY_new_raw_public_key_ex(OSSL_LIB_CTX *libctx, + const char *keytype, const char *propq, + const unsigned char *pub, size_t len); +EVP_PKEY *EVP_PKEY_new_raw_public_key(int type, ENGINE *e, + const unsigned char *pub, + size_t len); +int EVP_PKEY_get_raw_private_key(const EVP_PKEY *pkey, unsigned char *priv, + size_t *len); +int EVP_PKEY_get_raw_public_key(const EVP_PKEY *pkey, unsigned char *pub, + size_t *len); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +EVP_PKEY *EVP_PKEY_new_CMAC_key(ENGINE *e, const unsigned char *priv, + size_t len, const EVP_CIPHER *cipher); +# endif + +void EVP_PKEY_CTX_set_data(EVP_PKEY_CTX *ctx, void *data); +void *EVP_PKEY_CTX_get_data(const EVP_PKEY_CTX *ctx); +EVP_PKEY *EVP_PKEY_CTX_get0_pkey(EVP_PKEY_CTX *ctx); + +EVP_PKEY *EVP_PKEY_CTX_get0_peerkey(EVP_PKEY_CTX *ctx); + +void EVP_PKEY_CTX_set_app_data(EVP_PKEY_CTX *ctx, void *data); +void *EVP_PKEY_CTX_get_app_data(EVP_PKEY_CTX *ctx); + +void EVP_SIGNATURE_free(EVP_SIGNATURE *signature); +int EVP_SIGNATURE_up_ref(EVP_SIGNATURE *signature); +OSSL_PROVIDER *EVP_SIGNATURE_get0_provider(const EVP_SIGNATURE *signature); +EVP_SIGNATURE *EVP_SIGNATURE_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); +int EVP_SIGNATURE_is_a(const EVP_SIGNATURE *signature, const char *name); +const char *EVP_SIGNATURE_get0_name(const EVP_SIGNATURE *signature); +const char *EVP_SIGNATURE_get0_description(const EVP_SIGNATURE *signature); +void EVP_SIGNATURE_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_SIGNATURE *signature, + void *data), + void *data); +int EVP_SIGNATURE_names_do_all(const EVP_SIGNATURE *signature, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PARAM *EVP_SIGNATURE_gettable_ctx_params(const EVP_SIGNATURE *sig); +const OSSL_PARAM *EVP_SIGNATURE_settable_ctx_params(const EVP_SIGNATURE *sig); + +void EVP_ASYM_CIPHER_free(EVP_ASYM_CIPHER *cipher); +int EVP_ASYM_CIPHER_up_ref(EVP_ASYM_CIPHER *cipher); +OSSL_PROVIDER *EVP_ASYM_CIPHER_get0_provider(const EVP_ASYM_CIPHER *cipher); +EVP_ASYM_CIPHER *EVP_ASYM_CIPHER_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); +int EVP_ASYM_CIPHER_is_a(const EVP_ASYM_CIPHER *cipher, const char *name); +const char *EVP_ASYM_CIPHER_get0_name(const EVP_ASYM_CIPHER *cipher); +const char *EVP_ASYM_CIPHER_get0_description(const EVP_ASYM_CIPHER *cipher); +void EVP_ASYM_CIPHER_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_ASYM_CIPHER *cipher, + void *arg), + void *arg); +int EVP_ASYM_CIPHER_names_do_all(const EVP_ASYM_CIPHER *cipher, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PARAM *EVP_ASYM_CIPHER_gettable_ctx_params(const EVP_ASYM_CIPHER *ciph); +const OSSL_PARAM *EVP_ASYM_CIPHER_settable_ctx_params(const EVP_ASYM_CIPHER *ciph); + +void EVP_KEM_free(EVP_KEM *wrap); +int EVP_KEM_up_ref(EVP_KEM *wrap); +OSSL_PROVIDER *EVP_KEM_get0_provider(const EVP_KEM *wrap); +EVP_KEM *EVP_KEM_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); +int EVP_KEM_is_a(const EVP_KEM *wrap, const char *name); +const char *EVP_KEM_get0_name(const EVP_KEM *wrap); +const char *EVP_KEM_get0_description(const EVP_KEM *wrap); +void EVP_KEM_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_KEM *wrap, void *arg), void *arg); +int EVP_KEM_names_do_all(const EVP_KEM *wrap, + void (*fn)(const char *name, void *data), void *data); +const OSSL_PARAM *EVP_KEM_gettable_ctx_params(const EVP_KEM *kem); +const OSSL_PARAM *EVP_KEM_settable_ctx_params(const EVP_KEM *kem); + +int EVP_PKEY_sign_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_sign_init_ex(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_sign(EVP_PKEY_CTX *ctx, + unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen); +int EVP_PKEY_verify_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_verify_init_ex(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_verify(EVP_PKEY_CTX *ctx, + const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen); +int EVP_PKEY_verify_recover_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_verify_recover_init_ex(EVP_PKEY_CTX *ctx, + const OSSL_PARAM params[]); +int EVP_PKEY_verify_recover(EVP_PKEY_CTX *ctx, + unsigned char *rout, size_t *routlen, + const unsigned char *sig, size_t siglen); +int EVP_PKEY_encrypt_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_encrypt_init_ex(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_encrypt(EVP_PKEY_CTX *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); +int EVP_PKEY_decrypt_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_decrypt_init_ex(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_decrypt(EVP_PKEY_CTX *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); + +int EVP_PKEY_derive_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_derive_init_ex(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_derive_set_peer_ex(EVP_PKEY_CTX *ctx, EVP_PKEY *peer, + int validate_peer); +int EVP_PKEY_derive_set_peer(EVP_PKEY_CTX *ctx, EVP_PKEY *peer); +int EVP_PKEY_derive(EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen); + +int EVP_PKEY_encapsulate_init(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_encapsulate(EVP_PKEY_CTX *ctx, + unsigned char *wrappedkey, size_t *wrappedkeylen, + unsigned char *genkey, size_t *genkeylen); +int EVP_PKEY_decapsulate_init(EVP_PKEY_CTX *ctx, const OSSL_PARAM params[]); +int EVP_PKEY_decapsulate(EVP_PKEY_CTX *ctx, + unsigned char *unwrapped, size_t *unwrappedlen, + const unsigned char *wrapped, size_t wrappedlen); + +typedef int EVP_PKEY_gen_cb(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_fromdata_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_fromdata(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey, int selection, + OSSL_PARAM param[]); +const OSSL_PARAM *EVP_PKEY_fromdata_settable(EVP_PKEY_CTX *ctx, int selection); + +int EVP_PKEY_todata(const EVP_PKEY *pkey, int selection, OSSL_PARAM **params); +int EVP_PKEY_export(const EVP_PKEY *pkey, int selection, + OSSL_CALLBACK *export_cb, void *export_cbarg); + +const OSSL_PARAM *EVP_PKEY_gettable_params(const EVP_PKEY *pkey); +int EVP_PKEY_get_params(const EVP_PKEY *pkey, OSSL_PARAM params[]); +int EVP_PKEY_get_int_param(const EVP_PKEY *pkey, const char *key_name, + int *out); +int EVP_PKEY_get_size_t_param(const EVP_PKEY *pkey, const char *key_name, + size_t *out); +int EVP_PKEY_get_bn_param(const EVP_PKEY *pkey, const char *key_name, + BIGNUM **bn); +int EVP_PKEY_get_utf8_string_param(const EVP_PKEY *pkey, const char *key_name, + char *str, size_t max_buf_sz, size_t *out_sz); +int EVP_PKEY_get_octet_string_param(const EVP_PKEY *pkey, const char *key_name, + unsigned char *buf, size_t max_buf_sz, + size_t *out_sz); + +const OSSL_PARAM *EVP_PKEY_settable_params(const EVP_PKEY *pkey); +int EVP_PKEY_set_params(EVP_PKEY *pkey, OSSL_PARAM params[]); +int EVP_PKEY_set_int_param(EVP_PKEY *pkey, const char *key_name, int in); +int EVP_PKEY_set_size_t_param(EVP_PKEY *pkey, const char *key_name, size_t in); +int EVP_PKEY_set_bn_param(EVP_PKEY *pkey, const char *key_name, + const BIGNUM *bn); +int EVP_PKEY_set_utf8_string_param(EVP_PKEY *pkey, const char *key_name, + const char *str); +int EVP_PKEY_set_octet_string_param(EVP_PKEY *pkey, const char *key_name, + const unsigned char *buf, size_t bsize); + +int EVP_PKEY_get_ec_point_conv_form(const EVP_PKEY *pkey); +int EVP_PKEY_get_field_type(const EVP_PKEY *pkey); + +EVP_PKEY *EVP_PKEY_Q_keygen(OSSL_LIB_CTX *libctx, const char *propq, + const char *type, ...); +int EVP_PKEY_paramgen_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_paramgen(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); +int EVP_PKEY_keygen_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_keygen(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); +int EVP_PKEY_generate(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); +int EVP_PKEY_check(EVP_PKEY_CTX *ctx); +int EVP_PKEY_public_check(EVP_PKEY_CTX *ctx); +int EVP_PKEY_public_check_quick(EVP_PKEY_CTX *ctx); +int EVP_PKEY_param_check(EVP_PKEY_CTX *ctx); +int EVP_PKEY_param_check_quick(EVP_PKEY_CTX *ctx); +int EVP_PKEY_private_check(EVP_PKEY_CTX *ctx); +int EVP_PKEY_pairwise_check(EVP_PKEY_CTX *ctx); + +# define EVP_PKEY_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_EVP_PKEY, l, p, newf, dupf, freef) +int EVP_PKEY_set_ex_data(EVP_PKEY *key, int idx, void *arg); +void *EVP_PKEY_get_ex_data(const EVP_PKEY *key, int idx); + +void EVP_PKEY_CTX_set_cb(EVP_PKEY_CTX *ctx, EVP_PKEY_gen_cb *cb); +EVP_PKEY_gen_cb *EVP_PKEY_CTX_get_cb(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_get_keygen_info(EVP_PKEY_CTX *ctx, int idx); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_init(EVP_PKEY_METHOD *pmeth, + int (*init) (EVP_PKEY_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_copy + (EVP_PKEY_METHOD *pmeth, int (*copy) (EVP_PKEY_CTX *dst, + const EVP_PKEY_CTX *src)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_cleanup + (EVP_PKEY_METHOD *pmeth, void (*cleanup) (EVP_PKEY_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_paramgen + (EVP_PKEY_METHOD *pmeth, int (*paramgen_init) (EVP_PKEY_CTX *ctx), + int (*paramgen) (EVP_PKEY_CTX *ctx, EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_keygen + (EVP_PKEY_METHOD *pmeth, int (*keygen_init) (EVP_PKEY_CTX *ctx), + int (*keygen) (EVP_PKEY_CTX *ctx, EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_sign + (EVP_PKEY_METHOD *pmeth, int (*sign_init) (EVP_PKEY_CTX *ctx), + int (*sign) (EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_verify + (EVP_PKEY_METHOD *pmeth, int (*verify_init) (EVP_PKEY_CTX *ctx), + int (*verify) (EVP_PKEY_CTX *ctx, const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_verify_recover + (EVP_PKEY_METHOD *pmeth, int (*verify_recover_init) (EVP_PKEY_CTX *ctx), + int (*verify_recover) (EVP_PKEY_CTX *ctx, unsigned char *sig, + size_t *siglen, const unsigned char *tbs, + size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_signctx + (EVP_PKEY_METHOD *pmeth, int (*signctx_init) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx), + int (*signctx) (EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + EVP_MD_CTX *mctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_verifyctx + (EVP_PKEY_METHOD *pmeth, int (*verifyctx_init) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx), + int (*verifyctx) (EVP_PKEY_CTX *ctx, const unsigned char *sig, int siglen, + EVP_MD_CTX *mctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_encrypt + (EVP_PKEY_METHOD *pmeth, int (*encrypt_init) (EVP_PKEY_CTX *ctx), + int (*encryptfn) (EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_decrypt + (EVP_PKEY_METHOD *pmeth, int (*decrypt_init) (EVP_PKEY_CTX *ctx), + int (*decrypt) (EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_derive + (EVP_PKEY_METHOD *pmeth, int (*derive_init) (EVP_PKEY_CTX *ctx), + int (*derive) (EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_ctrl + (EVP_PKEY_METHOD *pmeth, int (*ctrl) (EVP_PKEY_CTX *ctx, int type, int p1, + void *p2), + int (*ctrl_str) (EVP_PKEY_CTX *ctx, const char *type, const char *value)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_digestsign + (EVP_PKEY_METHOD *pmeth, + int (*digestsign) (EVP_MD_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_digestverify + (EVP_PKEY_METHOD *pmeth, + int (*digestverify) (EVP_MD_CTX *ctx, const unsigned char *sig, + size_t siglen, const unsigned char *tbs, + size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_check + (EVP_PKEY_METHOD *pmeth, int (*check) (EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_public_check + (EVP_PKEY_METHOD *pmeth, int (*check) (EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_param_check + (EVP_PKEY_METHOD *pmeth, int (*check) (EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_set_digest_custom + (EVP_PKEY_METHOD *pmeth, int (*digest_custom) (EVP_PKEY_CTX *ctx, + EVP_MD_CTX *mctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_init + (const EVP_PKEY_METHOD *pmeth, int (**pinit) (EVP_PKEY_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_copy + (const EVP_PKEY_METHOD *pmeth, int (**pcopy) (EVP_PKEY_CTX *dst, + const EVP_PKEY_CTX *src)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_cleanup + (const EVP_PKEY_METHOD *pmeth, void (**pcleanup) (EVP_PKEY_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_paramgen + (const EVP_PKEY_METHOD *pmeth, int (**pparamgen_init) (EVP_PKEY_CTX *ctx), + int (**pparamgen) (EVP_PKEY_CTX *ctx, EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_keygen + (const EVP_PKEY_METHOD *pmeth, int (**pkeygen_init) (EVP_PKEY_CTX *ctx), + int (**pkeygen) (EVP_PKEY_CTX *ctx, EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_sign + (const EVP_PKEY_METHOD *pmeth, int (**psign_init) (EVP_PKEY_CTX *ctx), + int (**psign) (EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_verify + (const EVP_PKEY_METHOD *pmeth, int (**pverify_init) (EVP_PKEY_CTX *ctx), + int (**pverify) (EVP_PKEY_CTX *ctx, const unsigned char *sig, + size_t siglen, const unsigned char *tbs, size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_verify_recover + (const EVP_PKEY_METHOD *pmeth, + int (**pverify_recover_init) (EVP_PKEY_CTX *ctx), + int (**pverify_recover) (EVP_PKEY_CTX *ctx, unsigned char *sig, + size_t *siglen, const unsigned char *tbs, + size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_signctx + (const EVP_PKEY_METHOD *pmeth, + int (**psignctx_init) (EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx), + int (**psignctx) (EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + EVP_MD_CTX *mctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_verifyctx + (const EVP_PKEY_METHOD *pmeth, + int (**pverifyctx_init) (EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx), + int (**pverifyctx) (EVP_PKEY_CTX *ctx, const unsigned char *sig, + int siglen, EVP_MD_CTX *mctx)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_encrypt + (const EVP_PKEY_METHOD *pmeth, int (**pencrypt_init) (EVP_PKEY_CTX *ctx), + int (**pencryptfn) (EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_decrypt + (const EVP_PKEY_METHOD *pmeth, int (**pdecrypt_init) (EVP_PKEY_CTX *ctx), + int (**pdecrypt) (EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_derive + (const EVP_PKEY_METHOD *pmeth, int (**pderive_init) (EVP_PKEY_CTX *ctx), + int (**pderive) (EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_ctrl + (const EVP_PKEY_METHOD *pmeth, + int (**pctrl) (EVP_PKEY_CTX *ctx, int type, int p1, void *p2), + int (**pctrl_str) (EVP_PKEY_CTX *ctx, const char *type, + const char *value)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_digestsign + (const EVP_PKEY_METHOD *pmeth, + int (**digestsign) (EVP_MD_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_digestverify + (const EVP_PKEY_METHOD *pmeth, + int (**digestverify) (EVP_MD_CTX *ctx, const unsigned char *sig, + size_t siglen, const unsigned char *tbs, + size_t tbslen)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_check + (const EVP_PKEY_METHOD *pmeth, int (**pcheck) (EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_public_check + (const EVP_PKEY_METHOD *pmeth, int (**pcheck) (EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_param_check + (const EVP_PKEY_METHOD *pmeth, int (**pcheck) (EVP_PKEY *pkey)); +OSSL_DEPRECATEDIN_3_0 void EVP_PKEY_meth_get_digest_custom + (const EVP_PKEY_METHOD *pmeth, + int (**pdigest_custom) (EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx)); +# endif + +void EVP_KEYEXCH_free(EVP_KEYEXCH *exchange); +int EVP_KEYEXCH_up_ref(EVP_KEYEXCH *exchange); +EVP_KEYEXCH *EVP_KEYEXCH_fetch(OSSL_LIB_CTX *ctx, const char *algorithm, + const char *properties); +OSSL_PROVIDER *EVP_KEYEXCH_get0_provider(const EVP_KEYEXCH *exchange); +int EVP_KEYEXCH_is_a(const EVP_KEYEXCH *keyexch, const char *name); +const char *EVP_KEYEXCH_get0_name(const EVP_KEYEXCH *keyexch); +const char *EVP_KEYEXCH_get0_description(const EVP_KEYEXCH *keyexch); +void EVP_KEYEXCH_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_KEYEXCH *keyexch, void *data), + void *data); +int EVP_KEYEXCH_names_do_all(const EVP_KEYEXCH *keyexch, + void (*fn)(const char *name, void *data), + void *data); +const OSSL_PARAM *EVP_KEYEXCH_gettable_ctx_params(const EVP_KEYEXCH *keyexch); +const OSSL_PARAM *EVP_KEYEXCH_settable_ctx_params(const EVP_KEYEXCH *keyexch); + +void EVP_add_alg_module(void); + +int EVP_PKEY_CTX_set_group_name(EVP_PKEY_CTX *ctx, const char *name); +int EVP_PKEY_CTX_get_group_name(EVP_PKEY_CTX *ctx, char *name, size_t namelen); +int EVP_PKEY_get_group_name(const EVP_PKEY *pkey, char *name, size_t name_sz, + size_t *gname_len); + +OSSL_LIB_CTX *EVP_PKEY_CTX_get0_libctx(EVP_PKEY_CTX *ctx); +const char *EVP_PKEY_CTX_get0_propq(const EVP_PKEY_CTX *ctx); +const OSSL_PROVIDER *EVP_PKEY_CTX_get0_provider(const EVP_PKEY_CTX *ctx); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/evperr.h b/HttpTest/include/openssl/evperr.h new file mode 100644 index 0000000..a5053f6 --- /dev/null +++ b/HttpTest/include/openssl/evperr.h @@ -0,0 +1,134 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_EVPERR_H +# define OPENSSL_EVPERR_H +# pragma once + +# include +# include +# include + + + +/* + * EVP reason codes. + */ +# define EVP_R_AES_KEY_SETUP_FAILED 143 +# define EVP_R_ARIA_KEY_SETUP_FAILED 176 +# define EVP_R_BAD_ALGORITHM_NAME 200 +# define EVP_R_BAD_DECRYPT 100 +# define EVP_R_BAD_KEY_LENGTH 195 +# define EVP_R_BUFFER_TOO_SMALL 155 +# define EVP_R_CACHE_CONSTANTS_FAILED 225 +# define EVP_R_CAMELLIA_KEY_SETUP_FAILED 157 +# define EVP_R_CANNOT_GET_PARAMETERS 197 +# define EVP_R_CANNOT_SET_PARAMETERS 198 +# define EVP_R_CIPHER_NOT_GCM_MODE 184 +# define EVP_R_CIPHER_PARAMETER_ERROR 122 +# define EVP_R_COMMAND_NOT_SUPPORTED 147 +# define EVP_R_CONFLICTING_ALGORITHM_NAME 201 +# define EVP_R_COPY_ERROR 173 +# define EVP_R_CTRL_NOT_IMPLEMENTED 132 +# define EVP_R_CTRL_OPERATION_NOT_IMPLEMENTED 133 +# define EVP_R_DATA_NOT_MULTIPLE_OF_BLOCK_LENGTH 138 +# define EVP_R_DECODE_ERROR 114 +# define EVP_R_DEFAULT_QUERY_PARSE_ERROR 210 +# define EVP_R_DIFFERENT_KEY_TYPES 101 +# define EVP_R_DIFFERENT_PARAMETERS 153 +# define EVP_R_ERROR_LOADING_SECTION 165 +# define EVP_R_EXPECTING_AN_HMAC_KEY 174 +# define EVP_R_EXPECTING_AN_RSA_KEY 127 +# define EVP_R_EXPECTING_A_DH_KEY 128 +# define EVP_R_EXPECTING_A_DSA_KEY 129 +# define EVP_R_EXPECTING_A_ECX_KEY 219 +# define EVP_R_EXPECTING_A_EC_KEY 142 +# define EVP_R_EXPECTING_A_POLY1305_KEY 164 +# define EVP_R_EXPECTING_A_SIPHASH_KEY 175 +# define EVP_R_FINAL_ERROR 188 +# define EVP_R_GENERATE_ERROR 214 +# define EVP_R_GET_RAW_KEY_FAILED 182 +# define EVP_R_ILLEGAL_SCRYPT_PARAMETERS 171 +# define EVP_R_INACCESSIBLE_DOMAIN_PARAMETERS 204 +# define EVP_R_INACCESSIBLE_KEY 203 +# define EVP_R_INITIALIZATION_ERROR 134 +# define EVP_R_INPUT_NOT_INITIALIZED 111 +# define EVP_R_INVALID_CUSTOM_LENGTH 185 +# define EVP_R_INVALID_DIGEST 152 +# define EVP_R_INVALID_IV_LENGTH 194 +# define EVP_R_INVALID_KEY 163 +# define EVP_R_INVALID_KEY_LENGTH 130 +# define EVP_R_INVALID_LENGTH 221 +# define EVP_R_INVALID_NULL_ALGORITHM 218 +# define EVP_R_INVALID_OPERATION 148 +# define EVP_R_INVALID_PROVIDER_FUNCTIONS 193 +# define EVP_R_INVALID_SALT_LENGTH 186 +# define EVP_R_INVALID_SECRET_LENGTH 223 +# define EVP_R_INVALID_SEED_LENGTH 220 +# define EVP_R_INVALID_VALUE 222 +# define EVP_R_KEYMGMT_EXPORT_FAILURE 205 +# define EVP_R_KEY_SETUP_FAILED 180 +# define EVP_R_LOCKING_NOT_SUPPORTED 213 +# define EVP_R_MEMORY_LIMIT_EXCEEDED 172 +# define EVP_R_MESSAGE_DIGEST_IS_NULL 159 +# define EVP_R_METHOD_NOT_SUPPORTED 144 +# define EVP_R_MISSING_PARAMETERS 103 +# define EVP_R_NOT_ABLE_TO_COPY_CTX 190 +# define EVP_R_NOT_XOF_OR_INVALID_LENGTH 178 +# define EVP_R_NO_CIPHER_SET 131 +# define EVP_R_NO_DEFAULT_DIGEST 158 +# define EVP_R_NO_DIGEST_SET 139 +# define EVP_R_NO_IMPORT_FUNCTION 206 +# define EVP_R_NO_KEYMGMT_AVAILABLE 199 +# define EVP_R_NO_KEYMGMT_PRESENT 196 +# define EVP_R_NO_KEY_SET 154 +# define EVP_R_NO_OPERATION_SET 149 +# define EVP_R_NULL_MAC_PKEY_CTX 208 +# define EVP_R_ONLY_ONESHOT_SUPPORTED 177 +# define EVP_R_OPERATION_NOT_INITIALIZED 151 +# define EVP_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 150 +# define EVP_R_OUTPUT_WOULD_OVERFLOW 202 +# define EVP_R_PARAMETER_TOO_LARGE 187 +# define EVP_R_PARTIALLY_OVERLAPPING 162 +# define EVP_R_PBKDF2_ERROR 181 +# define EVP_R_PKEY_APPLICATION_ASN1_METHOD_ALREADY_REGISTERED 179 +# define EVP_R_PRIVATE_KEY_DECODE_ERROR 145 +# define EVP_R_PRIVATE_KEY_ENCODE_ERROR 146 +# define EVP_R_PUBLIC_KEY_NOT_RSA 106 +# define EVP_R_SETTING_XOF_FAILED 227 +# define EVP_R_SET_DEFAULT_PROPERTY_FAILURE 209 +# define EVP_R_TOO_MANY_RECORDS 183 +# define EVP_R_UNABLE_TO_ENABLE_LOCKING 212 +# define EVP_R_UNABLE_TO_GET_MAXIMUM_REQUEST_SIZE 215 +# define EVP_R_UNABLE_TO_GET_RANDOM_STRENGTH 216 +# define EVP_R_UNABLE_TO_LOCK_CONTEXT 211 +# define EVP_R_UNABLE_TO_SET_CALLBACKS 217 +# define EVP_R_UNKNOWN_CIPHER 160 +# define EVP_R_UNKNOWN_DIGEST 161 +# define EVP_R_UNKNOWN_KEY_TYPE 207 +# define EVP_R_UNKNOWN_OPTION 169 +# define EVP_R_UNKNOWN_PBE_ALGORITHM 121 +# define EVP_R_UNSUPPORTED_ALGORITHM 156 +# define EVP_R_UNSUPPORTED_CIPHER 107 +# define EVP_R_UNSUPPORTED_KEYLENGTH 123 +# define EVP_R_UNSUPPORTED_KEY_DERIVATION_FUNCTION 124 +# define EVP_R_UNSUPPORTED_KEY_SIZE 108 +# define EVP_R_UNSUPPORTED_KEY_TYPE 224 +# define EVP_R_UNSUPPORTED_NUMBER_OF_ROUNDS 135 +# define EVP_R_UNSUPPORTED_PRF 125 +# define EVP_R_UNSUPPORTED_PRIVATE_KEY_ALGORITHM 118 +# define EVP_R_UNSUPPORTED_SALT_TYPE 126 +# define EVP_R_UPDATE_ERROR 189 +# define EVP_R_WRAP_MODE_NOT_ALLOWED 170 +# define EVP_R_WRONG_FINAL_BLOCK_LENGTH 109 +# define EVP_R_XTS_DATA_UNIT_IS_TOO_LARGE 191 +# define EVP_R_XTS_DUPLICATED_KEYS 192 + +#endif diff --git a/HttpTest/include/openssl/fips_names.h b/HttpTest/include/openssl/fips_names.h new file mode 100644 index 0000000..0fdf544 --- /dev/null +++ b/HttpTest/include/openssl/fips_names.h @@ -0,0 +1,60 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_FIPS_NAMES_H +# define OPENSSL_FIPS_NAMES_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * Parameter names that the FIPS Provider defines + */ + +/* + * The calculated MAC of the module file (Used for FIPS Self Testing) + * Type: OSSL_PARAM_UTF8_STRING + */ +# define OSSL_PROV_FIPS_PARAM_MODULE_MAC "module-mac" +/* + * A version number for the fips install process (Used for FIPS Self Testing) + * Type: OSSL_PARAM_UTF8_STRING + */ +# define OSSL_PROV_FIPS_PARAM_INSTALL_VERSION "install-version" +/* + * The calculated MAC of the install status indicator (Used for FIPS Self Testing) + * Type: OSSL_PARAM_UTF8_STRING + */ +# define OSSL_PROV_FIPS_PARAM_INSTALL_MAC "install-mac" +/* + * The install status indicator (Used for FIPS Self Testing) + * Type: OSSL_PARAM_UTF8_STRING + */ +# define OSSL_PROV_FIPS_PARAM_INSTALL_STATUS "install-status" + +/* + * A boolean that determines if the FIPS conditional test errors result in + * the module entering an error state. + * Type: OSSL_PARAM_UTF8_STRING + */ +# define OSSL_PROV_FIPS_PARAM_CONDITIONAL_ERRORS "conditional-errors" + +/* + * A boolean that determines if the runtime FIPS security checks are performed. + * Type: OSSL_PARAM_UTF8_STRING + */ +# define OSSL_PROV_FIPS_PARAM_SECURITY_CHECKS "security-checks" + +# ifdef __cplusplus +} +# endif + +#endif /* OPENSSL_FIPS_NAMES_H */ diff --git a/HttpTest/include/openssl/fipskey.h b/HttpTest/include/openssl/fipskey.h new file mode 100644 index 0000000..ccc1d2f --- /dev/null +++ b/HttpTest/include/openssl/fipskey.h @@ -0,0 +1,36 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\fipskey.h.in + * + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_FIPSKEY_H +# define OPENSSL_FIPSKEY_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * The FIPS validation HMAC key, usable as an array initializer. + */ +#define FIPS_KEY_ELEMENTS \ + 0xf4, 0x55, 0x66, 0x50, 0xac, 0x31, 0xd3, 0x54, 0x61, 0x61, 0x0b, 0xac, 0x4e, 0xd8, 0x1b, 0x1a, 0x18, 0x1b, 0x2d, 0x8a, 0x43, 0xea, 0x28, 0x54, 0xcb, 0xae, 0x22, 0xca, 0x74, 0x56, 0x08, 0x13 + +/* + * The FIPS validation key, as a string. + */ +#define FIPS_KEY_STRING "f4556650ac31d35461610bac4ed81b1a181b2d8a43ea2854cbae22ca74560813" + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/fipskey.h.in b/HttpTest/include/openssl/fipskey.h.in new file mode 100644 index 0000000..56b947e --- /dev/null +++ b/HttpTest/include/openssl/fipskey.h.in @@ -0,0 +1,35 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_FIPSKEY_H +# define OPENSSL_FIPSKEY_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * The FIPS validation HMAC key, usable as an array initializer. + */ +#define FIPS_KEY_ELEMENTS \ + {- join(', ', map { "0x$_" } unpack("(A2)*", $config{FIPSKEY})) -} + +/* + * The FIPS validation key, as a string. + */ +#define FIPS_KEY_STRING "{- $config{FIPSKEY} -}" + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/hmac.h b/HttpTest/include/openssl/hmac.h new file mode 100644 index 0000000..f9e1bff --- /dev/null +++ b/HttpTest/include/openssl/hmac.h @@ -0,0 +1,62 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_HMAC_H +# define OPENSSL_HMAC_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_HMAC_H +# endif + +# include + +# include + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HMAC_MAX_MD_CBLOCK 200 /* Deprecated */ +# endif + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 size_t HMAC_size(const HMAC_CTX *e); +OSSL_DEPRECATEDIN_3_0 HMAC_CTX *HMAC_CTX_new(void); +OSSL_DEPRECATEDIN_3_0 int HMAC_CTX_reset(HMAC_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 void HMAC_CTX_free(HMAC_CTX *ctx); +# endif +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur int HMAC_Init(HMAC_CTX *ctx, + const void *key, int len, + const EVP_MD *md); +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int HMAC_Init_ex(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md, ENGINE *impl); +OSSL_DEPRECATEDIN_3_0 int HMAC_Update(HMAC_CTX *ctx, const unsigned char *data, + size_t len); +OSSL_DEPRECATEDIN_3_0 int HMAC_Final(HMAC_CTX *ctx, unsigned char *md, + unsigned int *len); +OSSL_DEPRECATEDIN_3_0 __owur int HMAC_CTX_copy(HMAC_CTX *dctx, HMAC_CTX *sctx); +OSSL_DEPRECATEDIN_3_0 void HMAC_CTX_set_flags(HMAC_CTX *ctx, unsigned long flags); +OSSL_DEPRECATEDIN_3_0 const EVP_MD *HMAC_CTX_get_md(const HMAC_CTX *ctx); +# endif + +unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, + const unsigned char *data, size_t data_len, + unsigned char *md, unsigned int *md_len); + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/http.h b/HttpTest/include/openssl/http.h new file mode 100644 index 0000000..f7ab214 --- /dev/null +++ b/HttpTest/include/openssl/http.h @@ -0,0 +1,109 @@ +/* + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright Siemens AG 2018-2020 + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_HTTP_H +# define OPENSSL_HTTP_H +# pragma once + +# include + +# include +# include +# include + + +# ifdef __cplusplus +extern "C" { +# endif + +# define OSSL_HTTP_NAME "http" +# define OSSL_HTTPS_NAME "https" +# define OSSL_HTTP_PREFIX OSSL_HTTP_NAME"://" +# define OSSL_HTTPS_PREFIX OSSL_HTTPS_NAME"://" +# define OSSL_HTTP_PORT "80" +# define OSSL_HTTPS_PORT "443" +# define OPENSSL_NO_PROXY "NO_PROXY" +# define OPENSSL_HTTP_PROXY "HTTP_PROXY" +# define OPENSSL_HTTPS_PROXY "HTTPS_PROXY" + +#define OSSL_HTTP_DEFAULT_MAX_LINE_LEN (4 * 1024) +#define OSSL_HTTP_DEFAULT_MAX_RESP_LEN (100 * 1024) + +/* Low-level HTTP API */ +OSSL_HTTP_REQ_CTX *OSSL_HTTP_REQ_CTX_new(BIO *wbio, BIO *rbio, int buf_size); +void OSSL_HTTP_REQ_CTX_free(OSSL_HTTP_REQ_CTX *rctx); +int OSSL_HTTP_REQ_CTX_set_request_line(OSSL_HTTP_REQ_CTX *rctx, int method_POST, + const char *server, const char *port, + const char *path); +int OSSL_HTTP_REQ_CTX_add1_header(OSSL_HTTP_REQ_CTX *rctx, + const char *name, const char *value); +int OSSL_HTTP_REQ_CTX_set_expected(OSSL_HTTP_REQ_CTX *rctx, + const char *content_type, int asn1, + int timeout, int keep_alive); +int OSSL_HTTP_REQ_CTX_set1_req(OSSL_HTTP_REQ_CTX *rctx, const char *content_type, + const ASN1_ITEM *it, const ASN1_VALUE *req); +int OSSL_HTTP_REQ_CTX_nbio(OSSL_HTTP_REQ_CTX *rctx); +int OSSL_HTTP_REQ_CTX_nbio_d2i(OSSL_HTTP_REQ_CTX *rctx, + ASN1_VALUE **pval, const ASN1_ITEM *it); +BIO *OSSL_HTTP_REQ_CTX_exchange(OSSL_HTTP_REQ_CTX *rctx); +BIO *OSSL_HTTP_REQ_CTX_get0_mem_bio(const OSSL_HTTP_REQ_CTX *rctx); +size_t OSSL_HTTP_REQ_CTX_get_resp_len(const OSSL_HTTP_REQ_CTX *rctx); +void OSSL_HTTP_REQ_CTX_set_max_response_length(OSSL_HTTP_REQ_CTX *rctx, + unsigned long len); +int OSSL_HTTP_is_alive(const OSSL_HTTP_REQ_CTX *rctx); + +/* High-level HTTP API */ +typedef BIO *(*OSSL_HTTP_bio_cb_t)(BIO *bio, void *arg, int connect, int detail); +OSSL_HTTP_REQ_CTX *OSSL_HTTP_open(const char *server, const char *port, + const char *proxy, const char *no_proxy, + int use_ssl, BIO *bio, BIO *rbio, + OSSL_HTTP_bio_cb_t bio_update_fn, void *arg, + int buf_size, int overall_timeout); +int OSSL_HTTP_proxy_connect(BIO *bio, const char *server, const char *port, + const char *proxyuser, const char *proxypass, + int timeout, BIO *bio_err, const char *prog); +int OSSL_HTTP_set1_request(OSSL_HTTP_REQ_CTX *rctx, const char *path, + const STACK_OF(CONF_VALUE) *headers, + const char *content_type, BIO *req, + const char *expected_content_type, int expect_asn1, + size_t max_resp_len, int timeout, int keep_alive); +BIO *OSSL_HTTP_exchange(OSSL_HTTP_REQ_CTX *rctx, char **redirection_url); +BIO *OSSL_HTTP_get(const char *url, const char *proxy, const char *no_proxy, + BIO *bio, BIO *rbio, + OSSL_HTTP_bio_cb_t bio_update_fn, void *arg, + int buf_size, const STACK_OF(CONF_VALUE) *headers, + const char *expected_content_type, int expect_asn1, + size_t max_resp_len, int timeout); +BIO *OSSL_HTTP_transfer(OSSL_HTTP_REQ_CTX **prctx, + const char *server, const char *port, + const char *path, int use_ssl, + const char *proxy, const char *no_proxy, + BIO *bio, BIO *rbio, + OSSL_HTTP_bio_cb_t bio_update_fn, void *arg, + int buf_size, const STACK_OF(CONF_VALUE) *headers, + const char *content_type, BIO *req, + const char *expected_content_type, int expect_asn1, + size_t max_resp_len, int timeout, int keep_alive); +int OSSL_HTTP_close(OSSL_HTTP_REQ_CTX *rctx, int ok); + +/* Auxiliary functions */ +int OSSL_parse_url(const char *url, char **pscheme, char **puser, char **phost, + char **pport, int *pport_num, + char **ppath, char **pquery, char **pfrag); +int OSSL_HTTP_parse_url(const char *url, int *pssl, char **puser, char **phost, + char **pport, int *pport_num, + char **ppath, char **pquery, char **pfrag); +const char *OSSL_HTTP_adapt_proxy(const char *proxy, const char *no_proxy, + const char *server, int use_ssl); + +# ifdef __cplusplus +} +# endif +#endif /* !defined(OPENSSL_HTTP_H) */ diff --git a/HttpTest/include/openssl/httperr.h b/HttpTest/include/openssl/httperr.h new file mode 100644 index 0000000..ee08959 --- /dev/null +++ b/HttpTest/include/openssl/httperr.h @@ -0,0 +1,55 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_HTTPERR_H +# define OPENSSL_HTTPERR_H +# pragma once + +# include +# include +# include + + + +/* + * HTTP reason codes. + */ +# define HTTP_R_ASN1_LEN_EXCEEDS_MAX_RESP_LEN 108 +# define HTTP_R_CONNECT_FAILURE 100 +# define HTTP_R_ERROR_PARSING_ASN1_LENGTH 109 +# define HTTP_R_ERROR_PARSING_CONTENT_LENGTH 119 +# define HTTP_R_ERROR_PARSING_URL 101 +# define HTTP_R_ERROR_RECEIVING 103 +# define HTTP_R_ERROR_SENDING 102 +# define HTTP_R_FAILED_READING_DATA 128 +# define HTTP_R_HEADER_PARSE_ERROR 126 +# define HTTP_R_INCONSISTENT_CONTENT_LENGTH 120 +# define HTTP_R_INVALID_PORT_NUMBER 123 +# define HTTP_R_INVALID_URL_PATH 125 +# define HTTP_R_INVALID_URL_SCHEME 124 +# define HTTP_R_MAX_RESP_LEN_EXCEEDED 117 +# define HTTP_R_MISSING_ASN1_ENCODING 110 +# define HTTP_R_MISSING_CONTENT_TYPE 121 +# define HTTP_R_MISSING_REDIRECT_LOCATION 111 +# define HTTP_R_RECEIVED_ERROR 105 +# define HTTP_R_RECEIVED_WRONG_HTTP_VERSION 106 +# define HTTP_R_REDIRECTION_FROM_HTTPS_TO_HTTP 112 +# define HTTP_R_REDIRECTION_NOT_ENABLED 116 +# define HTTP_R_RESPONSE_LINE_TOO_LONG 113 +# define HTTP_R_RESPONSE_PARSE_ERROR 104 +# define HTTP_R_RETRY_TIMEOUT 129 +# define HTTP_R_SERVER_CANCELED_CONNECTION 127 +# define HTTP_R_SOCK_NOT_SUPPORTED 122 +# define HTTP_R_STATUS_CODE_UNSUPPORTED 114 +# define HTTP_R_TLS_NOT_ENABLED 107 +# define HTTP_R_TOO_MANY_REDIRECTIONS 115 +# define HTTP_R_UNEXPECTED_CONTENT_TYPE 118 + +#endif diff --git a/HttpTest/include/openssl/idea.h b/HttpTest/include/openssl/idea.h new file mode 100644 index 0000000..1f9bb3b --- /dev/null +++ b/HttpTest/include/openssl/idea.h @@ -0,0 +1,82 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_IDEA_H +# define OPENSSL_IDEA_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_IDEA_H +# endif + +# include + +# ifndef OPENSSL_NO_IDEA +# ifdef __cplusplus +extern "C" { +# endif + +# define IDEA_BLOCK 8 +# define IDEA_KEY_LENGTH 16 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +typedef unsigned int IDEA_INT; + +# define IDEA_ENCRYPT 1 +# define IDEA_DECRYPT 0 + +typedef struct idea_key_st { + IDEA_INT data[9][6]; +} IDEA_KEY_SCHEDULE; +#endif +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *IDEA_options(void); +OSSL_DEPRECATEDIN_3_0 void IDEA_ecb_encrypt(const unsigned char *in, + unsigned char *out, + IDEA_KEY_SCHEDULE *ks); +OSSL_DEPRECATEDIN_3_0 void IDEA_set_encrypt_key(const unsigned char *key, + IDEA_KEY_SCHEDULE *ks); +OSSL_DEPRECATEDIN_3_0 void IDEA_set_decrypt_key(IDEA_KEY_SCHEDULE *ek, + IDEA_KEY_SCHEDULE *dk); +OSSL_DEPRECATEDIN_3_0 void IDEA_cbc_encrypt(const unsigned char *in, + unsigned char *out, long length, + IDEA_KEY_SCHEDULE *ks, + unsigned char *iv, int enc); +OSSL_DEPRECATEDIN_3_0 void IDEA_cfb64_encrypt(const unsigned char *in, + unsigned char *out, long length, + IDEA_KEY_SCHEDULE *ks, + unsigned char *iv, int *num, + int enc); +OSSL_DEPRECATEDIN_3_0 void IDEA_ofb64_encrypt(const unsigned char *in, + unsigned char *out, long length, + IDEA_KEY_SCHEDULE *ks, + unsigned char *iv, int *num); +OSSL_DEPRECATEDIN_3_0 void IDEA_encrypt(unsigned long *in, + IDEA_KEY_SCHEDULE *ks); +#endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define idea_options IDEA_options +# define idea_ecb_encrypt IDEA_ecb_encrypt +# define idea_set_encrypt_key IDEA_set_encrypt_key +# define idea_set_decrypt_key IDEA_set_decrypt_key +# define idea_cbc_encrypt IDEA_cbc_encrypt +# define idea_cfb64_encrypt IDEA_cfb64_encrypt +# define idea_ofb64_encrypt IDEA_ofb64_encrypt +# define idea_encrypt IDEA_encrypt +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/kdf.h b/HttpTest/include/openssl/kdf.h new file mode 100644 index 0000000..0983230 --- /dev/null +++ b/HttpTest/include/openssl/kdf.h @@ -0,0 +1,138 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_KDF_H +# define OPENSSL_KDF_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_KDF_H +# endif + +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +int EVP_KDF_up_ref(EVP_KDF *kdf); +void EVP_KDF_free(EVP_KDF *kdf); +EVP_KDF *EVP_KDF_fetch(OSSL_LIB_CTX *libctx, const char *algorithm, + const char *properties); + +EVP_KDF_CTX *EVP_KDF_CTX_new(EVP_KDF *kdf); +void EVP_KDF_CTX_free(EVP_KDF_CTX *ctx); +EVP_KDF_CTX *EVP_KDF_CTX_dup(const EVP_KDF_CTX *src); +const char *EVP_KDF_get0_description(const EVP_KDF *kdf); +int EVP_KDF_is_a(const EVP_KDF *kdf, const char *name); +const char *EVP_KDF_get0_name(const EVP_KDF *kdf); +const OSSL_PROVIDER *EVP_KDF_get0_provider(const EVP_KDF *kdf); +const EVP_KDF *EVP_KDF_CTX_kdf(EVP_KDF_CTX *ctx); + +void EVP_KDF_CTX_reset(EVP_KDF_CTX *ctx); +size_t EVP_KDF_CTX_get_kdf_size(EVP_KDF_CTX *ctx); +int EVP_KDF_derive(EVP_KDF_CTX *ctx, unsigned char *key, size_t keylen, + const OSSL_PARAM params[]); +int EVP_KDF_get_params(EVP_KDF *kdf, OSSL_PARAM params[]); +int EVP_KDF_CTX_get_params(EVP_KDF_CTX *ctx, OSSL_PARAM params[]); +int EVP_KDF_CTX_set_params(EVP_KDF_CTX *ctx, const OSSL_PARAM params[]); +const OSSL_PARAM *EVP_KDF_gettable_params(const EVP_KDF *kdf); +const OSSL_PARAM *EVP_KDF_gettable_ctx_params(const EVP_KDF *kdf); +const OSSL_PARAM *EVP_KDF_settable_ctx_params(const EVP_KDF *kdf); +const OSSL_PARAM *EVP_KDF_CTX_gettable_params(EVP_KDF_CTX *ctx); +const OSSL_PARAM *EVP_KDF_CTX_settable_params(EVP_KDF_CTX *ctx); + +void EVP_KDF_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(EVP_KDF *kdf, void *arg), + void *arg); +int EVP_KDF_names_do_all(const EVP_KDF *kdf, + void (*fn)(const char *name, void *data), + void *data); + +# define EVP_KDF_HKDF_MODE_EXTRACT_AND_EXPAND 0 +# define EVP_KDF_HKDF_MODE_EXTRACT_ONLY 1 +# define EVP_KDF_HKDF_MODE_EXPAND_ONLY 2 + +#define EVP_KDF_SSHKDF_TYPE_INITIAL_IV_CLI_TO_SRV 65 +#define EVP_KDF_SSHKDF_TYPE_INITIAL_IV_SRV_TO_CLI 66 +#define EVP_KDF_SSHKDF_TYPE_ENCRYPTION_KEY_CLI_TO_SRV 67 +#define EVP_KDF_SSHKDF_TYPE_ENCRYPTION_KEY_SRV_TO_CLI 68 +#define EVP_KDF_SSHKDF_TYPE_INTEGRITY_KEY_CLI_TO_SRV 69 +#define EVP_KDF_SSHKDF_TYPE_INTEGRITY_KEY_SRV_TO_CLI 70 + +/**** The legacy PKEY-based KDF API follows. ****/ + +# define EVP_PKEY_CTRL_TLS_MD (EVP_PKEY_ALG_CTRL) +# define EVP_PKEY_CTRL_TLS_SECRET (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_TLS_SEED (EVP_PKEY_ALG_CTRL + 2) +# define EVP_PKEY_CTRL_HKDF_MD (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_HKDF_SALT (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_HKDF_KEY (EVP_PKEY_ALG_CTRL + 5) +# define EVP_PKEY_CTRL_HKDF_INFO (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_HKDF_MODE (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_PASS (EVP_PKEY_ALG_CTRL + 8) +# define EVP_PKEY_CTRL_SCRYPT_SALT (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_SCRYPT_N (EVP_PKEY_ALG_CTRL + 10) +# define EVP_PKEY_CTRL_SCRYPT_R (EVP_PKEY_ALG_CTRL + 11) +# define EVP_PKEY_CTRL_SCRYPT_P (EVP_PKEY_ALG_CTRL + 12) +# define EVP_PKEY_CTRL_SCRYPT_MAXMEM_BYTES (EVP_PKEY_ALG_CTRL + 13) + +# define EVP_PKEY_HKDEF_MODE_EXTRACT_AND_EXPAND \ + EVP_KDF_HKDF_MODE_EXTRACT_AND_EXPAND +# define EVP_PKEY_HKDEF_MODE_EXTRACT_ONLY \ + EVP_KDF_HKDF_MODE_EXTRACT_ONLY +# define EVP_PKEY_HKDEF_MODE_EXPAND_ONLY \ + EVP_KDF_HKDF_MODE_EXPAND_ONLY + +int EVP_PKEY_CTX_set_tls1_prf_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); + +int EVP_PKEY_CTX_set1_tls1_prf_secret(EVP_PKEY_CTX *pctx, + const unsigned char *sec, int seclen); + +int EVP_PKEY_CTX_add1_tls1_prf_seed(EVP_PKEY_CTX *pctx, + const unsigned char *seed, int seedlen); + +int EVP_PKEY_CTX_set_hkdf_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); + +int EVP_PKEY_CTX_set1_hkdf_salt(EVP_PKEY_CTX *ctx, + const unsigned char *salt, int saltlen); + +int EVP_PKEY_CTX_set1_hkdf_key(EVP_PKEY_CTX *ctx, + const unsigned char *key, int keylen); + +int EVP_PKEY_CTX_add1_hkdf_info(EVP_PKEY_CTX *ctx, + const unsigned char *info, int infolen); + +int EVP_PKEY_CTX_set_hkdf_mode(EVP_PKEY_CTX *ctx, int mode); +# define EVP_PKEY_CTX_hkdf_mode EVP_PKEY_CTX_set_hkdf_mode + +int EVP_PKEY_CTX_set1_pbe_pass(EVP_PKEY_CTX *ctx, const char *pass, + int passlen); + +int EVP_PKEY_CTX_set1_scrypt_salt(EVP_PKEY_CTX *ctx, + const unsigned char *salt, int saltlen); + +int EVP_PKEY_CTX_set_scrypt_N(EVP_PKEY_CTX *ctx, uint64_t n); + +int EVP_PKEY_CTX_set_scrypt_r(EVP_PKEY_CTX *ctx, uint64_t r); + +int EVP_PKEY_CTX_set_scrypt_p(EVP_PKEY_CTX *ctx, uint64_t p); + +int EVP_PKEY_CTX_set_scrypt_maxmem_bytes(EVP_PKEY_CTX *ctx, + uint64_t maxmem_bytes); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/kdferr.h b/HttpTest/include/openssl/kdferr.h new file mode 100644 index 0000000..963d766 --- /dev/null +++ b/HttpTest/include/openssl/kdferr.h @@ -0,0 +1,16 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_KDFERR_H +# define OPENSSL_KDFERR_H +# pragma once + +#include + +#endif /* !defined(OPENSSL_KDFERR_H) */ diff --git a/HttpTest/include/openssl/lhash.h b/HttpTest/include/openssl/lhash.h new file mode 100644 index 0000000..f4155df --- /dev/null +++ b/HttpTest/include/openssl/lhash.h @@ -0,0 +1,331 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +/* + * Header for dynamic hash table routines Author - Eric Young + */ + +#ifndef OPENSSL_LHASH_H +# define OPENSSL_LHASH_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_LHASH_H +# endif + +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct lhash_node_st OPENSSL_LH_NODE; +typedef int (*OPENSSL_LH_COMPFUNC) (const void *, const void *); +typedef unsigned long (*OPENSSL_LH_HASHFUNC) (const void *); +typedef void (*OPENSSL_LH_DOALL_FUNC) (void *); +typedef void (*OPENSSL_LH_DOALL_FUNCARG) (void *, void *); +typedef struct lhash_st OPENSSL_LHASH; + +/* + * Macros for declaring and implementing type-safe wrappers for LHASH + * callbacks. This way, callbacks can be provided to LHASH structures without + * function pointer casting and the macro-defined callbacks provide + * per-variable casting before deferring to the underlying type-specific + * callbacks. NB: It is possible to place a "static" in front of both the + * DECLARE and IMPLEMENT macros if the functions are strictly internal. + */ + +/* First: "hash" functions */ +# define DECLARE_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *); +# define IMPLEMENT_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *arg) { \ + const o_type *a = arg; \ + return name##_hash(a); } +# define LHASH_HASH_FN(name) name##_LHASH_HASH + +/* Second: "compare" functions */ +# define DECLARE_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *, const void *); +# define IMPLEMENT_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *arg1, const void *arg2) { \ + const o_type *a = arg1; \ + const o_type *b = arg2; \ + return name##_cmp(a,b); } +# define LHASH_COMP_FN(name) name##_LHASH_COMP + +/* Fourth: "doall_arg" functions */ +# define DECLARE_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *, void *); +# define IMPLEMENT_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *arg1, void *arg2) { \ + o_type *a = arg1; \ + a_type *b = arg2; \ + name##_doall_arg(a, b); } +# define LHASH_DOALL_ARG_FN(name) name##_LHASH_DOALL_ARG + + +# define LH_LOAD_MULT 256 + +int OPENSSL_LH_error(OPENSSL_LHASH *lh); +OPENSSL_LHASH *OPENSSL_LH_new(OPENSSL_LH_HASHFUNC h, OPENSSL_LH_COMPFUNC c); +void OPENSSL_LH_free(OPENSSL_LHASH *lh); +void OPENSSL_LH_flush(OPENSSL_LHASH *lh); +void *OPENSSL_LH_insert(OPENSSL_LHASH *lh, void *data); +void *OPENSSL_LH_delete(OPENSSL_LHASH *lh, const void *data); +void *OPENSSL_LH_retrieve(OPENSSL_LHASH *lh, const void *data); +void OPENSSL_LH_doall(OPENSSL_LHASH *lh, OPENSSL_LH_DOALL_FUNC func); +void OPENSSL_LH_doall_arg(OPENSSL_LHASH *lh, OPENSSL_LH_DOALL_FUNCARG func, void *arg); +unsigned long OPENSSL_LH_strhash(const char *c); +unsigned long OPENSSL_LH_num_items(const OPENSSL_LHASH *lh); +unsigned long OPENSSL_LH_get_down_load(const OPENSSL_LHASH *lh); +void OPENSSL_LH_set_down_load(OPENSSL_LHASH *lh, unsigned long down_load); + +# ifndef OPENSSL_NO_STDIO +# ifndef OPENSSL_NO_DEPRECATED_3_1 +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_stats(const OPENSSL_LHASH *lh, FILE *fp); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_stats(const OPENSSL_LHASH *lh, FILE *fp); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_usage_stats(const OPENSSL_LHASH *lh, FILE *fp); +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_1 +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_usage_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define _LHASH OPENSSL_LHASH +# define LHASH_NODE OPENSSL_LH_NODE +# define lh_error OPENSSL_LH_error +# define lh_new OPENSSL_LH_new +# define lh_free OPENSSL_LH_free +# define lh_insert OPENSSL_LH_insert +# define lh_delete OPENSSL_LH_delete +# define lh_retrieve OPENSSL_LH_retrieve +# define lh_doall OPENSSL_LH_doall +# define lh_doall_arg OPENSSL_LH_doall_arg +# define lh_strhash OPENSSL_LH_strhash +# define lh_num_items OPENSSL_LH_num_items +# ifndef OPENSSL_NO_STDIO +# define lh_stats OPENSSL_LH_stats +# define lh_node_stats OPENSSL_LH_node_stats +# define lh_node_usage_stats OPENSSL_LH_node_usage_stats +# endif +# define lh_stats_bio OPENSSL_LH_stats_bio +# define lh_node_stats_bio OPENSSL_LH_node_stats_bio +# define lh_node_usage_stats_bio OPENSSL_LH_node_usage_stats_bio +# endif + +/* Type checking... */ + +# define LHASH_OF(type) struct lhash_st_##type + +/* Helper macro for internal use */ +# define DEFINE_LHASH_OF_INTERNAL(type) \ + LHASH_OF(type) { \ + union lh_##type##_dummy { void* d1; unsigned long d2; int d3; } dummy; \ + }; \ + typedef int (*lh_##type##_compfunc)(const type *a, const type *b); \ + typedef unsigned long (*lh_##type##_hashfunc)(const type *a); \ + typedef void (*lh_##type##_doallfunc)(type *a); \ + static ossl_unused ossl_inline type *\ + ossl_check_##type##_lh_plain_type(type *ptr) \ + { \ + return ptr; \ + } \ + static ossl_unused ossl_inline const type * \ + ossl_check_const_##type##_lh_plain_type(const type *ptr) \ + { \ + return ptr; \ + } \ + static ossl_unused ossl_inline const OPENSSL_LHASH * \ + ossl_check_const_##type##_lh_type(const LHASH_OF(type) *lh) \ + { \ + return (const OPENSSL_LHASH *)lh; \ + } \ + static ossl_unused ossl_inline OPENSSL_LHASH * \ + ossl_check_##type##_lh_type(LHASH_OF(type) *lh) \ + { \ + return (OPENSSL_LHASH *)lh; \ + } \ + static ossl_unused ossl_inline OPENSSL_LH_COMPFUNC \ + ossl_check_##type##_lh_compfunc_type(lh_##type##_compfunc cmp) \ + { \ + return (OPENSSL_LH_COMPFUNC)cmp; \ + } \ + static ossl_unused ossl_inline OPENSSL_LH_HASHFUNC \ + ossl_check_##type##_lh_hashfunc_type(lh_##type##_hashfunc hfn) \ + { \ + return (OPENSSL_LH_HASHFUNC)hfn; \ + } \ + static ossl_unused ossl_inline OPENSSL_LH_DOALL_FUNC \ + ossl_check_##type##_lh_doallfunc_type(lh_##type##_doallfunc dfn) \ + { \ + return (OPENSSL_LH_DOALL_FUNC)dfn; \ + } \ + LHASH_OF(type) + +# ifndef OPENSSL_NO_DEPRECATED_3_1 +# define DEFINE_LHASH_OF_DEPRECATED(type) \ + static ossl_unused ossl_inline void \ + lh_##type##_node_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_node_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_node_usage_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_node_usage_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } +# else +# define DEFINE_LHASH_OF_DEPRECATED(type) +# endif + +# define DEFINE_LHASH_OF_EX(type) \ + LHASH_OF(type) { \ + union lh_##type##_dummy { void* d1; unsigned long d2; int d3; } dummy; \ + }; \ + static ossl_unused ossl_inline LHASH_OF(type) * \ + lh_##type##_new(unsigned long (*hfn)(const type *), \ + int (*cfn)(const type *, const type *)) \ + { \ + return (LHASH_OF(type) *) \ + OPENSSL_LH_new((OPENSSL_LH_HASHFUNC)hfn, (OPENSSL_LH_COMPFUNC)cfn); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_free(LHASH_OF(type) *lh) \ + { \ + OPENSSL_LH_free((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_flush(LHASH_OF(type) *lh) \ + { \ + OPENSSL_LH_flush((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline type * \ + lh_##type##_insert(LHASH_OF(type) *lh, type *d) \ + { \ + return (type *)OPENSSL_LH_insert((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_unused ossl_inline type * \ + lh_##type##_delete(LHASH_OF(type) *lh, const type *d) \ + { \ + return (type *)OPENSSL_LH_delete((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_unused ossl_inline type * \ + lh_##type##_retrieve(LHASH_OF(type) *lh, const type *d) \ + { \ + return (type *)OPENSSL_LH_retrieve((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_unused ossl_inline int \ + lh_##type##_error(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_error((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline unsigned long \ + lh_##type##_num_items(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_num_items((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline unsigned long \ + lh_##type##_get_down_load(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_get_down_load((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_set_down_load(LHASH_OF(type) *lh, unsigned long dl) \ + { \ + OPENSSL_LH_set_down_load((OPENSSL_LHASH *)lh, dl); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_doall(LHASH_OF(type) *lh, void (*doall)(type *)) \ + { \ + OPENSSL_LH_doall((OPENSSL_LHASH *)lh, (OPENSSL_LH_DOALL_FUNC)doall); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_doall_arg(LHASH_OF(type) *lh, \ + void (*doallarg)(type *, void *), void *arg) \ + { \ + OPENSSL_LH_doall_arg((OPENSSL_LHASH *)lh, \ + (OPENSSL_LH_DOALL_FUNCARG)doallarg, arg); \ + } \ + LHASH_OF(type) + +# define DEFINE_LHASH_OF(type) \ + DEFINE_LHASH_OF_EX(type); \ + DEFINE_LHASH_OF_DEPRECATED(type) \ + LHASH_OF(type) + +#define IMPLEMENT_LHASH_DOALL_ARG_CONST(type, argtype) \ + int_implement_lhash_doall(type, argtype, const type) + +#define IMPLEMENT_LHASH_DOALL_ARG(type, argtype) \ + int_implement_lhash_doall(type, argtype, type) + +#define int_implement_lhash_doall(type, argtype, cbargtype) \ + static ossl_unused ossl_inline void \ + lh_##type##_doall_##argtype(LHASH_OF(type) *lh, \ + void (*fn)(cbargtype *, argtype *), \ + argtype *arg) \ + { \ + OPENSSL_LH_doall_arg((OPENSSL_LHASH *)lh, \ + (OPENSSL_LH_DOALL_FUNCARG)fn, (void *)arg); \ + } \ + LHASH_OF(type) + +DEFINE_LHASH_OF_INTERNAL(OPENSSL_STRING); +#define lh_OPENSSL_STRING_new(hfn, cmp) ((LHASH_OF(OPENSSL_STRING) *)OPENSSL_LH_new(ossl_check_OPENSSL_STRING_lh_hashfunc_type(hfn), ossl_check_OPENSSL_STRING_lh_compfunc_type(cmp))) +#define lh_OPENSSL_STRING_free(lh) OPENSSL_LH_free(ossl_check_OPENSSL_STRING_lh_type(lh)) +#define lh_OPENSSL_STRING_flush(lh) OPENSSL_LH_flush(ossl_check_OPENSSL_STRING_lh_type(lh)) +#define lh_OPENSSL_STRING_insert(lh, ptr) ((OPENSSL_STRING *)OPENSSL_LH_insert(ossl_check_OPENSSL_STRING_lh_type(lh), ossl_check_OPENSSL_STRING_lh_plain_type(ptr))) +#define lh_OPENSSL_STRING_delete(lh, ptr) ((OPENSSL_STRING *)OPENSSL_LH_delete(ossl_check_OPENSSL_STRING_lh_type(lh), ossl_check_const_OPENSSL_STRING_lh_plain_type(ptr))) +#define lh_OPENSSL_STRING_retrieve(lh, ptr) ((OPENSSL_STRING *)OPENSSL_LH_retrieve(ossl_check_OPENSSL_STRING_lh_type(lh), ossl_check_const_OPENSSL_STRING_lh_plain_type(ptr))) +#define lh_OPENSSL_STRING_error(lh) OPENSSL_LH_error(ossl_check_OPENSSL_STRING_lh_type(lh)) +#define lh_OPENSSL_STRING_num_items(lh) OPENSSL_LH_num_items(ossl_check_OPENSSL_STRING_lh_type(lh)) +#define lh_OPENSSL_STRING_node_stats_bio(lh, out) OPENSSL_LH_node_stats_bio(ossl_check_const_OPENSSL_STRING_lh_type(lh), out) +#define lh_OPENSSL_STRING_node_usage_stats_bio(lh, out) OPENSSL_LH_node_usage_stats_bio(ossl_check_const_OPENSSL_STRING_lh_type(lh), out) +#define lh_OPENSSL_STRING_stats_bio(lh, out) OPENSSL_LH_stats_bio(ossl_check_const_OPENSSL_STRING_lh_type(lh), out) +#define lh_OPENSSL_STRING_get_down_load(lh) OPENSSL_LH_get_down_load(ossl_check_OPENSSL_STRING_lh_type(lh)) +#define lh_OPENSSL_STRING_set_down_load(lh, dl) OPENSSL_LH_set_down_load(ossl_check_OPENSSL_STRING_lh_type(lh), dl) +#define lh_OPENSSL_STRING_doall(lh, dfn) OPENSSL_LH_doall(ossl_check_OPENSSL_STRING_lh_type(lh), ossl_check_OPENSSL_STRING_lh_doallfunc_type(dfn)) +DEFINE_LHASH_OF_INTERNAL(OPENSSL_CSTRING); +#define lh_OPENSSL_CSTRING_new(hfn, cmp) ((LHASH_OF(OPENSSL_CSTRING) *)OPENSSL_LH_new(ossl_check_OPENSSL_CSTRING_lh_hashfunc_type(hfn), ossl_check_OPENSSL_CSTRING_lh_compfunc_type(cmp))) +#define lh_OPENSSL_CSTRING_free(lh) OPENSSL_LH_free(ossl_check_OPENSSL_CSTRING_lh_type(lh)) +#define lh_OPENSSL_CSTRING_flush(lh) OPENSSL_LH_flush(ossl_check_OPENSSL_CSTRING_lh_type(lh)) +#define lh_OPENSSL_CSTRING_insert(lh, ptr) ((OPENSSL_CSTRING *)OPENSSL_LH_insert(ossl_check_OPENSSL_CSTRING_lh_type(lh), ossl_check_OPENSSL_CSTRING_lh_plain_type(ptr))) +#define lh_OPENSSL_CSTRING_delete(lh, ptr) ((OPENSSL_CSTRING *)OPENSSL_LH_delete(ossl_check_OPENSSL_CSTRING_lh_type(lh), ossl_check_const_OPENSSL_CSTRING_lh_plain_type(ptr))) +#define lh_OPENSSL_CSTRING_retrieve(lh, ptr) ((OPENSSL_CSTRING *)OPENSSL_LH_retrieve(ossl_check_OPENSSL_CSTRING_lh_type(lh), ossl_check_const_OPENSSL_CSTRING_lh_plain_type(ptr))) +#define lh_OPENSSL_CSTRING_error(lh) OPENSSL_LH_error(ossl_check_OPENSSL_CSTRING_lh_type(lh)) +#define lh_OPENSSL_CSTRING_num_items(lh) OPENSSL_LH_num_items(ossl_check_OPENSSL_CSTRING_lh_type(lh)) +#define lh_OPENSSL_CSTRING_node_stats_bio(lh, out) OPENSSL_LH_node_stats_bio(ossl_check_const_OPENSSL_CSTRING_lh_type(lh), out) +#define lh_OPENSSL_CSTRING_node_usage_stats_bio(lh, out) OPENSSL_LH_node_usage_stats_bio(ossl_check_const_OPENSSL_CSTRING_lh_type(lh), out) +#define lh_OPENSSL_CSTRING_stats_bio(lh, out) OPENSSL_LH_stats_bio(ossl_check_const_OPENSSL_CSTRING_lh_type(lh), out) +#define lh_OPENSSL_CSTRING_get_down_load(lh) OPENSSL_LH_get_down_load(ossl_check_OPENSSL_CSTRING_lh_type(lh)) +#define lh_OPENSSL_CSTRING_set_down_load(lh, dl) OPENSSL_LH_set_down_load(ossl_check_OPENSSL_CSTRING_lh_type(lh), dl) +#define lh_OPENSSL_CSTRING_doall(lh, dfn) OPENSSL_LH_doall(ossl_check_OPENSSL_CSTRING_lh_type(lh), ossl_check_OPENSSL_CSTRING_lh_doallfunc_type(dfn)) + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/lhash.h.in b/HttpTest/include/openssl/lhash.h.in new file mode 100644 index 0000000..dc344a5 --- /dev/null +++ b/HttpTest/include/openssl/lhash.h.in @@ -0,0 +1,306 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_lhash_macros); +-} + +/* + * Header for dynamic hash table routines Author - Eric Young + */ + +#ifndef OPENSSL_LHASH_H +# define OPENSSL_LHASH_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_LHASH_H +# endif + +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct lhash_node_st OPENSSL_LH_NODE; +typedef int (*OPENSSL_LH_COMPFUNC) (const void *, const void *); +typedef unsigned long (*OPENSSL_LH_HASHFUNC) (const void *); +typedef void (*OPENSSL_LH_DOALL_FUNC) (void *); +typedef void (*OPENSSL_LH_DOALL_FUNCARG) (void *, void *); +typedef struct lhash_st OPENSSL_LHASH; + +/* + * Macros for declaring and implementing type-safe wrappers for LHASH + * callbacks. This way, callbacks can be provided to LHASH structures without + * function pointer casting and the macro-defined callbacks provide + * per-variable casting before deferring to the underlying type-specific + * callbacks. NB: It is possible to place a "static" in front of both the + * DECLARE and IMPLEMENT macros if the functions are strictly internal. + */ + +/* First: "hash" functions */ +# define DECLARE_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *); +# define IMPLEMENT_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *arg) { \ + const o_type *a = arg; \ + return name##_hash(a); } +# define LHASH_HASH_FN(name) name##_LHASH_HASH + +/* Second: "compare" functions */ +# define DECLARE_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *, const void *); +# define IMPLEMENT_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *arg1, const void *arg2) { \ + const o_type *a = arg1; \ + const o_type *b = arg2; \ + return name##_cmp(a,b); } +# define LHASH_COMP_FN(name) name##_LHASH_COMP + +/* Fourth: "doall_arg" functions */ +# define DECLARE_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *, void *); +# define IMPLEMENT_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *arg1, void *arg2) { \ + o_type *a = arg1; \ + a_type *b = arg2; \ + name##_doall_arg(a, b); } +# define LHASH_DOALL_ARG_FN(name) name##_LHASH_DOALL_ARG + + +# define LH_LOAD_MULT 256 + +int OPENSSL_LH_error(OPENSSL_LHASH *lh); +OPENSSL_LHASH *OPENSSL_LH_new(OPENSSL_LH_HASHFUNC h, OPENSSL_LH_COMPFUNC c); +void OPENSSL_LH_free(OPENSSL_LHASH *lh); +void OPENSSL_LH_flush(OPENSSL_LHASH *lh); +void *OPENSSL_LH_insert(OPENSSL_LHASH *lh, void *data); +void *OPENSSL_LH_delete(OPENSSL_LHASH *lh, const void *data); +void *OPENSSL_LH_retrieve(OPENSSL_LHASH *lh, const void *data); +void OPENSSL_LH_doall(OPENSSL_LHASH *lh, OPENSSL_LH_DOALL_FUNC func); +void OPENSSL_LH_doall_arg(OPENSSL_LHASH *lh, OPENSSL_LH_DOALL_FUNCARG func, void *arg); +unsigned long OPENSSL_LH_strhash(const char *c); +unsigned long OPENSSL_LH_num_items(const OPENSSL_LHASH *lh); +unsigned long OPENSSL_LH_get_down_load(const OPENSSL_LHASH *lh); +void OPENSSL_LH_set_down_load(OPENSSL_LHASH *lh, unsigned long down_load); + +# ifndef OPENSSL_NO_STDIO +# ifndef OPENSSL_NO_DEPRECATED_3_1 +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_stats(const OPENSSL_LHASH *lh, FILE *fp); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_stats(const OPENSSL_LHASH *lh, FILE *fp); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_usage_stats(const OPENSSL_LHASH *lh, FILE *fp); +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_1 +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +OSSL_DEPRECATEDIN_3_1 void OPENSSL_LH_node_usage_stats_bio(const OPENSSL_LHASH *lh, BIO *out); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define _LHASH OPENSSL_LHASH +# define LHASH_NODE OPENSSL_LH_NODE +# define lh_error OPENSSL_LH_error +# define lh_new OPENSSL_LH_new +# define lh_free OPENSSL_LH_free +# define lh_insert OPENSSL_LH_insert +# define lh_delete OPENSSL_LH_delete +# define lh_retrieve OPENSSL_LH_retrieve +# define lh_doall OPENSSL_LH_doall +# define lh_doall_arg OPENSSL_LH_doall_arg +# define lh_strhash OPENSSL_LH_strhash +# define lh_num_items OPENSSL_LH_num_items +# ifndef OPENSSL_NO_STDIO +# define lh_stats OPENSSL_LH_stats +# define lh_node_stats OPENSSL_LH_node_stats +# define lh_node_usage_stats OPENSSL_LH_node_usage_stats +# endif +# define lh_stats_bio OPENSSL_LH_stats_bio +# define lh_node_stats_bio OPENSSL_LH_node_stats_bio +# define lh_node_usage_stats_bio OPENSSL_LH_node_usage_stats_bio +# endif + +/* Type checking... */ + +# define LHASH_OF(type) struct lhash_st_##type + +/* Helper macro for internal use */ +# define DEFINE_LHASH_OF_INTERNAL(type) \ + LHASH_OF(type) { \ + union lh_##type##_dummy { void* d1; unsigned long d2; int d3; } dummy; \ + }; \ + typedef int (*lh_##type##_compfunc)(const type *a, const type *b); \ + typedef unsigned long (*lh_##type##_hashfunc)(const type *a); \ + typedef void (*lh_##type##_doallfunc)(type *a); \ + static ossl_unused ossl_inline type *\ + ossl_check_##type##_lh_plain_type(type *ptr) \ + { \ + return ptr; \ + } \ + static ossl_unused ossl_inline const type * \ + ossl_check_const_##type##_lh_plain_type(const type *ptr) \ + { \ + return ptr; \ + } \ + static ossl_unused ossl_inline const OPENSSL_LHASH * \ + ossl_check_const_##type##_lh_type(const LHASH_OF(type) *lh) \ + { \ + return (const OPENSSL_LHASH *)lh; \ + } \ + static ossl_unused ossl_inline OPENSSL_LHASH * \ + ossl_check_##type##_lh_type(LHASH_OF(type) *lh) \ + { \ + return (OPENSSL_LHASH *)lh; \ + } \ + static ossl_unused ossl_inline OPENSSL_LH_COMPFUNC \ + ossl_check_##type##_lh_compfunc_type(lh_##type##_compfunc cmp) \ + { \ + return (OPENSSL_LH_COMPFUNC)cmp; \ + } \ + static ossl_unused ossl_inline OPENSSL_LH_HASHFUNC \ + ossl_check_##type##_lh_hashfunc_type(lh_##type##_hashfunc hfn) \ + { \ + return (OPENSSL_LH_HASHFUNC)hfn; \ + } \ + static ossl_unused ossl_inline OPENSSL_LH_DOALL_FUNC \ + ossl_check_##type##_lh_doallfunc_type(lh_##type##_doallfunc dfn) \ + { \ + return (OPENSSL_LH_DOALL_FUNC)dfn; \ + } \ + LHASH_OF(type) + +# ifndef OPENSSL_NO_DEPRECATED_3_1 +# define DEFINE_LHASH_OF_DEPRECATED(type) \ + static ossl_unused ossl_inline void \ + lh_##type##_node_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_node_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_node_usage_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_node_usage_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_stats_bio(const LHASH_OF(type) *lh, BIO *out) \ + { \ + OPENSSL_LH_stats_bio((const OPENSSL_LHASH *)lh, out); \ + } +# else +# define DEFINE_LHASH_OF_DEPRECATED(type) +# endif + +# define DEFINE_LHASH_OF_EX(type) \ + LHASH_OF(type) { \ + union lh_##type##_dummy { void* d1; unsigned long d2; int d3; } dummy; \ + }; \ + static ossl_unused ossl_inline LHASH_OF(type) * \ + lh_##type##_new(unsigned long (*hfn)(const type *), \ + int (*cfn)(const type *, const type *)) \ + { \ + return (LHASH_OF(type) *) \ + OPENSSL_LH_new((OPENSSL_LH_HASHFUNC)hfn, (OPENSSL_LH_COMPFUNC)cfn); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_free(LHASH_OF(type) *lh) \ + { \ + OPENSSL_LH_free((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_flush(LHASH_OF(type) *lh) \ + { \ + OPENSSL_LH_flush((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline type * \ + lh_##type##_insert(LHASH_OF(type) *lh, type *d) \ + { \ + return (type *)OPENSSL_LH_insert((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_unused ossl_inline type * \ + lh_##type##_delete(LHASH_OF(type) *lh, const type *d) \ + { \ + return (type *)OPENSSL_LH_delete((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_unused ossl_inline type * \ + lh_##type##_retrieve(LHASH_OF(type) *lh, const type *d) \ + { \ + return (type *)OPENSSL_LH_retrieve((OPENSSL_LHASH *)lh, d); \ + } \ + static ossl_unused ossl_inline int \ + lh_##type##_error(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_error((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline unsigned long \ + lh_##type##_num_items(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_num_items((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline unsigned long \ + lh_##type##_get_down_load(LHASH_OF(type) *lh) \ + { \ + return OPENSSL_LH_get_down_load((OPENSSL_LHASH *)lh); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_set_down_load(LHASH_OF(type) *lh, unsigned long dl) \ + { \ + OPENSSL_LH_set_down_load((OPENSSL_LHASH *)lh, dl); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_doall(LHASH_OF(type) *lh, void (*doall)(type *)) \ + { \ + OPENSSL_LH_doall((OPENSSL_LHASH *)lh, (OPENSSL_LH_DOALL_FUNC)doall); \ + } \ + static ossl_unused ossl_inline void \ + lh_##type##_doall_arg(LHASH_OF(type) *lh, \ + void (*doallarg)(type *, void *), void *arg) \ + { \ + OPENSSL_LH_doall_arg((OPENSSL_LHASH *)lh, \ + (OPENSSL_LH_DOALL_FUNCARG)doallarg, arg); \ + } \ + LHASH_OF(type) + +# define DEFINE_LHASH_OF(type) \ + DEFINE_LHASH_OF_EX(type); \ + DEFINE_LHASH_OF_DEPRECATED(type) \ + LHASH_OF(type) + +#define IMPLEMENT_LHASH_DOALL_ARG_CONST(type, argtype) \ + int_implement_lhash_doall(type, argtype, const type) + +#define IMPLEMENT_LHASH_DOALL_ARG(type, argtype) \ + int_implement_lhash_doall(type, argtype, type) + +#define int_implement_lhash_doall(type, argtype, cbargtype) \ + static ossl_unused ossl_inline void \ + lh_##type##_doall_##argtype(LHASH_OF(type) *lh, \ + void (*fn)(cbargtype *, argtype *), \ + argtype *arg) \ + { \ + OPENSSL_LH_doall_arg((OPENSSL_LHASH *)lh, \ + (OPENSSL_LH_DOALL_FUNCARG)fn, (void *)arg); \ + } \ + LHASH_OF(type) + +{- + generate_lhash_macros("OPENSSL_STRING") + .generate_lhash_macros("OPENSSL_CSTRING"); +-} + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/macros.h b/HttpTest/include/openssl/macros.h new file mode 100644 index 0000000..bcd42ec --- /dev/null +++ b/HttpTest/include/openssl/macros.h @@ -0,0 +1,325 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_MACROS_H +# define OPENSSL_MACROS_H +# pragma once + +#include +#include + + +/* Helper macros for CPP string composition */ +# define OPENSSL_MSTR_HELPER(x) #x +# define OPENSSL_MSTR(x) OPENSSL_MSTR_HELPER(x) + +/* + * Sometimes OPENSSL_NO_xxx ends up with an empty file and some compilers + * don't like that. This will hopefully silence them. + */ +# define NON_EMPTY_TRANSLATION_UNIT static void *dummy = &dummy; + +/* + * Generic deprecation macro + * + * If OPENSSL_SUPPRESS_DEPRECATED is defined, then OSSL_DEPRECATED and + * OSSL_DEPRECATED_FOR become no-ops + */ +# ifndef OSSL_DEPRECATED +# undef OSSL_DEPRECATED_FOR +# ifndef OPENSSL_SUPPRESS_DEPRECATED +# if defined(_MSC_VER) + /* + * MSVC supports __declspec(deprecated) since MSVC 2003 (13.10), + * and __declspec(deprecated(message)) since MSVC 2005 (14.00) + */ +# if _MSC_VER >= 1400 +# define OSSL_DEPRECATED(since) \ + __declspec(deprecated("Since OpenSSL " # since)) +# define OSSL_DEPRECATED_FOR(since, message) \ + __declspec(deprecated("Since OpenSSL " # since ";" message)) +# elif _MSC_VER >= 1310 +# define OSSL_DEPRECATED(since) __declspec(deprecated) +# define OSSL_DEPRECATED_FOR(since, message) __declspec(deprecated) +# endif +# elif defined(__GNUC__) + /* + * According to GCC documentation, deprecations with message appeared in + * GCC 4.5.0 + */ +# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5) +# define OSSL_DEPRECATED(since) \ + __attribute__((deprecated("Since OpenSSL " # since))) +# define OSSL_DEPRECATED_FOR(since, message) \ + __attribute__((deprecated("Since OpenSSL " # since ";" message))) +# elif __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ > 0) +# define OSSL_DEPRECATED(since) __attribute__((deprecated)) +# define OSSL_DEPRECATED_FOR(since, message) __attribute__((deprecated)) +# endif +# elif defined(__SUNPRO_C) +# if (__SUNPRO_C >= 0x5130) +# define OSSL_DEPRECATED(since) __attribute__ ((deprecated)) +# define OSSL_DEPRECATED_FOR(since, message) __attribute__ ((deprecated)) +# endif +# endif +# endif +# endif + +/* + * Still not defined? Then define no-op macros. This means these macros + * are unsuitable for use in a typedef. + */ +# ifndef OSSL_DEPRECATED +# define OSSL_DEPRECATED(since) extern +# define OSSL_DEPRECATED_FOR(since, message) extern +# endif + +/* + * Applications should use -DOPENSSL_API_COMPAT= to suppress the + * declarations of functions deprecated in or before . If this is + * undefined, the value of the macro OPENSSL_CONFIGURED_API (defined in + * ) is the default. + * + * For any version number up until version 1.1.x, is expected to be + * the calculated version number 0xMNNFFPPSL. + * For version numbers 3.0 and on, is expected to be a computation + * of the major and minor numbers in decimal using this formula: + * + * MAJOR * 10000 + MINOR * 100 + * + * So version 3.0 becomes 30000, version 3.2 becomes 30200, etc. + */ + +/* + * We use the OPENSSL_API_COMPAT value to define API level macros. These + * macros are used to enable or disable features at that API version boundary. + */ + +# ifdef OPENSSL_API_LEVEL +# error "OPENSSL_API_LEVEL must not be defined by application" +# endif + +/* + * We figure out what API level was intended by simple numeric comparison. + * The lowest old style number we recognise is 0x00908000L, so we take some + * safety margin and assume that anything below 0x00900000L is a new style + * number. This allows new versions up to and including v943.71.83. + */ +# ifdef OPENSSL_API_COMPAT +# if OPENSSL_API_COMPAT < 0x900000L +# define OPENSSL_API_LEVEL (OPENSSL_API_COMPAT) +# else +# define OPENSSL_API_LEVEL \ + (((OPENSSL_API_COMPAT >> 28) & 0xF) * 10000 \ + + ((OPENSSL_API_COMPAT >> 20) & 0xFF) * 100 \ + + ((OPENSSL_API_COMPAT >> 12) & 0xFF)) +# endif +# endif + +/* + * If OPENSSL_API_COMPAT wasn't given, we use default numbers to set + * the API compatibility level. + */ +# ifndef OPENSSL_API_LEVEL +# if OPENSSL_CONFIGURED_API > 0 +# define OPENSSL_API_LEVEL (OPENSSL_CONFIGURED_API) +# else +# define OPENSSL_API_LEVEL \ + (OPENSSL_VERSION_MAJOR * 10000 + OPENSSL_VERSION_MINOR * 100) +# endif +# endif + +# if OPENSSL_API_LEVEL > OPENSSL_CONFIGURED_API +# error "The requested API level higher than the configured API compatibility level" +# endif + +/* + * Check of sane values. + */ +/* Can't go higher than the current version. */ +# if OPENSSL_API_LEVEL > (OPENSSL_VERSION_MAJOR * 10000 + OPENSSL_VERSION_MINOR * 100) +# error "OPENSSL_API_COMPAT expresses an impossible API compatibility level" +# endif +/* OpenSSL will have no version 2.y.z */ +# if OPENSSL_API_LEVEL < 30000 && OPENSSL_API_LEVEL >= 20000 +# error "OPENSSL_API_COMPAT expresses an impossible API compatibility level" +# endif +/* Below 0.9.8 is unacceptably low */ +# if OPENSSL_API_LEVEL < 908 +# error "OPENSSL_API_COMPAT expresses an impossible API compatibility level" +# endif + +/* + * Define macros for deprecation and simulated removal purposes. + * + * The macros OSSL_DEPRECATED_{major}_{minor} are always defined for + * all OpenSSL versions we care for. They can be used as attributes + * in function declarations where appropriate. + * + * The macros OPENSSL_NO_DEPRECATED_{major}_{minor} are defined for + * all OpenSSL versions up to or equal to the version given with + * OPENSSL_API_COMPAT. They are used as guards around anything that's + * deprecated up to that version, as an effect of the developer option + * 'no-deprecated'. + */ + +# undef OPENSSL_NO_DEPRECATED_3_0 +# undef OPENSSL_NO_DEPRECATED_1_1_1 +# undef OPENSSL_NO_DEPRECATED_1_1_0 +# undef OPENSSL_NO_DEPRECATED_1_0_2 +# undef OPENSSL_NO_DEPRECATED_1_0_1 +# undef OPENSSL_NO_DEPRECATED_1_0_0 +# undef OPENSSL_NO_DEPRECATED_0_9_8 + +# if OPENSSL_API_LEVEL >= 30100 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_3_1 OSSL_DEPRECATED(3.1) +# define OSSL_DEPRECATEDIN_3_1_FOR(msg) OSSL_DEPRECATED_FOR(3.1, msg) +# else +# define OPENSSL_NO_DEPRECATED_3_1 +# endif +# else +# define OSSL_DEPRECATEDIN_3_1 +# define OSSL_DEPRECATEDIN_3_1_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 30000 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_3_0 OSSL_DEPRECATED(3.0) +# define OSSL_DEPRECATEDIN_3_0_FOR(msg) OSSL_DEPRECATED_FOR(3.0, msg) +# else +# define OPENSSL_NO_DEPRECATED_3_0 +# endif +# else +# define OSSL_DEPRECATEDIN_3_0 +# define OSSL_DEPRECATEDIN_3_0_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 10101 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_1_1_1 OSSL_DEPRECATED(1.1.1) +# define OSSL_DEPRECATEDIN_1_1_1_FOR(msg) OSSL_DEPRECATED_FOR(1.1.1, msg) +# else +# define OPENSSL_NO_DEPRECATED_1_1_1 +# endif +# else +# define OSSL_DEPRECATEDIN_1_1_1 +# define OSSL_DEPRECATEDIN_1_1_1_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 10100 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_1_1_0 OSSL_DEPRECATED(1.1.0) +# define OSSL_DEPRECATEDIN_1_1_0_FOR(msg) OSSL_DEPRECATED_FOR(1.1.0, msg) +# else +# define OPENSSL_NO_DEPRECATED_1_1_0 +# endif +# else +# define OSSL_DEPRECATEDIN_1_1_0 +# define OSSL_DEPRECATEDIN_1_1_0_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 10002 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_1_0_2 OSSL_DEPRECATED(1.0.2) +# define OSSL_DEPRECATEDIN_1_0_2_FOR(msg) OSSL_DEPRECATED_FOR(1.0.2, msg) +# else +# define OPENSSL_NO_DEPRECATED_1_0_2 +# endif +# else +# define OSSL_DEPRECATEDIN_1_0_2 +# define OSSL_DEPRECATEDIN_1_0_2_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 10001 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_1_0_1 OSSL_DEPRECATED(1.0.1) +# define OSSL_DEPRECATEDIN_1_0_1_FOR(msg) OSSL_DEPRECATED_FOR(1.0.1, msg) +# else +# define OPENSSL_NO_DEPRECATED_1_0_1 +# endif +# else +# define OSSL_DEPRECATEDIN_1_0_1 +# define OSSL_DEPRECATEDIN_1_0_1_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 10000 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_1_0_0 OSSL_DEPRECATED(1.0.0) +# define OSSL_DEPRECATEDIN_1_0_0_FOR(msg) OSSL_DEPRECATED_FOR(1.0.0, msg) +# else +# define OPENSSL_NO_DEPRECATED_1_0_0 +# endif +# else +# define OSSL_DEPRECATEDIN_1_0_0 +# define OSSL_DEPRECATEDIN_1_0_0_FOR(msg) +# endif +# if OPENSSL_API_LEVEL >= 908 +# ifndef OPENSSL_NO_DEPRECATED +# define OSSL_DEPRECATEDIN_0_9_8 OSSL_DEPRECATED(0.9.8) +# define OSSL_DEPRECATEDIN_0_9_8_FOR(msg) OSSL_DEPRECATED_FOR(0.9.8, msg) +# else +# define OPENSSL_NO_DEPRECATED_0_9_8 +# endif +# else +# define OSSL_DEPRECATEDIN_0_9_8 +# define OSSL_DEPRECATEDIN_0_9_8_FOR(msg) +# endif + +/* + * Make our own variants of __FILE__ and __LINE__, depending on configuration + */ + +# ifndef OPENSSL_FILE +# ifdef OPENSSL_NO_FILENAMES +# define OPENSSL_FILE "" +# define OPENSSL_LINE 0 +# else +# define OPENSSL_FILE __FILE__ +# define OPENSSL_LINE __LINE__ +# endif +# endif + +/* + * __func__ was standardized in C99, so for any compiler that claims + * to implement that language level or newer, we assume we can safely + * use that symbol. + * + * GNU C also provides __FUNCTION__ since version 2, which predates + * C99. We can, however, only use this if __STDC_VERSION__ exists, + * as it's otherwise not allowed according to ISO C standards (C90). + * (compiling with GNU C's -pedantic tells us so) + * + * If none of the above applies, we check if the compiler is MSVC, + * and use __FUNCTION__ if that's the case. + */ +# ifndef OPENSSL_FUNC +# if defined(__STDC_VERSION__) +# if __STDC_VERSION__ >= 199901L +# define OPENSSL_FUNC __func__ +# elif defined(__GNUC__) && __GNUC__ >= 2 +# define OPENSSL_FUNC __FUNCTION__ +# endif +# elif defined(_MSC_VER) +# define OPENSSL_FUNC __FUNCTION__ +# endif +/* + * If all these possibilities are exhausted, we give up and use a + * static string. + */ +# ifndef OPENSSL_FUNC +# define OPENSSL_FUNC "(unknown function)" +# endif +# endif + +# ifndef OSSL_CRYPTO_ALLOC +# if defined(__GNUC__) +# define OSSL_CRYPTO_ALLOC __attribute__((malloc)) +# elif defined(_MSC_VER) +# define OSSL_CRYPTO_ALLOC __declspec(restrict) +# else +# define OSSL_CRYPTO_ALLOC +# endif +# endif + +#endif /* OPENSSL_MACROS_H */ diff --git a/HttpTest/include/openssl/md2.h b/HttpTest/include/openssl/md2.h new file mode 100644 index 0000000..5d4cb77 --- /dev/null +++ b/HttpTest/include/openssl/md2.h @@ -0,0 +1,56 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_MD2_H +# define OPENSSL_MD2_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_MD2_H +# endif + +# include + +# ifndef OPENSSL_NO_MD2 +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define MD2_DIGEST_LENGTH 16 + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) + +typedef unsigned char MD2_INT; + +# define MD2_BLOCK 16 + +typedef struct MD2state_st { + unsigned int num; + unsigned char data[MD2_BLOCK]; + MD2_INT cksm[MD2_BLOCK]; + MD2_INT state[MD2_BLOCK]; +} MD2_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *MD2_options(void); +OSSL_DEPRECATEDIN_3_0 int MD2_Init(MD2_CTX *c); +OSSL_DEPRECATEDIN_3_0 int MD2_Update(MD2_CTX *c, const unsigned char *data, + size_t len); +OSSL_DEPRECATEDIN_3_0 int MD2_Final(unsigned char *md, MD2_CTX *c); +OSSL_DEPRECATEDIN_3_0 unsigned char *MD2(const unsigned char *d, size_t n, + unsigned char *md); +# endif + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/md4.h b/HttpTest/include/openssl/md4.h new file mode 100644 index 0000000..6c150a6 --- /dev/null +++ b/HttpTest/include/openssl/md4.h @@ -0,0 +1,63 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_MD4_H +# define OPENSSL_MD4_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_MD4_H +# endif + +# include + +# ifndef OPENSSL_NO_MD4 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define MD4_DIGEST_LENGTH 16 + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) + +/*- + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD4_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define MD4_LONG unsigned int + +# define MD4_CBLOCK 64 +# define MD4_LBLOCK (MD4_CBLOCK/4) + +typedef struct MD4state_st { + MD4_LONG A, B, C, D; + MD4_LONG Nl, Nh; + MD4_LONG data[MD4_LBLOCK]; + unsigned int num; +} MD4_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int MD4_Init(MD4_CTX *c); +OSSL_DEPRECATEDIN_3_0 int MD4_Update(MD4_CTX *c, const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int MD4_Final(unsigned char *md, MD4_CTX *c); +OSSL_DEPRECATEDIN_3_0 unsigned char *MD4(const unsigned char *d, size_t n, + unsigned char *md); +OSSL_DEPRECATEDIN_3_0 void MD4_Transform(MD4_CTX *c, const unsigned char *b); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/md5.h b/HttpTest/include/openssl/md5.h new file mode 100644 index 0000000..77a5773 --- /dev/null +++ b/HttpTest/include/openssl/md5.h @@ -0,0 +1,62 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_MD5_H +# define OPENSSL_MD5_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_MD5_H +# endif + +# include + +# ifndef OPENSSL_NO_MD5 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define MD5_DIGEST_LENGTH 16 + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD5_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define MD5_LONG unsigned int + +# define MD5_CBLOCK 64 +# define MD5_LBLOCK (MD5_CBLOCK/4) + +typedef struct MD5state_st { + MD5_LONG A, B, C, D; + MD5_LONG Nl, Nh; + MD5_LONG data[MD5_LBLOCK]; + unsigned int num; +} MD5_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int MD5_Init(MD5_CTX *c); +OSSL_DEPRECATEDIN_3_0 int MD5_Update(MD5_CTX *c, const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int MD5_Final(unsigned char *md, MD5_CTX *c); +OSSL_DEPRECATEDIN_3_0 unsigned char *MD5(const unsigned char *d, size_t n, + unsigned char *md); +OSSL_DEPRECATEDIN_3_0 void MD5_Transform(MD5_CTX *c, const unsigned char *b); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/mdc2.h b/HttpTest/include/openssl/mdc2.h new file mode 100644 index 0000000..5a7ee28 --- /dev/null +++ b/HttpTest/include/openssl/mdc2.h @@ -0,0 +1,55 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_MDC2_H +# define OPENSSL_MDC2_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_MDC2_H +# endif + +# include + +# ifndef OPENSSL_NO_MDC2 +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define MDC2_DIGEST_LENGTH 16 + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) + +# define MDC2_BLOCK 8 + +typedef struct mdc2_ctx_st { + unsigned int num; + unsigned char data[MDC2_BLOCK]; + DES_cblock h, hh; + unsigned int pad_type; /* either 1 or 2, default 1 */ +} MDC2_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int MDC2_Init(MDC2_CTX *c); +OSSL_DEPRECATEDIN_3_0 int MDC2_Update(MDC2_CTX *c, const unsigned char *data, + size_t len); +OSSL_DEPRECATEDIN_3_0 int MDC2_Final(unsigned char *md, MDC2_CTX *c); +OSSL_DEPRECATEDIN_3_0 unsigned char *MDC2(const unsigned char *d, size_t n, + unsigned char *md); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/modes.h b/HttpTest/include/openssl/modes.h new file mode 100644 index 0000000..e190799 --- /dev/null +++ b/HttpTest/include/openssl/modes.h @@ -0,0 +1,219 @@ +/* + * Copyright 2008-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_MODES_H +# define OPENSSL_MODES_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_MODES_H +# endif + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif +typedef void (*block128_f) (const unsigned char in[16], + unsigned char out[16], const void *key); + +typedef void (*cbc128_f) (const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int enc); + +typedef void (*ecb128_f) (const unsigned char *in, unsigned char *out, + size_t len, const void *key, + int enc); + +typedef void (*ctr128_f) (const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + const unsigned char ivec[16]); + +typedef void (*ccm128_f) (const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + const unsigned char ivec[16], + unsigned char cmac[16]); + +void CRYPTO_cbc128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +void CRYPTO_cbc128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); + +void CRYPTO_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], + unsigned char ecount_buf[16], unsigned int *num, + block128_f block); + +void CRYPTO_ctr128_encrypt_ctr32(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], + unsigned char ecount_buf[16], + unsigned int *num, ctr128_f ctr); + +void CRYPTO_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int *num, + block128_f block); + +void CRYPTO_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); +void CRYPTO_cfb128_8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); +void CRYPTO_cfb128_1_encrypt(const unsigned char *in, unsigned char *out, + size_t bits, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); + +size_t CRYPTO_cts128_encrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, unsigned char ivec[16], + block128_f block); +size_t CRYPTO_cts128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); +size_t CRYPTO_cts128_decrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, unsigned char ivec[16], + block128_f block); +size_t CRYPTO_cts128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); + +size_t CRYPTO_nistcts128_encrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, + unsigned char ivec[16], + block128_f block); +size_t CRYPTO_nistcts128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); +size_t CRYPTO_nistcts128_decrypt_block(const unsigned char *in, + unsigned char *out, size_t len, + const void *key, + unsigned char ivec[16], + block128_f block); +size_t CRYPTO_nistcts128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); + +typedef struct gcm128_context GCM128_CONTEXT; + +GCM128_CONTEXT *CRYPTO_gcm128_new(void *key, block128_f block); +void CRYPTO_gcm128_init(GCM128_CONTEXT *ctx, void *key, block128_f block); +void CRYPTO_gcm128_setiv(GCM128_CONTEXT *ctx, const unsigned char *iv, + size_t len); +int CRYPTO_gcm128_aad(GCM128_CONTEXT *ctx, const unsigned char *aad, + size_t len); +int CRYPTO_gcm128_encrypt(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len); +int CRYPTO_gcm128_decrypt(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len); +int CRYPTO_gcm128_encrypt_ctr32(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len, ctr128_f stream); +int CRYPTO_gcm128_decrypt_ctr32(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len, ctr128_f stream); +int CRYPTO_gcm128_finish(GCM128_CONTEXT *ctx, const unsigned char *tag, + size_t len); +void CRYPTO_gcm128_tag(GCM128_CONTEXT *ctx, unsigned char *tag, size_t len); +void CRYPTO_gcm128_release(GCM128_CONTEXT *ctx); + +typedef struct ccm128_context CCM128_CONTEXT; + +void CRYPTO_ccm128_init(CCM128_CONTEXT *ctx, + unsigned int M, unsigned int L, void *key, + block128_f block); +int CRYPTO_ccm128_setiv(CCM128_CONTEXT *ctx, const unsigned char *nonce, + size_t nlen, size_t mlen); +void CRYPTO_ccm128_aad(CCM128_CONTEXT *ctx, const unsigned char *aad, + size_t alen); +int CRYPTO_ccm128_encrypt(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len); +int CRYPTO_ccm128_decrypt(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len); +int CRYPTO_ccm128_encrypt_ccm64(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len, + ccm128_f stream); +int CRYPTO_ccm128_decrypt_ccm64(CCM128_CONTEXT *ctx, const unsigned char *inp, + unsigned char *out, size_t len, + ccm128_f stream); +size_t CRYPTO_ccm128_tag(CCM128_CONTEXT *ctx, unsigned char *tag, size_t len); + +typedef struct xts128_context XTS128_CONTEXT; + +int CRYPTO_xts128_encrypt(const XTS128_CONTEXT *ctx, + const unsigned char iv[16], + const unsigned char *inp, unsigned char *out, + size_t len, int enc); + +size_t CRYPTO_128_wrap(void *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, size_t inlen, + block128_f block); + +size_t CRYPTO_128_unwrap(void *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, size_t inlen, + block128_f block); +size_t CRYPTO_128_wrap_pad(void *key, const unsigned char *icv, + unsigned char *out, const unsigned char *in, + size_t inlen, block128_f block); +size_t CRYPTO_128_unwrap_pad(void *key, const unsigned char *icv, + unsigned char *out, const unsigned char *in, + size_t inlen, block128_f block); + +# ifndef OPENSSL_NO_OCB +typedef struct ocb128_context OCB128_CONTEXT; + +typedef void (*ocb128_f) (const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + size_t start_block_num, + unsigned char offset_i[16], + const unsigned char L_[][16], + unsigned char checksum[16]); + +OCB128_CONTEXT *CRYPTO_ocb128_new(void *keyenc, void *keydec, + block128_f encrypt, block128_f decrypt, + ocb128_f stream); +int CRYPTO_ocb128_init(OCB128_CONTEXT *ctx, void *keyenc, void *keydec, + block128_f encrypt, block128_f decrypt, + ocb128_f stream); +int CRYPTO_ocb128_copy_ctx(OCB128_CONTEXT *dest, OCB128_CONTEXT *src, + void *keyenc, void *keydec); +int CRYPTO_ocb128_setiv(OCB128_CONTEXT *ctx, const unsigned char *iv, + size_t len, size_t taglen); +int CRYPTO_ocb128_aad(OCB128_CONTEXT *ctx, const unsigned char *aad, + size_t len); +int CRYPTO_ocb128_encrypt(OCB128_CONTEXT *ctx, const unsigned char *in, + unsigned char *out, size_t len); +int CRYPTO_ocb128_decrypt(OCB128_CONTEXT *ctx, const unsigned char *in, + unsigned char *out, size_t len); +int CRYPTO_ocb128_finish(OCB128_CONTEXT *ctx, const unsigned char *tag, + size_t len); +int CRYPTO_ocb128_tag(OCB128_CONTEXT *ctx, unsigned char *tag, size_t len); +void CRYPTO_ocb128_cleanup(OCB128_CONTEXT *ctx); +# endif /* OPENSSL_NO_OCB */ + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/obj_mac.h b/HttpTest/include/openssl/obj_mac.h new file mode 100644 index 0000000..0e86027 --- /dev/null +++ b/HttpTest/include/openssl/obj_mac.h @@ -0,0 +1,5481 @@ +/* + * WARNING: do not edit! + * Generated by crypto/objects/objects.pl + * + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OBJ_MAC_H +# define OPENSSL_OBJ_MAC_H +# pragma once + +#define SN_undef "UNDEF" +#define LN_undef "undefined" +#define NID_undef 0 +#define OBJ_undef 0L + +#define SN_itu_t "ITU-T" +#define LN_itu_t "itu-t" +#define NID_itu_t 645 +#define OBJ_itu_t 0L + +#define NID_ccitt 404 +#define OBJ_ccitt OBJ_itu_t + +#define SN_iso "ISO" +#define LN_iso "iso" +#define NID_iso 181 +#define OBJ_iso 1L + +#define SN_joint_iso_itu_t "JOINT-ISO-ITU-T" +#define LN_joint_iso_itu_t "joint-iso-itu-t" +#define NID_joint_iso_itu_t 646 +#define OBJ_joint_iso_itu_t 2L + +#define NID_joint_iso_ccitt 393 +#define OBJ_joint_iso_ccitt OBJ_joint_iso_itu_t + +#define SN_member_body "member-body" +#define LN_member_body "ISO Member Body" +#define NID_member_body 182 +#define OBJ_member_body OBJ_iso,2L + +#define SN_identified_organization "identified-organization" +#define NID_identified_organization 676 +#define OBJ_identified_organization OBJ_iso,3L + +#define SN_gmac "GMAC" +#define LN_gmac "gmac" +#define NID_gmac 1195 +#define OBJ_gmac OBJ_iso,0L,9797L,3L,4L + +#define SN_hmac_md5 "HMAC-MD5" +#define LN_hmac_md5 "hmac-md5" +#define NID_hmac_md5 780 +#define OBJ_hmac_md5 OBJ_identified_organization,6L,1L,5L,5L,8L,1L,1L + +#define SN_hmac_sha1 "HMAC-SHA1" +#define LN_hmac_sha1 "hmac-sha1" +#define NID_hmac_sha1 781 +#define OBJ_hmac_sha1 OBJ_identified_organization,6L,1L,5L,5L,8L,1L,2L + +#define SN_x509ExtAdmission "x509ExtAdmission" +#define LN_x509ExtAdmission "Professional Information or basis for Admission" +#define NID_x509ExtAdmission 1093 +#define OBJ_x509ExtAdmission OBJ_identified_organization,36L,8L,3L,3L + +#define SN_certicom_arc "certicom-arc" +#define NID_certicom_arc 677 +#define OBJ_certicom_arc OBJ_identified_organization,132L + +#define SN_ieee "ieee" +#define NID_ieee 1170 +#define OBJ_ieee OBJ_identified_organization,111L + +#define SN_ieee_siswg "ieee-siswg" +#define LN_ieee_siswg "IEEE Security in Storage Working Group" +#define NID_ieee_siswg 1171 +#define OBJ_ieee_siswg OBJ_ieee,2L,1619L + +#define SN_international_organizations "international-organizations" +#define LN_international_organizations "International Organizations" +#define NID_international_organizations 647 +#define OBJ_international_organizations OBJ_joint_iso_itu_t,23L + +#define SN_wap "wap" +#define NID_wap 678 +#define OBJ_wap OBJ_international_organizations,43L + +#define SN_wap_wsg "wap-wsg" +#define NID_wap_wsg 679 +#define OBJ_wap_wsg OBJ_wap,1L + +#define SN_selected_attribute_types "selected-attribute-types" +#define LN_selected_attribute_types "Selected Attribute Types" +#define NID_selected_attribute_types 394 +#define OBJ_selected_attribute_types OBJ_joint_iso_itu_t,5L,1L,5L + +#define SN_clearance "clearance" +#define NID_clearance 395 +#define OBJ_clearance OBJ_selected_attribute_types,55L + +#define SN_ISO_US "ISO-US" +#define LN_ISO_US "ISO US Member Body" +#define NID_ISO_US 183 +#define OBJ_ISO_US OBJ_member_body,840L + +#define SN_X9_57 "X9-57" +#define LN_X9_57 "X9.57" +#define NID_X9_57 184 +#define OBJ_X9_57 OBJ_ISO_US,10040L + +#define SN_X9cm "X9cm" +#define LN_X9cm "X9.57 CM ?" +#define NID_X9cm 185 +#define OBJ_X9cm OBJ_X9_57,4L + +#define SN_ISO_CN "ISO-CN" +#define LN_ISO_CN "ISO CN Member Body" +#define NID_ISO_CN 1140 +#define OBJ_ISO_CN OBJ_member_body,156L + +#define SN_oscca "oscca" +#define NID_oscca 1141 +#define OBJ_oscca OBJ_ISO_CN,10197L + +#define SN_sm_scheme "sm-scheme" +#define NID_sm_scheme 1142 +#define OBJ_sm_scheme OBJ_oscca,1L + +#define SN_dsa "DSA" +#define LN_dsa "dsaEncryption" +#define NID_dsa 116 +#define OBJ_dsa OBJ_X9cm,1L + +#define SN_dsaWithSHA1 "DSA-SHA1" +#define LN_dsaWithSHA1 "dsaWithSHA1" +#define NID_dsaWithSHA1 113 +#define OBJ_dsaWithSHA1 OBJ_X9cm,3L + +#define SN_ansi_X9_62 "ansi-X9-62" +#define LN_ansi_X9_62 "ANSI X9.62" +#define NID_ansi_X9_62 405 +#define OBJ_ansi_X9_62 OBJ_ISO_US,10045L + +#define OBJ_X9_62_id_fieldType OBJ_ansi_X9_62,1L + +#define SN_X9_62_prime_field "prime-field" +#define NID_X9_62_prime_field 406 +#define OBJ_X9_62_prime_field OBJ_X9_62_id_fieldType,1L + +#define SN_X9_62_characteristic_two_field "characteristic-two-field" +#define NID_X9_62_characteristic_two_field 407 +#define OBJ_X9_62_characteristic_two_field OBJ_X9_62_id_fieldType,2L + +#define SN_X9_62_id_characteristic_two_basis "id-characteristic-two-basis" +#define NID_X9_62_id_characteristic_two_basis 680 +#define OBJ_X9_62_id_characteristic_two_basis OBJ_X9_62_characteristic_two_field,3L + +#define SN_X9_62_onBasis "onBasis" +#define NID_X9_62_onBasis 681 +#define OBJ_X9_62_onBasis OBJ_X9_62_id_characteristic_two_basis,1L + +#define SN_X9_62_tpBasis "tpBasis" +#define NID_X9_62_tpBasis 682 +#define OBJ_X9_62_tpBasis OBJ_X9_62_id_characteristic_two_basis,2L + +#define SN_X9_62_ppBasis "ppBasis" +#define NID_X9_62_ppBasis 683 +#define OBJ_X9_62_ppBasis OBJ_X9_62_id_characteristic_two_basis,3L + +#define OBJ_X9_62_id_publicKeyType OBJ_ansi_X9_62,2L + +#define SN_X9_62_id_ecPublicKey "id-ecPublicKey" +#define NID_X9_62_id_ecPublicKey 408 +#define OBJ_X9_62_id_ecPublicKey OBJ_X9_62_id_publicKeyType,1L + +#define OBJ_X9_62_ellipticCurve OBJ_ansi_X9_62,3L + +#define OBJ_X9_62_c_TwoCurve OBJ_X9_62_ellipticCurve,0L + +#define SN_X9_62_c2pnb163v1 "c2pnb163v1" +#define NID_X9_62_c2pnb163v1 684 +#define OBJ_X9_62_c2pnb163v1 OBJ_X9_62_c_TwoCurve,1L + +#define SN_X9_62_c2pnb163v2 "c2pnb163v2" +#define NID_X9_62_c2pnb163v2 685 +#define OBJ_X9_62_c2pnb163v2 OBJ_X9_62_c_TwoCurve,2L + +#define SN_X9_62_c2pnb163v3 "c2pnb163v3" +#define NID_X9_62_c2pnb163v3 686 +#define OBJ_X9_62_c2pnb163v3 OBJ_X9_62_c_TwoCurve,3L + +#define SN_X9_62_c2pnb176v1 "c2pnb176v1" +#define NID_X9_62_c2pnb176v1 687 +#define OBJ_X9_62_c2pnb176v1 OBJ_X9_62_c_TwoCurve,4L + +#define SN_X9_62_c2tnb191v1 "c2tnb191v1" +#define NID_X9_62_c2tnb191v1 688 +#define OBJ_X9_62_c2tnb191v1 OBJ_X9_62_c_TwoCurve,5L + +#define SN_X9_62_c2tnb191v2 "c2tnb191v2" +#define NID_X9_62_c2tnb191v2 689 +#define OBJ_X9_62_c2tnb191v2 OBJ_X9_62_c_TwoCurve,6L + +#define SN_X9_62_c2tnb191v3 "c2tnb191v3" +#define NID_X9_62_c2tnb191v3 690 +#define OBJ_X9_62_c2tnb191v3 OBJ_X9_62_c_TwoCurve,7L + +#define SN_X9_62_c2onb191v4 "c2onb191v4" +#define NID_X9_62_c2onb191v4 691 +#define OBJ_X9_62_c2onb191v4 OBJ_X9_62_c_TwoCurve,8L + +#define SN_X9_62_c2onb191v5 "c2onb191v5" +#define NID_X9_62_c2onb191v5 692 +#define OBJ_X9_62_c2onb191v5 OBJ_X9_62_c_TwoCurve,9L + +#define SN_X9_62_c2pnb208w1 "c2pnb208w1" +#define NID_X9_62_c2pnb208w1 693 +#define OBJ_X9_62_c2pnb208w1 OBJ_X9_62_c_TwoCurve,10L + +#define SN_X9_62_c2tnb239v1 "c2tnb239v1" +#define NID_X9_62_c2tnb239v1 694 +#define OBJ_X9_62_c2tnb239v1 OBJ_X9_62_c_TwoCurve,11L + +#define SN_X9_62_c2tnb239v2 "c2tnb239v2" +#define NID_X9_62_c2tnb239v2 695 +#define OBJ_X9_62_c2tnb239v2 OBJ_X9_62_c_TwoCurve,12L + +#define SN_X9_62_c2tnb239v3 "c2tnb239v3" +#define NID_X9_62_c2tnb239v3 696 +#define OBJ_X9_62_c2tnb239v3 OBJ_X9_62_c_TwoCurve,13L + +#define SN_X9_62_c2onb239v4 "c2onb239v4" +#define NID_X9_62_c2onb239v4 697 +#define OBJ_X9_62_c2onb239v4 OBJ_X9_62_c_TwoCurve,14L + +#define SN_X9_62_c2onb239v5 "c2onb239v5" +#define NID_X9_62_c2onb239v5 698 +#define OBJ_X9_62_c2onb239v5 OBJ_X9_62_c_TwoCurve,15L + +#define SN_X9_62_c2pnb272w1 "c2pnb272w1" +#define NID_X9_62_c2pnb272w1 699 +#define OBJ_X9_62_c2pnb272w1 OBJ_X9_62_c_TwoCurve,16L + +#define SN_X9_62_c2pnb304w1 "c2pnb304w1" +#define NID_X9_62_c2pnb304w1 700 +#define OBJ_X9_62_c2pnb304w1 OBJ_X9_62_c_TwoCurve,17L + +#define SN_X9_62_c2tnb359v1 "c2tnb359v1" +#define NID_X9_62_c2tnb359v1 701 +#define OBJ_X9_62_c2tnb359v1 OBJ_X9_62_c_TwoCurve,18L + +#define SN_X9_62_c2pnb368w1 "c2pnb368w1" +#define NID_X9_62_c2pnb368w1 702 +#define OBJ_X9_62_c2pnb368w1 OBJ_X9_62_c_TwoCurve,19L + +#define SN_X9_62_c2tnb431r1 "c2tnb431r1" +#define NID_X9_62_c2tnb431r1 703 +#define OBJ_X9_62_c2tnb431r1 OBJ_X9_62_c_TwoCurve,20L + +#define OBJ_X9_62_primeCurve OBJ_X9_62_ellipticCurve,1L + +#define SN_X9_62_prime192v1 "prime192v1" +#define NID_X9_62_prime192v1 409 +#define OBJ_X9_62_prime192v1 OBJ_X9_62_primeCurve,1L + +#define SN_X9_62_prime192v2 "prime192v2" +#define NID_X9_62_prime192v2 410 +#define OBJ_X9_62_prime192v2 OBJ_X9_62_primeCurve,2L + +#define SN_X9_62_prime192v3 "prime192v3" +#define NID_X9_62_prime192v3 411 +#define OBJ_X9_62_prime192v3 OBJ_X9_62_primeCurve,3L + +#define SN_X9_62_prime239v1 "prime239v1" +#define NID_X9_62_prime239v1 412 +#define OBJ_X9_62_prime239v1 OBJ_X9_62_primeCurve,4L + +#define SN_X9_62_prime239v2 "prime239v2" +#define NID_X9_62_prime239v2 413 +#define OBJ_X9_62_prime239v2 OBJ_X9_62_primeCurve,5L + +#define SN_X9_62_prime239v3 "prime239v3" +#define NID_X9_62_prime239v3 414 +#define OBJ_X9_62_prime239v3 OBJ_X9_62_primeCurve,6L + +#define SN_X9_62_prime256v1 "prime256v1" +#define NID_X9_62_prime256v1 415 +#define OBJ_X9_62_prime256v1 OBJ_X9_62_primeCurve,7L + +#define OBJ_X9_62_id_ecSigType OBJ_ansi_X9_62,4L + +#define SN_ecdsa_with_SHA1 "ecdsa-with-SHA1" +#define NID_ecdsa_with_SHA1 416 +#define OBJ_ecdsa_with_SHA1 OBJ_X9_62_id_ecSigType,1L + +#define SN_ecdsa_with_Recommended "ecdsa-with-Recommended" +#define NID_ecdsa_with_Recommended 791 +#define OBJ_ecdsa_with_Recommended OBJ_X9_62_id_ecSigType,2L + +#define SN_ecdsa_with_Specified "ecdsa-with-Specified" +#define NID_ecdsa_with_Specified 792 +#define OBJ_ecdsa_with_Specified OBJ_X9_62_id_ecSigType,3L + +#define SN_ecdsa_with_SHA224 "ecdsa-with-SHA224" +#define NID_ecdsa_with_SHA224 793 +#define OBJ_ecdsa_with_SHA224 OBJ_ecdsa_with_Specified,1L + +#define SN_ecdsa_with_SHA256 "ecdsa-with-SHA256" +#define NID_ecdsa_with_SHA256 794 +#define OBJ_ecdsa_with_SHA256 OBJ_ecdsa_with_Specified,2L + +#define SN_ecdsa_with_SHA384 "ecdsa-with-SHA384" +#define NID_ecdsa_with_SHA384 795 +#define OBJ_ecdsa_with_SHA384 OBJ_ecdsa_with_Specified,3L + +#define SN_ecdsa_with_SHA512 "ecdsa-with-SHA512" +#define NID_ecdsa_with_SHA512 796 +#define OBJ_ecdsa_with_SHA512 OBJ_ecdsa_with_Specified,4L + +#define OBJ_secg_ellipticCurve OBJ_certicom_arc,0L + +#define SN_secp112r1 "secp112r1" +#define NID_secp112r1 704 +#define OBJ_secp112r1 OBJ_secg_ellipticCurve,6L + +#define SN_secp112r2 "secp112r2" +#define NID_secp112r2 705 +#define OBJ_secp112r2 OBJ_secg_ellipticCurve,7L + +#define SN_secp128r1 "secp128r1" +#define NID_secp128r1 706 +#define OBJ_secp128r1 OBJ_secg_ellipticCurve,28L + +#define SN_secp128r2 "secp128r2" +#define NID_secp128r2 707 +#define OBJ_secp128r2 OBJ_secg_ellipticCurve,29L + +#define SN_secp160k1 "secp160k1" +#define NID_secp160k1 708 +#define OBJ_secp160k1 OBJ_secg_ellipticCurve,9L + +#define SN_secp160r1 "secp160r1" +#define NID_secp160r1 709 +#define OBJ_secp160r1 OBJ_secg_ellipticCurve,8L + +#define SN_secp160r2 "secp160r2" +#define NID_secp160r2 710 +#define OBJ_secp160r2 OBJ_secg_ellipticCurve,30L + +#define SN_secp192k1 "secp192k1" +#define NID_secp192k1 711 +#define OBJ_secp192k1 OBJ_secg_ellipticCurve,31L + +#define SN_secp224k1 "secp224k1" +#define NID_secp224k1 712 +#define OBJ_secp224k1 OBJ_secg_ellipticCurve,32L + +#define SN_secp224r1 "secp224r1" +#define NID_secp224r1 713 +#define OBJ_secp224r1 OBJ_secg_ellipticCurve,33L + +#define SN_secp256k1 "secp256k1" +#define NID_secp256k1 714 +#define OBJ_secp256k1 OBJ_secg_ellipticCurve,10L + +#define SN_secp384r1 "secp384r1" +#define NID_secp384r1 715 +#define OBJ_secp384r1 OBJ_secg_ellipticCurve,34L + +#define SN_secp521r1 "secp521r1" +#define NID_secp521r1 716 +#define OBJ_secp521r1 OBJ_secg_ellipticCurve,35L + +#define SN_sect113r1 "sect113r1" +#define NID_sect113r1 717 +#define OBJ_sect113r1 OBJ_secg_ellipticCurve,4L + +#define SN_sect113r2 "sect113r2" +#define NID_sect113r2 718 +#define OBJ_sect113r2 OBJ_secg_ellipticCurve,5L + +#define SN_sect131r1 "sect131r1" +#define NID_sect131r1 719 +#define OBJ_sect131r1 OBJ_secg_ellipticCurve,22L + +#define SN_sect131r2 "sect131r2" +#define NID_sect131r2 720 +#define OBJ_sect131r2 OBJ_secg_ellipticCurve,23L + +#define SN_sect163k1 "sect163k1" +#define NID_sect163k1 721 +#define OBJ_sect163k1 OBJ_secg_ellipticCurve,1L + +#define SN_sect163r1 "sect163r1" +#define NID_sect163r1 722 +#define OBJ_sect163r1 OBJ_secg_ellipticCurve,2L + +#define SN_sect163r2 "sect163r2" +#define NID_sect163r2 723 +#define OBJ_sect163r2 OBJ_secg_ellipticCurve,15L + +#define SN_sect193r1 "sect193r1" +#define NID_sect193r1 724 +#define OBJ_sect193r1 OBJ_secg_ellipticCurve,24L + +#define SN_sect193r2 "sect193r2" +#define NID_sect193r2 725 +#define OBJ_sect193r2 OBJ_secg_ellipticCurve,25L + +#define SN_sect233k1 "sect233k1" +#define NID_sect233k1 726 +#define OBJ_sect233k1 OBJ_secg_ellipticCurve,26L + +#define SN_sect233r1 "sect233r1" +#define NID_sect233r1 727 +#define OBJ_sect233r1 OBJ_secg_ellipticCurve,27L + +#define SN_sect239k1 "sect239k1" +#define NID_sect239k1 728 +#define OBJ_sect239k1 OBJ_secg_ellipticCurve,3L + +#define SN_sect283k1 "sect283k1" +#define NID_sect283k1 729 +#define OBJ_sect283k1 OBJ_secg_ellipticCurve,16L + +#define SN_sect283r1 "sect283r1" +#define NID_sect283r1 730 +#define OBJ_sect283r1 OBJ_secg_ellipticCurve,17L + +#define SN_sect409k1 "sect409k1" +#define NID_sect409k1 731 +#define OBJ_sect409k1 OBJ_secg_ellipticCurve,36L + +#define SN_sect409r1 "sect409r1" +#define NID_sect409r1 732 +#define OBJ_sect409r1 OBJ_secg_ellipticCurve,37L + +#define SN_sect571k1 "sect571k1" +#define NID_sect571k1 733 +#define OBJ_sect571k1 OBJ_secg_ellipticCurve,38L + +#define SN_sect571r1 "sect571r1" +#define NID_sect571r1 734 +#define OBJ_sect571r1 OBJ_secg_ellipticCurve,39L + +#define OBJ_wap_wsg_idm_ecid OBJ_wap_wsg,4L + +#define SN_wap_wsg_idm_ecid_wtls1 "wap-wsg-idm-ecid-wtls1" +#define NID_wap_wsg_idm_ecid_wtls1 735 +#define OBJ_wap_wsg_idm_ecid_wtls1 OBJ_wap_wsg_idm_ecid,1L + +#define SN_wap_wsg_idm_ecid_wtls3 "wap-wsg-idm-ecid-wtls3" +#define NID_wap_wsg_idm_ecid_wtls3 736 +#define OBJ_wap_wsg_idm_ecid_wtls3 OBJ_wap_wsg_idm_ecid,3L + +#define SN_wap_wsg_idm_ecid_wtls4 "wap-wsg-idm-ecid-wtls4" +#define NID_wap_wsg_idm_ecid_wtls4 737 +#define OBJ_wap_wsg_idm_ecid_wtls4 OBJ_wap_wsg_idm_ecid,4L + +#define SN_wap_wsg_idm_ecid_wtls5 "wap-wsg-idm-ecid-wtls5" +#define NID_wap_wsg_idm_ecid_wtls5 738 +#define OBJ_wap_wsg_idm_ecid_wtls5 OBJ_wap_wsg_idm_ecid,5L + +#define SN_wap_wsg_idm_ecid_wtls6 "wap-wsg-idm-ecid-wtls6" +#define NID_wap_wsg_idm_ecid_wtls6 739 +#define OBJ_wap_wsg_idm_ecid_wtls6 OBJ_wap_wsg_idm_ecid,6L + +#define SN_wap_wsg_idm_ecid_wtls7 "wap-wsg-idm-ecid-wtls7" +#define NID_wap_wsg_idm_ecid_wtls7 740 +#define OBJ_wap_wsg_idm_ecid_wtls7 OBJ_wap_wsg_idm_ecid,7L + +#define SN_wap_wsg_idm_ecid_wtls8 "wap-wsg-idm-ecid-wtls8" +#define NID_wap_wsg_idm_ecid_wtls8 741 +#define OBJ_wap_wsg_idm_ecid_wtls8 OBJ_wap_wsg_idm_ecid,8L + +#define SN_wap_wsg_idm_ecid_wtls9 "wap-wsg-idm-ecid-wtls9" +#define NID_wap_wsg_idm_ecid_wtls9 742 +#define OBJ_wap_wsg_idm_ecid_wtls9 OBJ_wap_wsg_idm_ecid,9L + +#define SN_wap_wsg_idm_ecid_wtls10 "wap-wsg-idm-ecid-wtls10" +#define NID_wap_wsg_idm_ecid_wtls10 743 +#define OBJ_wap_wsg_idm_ecid_wtls10 OBJ_wap_wsg_idm_ecid,10L + +#define SN_wap_wsg_idm_ecid_wtls11 "wap-wsg-idm-ecid-wtls11" +#define NID_wap_wsg_idm_ecid_wtls11 744 +#define OBJ_wap_wsg_idm_ecid_wtls11 OBJ_wap_wsg_idm_ecid,11L + +#define SN_wap_wsg_idm_ecid_wtls12 "wap-wsg-idm-ecid-wtls12" +#define NID_wap_wsg_idm_ecid_wtls12 745 +#define OBJ_wap_wsg_idm_ecid_wtls12 OBJ_wap_wsg_idm_ecid,12L + +#define SN_cast5_cbc "CAST5-CBC" +#define LN_cast5_cbc "cast5-cbc" +#define NID_cast5_cbc 108 +#define OBJ_cast5_cbc OBJ_ISO_US,113533L,7L,66L,10L + +#define SN_cast5_ecb "CAST5-ECB" +#define LN_cast5_ecb "cast5-ecb" +#define NID_cast5_ecb 109 + +#define SN_cast5_cfb64 "CAST5-CFB" +#define LN_cast5_cfb64 "cast5-cfb" +#define NID_cast5_cfb64 110 + +#define SN_cast5_ofb64 "CAST5-OFB" +#define LN_cast5_ofb64 "cast5-ofb" +#define NID_cast5_ofb64 111 + +#define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +#define NID_pbeWithMD5AndCast5_CBC 112 +#define OBJ_pbeWithMD5AndCast5_CBC OBJ_ISO_US,113533L,7L,66L,12L + +#define SN_id_PasswordBasedMAC "id-PasswordBasedMAC" +#define LN_id_PasswordBasedMAC "password based MAC" +#define NID_id_PasswordBasedMAC 782 +#define OBJ_id_PasswordBasedMAC OBJ_ISO_US,113533L,7L,66L,13L + +#define SN_id_DHBasedMac "id-DHBasedMac" +#define LN_id_DHBasedMac "Diffie-Hellman based MAC" +#define NID_id_DHBasedMac 783 +#define OBJ_id_DHBasedMac OBJ_ISO_US,113533L,7L,66L,30L + +#define SN_rsadsi "rsadsi" +#define LN_rsadsi "RSA Data Security, Inc." +#define NID_rsadsi 1 +#define OBJ_rsadsi OBJ_ISO_US,113549L + +#define SN_pkcs "pkcs" +#define LN_pkcs "RSA Data Security, Inc. PKCS" +#define NID_pkcs 2 +#define OBJ_pkcs OBJ_rsadsi,1L + +#define SN_pkcs1 "pkcs1" +#define NID_pkcs1 186 +#define OBJ_pkcs1 OBJ_pkcs,1L + +#define LN_rsaEncryption "rsaEncryption" +#define NID_rsaEncryption 6 +#define OBJ_rsaEncryption OBJ_pkcs1,1L + +#define SN_md2WithRSAEncryption "RSA-MD2" +#define LN_md2WithRSAEncryption "md2WithRSAEncryption" +#define NID_md2WithRSAEncryption 7 +#define OBJ_md2WithRSAEncryption OBJ_pkcs1,2L + +#define SN_md4WithRSAEncryption "RSA-MD4" +#define LN_md4WithRSAEncryption "md4WithRSAEncryption" +#define NID_md4WithRSAEncryption 396 +#define OBJ_md4WithRSAEncryption OBJ_pkcs1,3L + +#define SN_md5WithRSAEncryption "RSA-MD5" +#define LN_md5WithRSAEncryption "md5WithRSAEncryption" +#define NID_md5WithRSAEncryption 8 +#define OBJ_md5WithRSAEncryption OBJ_pkcs1,4L + +#define SN_sha1WithRSAEncryption "RSA-SHA1" +#define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +#define NID_sha1WithRSAEncryption 65 +#define OBJ_sha1WithRSAEncryption OBJ_pkcs1,5L + +#define SN_rsaesOaep "RSAES-OAEP" +#define LN_rsaesOaep "rsaesOaep" +#define NID_rsaesOaep 919 +#define OBJ_rsaesOaep OBJ_pkcs1,7L + +#define SN_mgf1 "MGF1" +#define LN_mgf1 "mgf1" +#define NID_mgf1 911 +#define OBJ_mgf1 OBJ_pkcs1,8L + +#define SN_pSpecified "PSPECIFIED" +#define LN_pSpecified "pSpecified" +#define NID_pSpecified 935 +#define OBJ_pSpecified OBJ_pkcs1,9L + +#define SN_rsassaPss "RSASSA-PSS" +#define LN_rsassaPss "rsassaPss" +#define NID_rsassaPss 912 +#define OBJ_rsassaPss OBJ_pkcs1,10L + +#define SN_sha256WithRSAEncryption "RSA-SHA256" +#define LN_sha256WithRSAEncryption "sha256WithRSAEncryption" +#define NID_sha256WithRSAEncryption 668 +#define OBJ_sha256WithRSAEncryption OBJ_pkcs1,11L + +#define SN_sha384WithRSAEncryption "RSA-SHA384" +#define LN_sha384WithRSAEncryption "sha384WithRSAEncryption" +#define NID_sha384WithRSAEncryption 669 +#define OBJ_sha384WithRSAEncryption OBJ_pkcs1,12L + +#define SN_sha512WithRSAEncryption "RSA-SHA512" +#define LN_sha512WithRSAEncryption "sha512WithRSAEncryption" +#define NID_sha512WithRSAEncryption 670 +#define OBJ_sha512WithRSAEncryption OBJ_pkcs1,13L + +#define SN_sha224WithRSAEncryption "RSA-SHA224" +#define LN_sha224WithRSAEncryption "sha224WithRSAEncryption" +#define NID_sha224WithRSAEncryption 671 +#define OBJ_sha224WithRSAEncryption OBJ_pkcs1,14L + +#define SN_sha512_224WithRSAEncryption "RSA-SHA512/224" +#define LN_sha512_224WithRSAEncryption "sha512-224WithRSAEncryption" +#define NID_sha512_224WithRSAEncryption 1145 +#define OBJ_sha512_224WithRSAEncryption OBJ_pkcs1,15L + +#define SN_sha512_256WithRSAEncryption "RSA-SHA512/256" +#define LN_sha512_256WithRSAEncryption "sha512-256WithRSAEncryption" +#define NID_sha512_256WithRSAEncryption 1146 +#define OBJ_sha512_256WithRSAEncryption OBJ_pkcs1,16L + +#define SN_pkcs3 "pkcs3" +#define NID_pkcs3 27 +#define OBJ_pkcs3 OBJ_pkcs,3L + +#define LN_dhKeyAgreement "dhKeyAgreement" +#define NID_dhKeyAgreement 28 +#define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +#define SN_pkcs5 "pkcs5" +#define NID_pkcs5 187 +#define OBJ_pkcs5 OBJ_pkcs,5L + +#define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +#define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +#define NID_pbeWithMD2AndDES_CBC 9 +#define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs5,1L + +#define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +#define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +#define NID_pbeWithMD5AndDES_CBC 10 +#define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs5,3L + +#define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +#define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +#define NID_pbeWithMD2AndRC2_CBC 168 +#define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs5,4L + +#define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +#define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +#define NID_pbeWithMD5AndRC2_CBC 169 +#define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs5,6L + +#define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +#define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +#define NID_pbeWithSHA1AndDES_CBC 170 +#define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs5,10L + +#define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +#define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +#define NID_pbeWithSHA1AndRC2_CBC 68 +#define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs5,11L + +#define LN_id_pbkdf2 "PBKDF2" +#define NID_id_pbkdf2 69 +#define OBJ_id_pbkdf2 OBJ_pkcs5,12L + +#define LN_pbes2 "PBES2" +#define NID_pbes2 161 +#define OBJ_pbes2 OBJ_pkcs5,13L + +#define LN_pbmac1 "PBMAC1" +#define NID_pbmac1 162 +#define OBJ_pbmac1 OBJ_pkcs5,14L + +#define SN_pkcs7 "pkcs7" +#define NID_pkcs7 20 +#define OBJ_pkcs7 OBJ_pkcs,7L + +#define LN_pkcs7_data "pkcs7-data" +#define NID_pkcs7_data 21 +#define OBJ_pkcs7_data OBJ_pkcs7,1L + +#define LN_pkcs7_signed "pkcs7-signedData" +#define NID_pkcs7_signed 22 +#define OBJ_pkcs7_signed OBJ_pkcs7,2L + +#define LN_pkcs7_enveloped "pkcs7-envelopedData" +#define NID_pkcs7_enveloped 23 +#define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +#define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +#define NID_pkcs7_signedAndEnveloped 24 +#define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +#define LN_pkcs7_digest "pkcs7-digestData" +#define NID_pkcs7_digest 25 +#define OBJ_pkcs7_digest OBJ_pkcs7,5L + +#define LN_pkcs7_encrypted "pkcs7-encryptedData" +#define NID_pkcs7_encrypted 26 +#define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +#define SN_pkcs9 "pkcs9" +#define NID_pkcs9 47 +#define OBJ_pkcs9 OBJ_pkcs,9L + +#define LN_pkcs9_emailAddress "emailAddress" +#define NID_pkcs9_emailAddress 48 +#define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +#define LN_pkcs9_unstructuredName "unstructuredName" +#define NID_pkcs9_unstructuredName 49 +#define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +#define LN_pkcs9_contentType "contentType" +#define NID_pkcs9_contentType 50 +#define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +#define LN_pkcs9_messageDigest "messageDigest" +#define NID_pkcs9_messageDigest 51 +#define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +#define LN_pkcs9_signingTime "signingTime" +#define NID_pkcs9_signingTime 52 +#define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +#define LN_pkcs9_countersignature "countersignature" +#define NID_pkcs9_countersignature 53 +#define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +#define LN_pkcs9_challengePassword "challengePassword" +#define NID_pkcs9_challengePassword 54 +#define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +#define LN_pkcs9_unstructuredAddress "unstructuredAddress" +#define NID_pkcs9_unstructuredAddress 55 +#define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +#define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +#define NID_pkcs9_extCertAttributes 56 +#define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +#define SN_ext_req "extReq" +#define LN_ext_req "Extension Request" +#define NID_ext_req 172 +#define OBJ_ext_req OBJ_pkcs9,14L + +#define SN_SMIMECapabilities "SMIME-CAPS" +#define LN_SMIMECapabilities "S/MIME Capabilities" +#define NID_SMIMECapabilities 167 +#define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +#define SN_SMIME "SMIME" +#define LN_SMIME "S/MIME" +#define NID_SMIME 188 +#define OBJ_SMIME OBJ_pkcs9,16L + +#define SN_id_smime_mod "id-smime-mod" +#define NID_id_smime_mod 189 +#define OBJ_id_smime_mod OBJ_SMIME,0L + +#define SN_id_smime_ct "id-smime-ct" +#define NID_id_smime_ct 190 +#define OBJ_id_smime_ct OBJ_SMIME,1L + +#define SN_id_smime_aa "id-smime-aa" +#define NID_id_smime_aa 191 +#define OBJ_id_smime_aa OBJ_SMIME,2L + +#define SN_id_smime_alg "id-smime-alg" +#define NID_id_smime_alg 192 +#define OBJ_id_smime_alg OBJ_SMIME,3L + +#define SN_id_smime_cd "id-smime-cd" +#define NID_id_smime_cd 193 +#define OBJ_id_smime_cd OBJ_SMIME,4L + +#define SN_id_smime_spq "id-smime-spq" +#define NID_id_smime_spq 194 +#define OBJ_id_smime_spq OBJ_SMIME,5L + +#define SN_id_smime_cti "id-smime-cti" +#define NID_id_smime_cti 195 +#define OBJ_id_smime_cti OBJ_SMIME,6L + +#define SN_id_smime_mod_cms "id-smime-mod-cms" +#define NID_id_smime_mod_cms 196 +#define OBJ_id_smime_mod_cms OBJ_id_smime_mod,1L + +#define SN_id_smime_mod_ess "id-smime-mod-ess" +#define NID_id_smime_mod_ess 197 +#define OBJ_id_smime_mod_ess OBJ_id_smime_mod,2L + +#define SN_id_smime_mod_oid "id-smime-mod-oid" +#define NID_id_smime_mod_oid 198 +#define OBJ_id_smime_mod_oid OBJ_id_smime_mod,3L + +#define SN_id_smime_mod_msg_v3 "id-smime-mod-msg-v3" +#define NID_id_smime_mod_msg_v3 199 +#define OBJ_id_smime_mod_msg_v3 OBJ_id_smime_mod,4L + +#define SN_id_smime_mod_ets_eSignature_88 "id-smime-mod-ets-eSignature-88" +#define NID_id_smime_mod_ets_eSignature_88 200 +#define OBJ_id_smime_mod_ets_eSignature_88 OBJ_id_smime_mod,5L + +#define SN_id_smime_mod_ets_eSignature_97 "id-smime-mod-ets-eSignature-97" +#define NID_id_smime_mod_ets_eSignature_97 201 +#define OBJ_id_smime_mod_ets_eSignature_97 OBJ_id_smime_mod,6L + +#define SN_id_smime_mod_ets_eSigPolicy_88 "id-smime-mod-ets-eSigPolicy-88" +#define NID_id_smime_mod_ets_eSigPolicy_88 202 +#define OBJ_id_smime_mod_ets_eSigPolicy_88 OBJ_id_smime_mod,7L + +#define SN_id_smime_mod_ets_eSigPolicy_97 "id-smime-mod-ets-eSigPolicy-97" +#define NID_id_smime_mod_ets_eSigPolicy_97 203 +#define OBJ_id_smime_mod_ets_eSigPolicy_97 OBJ_id_smime_mod,8L + +#define SN_id_smime_ct_receipt "id-smime-ct-receipt" +#define NID_id_smime_ct_receipt 204 +#define OBJ_id_smime_ct_receipt OBJ_id_smime_ct,1L + +#define SN_id_smime_ct_authData "id-smime-ct-authData" +#define NID_id_smime_ct_authData 205 +#define OBJ_id_smime_ct_authData OBJ_id_smime_ct,2L + +#define SN_id_smime_ct_publishCert "id-smime-ct-publishCert" +#define NID_id_smime_ct_publishCert 206 +#define OBJ_id_smime_ct_publishCert OBJ_id_smime_ct,3L + +#define SN_id_smime_ct_TSTInfo "id-smime-ct-TSTInfo" +#define NID_id_smime_ct_TSTInfo 207 +#define OBJ_id_smime_ct_TSTInfo OBJ_id_smime_ct,4L + +#define SN_id_smime_ct_TDTInfo "id-smime-ct-TDTInfo" +#define NID_id_smime_ct_TDTInfo 208 +#define OBJ_id_smime_ct_TDTInfo OBJ_id_smime_ct,5L + +#define SN_id_smime_ct_contentInfo "id-smime-ct-contentInfo" +#define NID_id_smime_ct_contentInfo 209 +#define OBJ_id_smime_ct_contentInfo OBJ_id_smime_ct,6L + +#define SN_id_smime_ct_DVCSRequestData "id-smime-ct-DVCSRequestData" +#define NID_id_smime_ct_DVCSRequestData 210 +#define OBJ_id_smime_ct_DVCSRequestData OBJ_id_smime_ct,7L + +#define SN_id_smime_ct_DVCSResponseData "id-smime-ct-DVCSResponseData" +#define NID_id_smime_ct_DVCSResponseData 211 +#define OBJ_id_smime_ct_DVCSResponseData OBJ_id_smime_ct,8L + +#define SN_id_smime_ct_compressedData "id-smime-ct-compressedData" +#define NID_id_smime_ct_compressedData 786 +#define OBJ_id_smime_ct_compressedData OBJ_id_smime_ct,9L + +#define SN_id_smime_ct_contentCollection "id-smime-ct-contentCollection" +#define NID_id_smime_ct_contentCollection 1058 +#define OBJ_id_smime_ct_contentCollection OBJ_id_smime_ct,19L + +#define SN_id_smime_ct_authEnvelopedData "id-smime-ct-authEnvelopedData" +#define NID_id_smime_ct_authEnvelopedData 1059 +#define OBJ_id_smime_ct_authEnvelopedData OBJ_id_smime_ct,23L + +#define SN_id_ct_routeOriginAuthz "id-ct-routeOriginAuthz" +#define NID_id_ct_routeOriginAuthz 1234 +#define OBJ_id_ct_routeOriginAuthz OBJ_id_smime_ct,24L + +#define SN_id_ct_rpkiManifest "id-ct-rpkiManifest" +#define NID_id_ct_rpkiManifest 1235 +#define OBJ_id_ct_rpkiManifest OBJ_id_smime_ct,26L + +#define SN_id_ct_asciiTextWithCRLF "id-ct-asciiTextWithCRLF" +#define NID_id_ct_asciiTextWithCRLF 787 +#define OBJ_id_ct_asciiTextWithCRLF OBJ_id_smime_ct,27L + +#define SN_id_ct_xml "id-ct-xml" +#define NID_id_ct_xml 1060 +#define OBJ_id_ct_xml OBJ_id_smime_ct,28L + +#define SN_id_ct_rpkiGhostbusters "id-ct-rpkiGhostbusters" +#define NID_id_ct_rpkiGhostbusters 1236 +#define OBJ_id_ct_rpkiGhostbusters OBJ_id_smime_ct,35L + +#define SN_id_ct_resourceTaggedAttest "id-ct-resourceTaggedAttest" +#define NID_id_ct_resourceTaggedAttest 1237 +#define OBJ_id_ct_resourceTaggedAttest OBJ_id_smime_ct,36L + +#define SN_id_ct_geofeedCSVwithCRLF "id-ct-geofeedCSVwithCRLF" +#define NID_id_ct_geofeedCSVwithCRLF 1246 +#define OBJ_id_ct_geofeedCSVwithCRLF OBJ_id_smime_ct,47L + +#define SN_id_ct_signedChecklist "id-ct-signedChecklist" +#define NID_id_ct_signedChecklist 1247 +#define OBJ_id_ct_signedChecklist OBJ_id_smime_ct,48L + +#define SN_id_smime_aa_receiptRequest "id-smime-aa-receiptRequest" +#define NID_id_smime_aa_receiptRequest 212 +#define OBJ_id_smime_aa_receiptRequest OBJ_id_smime_aa,1L + +#define SN_id_smime_aa_securityLabel "id-smime-aa-securityLabel" +#define NID_id_smime_aa_securityLabel 213 +#define OBJ_id_smime_aa_securityLabel OBJ_id_smime_aa,2L + +#define SN_id_smime_aa_mlExpandHistory "id-smime-aa-mlExpandHistory" +#define NID_id_smime_aa_mlExpandHistory 214 +#define OBJ_id_smime_aa_mlExpandHistory OBJ_id_smime_aa,3L + +#define SN_id_smime_aa_contentHint "id-smime-aa-contentHint" +#define NID_id_smime_aa_contentHint 215 +#define OBJ_id_smime_aa_contentHint OBJ_id_smime_aa,4L + +#define SN_id_smime_aa_msgSigDigest "id-smime-aa-msgSigDigest" +#define NID_id_smime_aa_msgSigDigest 216 +#define OBJ_id_smime_aa_msgSigDigest OBJ_id_smime_aa,5L + +#define SN_id_smime_aa_encapContentType "id-smime-aa-encapContentType" +#define NID_id_smime_aa_encapContentType 217 +#define OBJ_id_smime_aa_encapContentType OBJ_id_smime_aa,6L + +#define SN_id_smime_aa_contentIdentifier "id-smime-aa-contentIdentifier" +#define NID_id_smime_aa_contentIdentifier 218 +#define OBJ_id_smime_aa_contentIdentifier OBJ_id_smime_aa,7L + +#define SN_id_smime_aa_macValue "id-smime-aa-macValue" +#define NID_id_smime_aa_macValue 219 +#define OBJ_id_smime_aa_macValue OBJ_id_smime_aa,8L + +#define SN_id_smime_aa_equivalentLabels "id-smime-aa-equivalentLabels" +#define NID_id_smime_aa_equivalentLabels 220 +#define OBJ_id_smime_aa_equivalentLabels OBJ_id_smime_aa,9L + +#define SN_id_smime_aa_contentReference "id-smime-aa-contentReference" +#define NID_id_smime_aa_contentReference 221 +#define OBJ_id_smime_aa_contentReference OBJ_id_smime_aa,10L + +#define SN_id_smime_aa_encrypKeyPref "id-smime-aa-encrypKeyPref" +#define NID_id_smime_aa_encrypKeyPref 222 +#define OBJ_id_smime_aa_encrypKeyPref OBJ_id_smime_aa,11L + +#define SN_id_smime_aa_signingCertificate "id-smime-aa-signingCertificate" +#define NID_id_smime_aa_signingCertificate 223 +#define OBJ_id_smime_aa_signingCertificate OBJ_id_smime_aa,12L + +#define SN_id_smime_aa_smimeEncryptCerts "id-smime-aa-smimeEncryptCerts" +#define NID_id_smime_aa_smimeEncryptCerts 224 +#define OBJ_id_smime_aa_smimeEncryptCerts OBJ_id_smime_aa,13L + +#define SN_id_smime_aa_timeStampToken "id-smime-aa-timeStampToken" +#define NID_id_smime_aa_timeStampToken 225 +#define OBJ_id_smime_aa_timeStampToken OBJ_id_smime_aa,14L + +#define SN_id_smime_aa_ets_sigPolicyId "id-smime-aa-ets-sigPolicyId" +#define NID_id_smime_aa_ets_sigPolicyId 226 +#define OBJ_id_smime_aa_ets_sigPolicyId OBJ_id_smime_aa,15L + +#define SN_id_smime_aa_ets_commitmentType "id-smime-aa-ets-commitmentType" +#define NID_id_smime_aa_ets_commitmentType 227 +#define OBJ_id_smime_aa_ets_commitmentType OBJ_id_smime_aa,16L + +#define SN_id_smime_aa_ets_signerLocation "id-smime-aa-ets-signerLocation" +#define NID_id_smime_aa_ets_signerLocation 228 +#define OBJ_id_smime_aa_ets_signerLocation OBJ_id_smime_aa,17L + +#define SN_id_smime_aa_ets_signerAttr "id-smime-aa-ets-signerAttr" +#define NID_id_smime_aa_ets_signerAttr 229 +#define OBJ_id_smime_aa_ets_signerAttr OBJ_id_smime_aa,18L + +#define SN_id_smime_aa_ets_otherSigCert "id-smime-aa-ets-otherSigCert" +#define NID_id_smime_aa_ets_otherSigCert 230 +#define OBJ_id_smime_aa_ets_otherSigCert OBJ_id_smime_aa,19L + +#define SN_id_smime_aa_ets_contentTimestamp "id-smime-aa-ets-contentTimestamp" +#define NID_id_smime_aa_ets_contentTimestamp 231 +#define OBJ_id_smime_aa_ets_contentTimestamp OBJ_id_smime_aa,20L + +#define SN_id_smime_aa_ets_CertificateRefs "id-smime-aa-ets-CertificateRefs" +#define NID_id_smime_aa_ets_CertificateRefs 232 +#define OBJ_id_smime_aa_ets_CertificateRefs OBJ_id_smime_aa,21L + +#define SN_id_smime_aa_ets_RevocationRefs "id-smime-aa-ets-RevocationRefs" +#define NID_id_smime_aa_ets_RevocationRefs 233 +#define OBJ_id_smime_aa_ets_RevocationRefs OBJ_id_smime_aa,22L + +#define SN_id_smime_aa_ets_certValues "id-smime-aa-ets-certValues" +#define NID_id_smime_aa_ets_certValues 234 +#define OBJ_id_smime_aa_ets_certValues OBJ_id_smime_aa,23L + +#define SN_id_smime_aa_ets_revocationValues "id-smime-aa-ets-revocationValues" +#define NID_id_smime_aa_ets_revocationValues 235 +#define OBJ_id_smime_aa_ets_revocationValues OBJ_id_smime_aa,24L + +#define SN_id_smime_aa_ets_escTimeStamp "id-smime-aa-ets-escTimeStamp" +#define NID_id_smime_aa_ets_escTimeStamp 236 +#define OBJ_id_smime_aa_ets_escTimeStamp OBJ_id_smime_aa,25L + +#define SN_id_smime_aa_ets_certCRLTimestamp "id-smime-aa-ets-certCRLTimestamp" +#define NID_id_smime_aa_ets_certCRLTimestamp 237 +#define OBJ_id_smime_aa_ets_certCRLTimestamp OBJ_id_smime_aa,26L + +#define SN_id_smime_aa_ets_archiveTimeStamp "id-smime-aa-ets-archiveTimeStamp" +#define NID_id_smime_aa_ets_archiveTimeStamp 238 +#define OBJ_id_smime_aa_ets_archiveTimeStamp OBJ_id_smime_aa,27L + +#define SN_id_smime_aa_signatureType "id-smime-aa-signatureType" +#define NID_id_smime_aa_signatureType 239 +#define OBJ_id_smime_aa_signatureType OBJ_id_smime_aa,28L + +#define SN_id_smime_aa_dvcs_dvc "id-smime-aa-dvcs-dvc" +#define NID_id_smime_aa_dvcs_dvc 240 +#define OBJ_id_smime_aa_dvcs_dvc OBJ_id_smime_aa,29L + +#define SN_id_smime_aa_signingCertificateV2 "id-smime-aa-signingCertificateV2" +#define NID_id_smime_aa_signingCertificateV2 1086 +#define OBJ_id_smime_aa_signingCertificateV2 OBJ_id_smime_aa,47L + +#define SN_id_smime_alg_ESDHwith3DES "id-smime-alg-ESDHwith3DES" +#define NID_id_smime_alg_ESDHwith3DES 241 +#define OBJ_id_smime_alg_ESDHwith3DES OBJ_id_smime_alg,1L + +#define SN_id_smime_alg_ESDHwithRC2 "id-smime-alg-ESDHwithRC2" +#define NID_id_smime_alg_ESDHwithRC2 242 +#define OBJ_id_smime_alg_ESDHwithRC2 OBJ_id_smime_alg,2L + +#define SN_id_smime_alg_3DESwrap "id-smime-alg-3DESwrap" +#define NID_id_smime_alg_3DESwrap 243 +#define OBJ_id_smime_alg_3DESwrap OBJ_id_smime_alg,3L + +#define SN_id_smime_alg_RC2wrap "id-smime-alg-RC2wrap" +#define NID_id_smime_alg_RC2wrap 244 +#define OBJ_id_smime_alg_RC2wrap OBJ_id_smime_alg,4L + +#define SN_id_smime_alg_ESDH "id-smime-alg-ESDH" +#define NID_id_smime_alg_ESDH 245 +#define OBJ_id_smime_alg_ESDH OBJ_id_smime_alg,5L + +#define SN_id_smime_alg_CMS3DESwrap "id-smime-alg-CMS3DESwrap" +#define NID_id_smime_alg_CMS3DESwrap 246 +#define OBJ_id_smime_alg_CMS3DESwrap OBJ_id_smime_alg,6L + +#define SN_id_smime_alg_CMSRC2wrap "id-smime-alg-CMSRC2wrap" +#define NID_id_smime_alg_CMSRC2wrap 247 +#define OBJ_id_smime_alg_CMSRC2wrap OBJ_id_smime_alg,7L + +#define SN_id_alg_PWRI_KEK "id-alg-PWRI-KEK" +#define NID_id_alg_PWRI_KEK 893 +#define OBJ_id_alg_PWRI_KEK OBJ_id_smime_alg,9L + +#define SN_id_smime_cd_ldap "id-smime-cd-ldap" +#define NID_id_smime_cd_ldap 248 +#define OBJ_id_smime_cd_ldap OBJ_id_smime_cd,1L + +#define SN_id_smime_spq_ets_sqt_uri "id-smime-spq-ets-sqt-uri" +#define NID_id_smime_spq_ets_sqt_uri 249 +#define OBJ_id_smime_spq_ets_sqt_uri OBJ_id_smime_spq,1L + +#define SN_id_smime_spq_ets_sqt_unotice "id-smime-spq-ets-sqt-unotice" +#define NID_id_smime_spq_ets_sqt_unotice 250 +#define OBJ_id_smime_spq_ets_sqt_unotice OBJ_id_smime_spq,2L + +#define SN_id_smime_cti_ets_proofOfOrigin "id-smime-cti-ets-proofOfOrigin" +#define NID_id_smime_cti_ets_proofOfOrigin 251 +#define OBJ_id_smime_cti_ets_proofOfOrigin OBJ_id_smime_cti,1L + +#define SN_id_smime_cti_ets_proofOfReceipt "id-smime-cti-ets-proofOfReceipt" +#define NID_id_smime_cti_ets_proofOfReceipt 252 +#define OBJ_id_smime_cti_ets_proofOfReceipt OBJ_id_smime_cti,2L + +#define SN_id_smime_cti_ets_proofOfDelivery "id-smime-cti-ets-proofOfDelivery" +#define NID_id_smime_cti_ets_proofOfDelivery 253 +#define OBJ_id_smime_cti_ets_proofOfDelivery OBJ_id_smime_cti,3L + +#define SN_id_smime_cti_ets_proofOfSender "id-smime-cti-ets-proofOfSender" +#define NID_id_smime_cti_ets_proofOfSender 254 +#define OBJ_id_smime_cti_ets_proofOfSender OBJ_id_smime_cti,4L + +#define SN_id_smime_cti_ets_proofOfApproval "id-smime-cti-ets-proofOfApproval" +#define NID_id_smime_cti_ets_proofOfApproval 255 +#define OBJ_id_smime_cti_ets_proofOfApproval OBJ_id_smime_cti,5L + +#define SN_id_smime_cti_ets_proofOfCreation "id-smime-cti-ets-proofOfCreation" +#define NID_id_smime_cti_ets_proofOfCreation 256 +#define OBJ_id_smime_cti_ets_proofOfCreation OBJ_id_smime_cti,6L + +#define LN_friendlyName "friendlyName" +#define NID_friendlyName 156 +#define OBJ_friendlyName OBJ_pkcs9,20L + +#define LN_localKeyID "localKeyID" +#define NID_localKeyID 157 +#define OBJ_localKeyID OBJ_pkcs9,21L + +#define SN_ms_csp_name "CSPName" +#define LN_ms_csp_name "Microsoft CSP Name" +#define NID_ms_csp_name 417 +#define OBJ_ms_csp_name 1L,3L,6L,1L,4L,1L,311L,17L,1L + +#define SN_LocalKeySet "LocalKeySet" +#define LN_LocalKeySet "Microsoft Local Key set" +#define NID_LocalKeySet 856 +#define OBJ_LocalKeySet 1L,3L,6L,1L,4L,1L,311L,17L,2L + +#define OBJ_certTypes OBJ_pkcs9,22L + +#define LN_x509Certificate "x509Certificate" +#define NID_x509Certificate 158 +#define OBJ_x509Certificate OBJ_certTypes,1L + +#define LN_sdsiCertificate "sdsiCertificate" +#define NID_sdsiCertificate 159 +#define OBJ_sdsiCertificate OBJ_certTypes,2L + +#define OBJ_crlTypes OBJ_pkcs9,23L + +#define LN_x509Crl "x509Crl" +#define NID_x509Crl 160 +#define OBJ_x509Crl OBJ_crlTypes,1L + +#define OBJ_pkcs12 OBJ_pkcs,12L + +#define OBJ_pkcs12_pbeids OBJ_pkcs12,1L + +#define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +#define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +#define NID_pbe_WithSHA1And128BitRC4 144 +#define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids,1L + +#define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +#define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +#define NID_pbe_WithSHA1And40BitRC4 145 +#define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids,2L + +#define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +#define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +#define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids,3L + +#define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +#define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +#define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids,4L + +#define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +#define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +#define NID_pbe_WithSHA1And128BitRC2_CBC 148 +#define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids,5L + +#define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +#define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +#define NID_pbe_WithSHA1And40BitRC2_CBC 149 +#define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids,6L + +#define OBJ_pkcs12_Version1 OBJ_pkcs12,10L + +#define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1,1L + +#define LN_keyBag "keyBag" +#define NID_keyBag 150 +#define OBJ_keyBag OBJ_pkcs12_BagIds,1L + +#define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +#define NID_pkcs8ShroudedKeyBag 151 +#define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds,2L + +#define LN_certBag "certBag" +#define NID_certBag 152 +#define OBJ_certBag OBJ_pkcs12_BagIds,3L + +#define LN_crlBag "crlBag" +#define NID_crlBag 153 +#define OBJ_crlBag OBJ_pkcs12_BagIds,4L + +#define LN_secretBag "secretBag" +#define NID_secretBag 154 +#define OBJ_secretBag OBJ_pkcs12_BagIds,5L + +#define LN_safeContentsBag "safeContentsBag" +#define NID_safeContentsBag 155 +#define OBJ_safeContentsBag OBJ_pkcs12_BagIds,6L + +#define SN_md2 "MD2" +#define LN_md2 "md2" +#define NID_md2 3 +#define OBJ_md2 OBJ_rsadsi,2L,2L + +#define SN_md4 "MD4" +#define LN_md4 "md4" +#define NID_md4 257 +#define OBJ_md4 OBJ_rsadsi,2L,4L + +#define SN_md5 "MD5" +#define LN_md5 "md5" +#define NID_md5 4 +#define OBJ_md5 OBJ_rsadsi,2L,5L + +#define SN_md5_sha1 "MD5-SHA1" +#define LN_md5_sha1 "md5-sha1" +#define NID_md5_sha1 114 + +#define LN_hmacWithMD5 "hmacWithMD5" +#define NID_hmacWithMD5 797 +#define OBJ_hmacWithMD5 OBJ_rsadsi,2L,6L + +#define LN_hmacWithSHA1 "hmacWithSHA1" +#define NID_hmacWithSHA1 163 +#define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +#define SN_sm2 "SM2" +#define LN_sm2 "sm2" +#define NID_sm2 1172 +#define OBJ_sm2 OBJ_sm_scheme,301L + +#define SN_sm3 "SM3" +#define LN_sm3 "sm3" +#define NID_sm3 1143 +#define OBJ_sm3 OBJ_sm_scheme,401L + +#define SN_sm3WithRSAEncryption "RSA-SM3" +#define LN_sm3WithRSAEncryption "sm3WithRSAEncryption" +#define NID_sm3WithRSAEncryption 1144 +#define OBJ_sm3WithRSAEncryption OBJ_sm_scheme,504L + +#define SN_SM2_with_SM3 "SM2-SM3" +#define LN_SM2_with_SM3 "SM2-with-SM3" +#define NID_SM2_with_SM3 1204 +#define OBJ_SM2_with_SM3 OBJ_sm_scheme,501L + +#define LN_hmacWithSHA224 "hmacWithSHA224" +#define NID_hmacWithSHA224 798 +#define OBJ_hmacWithSHA224 OBJ_rsadsi,2L,8L + +#define LN_hmacWithSHA256 "hmacWithSHA256" +#define NID_hmacWithSHA256 799 +#define OBJ_hmacWithSHA256 OBJ_rsadsi,2L,9L + +#define LN_hmacWithSHA384 "hmacWithSHA384" +#define NID_hmacWithSHA384 800 +#define OBJ_hmacWithSHA384 OBJ_rsadsi,2L,10L + +#define LN_hmacWithSHA512 "hmacWithSHA512" +#define NID_hmacWithSHA512 801 +#define OBJ_hmacWithSHA512 OBJ_rsadsi,2L,11L + +#define LN_hmacWithSHA512_224 "hmacWithSHA512-224" +#define NID_hmacWithSHA512_224 1193 +#define OBJ_hmacWithSHA512_224 OBJ_rsadsi,2L,12L + +#define LN_hmacWithSHA512_256 "hmacWithSHA512-256" +#define NID_hmacWithSHA512_256 1194 +#define OBJ_hmacWithSHA512_256 OBJ_rsadsi,2L,13L + +#define SN_rc2_cbc "RC2-CBC" +#define LN_rc2_cbc "rc2-cbc" +#define NID_rc2_cbc 37 +#define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +#define SN_rc2_ecb "RC2-ECB" +#define LN_rc2_ecb "rc2-ecb" +#define NID_rc2_ecb 38 + +#define SN_rc2_cfb64 "RC2-CFB" +#define LN_rc2_cfb64 "rc2-cfb" +#define NID_rc2_cfb64 39 + +#define SN_rc2_ofb64 "RC2-OFB" +#define LN_rc2_ofb64 "rc2-ofb" +#define NID_rc2_ofb64 40 + +#define SN_rc2_40_cbc "RC2-40-CBC" +#define LN_rc2_40_cbc "rc2-40-cbc" +#define NID_rc2_40_cbc 98 + +#define SN_rc2_64_cbc "RC2-64-CBC" +#define LN_rc2_64_cbc "rc2-64-cbc" +#define NID_rc2_64_cbc 166 + +#define SN_rc4 "RC4" +#define LN_rc4 "rc4" +#define NID_rc4 5 +#define OBJ_rc4 OBJ_rsadsi,3L,4L + +#define SN_rc4_40 "RC4-40" +#define LN_rc4_40 "rc4-40" +#define NID_rc4_40 97 + +#define SN_des_ede3_cbc "DES-EDE3-CBC" +#define LN_des_ede3_cbc "des-ede3-cbc" +#define NID_des_ede3_cbc 44 +#define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +#define SN_rc5_cbc "RC5-CBC" +#define LN_rc5_cbc "rc5-cbc" +#define NID_rc5_cbc 120 +#define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +#define SN_rc5_ecb "RC5-ECB" +#define LN_rc5_ecb "rc5-ecb" +#define NID_rc5_ecb 121 + +#define SN_rc5_cfb64 "RC5-CFB" +#define LN_rc5_cfb64 "rc5-cfb" +#define NID_rc5_cfb64 122 + +#define SN_rc5_ofb64 "RC5-OFB" +#define LN_rc5_ofb64 "rc5-ofb" +#define NID_rc5_ofb64 123 + +#define SN_ms_ext_req "msExtReq" +#define LN_ms_ext_req "Microsoft Extension Request" +#define NID_ms_ext_req 171 +#define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +#define SN_ms_code_ind "msCodeInd" +#define LN_ms_code_ind "Microsoft Individual Code Signing" +#define NID_ms_code_ind 134 +#define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +#define SN_ms_code_com "msCodeCom" +#define LN_ms_code_com "Microsoft Commercial Code Signing" +#define NID_ms_code_com 135 +#define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +#define SN_ms_ctl_sign "msCTLSign" +#define LN_ms_ctl_sign "Microsoft Trust List Signing" +#define NID_ms_ctl_sign 136 +#define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +#define SN_ms_sgc "msSGC" +#define LN_ms_sgc "Microsoft Server Gated Crypto" +#define NID_ms_sgc 137 +#define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +#define SN_ms_efs "msEFS" +#define LN_ms_efs "Microsoft Encrypted File System" +#define NID_ms_efs 138 +#define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +#define SN_ms_smartcard_login "msSmartcardLogin" +#define LN_ms_smartcard_login "Microsoft Smartcard Login" +#define NID_ms_smartcard_login 648 +#define OBJ_ms_smartcard_login 1L,3L,6L,1L,4L,1L,311L,20L,2L,2L + +#define SN_ms_upn "msUPN" +#define LN_ms_upn "Microsoft User Principal Name" +#define NID_ms_upn 649 +#define OBJ_ms_upn 1L,3L,6L,1L,4L,1L,311L,20L,2L,3L + +#define SN_idea_cbc "IDEA-CBC" +#define LN_idea_cbc "idea-cbc" +#define NID_idea_cbc 34 +#define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +#define SN_idea_ecb "IDEA-ECB" +#define LN_idea_ecb "idea-ecb" +#define NID_idea_ecb 36 + +#define SN_idea_cfb64 "IDEA-CFB" +#define LN_idea_cfb64 "idea-cfb" +#define NID_idea_cfb64 35 + +#define SN_idea_ofb64 "IDEA-OFB" +#define LN_idea_ofb64 "idea-ofb" +#define NID_idea_ofb64 46 + +#define SN_bf_cbc "BF-CBC" +#define LN_bf_cbc "bf-cbc" +#define NID_bf_cbc 91 +#define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +#define SN_bf_ecb "BF-ECB" +#define LN_bf_ecb "bf-ecb" +#define NID_bf_ecb 92 + +#define SN_bf_cfb64 "BF-CFB" +#define LN_bf_cfb64 "bf-cfb" +#define NID_bf_cfb64 93 + +#define SN_bf_ofb64 "BF-OFB" +#define LN_bf_ofb64 "bf-ofb" +#define NID_bf_ofb64 94 + +#define SN_id_pkix "PKIX" +#define NID_id_pkix 127 +#define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +#define SN_id_pkix_mod "id-pkix-mod" +#define NID_id_pkix_mod 258 +#define OBJ_id_pkix_mod OBJ_id_pkix,0L + +#define SN_id_pe "id-pe" +#define NID_id_pe 175 +#define OBJ_id_pe OBJ_id_pkix,1L + +#define SN_id_qt "id-qt" +#define NID_id_qt 259 +#define OBJ_id_qt OBJ_id_pkix,2L + +#define SN_id_kp "id-kp" +#define NID_id_kp 128 +#define OBJ_id_kp OBJ_id_pkix,3L + +#define SN_id_it "id-it" +#define NID_id_it 260 +#define OBJ_id_it OBJ_id_pkix,4L + +#define SN_id_pkip "id-pkip" +#define NID_id_pkip 261 +#define OBJ_id_pkip OBJ_id_pkix,5L + +#define SN_id_alg "id-alg" +#define NID_id_alg 262 +#define OBJ_id_alg OBJ_id_pkix,6L + +#define SN_id_cmc "id-cmc" +#define NID_id_cmc 263 +#define OBJ_id_cmc OBJ_id_pkix,7L + +#define SN_id_on "id-on" +#define NID_id_on 264 +#define OBJ_id_on OBJ_id_pkix,8L + +#define SN_id_pda "id-pda" +#define NID_id_pda 265 +#define OBJ_id_pda OBJ_id_pkix,9L + +#define SN_id_aca "id-aca" +#define NID_id_aca 266 +#define OBJ_id_aca OBJ_id_pkix,10L + +#define SN_id_qcs "id-qcs" +#define NID_id_qcs 267 +#define OBJ_id_qcs OBJ_id_pkix,11L + +#define SN_id_cp "id-cp" +#define NID_id_cp 1238 +#define OBJ_id_cp OBJ_id_pkix,14L + +#define SN_id_cct "id-cct" +#define NID_id_cct 268 +#define OBJ_id_cct OBJ_id_pkix,12L + +#define SN_id_ppl "id-ppl" +#define NID_id_ppl 662 +#define OBJ_id_ppl OBJ_id_pkix,21L + +#define SN_id_ad "id-ad" +#define NID_id_ad 176 +#define OBJ_id_ad OBJ_id_pkix,48L + +#define SN_id_pkix1_explicit_88 "id-pkix1-explicit-88" +#define NID_id_pkix1_explicit_88 269 +#define OBJ_id_pkix1_explicit_88 OBJ_id_pkix_mod,1L + +#define SN_id_pkix1_implicit_88 "id-pkix1-implicit-88" +#define NID_id_pkix1_implicit_88 270 +#define OBJ_id_pkix1_implicit_88 OBJ_id_pkix_mod,2L + +#define SN_id_pkix1_explicit_93 "id-pkix1-explicit-93" +#define NID_id_pkix1_explicit_93 271 +#define OBJ_id_pkix1_explicit_93 OBJ_id_pkix_mod,3L + +#define SN_id_pkix1_implicit_93 "id-pkix1-implicit-93" +#define NID_id_pkix1_implicit_93 272 +#define OBJ_id_pkix1_implicit_93 OBJ_id_pkix_mod,4L + +#define SN_id_mod_crmf "id-mod-crmf" +#define NID_id_mod_crmf 273 +#define OBJ_id_mod_crmf OBJ_id_pkix_mod,5L + +#define SN_id_mod_cmc "id-mod-cmc" +#define NID_id_mod_cmc 274 +#define OBJ_id_mod_cmc OBJ_id_pkix_mod,6L + +#define SN_id_mod_kea_profile_88 "id-mod-kea-profile-88" +#define NID_id_mod_kea_profile_88 275 +#define OBJ_id_mod_kea_profile_88 OBJ_id_pkix_mod,7L + +#define SN_id_mod_kea_profile_93 "id-mod-kea-profile-93" +#define NID_id_mod_kea_profile_93 276 +#define OBJ_id_mod_kea_profile_93 OBJ_id_pkix_mod,8L + +#define SN_id_mod_cmp "id-mod-cmp" +#define NID_id_mod_cmp 277 +#define OBJ_id_mod_cmp OBJ_id_pkix_mod,9L + +#define SN_id_mod_qualified_cert_88 "id-mod-qualified-cert-88" +#define NID_id_mod_qualified_cert_88 278 +#define OBJ_id_mod_qualified_cert_88 OBJ_id_pkix_mod,10L + +#define SN_id_mod_qualified_cert_93 "id-mod-qualified-cert-93" +#define NID_id_mod_qualified_cert_93 279 +#define OBJ_id_mod_qualified_cert_93 OBJ_id_pkix_mod,11L + +#define SN_id_mod_attribute_cert "id-mod-attribute-cert" +#define NID_id_mod_attribute_cert 280 +#define OBJ_id_mod_attribute_cert OBJ_id_pkix_mod,12L + +#define SN_id_mod_timestamp_protocol "id-mod-timestamp-protocol" +#define NID_id_mod_timestamp_protocol 281 +#define OBJ_id_mod_timestamp_protocol OBJ_id_pkix_mod,13L + +#define SN_id_mod_ocsp "id-mod-ocsp" +#define NID_id_mod_ocsp 282 +#define OBJ_id_mod_ocsp OBJ_id_pkix_mod,14L + +#define SN_id_mod_dvcs "id-mod-dvcs" +#define NID_id_mod_dvcs 283 +#define OBJ_id_mod_dvcs OBJ_id_pkix_mod,15L + +#define SN_id_mod_cmp2000 "id-mod-cmp2000" +#define NID_id_mod_cmp2000 284 +#define OBJ_id_mod_cmp2000 OBJ_id_pkix_mod,16L + +#define SN_info_access "authorityInfoAccess" +#define LN_info_access "Authority Information Access" +#define NID_info_access 177 +#define OBJ_info_access OBJ_id_pe,1L + +#define SN_biometricInfo "biometricInfo" +#define LN_biometricInfo "Biometric Info" +#define NID_biometricInfo 285 +#define OBJ_biometricInfo OBJ_id_pe,2L + +#define SN_qcStatements "qcStatements" +#define NID_qcStatements 286 +#define OBJ_qcStatements OBJ_id_pe,3L + +#define SN_ac_auditEntity "ac-auditEntity" +#define NID_ac_auditEntity 287 +#define OBJ_ac_auditEntity OBJ_id_pe,4L + +#define SN_ac_targeting "ac-targeting" +#define NID_ac_targeting 288 +#define OBJ_ac_targeting OBJ_id_pe,5L + +#define SN_aaControls "aaControls" +#define NID_aaControls 289 +#define OBJ_aaControls OBJ_id_pe,6L + +#define SN_sbgp_ipAddrBlock "sbgp-ipAddrBlock" +#define NID_sbgp_ipAddrBlock 290 +#define OBJ_sbgp_ipAddrBlock OBJ_id_pe,7L + +#define SN_sbgp_autonomousSysNum "sbgp-autonomousSysNum" +#define NID_sbgp_autonomousSysNum 291 +#define OBJ_sbgp_autonomousSysNum OBJ_id_pe,8L + +#define SN_sbgp_routerIdentifier "sbgp-routerIdentifier" +#define NID_sbgp_routerIdentifier 292 +#define OBJ_sbgp_routerIdentifier OBJ_id_pe,9L + +#define SN_ac_proxying "ac-proxying" +#define NID_ac_proxying 397 +#define OBJ_ac_proxying OBJ_id_pe,10L + +#define SN_sinfo_access "subjectInfoAccess" +#define LN_sinfo_access "Subject Information Access" +#define NID_sinfo_access 398 +#define OBJ_sinfo_access OBJ_id_pe,11L + +#define SN_proxyCertInfo "proxyCertInfo" +#define LN_proxyCertInfo "Proxy Certificate Information" +#define NID_proxyCertInfo 663 +#define OBJ_proxyCertInfo OBJ_id_pe,14L + +#define SN_tlsfeature "tlsfeature" +#define LN_tlsfeature "TLS Feature" +#define NID_tlsfeature 1020 +#define OBJ_tlsfeature OBJ_id_pe,24L + +#define SN_sbgp_ipAddrBlockv2 "sbgp-ipAddrBlockv2" +#define NID_sbgp_ipAddrBlockv2 1239 +#define OBJ_sbgp_ipAddrBlockv2 OBJ_id_pe,28L + +#define SN_sbgp_autonomousSysNumv2 "sbgp-autonomousSysNumv2" +#define NID_sbgp_autonomousSysNumv2 1240 +#define OBJ_sbgp_autonomousSysNumv2 OBJ_id_pe,29L + +#define SN_id_qt_cps "id-qt-cps" +#define LN_id_qt_cps "Policy Qualifier CPS" +#define NID_id_qt_cps 164 +#define OBJ_id_qt_cps OBJ_id_qt,1L + +#define SN_id_qt_unotice "id-qt-unotice" +#define LN_id_qt_unotice "Policy Qualifier User Notice" +#define NID_id_qt_unotice 165 +#define OBJ_id_qt_unotice OBJ_id_qt,2L + +#define SN_textNotice "textNotice" +#define NID_textNotice 293 +#define OBJ_textNotice OBJ_id_qt,3L + +#define SN_server_auth "serverAuth" +#define LN_server_auth "TLS Web Server Authentication" +#define NID_server_auth 129 +#define OBJ_server_auth OBJ_id_kp,1L + +#define SN_client_auth "clientAuth" +#define LN_client_auth "TLS Web Client Authentication" +#define NID_client_auth 130 +#define OBJ_client_auth OBJ_id_kp,2L + +#define SN_code_sign "codeSigning" +#define LN_code_sign "Code Signing" +#define NID_code_sign 131 +#define OBJ_code_sign OBJ_id_kp,3L + +#define SN_email_protect "emailProtection" +#define LN_email_protect "E-mail Protection" +#define NID_email_protect 132 +#define OBJ_email_protect OBJ_id_kp,4L + +#define SN_ipsecEndSystem "ipsecEndSystem" +#define LN_ipsecEndSystem "IPSec End System" +#define NID_ipsecEndSystem 294 +#define OBJ_ipsecEndSystem OBJ_id_kp,5L + +#define SN_ipsecTunnel "ipsecTunnel" +#define LN_ipsecTunnel "IPSec Tunnel" +#define NID_ipsecTunnel 295 +#define OBJ_ipsecTunnel OBJ_id_kp,6L + +#define SN_ipsecUser "ipsecUser" +#define LN_ipsecUser "IPSec User" +#define NID_ipsecUser 296 +#define OBJ_ipsecUser OBJ_id_kp,7L + +#define SN_time_stamp "timeStamping" +#define LN_time_stamp "Time Stamping" +#define NID_time_stamp 133 +#define OBJ_time_stamp OBJ_id_kp,8L + +#define SN_OCSP_sign "OCSPSigning" +#define LN_OCSP_sign "OCSP Signing" +#define NID_OCSP_sign 180 +#define OBJ_OCSP_sign OBJ_id_kp,9L + +#define SN_dvcs "DVCS" +#define LN_dvcs "dvcs" +#define NID_dvcs 297 +#define OBJ_dvcs OBJ_id_kp,10L + +#define SN_ipsec_IKE "ipsecIKE" +#define LN_ipsec_IKE "ipsec Internet Key Exchange" +#define NID_ipsec_IKE 1022 +#define OBJ_ipsec_IKE OBJ_id_kp,17L + +#define SN_capwapAC "capwapAC" +#define LN_capwapAC "Ctrl/provision WAP Access" +#define NID_capwapAC 1023 +#define OBJ_capwapAC OBJ_id_kp,18L + +#define SN_capwapWTP "capwapWTP" +#define LN_capwapWTP "Ctrl/Provision WAP Termination" +#define NID_capwapWTP 1024 +#define OBJ_capwapWTP OBJ_id_kp,19L + +#define SN_sshClient "secureShellClient" +#define LN_sshClient "SSH Client" +#define NID_sshClient 1025 +#define OBJ_sshClient OBJ_id_kp,21L + +#define SN_sshServer "secureShellServer" +#define LN_sshServer "SSH Server" +#define NID_sshServer 1026 +#define OBJ_sshServer OBJ_id_kp,22L + +#define SN_sendRouter "sendRouter" +#define LN_sendRouter "Send Router" +#define NID_sendRouter 1027 +#define OBJ_sendRouter OBJ_id_kp,23L + +#define SN_sendProxiedRouter "sendProxiedRouter" +#define LN_sendProxiedRouter "Send Proxied Router" +#define NID_sendProxiedRouter 1028 +#define OBJ_sendProxiedRouter OBJ_id_kp,24L + +#define SN_sendOwner "sendOwner" +#define LN_sendOwner "Send Owner" +#define NID_sendOwner 1029 +#define OBJ_sendOwner OBJ_id_kp,25L + +#define SN_sendProxiedOwner "sendProxiedOwner" +#define LN_sendProxiedOwner "Send Proxied Owner" +#define NID_sendProxiedOwner 1030 +#define OBJ_sendProxiedOwner OBJ_id_kp,26L + +#define SN_cmcCA "cmcCA" +#define LN_cmcCA "CMC Certificate Authority" +#define NID_cmcCA 1131 +#define OBJ_cmcCA OBJ_id_kp,27L + +#define SN_cmcRA "cmcRA" +#define LN_cmcRA "CMC Registration Authority" +#define NID_cmcRA 1132 +#define OBJ_cmcRA OBJ_id_kp,28L + +#define SN_cmcArchive "cmcArchive" +#define LN_cmcArchive "CMC Archive Server" +#define NID_cmcArchive 1219 +#define OBJ_cmcArchive OBJ_id_kp,29L + +#define SN_id_kp_bgpsec_router "id-kp-bgpsec-router" +#define LN_id_kp_bgpsec_router "BGPsec Router" +#define NID_id_kp_bgpsec_router 1220 +#define OBJ_id_kp_bgpsec_router OBJ_id_kp,30L + +#define SN_id_kp_BrandIndicatorforMessageIdentification "id-kp-BrandIndicatorforMessageIdentification" +#define LN_id_kp_BrandIndicatorforMessageIdentification "Brand Indicator for Message Identification" +#define NID_id_kp_BrandIndicatorforMessageIdentification 1221 +#define OBJ_id_kp_BrandIndicatorforMessageIdentification OBJ_id_kp,31L + +#define SN_cmKGA "cmKGA" +#define LN_cmKGA "Certificate Management Key Generation Authority" +#define NID_cmKGA 1222 +#define OBJ_cmKGA OBJ_id_kp,32L + +#define SN_id_it_caProtEncCert "id-it-caProtEncCert" +#define NID_id_it_caProtEncCert 298 +#define OBJ_id_it_caProtEncCert OBJ_id_it,1L + +#define SN_id_it_signKeyPairTypes "id-it-signKeyPairTypes" +#define NID_id_it_signKeyPairTypes 299 +#define OBJ_id_it_signKeyPairTypes OBJ_id_it,2L + +#define SN_id_it_encKeyPairTypes "id-it-encKeyPairTypes" +#define NID_id_it_encKeyPairTypes 300 +#define OBJ_id_it_encKeyPairTypes OBJ_id_it,3L + +#define SN_id_it_preferredSymmAlg "id-it-preferredSymmAlg" +#define NID_id_it_preferredSymmAlg 301 +#define OBJ_id_it_preferredSymmAlg OBJ_id_it,4L + +#define SN_id_it_caKeyUpdateInfo "id-it-caKeyUpdateInfo" +#define NID_id_it_caKeyUpdateInfo 302 +#define OBJ_id_it_caKeyUpdateInfo OBJ_id_it,5L + +#define SN_id_it_currentCRL "id-it-currentCRL" +#define NID_id_it_currentCRL 303 +#define OBJ_id_it_currentCRL OBJ_id_it,6L + +#define SN_id_it_unsupportedOIDs "id-it-unsupportedOIDs" +#define NID_id_it_unsupportedOIDs 304 +#define OBJ_id_it_unsupportedOIDs OBJ_id_it,7L + +#define SN_id_it_subscriptionRequest "id-it-subscriptionRequest" +#define NID_id_it_subscriptionRequest 305 +#define OBJ_id_it_subscriptionRequest OBJ_id_it,8L + +#define SN_id_it_subscriptionResponse "id-it-subscriptionResponse" +#define NID_id_it_subscriptionResponse 306 +#define OBJ_id_it_subscriptionResponse OBJ_id_it,9L + +#define SN_id_it_keyPairParamReq "id-it-keyPairParamReq" +#define NID_id_it_keyPairParamReq 307 +#define OBJ_id_it_keyPairParamReq OBJ_id_it,10L + +#define SN_id_it_keyPairParamRep "id-it-keyPairParamRep" +#define NID_id_it_keyPairParamRep 308 +#define OBJ_id_it_keyPairParamRep OBJ_id_it,11L + +#define SN_id_it_revPassphrase "id-it-revPassphrase" +#define NID_id_it_revPassphrase 309 +#define OBJ_id_it_revPassphrase OBJ_id_it,12L + +#define SN_id_it_implicitConfirm "id-it-implicitConfirm" +#define NID_id_it_implicitConfirm 310 +#define OBJ_id_it_implicitConfirm OBJ_id_it,13L + +#define SN_id_it_confirmWaitTime "id-it-confirmWaitTime" +#define NID_id_it_confirmWaitTime 311 +#define OBJ_id_it_confirmWaitTime OBJ_id_it,14L + +#define SN_id_it_origPKIMessage "id-it-origPKIMessage" +#define NID_id_it_origPKIMessage 312 +#define OBJ_id_it_origPKIMessage OBJ_id_it,15L + +#define SN_id_it_suppLangTags "id-it-suppLangTags" +#define NID_id_it_suppLangTags 784 +#define OBJ_id_it_suppLangTags OBJ_id_it,16L + +#define SN_id_it_caCerts "id-it-caCerts" +#define NID_id_it_caCerts 1223 +#define OBJ_id_it_caCerts OBJ_id_it,17L + +#define SN_id_it_rootCaKeyUpdate "id-it-rootCaKeyUpdate" +#define NID_id_it_rootCaKeyUpdate 1224 +#define OBJ_id_it_rootCaKeyUpdate OBJ_id_it,18L + +#define SN_id_it_certReqTemplate "id-it-certReqTemplate" +#define NID_id_it_certReqTemplate 1225 +#define OBJ_id_it_certReqTemplate OBJ_id_it,19L + +#define SN_id_regCtrl "id-regCtrl" +#define NID_id_regCtrl 313 +#define OBJ_id_regCtrl OBJ_id_pkip,1L + +#define SN_id_regInfo "id-regInfo" +#define NID_id_regInfo 314 +#define OBJ_id_regInfo OBJ_id_pkip,2L + +#define SN_id_regCtrl_regToken "id-regCtrl-regToken" +#define NID_id_regCtrl_regToken 315 +#define OBJ_id_regCtrl_regToken OBJ_id_regCtrl,1L + +#define SN_id_regCtrl_authenticator "id-regCtrl-authenticator" +#define NID_id_regCtrl_authenticator 316 +#define OBJ_id_regCtrl_authenticator OBJ_id_regCtrl,2L + +#define SN_id_regCtrl_pkiPublicationInfo "id-regCtrl-pkiPublicationInfo" +#define NID_id_regCtrl_pkiPublicationInfo 317 +#define OBJ_id_regCtrl_pkiPublicationInfo OBJ_id_regCtrl,3L + +#define SN_id_regCtrl_pkiArchiveOptions "id-regCtrl-pkiArchiveOptions" +#define NID_id_regCtrl_pkiArchiveOptions 318 +#define OBJ_id_regCtrl_pkiArchiveOptions OBJ_id_regCtrl,4L + +#define SN_id_regCtrl_oldCertID "id-regCtrl-oldCertID" +#define NID_id_regCtrl_oldCertID 319 +#define OBJ_id_regCtrl_oldCertID OBJ_id_regCtrl,5L + +#define SN_id_regCtrl_protocolEncrKey "id-regCtrl-protocolEncrKey" +#define NID_id_regCtrl_protocolEncrKey 320 +#define OBJ_id_regCtrl_protocolEncrKey OBJ_id_regCtrl,6L + +#define SN_id_regInfo_utf8Pairs "id-regInfo-utf8Pairs" +#define NID_id_regInfo_utf8Pairs 321 +#define OBJ_id_regInfo_utf8Pairs OBJ_id_regInfo,1L + +#define SN_id_regInfo_certReq "id-regInfo-certReq" +#define NID_id_regInfo_certReq 322 +#define OBJ_id_regInfo_certReq OBJ_id_regInfo,2L + +#define SN_id_alg_des40 "id-alg-des40" +#define NID_id_alg_des40 323 +#define OBJ_id_alg_des40 OBJ_id_alg,1L + +#define SN_id_alg_noSignature "id-alg-noSignature" +#define NID_id_alg_noSignature 324 +#define OBJ_id_alg_noSignature OBJ_id_alg,2L + +#define SN_id_alg_dh_sig_hmac_sha1 "id-alg-dh-sig-hmac-sha1" +#define NID_id_alg_dh_sig_hmac_sha1 325 +#define OBJ_id_alg_dh_sig_hmac_sha1 OBJ_id_alg,3L + +#define SN_id_alg_dh_pop "id-alg-dh-pop" +#define NID_id_alg_dh_pop 326 +#define OBJ_id_alg_dh_pop OBJ_id_alg,4L + +#define SN_id_cmc_statusInfo "id-cmc-statusInfo" +#define NID_id_cmc_statusInfo 327 +#define OBJ_id_cmc_statusInfo OBJ_id_cmc,1L + +#define SN_id_cmc_identification "id-cmc-identification" +#define NID_id_cmc_identification 328 +#define OBJ_id_cmc_identification OBJ_id_cmc,2L + +#define SN_id_cmc_identityProof "id-cmc-identityProof" +#define NID_id_cmc_identityProof 329 +#define OBJ_id_cmc_identityProof OBJ_id_cmc,3L + +#define SN_id_cmc_dataReturn "id-cmc-dataReturn" +#define NID_id_cmc_dataReturn 330 +#define OBJ_id_cmc_dataReturn OBJ_id_cmc,4L + +#define SN_id_cmc_transactionId "id-cmc-transactionId" +#define NID_id_cmc_transactionId 331 +#define OBJ_id_cmc_transactionId OBJ_id_cmc,5L + +#define SN_id_cmc_senderNonce "id-cmc-senderNonce" +#define NID_id_cmc_senderNonce 332 +#define OBJ_id_cmc_senderNonce OBJ_id_cmc,6L + +#define SN_id_cmc_recipientNonce "id-cmc-recipientNonce" +#define NID_id_cmc_recipientNonce 333 +#define OBJ_id_cmc_recipientNonce OBJ_id_cmc,7L + +#define SN_id_cmc_addExtensions "id-cmc-addExtensions" +#define NID_id_cmc_addExtensions 334 +#define OBJ_id_cmc_addExtensions OBJ_id_cmc,8L + +#define SN_id_cmc_encryptedPOP "id-cmc-encryptedPOP" +#define NID_id_cmc_encryptedPOP 335 +#define OBJ_id_cmc_encryptedPOP OBJ_id_cmc,9L + +#define SN_id_cmc_decryptedPOP "id-cmc-decryptedPOP" +#define NID_id_cmc_decryptedPOP 336 +#define OBJ_id_cmc_decryptedPOP OBJ_id_cmc,10L + +#define SN_id_cmc_lraPOPWitness "id-cmc-lraPOPWitness" +#define NID_id_cmc_lraPOPWitness 337 +#define OBJ_id_cmc_lraPOPWitness OBJ_id_cmc,11L + +#define SN_id_cmc_getCert "id-cmc-getCert" +#define NID_id_cmc_getCert 338 +#define OBJ_id_cmc_getCert OBJ_id_cmc,15L + +#define SN_id_cmc_getCRL "id-cmc-getCRL" +#define NID_id_cmc_getCRL 339 +#define OBJ_id_cmc_getCRL OBJ_id_cmc,16L + +#define SN_id_cmc_revokeRequest "id-cmc-revokeRequest" +#define NID_id_cmc_revokeRequest 340 +#define OBJ_id_cmc_revokeRequest OBJ_id_cmc,17L + +#define SN_id_cmc_regInfo "id-cmc-regInfo" +#define NID_id_cmc_regInfo 341 +#define OBJ_id_cmc_regInfo OBJ_id_cmc,18L + +#define SN_id_cmc_responseInfo "id-cmc-responseInfo" +#define NID_id_cmc_responseInfo 342 +#define OBJ_id_cmc_responseInfo OBJ_id_cmc,19L + +#define SN_id_cmc_queryPending "id-cmc-queryPending" +#define NID_id_cmc_queryPending 343 +#define OBJ_id_cmc_queryPending OBJ_id_cmc,21L + +#define SN_id_cmc_popLinkRandom "id-cmc-popLinkRandom" +#define NID_id_cmc_popLinkRandom 344 +#define OBJ_id_cmc_popLinkRandom OBJ_id_cmc,22L + +#define SN_id_cmc_popLinkWitness "id-cmc-popLinkWitness" +#define NID_id_cmc_popLinkWitness 345 +#define OBJ_id_cmc_popLinkWitness OBJ_id_cmc,23L + +#define SN_id_cmc_confirmCertAcceptance "id-cmc-confirmCertAcceptance" +#define NID_id_cmc_confirmCertAcceptance 346 +#define OBJ_id_cmc_confirmCertAcceptance OBJ_id_cmc,24L + +#define SN_id_on_personalData "id-on-personalData" +#define NID_id_on_personalData 347 +#define OBJ_id_on_personalData OBJ_id_on,1L + +#define SN_id_on_permanentIdentifier "id-on-permanentIdentifier" +#define LN_id_on_permanentIdentifier "Permanent Identifier" +#define NID_id_on_permanentIdentifier 858 +#define OBJ_id_on_permanentIdentifier OBJ_id_on,3L + +#define SN_XmppAddr "id-on-xmppAddr" +#define LN_XmppAddr "XmppAddr" +#define NID_XmppAddr 1209 +#define OBJ_XmppAddr OBJ_id_on,5L + +#define SN_SRVName "id-on-dnsSRV" +#define LN_SRVName "SRVName" +#define NID_SRVName 1210 +#define OBJ_SRVName OBJ_id_on,7L + +#define SN_NAIRealm "id-on-NAIRealm" +#define LN_NAIRealm "NAIRealm" +#define NID_NAIRealm 1211 +#define OBJ_NAIRealm OBJ_id_on,8L + +#define SN_id_on_SmtpUTF8Mailbox "id-on-SmtpUTF8Mailbox" +#define LN_id_on_SmtpUTF8Mailbox "Smtp UTF8 Mailbox" +#define NID_id_on_SmtpUTF8Mailbox 1208 +#define OBJ_id_on_SmtpUTF8Mailbox OBJ_id_on,9L + +#define SN_id_pda_dateOfBirth "id-pda-dateOfBirth" +#define NID_id_pda_dateOfBirth 348 +#define OBJ_id_pda_dateOfBirth OBJ_id_pda,1L + +#define SN_id_pda_placeOfBirth "id-pda-placeOfBirth" +#define NID_id_pda_placeOfBirth 349 +#define OBJ_id_pda_placeOfBirth OBJ_id_pda,2L + +#define SN_id_pda_gender "id-pda-gender" +#define NID_id_pda_gender 351 +#define OBJ_id_pda_gender OBJ_id_pda,3L + +#define SN_id_pda_countryOfCitizenship "id-pda-countryOfCitizenship" +#define NID_id_pda_countryOfCitizenship 352 +#define OBJ_id_pda_countryOfCitizenship OBJ_id_pda,4L + +#define SN_id_pda_countryOfResidence "id-pda-countryOfResidence" +#define NID_id_pda_countryOfResidence 353 +#define OBJ_id_pda_countryOfResidence OBJ_id_pda,5L + +#define SN_id_aca_authenticationInfo "id-aca-authenticationInfo" +#define NID_id_aca_authenticationInfo 354 +#define OBJ_id_aca_authenticationInfo OBJ_id_aca,1L + +#define SN_id_aca_accessIdentity "id-aca-accessIdentity" +#define NID_id_aca_accessIdentity 355 +#define OBJ_id_aca_accessIdentity OBJ_id_aca,2L + +#define SN_id_aca_chargingIdentity "id-aca-chargingIdentity" +#define NID_id_aca_chargingIdentity 356 +#define OBJ_id_aca_chargingIdentity OBJ_id_aca,3L + +#define SN_id_aca_group "id-aca-group" +#define NID_id_aca_group 357 +#define OBJ_id_aca_group OBJ_id_aca,4L + +#define SN_id_aca_role "id-aca-role" +#define NID_id_aca_role 358 +#define OBJ_id_aca_role OBJ_id_aca,5L + +#define SN_id_aca_encAttrs "id-aca-encAttrs" +#define NID_id_aca_encAttrs 399 +#define OBJ_id_aca_encAttrs OBJ_id_aca,6L + +#define SN_id_qcs_pkixQCSyntax_v1 "id-qcs-pkixQCSyntax-v1" +#define NID_id_qcs_pkixQCSyntax_v1 359 +#define OBJ_id_qcs_pkixQCSyntax_v1 OBJ_id_qcs,1L + +#define SN_ipAddr_asNumber "ipAddr-asNumber" +#define NID_ipAddr_asNumber 1241 +#define OBJ_ipAddr_asNumber OBJ_id_cp,2L + +#define SN_ipAddr_asNumberv2 "ipAddr-asNumberv2" +#define NID_ipAddr_asNumberv2 1242 +#define OBJ_ipAddr_asNumberv2 OBJ_id_cp,3L + +#define SN_id_cct_crs "id-cct-crs" +#define NID_id_cct_crs 360 +#define OBJ_id_cct_crs OBJ_id_cct,1L + +#define SN_id_cct_PKIData "id-cct-PKIData" +#define NID_id_cct_PKIData 361 +#define OBJ_id_cct_PKIData OBJ_id_cct,2L + +#define SN_id_cct_PKIResponse "id-cct-PKIResponse" +#define NID_id_cct_PKIResponse 362 +#define OBJ_id_cct_PKIResponse OBJ_id_cct,3L + +#define SN_id_ppl_anyLanguage "id-ppl-anyLanguage" +#define LN_id_ppl_anyLanguage "Any language" +#define NID_id_ppl_anyLanguage 664 +#define OBJ_id_ppl_anyLanguage OBJ_id_ppl,0L + +#define SN_id_ppl_inheritAll "id-ppl-inheritAll" +#define LN_id_ppl_inheritAll "Inherit all" +#define NID_id_ppl_inheritAll 665 +#define OBJ_id_ppl_inheritAll OBJ_id_ppl,1L + +#define SN_Independent "id-ppl-independent" +#define LN_Independent "Independent" +#define NID_Independent 667 +#define OBJ_Independent OBJ_id_ppl,2L + +#define SN_ad_OCSP "OCSP" +#define LN_ad_OCSP "OCSP" +#define NID_ad_OCSP 178 +#define OBJ_ad_OCSP OBJ_id_ad,1L + +#define SN_ad_ca_issuers "caIssuers" +#define LN_ad_ca_issuers "CA Issuers" +#define NID_ad_ca_issuers 179 +#define OBJ_ad_ca_issuers OBJ_id_ad,2L + +#define SN_ad_timeStamping "ad_timestamping" +#define LN_ad_timeStamping "AD Time Stamping" +#define NID_ad_timeStamping 363 +#define OBJ_ad_timeStamping OBJ_id_ad,3L + +#define SN_ad_dvcs "AD_DVCS" +#define LN_ad_dvcs "ad dvcs" +#define NID_ad_dvcs 364 +#define OBJ_ad_dvcs OBJ_id_ad,4L + +#define SN_caRepository "caRepository" +#define LN_caRepository "CA Repository" +#define NID_caRepository 785 +#define OBJ_caRepository OBJ_id_ad,5L + +#define SN_rpkiManifest "rpkiManifest" +#define LN_rpkiManifest "RPKI Manifest" +#define NID_rpkiManifest 1243 +#define OBJ_rpkiManifest OBJ_id_ad,10L + +#define SN_signedObject "signedObject" +#define LN_signedObject "Signed Object" +#define NID_signedObject 1244 +#define OBJ_signedObject OBJ_id_ad,11L + +#define SN_rpkiNotify "rpkiNotify" +#define LN_rpkiNotify "RPKI Notify" +#define NID_rpkiNotify 1245 +#define OBJ_rpkiNotify OBJ_id_ad,13L + +#define OBJ_id_pkix_OCSP OBJ_ad_OCSP + +#define SN_id_pkix_OCSP_basic "basicOCSPResponse" +#define LN_id_pkix_OCSP_basic "Basic OCSP Response" +#define NID_id_pkix_OCSP_basic 365 +#define OBJ_id_pkix_OCSP_basic OBJ_id_pkix_OCSP,1L + +#define SN_id_pkix_OCSP_Nonce "Nonce" +#define LN_id_pkix_OCSP_Nonce "OCSP Nonce" +#define NID_id_pkix_OCSP_Nonce 366 +#define OBJ_id_pkix_OCSP_Nonce OBJ_id_pkix_OCSP,2L + +#define SN_id_pkix_OCSP_CrlID "CrlID" +#define LN_id_pkix_OCSP_CrlID "OCSP CRL ID" +#define NID_id_pkix_OCSP_CrlID 367 +#define OBJ_id_pkix_OCSP_CrlID OBJ_id_pkix_OCSP,3L + +#define SN_id_pkix_OCSP_acceptableResponses "acceptableResponses" +#define LN_id_pkix_OCSP_acceptableResponses "Acceptable OCSP Responses" +#define NID_id_pkix_OCSP_acceptableResponses 368 +#define OBJ_id_pkix_OCSP_acceptableResponses OBJ_id_pkix_OCSP,4L + +#define SN_id_pkix_OCSP_noCheck "noCheck" +#define LN_id_pkix_OCSP_noCheck "OCSP No Check" +#define NID_id_pkix_OCSP_noCheck 369 +#define OBJ_id_pkix_OCSP_noCheck OBJ_id_pkix_OCSP,5L + +#define SN_id_pkix_OCSP_archiveCutoff "archiveCutoff" +#define LN_id_pkix_OCSP_archiveCutoff "OCSP Archive Cutoff" +#define NID_id_pkix_OCSP_archiveCutoff 370 +#define OBJ_id_pkix_OCSP_archiveCutoff OBJ_id_pkix_OCSP,6L + +#define SN_id_pkix_OCSP_serviceLocator "serviceLocator" +#define LN_id_pkix_OCSP_serviceLocator "OCSP Service Locator" +#define NID_id_pkix_OCSP_serviceLocator 371 +#define OBJ_id_pkix_OCSP_serviceLocator OBJ_id_pkix_OCSP,7L + +#define SN_id_pkix_OCSP_extendedStatus "extendedStatus" +#define LN_id_pkix_OCSP_extendedStatus "Extended OCSP Status" +#define NID_id_pkix_OCSP_extendedStatus 372 +#define OBJ_id_pkix_OCSP_extendedStatus OBJ_id_pkix_OCSP,8L + +#define SN_id_pkix_OCSP_valid "valid" +#define NID_id_pkix_OCSP_valid 373 +#define OBJ_id_pkix_OCSP_valid OBJ_id_pkix_OCSP,9L + +#define SN_id_pkix_OCSP_path "path" +#define NID_id_pkix_OCSP_path 374 +#define OBJ_id_pkix_OCSP_path OBJ_id_pkix_OCSP,10L + +#define SN_id_pkix_OCSP_trustRoot "trustRoot" +#define LN_id_pkix_OCSP_trustRoot "Trust Root" +#define NID_id_pkix_OCSP_trustRoot 375 +#define OBJ_id_pkix_OCSP_trustRoot OBJ_id_pkix_OCSP,11L + +#define SN_algorithm "algorithm" +#define LN_algorithm "algorithm" +#define NID_algorithm 376 +#define OBJ_algorithm 1L,3L,14L,3L,2L + +#define SN_md5WithRSA "RSA-NP-MD5" +#define LN_md5WithRSA "md5WithRSA" +#define NID_md5WithRSA 104 +#define OBJ_md5WithRSA OBJ_algorithm,3L + +#define SN_des_ecb "DES-ECB" +#define LN_des_ecb "des-ecb" +#define NID_des_ecb 29 +#define OBJ_des_ecb OBJ_algorithm,6L + +#define SN_des_cbc "DES-CBC" +#define LN_des_cbc "des-cbc" +#define NID_des_cbc 31 +#define OBJ_des_cbc OBJ_algorithm,7L + +#define SN_des_ofb64 "DES-OFB" +#define LN_des_ofb64 "des-ofb" +#define NID_des_ofb64 45 +#define OBJ_des_ofb64 OBJ_algorithm,8L + +#define SN_des_cfb64 "DES-CFB" +#define LN_des_cfb64 "des-cfb" +#define NID_des_cfb64 30 +#define OBJ_des_cfb64 OBJ_algorithm,9L + +#define SN_rsaSignature "rsaSignature" +#define NID_rsaSignature 377 +#define OBJ_rsaSignature OBJ_algorithm,11L + +#define SN_dsa_2 "DSA-old" +#define LN_dsa_2 "dsaEncryption-old" +#define NID_dsa_2 67 +#define OBJ_dsa_2 OBJ_algorithm,12L + +#define SN_dsaWithSHA "DSA-SHA" +#define LN_dsaWithSHA "dsaWithSHA" +#define NID_dsaWithSHA 66 +#define OBJ_dsaWithSHA OBJ_algorithm,13L + +#define SN_shaWithRSAEncryption "RSA-SHA" +#define LN_shaWithRSAEncryption "shaWithRSAEncryption" +#define NID_shaWithRSAEncryption 42 +#define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +#define SN_des_ede_ecb "DES-EDE" +#define LN_des_ede_ecb "des-ede" +#define NID_des_ede_ecb 32 +#define OBJ_des_ede_ecb OBJ_algorithm,17L + +#define SN_des_ede3_ecb "DES-EDE3" +#define LN_des_ede3_ecb "des-ede3" +#define NID_des_ede3_ecb 33 + +#define SN_des_ede_cbc "DES-EDE-CBC" +#define LN_des_ede_cbc "des-ede-cbc" +#define NID_des_ede_cbc 43 + +#define SN_des_ede_cfb64 "DES-EDE-CFB" +#define LN_des_ede_cfb64 "des-ede-cfb" +#define NID_des_ede_cfb64 60 + +#define SN_des_ede3_cfb64 "DES-EDE3-CFB" +#define LN_des_ede3_cfb64 "des-ede3-cfb" +#define NID_des_ede3_cfb64 61 + +#define SN_des_ede_ofb64 "DES-EDE-OFB" +#define LN_des_ede_ofb64 "des-ede-ofb" +#define NID_des_ede_ofb64 62 + +#define SN_des_ede3_ofb64 "DES-EDE3-OFB" +#define LN_des_ede3_ofb64 "des-ede3-ofb" +#define NID_des_ede3_ofb64 63 + +#define SN_desx_cbc "DESX-CBC" +#define LN_desx_cbc "desx-cbc" +#define NID_desx_cbc 80 + +#define SN_sha "SHA" +#define LN_sha "sha" +#define NID_sha 41 +#define OBJ_sha OBJ_algorithm,18L + +#define SN_sha1 "SHA1" +#define LN_sha1 "sha1" +#define NID_sha1 64 +#define OBJ_sha1 OBJ_algorithm,26L + +#define SN_dsaWithSHA1_2 "DSA-SHA1-old" +#define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +#define NID_dsaWithSHA1_2 70 +#define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +#define SN_sha1WithRSA "RSA-SHA1-2" +#define LN_sha1WithRSA "sha1WithRSA" +#define NID_sha1WithRSA 115 +#define OBJ_sha1WithRSA OBJ_algorithm,29L + +#define SN_ripemd160 "RIPEMD160" +#define LN_ripemd160 "ripemd160" +#define NID_ripemd160 117 +#define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +#define SN_ripemd160WithRSA "RSA-RIPEMD160" +#define LN_ripemd160WithRSA "ripemd160WithRSA" +#define NID_ripemd160WithRSA 119 +#define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +#define SN_blake2bmac "BLAKE2BMAC" +#define LN_blake2bmac "blake2bmac" +#define NID_blake2bmac 1201 +#define OBJ_blake2bmac 1L,3L,6L,1L,4L,1L,1722L,12L,2L,1L + +#define SN_blake2smac "BLAKE2SMAC" +#define LN_blake2smac "blake2smac" +#define NID_blake2smac 1202 +#define OBJ_blake2smac 1L,3L,6L,1L,4L,1L,1722L,12L,2L,2L + +#define SN_blake2b512 "BLAKE2b512" +#define LN_blake2b512 "blake2b512" +#define NID_blake2b512 1056 +#define OBJ_blake2b512 OBJ_blake2bmac,16L + +#define SN_blake2s256 "BLAKE2s256" +#define LN_blake2s256 "blake2s256" +#define NID_blake2s256 1057 +#define OBJ_blake2s256 OBJ_blake2smac,8L + +#define SN_sxnet "SXNetID" +#define LN_sxnet "Strong Extranet ID" +#define NID_sxnet 143 +#define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +#define SN_X500 "X500" +#define LN_X500 "directory services (X.500)" +#define NID_X500 11 +#define OBJ_X500 2L,5L + +#define SN_X509 "X509" +#define NID_X509 12 +#define OBJ_X509 OBJ_X500,4L + +#define SN_commonName "CN" +#define LN_commonName "commonName" +#define NID_commonName 13 +#define OBJ_commonName OBJ_X509,3L + +#define SN_surname "SN" +#define LN_surname "surname" +#define NID_surname 100 +#define OBJ_surname OBJ_X509,4L + +#define LN_serialNumber "serialNumber" +#define NID_serialNumber 105 +#define OBJ_serialNumber OBJ_X509,5L + +#define SN_countryName "C" +#define LN_countryName "countryName" +#define NID_countryName 14 +#define OBJ_countryName OBJ_X509,6L + +#define SN_localityName "L" +#define LN_localityName "localityName" +#define NID_localityName 15 +#define OBJ_localityName OBJ_X509,7L + +#define SN_stateOrProvinceName "ST" +#define LN_stateOrProvinceName "stateOrProvinceName" +#define NID_stateOrProvinceName 16 +#define OBJ_stateOrProvinceName OBJ_X509,8L + +#define SN_streetAddress "street" +#define LN_streetAddress "streetAddress" +#define NID_streetAddress 660 +#define OBJ_streetAddress OBJ_X509,9L + +#define SN_organizationName "O" +#define LN_organizationName "organizationName" +#define NID_organizationName 17 +#define OBJ_organizationName OBJ_X509,10L + +#define SN_organizationalUnitName "OU" +#define LN_organizationalUnitName "organizationalUnitName" +#define NID_organizationalUnitName 18 +#define OBJ_organizationalUnitName OBJ_X509,11L + +#define SN_title "title" +#define LN_title "title" +#define NID_title 106 +#define OBJ_title OBJ_X509,12L + +#define LN_description "description" +#define NID_description 107 +#define OBJ_description OBJ_X509,13L + +#define LN_searchGuide "searchGuide" +#define NID_searchGuide 859 +#define OBJ_searchGuide OBJ_X509,14L + +#define LN_businessCategory "businessCategory" +#define NID_businessCategory 860 +#define OBJ_businessCategory OBJ_X509,15L + +#define LN_postalAddress "postalAddress" +#define NID_postalAddress 861 +#define OBJ_postalAddress OBJ_X509,16L + +#define LN_postalCode "postalCode" +#define NID_postalCode 661 +#define OBJ_postalCode OBJ_X509,17L + +#define LN_postOfficeBox "postOfficeBox" +#define NID_postOfficeBox 862 +#define OBJ_postOfficeBox OBJ_X509,18L + +#define LN_physicalDeliveryOfficeName "physicalDeliveryOfficeName" +#define NID_physicalDeliveryOfficeName 863 +#define OBJ_physicalDeliveryOfficeName OBJ_X509,19L + +#define LN_telephoneNumber "telephoneNumber" +#define NID_telephoneNumber 864 +#define OBJ_telephoneNumber OBJ_X509,20L + +#define LN_telexNumber "telexNumber" +#define NID_telexNumber 865 +#define OBJ_telexNumber OBJ_X509,21L + +#define LN_teletexTerminalIdentifier "teletexTerminalIdentifier" +#define NID_teletexTerminalIdentifier 866 +#define OBJ_teletexTerminalIdentifier OBJ_X509,22L + +#define LN_facsimileTelephoneNumber "facsimileTelephoneNumber" +#define NID_facsimileTelephoneNumber 867 +#define OBJ_facsimileTelephoneNumber OBJ_X509,23L + +#define LN_x121Address "x121Address" +#define NID_x121Address 868 +#define OBJ_x121Address OBJ_X509,24L + +#define LN_internationaliSDNNumber "internationaliSDNNumber" +#define NID_internationaliSDNNumber 869 +#define OBJ_internationaliSDNNumber OBJ_X509,25L + +#define LN_registeredAddress "registeredAddress" +#define NID_registeredAddress 870 +#define OBJ_registeredAddress OBJ_X509,26L + +#define LN_destinationIndicator "destinationIndicator" +#define NID_destinationIndicator 871 +#define OBJ_destinationIndicator OBJ_X509,27L + +#define LN_preferredDeliveryMethod "preferredDeliveryMethod" +#define NID_preferredDeliveryMethod 872 +#define OBJ_preferredDeliveryMethod OBJ_X509,28L + +#define LN_presentationAddress "presentationAddress" +#define NID_presentationAddress 873 +#define OBJ_presentationAddress OBJ_X509,29L + +#define LN_supportedApplicationContext "supportedApplicationContext" +#define NID_supportedApplicationContext 874 +#define OBJ_supportedApplicationContext OBJ_X509,30L + +#define SN_member "member" +#define NID_member 875 +#define OBJ_member OBJ_X509,31L + +#define SN_owner "owner" +#define NID_owner 876 +#define OBJ_owner OBJ_X509,32L + +#define LN_roleOccupant "roleOccupant" +#define NID_roleOccupant 877 +#define OBJ_roleOccupant OBJ_X509,33L + +#define SN_seeAlso "seeAlso" +#define NID_seeAlso 878 +#define OBJ_seeAlso OBJ_X509,34L + +#define LN_userPassword "userPassword" +#define NID_userPassword 879 +#define OBJ_userPassword OBJ_X509,35L + +#define LN_userCertificate "userCertificate" +#define NID_userCertificate 880 +#define OBJ_userCertificate OBJ_X509,36L + +#define LN_cACertificate "cACertificate" +#define NID_cACertificate 881 +#define OBJ_cACertificate OBJ_X509,37L + +#define LN_authorityRevocationList "authorityRevocationList" +#define NID_authorityRevocationList 882 +#define OBJ_authorityRevocationList OBJ_X509,38L + +#define LN_certificateRevocationList "certificateRevocationList" +#define NID_certificateRevocationList 883 +#define OBJ_certificateRevocationList OBJ_X509,39L + +#define LN_crossCertificatePair "crossCertificatePair" +#define NID_crossCertificatePair 884 +#define OBJ_crossCertificatePair OBJ_X509,40L + +#define SN_name "name" +#define LN_name "name" +#define NID_name 173 +#define OBJ_name OBJ_X509,41L + +#define SN_givenName "GN" +#define LN_givenName "givenName" +#define NID_givenName 99 +#define OBJ_givenName OBJ_X509,42L + +#define SN_initials "initials" +#define LN_initials "initials" +#define NID_initials 101 +#define OBJ_initials OBJ_X509,43L + +#define LN_generationQualifier "generationQualifier" +#define NID_generationQualifier 509 +#define OBJ_generationQualifier OBJ_X509,44L + +#define LN_x500UniqueIdentifier "x500UniqueIdentifier" +#define NID_x500UniqueIdentifier 503 +#define OBJ_x500UniqueIdentifier OBJ_X509,45L + +#define SN_dnQualifier "dnQualifier" +#define LN_dnQualifier "dnQualifier" +#define NID_dnQualifier 174 +#define OBJ_dnQualifier OBJ_X509,46L + +#define LN_enhancedSearchGuide "enhancedSearchGuide" +#define NID_enhancedSearchGuide 885 +#define OBJ_enhancedSearchGuide OBJ_X509,47L + +#define LN_protocolInformation "protocolInformation" +#define NID_protocolInformation 886 +#define OBJ_protocolInformation OBJ_X509,48L + +#define LN_distinguishedName "distinguishedName" +#define NID_distinguishedName 887 +#define OBJ_distinguishedName OBJ_X509,49L + +#define LN_uniqueMember "uniqueMember" +#define NID_uniqueMember 888 +#define OBJ_uniqueMember OBJ_X509,50L + +#define LN_houseIdentifier "houseIdentifier" +#define NID_houseIdentifier 889 +#define OBJ_houseIdentifier OBJ_X509,51L + +#define LN_supportedAlgorithms "supportedAlgorithms" +#define NID_supportedAlgorithms 890 +#define OBJ_supportedAlgorithms OBJ_X509,52L + +#define LN_deltaRevocationList "deltaRevocationList" +#define NID_deltaRevocationList 891 +#define OBJ_deltaRevocationList OBJ_X509,53L + +#define SN_dmdName "dmdName" +#define NID_dmdName 892 +#define OBJ_dmdName OBJ_X509,54L + +#define LN_pseudonym "pseudonym" +#define NID_pseudonym 510 +#define OBJ_pseudonym OBJ_X509,65L + +#define SN_role "role" +#define LN_role "role" +#define NID_role 400 +#define OBJ_role OBJ_X509,72L + +#define LN_organizationIdentifier "organizationIdentifier" +#define NID_organizationIdentifier 1089 +#define OBJ_organizationIdentifier OBJ_X509,97L + +#define SN_countryCode3c "c3" +#define LN_countryCode3c "countryCode3c" +#define NID_countryCode3c 1090 +#define OBJ_countryCode3c OBJ_X509,98L + +#define SN_countryCode3n "n3" +#define LN_countryCode3n "countryCode3n" +#define NID_countryCode3n 1091 +#define OBJ_countryCode3n OBJ_X509,99L + +#define LN_dnsName "dnsName" +#define NID_dnsName 1092 +#define OBJ_dnsName OBJ_X509,100L + +#define SN_X500algorithms "X500algorithms" +#define LN_X500algorithms "directory services - algorithms" +#define NID_X500algorithms 378 +#define OBJ_X500algorithms OBJ_X500,8L + +#define SN_rsa "RSA" +#define LN_rsa "rsa" +#define NID_rsa 19 +#define OBJ_rsa OBJ_X500algorithms,1L,1L + +#define SN_mdc2WithRSA "RSA-MDC2" +#define LN_mdc2WithRSA "mdc2WithRSA" +#define NID_mdc2WithRSA 96 +#define OBJ_mdc2WithRSA OBJ_X500algorithms,3L,100L + +#define SN_mdc2 "MDC2" +#define LN_mdc2 "mdc2" +#define NID_mdc2 95 +#define OBJ_mdc2 OBJ_X500algorithms,3L,101L + +#define SN_id_ce "id-ce" +#define NID_id_ce 81 +#define OBJ_id_ce OBJ_X500,29L + +#define SN_subject_directory_attributes "subjectDirectoryAttributes" +#define LN_subject_directory_attributes "X509v3 Subject Directory Attributes" +#define NID_subject_directory_attributes 769 +#define OBJ_subject_directory_attributes OBJ_id_ce,9L + +#define SN_subject_key_identifier "subjectKeyIdentifier" +#define LN_subject_key_identifier "X509v3 Subject Key Identifier" +#define NID_subject_key_identifier 82 +#define OBJ_subject_key_identifier OBJ_id_ce,14L + +#define SN_key_usage "keyUsage" +#define LN_key_usage "X509v3 Key Usage" +#define NID_key_usage 83 +#define OBJ_key_usage OBJ_id_ce,15L + +#define SN_private_key_usage_period "privateKeyUsagePeriod" +#define LN_private_key_usage_period "X509v3 Private Key Usage Period" +#define NID_private_key_usage_period 84 +#define OBJ_private_key_usage_period OBJ_id_ce,16L + +#define SN_subject_alt_name "subjectAltName" +#define LN_subject_alt_name "X509v3 Subject Alternative Name" +#define NID_subject_alt_name 85 +#define OBJ_subject_alt_name OBJ_id_ce,17L + +#define SN_issuer_alt_name "issuerAltName" +#define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +#define NID_issuer_alt_name 86 +#define OBJ_issuer_alt_name OBJ_id_ce,18L + +#define SN_basic_constraints "basicConstraints" +#define LN_basic_constraints "X509v3 Basic Constraints" +#define NID_basic_constraints 87 +#define OBJ_basic_constraints OBJ_id_ce,19L + +#define SN_crl_number "crlNumber" +#define LN_crl_number "X509v3 CRL Number" +#define NID_crl_number 88 +#define OBJ_crl_number OBJ_id_ce,20L + +#define SN_crl_reason "CRLReason" +#define LN_crl_reason "X509v3 CRL Reason Code" +#define NID_crl_reason 141 +#define OBJ_crl_reason OBJ_id_ce,21L + +#define SN_invalidity_date "invalidityDate" +#define LN_invalidity_date "Invalidity Date" +#define NID_invalidity_date 142 +#define OBJ_invalidity_date OBJ_id_ce,24L + +#define SN_delta_crl "deltaCRL" +#define LN_delta_crl "X509v3 Delta CRL Indicator" +#define NID_delta_crl 140 +#define OBJ_delta_crl OBJ_id_ce,27L + +#define SN_issuing_distribution_point "issuingDistributionPoint" +#define LN_issuing_distribution_point "X509v3 Issuing Distribution Point" +#define NID_issuing_distribution_point 770 +#define OBJ_issuing_distribution_point OBJ_id_ce,28L + +#define SN_certificate_issuer "certificateIssuer" +#define LN_certificate_issuer "X509v3 Certificate Issuer" +#define NID_certificate_issuer 771 +#define OBJ_certificate_issuer OBJ_id_ce,29L + +#define SN_name_constraints "nameConstraints" +#define LN_name_constraints "X509v3 Name Constraints" +#define NID_name_constraints 666 +#define OBJ_name_constraints OBJ_id_ce,30L + +#define SN_crl_distribution_points "crlDistributionPoints" +#define LN_crl_distribution_points "X509v3 CRL Distribution Points" +#define NID_crl_distribution_points 103 +#define OBJ_crl_distribution_points OBJ_id_ce,31L + +#define SN_certificate_policies "certificatePolicies" +#define LN_certificate_policies "X509v3 Certificate Policies" +#define NID_certificate_policies 89 +#define OBJ_certificate_policies OBJ_id_ce,32L + +#define SN_any_policy "anyPolicy" +#define LN_any_policy "X509v3 Any Policy" +#define NID_any_policy 746 +#define OBJ_any_policy OBJ_certificate_policies,0L + +#define SN_policy_mappings "policyMappings" +#define LN_policy_mappings "X509v3 Policy Mappings" +#define NID_policy_mappings 747 +#define OBJ_policy_mappings OBJ_id_ce,33L + +#define SN_authority_key_identifier "authorityKeyIdentifier" +#define LN_authority_key_identifier "X509v3 Authority Key Identifier" +#define NID_authority_key_identifier 90 +#define OBJ_authority_key_identifier OBJ_id_ce,35L + +#define SN_policy_constraints "policyConstraints" +#define LN_policy_constraints "X509v3 Policy Constraints" +#define NID_policy_constraints 401 +#define OBJ_policy_constraints OBJ_id_ce,36L + +#define SN_ext_key_usage "extendedKeyUsage" +#define LN_ext_key_usage "X509v3 Extended Key Usage" +#define NID_ext_key_usage 126 +#define OBJ_ext_key_usage OBJ_id_ce,37L + +#define SN_freshest_crl "freshestCRL" +#define LN_freshest_crl "X509v3 Freshest CRL" +#define NID_freshest_crl 857 +#define OBJ_freshest_crl OBJ_id_ce,46L + +#define SN_inhibit_any_policy "inhibitAnyPolicy" +#define LN_inhibit_any_policy "X509v3 Inhibit Any Policy" +#define NID_inhibit_any_policy 748 +#define OBJ_inhibit_any_policy OBJ_id_ce,54L + +#define SN_target_information "targetInformation" +#define LN_target_information "X509v3 AC Targeting" +#define NID_target_information 402 +#define OBJ_target_information OBJ_id_ce,55L + +#define SN_no_rev_avail "noRevAvail" +#define LN_no_rev_avail "X509v3 No Revocation Available" +#define NID_no_rev_avail 403 +#define OBJ_no_rev_avail OBJ_id_ce,56L + +#define SN_anyExtendedKeyUsage "anyExtendedKeyUsage" +#define LN_anyExtendedKeyUsage "Any Extended Key Usage" +#define NID_anyExtendedKeyUsage 910 +#define OBJ_anyExtendedKeyUsage OBJ_ext_key_usage,0L + +#define SN_netscape "Netscape" +#define LN_netscape "Netscape Communications Corp." +#define NID_netscape 57 +#define OBJ_netscape 2L,16L,840L,1L,113730L + +#define SN_netscape_cert_extension "nsCertExt" +#define LN_netscape_cert_extension "Netscape Certificate Extension" +#define NID_netscape_cert_extension 58 +#define OBJ_netscape_cert_extension OBJ_netscape,1L + +#define SN_netscape_data_type "nsDataType" +#define LN_netscape_data_type "Netscape Data Type" +#define NID_netscape_data_type 59 +#define OBJ_netscape_data_type OBJ_netscape,2L + +#define SN_netscape_cert_type "nsCertType" +#define LN_netscape_cert_type "Netscape Cert Type" +#define NID_netscape_cert_type 71 +#define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +#define SN_netscape_base_url "nsBaseUrl" +#define LN_netscape_base_url "Netscape Base Url" +#define NID_netscape_base_url 72 +#define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +#define SN_netscape_revocation_url "nsRevocationUrl" +#define LN_netscape_revocation_url "Netscape Revocation Url" +#define NID_netscape_revocation_url 73 +#define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +#define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +#define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +#define NID_netscape_ca_revocation_url 74 +#define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +#define SN_netscape_renewal_url "nsRenewalUrl" +#define LN_netscape_renewal_url "Netscape Renewal Url" +#define NID_netscape_renewal_url 75 +#define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +#define SN_netscape_ca_policy_url "nsCaPolicyUrl" +#define LN_netscape_ca_policy_url "Netscape CA Policy Url" +#define NID_netscape_ca_policy_url 76 +#define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +#define SN_netscape_ssl_server_name "nsSslServerName" +#define LN_netscape_ssl_server_name "Netscape SSL Server Name" +#define NID_netscape_ssl_server_name 77 +#define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +#define SN_netscape_comment "nsComment" +#define LN_netscape_comment "Netscape Comment" +#define NID_netscape_comment 78 +#define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +#define SN_netscape_cert_sequence "nsCertSequence" +#define LN_netscape_cert_sequence "Netscape Certificate Sequence" +#define NID_netscape_cert_sequence 79 +#define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +#define SN_ns_sgc "nsSGC" +#define LN_ns_sgc "Netscape Server Gated Crypto" +#define NID_ns_sgc 139 +#define OBJ_ns_sgc OBJ_netscape,4L,1L + +#define SN_org "ORG" +#define LN_org "org" +#define NID_org 379 +#define OBJ_org OBJ_iso,3L + +#define SN_dod "DOD" +#define LN_dod "dod" +#define NID_dod 380 +#define OBJ_dod OBJ_org,6L + +#define SN_iana "IANA" +#define LN_iana "iana" +#define NID_iana 381 +#define OBJ_iana OBJ_dod,1L + +#define OBJ_internet OBJ_iana + +#define SN_Directory "directory" +#define LN_Directory "Directory" +#define NID_Directory 382 +#define OBJ_Directory OBJ_internet,1L + +#define SN_Management "mgmt" +#define LN_Management "Management" +#define NID_Management 383 +#define OBJ_Management OBJ_internet,2L + +#define SN_Experimental "experimental" +#define LN_Experimental "Experimental" +#define NID_Experimental 384 +#define OBJ_Experimental OBJ_internet,3L + +#define SN_Private "private" +#define LN_Private "Private" +#define NID_Private 385 +#define OBJ_Private OBJ_internet,4L + +#define SN_Security "security" +#define LN_Security "Security" +#define NID_Security 386 +#define OBJ_Security OBJ_internet,5L + +#define SN_SNMPv2 "snmpv2" +#define LN_SNMPv2 "SNMPv2" +#define NID_SNMPv2 387 +#define OBJ_SNMPv2 OBJ_internet,6L + +#define LN_Mail "Mail" +#define NID_Mail 388 +#define OBJ_Mail OBJ_internet,7L + +#define SN_Enterprises "enterprises" +#define LN_Enterprises "Enterprises" +#define NID_Enterprises 389 +#define OBJ_Enterprises OBJ_Private,1L + +#define SN_dcObject "dcobject" +#define LN_dcObject "dcObject" +#define NID_dcObject 390 +#define OBJ_dcObject OBJ_Enterprises,1466L,344L + +#define SN_mime_mhs "mime-mhs" +#define LN_mime_mhs "MIME MHS" +#define NID_mime_mhs 504 +#define OBJ_mime_mhs OBJ_Mail,1L + +#define SN_mime_mhs_headings "mime-mhs-headings" +#define LN_mime_mhs_headings "mime-mhs-headings" +#define NID_mime_mhs_headings 505 +#define OBJ_mime_mhs_headings OBJ_mime_mhs,1L + +#define SN_mime_mhs_bodies "mime-mhs-bodies" +#define LN_mime_mhs_bodies "mime-mhs-bodies" +#define NID_mime_mhs_bodies 506 +#define OBJ_mime_mhs_bodies OBJ_mime_mhs,2L + +#define SN_id_hex_partial_message "id-hex-partial-message" +#define LN_id_hex_partial_message "id-hex-partial-message" +#define NID_id_hex_partial_message 507 +#define OBJ_id_hex_partial_message OBJ_mime_mhs_headings,1L + +#define SN_id_hex_multipart_message "id-hex-multipart-message" +#define LN_id_hex_multipart_message "id-hex-multipart-message" +#define NID_id_hex_multipart_message 508 +#define OBJ_id_hex_multipart_message OBJ_mime_mhs_headings,2L + +#define SN_zlib_compression "ZLIB" +#define LN_zlib_compression "zlib compression" +#define NID_zlib_compression 125 +#define OBJ_zlib_compression OBJ_id_smime_alg,8L + +#define OBJ_csor 2L,16L,840L,1L,101L,3L + +#define OBJ_nistAlgorithms OBJ_csor,4L + +#define OBJ_aes OBJ_nistAlgorithms,1L + +#define SN_aes_128_ecb "AES-128-ECB" +#define LN_aes_128_ecb "aes-128-ecb" +#define NID_aes_128_ecb 418 +#define OBJ_aes_128_ecb OBJ_aes,1L + +#define SN_aes_128_cbc "AES-128-CBC" +#define LN_aes_128_cbc "aes-128-cbc" +#define NID_aes_128_cbc 419 +#define OBJ_aes_128_cbc OBJ_aes,2L + +#define SN_aes_128_ofb128 "AES-128-OFB" +#define LN_aes_128_ofb128 "aes-128-ofb" +#define NID_aes_128_ofb128 420 +#define OBJ_aes_128_ofb128 OBJ_aes,3L + +#define SN_aes_128_cfb128 "AES-128-CFB" +#define LN_aes_128_cfb128 "aes-128-cfb" +#define NID_aes_128_cfb128 421 +#define OBJ_aes_128_cfb128 OBJ_aes,4L + +#define SN_id_aes128_wrap "id-aes128-wrap" +#define NID_id_aes128_wrap 788 +#define OBJ_id_aes128_wrap OBJ_aes,5L + +#define SN_aes_128_gcm "id-aes128-GCM" +#define LN_aes_128_gcm "aes-128-gcm" +#define NID_aes_128_gcm 895 +#define OBJ_aes_128_gcm OBJ_aes,6L + +#define SN_aes_128_ccm "id-aes128-CCM" +#define LN_aes_128_ccm "aes-128-ccm" +#define NID_aes_128_ccm 896 +#define OBJ_aes_128_ccm OBJ_aes,7L + +#define SN_id_aes128_wrap_pad "id-aes128-wrap-pad" +#define NID_id_aes128_wrap_pad 897 +#define OBJ_id_aes128_wrap_pad OBJ_aes,8L + +#define SN_aes_192_ecb "AES-192-ECB" +#define LN_aes_192_ecb "aes-192-ecb" +#define NID_aes_192_ecb 422 +#define OBJ_aes_192_ecb OBJ_aes,21L + +#define SN_aes_192_cbc "AES-192-CBC" +#define LN_aes_192_cbc "aes-192-cbc" +#define NID_aes_192_cbc 423 +#define OBJ_aes_192_cbc OBJ_aes,22L + +#define SN_aes_192_ofb128 "AES-192-OFB" +#define LN_aes_192_ofb128 "aes-192-ofb" +#define NID_aes_192_ofb128 424 +#define OBJ_aes_192_ofb128 OBJ_aes,23L + +#define SN_aes_192_cfb128 "AES-192-CFB" +#define LN_aes_192_cfb128 "aes-192-cfb" +#define NID_aes_192_cfb128 425 +#define OBJ_aes_192_cfb128 OBJ_aes,24L + +#define SN_id_aes192_wrap "id-aes192-wrap" +#define NID_id_aes192_wrap 789 +#define OBJ_id_aes192_wrap OBJ_aes,25L + +#define SN_aes_192_gcm "id-aes192-GCM" +#define LN_aes_192_gcm "aes-192-gcm" +#define NID_aes_192_gcm 898 +#define OBJ_aes_192_gcm OBJ_aes,26L + +#define SN_aes_192_ccm "id-aes192-CCM" +#define LN_aes_192_ccm "aes-192-ccm" +#define NID_aes_192_ccm 899 +#define OBJ_aes_192_ccm OBJ_aes,27L + +#define SN_id_aes192_wrap_pad "id-aes192-wrap-pad" +#define NID_id_aes192_wrap_pad 900 +#define OBJ_id_aes192_wrap_pad OBJ_aes,28L + +#define SN_aes_256_ecb "AES-256-ECB" +#define LN_aes_256_ecb "aes-256-ecb" +#define NID_aes_256_ecb 426 +#define OBJ_aes_256_ecb OBJ_aes,41L + +#define SN_aes_256_cbc "AES-256-CBC" +#define LN_aes_256_cbc "aes-256-cbc" +#define NID_aes_256_cbc 427 +#define OBJ_aes_256_cbc OBJ_aes,42L + +#define SN_aes_256_ofb128 "AES-256-OFB" +#define LN_aes_256_ofb128 "aes-256-ofb" +#define NID_aes_256_ofb128 428 +#define OBJ_aes_256_ofb128 OBJ_aes,43L + +#define SN_aes_256_cfb128 "AES-256-CFB" +#define LN_aes_256_cfb128 "aes-256-cfb" +#define NID_aes_256_cfb128 429 +#define OBJ_aes_256_cfb128 OBJ_aes,44L + +#define SN_id_aes256_wrap "id-aes256-wrap" +#define NID_id_aes256_wrap 790 +#define OBJ_id_aes256_wrap OBJ_aes,45L + +#define SN_aes_256_gcm "id-aes256-GCM" +#define LN_aes_256_gcm "aes-256-gcm" +#define NID_aes_256_gcm 901 +#define OBJ_aes_256_gcm OBJ_aes,46L + +#define SN_aes_256_ccm "id-aes256-CCM" +#define LN_aes_256_ccm "aes-256-ccm" +#define NID_aes_256_ccm 902 +#define OBJ_aes_256_ccm OBJ_aes,47L + +#define SN_id_aes256_wrap_pad "id-aes256-wrap-pad" +#define NID_id_aes256_wrap_pad 903 +#define OBJ_id_aes256_wrap_pad OBJ_aes,48L + +#define SN_aes_128_xts "AES-128-XTS" +#define LN_aes_128_xts "aes-128-xts" +#define NID_aes_128_xts 913 +#define OBJ_aes_128_xts OBJ_ieee_siswg,0L,1L,1L + +#define SN_aes_256_xts "AES-256-XTS" +#define LN_aes_256_xts "aes-256-xts" +#define NID_aes_256_xts 914 +#define OBJ_aes_256_xts OBJ_ieee_siswg,0L,1L,2L + +#define SN_aes_128_cfb1 "AES-128-CFB1" +#define LN_aes_128_cfb1 "aes-128-cfb1" +#define NID_aes_128_cfb1 650 + +#define SN_aes_192_cfb1 "AES-192-CFB1" +#define LN_aes_192_cfb1 "aes-192-cfb1" +#define NID_aes_192_cfb1 651 + +#define SN_aes_256_cfb1 "AES-256-CFB1" +#define LN_aes_256_cfb1 "aes-256-cfb1" +#define NID_aes_256_cfb1 652 + +#define SN_aes_128_cfb8 "AES-128-CFB8" +#define LN_aes_128_cfb8 "aes-128-cfb8" +#define NID_aes_128_cfb8 653 + +#define SN_aes_192_cfb8 "AES-192-CFB8" +#define LN_aes_192_cfb8 "aes-192-cfb8" +#define NID_aes_192_cfb8 654 + +#define SN_aes_256_cfb8 "AES-256-CFB8" +#define LN_aes_256_cfb8 "aes-256-cfb8" +#define NID_aes_256_cfb8 655 + +#define SN_aes_128_ctr "AES-128-CTR" +#define LN_aes_128_ctr "aes-128-ctr" +#define NID_aes_128_ctr 904 + +#define SN_aes_192_ctr "AES-192-CTR" +#define LN_aes_192_ctr "aes-192-ctr" +#define NID_aes_192_ctr 905 + +#define SN_aes_256_ctr "AES-256-CTR" +#define LN_aes_256_ctr "aes-256-ctr" +#define NID_aes_256_ctr 906 + +#define SN_aes_128_ocb "AES-128-OCB" +#define LN_aes_128_ocb "aes-128-ocb" +#define NID_aes_128_ocb 958 + +#define SN_aes_192_ocb "AES-192-OCB" +#define LN_aes_192_ocb "aes-192-ocb" +#define NID_aes_192_ocb 959 + +#define SN_aes_256_ocb "AES-256-OCB" +#define LN_aes_256_ocb "aes-256-ocb" +#define NID_aes_256_ocb 960 + +#define SN_des_cfb1 "DES-CFB1" +#define LN_des_cfb1 "des-cfb1" +#define NID_des_cfb1 656 + +#define SN_des_cfb8 "DES-CFB8" +#define LN_des_cfb8 "des-cfb8" +#define NID_des_cfb8 657 + +#define SN_des_ede3_cfb1 "DES-EDE3-CFB1" +#define LN_des_ede3_cfb1 "des-ede3-cfb1" +#define NID_des_ede3_cfb1 658 + +#define SN_des_ede3_cfb8 "DES-EDE3-CFB8" +#define LN_des_ede3_cfb8 "des-ede3-cfb8" +#define NID_des_ede3_cfb8 659 + +#define OBJ_nist_hashalgs OBJ_nistAlgorithms,2L + +#define SN_sha256 "SHA256" +#define LN_sha256 "sha256" +#define NID_sha256 672 +#define OBJ_sha256 OBJ_nist_hashalgs,1L + +#define SN_sha384 "SHA384" +#define LN_sha384 "sha384" +#define NID_sha384 673 +#define OBJ_sha384 OBJ_nist_hashalgs,2L + +#define SN_sha512 "SHA512" +#define LN_sha512 "sha512" +#define NID_sha512 674 +#define OBJ_sha512 OBJ_nist_hashalgs,3L + +#define SN_sha224 "SHA224" +#define LN_sha224 "sha224" +#define NID_sha224 675 +#define OBJ_sha224 OBJ_nist_hashalgs,4L + +#define SN_sha512_224 "SHA512-224" +#define LN_sha512_224 "sha512-224" +#define NID_sha512_224 1094 +#define OBJ_sha512_224 OBJ_nist_hashalgs,5L + +#define SN_sha512_256 "SHA512-256" +#define LN_sha512_256 "sha512-256" +#define NID_sha512_256 1095 +#define OBJ_sha512_256 OBJ_nist_hashalgs,6L + +#define SN_sha3_224 "SHA3-224" +#define LN_sha3_224 "sha3-224" +#define NID_sha3_224 1096 +#define OBJ_sha3_224 OBJ_nist_hashalgs,7L + +#define SN_sha3_256 "SHA3-256" +#define LN_sha3_256 "sha3-256" +#define NID_sha3_256 1097 +#define OBJ_sha3_256 OBJ_nist_hashalgs,8L + +#define SN_sha3_384 "SHA3-384" +#define LN_sha3_384 "sha3-384" +#define NID_sha3_384 1098 +#define OBJ_sha3_384 OBJ_nist_hashalgs,9L + +#define SN_sha3_512 "SHA3-512" +#define LN_sha3_512 "sha3-512" +#define NID_sha3_512 1099 +#define OBJ_sha3_512 OBJ_nist_hashalgs,10L + +#define SN_shake128 "SHAKE128" +#define LN_shake128 "shake128" +#define NID_shake128 1100 +#define OBJ_shake128 OBJ_nist_hashalgs,11L + +#define SN_shake256 "SHAKE256" +#define LN_shake256 "shake256" +#define NID_shake256 1101 +#define OBJ_shake256 OBJ_nist_hashalgs,12L + +#define SN_hmac_sha3_224 "id-hmacWithSHA3-224" +#define LN_hmac_sha3_224 "hmac-sha3-224" +#define NID_hmac_sha3_224 1102 +#define OBJ_hmac_sha3_224 OBJ_nist_hashalgs,13L + +#define SN_hmac_sha3_256 "id-hmacWithSHA3-256" +#define LN_hmac_sha3_256 "hmac-sha3-256" +#define NID_hmac_sha3_256 1103 +#define OBJ_hmac_sha3_256 OBJ_nist_hashalgs,14L + +#define SN_hmac_sha3_384 "id-hmacWithSHA3-384" +#define LN_hmac_sha3_384 "hmac-sha3-384" +#define NID_hmac_sha3_384 1104 +#define OBJ_hmac_sha3_384 OBJ_nist_hashalgs,15L + +#define SN_hmac_sha3_512 "id-hmacWithSHA3-512" +#define LN_hmac_sha3_512 "hmac-sha3-512" +#define NID_hmac_sha3_512 1105 +#define OBJ_hmac_sha3_512 OBJ_nist_hashalgs,16L + +#define SN_kmac128 "KMAC128" +#define LN_kmac128 "kmac128" +#define NID_kmac128 1196 +#define OBJ_kmac128 OBJ_nist_hashalgs,19L + +#define SN_kmac256 "KMAC256" +#define LN_kmac256 "kmac256" +#define NID_kmac256 1197 +#define OBJ_kmac256 OBJ_nist_hashalgs,20L + +#define OBJ_dsa_with_sha2 OBJ_nistAlgorithms,3L + +#define SN_dsa_with_SHA224 "dsa_with_SHA224" +#define NID_dsa_with_SHA224 802 +#define OBJ_dsa_with_SHA224 OBJ_dsa_with_sha2,1L + +#define SN_dsa_with_SHA256 "dsa_with_SHA256" +#define NID_dsa_with_SHA256 803 +#define OBJ_dsa_with_SHA256 OBJ_dsa_with_sha2,2L + +#define OBJ_sigAlgs OBJ_nistAlgorithms,3L + +#define SN_dsa_with_SHA384 "id-dsa-with-sha384" +#define LN_dsa_with_SHA384 "dsa_with_SHA384" +#define NID_dsa_with_SHA384 1106 +#define OBJ_dsa_with_SHA384 OBJ_sigAlgs,3L + +#define SN_dsa_with_SHA512 "id-dsa-with-sha512" +#define LN_dsa_with_SHA512 "dsa_with_SHA512" +#define NID_dsa_with_SHA512 1107 +#define OBJ_dsa_with_SHA512 OBJ_sigAlgs,4L + +#define SN_dsa_with_SHA3_224 "id-dsa-with-sha3-224" +#define LN_dsa_with_SHA3_224 "dsa_with_SHA3-224" +#define NID_dsa_with_SHA3_224 1108 +#define OBJ_dsa_with_SHA3_224 OBJ_sigAlgs,5L + +#define SN_dsa_with_SHA3_256 "id-dsa-with-sha3-256" +#define LN_dsa_with_SHA3_256 "dsa_with_SHA3-256" +#define NID_dsa_with_SHA3_256 1109 +#define OBJ_dsa_with_SHA3_256 OBJ_sigAlgs,6L + +#define SN_dsa_with_SHA3_384 "id-dsa-with-sha3-384" +#define LN_dsa_with_SHA3_384 "dsa_with_SHA3-384" +#define NID_dsa_with_SHA3_384 1110 +#define OBJ_dsa_with_SHA3_384 OBJ_sigAlgs,7L + +#define SN_dsa_with_SHA3_512 "id-dsa-with-sha3-512" +#define LN_dsa_with_SHA3_512 "dsa_with_SHA3-512" +#define NID_dsa_with_SHA3_512 1111 +#define OBJ_dsa_with_SHA3_512 OBJ_sigAlgs,8L + +#define SN_ecdsa_with_SHA3_224 "id-ecdsa-with-sha3-224" +#define LN_ecdsa_with_SHA3_224 "ecdsa_with_SHA3-224" +#define NID_ecdsa_with_SHA3_224 1112 +#define OBJ_ecdsa_with_SHA3_224 OBJ_sigAlgs,9L + +#define SN_ecdsa_with_SHA3_256 "id-ecdsa-with-sha3-256" +#define LN_ecdsa_with_SHA3_256 "ecdsa_with_SHA3-256" +#define NID_ecdsa_with_SHA3_256 1113 +#define OBJ_ecdsa_with_SHA3_256 OBJ_sigAlgs,10L + +#define SN_ecdsa_with_SHA3_384 "id-ecdsa-with-sha3-384" +#define LN_ecdsa_with_SHA3_384 "ecdsa_with_SHA3-384" +#define NID_ecdsa_with_SHA3_384 1114 +#define OBJ_ecdsa_with_SHA3_384 OBJ_sigAlgs,11L + +#define SN_ecdsa_with_SHA3_512 "id-ecdsa-with-sha3-512" +#define LN_ecdsa_with_SHA3_512 "ecdsa_with_SHA3-512" +#define NID_ecdsa_with_SHA3_512 1115 +#define OBJ_ecdsa_with_SHA3_512 OBJ_sigAlgs,12L + +#define SN_RSA_SHA3_224 "id-rsassa-pkcs1-v1_5-with-sha3-224" +#define LN_RSA_SHA3_224 "RSA-SHA3-224" +#define NID_RSA_SHA3_224 1116 +#define OBJ_RSA_SHA3_224 OBJ_sigAlgs,13L + +#define SN_RSA_SHA3_256 "id-rsassa-pkcs1-v1_5-with-sha3-256" +#define LN_RSA_SHA3_256 "RSA-SHA3-256" +#define NID_RSA_SHA3_256 1117 +#define OBJ_RSA_SHA3_256 OBJ_sigAlgs,14L + +#define SN_RSA_SHA3_384 "id-rsassa-pkcs1-v1_5-with-sha3-384" +#define LN_RSA_SHA3_384 "RSA-SHA3-384" +#define NID_RSA_SHA3_384 1118 +#define OBJ_RSA_SHA3_384 OBJ_sigAlgs,15L + +#define SN_RSA_SHA3_512 "id-rsassa-pkcs1-v1_5-with-sha3-512" +#define LN_RSA_SHA3_512 "RSA-SHA3-512" +#define NID_RSA_SHA3_512 1119 +#define OBJ_RSA_SHA3_512 OBJ_sigAlgs,16L + +#define SN_hold_instruction_code "holdInstructionCode" +#define LN_hold_instruction_code "Hold Instruction Code" +#define NID_hold_instruction_code 430 +#define OBJ_hold_instruction_code OBJ_id_ce,23L + +#define OBJ_holdInstruction OBJ_X9_57,2L + +#define SN_hold_instruction_none "holdInstructionNone" +#define LN_hold_instruction_none "Hold Instruction None" +#define NID_hold_instruction_none 431 +#define OBJ_hold_instruction_none OBJ_holdInstruction,1L + +#define SN_hold_instruction_call_issuer "holdInstructionCallIssuer" +#define LN_hold_instruction_call_issuer "Hold Instruction Call Issuer" +#define NID_hold_instruction_call_issuer 432 +#define OBJ_hold_instruction_call_issuer OBJ_holdInstruction,2L + +#define SN_hold_instruction_reject "holdInstructionReject" +#define LN_hold_instruction_reject "Hold Instruction Reject" +#define NID_hold_instruction_reject 433 +#define OBJ_hold_instruction_reject OBJ_holdInstruction,3L + +#define SN_data "data" +#define NID_data 434 +#define OBJ_data OBJ_itu_t,9L + +#define SN_pss "pss" +#define NID_pss 435 +#define OBJ_pss OBJ_data,2342L + +#define SN_ucl "ucl" +#define NID_ucl 436 +#define OBJ_ucl OBJ_pss,19200300L + +#define SN_pilot "pilot" +#define NID_pilot 437 +#define OBJ_pilot OBJ_ucl,100L + +#define LN_pilotAttributeType "pilotAttributeType" +#define NID_pilotAttributeType 438 +#define OBJ_pilotAttributeType OBJ_pilot,1L + +#define LN_pilotAttributeSyntax "pilotAttributeSyntax" +#define NID_pilotAttributeSyntax 439 +#define OBJ_pilotAttributeSyntax OBJ_pilot,3L + +#define LN_pilotObjectClass "pilotObjectClass" +#define NID_pilotObjectClass 440 +#define OBJ_pilotObjectClass OBJ_pilot,4L + +#define LN_pilotGroups "pilotGroups" +#define NID_pilotGroups 441 +#define OBJ_pilotGroups OBJ_pilot,10L + +#define LN_iA5StringSyntax "iA5StringSyntax" +#define NID_iA5StringSyntax 442 +#define OBJ_iA5StringSyntax OBJ_pilotAttributeSyntax,4L + +#define LN_caseIgnoreIA5StringSyntax "caseIgnoreIA5StringSyntax" +#define NID_caseIgnoreIA5StringSyntax 443 +#define OBJ_caseIgnoreIA5StringSyntax OBJ_pilotAttributeSyntax,5L + +#define LN_pilotObject "pilotObject" +#define NID_pilotObject 444 +#define OBJ_pilotObject OBJ_pilotObjectClass,3L + +#define LN_pilotPerson "pilotPerson" +#define NID_pilotPerson 445 +#define OBJ_pilotPerson OBJ_pilotObjectClass,4L + +#define SN_account "account" +#define NID_account 446 +#define OBJ_account OBJ_pilotObjectClass,5L + +#define SN_document "document" +#define NID_document 447 +#define OBJ_document OBJ_pilotObjectClass,6L + +#define SN_room "room" +#define NID_room 448 +#define OBJ_room OBJ_pilotObjectClass,7L + +#define LN_documentSeries "documentSeries" +#define NID_documentSeries 449 +#define OBJ_documentSeries OBJ_pilotObjectClass,9L + +#define SN_Domain "domain" +#define LN_Domain "Domain" +#define NID_Domain 392 +#define OBJ_Domain OBJ_pilotObjectClass,13L + +#define LN_rFC822localPart "rFC822localPart" +#define NID_rFC822localPart 450 +#define OBJ_rFC822localPart OBJ_pilotObjectClass,14L + +#define LN_dNSDomain "dNSDomain" +#define NID_dNSDomain 451 +#define OBJ_dNSDomain OBJ_pilotObjectClass,15L + +#define LN_domainRelatedObject "domainRelatedObject" +#define NID_domainRelatedObject 452 +#define OBJ_domainRelatedObject OBJ_pilotObjectClass,17L + +#define LN_friendlyCountry "friendlyCountry" +#define NID_friendlyCountry 453 +#define OBJ_friendlyCountry OBJ_pilotObjectClass,18L + +#define LN_simpleSecurityObject "simpleSecurityObject" +#define NID_simpleSecurityObject 454 +#define OBJ_simpleSecurityObject OBJ_pilotObjectClass,19L + +#define LN_pilotOrganization "pilotOrganization" +#define NID_pilotOrganization 455 +#define OBJ_pilotOrganization OBJ_pilotObjectClass,20L + +#define LN_pilotDSA "pilotDSA" +#define NID_pilotDSA 456 +#define OBJ_pilotDSA OBJ_pilotObjectClass,21L + +#define LN_qualityLabelledData "qualityLabelledData" +#define NID_qualityLabelledData 457 +#define OBJ_qualityLabelledData OBJ_pilotObjectClass,22L + +#define SN_userId "UID" +#define LN_userId "userId" +#define NID_userId 458 +#define OBJ_userId OBJ_pilotAttributeType,1L + +#define LN_textEncodedORAddress "textEncodedORAddress" +#define NID_textEncodedORAddress 459 +#define OBJ_textEncodedORAddress OBJ_pilotAttributeType,2L + +#define SN_rfc822Mailbox "mail" +#define LN_rfc822Mailbox "rfc822Mailbox" +#define NID_rfc822Mailbox 460 +#define OBJ_rfc822Mailbox OBJ_pilotAttributeType,3L + +#define SN_info "info" +#define NID_info 461 +#define OBJ_info OBJ_pilotAttributeType,4L + +#define LN_favouriteDrink "favouriteDrink" +#define NID_favouriteDrink 462 +#define OBJ_favouriteDrink OBJ_pilotAttributeType,5L + +#define LN_roomNumber "roomNumber" +#define NID_roomNumber 463 +#define OBJ_roomNumber OBJ_pilotAttributeType,6L + +#define SN_photo "photo" +#define NID_photo 464 +#define OBJ_photo OBJ_pilotAttributeType,7L + +#define LN_userClass "userClass" +#define NID_userClass 465 +#define OBJ_userClass OBJ_pilotAttributeType,8L + +#define SN_host "host" +#define NID_host 466 +#define OBJ_host OBJ_pilotAttributeType,9L + +#define SN_manager "manager" +#define NID_manager 467 +#define OBJ_manager OBJ_pilotAttributeType,10L + +#define LN_documentIdentifier "documentIdentifier" +#define NID_documentIdentifier 468 +#define OBJ_documentIdentifier OBJ_pilotAttributeType,11L + +#define LN_documentTitle "documentTitle" +#define NID_documentTitle 469 +#define OBJ_documentTitle OBJ_pilotAttributeType,12L + +#define LN_documentVersion "documentVersion" +#define NID_documentVersion 470 +#define OBJ_documentVersion OBJ_pilotAttributeType,13L + +#define LN_documentAuthor "documentAuthor" +#define NID_documentAuthor 471 +#define OBJ_documentAuthor OBJ_pilotAttributeType,14L + +#define LN_documentLocation "documentLocation" +#define NID_documentLocation 472 +#define OBJ_documentLocation OBJ_pilotAttributeType,15L + +#define LN_homeTelephoneNumber "homeTelephoneNumber" +#define NID_homeTelephoneNumber 473 +#define OBJ_homeTelephoneNumber OBJ_pilotAttributeType,20L + +#define SN_secretary "secretary" +#define NID_secretary 474 +#define OBJ_secretary OBJ_pilotAttributeType,21L + +#define LN_otherMailbox "otherMailbox" +#define NID_otherMailbox 475 +#define OBJ_otherMailbox OBJ_pilotAttributeType,22L + +#define LN_lastModifiedTime "lastModifiedTime" +#define NID_lastModifiedTime 476 +#define OBJ_lastModifiedTime OBJ_pilotAttributeType,23L + +#define LN_lastModifiedBy "lastModifiedBy" +#define NID_lastModifiedBy 477 +#define OBJ_lastModifiedBy OBJ_pilotAttributeType,24L + +#define SN_domainComponent "DC" +#define LN_domainComponent "domainComponent" +#define NID_domainComponent 391 +#define OBJ_domainComponent OBJ_pilotAttributeType,25L + +#define LN_aRecord "aRecord" +#define NID_aRecord 478 +#define OBJ_aRecord OBJ_pilotAttributeType,26L + +#define LN_pilotAttributeType27 "pilotAttributeType27" +#define NID_pilotAttributeType27 479 +#define OBJ_pilotAttributeType27 OBJ_pilotAttributeType,27L + +#define LN_mXRecord "mXRecord" +#define NID_mXRecord 480 +#define OBJ_mXRecord OBJ_pilotAttributeType,28L + +#define LN_nSRecord "nSRecord" +#define NID_nSRecord 481 +#define OBJ_nSRecord OBJ_pilotAttributeType,29L + +#define LN_sOARecord "sOARecord" +#define NID_sOARecord 482 +#define OBJ_sOARecord OBJ_pilotAttributeType,30L + +#define LN_cNAMERecord "cNAMERecord" +#define NID_cNAMERecord 483 +#define OBJ_cNAMERecord OBJ_pilotAttributeType,31L + +#define LN_associatedDomain "associatedDomain" +#define NID_associatedDomain 484 +#define OBJ_associatedDomain OBJ_pilotAttributeType,37L + +#define LN_associatedName "associatedName" +#define NID_associatedName 485 +#define OBJ_associatedName OBJ_pilotAttributeType,38L + +#define LN_homePostalAddress "homePostalAddress" +#define NID_homePostalAddress 486 +#define OBJ_homePostalAddress OBJ_pilotAttributeType,39L + +#define LN_personalTitle "personalTitle" +#define NID_personalTitle 487 +#define OBJ_personalTitle OBJ_pilotAttributeType,40L + +#define LN_mobileTelephoneNumber "mobileTelephoneNumber" +#define NID_mobileTelephoneNumber 488 +#define OBJ_mobileTelephoneNumber OBJ_pilotAttributeType,41L + +#define LN_pagerTelephoneNumber "pagerTelephoneNumber" +#define NID_pagerTelephoneNumber 489 +#define OBJ_pagerTelephoneNumber OBJ_pilotAttributeType,42L + +#define LN_friendlyCountryName "friendlyCountryName" +#define NID_friendlyCountryName 490 +#define OBJ_friendlyCountryName OBJ_pilotAttributeType,43L + +#define SN_uniqueIdentifier "uid" +#define LN_uniqueIdentifier "uniqueIdentifier" +#define NID_uniqueIdentifier 102 +#define OBJ_uniqueIdentifier OBJ_pilotAttributeType,44L + +#define LN_organizationalStatus "organizationalStatus" +#define NID_organizationalStatus 491 +#define OBJ_organizationalStatus OBJ_pilotAttributeType,45L + +#define LN_janetMailbox "janetMailbox" +#define NID_janetMailbox 492 +#define OBJ_janetMailbox OBJ_pilotAttributeType,46L + +#define LN_mailPreferenceOption "mailPreferenceOption" +#define NID_mailPreferenceOption 493 +#define OBJ_mailPreferenceOption OBJ_pilotAttributeType,47L + +#define LN_buildingName "buildingName" +#define NID_buildingName 494 +#define OBJ_buildingName OBJ_pilotAttributeType,48L + +#define LN_dSAQuality "dSAQuality" +#define NID_dSAQuality 495 +#define OBJ_dSAQuality OBJ_pilotAttributeType,49L + +#define LN_singleLevelQuality "singleLevelQuality" +#define NID_singleLevelQuality 496 +#define OBJ_singleLevelQuality OBJ_pilotAttributeType,50L + +#define LN_subtreeMinimumQuality "subtreeMinimumQuality" +#define NID_subtreeMinimumQuality 497 +#define OBJ_subtreeMinimumQuality OBJ_pilotAttributeType,51L + +#define LN_subtreeMaximumQuality "subtreeMaximumQuality" +#define NID_subtreeMaximumQuality 498 +#define OBJ_subtreeMaximumQuality OBJ_pilotAttributeType,52L + +#define LN_personalSignature "personalSignature" +#define NID_personalSignature 499 +#define OBJ_personalSignature OBJ_pilotAttributeType,53L + +#define LN_dITRedirect "dITRedirect" +#define NID_dITRedirect 500 +#define OBJ_dITRedirect OBJ_pilotAttributeType,54L + +#define SN_audio "audio" +#define NID_audio 501 +#define OBJ_audio OBJ_pilotAttributeType,55L + +#define LN_documentPublisher "documentPublisher" +#define NID_documentPublisher 502 +#define OBJ_documentPublisher OBJ_pilotAttributeType,56L + +#define SN_id_set "id-set" +#define LN_id_set "Secure Electronic Transactions" +#define NID_id_set 512 +#define OBJ_id_set OBJ_international_organizations,42L + +#define SN_set_ctype "set-ctype" +#define LN_set_ctype "content types" +#define NID_set_ctype 513 +#define OBJ_set_ctype OBJ_id_set,0L + +#define SN_set_msgExt "set-msgExt" +#define LN_set_msgExt "message extensions" +#define NID_set_msgExt 514 +#define OBJ_set_msgExt OBJ_id_set,1L + +#define SN_set_attr "set-attr" +#define NID_set_attr 515 +#define OBJ_set_attr OBJ_id_set,3L + +#define SN_set_policy "set-policy" +#define NID_set_policy 516 +#define OBJ_set_policy OBJ_id_set,5L + +#define SN_set_certExt "set-certExt" +#define LN_set_certExt "certificate extensions" +#define NID_set_certExt 517 +#define OBJ_set_certExt OBJ_id_set,7L + +#define SN_set_brand "set-brand" +#define NID_set_brand 518 +#define OBJ_set_brand OBJ_id_set,8L + +#define SN_setct_PANData "setct-PANData" +#define NID_setct_PANData 519 +#define OBJ_setct_PANData OBJ_set_ctype,0L + +#define SN_setct_PANToken "setct-PANToken" +#define NID_setct_PANToken 520 +#define OBJ_setct_PANToken OBJ_set_ctype,1L + +#define SN_setct_PANOnly "setct-PANOnly" +#define NID_setct_PANOnly 521 +#define OBJ_setct_PANOnly OBJ_set_ctype,2L + +#define SN_setct_OIData "setct-OIData" +#define NID_setct_OIData 522 +#define OBJ_setct_OIData OBJ_set_ctype,3L + +#define SN_setct_PI "setct-PI" +#define NID_setct_PI 523 +#define OBJ_setct_PI OBJ_set_ctype,4L + +#define SN_setct_PIData "setct-PIData" +#define NID_setct_PIData 524 +#define OBJ_setct_PIData OBJ_set_ctype,5L + +#define SN_setct_PIDataUnsigned "setct-PIDataUnsigned" +#define NID_setct_PIDataUnsigned 525 +#define OBJ_setct_PIDataUnsigned OBJ_set_ctype,6L + +#define SN_setct_HODInput "setct-HODInput" +#define NID_setct_HODInput 526 +#define OBJ_setct_HODInput OBJ_set_ctype,7L + +#define SN_setct_AuthResBaggage "setct-AuthResBaggage" +#define NID_setct_AuthResBaggage 527 +#define OBJ_setct_AuthResBaggage OBJ_set_ctype,8L + +#define SN_setct_AuthRevReqBaggage "setct-AuthRevReqBaggage" +#define NID_setct_AuthRevReqBaggage 528 +#define OBJ_setct_AuthRevReqBaggage OBJ_set_ctype,9L + +#define SN_setct_AuthRevResBaggage "setct-AuthRevResBaggage" +#define NID_setct_AuthRevResBaggage 529 +#define OBJ_setct_AuthRevResBaggage OBJ_set_ctype,10L + +#define SN_setct_CapTokenSeq "setct-CapTokenSeq" +#define NID_setct_CapTokenSeq 530 +#define OBJ_setct_CapTokenSeq OBJ_set_ctype,11L + +#define SN_setct_PInitResData "setct-PInitResData" +#define NID_setct_PInitResData 531 +#define OBJ_setct_PInitResData OBJ_set_ctype,12L + +#define SN_setct_PI_TBS "setct-PI-TBS" +#define NID_setct_PI_TBS 532 +#define OBJ_setct_PI_TBS OBJ_set_ctype,13L + +#define SN_setct_PResData "setct-PResData" +#define NID_setct_PResData 533 +#define OBJ_setct_PResData OBJ_set_ctype,14L + +#define SN_setct_AuthReqTBS "setct-AuthReqTBS" +#define NID_setct_AuthReqTBS 534 +#define OBJ_setct_AuthReqTBS OBJ_set_ctype,16L + +#define SN_setct_AuthResTBS "setct-AuthResTBS" +#define NID_setct_AuthResTBS 535 +#define OBJ_setct_AuthResTBS OBJ_set_ctype,17L + +#define SN_setct_AuthResTBSX "setct-AuthResTBSX" +#define NID_setct_AuthResTBSX 536 +#define OBJ_setct_AuthResTBSX OBJ_set_ctype,18L + +#define SN_setct_AuthTokenTBS "setct-AuthTokenTBS" +#define NID_setct_AuthTokenTBS 537 +#define OBJ_setct_AuthTokenTBS OBJ_set_ctype,19L + +#define SN_setct_CapTokenData "setct-CapTokenData" +#define NID_setct_CapTokenData 538 +#define OBJ_setct_CapTokenData OBJ_set_ctype,20L + +#define SN_setct_CapTokenTBS "setct-CapTokenTBS" +#define NID_setct_CapTokenTBS 539 +#define OBJ_setct_CapTokenTBS OBJ_set_ctype,21L + +#define SN_setct_AcqCardCodeMsg "setct-AcqCardCodeMsg" +#define NID_setct_AcqCardCodeMsg 540 +#define OBJ_setct_AcqCardCodeMsg OBJ_set_ctype,22L + +#define SN_setct_AuthRevReqTBS "setct-AuthRevReqTBS" +#define NID_setct_AuthRevReqTBS 541 +#define OBJ_setct_AuthRevReqTBS OBJ_set_ctype,23L + +#define SN_setct_AuthRevResData "setct-AuthRevResData" +#define NID_setct_AuthRevResData 542 +#define OBJ_setct_AuthRevResData OBJ_set_ctype,24L + +#define SN_setct_AuthRevResTBS "setct-AuthRevResTBS" +#define NID_setct_AuthRevResTBS 543 +#define OBJ_setct_AuthRevResTBS OBJ_set_ctype,25L + +#define SN_setct_CapReqTBS "setct-CapReqTBS" +#define NID_setct_CapReqTBS 544 +#define OBJ_setct_CapReqTBS OBJ_set_ctype,26L + +#define SN_setct_CapReqTBSX "setct-CapReqTBSX" +#define NID_setct_CapReqTBSX 545 +#define OBJ_setct_CapReqTBSX OBJ_set_ctype,27L + +#define SN_setct_CapResData "setct-CapResData" +#define NID_setct_CapResData 546 +#define OBJ_setct_CapResData OBJ_set_ctype,28L + +#define SN_setct_CapRevReqTBS "setct-CapRevReqTBS" +#define NID_setct_CapRevReqTBS 547 +#define OBJ_setct_CapRevReqTBS OBJ_set_ctype,29L + +#define SN_setct_CapRevReqTBSX "setct-CapRevReqTBSX" +#define NID_setct_CapRevReqTBSX 548 +#define OBJ_setct_CapRevReqTBSX OBJ_set_ctype,30L + +#define SN_setct_CapRevResData "setct-CapRevResData" +#define NID_setct_CapRevResData 549 +#define OBJ_setct_CapRevResData OBJ_set_ctype,31L + +#define SN_setct_CredReqTBS "setct-CredReqTBS" +#define NID_setct_CredReqTBS 550 +#define OBJ_setct_CredReqTBS OBJ_set_ctype,32L + +#define SN_setct_CredReqTBSX "setct-CredReqTBSX" +#define NID_setct_CredReqTBSX 551 +#define OBJ_setct_CredReqTBSX OBJ_set_ctype,33L + +#define SN_setct_CredResData "setct-CredResData" +#define NID_setct_CredResData 552 +#define OBJ_setct_CredResData OBJ_set_ctype,34L + +#define SN_setct_CredRevReqTBS "setct-CredRevReqTBS" +#define NID_setct_CredRevReqTBS 553 +#define OBJ_setct_CredRevReqTBS OBJ_set_ctype,35L + +#define SN_setct_CredRevReqTBSX "setct-CredRevReqTBSX" +#define NID_setct_CredRevReqTBSX 554 +#define OBJ_setct_CredRevReqTBSX OBJ_set_ctype,36L + +#define SN_setct_CredRevResData "setct-CredRevResData" +#define NID_setct_CredRevResData 555 +#define OBJ_setct_CredRevResData OBJ_set_ctype,37L + +#define SN_setct_PCertReqData "setct-PCertReqData" +#define NID_setct_PCertReqData 556 +#define OBJ_setct_PCertReqData OBJ_set_ctype,38L + +#define SN_setct_PCertResTBS "setct-PCertResTBS" +#define NID_setct_PCertResTBS 557 +#define OBJ_setct_PCertResTBS OBJ_set_ctype,39L + +#define SN_setct_BatchAdminReqData "setct-BatchAdminReqData" +#define NID_setct_BatchAdminReqData 558 +#define OBJ_setct_BatchAdminReqData OBJ_set_ctype,40L + +#define SN_setct_BatchAdminResData "setct-BatchAdminResData" +#define NID_setct_BatchAdminResData 559 +#define OBJ_setct_BatchAdminResData OBJ_set_ctype,41L + +#define SN_setct_CardCInitResTBS "setct-CardCInitResTBS" +#define NID_setct_CardCInitResTBS 560 +#define OBJ_setct_CardCInitResTBS OBJ_set_ctype,42L + +#define SN_setct_MeAqCInitResTBS "setct-MeAqCInitResTBS" +#define NID_setct_MeAqCInitResTBS 561 +#define OBJ_setct_MeAqCInitResTBS OBJ_set_ctype,43L + +#define SN_setct_RegFormResTBS "setct-RegFormResTBS" +#define NID_setct_RegFormResTBS 562 +#define OBJ_setct_RegFormResTBS OBJ_set_ctype,44L + +#define SN_setct_CertReqData "setct-CertReqData" +#define NID_setct_CertReqData 563 +#define OBJ_setct_CertReqData OBJ_set_ctype,45L + +#define SN_setct_CertReqTBS "setct-CertReqTBS" +#define NID_setct_CertReqTBS 564 +#define OBJ_setct_CertReqTBS OBJ_set_ctype,46L + +#define SN_setct_CertResData "setct-CertResData" +#define NID_setct_CertResData 565 +#define OBJ_setct_CertResData OBJ_set_ctype,47L + +#define SN_setct_CertInqReqTBS "setct-CertInqReqTBS" +#define NID_setct_CertInqReqTBS 566 +#define OBJ_setct_CertInqReqTBS OBJ_set_ctype,48L + +#define SN_setct_ErrorTBS "setct-ErrorTBS" +#define NID_setct_ErrorTBS 567 +#define OBJ_setct_ErrorTBS OBJ_set_ctype,49L + +#define SN_setct_PIDualSignedTBE "setct-PIDualSignedTBE" +#define NID_setct_PIDualSignedTBE 568 +#define OBJ_setct_PIDualSignedTBE OBJ_set_ctype,50L + +#define SN_setct_PIUnsignedTBE "setct-PIUnsignedTBE" +#define NID_setct_PIUnsignedTBE 569 +#define OBJ_setct_PIUnsignedTBE OBJ_set_ctype,51L + +#define SN_setct_AuthReqTBE "setct-AuthReqTBE" +#define NID_setct_AuthReqTBE 570 +#define OBJ_setct_AuthReqTBE OBJ_set_ctype,52L + +#define SN_setct_AuthResTBE "setct-AuthResTBE" +#define NID_setct_AuthResTBE 571 +#define OBJ_setct_AuthResTBE OBJ_set_ctype,53L + +#define SN_setct_AuthResTBEX "setct-AuthResTBEX" +#define NID_setct_AuthResTBEX 572 +#define OBJ_setct_AuthResTBEX OBJ_set_ctype,54L + +#define SN_setct_AuthTokenTBE "setct-AuthTokenTBE" +#define NID_setct_AuthTokenTBE 573 +#define OBJ_setct_AuthTokenTBE OBJ_set_ctype,55L + +#define SN_setct_CapTokenTBE "setct-CapTokenTBE" +#define NID_setct_CapTokenTBE 574 +#define OBJ_setct_CapTokenTBE OBJ_set_ctype,56L + +#define SN_setct_CapTokenTBEX "setct-CapTokenTBEX" +#define NID_setct_CapTokenTBEX 575 +#define OBJ_setct_CapTokenTBEX OBJ_set_ctype,57L + +#define SN_setct_AcqCardCodeMsgTBE "setct-AcqCardCodeMsgTBE" +#define NID_setct_AcqCardCodeMsgTBE 576 +#define OBJ_setct_AcqCardCodeMsgTBE OBJ_set_ctype,58L + +#define SN_setct_AuthRevReqTBE "setct-AuthRevReqTBE" +#define NID_setct_AuthRevReqTBE 577 +#define OBJ_setct_AuthRevReqTBE OBJ_set_ctype,59L + +#define SN_setct_AuthRevResTBE "setct-AuthRevResTBE" +#define NID_setct_AuthRevResTBE 578 +#define OBJ_setct_AuthRevResTBE OBJ_set_ctype,60L + +#define SN_setct_AuthRevResTBEB "setct-AuthRevResTBEB" +#define NID_setct_AuthRevResTBEB 579 +#define OBJ_setct_AuthRevResTBEB OBJ_set_ctype,61L + +#define SN_setct_CapReqTBE "setct-CapReqTBE" +#define NID_setct_CapReqTBE 580 +#define OBJ_setct_CapReqTBE OBJ_set_ctype,62L + +#define SN_setct_CapReqTBEX "setct-CapReqTBEX" +#define NID_setct_CapReqTBEX 581 +#define OBJ_setct_CapReqTBEX OBJ_set_ctype,63L + +#define SN_setct_CapResTBE "setct-CapResTBE" +#define NID_setct_CapResTBE 582 +#define OBJ_setct_CapResTBE OBJ_set_ctype,64L + +#define SN_setct_CapRevReqTBE "setct-CapRevReqTBE" +#define NID_setct_CapRevReqTBE 583 +#define OBJ_setct_CapRevReqTBE OBJ_set_ctype,65L + +#define SN_setct_CapRevReqTBEX "setct-CapRevReqTBEX" +#define NID_setct_CapRevReqTBEX 584 +#define OBJ_setct_CapRevReqTBEX OBJ_set_ctype,66L + +#define SN_setct_CapRevResTBE "setct-CapRevResTBE" +#define NID_setct_CapRevResTBE 585 +#define OBJ_setct_CapRevResTBE OBJ_set_ctype,67L + +#define SN_setct_CredReqTBE "setct-CredReqTBE" +#define NID_setct_CredReqTBE 586 +#define OBJ_setct_CredReqTBE OBJ_set_ctype,68L + +#define SN_setct_CredReqTBEX "setct-CredReqTBEX" +#define NID_setct_CredReqTBEX 587 +#define OBJ_setct_CredReqTBEX OBJ_set_ctype,69L + +#define SN_setct_CredResTBE "setct-CredResTBE" +#define NID_setct_CredResTBE 588 +#define OBJ_setct_CredResTBE OBJ_set_ctype,70L + +#define SN_setct_CredRevReqTBE "setct-CredRevReqTBE" +#define NID_setct_CredRevReqTBE 589 +#define OBJ_setct_CredRevReqTBE OBJ_set_ctype,71L + +#define SN_setct_CredRevReqTBEX "setct-CredRevReqTBEX" +#define NID_setct_CredRevReqTBEX 590 +#define OBJ_setct_CredRevReqTBEX OBJ_set_ctype,72L + +#define SN_setct_CredRevResTBE "setct-CredRevResTBE" +#define NID_setct_CredRevResTBE 591 +#define OBJ_setct_CredRevResTBE OBJ_set_ctype,73L + +#define SN_setct_BatchAdminReqTBE "setct-BatchAdminReqTBE" +#define NID_setct_BatchAdminReqTBE 592 +#define OBJ_setct_BatchAdminReqTBE OBJ_set_ctype,74L + +#define SN_setct_BatchAdminResTBE "setct-BatchAdminResTBE" +#define NID_setct_BatchAdminResTBE 593 +#define OBJ_setct_BatchAdminResTBE OBJ_set_ctype,75L + +#define SN_setct_RegFormReqTBE "setct-RegFormReqTBE" +#define NID_setct_RegFormReqTBE 594 +#define OBJ_setct_RegFormReqTBE OBJ_set_ctype,76L + +#define SN_setct_CertReqTBE "setct-CertReqTBE" +#define NID_setct_CertReqTBE 595 +#define OBJ_setct_CertReqTBE OBJ_set_ctype,77L + +#define SN_setct_CertReqTBEX "setct-CertReqTBEX" +#define NID_setct_CertReqTBEX 596 +#define OBJ_setct_CertReqTBEX OBJ_set_ctype,78L + +#define SN_setct_CertResTBE "setct-CertResTBE" +#define NID_setct_CertResTBE 597 +#define OBJ_setct_CertResTBE OBJ_set_ctype,79L + +#define SN_setct_CRLNotificationTBS "setct-CRLNotificationTBS" +#define NID_setct_CRLNotificationTBS 598 +#define OBJ_setct_CRLNotificationTBS OBJ_set_ctype,80L + +#define SN_setct_CRLNotificationResTBS "setct-CRLNotificationResTBS" +#define NID_setct_CRLNotificationResTBS 599 +#define OBJ_setct_CRLNotificationResTBS OBJ_set_ctype,81L + +#define SN_setct_BCIDistributionTBS "setct-BCIDistributionTBS" +#define NID_setct_BCIDistributionTBS 600 +#define OBJ_setct_BCIDistributionTBS OBJ_set_ctype,82L + +#define SN_setext_genCrypt "setext-genCrypt" +#define LN_setext_genCrypt "generic cryptogram" +#define NID_setext_genCrypt 601 +#define OBJ_setext_genCrypt OBJ_set_msgExt,1L + +#define SN_setext_miAuth "setext-miAuth" +#define LN_setext_miAuth "merchant initiated auth" +#define NID_setext_miAuth 602 +#define OBJ_setext_miAuth OBJ_set_msgExt,3L + +#define SN_setext_pinSecure "setext-pinSecure" +#define NID_setext_pinSecure 603 +#define OBJ_setext_pinSecure OBJ_set_msgExt,4L + +#define SN_setext_pinAny "setext-pinAny" +#define NID_setext_pinAny 604 +#define OBJ_setext_pinAny OBJ_set_msgExt,5L + +#define SN_setext_track2 "setext-track2" +#define NID_setext_track2 605 +#define OBJ_setext_track2 OBJ_set_msgExt,7L + +#define SN_setext_cv "setext-cv" +#define LN_setext_cv "additional verification" +#define NID_setext_cv 606 +#define OBJ_setext_cv OBJ_set_msgExt,8L + +#define SN_set_policy_root "set-policy-root" +#define NID_set_policy_root 607 +#define OBJ_set_policy_root OBJ_set_policy,0L + +#define SN_setCext_hashedRoot "setCext-hashedRoot" +#define NID_setCext_hashedRoot 608 +#define OBJ_setCext_hashedRoot OBJ_set_certExt,0L + +#define SN_setCext_certType "setCext-certType" +#define NID_setCext_certType 609 +#define OBJ_setCext_certType OBJ_set_certExt,1L + +#define SN_setCext_merchData "setCext-merchData" +#define NID_setCext_merchData 610 +#define OBJ_setCext_merchData OBJ_set_certExt,2L + +#define SN_setCext_cCertRequired "setCext-cCertRequired" +#define NID_setCext_cCertRequired 611 +#define OBJ_setCext_cCertRequired OBJ_set_certExt,3L + +#define SN_setCext_tunneling "setCext-tunneling" +#define NID_setCext_tunneling 612 +#define OBJ_setCext_tunneling OBJ_set_certExt,4L + +#define SN_setCext_setExt "setCext-setExt" +#define NID_setCext_setExt 613 +#define OBJ_setCext_setExt OBJ_set_certExt,5L + +#define SN_setCext_setQualf "setCext-setQualf" +#define NID_setCext_setQualf 614 +#define OBJ_setCext_setQualf OBJ_set_certExt,6L + +#define SN_setCext_PGWYcapabilities "setCext-PGWYcapabilities" +#define NID_setCext_PGWYcapabilities 615 +#define OBJ_setCext_PGWYcapabilities OBJ_set_certExt,7L + +#define SN_setCext_TokenIdentifier "setCext-TokenIdentifier" +#define NID_setCext_TokenIdentifier 616 +#define OBJ_setCext_TokenIdentifier OBJ_set_certExt,8L + +#define SN_setCext_Track2Data "setCext-Track2Data" +#define NID_setCext_Track2Data 617 +#define OBJ_setCext_Track2Data OBJ_set_certExt,9L + +#define SN_setCext_TokenType "setCext-TokenType" +#define NID_setCext_TokenType 618 +#define OBJ_setCext_TokenType OBJ_set_certExt,10L + +#define SN_setCext_IssuerCapabilities "setCext-IssuerCapabilities" +#define NID_setCext_IssuerCapabilities 619 +#define OBJ_setCext_IssuerCapabilities OBJ_set_certExt,11L + +#define SN_setAttr_Cert "setAttr-Cert" +#define NID_setAttr_Cert 620 +#define OBJ_setAttr_Cert OBJ_set_attr,0L + +#define SN_setAttr_PGWYcap "setAttr-PGWYcap" +#define LN_setAttr_PGWYcap "payment gateway capabilities" +#define NID_setAttr_PGWYcap 621 +#define OBJ_setAttr_PGWYcap OBJ_set_attr,1L + +#define SN_setAttr_TokenType "setAttr-TokenType" +#define NID_setAttr_TokenType 622 +#define OBJ_setAttr_TokenType OBJ_set_attr,2L + +#define SN_setAttr_IssCap "setAttr-IssCap" +#define LN_setAttr_IssCap "issuer capabilities" +#define NID_setAttr_IssCap 623 +#define OBJ_setAttr_IssCap OBJ_set_attr,3L + +#define SN_set_rootKeyThumb "set-rootKeyThumb" +#define NID_set_rootKeyThumb 624 +#define OBJ_set_rootKeyThumb OBJ_setAttr_Cert,0L + +#define SN_set_addPolicy "set-addPolicy" +#define NID_set_addPolicy 625 +#define OBJ_set_addPolicy OBJ_setAttr_Cert,1L + +#define SN_setAttr_Token_EMV "setAttr-Token-EMV" +#define NID_setAttr_Token_EMV 626 +#define OBJ_setAttr_Token_EMV OBJ_setAttr_TokenType,1L + +#define SN_setAttr_Token_B0Prime "setAttr-Token-B0Prime" +#define NID_setAttr_Token_B0Prime 627 +#define OBJ_setAttr_Token_B0Prime OBJ_setAttr_TokenType,2L + +#define SN_setAttr_IssCap_CVM "setAttr-IssCap-CVM" +#define NID_setAttr_IssCap_CVM 628 +#define OBJ_setAttr_IssCap_CVM OBJ_setAttr_IssCap,3L + +#define SN_setAttr_IssCap_T2 "setAttr-IssCap-T2" +#define NID_setAttr_IssCap_T2 629 +#define OBJ_setAttr_IssCap_T2 OBJ_setAttr_IssCap,4L + +#define SN_setAttr_IssCap_Sig "setAttr-IssCap-Sig" +#define NID_setAttr_IssCap_Sig 630 +#define OBJ_setAttr_IssCap_Sig OBJ_setAttr_IssCap,5L + +#define SN_setAttr_GenCryptgrm "setAttr-GenCryptgrm" +#define LN_setAttr_GenCryptgrm "generate cryptogram" +#define NID_setAttr_GenCryptgrm 631 +#define OBJ_setAttr_GenCryptgrm OBJ_setAttr_IssCap_CVM,1L + +#define SN_setAttr_T2Enc "setAttr-T2Enc" +#define LN_setAttr_T2Enc "encrypted track 2" +#define NID_setAttr_T2Enc 632 +#define OBJ_setAttr_T2Enc OBJ_setAttr_IssCap_T2,1L + +#define SN_setAttr_T2cleartxt "setAttr-T2cleartxt" +#define LN_setAttr_T2cleartxt "cleartext track 2" +#define NID_setAttr_T2cleartxt 633 +#define OBJ_setAttr_T2cleartxt OBJ_setAttr_IssCap_T2,2L + +#define SN_setAttr_TokICCsig "setAttr-TokICCsig" +#define LN_setAttr_TokICCsig "ICC or token signature" +#define NID_setAttr_TokICCsig 634 +#define OBJ_setAttr_TokICCsig OBJ_setAttr_IssCap_Sig,1L + +#define SN_setAttr_SecDevSig "setAttr-SecDevSig" +#define LN_setAttr_SecDevSig "secure device signature" +#define NID_setAttr_SecDevSig 635 +#define OBJ_setAttr_SecDevSig OBJ_setAttr_IssCap_Sig,2L + +#define SN_set_brand_IATA_ATA "set-brand-IATA-ATA" +#define NID_set_brand_IATA_ATA 636 +#define OBJ_set_brand_IATA_ATA OBJ_set_brand,1L + +#define SN_set_brand_Diners "set-brand-Diners" +#define NID_set_brand_Diners 637 +#define OBJ_set_brand_Diners OBJ_set_brand,30L + +#define SN_set_brand_AmericanExpress "set-brand-AmericanExpress" +#define NID_set_brand_AmericanExpress 638 +#define OBJ_set_brand_AmericanExpress OBJ_set_brand,34L + +#define SN_set_brand_JCB "set-brand-JCB" +#define NID_set_brand_JCB 639 +#define OBJ_set_brand_JCB OBJ_set_brand,35L + +#define SN_set_brand_Visa "set-brand-Visa" +#define NID_set_brand_Visa 640 +#define OBJ_set_brand_Visa OBJ_set_brand,4L + +#define SN_set_brand_MasterCard "set-brand-MasterCard" +#define NID_set_brand_MasterCard 641 +#define OBJ_set_brand_MasterCard OBJ_set_brand,5L + +#define SN_set_brand_Novus "set-brand-Novus" +#define NID_set_brand_Novus 642 +#define OBJ_set_brand_Novus OBJ_set_brand,6011L + +#define SN_des_cdmf "DES-CDMF" +#define LN_des_cdmf "des-cdmf" +#define NID_des_cdmf 643 +#define OBJ_des_cdmf OBJ_rsadsi,3L,10L + +#define SN_rsaOAEPEncryptionSET "rsaOAEPEncryptionSET" +#define NID_rsaOAEPEncryptionSET 644 +#define OBJ_rsaOAEPEncryptionSET OBJ_rsadsi,1L,1L,6L + +#define SN_ipsec3 "Oakley-EC2N-3" +#define LN_ipsec3 "ipsec3" +#define NID_ipsec3 749 + +#define SN_ipsec4 "Oakley-EC2N-4" +#define LN_ipsec4 "ipsec4" +#define NID_ipsec4 750 + +#define SN_whirlpool "whirlpool" +#define NID_whirlpool 804 +#define OBJ_whirlpool OBJ_iso,0L,10118L,3L,0L,55L + +#define SN_cryptopro "cryptopro" +#define NID_cryptopro 805 +#define OBJ_cryptopro OBJ_member_body,643L,2L,2L + +#define SN_cryptocom "cryptocom" +#define NID_cryptocom 806 +#define OBJ_cryptocom OBJ_member_body,643L,2L,9L + +#define SN_id_tc26 "id-tc26" +#define NID_id_tc26 974 +#define OBJ_id_tc26 OBJ_member_body,643L,7L,1L + +#define SN_id_GostR3411_94_with_GostR3410_2001 "id-GostR3411-94-with-GostR3410-2001" +#define LN_id_GostR3411_94_with_GostR3410_2001 "GOST R 34.11-94 with GOST R 34.10-2001" +#define NID_id_GostR3411_94_with_GostR3410_2001 807 +#define OBJ_id_GostR3411_94_with_GostR3410_2001 OBJ_cryptopro,3L + +#define SN_id_GostR3411_94_with_GostR3410_94 "id-GostR3411-94-with-GostR3410-94" +#define LN_id_GostR3411_94_with_GostR3410_94 "GOST R 34.11-94 with GOST R 34.10-94" +#define NID_id_GostR3411_94_with_GostR3410_94 808 +#define OBJ_id_GostR3411_94_with_GostR3410_94 OBJ_cryptopro,4L + +#define SN_id_GostR3411_94 "md_gost94" +#define LN_id_GostR3411_94 "GOST R 34.11-94" +#define NID_id_GostR3411_94 809 +#define OBJ_id_GostR3411_94 OBJ_cryptopro,9L + +#define SN_id_HMACGostR3411_94 "id-HMACGostR3411-94" +#define LN_id_HMACGostR3411_94 "HMAC GOST 34.11-94" +#define NID_id_HMACGostR3411_94 810 +#define OBJ_id_HMACGostR3411_94 OBJ_cryptopro,10L + +#define SN_id_GostR3410_2001 "gost2001" +#define LN_id_GostR3410_2001 "GOST R 34.10-2001" +#define NID_id_GostR3410_2001 811 +#define OBJ_id_GostR3410_2001 OBJ_cryptopro,19L + +#define SN_id_GostR3410_94 "gost94" +#define LN_id_GostR3410_94 "GOST R 34.10-94" +#define NID_id_GostR3410_94 812 +#define OBJ_id_GostR3410_94 OBJ_cryptopro,20L + +#define SN_id_Gost28147_89 "gost89" +#define LN_id_Gost28147_89 "GOST 28147-89" +#define NID_id_Gost28147_89 813 +#define OBJ_id_Gost28147_89 OBJ_cryptopro,21L + +#define SN_gost89_cnt "gost89-cnt" +#define NID_gost89_cnt 814 + +#define SN_gost89_cnt_12 "gost89-cnt-12" +#define NID_gost89_cnt_12 975 + +#define SN_gost89_cbc "gost89-cbc" +#define NID_gost89_cbc 1009 + +#define SN_gost89_ecb "gost89-ecb" +#define NID_gost89_ecb 1010 + +#define SN_gost89_ctr "gost89-ctr" +#define NID_gost89_ctr 1011 + +#define SN_id_Gost28147_89_MAC "gost-mac" +#define LN_id_Gost28147_89_MAC "GOST 28147-89 MAC" +#define NID_id_Gost28147_89_MAC 815 +#define OBJ_id_Gost28147_89_MAC OBJ_cryptopro,22L + +#define SN_gost_mac_12 "gost-mac-12" +#define NID_gost_mac_12 976 + +#define SN_id_GostR3411_94_prf "prf-gostr3411-94" +#define LN_id_GostR3411_94_prf "GOST R 34.11-94 PRF" +#define NID_id_GostR3411_94_prf 816 +#define OBJ_id_GostR3411_94_prf OBJ_cryptopro,23L + +#define SN_id_GostR3410_2001DH "id-GostR3410-2001DH" +#define LN_id_GostR3410_2001DH "GOST R 34.10-2001 DH" +#define NID_id_GostR3410_2001DH 817 +#define OBJ_id_GostR3410_2001DH OBJ_cryptopro,98L + +#define SN_id_GostR3410_94DH "id-GostR3410-94DH" +#define LN_id_GostR3410_94DH "GOST R 34.10-94 DH" +#define NID_id_GostR3410_94DH 818 +#define OBJ_id_GostR3410_94DH OBJ_cryptopro,99L + +#define SN_id_Gost28147_89_CryptoPro_KeyMeshing "id-Gost28147-89-CryptoPro-KeyMeshing" +#define NID_id_Gost28147_89_CryptoPro_KeyMeshing 819 +#define OBJ_id_Gost28147_89_CryptoPro_KeyMeshing OBJ_cryptopro,14L,1L + +#define SN_id_Gost28147_89_None_KeyMeshing "id-Gost28147-89-None-KeyMeshing" +#define NID_id_Gost28147_89_None_KeyMeshing 820 +#define OBJ_id_Gost28147_89_None_KeyMeshing OBJ_cryptopro,14L,0L + +#define SN_id_GostR3411_94_TestParamSet "id-GostR3411-94-TestParamSet" +#define NID_id_GostR3411_94_TestParamSet 821 +#define OBJ_id_GostR3411_94_TestParamSet OBJ_cryptopro,30L,0L + +#define SN_id_GostR3411_94_CryptoProParamSet "id-GostR3411-94-CryptoProParamSet" +#define NID_id_GostR3411_94_CryptoProParamSet 822 +#define OBJ_id_GostR3411_94_CryptoProParamSet OBJ_cryptopro,30L,1L + +#define SN_id_Gost28147_89_TestParamSet "id-Gost28147-89-TestParamSet" +#define NID_id_Gost28147_89_TestParamSet 823 +#define OBJ_id_Gost28147_89_TestParamSet OBJ_cryptopro,31L,0L + +#define SN_id_Gost28147_89_CryptoPro_A_ParamSet "id-Gost28147-89-CryptoPro-A-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_A_ParamSet 824 +#define OBJ_id_Gost28147_89_CryptoPro_A_ParamSet OBJ_cryptopro,31L,1L + +#define SN_id_Gost28147_89_CryptoPro_B_ParamSet "id-Gost28147-89-CryptoPro-B-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_B_ParamSet 825 +#define OBJ_id_Gost28147_89_CryptoPro_B_ParamSet OBJ_cryptopro,31L,2L + +#define SN_id_Gost28147_89_CryptoPro_C_ParamSet "id-Gost28147-89-CryptoPro-C-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_C_ParamSet 826 +#define OBJ_id_Gost28147_89_CryptoPro_C_ParamSet OBJ_cryptopro,31L,3L + +#define SN_id_Gost28147_89_CryptoPro_D_ParamSet "id-Gost28147-89-CryptoPro-D-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_D_ParamSet 827 +#define OBJ_id_Gost28147_89_CryptoPro_D_ParamSet OBJ_cryptopro,31L,4L + +#define SN_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet "id-Gost28147-89-CryptoPro-Oscar-1-1-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet 828 +#define OBJ_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet OBJ_cryptopro,31L,5L + +#define SN_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet "id-Gost28147-89-CryptoPro-Oscar-1-0-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet 829 +#define OBJ_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet OBJ_cryptopro,31L,6L + +#define SN_id_Gost28147_89_CryptoPro_RIC_1_ParamSet "id-Gost28147-89-CryptoPro-RIC-1-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_RIC_1_ParamSet 830 +#define OBJ_id_Gost28147_89_CryptoPro_RIC_1_ParamSet OBJ_cryptopro,31L,7L + +#define SN_id_GostR3410_94_TestParamSet "id-GostR3410-94-TestParamSet" +#define NID_id_GostR3410_94_TestParamSet 831 +#define OBJ_id_GostR3410_94_TestParamSet OBJ_cryptopro,32L,0L + +#define SN_id_GostR3410_94_CryptoPro_A_ParamSet "id-GostR3410-94-CryptoPro-A-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_A_ParamSet 832 +#define OBJ_id_GostR3410_94_CryptoPro_A_ParamSet OBJ_cryptopro,32L,2L + +#define SN_id_GostR3410_94_CryptoPro_B_ParamSet "id-GostR3410-94-CryptoPro-B-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_B_ParamSet 833 +#define OBJ_id_GostR3410_94_CryptoPro_B_ParamSet OBJ_cryptopro,32L,3L + +#define SN_id_GostR3410_94_CryptoPro_C_ParamSet "id-GostR3410-94-CryptoPro-C-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_C_ParamSet 834 +#define OBJ_id_GostR3410_94_CryptoPro_C_ParamSet OBJ_cryptopro,32L,4L + +#define SN_id_GostR3410_94_CryptoPro_D_ParamSet "id-GostR3410-94-CryptoPro-D-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_D_ParamSet 835 +#define OBJ_id_GostR3410_94_CryptoPro_D_ParamSet OBJ_cryptopro,32L,5L + +#define SN_id_GostR3410_94_CryptoPro_XchA_ParamSet "id-GostR3410-94-CryptoPro-XchA-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchA_ParamSet 836 +#define OBJ_id_GostR3410_94_CryptoPro_XchA_ParamSet OBJ_cryptopro,33L,1L + +#define SN_id_GostR3410_94_CryptoPro_XchB_ParamSet "id-GostR3410-94-CryptoPro-XchB-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchB_ParamSet 837 +#define OBJ_id_GostR3410_94_CryptoPro_XchB_ParamSet OBJ_cryptopro,33L,2L + +#define SN_id_GostR3410_94_CryptoPro_XchC_ParamSet "id-GostR3410-94-CryptoPro-XchC-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchC_ParamSet 838 +#define OBJ_id_GostR3410_94_CryptoPro_XchC_ParamSet OBJ_cryptopro,33L,3L + +#define SN_id_GostR3410_2001_TestParamSet "id-GostR3410-2001-TestParamSet" +#define NID_id_GostR3410_2001_TestParamSet 839 +#define OBJ_id_GostR3410_2001_TestParamSet OBJ_cryptopro,35L,0L + +#define SN_id_GostR3410_2001_CryptoPro_A_ParamSet "id-GostR3410-2001-CryptoPro-A-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_A_ParamSet 840 +#define OBJ_id_GostR3410_2001_CryptoPro_A_ParamSet OBJ_cryptopro,35L,1L + +#define SN_id_GostR3410_2001_CryptoPro_B_ParamSet "id-GostR3410-2001-CryptoPro-B-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_B_ParamSet 841 +#define OBJ_id_GostR3410_2001_CryptoPro_B_ParamSet OBJ_cryptopro,35L,2L + +#define SN_id_GostR3410_2001_CryptoPro_C_ParamSet "id-GostR3410-2001-CryptoPro-C-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_C_ParamSet 842 +#define OBJ_id_GostR3410_2001_CryptoPro_C_ParamSet OBJ_cryptopro,35L,3L + +#define SN_id_GostR3410_2001_CryptoPro_XchA_ParamSet "id-GostR3410-2001-CryptoPro-XchA-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_XchA_ParamSet 843 +#define OBJ_id_GostR3410_2001_CryptoPro_XchA_ParamSet OBJ_cryptopro,36L,0L + +#define SN_id_GostR3410_2001_CryptoPro_XchB_ParamSet "id-GostR3410-2001-CryptoPro-XchB-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_XchB_ParamSet 844 +#define OBJ_id_GostR3410_2001_CryptoPro_XchB_ParamSet OBJ_cryptopro,36L,1L + +#define SN_id_GostR3410_94_a "id-GostR3410-94-a" +#define NID_id_GostR3410_94_a 845 +#define OBJ_id_GostR3410_94_a OBJ_id_GostR3410_94,1L + +#define SN_id_GostR3410_94_aBis "id-GostR3410-94-aBis" +#define NID_id_GostR3410_94_aBis 846 +#define OBJ_id_GostR3410_94_aBis OBJ_id_GostR3410_94,2L + +#define SN_id_GostR3410_94_b "id-GostR3410-94-b" +#define NID_id_GostR3410_94_b 847 +#define OBJ_id_GostR3410_94_b OBJ_id_GostR3410_94,3L + +#define SN_id_GostR3410_94_bBis "id-GostR3410-94-bBis" +#define NID_id_GostR3410_94_bBis 848 +#define OBJ_id_GostR3410_94_bBis OBJ_id_GostR3410_94,4L + +#define SN_id_Gost28147_89_cc "id-Gost28147-89-cc" +#define LN_id_Gost28147_89_cc "GOST 28147-89 Cryptocom ParamSet" +#define NID_id_Gost28147_89_cc 849 +#define OBJ_id_Gost28147_89_cc OBJ_cryptocom,1L,6L,1L + +#define SN_id_GostR3410_94_cc "gost94cc" +#define LN_id_GostR3410_94_cc "GOST 34.10-94 Cryptocom" +#define NID_id_GostR3410_94_cc 850 +#define OBJ_id_GostR3410_94_cc OBJ_cryptocom,1L,5L,3L + +#define SN_id_GostR3410_2001_cc "gost2001cc" +#define LN_id_GostR3410_2001_cc "GOST 34.10-2001 Cryptocom" +#define NID_id_GostR3410_2001_cc 851 +#define OBJ_id_GostR3410_2001_cc OBJ_cryptocom,1L,5L,4L + +#define SN_id_GostR3411_94_with_GostR3410_94_cc "id-GostR3411-94-with-GostR3410-94-cc" +#define LN_id_GostR3411_94_with_GostR3410_94_cc "GOST R 34.11-94 with GOST R 34.10-94 Cryptocom" +#define NID_id_GostR3411_94_with_GostR3410_94_cc 852 +#define OBJ_id_GostR3411_94_with_GostR3410_94_cc OBJ_cryptocom,1L,3L,3L + +#define SN_id_GostR3411_94_with_GostR3410_2001_cc "id-GostR3411-94-with-GostR3410-2001-cc" +#define LN_id_GostR3411_94_with_GostR3410_2001_cc "GOST R 34.11-94 with GOST R 34.10-2001 Cryptocom" +#define NID_id_GostR3411_94_with_GostR3410_2001_cc 853 +#define OBJ_id_GostR3411_94_with_GostR3410_2001_cc OBJ_cryptocom,1L,3L,4L + +#define SN_id_GostR3410_2001_ParamSet_cc "id-GostR3410-2001-ParamSet-cc" +#define LN_id_GostR3410_2001_ParamSet_cc "GOST R 3410-2001 Parameter Set Cryptocom" +#define NID_id_GostR3410_2001_ParamSet_cc 854 +#define OBJ_id_GostR3410_2001_ParamSet_cc OBJ_cryptocom,1L,8L,1L + +#define SN_id_tc26_algorithms "id-tc26-algorithms" +#define NID_id_tc26_algorithms 977 +#define OBJ_id_tc26_algorithms OBJ_id_tc26,1L + +#define SN_id_tc26_sign "id-tc26-sign" +#define NID_id_tc26_sign 978 +#define OBJ_id_tc26_sign OBJ_id_tc26_algorithms,1L + +#define SN_id_GostR3410_2012_256 "gost2012_256" +#define LN_id_GostR3410_2012_256 "GOST R 34.10-2012 with 256 bit modulus" +#define NID_id_GostR3410_2012_256 979 +#define OBJ_id_GostR3410_2012_256 OBJ_id_tc26_sign,1L + +#define SN_id_GostR3410_2012_512 "gost2012_512" +#define LN_id_GostR3410_2012_512 "GOST R 34.10-2012 with 512 bit modulus" +#define NID_id_GostR3410_2012_512 980 +#define OBJ_id_GostR3410_2012_512 OBJ_id_tc26_sign,2L + +#define SN_id_tc26_digest "id-tc26-digest" +#define NID_id_tc26_digest 981 +#define OBJ_id_tc26_digest OBJ_id_tc26_algorithms,2L + +#define SN_id_GostR3411_2012_256 "md_gost12_256" +#define LN_id_GostR3411_2012_256 "GOST R 34.11-2012 with 256 bit hash" +#define NID_id_GostR3411_2012_256 982 +#define OBJ_id_GostR3411_2012_256 OBJ_id_tc26_digest,2L + +#define SN_id_GostR3411_2012_512 "md_gost12_512" +#define LN_id_GostR3411_2012_512 "GOST R 34.11-2012 with 512 bit hash" +#define NID_id_GostR3411_2012_512 983 +#define OBJ_id_GostR3411_2012_512 OBJ_id_tc26_digest,3L + +#define SN_id_tc26_signwithdigest "id-tc26-signwithdigest" +#define NID_id_tc26_signwithdigest 984 +#define OBJ_id_tc26_signwithdigest OBJ_id_tc26_algorithms,3L + +#define SN_id_tc26_signwithdigest_gost3410_2012_256 "id-tc26-signwithdigest-gost3410-2012-256" +#define LN_id_tc26_signwithdigest_gost3410_2012_256 "GOST R 34.10-2012 with GOST R 34.11-2012 (256 bit)" +#define NID_id_tc26_signwithdigest_gost3410_2012_256 985 +#define OBJ_id_tc26_signwithdigest_gost3410_2012_256 OBJ_id_tc26_signwithdigest,2L + +#define SN_id_tc26_signwithdigest_gost3410_2012_512 "id-tc26-signwithdigest-gost3410-2012-512" +#define LN_id_tc26_signwithdigest_gost3410_2012_512 "GOST R 34.10-2012 with GOST R 34.11-2012 (512 bit)" +#define NID_id_tc26_signwithdigest_gost3410_2012_512 986 +#define OBJ_id_tc26_signwithdigest_gost3410_2012_512 OBJ_id_tc26_signwithdigest,3L + +#define SN_id_tc26_mac "id-tc26-mac" +#define NID_id_tc26_mac 987 +#define OBJ_id_tc26_mac OBJ_id_tc26_algorithms,4L + +#define SN_id_tc26_hmac_gost_3411_2012_256 "id-tc26-hmac-gost-3411-2012-256" +#define LN_id_tc26_hmac_gost_3411_2012_256 "HMAC GOST 34.11-2012 256 bit" +#define NID_id_tc26_hmac_gost_3411_2012_256 988 +#define OBJ_id_tc26_hmac_gost_3411_2012_256 OBJ_id_tc26_mac,1L + +#define SN_id_tc26_hmac_gost_3411_2012_512 "id-tc26-hmac-gost-3411-2012-512" +#define LN_id_tc26_hmac_gost_3411_2012_512 "HMAC GOST 34.11-2012 512 bit" +#define NID_id_tc26_hmac_gost_3411_2012_512 989 +#define OBJ_id_tc26_hmac_gost_3411_2012_512 OBJ_id_tc26_mac,2L + +#define SN_id_tc26_cipher "id-tc26-cipher" +#define NID_id_tc26_cipher 990 +#define OBJ_id_tc26_cipher OBJ_id_tc26_algorithms,5L + +#define SN_id_tc26_cipher_gostr3412_2015_magma "id-tc26-cipher-gostr3412-2015-magma" +#define NID_id_tc26_cipher_gostr3412_2015_magma 1173 +#define OBJ_id_tc26_cipher_gostr3412_2015_magma OBJ_id_tc26_cipher,1L + +#define SN_magma_ctr_acpkm "magma-ctr-acpkm" +#define NID_magma_ctr_acpkm 1174 +#define OBJ_magma_ctr_acpkm OBJ_id_tc26_cipher_gostr3412_2015_magma,1L + +#define SN_magma_ctr_acpkm_omac "magma-ctr-acpkm-omac" +#define NID_magma_ctr_acpkm_omac 1175 +#define OBJ_magma_ctr_acpkm_omac OBJ_id_tc26_cipher_gostr3412_2015_magma,2L + +#define SN_id_tc26_cipher_gostr3412_2015_kuznyechik "id-tc26-cipher-gostr3412-2015-kuznyechik" +#define NID_id_tc26_cipher_gostr3412_2015_kuznyechik 1176 +#define OBJ_id_tc26_cipher_gostr3412_2015_kuznyechik OBJ_id_tc26_cipher,2L + +#define SN_kuznyechik_ctr_acpkm "kuznyechik-ctr-acpkm" +#define NID_kuznyechik_ctr_acpkm 1177 +#define OBJ_kuznyechik_ctr_acpkm OBJ_id_tc26_cipher_gostr3412_2015_kuznyechik,1L + +#define SN_kuznyechik_ctr_acpkm_omac "kuznyechik-ctr-acpkm-omac" +#define NID_kuznyechik_ctr_acpkm_omac 1178 +#define OBJ_kuznyechik_ctr_acpkm_omac OBJ_id_tc26_cipher_gostr3412_2015_kuznyechik,2L + +#define SN_id_tc26_agreement "id-tc26-agreement" +#define NID_id_tc26_agreement 991 +#define OBJ_id_tc26_agreement OBJ_id_tc26_algorithms,6L + +#define SN_id_tc26_agreement_gost_3410_2012_256 "id-tc26-agreement-gost-3410-2012-256" +#define NID_id_tc26_agreement_gost_3410_2012_256 992 +#define OBJ_id_tc26_agreement_gost_3410_2012_256 OBJ_id_tc26_agreement,1L + +#define SN_id_tc26_agreement_gost_3410_2012_512 "id-tc26-agreement-gost-3410-2012-512" +#define NID_id_tc26_agreement_gost_3410_2012_512 993 +#define OBJ_id_tc26_agreement_gost_3410_2012_512 OBJ_id_tc26_agreement,2L + +#define SN_id_tc26_wrap "id-tc26-wrap" +#define NID_id_tc26_wrap 1179 +#define OBJ_id_tc26_wrap OBJ_id_tc26_algorithms,7L + +#define SN_id_tc26_wrap_gostr3412_2015_magma "id-tc26-wrap-gostr3412-2015-magma" +#define NID_id_tc26_wrap_gostr3412_2015_magma 1180 +#define OBJ_id_tc26_wrap_gostr3412_2015_magma OBJ_id_tc26_wrap,1L + +#define SN_magma_kexp15 "magma-kexp15" +#define NID_magma_kexp15 1181 +#define OBJ_magma_kexp15 OBJ_id_tc26_wrap_gostr3412_2015_magma,1L + +#define SN_id_tc26_wrap_gostr3412_2015_kuznyechik "id-tc26-wrap-gostr3412-2015-kuznyechik" +#define NID_id_tc26_wrap_gostr3412_2015_kuznyechik 1182 +#define OBJ_id_tc26_wrap_gostr3412_2015_kuznyechik OBJ_id_tc26_wrap,2L + +#define SN_kuznyechik_kexp15 "kuznyechik-kexp15" +#define NID_kuznyechik_kexp15 1183 +#define OBJ_kuznyechik_kexp15 OBJ_id_tc26_wrap_gostr3412_2015_kuznyechik,1L + +#define SN_id_tc26_constants "id-tc26-constants" +#define NID_id_tc26_constants 994 +#define OBJ_id_tc26_constants OBJ_id_tc26,2L + +#define SN_id_tc26_sign_constants "id-tc26-sign-constants" +#define NID_id_tc26_sign_constants 995 +#define OBJ_id_tc26_sign_constants OBJ_id_tc26_constants,1L + +#define SN_id_tc26_gost_3410_2012_256_constants "id-tc26-gost-3410-2012-256-constants" +#define NID_id_tc26_gost_3410_2012_256_constants 1147 +#define OBJ_id_tc26_gost_3410_2012_256_constants OBJ_id_tc26_sign_constants,1L + +#define SN_id_tc26_gost_3410_2012_256_paramSetA "id-tc26-gost-3410-2012-256-paramSetA" +#define LN_id_tc26_gost_3410_2012_256_paramSetA "GOST R 34.10-2012 (256 bit) ParamSet A" +#define NID_id_tc26_gost_3410_2012_256_paramSetA 1148 +#define OBJ_id_tc26_gost_3410_2012_256_paramSetA OBJ_id_tc26_gost_3410_2012_256_constants,1L + +#define SN_id_tc26_gost_3410_2012_256_paramSetB "id-tc26-gost-3410-2012-256-paramSetB" +#define LN_id_tc26_gost_3410_2012_256_paramSetB "GOST R 34.10-2012 (256 bit) ParamSet B" +#define NID_id_tc26_gost_3410_2012_256_paramSetB 1184 +#define OBJ_id_tc26_gost_3410_2012_256_paramSetB OBJ_id_tc26_gost_3410_2012_256_constants,2L + +#define SN_id_tc26_gost_3410_2012_256_paramSetC "id-tc26-gost-3410-2012-256-paramSetC" +#define LN_id_tc26_gost_3410_2012_256_paramSetC "GOST R 34.10-2012 (256 bit) ParamSet C" +#define NID_id_tc26_gost_3410_2012_256_paramSetC 1185 +#define OBJ_id_tc26_gost_3410_2012_256_paramSetC OBJ_id_tc26_gost_3410_2012_256_constants,3L + +#define SN_id_tc26_gost_3410_2012_256_paramSetD "id-tc26-gost-3410-2012-256-paramSetD" +#define LN_id_tc26_gost_3410_2012_256_paramSetD "GOST R 34.10-2012 (256 bit) ParamSet D" +#define NID_id_tc26_gost_3410_2012_256_paramSetD 1186 +#define OBJ_id_tc26_gost_3410_2012_256_paramSetD OBJ_id_tc26_gost_3410_2012_256_constants,4L + +#define SN_id_tc26_gost_3410_2012_512_constants "id-tc26-gost-3410-2012-512-constants" +#define NID_id_tc26_gost_3410_2012_512_constants 996 +#define OBJ_id_tc26_gost_3410_2012_512_constants OBJ_id_tc26_sign_constants,2L + +#define SN_id_tc26_gost_3410_2012_512_paramSetTest "id-tc26-gost-3410-2012-512-paramSetTest" +#define LN_id_tc26_gost_3410_2012_512_paramSetTest "GOST R 34.10-2012 (512 bit) testing parameter set" +#define NID_id_tc26_gost_3410_2012_512_paramSetTest 997 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetTest OBJ_id_tc26_gost_3410_2012_512_constants,0L + +#define SN_id_tc26_gost_3410_2012_512_paramSetA "id-tc26-gost-3410-2012-512-paramSetA" +#define LN_id_tc26_gost_3410_2012_512_paramSetA "GOST R 34.10-2012 (512 bit) ParamSet A" +#define NID_id_tc26_gost_3410_2012_512_paramSetA 998 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetA OBJ_id_tc26_gost_3410_2012_512_constants,1L + +#define SN_id_tc26_gost_3410_2012_512_paramSetB "id-tc26-gost-3410-2012-512-paramSetB" +#define LN_id_tc26_gost_3410_2012_512_paramSetB "GOST R 34.10-2012 (512 bit) ParamSet B" +#define NID_id_tc26_gost_3410_2012_512_paramSetB 999 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetB OBJ_id_tc26_gost_3410_2012_512_constants,2L + +#define SN_id_tc26_gost_3410_2012_512_paramSetC "id-tc26-gost-3410-2012-512-paramSetC" +#define LN_id_tc26_gost_3410_2012_512_paramSetC "GOST R 34.10-2012 (512 bit) ParamSet C" +#define NID_id_tc26_gost_3410_2012_512_paramSetC 1149 +#define OBJ_id_tc26_gost_3410_2012_512_paramSetC OBJ_id_tc26_gost_3410_2012_512_constants,3L + +#define SN_id_tc26_digest_constants "id-tc26-digest-constants" +#define NID_id_tc26_digest_constants 1000 +#define OBJ_id_tc26_digest_constants OBJ_id_tc26_constants,2L + +#define SN_id_tc26_cipher_constants "id-tc26-cipher-constants" +#define NID_id_tc26_cipher_constants 1001 +#define OBJ_id_tc26_cipher_constants OBJ_id_tc26_constants,5L + +#define SN_id_tc26_gost_28147_constants "id-tc26-gost-28147-constants" +#define NID_id_tc26_gost_28147_constants 1002 +#define OBJ_id_tc26_gost_28147_constants OBJ_id_tc26_cipher_constants,1L + +#define SN_id_tc26_gost_28147_param_Z "id-tc26-gost-28147-param-Z" +#define LN_id_tc26_gost_28147_param_Z "GOST 28147-89 TC26 parameter set" +#define NID_id_tc26_gost_28147_param_Z 1003 +#define OBJ_id_tc26_gost_28147_param_Z OBJ_id_tc26_gost_28147_constants,1L + +#define SN_INN "INN" +#define LN_INN "INN" +#define NID_INN 1004 +#define OBJ_INN OBJ_member_body,643L,3L,131L,1L,1L + +#define SN_OGRN "OGRN" +#define LN_OGRN "OGRN" +#define NID_OGRN 1005 +#define OBJ_OGRN OBJ_member_body,643L,100L,1L + +#define SN_SNILS "SNILS" +#define LN_SNILS "SNILS" +#define NID_SNILS 1006 +#define OBJ_SNILS OBJ_member_body,643L,100L,3L + +#define SN_OGRNIP "OGRNIP" +#define LN_OGRNIP "OGRNIP" +#define NID_OGRNIP 1226 +#define OBJ_OGRNIP OBJ_member_body,643L,100L,5L + +#define SN_subjectSignTool "subjectSignTool" +#define LN_subjectSignTool "Signing Tool of Subject" +#define NID_subjectSignTool 1007 +#define OBJ_subjectSignTool OBJ_member_body,643L,100L,111L + +#define SN_issuerSignTool "issuerSignTool" +#define LN_issuerSignTool "Signing Tool of Issuer" +#define NID_issuerSignTool 1008 +#define OBJ_issuerSignTool OBJ_member_body,643L,100L,112L + +#define SN_classSignTool "classSignTool" +#define LN_classSignTool "Class of Signing Tool" +#define NID_classSignTool 1227 +#define OBJ_classSignTool OBJ_member_body,643L,100L,113L + +#define SN_classSignToolKC1 "classSignToolKC1" +#define LN_classSignToolKC1 "Class of Signing Tool KC1" +#define NID_classSignToolKC1 1228 +#define OBJ_classSignToolKC1 OBJ_member_body,643L,100L,113L,1L + +#define SN_classSignToolKC2 "classSignToolKC2" +#define LN_classSignToolKC2 "Class of Signing Tool KC2" +#define NID_classSignToolKC2 1229 +#define OBJ_classSignToolKC2 OBJ_member_body,643L,100L,113L,2L + +#define SN_classSignToolKC3 "classSignToolKC3" +#define LN_classSignToolKC3 "Class of Signing Tool KC3" +#define NID_classSignToolKC3 1230 +#define OBJ_classSignToolKC3 OBJ_member_body,643L,100L,113L,3L + +#define SN_classSignToolKB1 "classSignToolKB1" +#define LN_classSignToolKB1 "Class of Signing Tool KB1" +#define NID_classSignToolKB1 1231 +#define OBJ_classSignToolKB1 OBJ_member_body,643L,100L,113L,4L + +#define SN_classSignToolKB2 "classSignToolKB2" +#define LN_classSignToolKB2 "Class of Signing Tool KB2" +#define NID_classSignToolKB2 1232 +#define OBJ_classSignToolKB2 OBJ_member_body,643L,100L,113L,5L + +#define SN_classSignToolKA1 "classSignToolKA1" +#define LN_classSignToolKA1 "Class of Signing Tool KA1" +#define NID_classSignToolKA1 1233 +#define OBJ_classSignToolKA1 OBJ_member_body,643L,100L,113L,6L + +#define SN_kuznyechik_ecb "kuznyechik-ecb" +#define NID_kuznyechik_ecb 1012 + +#define SN_kuznyechik_ctr "kuznyechik-ctr" +#define NID_kuznyechik_ctr 1013 + +#define SN_kuznyechik_ofb "kuznyechik-ofb" +#define NID_kuznyechik_ofb 1014 + +#define SN_kuznyechik_cbc "kuznyechik-cbc" +#define NID_kuznyechik_cbc 1015 + +#define SN_kuznyechik_cfb "kuznyechik-cfb" +#define NID_kuznyechik_cfb 1016 + +#define SN_kuznyechik_mac "kuznyechik-mac" +#define NID_kuznyechik_mac 1017 + +#define SN_magma_ecb "magma-ecb" +#define NID_magma_ecb 1187 + +#define SN_magma_ctr "magma-ctr" +#define NID_magma_ctr 1188 + +#define SN_magma_ofb "magma-ofb" +#define NID_magma_ofb 1189 + +#define SN_magma_cbc "magma-cbc" +#define NID_magma_cbc 1190 + +#define SN_magma_cfb "magma-cfb" +#define NID_magma_cfb 1191 + +#define SN_magma_mac "magma-mac" +#define NID_magma_mac 1192 + +#define SN_camellia_128_cbc "CAMELLIA-128-CBC" +#define LN_camellia_128_cbc "camellia-128-cbc" +#define NID_camellia_128_cbc 751 +#define OBJ_camellia_128_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,2L + +#define SN_camellia_192_cbc "CAMELLIA-192-CBC" +#define LN_camellia_192_cbc "camellia-192-cbc" +#define NID_camellia_192_cbc 752 +#define OBJ_camellia_192_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,3L + +#define SN_camellia_256_cbc "CAMELLIA-256-CBC" +#define LN_camellia_256_cbc "camellia-256-cbc" +#define NID_camellia_256_cbc 753 +#define OBJ_camellia_256_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,4L + +#define SN_id_camellia128_wrap "id-camellia128-wrap" +#define NID_id_camellia128_wrap 907 +#define OBJ_id_camellia128_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,2L + +#define SN_id_camellia192_wrap "id-camellia192-wrap" +#define NID_id_camellia192_wrap 908 +#define OBJ_id_camellia192_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,3L + +#define SN_id_camellia256_wrap "id-camellia256-wrap" +#define NID_id_camellia256_wrap 909 +#define OBJ_id_camellia256_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,4L + +#define OBJ_ntt_ds 0L,3L,4401L,5L + +#define OBJ_camellia OBJ_ntt_ds,3L,1L,9L + +#define SN_camellia_128_ecb "CAMELLIA-128-ECB" +#define LN_camellia_128_ecb "camellia-128-ecb" +#define NID_camellia_128_ecb 754 +#define OBJ_camellia_128_ecb OBJ_camellia,1L + +#define SN_camellia_128_ofb128 "CAMELLIA-128-OFB" +#define LN_camellia_128_ofb128 "camellia-128-ofb" +#define NID_camellia_128_ofb128 766 +#define OBJ_camellia_128_ofb128 OBJ_camellia,3L + +#define SN_camellia_128_cfb128 "CAMELLIA-128-CFB" +#define LN_camellia_128_cfb128 "camellia-128-cfb" +#define NID_camellia_128_cfb128 757 +#define OBJ_camellia_128_cfb128 OBJ_camellia,4L + +#define SN_camellia_128_gcm "CAMELLIA-128-GCM" +#define LN_camellia_128_gcm "camellia-128-gcm" +#define NID_camellia_128_gcm 961 +#define OBJ_camellia_128_gcm OBJ_camellia,6L + +#define SN_camellia_128_ccm "CAMELLIA-128-CCM" +#define LN_camellia_128_ccm "camellia-128-ccm" +#define NID_camellia_128_ccm 962 +#define OBJ_camellia_128_ccm OBJ_camellia,7L + +#define SN_camellia_128_ctr "CAMELLIA-128-CTR" +#define LN_camellia_128_ctr "camellia-128-ctr" +#define NID_camellia_128_ctr 963 +#define OBJ_camellia_128_ctr OBJ_camellia,9L + +#define SN_camellia_128_cmac "CAMELLIA-128-CMAC" +#define LN_camellia_128_cmac "camellia-128-cmac" +#define NID_camellia_128_cmac 964 +#define OBJ_camellia_128_cmac OBJ_camellia,10L + +#define SN_camellia_192_ecb "CAMELLIA-192-ECB" +#define LN_camellia_192_ecb "camellia-192-ecb" +#define NID_camellia_192_ecb 755 +#define OBJ_camellia_192_ecb OBJ_camellia,21L + +#define SN_camellia_192_ofb128 "CAMELLIA-192-OFB" +#define LN_camellia_192_ofb128 "camellia-192-ofb" +#define NID_camellia_192_ofb128 767 +#define OBJ_camellia_192_ofb128 OBJ_camellia,23L + +#define SN_camellia_192_cfb128 "CAMELLIA-192-CFB" +#define LN_camellia_192_cfb128 "camellia-192-cfb" +#define NID_camellia_192_cfb128 758 +#define OBJ_camellia_192_cfb128 OBJ_camellia,24L + +#define SN_camellia_192_gcm "CAMELLIA-192-GCM" +#define LN_camellia_192_gcm "camellia-192-gcm" +#define NID_camellia_192_gcm 965 +#define OBJ_camellia_192_gcm OBJ_camellia,26L + +#define SN_camellia_192_ccm "CAMELLIA-192-CCM" +#define LN_camellia_192_ccm "camellia-192-ccm" +#define NID_camellia_192_ccm 966 +#define OBJ_camellia_192_ccm OBJ_camellia,27L + +#define SN_camellia_192_ctr "CAMELLIA-192-CTR" +#define LN_camellia_192_ctr "camellia-192-ctr" +#define NID_camellia_192_ctr 967 +#define OBJ_camellia_192_ctr OBJ_camellia,29L + +#define SN_camellia_192_cmac "CAMELLIA-192-CMAC" +#define LN_camellia_192_cmac "camellia-192-cmac" +#define NID_camellia_192_cmac 968 +#define OBJ_camellia_192_cmac OBJ_camellia,30L + +#define SN_camellia_256_ecb "CAMELLIA-256-ECB" +#define LN_camellia_256_ecb "camellia-256-ecb" +#define NID_camellia_256_ecb 756 +#define OBJ_camellia_256_ecb OBJ_camellia,41L + +#define SN_camellia_256_ofb128 "CAMELLIA-256-OFB" +#define LN_camellia_256_ofb128 "camellia-256-ofb" +#define NID_camellia_256_ofb128 768 +#define OBJ_camellia_256_ofb128 OBJ_camellia,43L + +#define SN_camellia_256_cfb128 "CAMELLIA-256-CFB" +#define LN_camellia_256_cfb128 "camellia-256-cfb" +#define NID_camellia_256_cfb128 759 +#define OBJ_camellia_256_cfb128 OBJ_camellia,44L + +#define SN_camellia_256_gcm "CAMELLIA-256-GCM" +#define LN_camellia_256_gcm "camellia-256-gcm" +#define NID_camellia_256_gcm 969 +#define OBJ_camellia_256_gcm OBJ_camellia,46L + +#define SN_camellia_256_ccm "CAMELLIA-256-CCM" +#define LN_camellia_256_ccm "camellia-256-ccm" +#define NID_camellia_256_ccm 970 +#define OBJ_camellia_256_ccm OBJ_camellia,47L + +#define SN_camellia_256_ctr "CAMELLIA-256-CTR" +#define LN_camellia_256_ctr "camellia-256-ctr" +#define NID_camellia_256_ctr 971 +#define OBJ_camellia_256_ctr OBJ_camellia,49L + +#define SN_camellia_256_cmac "CAMELLIA-256-CMAC" +#define LN_camellia_256_cmac "camellia-256-cmac" +#define NID_camellia_256_cmac 972 +#define OBJ_camellia_256_cmac OBJ_camellia,50L + +#define SN_camellia_128_cfb1 "CAMELLIA-128-CFB1" +#define LN_camellia_128_cfb1 "camellia-128-cfb1" +#define NID_camellia_128_cfb1 760 + +#define SN_camellia_192_cfb1 "CAMELLIA-192-CFB1" +#define LN_camellia_192_cfb1 "camellia-192-cfb1" +#define NID_camellia_192_cfb1 761 + +#define SN_camellia_256_cfb1 "CAMELLIA-256-CFB1" +#define LN_camellia_256_cfb1 "camellia-256-cfb1" +#define NID_camellia_256_cfb1 762 + +#define SN_camellia_128_cfb8 "CAMELLIA-128-CFB8" +#define LN_camellia_128_cfb8 "camellia-128-cfb8" +#define NID_camellia_128_cfb8 763 + +#define SN_camellia_192_cfb8 "CAMELLIA-192-CFB8" +#define LN_camellia_192_cfb8 "camellia-192-cfb8" +#define NID_camellia_192_cfb8 764 + +#define SN_camellia_256_cfb8 "CAMELLIA-256-CFB8" +#define LN_camellia_256_cfb8 "camellia-256-cfb8" +#define NID_camellia_256_cfb8 765 + +#define OBJ_aria 1L,2L,410L,200046L,1L,1L + +#define SN_aria_128_ecb "ARIA-128-ECB" +#define LN_aria_128_ecb "aria-128-ecb" +#define NID_aria_128_ecb 1065 +#define OBJ_aria_128_ecb OBJ_aria,1L + +#define SN_aria_128_cbc "ARIA-128-CBC" +#define LN_aria_128_cbc "aria-128-cbc" +#define NID_aria_128_cbc 1066 +#define OBJ_aria_128_cbc OBJ_aria,2L + +#define SN_aria_128_cfb128 "ARIA-128-CFB" +#define LN_aria_128_cfb128 "aria-128-cfb" +#define NID_aria_128_cfb128 1067 +#define OBJ_aria_128_cfb128 OBJ_aria,3L + +#define SN_aria_128_ofb128 "ARIA-128-OFB" +#define LN_aria_128_ofb128 "aria-128-ofb" +#define NID_aria_128_ofb128 1068 +#define OBJ_aria_128_ofb128 OBJ_aria,4L + +#define SN_aria_128_ctr "ARIA-128-CTR" +#define LN_aria_128_ctr "aria-128-ctr" +#define NID_aria_128_ctr 1069 +#define OBJ_aria_128_ctr OBJ_aria,5L + +#define SN_aria_192_ecb "ARIA-192-ECB" +#define LN_aria_192_ecb "aria-192-ecb" +#define NID_aria_192_ecb 1070 +#define OBJ_aria_192_ecb OBJ_aria,6L + +#define SN_aria_192_cbc "ARIA-192-CBC" +#define LN_aria_192_cbc "aria-192-cbc" +#define NID_aria_192_cbc 1071 +#define OBJ_aria_192_cbc OBJ_aria,7L + +#define SN_aria_192_cfb128 "ARIA-192-CFB" +#define LN_aria_192_cfb128 "aria-192-cfb" +#define NID_aria_192_cfb128 1072 +#define OBJ_aria_192_cfb128 OBJ_aria,8L + +#define SN_aria_192_ofb128 "ARIA-192-OFB" +#define LN_aria_192_ofb128 "aria-192-ofb" +#define NID_aria_192_ofb128 1073 +#define OBJ_aria_192_ofb128 OBJ_aria,9L + +#define SN_aria_192_ctr "ARIA-192-CTR" +#define LN_aria_192_ctr "aria-192-ctr" +#define NID_aria_192_ctr 1074 +#define OBJ_aria_192_ctr OBJ_aria,10L + +#define SN_aria_256_ecb "ARIA-256-ECB" +#define LN_aria_256_ecb "aria-256-ecb" +#define NID_aria_256_ecb 1075 +#define OBJ_aria_256_ecb OBJ_aria,11L + +#define SN_aria_256_cbc "ARIA-256-CBC" +#define LN_aria_256_cbc "aria-256-cbc" +#define NID_aria_256_cbc 1076 +#define OBJ_aria_256_cbc OBJ_aria,12L + +#define SN_aria_256_cfb128 "ARIA-256-CFB" +#define LN_aria_256_cfb128 "aria-256-cfb" +#define NID_aria_256_cfb128 1077 +#define OBJ_aria_256_cfb128 OBJ_aria,13L + +#define SN_aria_256_ofb128 "ARIA-256-OFB" +#define LN_aria_256_ofb128 "aria-256-ofb" +#define NID_aria_256_ofb128 1078 +#define OBJ_aria_256_ofb128 OBJ_aria,14L + +#define SN_aria_256_ctr "ARIA-256-CTR" +#define LN_aria_256_ctr "aria-256-ctr" +#define NID_aria_256_ctr 1079 +#define OBJ_aria_256_ctr OBJ_aria,15L + +#define SN_aria_128_cfb1 "ARIA-128-CFB1" +#define LN_aria_128_cfb1 "aria-128-cfb1" +#define NID_aria_128_cfb1 1080 + +#define SN_aria_192_cfb1 "ARIA-192-CFB1" +#define LN_aria_192_cfb1 "aria-192-cfb1" +#define NID_aria_192_cfb1 1081 + +#define SN_aria_256_cfb1 "ARIA-256-CFB1" +#define LN_aria_256_cfb1 "aria-256-cfb1" +#define NID_aria_256_cfb1 1082 + +#define SN_aria_128_cfb8 "ARIA-128-CFB8" +#define LN_aria_128_cfb8 "aria-128-cfb8" +#define NID_aria_128_cfb8 1083 + +#define SN_aria_192_cfb8 "ARIA-192-CFB8" +#define LN_aria_192_cfb8 "aria-192-cfb8" +#define NID_aria_192_cfb8 1084 + +#define SN_aria_256_cfb8 "ARIA-256-CFB8" +#define LN_aria_256_cfb8 "aria-256-cfb8" +#define NID_aria_256_cfb8 1085 + +#define SN_aria_128_ccm "ARIA-128-CCM" +#define LN_aria_128_ccm "aria-128-ccm" +#define NID_aria_128_ccm 1120 +#define OBJ_aria_128_ccm OBJ_aria,37L + +#define SN_aria_192_ccm "ARIA-192-CCM" +#define LN_aria_192_ccm "aria-192-ccm" +#define NID_aria_192_ccm 1121 +#define OBJ_aria_192_ccm OBJ_aria,38L + +#define SN_aria_256_ccm "ARIA-256-CCM" +#define LN_aria_256_ccm "aria-256-ccm" +#define NID_aria_256_ccm 1122 +#define OBJ_aria_256_ccm OBJ_aria,39L + +#define SN_aria_128_gcm "ARIA-128-GCM" +#define LN_aria_128_gcm "aria-128-gcm" +#define NID_aria_128_gcm 1123 +#define OBJ_aria_128_gcm OBJ_aria,34L + +#define SN_aria_192_gcm "ARIA-192-GCM" +#define LN_aria_192_gcm "aria-192-gcm" +#define NID_aria_192_gcm 1124 +#define OBJ_aria_192_gcm OBJ_aria,35L + +#define SN_aria_256_gcm "ARIA-256-GCM" +#define LN_aria_256_gcm "aria-256-gcm" +#define NID_aria_256_gcm 1125 +#define OBJ_aria_256_gcm OBJ_aria,36L + +#define SN_kisa "KISA" +#define LN_kisa "kisa" +#define NID_kisa 773 +#define OBJ_kisa OBJ_member_body,410L,200004L + +#define SN_seed_ecb "SEED-ECB" +#define LN_seed_ecb "seed-ecb" +#define NID_seed_ecb 776 +#define OBJ_seed_ecb OBJ_kisa,1L,3L + +#define SN_seed_cbc "SEED-CBC" +#define LN_seed_cbc "seed-cbc" +#define NID_seed_cbc 777 +#define OBJ_seed_cbc OBJ_kisa,1L,4L + +#define SN_seed_cfb128 "SEED-CFB" +#define LN_seed_cfb128 "seed-cfb" +#define NID_seed_cfb128 779 +#define OBJ_seed_cfb128 OBJ_kisa,1L,5L + +#define SN_seed_ofb128 "SEED-OFB" +#define LN_seed_ofb128 "seed-ofb" +#define NID_seed_ofb128 778 +#define OBJ_seed_ofb128 OBJ_kisa,1L,6L + +#define SN_sm4_ecb "SM4-ECB" +#define LN_sm4_ecb "sm4-ecb" +#define NID_sm4_ecb 1133 +#define OBJ_sm4_ecb OBJ_sm_scheme,104L,1L + +#define SN_sm4_cbc "SM4-CBC" +#define LN_sm4_cbc "sm4-cbc" +#define NID_sm4_cbc 1134 +#define OBJ_sm4_cbc OBJ_sm_scheme,104L,2L + +#define SN_sm4_ofb128 "SM4-OFB" +#define LN_sm4_ofb128 "sm4-ofb" +#define NID_sm4_ofb128 1135 +#define OBJ_sm4_ofb128 OBJ_sm_scheme,104L,3L + +#define SN_sm4_cfb128 "SM4-CFB" +#define LN_sm4_cfb128 "sm4-cfb" +#define NID_sm4_cfb128 1137 +#define OBJ_sm4_cfb128 OBJ_sm_scheme,104L,4L + +#define SN_sm4_cfb1 "SM4-CFB1" +#define LN_sm4_cfb1 "sm4-cfb1" +#define NID_sm4_cfb1 1136 +#define OBJ_sm4_cfb1 OBJ_sm_scheme,104L,5L + +#define SN_sm4_cfb8 "SM4-CFB8" +#define LN_sm4_cfb8 "sm4-cfb8" +#define NID_sm4_cfb8 1138 +#define OBJ_sm4_cfb8 OBJ_sm_scheme,104L,6L + +#define SN_sm4_ctr "SM4-CTR" +#define LN_sm4_ctr "sm4-ctr" +#define NID_sm4_ctr 1139 +#define OBJ_sm4_ctr OBJ_sm_scheme,104L,7L + +#define SN_hmac "HMAC" +#define LN_hmac "hmac" +#define NID_hmac 855 + +#define SN_cmac "CMAC" +#define LN_cmac "cmac" +#define NID_cmac 894 + +#define SN_rc4_hmac_md5 "RC4-HMAC-MD5" +#define LN_rc4_hmac_md5 "rc4-hmac-md5" +#define NID_rc4_hmac_md5 915 + +#define SN_aes_128_cbc_hmac_sha1 "AES-128-CBC-HMAC-SHA1" +#define LN_aes_128_cbc_hmac_sha1 "aes-128-cbc-hmac-sha1" +#define NID_aes_128_cbc_hmac_sha1 916 + +#define SN_aes_192_cbc_hmac_sha1 "AES-192-CBC-HMAC-SHA1" +#define LN_aes_192_cbc_hmac_sha1 "aes-192-cbc-hmac-sha1" +#define NID_aes_192_cbc_hmac_sha1 917 + +#define SN_aes_256_cbc_hmac_sha1 "AES-256-CBC-HMAC-SHA1" +#define LN_aes_256_cbc_hmac_sha1 "aes-256-cbc-hmac-sha1" +#define NID_aes_256_cbc_hmac_sha1 918 + +#define SN_aes_128_cbc_hmac_sha256 "AES-128-CBC-HMAC-SHA256" +#define LN_aes_128_cbc_hmac_sha256 "aes-128-cbc-hmac-sha256" +#define NID_aes_128_cbc_hmac_sha256 948 + +#define SN_aes_192_cbc_hmac_sha256 "AES-192-CBC-HMAC-SHA256" +#define LN_aes_192_cbc_hmac_sha256 "aes-192-cbc-hmac-sha256" +#define NID_aes_192_cbc_hmac_sha256 949 + +#define SN_aes_256_cbc_hmac_sha256 "AES-256-CBC-HMAC-SHA256" +#define LN_aes_256_cbc_hmac_sha256 "aes-256-cbc-hmac-sha256" +#define NID_aes_256_cbc_hmac_sha256 950 + +#define SN_chacha20_poly1305 "ChaCha20-Poly1305" +#define LN_chacha20_poly1305 "chacha20-poly1305" +#define NID_chacha20_poly1305 1018 + +#define SN_chacha20 "ChaCha20" +#define LN_chacha20 "chacha20" +#define NID_chacha20 1019 + +#define SN_dhpublicnumber "dhpublicnumber" +#define LN_dhpublicnumber "X9.42 DH" +#define NID_dhpublicnumber 920 +#define OBJ_dhpublicnumber OBJ_ISO_US,10046L,2L,1L + +#define SN_brainpoolP160r1 "brainpoolP160r1" +#define NID_brainpoolP160r1 921 +#define OBJ_brainpoolP160r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,1L + +#define SN_brainpoolP160t1 "brainpoolP160t1" +#define NID_brainpoolP160t1 922 +#define OBJ_brainpoolP160t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,2L + +#define SN_brainpoolP192r1 "brainpoolP192r1" +#define NID_brainpoolP192r1 923 +#define OBJ_brainpoolP192r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,3L + +#define SN_brainpoolP192t1 "brainpoolP192t1" +#define NID_brainpoolP192t1 924 +#define OBJ_brainpoolP192t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,4L + +#define SN_brainpoolP224r1 "brainpoolP224r1" +#define NID_brainpoolP224r1 925 +#define OBJ_brainpoolP224r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,5L + +#define SN_brainpoolP224t1 "brainpoolP224t1" +#define NID_brainpoolP224t1 926 +#define OBJ_brainpoolP224t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,6L + +#define SN_brainpoolP256r1 "brainpoolP256r1" +#define NID_brainpoolP256r1 927 +#define OBJ_brainpoolP256r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,7L + +#define SN_brainpoolP256t1 "brainpoolP256t1" +#define NID_brainpoolP256t1 928 +#define OBJ_brainpoolP256t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,8L + +#define SN_brainpoolP320r1 "brainpoolP320r1" +#define NID_brainpoolP320r1 929 +#define OBJ_brainpoolP320r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,9L + +#define SN_brainpoolP320t1 "brainpoolP320t1" +#define NID_brainpoolP320t1 930 +#define OBJ_brainpoolP320t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,10L + +#define SN_brainpoolP384r1 "brainpoolP384r1" +#define NID_brainpoolP384r1 931 +#define OBJ_brainpoolP384r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,11L + +#define SN_brainpoolP384t1 "brainpoolP384t1" +#define NID_brainpoolP384t1 932 +#define OBJ_brainpoolP384t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,12L + +#define SN_brainpoolP512r1 "brainpoolP512r1" +#define NID_brainpoolP512r1 933 +#define OBJ_brainpoolP512r1 1L,3L,36L,3L,3L,2L,8L,1L,1L,13L + +#define SN_brainpoolP512t1 "brainpoolP512t1" +#define NID_brainpoolP512t1 934 +#define OBJ_brainpoolP512t1 1L,3L,36L,3L,3L,2L,8L,1L,1L,14L + +#define OBJ_x9_63_scheme 1L,3L,133L,16L,840L,63L,0L + +#define OBJ_secg_scheme OBJ_certicom_arc,1L + +#define SN_dhSinglePass_stdDH_sha1kdf_scheme "dhSinglePass-stdDH-sha1kdf-scheme" +#define NID_dhSinglePass_stdDH_sha1kdf_scheme 936 +#define OBJ_dhSinglePass_stdDH_sha1kdf_scheme OBJ_x9_63_scheme,2L + +#define SN_dhSinglePass_stdDH_sha224kdf_scheme "dhSinglePass-stdDH-sha224kdf-scheme" +#define NID_dhSinglePass_stdDH_sha224kdf_scheme 937 +#define OBJ_dhSinglePass_stdDH_sha224kdf_scheme OBJ_secg_scheme,11L,0L + +#define SN_dhSinglePass_stdDH_sha256kdf_scheme "dhSinglePass-stdDH-sha256kdf-scheme" +#define NID_dhSinglePass_stdDH_sha256kdf_scheme 938 +#define OBJ_dhSinglePass_stdDH_sha256kdf_scheme OBJ_secg_scheme,11L,1L + +#define SN_dhSinglePass_stdDH_sha384kdf_scheme "dhSinglePass-stdDH-sha384kdf-scheme" +#define NID_dhSinglePass_stdDH_sha384kdf_scheme 939 +#define OBJ_dhSinglePass_stdDH_sha384kdf_scheme OBJ_secg_scheme,11L,2L + +#define SN_dhSinglePass_stdDH_sha512kdf_scheme "dhSinglePass-stdDH-sha512kdf-scheme" +#define NID_dhSinglePass_stdDH_sha512kdf_scheme 940 +#define OBJ_dhSinglePass_stdDH_sha512kdf_scheme OBJ_secg_scheme,11L,3L + +#define SN_dhSinglePass_cofactorDH_sha1kdf_scheme "dhSinglePass-cofactorDH-sha1kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha1kdf_scheme 941 +#define OBJ_dhSinglePass_cofactorDH_sha1kdf_scheme OBJ_x9_63_scheme,3L + +#define SN_dhSinglePass_cofactorDH_sha224kdf_scheme "dhSinglePass-cofactorDH-sha224kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha224kdf_scheme 942 +#define OBJ_dhSinglePass_cofactorDH_sha224kdf_scheme OBJ_secg_scheme,14L,0L + +#define SN_dhSinglePass_cofactorDH_sha256kdf_scheme "dhSinglePass-cofactorDH-sha256kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha256kdf_scheme 943 +#define OBJ_dhSinglePass_cofactorDH_sha256kdf_scheme OBJ_secg_scheme,14L,1L + +#define SN_dhSinglePass_cofactorDH_sha384kdf_scheme "dhSinglePass-cofactorDH-sha384kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha384kdf_scheme 944 +#define OBJ_dhSinglePass_cofactorDH_sha384kdf_scheme OBJ_secg_scheme,14L,2L + +#define SN_dhSinglePass_cofactorDH_sha512kdf_scheme "dhSinglePass-cofactorDH-sha512kdf-scheme" +#define NID_dhSinglePass_cofactorDH_sha512kdf_scheme 945 +#define OBJ_dhSinglePass_cofactorDH_sha512kdf_scheme OBJ_secg_scheme,14L,3L + +#define SN_dh_std_kdf "dh-std-kdf" +#define NID_dh_std_kdf 946 + +#define SN_dh_cofactor_kdf "dh-cofactor-kdf" +#define NID_dh_cofactor_kdf 947 + +#define SN_ct_precert_scts "ct_precert_scts" +#define LN_ct_precert_scts "CT Precertificate SCTs" +#define NID_ct_precert_scts 951 +#define OBJ_ct_precert_scts 1L,3L,6L,1L,4L,1L,11129L,2L,4L,2L + +#define SN_ct_precert_poison "ct_precert_poison" +#define LN_ct_precert_poison "CT Precertificate Poison" +#define NID_ct_precert_poison 952 +#define OBJ_ct_precert_poison 1L,3L,6L,1L,4L,1L,11129L,2L,4L,3L + +#define SN_ct_precert_signer "ct_precert_signer" +#define LN_ct_precert_signer "CT Precertificate Signer" +#define NID_ct_precert_signer 953 +#define OBJ_ct_precert_signer 1L,3L,6L,1L,4L,1L,11129L,2L,4L,4L + +#define SN_ct_cert_scts "ct_cert_scts" +#define LN_ct_cert_scts "CT Certificate SCTs" +#define NID_ct_cert_scts 954 +#define OBJ_ct_cert_scts 1L,3L,6L,1L,4L,1L,11129L,2L,4L,5L + +#define SN_jurisdictionLocalityName "jurisdictionL" +#define LN_jurisdictionLocalityName "jurisdictionLocalityName" +#define NID_jurisdictionLocalityName 955 +#define OBJ_jurisdictionLocalityName 1L,3L,6L,1L,4L,1L,311L,60L,2L,1L,1L + +#define SN_jurisdictionStateOrProvinceName "jurisdictionST" +#define LN_jurisdictionStateOrProvinceName "jurisdictionStateOrProvinceName" +#define NID_jurisdictionStateOrProvinceName 956 +#define OBJ_jurisdictionStateOrProvinceName 1L,3L,6L,1L,4L,1L,311L,60L,2L,1L,2L + +#define SN_jurisdictionCountryName "jurisdictionC" +#define LN_jurisdictionCountryName "jurisdictionCountryName" +#define NID_jurisdictionCountryName 957 +#define OBJ_jurisdictionCountryName 1L,3L,6L,1L,4L,1L,311L,60L,2L,1L,3L + +#define SN_id_scrypt "id-scrypt" +#define LN_id_scrypt "scrypt" +#define NID_id_scrypt 973 +#define OBJ_id_scrypt 1L,3L,6L,1L,4L,1L,11591L,4L,11L + +#define SN_tls1_prf "TLS1-PRF" +#define LN_tls1_prf "tls1-prf" +#define NID_tls1_prf 1021 + +#define SN_hkdf "HKDF" +#define LN_hkdf "hkdf" +#define NID_hkdf 1036 + +#define SN_sshkdf "SSHKDF" +#define LN_sshkdf "sshkdf" +#define NID_sshkdf 1203 + +#define SN_sskdf "SSKDF" +#define LN_sskdf "sskdf" +#define NID_sskdf 1205 + +#define SN_x942kdf "X942KDF" +#define LN_x942kdf "x942kdf" +#define NID_x942kdf 1207 + +#define SN_x963kdf "X963KDF" +#define LN_x963kdf "x963kdf" +#define NID_x963kdf 1206 + +#define SN_id_pkinit "id-pkinit" +#define NID_id_pkinit 1031 +#define OBJ_id_pkinit 1L,3L,6L,1L,5L,2L,3L + +#define SN_pkInitClientAuth "pkInitClientAuth" +#define LN_pkInitClientAuth "PKINIT Client Auth" +#define NID_pkInitClientAuth 1032 +#define OBJ_pkInitClientAuth OBJ_id_pkinit,4L + +#define SN_pkInitKDC "pkInitKDC" +#define LN_pkInitKDC "Signing KDC Response" +#define NID_pkInitKDC 1033 +#define OBJ_pkInitKDC OBJ_id_pkinit,5L + +#define SN_X25519 "X25519" +#define NID_X25519 1034 +#define OBJ_X25519 1L,3L,101L,110L + +#define SN_X448 "X448" +#define NID_X448 1035 +#define OBJ_X448 1L,3L,101L,111L + +#define SN_ED25519 "ED25519" +#define NID_ED25519 1087 +#define OBJ_ED25519 1L,3L,101L,112L + +#define SN_ED448 "ED448" +#define NID_ED448 1088 +#define OBJ_ED448 1L,3L,101L,113L + +#define SN_kx_rsa "KxRSA" +#define LN_kx_rsa "kx-rsa" +#define NID_kx_rsa 1037 + +#define SN_kx_ecdhe "KxECDHE" +#define LN_kx_ecdhe "kx-ecdhe" +#define NID_kx_ecdhe 1038 + +#define SN_kx_dhe "KxDHE" +#define LN_kx_dhe "kx-dhe" +#define NID_kx_dhe 1039 + +#define SN_kx_ecdhe_psk "KxECDHE-PSK" +#define LN_kx_ecdhe_psk "kx-ecdhe-psk" +#define NID_kx_ecdhe_psk 1040 + +#define SN_kx_dhe_psk "KxDHE-PSK" +#define LN_kx_dhe_psk "kx-dhe-psk" +#define NID_kx_dhe_psk 1041 + +#define SN_kx_rsa_psk "KxRSA_PSK" +#define LN_kx_rsa_psk "kx-rsa-psk" +#define NID_kx_rsa_psk 1042 + +#define SN_kx_psk "KxPSK" +#define LN_kx_psk "kx-psk" +#define NID_kx_psk 1043 + +#define SN_kx_srp "KxSRP" +#define LN_kx_srp "kx-srp" +#define NID_kx_srp 1044 + +#define SN_kx_gost "KxGOST" +#define LN_kx_gost "kx-gost" +#define NID_kx_gost 1045 + +#define SN_kx_gost18 "KxGOST18" +#define LN_kx_gost18 "kx-gost18" +#define NID_kx_gost18 1218 + +#define SN_kx_any "KxANY" +#define LN_kx_any "kx-any" +#define NID_kx_any 1063 + +#define SN_auth_rsa "AuthRSA" +#define LN_auth_rsa "auth-rsa" +#define NID_auth_rsa 1046 + +#define SN_auth_ecdsa "AuthECDSA" +#define LN_auth_ecdsa "auth-ecdsa" +#define NID_auth_ecdsa 1047 + +#define SN_auth_psk "AuthPSK" +#define LN_auth_psk "auth-psk" +#define NID_auth_psk 1048 + +#define SN_auth_dss "AuthDSS" +#define LN_auth_dss "auth-dss" +#define NID_auth_dss 1049 + +#define SN_auth_gost01 "AuthGOST01" +#define LN_auth_gost01 "auth-gost01" +#define NID_auth_gost01 1050 + +#define SN_auth_gost12 "AuthGOST12" +#define LN_auth_gost12 "auth-gost12" +#define NID_auth_gost12 1051 + +#define SN_auth_srp "AuthSRP" +#define LN_auth_srp "auth-srp" +#define NID_auth_srp 1052 + +#define SN_auth_null "AuthNULL" +#define LN_auth_null "auth-null" +#define NID_auth_null 1053 + +#define SN_auth_any "AuthANY" +#define LN_auth_any "auth-any" +#define NID_auth_any 1064 + +#define SN_poly1305 "Poly1305" +#define LN_poly1305 "poly1305" +#define NID_poly1305 1061 + +#define SN_siphash "SipHash" +#define LN_siphash "siphash" +#define NID_siphash 1062 + +#define SN_ffdhe2048 "ffdhe2048" +#define NID_ffdhe2048 1126 + +#define SN_ffdhe3072 "ffdhe3072" +#define NID_ffdhe3072 1127 + +#define SN_ffdhe4096 "ffdhe4096" +#define NID_ffdhe4096 1128 + +#define SN_ffdhe6144 "ffdhe6144" +#define NID_ffdhe6144 1129 + +#define SN_ffdhe8192 "ffdhe8192" +#define NID_ffdhe8192 1130 + +#define SN_modp_1536 "modp_1536" +#define NID_modp_1536 1212 + +#define SN_modp_2048 "modp_2048" +#define NID_modp_2048 1213 + +#define SN_modp_3072 "modp_3072" +#define NID_modp_3072 1214 + +#define SN_modp_4096 "modp_4096" +#define NID_modp_4096 1215 + +#define SN_modp_6144 "modp_6144" +#define NID_modp_6144 1216 + +#define SN_modp_8192 "modp_8192" +#define NID_modp_8192 1217 + +#define SN_ISO_UA "ISO-UA" +#define NID_ISO_UA 1150 +#define OBJ_ISO_UA OBJ_member_body,804L + +#define SN_ua_pki "ua-pki" +#define NID_ua_pki 1151 +#define OBJ_ua_pki OBJ_ISO_UA,2L,1L,1L,1L + +#define SN_dstu28147 "dstu28147" +#define LN_dstu28147 "DSTU Gost 28147-2009" +#define NID_dstu28147 1152 +#define OBJ_dstu28147 OBJ_ua_pki,1L,1L,1L + +#define SN_dstu28147_ofb "dstu28147-ofb" +#define LN_dstu28147_ofb "DSTU Gost 28147-2009 OFB mode" +#define NID_dstu28147_ofb 1153 +#define OBJ_dstu28147_ofb OBJ_dstu28147,2L + +#define SN_dstu28147_cfb "dstu28147-cfb" +#define LN_dstu28147_cfb "DSTU Gost 28147-2009 CFB mode" +#define NID_dstu28147_cfb 1154 +#define OBJ_dstu28147_cfb OBJ_dstu28147,3L + +#define SN_dstu28147_wrap "dstu28147-wrap" +#define LN_dstu28147_wrap "DSTU Gost 28147-2009 key wrap" +#define NID_dstu28147_wrap 1155 +#define OBJ_dstu28147_wrap OBJ_dstu28147,5L + +#define SN_hmacWithDstu34311 "hmacWithDstu34311" +#define LN_hmacWithDstu34311 "HMAC DSTU Gost 34311-95" +#define NID_hmacWithDstu34311 1156 +#define OBJ_hmacWithDstu34311 OBJ_ua_pki,1L,1L,2L + +#define SN_dstu34311 "dstu34311" +#define LN_dstu34311 "DSTU Gost 34311-95" +#define NID_dstu34311 1157 +#define OBJ_dstu34311 OBJ_ua_pki,1L,2L,1L + +#define SN_dstu4145le "dstu4145le" +#define LN_dstu4145le "DSTU 4145-2002 little endian" +#define NID_dstu4145le 1158 +#define OBJ_dstu4145le OBJ_ua_pki,1L,3L,1L,1L + +#define SN_dstu4145be "dstu4145be" +#define LN_dstu4145be "DSTU 4145-2002 big endian" +#define NID_dstu4145be 1159 +#define OBJ_dstu4145be OBJ_dstu4145le,1L,1L + +#define SN_uacurve0 "uacurve0" +#define LN_uacurve0 "DSTU curve 0" +#define NID_uacurve0 1160 +#define OBJ_uacurve0 OBJ_dstu4145le,2L,0L + +#define SN_uacurve1 "uacurve1" +#define LN_uacurve1 "DSTU curve 1" +#define NID_uacurve1 1161 +#define OBJ_uacurve1 OBJ_dstu4145le,2L,1L + +#define SN_uacurve2 "uacurve2" +#define LN_uacurve2 "DSTU curve 2" +#define NID_uacurve2 1162 +#define OBJ_uacurve2 OBJ_dstu4145le,2L,2L + +#define SN_uacurve3 "uacurve3" +#define LN_uacurve3 "DSTU curve 3" +#define NID_uacurve3 1163 +#define OBJ_uacurve3 OBJ_dstu4145le,2L,3L + +#define SN_uacurve4 "uacurve4" +#define LN_uacurve4 "DSTU curve 4" +#define NID_uacurve4 1164 +#define OBJ_uacurve4 OBJ_dstu4145le,2L,4L + +#define SN_uacurve5 "uacurve5" +#define LN_uacurve5 "DSTU curve 5" +#define NID_uacurve5 1165 +#define OBJ_uacurve5 OBJ_dstu4145le,2L,5L + +#define SN_uacurve6 "uacurve6" +#define LN_uacurve6 "DSTU curve 6" +#define NID_uacurve6 1166 +#define OBJ_uacurve6 OBJ_dstu4145le,2L,6L + +#define SN_uacurve7 "uacurve7" +#define LN_uacurve7 "DSTU curve 7" +#define NID_uacurve7 1167 +#define OBJ_uacurve7 OBJ_dstu4145le,2L,7L + +#define SN_uacurve8 "uacurve8" +#define LN_uacurve8 "DSTU curve 8" +#define NID_uacurve8 1168 +#define OBJ_uacurve8 OBJ_dstu4145le,2L,8L + +#define SN_uacurve9 "uacurve9" +#define LN_uacurve9 "DSTU curve 9" +#define NID_uacurve9 1169 +#define OBJ_uacurve9 OBJ_dstu4145le,2L,9L + +#define SN_aes_128_siv "AES-128-SIV" +#define LN_aes_128_siv "aes-128-siv" +#define NID_aes_128_siv 1198 + +#define SN_aes_192_siv "AES-192-SIV" +#define LN_aes_192_siv "aes-192-siv" +#define NID_aes_192_siv 1199 + +#define SN_aes_256_siv "AES-256-SIV" +#define LN_aes_256_siv "aes-256-siv" +#define NID_aes_256_siv 1200 + +#endif /* OPENSSL_OBJ_MAC_H */ + +#ifndef OPENSSL_NO_DEPRECATED_3_0 + +#define SN_id_tc26_cipher_gostr3412_2015_magma_ctracpkm SN_magma_ctr_acpkm +#define NID_id_tc26_cipher_gostr3412_2015_magma_ctracpkm NID_magma_ctr_acpkm +#define OBJ_id_tc26_cipher_gostr3412_2015_magma_ctracpkm OBJ_magma_ctr_acpkm + +#define SN_id_tc26_cipher_gostr3412_2015_magma_ctracpkm_omac SN_magma_ctr_acpkm_omac +#define NID_id_tc26_cipher_gostr3412_2015_magma_ctracpkm_omac NID_magma_ctr_acpkm_omac +#define OBJ_id_tc26_cipher_gostr3412_2015_magma_ctracpkm_omac OBJ_magma_ctr_acpkm_omac + +#define SN_id_tc26_cipher_gostr3412_2015_kuznyechik_ctracpkm SN_kuznyechik_ctr_acpkm +#define NID_id_tc26_cipher_gostr3412_2015_kuznyechik_ctracpkm NID_kuznyechik_ctr_acpkm +#define OBJ_id_tc26_cipher_gostr3412_2015_kuznyechik_ctracpkm OBJ_kuznyechik_ctr_acpkm + +#define SN_id_tc26_cipher_gostr3412_2015_kuznyechik_ctracpkm_omac SN_kuznyechik_ctr_acpkm_omac +#define NID_id_tc26_cipher_gostr3412_2015_kuznyechik_ctracpkm_omac NID_kuznyechik_ctr_acpkm_omac +#define OBJ_id_tc26_cipher_gostr3412_2015_kuznyechik_ctracpkm_omac OBJ_kuznyechik_ctr_acpkm_omac + +#define SN_id_tc26_wrap_gostr3412_2015_magma_kexp15 SN_magma_kexp15 +#define NID_id_tc26_wrap_gostr3412_2015_magma_kexp15 NID_magma_kexp15 +#define OBJ_id_tc26_wrap_gostr3412_2015_magma_kexp15 OBJ_magma_kexp15 + +#define SN_id_tc26_wrap_gostr3412_2015_kuznyechik_kexp15 SN_kuznyechik_kexp15 +#define NID_id_tc26_wrap_gostr3412_2015_kuznyechik_kexp15 NID_kuznyechik_kexp15 +#define OBJ_id_tc26_wrap_gostr3412_2015_kuznyechik_kexp15 OBJ_kuznyechik_kexp15 + +#define SN_grasshopper_ecb SN_kuznyechik_ecb +#define NID_grasshopper_ecb NID_kuznyechik_ecb + +#define SN_grasshopper_ctr SN_kuznyechik_ctr +#define NID_grasshopper_ctr NID_kuznyechik_ctr + +#define SN_grasshopper_ofb SN_kuznyechik_ofb +#define NID_grasshopper_ofb NID_kuznyechik_ofb + +#define SN_grasshopper_cbc SN_kuznyechik_cbc +#define NID_grasshopper_cbc NID_kuznyechik_cbc + +#define SN_grasshopper_cfb SN_kuznyechik_cfb +#define NID_grasshopper_cfb NID_kuznyechik_cfb + +#define SN_grasshopper_mac SN_kuznyechik_mac +#define NID_grasshopper_mac NID_kuznyechik_mac + +#endif /* OPENSSL_NO_DEPRECATED_3_0 */ diff --git a/HttpTest/include/openssl/objects.h b/HttpTest/include/openssl/objects.h new file mode 100644 index 0000000..9ea91c2 --- /dev/null +++ b/HttpTest/include/openssl/objects.h @@ -0,0 +1,183 @@ +/* + * Copyright 1995-2019 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OBJECTS_H +# define OPENSSL_OBJECTS_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_OBJECTS_H +# endif + +# include +# include +# include +# include + +# define OBJ_NAME_TYPE_UNDEF 0x00 +# define OBJ_NAME_TYPE_MD_METH 0x01 +# define OBJ_NAME_TYPE_CIPHER_METH 0x02 +# define OBJ_NAME_TYPE_PKEY_METH 0x03 +# define OBJ_NAME_TYPE_COMP_METH 0x04 +# define OBJ_NAME_TYPE_MAC_METH 0x05 +# define OBJ_NAME_TYPE_KDF_METH 0x06 +# define OBJ_NAME_TYPE_NUM 0x07 + +# define OBJ_NAME_ALIAS 0x8000 + +# define OBJ_BSEARCH_VALUE_ON_NOMATCH 0x01 +# define OBJ_BSEARCH_FIRST_VALUE_ON_MATCH 0x02 + + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct obj_name_st { + int type; + int alias; + const char *name; + const char *data; +} OBJ_NAME; + +# define OBJ_create_and_add_object(a,b,c) OBJ_create(a,b,c) + +int OBJ_NAME_init(void); +int OBJ_NAME_new_index(unsigned long (*hash_func) (const char *), + int (*cmp_func) (const char *, const char *), + void (*free_func) (const char *, int, const char *)); +const char *OBJ_NAME_get(const char *name, int type); +int OBJ_NAME_add(const char *name, int type, const char *data); +int OBJ_NAME_remove(const char *name, int type); +void OBJ_NAME_cleanup(int type); /* -1 for everything */ +void OBJ_NAME_do_all(int type, void (*fn) (const OBJ_NAME *, void *arg), + void *arg); +void OBJ_NAME_do_all_sorted(int type, + void (*fn) (const OBJ_NAME *, void *arg), + void *arg); + +DECLARE_ASN1_DUP_FUNCTION_name(ASN1_OBJECT, OBJ) +ASN1_OBJECT *OBJ_nid2obj(int n); +const char *OBJ_nid2ln(int n); +const char *OBJ_nid2sn(int n); +int OBJ_obj2nid(const ASN1_OBJECT *o); +ASN1_OBJECT *OBJ_txt2obj(const char *s, int no_name); +int OBJ_obj2txt(char *buf, int buf_len, const ASN1_OBJECT *a, int no_name); +int OBJ_txt2nid(const char *s); +int OBJ_ln2nid(const char *s); +int OBJ_sn2nid(const char *s); +int OBJ_cmp(const ASN1_OBJECT *a, const ASN1_OBJECT *b); +const void *OBJ_bsearch_(const void *key, const void *base, int num, int size, + int (*cmp) (const void *, const void *)); +const void *OBJ_bsearch_ex_(const void *key, const void *base, int num, + int size, + int (*cmp) (const void *, const void *), + int flags); + +# define _DECLARE_OBJ_BSEARCH_CMP_FN(scope, type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *, const void *); \ + static int nm##_cmp(type1 const *, type2 const *); \ + scope type2 * OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) + +# define DECLARE_OBJ_BSEARCH_CMP_FN(type1, type2, cmp) \ + _DECLARE_OBJ_BSEARCH_CMP_FN(static, type1, type2, cmp) +# define DECLARE_OBJ_BSEARCH_GLOBAL_CMP_FN(type1, type2, nm) \ + type2 * OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) + +/*- + * Unsolved problem: if a type is actually a pointer type, like + * nid_triple is, then its impossible to get a const where you need + * it. Consider: + * + * typedef int nid_triple[3]; + * const void *a_; + * const nid_triple const *a = a_; + * + * The assignment discards a const because what you really want is: + * + * const int const * const *a = a_; + * + * But if you do that, you lose the fact that a is an array of 3 ints, + * which breaks comparison functions. + * + * Thus we end up having to cast, sadly, or unpack the + * declarations. Or, as I finally did in this case, declare nid_triple + * to be a struct, which it should have been in the first place. + * + * Ben, August 2008. + * + * Also, strictly speaking not all types need be const, but handling + * the non-constness means a lot of complication, and in practice + * comparison routines do always not touch their arguments. + */ + +# define IMPLEMENT_OBJ_BSEARCH_CMP_FN(type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *a_, const void *b_) \ + { \ + type1 const *a = a_; \ + type2 const *b = b_; \ + return nm##_cmp(a,b); \ + } \ + static type2 *OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) \ + { \ + return (type2 *)OBJ_bsearch_(key, base, num, sizeof(type2), \ + nm##_cmp_BSEARCH_CMP_FN); \ + } \ + extern void dummy_prototype(void) + +# define IMPLEMENT_OBJ_BSEARCH_GLOBAL_CMP_FN(type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *a_, const void *b_) \ + { \ + type1 const *a = a_; \ + type2 const *b = b_; \ + return nm##_cmp(a,b); \ + } \ + type2 *OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) \ + { \ + return (type2 *)OBJ_bsearch_(key, base, num, sizeof(type2), \ + nm##_cmp_BSEARCH_CMP_FN); \ + } \ + extern void dummy_prototype(void) + +# define OBJ_bsearch(type1,key,type2,base,num,cmp) \ + ((type2 *)OBJ_bsearch_(CHECKED_PTR_OF(type1,key),CHECKED_PTR_OF(type2,base), \ + num,sizeof(type2), \ + ((void)CHECKED_PTR_OF(type1,cmp##_type_1), \ + (void)CHECKED_PTR_OF(type2,cmp##_type_2), \ + cmp##_BSEARCH_CMP_FN))) + +# define OBJ_bsearch_ex(type1,key,type2,base,num,cmp,flags) \ + ((type2 *)OBJ_bsearch_ex_(CHECKED_PTR_OF(type1,key),CHECKED_PTR_OF(type2,base), \ + num,sizeof(type2), \ + ((void)CHECKED_PTR_OF(type1,cmp##_type_1), \ + (void)type_2=CHECKED_PTR_OF(type2,cmp##_type_2), \ + cmp##_BSEARCH_CMP_FN)),flags) + +int OBJ_new_nid(int num); +int OBJ_add_object(const ASN1_OBJECT *obj); +int OBJ_create(const char *oid, const char *sn, const char *ln); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OBJ_cleanup() while(0) continue +#endif +int OBJ_create_objects(BIO *in); + +size_t OBJ_length(const ASN1_OBJECT *obj); +const unsigned char *OBJ_get0_data(const ASN1_OBJECT *obj); + +int OBJ_find_sigid_algs(int signid, int *pdig_nid, int *ppkey_nid); +int OBJ_find_sigid_by_algs(int *psignid, int dig_nid, int pkey_nid); +int OBJ_add_sigid(int signid, int dig_id, int pkey_id); +void OBJ_sigid_free(void); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/objectserr.h b/HttpTest/include/openssl/objectserr.h new file mode 100644 index 0000000..585217f --- /dev/null +++ b/HttpTest/include/openssl/objectserr.h @@ -0,0 +1,28 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OBJECTSERR_H +# define OPENSSL_OBJECTSERR_H +# pragma once + +# include +# include +# include + + + +/* + * OBJ reason codes. + */ +# define OBJ_R_OID_EXISTS 102 +# define OBJ_R_UNKNOWN_NID 101 +# define OBJ_R_UNKNOWN_OBJECT_NAME 103 + +#endif diff --git a/HttpTest/include/openssl/ocsp.h b/HttpTest/include/openssl/ocsp.h new file mode 100644 index 0000000..5688381 --- /dev/null +++ b/HttpTest/include/openssl/ocsp.h @@ -0,0 +1,483 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\ocsp.h.in + * + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_OCSP_H +# define OPENSSL_OCSP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_OCSP_H +# endif + +# include +# include +# include + +/* + * These definitions are outside the OPENSSL_NO_OCSP guard because although for + * historical reasons they have OCSP_* names, they can actually be used + * independently of OCSP. E.g. see RFC5280 + */ +/*- + * CRLReason ::= ENUMERATED { + * unspecified (0), + * keyCompromise (1), + * cACompromise (2), + * affiliationChanged (3), + * superseded (4), + * cessationOfOperation (5), + * certificateHold (6), + * -- value 7 is not used + * removeFromCRL (8), + * privilegeWithdrawn (9), + * aACompromise (10) } + */ +# define OCSP_REVOKED_STATUS_NOSTATUS -1 +# define OCSP_REVOKED_STATUS_UNSPECIFIED 0 +# define OCSP_REVOKED_STATUS_KEYCOMPROMISE 1 +# define OCSP_REVOKED_STATUS_CACOMPROMISE 2 +# define OCSP_REVOKED_STATUS_AFFILIATIONCHANGED 3 +# define OCSP_REVOKED_STATUS_SUPERSEDED 4 +# define OCSP_REVOKED_STATUS_CESSATIONOFOPERATION 5 +# define OCSP_REVOKED_STATUS_CERTIFICATEHOLD 6 +# define OCSP_REVOKED_STATUS_REMOVEFROMCRL 8 +# define OCSP_REVOKED_STATUS_PRIVILEGEWITHDRAWN 9 +# define OCSP_REVOKED_STATUS_AACOMPROMISE 10 + + +# ifndef OPENSSL_NO_OCSP + +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/* Various flags and values */ + +# define OCSP_DEFAULT_NONCE_LENGTH 16 + +# define OCSP_NOCERTS 0x1 +# define OCSP_NOINTERN 0x2 +# define OCSP_NOSIGS 0x4 +# define OCSP_NOCHAIN 0x8 +# define OCSP_NOVERIFY 0x10 +# define OCSP_NOEXPLICIT 0x20 +# define OCSP_NOCASIGN 0x40 +# define OCSP_NODELEGATED 0x80 +# define OCSP_NOCHECKS 0x100 +# define OCSP_TRUSTOTHER 0x200 +# define OCSP_RESPID_KEY 0x400 +# define OCSP_NOTIME 0x800 +# define OCSP_PARTIAL_CHAIN 0x1000 + +typedef struct ocsp_cert_id_st OCSP_CERTID; +typedef struct ocsp_one_request_st OCSP_ONEREQ; +typedef struct ocsp_req_info_st OCSP_REQINFO; +typedef struct ocsp_signature_st OCSP_SIGNATURE; +typedef struct ocsp_request_st OCSP_REQUEST; + +SKM_DEFINE_STACK_OF_INTERNAL(OCSP_CERTID, OCSP_CERTID, OCSP_CERTID) +#define sk_OCSP_CERTID_num(sk) OPENSSL_sk_num(ossl_check_const_OCSP_CERTID_sk_type(sk)) +#define sk_OCSP_CERTID_value(sk, idx) ((OCSP_CERTID *)OPENSSL_sk_value(ossl_check_const_OCSP_CERTID_sk_type(sk), (idx))) +#define sk_OCSP_CERTID_new(cmp) ((STACK_OF(OCSP_CERTID) *)OPENSSL_sk_new(ossl_check_OCSP_CERTID_compfunc_type(cmp))) +#define sk_OCSP_CERTID_new_null() ((STACK_OF(OCSP_CERTID) *)OPENSSL_sk_new_null()) +#define sk_OCSP_CERTID_new_reserve(cmp, n) ((STACK_OF(OCSP_CERTID) *)OPENSSL_sk_new_reserve(ossl_check_OCSP_CERTID_compfunc_type(cmp), (n))) +#define sk_OCSP_CERTID_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OCSP_CERTID_sk_type(sk), (n)) +#define sk_OCSP_CERTID_free(sk) OPENSSL_sk_free(ossl_check_OCSP_CERTID_sk_type(sk)) +#define sk_OCSP_CERTID_zero(sk) OPENSSL_sk_zero(ossl_check_OCSP_CERTID_sk_type(sk)) +#define sk_OCSP_CERTID_delete(sk, i) ((OCSP_CERTID *)OPENSSL_sk_delete(ossl_check_OCSP_CERTID_sk_type(sk), (i))) +#define sk_OCSP_CERTID_delete_ptr(sk, ptr) ((OCSP_CERTID *)OPENSSL_sk_delete_ptr(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr))) +#define sk_OCSP_CERTID_push(sk, ptr) OPENSSL_sk_push(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr)) +#define sk_OCSP_CERTID_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr)) +#define sk_OCSP_CERTID_pop(sk) ((OCSP_CERTID *)OPENSSL_sk_pop(ossl_check_OCSP_CERTID_sk_type(sk))) +#define sk_OCSP_CERTID_shift(sk) ((OCSP_CERTID *)OPENSSL_sk_shift(ossl_check_OCSP_CERTID_sk_type(sk))) +#define sk_OCSP_CERTID_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OCSP_CERTID_sk_type(sk),ossl_check_OCSP_CERTID_freefunc_type(freefunc)) +#define sk_OCSP_CERTID_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr), (idx)) +#define sk_OCSP_CERTID_set(sk, idx, ptr) ((OCSP_CERTID *)OPENSSL_sk_set(ossl_check_OCSP_CERTID_sk_type(sk), (idx), ossl_check_OCSP_CERTID_type(ptr))) +#define sk_OCSP_CERTID_find(sk, ptr) OPENSSL_sk_find(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr)) +#define sk_OCSP_CERTID_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr)) +#define sk_OCSP_CERTID_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_type(ptr), pnum) +#define sk_OCSP_CERTID_sort(sk) OPENSSL_sk_sort(ossl_check_OCSP_CERTID_sk_type(sk)) +#define sk_OCSP_CERTID_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OCSP_CERTID_sk_type(sk)) +#define sk_OCSP_CERTID_dup(sk) ((STACK_OF(OCSP_CERTID) *)OPENSSL_sk_dup(ossl_check_const_OCSP_CERTID_sk_type(sk))) +#define sk_OCSP_CERTID_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OCSP_CERTID) *)OPENSSL_sk_deep_copy(ossl_check_const_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_copyfunc_type(copyfunc), ossl_check_OCSP_CERTID_freefunc_type(freefunc))) +#define sk_OCSP_CERTID_set_cmp_func(sk, cmp) ((sk_OCSP_CERTID_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OCSP_CERTID_sk_type(sk), ossl_check_OCSP_CERTID_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(OCSP_ONEREQ, OCSP_ONEREQ, OCSP_ONEREQ) +#define sk_OCSP_ONEREQ_num(sk) OPENSSL_sk_num(ossl_check_const_OCSP_ONEREQ_sk_type(sk)) +#define sk_OCSP_ONEREQ_value(sk, idx) ((OCSP_ONEREQ *)OPENSSL_sk_value(ossl_check_const_OCSP_ONEREQ_sk_type(sk), (idx))) +#define sk_OCSP_ONEREQ_new(cmp) ((STACK_OF(OCSP_ONEREQ) *)OPENSSL_sk_new(ossl_check_OCSP_ONEREQ_compfunc_type(cmp))) +#define sk_OCSP_ONEREQ_new_null() ((STACK_OF(OCSP_ONEREQ) *)OPENSSL_sk_new_null()) +#define sk_OCSP_ONEREQ_new_reserve(cmp, n) ((STACK_OF(OCSP_ONEREQ) *)OPENSSL_sk_new_reserve(ossl_check_OCSP_ONEREQ_compfunc_type(cmp), (n))) +#define sk_OCSP_ONEREQ_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OCSP_ONEREQ_sk_type(sk), (n)) +#define sk_OCSP_ONEREQ_free(sk) OPENSSL_sk_free(ossl_check_OCSP_ONEREQ_sk_type(sk)) +#define sk_OCSP_ONEREQ_zero(sk) OPENSSL_sk_zero(ossl_check_OCSP_ONEREQ_sk_type(sk)) +#define sk_OCSP_ONEREQ_delete(sk, i) ((OCSP_ONEREQ *)OPENSSL_sk_delete(ossl_check_OCSP_ONEREQ_sk_type(sk), (i))) +#define sk_OCSP_ONEREQ_delete_ptr(sk, ptr) ((OCSP_ONEREQ *)OPENSSL_sk_delete_ptr(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr))) +#define sk_OCSP_ONEREQ_push(sk, ptr) OPENSSL_sk_push(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr)) +#define sk_OCSP_ONEREQ_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr)) +#define sk_OCSP_ONEREQ_pop(sk) ((OCSP_ONEREQ *)OPENSSL_sk_pop(ossl_check_OCSP_ONEREQ_sk_type(sk))) +#define sk_OCSP_ONEREQ_shift(sk) ((OCSP_ONEREQ *)OPENSSL_sk_shift(ossl_check_OCSP_ONEREQ_sk_type(sk))) +#define sk_OCSP_ONEREQ_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OCSP_ONEREQ_sk_type(sk),ossl_check_OCSP_ONEREQ_freefunc_type(freefunc)) +#define sk_OCSP_ONEREQ_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr), (idx)) +#define sk_OCSP_ONEREQ_set(sk, idx, ptr) ((OCSP_ONEREQ *)OPENSSL_sk_set(ossl_check_OCSP_ONEREQ_sk_type(sk), (idx), ossl_check_OCSP_ONEREQ_type(ptr))) +#define sk_OCSP_ONEREQ_find(sk, ptr) OPENSSL_sk_find(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr)) +#define sk_OCSP_ONEREQ_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr)) +#define sk_OCSP_ONEREQ_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_type(ptr), pnum) +#define sk_OCSP_ONEREQ_sort(sk) OPENSSL_sk_sort(ossl_check_OCSP_ONEREQ_sk_type(sk)) +#define sk_OCSP_ONEREQ_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OCSP_ONEREQ_sk_type(sk)) +#define sk_OCSP_ONEREQ_dup(sk) ((STACK_OF(OCSP_ONEREQ) *)OPENSSL_sk_dup(ossl_check_const_OCSP_ONEREQ_sk_type(sk))) +#define sk_OCSP_ONEREQ_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OCSP_ONEREQ) *)OPENSSL_sk_deep_copy(ossl_check_const_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_copyfunc_type(copyfunc), ossl_check_OCSP_ONEREQ_freefunc_type(freefunc))) +#define sk_OCSP_ONEREQ_set_cmp_func(sk, cmp) ((sk_OCSP_ONEREQ_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OCSP_ONEREQ_sk_type(sk), ossl_check_OCSP_ONEREQ_compfunc_type(cmp))) + + +# define OCSP_RESPONSE_STATUS_SUCCESSFUL 0 +# define OCSP_RESPONSE_STATUS_MALFORMEDREQUEST 1 +# define OCSP_RESPONSE_STATUS_INTERNALERROR 2 +# define OCSP_RESPONSE_STATUS_TRYLATER 3 +# define OCSP_RESPONSE_STATUS_SIGREQUIRED 5 +# define OCSP_RESPONSE_STATUS_UNAUTHORIZED 6 + +typedef struct ocsp_resp_bytes_st OCSP_RESPBYTES; + +# define V_OCSP_RESPID_NAME 0 +# define V_OCSP_RESPID_KEY 1 + +SKM_DEFINE_STACK_OF_INTERNAL(OCSP_RESPID, OCSP_RESPID, OCSP_RESPID) +#define sk_OCSP_RESPID_num(sk) OPENSSL_sk_num(ossl_check_const_OCSP_RESPID_sk_type(sk)) +#define sk_OCSP_RESPID_value(sk, idx) ((OCSP_RESPID *)OPENSSL_sk_value(ossl_check_const_OCSP_RESPID_sk_type(sk), (idx))) +#define sk_OCSP_RESPID_new(cmp) ((STACK_OF(OCSP_RESPID) *)OPENSSL_sk_new(ossl_check_OCSP_RESPID_compfunc_type(cmp))) +#define sk_OCSP_RESPID_new_null() ((STACK_OF(OCSP_RESPID) *)OPENSSL_sk_new_null()) +#define sk_OCSP_RESPID_new_reserve(cmp, n) ((STACK_OF(OCSP_RESPID) *)OPENSSL_sk_new_reserve(ossl_check_OCSP_RESPID_compfunc_type(cmp), (n))) +#define sk_OCSP_RESPID_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OCSP_RESPID_sk_type(sk), (n)) +#define sk_OCSP_RESPID_free(sk) OPENSSL_sk_free(ossl_check_OCSP_RESPID_sk_type(sk)) +#define sk_OCSP_RESPID_zero(sk) OPENSSL_sk_zero(ossl_check_OCSP_RESPID_sk_type(sk)) +#define sk_OCSP_RESPID_delete(sk, i) ((OCSP_RESPID *)OPENSSL_sk_delete(ossl_check_OCSP_RESPID_sk_type(sk), (i))) +#define sk_OCSP_RESPID_delete_ptr(sk, ptr) ((OCSP_RESPID *)OPENSSL_sk_delete_ptr(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr))) +#define sk_OCSP_RESPID_push(sk, ptr) OPENSSL_sk_push(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr)) +#define sk_OCSP_RESPID_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr)) +#define sk_OCSP_RESPID_pop(sk) ((OCSP_RESPID *)OPENSSL_sk_pop(ossl_check_OCSP_RESPID_sk_type(sk))) +#define sk_OCSP_RESPID_shift(sk) ((OCSP_RESPID *)OPENSSL_sk_shift(ossl_check_OCSP_RESPID_sk_type(sk))) +#define sk_OCSP_RESPID_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OCSP_RESPID_sk_type(sk),ossl_check_OCSP_RESPID_freefunc_type(freefunc)) +#define sk_OCSP_RESPID_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr), (idx)) +#define sk_OCSP_RESPID_set(sk, idx, ptr) ((OCSP_RESPID *)OPENSSL_sk_set(ossl_check_OCSP_RESPID_sk_type(sk), (idx), ossl_check_OCSP_RESPID_type(ptr))) +#define sk_OCSP_RESPID_find(sk, ptr) OPENSSL_sk_find(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr)) +#define sk_OCSP_RESPID_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr)) +#define sk_OCSP_RESPID_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_type(ptr), pnum) +#define sk_OCSP_RESPID_sort(sk) OPENSSL_sk_sort(ossl_check_OCSP_RESPID_sk_type(sk)) +#define sk_OCSP_RESPID_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OCSP_RESPID_sk_type(sk)) +#define sk_OCSP_RESPID_dup(sk) ((STACK_OF(OCSP_RESPID) *)OPENSSL_sk_dup(ossl_check_const_OCSP_RESPID_sk_type(sk))) +#define sk_OCSP_RESPID_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OCSP_RESPID) *)OPENSSL_sk_deep_copy(ossl_check_const_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_copyfunc_type(copyfunc), ossl_check_OCSP_RESPID_freefunc_type(freefunc))) +#define sk_OCSP_RESPID_set_cmp_func(sk, cmp) ((sk_OCSP_RESPID_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OCSP_RESPID_sk_type(sk), ossl_check_OCSP_RESPID_compfunc_type(cmp))) + + +typedef struct ocsp_revoked_info_st OCSP_REVOKEDINFO; + +# define V_OCSP_CERTSTATUS_GOOD 0 +# define V_OCSP_CERTSTATUS_REVOKED 1 +# define V_OCSP_CERTSTATUS_UNKNOWN 2 + +typedef struct ocsp_cert_status_st OCSP_CERTSTATUS; +typedef struct ocsp_single_response_st OCSP_SINGLERESP; + +SKM_DEFINE_STACK_OF_INTERNAL(OCSP_SINGLERESP, OCSP_SINGLERESP, OCSP_SINGLERESP) +#define sk_OCSP_SINGLERESP_num(sk) OPENSSL_sk_num(ossl_check_const_OCSP_SINGLERESP_sk_type(sk)) +#define sk_OCSP_SINGLERESP_value(sk, idx) ((OCSP_SINGLERESP *)OPENSSL_sk_value(ossl_check_const_OCSP_SINGLERESP_sk_type(sk), (idx))) +#define sk_OCSP_SINGLERESP_new(cmp) ((STACK_OF(OCSP_SINGLERESP) *)OPENSSL_sk_new(ossl_check_OCSP_SINGLERESP_compfunc_type(cmp))) +#define sk_OCSP_SINGLERESP_new_null() ((STACK_OF(OCSP_SINGLERESP) *)OPENSSL_sk_new_null()) +#define sk_OCSP_SINGLERESP_new_reserve(cmp, n) ((STACK_OF(OCSP_SINGLERESP) *)OPENSSL_sk_new_reserve(ossl_check_OCSP_SINGLERESP_compfunc_type(cmp), (n))) +#define sk_OCSP_SINGLERESP_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OCSP_SINGLERESP_sk_type(sk), (n)) +#define sk_OCSP_SINGLERESP_free(sk) OPENSSL_sk_free(ossl_check_OCSP_SINGLERESP_sk_type(sk)) +#define sk_OCSP_SINGLERESP_zero(sk) OPENSSL_sk_zero(ossl_check_OCSP_SINGLERESP_sk_type(sk)) +#define sk_OCSP_SINGLERESP_delete(sk, i) ((OCSP_SINGLERESP *)OPENSSL_sk_delete(ossl_check_OCSP_SINGLERESP_sk_type(sk), (i))) +#define sk_OCSP_SINGLERESP_delete_ptr(sk, ptr) ((OCSP_SINGLERESP *)OPENSSL_sk_delete_ptr(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr))) +#define sk_OCSP_SINGLERESP_push(sk, ptr) OPENSSL_sk_push(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr)) +#define sk_OCSP_SINGLERESP_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr)) +#define sk_OCSP_SINGLERESP_pop(sk) ((OCSP_SINGLERESP *)OPENSSL_sk_pop(ossl_check_OCSP_SINGLERESP_sk_type(sk))) +#define sk_OCSP_SINGLERESP_shift(sk) ((OCSP_SINGLERESP *)OPENSSL_sk_shift(ossl_check_OCSP_SINGLERESP_sk_type(sk))) +#define sk_OCSP_SINGLERESP_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OCSP_SINGLERESP_sk_type(sk),ossl_check_OCSP_SINGLERESP_freefunc_type(freefunc)) +#define sk_OCSP_SINGLERESP_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr), (idx)) +#define sk_OCSP_SINGLERESP_set(sk, idx, ptr) ((OCSP_SINGLERESP *)OPENSSL_sk_set(ossl_check_OCSP_SINGLERESP_sk_type(sk), (idx), ossl_check_OCSP_SINGLERESP_type(ptr))) +#define sk_OCSP_SINGLERESP_find(sk, ptr) OPENSSL_sk_find(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr)) +#define sk_OCSP_SINGLERESP_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr)) +#define sk_OCSP_SINGLERESP_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_type(ptr), pnum) +#define sk_OCSP_SINGLERESP_sort(sk) OPENSSL_sk_sort(ossl_check_OCSP_SINGLERESP_sk_type(sk)) +#define sk_OCSP_SINGLERESP_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OCSP_SINGLERESP_sk_type(sk)) +#define sk_OCSP_SINGLERESP_dup(sk) ((STACK_OF(OCSP_SINGLERESP) *)OPENSSL_sk_dup(ossl_check_const_OCSP_SINGLERESP_sk_type(sk))) +#define sk_OCSP_SINGLERESP_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OCSP_SINGLERESP) *)OPENSSL_sk_deep_copy(ossl_check_const_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_copyfunc_type(copyfunc), ossl_check_OCSP_SINGLERESP_freefunc_type(freefunc))) +#define sk_OCSP_SINGLERESP_set_cmp_func(sk, cmp) ((sk_OCSP_SINGLERESP_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OCSP_SINGLERESP_sk_type(sk), ossl_check_OCSP_SINGLERESP_compfunc_type(cmp))) + + +typedef struct ocsp_response_data_st OCSP_RESPDATA; + +typedef struct ocsp_basic_response_st OCSP_BASICRESP; + +typedef struct ocsp_crl_id_st OCSP_CRLID; +typedef struct ocsp_service_locator_st OCSP_SERVICELOC; + +# define PEM_STRING_OCSP_REQUEST "OCSP REQUEST" +# define PEM_STRING_OCSP_RESPONSE "OCSP RESPONSE" + +# define d2i_OCSP_REQUEST_bio(bp,p) ASN1_d2i_bio_of(OCSP_REQUEST,OCSP_REQUEST_new,d2i_OCSP_REQUEST,bp,p) + +# define d2i_OCSP_RESPONSE_bio(bp,p) ASN1_d2i_bio_of(OCSP_RESPONSE,OCSP_RESPONSE_new,d2i_OCSP_RESPONSE,bp,p) + +# define PEM_read_bio_OCSP_REQUEST(bp,x,cb) (OCSP_REQUEST *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST, \ + bp,(char **)(x),cb,NULL) + +# define PEM_read_bio_OCSP_RESPONSE(bp,x,cb) (OCSP_RESPONSE *)PEM_ASN1_read_bio(\ + (char *(*)())d2i_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE, \ + bp,(char **)(x),cb,NULL) + +# define PEM_write_bio_OCSP_REQUEST(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,\ + bp,(char *)(o), NULL,NULL,0,NULL,NULL) + +# define PEM_write_bio_OCSP_RESPONSE(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,\ + bp,(char *)(o), NULL,NULL,0,NULL,NULL) + +# define i2d_OCSP_RESPONSE_bio(bp,o) ASN1_i2d_bio_of(OCSP_RESPONSE,i2d_OCSP_RESPONSE,bp,o) + +# define i2d_OCSP_REQUEST_bio(bp,o) ASN1_i2d_bio_of(OCSP_REQUEST,i2d_OCSP_REQUEST,bp,o) + +# define ASN1_BIT_STRING_digest(data,type,md,len) \ + ASN1_item_digest(ASN1_ITEM_rptr(ASN1_BIT_STRING),type,data,md,len) + +# define OCSP_CERTSTATUS_dup(cs)\ + (OCSP_CERTSTATUS*)ASN1_dup((i2d_of_void *)i2d_OCSP_CERTSTATUS,\ + (d2i_of_void *)d2i_OCSP_CERTSTATUS,(char *)(cs)) + +DECLARE_ASN1_DUP_FUNCTION(OCSP_CERTID) + +OSSL_HTTP_REQ_CTX *OCSP_sendreq_new(BIO *io, const char *path, + const OCSP_REQUEST *req, int buf_size); +OCSP_RESPONSE *OCSP_sendreq_bio(BIO *b, const char *path, OCSP_REQUEST *req); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef OSSL_HTTP_REQ_CTX OCSP_REQ_CTX; +# define OCSP_REQ_CTX_new(io, buf_size) \ + OSSL_HTTP_REQ_CTX_new(io, io, buf_size) +# define OCSP_REQ_CTX_free OSSL_HTTP_REQ_CTX_free +# define OCSP_REQ_CTX_http(rctx, op, path) \ + (OSSL_HTTP_REQ_CTX_set_expected(rctx, NULL, 1 /* asn1 */, 0, 0) && \ + OSSL_HTTP_REQ_CTX_set_request_line(rctx, strcmp(op, "POST") == 0, \ + NULL, NULL, path)) +# define OCSP_REQ_CTX_add1_header OSSL_HTTP_REQ_CTX_add1_header +# define OCSP_REQ_CTX_i2d(r, it, req) \ + OSSL_HTTP_REQ_CTX_set1_req(r, "application/ocsp-request", it, req) +# define OCSP_REQ_CTX_set1_req(r, req) \ + OCSP_REQ_CTX_i2d(r, ASN1_ITEM_rptr(OCSP_REQUEST), (ASN1_VALUE *)(req)) +# define OCSP_REQ_CTX_nbio OSSL_HTTP_REQ_CTX_nbio +# define OCSP_REQ_CTX_nbio_d2i OSSL_HTTP_REQ_CTX_nbio_d2i +# define OCSP_sendreq_nbio(p, r) \ + OSSL_HTTP_REQ_CTX_nbio_d2i(r, (ASN1_VALUE **)(p), \ + ASN1_ITEM_rptr(OCSP_RESPONSE)) +# define OCSP_REQ_CTX_get0_mem_bio OSSL_HTTP_REQ_CTX_get0_mem_bio +# define OCSP_set_max_response_length OSSL_HTTP_REQ_CTX_set_max_response_length +# endif + +OCSP_CERTID *OCSP_cert_to_id(const EVP_MD *dgst, const X509 *subject, + const X509 *issuer); + +OCSP_CERTID *OCSP_cert_id_new(const EVP_MD *dgst, + const X509_NAME *issuerName, + const ASN1_BIT_STRING *issuerKey, + const ASN1_INTEGER *serialNumber); + +OCSP_ONEREQ *OCSP_request_add0_id(OCSP_REQUEST *req, OCSP_CERTID *cid); + +int OCSP_request_add1_nonce(OCSP_REQUEST *req, unsigned char *val, int len); +int OCSP_basic_add1_nonce(OCSP_BASICRESP *resp, unsigned char *val, int len); +int OCSP_check_nonce(OCSP_REQUEST *req, OCSP_BASICRESP *bs); +int OCSP_copy_nonce(OCSP_BASICRESP *resp, OCSP_REQUEST *req); + +int OCSP_request_set1_name(OCSP_REQUEST *req, const X509_NAME *nm); +int OCSP_request_add1_cert(OCSP_REQUEST *req, X509 *cert); + +int OCSP_request_sign(OCSP_REQUEST *req, + X509 *signer, + EVP_PKEY *key, + const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); + +int OCSP_response_status(OCSP_RESPONSE *resp); +OCSP_BASICRESP *OCSP_response_get1_basic(OCSP_RESPONSE *resp); + +const ASN1_OCTET_STRING *OCSP_resp_get0_signature(const OCSP_BASICRESP *bs); +const X509_ALGOR *OCSP_resp_get0_tbs_sigalg(const OCSP_BASICRESP *bs); +const OCSP_RESPDATA *OCSP_resp_get0_respdata(const OCSP_BASICRESP *bs); +int OCSP_resp_get0_signer(OCSP_BASICRESP *bs, X509 **signer, + STACK_OF(X509) *extra_certs); + +int OCSP_resp_count(OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_resp_get0(OCSP_BASICRESP *bs, int idx); +const ASN1_GENERALIZEDTIME *OCSP_resp_get0_produced_at(const OCSP_BASICRESP* bs); +const STACK_OF(X509) *OCSP_resp_get0_certs(const OCSP_BASICRESP *bs); +int OCSP_resp_get0_id(const OCSP_BASICRESP *bs, + const ASN1_OCTET_STRING **pid, + const X509_NAME **pname); +int OCSP_resp_get1_id(const OCSP_BASICRESP *bs, + ASN1_OCTET_STRING **pid, + X509_NAME **pname); + +int OCSP_resp_find(OCSP_BASICRESP *bs, OCSP_CERTID *id, int last); +int OCSP_single_get0_status(OCSP_SINGLERESP *single, int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_resp_find_status(OCSP_BASICRESP *bs, OCSP_CERTID *id, int *status, + int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_check_validity(ASN1_GENERALIZEDTIME *thisupd, + ASN1_GENERALIZEDTIME *nextupd, long sec, long maxsec); + +int OCSP_request_verify(OCSP_REQUEST *req, STACK_OF(X509) *certs, + X509_STORE *store, unsigned long flags); + +# define OCSP_parse_url(url, host, port, path, ssl) \ + OSSL_HTTP_parse_url(url, ssl, NULL, host, port, NULL, path, NULL, NULL) + +int OCSP_id_issuer_cmp(const OCSP_CERTID *a, const OCSP_CERTID *b); +int OCSP_id_cmp(const OCSP_CERTID *a, const OCSP_CERTID *b); + +int OCSP_request_onereq_count(OCSP_REQUEST *req); +OCSP_ONEREQ *OCSP_request_onereq_get0(OCSP_REQUEST *req, int i); +OCSP_CERTID *OCSP_onereq_get0_id(OCSP_ONEREQ *one); +int OCSP_id_get0_info(ASN1_OCTET_STRING **piNameHash, ASN1_OBJECT **pmd, + ASN1_OCTET_STRING **pikeyHash, + ASN1_INTEGER **pserial, OCSP_CERTID *cid); +int OCSP_request_is_signed(OCSP_REQUEST *req); +OCSP_RESPONSE *OCSP_response_create(int status, OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_basic_add1_status(OCSP_BASICRESP *rsp, + OCSP_CERTID *cid, + int status, int reason, + ASN1_TIME *revtime, + ASN1_TIME *thisupd, + ASN1_TIME *nextupd); +int OCSP_basic_add1_cert(OCSP_BASICRESP *resp, X509 *cert); +int OCSP_basic_sign(OCSP_BASICRESP *brsp, + X509 *signer, EVP_PKEY *key, const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); +int OCSP_basic_sign_ctx(OCSP_BASICRESP *brsp, + X509 *signer, EVP_MD_CTX *ctx, + STACK_OF(X509) *certs, unsigned long flags); +int OCSP_RESPID_set_by_name(OCSP_RESPID *respid, X509 *cert); +int OCSP_RESPID_set_by_key_ex(OCSP_RESPID *respid, X509 *cert, + OSSL_LIB_CTX *libctx, const char *propq); +int OCSP_RESPID_set_by_key(OCSP_RESPID *respid, X509 *cert); +int OCSP_RESPID_match_ex(OCSP_RESPID *respid, X509 *cert, OSSL_LIB_CTX *libctx, + const char *propq); +int OCSP_RESPID_match(OCSP_RESPID *respid, X509 *cert); + +X509_EXTENSION *OCSP_crlID_new(const char *url, long *n, char *tim); + +X509_EXTENSION *OCSP_accept_responses_new(char **oids); + +X509_EXTENSION *OCSP_archive_cutoff_new(char *tim); + +X509_EXTENSION *OCSP_url_svcloc_new(const X509_NAME *issuer, const char **urls); + +int OCSP_REQUEST_get_ext_count(OCSP_REQUEST *x); +int OCSP_REQUEST_get_ext_by_NID(OCSP_REQUEST *x, int nid, int lastpos); +int OCSP_REQUEST_get_ext_by_OBJ(OCSP_REQUEST *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_REQUEST_get_ext_by_critical(OCSP_REQUEST *x, int crit, int lastpos); +X509_EXTENSION *OCSP_REQUEST_get_ext(OCSP_REQUEST *x, int loc); +X509_EXTENSION *OCSP_REQUEST_delete_ext(OCSP_REQUEST *x, int loc); +void *OCSP_REQUEST_get1_ext_d2i(OCSP_REQUEST *x, int nid, int *crit, + int *idx); +int OCSP_REQUEST_add1_ext_i2d(OCSP_REQUEST *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_REQUEST_add_ext(OCSP_REQUEST *x, X509_EXTENSION *ex, int loc); + +int OCSP_ONEREQ_get_ext_count(OCSP_ONEREQ *x); +int OCSP_ONEREQ_get_ext_by_NID(OCSP_ONEREQ *x, int nid, int lastpos); +int OCSP_ONEREQ_get_ext_by_OBJ(OCSP_ONEREQ *x, const ASN1_OBJECT *obj, int lastpos); +int OCSP_ONEREQ_get_ext_by_critical(OCSP_ONEREQ *x, int crit, int lastpos); +X509_EXTENSION *OCSP_ONEREQ_get_ext(OCSP_ONEREQ *x, int loc); +X509_EXTENSION *OCSP_ONEREQ_delete_ext(OCSP_ONEREQ *x, int loc); +void *OCSP_ONEREQ_get1_ext_d2i(OCSP_ONEREQ *x, int nid, int *crit, int *idx); +int OCSP_ONEREQ_add1_ext_i2d(OCSP_ONEREQ *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_ONEREQ_add_ext(OCSP_ONEREQ *x, X509_EXTENSION *ex, int loc); + +int OCSP_BASICRESP_get_ext_count(OCSP_BASICRESP *x); +int OCSP_BASICRESP_get_ext_by_NID(OCSP_BASICRESP *x, int nid, int lastpos); +int OCSP_BASICRESP_get_ext_by_OBJ(OCSP_BASICRESP *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_BASICRESP_get_ext_by_critical(OCSP_BASICRESP *x, int crit, + int lastpos); +X509_EXTENSION *OCSP_BASICRESP_get_ext(OCSP_BASICRESP *x, int loc); +X509_EXTENSION *OCSP_BASICRESP_delete_ext(OCSP_BASICRESP *x, int loc); +void *OCSP_BASICRESP_get1_ext_d2i(OCSP_BASICRESP *x, int nid, int *crit, + int *idx); +int OCSP_BASICRESP_add1_ext_i2d(OCSP_BASICRESP *x, int nid, void *value, + int crit, unsigned long flags); +int OCSP_BASICRESP_add_ext(OCSP_BASICRESP *x, X509_EXTENSION *ex, int loc); + +int OCSP_SINGLERESP_get_ext_count(OCSP_SINGLERESP *x); +int OCSP_SINGLERESP_get_ext_by_NID(OCSP_SINGLERESP *x, int nid, int lastpos); +int OCSP_SINGLERESP_get_ext_by_OBJ(OCSP_SINGLERESP *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_SINGLERESP_get_ext_by_critical(OCSP_SINGLERESP *x, int crit, + int lastpos); +X509_EXTENSION *OCSP_SINGLERESP_get_ext(OCSP_SINGLERESP *x, int loc); +X509_EXTENSION *OCSP_SINGLERESP_delete_ext(OCSP_SINGLERESP *x, int loc); +void *OCSP_SINGLERESP_get1_ext_d2i(OCSP_SINGLERESP *x, int nid, int *crit, + int *idx); +int OCSP_SINGLERESP_add1_ext_i2d(OCSP_SINGLERESP *x, int nid, void *value, + int crit, unsigned long flags); +int OCSP_SINGLERESP_add_ext(OCSP_SINGLERESP *x, X509_EXTENSION *ex, int loc); +const OCSP_CERTID *OCSP_SINGLERESP_get0_id(const OCSP_SINGLERESP *x); + +DECLARE_ASN1_FUNCTIONS(OCSP_SINGLERESP) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTSTATUS) +DECLARE_ASN1_FUNCTIONS(OCSP_REVOKEDINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_BASICRESP) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPDATA) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPONSE) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPBYTES) +DECLARE_ASN1_FUNCTIONS(OCSP_ONEREQ) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTID) +DECLARE_ASN1_FUNCTIONS(OCSP_REQUEST) +DECLARE_ASN1_FUNCTIONS(OCSP_SIGNATURE) +DECLARE_ASN1_FUNCTIONS(OCSP_REQINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_CRLID) +DECLARE_ASN1_FUNCTIONS(OCSP_SERVICELOC) + +const char *OCSP_response_status_str(long s); +const char *OCSP_cert_status_str(long s); +const char *OCSP_crl_reason_str(long s); + +int OCSP_REQUEST_print(BIO *bp, OCSP_REQUEST *a, unsigned long flags); +int OCSP_RESPONSE_print(BIO *bp, OCSP_RESPONSE *o, unsigned long flags); + +int OCSP_basic_verify(OCSP_BASICRESP *bs, STACK_OF(X509) *certs, + X509_STORE *st, unsigned long flags); + + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_OCSP) */ +#endif diff --git a/HttpTest/include/openssl/ocsp.h.in b/HttpTest/include/openssl/ocsp.h.in new file mode 100644 index 0000000..e2cc271 --- /dev/null +++ b/HttpTest/include/openssl/ocsp.h.in @@ -0,0 +1,387 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2000-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_OCSP_H +# define OPENSSL_OCSP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_OCSP_H +# endif + +# include +# include +# include + +/* + * These definitions are outside the OPENSSL_NO_OCSP guard because although for + * historical reasons they have OCSP_* names, they can actually be used + * independently of OCSP. E.g. see RFC5280 + */ +/*- + * CRLReason ::= ENUMERATED { + * unspecified (0), + * keyCompromise (1), + * cACompromise (2), + * affiliationChanged (3), + * superseded (4), + * cessationOfOperation (5), + * certificateHold (6), + * -- value 7 is not used + * removeFromCRL (8), + * privilegeWithdrawn (9), + * aACompromise (10) } + */ +# define OCSP_REVOKED_STATUS_NOSTATUS -1 +# define OCSP_REVOKED_STATUS_UNSPECIFIED 0 +# define OCSP_REVOKED_STATUS_KEYCOMPROMISE 1 +# define OCSP_REVOKED_STATUS_CACOMPROMISE 2 +# define OCSP_REVOKED_STATUS_AFFILIATIONCHANGED 3 +# define OCSP_REVOKED_STATUS_SUPERSEDED 4 +# define OCSP_REVOKED_STATUS_CESSATIONOFOPERATION 5 +# define OCSP_REVOKED_STATUS_CERTIFICATEHOLD 6 +# define OCSP_REVOKED_STATUS_REMOVEFROMCRL 8 +# define OCSP_REVOKED_STATUS_PRIVILEGEWITHDRAWN 9 +# define OCSP_REVOKED_STATUS_AACOMPROMISE 10 + + +# ifndef OPENSSL_NO_OCSP + +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/* Various flags and values */ + +# define OCSP_DEFAULT_NONCE_LENGTH 16 + +# define OCSP_NOCERTS 0x1 +# define OCSP_NOINTERN 0x2 +# define OCSP_NOSIGS 0x4 +# define OCSP_NOCHAIN 0x8 +# define OCSP_NOVERIFY 0x10 +# define OCSP_NOEXPLICIT 0x20 +# define OCSP_NOCASIGN 0x40 +# define OCSP_NODELEGATED 0x80 +# define OCSP_NOCHECKS 0x100 +# define OCSP_TRUSTOTHER 0x200 +# define OCSP_RESPID_KEY 0x400 +# define OCSP_NOTIME 0x800 +# define OCSP_PARTIAL_CHAIN 0x1000 + +typedef struct ocsp_cert_id_st OCSP_CERTID; +typedef struct ocsp_one_request_st OCSP_ONEREQ; +typedef struct ocsp_req_info_st OCSP_REQINFO; +typedef struct ocsp_signature_st OCSP_SIGNATURE; +typedef struct ocsp_request_st OCSP_REQUEST; + +{- + generate_stack_macros("OCSP_CERTID") + .generate_stack_macros("OCSP_ONEREQ"); +-} + +# define OCSP_RESPONSE_STATUS_SUCCESSFUL 0 +# define OCSP_RESPONSE_STATUS_MALFORMEDREQUEST 1 +# define OCSP_RESPONSE_STATUS_INTERNALERROR 2 +# define OCSP_RESPONSE_STATUS_TRYLATER 3 +# define OCSP_RESPONSE_STATUS_SIGREQUIRED 5 +# define OCSP_RESPONSE_STATUS_UNAUTHORIZED 6 + +typedef struct ocsp_resp_bytes_st OCSP_RESPBYTES; + +# define V_OCSP_RESPID_NAME 0 +# define V_OCSP_RESPID_KEY 1 + +{- + generate_stack_macros("OCSP_RESPID"); +-} + +typedef struct ocsp_revoked_info_st OCSP_REVOKEDINFO; + +# define V_OCSP_CERTSTATUS_GOOD 0 +# define V_OCSP_CERTSTATUS_REVOKED 1 +# define V_OCSP_CERTSTATUS_UNKNOWN 2 + +typedef struct ocsp_cert_status_st OCSP_CERTSTATUS; +typedef struct ocsp_single_response_st OCSP_SINGLERESP; + +{- + generate_stack_macros("OCSP_SINGLERESP"); +-} + +typedef struct ocsp_response_data_st OCSP_RESPDATA; + +typedef struct ocsp_basic_response_st OCSP_BASICRESP; + +typedef struct ocsp_crl_id_st OCSP_CRLID; +typedef struct ocsp_service_locator_st OCSP_SERVICELOC; + +# define PEM_STRING_OCSP_REQUEST "OCSP REQUEST" +# define PEM_STRING_OCSP_RESPONSE "OCSP RESPONSE" + +# define d2i_OCSP_REQUEST_bio(bp,p) ASN1_d2i_bio_of(OCSP_REQUEST,OCSP_REQUEST_new,d2i_OCSP_REQUEST,bp,p) + +# define d2i_OCSP_RESPONSE_bio(bp,p) ASN1_d2i_bio_of(OCSP_RESPONSE,OCSP_RESPONSE_new,d2i_OCSP_RESPONSE,bp,p) + +# define PEM_read_bio_OCSP_REQUEST(bp,x,cb) (OCSP_REQUEST *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST, \ + bp,(char **)(x),cb,NULL) + +# define PEM_read_bio_OCSP_RESPONSE(bp,x,cb) (OCSP_RESPONSE *)PEM_ASN1_read_bio(\ + (char *(*)())d2i_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE, \ + bp,(char **)(x),cb,NULL) + +# define PEM_write_bio_OCSP_REQUEST(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,\ + bp,(char *)(o), NULL,NULL,0,NULL,NULL) + +# define PEM_write_bio_OCSP_RESPONSE(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,\ + bp,(char *)(o), NULL,NULL,0,NULL,NULL) + +# define i2d_OCSP_RESPONSE_bio(bp,o) ASN1_i2d_bio_of(OCSP_RESPONSE,i2d_OCSP_RESPONSE,bp,o) + +# define i2d_OCSP_REQUEST_bio(bp,o) ASN1_i2d_bio_of(OCSP_REQUEST,i2d_OCSP_REQUEST,bp,o) + +# define ASN1_BIT_STRING_digest(data,type,md,len) \ + ASN1_item_digest(ASN1_ITEM_rptr(ASN1_BIT_STRING),type,data,md,len) + +# define OCSP_CERTSTATUS_dup(cs)\ + (OCSP_CERTSTATUS*)ASN1_dup((i2d_of_void *)i2d_OCSP_CERTSTATUS,\ + (d2i_of_void *)d2i_OCSP_CERTSTATUS,(char *)(cs)) + +DECLARE_ASN1_DUP_FUNCTION(OCSP_CERTID) + +OSSL_HTTP_REQ_CTX *OCSP_sendreq_new(BIO *io, const char *path, + const OCSP_REQUEST *req, int buf_size); +OCSP_RESPONSE *OCSP_sendreq_bio(BIO *b, const char *path, OCSP_REQUEST *req); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef OSSL_HTTP_REQ_CTX OCSP_REQ_CTX; +# define OCSP_REQ_CTX_new(io, buf_size) \ + OSSL_HTTP_REQ_CTX_new(io, io, buf_size) +# define OCSP_REQ_CTX_free OSSL_HTTP_REQ_CTX_free +# define OCSP_REQ_CTX_http(rctx, op, path) \ + (OSSL_HTTP_REQ_CTX_set_expected(rctx, NULL, 1 /* asn1 */, 0, 0) && \ + OSSL_HTTP_REQ_CTX_set_request_line(rctx, strcmp(op, "POST") == 0, \ + NULL, NULL, path)) +# define OCSP_REQ_CTX_add1_header OSSL_HTTP_REQ_CTX_add1_header +# define OCSP_REQ_CTX_i2d(r, it, req) \ + OSSL_HTTP_REQ_CTX_set1_req(r, "application/ocsp-request", it, req) +# define OCSP_REQ_CTX_set1_req(r, req) \ + OCSP_REQ_CTX_i2d(r, ASN1_ITEM_rptr(OCSP_REQUEST), (ASN1_VALUE *)(req)) +# define OCSP_REQ_CTX_nbio OSSL_HTTP_REQ_CTX_nbio +# define OCSP_REQ_CTX_nbio_d2i OSSL_HTTP_REQ_CTX_nbio_d2i +# define OCSP_sendreq_nbio(p, r) \ + OSSL_HTTP_REQ_CTX_nbio_d2i(r, (ASN1_VALUE **)(p), \ + ASN1_ITEM_rptr(OCSP_RESPONSE)) +# define OCSP_REQ_CTX_get0_mem_bio OSSL_HTTP_REQ_CTX_get0_mem_bio +# define OCSP_set_max_response_length OSSL_HTTP_REQ_CTX_set_max_response_length +# endif + +OCSP_CERTID *OCSP_cert_to_id(const EVP_MD *dgst, const X509 *subject, + const X509 *issuer); + +OCSP_CERTID *OCSP_cert_id_new(const EVP_MD *dgst, + const X509_NAME *issuerName, + const ASN1_BIT_STRING *issuerKey, + const ASN1_INTEGER *serialNumber); + +OCSP_ONEREQ *OCSP_request_add0_id(OCSP_REQUEST *req, OCSP_CERTID *cid); + +int OCSP_request_add1_nonce(OCSP_REQUEST *req, unsigned char *val, int len); +int OCSP_basic_add1_nonce(OCSP_BASICRESP *resp, unsigned char *val, int len); +int OCSP_check_nonce(OCSP_REQUEST *req, OCSP_BASICRESP *bs); +int OCSP_copy_nonce(OCSP_BASICRESP *resp, OCSP_REQUEST *req); + +int OCSP_request_set1_name(OCSP_REQUEST *req, const X509_NAME *nm); +int OCSP_request_add1_cert(OCSP_REQUEST *req, X509 *cert); + +int OCSP_request_sign(OCSP_REQUEST *req, + X509 *signer, + EVP_PKEY *key, + const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); + +int OCSP_response_status(OCSP_RESPONSE *resp); +OCSP_BASICRESP *OCSP_response_get1_basic(OCSP_RESPONSE *resp); + +const ASN1_OCTET_STRING *OCSP_resp_get0_signature(const OCSP_BASICRESP *bs); +const X509_ALGOR *OCSP_resp_get0_tbs_sigalg(const OCSP_BASICRESP *bs); +const OCSP_RESPDATA *OCSP_resp_get0_respdata(const OCSP_BASICRESP *bs); +int OCSP_resp_get0_signer(OCSP_BASICRESP *bs, X509 **signer, + STACK_OF(X509) *extra_certs); + +int OCSP_resp_count(OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_resp_get0(OCSP_BASICRESP *bs, int idx); +const ASN1_GENERALIZEDTIME *OCSP_resp_get0_produced_at(const OCSP_BASICRESP* bs); +const STACK_OF(X509) *OCSP_resp_get0_certs(const OCSP_BASICRESP *bs); +int OCSP_resp_get0_id(const OCSP_BASICRESP *bs, + const ASN1_OCTET_STRING **pid, + const X509_NAME **pname); +int OCSP_resp_get1_id(const OCSP_BASICRESP *bs, + ASN1_OCTET_STRING **pid, + X509_NAME **pname); + +int OCSP_resp_find(OCSP_BASICRESP *bs, OCSP_CERTID *id, int last); +int OCSP_single_get0_status(OCSP_SINGLERESP *single, int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_resp_find_status(OCSP_BASICRESP *bs, OCSP_CERTID *id, int *status, + int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_check_validity(ASN1_GENERALIZEDTIME *thisupd, + ASN1_GENERALIZEDTIME *nextupd, long sec, long maxsec); + +int OCSP_request_verify(OCSP_REQUEST *req, STACK_OF(X509) *certs, + X509_STORE *store, unsigned long flags); + +# define OCSP_parse_url(url, host, port, path, ssl) \ + OSSL_HTTP_parse_url(url, ssl, NULL, host, port, NULL, path, NULL, NULL) + +int OCSP_id_issuer_cmp(const OCSP_CERTID *a, const OCSP_CERTID *b); +int OCSP_id_cmp(const OCSP_CERTID *a, const OCSP_CERTID *b); + +int OCSP_request_onereq_count(OCSP_REQUEST *req); +OCSP_ONEREQ *OCSP_request_onereq_get0(OCSP_REQUEST *req, int i); +OCSP_CERTID *OCSP_onereq_get0_id(OCSP_ONEREQ *one); +int OCSP_id_get0_info(ASN1_OCTET_STRING **piNameHash, ASN1_OBJECT **pmd, + ASN1_OCTET_STRING **pikeyHash, + ASN1_INTEGER **pserial, OCSP_CERTID *cid); +int OCSP_request_is_signed(OCSP_REQUEST *req); +OCSP_RESPONSE *OCSP_response_create(int status, OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_basic_add1_status(OCSP_BASICRESP *rsp, + OCSP_CERTID *cid, + int status, int reason, + ASN1_TIME *revtime, + ASN1_TIME *thisupd, + ASN1_TIME *nextupd); +int OCSP_basic_add1_cert(OCSP_BASICRESP *resp, X509 *cert); +int OCSP_basic_sign(OCSP_BASICRESP *brsp, + X509 *signer, EVP_PKEY *key, const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); +int OCSP_basic_sign_ctx(OCSP_BASICRESP *brsp, + X509 *signer, EVP_MD_CTX *ctx, + STACK_OF(X509) *certs, unsigned long flags); +int OCSP_RESPID_set_by_name(OCSP_RESPID *respid, X509 *cert); +int OCSP_RESPID_set_by_key_ex(OCSP_RESPID *respid, X509 *cert, + OSSL_LIB_CTX *libctx, const char *propq); +int OCSP_RESPID_set_by_key(OCSP_RESPID *respid, X509 *cert); +int OCSP_RESPID_match_ex(OCSP_RESPID *respid, X509 *cert, OSSL_LIB_CTX *libctx, + const char *propq); +int OCSP_RESPID_match(OCSP_RESPID *respid, X509 *cert); + +X509_EXTENSION *OCSP_crlID_new(const char *url, long *n, char *tim); + +X509_EXTENSION *OCSP_accept_responses_new(char **oids); + +X509_EXTENSION *OCSP_archive_cutoff_new(char *tim); + +X509_EXTENSION *OCSP_url_svcloc_new(const X509_NAME *issuer, const char **urls); + +int OCSP_REQUEST_get_ext_count(OCSP_REQUEST *x); +int OCSP_REQUEST_get_ext_by_NID(OCSP_REQUEST *x, int nid, int lastpos); +int OCSP_REQUEST_get_ext_by_OBJ(OCSP_REQUEST *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_REQUEST_get_ext_by_critical(OCSP_REQUEST *x, int crit, int lastpos); +X509_EXTENSION *OCSP_REQUEST_get_ext(OCSP_REQUEST *x, int loc); +X509_EXTENSION *OCSP_REQUEST_delete_ext(OCSP_REQUEST *x, int loc); +void *OCSP_REQUEST_get1_ext_d2i(OCSP_REQUEST *x, int nid, int *crit, + int *idx); +int OCSP_REQUEST_add1_ext_i2d(OCSP_REQUEST *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_REQUEST_add_ext(OCSP_REQUEST *x, X509_EXTENSION *ex, int loc); + +int OCSP_ONEREQ_get_ext_count(OCSP_ONEREQ *x); +int OCSP_ONEREQ_get_ext_by_NID(OCSP_ONEREQ *x, int nid, int lastpos); +int OCSP_ONEREQ_get_ext_by_OBJ(OCSP_ONEREQ *x, const ASN1_OBJECT *obj, int lastpos); +int OCSP_ONEREQ_get_ext_by_critical(OCSP_ONEREQ *x, int crit, int lastpos); +X509_EXTENSION *OCSP_ONEREQ_get_ext(OCSP_ONEREQ *x, int loc); +X509_EXTENSION *OCSP_ONEREQ_delete_ext(OCSP_ONEREQ *x, int loc); +void *OCSP_ONEREQ_get1_ext_d2i(OCSP_ONEREQ *x, int nid, int *crit, int *idx); +int OCSP_ONEREQ_add1_ext_i2d(OCSP_ONEREQ *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_ONEREQ_add_ext(OCSP_ONEREQ *x, X509_EXTENSION *ex, int loc); + +int OCSP_BASICRESP_get_ext_count(OCSP_BASICRESP *x); +int OCSP_BASICRESP_get_ext_by_NID(OCSP_BASICRESP *x, int nid, int lastpos); +int OCSP_BASICRESP_get_ext_by_OBJ(OCSP_BASICRESP *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_BASICRESP_get_ext_by_critical(OCSP_BASICRESP *x, int crit, + int lastpos); +X509_EXTENSION *OCSP_BASICRESP_get_ext(OCSP_BASICRESP *x, int loc); +X509_EXTENSION *OCSP_BASICRESP_delete_ext(OCSP_BASICRESP *x, int loc); +void *OCSP_BASICRESP_get1_ext_d2i(OCSP_BASICRESP *x, int nid, int *crit, + int *idx); +int OCSP_BASICRESP_add1_ext_i2d(OCSP_BASICRESP *x, int nid, void *value, + int crit, unsigned long flags); +int OCSP_BASICRESP_add_ext(OCSP_BASICRESP *x, X509_EXTENSION *ex, int loc); + +int OCSP_SINGLERESP_get_ext_count(OCSP_SINGLERESP *x); +int OCSP_SINGLERESP_get_ext_by_NID(OCSP_SINGLERESP *x, int nid, int lastpos); +int OCSP_SINGLERESP_get_ext_by_OBJ(OCSP_SINGLERESP *x, const ASN1_OBJECT *obj, + int lastpos); +int OCSP_SINGLERESP_get_ext_by_critical(OCSP_SINGLERESP *x, int crit, + int lastpos); +X509_EXTENSION *OCSP_SINGLERESP_get_ext(OCSP_SINGLERESP *x, int loc); +X509_EXTENSION *OCSP_SINGLERESP_delete_ext(OCSP_SINGLERESP *x, int loc); +void *OCSP_SINGLERESP_get1_ext_d2i(OCSP_SINGLERESP *x, int nid, int *crit, + int *idx); +int OCSP_SINGLERESP_add1_ext_i2d(OCSP_SINGLERESP *x, int nid, void *value, + int crit, unsigned long flags); +int OCSP_SINGLERESP_add_ext(OCSP_SINGLERESP *x, X509_EXTENSION *ex, int loc); +const OCSP_CERTID *OCSP_SINGLERESP_get0_id(const OCSP_SINGLERESP *x); + +DECLARE_ASN1_FUNCTIONS(OCSP_SINGLERESP) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTSTATUS) +DECLARE_ASN1_FUNCTIONS(OCSP_REVOKEDINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_BASICRESP) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPDATA) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPONSE) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPBYTES) +DECLARE_ASN1_FUNCTIONS(OCSP_ONEREQ) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTID) +DECLARE_ASN1_FUNCTIONS(OCSP_REQUEST) +DECLARE_ASN1_FUNCTIONS(OCSP_SIGNATURE) +DECLARE_ASN1_FUNCTIONS(OCSP_REQINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_CRLID) +DECLARE_ASN1_FUNCTIONS(OCSP_SERVICELOC) + +const char *OCSP_response_status_str(long s); +const char *OCSP_cert_status_str(long s); +const char *OCSP_crl_reason_str(long s); + +int OCSP_REQUEST_print(BIO *bp, OCSP_REQUEST *a, unsigned long flags); +int OCSP_RESPONSE_print(BIO *bp, OCSP_RESPONSE *o, unsigned long flags); + +int OCSP_basic_verify(OCSP_BASICRESP *bs, STACK_OF(X509) *certs, + X509_STORE *st, unsigned long flags); + + +# ifdef __cplusplus +} +# endif +# endif /* !defined(OPENSSL_NO_OCSP) */ +#endif diff --git a/HttpTest/include/openssl/ocsperr.h b/HttpTest/include/openssl/ocsperr.h new file mode 100644 index 0000000..46a0523 --- /dev/null +++ b/HttpTest/include/openssl/ocsperr.h @@ -0,0 +1,53 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OCSPERR_H +# define OPENSSL_OCSPERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_OCSP + + +/* + * OCSP reason codes. + */ +# define OCSP_R_CERTIFICATE_VERIFY_ERROR 101 +# define OCSP_R_DIGEST_ERR 102 +# define OCSP_R_DIGEST_NAME_ERR 106 +# define OCSP_R_DIGEST_SIZE_ERR 107 +# define OCSP_R_ERROR_IN_NEXTUPDATE_FIELD 122 +# define OCSP_R_ERROR_IN_THISUPDATE_FIELD 123 +# define OCSP_R_MISSING_OCSPSIGNING_USAGE 103 +# define OCSP_R_NEXTUPDATE_BEFORE_THISUPDATE 124 +# define OCSP_R_NOT_BASIC_RESPONSE 104 +# define OCSP_R_NO_CERTIFICATES_IN_CHAIN 105 +# define OCSP_R_NO_RESPONSE_DATA 108 +# define OCSP_R_NO_REVOKED_TIME 109 +# define OCSP_R_NO_SIGNER_KEY 130 +# define OCSP_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 110 +# define OCSP_R_REQUEST_NOT_SIGNED 128 +# define OCSP_R_RESPONSE_CONTAINS_NO_REVOCATION_DATA 111 +# define OCSP_R_ROOT_CA_NOT_TRUSTED 112 +# define OCSP_R_SIGNATURE_FAILURE 117 +# define OCSP_R_SIGNER_CERTIFICATE_NOT_FOUND 118 +# define OCSP_R_STATUS_EXPIRED 125 +# define OCSP_R_STATUS_NOT_YET_VALID 126 +# define OCSP_R_STATUS_TOO_OLD 127 +# define OCSP_R_UNKNOWN_MESSAGE_DIGEST 119 +# define OCSP_R_UNKNOWN_NID 120 +# define OCSP_R_UNSUPPORTED_REQUESTORNAME_TYPE 129 + +# endif +#endif diff --git a/HttpTest/include/openssl/opensslconf.h b/HttpTest/include/openssl/opensslconf.h new file mode 100644 index 0000000..1e83371 --- /dev/null +++ b/HttpTest/include/openssl/opensslconf.h @@ -0,0 +1,17 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OPENSSLCONF_H +# define OPENSSL_OPENSSLCONF_H +# pragma once + +# include +# include + +#endif /* OPENSSL_OPENSSLCONF_H */ diff --git a/HttpTest/include/openssl/opensslv.h b/HttpTest/include/openssl/opensslv.h new file mode 100644 index 0000000..e072c96 --- /dev/null +++ b/HttpTest/include/openssl/opensslv.h @@ -0,0 +1,114 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\opensslv.h.in + * + * Copyright 1999-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OPENSSLV_H +# define OPENSSL_OPENSSLV_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * SECTION 1: VERSION DATA. These will change for each release + */ + +/* + * Base version macros + * + * These macros express version number MAJOR.MINOR.PATCH exactly + */ +# define OPENSSL_VERSION_MAJOR 3 +# define OPENSSL_VERSION_MINOR 1 +# define OPENSSL_VERSION_PATCH 0 + +/* + * Additional version information + * + * These are also part of the new version scheme, but aren't part + * of the version number itself. + */ + +/* Could be: #define OPENSSL_VERSION_PRE_RELEASE "-alpha.1" */ +# define OPENSSL_VERSION_PRE_RELEASE "-beta1" +/* Could be: #define OPENSSL_VERSION_BUILD_METADATA "+fips" */ +/* Could be: #define OPENSSL_VERSION_BUILD_METADATA "+vendor.1" */ +# define OPENSSL_VERSION_BUILD_METADATA "" + +/* + * Note: The OpenSSL Project will never define OPENSSL_VERSION_BUILD_METADATA + * to be anything but the empty string. Its use is entirely reserved for + * others + */ + +/* + * Shared library version + * + * This is strictly to express ABI version, which may or may not + * be related to the API version expressed with the macros above. + * This is defined in free form. + */ +# define OPENSSL_SHLIB_VERSION 3 + +/* + * SECTION 2: USEFUL MACROS + */ + +/* For checking general API compatibility when preprocessing */ +# define OPENSSL_VERSION_PREREQ(maj,min) \ + ((OPENSSL_VERSION_MAJOR << 16) + OPENSSL_VERSION_MINOR >= ((maj) << 16) + (min)) + +/* + * Macros to get the version in easily digested string form, both the short + * "MAJOR.MINOR.PATCH" variant (where MAJOR, MINOR and PATCH are replaced + * with the values from the corresponding OPENSSL_VERSION_ macros) and the + * longer variant with OPENSSL_VERSION_PRE_RELEASE_STR and + * OPENSSL_VERSION_BUILD_METADATA_STR appended. + */ +# define OPENSSL_VERSION_STR "3.1.0" +# define OPENSSL_FULL_VERSION_STR "3.1.0-beta1" + +/* + * SECTION 3: ADDITIONAL METADATA + * + * These strings are defined separately to allow them to be parsable. + */ +# define OPENSSL_RELEASE_DATE "21 Dec 2022" + +/* + * SECTION 4: BACKWARD COMPATIBILITY + */ + +# define OPENSSL_VERSION_TEXT "OpenSSL 3.1.0-beta1 21 Dec 2022" + +/* Synthesize OPENSSL_VERSION_NUMBER with the layout 0xMNN00PPSL */ +# ifdef OPENSSL_VERSION_PRE_RELEASE +# define _OPENSSL_VERSION_PRE_RELEASE 0x0L +# else +# define _OPENSSL_VERSION_PRE_RELEASE 0xfL +# endif +# define OPENSSL_VERSION_NUMBER \ + ( (OPENSSL_VERSION_MAJOR<<28) \ + |(OPENSSL_VERSION_MINOR<<20) \ + |(OPENSSL_VERSION_PATCH<<4) \ + |_OPENSSL_VERSION_PRE_RELEASE ) + +# ifdef __cplusplus +} +# endif + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_OPENSSLV_H +# endif + +#endif /* OPENSSL_OPENSSLV_H */ diff --git a/HttpTest/include/openssl/opensslv.h.in b/HttpTest/include/openssl/opensslv.h.in new file mode 100644 index 0000000..3f47a2a --- /dev/null +++ b/HttpTest/include/openssl/opensslv.h.in @@ -0,0 +1,113 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1999-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_OPENSSLV_H +# define OPENSSL_OPENSSLV_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * SECTION 1: VERSION DATA. These will change for each release + */ + +/* + * Base version macros + * + * These macros express version number MAJOR.MINOR.PATCH exactly + */ +# define OPENSSL_VERSION_MAJOR {- $config{major} -} +# define OPENSSL_VERSION_MINOR {- $config{minor} -} +# define OPENSSL_VERSION_PATCH {- $config{patch} -} + +/* + * Additional version information + * + * These are also part of the new version scheme, but aren't part + * of the version number itself. + */ + +/* Could be: #define OPENSSL_VERSION_PRE_RELEASE "-alpha.1" */ +# define OPENSSL_VERSION_PRE_RELEASE "{- $config{prerelease} -}" +/* Could be: #define OPENSSL_VERSION_BUILD_METADATA "+fips" */ +/* Could be: #define OPENSSL_VERSION_BUILD_METADATA "+vendor.1" */ +# define OPENSSL_VERSION_BUILD_METADATA "{- $config{build_metadata} -}" + +/* + * Note: The OpenSSL Project will never define OPENSSL_VERSION_BUILD_METADATA + * to be anything but the empty string. Its use is entirely reserved for + * others + */ + +/* + * Shared library version + * + * This is strictly to express ABI version, which may or may not + * be related to the API version expressed with the macros above. + * This is defined in free form. + */ +# define OPENSSL_SHLIB_VERSION {- $config{shlib_version} -} + +/* + * SECTION 2: USEFUL MACROS + */ + +/* For checking general API compatibility when preprocessing */ +# define OPENSSL_VERSION_PREREQ(maj,min) \ + ((OPENSSL_VERSION_MAJOR << 16) + OPENSSL_VERSION_MINOR >= ((maj) << 16) + (min)) + +/* + * Macros to get the version in easily digested string form, both the short + * "MAJOR.MINOR.PATCH" variant (where MAJOR, MINOR and PATCH are replaced + * with the values from the corresponding OPENSSL_VERSION_ macros) and the + * longer variant with OPENSSL_VERSION_PRE_RELEASE_STR and + * OPENSSL_VERSION_BUILD_METADATA_STR appended. + */ +# define OPENSSL_VERSION_STR "{- $config{version} -}" +# define OPENSSL_FULL_VERSION_STR "{- $config{full_version} -}" + +/* + * SECTION 3: ADDITIONAL METADATA + * + * These strings are defined separately to allow them to be parsable. + */ +# define OPENSSL_RELEASE_DATE "{- $config{release_date} -}" + +/* + * SECTION 4: BACKWARD COMPATIBILITY + */ + +# define OPENSSL_VERSION_TEXT "OpenSSL {- "$config{full_version} $config{release_date}" -}" + +/* Synthesize OPENSSL_VERSION_NUMBER with the layout 0xMNN00PPSL */ +# ifdef OPENSSL_VERSION_PRE_RELEASE +# define _OPENSSL_VERSION_PRE_RELEASE 0x0L +# else +# define _OPENSSL_VERSION_PRE_RELEASE 0xfL +# endif +# define OPENSSL_VERSION_NUMBER \ + ( (OPENSSL_VERSION_MAJOR<<28) \ + |(OPENSSL_VERSION_MINOR<<20) \ + |(OPENSSL_VERSION_PATCH<<4) \ + |_OPENSSL_VERSION_PRE_RELEASE ) + +# ifdef __cplusplus +} +# endif + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_OPENSSLV_H +# endif + +#endif /* OPENSSL_OPENSSLV_H */ diff --git a/HttpTest/include/openssl/ossl_typ.h b/HttpTest/include/openssl/ossl_typ.h new file mode 100644 index 0000000..82a5898 --- /dev/null +++ b/HttpTest/include/openssl/ossl_typ.h @@ -0,0 +1,16 @@ +/* + * Copyright 2019 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * The original was renamed to + * + * This header file only exists for compatibility reasons with older + * applications which #include . + */ +# include diff --git a/HttpTest/include/openssl/param_build.h b/HttpTest/include/openssl/param_build.h new file mode 100644 index 0000000..f29fdb2 --- /dev/null +++ b/HttpTest/include/openssl/param_build.h @@ -0,0 +1,63 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PARAM_BUILD_H +# define OPENSSL_PARAM_BUILD_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +OSSL_PARAM_BLD *OSSL_PARAM_BLD_new(void); +OSSL_PARAM *OSSL_PARAM_BLD_to_param(OSSL_PARAM_BLD *bld); +void OSSL_PARAM_BLD_free(OSSL_PARAM_BLD *bld); + +int OSSL_PARAM_BLD_push_int(OSSL_PARAM_BLD *bld, const char *key, int val); +int OSSL_PARAM_BLD_push_uint(OSSL_PARAM_BLD *bld, const char *key, + unsigned int val); +int OSSL_PARAM_BLD_push_long(OSSL_PARAM_BLD *bld, const char *key, + long int val); +int OSSL_PARAM_BLD_push_ulong(OSSL_PARAM_BLD *bld, const char *key, + unsigned long int val); +int OSSL_PARAM_BLD_push_int32(OSSL_PARAM_BLD *bld, const char *key, + int32_t val); +int OSSL_PARAM_BLD_push_uint32(OSSL_PARAM_BLD *bld, const char *key, + uint32_t val); +int OSSL_PARAM_BLD_push_int64(OSSL_PARAM_BLD *bld, const char *key, + int64_t val); +int OSSL_PARAM_BLD_push_uint64(OSSL_PARAM_BLD *bld, const char *key, + uint64_t val); +int OSSL_PARAM_BLD_push_size_t(OSSL_PARAM_BLD *bld, const char *key, + size_t val); +int OSSL_PARAM_BLD_push_time_t(OSSL_PARAM_BLD *bld, const char *key, + time_t val); +int OSSL_PARAM_BLD_push_double(OSSL_PARAM_BLD *bld, const char *key, + double val); +int OSSL_PARAM_BLD_push_BN(OSSL_PARAM_BLD *bld, const char *key, + const BIGNUM *bn); +int OSSL_PARAM_BLD_push_BN_pad(OSSL_PARAM_BLD *bld, const char *key, + const BIGNUM *bn, size_t sz); +int OSSL_PARAM_BLD_push_utf8_string(OSSL_PARAM_BLD *bld, const char *key, + const char *buf, size_t bsize); +int OSSL_PARAM_BLD_push_utf8_ptr(OSSL_PARAM_BLD *bld, const char *key, + char *buf, size_t bsize); +int OSSL_PARAM_BLD_push_octet_string(OSSL_PARAM_BLD *bld, const char *key, + const void *buf, size_t bsize); +int OSSL_PARAM_BLD_push_octet_ptr(OSSL_PARAM_BLD *bld, const char *key, + void *buf, size_t bsize); + +# ifdef __cplusplus +} +# endif +#endif /* OPENSSL_PARAM_BUILD_H */ diff --git a/HttpTest/include/openssl/params.h b/HttpTest/include/openssl/params.h new file mode 100644 index 0000000..d75eab0 --- /dev/null +++ b/HttpTest/include/openssl/params.h @@ -0,0 +1,160 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PARAMS_H +# define OPENSSL_PARAMS_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define OSSL_PARAM_UNMODIFIED ((size_t)-1) + +# define OSSL_PARAM_END \ + { NULL, 0, NULL, 0, 0 } + +# define OSSL_PARAM_DEFN(key, type, addr, sz) \ + { (key), (type), (addr), (sz), OSSL_PARAM_UNMODIFIED } + +/* Basic parameter types without return sizes */ +# define OSSL_PARAM_int(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_INTEGER, (addr), sizeof(int)) +# define OSSL_PARAM_uint(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UNSIGNED_INTEGER, (addr), \ + sizeof(unsigned int)) +# define OSSL_PARAM_long(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_INTEGER, (addr), sizeof(long int)) +# define OSSL_PARAM_ulong(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UNSIGNED_INTEGER, (addr), \ + sizeof(unsigned long int)) +# define OSSL_PARAM_int32(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_INTEGER, (addr), sizeof(int32_t)) +# define OSSL_PARAM_uint32(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UNSIGNED_INTEGER, (addr), \ + sizeof(uint32_t)) +# define OSSL_PARAM_int64(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_INTEGER, (addr), sizeof(int64_t)) +# define OSSL_PARAM_uint64(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UNSIGNED_INTEGER, (addr), \ + sizeof(uint64_t)) +# define OSSL_PARAM_size_t(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UNSIGNED_INTEGER, (addr), sizeof(size_t)) +# define OSSL_PARAM_time_t(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_INTEGER, (addr), sizeof(time_t)) +# define OSSL_PARAM_double(key, addr) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_REAL, (addr), sizeof(double)) + +# define OSSL_PARAM_BN(key, bn, sz) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UNSIGNED_INTEGER, (bn), (sz)) +# define OSSL_PARAM_utf8_string(key, addr, sz) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UTF8_STRING, (addr), sz) +# define OSSL_PARAM_octet_string(key, addr, sz) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_OCTET_STRING, (addr), sz) + +# define OSSL_PARAM_utf8_ptr(key, addr, sz) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_UTF8_PTR, (addr), sz) +# define OSSL_PARAM_octet_ptr(key, addr, sz) \ + OSSL_PARAM_DEFN((key), OSSL_PARAM_OCTET_PTR, (addr), sz) + +/* Search an OSSL_PARAM array for a matching name */ +OSSL_PARAM *OSSL_PARAM_locate(OSSL_PARAM *p, const char *key); +const OSSL_PARAM *OSSL_PARAM_locate_const(const OSSL_PARAM *p, const char *key); + +/* Basic parameter type run-time construction */ +OSSL_PARAM OSSL_PARAM_construct_int(const char *key, int *buf); +OSSL_PARAM OSSL_PARAM_construct_uint(const char *key, unsigned int *buf); +OSSL_PARAM OSSL_PARAM_construct_long(const char *key, long int *buf); +OSSL_PARAM OSSL_PARAM_construct_ulong(const char *key, unsigned long int *buf); +OSSL_PARAM OSSL_PARAM_construct_int32(const char *key, int32_t *buf); +OSSL_PARAM OSSL_PARAM_construct_uint32(const char *key, uint32_t *buf); +OSSL_PARAM OSSL_PARAM_construct_int64(const char *key, int64_t *buf); +OSSL_PARAM OSSL_PARAM_construct_uint64(const char *key, uint64_t *buf); +OSSL_PARAM OSSL_PARAM_construct_size_t(const char *key, size_t *buf); +OSSL_PARAM OSSL_PARAM_construct_time_t(const char *key, time_t *buf); +OSSL_PARAM OSSL_PARAM_construct_BN(const char *key, unsigned char *buf, + size_t bsize); +OSSL_PARAM OSSL_PARAM_construct_double(const char *key, double *buf); +OSSL_PARAM OSSL_PARAM_construct_utf8_string(const char *key, char *buf, + size_t bsize); +OSSL_PARAM OSSL_PARAM_construct_utf8_ptr(const char *key, char **buf, + size_t bsize); +OSSL_PARAM OSSL_PARAM_construct_octet_string(const char *key, void *buf, + size_t bsize); +OSSL_PARAM OSSL_PARAM_construct_octet_ptr(const char *key, void **buf, + size_t bsize); +OSSL_PARAM OSSL_PARAM_construct_end(void); + +int OSSL_PARAM_allocate_from_text(OSSL_PARAM *to, + const OSSL_PARAM *paramdefs, + const char *key, const char *value, + size_t value_n, int *found); + +int OSSL_PARAM_get_int(const OSSL_PARAM *p, int *val); +int OSSL_PARAM_get_uint(const OSSL_PARAM *p, unsigned int *val); +int OSSL_PARAM_get_long(const OSSL_PARAM *p, long int *val); +int OSSL_PARAM_get_ulong(const OSSL_PARAM *p, unsigned long int *val); +int OSSL_PARAM_get_int32(const OSSL_PARAM *p, int32_t *val); +int OSSL_PARAM_get_uint32(const OSSL_PARAM *p, uint32_t *val); +int OSSL_PARAM_get_int64(const OSSL_PARAM *p, int64_t *val); +int OSSL_PARAM_get_uint64(const OSSL_PARAM *p, uint64_t *val); +int OSSL_PARAM_get_size_t(const OSSL_PARAM *p, size_t *val); +int OSSL_PARAM_get_time_t(const OSSL_PARAM *p, time_t *val); + +int OSSL_PARAM_set_int(OSSL_PARAM *p, int val); +int OSSL_PARAM_set_uint(OSSL_PARAM *p, unsigned int val); +int OSSL_PARAM_set_long(OSSL_PARAM *p, long int val); +int OSSL_PARAM_set_ulong(OSSL_PARAM *p, unsigned long int val); +int OSSL_PARAM_set_int32(OSSL_PARAM *p, int32_t val); +int OSSL_PARAM_set_uint32(OSSL_PARAM *p, uint32_t val); +int OSSL_PARAM_set_int64(OSSL_PARAM *p, int64_t val); +int OSSL_PARAM_set_uint64(OSSL_PARAM *p, uint64_t val); +int OSSL_PARAM_set_size_t(OSSL_PARAM *p, size_t val); +int OSSL_PARAM_set_time_t(OSSL_PARAM *p, time_t val); + +int OSSL_PARAM_get_double(const OSSL_PARAM *p, double *val); +int OSSL_PARAM_set_double(OSSL_PARAM *p, double val); + +int OSSL_PARAM_get_BN(const OSSL_PARAM *p, BIGNUM **val); +int OSSL_PARAM_set_BN(OSSL_PARAM *p, const BIGNUM *val); + +int OSSL_PARAM_get_utf8_string(const OSSL_PARAM *p, char **val, size_t max_len); +int OSSL_PARAM_set_utf8_string(OSSL_PARAM *p, const char *val); + +int OSSL_PARAM_get_octet_string(const OSSL_PARAM *p, void **val, size_t max_len, + size_t *used_len); +int OSSL_PARAM_set_octet_string(OSSL_PARAM *p, const void *val, size_t len); + +int OSSL_PARAM_get_utf8_ptr(const OSSL_PARAM *p, const char **val); +int OSSL_PARAM_set_utf8_ptr(OSSL_PARAM *p, const char *val); + +int OSSL_PARAM_get_octet_ptr(const OSSL_PARAM *p, const void **val, + size_t *used_len); +int OSSL_PARAM_set_octet_ptr(OSSL_PARAM *p, const void *val, + size_t used_len); + +int OSSL_PARAM_get_utf8_string_ptr(const OSSL_PARAM *p, const char **val); +int OSSL_PARAM_get_octet_string_ptr(const OSSL_PARAM *p, const void **val, + size_t *used_len); + +int OSSL_PARAM_modified(const OSSL_PARAM *p); +void OSSL_PARAM_set_all_unmodified(OSSL_PARAM *p); + +OSSL_PARAM *OSSL_PARAM_dup(const OSSL_PARAM *p); +OSSL_PARAM *OSSL_PARAM_merge(const OSSL_PARAM *p1, const OSSL_PARAM *p2); +void OSSL_PARAM_free(OSSL_PARAM *p); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/pem.h b/HttpTest/include/openssl/pem.h new file mode 100644 index 0000000..000d9c8 --- /dev/null +++ b/HttpTest/include/openssl/pem.h @@ -0,0 +1,541 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PEM_H +# define OPENSSL_PEM_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_PEM_H +# endif + +# include +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define PEM_BUFSIZE 1024 + +# define PEM_STRING_X509_OLD "X509 CERTIFICATE" +# define PEM_STRING_X509 "CERTIFICATE" +# define PEM_STRING_X509_TRUSTED "TRUSTED CERTIFICATE" +# define PEM_STRING_X509_REQ_OLD "NEW CERTIFICATE REQUEST" +# define PEM_STRING_X509_REQ "CERTIFICATE REQUEST" +# define PEM_STRING_X509_CRL "X509 CRL" +# define PEM_STRING_EVP_PKEY "ANY PRIVATE KEY" +# define PEM_STRING_PUBLIC "PUBLIC KEY" +# define PEM_STRING_RSA "RSA PRIVATE KEY" +# define PEM_STRING_RSA_PUBLIC "RSA PUBLIC KEY" +# define PEM_STRING_DSA "DSA PRIVATE KEY" +# define PEM_STRING_DSA_PUBLIC "DSA PUBLIC KEY" +# define PEM_STRING_PKCS7 "PKCS7" +# define PEM_STRING_PKCS7_SIGNED "PKCS #7 SIGNED DATA" +# define PEM_STRING_PKCS8 "ENCRYPTED PRIVATE KEY" +# define PEM_STRING_PKCS8INF "PRIVATE KEY" +# define PEM_STRING_DHPARAMS "DH PARAMETERS" +# define PEM_STRING_DHXPARAMS "X9.42 DH PARAMETERS" +# define PEM_STRING_SSL_SESSION "SSL SESSION PARAMETERS" +# define PEM_STRING_DSAPARAMS "DSA PARAMETERS" +# define PEM_STRING_ECDSA_PUBLIC "ECDSA PUBLIC KEY" +# define PEM_STRING_ECPARAMETERS "EC PARAMETERS" +# define PEM_STRING_ECPRIVATEKEY "EC PRIVATE KEY" +# define PEM_STRING_PARAMETERS "PARAMETERS" +# define PEM_STRING_CMS "CMS" + +# define PEM_TYPE_ENCRYPTED 10 +# define PEM_TYPE_MIC_ONLY 20 +# define PEM_TYPE_MIC_CLEAR 30 +# define PEM_TYPE_CLEAR 40 + +/* + * These macros make the PEM_read/PEM_write functions easier to maintain and + * write. Now they are all implemented with either: IMPLEMENT_PEM_rw(...) or + * IMPLEMENT_PEM_rw_cb(...) + */ + +# define PEM_read_cb_fnsig(name, type, INTYPE, readname) \ + type *PEM_##readname##_##name(INTYPE *out, type **x, \ + pem_password_cb *cb, void *u) +# define PEM_read_cb_ex_fnsig(name, type, INTYPE, readname) \ + type *PEM_##readname##_##name##_ex(INTYPE *out, type **x, \ + pem_password_cb *cb, void *u, \ + OSSL_LIB_CTX *libctx, \ + const char *propq) + +# define PEM_write_fnsig(name, type, OUTTYPE, writename) \ + int PEM_##writename##_##name(OUTTYPE *out, const type *x) +# define PEM_write_cb_fnsig(name, type, OUTTYPE, writename) \ + int PEM_##writename##_##name(OUTTYPE *out, const type *x, \ + const EVP_CIPHER *enc, \ + const unsigned char *kstr, int klen, \ + pem_password_cb *cb, void *u) +# define PEM_write_ex_fnsig(name, type, OUTTYPE, writename) \ + int PEM_##writename##_##name##_ex(OUTTYPE *out, const type *x, \ + OSSL_LIB_CTX *libctx, \ + const char *propq) +# define PEM_write_cb_ex_fnsig(name, type, OUTTYPE, writename) \ + int PEM_##writename##_##name##_ex(OUTTYPE *out, const type *x, \ + const EVP_CIPHER *enc, \ + const unsigned char *kstr, int klen, \ + pem_password_cb *cb, void *u, \ + OSSL_LIB_CTX *libctx, \ + const char *propq) + +# ifdef OPENSSL_NO_STDIO + +# define IMPLEMENT_PEM_read_fp(name, type, str, asn1) /**/ +# define IMPLEMENT_PEM_write_fp(name, type, str, asn1) /**/ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) /**/ +# endif +# define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) /**/ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) /**/ +# endif +# else + +# define IMPLEMENT_PEM_read_fp(name, type, str, asn1) \ + type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u) \ + { \ + return PEM_ASN1_read((d2i_of_void *)d2i_##asn1, str, fp, \ + (void **)x, cb, u); \ + } + +# define IMPLEMENT_PEM_write_fp(name, type, str, asn1) \ + PEM_write_fnsig(name, type, FILE, write) \ + { \ + return PEM_ASN1_write((i2d_of_void *)i2d_##asn1, str, out, \ + x, NULL, NULL, 0, NULL, NULL); \ + } + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp(name, type, str, asn1) +# endif + +# define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) \ + PEM_write_cb_fnsig(name, type, FILE, write) \ + { \ + return PEM_ASN1_write((i2d_of_void *)i2d_##asn1, str, out, \ + x, enc, kstr, klen, cb, u); \ + } + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) +# endif +# endif + +# define IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ + type *PEM_read_bio_##name(BIO *bp, type **x, \ + pem_password_cb *cb, void *u) \ + { \ + return PEM_ASN1_read_bio((d2i_of_void *)d2i_##asn1, str, bp, \ + (void **)x, cb, u); \ + } + +# define IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ + PEM_write_fnsig(name, type, BIO, write_bio) \ + { \ + return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1, str, out, \ + x, NULL,NULL,0,NULL,NULL); \ + } + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio(name, type, str, asn1) +# endif + +# define IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ + PEM_write_cb_fnsig(name, type, BIO, write_bio) \ + { \ + return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1, str, out, \ + x, enc, kstr, klen, cb, u); \ + } + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) +# endif + +# define IMPLEMENT_PEM_write(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp(name, type, str, asn1) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) +# endif + +# define IMPLEMENT_PEM_write_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_write_cb_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) +# endif + +# define IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_read_fp(name, type, str, asn1) + +# define IMPLEMENT_PEM_rw(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write(name, type, str, asn1) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define IMPLEMENT_PEM_rw_const(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_const(name, type, str, asn1) +# endif + +# define IMPLEMENT_PEM_rw_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb(name, type, str, asn1) + +/* These are the same except they are for the declarations */ + +/* + * The mysterious 'extern' that's passed to some macros is innocuous, + * and is there to quiet pre-C99 compilers that may complain about empty + * arguments in macro calls. + */ +# if defined(OPENSSL_NO_STDIO) + +# define DECLARE_PEM_read_fp_attr(attr, name, type) /**/ +# define DECLARE_PEM_read_fp_ex_attr(attr, name, type) /**/ +# define DECLARE_PEM_write_fp_attr(attr, name, type) /**/ +# define DECLARE_PEM_write_fp_ex_attr(attr, name, type) /**/ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DECLARE_PEM_write_fp_const_attr(attr, name, type) /**/ +# endif +# define DECLARE_PEM_write_cb_fp_attr(attr, name, type) /**/ +# define DECLARE_PEM_write_cb_fp_ex_attr(attr, name, type) /**/ + +# else + +# define DECLARE_PEM_read_fp_attr(attr, name, type) \ + attr PEM_read_cb_fnsig(name, type, FILE, read); +# define DECLARE_PEM_read_fp_ex_attr(attr, name, type) \ + attr PEM_read_cb_fnsig(name, type, FILE, read); \ + attr PEM_read_cb_ex_fnsig(name, type, FILE, read); + +# define DECLARE_PEM_write_fp_attr(attr, name, type) \ + attr PEM_write_fnsig(name, type, FILE, write); +# define DECLARE_PEM_write_fp_ex_attr(attr, name, type) \ + attr PEM_write_fnsig(name, type, FILE, write); \ + attr PEM_write_ex_fnsig(name, type, FILE, write); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DECLARE_PEM_write_fp_const_attr(attr, name, type) \ + attr PEM_write_fnsig(name, type, FILE, write); +# endif +# define DECLARE_PEM_write_cb_fp_attr(attr, name, type) \ + attr PEM_write_cb_fnsig(name, type, FILE, write); +# define DECLARE_PEM_write_cb_fp_ex_attr(attr, name, type) \ + attr PEM_write_cb_fnsig(name, type, FILE, write); \ + attr PEM_write_cb_ex_fnsig(name, type, FILE, write); + +# endif + +# define DECLARE_PEM_read_fp(name, type) \ + DECLARE_PEM_read_fp_attr(extern, name, type) +# define DECLARE_PEM_write_fp(name, type) \ + DECLARE_PEM_write_fp_attr(extern, name, type) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DECLARE_PEM_write_fp_const(name, type) \ + DECLARE_PEM_write_fp_const_attr(extern, name, type) +# endif +# define DECLARE_PEM_write_cb_fp(name, type) \ + DECLARE_PEM_write_cb_fp_attr(extern, name, type) + +# define DECLARE_PEM_read_bio_attr(attr, name, type) \ + attr PEM_read_cb_fnsig(name, type, BIO, read_bio); +# define DECLARE_PEM_read_bio_ex_attr(attr, name, type) \ + attr PEM_read_cb_fnsig(name, type, BIO, read_bio); \ + attr PEM_read_cb_ex_fnsig(name, type, BIO, read_bio); +# define DECLARE_PEM_read_bio(name, type) \ + DECLARE_PEM_read_bio_attr(extern, name, type) +# define DECLARE_PEM_read_bio_ex(name, type) \ + DECLARE_PEM_read_bio_ex_attr(extern, name, type) + +# define DECLARE_PEM_write_bio_attr(attr, name, type) \ + attr PEM_write_fnsig(name, type, BIO, write_bio); +# define DECLARE_PEM_write_bio_ex_attr(attr, name, type) \ + attr PEM_write_fnsig(name, type, BIO, write_bio); \ + attr PEM_write_ex_fnsig(name, type, BIO, write_bio); +# define DECLARE_PEM_write_bio(name, type) \ + DECLARE_PEM_write_bio_attr(extern, name, type) +# define DECLARE_PEM_write_bio_ex(name, type) \ + DECLARE_PEM_write_bio_ex_attr(extern, name, type) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DECLARE_PEM_write_bio_const_attr(attr, name, type) \ + attr PEM_write_fnsig(name, type, BIO, write_bio); +# define DECLARE_PEM_write_bio_const(name, type) \ + DECLARE_PEM_write_bio_const_attr(extern, name, type) +# endif + +# define DECLARE_PEM_write_cb_bio_attr(attr, name, type) \ + attr PEM_write_cb_fnsig(name, type, BIO, write_bio); +# define DECLARE_PEM_write_cb_bio_ex_attr(attr, name, type) \ + attr PEM_write_cb_fnsig(name, type, BIO, write_bio); \ + attr PEM_write_cb_ex_fnsig(name, type, BIO, write_bio); +# define DECLARE_PEM_write_cb_bio(name, type) \ + DECLARE_PEM_write_cb_bio_attr(extern, name, type) +# define DECLARE_PEM_write_cb_ex_bio(name, type) \ + DECLARE_PEM_write_cb_bio_ex_attr(extern, name, type) + +# define DECLARE_PEM_write_attr(attr, name, type) \ + DECLARE_PEM_write_bio_attr(attr, name, type) \ + DECLARE_PEM_write_fp_attr(attr, name, type) +# define DECLARE_PEM_write_ex_attr(attr, name, type) \ + DECLARE_PEM_write_bio_ex_attr(attr, name, type) \ + DECLARE_PEM_write_fp_ex_attr(attr, name, type) +# define DECLARE_PEM_write(name, type) \ + DECLARE_PEM_write_attr(extern, name, type) +# define DECLARE_PEM_write_ex(name, type) \ + DECLARE_PEM_write_ex_attr(extern, name, type) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DECLARE_PEM_write_const_attr(attr, name, type) \ + DECLARE_PEM_write_bio_const_attr(attr, name, type) \ + DECLARE_PEM_write_fp_const_attr(attr, name, type) +# define DECLARE_PEM_write_const(name, type) \ + DECLARE_PEM_write_const_attr(extern, name, type) +# endif +# define DECLARE_PEM_write_cb_attr(attr, name, type) \ + DECLARE_PEM_write_cb_bio_attr(attr, name, type) \ + DECLARE_PEM_write_cb_fp_attr(attr, name, type) +# define DECLARE_PEM_write_cb_ex_attr(attr, name, type) \ + DECLARE_PEM_write_cb_bio_ex_attr(attr, name, type) \ + DECLARE_PEM_write_cb_fp_ex_attr(attr, name, type) +# define DECLARE_PEM_write_cb(name, type) \ + DECLARE_PEM_write_cb_attr(extern, name, type) +# define DECLARE_PEM_write_cb_ex(name, type) \ + DECLARE_PEM_write_cb_ex_attr(extern, name, type) +# define DECLARE_PEM_read_attr(attr, name, type) \ + DECLARE_PEM_read_bio_attr(attr, name, type) \ + DECLARE_PEM_read_fp_attr(attr, name, type) +# define DECLARE_PEM_read_ex_attr(attr, name, type) \ + DECLARE_PEM_read_bio_ex_attr(attr, name, type) \ + DECLARE_PEM_read_fp_ex_attr(attr, name, type) +# define DECLARE_PEM_read(name, type) \ + DECLARE_PEM_read_attr(extern, name, type) +# define DECLARE_PEM_read_ex(name, type) \ + DECLARE_PEM_read_ex_attr(extern, name, type) +# define DECLARE_PEM_rw_attr(attr, name, type) \ + DECLARE_PEM_read_attr(attr, name, type) \ + DECLARE_PEM_write_attr(attr, name, type) +# define DECLARE_PEM_rw_ex_attr(attr, name, type) \ + DECLARE_PEM_read_ex_attr(attr, name, type) \ + DECLARE_PEM_write_ex_attr(attr, name, type) +# define DECLARE_PEM_rw(name, type) \ + DECLARE_PEM_rw_attr(extern, name, type) +# define DECLARE_PEM_rw_ex(name, type) \ + DECLARE_PEM_rw_ex_attr(extern, name, type) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define DECLARE_PEM_rw_const_attr(attr, name, type) \ + DECLARE_PEM_read_attr(attr, name, type) \ + DECLARE_PEM_write_const_attr(attr, name, type) +# define DECLARE_PEM_rw_const(name, type) \ + DECLARE_PEM_rw_const_attr(extern, name, type) +# endif +# define DECLARE_PEM_rw_cb_attr(attr, name, type) \ + DECLARE_PEM_read_attr(attr, name, type) \ + DECLARE_PEM_write_cb_attr(attr, name, type) +# define DECLARE_PEM_rw_cb_ex_attr(attr, name, type) \ + DECLARE_PEM_read_ex_attr(attr, name, type) \ + DECLARE_PEM_write_cb_ex_attr(attr, name, type) +# define DECLARE_PEM_rw_cb(name, type) \ + DECLARE_PEM_rw_cb_attr(extern, name, type) +# define DECLARE_PEM_rw_cb_ex(name, type) \ + DECLARE_PEM_rw_cb_ex_attr(extern, name, type) + +int PEM_get_EVP_CIPHER_INFO(char *header, EVP_CIPHER_INFO *cipher); +int PEM_do_header(EVP_CIPHER_INFO *cipher, unsigned char *data, long *len, + pem_password_cb *callback, void *u); + +int PEM_read_bio(BIO *bp, char **name, char **header, + unsigned char **data, long *len); +# define PEM_FLAG_SECURE 0x1 +# define PEM_FLAG_EAY_COMPATIBLE 0x2 +# define PEM_FLAG_ONLY_B64 0x4 +int PEM_read_bio_ex(BIO *bp, char **name, char **header, + unsigned char **data, long *len, unsigned int flags); +int PEM_bytes_read_bio_secmem(unsigned char **pdata, long *plen, char **pnm, + const char *name, BIO *bp, pem_password_cb *cb, + void *u); +int PEM_write_bio(BIO *bp, const char *name, const char *hdr, + const unsigned char *data, long len); +int PEM_bytes_read_bio(unsigned char **pdata, long *plen, char **pnm, + const char *name, BIO *bp, pem_password_cb *cb, + void *u); +void *PEM_ASN1_read_bio(d2i_of_void *d2i, const char *name, BIO *bp, void **x, + pem_password_cb *cb, void *u); +int PEM_ASN1_write_bio(i2d_of_void *i2d, const char *name, BIO *bp, + const void *x, const EVP_CIPHER *enc, + const unsigned char *kstr, int klen, + pem_password_cb *cb, void *u); + +STACK_OF(X509_INFO) *PEM_X509_INFO_read_bio(BIO *bp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u); +STACK_OF(X509_INFO) +*PEM_X509_INFO_read_bio_ex(BIO *bp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u, OSSL_LIB_CTX *libctx, + const char *propq); + +int PEM_X509_INFO_write_bio(BIO *bp, const X509_INFO *xi, EVP_CIPHER *enc, + const unsigned char *kstr, int klen, + pem_password_cb *cd, void *u); + +#ifndef OPENSSL_NO_STDIO +int PEM_read(FILE *fp, char **name, char **header, + unsigned char **data, long *len); +int PEM_write(FILE *fp, const char *name, const char *hdr, + const unsigned char *data, long len); +void *PEM_ASN1_read(d2i_of_void *d2i, const char *name, FILE *fp, void **x, + pem_password_cb *cb, void *u); +int PEM_ASN1_write(i2d_of_void *i2d, const char *name, FILE *fp, + const void *x, const EVP_CIPHER *enc, + const unsigned char *kstr, int klen, + pem_password_cb *callback, void *u); +STACK_OF(X509_INFO) *PEM_X509_INFO_read(FILE *fp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u); +STACK_OF(X509_INFO) +*PEM_X509_INFO_read_ex(FILE *fp, STACK_OF(X509_INFO) *sk, pem_password_cb *cb, + void *u, OSSL_LIB_CTX *libctx, const char *propq); +#endif + +int PEM_SignInit(EVP_MD_CTX *ctx, EVP_MD *type); +int PEM_SignUpdate(EVP_MD_CTX *ctx, const unsigned char *d, unsigned int cnt); +int PEM_SignFinal(EVP_MD_CTX *ctx, unsigned char *sigret, + unsigned int *siglen, EVP_PKEY *pkey); + +/* The default pem_password_cb that's used internally */ +int PEM_def_callback(char *buf, int num, int rwflag, void *userdata); +void PEM_proc_type(char *buf, int type); +void PEM_dek_info(char *buf, const char *type, int len, const char *str); + +# include + +DECLARE_PEM_rw(X509, X509) +DECLARE_PEM_rw(X509_AUX, X509) +DECLARE_PEM_rw(X509_REQ, X509_REQ) +DECLARE_PEM_write(X509_REQ_NEW, X509_REQ) +DECLARE_PEM_rw(X509_CRL, X509_CRL) +DECLARE_PEM_rw(X509_PUBKEY, X509_PUBKEY) +DECLARE_PEM_rw(PKCS7, PKCS7) +DECLARE_PEM_rw(NETSCAPE_CERT_SEQUENCE, NETSCAPE_CERT_SEQUENCE) +DECLARE_PEM_rw(PKCS8, X509_SIG) +DECLARE_PEM_rw(PKCS8_PRIV_KEY_INFO, PKCS8_PRIV_KEY_INFO) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +DECLARE_PEM_rw_cb_attr(OSSL_DEPRECATEDIN_3_0, RSAPrivateKey, RSA) +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, RSAPublicKey, RSA) +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, RSA_PUBKEY, RSA) +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +DECLARE_PEM_rw_cb_attr(OSSL_DEPRECATEDIN_3_0, DSAPrivateKey, DSA) +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, DSA_PUBKEY, DSA) +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, DSAparams, DSA) +# endif +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, ECPKParameters, EC_GROUP) +DECLARE_PEM_rw_cb_attr(OSSL_DEPRECATEDIN_3_0, ECPrivateKey, EC_KEY) +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, EC_PUBKEY, EC_KEY) +# endif +# endif + +# ifndef OPENSSL_NO_DH +# ifndef OPENSSL_NO_DEPRECATED_3_0 +DECLARE_PEM_rw_attr(OSSL_DEPRECATEDIN_3_0, DHparams, DH) +DECLARE_PEM_write_attr(OSSL_DEPRECATEDIN_3_0, DHxparams, DH) +# endif +# endif +DECLARE_PEM_rw_cb_ex(PrivateKey, EVP_PKEY) +DECLARE_PEM_rw_ex(PUBKEY, EVP_PKEY) + +int PEM_write_bio_PrivateKey_traditional(BIO *bp, const EVP_PKEY *x, + const EVP_CIPHER *enc, + const unsigned char *kstr, int klen, + pem_password_cb *cb, void *u); + +/* Why do these take a signed char *kstr? */ +int PEM_write_bio_PKCS8PrivateKey_nid(BIO *bp, const EVP_PKEY *x, int nid, + const char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_bio_PKCS8PrivateKey(BIO *, const EVP_PKEY *, const EVP_CIPHER *, + const char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_bio(BIO *bp, const EVP_PKEY *x, const EVP_CIPHER *enc, + const char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_bio(BIO *bp, const EVP_PKEY *x, int nid, + const char *kstr, int klen, + pem_password_cb *cb, void *u); +EVP_PKEY *d2i_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY **x, pem_password_cb *cb, + void *u); + +# ifndef OPENSSL_NO_STDIO +int i2d_PKCS8PrivateKey_fp(FILE *fp, const EVP_PKEY *x, const EVP_CIPHER *enc, + const char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_fp(FILE *fp, const EVP_PKEY *x, int nid, + const char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_PKCS8PrivateKey_nid(FILE *fp, const EVP_PKEY *x, int nid, + const char *kstr, int klen, + pem_password_cb *cb, void *u); + +EVP_PKEY *d2i_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY **x, pem_password_cb *cb, + void *u); + +int PEM_write_PKCS8PrivateKey(FILE *fp, const EVP_PKEY *x, const EVP_CIPHER *enc, + const char *kstr, int klen, + pem_password_cb *cd, void *u); +# endif +EVP_PKEY *PEM_read_bio_Parameters_ex(BIO *bp, EVP_PKEY **x, + OSSL_LIB_CTX *libctx, const char *propq); +EVP_PKEY *PEM_read_bio_Parameters(BIO *bp, EVP_PKEY **x); +int PEM_write_bio_Parameters(BIO *bp, const EVP_PKEY *x); + +EVP_PKEY *b2i_PrivateKey(const unsigned char **in, long length); +EVP_PKEY *b2i_PublicKey(const unsigned char **in, long length); +EVP_PKEY *b2i_PrivateKey_bio(BIO *in); +EVP_PKEY *b2i_PublicKey_bio(BIO *in); +int i2b_PrivateKey_bio(BIO *out, const EVP_PKEY *pk); +int i2b_PublicKey_bio(BIO *out, const EVP_PKEY *pk); +EVP_PKEY *b2i_PVK_bio(BIO *in, pem_password_cb *cb, void *u); +EVP_PKEY *b2i_PVK_bio_ex(BIO *in, pem_password_cb *cb, void *u, + OSSL_LIB_CTX *libctx, const char *propq); +int i2b_PVK_bio(BIO *out, const EVP_PKEY *pk, int enclevel, + pem_password_cb *cb, void *u); +int i2b_PVK_bio_ex(BIO *out, const EVP_PKEY *pk, int enclevel, + pem_password_cb *cb, void *u, + OSSL_LIB_CTX *libctx, const char *propq); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/pem2.h b/HttpTest/include/openssl/pem2.h new file mode 100644 index 0000000..a8a5325 --- /dev/null +++ b/HttpTest/include/openssl/pem2.h @@ -0,0 +1,19 @@ +/* + * Copyright 1999-2018 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PEM2_H +# define OPENSSL_PEM2_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_PEM2_H +# endif +# include +#endif diff --git a/HttpTest/include/openssl/pemerr.h b/HttpTest/include/openssl/pemerr.h new file mode 100644 index 0000000..18f6d9e --- /dev/null +++ b/HttpTest/include/openssl/pemerr.h @@ -0,0 +1,58 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PEMERR_H +# define OPENSSL_PEMERR_H +# pragma once + +# include +# include +# include + + + +/* + * PEM reason codes. + */ +# define PEM_R_BAD_BASE64_DECODE 100 +# define PEM_R_BAD_DECRYPT 101 +# define PEM_R_BAD_END_LINE 102 +# define PEM_R_BAD_IV_CHARS 103 +# define PEM_R_BAD_MAGIC_NUMBER 116 +# define PEM_R_BAD_PASSWORD_READ 104 +# define PEM_R_BAD_VERSION_NUMBER 117 +# define PEM_R_BIO_WRITE_FAILURE 118 +# define PEM_R_CIPHER_IS_NULL 127 +# define PEM_R_ERROR_CONVERTING_PRIVATE_KEY 115 +# define PEM_R_EXPECTING_DSS_KEY_BLOB 131 +# define PEM_R_EXPECTING_PRIVATE_KEY_BLOB 119 +# define PEM_R_EXPECTING_PUBLIC_KEY_BLOB 120 +# define PEM_R_EXPECTING_RSA_KEY_BLOB 132 +# define PEM_R_HEADER_TOO_LONG 128 +# define PEM_R_INCONSISTENT_HEADER 121 +# define PEM_R_KEYBLOB_HEADER_PARSE_ERROR 122 +# define PEM_R_KEYBLOB_TOO_SHORT 123 +# define PEM_R_MISSING_DEK_IV 129 +# define PEM_R_NOT_DEK_INFO 105 +# define PEM_R_NOT_ENCRYPTED 106 +# define PEM_R_NOT_PROC_TYPE 107 +# define PEM_R_NO_START_LINE 108 +# define PEM_R_PROBLEMS_GETTING_PASSWORD 109 +# define PEM_R_PVK_DATA_TOO_SHORT 124 +# define PEM_R_PVK_TOO_SHORT 125 +# define PEM_R_READ_KEY 111 +# define PEM_R_SHORT_HEADER 112 +# define PEM_R_UNEXPECTED_DEK_IV 130 +# define PEM_R_UNSUPPORTED_CIPHER 113 +# define PEM_R_UNSUPPORTED_ENCRYPTION 114 +# define PEM_R_UNSUPPORTED_KEY_COMPONENTS 126 +# define PEM_R_UNSUPPORTED_PUBLIC_KEY_TYPE 110 + +#endif diff --git a/HttpTest/include/openssl/pkcs12.h b/HttpTest/include/openssl/pkcs12.h new file mode 100644 index 0000000..29a2cbf --- /dev/null +++ b/HttpTest/include/openssl/pkcs12.h @@ -0,0 +1,353 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\pkcs12.h.in + * + * Copyright 1999-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_PKCS12_H +# define OPENSSL_PKCS12_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_PKCS12_H +# endif + +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define PKCS12_KEY_ID 1 +# define PKCS12_IV_ID 2 +# define PKCS12_MAC_ID 3 + +/* Default iteration count */ +# ifndef PKCS12_DEFAULT_ITER +# define PKCS12_DEFAULT_ITER PKCS5_DEFAULT_ITER +# endif + +# define PKCS12_MAC_KEY_LENGTH 20 + +# define PKCS12_SALT_LEN 8 + +/* It's not clear if these are actually needed... */ +# define PKCS12_key_gen PKCS12_key_gen_utf8 +# define PKCS12_add_friendlyname PKCS12_add_friendlyname_utf8 + +/* MS key usage constants */ + +# define KEY_EX 0x10 +# define KEY_SIG 0x80 + +typedef struct PKCS12_MAC_DATA_st PKCS12_MAC_DATA; + +typedef struct PKCS12_st PKCS12; + +typedef struct PKCS12_SAFEBAG_st PKCS12_SAFEBAG; + +SKM_DEFINE_STACK_OF_INTERNAL(PKCS12_SAFEBAG, PKCS12_SAFEBAG, PKCS12_SAFEBAG) +#define sk_PKCS12_SAFEBAG_num(sk) OPENSSL_sk_num(ossl_check_const_PKCS12_SAFEBAG_sk_type(sk)) +#define sk_PKCS12_SAFEBAG_value(sk, idx) ((PKCS12_SAFEBAG *)OPENSSL_sk_value(ossl_check_const_PKCS12_SAFEBAG_sk_type(sk), (idx))) +#define sk_PKCS12_SAFEBAG_new(cmp) ((STACK_OF(PKCS12_SAFEBAG) *)OPENSSL_sk_new(ossl_check_PKCS12_SAFEBAG_compfunc_type(cmp))) +#define sk_PKCS12_SAFEBAG_new_null() ((STACK_OF(PKCS12_SAFEBAG) *)OPENSSL_sk_new_null()) +#define sk_PKCS12_SAFEBAG_new_reserve(cmp, n) ((STACK_OF(PKCS12_SAFEBAG) *)OPENSSL_sk_new_reserve(ossl_check_PKCS12_SAFEBAG_compfunc_type(cmp), (n))) +#define sk_PKCS12_SAFEBAG_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_PKCS12_SAFEBAG_sk_type(sk), (n)) +#define sk_PKCS12_SAFEBAG_free(sk) OPENSSL_sk_free(ossl_check_PKCS12_SAFEBAG_sk_type(sk)) +#define sk_PKCS12_SAFEBAG_zero(sk) OPENSSL_sk_zero(ossl_check_PKCS12_SAFEBAG_sk_type(sk)) +#define sk_PKCS12_SAFEBAG_delete(sk, i) ((PKCS12_SAFEBAG *)OPENSSL_sk_delete(ossl_check_PKCS12_SAFEBAG_sk_type(sk), (i))) +#define sk_PKCS12_SAFEBAG_delete_ptr(sk, ptr) ((PKCS12_SAFEBAG *)OPENSSL_sk_delete_ptr(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr))) +#define sk_PKCS12_SAFEBAG_push(sk, ptr) OPENSSL_sk_push(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr)) +#define sk_PKCS12_SAFEBAG_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr)) +#define sk_PKCS12_SAFEBAG_pop(sk) ((PKCS12_SAFEBAG *)OPENSSL_sk_pop(ossl_check_PKCS12_SAFEBAG_sk_type(sk))) +#define sk_PKCS12_SAFEBAG_shift(sk) ((PKCS12_SAFEBAG *)OPENSSL_sk_shift(ossl_check_PKCS12_SAFEBAG_sk_type(sk))) +#define sk_PKCS12_SAFEBAG_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_PKCS12_SAFEBAG_sk_type(sk),ossl_check_PKCS12_SAFEBAG_freefunc_type(freefunc)) +#define sk_PKCS12_SAFEBAG_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr), (idx)) +#define sk_PKCS12_SAFEBAG_set(sk, idx, ptr) ((PKCS12_SAFEBAG *)OPENSSL_sk_set(ossl_check_PKCS12_SAFEBAG_sk_type(sk), (idx), ossl_check_PKCS12_SAFEBAG_type(ptr))) +#define sk_PKCS12_SAFEBAG_find(sk, ptr) OPENSSL_sk_find(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr)) +#define sk_PKCS12_SAFEBAG_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr)) +#define sk_PKCS12_SAFEBAG_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_type(ptr), pnum) +#define sk_PKCS12_SAFEBAG_sort(sk) OPENSSL_sk_sort(ossl_check_PKCS12_SAFEBAG_sk_type(sk)) +#define sk_PKCS12_SAFEBAG_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_PKCS12_SAFEBAG_sk_type(sk)) +#define sk_PKCS12_SAFEBAG_dup(sk) ((STACK_OF(PKCS12_SAFEBAG) *)OPENSSL_sk_dup(ossl_check_const_PKCS12_SAFEBAG_sk_type(sk))) +#define sk_PKCS12_SAFEBAG_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(PKCS12_SAFEBAG) *)OPENSSL_sk_deep_copy(ossl_check_const_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_copyfunc_type(copyfunc), ossl_check_PKCS12_SAFEBAG_freefunc_type(freefunc))) +#define sk_PKCS12_SAFEBAG_set_cmp_func(sk, cmp) ((sk_PKCS12_SAFEBAG_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_PKCS12_SAFEBAG_sk_type(sk), ossl_check_PKCS12_SAFEBAG_compfunc_type(cmp))) + + +typedef struct pkcs12_bag_st PKCS12_BAGS; + +# define PKCS12_ERROR 0 +# define PKCS12_OK 1 + +/* Compatibility macros */ + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 + +# define M_PKCS12_bag_type PKCS12_bag_type +# define M_PKCS12_cert_bag_type PKCS12_cert_bag_type +# define M_PKCS12_crl_bag_type PKCS12_cert_bag_type + +# define PKCS12_certbag2x509 PKCS12_SAFEBAG_get1_cert +# define PKCS12_certbag2scrl PKCS12_SAFEBAG_get1_crl +# define PKCS12_bag_type PKCS12_SAFEBAG_get_nid +# define PKCS12_cert_bag_type PKCS12_SAFEBAG_get_bag_nid +# define PKCS12_x5092certbag PKCS12_SAFEBAG_create_cert +# define PKCS12_x509crl2certbag PKCS12_SAFEBAG_create_crl +# define PKCS12_MAKE_KEYBAG PKCS12_SAFEBAG_create0_p8inf +# define PKCS12_MAKE_SHKEYBAG PKCS12_SAFEBAG_create_pkcs8_encrypt + +#endif +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 ASN1_TYPE *PKCS12_get_attr(const PKCS12_SAFEBAG *bag, + int attr_nid); +#endif + +ASN1_TYPE *PKCS8_get_attr(PKCS8_PRIV_KEY_INFO *p8, int attr_nid); +int PKCS12_mac_present(const PKCS12 *p12); +void PKCS12_get0_mac(const ASN1_OCTET_STRING **pmac, + const X509_ALGOR **pmacalg, + const ASN1_OCTET_STRING **psalt, + const ASN1_INTEGER **piter, + const PKCS12 *p12); + +const ASN1_TYPE *PKCS12_SAFEBAG_get0_attr(const PKCS12_SAFEBAG *bag, + int attr_nid); +const ASN1_OBJECT *PKCS12_SAFEBAG_get0_type(const PKCS12_SAFEBAG *bag); +int PKCS12_SAFEBAG_get_nid(const PKCS12_SAFEBAG *bag); +int PKCS12_SAFEBAG_get_bag_nid(const PKCS12_SAFEBAG *bag); +const ASN1_TYPE *PKCS12_SAFEBAG_get0_bag_obj(const PKCS12_SAFEBAG *bag); +const ASN1_OBJECT *PKCS12_SAFEBAG_get0_bag_type(const PKCS12_SAFEBAG *bag); + +X509 *PKCS12_SAFEBAG_get1_cert(const PKCS12_SAFEBAG *bag); +X509_CRL *PKCS12_SAFEBAG_get1_crl(const PKCS12_SAFEBAG *bag); +const STACK_OF(PKCS12_SAFEBAG) * +PKCS12_SAFEBAG_get0_safes(const PKCS12_SAFEBAG *bag); +const PKCS8_PRIV_KEY_INFO *PKCS12_SAFEBAG_get0_p8inf(const PKCS12_SAFEBAG *bag); +const X509_SIG *PKCS12_SAFEBAG_get0_pkcs8(const PKCS12_SAFEBAG *bag); + +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_cert(X509 *x509); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_crl(X509_CRL *crl); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_secret(int type, int vtype, const unsigned char *value, int len); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create0_p8inf(PKCS8_PRIV_KEY_INFO *p8); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create0_pkcs8(X509_SIG *p8); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_pkcs8_encrypt(int pbe_nid, + const char *pass, + int passlen, + unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8inf); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_pkcs8_encrypt_ex(int pbe_nid, + const char *pass, + int passlen, + unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *ctx, + const char *propq); + +PKCS12_SAFEBAG *PKCS12_item_pack_safebag(void *obj, const ASN1_ITEM *it, + int nid1, int nid2); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt(const X509_SIG *p8, const char *pass, + int passlen); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt_ex(const X509_SIG *p8, const char *pass, + int passlen, OSSL_LIB_CTX *ctx, + const char *propq); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey(const PKCS12_SAFEBAG *bag, + const char *pass, int passlen); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey_ex(const PKCS12_SAFEBAG *bag, + const char *pass, int passlen, + OSSL_LIB_CTX *ctx, + const char *propq); +X509_SIG *PKCS8_encrypt(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, unsigned char *salt, + int saltlen, int iter, PKCS8_PRIV_KEY_INFO *p8); +X509_SIG *PKCS8_encrypt_ex(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, unsigned char *salt, + int saltlen, int iter, PKCS8_PRIV_KEY_INFO *p8, + OSSL_LIB_CTX *ctx, const char *propq); +X509_SIG *PKCS8_set0_pbe(const char *pass, int passlen, + PKCS8_PRIV_KEY_INFO *p8inf, X509_ALGOR *pbe); +X509_SIG *PKCS8_set0_pbe_ex(const char *pass, int passlen, + PKCS8_PRIV_KEY_INFO *p8inf, X509_ALGOR *pbe, + OSSL_LIB_CTX *ctx, const char *propq); +PKCS7 *PKCS12_pack_p7data(STACK_OF(PKCS12_SAFEBAG) *sk); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7data(PKCS7 *p7); +PKCS7 *PKCS12_pack_p7encdata(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags); +PKCS7 *PKCS12_pack_p7encdata_ex(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags, + OSSL_LIB_CTX *ctx, const char *propq); + +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7encdata(PKCS7 *p7, const char *pass, + int passlen); + +int PKCS12_pack_authsafes(PKCS12 *p12, STACK_OF(PKCS7) *safes); +STACK_OF(PKCS7) *PKCS12_unpack_authsafes(const PKCS12 *p12); + +int PKCS12_add_localkeyid(PKCS12_SAFEBAG *bag, unsigned char *name, + int namelen); +int PKCS12_add_friendlyname_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_utf8(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_CSPName_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_uni(PKCS12_SAFEBAG *bag, + const unsigned char *name, int namelen); +int PKCS12_add1_attr_by_NID(PKCS12_SAFEBAG *bag, int nid, int type, + const unsigned char *bytes, int len); +int PKCS12_add1_attr_by_txt(PKCS12_SAFEBAG *bag, const char *attrname, int type, + const unsigned char *bytes, int len); +int PKCS8_add_keyusage(PKCS8_PRIV_KEY_INFO *p8, int usage); +ASN1_TYPE *PKCS12_get_attr_gen(const STACK_OF(X509_ATTRIBUTE) *attrs, + int attr_nid); +char *PKCS12_get_friendlyname(PKCS12_SAFEBAG *bag); +const STACK_OF(X509_ATTRIBUTE) * +PKCS12_SAFEBAG_get0_attrs(const PKCS12_SAFEBAG *bag); +unsigned char *PKCS12_pbe_crypt(const X509_ALGOR *algor, + const char *pass, int passlen, + const unsigned char *in, int inlen, + unsigned char **data, int *datalen, + int en_de); +unsigned char *PKCS12_pbe_crypt_ex(const X509_ALGOR *algor, + const char *pass, int passlen, + const unsigned char *in, int inlen, + unsigned char **data, int *datalen, + int en_de, OSSL_LIB_CTX *libctx, + const char *propq); +void *PKCS12_item_decrypt_d2i(const X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + const ASN1_OCTET_STRING *oct, int zbuf); +void *PKCS12_item_decrypt_d2i_ex(const X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + const ASN1_OCTET_STRING *oct, int zbuf, + OSSL_LIB_CTX *libctx, + const char *propq); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt(X509_ALGOR *algor, + const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt_ex(X509_ALGOR *algor, + const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf, + OSSL_LIB_CTX *ctx, + const char *propq); +PKCS12 *PKCS12_init(int mode); +PKCS12 *PKCS12_init_ex(int mode, OSSL_LIB_CTX *ctx, const char *propq); + +int PKCS12_key_gen_asc(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_asc_ex(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type, + OSSL_LIB_CTX *ctx, const char *propq); +int PKCS12_key_gen_uni(unsigned char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_uni_ex(unsigned char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type, + OSSL_LIB_CTX *ctx, const char *propq); +int PKCS12_key_gen_utf8(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_utf8_ex(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type, + OSSL_LIB_CTX *ctx, const char *propq); + +int PKCS12_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md_type, int en_de); +int PKCS12_PBE_keyivgen_ex(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md_type, int en_de, + OSSL_LIB_CTX *libctx, const char *propq); +int PKCS12_gen_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *mac, unsigned int *maclen); +int PKCS12_verify_mac(PKCS12 *p12, const char *pass, int passlen); +int PKCS12_set_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + const EVP_MD *md_type); +int PKCS12_setup_mac(PKCS12 *p12, int iter, unsigned char *salt, + int saltlen, const EVP_MD *md_type); +unsigned char *OPENSSL_asc2uni(const char *asc, int asclen, + unsigned char **uni, int *unilen); +char *OPENSSL_uni2asc(const unsigned char *uni, int unilen); +unsigned char *OPENSSL_utf82uni(const char *asc, int asclen, + unsigned char **uni, int *unilen); +char *OPENSSL_uni2utf8(const unsigned char *uni, int unilen); + +DECLARE_ASN1_FUNCTIONS(PKCS12) +DECLARE_ASN1_FUNCTIONS(PKCS12_MAC_DATA) +DECLARE_ASN1_FUNCTIONS(PKCS12_SAFEBAG) +DECLARE_ASN1_FUNCTIONS(PKCS12_BAGS) + +DECLARE_ASN1_ITEM(PKCS12_SAFEBAGS) +DECLARE_ASN1_ITEM(PKCS12_AUTHSAFES) + +void PKCS12_PBE_add(void); +int PKCS12_parse(PKCS12 *p12, const char *pass, EVP_PKEY **pkey, X509 **cert, + STACK_OF(X509) **ca); +PKCS12 *PKCS12_create(const char *pass, const char *name, EVP_PKEY *pkey, + X509 *cert, STACK_OF(X509) *ca, int nid_key, int nid_cert, + int iter, int mac_iter, int keytype); +PKCS12 *PKCS12_create_ex(const char *pass, const char *name, EVP_PKEY *pkey, + X509 *cert, STACK_OF(X509) *ca, int nid_key, int nid_cert, + int iter, int mac_iter, int keytype, + OSSL_LIB_CTX *ctx, const char *propq); + +PKCS12_SAFEBAG *PKCS12_add_cert(STACK_OF(PKCS12_SAFEBAG) **pbags, X509 *cert); +PKCS12_SAFEBAG *PKCS12_add_key(STACK_OF(PKCS12_SAFEBAG) **pbags, + EVP_PKEY *key, int key_usage, int iter, + int key_nid, const char *pass); +PKCS12_SAFEBAG *PKCS12_add_key_ex(STACK_OF(PKCS12_SAFEBAG) **pbags, + EVP_PKEY *key, int key_usage, int iter, + int key_nid, const char *pass, + OSSL_LIB_CTX *ctx, const char *propq); + +PKCS12_SAFEBAG *PKCS12_add_secret(STACK_OF(PKCS12_SAFEBAG) **pbags, + int nid_type, const unsigned char *value, int len); +int PKCS12_add_safe(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, const char *pass); +int PKCS12_add_safe_ex(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, const char *pass, + OSSL_LIB_CTX *ctx, const char *propq); + +PKCS12 *PKCS12_add_safes(STACK_OF(PKCS7) *safes, int p7_nid); +PKCS12 *PKCS12_add_safes_ex(STACK_OF(PKCS7) *safes, int p7_nid, + OSSL_LIB_CTX *ctx, const char *propq); + +int i2d_PKCS12_bio(BIO *bp, const PKCS12 *p12); +# ifndef OPENSSL_NO_STDIO +int i2d_PKCS12_fp(FILE *fp, const PKCS12 *p12); +# endif +PKCS12 *d2i_PKCS12_bio(BIO *bp, PKCS12 **p12); +# ifndef OPENSSL_NO_STDIO +PKCS12 *d2i_PKCS12_fp(FILE *fp, PKCS12 **p12); +# endif +int PKCS12_newpass(PKCS12 *p12, const char *oldpass, const char *newpass); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/pkcs12.h.in b/HttpTest/include/openssl/pkcs12.h.in new file mode 100644 index 0000000..cf956b4 --- /dev/null +++ b/HttpTest/include/openssl/pkcs12.h.in @@ -0,0 +1,330 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1999-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_PKCS12_H +# define OPENSSL_PKCS12_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_PKCS12_H +# endif + +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define PKCS12_KEY_ID 1 +# define PKCS12_IV_ID 2 +# define PKCS12_MAC_ID 3 + +/* Default iteration count */ +# ifndef PKCS12_DEFAULT_ITER +# define PKCS12_DEFAULT_ITER PKCS5_DEFAULT_ITER +# endif + +# define PKCS12_MAC_KEY_LENGTH 20 + +# define PKCS12_SALT_LEN 8 + +/* It's not clear if these are actually needed... */ +# define PKCS12_key_gen PKCS12_key_gen_utf8 +# define PKCS12_add_friendlyname PKCS12_add_friendlyname_utf8 + +/* MS key usage constants */ + +# define KEY_EX 0x10 +# define KEY_SIG 0x80 + +typedef struct PKCS12_MAC_DATA_st PKCS12_MAC_DATA; + +typedef struct PKCS12_st PKCS12; + +typedef struct PKCS12_SAFEBAG_st PKCS12_SAFEBAG; + +{- + generate_stack_macros("PKCS12_SAFEBAG"); +-} + +typedef struct pkcs12_bag_st PKCS12_BAGS; + +# define PKCS12_ERROR 0 +# define PKCS12_OK 1 + +/* Compatibility macros */ + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 + +# define M_PKCS12_bag_type PKCS12_bag_type +# define M_PKCS12_cert_bag_type PKCS12_cert_bag_type +# define M_PKCS12_crl_bag_type PKCS12_cert_bag_type + +# define PKCS12_certbag2x509 PKCS12_SAFEBAG_get1_cert +# define PKCS12_certbag2scrl PKCS12_SAFEBAG_get1_crl +# define PKCS12_bag_type PKCS12_SAFEBAG_get_nid +# define PKCS12_cert_bag_type PKCS12_SAFEBAG_get_bag_nid +# define PKCS12_x5092certbag PKCS12_SAFEBAG_create_cert +# define PKCS12_x509crl2certbag PKCS12_SAFEBAG_create_crl +# define PKCS12_MAKE_KEYBAG PKCS12_SAFEBAG_create0_p8inf +# define PKCS12_MAKE_SHKEYBAG PKCS12_SAFEBAG_create_pkcs8_encrypt + +#endif +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 ASN1_TYPE *PKCS12_get_attr(const PKCS12_SAFEBAG *bag, + int attr_nid); +#endif + +ASN1_TYPE *PKCS8_get_attr(PKCS8_PRIV_KEY_INFO *p8, int attr_nid); +int PKCS12_mac_present(const PKCS12 *p12); +void PKCS12_get0_mac(const ASN1_OCTET_STRING **pmac, + const X509_ALGOR **pmacalg, + const ASN1_OCTET_STRING **psalt, + const ASN1_INTEGER **piter, + const PKCS12 *p12); + +const ASN1_TYPE *PKCS12_SAFEBAG_get0_attr(const PKCS12_SAFEBAG *bag, + int attr_nid); +const ASN1_OBJECT *PKCS12_SAFEBAG_get0_type(const PKCS12_SAFEBAG *bag); +int PKCS12_SAFEBAG_get_nid(const PKCS12_SAFEBAG *bag); +int PKCS12_SAFEBAG_get_bag_nid(const PKCS12_SAFEBAG *bag); +const ASN1_TYPE *PKCS12_SAFEBAG_get0_bag_obj(const PKCS12_SAFEBAG *bag); +const ASN1_OBJECT *PKCS12_SAFEBAG_get0_bag_type(const PKCS12_SAFEBAG *bag); + +X509 *PKCS12_SAFEBAG_get1_cert(const PKCS12_SAFEBAG *bag); +X509_CRL *PKCS12_SAFEBAG_get1_crl(const PKCS12_SAFEBAG *bag); +const STACK_OF(PKCS12_SAFEBAG) * +PKCS12_SAFEBAG_get0_safes(const PKCS12_SAFEBAG *bag); +const PKCS8_PRIV_KEY_INFO *PKCS12_SAFEBAG_get0_p8inf(const PKCS12_SAFEBAG *bag); +const X509_SIG *PKCS12_SAFEBAG_get0_pkcs8(const PKCS12_SAFEBAG *bag); + +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_cert(X509 *x509); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_crl(X509_CRL *crl); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_secret(int type, int vtype, const unsigned char *value, int len); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create0_p8inf(PKCS8_PRIV_KEY_INFO *p8); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create0_pkcs8(X509_SIG *p8); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_pkcs8_encrypt(int pbe_nid, + const char *pass, + int passlen, + unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8inf); +PKCS12_SAFEBAG *PKCS12_SAFEBAG_create_pkcs8_encrypt_ex(int pbe_nid, + const char *pass, + int passlen, + unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8inf, + OSSL_LIB_CTX *ctx, + const char *propq); + +PKCS12_SAFEBAG *PKCS12_item_pack_safebag(void *obj, const ASN1_ITEM *it, + int nid1, int nid2); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt(const X509_SIG *p8, const char *pass, + int passlen); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt_ex(const X509_SIG *p8, const char *pass, + int passlen, OSSL_LIB_CTX *ctx, + const char *propq); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey(const PKCS12_SAFEBAG *bag, + const char *pass, int passlen); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey_ex(const PKCS12_SAFEBAG *bag, + const char *pass, int passlen, + OSSL_LIB_CTX *ctx, + const char *propq); +X509_SIG *PKCS8_encrypt(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, unsigned char *salt, + int saltlen, int iter, PKCS8_PRIV_KEY_INFO *p8); +X509_SIG *PKCS8_encrypt_ex(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, unsigned char *salt, + int saltlen, int iter, PKCS8_PRIV_KEY_INFO *p8, + OSSL_LIB_CTX *ctx, const char *propq); +X509_SIG *PKCS8_set0_pbe(const char *pass, int passlen, + PKCS8_PRIV_KEY_INFO *p8inf, X509_ALGOR *pbe); +X509_SIG *PKCS8_set0_pbe_ex(const char *pass, int passlen, + PKCS8_PRIV_KEY_INFO *p8inf, X509_ALGOR *pbe, + OSSL_LIB_CTX *ctx, const char *propq); +PKCS7 *PKCS12_pack_p7data(STACK_OF(PKCS12_SAFEBAG) *sk); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7data(PKCS7 *p7); +PKCS7 *PKCS12_pack_p7encdata(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags); +PKCS7 *PKCS12_pack_p7encdata_ex(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags, + OSSL_LIB_CTX *ctx, const char *propq); + +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7encdata(PKCS7 *p7, const char *pass, + int passlen); + +int PKCS12_pack_authsafes(PKCS12 *p12, STACK_OF(PKCS7) *safes); +STACK_OF(PKCS7) *PKCS12_unpack_authsafes(const PKCS12 *p12); + +int PKCS12_add_localkeyid(PKCS12_SAFEBAG *bag, unsigned char *name, + int namelen); +int PKCS12_add_friendlyname_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_utf8(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_CSPName_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_uni(PKCS12_SAFEBAG *bag, + const unsigned char *name, int namelen); +int PKCS12_add1_attr_by_NID(PKCS12_SAFEBAG *bag, int nid, int type, + const unsigned char *bytes, int len); +int PKCS12_add1_attr_by_txt(PKCS12_SAFEBAG *bag, const char *attrname, int type, + const unsigned char *bytes, int len); +int PKCS8_add_keyusage(PKCS8_PRIV_KEY_INFO *p8, int usage); +ASN1_TYPE *PKCS12_get_attr_gen(const STACK_OF(X509_ATTRIBUTE) *attrs, + int attr_nid); +char *PKCS12_get_friendlyname(PKCS12_SAFEBAG *bag); +const STACK_OF(X509_ATTRIBUTE) * +PKCS12_SAFEBAG_get0_attrs(const PKCS12_SAFEBAG *bag); +unsigned char *PKCS12_pbe_crypt(const X509_ALGOR *algor, + const char *pass, int passlen, + const unsigned char *in, int inlen, + unsigned char **data, int *datalen, + int en_de); +unsigned char *PKCS12_pbe_crypt_ex(const X509_ALGOR *algor, + const char *pass, int passlen, + const unsigned char *in, int inlen, + unsigned char **data, int *datalen, + int en_de, OSSL_LIB_CTX *libctx, + const char *propq); +void *PKCS12_item_decrypt_d2i(const X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + const ASN1_OCTET_STRING *oct, int zbuf); +void *PKCS12_item_decrypt_d2i_ex(const X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + const ASN1_OCTET_STRING *oct, int zbuf, + OSSL_LIB_CTX *libctx, + const char *propq); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt(X509_ALGOR *algor, + const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt_ex(X509_ALGOR *algor, + const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf, + OSSL_LIB_CTX *ctx, + const char *propq); +PKCS12 *PKCS12_init(int mode); +PKCS12 *PKCS12_init_ex(int mode, OSSL_LIB_CTX *ctx, const char *propq); + +int PKCS12_key_gen_asc(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_asc_ex(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type, + OSSL_LIB_CTX *ctx, const char *propq); +int PKCS12_key_gen_uni(unsigned char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_uni_ex(unsigned char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type, + OSSL_LIB_CTX *ctx, const char *propq); +int PKCS12_key_gen_utf8(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_utf8_ex(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type, + OSSL_LIB_CTX *ctx, const char *propq); + +int PKCS12_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md_type, int en_de); +int PKCS12_PBE_keyivgen_ex(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md_type, int en_de, + OSSL_LIB_CTX *libctx, const char *propq); +int PKCS12_gen_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *mac, unsigned int *maclen); +int PKCS12_verify_mac(PKCS12 *p12, const char *pass, int passlen); +int PKCS12_set_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + const EVP_MD *md_type); +int PKCS12_setup_mac(PKCS12 *p12, int iter, unsigned char *salt, + int saltlen, const EVP_MD *md_type); +unsigned char *OPENSSL_asc2uni(const char *asc, int asclen, + unsigned char **uni, int *unilen); +char *OPENSSL_uni2asc(const unsigned char *uni, int unilen); +unsigned char *OPENSSL_utf82uni(const char *asc, int asclen, + unsigned char **uni, int *unilen); +char *OPENSSL_uni2utf8(const unsigned char *uni, int unilen); + +DECLARE_ASN1_FUNCTIONS(PKCS12) +DECLARE_ASN1_FUNCTIONS(PKCS12_MAC_DATA) +DECLARE_ASN1_FUNCTIONS(PKCS12_SAFEBAG) +DECLARE_ASN1_FUNCTIONS(PKCS12_BAGS) + +DECLARE_ASN1_ITEM(PKCS12_SAFEBAGS) +DECLARE_ASN1_ITEM(PKCS12_AUTHSAFES) + +void PKCS12_PBE_add(void); +int PKCS12_parse(PKCS12 *p12, const char *pass, EVP_PKEY **pkey, X509 **cert, + STACK_OF(X509) **ca); +PKCS12 *PKCS12_create(const char *pass, const char *name, EVP_PKEY *pkey, + X509 *cert, STACK_OF(X509) *ca, int nid_key, int nid_cert, + int iter, int mac_iter, int keytype); +PKCS12 *PKCS12_create_ex(const char *pass, const char *name, EVP_PKEY *pkey, + X509 *cert, STACK_OF(X509) *ca, int nid_key, int nid_cert, + int iter, int mac_iter, int keytype, + OSSL_LIB_CTX *ctx, const char *propq); + +PKCS12_SAFEBAG *PKCS12_add_cert(STACK_OF(PKCS12_SAFEBAG) **pbags, X509 *cert); +PKCS12_SAFEBAG *PKCS12_add_key(STACK_OF(PKCS12_SAFEBAG) **pbags, + EVP_PKEY *key, int key_usage, int iter, + int key_nid, const char *pass); +PKCS12_SAFEBAG *PKCS12_add_key_ex(STACK_OF(PKCS12_SAFEBAG) **pbags, + EVP_PKEY *key, int key_usage, int iter, + int key_nid, const char *pass, + OSSL_LIB_CTX *ctx, const char *propq); + +PKCS12_SAFEBAG *PKCS12_add_secret(STACK_OF(PKCS12_SAFEBAG) **pbags, + int nid_type, const unsigned char *value, int len); +int PKCS12_add_safe(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, const char *pass); +int PKCS12_add_safe_ex(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, const char *pass, + OSSL_LIB_CTX *ctx, const char *propq); + +PKCS12 *PKCS12_add_safes(STACK_OF(PKCS7) *safes, int p7_nid); +PKCS12 *PKCS12_add_safes_ex(STACK_OF(PKCS7) *safes, int p7_nid, + OSSL_LIB_CTX *ctx, const char *propq); + +int i2d_PKCS12_bio(BIO *bp, const PKCS12 *p12); +# ifndef OPENSSL_NO_STDIO +int i2d_PKCS12_fp(FILE *fp, const PKCS12 *p12); +# endif +PKCS12 *d2i_PKCS12_bio(BIO *bp, PKCS12 **p12); +# ifndef OPENSSL_NO_STDIO +PKCS12 *d2i_PKCS12_fp(FILE *fp, PKCS12 **p12); +# endif +int PKCS12_newpass(PKCS12 *p12, const char *oldpass, const char *newpass); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/pkcs12err.h b/HttpTest/include/openssl/pkcs12err.h new file mode 100644 index 0000000..933c832 --- /dev/null +++ b/HttpTest/include/openssl/pkcs12err.h @@ -0,0 +1,45 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PKCS12ERR_H +# define OPENSSL_PKCS12ERR_H +# pragma once + +# include +# include +# include + + + +/* + * PKCS12 reason codes. + */ +# define PKCS12_R_CANT_PACK_STRUCTURE 100 +# define PKCS12_R_CONTENT_TYPE_NOT_DATA 121 +# define PKCS12_R_DECODE_ERROR 101 +# define PKCS12_R_ENCODE_ERROR 102 +# define PKCS12_R_ENCRYPT_ERROR 103 +# define PKCS12_R_ERROR_SETTING_ENCRYPTED_DATA_TYPE 120 +# define PKCS12_R_INVALID_NULL_ARGUMENT 104 +# define PKCS12_R_INVALID_NULL_PKCS12_POINTER 105 +# define PKCS12_R_INVALID_TYPE 112 +# define PKCS12_R_IV_GEN_ERROR 106 +# define PKCS12_R_KEY_GEN_ERROR 107 +# define PKCS12_R_MAC_ABSENT 108 +# define PKCS12_R_MAC_GENERATION_ERROR 109 +# define PKCS12_R_MAC_SETUP_ERROR 110 +# define PKCS12_R_MAC_STRING_SET_ERROR 111 +# define PKCS12_R_MAC_VERIFY_FAILURE 113 +# define PKCS12_R_PARSE_ERROR 114 +# define PKCS12_R_PKCS12_CIPHERFINAL_ERROR 116 +# define PKCS12_R_UNKNOWN_DIGEST_ALGORITHM 118 +# define PKCS12_R_UNSUPPORTED_PKCS12_MODE 119 + +#endif diff --git a/HttpTest/include/openssl/pkcs7.h b/HttpTest/include/openssl/pkcs7.h new file mode 100644 index 0000000..d293738 --- /dev/null +++ b/HttpTest/include/openssl/pkcs7.h @@ -0,0 +1,430 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\pkcs7.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_PKCS7_H +# define OPENSSL_PKCS7_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_PKCS7_H +# endif + +# include +# include +# include + +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + + +/*- +Encryption_ID DES-CBC +Digest_ID MD5 +Digest_Encryption_ID rsaEncryption +Key_Encryption_ID rsaEncryption +*/ + +typedef struct PKCS7_CTX_st { + OSSL_LIB_CTX *libctx; + char *propq; +} PKCS7_CTX; + +typedef struct pkcs7_issuer_and_serial_st { + X509_NAME *issuer; + ASN1_INTEGER *serial; +} PKCS7_ISSUER_AND_SERIAL; + +typedef struct pkcs7_signer_info_st { + ASN1_INTEGER *version; /* version 1 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *digest_alg; + STACK_OF(X509_ATTRIBUTE) *auth_attr; /* [ 0 ] */ + X509_ALGOR *digest_enc_alg; + ASN1_OCTET_STRING *enc_digest; + STACK_OF(X509_ATTRIBUTE) *unauth_attr; /* [ 1 ] */ + /* The private key to sign with */ + EVP_PKEY *pkey; + const PKCS7_CTX *ctx; +} PKCS7_SIGNER_INFO; +SKM_DEFINE_STACK_OF_INTERNAL(PKCS7_SIGNER_INFO, PKCS7_SIGNER_INFO, PKCS7_SIGNER_INFO) +#define sk_PKCS7_SIGNER_INFO_num(sk) OPENSSL_sk_num(ossl_check_const_PKCS7_SIGNER_INFO_sk_type(sk)) +#define sk_PKCS7_SIGNER_INFO_value(sk, idx) ((PKCS7_SIGNER_INFO *)OPENSSL_sk_value(ossl_check_const_PKCS7_SIGNER_INFO_sk_type(sk), (idx))) +#define sk_PKCS7_SIGNER_INFO_new(cmp) ((STACK_OF(PKCS7_SIGNER_INFO) *)OPENSSL_sk_new(ossl_check_PKCS7_SIGNER_INFO_compfunc_type(cmp))) +#define sk_PKCS7_SIGNER_INFO_new_null() ((STACK_OF(PKCS7_SIGNER_INFO) *)OPENSSL_sk_new_null()) +#define sk_PKCS7_SIGNER_INFO_new_reserve(cmp, n) ((STACK_OF(PKCS7_SIGNER_INFO) *)OPENSSL_sk_new_reserve(ossl_check_PKCS7_SIGNER_INFO_compfunc_type(cmp), (n))) +#define sk_PKCS7_SIGNER_INFO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), (n)) +#define sk_PKCS7_SIGNER_INFO_free(sk) OPENSSL_sk_free(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk)) +#define sk_PKCS7_SIGNER_INFO_zero(sk) OPENSSL_sk_zero(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk)) +#define sk_PKCS7_SIGNER_INFO_delete(sk, i) ((PKCS7_SIGNER_INFO *)OPENSSL_sk_delete(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), (i))) +#define sk_PKCS7_SIGNER_INFO_delete_ptr(sk, ptr) ((PKCS7_SIGNER_INFO *)OPENSSL_sk_delete_ptr(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr))) +#define sk_PKCS7_SIGNER_INFO_push(sk, ptr) OPENSSL_sk_push(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr)) +#define sk_PKCS7_SIGNER_INFO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr)) +#define sk_PKCS7_SIGNER_INFO_pop(sk) ((PKCS7_SIGNER_INFO *)OPENSSL_sk_pop(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk))) +#define sk_PKCS7_SIGNER_INFO_shift(sk) ((PKCS7_SIGNER_INFO *)OPENSSL_sk_shift(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk))) +#define sk_PKCS7_SIGNER_INFO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk),ossl_check_PKCS7_SIGNER_INFO_freefunc_type(freefunc)) +#define sk_PKCS7_SIGNER_INFO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr), (idx)) +#define sk_PKCS7_SIGNER_INFO_set(sk, idx, ptr) ((PKCS7_SIGNER_INFO *)OPENSSL_sk_set(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), (idx), ossl_check_PKCS7_SIGNER_INFO_type(ptr))) +#define sk_PKCS7_SIGNER_INFO_find(sk, ptr) OPENSSL_sk_find(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr)) +#define sk_PKCS7_SIGNER_INFO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr)) +#define sk_PKCS7_SIGNER_INFO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_type(ptr), pnum) +#define sk_PKCS7_SIGNER_INFO_sort(sk) OPENSSL_sk_sort(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk)) +#define sk_PKCS7_SIGNER_INFO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_PKCS7_SIGNER_INFO_sk_type(sk)) +#define sk_PKCS7_SIGNER_INFO_dup(sk) ((STACK_OF(PKCS7_SIGNER_INFO) *)OPENSSL_sk_dup(ossl_check_const_PKCS7_SIGNER_INFO_sk_type(sk))) +#define sk_PKCS7_SIGNER_INFO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(PKCS7_SIGNER_INFO) *)OPENSSL_sk_deep_copy(ossl_check_const_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_copyfunc_type(copyfunc), ossl_check_PKCS7_SIGNER_INFO_freefunc_type(freefunc))) +#define sk_PKCS7_SIGNER_INFO_set_cmp_func(sk, cmp) ((sk_PKCS7_SIGNER_INFO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_PKCS7_SIGNER_INFO_sk_type(sk), ossl_check_PKCS7_SIGNER_INFO_compfunc_type(cmp))) + + +typedef struct pkcs7_recip_info_st { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *key_enc_algor; + ASN1_OCTET_STRING *enc_key; + X509 *cert; /* get the pub-key from this */ + const PKCS7_CTX *ctx; +} PKCS7_RECIP_INFO; +SKM_DEFINE_STACK_OF_INTERNAL(PKCS7_RECIP_INFO, PKCS7_RECIP_INFO, PKCS7_RECIP_INFO) +#define sk_PKCS7_RECIP_INFO_num(sk) OPENSSL_sk_num(ossl_check_const_PKCS7_RECIP_INFO_sk_type(sk)) +#define sk_PKCS7_RECIP_INFO_value(sk, idx) ((PKCS7_RECIP_INFO *)OPENSSL_sk_value(ossl_check_const_PKCS7_RECIP_INFO_sk_type(sk), (idx))) +#define sk_PKCS7_RECIP_INFO_new(cmp) ((STACK_OF(PKCS7_RECIP_INFO) *)OPENSSL_sk_new(ossl_check_PKCS7_RECIP_INFO_compfunc_type(cmp))) +#define sk_PKCS7_RECIP_INFO_new_null() ((STACK_OF(PKCS7_RECIP_INFO) *)OPENSSL_sk_new_null()) +#define sk_PKCS7_RECIP_INFO_new_reserve(cmp, n) ((STACK_OF(PKCS7_RECIP_INFO) *)OPENSSL_sk_new_reserve(ossl_check_PKCS7_RECIP_INFO_compfunc_type(cmp), (n))) +#define sk_PKCS7_RECIP_INFO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), (n)) +#define sk_PKCS7_RECIP_INFO_free(sk) OPENSSL_sk_free(ossl_check_PKCS7_RECIP_INFO_sk_type(sk)) +#define sk_PKCS7_RECIP_INFO_zero(sk) OPENSSL_sk_zero(ossl_check_PKCS7_RECIP_INFO_sk_type(sk)) +#define sk_PKCS7_RECIP_INFO_delete(sk, i) ((PKCS7_RECIP_INFO *)OPENSSL_sk_delete(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), (i))) +#define sk_PKCS7_RECIP_INFO_delete_ptr(sk, ptr) ((PKCS7_RECIP_INFO *)OPENSSL_sk_delete_ptr(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr))) +#define sk_PKCS7_RECIP_INFO_push(sk, ptr) OPENSSL_sk_push(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr)) +#define sk_PKCS7_RECIP_INFO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr)) +#define sk_PKCS7_RECIP_INFO_pop(sk) ((PKCS7_RECIP_INFO *)OPENSSL_sk_pop(ossl_check_PKCS7_RECIP_INFO_sk_type(sk))) +#define sk_PKCS7_RECIP_INFO_shift(sk) ((PKCS7_RECIP_INFO *)OPENSSL_sk_shift(ossl_check_PKCS7_RECIP_INFO_sk_type(sk))) +#define sk_PKCS7_RECIP_INFO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_PKCS7_RECIP_INFO_sk_type(sk),ossl_check_PKCS7_RECIP_INFO_freefunc_type(freefunc)) +#define sk_PKCS7_RECIP_INFO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr), (idx)) +#define sk_PKCS7_RECIP_INFO_set(sk, idx, ptr) ((PKCS7_RECIP_INFO *)OPENSSL_sk_set(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), (idx), ossl_check_PKCS7_RECIP_INFO_type(ptr))) +#define sk_PKCS7_RECIP_INFO_find(sk, ptr) OPENSSL_sk_find(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr)) +#define sk_PKCS7_RECIP_INFO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr)) +#define sk_PKCS7_RECIP_INFO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_type(ptr), pnum) +#define sk_PKCS7_RECIP_INFO_sort(sk) OPENSSL_sk_sort(ossl_check_PKCS7_RECIP_INFO_sk_type(sk)) +#define sk_PKCS7_RECIP_INFO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_PKCS7_RECIP_INFO_sk_type(sk)) +#define sk_PKCS7_RECIP_INFO_dup(sk) ((STACK_OF(PKCS7_RECIP_INFO) *)OPENSSL_sk_dup(ossl_check_const_PKCS7_RECIP_INFO_sk_type(sk))) +#define sk_PKCS7_RECIP_INFO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(PKCS7_RECIP_INFO) *)OPENSSL_sk_deep_copy(ossl_check_const_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_copyfunc_type(copyfunc), ossl_check_PKCS7_RECIP_INFO_freefunc_type(freefunc))) +#define sk_PKCS7_RECIP_INFO_set_cmp_func(sk, cmp) ((sk_PKCS7_RECIP_INFO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_PKCS7_RECIP_INFO_sk_type(sk), ossl_check_PKCS7_RECIP_INFO_compfunc_type(cmp))) + + + +typedef struct pkcs7_signed_st { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + struct pkcs7_st *contents; +} PKCS7_SIGNED; +/* + * The above structure is very very similar to PKCS7_SIGN_ENVELOPE. How about + * merging the two + */ + +typedef struct pkcs7_enc_content_st { + ASN1_OBJECT *content_type; + X509_ALGOR *algorithm; + ASN1_OCTET_STRING *enc_data; /* [ 0 ] */ + const EVP_CIPHER *cipher; + const PKCS7_CTX *ctx; +} PKCS7_ENC_CONTENT; + +typedef struct pkcs7_enveloped_st { + ASN1_INTEGER *version; /* version 0 */ + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + PKCS7_ENC_CONTENT *enc_data; +} PKCS7_ENVELOPE; + +typedef struct pkcs7_signedandenveloped_st { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + PKCS7_ENC_CONTENT *enc_data; + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; +} PKCS7_SIGN_ENVELOPE; + +typedef struct pkcs7_digest_st { + ASN1_INTEGER *version; /* version 0 */ + X509_ALGOR *md; /* md used */ + struct pkcs7_st *contents; + ASN1_OCTET_STRING *digest; +} PKCS7_DIGEST; + +typedef struct pkcs7_encrypted_st { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ENC_CONTENT *enc_data; +} PKCS7_ENCRYPT; + +typedef struct pkcs7_st { + /* + * The following is non NULL if it contains ASN1 encoding of this + * structure + */ + unsigned char *asn1; + long length; +# define PKCS7_S_HEADER 0 +# define PKCS7_S_BODY 1 +# define PKCS7_S_TAIL 2 + int state; /* used during processing */ + int detached; + ASN1_OBJECT *type; + /* content as defined by the type */ + /* + * all encryption/message digests are applied to the 'contents', leaving + * out the 'type' field. + */ + union { + char *ptr; + /* NID_pkcs7_data */ + ASN1_OCTET_STRING *data; + /* NID_pkcs7_signed */ + PKCS7_SIGNED *sign; + /* NID_pkcs7_enveloped */ + PKCS7_ENVELOPE *enveloped; + /* NID_pkcs7_signedAndEnveloped */ + PKCS7_SIGN_ENVELOPE *signed_and_enveloped; + /* NID_pkcs7_digest */ + PKCS7_DIGEST *digest; + /* NID_pkcs7_encrypted */ + PKCS7_ENCRYPT *encrypted; + /* Anything else */ + ASN1_TYPE *other; + } d; + PKCS7_CTX ctx; +} PKCS7; +SKM_DEFINE_STACK_OF_INTERNAL(PKCS7, PKCS7, PKCS7) +#define sk_PKCS7_num(sk) OPENSSL_sk_num(ossl_check_const_PKCS7_sk_type(sk)) +#define sk_PKCS7_value(sk, idx) ((PKCS7 *)OPENSSL_sk_value(ossl_check_const_PKCS7_sk_type(sk), (idx))) +#define sk_PKCS7_new(cmp) ((STACK_OF(PKCS7) *)OPENSSL_sk_new(ossl_check_PKCS7_compfunc_type(cmp))) +#define sk_PKCS7_new_null() ((STACK_OF(PKCS7) *)OPENSSL_sk_new_null()) +#define sk_PKCS7_new_reserve(cmp, n) ((STACK_OF(PKCS7) *)OPENSSL_sk_new_reserve(ossl_check_PKCS7_compfunc_type(cmp), (n))) +#define sk_PKCS7_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_PKCS7_sk_type(sk), (n)) +#define sk_PKCS7_free(sk) OPENSSL_sk_free(ossl_check_PKCS7_sk_type(sk)) +#define sk_PKCS7_zero(sk) OPENSSL_sk_zero(ossl_check_PKCS7_sk_type(sk)) +#define sk_PKCS7_delete(sk, i) ((PKCS7 *)OPENSSL_sk_delete(ossl_check_PKCS7_sk_type(sk), (i))) +#define sk_PKCS7_delete_ptr(sk, ptr) ((PKCS7 *)OPENSSL_sk_delete_ptr(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr))) +#define sk_PKCS7_push(sk, ptr) OPENSSL_sk_push(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr)) +#define sk_PKCS7_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr)) +#define sk_PKCS7_pop(sk) ((PKCS7 *)OPENSSL_sk_pop(ossl_check_PKCS7_sk_type(sk))) +#define sk_PKCS7_shift(sk) ((PKCS7 *)OPENSSL_sk_shift(ossl_check_PKCS7_sk_type(sk))) +#define sk_PKCS7_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_PKCS7_sk_type(sk),ossl_check_PKCS7_freefunc_type(freefunc)) +#define sk_PKCS7_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr), (idx)) +#define sk_PKCS7_set(sk, idx, ptr) ((PKCS7 *)OPENSSL_sk_set(ossl_check_PKCS7_sk_type(sk), (idx), ossl_check_PKCS7_type(ptr))) +#define sk_PKCS7_find(sk, ptr) OPENSSL_sk_find(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr)) +#define sk_PKCS7_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr)) +#define sk_PKCS7_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_type(ptr), pnum) +#define sk_PKCS7_sort(sk) OPENSSL_sk_sort(ossl_check_PKCS7_sk_type(sk)) +#define sk_PKCS7_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_PKCS7_sk_type(sk)) +#define sk_PKCS7_dup(sk) ((STACK_OF(PKCS7) *)OPENSSL_sk_dup(ossl_check_const_PKCS7_sk_type(sk))) +#define sk_PKCS7_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(PKCS7) *)OPENSSL_sk_deep_copy(ossl_check_const_PKCS7_sk_type(sk), ossl_check_PKCS7_copyfunc_type(copyfunc), ossl_check_PKCS7_freefunc_type(freefunc))) +#define sk_PKCS7_set_cmp_func(sk, cmp) ((sk_PKCS7_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_PKCS7_sk_type(sk), ossl_check_PKCS7_compfunc_type(cmp))) + + + +# define PKCS7_OP_SET_DETACHED_SIGNATURE 1 +# define PKCS7_OP_GET_DETACHED_SIGNATURE 2 + +# define PKCS7_get_signed_attributes(si) ((si)->auth_attr) +# define PKCS7_get_attributes(si) ((si)->unauth_attr) + +# define PKCS7_type_is_signed(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_signed) +# define PKCS7_type_is_encrypted(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_encrypted) +# define PKCS7_type_is_enveloped(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_enveloped) +# define PKCS7_type_is_signedAndEnveloped(a) \ + (OBJ_obj2nid((a)->type) == NID_pkcs7_signedAndEnveloped) +# define PKCS7_type_is_data(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_data) +# define PKCS7_type_is_digest(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_digest) + +# define PKCS7_set_detached(p,v) \ + PKCS7_ctrl(p,PKCS7_OP_SET_DETACHED_SIGNATURE,v,NULL) +# define PKCS7_get_detached(p) \ + PKCS7_ctrl(p,PKCS7_OP_GET_DETACHED_SIGNATURE,0,NULL) + +# define PKCS7_is_detached(p7) (PKCS7_type_is_signed(p7) && PKCS7_get_detached(p7)) + +/* S/MIME related flags */ + +# define PKCS7_TEXT 0x1 +# define PKCS7_NOCERTS 0x2 +# define PKCS7_NOSIGS 0x4 +# define PKCS7_NOCHAIN 0x8 +# define PKCS7_NOINTERN 0x10 +# define PKCS7_NOVERIFY 0x20 +# define PKCS7_DETACHED 0x40 +# define PKCS7_BINARY 0x80 +# define PKCS7_NOATTR 0x100 +# define PKCS7_NOSMIMECAP 0x200 +# define PKCS7_NOOLDMIMETYPE 0x400 +# define PKCS7_CRLFEOL 0x800 +# define PKCS7_STREAM 0x1000 +# define PKCS7_NOCRL 0x2000 +# define PKCS7_PARTIAL 0x4000 +# define PKCS7_REUSE_DIGEST 0x8000 +# define PKCS7_NO_DUAL_CONTENT 0x10000 + +/* Flags: for compatibility with older code */ + +# define SMIME_TEXT PKCS7_TEXT +# define SMIME_NOCERTS PKCS7_NOCERTS +# define SMIME_NOSIGS PKCS7_NOSIGS +# define SMIME_NOCHAIN PKCS7_NOCHAIN +# define SMIME_NOINTERN PKCS7_NOINTERN +# define SMIME_NOVERIFY PKCS7_NOVERIFY +# define SMIME_DETACHED PKCS7_DETACHED +# define SMIME_BINARY PKCS7_BINARY +# define SMIME_NOATTR PKCS7_NOATTR + +/* CRLF ASCII canonicalisation */ +# define SMIME_ASCIICRLF 0x80000 + +DECLARE_ASN1_FUNCTIONS(PKCS7_ISSUER_AND_SERIAL) + +int PKCS7_ISSUER_AND_SERIAL_digest(PKCS7_ISSUER_AND_SERIAL *data, + const EVP_MD *type, unsigned char *md, + unsigned int *len); +# ifndef OPENSSL_NO_STDIO +PKCS7 *d2i_PKCS7_fp(FILE *fp, PKCS7 **p7); +int i2d_PKCS7_fp(FILE *fp, const PKCS7 *p7); +# endif +DECLARE_ASN1_DUP_FUNCTION(PKCS7) +PKCS7 *d2i_PKCS7_bio(BIO *bp, PKCS7 **p7); +int i2d_PKCS7_bio(BIO *bp, const PKCS7 *p7); +int i2d_PKCS7_bio_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); +int PEM_write_bio_PKCS7_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); + +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNER_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_RECIP_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNED) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENC_CONTENT) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGN_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_DIGEST) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENCRYPT) +DECLARE_ASN1_FUNCTIONS(PKCS7) +PKCS7 *PKCS7_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +DECLARE_ASN1_ITEM(PKCS7_ATTR_SIGN) +DECLARE_ASN1_ITEM(PKCS7_ATTR_VERIFY) + +DECLARE_ASN1_NDEF_FUNCTION(PKCS7) +DECLARE_ASN1_PRINT_FUNCTION(PKCS7) + +long PKCS7_ctrl(PKCS7 *p7, int cmd, long larg, char *parg); + +int PKCS7_type_is_other(PKCS7 *p7); +int PKCS7_set_type(PKCS7 *p7, int type); +int PKCS7_set0_type_other(PKCS7 *p7, int type, ASN1_TYPE *other); +int PKCS7_set_content(PKCS7 *p7, PKCS7 *p7_data); +int PKCS7_SIGNER_INFO_set(PKCS7_SIGNER_INFO *p7i, X509 *x509, EVP_PKEY *pkey, + const EVP_MD *dgst); +int PKCS7_SIGNER_INFO_sign(PKCS7_SIGNER_INFO *si); +int PKCS7_add_signer(PKCS7 *p7, PKCS7_SIGNER_INFO *p7i); +int PKCS7_add_certificate(PKCS7 *p7, X509 *x509); +int PKCS7_add_crl(PKCS7 *p7, X509_CRL *x509); +int PKCS7_content_new(PKCS7 *p7, int nid); +int PKCS7_dataVerify(X509_STORE *cert_store, X509_STORE_CTX *ctx, + BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_signatureVerify(BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si, + X509 *x509); + +BIO *PKCS7_dataInit(PKCS7 *p7, BIO *bio); +int PKCS7_dataFinal(PKCS7 *p7, BIO *bio); +BIO *PKCS7_dataDecode(PKCS7 *p7, EVP_PKEY *pkey, BIO *in_bio, X509 *pcert); + +PKCS7_SIGNER_INFO *PKCS7_add_signature(PKCS7 *p7, X509 *x509, + EVP_PKEY *pkey, const EVP_MD *dgst); +X509 *PKCS7_cert_from_signer_info(PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_set_digest(PKCS7 *p7, const EVP_MD *md); +STACK_OF(PKCS7_SIGNER_INFO) *PKCS7_get_signer_info(PKCS7 *p7); + +PKCS7_RECIP_INFO *PKCS7_add_recipient(PKCS7 *p7, X509 *x509); +void PKCS7_SIGNER_INFO_get0_algs(PKCS7_SIGNER_INFO *si, EVP_PKEY **pk, + X509_ALGOR **pdig, X509_ALGOR **psig); +void PKCS7_RECIP_INFO_get0_alg(PKCS7_RECIP_INFO *ri, X509_ALGOR **penc); +int PKCS7_add_recipient_info(PKCS7 *p7, PKCS7_RECIP_INFO *ri); +int PKCS7_RECIP_INFO_set(PKCS7_RECIP_INFO *p7i, X509 *x509); +int PKCS7_set_cipher(PKCS7 *p7, const EVP_CIPHER *cipher); +int PKCS7_stream(unsigned char ***boundary, PKCS7 *p7); + +PKCS7_ISSUER_AND_SERIAL *PKCS7_get_issuer_and_serial(PKCS7 *p7, int idx); +ASN1_OCTET_STRING *PKCS7_get_octet_string(PKCS7 *p7); +ASN1_OCTET_STRING *PKCS7_digest_from_attributes(STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_add_signed_attribute(PKCS7_SIGNER_INFO *p7si, int nid, int type, + void *data); +int PKCS7_add_attribute(PKCS7_SIGNER_INFO *p7si, int nid, int atrtype, + void *value); +ASN1_TYPE *PKCS7_get_attribute(const PKCS7_SIGNER_INFO *si, int nid); +ASN1_TYPE *PKCS7_get_signed_attribute(const PKCS7_SIGNER_INFO *si, int nid); +int PKCS7_set_signed_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_set_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); + +PKCS7 *PKCS7_sign(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags); +PKCS7 *PKCS7_sign_ex(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags, OSSL_LIB_CTX *libctx, + const char *propq); + +PKCS7_SIGNER_INFO *PKCS7_sign_add_signer(PKCS7 *p7, + X509 *signcert, EVP_PKEY *pkey, + const EVP_MD *md, int flags); + +int PKCS7_final(PKCS7 *p7, BIO *data, int flags); +int PKCS7_verify(PKCS7 *p7, STACK_OF(X509) *certs, X509_STORE *store, + BIO *indata, BIO *out, int flags); +STACK_OF(X509) *PKCS7_get0_signers(PKCS7 *p7, STACK_OF(X509) *certs, + int flags); +PKCS7 *PKCS7_encrypt(STACK_OF(X509) *certs, BIO *in, const EVP_CIPHER *cipher, + int flags); +PKCS7 *PKCS7_encrypt_ex(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, int flags, + OSSL_LIB_CTX *libctx, const char *propq); +int PKCS7_decrypt(PKCS7 *p7, EVP_PKEY *pkey, X509 *cert, BIO *data, + int flags); + +int PKCS7_add_attrib_smimecap(PKCS7_SIGNER_INFO *si, + STACK_OF(X509_ALGOR) *cap); +STACK_OF(X509_ALGOR) *PKCS7_get_smimecap(PKCS7_SIGNER_INFO *si); +int PKCS7_simple_smimecap(STACK_OF(X509_ALGOR) *sk, int nid, int arg); + +int PKCS7_add_attrib_content_type(PKCS7_SIGNER_INFO *si, ASN1_OBJECT *coid); +int PKCS7_add0_attrib_signing_time(PKCS7_SIGNER_INFO *si, ASN1_TIME *t); +int PKCS7_add1_attrib_digest(PKCS7_SIGNER_INFO *si, + const unsigned char *md, int mdlen); + +int SMIME_write_PKCS7(BIO *bio, PKCS7 *p7, BIO *data, int flags); +PKCS7 *SMIME_read_PKCS7_ex(BIO *bio, BIO **bcont, PKCS7 **p7); +PKCS7 *SMIME_read_PKCS7(BIO *bio, BIO **bcont); + +BIO *BIO_new_PKCS7(BIO *out, PKCS7 *p7); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/pkcs7.h.in b/HttpTest/include/openssl/pkcs7.h.in new file mode 100644 index 0000000..0a0c415 --- /dev/null +++ b/HttpTest/include/openssl/pkcs7.h.in @@ -0,0 +1,359 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_PKCS7_H +# define OPENSSL_PKCS7_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_PKCS7_H +# endif + +# include +# include +# include + +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + + +/*- +Encryption_ID DES-CBC +Digest_ID MD5 +Digest_Encryption_ID rsaEncryption +Key_Encryption_ID rsaEncryption +*/ + +typedef struct PKCS7_CTX_st { + OSSL_LIB_CTX *libctx; + char *propq; +} PKCS7_CTX; + +typedef struct pkcs7_issuer_and_serial_st { + X509_NAME *issuer; + ASN1_INTEGER *serial; +} PKCS7_ISSUER_AND_SERIAL; + +typedef struct pkcs7_signer_info_st { + ASN1_INTEGER *version; /* version 1 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *digest_alg; + STACK_OF(X509_ATTRIBUTE) *auth_attr; /* [ 0 ] */ + X509_ALGOR *digest_enc_alg; + ASN1_OCTET_STRING *enc_digest; + STACK_OF(X509_ATTRIBUTE) *unauth_attr; /* [ 1 ] */ + /* The private key to sign with */ + EVP_PKEY *pkey; + const PKCS7_CTX *ctx; +} PKCS7_SIGNER_INFO; +{- + generate_stack_macros("PKCS7_SIGNER_INFO"); +-} + +typedef struct pkcs7_recip_info_st { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *key_enc_algor; + ASN1_OCTET_STRING *enc_key; + X509 *cert; /* get the pub-key from this */ + const PKCS7_CTX *ctx; +} PKCS7_RECIP_INFO; +{- + generate_stack_macros("PKCS7_RECIP_INFO"); +-} + + +typedef struct pkcs7_signed_st { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + struct pkcs7_st *contents; +} PKCS7_SIGNED; +/* + * The above structure is very very similar to PKCS7_SIGN_ENVELOPE. How about + * merging the two + */ + +typedef struct pkcs7_enc_content_st { + ASN1_OBJECT *content_type; + X509_ALGOR *algorithm; + ASN1_OCTET_STRING *enc_data; /* [ 0 ] */ + const EVP_CIPHER *cipher; + const PKCS7_CTX *ctx; +} PKCS7_ENC_CONTENT; + +typedef struct pkcs7_enveloped_st { + ASN1_INTEGER *version; /* version 0 */ + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + PKCS7_ENC_CONTENT *enc_data; +} PKCS7_ENVELOPE; + +typedef struct pkcs7_signedandenveloped_st { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + PKCS7_ENC_CONTENT *enc_data; + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; +} PKCS7_SIGN_ENVELOPE; + +typedef struct pkcs7_digest_st { + ASN1_INTEGER *version; /* version 0 */ + X509_ALGOR *md; /* md used */ + struct pkcs7_st *contents; + ASN1_OCTET_STRING *digest; +} PKCS7_DIGEST; + +typedef struct pkcs7_encrypted_st { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ENC_CONTENT *enc_data; +} PKCS7_ENCRYPT; + +typedef struct pkcs7_st { + /* + * The following is non NULL if it contains ASN1 encoding of this + * structure + */ + unsigned char *asn1; + long length; +# define PKCS7_S_HEADER 0 +# define PKCS7_S_BODY 1 +# define PKCS7_S_TAIL 2 + int state; /* used during processing */ + int detached; + ASN1_OBJECT *type; + /* content as defined by the type */ + /* + * all encryption/message digests are applied to the 'contents', leaving + * out the 'type' field. + */ + union { + char *ptr; + /* NID_pkcs7_data */ + ASN1_OCTET_STRING *data; + /* NID_pkcs7_signed */ + PKCS7_SIGNED *sign; + /* NID_pkcs7_enveloped */ + PKCS7_ENVELOPE *enveloped; + /* NID_pkcs7_signedAndEnveloped */ + PKCS7_SIGN_ENVELOPE *signed_and_enveloped; + /* NID_pkcs7_digest */ + PKCS7_DIGEST *digest; + /* NID_pkcs7_encrypted */ + PKCS7_ENCRYPT *encrypted; + /* Anything else */ + ASN1_TYPE *other; + } d; + PKCS7_CTX ctx; +} PKCS7; +{- + generate_stack_macros("PKCS7"); +-} + + +# define PKCS7_OP_SET_DETACHED_SIGNATURE 1 +# define PKCS7_OP_GET_DETACHED_SIGNATURE 2 + +# define PKCS7_get_signed_attributes(si) ((si)->auth_attr) +# define PKCS7_get_attributes(si) ((si)->unauth_attr) + +# define PKCS7_type_is_signed(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_signed) +# define PKCS7_type_is_encrypted(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_encrypted) +# define PKCS7_type_is_enveloped(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_enveloped) +# define PKCS7_type_is_signedAndEnveloped(a) \ + (OBJ_obj2nid((a)->type) == NID_pkcs7_signedAndEnveloped) +# define PKCS7_type_is_data(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_data) +# define PKCS7_type_is_digest(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_digest) + +# define PKCS7_set_detached(p,v) \ + PKCS7_ctrl(p,PKCS7_OP_SET_DETACHED_SIGNATURE,v,NULL) +# define PKCS7_get_detached(p) \ + PKCS7_ctrl(p,PKCS7_OP_GET_DETACHED_SIGNATURE,0,NULL) + +# define PKCS7_is_detached(p7) (PKCS7_type_is_signed(p7) && PKCS7_get_detached(p7)) + +/* S/MIME related flags */ + +# define PKCS7_TEXT 0x1 +# define PKCS7_NOCERTS 0x2 +# define PKCS7_NOSIGS 0x4 +# define PKCS7_NOCHAIN 0x8 +# define PKCS7_NOINTERN 0x10 +# define PKCS7_NOVERIFY 0x20 +# define PKCS7_DETACHED 0x40 +# define PKCS7_BINARY 0x80 +# define PKCS7_NOATTR 0x100 +# define PKCS7_NOSMIMECAP 0x200 +# define PKCS7_NOOLDMIMETYPE 0x400 +# define PKCS7_CRLFEOL 0x800 +# define PKCS7_STREAM 0x1000 +# define PKCS7_NOCRL 0x2000 +# define PKCS7_PARTIAL 0x4000 +# define PKCS7_REUSE_DIGEST 0x8000 +# define PKCS7_NO_DUAL_CONTENT 0x10000 + +/* Flags: for compatibility with older code */ + +# define SMIME_TEXT PKCS7_TEXT +# define SMIME_NOCERTS PKCS7_NOCERTS +# define SMIME_NOSIGS PKCS7_NOSIGS +# define SMIME_NOCHAIN PKCS7_NOCHAIN +# define SMIME_NOINTERN PKCS7_NOINTERN +# define SMIME_NOVERIFY PKCS7_NOVERIFY +# define SMIME_DETACHED PKCS7_DETACHED +# define SMIME_BINARY PKCS7_BINARY +# define SMIME_NOATTR PKCS7_NOATTR + +/* CRLF ASCII canonicalisation */ +# define SMIME_ASCIICRLF 0x80000 + +DECLARE_ASN1_FUNCTIONS(PKCS7_ISSUER_AND_SERIAL) + +int PKCS7_ISSUER_AND_SERIAL_digest(PKCS7_ISSUER_AND_SERIAL *data, + const EVP_MD *type, unsigned char *md, + unsigned int *len); +# ifndef OPENSSL_NO_STDIO +PKCS7 *d2i_PKCS7_fp(FILE *fp, PKCS7 **p7); +int i2d_PKCS7_fp(FILE *fp, const PKCS7 *p7); +# endif +DECLARE_ASN1_DUP_FUNCTION(PKCS7) +PKCS7 *d2i_PKCS7_bio(BIO *bp, PKCS7 **p7); +int i2d_PKCS7_bio(BIO *bp, const PKCS7 *p7); +int i2d_PKCS7_bio_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); +int PEM_write_bio_PKCS7_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); + +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNER_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_RECIP_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNED) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENC_CONTENT) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGN_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_DIGEST) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENCRYPT) +DECLARE_ASN1_FUNCTIONS(PKCS7) +PKCS7 *PKCS7_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +DECLARE_ASN1_ITEM(PKCS7_ATTR_SIGN) +DECLARE_ASN1_ITEM(PKCS7_ATTR_VERIFY) + +DECLARE_ASN1_NDEF_FUNCTION(PKCS7) +DECLARE_ASN1_PRINT_FUNCTION(PKCS7) + +long PKCS7_ctrl(PKCS7 *p7, int cmd, long larg, char *parg); + +int PKCS7_type_is_other(PKCS7 *p7); +int PKCS7_set_type(PKCS7 *p7, int type); +int PKCS7_set0_type_other(PKCS7 *p7, int type, ASN1_TYPE *other); +int PKCS7_set_content(PKCS7 *p7, PKCS7 *p7_data); +int PKCS7_SIGNER_INFO_set(PKCS7_SIGNER_INFO *p7i, X509 *x509, EVP_PKEY *pkey, + const EVP_MD *dgst); +int PKCS7_SIGNER_INFO_sign(PKCS7_SIGNER_INFO *si); +int PKCS7_add_signer(PKCS7 *p7, PKCS7_SIGNER_INFO *p7i); +int PKCS7_add_certificate(PKCS7 *p7, X509 *x509); +int PKCS7_add_crl(PKCS7 *p7, X509_CRL *x509); +int PKCS7_content_new(PKCS7 *p7, int nid); +int PKCS7_dataVerify(X509_STORE *cert_store, X509_STORE_CTX *ctx, + BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_signatureVerify(BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si, + X509 *x509); + +BIO *PKCS7_dataInit(PKCS7 *p7, BIO *bio); +int PKCS7_dataFinal(PKCS7 *p7, BIO *bio); +BIO *PKCS7_dataDecode(PKCS7 *p7, EVP_PKEY *pkey, BIO *in_bio, X509 *pcert); + +PKCS7_SIGNER_INFO *PKCS7_add_signature(PKCS7 *p7, X509 *x509, + EVP_PKEY *pkey, const EVP_MD *dgst); +X509 *PKCS7_cert_from_signer_info(PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_set_digest(PKCS7 *p7, const EVP_MD *md); +STACK_OF(PKCS7_SIGNER_INFO) *PKCS7_get_signer_info(PKCS7 *p7); + +PKCS7_RECIP_INFO *PKCS7_add_recipient(PKCS7 *p7, X509 *x509); +void PKCS7_SIGNER_INFO_get0_algs(PKCS7_SIGNER_INFO *si, EVP_PKEY **pk, + X509_ALGOR **pdig, X509_ALGOR **psig); +void PKCS7_RECIP_INFO_get0_alg(PKCS7_RECIP_INFO *ri, X509_ALGOR **penc); +int PKCS7_add_recipient_info(PKCS7 *p7, PKCS7_RECIP_INFO *ri); +int PKCS7_RECIP_INFO_set(PKCS7_RECIP_INFO *p7i, X509 *x509); +int PKCS7_set_cipher(PKCS7 *p7, const EVP_CIPHER *cipher); +int PKCS7_stream(unsigned char ***boundary, PKCS7 *p7); + +PKCS7_ISSUER_AND_SERIAL *PKCS7_get_issuer_and_serial(PKCS7 *p7, int idx); +ASN1_OCTET_STRING *PKCS7_get_octet_string(PKCS7 *p7); +ASN1_OCTET_STRING *PKCS7_digest_from_attributes(STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_add_signed_attribute(PKCS7_SIGNER_INFO *p7si, int nid, int type, + void *data); +int PKCS7_add_attribute(PKCS7_SIGNER_INFO *p7si, int nid, int atrtype, + void *value); +ASN1_TYPE *PKCS7_get_attribute(const PKCS7_SIGNER_INFO *si, int nid); +ASN1_TYPE *PKCS7_get_signed_attribute(const PKCS7_SIGNER_INFO *si, int nid); +int PKCS7_set_signed_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_set_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); + +PKCS7 *PKCS7_sign(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags); +PKCS7 *PKCS7_sign_ex(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags, OSSL_LIB_CTX *libctx, + const char *propq); + +PKCS7_SIGNER_INFO *PKCS7_sign_add_signer(PKCS7 *p7, + X509 *signcert, EVP_PKEY *pkey, + const EVP_MD *md, int flags); + +int PKCS7_final(PKCS7 *p7, BIO *data, int flags); +int PKCS7_verify(PKCS7 *p7, STACK_OF(X509) *certs, X509_STORE *store, + BIO *indata, BIO *out, int flags); +STACK_OF(X509) *PKCS7_get0_signers(PKCS7 *p7, STACK_OF(X509) *certs, + int flags); +PKCS7 *PKCS7_encrypt(STACK_OF(X509) *certs, BIO *in, const EVP_CIPHER *cipher, + int flags); +PKCS7 *PKCS7_encrypt_ex(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, int flags, + OSSL_LIB_CTX *libctx, const char *propq); +int PKCS7_decrypt(PKCS7 *p7, EVP_PKEY *pkey, X509 *cert, BIO *data, + int flags); + +int PKCS7_add_attrib_smimecap(PKCS7_SIGNER_INFO *si, + STACK_OF(X509_ALGOR) *cap); +STACK_OF(X509_ALGOR) *PKCS7_get_smimecap(PKCS7_SIGNER_INFO *si); +int PKCS7_simple_smimecap(STACK_OF(X509_ALGOR) *sk, int nid, int arg); + +int PKCS7_add_attrib_content_type(PKCS7_SIGNER_INFO *si, ASN1_OBJECT *coid); +int PKCS7_add0_attrib_signing_time(PKCS7_SIGNER_INFO *si, ASN1_TIME *t); +int PKCS7_add1_attrib_digest(PKCS7_SIGNER_INFO *si, + const unsigned char *md, int mdlen); + +int SMIME_write_PKCS7(BIO *bio, PKCS7 *p7, BIO *data, int flags); +PKCS7 *SMIME_read_PKCS7_ex(BIO *bio, BIO **bcont, PKCS7 **p7); +PKCS7 *SMIME_read_PKCS7(BIO *bio, BIO **bcont); + +BIO *BIO_new_PKCS7(BIO *out, PKCS7 *p7); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/pkcs7err.h b/HttpTest/include/openssl/pkcs7err.h new file mode 100644 index 0000000..ceb1a50 --- /dev/null +++ b/HttpTest/include/openssl/pkcs7err.h @@ -0,0 +1,63 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PKCS7ERR_H +# define OPENSSL_PKCS7ERR_H +# pragma once + +# include +# include +# include + + + +/* + * PKCS7 reason codes. + */ +# define PKCS7_R_CERTIFICATE_VERIFY_ERROR 117 +# define PKCS7_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 144 +# define PKCS7_R_CIPHER_NOT_INITIALIZED 116 +# define PKCS7_R_CONTENT_AND_DATA_PRESENT 118 +# define PKCS7_R_CTRL_ERROR 152 +# define PKCS7_R_DECRYPT_ERROR 119 +# define PKCS7_R_DIGEST_FAILURE 101 +# define PKCS7_R_ENCRYPTION_CTRL_FAILURE 149 +# define PKCS7_R_ENCRYPTION_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 150 +# define PKCS7_R_ERROR_ADDING_RECIPIENT 120 +# define PKCS7_R_ERROR_SETTING_CIPHER 121 +# define PKCS7_R_INVALID_NULL_POINTER 143 +# define PKCS7_R_INVALID_SIGNED_DATA_TYPE 155 +# define PKCS7_R_NO_CONTENT 122 +# define PKCS7_R_NO_DEFAULT_DIGEST 151 +# define PKCS7_R_NO_MATCHING_DIGEST_TYPE_FOUND 154 +# define PKCS7_R_NO_RECIPIENT_MATCHES_CERTIFICATE 115 +# define PKCS7_R_NO_SIGNATURES_ON_DATA 123 +# define PKCS7_R_NO_SIGNERS 142 +# define PKCS7_R_OPERATION_NOT_SUPPORTED_ON_THIS_TYPE 104 +# define PKCS7_R_PKCS7_ADD_SIGNATURE_ERROR 124 +# define PKCS7_R_PKCS7_ADD_SIGNER_ERROR 153 +# define PKCS7_R_PKCS7_DATASIGN 145 +# define PKCS7_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 127 +# define PKCS7_R_SIGNATURE_FAILURE 105 +# define PKCS7_R_SIGNER_CERTIFICATE_NOT_FOUND 128 +# define PKCS7_R_SIGNING_CTRL_FAILURE 147 +# define PKCS7_R_SIGNING_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 148 +# define PKCS7_R_SMIME_TEXT_ERROR 129 +# define PKCS7_R_UNABLE_TO_FIND_CERTIFICATE 106 +# define PKCS7_R_UNABLE_TO_FIND_MEM_BIO 107 +# define PKCS7_R_UNABLE_TO_FIND_MESSAGE_DIGEST 108 +# define PKCS7_R_UNKNOWN_DIGEST_TYPE 109 +# define PKCS7_R_UNKNOWN_OPERATION 110 +# define PKCS7_R_UNSUPPORTED_CIPHER_TYPE 111 +# define PKCS7_R_UNSUPPORTED_CONTENT_TYPE 112 +# define PKCS7_R_WRONG_CONTENT_TYPE 113 +# define PKCS7_R_WRONG_PKCS7_TYPE 114 + +#endif diff --git a/HttpTest/include/openssl/prov_ssl.h b/HttpTest/include/openssl/prov_ssl.h new file mode 100644 index 0000000..d3e0896 --- /dev/null +++ b/HttpTest/include/openssl/prov_ssl.h @@ -0,0 +1,34 @@ +/* + * Copyright 2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PROV_SSL_H +# define OPENSSL_PROV_SSL_H +# pragma once + +# ifdef __cplusplus +extern "C" { +# endif + +/* SSL/TLS related defines useful to providers */ + +# define SSL_MAX_MASTER_KEY_LENGTH 48 + +# define SSL3_VERSION 0x0300 +# define TLS1_VERSION 0x0301 +# define TLS1_1_VERSION 0x0302 +# define TLS1_2_VERSION 0x0303 +# define TLS1_3_VERSION 0x0304 +# define DTLS1_VERSION 0xFEFF +# define DTLS1_2_VERSION 0xFEFD +# define DTLS1_BAD_VER 0x0100 + +# ifdef __cplusplus +} +# endif +#endif /* OPENSSL_PROV_SSL_H */ diff --git a/HttpTest/include/openssl/proverr.h b/HttpTest/include/openssl/proverr.h new file mode 100644 index 0000000..ad67a8f --- /dev/null +++ b/HttpTest/include/openssl/proverr.h @@ -0,0 +1,148 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PROVERR_H +# define OPENSSL_PROVERR_H +# pragma once + +# include +# include +# include + + + +/* + * PROV reason codes. + */ +# define PROV_R_ADDITIONAL_INPUT_TOO_LONG 184 +# define PROV_R_ALGORITHM_MISMATCH 173 +# define PROV_R_ALREADY_INSTANTIATED 185 +# define PROV_R_BAD_DECRYPT 100 +# define PROV_R_BAD_ENCODING 141 +# define PROV_R_BAD_LENGTH 142 +# define PROV_R_BAD_TLS_CLIENT_VERSION 161 +# define PROV_R_BN_ERROR 160 +# define PROV_R_CIPHER_OPERATION_FAILED 102 +# define PROV_R_DERIVATION_FUNCTION_INIT_FAILED 205 +# define PROV_R_DIGEST_NOT_ALLOWED 174 +# define PROV_R_ENTROPY_SOURCE_STRENGTH_TOO_WEAK 186 +# define PROV_R_ERROR_INSTANTIATING_DRBG 188 +# define PROV_R_ERROR_RETRIEVING_ENTROPY 189 +# define PROV_R_ERROR_RETRIEVING_NONCE 190 +# define PROV_R_FAILED_DURING_DERIVATION 164 +# define PROV_R_FAILED_TO_CREATE_LOCK 180 +# define PROV_R_FAILED_TO_DECRYPT 162 +# define PROV_R_FAILED_TO_GENERATE_KEY 121 +# define PROV_R_FAILED_TO_GET_PARAMETER 103 +# define PROV_R_FAILED_TO_SET_PARAMETER 104 +# define PROV_R_FAILED_TO_SIGN 175 +# define PROV_R_FIPS_MODULE_CONDITIONAL_ERROR 227 +# define PROV_R_FIPS_MODULE_ENTERING_ERROR_STATE 224 +# define PROV_R_FIPS_MODULE_IN_ERROR_STATE 225 +# define PROV_R_GENERATE_ERROR 191 +# define PROV_R_ILLEGAL_OR_UNSUPPORTED_PADDING_MODE 165 +# define PROV_R_INDICATOR_INTEGRITY_FAILURE 210 +# define PROV_R_INSUFFICIENT_DRBG_STRENGTH 181 +# define PROV_R_INVALID_AAD 108 +# define PROV_R_INVALID_CONFIG_DATA 211 +# define PROV_R_INVALID_CONSTANT_LENGTH 157 +# define PROV_R_INVALID_CURVE 176 +# define PROV_R_INVALID_CUSTOM_LENGTH 111 +# define PROV_R_INVALID_DATA 115 +# define PROV_R_INVALID_DIGEST 122 +# define PROV_R_INVALID_DIGEST_LENGTH 166 +# define PROV_R_INVALID_DIGEST_SIZE 218 +# define PROV_R_INVALID_INPUT_LENGTH 230 +# define PROV_R_INVALID_ITERATION_COUNT 123 +# define PROV_R_INVALID_IV_LENGTH 109 +# define PROV_R_INVALID_KEY 158 +# define PROV_R_INVALID_KEY_LENGTH 105 +# define PROV_R_INVALID_MAC 151 +# define PROV_R_INVALID_MGF1_MD 167 +# define PROV_R_INVALID_MODE 125 +# define PROV_R_INVALID_OUTPUT_LENGTH 217 +# define PROV_R_INVALID_PADDING_MODE 168 +# define PROV_R_INVALID_PUBINFO 198 +# define PROV_R_INVALID_SALT_LENGTH 112 +# define PROV_R_INVALID_SEED_LENGTH 154 +# define PROV_R_INVALID_SIGNATURE_SIZE 179 +# define PROV_R_INVALID_STATE 212 +# define PROV_R_INVALID_TAG 110 +# define PROV_R_INVALID_TAG_LENGTH 118 +# define PROV_R_INVALID_UKM_LENGTH 200 +# define PROV_R_INVALID_X931_DIGEST 170 +# define PROV_R_IN_ERROR_STATE 192 +# define PROV_R_KEY_SETUP_FAILED 101 +# define PROV_R_KEY_SIZE_TOO_SMALL 171 +# define PROV_R_LENGTH_TOO_LARGE 202 +# define PROV_R_MISMATCHING_DOMAIN_PARAMETERS 203 +# define PROV_R_MISSING_CEK_ALG 144 +# define PROV_R_MISSING_CIPHER 155 +# define PROV_R_MISSING_CONFIG_DATA 213 +# define PROV_R_MISSING_CONSTANT 156 +# define PROV_R_MISSING_KEY 128 +# define PROV_R_MISSING_MAC 150 +# define PROV_R_MISSING_MESSAGE_DIGEST 129 +# define PROV_R_MISSING_OID 209 +# define PROV_R_MISSING_PASS 130 +# define PROV_R_MISSING_SALT 131 +# define PROV_R_MISSING_SECRET 132 +# define PROV_R_MISSING_SEED 140 +# define PROV_R_MISSING_SESSION_ID 133 +# define PROV_R_MISSING_TYPE 134 +# define PROV_R_MISSING_XCGHASH 135 +# define PROV_R_MODULE_INTEGRITY_FAILURE 214 +# define PROV_R_NOT_A_PRIVATE_KEY 221 +# define PROV_R_NOT_A_PUBLIC_KEY 220 +# define PROV_R_NOT_INSTANTIATED 193 +# define PROV_R_NOT_PARAMETERS 226 +# define PROV_R_NOT_SUPPORTED 136 +# define PROV_R_NOT_XOF_OR_INVALID_LENGTH 113 +# define PROV_R_NO_KEY_SET 114 +# define PROV_R_NO_PARAMETERS_SET 177 +# define PROV_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 178 +# define PROV_R_OUTPUT_BUFFER_TOO_SMALL 106 +# define PROV_R_PARENT_CANNOT_GENERATE_RANDOM_NUMBERS 228 +# define PROV_R_PARENT_CANNOT_SUPPLY_ENTROPY_SEED 187 +# define PROV_R_PARENT_LOCKING_NOT_ENABLED 182 +# define PROV_R_PARENT_STRENGTH_TOO_WEAK 194 +# define PROV_R_PATH_MUST_BE_ABSOLUTE 219 +# define PROV_R_PERSONALISATION_STRING_TOO_LONG 195 +# define PROV_R_PSS_SALTLEN_TOO_SMALL 172 +# define PROV_R_REQUEST_TOO_LARGE_FOR_DRBG 196 +# define PROV_R_REQUIRE_CTR_MODE_CIPHER 206 +# define PROV_R_RESEED_ERROR 197 +# define PROV_R_SEARCH_ONLY_SUPPORTED_FOR_DIRECTORIES 222 +# define PROV_R_SEED_SOURCES_MUST_NOT_HAVE_A_PARENT 229 +# define PROV_R_SELF_TEST_KAT_FAILURE 215 +# define PROV_R_SELF_TEST_POST_FAILURE 216 +# define PROV_R_TAG_NOT_NEEDED 120 +# define PROV_R_TAG_NOT_SET 119 +# define PROV_R_TOO_MANY_RECORDS 126 +# define PROV_R_UNABLE_TO_FIND_CIPHERS 207 +# define PROV_R_UNABLE_TO_GET_PARENT_STRENGTH 199 +# define PROV_R_UNABLE_TO_GET_PASSPHRASE 159 +# define PROV_R_UNABLE_TO_INITIALISE_CIPHERS 208 +# define PROV_R_UNABLE_TO_LOAD_SHA256 147 +# define PROV_R_UNABLE_TO_LOCK_PARENT 201 +# define PROV_R_UNABLE_TO_RESEED 204 +# define PROV_R_UNSUPPORTED_CEK_ALG 145 +# define PROV_R_UNSUPPORTED_KEY_SIZE 153 +# define PROV_R_UNSUPPORTED_MAC_TYPE 137 +# define PROV_R_UNSUPPORTED_NUMBER_OF_ROUNDS 152 +# define PROV_R_URI_AUTHORITY_UNSUPPORTED 223 +# define PROV_R_VALUE_ERROR 138 +# define PROV_R_WRONG_FINAL_BLOCK_LENGTH 107 +# define PROV_R_WRONG_OUTPUT_BUFFER_SIZE 139 +# define PROV_R_XOF_DIGESTS_NOT_ALLOWED 183 +# define PROV_R_XTS_DATA_UNIT_IS_TOO_LARGE 148 +# define PROV_R_XTS_DUPLICATED_KEYS 149 + +#endif diff --git a/HttpTest/include/openssl/provider.h b/HttpTest/include/openssl/provider.h new file mode 100644 index 0000000..dc86ff5 --- /dev/null +++ b/HttpTest/include/openssl/provider.h @@ -0,0 +1,60 @@ +/* + * Copyright 2019-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_PROVIDER_H +# define OPENSSL_PROVIDER_H +# pragma once + +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/* Set the default provider search path */ +int OSSL_PROVIDER_set_default_search_path(OSSL_LIB_CTX *, const char *path); + +/* Load and unload a provider */ +OSSL_PROVIDER *OSSL_PROVIDER_load(OSSL_LIB_CTX *, const char *name); +OSSL_PROVIDER *OSSL_PROVIDER_try_load(OSSL_LIB_CTX *, const char *name, + int retain_fallbacks); +int OSSL_PROVIDER_unload(OSSL_PROVIDER *prov); +int OSSL_PROVIDER_available(OSSL_LIB_CTX *, const char *name); +int OSSL_PROVIDER_do_all(OSSL_LIB_CTX *ctx, + int (*cb)(OSSL_PROVIDER *provider, void *cbdata), + void *cbdata); + +const OSSL_PARAM *OSSL_PROVIDER_gettable_params(const OSSL_PROVIDER *prov); +int OSSL_PROVIDER_get_params(const OSSL_PROVIDER *prov, OSSL_PARAM params[]); +int OSSL_PROVIDER_self_test(const OSSL_PROVIDER *prov); +int OSSL_PROVIDER_get_capabilities(const OSSL_PROVIDER *prov, + const char *capability, + OSSL_CALLBACK *cb, + void *arg); + +const OSSL_ALGORITHM *OSSL_PROVIDER_query_operation(const OSSL_PROVIDER *prov, + int operation_id, + int *no_cache); +void OSSL_PROVIDER_unquery_operation(const OSSL_PROVIDER *prov, + int operation_id, const OSSL_ALGORITHM *algs); +void *OSSL_PROVIDER_get0_provider_ctx(const OSSL_PROVIDER *prov); +const OSSL_DISPATCH *OSSL_PROVIDER_get0_dispatch(const OSSL_PROVIDER *prov); + +/* Add a built in providers */ +int OSSL_PROVIDER_add_builtin(OSSL_LIB_CTX *, const char *name, + OSSL_provider_init_fn *init_fn); + +/* Information */ +const char *OSSL_PROVIDER_get0_name(const OSSL_PROVIDER *prov); + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/rand.h b/HttpTest/include/openssl/rand.h new file mode 100644 index 0000000..90e0f0a --- /dev/null +++ b/HttpTest/include/openssl/rand.h @@ -0,0 +1,125 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RAND_H +# define OPENSSL_RAND_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_RAND_H +# endif + +# include +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Default security strength (in the sense of [NIST SP 800-90Ar1]) + * + * NIST SP 800-90Ar1 supports the strength of the DRBG being smaller than that + * of the cipher by collecting less entropy. The current DRBG implementation + * does not take RAND_DRBG_STRENGTH into account and sets the strength of the + * DRBG to that of the cipher. + */ +# define RAND_DRBG_STRENGTH 256 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +struct rand_meth_st { + int (*seed) (const void *buf, int num); + int (*bytes) (unsigned char *buf, int num); + void (*cleanup) (void); + int (*add) (const void *buf, int num, double randomness); + int (*pseudorand) (unsigned char *buf, int num); + int (*status) (void); +}; + +OSSL_DEPRECATEDIN_3_0 int RAND_set_rand_method(const RAND_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 const RAND_METHOD *RAND_get_rand_method(void); +# ifndef OPENSSL_NO_ENGINE +OSSL_DEPRECATEDIN_3_0 int RAND_set_rand_engine(ENGINE *engine); +# endif + +OSSL_DEPRECATEDIN_3_0 RAND_METHOD *RAND_OpenSSL(void); +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define RAND_cleanup() while(0) continue +# endif +int RAND_bytes(unsigned char *buf, int num); +int RAND_priv_bytes(unsigned char *buf, int num); + +/* + * Equivalent of RAND_priv_bytes() but additionally taking an OSSL_LIB_CTX and + * a strength. + */ +int RAND_priv_bytes_ex(OSSL_LIB_CTX *ctx, unsigned char *buf, size_t num, + unsigned int strength); + +/* + * Equivalent of RAND_bytes() but additionally taking an OSSL_LIB_CTX and + * a strength. + */ +int RAND_bytes_ex(OSSL_LIB_CTX *ctx, unsigned char *buf, size_t num, + unsigned int strength); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 int RAND_pseudo_bytes(unsigned char *buf, int num); +# endif + +EVP_RAND_CTX *RAND_get0_primary(OSSL_LIB_CTX *ctx); +EVP_RAND_CTX *RAND_get0_public(OSSL_LIB_CTX *ctx); +EVP_RAND_CTX *RAND_get0_private(OSSL_LIB_CTX *ctx); +int RAND_set0_public(OSSL_LIB_CTX *ctx, EVP_RAND_CTX *rand); +int RAND_set0_private(OSSL_LIB_CTX *ctx, EVP_RAND_CTX *rand); + +int RAND_set_DRBG_type(OSSL_LIB_CTX *ctx, const char *drbg, const char *propq, + const char *cipher, const char *digest); +int RAND_set_seed_source_type(OSSL_LIB_CTX *ctx, const char *seed, + const char *propq); + +void RAND_seed(const void *buf, int num); +void RAND_keep_random_devices_open(int keep); + +# if defined(__ANDROID__) && defined(__NDK_FPABI__) +__NDK_FPABI__ /* __attribute__((pcs("aapcs"))) on ARM */ +# endif +void RAND_add(const void *buf, int num, double randomness); +int RAND_load_file(const char *file, long max_bytes); +int RAND_write_file(const char *file); +const char *RAND_file_name(char *file, size_t num); +int RAND_status(void); + +# ifndef OPENSSL_NO_EGD +int RAND_query_egd_bytes(const char *path, unsigned char *buf, int bytes); +int RAND_egd(const char *path); +int RAND_egd_bytes(const char *path, int bytes); +# endif + +int RAND_poll(void); + +# if defined(_WIN32) && (defined(BASETYPES) || defined(_WINDEF_H)) +/* application has to include in order to use these */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void RAND_screen(void); +OSSL_DEPRECATEDIN_1_1_0 int RAND_event(UINT, WPARAM, LPARAM); +# endif +# endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/randerr.h b/HttpTest/include/openssl/randerr.h new file mode 100644 index 0000000..b5e08e4 --- /dev/null +++ b/HttpTest/include/openssl/randerr.h @@ -0,0 +1,68 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RANDERR_H +# define OPENSSL_RANDERR_H +# pragma once + +# include +# include +# include + + + +/* + * RAND reason codes. + */ +# define RAND_R_ADDITIONAL_INPUT_TOO_LONG 102 +# define RAND_R_ALREADY_INSTANTIATED 103 +# define RAND_R_ARGUMENT_OUT_OF_RANGE 105 +# define RAND_R_CANNOT_OPEN_FILE 121 +# define RAND_R_DRBG_ALREADY_INITIALIZED 129 +# define RAND_R_DRBG_NOT_INITIALISED 104 +# define RAND_R_ENTROPY_INPUT_TOO_LONG 106 +# define RAND_R_ENTROPY_OUT_OF_RANGE 124 +# define RAND_R_ERROR_ENTROPY_POOL_WAS_IGNORED 127 +# define RAND_R_ERROR_INITIALISING_DRBG 107 +# define RAND_R_ERROR_INSTANTIATING_DRBG 108 +# define RAND_R_ERROR_RETRIEVING_ADDITIONAL_INPUT 109 +# define RAND_R_ERROR_RETRIEVING_ENTROPY 110 +# define RAND_R_ERROR_RETRIEVING_NONCE 111 +# define RAND_R_FAILED_TO_CREATE_LOCK 126 +# define RAND_R_FUNC_NOT_IMPLEMENTED 101 +# define RAND_R_FWRITE_ERROR 123 +# define RAND_R_GENERATE_ERROR 112 +# define RAND_R_INSUFFICIENT_DRBG_STRENGTH 139 +# define RAND_R_INTERNAL_ERROR 113 +# define RAND_R_IN_ERROR_STATE 114 +# define RAND_R_NOT_A_REGULAR_FILE 122 +# define RAND_R_NOT_INSTANTIATED 115 +# define RAND_R_NO_DRBG_IMPLEMENTATION_SELECTED 128 +# define RAND_R_PARENT_LOCKING_NOT_ENABLED 130 +# define RAND_R_PARENT_STRENGTH_TOO_WEAK 131 +# define RAND_R_PERSONALISATION_STRING_TOO_LONG 116 +# define RAND_R_PREDICTION_RESISTANCE_NOT_SUPPORTED 133 +# define RAND_R_PRNG_NOT_SEEDED 100 +# define RAND_R_RANDOM_POOL_OVERFLOW 125 +# define RAND_R_RANDOM_POOL_UNDERFLOW 134 +# define RAND_R_REQUEST_TOO_LARGE_FOR_DRBG 117 +# define RAND_R_RESEED_ERROR 118 +# define RAND_R_SELFTEST_FAILURE 119 +# define RAND_R_TOO_LITTLE_NONCE_REQUESTED 135 +# define RAND_R_TOO_MUCH_NONCE_REQUESTED 136 +# define RAND_R_UNABLE_TO_CREATE_DRBG 143 +# define RAND_R_UNABLE_TO_FETCH_DRBG 144 +# define RAND_R_UNABLE_TO_GET_PARENT_RESEED_PROP_COUNTER 141 +# define RAND_R_UNABLE_TO_GET_PARENT_STRENGTH 138 +# define RAND_R_UNABLE_TO_LOCK_PARENT 140 +# define RAND_R_UNSUPPORTED_DRBG_FLAGS 132 +# define RAND_R_UNSUPPORTED_DRBG_TYPE 120 + +#endif diff --git a/HttpTest/include/openssl/rc2.h b/HttpTest/include/openssl/rc2.h new file mode 100644 index 0000000..ff633fd --- /dev/null +++ b/HttpTest/include/openssl/rc2.h @@ -0,0 +1,68 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RC2_H +# define OPENSSL_RC2_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_RC2_H +# endif + +# include + +# ifndef OPENSSL_NO_RC2 +# ifdef __cplusplus +extern "C" { +# endif + +# define RC2_BLOCK 8 +# define RC2_KEY_LENGTH 16 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef unsigned int RC2_INT; + +# define RC2_ENCRYPT 1 +# define RC2_DECRYPT 0 + +typedef struct rc2_key_st { + RC2_INT data[64]; +} RC2_KEY; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 void RC2_set_key(RC2_KEY *key, int len, + const unsigned char *data, int bits); +OSSL_DEPRECATEDIN_3_0 void RC2_ecb_encrypt(const unsigned char *in, + unsigned char *out, RC2_KEY *key, + int enc); +OSSL_DEPRECATEDIN_3_0 void RC2_encrypt(unsigned long *data, RC2_KEY *key); +OSSL_DEPRECATEDIN_3_0 void RC2_decrypt(unsigned long *data, RC2_KEY *key); +OSSL_DEPRECATEDIN_3_0 void RC2_cbc_encrypt(const unsigned char *in, + unsigned char *out, long length, + RC2_KEY *ks, unsigned char *iv, + int enc); +OSSL_DEPRECATEDIN_3_0 void RC2_cfb64_encrypt(const unsigned char *in, + unsigned char *out, long length, + RC2_KEY *schedule, + unsigned char *ivec, + int *num, int enc); +OSSL_DEPRECATEDIN_3_0 void RC2_ofb64_encrypt(const unsigned char *in, + unsigned char *out, long length, + RC2_KEY *schedule, + unsigned char *ivec, + int *num); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/rc4.h b/HttpTest/include/openssl/rc4.h new file mode 100644 index 0000000..600b288 --- /dev/null +++ b/HttpTest/include/openssl/rc4.h @@ -0,0 +1,47 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RC4_H +# define OPENSSL_RC4_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_RC4_H +# endif + +# include + +# ifndef OPENSSL_NO_RC4 +# include +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef struct rc4_key_st { + RC4_INT x, y; + RC4_INT data[256]; +} RC4_KEY; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 const char *RC4_options(void); +OSSL_DEPRECATEDIN_3_0 void RC4_set_key(RC4_KEY *key, int len, + const unsigned char *data); +OSSL_DEPRECATEDIN_3_0 void RC4(RC4_KEY *key, size_t len, + const unsigned char *indata, + unsigned char *outdata); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/rc5.h b/HttpTest/include/openssl/rc5.h new file mode 100644 index 0000000..de83352 --- /dev/null +++ b/HttpTest/include/openssl/rc5.h @@ -0,0 +1,79 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RC5_H +# define OPENSSL_RC5_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_RC5_H +# endif + +# include + +# ifndef OPENSSL_NO_RC5 +# ifdef __cplusplus +extern "C" { +# endif + +# define RC5_32_BLOCK 8 +# define RC5_32_KEY_LENGTH 16/* This is a default, max is 255 */ + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define RC5_ENCRYPT 1 +# define RC5_DECRYPT 0 + +# define RC5_32_INT unsigned int + +/* + * This are the only values supported. Tweak the code if you want more The + * most supported modes will be RC5-32/12/16 RC5-32/16/8 + */ +# define RC5_8_ROUNDS 8 +# define RC5_12_ROUNDS 12 +# define RC5_16_ROUNDS 16 + +typedef struct rc5_key_st { + /* Number of rounds */ + int rounds; + RC5_32_INT data[2 * (RC5_16_ROUNDS + 1)]; +} RC5_32_KEY; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int RC5_32_set_key(RC5_32_KEY *key, int len, + const unsigned char *data, + int rounds); +OSSL_DEPRECATEDIN_3_0 void RC5_32_ecb_encrypt(const unsigned char *in, + unsigned char *out, + RC5_32_KEY *key, + int enc); +OSSL_DEPRECATEDIN_3_0 void RC5_32_encrypt(unsigned long *data, RC5_32_KEY *key); +OSSL_DEPRECATEDIN_3_0 void RC5_32_decrypt(unsigned long *data, RC5_32_KEY *key); +OSSL_DEPRECATEDIN_3_0 void RC5_32_cbc_encrypt(const unsigned char *in, + unsigned char *out, long length, + RC5_32_KEY *ks, unsigned char *iv, + int enc); +OSSL_DEPRECATEDIN_3_0 void RC5_32_cfb64_encrypt(const unsigned char *in, + unsigned char *out, long length, + RC5_32_KEY *schedule, + unsigned char *ivec, int *num, + int enc); +OSSL_DEPRECATEDIN_3_0 void RC5_32_ofb64_encrypt(const unsigned char *in, + unsigned char *out, long length, + RC5_32_KEY *schedule, + unsigned char *ivec, int *num); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/ripemd.h b/HttpTest/include/openssl/ripemd.h new file mode 100644 index 0000000..900ee31 --- /dev/null +++ b/HttpTest/include/openssl/ripemd.h @@ -0,0 +1,59 @@ +/* + * Copyright 1995-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RIPEMD_H +# define OPENSSL_RIPEMD_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_RIPEMD_H +# endif + +# include + +# ifndef OPENSSL_NO_RMD160 +# include +# include + +# define RIPEMD160_DIGEST_LENGTH 20 + +# ifdef __cplusplus +extern "C" { +# endif +# if !defined(OPENSSL_NO_DEPRECATED_3_0) + +# define RIPEMD160_LONG unsigned int + +# define RIPEMD160_CBLOCK 64 +# define RIPEMD160_LBLOCK (RIPEMD160_CBLOCK/4) + +typedef struct RIPEMD160state_st { + RIPEMD160_LONG A, B, C, D, E; + RIPEMD160_LONG Nl, Nh; + RIPEMD160_LONG data[RIPEMD160_LBLOCK]; + unsigned int num; +} RIPEMD160_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int RIPEMD160_Init(RIPEMD160_CTX *c); +OSSL_DEPRECATEDIN_3_0 int RIPEMD160_Update(RIPEMD160_CTX *c, const void *data, + size_t len); +OSSL_DEPRECATEDIN_3_0 int RIPEMD160_Final(unsigned char *md, RIPEMD160_CTX *c); +OSSL_DEPRECATEDIN_3_0 unsigned char *RIPEMD160(const unsigned char *d, size_t n, + unsigned char *md); +OSSL_DEPRECATEDIN_3_0 void RIPEMD160_Transform(RIPEMD160_CTX *c, + const unsigned char *b); +# endif + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/rsa.h b/HttpTest/include/openssl/rsa.h new file mode 100644 index 0000000..d0c9599 --- /dev/null +++ b/HttpTest/include/openssl/rsa.h @@ -0,0 +1,610 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RSA_H +# define OPENSSL_RSA_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_RSA_H +# endif + +# include + +# include +# include +# include +# include +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_RSA_MAX_MODULUS_BITS +# define OPENSSL_RSA_MAX_MODULUS_BITS 16384 +# endif + +# define RSA_3 0x3L +# define RSA_F4 0x10001L + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* The types RSA and RSA_METHOD are defined in ossl_typ.h */ + +# define OPENSSL_RSA_FIPS_MIN_MODULUS_BITS 2048 + +# ifndef OPENSSL_RSA_SMALL_MODULUS_BITS +# define OPENSSL_RSA_SMALL_MODULUS_BITS 3072 +# endif + +/* exponent limit enforced for "large" modulus only */ +# ifndef OPENSSL_RSA_MAX_PUBEXP_BITS +# define OPENSSL_RSA_MAX_PUBEXP_BITS 64 +# endif +/* based on RFC 8017 appendix A.1.2 */ +# define RSA_ASN1_VERSION_DEFAULT 0 +# define RSA_ASN1_VERSION_MULTI 1 + +# define RSA_DEFAULT_PRIME_NUM 2 + +# define RSA_METHOD_FLAG_NO_CHECK 0x0001 +# define RSA_FLAG_CACHE_PUBLIC 0x0002 +# define RSA_FLAG_CACHE_PRIVATE 0x0004 +# define RSA_FLAG_BLINDING 0x0008 +# define RSA_FLAG_THREAD_SAFE 0x0010 +/* + * This flag means the private key operations will be handled by rsa_mod_exp + * and that they do not depend on the private key components being present: + * for example a key stored in external hardware. Without this flag + * bn_mod_exp gets called when private key components are absent. + */ +# define RSA_FLAG_EXT_PKEY 0x0020 + +/* + * new with 0.9.6j and 0.9.7b; the built-in + * RSA implementation now uses blinding by + * default (ignoring RSA_FLAG_BLINDING), + * but other engines might not need it + */ +# define RSA_FLAG_NO_BLINDING 0x0080 +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +/* + * Does nothing. Previously this switched off constant time behaviour. + */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define RSA_FLAG_NO_CONSTTIME 0x0000 +# endif +/* deprecated name for the flag*/ +/* + * new with 0.9.7h; the built-in RSA + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +# define RSA_FLAG_NO_EXP_CONSTTIME RSA_FLAG_NO_CONSTTIME +# endif + +/*- + * New with 3.0: use part of the flags to denote exact type of RSA key, + * some of which are limited to specific signature and encryption schemes. + * These different types share the same RSA structure, but indicate the + * use of certain fields in that structure. + * Currently known are: + * RSA - this is the "normal" unlimited RSA structure (typenum 0) + * RSASSA-PSS - indicates that the PSS parameters are used. + * RSAES-OAEP - no specific field used for the moment, but OAEP padding + * is expected. (currently unused) + * + * 4 bits allow for 16 types + */ +# define RSA_FLAG_TYPE_MASK 0xF000 +# define RSA_FLAG_TYPE_RSA 0x0000 +# define RSA_FLAG_TYPE_RSASSAPSS 0x1000 +# define RSA_FLAG_TYPE_RSAESOAEP 0x2000 + +int EVP_PKEY_CTX_set_rsa_padding(EVP_PKEY_CTX *ctx, int pad_mode); +int EVP_PKEY_CTX_get_rsa_padding(EVP_PKEY_CTX *ctx, int *pad_mode); + +int EVP_PKEY_CTX_set_rsa_pss_saltlen(EVP_PKEY_CTX *ctx, int saltlen); +int EVP_PKEY_CTX_get_rsa_pss_saltlen(EVP_PKEY_CTX *ctx, int *saltlen); + +int EVP_PKEY_CTX_set_rsa_keygen_bits(EVP_PKEY_CTX *ctx, int bits); +int EVP_PKEY_CTX_set1_rsa_keygen_pubexp(EVP_PKEY_CTX *ctx, BIGNUM *pubexp); +int EVP_PKEY_CTX_set_rsa_keygen_primes(EVP_PKEY_CTX *ctx, int primes); +int EVP_PKEY_CTX_set_rsa_pss_keygen_saltlen(EVP_PKEY_CTX *ctx, int saltlen); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int EVP_PKEY_CTX_set_rsa_keygen_pubexp(EVP_PKEY_CTX *ctx, BIGNUM *pubexp); +# endif + +/* Salt length matches digest */ +# define RSA_PSS_SALTLEN_DIGEST -1 +/* Verify only: auto detect salt length */ +# define RSA_PSS_SALTLEN_AUTO -2 +/* Set salt length to maximum possible */ +# define RSA_PSS_SALTLEN_MAX -3 +/* Auto-detect on verify, set salt length to min(maximum possible, digest + * length) on sign */ +# define RSA_PSS_SALTLEN_AUTO_DIGEST_MAX -4 +/* Old compatible max salt length for sign only */ +# define RSA_PSS_SALTLEN_MAX_SIGN -2 + +int EVP_PKEY_CTX_set_rsa_mgf1_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); +int EVP_PKEY_CTX_set_rsa_mgf1_md_name(EVP_PKEY_CTX *ctx, const char *mdname, + const char *mdprops); +int EVP_PKEY_CTX_get_rsa_mgf1_md(EVP_PKEY_CTX *ctx, const EVP_MD **md); +int EVP_PKEY_CTX_get_rsa_mgf1_md_name(EVP_PKEY_CTX *ctx, char *name, + size_t namelen); +int EVP_PKEY_CTX_set_rsa_pss_keygen_mgf1_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); +int EVP_PKEY_CTX_set_rsa_pss_keygen_mgf1_md_name(EVP_PKEY_CTX *ctx, + const char *mdname); + +int EVP_PKEY_CTX_set_rsa_pss_keygen_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); +int EVP_PKEY_CTX_set_rsa_pss_keygen_md_name(EVP_PKEY_CTX *ctx, + const char *mdname, + const char *mdprops); + +int EVP_PKEY_CTX_set_rsa_oaep_md(EVP_PKEY_CTX *ctx, const EVP_MD *md); +int EVP_PKEY_CTX_set_rsa_oaep_md_name(EVP_PKEY_CTX *ctx, const char *mdname, + const char *mdprops); +int EVP_PKEY_CTX_get_rsa_oaep_md(EVP_PKEY_CTX *ctx, const EVP_MD **md); +int EVP_PKEY_CTX_get_rsa_oaep_md_name(EVP_PKEY_CTX *ctx, char *name, + size_t namelen); +int EVP_PKEY_CTX_set0_rsa_oaep_label(EVP_PKEY_CTX *ctx, void *label, int llen); +int EVP_PKEY_CTX_get0_rsa_oaep_label(EVP_PKEY_CTX *ctx, unsigned char **label); + +# define EVP_PKEY_CTRL_RSA_PADDING (EVP_PKEY_ALG_CTRL + 1) +# define EVP_PKEY_CTRL_RSA_PSS_SALTLEN (EVP_PKEY_ALG_CTRL + 2) + +# define EVP_PKEY_CTRL_RSA_KEYGEN_BITS (EVP_PKEY_ALG_CTRL + 3) +# define EVP_PKEY_CTRL_RSA_KEYGEN_PUBEXP (EVP_PKEY_ALG_CTRL + 4) +# define EVP_PKEY_CTRL_RSA_MGF1_MD (EVP_PKEY_ALG_CTRL + 5) + +# define EVP_PKEY_CTRL_GET_RSA_PADDING (EVP_PKEY_ALG_CTRL + 6) +# define EVP_PKEY_CTRL_GET_RSA_PSS_SALTLEN (EVP_PKEY_ALG_CTRL + 7) +# define EVP_PKEY_CTRL_GET_RSA_MGF1_MD (EVP_PKEY_ALG_CTRL + 8) + +# define EVP_PKEY_CTRL_RSA_OAEP_MD (EVP_PKEY_ALG_CTRL + 9) +# define EVP_PKEY_CTRL_RSA_OAEP_LABEL (EVP_PKEY_ALG_CTRL + 10) + +# define EVP_PKEY_CTRL_GET_RSA_OAEP_MD (EVP_PKEY_ALG_CTRL + 11) +# define EVP_PKEY_CTRL_GET_RSA_OAEP_LABEL (EVP_PKEY_ALG_CTRL + 12) + +# define EVP_PKEY_CTRL_RSA_KEYGEN_PRIMES (EVP_PKEY_ALG_CTRL + 13) + +# define RSA_PKCS1_PADDING 1 +# define RSA_NO_PADDING 3 +# define RSA_PKCS1_OAEP_PADDING 4 +# define RSA_X931_PADDING 5 + +/* EVP_PKEY_ only */ +# define RSA_PKCS1_PSS_PADDING 6 +# define RSA_PKCS1_WITH_TLS_PADDING 7 + +# define RSA_PKCS1_PADDING_SIZE 11 + +# define RSA_set_app_data(s,arg) RSA_set_ex_data(s,0,arg) +# define RSA_get_app_data(s) RSA_get_ex_data(s,0) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 RSA *RSA_new(void); +OSSL_DEPRECATEDIN_3_0 RSA *RSA_new_method(ENGINE *engine); +OSSL_DEPRECATEDIN_3_0 int RSA_bits(const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 int RSA_size(const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 int RSA_security_bits(const RSA *rsa); + +OSSL_DEPRECATEDIN_3_0 int RSA_set0_key(RSA *r, BIGNUM *n, BIGNUM *e, BIGNUM *d); +OSSL_DEPRECATEDIN_3_0 int RSA_set0_factors(RSA *r, BIGNUM *p, BIGNUM *q); +OSSL_DEPRECATEDIN_3_0 int RSA_set0_crt_params(RSA *r, + BIGNUM *dmp1, BIGNUM *dmq1, + BIGNUM *iqmp); +OSSL_DEPRECATEDIN_3_0 int RSA_set0_multi_prime_params(RSA *r, + BIGNUM *primes[], + BIGNUM *exps[], + BIGNUM *coeffs[], + int pnum); +OSSL_DEPRECATEDIN_3_0 void RSA_get0_key(const RSA *r, + const BIGNUM **n, const BIGNUM **e, + const BIGNUM **d); +OSSL_DEPRECATEDIN_3_0 void RSA_get0_factors(const RSA *r, + const BIGNUM **p, const BIGNUM **q); +OSSL_DEPRECATEDIN_3_0 int RSA_get_multi_prime_extra_count(const RSA *r); +OSSL_DEPRECATEDIN_3_0 int RSA_get0_multi_prime_factors(const RSA *r, + const BIGNUM *primes[]); +OSSL_DEPRECATEDIN_3_0 void RSA_get0_crt_params(const RSA *r, + const BIGNUM **dmp1, + const BIGNUM **dmq1, + const BIGNUM **iqmp); +OSSL_DEPRECATEDIN_3_0 +int RSA_get0_multi_prime_crt_params(const RSA *r, const BIGNUM *exps[], + const BIGNUM *coeffs[]); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_n(const RSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_e(const RSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_d(const RSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_p(const RSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_q(const RSA *d); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_dmp1(const RSA *r); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_dmq1(const RSA *r); +OSSL_DEPRECATEDIN_3_0 const BIGNUM *RSA_get0_iqmp(const RSA *r); +OSSL_DEPRECATEDIN_3_0 const RSA_PSS_PARAMS *RSA_get0_pss_params(const RSA *r); +OSSL_DEPRECATEDIN_3_0 void RSA_clear_flags(RSA *r, int flags); +OSSL_DEPRECATEDIN_3_0 int RSA_test_flags(const RSA *r, int flags); +OSSL_DEPRECATEDIN_3_0 void RSA_set_flags(RSA *r, int flags); +OSSL_DEPRECATEDIN_3_0 int RSA_get_version(RSA *r); +OSSL_DEPRECATEDIN_3_0 ENGINE *RSA_get0_engine(const RSA *r); +# endif /* !OPENSSL_NO_DEPRECATED_3_0 */ + +# define EVP_RSA_gen(bits) \ + EVP_PKEY_Q_keygen(NULL, NULL, "RSA", (size_t)(0 + (bits))) + +/* Deprecated version */ +# ifndef OPENSSL_NO_DEPRECATED_0_9_8 +OSSL_DEPRECATEDIN_0_9_8 RSA *RSA_generate_key(int bits, unsigned long e, void + (*callback) (int, int, void *), + void *cb_arg); +# endif + +/* New version */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int RSA_generate_key_ex(RSA *rsa, int bits, BIGNUM *e, + BN_GENCB *cb); +/* Multi-prime version */ +OSSL_DEPRECATEDIN_3_0 int RSA_generate_multi_prime_key(RSA *rsa, int bits, + int primes, BIGNUM *e, + BN_GENCB *cb); + +OSSL_DEPRECATEDIN_3_0 +int RSA_X931_derive_ex(RSA *rsa, BIGNUM *p1, BIGNUM *p2, + BIGNUM *q1, BIGNUM *q2, + const BIGNUM *Xp1, const BIGNUM *Xp2, + const BIGNUM *Xp, const BIGNUM *Xq1, + const BIGNUM *Xq2, const BIGNUM *Xq, + const BIGNUM *e, BN_GENCB *cb); +OSSL_DEPRECATEDIN_3_0 int RSA_X931_generate_key_ex(RSA *rsa, int bits, + const BIGNUM *e, + BN_GENCB *cb); + +OSSL_DEPRECATEDIN_3_0 int RSA_check_key(const RSA *); +OSSL_DEPRECATEDIN_3_0 int RSA_check_key_ex(const RSA *, BN_GENCB *cb); + /* next 4 return -1 on error */ +OSSL_DEPRECATEDIN_3_0 +int RSA_public_encrypt(int flen, const unsigned char *from, unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_private_encrypt(int flen, const unsigned char *from, unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_public_decrypt(int flen, const unsigned char *from, unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_private_decrypt(int flen, const unsigned char *from, unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 void RSA_free(RSA *r); +/* "up" the RSA object's reference count */ +OSSL_DEPRECATEDIN_3_0 int RSA_up_ref(RSA *r); +OSSL_DEPRECATEDIN_3_0 int RSA_flags(const RSA *r); + +OSSL_DEPRECATEDIN_3_0 void RSA_set_default_method(const RSA_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 const RSA_METHOD *RSA_get_default_method(void); +OSSL_DEPRECATEDIN_3_0 const RSA_METHOD *RSA_null_method(void); +OSSL_DEPRECATEDIN_3_0 const RSA_METHOD *RSA_get_method(const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 int RSA_set_method(RSA *rsa, const RSA_METHOD *meth); + +/* these are the actual RSA functions */ +OSSL_DEPRECATEDIN_3_0 const RSA_METHOD *RSA_PKCS1_OpenSSL(void); + +DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(OSSL_DEPRECATEDIN_3_0, + RSA, RSAPublicKey) +DECLARE_ASN1_ENCODE_FUNCTIONS_name_attr(OSSL_DEPRECATEDIN_3_0, + RSA, RSAPrivateKey) +# endif /* !OPENSSL_NO_DEPRECATED_3_0 */ + +int RSA_pkey_ctx_ctrl(EVP_PKEY_CTX *ctx, int optype, int cmd, int p1, void *p2); + +struct rsa_pss_params_st { + X509_ALGOR *hashAlgorithm; + X509_ALGOR *maskGenAlgorithm; + ASN1_INTEGER *saltLength; + ASN1_INTEGER *trailerField; + /* Decoded hash algorithm from maskGenAlgorithm */ + X509_ALGOR *maskHash; +}; + +DECLARE_ASN1_FUNCTIONS(RSA_PSS_PARAMS) +DECLARE_ASN1_DUP_FUNCTION(RSA_PSS_PARAMS) + +typedef struct rsa_oaep_params_st { + X509_ALGOR *hashFunc; + X509_ALGOR *maskGenFunc; + X509_ALGOR *pSourceFunc; + /* Decoded hash algorithm from maskGenFunc */ + X509_ALGOR *maskHash; +} RSA_OAEP_PARAMS; + +DECLARE_ASN1_FUNCTIONS(RSA_OAEP_PARAMS) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_STDIO +OSSL_DEPRECATEDIN_3_0 int RSA_print_fp(FILE *fp, const RSA *r, int offset); +# endif + +OSSL_DEPRECATEDIN_3_0 int RSA_print(BIO *bp, const RSA *r, int offset); + +/* + * The following 2 functions sign and verify a X509_SIG ASN1 object inside + * PKCS#1 padded RSA encryption + */ +OSSL_DEPRECATEDIN_3_0 int RSA_sign(int type, const unsigned char *m, + unsigned int m_length, unsigned char *sigret, + unsigned int *siglen, RSA *rsa); +OSSL_DEPRECATEDIN_3_0 int RSA_verify(int type, const unsigned char *m, + unsigned int m_length, + const unsigned char *sigbuf, + unsigned int siglen, RSA *rsa); + +/* + * The following 2 function sign and verify a ASN1_OCTET_STRING object inside + * PKCS#1 padded RSA encryption + */ +OSSL_DEPRECATEDIN_3_0 +int RSA_sign_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, + RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +int RSA_verify_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigbuf, unsigned int siglen, + RSA *rsa); + +OSSL_DEPRECATEDIN_3_0 int RSA_blinding_on(RSA *rsa, BN_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 void RSA_blinding_off(RSA *rsa); +OSSL_DEPRECATEDIN_3_0 BN_BLINDING *RSA_setup_blinding(RSA *rsa, BN_CTX *ctx); + +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_add_PKCS1_type_1(unsigned char *to, int tlen, + const unsigned char *f, int fl); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_check_PKCS1_type_1(unsigned char *to, int tlen, + const unsigned char *f, int fl, + int rsa_len); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_add_PKCS1_type_2(unsigned char *to, int tlen, + const unsigned char *f, int fl); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_check_PKCS1_type_2(unsigned char *to, int tlen, + const unsigned char *f, int fl, + int rsa_len); +OSSL_DEPRECATEDIN_3_0 int PKCS1_MGF1(unsigned char *mask, long len, + const unsigned char *seed, long seedlen, + const EVP_MD *dgst); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_add_PKCS1_OAEP(unsigned char *to, int tlen, + const unsigned char *f, int fl, + const unsigned char *p, int pl); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_check_PKCS1_OAEP(unsigned char *to, int tlen, + const unsigned char *f, int fl, int rsa_len, + const unsigned char *p, int pl); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_add_PKCS1_OAEP_mgf1(unsigned char *to, int tlen, + const unsigned char *from, int flen, + const unsigned char *param, int plen, + const EVP_MD *md, const EVP_MD *mgf1md); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_check_PKCS1_OAEP_mgf1(unsigned char *to, int tlen, + const unsigned char *from, int flen, + int num, + const unsigned char *param, int plen, + const EVP_MD *md, const EVP_MD *mgf1md); +OSSL_DEPRECATEDIN_3_0 int RSA_padding_add_none(unsigned char *to, int tlen, + const unsigned char *f, int fl); +OSSL_DEPRECATEDIN_3_0 int RSA_padding_check_none(unsigned char *to, int tlen, + const unsigned char *f, int fl, + int rsa_len); +OSSL_DEPRECATEDIN_3_0 int RSA_padding_add_X931(unsigned char *to, int tlen, + const unsigned char *f, int fl); +OSSL_DEPRECATEDIN_3_0 int RSA_padding_check_X931(unsigned char *to, int tlen, + const unsigned char *f, int fl, + int rsa_len); +OSSL_DEPRECATEDIN_3_0 int RSA_X931_hash_id(int nid); + +OSSL_DEPRECATEDIN_3_0 +int RSA_verify_PKCS1_PSS(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const unsigned char *EM, + int sLen); +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_add_PKCS1_PSS(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, const EVP_MD *Hash, + int sLen); + +OSSL_DEPRECATEDIN_3_0 +int RSA_verify_PKCS1_PSS_mgf1(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const EVP_MD *mgf1Hash, + const unsigned char *EM, int sLen); + +OSSL_DEPRECATEDIN_3_0 +int RSA_padding_add_PKCS1_PSS_mgf1(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, + const EVP_MD *Hash, const EVP_MD *mgf1Hash, + int sLen); + +# define RSA_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_RSA, l, p, newf, dupf, freef) +OSSL_DEPRECATEDIN_3_0 int RSA_set_ex_data(RSA *r, int idx, void *arg); +OSSL_DEPRECATEDIN_3_0 void *RSA_get_ex_data(const RSA *r, int idx); + +DECLARE_ASN1_DUP_FUNCTION_name_attr(OSSL_DEPRECATEDIN_3_0, RSA, RSAPublicKey) +DECLARE_ASN1_DUP_FUNCTION_name_attr(OSSL_DEPRECATEDIN_3_0, RSA, RSAPrivateKey) + +/* + * If this flag is set the RSA method is FIPS compliant and can be used in + * FIPS mode. This is set in the validated module method. If an application + * sets this flag in its own methods it is its responsibility to ensure the + * result is compliant. + */ + +# define RSA_FLAG_FIPS_METHOD 0x0400 + +/* + * If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +# define RSA_FLAG_NON_FIPS_ALLOW 0x0400 +/* + * Application has decided PRNG is good enough to generate a key: don't + * check. + */ +# define RSA_FLAG_CHECKED 0x0800 + +OSSL_DEPRECATEDIN_3_0 RSA_METHOD *RSA_meth_new(const char *name, int flags); +OSSL_DEPRECATEDIN_3_0 void RSA_meth_free(RSA_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 RSA_METHOD *RSA_meth_dup(const RSA_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 const char *RSA_meth_get0_name(const RSA_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 int RSA_meth_set1_name(RSA_METHOD *meth, + const char *name); +OSSL_DEPRECATEDIN_3_0 int RSA_meth_get_flags(const RSA_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 int RSA_meth_set_flags(RSA_METHOD *meth, int flags); +OSSL_DEPRECATEDIN_3_0 void *RSA_meth_get0_app_data(const RSA_METHOD *meth); +OSSL_DEPRECATEDIN_3_0 int RSA_meth_set0_app_data(RSA_METHOD *meth, + void *app_data); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_pub_enc(const RSA_METHOD *meth)) (int flen, + const unsigned char *from, + unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_pub_enc(RSA_METHOD *rsa, + int (*pub_enc) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_pub_dec(const RSA_METHOD *meth)) (int flen, + const unsigned char *from, + unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_pub_dec(RSA_METHOD *rsa, + int (*pub_dec) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_priv_enc(const RSA_METHOD *meth)) (int flen, + const unsigned char *from, + unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_priv_enc(RSA_METHOD *rsa, + int (*priv_enc) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_priv_dec(const RSA_METHOD *meth)) (int flen, + const unsigned char *from, + unsigned char *to, + RSA *rsa, int padding); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_priv_dec(RSA_METHOD *rsa, + int (*priv_dec) (int flen, const unsigned char *from, + unsigned char *to, RSA *rsa, + int padding)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_mod_exp(const RSA_METHOD *meth)) (BIGNUM *r0, + const BIGNUM *i, + RSA *rsa, BN_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_mod_exp(RSA_METHOD *rsa, + int (*mod_exp) (BIGNUM *r0, const BIGNUM *i, RSA *rsa, + BN_CTX *ctx)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_bn_mod_exp(const RSA_METHOD *meth)) (BIGNUM *r, + const BIGNUM *a, + const BIGNUM *p, + const BIGNUM *m, + BN_CTX *ctx, + BN_MONT_CTX *m_ctx); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_bn_mod_exp(RSA_METHOD *rsa, + int (*bn_mod_exp) (BIGNUM *r, + const BIGNUM *a, + const BIGNUM *p, + const BIGNUM *m, + BN_CTX *ctx, + BN_MONT_CTX *m_ctx)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_init(const RSA_METHOD *meth)) (RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_init(RSA_METHOD *rsa, int (*init) (RSA *rsa)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_finish(const RSA_METHOD *meth)) (RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_finish(RSA_METHOD *rsa, int (*finish) (RSA *rsa)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_sign(const RSA_METHOD *meth)) (int type, + const unsigned char *m, + unsigned int m_length, + unsigned char *sigret, + unsigned int *siglen, + const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_sign(RSA_METHOD *rsa, + int (*sign) (int type, const unsigned char *m, + unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, + const RSA *rsa)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_verify(const RSA_METHOD *meth)) (int dtype, + const unsigned char *m, + unsigned int m_length, + const unsigned char *sigbuf, + unsigned int siglen, + const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_verify(RSA_METHOD *rsa, + int (*verify) (int dtype, const unsigned char *m, + unsigned int m_length, + const unsigned char *sigbuf, + unsigned int siglen, const RSA *rsa)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_keygen(const RSA_METHOD *meth)) (RSA *rsa, int bits, + BIGNUM *e, BN_GENCB *cb); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_keygen(RSA_METHOD *rsa, + int (*keygen) (RSA *rsa, int bits, BIGNUM *e, + BN_GENCB *cb)); +OSSL_DEPRECATEDIN_3_0 +int (*RSA_meth_get_multi_prime_keygen(const RSA_METHOD *meth)) (RSA *rsa, + int bits, + int primes, + BIGNUM *e, + BN_GENCB *cb); +OSSL_DEPRECATEDIN_3_0 +int RSA_meth_set_multi_prime_keygen(RSA_METHOD *meth, + int (*keygen) (RSA *rsa, int bits, + int primes, BIGNUM *e, + BN_GENCB *cb)); +#endif /* !OPENSSL_NO_DEPRECATED_3_0 */ + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/rsaerr.h b/HttpTest/include/openssl/rsaerr.h new file mode 100644 index 0000000..c58463c --- /dev/null +++ b/HttpTest/include/openssl/rsaerr.h @@ -0,0 +1,107 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_RSAERR_H +# define OPENSSL_RSAERR_H +# pragma once + +# include +# include +# include + + + +/* + * RSA reason codes. + */ +# define RSA_R_ALGORITHM_MISMATCH 100 +# define RSA_R_BAD_E_VALUE 101 +# define RSA_R_BAD_FIXED_HEADER_DECRYPT 102 +# define RSA_R_BAD_PAD_BYTE_COUNT 103 +# define RSA_R_BAD_SIGNATURE 104 +# define RSA_R_BLOCK_TYPE_IS_NOT_01 106 +# define RSA_R_BLOCK_TYPE_IS_NOT_02 107 +# define RSA_R_DATA_GREATER_THAN_MOD_LEN 108 +# define RSA_R_DATA_TOO_LARGE 109 +# define RSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 110 +# define RSA_R_DATA_TOO_LARGE_FOR_MODULUS 132 +# define RSA_R_DATA_TOO_SMALL 111 +# define RSA_R_DATA_TOO_SMALL_FOR_KEY_SIZE 122 +# define RSA_R_DIGEST_DOES_NOT_MATCH 158 +# define RSA_R_DIGEST_NOT_ALLOWED 145 +# define RSA_R_DIGEST_TOO_BIG_FOR_RSA_KEY 112 +# define RSA_R_DMP1_NOT_CONGRUENT_TO_D 124 +# define RSA_R_DMQ1_NOT_CONGRUENT_TO_D 125 +# define RSA_R_D_E_NOT_CONGRUENT_TO_1 123 +# define RSA_R_FIRST_OCTET_INVALID 133 +# define RSA_R_ILLEGAL_OR_UNSUPPORTED_PADDING_MODE 144 +# define RSA_R_INVALID_DIGEST 157 +# define RSA_R_INVALID_DIGEST_LENGTH 143 +# define RSA_R_INVALID_HEADER 137 +# define RSA_R_INVALID_KEYPAIR 171 +# define RSA_R_INVALID_KEY_LENGTH 173 +# define RSA_R_INVALID_LABEL 160 +# define RSA_R_INVALID_LENGTH 181 +# define RSA_R_INVALID_MESSAGE_LENGTH 131 +# define RSA_R_INVALID_MGF1_MD 156 +# define RSA_R_INVALID_MODULUS 174 +# define RSA_R_INVALID_MULTI_PRIME_KEY 167 +# define RSA_R_INVALID_OAEP_PARAMETERS 161 +# define RSA_R_INVALID_PADDING 138 +# define RSA_R_INVALID_PADDING_MODE 141 +# define RSA_R_INVALID_PSS_PARAMETERS 149 +# define RSA_R_INVALID_PSS_SALTLEN 146 +# define RSA_R_INVALID_REQUEST 175 +# define RSA_R_INVALID_SALT_LENGTH 150 +# define RSA_R_INVALID_STRENGTH 176 +# define RSA_R_INVALID_TRAILER 139 +# define RSA_R_INVALID_X931_DIGEST 142 +# define RSA_R_IQMP_NOT_INVERSE_OF_Q 126 +# define RSA_R_KEY_PRIME_NUM_INVALID 165 +# define RSA_R_KEY_SIZE_TOO_SMALL 120 +# define RSA_R_LAST_OCTET_INVALID 134 +# define RSA_R_MGF1_DIGEST_NOT_ALLOWED 152 +# define RSA_R_MISSING_PRIVATE_KEY 179 +# define RSA_R_MODULUS_TOO_LARGE 105 +# define RSA_R_MP_COEFFICIENT_NOT_INVERSE_OF_R 168 +# define RSA_R_MP_EXPONENT_NOT_CONGRUENT_TO_D 169 +# define RSA_R_MP_R_NOT_PRIME 170 +# define RSA_R_NO_PUBLIC_EXPONENT 140 +# define RSA_R_NULL_BEFORE_BLOCK_MISSING 113 +# define RSA_R_N_DOES_NOT_EQUAL_PRODUCT_OF_PRIMES 172 +# define RSA_R_N_DOES_NOT_EQUAL_P_Q 127 +# define RSA_R_OAEP_DECODING_ERROR 121 +# define RSA_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 148 +# define RSA_R_PADDING_CHECK_FAILED 114 +# define RSA_R_PAIRWISE_TEST_FAILURE 177 +# define RSA_R_PKCS_DECODING_ERROR 159 +# define RSA_R_PSS_SALTLEN_TOO_SMALL 164 +# define RSA_R_PUB_EXPONENT_OUT_OF_RANGE 178 +# define RSA_R_P_NOT_PRIME 128 +# define RSA_R_Q_NOT_PRIME 129 +# define RSA_R_RANDOMNESS_SOURCE_STRENGTH_INSUFFICIENT 180 +# define RSA_R_RSA_OPERATIONS_NOT_SUPPORTED 130 +# define RSA_R_SLEN_CHECK_FAILED 136 +# define RSA_R_SLEN_RECOVERY_FAILED 135 +# define RSA_R_SSLV3_ROLLBACK_ATTACK 115 +# define RSA_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 116 +# define RSA_R_UNKNOWN_ALGORITHM_TYPE 117 +# define RSA_R_UNKNOWN_DIGEST 166 +# define RSA_R_UNKNOWN_MASK_DIGEST 151 +# define RSA_R_UNKNOWN_PADDING_TYPE 118 +# define RSA_R_UNSUPPORTED_ENCRYPTION_TYPE 162 +# define RSA_R_UNSUPPORTED_LABEL_SOURCE 163 +# define RSA_R_UNSUPPORTED_MASK_ALGORITHM 153 +# define RSA_R_UNSUPPORTED_MASK_PARAMETER 154 +# define RSA_R_UNSUPPORTED_SIGNATURE_TYPE 155 +# define RSA_R_VALUE_MISSING 147 +# define RSA_R_WRONG_SIGNATURE_LENGTH 119 + +#endif diff --git a/HttpTest/include/openssl/safestack.h b/HttpTest/include/openssl/safestack.h new file mode 100644 index 0000000..159ccf2 --- /dev/null +++ b/HttpTest/include/openssl/safestack.h @@ -0,0 +1,297 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\safestack.h.in + * + * Copyright 1999-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_SAFESTACK_H +# define OPENSSL_SAFESTACK_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SAFESTACK_H +# endif + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define STACK_OF(type) struct stack_st_##type + +/* Helper macro for internal use */ +# define SKM_DEFINE_STACK_OF_INTERNAL(t1, t2, t3) \ + STACK_OF(t1); \ + typedef int (*sk_##t1##_compfunc)(const t3 * const *a, const t3 *const *b); \ + typedef void (*sk_##t1##_freefunc)(t3 *a); \ + typedef t3 * (*sk_##t1##_copyfunc)(const t3 *a); \ + static ossl_unused ossl_inline t2 *ossl_check_##t1##_type(t2 *ptr) \ + { \ + return ptr; \ + } \ + static ossl_unused ossl_inline const OPENSSL_STACK *ossl_check_const_##t1##_sk_type(const STACK_OF(t1) *sk) \ + { \ + return (const OPENSSL_STACK *)sk; \ + } \ + static ossl_unused ossl_inline OPENSSL_STACK *ossl_check_##t1##_sk_type(STACK_OF(t1) *sk) \ + { \ + return (OPENSSL_STACK *)sk; \ + } \ + static ossl_unused ossl_inline OPENSSL_sk_compfunc ossl_check_##t1##_compfunc_type(sk_##t1##_compfunc cmp) \ + { \ + return (OPENSSL_sk_compfunc)cmp; \ + } \ + static ossl_unused ossl_inline OPENSSL_sk_copyfunc ossl_check_##t1##_copyfunc_type(sk_##t1##_copyfunc cpy) \ + { \ + return (OPENSSL_sk_copyfunc)cpy; \ + } \ + static ossl_unused ossl_inline OPENSSL_sk_freefunc ossl_check_##t1##_freefunc_type(sk_##t1##_freefunc fr) \ + { \ + return (OPENSSL_sk_freefunc)fr; \ + } + +# define SKM_DEFINE_STACK_OF(t1, t2, t3) \ + STACK_OF(t1); \ + typedef int (*sk_##t1##_compfunc)(const t3 * const *a, const t3 *const *b); \ + typedef void (*sk_##t1##_freefunc)(t3 *a); \ + typedef t3 * (*sk_##t1##_copyfunc)(const t3 *a); \ + static ossl_unused ossl_inline int sk_##t1##_num(const STACK_OF(t1) *sk) \ + { \ + return OPENSSL_sk_num((const OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_value(const STACK_OF(t1) *sk, int idx) \ + { \ + return (t2 *)OPENSSL_sk_value((const OPENSSL_STACK *)sk, idx); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_new(sk_##t1##_compfunc compare) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new((OPENSSL_sk_compfunc)compare); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_new_null(void) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new_null(); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_new_reserve(sk_##t1##_compfunc compare, int n) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new_reserve((OPENSSL_sk_compfunc)compare, n); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_reserve(STACK_OF(t1) *sk, int n) \ + { \ + return OPENSSL_sk_reserve((OPENSSL_STACK *)sk, n); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_free(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_free((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_zero(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_zero((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_delete(STACK_OF(t1) *sk, int i) \ + { \ + return (t2 *)OPENSSL_sk_delete((OPENSSL_STACK *)sk, i); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_delete_ptr(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return (t2 *)OPENSSL_sk_delete_ptr((OPENSSL_STACK *)sk, \ + (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_push(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_push((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_unshift(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_unshift((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_pop(STACK_OF(t1) *sk) \ + { \ + return (t2 *)OPENSSL_sk_pop((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_shift(STACK_OF(t1) *sk) \ + { \ + return (t2 *)OPENSSL_sk_shift((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_pop_free(STACK_OF(t1) *sk, sk_##t1##_freefunc freefunc) \ + { \ + OPENSSL_sk_pop_free((OPENSSL_STACK *)sk, (OPENSSL_sk_freefunc)freefunc); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_insert(STACK_OF(t1) *sk, t2 *ptr, int idx) \ + { \ + return OPENSSL_sk_insert((OPENSSL_STACK *)sk, (const void *)ptr, idx); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_set(STACK_OF(t1) *sk, int idx, t2 *ptr) \ + { \ + return (t2 *)OPENSSL_sk_set((OPENSSL_STACK *)sk, idx, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_find(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_find((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_find_ex(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_find_ex((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_find_all(STACK_OF(t1) *sk, t2 *ptr, int *pnum) \ + { \ + return OPENSSL_sk_find_all((OPENSSL_STACK *)sk, (const void *)ptr, pnum); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_sort(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_sort((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_is_sorted(const STACK_OF(t1) *sk) \ + { \ + return OPENSSL_sk_is_sorted((const OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) * sk_##t1##_dup(const STACK_OF(t1) *sk) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_dup((const OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_deep_copy(const STACK_OF(t1) *sk, \ + sk_##t1##_copyfunc copyfunc, \ + sk_##t1##_freefunc freefunc) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_deep_copy((const OPENSSL_STACK *)sk, \ + (OPENSSL_sk_copyfunc)copyfunc, \ + (OPENSSL_sk_freefunc)freefunc); \ + } \ + static ossl_unused ossl_inline sk_##t1##_compfunc sk_##t1##_set_cmp_func(STACK_OF(t1) *sk, sk_##t1##_compfunc compare) \ + { \ + return (sk_##t1##_compfunc)OPENSSL_sk_set_cmp_func((OPENSSL_STACK *)sk, (OPENSSL_sk_compfunc)compare); \ + } + +# define DEFINE_STACK_OF(t) SKM_DEFINE_STACK_OF(t, t, t) +# define DEFINE_STACK_OF_CONST(t) SKM_DEFINE_STACK_OF(t, const t, t) +# define DEFINE_SPECIAL_STACK_OF(t1, t2) SKM_DEFINE_STACK_OF(t1, t2, t2) +# define DEFINE_SPECIAL_STACK_OF_CONST(t1, t2) \ + SKM_DEFINE_STACK_OF(t1, const t2, t2) + +/*- + * Strings are special: normally an lhash entry will point to a single + * (somewhat) mutable object. In the case of strings: + * + * a) Instead of a single char, there is an array of chars, NUL-terminated. + * b) The string may have be immutable. + * + * So, they need their own declarations. Especially important for + * type-checking tools, such as Deputy. + * + * In practice, however, it appears to be hard to have a const + * string. For now, I'm settling for dealing with the fact it is a + * string at all. + */ +typedef char *OPENSSL_STRING; +typedef const char *OPENSSL_CSTRING; + +/*- + * Confusingly, LHASH_OF(STRING) deals with char ** throughout, but + * STACK_OF(STRING) is really more like STACK_OF(char), only, as mentioned + * above, instead of a single char each entry is a NUL-terminated array of + * chars. So, we have to implement STRING specially for STACK_OF. This is + * dealt with in the autogenerated macros below. + */ +SKM_DEFINE_STACK_OF_INTERNAL(OPENSSL_STRING, char, char) +#define sk_OPENSSL_STRING_num(sk) OPENSSL_sk_num(ossl_check_const_OPENSSL_STRING_sk_type(sk)) +#define sk_OPENSSL_STRING_value(sk, idx) ((char *)OPENSSL_sk_value(ossl_check_const_OPENSSL_STRING_sk_type(sk), (idx))) +#define sk_OPENSSL_STRING_new(cmp) ((STACK_OF(OPENSSL_STRING) *)OPENSSL_sk_new(ossl_check_OPENSSL_STRING_compfunc_type(cmp))) +#define sk_OPENSSL_STRING_new_null() ((STACK_OF(OPENSSL_STRING) *)OPENSSL_sk_new_null()) +#define sk_OPENSSL_STRING_new_reserve(cmp, n) ((STACK_OF(OPENSSL_STRING) *)OPENSSL_sk_new_reserve(ossl_check_OPENSSL_STRING_compfunc_type(cmp), (n))) +#define sk_OPENSSL_STRING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OPENSSL_STRING_sk_type(sk), (n)) +#define sk_OPENSSL_STRING_free(sk) OPENSSL_sk_free(ossl_check_OPENSSL_STRING_sk_type(sk)) +#define sk_OPENSSL_STRING_zero(sk) OPENSSL_sk_zero(ossl_check_OPENSSL_STRING_sk_type(sk)) +#define sk_OPENSSL_STRING_delete(sk, i) ((char *)OPENSSL_sk_delete(ossl_check_OPENSSL_STRING_sk_type(sk), (i))) +#define sk_OPENSSL_STRING_delete_ptr(sk, ptr) ((char *)OPENSSL_sk_delete_ptr(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr))) +#define sk_OPENSSL_STRING_push(sk, ptr) OPENSSL_sk_push(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr)) +#define sk_OPENSSL_STRING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr)) +#define sk_OPENSSL_STRING_pop(sk) ((char *)OPENSSL_sk_pop(ossl_check_OPENSSL_STRING_sk_type(sk))) +#define sk_OPENSSL_STRING_shift(sk) ((char *)OPENSSL_sk_shift(ossl_check_OPENSSL_STRING_sk_type(sk))) +#define sk_OPENSSL_STRING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OPENSSL_STRING_sk_type(sk),ossl_check_OPENSSL_STRING_freefunc_type(freefunc)) +#define sk_OPENSSL_STRING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr), (idx)) +#define sk_OPENSSL_STRING_set(sk, idx, ptr) ((char *)OPENSSL_sk_set(ossl_check_OPENSSL_STRING_sk_type(sk), (idx), ossl_check_OPENSSL_STRING_type(ptr))) +#define sk_OPENSSL_STRING_find(sk, ptr) OPENSSL_sk_find(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr)) +#define sk_OPENSSL_STRING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr)) +#define sk_OPENSSL_STRING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_type(ptr), pnum) +#define sk_OPENSSL_STRING_sort(sk) OPENSSL_sk_sort(ossl_check_OPENSSL_STRING_sk_type(sk)) +#define sk_OPENSSL_STRING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OPENSSL_STRING_sk_type(sk)) +#define sk_OPENSSL_STRING_dup(sk) ((STACK_OF(OPENSSL_STRING) *)OPENSSL_sk_dup(ossl_check_const_OPENSSL_STRING_sk_type(sk))) +#define sk_OPENSSL_STRING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OPENSSL_STRING) *)OPENSSL_sk_deep_copy(ossl_check_const_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_copyfunc_type(copyfunc), ossl_check_OPENSSL_STRING_freefunc_type(freefunc))) +#define sk_OPENSSL_STRING_set_cmp_func(sk, cmp) ((sk_OPENSSL_STRING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OPENSSL_STRING_sk_type(sk), ossl_check_OPENSSL_STRING_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(OPENSSL_CSTRING, const char, char) +#define sk_OPENSSL_CSTRING_num(sk) OPENSSL_sk_num(ossl_check_const_OPENSSL_CSTRING_sk_type(sk)) +#define sk_OPENSSL_CSTRING_value(sk, idx) ((const char *)OPENSSL_sk_value(ossl_check_const_OPENSSL_CSTRING_sk_type(sk), (idx))) +#define sk_OPENSSL_CSTRING_new(cmp) ((STACK_OF(OPENSSL_CSTRING) *)OPENSSL_sk_new(ossl_check_OPENSSL_CSTRING_compfunc_type(cmp))) +#define sk_OPENSSL_CSTRING_new_null() ((STACK_OF(OPENSSL_CSTRING) *)OPENSSL_sk_new_null()) +#define sk_OPENSSL_CSTRING_new_reserve(cmp, n) ((STACK_OF(OPENSSL_CSTRING) *)OPENSSL_sk_new_reserve(ossl_check_OPENSSL_CSTRING_compfunc_type(cmp), (n))) +#define sk_OPENSSL_CSTRING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OPENSSL_CSTRING_sk_type(sk), (n)) +#define sk_OPENSSL_CSTRING_free(sk) OPENSSL_sk_free(ossl_check_OPENSSL_CSTRING_sk_type(sk)) +#define sk_OPENSSL_CSTRING_zero(sk) OPENSSL_sk_zero(ossl_check_OPENSSL_CSTRING_sk_type(sk)) +#define sk_OPENSSL_CSTRING_delete(sk, i) ((const char *)OPENSSL_sk_delete(ossl_check_OPENSSL_CSTRING_sk_type(sk), (i))) +#define sk_OPENSSL_CSTRING_delete_ptr(sk, ptr) ((const char *)OPENSSL_sk_delete_ptr(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr))) +#define sk_OPENSSL_CSTRING_push(sk, ptr) OPENSSL_sk_push(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr)) +#define sk_OPENSSL_CSTRING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr)) +#define sk_OPENSSL_CSTRING_pop(sk) ((const char *)OPENSSL_sk_pop(ossl_check_OPENSSL_CSTRING_sk_type(sk))) +#define sk_OPENSSL_CSTRING_shift(sk) ((const char *)OPENSSL_sk_shift(ossl_check_OPENSSL_CSTRING_sk_type(sk))) +#define sk_OPENSSL_CSTRING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OPENSSL_CSTRING_sk_type(sk),ossl_check_OPENSSL_CSTRING_freefunc_type(freefunc)) +#define sk_OPENSSL_CSTRING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr), (idx)) +#define sk_OPENSSL_CSTRING_set(sk, idx, ptr) ((const char *)OPENSSL_sk_set(ossl_check_OPENSSL_CSTRING_sk_type(sk), (idx), ossl_check_OPENSSL_CSTRING_type(ptr))) +#define sk_OPENSSL_CSTRING_find(sk, ptr) OPENSSL_sk_find(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr)) +#define sk_OPENSSL_CSTRING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr)) +#define sk_OPENSSL_CSTRING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_type(ptr), pnum) +#define sk_OPENSSL_CSTRING_sort(sk) OPENSSL_sk_sort(ossl_check_OPENSSL_CSTRING_sk_type(sk)) +#define sk_OPENSSL_CSTRING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OPENSSL_CSTRING_sk_type(sk)) +#define sk_OPENSSL_CSTRING_dup(sk) ((STACK_OF(OPENSSL_CSTRING) *)OPENSSL_sk_dup(ossl_check_const_OPENSSL_CSTRING_sk_type(sk))) +#define sk_OPENSSL_CSTRING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OPENSSL_CSTRING) *)OPENSSL_sk_deep_copy(ossl_check_const_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_copyfunc_type(copyfunc), ossl_check_OPENSSL_CSTRING_freefunc_type(freefunc))) +#define sk_OPENSSL_CSTRING_set_cmp_func(sk, cmp) ((sk_OPENSSL_CSTRING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OPENSSL_CSTRING_sk_type(sk), ossl_check_OPENSSL_CSTRING_compfunc_type(cmp))) + + +#if !defined(OPENSSL_NO_DEPRECATED_3_0) +/* + * This is not used by OpenSSL. A block of bytes, NOT nul-terminated. + * These should also be distinguished from "normal" stacks. + */ +typedef void *OPENSSL_BLOCK; +SKM_DEFINE_STACK_OF_INTERNAL(OPENSSL_BLOCK, void, void) +#define sk_OPENSSL_BLOCK_num(sk) OPENSSL_sk_num(ossl_check_const_OPENSSL_BLOCK_sk_type(sk)) +#define sk_OPENSSL_BLOCK_value(sk, idx) ((void *)OPENSSL_sk_value(ossl_check_const_OPENSSL_BLOCK_sk_type(sk), (idx))) +#define sk_OPENSSL_BLOCK_new(cmp) ((STACK_OF(OPENSSL_BLOCK) *)OPENSSL_sk_new(ossl_check_OPENSSL_BLOCK_compfunc_type(cmp))) +#define sk_OPENSSL_BLOCK_new_null() ((STACK_OF(OPENSSL_BLOCK) *)OPENSSL_sk_new_null()) +#define sk_OPENSSL_BLOCK_new_reserve(cmp, n) ((STACK_OF(OPENSSL_BLOCK) *)OPENSSL_sk_new_reserve(ossl_check_OPENSSL_BLOCK_compfunc_type(cmp), (n))) +#define sk_OPENSSL_BLOCK_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_OPENSSL_BLOCK_sk_type(sk), (n)) +#define sk_OPENSSL_BLOCK_free(sk) OPENSSL_sk_free(ossl_check_OPENSSL_BLOCK_sk_type(sk)) +#define sk_OPENSSL_BLOCK_zero(sk) OPENSSL_sk_zero(ossl_check_OPENSSL_BLOCK_sk_type(sk)) +#define sk_OPENSSL_BLOCK_delete(sk, i) ((void *)OPENSSL_sk_delete(ossl_check_OPENSSL_BLOCK_sk_type(sk), (i))) +#define sk_OPENSSL_BLOCK_delete_ptr(sk, ptr) ((void *)OPENSSL_sk_delete_ptr(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr))) +#define sk_OPENSSL_BLOCK_push(sk, ptr) OPENSSL_sk_push(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr)) +#define sk_OPENSSL_BLOCK_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr)) +#define sk_OPENSSL_BLOCK_pop(sk) ((void *)OPENSSL_sk_pop(ossl_check_OPENSSL_BLOCK_sk_type(sk))) +#define sk_OPENSSL_BLOCK_shift(sk) ((void *)OPENSSL_sk_shift(ossl_check_OPENSSL_BLOCK_sk_type(sk))) +#define sk_OPENSSL_BLOCK_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_OPENSSL_BLOCK_sk_type(sk),ossl_check_OPENSSL_BLOCK_freefunc_type(freefunc)) +#define sk_OPENSSL_BLOCK_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr), (idx)) +#define sk_OPENSSL_BLOCK_set(sk, idx, ptr) ((void *)OPENSSL_sk_set(ossl_check_OPENSSL_BLOCK_sk_type(sk), (idx), ossl_check_OPENSSL_BLOCK_type(ptr))) +#define sk_OPENSSL_BLOCK_find(sk, ptr) OPENSSL_sk_find(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr)) +#define sk_OPENSSL_BLOCK_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr)) +#define sk_OPENSSL_BLOCK_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_type(ptr), pnum) +#define sk_OPENSSL_BLOCK_sort(sk) OPENSSL_sk_sort(ossl_check_OPENSSL_BLOCK_sk_type(sk)) +#define sk_OPENSSL_BLOCK_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_OPENSSL_BLOCK_sk_type(sk)) +#define sk_OPENSSL_BLOCK_dup(sk) ((STACK_OF(OPENSSL_BLOCK) *)OPENSSL_sk_dup(ossl_check_const_OPENSSL_BLOCK_sk_type(sk))) +#define sk_OPENSSL_BLOCK_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(OPENSSL_BLOCK) *)OPENSSL_sk_deep_copy(ossl_check_const_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_copyfunc_type(copyfunc), ossl_check_OPENSSL_BLOCK_freefunc_type(freefunc))) +#define sk_OPENSSL_BLOCK_set_cmp_func(sk, cmp) ((sk_OPENSSL_BLOCK_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_OPENSSL_BLOCK_sk_type(sk), ossl_check_OPENSSL_BLOCK_compfunc_type(cmp))) + +#endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/safestack.h.in b/HttpTest/include/openssl/safestack.h.in new file mode 100644 index 0000000..6b36607 --- /dev/null +++ b/HttpTest/include/openssl/safestack.h.in @@ -0,0 +1,227 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1999-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_string_macros + generate_stack_const_string_macros + generate_stack_block_macros); +-} + +#ifndef OPENSSL_SAFESTACK_H +# define OPENSSL_SAFESTACK_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SAFESTACK_H +# endif + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define STACK_OF(type) struct stack_st_##type + +/* Helper macro for internal use */ +# define SKM_DEFINE_STACK_OF_INTERNAL(t1, t2, t3) \ + STACK_OF(t1); \ + typedef int (*sk_##t1##_compfunc)(const t3 * const *a, const t3 *const *b); \ + typedef void (*sk_##t1##_freefunc)(t3 *a); \ + typedef t3 * (*sk_##t1##_copyfunc)(const t3 *a); \ + static ossl_unused ossl_inline t2 *ossl_check_##t1##_type(t2 *ptr) \ + { \ + return ptr; \ + } \ + static ossl_unused ossl_inline const OPENSSL_STACK *ossl_check_const_##t1##_sk_type(const STACK_OF(t1) *sk) \ + { \ + return (const OPENSSL_STACK *)sk; \ + } \ + static ossl_unused ossl_inline OPENSSL_STACK *ossl_check_##t1##_sk_type(STACK_OF(t1) *sk) \ + { \ + return (OPENSSL_STACK *)sk; \ + } \ + static ossl_unused ossl_inline OPENSSL_sk_compfunc ossl_check_##t1##_compfunc_type(sk_##t1##_compfunc cmp) \ + { \ + return (OPENSSL_sk_compfunc)cmp; \ + } \ + static ossl_unused ossl_inline OPENSSL_sk_copyfunc ossl_check_##t1##_copyfunc_type(sk_##t1##_copyfunc cpy) \ + { \ + return (OPENSSL_sk_copyfunc)cpy; \ + } \ + static ossl_unused ossl_inline OPENSSL_sk_freefunc ossl_check_##t1##_freefunc_type(sk_##t1##_freefunc fr) \ + { \ + return (OPENSSL_sk_freefunc)fr; \ + } + +# define SKM_DEFINE_STACK_OF(t1, t2, t3) \ + STACK_OF(t1); \ + typedef int (*sk_##t1##_compfunc)(const t3 * const *a, const t3 *const *b); \ + typedef void (*sk_##t1##_freefunc)(t3 *a); \ + typedef t3 * (*sk_##t1##_copyfunc)(const t3 *a); \ + static ossl_unused ossl_inline int sk_##t1##_num(const STACK_OF(t1) *sk) \ + { \ + return OPENSSL_sk_num((const OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_value(const STACK_OF(t1) *sk, int idx) \ + { \ + return (t2 *)OPENSSL_sk_value((const OPENSSL_STACK *)sk, idx); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_new(sk_##t1##_compfunc compare) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new((OPENSSL_sk_compfunc)compare); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_new_null(void) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new_null(); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_new_reserve(sk_##t1##_compfunc compare, int n) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_new_reserve((OPENSSL_sk_compfunc)compare, n); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_reserve(STACK_OF(t1) *sk, int n) \ + { \ + return OPENSSL_sk_reserve((OPENSSL_STACK *)sk, n); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_free(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_free((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_zero(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_zero((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_delete(STACK_OF(t1) *sk, int i) \ + { \ + return (t2 *)OPENSSL_sk_delete((OPENSSL_STACK *)sk, i); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_delete_ptr(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return (t2 *)OPENSSL_sk_delete_ptr((OPENSSL_STACK *)sk, \ + (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_push(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_push((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_unshift(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_unshift((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_pop(STACK_OF(t1) *sk) \ + { \ + return (t2 *)OPENSSL_sk_pop((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_shift(STACK_OF(t1) *sk) \ + { \ + return (t2 *)OPENSSL_sk_shift((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_pop_free(STACK_OF(t1) *sk, sk_##t1##_freefunc freefunc) \ + { \ + OPENSSL_sk_pop_free((OPENSSL_STACK *)sk, (OPENSSL_sk_freefunc)freefunc); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_insert(STACK_OF(t1) *sk, t2 *ptr, int idx) \ + { \ + return OPENSSL_sk_insert((OPENSSL_STACK *)sk, (const void *)ptr, idx); \ + } \ + static ossl_unused ossl_inline t2 *sk_##t1##_set(STACK_OF(t1) *sk, int idx, t2 *ptr) \ + { \ + return (t2 *)OPENSSL_sk_set((OPENSSL_STACK *)sk, idx, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_find(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_find((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_find_ex(STACK_OF(t1) *sk, t2 *ptr) \ + { \ + return OPENSSL_sk_find_ex((OPENSSL_STACK *)sk, (const void *)ptr); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_find_all(STACK_OF(t1) *sk, t2 *ptr, int *pnum) \ + { \ + return OPENSSL_sk_find_all((OPENSSL_STACK *)sk, (const void *)ptr, pnum); \ + } \ + static ossl_unused ossl_inline void sk_##t1##_sort(STACK_OF(t1) *sk) \ + { \ + OPENSSL_sk_sort((OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline int sk_##t1##_is_sorted(const STACK_OF(t1) *sk) \ + { \ + return OPENSSL_sk_is_sorted((const OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) * sk_##t1##_dup(const STACK_OF(t1) *sk) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_dup((const OPENSSL_STACK *)sk); \ + } \ + static ossl_unused ossl_inline STACK_OF(t1) *sk_##t1##_deep_copy(const STACK_OF(t1) *sk, \ + sk_##t1##_copyfunc copyfunc, \ + sk_##t1##_freefunc freefunc) \ + { \ + return (STACK_OF(t1) *)OPENSSL_sk_deep_copy((const OPENSSL_STACK *)sk, \ + (OPENSSL_sk_copyfunc)copyfunc, \ + (OPENSSL_sk_freefunc)freefunc); \ + } \ + static ossl_unused ossl_inline sk_##t1##_compfunc sk_##t1##_set_cmp_func(STACK_OF(t1) *sk, sk_##t1##_compfunc compare) \ + { \ + return (sk_##t1##_compfunc)OPENSSL_sk_set_cmp_func((OPENSSL_STACK *)sk, (OPENSSL_sk_compfunc)compare); \ + } + +# define DEFINE_STACK_OF(t) SKM_DEFINE_STACK_OF(t, t, t) +# define DEFINE_STACK_OF_CONST(t) SKM_DEFINE_STACK_OF(t, const t, t) +# define DEFINE_SPECIAL_STACK_OF(t1, t2) SKM_DEFINE_STACK_OF(t1, t2, t2) +# define DEFINE_SPECIAL_STACK_OF_CONST(t1, t2) \ + SKM_DEFINE_STACK_OF(t1, const t2, t2) + +/*- + * Strings are special: normally an lhash entry will point to a single + * (somewhat) mutable object. In the case of strings: + * + * a) Instead of a single char, there is an array of chars, NUL-terminated. + * b) The string may have be immutable. + * + * So, they need their own declarations. Especially important for + * type-checking tools, such as Deputy. + * + * In practice, however, it appears to be hard to have a const + * string. For now, I'm settling for dealing with the fact it is a + * string at all. + */ +typedef char *OPENSSL_STRING; +typedef const char *OPENSSL_CSTRING; + +/*- + * Confusingly, LHASH_OF(STRING) deals with char ** throughout, but + * STACK_OF(STRING) is really more like STACK_OF(char), only, as mentioned + * above, instead of a single char each entry is a NUL-terminated array of + * chars. So, we have to implement STRING specially for STACK_OF. This is + * dealt with in the autogenerated macros below. + */ +{- + generate_stack_string_macros() + .generate_stack_const_string_macros(); +-} + +#if !defined(OPENSSL_NO_DEPRECATED_3_0) +/* + * This is not used by OpenSSL. A block of bytes, NOT nul-terminated. + * These should also be distinguished from "normal" stacks. + */ +typedef void *OPENSSL_BLOCK; +{- + generate_stack_block_macros(); +-} +#endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/seed.h b/HttpTest/include/openssl/seed.h new file mode 100644 index 0000000..edb218a --- /dev/null +++ b/HttpTest/include/openssl/seed.h @@ -0,0 +1,113 @@ +/* + * Copyright 2007-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * Copyright (c) 2007 KISA(Korea Information Security Agency). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Neither the name of author nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef OPENSSL_SEED_H +# define OPENSSL_SEED_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SEED_H +# endif + +# include + +# ifndef OPENSSL_NO_SEED +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define SEED_BLOCK_SIZE 16 +# define SEED_KEY_LENGTH 16 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* look whether we need 'long' to get 32 bits */ +# ifdef AES_LONG +# ifndef SEED_LONG +# define SEED_LONG 1 +# endif +# endif + + +typedef struct seed_key_st { +# ifdef SEED_LONG + unsigned long data[32]; +# else + unsigned int data[32]; +# endif +} SEED_KEY_SCHEDULE; +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +void SEED_set_key(const unsigned char rawkey[SEED_KEY_LENGTH], + SEED_KEY_SCHEDULE *ks); +OSSL_DEPRECATEDIN_3_0 +void SEED_encrypt(const unsigned char s[SEED_BLOCK_SIZE], + unsigned char d[SEED_BLOCK_SIZE], + const SEED_KEY_SCHEDULE *ks); +OSSL_DEPRECATEDIN_3_0 +void SEED_decrypt(const unsigned char s[SEED_BLOCK_SIZE], + unsigned char d[SEED_BLOCK_SIZE], + const SEED_KEY_SCHEDULE *ks); +OSSL_DEPRECATEDIN_3_0 +void SEED_ecb_encrypt(const unsigned char *in, + unsigned char *out, + const SEED_KEY_SCHEDULE *ks, int enc); +OSSL_DEPRECATEDIN_3_0 +void SEED_cbc_encrypt(const unsigned char *in, unsigned char *out, size_t len, + const SEED_KEY_SCHEDULE *ks, + unsigned char ivec[SEED_BLOCK_SIZE], + int enc); +OSSL_DEPRECATEDIN_3_0 +void SEED_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, + unsigned char ivec[SEED_BLOCK_SIZE], + int *num, int enc); +OSSL_DEPRECATEDIN_3_0 +void SEED_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, + unsigned char ivec[SEED_BLOCK_SIZE], + int *num); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/self_test.h b/HttpTest/include/openssl/self_test.h new file mode 100644 index 0000000..337a319 --- /dev/null +++ b/HttpTest/include/openssl/self_test.h @@ -0,0 +1,94 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_SELF_TEST_H +# define OPENSSL_SELF_TEST_H +# pragma once + +# include /* OSSL_CALLBACK */ + +# ifdef __cplusplus +extern "C" { +# endif + +/* The test event phases */ +# define OSSL_SELF_TEST_PHASE_NONE "None" +# define OSSL_SELF_TEST_PHASE_START "Start" +# define OSSL_SELF_TEST_PHASE_CORRUPT "Corrupt" +# define OSSL_SELF_TEST_PHASE_PASS "Pass" +# define OSSL_SELF_TEST_PHASE_FAIL "Fail" + +/* Test event categories */ +# define OSSL_SELF_TEST_TYPE_NONE "None" +# define OSSL_SELF_TEST_TYPE_MODULE_INTEGRITY "Module_Integrity" +# define OSSL_SELF_TEST_TYPE_INSTALL_INTEGRITY "Install_Integrity" +# define OSSL_SELF_TEST_TYPE_CRNG "Continuous_RNG_Test" +# define OSSL_SELF_TEST_TYPE_PCT "Conditional_PCT" +# define OSSL_SELF_TEST_TYPE_PCT_KAT "Conditional_KAT" +# define OSSL_SELF_TEST_TYPE_KAT_INTEGRITY "KAT_Integrity" +# define OSSL_SELF_TEST_TYPE_KAT_CIPHER "KAT_Cipher" +# define OSSL_SELF_TEST_TYPE_KAT_ASYM_CIPHER "KAT_AsymmetricCipher" +# define OSSL_SELF_TEST_TYPE_KAT_DIGEST "KAT_Digest" +# define OSSL_SELF_TEST_TYPE_KAT_SIGNATURE "KAT_Signature" +# define OSSL_SELF_TEST_TYPE_PCT_SIGNATURE "PCT_Signature" +# define OSSL_SELF_TEST_TYPE_KAT_KDF "KAT_KDF" +# define OSSL_SELF_TEST_TYPE_KAT_KA "KAT_KA" +# define OSSL_SELF_TEST_TYPE_DRBG "DRBG" + +/* Test event sub categories */ +# define OSSL_SELF_TEST_DESC_NONE "None" +# define OSSL_SELF_TEST_DESC_INTEGRITY_HMAC "HMAC" +# define OSSL_SELF_TEST_DESC_PCT_RSA_PKCS1 "RSA" +# define OSSL_SELF_TEST_DESC_PCT_ECDSA "ECDSA" +# define OSSL_SELF_TEST_DESC_PCT_DSA "DSA" +# define OSSL_SELF_TEST_DESC_CIPHER_AES_GCM "AES_GCM" +# define OSSL_SELF_TEST_DESC_CIPHER_AES_ECB "AES_ECB_Decrypt" +# define OSSL_SELF_TEST_DESC_CIPHER_TDES "TDES" +# define OSSL_SELF_TEST_DESC_ASYM_RSA_ENC "RSA_Encrypt" +# define OSSL_SELF_TEST_DESC_ASYM_RSA_DEC "RSA_Decrypt" +# define OSSL_SELF_TEST_DESC_MD_SHA1 "SHA1" +# define OSSL_SELF_TEST_DESC_MD_SHA2 "SHA2" +# define OSSL_SELF_TEST_DESC_MD_SHA3 "SHA3" +# define OSSL_SELF_TEST_DESC_SIGN_DSA "DSA" +# define OSSL_SELF_TEST_DESC_SIGN_RSA "RSA" +# define OSSL_SELF_TEST_DESC_SIGN_ECDSA "ECDSA" +# define OSSL_SELF_TEST_DESC_DRBG_CTR "CTR" +# define OSSL_SELF_TEST_DESC_DRBG_HASH "HASH" +# define OSSL_SELF_TEST_DESC_DRBG_HMAC "HMAC" +# define OSSL_SELF_TEST_DESC_KA_DH "DH" +# define OSSL_SELF_TEST_DESC_KA_ECDH "ECDH" +# define OSSL_SELF_TEST_DESC_KDF_HKDF "HKDF" +# define OSSL_SELF_TEST_DESC_KDF_SSKDF "SSKDF" +# define OSSL_SELF_TEST_DESC_KDF_X963KDF "X963KDF" +# define OSSL_SELF_TEST_DESC_KDF_X942KDF "X942KDF" +# define OSSL_SELF_TEST_DESC_KDF_PBKDF2 "PBKDF2" +# define OSSL_SELF_TEST_DESC_KDF_SSHKDF "SSHKDF" +# define OSSL_SELF_TEST_DESC_KDF_TLS12_PRF "TLS12_PRF" +# define OSSL_SELF_TEST_DESC_KDF_KBKDF "KBKDF" +# define OSSL_SELF_TEST_DESC_KDF_TLS13_EXTRACT "TLS13_KDF_EXTRACT" +# define OSSL_SELF_TEST_DESC_KDF_TLS13_EXPAND "TLS13_KDF_EXPAND" +# define OSSL_SELF_TEST_DESC_RNG "RNG" + +void OSSL_SELF_TEST_set_callback(OSSL_LIB_CTX *libctx, OSSL_CALLBACK *cb, + void *cbarg); +void OSSL_SELF_TEST_get_callback(OSSL_LIB_CTX *libctx, OSSL_CALLBACK **cb, + void **cbarg); + +OSSL_SELF_TEST *OSSL_SELF_TEST_new(OSSL_CALLBACK *cb, void *cbarg); +void OSSL_SELF_TEST_free(OSSL_SELF_TEST *st); + +void OSSL_SELF_TEST_onbegin(OSSL_SELF_TEST *st, const char *type, + const char *desc); +int OSSL_SELF_TEST_oncorrupt_byte(OSSL_SELF_TEST *st, unsigned char *bytes); +void OSSL_SELF_TEST_onend(OSSL_SELF_TEST *st, int ret); + +# ifdef __cplusplus +} +# endif +#endif /* OPENSSL_SELF_TEST_H */ diff --git a/HttpTest/include/openssl/sha.h b/HttpTest/include/openssl/sha.h new file mode 100644 index 0000000..6e65a04 --- /dev/null +++ b/HttpTest/include/openssl/sha.h @@ -0,0 +1,138 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_SHA_H +# define OPENSSL_SHA_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SHA_H +# endif + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# define SHA_DIGEST_LENGTH 20 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/*- + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! SHA_LONG has to be at least 32 bits wide. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ +# define SHA_LONG unsigned int + +# define SHA_LBLOCK 16 +# define SHA_CBLOCK (SHA_LBLOCK*4)/* SHA treats input data as a + * contiguous array of 32 bit wide + * big-endian values. */ +# define SHA_LAST_BLOCK (SHA_CBLOCK-8) + +typedef struct SHAstate_st { + SHA_LONG h0, h1, h2, h3, h4; + SHA_LONG Nl, Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num; +} SHA_CTX; + +OSSL_DEPRECATEDIN_3_0 int SHA1_Init(SHA_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA1_Update(SHA_CTX *c, const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int SHA1_Final(unsigned char *md, SHA_CTX *c); +OSSL_DEPRECATEDIN_3_0 void SHA1_Transform(SHA_CTX *c, const unsigned char *data); +# endif + +unsigned char *SHA1(const unsigned char *d, size_t n, unsigned char *md); + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SHA256_CBLOCK (SHA_LBLOCK*4)/* SHA-256 treats input data as a + * contiguous array of 32 bit wide + * big-endian values. */ + +typedef struct SHA256state_st { + SHA_LONG h[8]; + SHA_LONG Nl, Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num, md_len; +} SHA256_CTX; + +OSSL_DEPRECATEDIN_3_0 int SHA224_Init(SHA256_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA224_Update(SHA256_CTX *c, + const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int SHA224_Final(unsigned char *md, SHA256_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA256_Init(SHA256_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA256_Update(SHA256_CTX *c, + const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int SHA256_Final(unsigned char *md, SHA256_CTX *c); +OSSL_DEPRECATEDIN_3_0 void SHA256_Transform(SHA256_CTX *c, + const unsigned char *data); +# endif + +unsigned char *SHA224(const unsigned char *d, size_t n, unsigned char *md); +unsigned char *SHA256(const unsigned char *d, size_t n, unsigned char *md); + +# define SHA224_DIGEST_LENGTH 28 +# define SHA256_DIGEST_LENGTH 32 +# define SHA384_DIGEST_LENGTH 48 +# define SHA512_DIGEST_LENGTH 64 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* + * Unlike 32-bit digest algorithms, SHA-512 *relies* on SHA_LONG64 + * being exactly 64-bit wide. See Implementation Notes in sha512.c + * for further details. + */ +/* + * SHA-512 treats input data as a + * contiguous array of 64 bit + * wide big-endian values. + */ +# define SHA512_CBLOCK (SHA_LBLOCK*8) +# if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__) +# define SHA_LONG64 unsigned __int64 +# elif defined(__arch64__) +# define SHA_LONG64 unsigned long +# else +# define SHA_LONG64 unsigned long long +# endif + +typedef struct SHA512state_st { + SHA_LONG64 h[8]; + SHA_LONG64 Nl, Nh; + union { + SHA_LONG64 d[SHA_LBLOCK]; + unsigned char p[SHA512_CBLOCK]; + } u; + unsigned int num, md_len; +} SHA512_CTX; + +OSSL_DEPRECATEDIN_3_0 int SHA384_Init(SHA512_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA384_Update(SHA512_CTX *c, + const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int SHA384_Final(unsigned char *md, SHA512_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA512_Init(SHA512_CTX *c); +OSSL_DEPRECATEDIN_3_0 int SHA512_Update(SHA512_CTX *c, + const void *data, size_t len); +OSSL_DEPRECATEDIN_3_0 int SHA512_Final(unsigned char *md, SHA512_CTX *c); +OSSL_DEPRECATEDIN_3_0 void SHA512_Transform(SHA512_CTX *c, + const unsigned char *data); +# endif + +unsigned char *SHA384(const unsigned char *d, size_t n, unsigned char *md); +unsigned char *SHA512(const unsigned char *d, size_t n, unsigned char *md); + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/srp.h b/HttpTest/include/openssl/srp.h new file mode 100644 index 0000000..a86fa5d --- /dev/null +++ b/HttpTest/include/openssl/srp.h @@ -0,0 +1,285 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\srp.h.in + * + * Copyright 2004-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2004, EdelKey Project. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + * + * Originally written by Christophe Renou and Peter Sylvester, + * for the EdelKey project. + */ + + + +#ifndef OPENSSL_SRP_H +# define OPENSSL_SRP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SRP_H +# endif + +#include + +#ifndef OPENSSL_NO_SRP +# include +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +typedef struct SRP_gN_cache_st { + char *b64_bn; + BIGNUM *bn; +} SRP_gN_cache; +SKM_DEFINE_STACK_OF_INTERNAL(SRP_gN_cache, SRP_gN_cache, SRP_gN_cache) +#define sk_SRP_gN_cache_num(sk) OPENSSL_sk_num(ossl_check_const_SRP_gN_cache_sk_type(sk)) +#define sk_SRP_gN_cache_value(sk, idx) ((SRP_gN_cache *)OPENSSL_sk_value(ossl_check_const_SRP_gN_cache_sk_type(sk), (idx))) +#define sk_SRP_gN_cache_new(cmp) ((STACK_OF(SRP_gN_cache) *)OPENSSL_sk_new(ossl_check_SRP_gN_cache_compfunc_type(cmp))) +#define sk_SRP_gN_cache_new_null() ((STACK_OF(SRP_gN_cache) *)OPENSSL_sk_new_null()) +#define sk_SRP_gN_cache_new_reserve(cmp, n) ((STACK_OF(SRP_gN_cache) *)OPENSSL_sk_new_reserve(ossl_check_SRP_gN_cache_compfunc_type(cmp), (n))) +#define sk_SRP_gN_cache_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SRP_gN_cache_sk_type(sk), (n)) +#define sk_SRP_gN_cache_free(sk) OPENSSL_sk_free(ossl_check_SRP_gN_cache_sk_type(sk)) +#define sk_SRP_gN_cache_zero(sk) OPENSSL_sk_zero(ossl_check_SRP_gN_cache_sk_type(sk)) +#define sk_SRP_gN_cache_delete(sk, i) ((SRP_gN_cache *)OPENSSL_sk_delete(ossl_check_SRP_gN_cache_sk_type(sk), (i))) +#define sk_SRP_gN_cache_delete_ptr(sk, ptr) ((SRP_gN_cache *)OPENSSL_sk_delete_ptr(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr))) +#define sk_SRP_gN_cache_push(sk, ptr) OPENSSL_sk_push(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr)) +#define sk_SRP_gN_cache_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr)) +#define sk_SRP_gN_cache_pop(sk) ((SRP_gN_cache *)OPENSSL_sk_pop(ossl_check_SRP_gN_cache_sk_type(sk))) +#define sk_SRP_gN_cache_shift(sk) ((SRP_gN_cache *)OPENSSL_sk_shift(ossl_check_SRP_gN_cache_sk_type(sk))) +#define sk_SRP_gN_cache_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SRP_gN_cache_sk_type(sk),ossl_check_SRP_gN_cache_freefunc_type(freefunc)) +#define sk_SRP_gN_cache_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr), (idx)) +#define sk_SRP_gN_cache_set(sk, idx, ptr) ((SRP_gN_cache *)OPENSSL_sk_set(ossl_check_SRP_gN_cache_sk_type(sk), (idx), ossl_check_SRP_gN_cache_type(ptr))) +#define sk_SRP_gN_cache_find(sk, ptr) OPENSSL_sk_find(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr)) +#define sk_SRP_gN_cache_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr)) +#define sk_SRP_gN_cache_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_type(ptr), pnum) +#define sk_SRP_gN_cache_sort(sk) OPENSSL_sk_sort(ossl_check_SRP_gN_cache_sk_type(sk)) +#define sk_SRP_gN_cache_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SRP_gN_cache_sk_type(sk)) +#define sk_SRP_gN_cache_dup(sk) ((STACK_OF(SRP_gN_cache) *)OPENSSL_sk_dup(ossl_check_const_SRP_gN_cache_sk_type(sk))) +#define sk_SRP_gN_cache_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SRP_gN_cache) *)OPENSSL_sk_deep_copy(ossl_check_const_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_copyfunc_type(copyfunc), ossl_check_SRP_gN_cache_freefunc_type(freefunc))) +#define sk_SRP_gN_cache_set_cmp_func(sk, cmp) ((sk_SRP_gN_cache_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SRP_gN_cache_sk_type(sk), ossl_check_SRP_gN_cache_compfunc_type(cmp))) + + + +typedef struct SRP_user_pwd_st { + /* Owned by us. */ + char *id; + BIGNUM *s; + BIGNUM *v; + /* Not owned by us. */ + const BIGNUM *g; + const BIGNUM *N; + /* Owned by us. */ + char *info; +} SRP_user_pwd; +SKM_DEFINE_STACK_OF_INTERNAL(SRP_user_pwd, SRP_user_pwd, SRP_user_pwd) +#define sk_SRP_user_pwd_num(sk) OPENSSL_sk_num(ossl_check_const_SRP_user_pwd_sk_type(sk)) +#define sk_SRP_user_pwd_value(sk, idx) ((SRP_user_pwd *)OPENSSL_sk_value(ossl_check_const_SRP_user_pwd_sk_type(sk), (idx))) +#define sk_SRP_user_pwd_new(cmp) ((STACK_OF(SRP_user_pwd) *)OPENSSL_sk_new(ossl_check_SRP_user_pwd_compfunc_type(cmp))) +#define sk_SRP_user_pwd_new_null() ((STACK_OF(SRP_user_pwd) *)OPENSSL_sk_new_null()) +#define sk_SRP_user_pwd_new_reserve(cmp, n) ((STACK_OF(SRP_user_pwd) *)OPENSSL_sk_new_reserve(ossl_check_SRP_user_pwd_compfunc_type(cmp), (n))) +#define sk_SRP_user_pwd_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SRP_user_pwd_sk_type(sk), (n)) +#define sk_SRP_user_pwd_free(sk) OPENSSL_sk_free(ossl_check_SRP_user_pwd_sk_type(sk)) +#define sk_SRP_user_pwd_zero(sk) OPENSSL_sk_zero(ossl_check_SRP_user_pwd_sk_type(sk)) +#define sk_SRP_user_pwd_delete(sk, i) ((SRP_user_pwd *)OPENSSL_sk_delete(ossl_check_SRP_user_pwd_sk_type(sk), (i))) +#define sk_SRP_user_pwd_delete_ptr(sk, ptr) ((SRP_user_pwd *)OPENSSL_sk_delete_ptr(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr))) +#define sk_SRP_user_pwd_push(sk, ptr) OPENSSL_sk_push(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr)) +#define sk_SRP_user_pwd_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr)) +#define sk_SRP_user_pwd_pop(sk) ((SRP_user_pwd *)OPENSSL_sk_pop(ossl_check_SRP_user_pwd_sk_type(sk))) +#define sk_SRP_user_pwd_shift(sk) ((SRP_user_pwd *)OPENSSL_sk_shift(ossl_check_SRP_user_pwd_sk_type(sk))) +#define sk_SRP_user_pwd_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SRP_user_pwd_sk_type(sk),ossl_check_SRP_user_pwd_freefunc_type(freefunc)) +#define sk_SRP_user_pwd_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr), (idx)) +#define sk_SRP_user_pwd_set(sk, idx, ptr) ((SRP_user_pwd *)OPENSSL_sk_set(ossl_check_SRP_user_pwd_sk_type(sk), (idx), ossl_check_SRP_user_pwd_type(ptr))) +#define sk_SRP_user_pwd_find(sk, ptr) OPENSSL_sk_find(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr)) +#define sk_SRP_user_pwd_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr)) +#define sk_SRP_user_pwd_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_type(ptr), pnum) +#define sk_SRP_user_pwd_sort(sk) OPENSSL_sk_sort(ossl_check_SRP_user_pwd_sk_type(sk)) +#define sk_SRP_user_pwd_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SRP_user_pwd_sk_type(sk)) +#define sk_SRP_user_pwd_dup(sk) ((STACK_OF(SRP_user_pwd) *)OPENSSL_sk_dup(ossl_check_const_SRP_user_pwd_sk_type(sk))) +#define sk_SRP_user_pwd_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SRP_user_pwd) *)OPENSSL_sk_deep_copy(ossl_check_const_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_copyfunc_type(copyfunc), ossl_check_SRP_user_pwd_freefunc_type(freefunc))) +#define sk_SRP_user_pwd_set_cmp_func(sk, cmp) ((sk_SRP_user_pwd_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SRP_user_pwd_sk_type(sk), ossl_check_SRP_user_pwd_compfunc_type(cmp))) + + +OSSL_DEPRECATEDIN_3_0 +SRP_user_pwd *SRP_user_pwd_new(void); +OSSL_DEPRECATEDIN_3_0 +void SRP_user_pwd_free(SRP_user_pwd *user_pwd); + +OSSL_DEPRECATEDIN_3_0 +void SRP_user_pwd_set_gN(SRP_user_pwd *user_pwd, const BIGNUM *g, + const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +int SRP_user_pwd_set1_ids(SRP_user_pwd *user_pwd, const char *id, + const char *info); +OSSL_DEPRECATEDIN_3_0 +int SRP_user_pwd_set0_sv(SRP_user_pwd *user_pwd, BIGNUM *s, BIGNUM *v); + +typedef struct SRP_VBASE_st { + STACK_OF(SRP_user_pwd) *users_pwd; + STACK_OF(SRP_gN_cache) *gN_cache; +/* to simulate a user */ + char *seed_key; + const BIGNUM *default_g; + const BIGNUM *default_N; +} SRP_VBASE; + +/* + * Internal structure storing N and g pair + */ +typedef struct SRP_gN_st { + char *id; + const BIGNUM *g; + const BIGNUM *N; +} SRP_gN; +SKM_DEFINE_STACK_OF_INTERNAL(SRP_gN, SRP_gN, SRP_gN) +#define sk_SRP_gN_num(sk) OPENSSL_sk_num(ossl_check_const_SRP_gN_sk_type(sk)) +#define sk_SRP_gN_value(sk, idx) ((SRP_gN *)OPENSSL_sk_value(ossl_check_const_SRP_gN_sk_type(sk), (idx))) +#define sk_SRP_gN_new(cmp) ((STACK_OF(SRP_gN) *)OPENSSL_sk_new(ossl_check_SRP_gN_compfunc_type(cmp))) +#define sk_SRP_gN_new_null() ((STACK_OF(SRP_gN) *)OPENSSL_sk_new_null()) +#define sk_SRP_gN_new_reserve(cmp, n) ((STACK_OF(SRP_gN) *)OPENSSL_sk_new_reserve(ossl_check_SRP_gN_compfunc_type(cmp), (n))) +#define sk_SRP_gN_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SRP_gN_sk_type(sk), (n)) +#define sk_SRP_gN_free(sk) OPENSSL_sk_free(ossl_check_SRP_gN_sk_type(sk)) +#define sk_SRP_gN_zero(sk) OPENSSL_sk_zero(ossl_check_SRP_gN_sk_type(sk)) +#define sk_SRP_gN_delete(sk, i) ((SRP_gN *)OPENSSL_sk_delete(ossl_check_SRP_gN_sk_type(sk), (i))) +#define sk_SRP_gN_delete_ptr(sk, ptr) ((SRP_gN *)OPENSSL_sk_delete_ptr(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr))) +#define sk_SRP_gN_push(sk, ptr) OPENSSL_sk_push(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr)) +#define sk_SRP_gN_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr)) +#define sk_SRP_gN_pop(sk) ((SRP_gN *)OPENSSL_sk_pop(ossl_check_SRP_gN_sk_type(sk))) +#define sk_SRP_gN_shift(sk) ((SRP_gN *)OPENSSL_sk_shift(ossl_check_SRP_gN_sk_type(sk))) +#define sk_SRP_gN_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SRP_gN_sk_type(sk),ossl_check_SRP_gN_freefunc_type(freefunc)) +#define sk_SRP_gN_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr), (idx)) +#define sk_SRP_gN_set(sk, idx, ptr) ((SRP_gN *)OPENSSL_sk_set(ossl_check_SRP_gN_sk_type(sk), (idx), ossl_check_SRP_gN_type(ptr))) +#define sk_SRP_gN_find(sk, ptr) OPENSSL_sk_find(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr)) +#define sk_SRP_gN_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr)) +#define sk_SRP_gN_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_type(ptr), pnum) +#define sk_SRP_gN_sort(sk) OPENSSL_sk_sort(ossl_check_SRP_gN_sk_type(sk)) +#define sk_SRP_gN_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SRP_gN_sk_type(sk)) +#define sk_SRP_gN_dup(sk) ((STACK_OF(SRP_gN) *)OPENSSL_sk_dup(ossl_check_const_SRP_gN_sk_type(sk))) +#define sk_SRP_gN_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SRP_gN) *)OPENSSL_sk_deep_copy(ossl_check_const_SRP_gN_sk_type(sk), ossl_check_SRP_gN_copyfunc_type(copyfunc), ossl_check_SRP_gN_freefunc_type(freefunc))) +#define sk_SRP_gN_set_cmp_func(sk, cmp) ((sk_SRP_gN_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SRP_gN_sk_type(sk), ossl_check_SRP_gN_compfunc_type(cmp))) + + + +OSSL_DEPRECATEDIN_3_0 +SRP_VBASE *SRP_VBASE_new(char *seed_key); +OSSL_DEPRECATEDIN_3_0 +void SRP_VBASE_free(SRP_VBASE *vb); +OSSL_DEPRECATEDIN_3_0 +int SRP_VBASE_init(SRP_VBASE *vb, char *verifier_file); + +OSSL_DEPRECATEDIN_3_0 +int SRP_VBASE_add0_user(SRP_VBASE *vb, SRP_user_pwd *user_pwd); + +/* NOTE: unlike in SRP_VBASE_get_by_user, caller owns the returned pointer.*/ +OSSL_DEPRECATEDIN_3_0 +SRP_user_pwd *SRP_VBASE_get1_by_user(SRP_VBASE *vb, char *username); + +OSSL_DEPRECATEDIN_3_0 +char *SRP_create_verifier_ex(const char *user, const char *pass, char **salt, + char **verifier, const char *N, const char *g, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +char *SRP_create_verifier(const char *user, const char *pass, char **salt, + char **verifier, const char *N, const char *g); +OSSL_DEPRECATEDIN_3_0 +int SRP_create_verifier_BN_ex(const char *user, const char *pass, BIGNUM **salt, + BIGNUM **verifier, const BIGNUM *N, + const BIGNUM *g, OSSL_LIB_CTX *libctx, + const char *propq); +OSSL_DEPRECATEDIN_3_0 +int SRP_create_verifier_BN(const char *user, const char *pass, BIGNUM **salt, + BIGNUM **verifier, const BIGNUM *N, + const BIGNUM *g); + +# define SRP_NO_ERROR 0 +# define SRP_ERR_VBASE_INCOMPLETE_FILE 1 +# define SRP_ERR_VBASE_BN_LIB 2 +# define SRP_ERR_OPEN_FILE 3 +# define SRP_ERR_MEMORY 4 + +# define DB_srptype 0 +# define DB_srpverifier 1 +# define DB_srpsalt 2 +# define DB_srpid 3 +# define DB_srpgN 4 +# define DB_srpinfo 5 +# undef DB_NUMBER +# define DB_NUMBER 6 + +# define DB_SRP_INDEX 'I' +# define DB_SRP_VALID 'V' +# define DB_SRP_REVOKED 'R' +# define DB_SRP_MODIF 'v' + +/* see srp.c */ +OSSL_DEPRECATEDIN_3_0 +char *SRP_check_known_gN_param(const BIGNUM *g, const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +SRP_gN *SRP_get_default_gN(const char *id); + +/* server side .... */ +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_server_key(const BIGNUM *A, const BIGNUM *v, const BIGNUM *u, + const BIGNUM *b, const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_B_ex(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g, + const BIGNUM *v, OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_B(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g, + const BIGNUM *v); + +OSSL_DEPRECATEDIN_3_0 +int SRP_Verify_A_mod_N(const BIGNUM *A, const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_u_ex(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_u(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N); + +/* client side .... */ + +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_x_ex(const BIGNUM *s, const char *user, const char *pass, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_x(const BIGNUM *s, const char *user, const char *pass); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_A(const BIGNUM *a, const BIGNUM *N, const BIGNUM *g); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_client_key_ex(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g, + const BIGNUM *x, const BIGNUM *a, const BIGNUM *u, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_client_key(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g, + const BIGNUM *x, const BIGNUM *a, const BIGNUM *u); +OSSL_DEPRECATEDIN_3_0 +int SRP_Verify_B_mod_N(const BIGNUM *B, const BIGNUM *N); + +# define SRP_MINIMAL_N 1024 + +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/* This method ignores the configured seed and fails for an unknown user. */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 +SRP_user_pwd *SRP_VBASE_get_by_user(SRP_VBASE *vb, char *username); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/srp.h.in b/HttpTest/include/openssl/srp.h.in new file mode 100644 index 0000000..dfbe845 --- /dev/null +++ b/HttpTest/include/openssl/srp.h.in @@ -0,0 +1,214 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2004-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2004, EdelKey Project. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + * + * Originally written by Christophe Renou and Peter Sylvester, + * for the EdelKey project. + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_SRP_H +# define OPENSSL_SRP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SRP_H +# endif + +#include + +#ifndef OPENSSL_NO_SRP +# include +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +typedef struct SRP_gN_cache_st { + char *b64_bn; + BIGNUM *bn; +} SRP_gN_cache; +{- + generate_stack_macros("SRP_gN_cache"); +-} + + +typedef struct SRP_user_pwd_st { + /* Owned by us. */ + char *id; + BIGNUM *s; + BIGNUM *v; + /* Not owned by us. */ + const BIGNUM *g; + const BIGNUM *N; + /* Owned by us. */ + char *info; +} SRP_user_pwd; +{- + generate_stack_macros("SRP_user_pwd"); +-} + +OSSL_DEPRECATEDIN_3_0 +SRP_user_pwd *SRP_user_pwd_new(void); +OSSL_DEPRECATEDIN_3_0 +void SRP_user_pwd_free(SRP_user_pwd *user_pwd); + +OSSL_DEPRECATEDIN_3_0 +void SRP_user_pwd_set_gN(SRP_user_pwd *user_pwd, const BIGNUM *g, + const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +int SRP_user_pwd_set1_ids(SRP_user_pwd *user_pwd, const char *id, + const char *info); +OSSL_DEPRECATEDIN_3_0 +int SRP_user_pwd_set0_sv(SRP_user_pwd *user_pwd, BIGNUM *s, BIGNUM *v); + +typedef struct SRP_VBASE_st { + STACK_OF(SRP_user_pwd) *users_pwd; + STACK_OF(SRP_gN_cache) *gN_cache; +/* to simulate a user */ + char *seed_key; + const BIGNUM *default_g; + const BIGNUM *default_N; +} SRP_VBASE; + +/* + * Internal structure storing N and g pair + */ +typedef struct SRP_gN_st { + char *id; + const BIGNUM *g; + const BIGNUM *N; +} SRP_gN; +{- + generate_stack_macros("SRP_gN"); +-} + + +OSSL_DEPRECATEDIN_3_0 +SRP_VBASE *SRP_VBASE_new(char *seed_key); +OSSL_DEPRECATEDIN_3_0 +void SRP_VBASE_free(SRP_VBASE *vb); +OSSL_DEPRECATEDIN_3_0 +int SRP_VBASE_init(SRP_VBASE *vb, char *verifier_file); + +OSSL_DEPRECATEDIN_3_0 +int SRP_VBASE_add0_user(SRP_VBASE *vb, SRP_user_pwd *user_pwd); + +/* NOTE: unlike in SRP_VBASE_get_by_user, caller owns the returned pointer.*/ +OSSL_DEPRECATEDIN_3_0 +SRP_user_pwd *SRP_VBASE_get1_by_user(SRP_VBASE *vb, char *username); + +OSSL_DEPRECATEDIN_3_0 +char *SRP_create_verifier_ex(const char *user, const char *pass, char **salt, + char **verifier, const char *N, const char *g, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +char *SRP_create_verifier(const char *user, const char *pass, char **salt, + char **verifier, const char *N, const char *g); +OSSL_DEPRECATEDIN_3_0 +int SRP_create_verifier_BN_ex(const char *user, const char *pass, BIGNUM **salt, + BIGNUM **verifier, const BIGNUM *N, + const BIGNUM *g, OSSL_LIB_CTX *libctx, + const char *propq); +OSSL_DEPRECATEDIN_3_0 +int SRP_create_verifier_BN(const char *user, const char *pass, BIGNUM **salt, + BIGNUM **verifier, const BIGNUM *N, + const BIGNUM *g); + +# define SRP_NO_ERROR 0 +# define SRP_ERR_VBASE_INCOMPLETE_FILE 1 +# define SRP_ERR_VBASE_BN_LIB 2 +# define SRP_ERR_OPEN_FILE 3 +# define SRP_ERR_MEMORY 4 + +# define DB_srptype 0 +# define DB_srpverifier 1 +# define DB_srpsalt 2 +# define DB_srpid 3 +# define DB_srpgN 4 +# define DB_srpinfo 5 +# undef DB_NUMBER +# define DB_NUMBER 6 + +# define DB_SRP_INDEX 'I' +# define DB_SRP_VALID 'V' +# define DB_SRP_REVOKED 'R' +# define DB_SRP_MODIF 'v' + +/* see srp.c */ +OSSL_DEPRECATEDIN_3_0 +char *SRP_check_known_gN_param(const BIGNUM *g, const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +SRP_gN *SRP_get_default_gN(const char *id); + +/* server side .... */ +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_server_key(const BIGNUM *A, const BIGNUM *v, const BIGNUM *u, + const BIGNUM *b, const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_B_ex(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g, + const BIGNUM *v, OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_B(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g, + const BIGNUM *v); + +OSSL_DEPRECATEDIN_3_0 +int SRP_Verify_A_mod_N(const BIGNUM *A, const BIGNUM *N); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_u_ex(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_u(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N); + +/* client side .... */ + +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_x_ex(const BIGNUM *s, const char *user, const char *pass, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_x(const BIGNUM *s, const char *user, const char *pass); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_A(const BIGNUM *a, const BIGNUM *N, const BIGNUM *g); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_client_key_ex(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g, + const BIGNUM *x, const BIGNUM *a, const BIGNUM *u, + OSSL_LIB_CTX *libctx, const char *propq); +OSSL_DEPRECATEDIN_3_0 +BIGNUM *SRP_Calc_client_key(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g, + const BIGNUM *x, const BIGNUM *a, const BIGNUM *u); +OSSL_DEPRECATEDIN_3_0 +int SRP_Verify_B_mod_N(const BIGNUM *B, const BIGNUM *N); + +# define SRP_MINIMAL_N 1024 + +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +/* This method ignores the configured seed and fails for an unknown user. */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 +SRP_user_pwd *SRP_VBASE_get_by_user(SRP_VBASE *vb, char *username); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/srtp.h b/HttpTest/include/openssl/srtp.h new file mode 100644 index 0000000..d64606e --- /dev/null +++ b/HttpTest/include/openssl/srtp.h @@ -0,0 +1,56 @@ +/* + * Copyright 2011-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * DTLS code by Eric Rescorla + * + * Copyright (C) 2006, Network Resonance, Inc. Copyright (C) 2011, RTFM, Inc. + */ + +#ifndef OPENSSL_SRTP_H +# define OPENSSL_SRTP_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_D1_SRTP_H +# endif + +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define SRTP_AES128_CM_SHA1_80 0x0001 +# define SRTP_AES128_CM_SHA1_32 0x0002 +# define SRTP_AES128_F8_SHA1_80 0x0003 +# define SRTP_AES128_F8_SHA1_32 0x0004 +# define SRTP_NULL_SHA1_80 0x0005 +# define SRTP_NULL_SHA1_32 0x0006 + +/* AEAD SRTP protection profiles from RFC 7714 */ +# define SRTP_AEAD_AES_128_GCM 0x0007 +# define SRTP_AEAD_AES_256_GCM 0x0008 + +# ifndef OPENSSL_NO_SRTP + +__owur int SSL_CTX_set_tlsext_use_srtp(SSL_CTX *ctx, const char *profiles); +__owur int SSL_set_tlsext_use_srtp(SSL *ssl, const char *profiles); + +__owur STACK_OF(SRTP_PROTECTION_PROFILE) *SSL_get_srtp_profiles(SSL *ssl); +__owur SRTP_PROTECTION_PROFILE *SSL_get_selected_srtp_profile(SSL *s); + +# endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/ssl.h b/HttpTest/include/openssl/ssl.h new file mode 100644 index 0000000..a9bb58e --- /dev/null +++ b/HttpTest/include/openssl/ssl.h @@ -0,0 +1,2602 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\ssl.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * Copyright 2005 Nokia. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_SSL_H +# define OPENSSL_SSL_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SSL_H +# endif + +# include +# include +# include +# include +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# include +# include +# endif +# include +# include +# include +# include + +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* OpenSSL version number for ASN.1 encoding of the session information */ +/*- + * Version 0 - initial version + * Version 1 - added the optional peer certificate + */ +# define SSL_SESSION_ASN1_VERSION 0x0001 + +# define SSL_MAX_SSL_SESSION_ID_LENGTH 32 +# define SSL_MAX_SID_CTX_LENGTH 32 + +# define SSL_MIN_RSA_MODULUS_LENGTH_IN_BYTES (512/8) +# define SSL_MAX_KEY_ARG_LENGTH 8 +/* SSL_MAX_MASTER_KEY_LENGTH is defined in prov_ssl.h */ + +/* The maximum number of encrypt/decrypt pipelines we can support */ +# define SSL_MAX_PIPELINES 32 + +/* text strings for the ciphers */ + +/* These are used to specify which ciphers to use and not to use */ + +# define SSL_TXT_LOW "LOW" +# define SSL_TXT_MEDIUM "MEDIUM" +# define SSL_TXT_HIGH "HIGH" +# define SSL_TXT_FIPS "FIPS" + +# define SSL_TXT_aNULL "aNULL" +# define SSL_TXT_eNULL "eNULL" +# define SSL_TXT_NULL "NULL" + +# define SSL_TXT_kRSA "kRSA" +# define SSL_TXT_kDHr "kDHr"/* this cipher class has been removed */ +# define SSL_TXT_kDHd "kDHd"/* this cipher class has been removed */ +# define SSL_TXT_kDH "kDH"/* this cipher class has been removed */ +# define SSL_TXT_kEDH "kEDH"/* alias for kDHE */ +# define SSL_TXT_kDHE "kDHE" +# define SSL_TXT_kECDHr "kECDHr"/* this cipher class has been removed */ +# define SSL_TXT_kECDHe "kECDHe"/* this cipher class has been removed */ +# define SSL_TXT_kECDH "kECDH"/* this cipher class has been removed */ +# define SSL_TXT_kEECDH "kEECDH"/* alias for kECDHE */ +# define SSL_TXT_kECDHE "kECDHE" +# define SSL_TXT_kPSK "kPSK" +# define SSL_TXT_kRSAPSK "kRSAPSK" +# define SSL_TXT_kECDHEPSK "kECDHEPSK" +# define SSL_TXT_kDHEPSK "kDHEPSK" +# define SSL_TXT_kGOST "kGOST" +# define SSL_TXT_kGOST18 "kGOST18" +# define SSL_TXT_kSRP "kSRP" + +# define SSL_TXT_aRSA "aRSA" +# define SSL_TXT_aDSS "aDSS" +# define SSL_TXT_aDH "aDH"/* this cipher class has been removed */ +# define SSL_TXT_aECDH "aECDH"/* this cipher class has been removed */ +# define SSL_TXT_aECDSA "aECDSA" +# define SSL_TXT_aPSK "aPSK" +# define SSL_TXT_aGOST94 "aGOST94" +# define SSL_TXT_aGOST01 "aGOST01" +# define SSL_TXT_aGOST12 "aGOST12" +# define SSL_TXT_aGOST "aGOST" +# define SSL_TXT_aSRP "aSRP" + +# define SSL_TXT_DSS "DSS" +# define SSL_TXT_DH "DH" +# define SSL_TXT_DHE "DHE"/* same as "kDHE:-ADH" */ +# define SSL_TXT_EDH "EDH"/* alias for DHE */ +# define SSL_TXT_ADH "ADH" +# define SSL_TXT_RSA "RSA" +# define SSL_TXT_ECDH "ECDH" +# define SSL_TXT_EECDH "EECDH"/* alias for ECDHE" */ +# define SSL_TXT_ECDHE "ECDHE"/* same as "kECDHE:-AECDH" */ +# define SSL_TXT_AECDH "AECDH" +# define SSL_TXT_ECDSA "ECDSA" +# define SSL_TXT_PSK "PSK" +# define SSL_TXT_SRP "SRP" + +# define SSL_TXT_DES "DES" +# define SSL_TXT_3DES "3DES" +# define SSL_TXT_RC4 "RC4" +# define SSL_TXT_RC2 "RC2" +# define SSL_TXT_IDEA "IDEA" +# define SSL_TXT_SEED "SEED" +# define SSL_TXT_AES128 "AES128" +# define SSL_TXT_AES256 "AES256" +# define SSL_TXT_AES "AES" +# define SSL_TXT_AES_GCM "AESGCM" +# define SSL_TXT_AES_CCM "AESCCM" +# define SSL_TXT_AES_CCM_8 "AESCCM8" +# define SSL_TXT_CAMELLIA128 "CAMELLIA128" +# define SSL_TXT_CAMELLIA256 "CAMELLIA256" +# define SSL_TXT_CAMELLIA "CAMELLIA" +# define SSL_TXT_CHACHA20 "CHACHA20" +# define SSL_TXT_GOST "GOST89" +# define SSL_TXT_ARIA "ARIA" +# define SSL_TXT_ARIA_GCM "ARIAGCM" +# define SSL_TXT_ARIA128 "ARIA128" +# define SSL_TXT_ARIA256 "ARIA256" +# define SSL_TXT_GOST2012_GOST8912_GOST8912 "GOST2012-GOST8912-GOST8912" +# define SSL_TXT_CBC "CBC" + +# define SSL_TXT_MD5 "MD5" +# define SSL_TXT_SHA1 "SHA1" +# define SSL_TXT_SHA "SHA"/* same as "SHA1" */ +# define SSL_TXT_GOST94 "GOST94" +# define SSL_TXT_GOST89MAC "GOST89MAC" +# define SSL_TXT_GOST12 "GOST12" +# define SSL_TXT_GOST89MAC12 "GOST89MAC12" +# define SSL_TXT_SHA256 "SHA256" +# define SSL_TXT_SHA384 "SHA384" + +# define SSL_TXT_SSLV3 "SSLv3" +# define SSL_TXT_TLSV1 "TLSv1" +# define SSL_TXT_TLSV1_1 "TLSv1.1" +# define SSL_TXT_TLSV1_2 "TLSv1.2" + +# define SSL_TXT_ALL "ALL" + +/*- + * COMPLEMENTOF* definitions. These identifiers are used to (de-select) + * ciphers normally not being used. + * Example: "RC4" will activate all ciphers using RC4 including ciphers + * without authentication, which would normally disabled by DEFAULT (due + * the "!ADH" being part of default). Therefore "RC4:!COMPLEMENTOFDEFAULT" + * will make sure that it is also disabled in the specific selection. + * COMPLEMENTOF* identifiers are portable between version, as adjustments + * to the default cipher setup will also be included here. + * + * COMPLEMENTOFDEFAULT does not experience the same special treatment that + * DEFAULT gets, as only selection is being done and no sorting as needed + * for DEFAULT. + */ +# define SSL_TXT_CMPALL "COMPLEMENTOFALL" +# define SSL_TXT_CMPDEF "COMPLEMENTOFDEFAULT" + +/* + * The following cipher list is used by default. It also is substituted when + * an application-defined cipher list string starts with 'DEFAULT'. + * This applies to ciphersuites for TLSv1.2 and below. + * DEPRECATED IN 3.0.0, in favor of OSSL_default_cipher_list() + * Update both macro and function simultaneously + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_DEFAULT_CIPHER_LIST "ALL:!COMPLEMENTOFDEFAULT:!eNULL" +/* + * This is the default set of TLSv1.3 ciphersuites + * DEPRECATED IN 3.0.0, in favor of OSSL_default_ciphersuites() + * Update both macro and function simultaneously + */ +# define TLS_DEFAULT_CIPHERSUITES "TLS_AES_256_GCM_SHA384:" \ + "TLS_CHACHA20_POLY1305_SHA256:" \ + "TLS_AES_128_GCM_SHA256" +# endif +/* + * As of OpenSSL 1.0.0, ssl_create_cipher_list() in ssl/ssl_ciph.c always + * starts with a reasonable order, and all we have to do for DEFAULT is + * throwing out anonymous and unencrypted ciphersuites! (The latter are not + * actually enabled by ALL, but "ALL:RSA" would enable some of them.) + */ + +/* Used in SSL_set_shutdown()/SSL_get_shutdown(); */ +# define SSL_SENT_SHUTDOWN 1 +# define SSL_RECEIVED_SHUTDOWN 2 + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define SSL_FILETYPE_ASN1 X509_FILETYPE_ASN1 +# define SSL_FILETYPE_PEM X509_FILETYPE_PEM + +/* + * This is needed to stop compilers complaining about the 'struct ssl_st *' + * function parameters used to prototype callbacks in SSL_CTX. + */ +typedef struct ssl_st *ssl_crock_st; +typedef struct tls_session_ticket_ext_st TLS_SESSION_TICKET_EXT; +typedef struct ssl_method_st SSL_METHOD; +typedef struct ssl_cipher_st SSL_CIPHER; +typedef struct ssl_session_st SSL_SESSION; +typedef struct tls_sigalgs_st TLS_SIGALGS; +typedef struct ssl_conf_ctx_st SSL_CONF_CTX; +typedef struct ssl_comp_st SSL_COMP; + +STACK_OF(SSL_CIPHER); +STACK_OF(SSL_COMP); + +/* SRTP protection profiles for use with the use_srtp extension (RFC 5764)*/ +typedef struct srtp_protection_profile_st { + const char *name; + unsigned long id; +} SRTP_PROTECTION_PROFILE; +SKM_DEFINE_STACK_OF_INTERNAL(SRTP_PROTECTION_PROFILE, SRTP_PROTECTION_PROFILE, SRTP_PROTECTION_PROFILE) +#define sk_SRTP_PROTECTION_PROFILE_num(sk) OPENSSL_sk_num(ossl_check_const_SRTP_PROTECTION_PROFILE_sk_type(sk)) +#define sk_SRTP_PROTECTION_PROFILE_value(sk, idx) ((SRTP_PROTECTION_PROFILE *)OPENSSL_sk_value(ossl_check_const_SRTP_PROTECTION_PROFILE_sk_type(sk), (idx))) +#define sk_SRTP_PROTECTION_PROFILE_new(cmp) ((STACK_OF(SRTP_PROTECTION_PROFILE) *)OPENSSL_sk_new(ossl_check_SRTP_PROTECTION_PROFILE_compfunc_type(cmp))) +#define sk_SRTP_PROTECTION_PROFILE_new_null() ((STACK_OF(SRTP_PROTECTION_PROFILE) *)OPENSSL_sk_new_null()) +#define sk_SRTP_PROTECTION_PROFILE_new_reserve(cmp, n) ((STACK_OF(SRTP_PROTECTION_PROFILE) *)OPENSSL_sk_new_reserve(ossl_check_SRTP_PROTECTION_PROFILE_compfunc_type(cmp), (n))) +#define sk_SRTP_PROTECTION_PROFILE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), (n)) +#define sk_SRTP_PROTECTION_PROFILE_free(sk) OPENSSL_sk_free(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk)) +#define sk_SRTP_PROTECTION_PROFILE_zero(sk) OPENSSL_sk_zero(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk)) +#define sk_SRTP_PROTECTION_PROFILE_delete(sk, i) ((SRTP_PROTECTION_PROFILE *)OPENSSL_sk_delete(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), (i))) +#define sk_SRTP_PROTECTION_PROFILE_delete_ptr(sk, ptr) ((SRTP_PROTECTION_PROFILE *)OPENSSL_sk_delete_ptr(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr))) +#define sk_SRTP_PROTECTION_PROFILE_push(sk, ptr) OPENSSL_sk_push(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr)) +#define sk_SRTP_PROTECTION_PROFILE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr)) +#define sk_SRTP_PROTECTION_PROFILE_pop(sk) ((SRTP_PROTECTION_PROFILE *)OPENSSL_sk_pop(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk))) +#define sk_SRTP_PROTECTION_PROFILE_shift(sk) ((SRTP_PROTECTION_PROFILE *)OPENSSL_sk_shift(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk))) +#define sk_SRTP_PROTECTION_PROFILE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk),ossl_check_SRTP_PROTECTION_PROFILE_freefunc_type(freefunc)) +#define sk_SRTP_PROTECTION_PROFILE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr), (idx)) +#define sk_SRTP_PROTECTION_PROFILE_set(sk, idx, ptr) ((SRTP_PROTECTION_PROFILE *)OPENSSL_sk_set(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), (idx), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr))) +#define sk_SRTP_PROTECTION_PROFILE_find(sk, ptr) OPENSSL_sk_find(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr)) +#define sk_SRTP_PROTECTION_PROFILE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr)) +#define sk_SRTP_PROTECTION_PROFILE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_type(ptr), pnum) +#define sk_SRTP_PROTECTION_PROFILE_sort(sk) OPENSSL_sk_sort(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk)) +#define sk_SRTP_PROTECTION_PROFILE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SRTP_PROTECTION_PROFILE_sk_type(sk)) +#define sk_SRTP_PROTECTION_PROFILE_dup(sk) ((STACK_OF(SRTP_PROTECTION_PROFILE) *)OPENSSL_sk_dup(ossl_check_const_SRTP_PROTECTION_PROFILE_sk_type(sk))) +#define sk_SRTP_PROTECTION_PROFILE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SRTP_PROTECTION_PROFILE) *)OPENSSL_sk_deep_copy(ossl_check_const_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_copyfunc_type(copyfunc), ossl_check_SRTP_PROTECTION_PROFILE_freefunc_type(freefunc))) +#define sk_SRTP_PROTECTION_PROFILE_set_cmp_func(sk, cmp) ((sk_SRTP_PROTECTION_PROFILE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SRTP_PROTECTION_PROFILE_sk_type(sk), ossl_check_SRTP_PROTECTION_PROFILE_compfunc_type(cmp))) + + + +typedef int (*tls_session_ticket_ext_cb_fn)(SSL *s, const unsigned char *data, + int len, void *arg); +typedef int (*tls_session_secret_cb_fn)(SSL *s, void *secret, int *secret_len, + STACK_OF(SSL_CIPHER) *peer_ciphers, + const SSL_CIPHER **cipher, void *arg); + +/* Extension context codes */ +/* This extension is only allowed in TLS */ +#define SSL_EXT_TLS_ONLY 0x0001 +/* This extension is only allowed in DTLS */ +#define SSL_EXT_DTLS_ONLY 0x0002 +/* Some extensions may be allowed in DTLS but we don't implement them for it */ +#define SSL_EXT_TLS_IMPLEMENTATION_ONLY 0x0004 +/* Most extensions are not defined for SSLv3 but EXT_TYPE_renegotiate is */ +#define SSL_EXT_SSL3_ALLOWED 0x0008 +/* Extension is only defined for TLS1.2 and below */ +#define SSL_EXT_TLS1_2_AND_BELOW_ONLY 0x0010 +/* Extension is only defined for TLS1.3 and above */ +#define SSL_EXT_TLS1_3_ONLY 0x0020 +/* Ignore this extension during parsing if we are resuming */ +#define SSL_EXT_IGNORE_ON_RESUMPTION 0x0040 +#define SSL_EXT_CLIENT_HELLO 0x0080 +/* Really means TLS1.2 or below */ +#define SSL_EXT_TLS1_2_SERVER_HELLO 0x0100 +#define SSL_EXT_TLS1_3_SERVER_HELLO 0x0200 +#define SSL_EXT_TLS1_3_ENCRYPTED_EXTENSIONS 0x0400 +#define SSL_EXT_TLS1_3_HELLO_RETRY_REQUEST 0x0800 +#define SSL_EXT_TLS1_3_CERTIFICATE 0x1000 +#define SSL_EXT_TLS1_3_NEW_SESSION_TICKET 0x2000 +#define SSL_EXT_TLS1_3_CERTIFICATE_REQUEST 0x4000 + +/* Typedefs for handling custom extensions */ + +typedef int (*custom_ext_add_cb)(SSL *s, unsigned int ext_type, + const unsigned char **out, size_t *outlen, + int *al, void *add_arg); + +typedef void (*custom_ext_free_cb)(SSL *s, unsigned int ext_type, + const unsigned char *out, void *add_arg); + +typedef int (*custom_ext_parse_cb)(SSL *s, unsigned int ext_type, + const unsigned char *in, size_t inlen, + int *al, void *parse_arg); + + +typedef int (*SSL_custom_ext_add_cb_ex)(SSL *s, unsigned int ext_type, + unsigned int context, + const unsigned char **out, + size_t *outlen, X509 *x, + size_t chainidx, + int *al, void *add_arg); + +typedef void (*SSL_custom_ext_free_cb_ex)(SSL *s, unsigned int ext_type, + unsigned int context, + const unsigned char *out, + void *add_arg); + +typedef int (*SSL_custom_ext_parse_cb_ex)(SSL *s, unsigned int ext_type, + unsigned int context, + const unsigned char *in, + size_t inlen, X509 *x, + size_t chainidx, + int *al, void *parse_arg); + +/* Typedef for verification callback */ +typedef int (*SSL_verify_cb)(int preverify_ok, X509_STORE_CTX *x509_ctx); + +/* Typedef for SSL async callback */ +typedef int (*SSL_async_callback_fn)(SSL *s, void *arg); + +#define SSL_OP_BIT(n) ((uint64_t)1 << (uint64_t)n) + +/* + * SSL/TLS connection options. + */ + /* Disable Extended master secret */ +# define SSL_OP_NO_EXTENDED_MASTER_SECRET SSL_OP_BIT(0) + /* Cleanse plaintext copies of data delivered to the application */ +# define SSL_OP_CLEANSE_PLAINTEXT SSL_OP_BIT(1) + /* Allow initial connection to servers that don't support RI */ +# define SSL_OP_LEGACY_SERVER_CONNECT SSL_OP_BIT(2) + /* Enable support for Kernel TLS */ +# define SSL_OP_ENABLE_KTLS SSL_OP_BIT(3) +# define SSL_OP_TLSEXT_PADDING SSL_OP_BIT(4) +# define SSL_OP_SAFARI_ECDHE_ECDSA_BUG SSL_OP_BIT(6) +# define SSL_OP_IGNORE_UNEXPECTED_EOF SSL_OP_BIT(7) +# define SSL_OP_ALLOW_CLIENT_RENEGOTIATION SSL_OP_BIT(8) +# define SSL_OP_DISABLE_TLSEXT_CA_NAMES SSL_OP_BIT(9) + /* In TLSv1.3 allow a non-(ec)dhe based kex_mode */ +# define SSL_OP_ALLOW_NO_DHE_KEX SSL_OP_BIT(10) + /* + * Disable SSL 3.0/TLS 1.0 CBC vulnerability workaround that was added + * in OpenSSL 0.9.6d. Usually (depending on the application protocol) + * the workaround is not needed. Unfortunately some broken SSL/TLS + * implementations cannot handle it at all, which is why we include it + * in SSL_OP_ALL. Added in 0.9.6e + */ +# define SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS SSL_OP_BIT(11) + /* DTLS options */ +# define SSL_OP_NO_QUERY_MTU SSL_OP_BIT(12) + /* Turn on Cookie Exchange (on relevant for servers) */ +# define SSL_OP_COOKIE_EXCHANGE SSL_OP_BIT(13) + /* Don't use RFC4507 ticket extension */ +# define SSL_OP_NO_TICKET SSL_OP_BIT(14) +# ifndef OPENSSL_NO_DTLS1_METHOD + /* + * Use Cisco's version identifier of DTLS_BAD_VER + * (only with deprecated DTLSv1_client_method()) + */ +# define SSL_OP_CISCO_ANYCONNECT SSL_OP_BIT(15) +# endif + /* As server, disallow session resumption on renegotiation */ +# define SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION SSL_OP_BIT(16) + /* Don't use compression even if supported */ +# define SSL_OP_NO_COMPRESSION SSL_OP_BIT(17) + /* Permit unsafe legacy renegotiation */ +# define SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION SSL_OP_BIT(18) + /* Disable encrypt-then-mac */ +# define SSL_OP_NO_ENCRYPT_THEN_MAC SSL_OP_BIT(19) + /* + * Enable TLSv1.3 Compatibility mode. This is on by default. A future + * version of OpenSSL may have this disabled by default. + */ +# define SSL_OP_ENABLE_MIDDLEBOX_COMPAT SSL_OP_BIT(20) + /* + * Prioritize Chacha20Poly1305 when client does. + * Modifies SSL_OP_CIPHER_SERVER_PREFERENCE + */ +# define SSL_OP_PRIORITIZE_CHACHA SSL_OP_BIT(21) + /* + * Set on servers to choose the cipher according to server's preferences. + */ +# define SSL_OP_CIPHER_SERVER_PREFERENCE SSL_OP_BIT(22) + /* + * If set, a server will allow a client to issue a SSLv3.0 version + * number as latest version supported in the premaster secret, even when + * TLSv1.0 (version 3.1) was announced in the client hello. Normally + * this is forbidden to prevent version rollback attacks. + */ +# define SSL_OP_TLS_ROLLBACK_BUG SSL_OP_BIT(23) + /* + * Switches off automatic TLSv1.3 anti-replay protection for early data. + * This is a server-side option only (no effect on the client). + */ +# define SSL_OP_NO_ANTI_REPLAY SSL_OP_BIT(24) +# define SSL_OP_NO_SSLv3 SSL_OP_BIT(25) +# define SSL_OP_NO_TLSv1 SSL_OP_BIT(26) +# define SSL_OP_NO_TLSv1_2 SSL_OP_BIT(27) +# define SSL_OP_NO_TLSv1_1 SSL_OP_BIT(28) +# define SSL_OP_NO_TLSv1_3 SSL_OP_BIT(29) +# define SSL_OP_NO_DTLSv1 SSL_OP_BIT(26) +# define SSL_OP_NO_DTLSv1_2 SSL_OP_BIT(27) + /* Disallow all renegotiation */ +# define SSL_OP_NO_RENEGOTIATION SSL_OP_BIT(30) + /* + * Make server add server-hello extension from early version of + * cryptopro draft, when GOST ciphersuite is negotiated. Required for + * interoperability with CryptoPro CSP 3.x + */ +# define SSL_OP_CRYPTOPRO_TLSEXT_BUG SSL_OP_BIT(31) + +/* + * Option "collections." + */ +# define SSL_OP_NO_SSL_MASK \ + ( SSL_OP_NO_SSLv3 | SSL_OP_NO_TLSv1 | SSL_OP_NO_TLSv1_1 \ + | SSL_OP_NO_TLSv1_2 | SSL_OP_NO_TLSv1_3 ) +# define SSL_OP_NO_DTLS_MASK \ + ( SSL_OP_NO_DTLSv1 | SSL_OP_NO_DTLSv1_2 ) + +/* Various bug workarounds that should be rather harmless. */ +# define SSL_OP_ALL \ + ( SSL_OP_CRYPTOPRO_TLSEXT_BUG | SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS \ + | SSL_OP_TLSEXT_PADDING | SSL_OP_SAFARI_ECDHE_ECDSA_BUG ) + +/* + * OBSOLETE OPTIONS retained for compatibility + */ + +# define SSL_OP_MICROSOFT_SESS_ID_BUG 0x0 +# define SSL_OP_NETSCAPE_CHALLENGE_BUG 0x0 +# define SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG 0x0 +# define SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG 0x0 +# define SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER 0x0 +# define SSL_OP_MSIE_SSLV2_RSA_PADDING 0x0 +# define SSL_OP_SSLEAY_080_CLIENT_DH_BUG 0x0 +# define SSL_OP_TLS_D5_BUG 0x0 +# define SSL_OP_TLS_BLOCK_PADDING_BUG 0x0 +# define SSL_OP_SINGLE_ECDH_USE 0x0 +# define SSL_OP_SINGLE_DH_USE 0x0 +# define SSL_OP_EPHEMERAL_RSA 0x0 +# define SSL_OP_NO_SSLv2 0x0 +# define SSL_OP_PKCS1_CHECK_1 0x0 +# define SSL_OP_PKCS1_CHECK_2 0x0 +# define SSL_OP_NETSCAPE_CA_DN_BUG 0x0 +# define SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG 0x0 + +/* + * Allow SSL_write(..., n) to return r with 0 < r < n (i.e. report success + * when just a single record has been written): + */ +# define SSL_MODE_ENABLE_PARTIAL_WRITE 0x00000001U +/* + * Make it possible to retry SSL_write() with changed buffer location (buffer + * contents must stay the same!); this is not the default to avoid the + * misconception that non-blocking SSL_write() behaves like non-blocking + * write(): + */ +# define SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER 0x00000002U +/* + * Never bother the application with retries if the transport is blocking: + */ +# define SSL_MODE_AUTO_RETRY 0x00000004U +/* Don't attempt to automatically build certificate chain */ +# define SSL_MODE_NO_AUTO_CHAIN 0x00000008U +/* + * Save RAM by releasing read and write buffers when they're empty. (SSL3 and + * TLS only.) Released buffers are freed. + */ +# define SSL_MODE_RELEASE_BUFFERS 0x00000010U +/* + * Send the current time in the Random fields of the ClientHello and + * ServerHello records for compatibility with hypothetical implementations + * that require it. + */ +# define SSL_MODE_SEND_CLIENTHELLO_TIME 0x00000020U +# define SSL_MODE_SEND_SERVERHELLO_TIME 0x00000040U +/* + * Send TLS_FALLBACK_SCSV in the ClientHello. To be set only by applications + * that reconnect with a downgraded protocol version; see + * draft-ietf-tls-downgrade-scsv-00 for details. DO NOT ENABLE THIS if your + * application attempts a normal handshake. Only use this in explicit + * fallback retries, following the guidance in + * draft-ietf-tls-downgrade-scsv-00. + */ +# define SSL_MODE_SEND_FALLBACK_SCSV 0x00000080U +/* + * Support Asynchronous operation + */ +# define SSL_MODE_ASYNC 0x00000100U + +/* + * When using DTLS/SCTP, include the terminating zero in the label + * used for computing the endpoint-pair shared secret. Required for + * interoperability with implementations having this bug like these + * older version of OpenSSL: + * - OpenSSL 1.0.0 series + * - OpenSSL 1.0.1 series + * - OpenSSL 1.0.2 series + * - OpenSSL 1.1.0 series + * - OpenSSL 1.1.1 and 1.1.1a + */ +# define SSL_MODE_DTLS_SCTP_LABEL_LENGTH_BUG 0x00000400U + +/* Cert related flags */ +/* + * Many implementations ignore some aspects of the TLS standards such as + * enforcing certificate chain algorithms. When this is set we enforce them. + */ +# define SSL_CERT_FLAG_TLS_STRICT 0x00000001U + +/* Suite B modes, takes same values as certificate verify flags */ +# define SSL_CERT_FLAG_SUITEB_128_LOS_ONLY 0x10000 +/* Suite B 192 bit only mode */ +# define SSL_CERT_FLAG_SUITEB_192_LOS 0x20000 +/* Suite B 128 bit mode allowing 192 bit algorithms */ +# define SSL_CERT_FLAG_SUITEB_128_LOS 0x30000 + +/* Perform all sorts of protocol violations for testing purposes */ +# define SSL_CERT_FLAG_BROKEN_PROTOCOL 0x10000000 + +/* Flags for building certificate chains */ +/* Treat any existing certificates as untrusted CAs */ +# define SSL_BUILD_CHAIN_FLAG_UNTRUSTED 0x1 +/* Don't include root CA in chain */ +# define SSL_BUILD_CHAIN_FLAG_NO_ROOT 0x2 +/* Just check certificates already there */ +# define SSL_BUILD_CHAIN_FLAG_CHECK 0x4 +/* Ignore verification errors */ +# define SSL_BUILD_CHAIN_FLAG_IGNORE_ERROR 0x8 +/* Clear verification errors from queue */ +# define SSL_BUILD_CHAIN_FLAG_CLEAR_ERROR 0x10 + +/* Flags returned by SSL_check_chain */ +/* Certificate can be used with this session */ +# define CERT_PKEY_VALID 0x1 +/* Certificate can also be used for signing */ +# define CERT_PKEY_SIGN 0x2 +/* EE certificate signing algorithm OK */ +# define CERT_PKEY_EE_SIGNATURE 0x10 +/* CA signature algorithms OK */ +# define CERT_PKEY_CA_SIGNATURE 0x20 +/* EE certificate parameters OK */ +# define CERT_PKEY_EE_PARAM 0x40 +/* CA certificate parameters OK */ +# define CERT_PKEY_CA_PARAM 0x80 +/* Signing explicitly allowed as opposed to SHA1 fallback */ +# define CERT_PKEY_EXPLICIT_SIGN 0x100 +/* Client CA issuer names match (always set for server cert) */ +# define CERT_PKEY_ISSUER_NAME 0x200 +/* Cert type matches client types (always set for server cert) */ +# define CERT_PKEY_CERT_TYPE 0x400 +/* Cert chain suitable to Suite B */ +# define CERT_PKEY_SUITEB 0x800 + +# define SSL_CONF_FLAG_CMDLINE 0x1 +# define SSL_CONF_FLAG_FILE 0x2 +# define SSL_CONF_FLAG_CLIENT 0x4 +# define SSL_CONF_FLAG_SERVER 0x8 +# define SSL_CONF_FLAG_SHOW_ERRORS 0x10 +# define SSL_CONF_FLAG_CERTIFICATE 0x20 +# define SSL_CONF_FLAG_REQUIRE_PRIVATE 0x40 +/* Configuration value types */ +# define SSL_CONF_TYPE_UNKNOWN 0x0 +# define SSL_CONF_TYPE_STRING 0x1 +# define SSL_CONF_TYPE_FILE 0x2 +# define SSL_CONF_TYPE_DIR 0x3 +# define SSL_CONF_TYPE_NONE 0x4 +# define SSL_CONF_TYPE_STORE 0x5 + +/* Maximum length of the application-controlled segment of a a TLSv1.3 cookie */ +# define SSL_COOKIE_LENGTH 4096 + +/* + * Note: SSL[_CTX]_set_{options,mode} use |= op on the previous value, they + * cannot be used to clear bits. + */ + +uint64_t SSL_CTX_get_options(const SSL_CTX *ctx); +uint64_t SSL_get_options(const SSL *s); +uint64_t SSL_CTX_clear_options(SSL_CTX *ctx, uint64_t op); +uint64_t SSL_clear_options(SSL *s, uint64_t op); +uint64_t SSL_CTX_set_options(SSL_CTX *ctx, uint64_t op); +uint64_t SSL_set_options(SSL *s, uint64_t op); + +# define SSL_CTX_set_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,(op),NULL) +# define SSL_CTX_clear_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_MODE,(op),NULL) +# define SSL_CTX_get_mode(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,0,NULL) +# define SSL_clear_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_MODE,(op),NULL) +# define SSL_set_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,(op),NULL) +# define SSL_get_mode(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,0,NULL) +# define SSL_set_mtu(ssl, mtu) \ + SSL_ctrl((ssl),SSL_CTRL_SET_MTU,(mtu),NULL) +# define DTLS_set_link_mtu(ssl, mtu) \ + SSL_ctrl((ssl),DTLS_CTRL_SET_LINK_MTU,(mtu),NULL) +# define DTLS_get_link_min_mtu(ssl) \ + SSL_ctrl((ssl),DTLS_CTRL_GET_LINK_MIN_MTU,0,NULL) + +# define SSL_get_secure_renegotiation_support(ssl) \ + SSL_ctrl((ssl), SSL_CTRL_GET_RI_SUPPORT, 0, NULL) + +# define SSL_CTX_set_cert_flags(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CERT_FLAGS,(op),NULL) +# define SSL_set_cert_flags(s,op) \ + SSL_ctrl((s),SSL_CTRL_CERT_FLAGS,(op),NULL) +# define SSL_CTX_clear_cert_flags(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_CERT_FLAGS,(op),NULL) +# define SSL_clear_cert_flags(s,op) \ + SSL_ctrl((s),SSL_CTRL_CLEAR_CERT_FLAGS,(op),NULL) + +void SSL_CTX_set_msg_callback(SSL_CTX *ctx, + void (*cb) (int write_p, int version, + int content_type, const void *buf, + size_t len, SSL *ssl, void *arg)); +void SSL_set_msg_callback(SSL *ssl, + void (*cb) (int write_p, int version, + int content_type, const void *buf, + size_t len, SSL *ssl, void *arg)); +# define SSL_CTX_set_msg_callback_arg(ctx, arg) SSL_CTX_ctrl((ctx), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) +# define SSL_set_msg_callback_arg(ssl, arg) SSL_ctrl((ssl), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) + +# define SSL_get_extms_support(s) \ + SSL_ctrl((s),SSL_CTRL_GET_EXTMS_SUPPORT,0,NULL) + +# ifndef OPENSSL_NO_SRP +/* see tls_srp.c */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 __owur int SSL_SRP_CTX_init(SSL *s); +OSSL_DEPRECATEDIN_3_0 __owur int SSL_CTX_SRP_CTX_init(SSL_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 int SSL_SRP_CTX_free(SSL *ctx); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_SRP_CTX_free(SSL_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 __owur int SSL_srp_server_param_with_username(SSL *s, + int *ad); +OSSL_DEPRECATEDIN_3_0 __owur int SRP_Calc_A_param(SSL *s); +# endif +# endif + +/* 100k max cert list */ +# define SSL_MAX_CERT_LIST_DEFAULT (1024*100) + +# define SSL_SESSION_CACHE_MAX_SIZE_DEFAULT (1024*20) + +/* + * This callback type is used inside SSL_CTX, SSL, and in the functions that + * set them. It is used to override the generation of SSL/TLS session IDs in + * a server. Return value should be zero on an error, non-zero to proceed. + * Also, callbacks should themselves check if the id they generate is unique + * otherwise the SSL handshake will fail with an error - callbacks can do + * this using the 'ssl' value they're passed by; + * SSL_has_matching_session_id(ssl, id, *id_len) The length value passed in + * is set at the maximum size the session ID can be. In SSLv3/TLSv1 it is 32 + * bytes. The callback can alter this length to be less if desired. It is + * also an error for the callback to set the size to zero. + */ +typedef int (*GEN_SESSION_CB) (SSL *ssl, unsigned char *id, + unsigned int *id_len); + +# define SSL_SESS_CACHE_OFF 0x0000 +# define SSL_SESS_CACHE_CLIENT 0x0001 +# define SSL_SESS_CACHE_SERVER 0x0002 +# define SSL_SESS_CACHE_BOTH (SSL_SESS_CACHE_CLIENT|SSL_SESS_CACHE_SERVER) +# define SSL_SESS_CACHE_NO_AUTO_CLEAR 0x0080 +/* enough comments already ... see SSL_CTX_set_session_cache_mode(3) */ +# define SSL_SESS_CACHE_NO_INTERNAL_LOOKUP 0x0100 +# define SSL_SESS_CACHE_NO_INTERNAL_STORE 0x0200 +# define SSL_SESS_CACHE_NO_INTERNAL \ + (SSL_SESS_CACHE_NO_INTERNAL_LOOKUP|SSL_SESS_CACHE_NO_INTERNAL_STORE) +# define SSL_SESS_CACHE_UPDATE_TIME 0x0400 + +LHASH_OF(SSL_SESSION) *SSL_CTX_sessions(SSL_CTX *ctx); +# define SSL_CTX_sess_number(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_NUMBER,0,NULL) +# define SSL_CTX_sess_connect(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT,0,NULL) +# define SSL_CTX_sess_connect_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_GOOD,0,NULL) +# define SSL_CTX_sess_connect_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_RENEGOTIATE,0,NULL) +# define SSL_CTX_sess_accept(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT,0,NULL) +# define SSL_CTX_sess_accept_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_RENEGOTIATE,0,NULL) +# define SSL_CTX_sess_accept_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_GOOD,0,NULL) +# define SSL_CTX_sess_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_HIT,0,NULL) +# define SSL_CTX_sess_cb_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CB_HIT,0,NULL) +# define SSL_CTX_sess_misses(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_MISSES,0,NULL) +# define SSL_CTX_sess_timeouts(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_TIMEOUTS,0,NULL) +# define SSL_CTX_sess_cache_full(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CACHE_FULL,0,NULL) + +void SSL_CTX_sess_set_new_cb(SSL_CTX *ctx, + int (*new_session_cb) (struct ssl_st *ssl, + SSL_SESSION *sess)); +int (*SSL_CTX_sess_get_new_cb(SSL_CTX *ctx)) (struct ssl_st *ssl, + SSL_SESSION *sess); +void SSL_CTX_sess_set_remove_cb(SSL_CTX *ctx, + void (*remove_session_cb) (struct ssl_ctx_st + *ctx, + SSL_SESSION *sess)); +void (*SSL_CTX_sess_get_remove_cb(SSL_CTX *ctx)) (struct ssl_ctx_st *ctx, + SSL_SESSION *sess); +void SSL_CTX_sess_set_get_cb(SSL_CTX *ctx, + SSL_SESSION *(*get_session_cb) (struct ssl_st + *ssl, + const unsigned char + *data, int len, + int *copy)); +SSL_SESSION *(*SSL_CTX_sess_get_get_cb(SSL_CTX *ctx)) (struct ssl_st *ssl, + const unsigned char *data, + int len, int *copy); +void SSL_CTX_set_info_callback(SSL_CTX *ctx, + void (*cb) (const SSL *ssl, int type, int val)); +void (*SSL_CTX_get_info_callback(SSL_CTX *ctx)) (const SSL *ssl, int type, + int val); +void SSL_CTX_set_client_cert_cb(SSL_CTX *ctx, + int (*client_cert_cb) (SSL *ssl, X509 **x509, + EVP_PKEY **pkey)); +int (*SSL_CTX_get_client_cert_cb(SSL_CTX *ctx)) (SSL *ssl, X509 **x509, + EVP_PKEY **pkey); +# ifndef OPENSSL_NO_ENGINE +__owur int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e); +# endif +void SSL_CTX_set_cookie_generate_cb(SSL_CTX *ctx, + int (*app_gen_cookie_cb) (SSL *ssl, + unsigned char + *cookie, + unsigned int + *cookie_len)); +void SSL_CTX_set_cookie_verify_cb(SSL_CTX *ctx, + int (*app_verify_cookie_cb) (SSL *ssl, + const unsigned + char *cookie, + unsigned int + cookie_len)); + +void SSL_CTX_set_stateless_cookie_generate_cb( + SSL_CTX *ctx, + int (*gen_stateless_cookie_cb) (SSL *ssl, + unsigned char *cookie, + size_t *cookie_len)); +void SSL_CTX_set_stateless_cookie_verify_cb( + SSL_CTX *ctx, + int (*verify_stateless_cookie_cb) (SSL *ssl, + const unsigned char *cookie, + size_t cookie_len)); +# ifndef OPENSSL_NO_NEXTPROTONEG + +typedef int (*SSL_CTX_npn_advertised_cb_func)(SSL *ssl, + const unsigned char **out, + unsigned int *outlen, + void *arg); +void SSL_CTX_set_next_protos_advertised_cb(SSL_CTX *s, + SSL_CTX_npn_advertised_cb_func cb, + void *arg); +# define SSL_CTX_set_npn_advertised_cb SSL_CTX_set_next_protos_advertised_cb + +typedef int (*SSL_CTX_npn_select_cb_func)(SSL *s, + unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg); +void SSL_CTX_set_next_proto_select_cb(SSL_CTX *s, + SSL_CTX_npn_select_cb_func cb, + void *arg); +# define SSL_CTX_set_npn_select_cb SSL_CTX_set_next_proto_select_cb + +void SSL_get0_next_proto_negotiated(const SSL *s, const unsigned char **data, + unsigned *len); +# define SSL_get0_npn_negotiated SSL_get0_next_proto_negotiated +# endif + +__owur int SSL_select_next_proto(unsigned char **out, unsigned char *outlen, + const unsigned char *in, unsigned int inlen, + const unsigned char *client, + unsigned int client_len); + +# define OPENSSL_NPN_UNSUPPORTED 0 +# define OPENSSL_NPN_NEGOTIATED 1 +# define OPENSSL_NPN_NO_OVERLAP 2 + +__owur int SSL_CTX_set_alpn_protos(SSL_CTX *ctx, const unsigned char *protos, + unsigned int protos_len); +__owur int SSL_set_alpn_protos(SSL *ssl, const unsigned char *protos, + unsigned int protos_len); +typedef int (*SSL_CTX_alpn_select_cb_func)(SSL *ssl, + const unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg); +void SSL_CTX_set_alpn_select_cb(SSL_CTX *ctx, + SSL_CTX_alpn_select_cb_func cb, + void *arg); +void SSL_get0_alpn_selected(const SSL *ssl, const unsigned char **data, + unsigned int *len); + +# ifndef OPENSSL_NO_PSK +/* + * the maximum length of the buffer given to callbacks containing the + * resulting identity/psk + */ +# define PSK_MAX_IDENTITY_LEN 256 +# define PSK_MAX_PSK_LEN 512 +typedef unsigned int (*SSL_psk_client_cb_func)(SSL *ssl, + const char *hint, + char *identity, + unsigned int max_identity_len, + unsigned char *psk, + unsigned int max_psk_len); +void SSL_CTX_set_psk_client_callback(SSL_CTX *ctx, SSL_psk_client_cb_func cb); +void SSL_set_psk_client_callback(SSL *ssl, SSL_psk_client_cb_func cb); + +typedef unsigned int (*SSL_psk_server_cb_func)(SSL *ssl, + const char *identity, + unsigned char *psk, + unsigned int max_psk_len); +void SSL_CTX_set_psk_server_callback(SSL_CTX *ctx, SSL_psk_server_cb_func cb); +void SSL_set_psk_server_callback(SSL *ssl, SSL_psk_server_cb_func cb); + +__owur int SSL_CTX_use_psk_identity_hint(SSL_CTX *ctx, const char *identity_hint); +__owur int SSL_use_psk_identity_hint(SSL *s, const char *identity_hint); +const char *SSL_get_psk_identity_hint(const SSL *s); +const char *SSL_get_psk_identity(const SSL *s); +# endif + +typedef int (*SSL_psk_find_session_cb_func)(SSL *ssl, + const unsigned char *identity, + size_t identity_len, + SSL_SESSION **sess); +typedef int (*SSL_psk_use_session_cb_func)(SSL *ssl, const EVP_MD *md, + const unsigned char **id, + size_t *idlen, + SSL_SESSION **sess); + +void SSL_set_psk_find_session_callback(SSL *s, SSL_psk_find_session_cb_func cb); +void SSL_CTX_set_psk_find_session_callback(SSL_CTX *ctx, + SSL_psk_find_session_cb_func cb); +void SSL_set_psk_use_session_callback(SSL *s, SSL_psk_use_session_cb_func cb); +void SSL_CTX_set_psk_use_session_callback(SSL_CTX *ctx, + SSL_psk_use_session_cb_func cb); + +/* Register callbacks to handle custom TLS Extensions for client or server. */ + +__owur int SSL_CTX_has_client_custom_ext(const SSL_CTX *ctx, + unsigned int ext_type); + +__owur int SSL_CTX_add_client_custom_ext(SSL_CTX *ctx, + unsigned int ext_type, + custom_ext_add_cb add_cb, + custom_ext_free_cb free_cb, + void *add_arg, + custom_ext_parse_cb parse_cb, + void *parse_arg); + +__owur int SSL_CTX_add_server_custom_ext(SSL_CTX *ctx, + unsigned int ext_type, + custom_ext_add_cb add_cb, + custom_ext_free_cb free_cb, + void *add_arg, + custom_ext_parse_cb parse_cb, + void *parse_arg); + +__owur int SSL_CTX_add_custom_ext(SSL_CTX *ctx, unsigned int ext_type, + unsigned int context, + SSL_custom_ext_add_cb_ex add_cb, + SSL_custom_ext_free_cb_ex free_cb, + void *add_arg, + SSL_custom_ext_parse_cb_ex parse_cb, + void *parse_arg); + +__owur int SSL_extension_supported(unsigned int ext_type); + +# define SSL_NOTHING 1 +# define SSL_WRITING 2 +# define SSL_READING 3 +# define SSL_X509_LOOKUP 4 +# define SSL_ASYNC_PAUSED 5 +# define SSL_ASYNC_NO_JOBS 6 +# define SSL_CLIENT_HELLO_CB 7 +# define SSL_RETRY_VERIFY 8 + +/* These will only be used when doing non-blocking IO */ +# define SSL_want_nothing(s) (SSL_want(s) == SSL_NOTHING) +# define SSL_want_read(s) (SSL_want(s) == SSL_READING) +# define SSL_want_write(s) (SSL_want(s) == SSL_WRITING) +# define SSL_want_x509_lookup(s) (SSL_want(s) == SSL_X509_LOOKUP) +# define SSL_want_retry_verify(s) (SSL_want(s) == SSL_RETRY_VERIFY) +# define SSL_want_async(s) (SSL_want(s) == SSL_ASYNC_PAUSED) +# define SSL_want_async_job(s) (SSL_want(s) == SSL_ASYNC_NO_JOBS) +# define SSL_want_client_hello_cb(s) (SSL_want(s) == SSL_CLIENT_HELLO_CB) + +# define SSL_MAC_FLAG_READ_MAC_STREAM 1 +# define SSL_MAC_FLAG_WRITE_MAC_STREAM 2 +# define SSL_MAC_FLAG_READ_MAC_TLSTREE 4 +# define SSL_MAC_FLAG_WRITE_MAC_TLSTREE 8 + +/* + * A callback for logging out TLS key material. This callback should log out + * |line| followed by a newline. + */ +typedef void (*SSL_CTX_keylog_cb_func)(const SSL *ssl, const char *line); + +/* + * SSL_CTX_set_keylog_callback configures a callback to log key material. This + * is intended for debugging use with tools like Wireshark. The cb function + * should log line followed by a newline. + */ +void SSL_CTX_set_keylog_callback(SSL_CTX *ctx, SSL_CTX_keylog_cb_func cb); + +/* + * SSL_CTX_get_keylog_callback returns the callback configured by + * SSL_CTX_set_keylog_callback. + */ +SSL_CTX_keylog_cb_func SSL_CTX_get_keylog_callback(const SSL_CTX *ctx); + +int SSL_CTX_set_max_early_data(SSL_CTX *ctx, uint32_t max_early_data); +uint32_t SSL_CTX_get_max_early_data(const SSL_CTX *ctx); +int SSL_set_max_early_data(SSL *s, uint32_t max_early_data); +uint32_t SSL_get_max_early_data(const SSL *s); +int SSL_CTX_set_recv_max_early_data(SSL_CTX *ctx, uint32_t recv_max_early_data); +uint32_t SSL_CTX_get_recv_max_early_data(const SSL_CTX *ctx); +int SSL_set_recv_max_early_data(SSL *s, uint32_t recv_max_early_data); +uint32_t SSL_get_recv_max_early_data(const SSL *s); + +#ifdef __cplusplus +} +#endif + +# include +# include +# include /* This is mostly sslv3 with a few tweaks */ +# include /* Datagram TLS */ +# include /* Support for the use_srtp extension */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * These need to be after the above set of includes due to a compiler bug + * in VisualStudio 2015 + */ +SKM_DEFINE_STACK_OF_INTERNAL(SSL_CIPHER, const SSL_CIPHER, SSL_CIPHER) +#define sk_SSL_CIPHER_num(sk) OPENSSL_sk_num(ossl_check_const_SSL_CIPHER_sk_type(sk)) +#define sk_SSL_CIPHER_value(sk, idx) ((const SSL_CIPHER *)OPENSSL_sk_value(ossl_check_const_SSL_CIPHER_sk_type(sk), (idx))) +#define sk_SSL_CIPHER_new(cmp) ((STACK_OF(SSL_CIPHER) *)OPENSSL_sk_new(ossl_check_SSL_CIPHER_compfunc_type(cmp))) +#define sk_SSL_CIPHER_new_null() ((STACK_OF(SSL_CIPHER) *)OPENSSL_sk_new_null()) +#define sk_SSL_CIPHER_new_reserve(cmp, n) ((STACK_OF(SSL_CIPHER) *)OPENSSL_sk_new_reserve(ossl_check_SSL_CIPHER_compfunc_type(cmp), (n))) +#define sk_SSL_CIPHER_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SSL_CIPHER_sk_type(sk), (n)) +#define sk_SSL_CIPHER_free(sk) OPENSSL_sk_free(ossl_check_SSL_CIPHER_sk_type(sk)) +#define sk_SSL_CIPHER_zero(sk) OPENSSL_sk_zero(ossl_check_SSL_CIPHER_sk_type(sk)) +#define sk_SSL_CIPHER_delete(sk, i) ((const SSL_CIPHER *)OPENSSL_sk_delete(ossl_check_SSL_CIPHER_sk_type(sk), (i))) +#define sk_SSL_CIPHER_delete_ptr(sk, ptr) ((const SSL_CIPHER *)OPENSSL_sk_delete_ptr(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr))) +#define sk_SSL_CIPHER_push(sk, ptr) OPENSSL_sk_push(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr)) +#define sk_SSL_CIPHER_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr)) +#define sk_SSL_CIPHER_pop(sk) ((const SSL_CIPHER *)OPENSSL_sk_pop(ossl_check_SSL_CIPHER_sk_type(sk))) +#define sk_SSL_CIPHER_shift(sk) ((const SSL_CIPHER *)OPENSSL_sk_shift(ossl_check_SSL_CIPHER_sk_type(sk))) +#define sk_SSL_CIPHER_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SSL_CIPHER_sk_type(sk),ossl_check_SSL_CIPHER_freefunc_type(freefunc)) +#define sk_SSL_CIPHER_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr), (idx)) +#define sk_SSL_CIPHER_set(sk, idx, ptr) ((const SSL_CIPHER *)OPENSSL_sk_set(ossl_check_SSL_CIPHER_sk_type(sk), (idx), ossl_check_SSL_CIPHER_type(ptr))) +#define sk_SSL_CIPHER_find(sk, ptr) OPENSSL_sk_find(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr)) +#define sk_SSL_CIPHER_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr)) +#define sk_SSL_CIPHER_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_type(ptr), pnum) +#define sk_SSL_CIPHER_sort(sk) OPENSSL_sk_sort(ossl_check_SSL_CIPHER_sk_type(sk)) +#define sk_SSL_CIPHER_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SSL_CIPHER_sk_type(sk)) +#define sk_SSL_CIPHER_dup(sk) ((STACK_OF(SSL_CIPHER) *)OPENSSL_sk_dup(ossl_check_const_SSL_CIPHER_sk_type(sk))) +#define sk_SSL_CIPHER_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SSL_CIPHER) *)OPENSSL_sk_deep_copy(ossl_check_const_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_copyfunc_type(copyfunc), ossl_check_SSL_CIPHER_freefunc_type(freefunc))) +#define sk_SSL_CIPHER_set_cmp_func(sk, cmp) ((sk_SSL_CIPHER_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SSL_CIPHER_sk_type(sk), ossl_check_SSL_CIPHER_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(SSL_COMP, SSL_COMP, SSL_COMP) +#define sk_SSL_COMP_num(sk) OPENSSL_sk_num(ossl_check_const_SSL_COMP_sk_type(sk)) +#define sk_SSL_COMP_value(sk, idx) ((SSL_COMP *)OPENSSL_sk_value(ossl_check_const_SSL_COMP_sk_type(sk), (idx))) +#define sk_SSL_COMP_new(cmp) ((STACK_OF(SSL_COMP) *)OPENSSL_sk_new(ossl_check_SSL_COMP_compfunc_type(cmp))) +#define sk_SSL_COMP_new_null() ((STACK_OF(SSL_COMP) *)OPENSSL_sk_new_null()) +#define sk_SSL_COMP_new_reserve(cmp, n) ((STACK_OF(SSL_COMP) *)OPENSSL_sk_new_reserve(ossl_check_SSL_COMP_compfunc_type(cmp), (n))) +#define sk_SSL_COMP_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SSL_COMP_sk_type(sk), (n)) +#define sk_SSL_COMP_free(sk) OPENSSL_sk_free(ossl_check_SSL_COMP_sk_type(sk)) +#define sk_SSL_COMP_zero(sk) OPENSSL_sk_zero(ossl_check_SSL_COMP_sk_type(sk)) +#define sk_SSL_COMP_delete(sk, i) ((SSL_COMP *)OPENSSL_sk_delete(ossl_check_SSL_COMP_sk_type(sk), (i))) +#define sk_SSL_COMP_delete_ptr(sk, ptr) ((SSL_COMP *)OPENSSL_sk_delete_ptr(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr))) +#define sk_SSL_COMP_push(sk, ptr) OPENSSL_sk_push(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr)) +#define sk_SSL_COMP_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr)) +#define sk_SSL_COMP_pop(sk) ((SSL_COMP *)OPENSSL_sk_pop(ossl_check_SSL_COMP_sk_type(sk))) +#define sk_SSL_COMP_shift(sk) ((SSL_COMP *)OPENSSL_sk_shift(ossl_check_SSL_COMP_sk_type(sk))) +#define sk_SSL_COMP_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SSL_COMP_sk_type(sk),ossl_check_SSL_COMP_freefunc_type(freefunc)) +#define sk_SSL_COMP_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr), (idx)) +#define sk_SSL_COMP_set(sk, idx, ptr) ((SSL_COMP *)OPENSSL_sk_set(ossl_check_SSL_COMP_sk_type(sk), (idx), ossl_check_SSL_COMP_type(ptr))) +#define sk_SSL_COMP_find(sk, ptr) OPENSSL_sk_find(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr)) +#define sk_SSL_COMP_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr)) +#define sk_SSL_COMP_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_type(ptr), pnum) +#define sk_SSL_COMP_sort(sk) OPENSSL_sk_sort(ossl_check_SSL_COMP_sk_type(sk)) +#define sk_SSL_COMP_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SSL_COMP_sk_type(sk)) +#define sk_SSL_COMP_dup(sk) ((STACK_OF(SSL_COMP) *)OPENSSL_sk_dup(ossl_check_const_SSL_COMP_sk_type(sk))) +#define sk_SSL_COMP_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SSL_COMP) *)OPENSSL_sk_deep_copy(ossl_check_const_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_copyfunc_type(copyfunc), ossl_check_SSL_COMP_freefunc_type(freefunc))) +#define sk_SSL_COMP_set_cmp_func(sk, cmp) ((sk_SSL_COMP_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SSL_COMP_sk_type(sk), ossl_check_SSL_COMP_compfunc_type(cmp))) + + +/* compatibility */ +# define SSL_set_app_data(s,arg) (SSL_set_ex_data(s,0,(char *)(arg))) +# define SSL_get_app_data(s) (SSL_get_ex_data(s,0)) +# define SSL_SESSION_set_app_data(s,a) (SSL_SESSION_set_ex_data(s,0, \ + (char *)(a))) +# define SSL_SESSION_get_app_data(s) (SSL_SESSION_get_ex_data(s,0)) +# define SSL_CTX_get_app_data(ctx) (SSL_CTX_get_ex_data(ctx,0)) +# define SSL_CTX_set_app_data(ctx,arg) (SSL_CTX_set_ex_data(ctx,0, \ + (char *)(arg))) +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void SSL_set_debug(SSL *s, int debug); +# endif + +/* TLSv1.3 KeyUpdate message types */ +/* -1 used so that this is an invalid value for the on-the-wire protocol */ +#define SSL_KEY_UPDATE_NONE -1 +/* Values as defined for the on-the-wire protocol */ +#define SSL_KEY_UPDATE_NOT_REQUESTED 0 +#define SSL_KEY_UPDATE_REQUESTED 1 + +/* + * The valid handshake states (one for each type message sent and one for each + * type of message received). There are also two "special" states: + * TLS = TLS or DTLS state + * DTLS = DTLS specific state + * CR/SR = Client Read/Server Read + * CW/SW = Client Write/Server Write + * + * The "special" states are: + * TLS_ST_BEFORE = No handshake has been initiated yet + * TLS_ST_OK = A handshake has been successfully completed + */ +typedef enum { + TLS_ST_BEFORE, + TLS_ST_OK, + DTLS_ST_CR_HELLO_VERIFY_REQUEST, + TLS_ST_CR_SRVR_HELLO, + TLS_ST_CR_CERT, + TLS_ST_CR_CERT_STATUS, + TLS_ST_CR_KEY_EXCH, + TLS_ST_CR_CERT_REQ, + TLS_ST_CR_SRVR_DONE, + TLS_ST_CR_SESSION_TICKET, + TLS_ST_CR_CHANGE, + TLS_ST_CR_FINISHED, + TLS_ST_CW_CLNT_HELLO, + TLS_ST_CW_CERT, + TLS_ST_CW_KEY_EXCH, + TLS_ST_CW_CERT_VRFY, + TLS_ST_CW_CHANGE, + TLS_ST_CW_NEXT_PROTO, + TLS_ST_CW_FINISHED, + TLS_ST_SW_HELLO_REQ, + TLS_ST_SR_CLNT_HELLO, + DTLS_ST_SW_HELLO_VERIFY_REQUEST, + TLS_ST_SW_SRVR_HELLO, + TLS_ST_SW_CERT, + TLS_ST_SW_KEY_EXCH, + TLS_ST_SW_CERT_REQ, + TLS_ST_SW_SRVR_DONE, + TLS_ST_SR_CERT, + TLS_ST_SR_KEY_EXCH, + TLS_ST_SR_CERT_VRFY, + TLS_ST_SR_NEXT_PROTO, + TLS_ST_SR_CHANGE, + TLS_ST_SR_FINISHED, + TLS_ST_SW_SESSION_TICKET, + TLS_ST_SW_CERT_STATUS, + TLS_ST_SW_CHANGE, + TLS_ST_SW_FINISHED, + TLS_ST_SW_ENCRYPTED_EXTENSIONS, + TLS_ST_CR_ENCRYPTED_EXTENSIONS, + TLS_ST_CR_CERT_VRFY, + TLS_ST_SW_CERT_VRFY, + TLS_ST_CR_HELLO_REQ, + TLS_ST_SW_KEY_UPDATE, + TLS_ST_CW_KEY_UPDATE, + TLS_ST_SR_KEY_UPDATE, + TLS_ST_CR_KEY_UPDATE, + TLS_ST_EARLY_DATA, + TLS_ST_PENDING_EARLY_DATA_END, + TLS_ST_CW_END_OF_EARLY_DATA, + TLS_ST_SR_END_OF_EARLY_DATA +} OSSL_HANDSHAKE_STATE; + +/* + * Most of the following state values are no longer used and are defined to be + * the closest equivalent value in the current state machine code. Not all + * defines have an equivalent and are set to a dummy value (-1). SSL_ST_CONNECT + * and SSL_ST_ACCEPT are still in use in the definition of SSL_CB_ACCEPT_LOOP, + * SSL_CB_ACCEPT_EXIT, SSL_CB_CONNECT_LOOP and SSL_CB_CONNECT_EXIT. + */ + +# define SSL_ST_CONNECT 0x1000 +# define SSL_ST_ACCEPT 0x2000 + +# define SSL_ST_MASK 0x0FFF + +# define SSL_CB_LOOP 0x01 +# define SSL_CB_EXIT 0x02 +# define SSL_CB_READ 0x04 +# define SSL_CB_WRITE 0x08 +# define SSL_CB_ALERT 0x4000/* used in callback */ +# define SSL_CB_READ_ALERT (SSL_CB_ALERT|SSL_CB_READ) +# define SSL_CB_WRITE_ALERT (SSL_CB_ALERT|SSL_CB_WRITE) +# define SSL_CB_ACCEPT_LOOP (SSL_ST_ACCEPT|SSL_CB_LOOP) +# define SSL_CB_ACCEPT_EXIT (SSL_ST_ACCEPT|SSL_CB_EXIT) +# define SSL_CB_CONNECT_LOOP (SSL_ST_CONNECT|SSL_CB_LOOP) +# define SSL_CB_CONNECT_EXIT (SSL_ST_CONNECT|SSL_CB_EXIT) +# define SSL_CB_HANDSHAKE_START 0x10 +# define SSL_CB_HANDSHAKE_DONE 0x20 + +/* Is the SSL_connection established? */ +# define SSL_in_connect_init(a) (SSL_in_init(a) && !SSL_is_server(a)) +# define SSL_in_accept_init(a) (SSL_in_init(a) && SSL_is_server(a)) +int SSL_in_init(const SSL *s); +int SSL_in_before(const SSL *s); +int SSL_is_init_finished(const SSL *s); + +/* + * The following 3 states are kept in ssl->rlayer.rstate when reads fail, you + * should not need these + */ +# define SSL_ST_READ_HEADER 0xF0 +# define SSL_ST_READ_BODY 0xF1 +# define SSL_ST_READ_DONE 0xF2 + +/*- + * Obtain latest Finished message + * -- that we sent (SSL_get_finished) + * -- that we expected from peer (SSL_get_peer_finished). + * Returns length (0 == no Finished so far), copies up to 'count' bytes. + */ +size_t SSL_get_finished(const SSL *s, void *buf, size_t count); +size_t SSL_get_peer_finished(const SSL *s, void *buf, size_t count); + +/* + * use either SSL_VERIFY_NONE or SSL_VERIFY_PEER, the last 3 options are + * 'ored' with SSL_VERIFY_PEER if they are desired + */ +# define SSL_VERIFY_NONE 0x00 +# define SSL_VERIFY_PEER 0x01 +# define SSL_VERIFY_FAIL_IF_NO_PEER_CERT 0x02 +# define SSL_VERIFY_CLIENT_ONCE 0x04 +# define SSL_VERIFY_POST_HANDSHAKE 0x08 + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OpenSSL_add_ssl_algorithms() SSL_library_init() +# define SSLeay_add_ssl_algorithms() SSL_library_init() +# endif + +/* More backward compatibility */ +# define SSL_get_cipher(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +# define SSL_get_cipher_bits(s,np) \ + SSL_CIPHER_get_bits(SSL_get_current_cipher(s),np) +# define SSL_get_cipher_version(s) \ + SSL_CIPHER_get_version(SSL_get_current_cipher(s)) +# define SSL_get_cipher_name(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +# define SSL_get_time(a) SSL_SESSION_get_time(a) +# define SSL_set_time(a,b) SSL_SESSION_set_time((a),(b)) +# define SSL_get_timeout(a) SSL_SESSION_get_timeout(a) +# define SSL_set_timeout(a,b) SSL_SESSION_set_timeout((a),(b)) + +# define d2i_SSL_SESSION_bio(bp,s_id) ASN1_d2i_bio_of(SSL_SESSION,SSL_SESSION_new,d2i_SSL_SESSION,bp,s_id) +# define i2d_SSL_SESSION_bio(bp,s_id) ASN1_i2d_bio_of(SSL_SESSION,i2d_SSL_SESSION,bp,s_id) + +DECLARE_PEM_rw(SSL_SESSION, SSL_SESSION) +# define SSL_AD_REASON_OFFSET 1000/* offset to get SSL_R_... value + * from SSL_AD_... */ +/* These alert types are for SSLv3 and TLSv1 */ +# define SSL_AD_CLOSE_NOTIFY SSL3_AD_CLOSE_NOTIFY +/* fatal */ +# define SSL_AD_UNEXPECTED_MESSAGE SSL3_AD_UNEXPECTED_MESSAGE +/* fatal */ +# define SSL_AD_BAD_RECORD_MAC SSL3_AD_BAD_RECORD_MAC +# define SSL_AD_DECRYPTION_FAILED TLS1_AD_DECRYPTION_FAILED +# define SSL_AD_RECORD_OVERFLOW TLS1_AD_RECORD_OVERFLOW +/* fatal */ +# define SSL_AD_DECOMPRESSION_FAILURE SSL3_AD_DECOMPRESSION_FAILURE +/* fatal */ +# define SSL_AD_HANDSHAKE_FAILURE SSL3_AD_HANDSHAKE_FAILURE +/* Not for TLS */ +# define SSL_AD_NO_CERTIFICATE SSL3_AD_NO_CERTIFICATE +# define SSL_AD_BAD_CERTIFICATE SSL3_AD_BAD_CERTIFICATE +# define SSL_AD_UNSUPPORTED_CERTIFICATE SSL3_AD_UNSUPPORTED_CERTIFICATE +# define SSL_AD_CERTIFICATE_REVOKED SSL3_AD_CERTIFICATE_REVOKED +# define SSL_AD_CERTIFICATE_EXPIRED SSL3_AD_CERTIFICATE_EXPIRED +# define SSL_AD_CERTIFICATE_UNKNOWN SSL3_AD_CERTIFICATE_UNKNOWN +/* fatal */ +# define SSL_AD_ILLEGAL_PARAMETER SSL3_AD_ILLEGAL_PARAMETER +/* fatal */ +# define SSL_AD_UNKNOWN_CA TLS1_AD_UNKNOWN_CA +/* fatal */ +# define SSL_AD_ACCESS_DENIED TLS1_AD_ACCESS_DENIED +/* fatal */ +# define SSL_AD_DECODE_ERROR TLS1_AD_DECODE_ERROR +# define SSL_AD_DECRYPT_ERROR TLS1_AD_DECRYPT_ERROR +/* fatal */ +# define SSL_AD_EXPORT_RESTRICTION TLS1_AD_EXPORT_RESTRICTION +/* fatal */ +# define SSL_AD_PROTOCOL_VERSION TLS1_AD_PROTOCOL_VERSION +/* fatal */ +# define SSL_AD_INSUFFICIENT_SECURITY TLS1_AD_INSUFFICIENT_SECURITY +/* fatal */ +# define SSL_AD_INTERNAL_ERROR TLS1_AD_INTERNAL_ERROR +# define SSL_AD_USER_CANCELLED TLS1_AD_USER_CANCELLED +# define SSL_AD_NO_RENEGOTIATION TLS1_AD_NO_RENEGOTIATION +# define SSL_AD_MISSING_EXTENSION TLS13_AD_MISSING_EXTENSION +# define SSL_AD_CERTIFICATE_REQUIRED TLS13_AD_CERTIFICATE_REQUIRED +# define SSL_AD_UNSUPPORTED_EXTENSION TLS1_AD_UNSUPPORTED_EXTENSION +# define SSL_AD_CERTIFICATE_UNOBTAINABLE TLS1_AD_CERTIFICATE_UNOBTAINABLE +# define SSL_AD_UNRECOGNIZED_NAME TLS1_AD_UNRECOGNIZED_NAME +# define SSL_AD_BAD_CERTIFICATE_STATUS_RESPONSE TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE +# define SSL_AD_BAD_CERTIFICATE_HASH_VALUE TLS1_AD_BAD_CERTIFICATE_HASH_VALUE +/* fatal */ +# define SSL_AD_UNKNOWN_PSK_IDENTITY TLS1_AD_UNKNOWN_PSK_IDENTITY +/* fatal */ +# define SSL_AD_INAPPROPRIATE_FALLBACK TLS1_AD_INAPPROPRIATE_FALLBACK +# define SSL_AD_NO_APPLICATION_PROTOCOL TLS1_AD_NO_APPLICATION_PROTOCOL +# define SSL_ERROR_NONE 0 +# define SSL_ERROR_SSL 1 +# define SSL_ERROR_WANT_READ 2 +# define SSL_ERROR_WANT_WRITE 3 +# define SSL_ERROR_WANT_X509_LOOKUP 4 +# define SSL_ERROR_SYSCALL 5/* look at error stack/return + * value/errno */ +# define SSL_ERROR_ZERO_RETURN 6 +# define SSL_ERROR_WANT_CONNECT 7 +# define SSL_ERROR_WANT_ACCEPT 8 +# define SSL_ERROR_WANT_ASYNC 9 +# define SSL_ERROR_WANT_ASYNC_JOB 10 +# define SSL_ERROR_WANT_CLIENT_HELLO_CB 11 +# define SSL_ERROR_WANT_RETRY_VERIFY 12 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTRL_SET_TMP_DH 3 +# define SSL_CTRL_SET_TMP_ECDH 4 +# define SSL_CTRL_SET_TMP_DH_CB 6 +# endif + +# define SSL_CTRL_GET_CLIENT_CERT_REQUEST 9 +# define SSL_CTRL_GET_NUM_RENEGOTIATIONS 10 +# define SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS 11 +# define SSL_CTRL_GET_TOTAL_RENEGOTIATIONS 12 +# define SSL_CTRL_GET_FLAGS 13 +# define SSL_CTRL_EXTRA_CHAIN_CERT 14 +# define SSL_CTRL_SET_MSG_CALLBACK 15 +# define SSL_CTRL_SET_MSG_CALLBACK_ARG 16 +/* only applies to datagram connections */ +# define SSL_CTRL_SET_MTU 17 +/* Stats */ +# define SSL_CTRL_SESS_NUMBER 20 +# define SSL_CTRL_SESS_CONNECT 21 +# define SSL_CTRL_SESS_CONNECT_GOOD 22 +# define SSL_CTRL_SESS_CONNECT_RENEGOTIATE 23 +# define SSL_CTRL_SESS_ACCEPT 24 +# define SSL_CTRL_SESS_ACCEPT_GOOD 25 +# define SSL_CTRL_SESS_ACCEPT_RENEGOTIATE 26 +# define SSL_CTRL_SESS_HIT 27 +# define SSL_CTRL_SESS_CB_HIT 28 +# define SSL_CTRL_SESS_MISSES 29 +# define SSL_CTRL_SESS_TIMEOUTS 30 +# define SSL_CTRL_SESS_CACHE_FULL 31 +# define SSL_CTRL_MODE 33 +# define SSL_CTRL_GET_READ_AHEAD 40 +# define SSL_CTRL_SET_READ_AHEAD 41 +# define SSL_CTRL_SET_SESS_CACHE_SIZE 42 +# define SSL_CTRL_GET_SESS_CACHE_SIZE 43 +# define SSL_CTRL_SET_SESS_CACHE_MODE 44 +# define SSL_CTRL_GET_SESS_CACHE_MODE 45 +# define SSL_CTRL_GET_MAX_CERT_LIST 50 +# define SSL_CTRL_SET_MAX_CERT_LIST 51 +# define SSL_CTRL_SET_MAX_SEND_FRAGMENT 52 +/* see tls1.h for macros based on these */ +# define SSL_CTRL_SET_TLSEXT_SERVERNAME_CB 53 +# define SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG 54 +# define SSL_CTRL_SET_TLSEXT_HOSTNAME 55 +# define SSL_CTRL_SET_TLSEXT_DEBUG_CB 56 +# define SSL_CTRL_SET_TLSEXT_DEBUG_ARG 57 +# define SSL_CTRL_GET_TLSEXT_TICKET_KEYS 58 +# define SSL_CTRL_SET_TLSEXT_TICKET_KEYS 59 +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT 60 */ +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB 61 */ +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB_ARG 62 */ +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB 63 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG 64 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE 65 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS 66 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS 67 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS 68 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS 69 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP 70 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP 71 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB 72 +# endif +# define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME_CB 75 +# define SSL_CTRL_SET_SRP_VERIFY_PARAM_CB 76 +# define SSL_CTRL_SET_SRP_GIVE_CLIENT_PWD_CB 77 +# define SSL_CTRL_SET_SRP_ARG 78 +# define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME 79 +# define SSL_CTRL_SET_TLS_EXT_SRP_STRENGTH 80 +# define SSL_CTRL_SET_TLS_EXT_SRP_PASSWORD 81 +# define DTLS_CTRL_GET_TIMEOUT 73 +# define DTLS_CTRL_HANDLE_TIMEOUT 74 +# define SSL_CTRL_GET_RI_SUPPORT 76 +# define SSL_CTRL_CLEAR_MODE 78 +# define SSL_CTRL_SET_NOT_RESUMABLE_SESS_CB 79 +# define SSL_CTRL_GET_EXTRA_CHAIN_CERTS 82 +# define SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS 83 +# define SSL_CTRL_CHAIN 88 +# define SSL_CTRL_CHAIN_CERT 89 +# define SSL_CTRL_GET_GROUPS 90 +# define SSL_CTRL_SET_GROUPS 91 +# define SSL_CTRL_SET_GROUPS_LIST 92 +# define SSL_CTRL_GET_SHARED_GROUP 93 +# define SSL_CTRL_SET_SIGALGS 97 +# define SSL_CTRL_SET_SIGALGS_LIST 98 +# define SSL_CTRL_CERT_FLAGS 99 +# define SSL_CTRL_CLEAR_CERT_FLAGS 100 +# define SSL_CTRL_SET_CLIENT_SIGALGS 101 +# define SSL_CTRL_SET_CLIENT_SIGALGS_LIST 102 +# define SSL_CTRL_GET_CLIENT_CERT_TYPES 103 +# define SSL_CTRL_SET_CLIENT_CERT_TYPES 104 +# define SSL_CTRL_BUILD_CERT_CHAIN 105 +# define SSL_CTRL_SET_VERIFY_CERT_STORE 106 +# define SSL_CTRL_SET_CHAIN_CERT_STORE 107 +# define SSL_CTRL_GET_PEER_SIGNATURE_NID 108 +# define SSL_CTRL_GET_PEER_TMP_KEY 109 +# define SSL_CTRL_GET_RAW_CIPHERLIST 110 +# define SSL_CTRL_GET_EC_POINT_FORMATS 111 +# define SSL_CTRL_GET_CHAIN_CERTS 115 +# define SSL_CTRL_SELECT_CURRENT_CERT 116 +# define SSL_CTRL_SET_CURRENT_CERT 117 +# define SSL_CTRL_SET_DH_AUTO 118 +# define DTLS_CTRL_SET_LINK_MTU 120 +# define DTLS_CTRL_GET_LINK_MIN_MTU 121 +# define SSL_CTRL_GET_EXTMS_SUPPORT 122 +# define SSL_CTRL_SET_MIN_PROTO_VERSION 123 +# define SSL_CTRL_SET_MAX_PROTO_VERSION 124 +# define SSL_CTRL_SET_SPLIT_SEND_FRAGMENT 125 +# define SSL_CTRL_SET_MAX_PIPELINES 126 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE 127 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB 128 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB_ARG 129 +# define SSL_CTRL_GET_MIN_PROTO_VERSION 130 +# define SSL_CTRL_GET_MAX_PROTO_VERSION 131 +# define SSL_CTRL_GET_SIGNATURE_NID 132 +# define SSL_CTRL_GET_TMP_KEY 133 +# define SSL_CTRL_GET_NEGOTIATED_GROUP 134 +# define SSL_CTRL_SET_RETRY_VERIFY 136 +# define SSL_CTRL_GET_VERIFY_CERT_STORE 137 +# define SSL_CTRL_GET_CHAIN_CERT_STORE 138 +# define SSL_CERT_SET_FIRST 1 +# define SSL_CERT_SET_NEXT 2 +# define SSL_CERT_SET_SERVER 3 +# define DTLSv1_get_timeout(ssl, arg) \ + SSL_ctrl(ssl,DTLS_CTRL_GET_TIMEOUT,0, (void *)(arg)) +# define DTLSv1_handle_timeout(ssl) \ + SSL_ctrl(ssl,DTLS_CTRL_HANDLE_TIMEOUT,0, NULL) +# define SSL_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_NUM_RENEGOTIATIONS,0,NULL) +# define SSL_clear_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS,0,NULL) +# define SSL_total_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_TOTAL_RENEGOTIATIONS,0,NULL) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTX_set_tmp_dh(ctx,dh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_DH,0,(char *)(dh)) +# endif +# define SSL_CTX_set_dh_auto(ctx, onoff) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_DH_AUTO,onoff,NULL) +# define SSL_set_dh_auto(s, onoff) \ + SSL_ctrl(s,SSL_CTRL_SET_DH_AUTO,onoff,NULL) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_set_tmp_dh(ssl,dh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_DH,0,(char *)(dh)) +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTX_set_tmp_ecdh(ctx,ecdh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_ECDH,0,(char *)(ecdh)) +# define SSL_set_tmp_ecdh(ssl,ecdh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_ECDH,0,(char *)(ecdh)) +# endif +# define SSL_CTX_add_extra_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_EXTRA_CHAIN_CERT,0,(char *)(x509)) +# define SSL_CTX_get_extra_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,0,px509) +# define SSL_CTX_get_extra_chain_certs_only(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,1,px509) +# define SSL_CTX_clear_extra_chain_certs(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS,0,NULL) +# define SSL_CTX_set0_chain(ctx,sk) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN,0,(char *)(sk)) +# define SSL_CTX_set1_chain(ctx,sk) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN,1,(char *)(sk)) +# define SSL_CTX_add0_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN_CERT,0,(char *)(x509)) +# define SSL_CTX_add1_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN_CERT,1,(char *)(x509)) +# define SSL_CTX_get0_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_CHAIN_CERTS,0,px509) +# define SSL_CTX_clear_chain_certs(ctx) \ + SSL_CTX_set0_chain(ctx,NULL) +# define SSL_CTX_build_cert_chain(ctx, flags) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_BUILD_CERT_CHAIN, flags, NULL) +# define SSL_CTX_select_current_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SELECT_CURRENT_CERT,0,(char *)(x509)) +# define SSL_CTX_set_current_cert(ctx, op) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CURRENT_CERT, op, NULL) +# define SSL_CTX_set0_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_CTX_set1_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_VERIFY_CERT_STORE,1,(char *)(st)) +# define SSL_CTX_get0_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_CTX_set0_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CHAIN_CERT_STORE,0,(char *)(st)) +# define SSL_CTX_set1_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CHAIN_CERT_STORE,1,(char *)(st)) +# define SSL_CTX_get0_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_CHAIN_CERT_STORE,0,(char *)(st)) +# define SSL_set0_chain(s,sk) \ + SSL_ctrl(s,SSL_CTRL_CHAIN,0,(char *)(sk)) +# define SSL_set1_chain(s,sk) \ + SSL_ctrl(s,SSL_CTRL_CHAIN,1,(char *)(sk)) +# define SSL_add0_chain_cert(s,x509) \ + SSL_ctrl(s,SSL_CTRL_CHAIN_CERT,0,(char *)(x509)) +# define SSL_add1_chain_cert(s,x509) \ + SSL_ctrl(s,SSL_CTRL_CHAIN_CERT,1,(char *)(x509)) +# define SSL_get0_chain_certs(s,px509) \ + SSL_ctrl(s,SSL_CTRL_GET_CHAIN_CERTS,0,px509) +# define SSL_clear_chain_certs(s) \ + SSL_set0_chain(s,NULL) +# define SSL_build_cert_chain(s, flags) \ + SSL_ctrl(s,SSL_CTRL_BUILD_CERT_CHAIN, flags, NULL) +# define SSL_select_current_cert(s,x509) \ + SSL_ctrl(s,SSL_CTRL_SELECT_CURRENT_CERT,0,(char *)(x509)) +# define SSL_set_current_cert(s,op) \ + SSL_ctrl(s,SSL_CTRL_SET_CURRENT_CERT, op, NULL) +# define SSL_set0_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_set1_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_VERIFY_CERT_STORE,1,(char *)(st)) +#define SSL_get0_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_GET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_set0_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_CHAIN_CERT_STORE,0,(char *)(st)) +# define SSL_set1_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_CHAIN_CERT_STORE,1,(char *)(st)) +#define SSL_get0_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_GET_CHAIN_CERT_STORE,0,(char *)(st)) + +# define SSL_get1_groups(s, glist) \ + SSL_ctrl(s,SSL_CTRL_GET_GROUPS,0,(int*)(glist)) +# define SSL_CTX_set1_groups(ctx, glist, glistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_GROUPS,glistlen,(int *)(glist)) +# define SSL_CTX_set1_groups_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_GROUPS_LIST,0,(char *)(s)) +# define SSL_set1_groups(s, glist, glistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_GROUPS,glistlen,(char *)(glist)) +# define SSL_set1_groups_list(s, str) \ + SSL_ctrl(s,SSL_CTRL_SET_GROUPS_LIST,0,(char *)(str)) +# define SSL_get_shared_group(s, n) \ + SSL_ctrl(s,SSL_CTRL_GET_SHARED_GROUP,n,NULL) +# define SSL_get_negotiated_group(s) \ + SSL_ctrl(s,SSL_CTRL_GET_NEGOTIATED_GROUP,0,NULL) +# define SSL_CTX_set1_sigalgs(ctx, slist, slistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SIGALGS,slistlen,(int *)(slist)) +# define SSL_CTX_set1_sigalgs_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SIGALGS_LIST,0,(char *)(s)) +# define SSL_set1_sigalgs(s, slist, slistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_SIGALGS,slistlen,(int *)(slist)) +# define SSL_set1_sigalgs_list(s, str) \ + SSL_ctrl(s,SSL_CTRL_SET_SIGALGS_LIST,0,(char *)(str)) +# define SSL_CTX_set1_client_sigalgs(ctx, slist, slistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS,slistlen,(int *)(slist)) +# define SSL_CTX_set1_client_sigalgs_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS_LIST,0,(char *)(s)) +# define SSL_set1_client_sigalgs(s, slist, slistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_SIGALGS,slistlen,(int *)(slist)) +# define SSL_set1_client_sigalgs_list(s, str) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_SIGALGS_LIST,0,(char *)(str)) +# define SSL_get0_certificate_types(s, clist) \ + SSL_ctrl(s, SSL_CTRL_GET_CLIENT_CERT_TYPES, 0, (char *)(clist)) +# define SSL_CTX_set1_client_certificate_types(ctx, clist, clistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_CERT_TYPES,clistlen, \ + (char *)(clist)) +# define SSL_set1_client_certificate_types(s, clist, clistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_CERT_TYPES,clistlen,(char *)(clist)) +# define SSL_get_signature_nid(s, pn) \ + SSL_ctrl(s,SSL_CTRL_GET_SIGNATURE_NID,0,pn) +# define SSL_get_peer_signature_nid(s, pn) \ + SSL_ctrl(s,SSL_CTRL_GET_PEER_SIGNATURE_NID,0,pn) +# define SSL_get_peer_tmp_key(s, pk) \ + SSL_ctrl(s,SSL_CTRL_GET_PEER_TMP_KEY,0,pk) +# define SSL_get_tmp_key(s, pk) \ + SSL_ctrl(s,SSL_CTRL_GET_TMP_KEY,0,pk) +# define SSL_get0_raw_cipherlist(s, plst) \ + SSL_ctrl(s,SSL_CTRL_GET_RAW_CIPHERLIST,0,plst) +# define SSL_get0_ec_point_formats(s, plst) \ + SSL_ctrl(s,SSL_CTRL_GET_EC_POINT_FORMATS,0,plst) +# define SSL_CTX_set_min_proto_version(ctx, version) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_SET_MIN_PROTO_VERSION, version, NULL) +# define SSL_CTX_set_max_proto_version(ctx, version) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_SET_MAX_PROTO_VERSION, version, NULL) +# define SSL_CTX_get_min_proto_version(ctx) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_GET_MIN_PROTO_VERSION, 0, NULL) +# define SSL_CTX_get_max_proto_version(ctx) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_GET_MAX_PROTO_VERSION, 0, NULL) +# define SSL_set_min_proto_version(s, version) \ + SSL_ctrl(s, SSL_CTRL_SET_MIN_PROTO_VERSION, version, NULL) +# define SSL_set_max_proto_version(s, version) \ + SSL_ctrl(s, SSL_CTRL_SET_MAX_PROTO_VERSION, version, NULL) +# define SSL_get_min_proto_version(s) \ + SSL_ctrl(s, SSL_CTRL_GET_MIN_PROTO_VERSION, 0, NULL) +# define SSL_get_max_proto_version(s) \ + SSL_ctrl(s, SSL_CTRL_GET_MAX_PROTO_VERSION, 0, NULL) + +const char *SSL_group_to_name(SSL *s, int id); + +/* Backwards compatibility, original 1.1.0 names */ +# define SSL_CTRL_GET_SERVER_TMP_KEY \ + SSL_CTRL_GET_PEER_TMP_KEY +# define SSL_get_server_tmp_key(s, pk) \ + SSL_get_peer_tmp_key(s, pk) + +int SSL_set0_tmp_dh_pkey(SSL *s, EVP_PKEY *dhpkey); +int SSL_CTX_set0_tmp_dh_pkey(SSL_CTX *ctx, EVP_PKEY *dhpkey); + +/* + * The following symbol names are old and obsolete. They are kept + * for compatibility reasons only and should not be used anymore. + */ +# define SSL_CTRL_GET_CURVES SSL_CTRL_GET_GROUPS +# define SSL_CTRL_SET_CURVES SSL_CTRL_SET_GROUPS +# define SSL_CTRL_SET_CURVES_LIST SSL_CTRL_SET_GROUPS_LIST +# define SSL_CTRL_GET_SHARED_CURVE SSL_CTRL_GET_SHARED_GROUP + +# define SSL_get1_curves SSL_get1_groups +# define SSL_CTX_set1_curves SSL_CTX_set1_groups +# define SSL_CTX_set1_curves_list SSL_CTX_set1_groups_list +# define SSL_set1_curves SSL_set1_groups +# define SSL_set1_curves_list SSL_set1_groups_list +# define SSL_get_shared_curve SSL_get_shared_group + + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* Provide some compatibility macros for removed functionality. */ +# define SSL_CTX_need_tmp_RSA(ctx) 0 +# define SSL_CTX_set_tmp_rsa(ctx,rsa) 1 +# define SSL_need_tmp_RSA(ssl) 0 +# define SSL_set_tmp_rsa(ssl,rsa) 1 +# define SSL_CTX_set_ecdh_auto(dummy, onoff) ((onoff) != 0) +# define SSL_set_ecdh_auto(dummy, onoff) ((onoff) != 0) +/* + * We "pretend" to call the callback to avoid warnings about unused static + * functions. + */ +# define SSL_CTX_set_tmp_rsa_callback(ctx, cb) while(0) (cb)(NULL, 0, 0) +# define SSL_set_tmp_rsa_callback(ssl, cb) while(0) (cb)(NULL, 0, 0) +# endif +__owur const BIO_METHOD *BIO_f_ssl(void); +__owur BIO *BIO_new_ssl(SSL_CTX *ctx, int client); +__owur BIO *BIO_new_ssl_connect(SSL_CTX *ctx); +__owur BIO *BIO_new_buffer_ssl_connect(SSL_CTX *ctx); +__owur int BIO_ssl_copy_session_id(BIO *to, BIO *from); +void BIO_ssl_shutdown(BIO *ssl_bio); + +__owur int SSL_CTX_set_cipher_list(SSL_CTX *, const char *str); +__owur SSL_CTX *SSL_CTX_new(const SSL_METHOD *meth); +__owur SSL_CTX *SSL_CTX_new_ex(OSSL_LIB_CTX *libctx, const char *propq, + const SSL_METHOD *meth); +int SSL_CTX_up_ref(SSL_CTX *ctx); +void SSL_CTX_free(SSL_CTX *); +__owur long SSL_CTX_set_timeout(SSL_CTX *ctx, long t); +__owur long SSL_CTX_get_timeout(const SSL_CTX *ctx); +__owur X509_STORE *SSL_CTX_get_cert_store(const SSL_CTX *); +void SSL_CTX_set_cert_store(SSL_CTX *, X509_STORE *); +void SSL_CTX_set1_cert_store(SSL_CTX *, X509_STORE *); +__owur int SSL_want(const SSL *s); +__owur int SSL_clear(SSL *s); + +void SSL_CTX_flush_sessions(SSL_CTX *ctx, long tm); + +__owur const SSL_CIPHER *SSL_get_current_cipher(const SSL *s); +__owur const SSL_CIPHER *SSL_get_pending_cipher(const SSL *s); +__owur int SSL_CIPHER_get_bits(const SSL_CIPHER *c, int *alg_bits); +__owur const char *SSL_CIPHER_get_version(const SSL_CIPHER *c); +__owur const char *SSL_CIPHER_get_name(const SSL_CIPHER *c); +__owur const char *SSL_CIPHER_standard_name(const SSL_CIPHER *c); +__owur const char *OPENSSL_cipher_name(const char *rfc_name); +__owur uint32_t SSL_CIPHER_get_id(const SSL_CIPHER *c); +__owur uint16_t SSL_CIPHER_get_protocol_id(const SSL_CIPHER *c); +__owur int SSL_CIPHER_get_kx_nid(const SSL_CIPHER *c); +__owur int SSL_CIPHER_get_auth_nid(const SSL_CIPHER *c); +__owur const EVP_MD *SSL_CIPHER_get_handshake_digest(const SSL_CIPHER *c); +__owur int SSL_CIPHER_is_aead(const SSL_CIPHER *c); + +__owur int SSL_get_fd(const SSL *s); +__owur int SSL_get_rfd(const SSL *s); +__owur int SSL_get_wfd(const SSL *s); +__owur const char *SSL_get_cipher_list(const SSL *s, int n); +__owur char *SSL_get_shared_ciphers(const SSL *s, char *buf, int size); +__owur int SSL_get_read_ahead(const SSL *s); +__owur int SSL_pending(const SSL *s); +__owur int SSL_has_pending(const SSL *s); +# ifndef OPENSSL_NO_SOCK +__owur int SSL_set_fd(SSL *s, int fd); +__owur int SSL_set_rfd(SSL *s, int fd); +__owur int SSL_set_wfd(SSL *s, int fd); +# endif +void SSL_set0_rbio(SSL *s, BIO *rbio); +void SSL_set0_wbio(SSL *s, BIO *wbio); +void SSL_set_bio(SSL *s, BIO *rbio, BIO *wbio); +__owur BIO *SSL_get_rbio(const SSL *s); +__owur BIO *SSL_get_wbio(const SSL *s); +__owur int SSL_set_cipher_list(SSL *s, const char *str); +__owur int SSL_CTX_set_ciphersuites(SSL_CTX *ctx, const char *str); +__owur int SSL_set_ciphersuites(SSL *s, const char *str); +void SSL_set_read_ahead(SSL *s, int yes); +__owur int SSL_get_verify_mode(const SSL *s); +__owur int SSL_get_verify_depth(const SSL *s); +__owur SSL_verify_cb SSL_get_verify_callback(const SSL *s); +void SSL_set_verify(SSL *s, int mode, SSL_verify_cb callback); +void SSL_set_verify_depth(SSL *s, int depth); +void SSL_set_cert_cb(SSL *s, int (*cb) (SSL *ssl, void *arg), void *arg); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 __owur int SSL_use_RSAPrivateKey(SSL *ssl, RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_use_RSAPrivateKey_ASN1(SSL *ssl, + const unsigned char *d, long len); +# endif +__owur int SSL_use_PrivateKey(SSL *ssl, EVP_PKEY *pkey); +__owur int SSL_use_PrivateKey_ASN1(int pk, SSL *ssl, const unsigned char *d, + long len); +__owur int SSL_use_certificate(SSL *ssl, X509 *x); +__owur int SSL_use_certificate_ASN1(SSL *ssl, const unsigned char *d, int len); +__owur int SSL_use_cert_and_key(SSL *ssl, X509 *x509, EVP_PKEY *privatekey, + STACK_OF(X509) *chain, int override); + + +/* serverinfo file format versions */ +# define SSL_SERVERINFOV1 1 +# define SSL_SERVERINFOV2 2 + +/* Set serverinfo data for the current active cert. */ +__owur int SSL_CTX_use_serverinfo(SSL_CTX *ctx, const unsigned char *serverinfo, + size_t serverinfo_length); +__owur int SSL_CTX_use_serverinfo_ex(SSL_CTX *ctx, unsigned int version, + const unsigned char *serverinfo, + size_t serverinfo_length); +__owur int SSL_CTX_use_serverinfo_file(SSL_CTX *ctx, const char *file); + +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_use_RSAPrivateKey_file(SSL *ssl, const char *file, int type); +#endif + +__owur int SSL_use_PrivateKey_file(SSL *ssl, const char *file, int type); +__owur int SSL_use_certificate_file(SSL *ssl, const char *file, int type); + +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_use_RSAPrivateKey_file(SSL_CTX *ctx, const char *file, + int type); +#endif +__owur int SSL_CTX_use_PrivateKey_file(SSL_CTX *ctx, const char *file, + int type); +__owur int SSL_CTX_use_certificate_file(SSL_CTX *ctx, const char *file, + int type); +/* PEM type */ +__owur int SSL_CTX_use_certificate_chain_file(SSL_CTX *ctx, const char *file); +__owur int SSL_use_certificate_chain_file(SSL *ssl, const char *file); +__owur STACK_OF(X509_NAME) *SSL_load_client_CA_file(const char *file); +__owur STACK_OF(X509_NAME) +*SSL_load_client_CA_file_ex(const char *file, OSSL_LIB_CTX *libctx, + const char *propq); +__owur int SSL_add_file_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *file); +int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *dir); +int SSL_add_store_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *uri); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_load_error_strings() \ + OPENSSL_init_ssl(OPENSSL_INIT_LOAD_SSL_STRINGS \ + | OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL) +# endif + +__owur const char *SSL_state_string(const SSL *s); +__owur const char *SSL_rstate_string(const SSL *s); +__owur const char *SSL_state_string_long(const SSL *s); +__owur const char *SSL_rstate_string_long(const SSL *s); +__owur long SSL_SESSION_get_time(const SSL_SESSION *s); +__owur long SSL_SESSION_set_time(SSL_SESSION *s, long t); +__owur long SSL_SESSION_get_timeout(const SSL_SESSION *s); +__owur long SSL_SESSION_set_timeout(SSL_SESSION *s, long t); +__owur int SSL_SESSION_get_protocol_version(const SSL_SESSION *s); +__owur int SSL_SESSION_set_protocol_version(SSL_SESSION *s, int version); + +__owur const char *SSL_SESSION_get0_hostname(const SSL_SESSION *s); +__owur int SSL_SESSION_set1_hostname(SSL_SESSION *s, const char *hostname); +void SSL_SESSION_get0_alpn_selected(const SSL_SESSION *s, + const unsigned char **alpn, + size_t *len); +__owur int SSL_SESSION_set1_alpn_selected(SSL_SESSION *s, + const unsigned char *alpn, + size_t len); +__owur const SSL_CIPHER *SSL_SESSION_get0_cipher(const SSL_SESSION *s); +__owur int SSL_SESSION_set_cipher(SSL_SESSION *s, const SSL_CIPHER *cipher); +__owur int SSL_SESSION_has_ticket(const SSL_SESSION *s); +__owur unsigned long SSL_SESSION_get_ticket_lifetime_hint(const SSL_SESSION *s); +void SSL_SESSION_get0_ticket(const SSL_SESSION *s, const unsigned char **tick, + size_t *len); +__owur uint32_t SSL_SESSION_get_max_early_data(const SSL_SESSION *s); +__owur int SSL_SESSION_set_max_early_data(SSL_SESSION *s, + uint32_t max_early_data); +__owur int SSL_copy_session_id(SSL *to, const SSL *from); +__owur X509 *SSL_SESSION_get0_peer(SSL_SESSION *s); +__owur int SSL_SESSION_set1_id_context(SSL_SESSION *s, + const unsigned char *sid_ctx, + unsigned int sid_ctx_len); +__owur int SSL_SESSION_set1_id(SSL_SESSION *s, const unsigned char *sid, + unsigned int sid_len); +__owur int SSL_SESSION_is_resumable(const SSL_SESSION *s); + +__owur SSL_SESSION *SSL_SESSION_new(void); +__owur SSL_SESSION *SSL_SESSION_dup(const SSL_SESSION *src); +const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, + unsigned int *len); +const unsigned char *SSL_SESSION_get0_id_context(const SSL_SESSION *s, + unsigned int *len); +__owur unsigned int SSL_SESSION_get_compress_id(const SSL_SESSION *s); +# ifndef OPENSSL_NO_STDIO +int SSL_SESSION_print_fp(FILE *fp, const SSL_SESSION *ses); +# endif +int SSL_SESSION_print(BIO *fp, const SSL_SESSION *ses); +int SSL_SESSION_print_keylog(BIO *bp, const SSL_SESSION *x); +int SSL_SESSION_up_ref(SSL_SESSION *ses); +void SSL_SESSION_free(SSL_SESSION *ses); +__owur int i2d_SSL_SESSION(const SSL_SESSION *in, unsigned char **pp); +__owur int SSL_set_session(SSL *to, SSL_SESSION *session); +int SSL_CTX_add_session(SSL_CTX *ctx, SSL_SESSION *session); +int SSL_CTX_remove_session(SSL_CTX *ctx, SSL_SESSION *session); +__owur int SSL_CTX_set_generate_session_id(SSL_CTX *ctx, GEN_SESSION_CB cb); +__owur int SSL_set_generate_session_id(SSL *s, GEN_SESSION_CB cb); +__owur int SSL_has_matching_session_id(const SSL *s, + const unsigned char *id, + unsigned int id_len); +SSL_SESSION *d2i_SSL_SESSION(SSL_SESSION **a, const unsigned char **pp, + long length); + +# ifdef OPENSSL_X509_H +__owur X509 *SSL_get0_peer_certificate(const SSL *s); +__owur X509 *SSL_get1_peer_certificate(const SSL *s); +/* Deprecated in 3.0.0 */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_get_peer_certificate SSL_get1_peer_certificate +# endif +# endif + +__owur STACK_OF(X509) *SSL_get_peer_cert_chain(const SSL *s); + +__owur int SSL_CTX_get_verify_mode(const SSL_CTX *ctx); +__owur int SSL_CTX_get_verify_depth(const SSL_CTX *ctx); +__owur SSL_verify_cb SSL_CTX_get_verify_callback(const SSL_CTX *ctx); +void SSL_CTX_set_verify(SSL_CTX *ctx, int mode, SSL_verify_cb callback); +void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth); +void SSL_CTX_set_cert_verify_callback(SSL_CTX *ctx, + int (*cb) (X509_STORE_CTX *, void *), + void *arg); +void SSL_CTX_set_cert_cb(SSL_CTX *c, int (*cb) (SSL *ssl, void *arg), + void *arg); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_use_RSAPrivateKey(SSL_CTX *ctx, RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_use_RSAPrivateKey_ASN1(SSL_CTX *ctx, const unsigned char *d, + long len); +# endif +__owur int SSL_CTX_use_PrivateKey(SSL_CTX *ctx, EVP_PKEY *pkey); +__owur int SSL_CTX_use_PrivateKey_ASN1(int pk, SSL_CTX *ctx, + const unsigned char *d, long len); +__owur int SSL_CTX_use_certificate(SSL_CTX *ctx, X509 *x); +__owur int SSL_CTX_use_certificate_ASN1(SSL_CTX *ctx, int len, + const unsigned char *d); +__owur int SSL_CTX_use_cert_and_key(SSL_CTX *ctx, X509 *x509, EVP_PKEY *privatekey, + STACK_OF(X509) *chain, int override); + +void SSL_CTX_set_default_passwd_cb(SSL_CTX *ctx, pem_password_cb *cb); +void SSL_CTX_set_default_passwd_cb_userdata(SSL_CTX *ctx, void *u); +pem_password_cb *SSL_CTX_get_default_passwd_cb(SSL_CTX *ctx); +void *SSL_CTX_get_default_passwd_cb_userdata(SSL_CTX *ctx); +void SSL_set_default_passwd_cb(SSL *s, pem_password_cb *cb); +void SSL_set_default_passwd_cb_userdata(SSL *s, void *u); +pem_password_cb *SSL_get_default_passwd_cb(SSL *s); +void *SSL_get_default_passwd_cb_userdata(SSL *s); + +__owur int SSL_CTX_check_private_key(const SSL_CTX *ctx); +__owur int SSL_check_private_key(const SSL *ctx); + +__owur int SSL_CTX_set_session_id_context(SSL_CTX *ctx, + const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +SSL *SSL_new(SSL_CTX *ctx); +int SSL_up_ref(SSL *s); +int SSL_is_dtls(const SSL *s); +__owur int SSL_set_session_id_context(SSL *ssl, const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +__owur int SSL_CTX_set_purpose(SSL_CTX *ctx, int purpose); +__owur int SSL_set_purpose(SSL *ssl, int purpose); +__owur int SSL_CTX_set_trust(SSL_CTX *ctx, int trust); +__owur int SSL_set_trust(SSL *ssl, int trust); + +__owur int SSL_set1_host(SSL *s, const char *hostname); +__owur int SSL_add1_host(SSL *s, const char *hostname); +__owur const char *SSL_get0_peername(SSL *s); +void SSL_set_hostflags(SSL *s, unsigned int flags); + +__owur int SSL_CTX_dane_enable(SSL_CTX *ctx); +__owur int SSL_CTX_dane_mtype_set(SSL_CTX *ctx, const EVP_MD *md, + uint8_t mtype, uint8_t ord); +__owur int SSL_dane_enable(SSL *s, const char *basedomain); +__owur int SSL_dane_tlsa_add(SSL *s, uint8_t usage, uint8_t selector, + uint8_t mtype, const unsigned char *data, size_t dlen); +__owur int SSL_get0_dane_authority(SSL *s, X509 **mcert, EVP_PKEY **mspki); +__owur int SSL_get0_dane_tlsa(SSL *s, uint8_t *usage, uint8_t *selector, + uint8_t *mtype, const unsigned char **data, + size_t *dlen); +/* + * Bridge opacity barrier between libcrypt and libssl, also needed to support + * offline testing in test/danetest.c + */ +SSL_DANE *SSL_get0_dane(SSL *ssl); +/* + * DANE flags + */ +unsigned long SSL_CTX_dane_set_flags(SSL_CTX *ctx, unsigned long flags); +unsigned long SSL_CTX_dane_clear_flags(SSL_CTX *ctx, unsigned long flags); +unsigned long SSL_dane_set_flags(SSL *ssl, unsigned long flags); +unsigned long SSL_dane_clear_flags(SSL *ssl, unsigned long flags); + +__owur int SSL_CTX_set1_param(SSL_CTX *ctx, X509_VERIFY_PARAM *vpm); +__owur int SSL_set1_param(SSL *ssl, X509_VERIFY_PARAM *vpm); + +__owur X509_VERIFY_PARAM *SSL_CTX_get0_param(SSL_CTX *ctx); +__owur X509_VERIFY_PARAM *SSL_get0_param(SSL *ssl); + +# ifndef OPENSSL_NO_SRP +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_username(SSL_CTX *ctx, char *name); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_password(SSL_CTX *ctx, char *password); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_strength(SSL_CTX *ctx, int strength); +OSSL_DEPRECATEDIN_3_0 +int SSL_CTX_set_srp_client_pwd_callback(SSL_CTX *ctx, + char *(*cb) (SSL *, void *)); +OSSL_DEPRECATEDIN_3_0 +int SSL_CTX_set_srp_verify_param_callback(SSL_CTX *ctx, + int (*cb) (SSL *, void *)); +OSSL_DEPRECATEDIN_3_0 +int SSL_CTX_set_srp_username_callback(SSL_CTX *ctx, + int (*cb) (SSL *, int *, void *)); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_cb_arg(SSL_CTX *ctx, void *arg); + +OSSL_DEPRECATEDIN_3_0 +int SSL_set_srp_server_param(SSL *s, const BIGNUM *N, const BIGNUM *g, + BIGNUM *sa, BIGNUM *v, char *info); +OSSL_DEPRECATEDIN_3_0 +int SSL_set_srp_server_param_pw(SSL *s, const char *user, const char *pass, + const char *grp); + +OSSL_DEPRECATEDIN_3_0 __owur BIGNUM *SSL_get_srp_g(SSL *s); +OSSL_DEPRECATEDIN_3_0 __owur BIGNUM *SSL_get_srp_N(SSL *s); + +OSSL_DEPRECATEDIN_3_0 __owur char *SSL_get_srp_username(SSL *s); +OSSL_DEPRECATEDIN_3_0 __owur char *SSL_get_srp_userinfo(SSL *s); +# endif +# endif + +/* + * ClientHello callback and helpers. + */ + +# define SSL_CLIENT_HELLO_SUCCESS 1 +# define SSL_CLIENT_HELLO_ERROR 0 +# define SSL_CLIENT_HELLO_RETRY (-1) + +typedef int (*SSL_client_hello_cb_fn) (SSL *s, int *al, void *arg); +void SSL_CTX_set_client_hello_cb(SSL_CTX *c, SSL_client_hello_cb_fn cb, + void *arg); +int SSL_client_hello_isv2(SSL *s); +unsigned int SSL_client_hello_get0_legacy_version(SSL *s); +size_t SSL_client_hello_get0_random(SSL *s, const unsigned char **out); +size_t SSL_client_hello_get0_session_id(SSL *s, const unsigned char **out); +size_t SSL_client_hello_get0_ciphers(SSL *s, const unsigned char **out); +size_t SSL_client_hello_get0_compression_methods(SSL *s, + const unsigned char **out); +int SSL_client_hello_get1_extensions_present(SSL *s, int **out, size_t *outlen); +int SSL_client_hello_get0_ext(SSL *s, unsigned int type, + const unsigned char **out, size_t *outlen); + +void SSL_certs_clear(SSL *s); +void SSL_free(SSL *ssl); +# ifdef OSSL_ASYNC_FD +/* + * Windows application developer has to include windows.h to use these. + */ +__owur int SSL_waiting_for_async(SSL *s); +__owur int SSL_get_all_async_fds(SSL *s, OSSL_ASYNC_FD *fds, size_t *numfds); +__owur int SSL_get_changed_async_fds(SSL *s, OSSL_ASYNC_FD *addfd, + size_t *numaddfds, OSSL_ASYNC_FD *delfd, + size_t *numdelfds); +__owur int SSL_CTX_set_async_callback(SSL_CTX *ctx, SSL_async_callback_fn callback); +__owur int SSL_CTX_set_async_callback_arg(SSL_CTX *ctx, void *arg); +__owur int SSL_set_async_callback(SSL *s, SSL_async_callback_fn callback); +__owur int SSL_set_async_callback_arg(SSL *s, void *arg); +__owur int SSL_get_async_status(SSL *s, int *status); + +# endif +__owur int SSL_accept(SSL *ssl); +__owur int SSL_stateless(SSL *s); +__owur int SSL_connect(SSL *ssl); +__owur int SSL_read(SSL *ssl, void *buf, int num); +__owur int SSL_read_ex(SSL *ssl, void *buf, size_t num, size_t *readbytes); + +# define SSL_READ_EARLY_DATA_ERROR 0 +# define SSL_READ_EARLY_DATA_SUCCESS 1 +# define SSL_READ_EARLY_DATA_FINISH 2 + +__owur int SSL_read_early_data(SSL *s, void *buf, size_t num, + size_t *readbytes); +__owur int SSL_peek(SSL *ssl, void *buf, int num); +__owur int SSL_peek_ex(SSL *ssl, void *buf, size_t num, size_t *readbytes); +__owur ossl_ssize_t SSL_sendfile(SSL *s, int fd, off_t offset, size_t size, + int flags); +__owur int SSL_write(SSL *ssl, const void *buf, int num); +__owur int SSL_write_ex(SSL *s, const void *buf, size_t num, size_t *written); +__owur int SSL_write_early_data(SSL *s, const void *buf, size_t num, + size_t *written); +long SSL_ctrl(SSL *ssl, int cmd, long larg, void *parg); +long SSL_callback_ctrl(SSL *, int, void (*)(void)); +long SSL_CTX_ctrl(SSL_CTX *ctx, int cmd, long larg, void *parg); +long SSL_CTX_callback_ctrl(SSL_CTX *, int, void (*)(void)); + +# define SSL_EARLY_DATA_NOT_SENT 0 +# define SSL_EARLY_DATA_REJECTED 1 +# define SSL_EARLY_DATA_ACCEPTED 2 + +__owur int SSL_get_early_data_status(const SSL *s); + +__owur int SSL_get_error(const SSL *s, int ret_code); +__owur const char *SSL_get_version(const SSL *s); + +/* This sets the 'default' SSL version that SSL_new() will create */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_set_ssl_version(SSL_CTX *ctx, const SSL_METHOD *meth); +# endif + +# ifndef OPENSSL_NO_SSL3_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *SSLv3_method(void); /* SSLv3 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *SSLv3_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *SSLv3_client_method(void); +# endif +# endif + +#define SSLv23_method TLS_method +#define SSLv23_server_method TLS_server_method +#define SSLv23_client_method TLS_client_method + +/* Negotiate highest available SSL/TLS version */ +__owur const SSL_METHOD *TLS_method(void); +__owur const SSL_METHOD *TLS_server_method(void); +__owur const SSL_METHOD *TLS_client_method(void); + +# ifndef OPENSSL_NO_TLS1_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_method(void); /* TLSv1.0 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_TLS1_1_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_1_method(void); /* TLSv1.1 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_1_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_1_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_TLS1_2_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_2_method(void); /* TLSv1.2 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_2_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_2_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_DTLS1_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_method(void); /* DTLSv1.0 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_DTLS1_2_METHOD +/* DTLSv1.2 */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_2_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_2_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_2_client_method(void); +# endif +# endif + +__owur const SSL_METHOD *DTLS_method(void); /* DTLS 1.0 and 1.2 */ +__owur const SSL_METHOD *DTLS_server_method(void); /* DTLS 1.0 and 1.2 */ +__owur const SSL_METHOD *DTLS_client_method(void); /* DTLS 1.0 and 1.2 */ + +__owur size_t DTLS_get_data_mtu(const SSL *s); + +__owur STACK_OF(SSL_CIPHER) *SSL_get_ciphers(const SSL *s); +__owur STACK_OF(SSL_CIPHER) *SSL_CTX_get_ciphers(const SSL_CTX *ctx); +__owur STACK_OF(SSL_CIPHER) *SSL_get_client_ciphers(const SSL *s); +__owur STACK_OF(SSL_CIPHER) *SSL_get1_supported_ciphers(SSL *s); + +__owur int SSL_do_handshake(SSL *s); +int SSL_key_update(SSL *s, int updatetype); +int SSL_get_key_update_type(const SSL *s); +int SSL_renegotiate(SSL *s); +int SSL_renegotiate_abbreviated(SSL *s); +__owur int SSL_renegotiate_pending(const SSL *s); +int SSL_new_session_ticket(SSL *s); +int SSL_shutdown(SSL *s); +__owur int SSL_verify_client_post_handshake(SSL *s); +void SSL_CTX_set_post_handshake_auth(SSL_CTX *ctx, int val); +void SSL_set_post_handshake_auth(SSL *s, int val); + +__owur const SSL_METHOD *SSL_CTX_get_ssl_method(const SSL_CTX *ctx); +__owur const SSL_METHOD *SSL_get_ssl_method(const SSL *s); +__owur int SSL_set_ssl_method(SSL *s, const SSL_METHOD *method); +__owur const char *SSL_alert_type_string_long(int value); +__owur const char *SSL_alert_type_string(int value); +__owur const char *SSL_alert_desc_string_long(int value); +__owur const char *SSL_alert_desc_string(int value); + +void SSL_set0_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set0_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +__owur const STACK_OF(X509_NAME) *SSL_get0_CA_list(const SSL *s); +__owur const STACK_OF(X509_NAME) *SSL_CTX_get0_CA_list(const SSL_CTX *ctx); +__owur int SSL_add1_to_CA_list(SSL *ssl, const X509 *x); +__owur int SSL_CTX_add1_to_CA_list(SSL_CTX *ctx, const X509 *x); +__owur const STACK_OF(X509_NAME) *SSL_get0_peer_CA_list(const SSL *s); + +void SSL_set_client_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set_client_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +__owur STACK_OF(X509_NAME) *SSL_get_client_CA_list(const SSL *s); +__owur STACK_OF(X509_NAME) *SSL_CTX_get_client_CA_list(const SSL_CTX *s); +__owur int SSL_add_client_CA(SSL *ssl, X509 *x); +__owur int SSL_CTX_add_client_CA(SSL_CTX *ctx, X509 *x); + +void SSL_set_connect_state(SSL *s); +void SSL_set_accept_state(SSL *s); + +__owur long SSL_get_default_timeout(const SSL *s); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_library_init() OPENSSL_init_ssl(0, NULL) +# endif + +__owur char *SSL_CIPHER_description(const SSL_CIPHER *, char *buf, int size); +__owur STACK_OF(X509_NAME) *SSL_dup_CA_list(const STACK_OF(X509_NAME) *sk); + +__owur SSL *SSL_dup(SSL *ssl); + +__owur X509 *SSL_get_certificate(const SSL *ssl); +/* + * EVP_PKEY + */ +struct evp_pkey_st *SSL_get_privatekey(const SSL *ssl); + +__owur X509 *SSL_CTX_get0_certificate(const SSL_CTX *ctx); +__owur EVP_PKEY *SSL_CTX_get0_privatekey(const SSL_CTX *ctx); + +void SSL_CTX_set_quiet_shutdown(SSL_CTX *ctx, int mode); +__owur int SSL_CTX_get_quiet_shutdown(const SSL_CTX *ctx); +void SSL_set_quiet_shutdown(SSL *ssl, int mode); +__owur int SSL_get_quiet_shutdown(const SSL *ssl); +void SSL_set_shutdown(SSL *ssl, int mode); +__owur int SSL_get_shutdown(const SSL *ssl); +__owur int SSL_version(const SSL *ssl); +__owur int SSL_client_version(const SSL *s); +__owur int SSL_CTX_set_default_verify_paths(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_dir(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_file(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_store(SSL_CTX *ctx); +__owur int SSL_CTX_load_verify_file(SSL_CTX *ctx, const char *CAfile); +__owur int SSL_CTX_load_verify_dir(SSL_CTX *ctx, const char *CApath); +__owur int SSL_CTX_load_verify_store(SSL_CTX *ctx, const char *CAstore); +__owur int SSL_CTX_load_verify_locations(SSL_CTX *ctx, + const char *CAfile, + const char *CApath); +# define SSL_get0_session SSL_get_session/* just peek at pointer */ +__owur SSL_SESSION *SSL_get_session(const SSL *ssl); +__owur SSL_SESSION *SSL_get1_session(SSL *ssl); /* obtain a reference count */ +__owur SSL_CTX *SSL_get_SSL_CTX(const SSL *ssl); +SSL_CTX *SSL_set_SSL_CTX(SSL *ssl, SSL_CTX *ctx); +void SSL_set_info_callback(SSL *ssl, + void (*cb) (const SSL *ssl, int type, int val)); +void (*SSL_get_info_callback(const SSL *ssl)) (const SSL *ssl, int type, + int val); +__owur OSSL_HANDSHAKE_STATE SSL_get_state(const SSL *ssl); + +void SSL_set_verify_result(SSL *ssl, long v); +__owur long SSL_get_verify_result(const SSL *ssl); +__owur STACK_OF(X509) *SSL_get0_verified_chain(const SSL *s); + +__owur size_t SSL_get_client_random(const SSL *ssl, unsigned char *out, + size_t outlen); +__owur size_t SSL_get_server_random(const SSL *ssl, unsigned char *out, + size_t outlen); +__owur size_t SSL_SESSION_get_master_key(const SSL_SESSION *sess, + unsigned char *out, size_t outlen); +__owur int SSL_SESSION_set1_master_key(SSL_SESSION *sess, + const unsigned char *in, size_t len); +uint8_t SSL_SESSION_get_max_fragment_length(const SSL_SESSION *sess); + +#define SSL_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL, l, p, newf, dupf, freef) +__owur int SSL_set_ex_data(SSL *ssl, int idx, void *data); +void *SSL_get_ex_data(const SSL *ssl, int idx); +#define SSL_SESSION_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL_SESSION, l, p, newf, dupf, freef) +__owur int SSL_SESSION_set_ex_data(SSL_SESSION *ss, int idx, void *data); +void *SSL_SESSION_get_ex_data(const SSL_SESSION *ss, int idx); +#define SSL_CTX_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL_CTX, l, p, newf, dupf, freef) +__owur int SSL_CTX_set_ex_data(SSL_CTX *ssl, int idx, void *data); +void *SSL_CTX_get_ex_data(const SSL_CTX *ssl, int idx); + +__owur int SSL_get_ex_data_X509_STORE_CTX_idx(void); + +# define SSL_CTX_sess_set_cache_size(ctx,t) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_SIZE,t,NULL) +# define SSL_CTX_sess_get_cache_size(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_SIZE,0,NULL) +# define SSL_CTX_set_session_cache_mode(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_MODE,m,NULL) +# define SSL_CTX_get_session_cache_mode(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_MODE,0,NULL) + +# define SSL_CTX_get_default_read_ahead(ctx) SSL_CTX_get_read_ahead(ctx) +# define SSL_CTX_set_default_read_ahead(ctx,m) SSL_CTX_set_read_ahead(ctx,m) +# define SSL_CTX_get_read_ahead(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_READ_AHEAD,0,NULL) +# define SSL_CTX_set_read_ahead(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_READ_AHEAD,m,NULL) +# define SSL_CTX_get_max_cert_list(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +# define SSL_CTX_set_max_cert_list(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) +# define SSL_get_max_cert_list(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +# define SSL_set_max_cert_list(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) + +# define SSL_CTX_set_max_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +# define SSL_set_max_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +# define SSL_CTX_set_split_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SPLIT_SEND_FRAGMENT,m,NULL) +# define SSL_set_split_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_SPLIT_SEND_FRAGMENT,m,NULL) +# define SSL_CTX_set_max_pipelines(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_PIPELINES,m,NULL) +# define SSL_set_max_pipelines(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_PIPELINES,m,NULL) +# define SSL_set_retry_verify(ssl) \ + (SSL_ctrl(ssl,SSL_CTRL_SET_RETRY_VERIFY,0,NULL) > 0) + +void SSL_CTX_set_default_read_buffer_len(SSL_CTX *ctx, size_t len); +void SSL_set_default_read_buffer_len(SSL *s, size_t len); + +# ifndef OPENSSL_NO_DH +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* NB: the |keylength| is only applicable when is_export is true */ +OSSL_DEPRECATEDIN_3_0 +void SSL_CTX_set_tmp_dh_callback(SSL_CTX *ctx, + DH *(*dh) (SSL *ssl, int is_export, + int keylength)); +OSSL_DEPRECATEDIN_3_0 +void SSL_set_tmp_dh_callback(SSL *ssl, + DH *(*dh) (SSL *ssl, int is_export, + int keylength)); +# endif +# endif + +__owur const COMP_METHOD *SSL_get_current_compression(const SSL *s); +__owur const COMP_METHOD *SSL_get_current_expansion(const SSL *s); +__owur const char *SSL_COMP_get_name(const COMP_METHOD *comp); +__owur const char *SSL_COMP_get0_name(const SSL_COMP *comp); +__owur int SSL_COMP_get_id(const SSL_COMP *comp); +STACK_OF(SSL_COMP) *SSL_COMP_get_compression_methods(void); +__owur STACK_OF(SSL_COMP) *SSL_COMP_set0_compression_methods(STACK_OF(SSL_COMP) + *meths); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_COMP_free_compression_methods() while(0) continue +# endif +__owur int SSL_COMP_add_compression_method(int id, COMP_METHOD *cm); + +const SSL_CIPHER *SSL_CIPHER_find(SSL *ssl, const unsigned char *ptr); +int SSL_CIPHER_get_cipher_nid(const SSL_CIPHER *c); +int SSL_CIPHER_get_digest_nid(const SSL_CIPHER *c); +int SSL_bytes_to_cipher_list(SSL *s, const unsigned char *bytes, size_t len, + int isv2format, STACK_OF(SSL_CIPHER) **sk, + STACK_OF(SSL_CIPHER) **scsvs); + +/* TLS extensions functions */ +__owur int SSL_set_session_ticket_ext(SSL *s, void *ext_data, int ext_len); + +__owur int SSL_set_session_ticket_ext_cb(SSL *s, + tls_session_ticket_ext_cb_fn cb, + void *arg); + +/* Pre-shared secret session resumption functions */ +__owur int SSL_set_session_secret_cb(SSL *s, + tls_session_secret_cb_fn session_secret_cb, + void *arg); + +void SSL_CTX_set_not_resumable_session_callback(SSL_CTX *ctx, + int (*cb) (SSL *ssl, + int + is_forward_secure)); + +void SSL_set_not_resumable_session_callback(SSL *ssl, + int (*cb) (SSL *ssl, + int is_forward_secure)); + +void SSL_CTX_set_record_padding_callback(SSL_CTX *ctx, + size_t (*cb) (SSL *ssl, int type, + size_t len, void *arg)); +void SSL_CTX_set_record_padding_callback_arg(SSL_CTX *ctx, void *arg); +void *SSL_CTX_get_record_padding_callback_arg(const SSL_CTX *ctx); +int SSL_CTX_set_block_padding(SSL_CTX *ctx, size_t block_size); + +int SSL_set_record_padding_callback(SSL *ssl, + size_t (*cb) (SSL *ssl, int type, + size_t len, void *arg)); +void SSL_set_record_padding_callback_arg(SSL *ssl, void *arg); +void *SSL_get_record_padding_callback_arg(const SSL *ssl); +int SSL_set_block_padding(SSL *ssl, size_t block_size); + +int SSL_set_num_tickets(SSL *s, size_t num_tickets); +size_t SSL_get_num_tickets(const SSL *s); +int SSL_CTX_set_num_tickets(SSL_CTX *ctx, size_t num_tickets); +size_t SSL_CTX_get_num_tickets(const SSL_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_cache_hit(s) SSL_session_reused(s) +# endif + +__owur int SSL_session_reused(const SSL *s); +__owur int SSL_is_server(const SSL *s); + +__owur __owur SSL_CONF_CTX *SSL_CONF_CTX_new(void); +int SSL_CONF_CTX_finish(SSL_CONF_CTX *cctx); +void SSL_CONF_CTX_free(SSL_CONF_CTX *cctx); +unsigned int SSL_CONF_CTX_set_flags(SSL_CONF_CTX *cctx, unsigned int flags); +__owur unsigned int SSL_CONF_CTX_clear_flags(SSL_CONF_CTX *cctx, + unsigned int flags); +__owur int SSL_CONF_CTX_set1_prefix(SSL_CONF_CTX *cctx, const char *pre); + +void SSL_CONF_CTX_set_ssl(SSL_CONF_CTX *cctx, SSL *ssl); +void SSL_CONF_CTX_set_ssl_ctx(SSL_CONF_CTX *cctx, SSL_CTX *ctx); + +__owur int SSL_CONF_cmd(SSL_CONF_CTX *cctx, const char *cmd, const char *value); +__owur int SSL_CONF_cmd_argv(SSL_CONF_CTX *cctx, int *pargc, char ***pargv); +__owur int SSL_CONF_cmd_value_type(SSL_CONF_CTX *cctx, const char *cmd); + +void SSL_add_ssl_module(void); +int SSL_config(SSL *s, const char *name); +int SSL_CTX_config(SSL_CTX *ctx, const char *name); + +# ifndef OPENSSL_NO_SSL_TRACE +void SSL_trace(int write_p, int version, int content_type, + const void *buf, size_t len, SSL *ssl, void *arg); +# endif + +# ifndef OPENSSL_NO_SOCK +int DTLSv1_listen(SSL *s, BIO_ADDR *client); +# endif + +# ifndef OPENSSL_NO_CT + +/* + * A callback for verifying that the received SCTs are sufficient. + * Expected to return 1 if they are sufficient, otherwise 0. + * May return a negative integer if an error occurs. + * A connection should be aborted if the SCTs are deemed insufficient. + */ +typedef int (*ssl_ct_validation_cb)(const CT_POLICY_EVAL_CTX *ctx, + const STACK_OF(SCT) *scts, void *arg); + +/* + * Sets a |callback| that is invoked upon receipt of ServerHelloDone to validate + * the received SCTs. + * If the callback returns a non-positive result, the connection is terminated. + * Call this function before beginning a handshake. + * If a NULL |callback| is provided, SCT validation is disabled. + * |arg| is arbitrary userdata that will be passed to the callback whenever it + * is invoked. Ownership of |arg| remains with the caller. + * + * NOTE: A side-effect of setting a CT callback is that an OCSP stapled response + * will be requested. + */ +int SSL_set_ct_validation_callback(SSL *s, ssl_ct_validation_cb callback, + void *arg); +int SSL_CTX_set_ct_validation_callback(SSL_CTX *ctx, + ssl_ct_validation_cb callback, + void *arg); +#define SSL_disable_ct(s) \ + ((void) SSL_set_validation_callback((s), NULL, NULL)) +#define SSL_CTX_disable_ct(ctx) \ + ((void) SSL_CTX_set_validation_callback((ctx), NULL, NULL)) + +/* + * The validation type enumerates the available behaviours of the built-in SSL + * CT validation callback selected via SSL_enable_ct() and SSL_CTX_enable_ct(). + * The underlying callback is a static function in libssl. + */ +enum { + SSL_CT_VALIDATION_PERMISSIVE = 0, + SSL_CT_VALIDATION_STRICT +}; + +/* + * Enable CT by setting up a callback that implements one of the built-in + * validation variants. The SSL_CT_VALIDATION_PERMISSIVE variant always + * continues the handshake, the application can make appropriate decisions at + * handshake completion. The SSL_CT_VALIDATION_STRICT variant requires at + * least one valid SCT, or else handshake termination will be requested. The + * handshake may continue anyway if SSL_VERIFY_NONE is in effect. + */ +int SSL_enable_ct(SSL *s, int validation_mode); +int SSL_CTX_enable_ct(SSL_CTX *ctx, int validation_mode); + +/* + * Report whether a non-NULL callback is enabled. + */ +int SSL_ct_is_enabled(const SSL *s); +int SSL_CTX_ct_is_enabled(const SSL_CTX *ctx); + +/* Gets the SCTs received from a connection */ +const STACK_OF(SCT) *SSL_get0_peer_scts(SSL *s); + +/* + * Loads the CT log list from the default location. + * If a CTLOG_STORE has previously been set using SSL_CTX_set_ctlog_store, + * the log information loaded from this file will be appended to the + * CTLOG_STORE. + * Returns 1 on success, 0 otherwise. + */ +int SSL_CTX_set_default_ctlog_list_file(SSL_CTX *ctx); + +/* + * Loads the CT log list from the specified file path. + * If a CTLOG_STORE has previously been set using SSL_CTX_set_ctlog_store, + * the log information loaded from this file will be appended to the + * CTLOG_STORE. + * Returns 1 on success, 0 otherwise. + */ +int SSL_CTX_set_ctlog_list_file(SSL_CTX *ctx, const char *path); + +/* + * Sets the CT log list used by all SSL connections created from this SSL_CTX. + * Ownership of the CTLOG_STORE is transferred to the SSL_CTX. + */ +void SSL_CTX_set0_ctlog_store(SSL_CTX *ctx, CTLOG_STORE *logs); + +/* + * Gets the CT log list used by all SSL connections created from this SSL_CTX. + * This will be NULL unless one of the following functions has been called: + * - SSL_CTX_set_default_ctlog_list_file + * - SSL_CTX_set_ctlog_list_file + * - SSL_CTX_set_ctlog_store + */ +const CTLOG_STORE *SSL_CTX_get0_ctlog_store(const SSL_CTX *ctx); + +# endif /* OPENSSL_NO_CT */ + +/* What the "other" parameter contains in security callback */ +/* Mask for type */ +# define SSL_SECOP_OTHER_TYPE 0xffff0000 +# define SSL_SECOP_OTHER_NONE 0 +# define SSL_SECOP_OTHER_CIPHER (1 << 16) +# define SSL_SECOP_OTHER_CURVE (2 << 16) +# define SSL_SECOP_OTHER_DH (3 << 16) +# define SSL_SECOP_OTHER_PKEY (4 << 16) +# define SSL_SECOP_OTHER_SIGALG (5 << 16) +# define SSL_SECOP_OTHER_CERT (6 << 16) + +/* Indicated operation refers to peer key or certificate */ +# define SSL_SECOP_PEER 0x1000 + +/* Values for "op" parameter in security callback */ + +/* Called to filter ciphers */ +/* Ciphers client supports */ +# define SSL_SECOP_CIPHER_SUPPORTED (1 | SSL_SECOP_OTHER_CIPHER) +/* Cipher shared by client/server */ +# define SSL_SECOP_CIPHER_SHARED (2 | SSL_SECOP_OTHER_CIPHER) +/* Sanity check of cipher server selects */ +# define SSL_SECOP_CIPHER_CHECK (3 | SSL_SECOP_OTHER_CIPHER) +/* Curves supported by client */ +# define SSL_SECOP_CURVE_SUPPORTED (4 | SSL_SECOP_OTHER_CURVE) +/* Curves shared by client/server */ +# define SSL_SECOP_CURVE_SHARED (5 | SSL_SECOP_OTHER_CURVE) +/* Sanity check of curve server selects */ +# define SSL_SECOP_CURVE_CHECK (6 | SSL_SECOP_OTHER_CURVE) +/* Temporary DH key */ +# define SSL_SECOP_TMP_DH (7 | SSL_SECOP_OTHER_PKEY) +/* SSL/TLS version */ +# define SSL_SECOP_VERSION (9 | SSL_SECOP_OTHER_NONE) +/* Session tickets */ +# define SSL_SECOP_TICKET (10 | SSL_SECOP_OTHER_NONE) +/* Supported signature algorithms sent to peer */ +# define SSL_SECOP_SIGALG_SUPPORTED (11 | SSL_SECOP_OTHER_SIGALG) +/* Shared signature algorithm */ +# define SSL_SECOP_SIGALG_SHARED (12 | SSL_SECOP_OTHER_SIGALG) +/* Sanity check signature algorithm allowed */ +# define SSL_SECOP_SIGALG_CHECK (13 | SSL_SECOP_OTHER_SIGALG) +/* Used to get mask of supported public key signature algorithms */ +# define SSL_SECOP_SIGALG_MASK (14 | SSL_SECOP_OTHER_SIGALG) +/* Use to see if compression is allowed */ +# define SSL_SECOP_COMPRESSION (15 | SSL_SECOP_OTHER_NONE) +/* EE key in certificate */ +# define SSL_SECOP_EE_KEY (16 | SSL_SECOP_OTHER_CERT) +/* CA key in certificate */ +# define SSL_SECOP_CA_KEY (17 | SSL_SECOP_OTHER_CERT) +/* CA digest algorithm in certificate */ +# define SSL_SECOP_CA_MD (18 | SSL_SECOP_OTHER_CERT) +/* Peer EE key in certificate */ +# define SSL_SECOP_PEER_EE_KEY (SSL_SECOP_EE_KEY | SSL_SECOP_PEER) +/* Peer CA key in certificate */ +# define SSL_SECOP_PEER_CA_KEY (SSL_SECOP_CA_KEY | SSL_SECOP_PEER) +/* Peer CA digest algorithm in certificate */ +# define SSL_SECOP_PEER_CA_MD (SSL_SECOP_CA_MD | SSL_SECOP_PEER) + +void SSL_set_security_level(SSL *s, int level); +__owur int SSL_get_security_level(const SSL *s); +void SSL_set_security_callback(SSL *s, + int (*cb) (const SSL *s, const SSL_CTX *ctx, + int op, int bits, int nid, + void *other, void *ex)); +int (*SSL_get_security_callback(const SSL *s)) (const SSL *s, + const SSL_CTX *ctx, int op, + int bits, int nid, void *other, + void *ex); +void SSL_set0_security_ex_data(SSL *s, void *ex); +__owur void *SSL_get0_security_ex_data(const SSL *s); + +void SSL_CTX_set_security_level(SSL_CTX *ctx, int level); +__owur int SSL_CTX_get_security_level(const SSL_CTX *ctx); +void SSL_CTX_set_security_callback(SSL_CTX *ctx, + int (*cb) (const SSL *s, const SSL_CTX *ctx, + int op, int bits, int nid, + void *other, void *ex)); +int (*SSL_CTX_get_security_callback(const SSL_CTX *ctx)) (const SSL *s, + const SSL_CTX *ctx, + int op, int bits, + int nid, + void *other, + void *ex); +void SSL_CTX_set0_security_ex_data(SSL_CTX *ctx, void *ex); +__owur void *SSL_CTX_get0_security_ex_data(const SSL_CTX *ctx); + +/* OPENSSL_INIT flag 0x010000 reserved for internal use */ +# define OPENSSL_INIT_NO_LOAD_SSL_STRINGS 0x00100000L +# define OPENSSL_INIT_LOAD_SSL_STRINGS 0x00200000L + +# define OPENSSL_INIT_SSL_DEFAULT \ + (OPENSSL_INIT_LOAD_SSL_STRINGS | OPENSSL_INIT_LOAD_CRYPTO_STRINGS) + +int OPENSSL_init_ssl(uint64_t opts, const OPENSSL_INIT_SETTINGS *settings); + +# ifndef OPENSSL_NO_UNIT_TEST +__owur const struct openssl_ssl_test_functions *SSL_test_functions(void); +# endif + +__owur int SSL_free_buffers(SSL *ssl); +__owur int SSL_alloc_buffers(SSL *ssl); + +/* Status codes passed to the decrypt session ticket callback. Some of these + * are for internal use only and are never passed to the callback. */ +typedef int SSL_TICKET_STATUS; + +/* Support for ticket appdata */ +/* fatal error, malloc failure */ +# define SSL_TICKET_FATAL_ERR_MALLOC 0 +/* fatal error, either from parsing or decrypting the ticket */ +# define SSL_TICKET_FATAL_ERR_OTHER 1 +/* No ticket present */ +# define SSL_TICKET_NONE 2 +/* Empty ticket present */ +# define SSL_TICKET_EMPTY 3 +/* the ticket couldn't be decrypted */ +# define SSL_TICKET_NO_DECRYPT 4 +/* a ticket was successfully decrypted */ +# define SSL_TICKET_SUCCESS 5 +/* same as above but the ticket needs to be renewed */ +# define SSL_TICKET_SUCCESS_RENEW 6 + +/* Return codes for the decrypt session ticket callback */ +typedef int SSL_TICKET_RETURN; + +/* An error occurred */ +#define SSL_TICKET_RETURN_ABORT 0 +/* Do not use the ticket, do not send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_IGNORE 1 +/* Do not use the ticket, send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_IGNORE_RENEW 2 +/* Use the ticket, do not send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_USE 3 +/* Use the ticket, send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_USE_RENEW 4 + +typedef int (*SSL_CTX_generate_session_ticket_fn)(SSL *s, void *arg); +typedef SSL_TICKET_RETURN (*SSL_CTX_decrypt_session_ticket_fn)(SSL *s, SSL_SESSION *ss, + const unsigned char *keyname, + size_t keyname_length, + SSL_TICKET_STATUS status, + void *arg); +int SSL_CTX_set_session_ticket_cb(SSL_CTX *ctx, + SSL_CTX_generate_session_ticket_fn gen_cb, + SSL_CTX_decrypt_session_ticket_fn dec_cb, + void *arg); +int SSL_SESSION_set1_ticket_appdata(SSL_SESSION *ss, const void *data, size_t len); +int SSL_SESSION_get0_ticket_appdata(SSL_SESSION *ss, void **data, size_t *len); + +typedef unsigned int (*DTLS_timer_cb)(SSL *s, unsigned int timer_us); + +void DTLS_set_timer_cb(SSL *s, DTLS_timer_cb cb); + + +typedef int (*SSL_allow_early_data_cb_fn)(SSL *s, void *arg); +void SSL_CTX_set_allow_early_data_cb(SSL_CTX *ctx, + SSL_allow_early_data_cb_fn cb, + void *arg); +void SSL_set_allow_early_data_cb(SSL *s, + SSL_allow_early_data_cb_fn cb, + void *arg); + +/* store the default cipher strings inside the library */ +const char *OSSL_default_cipher_list(void); +const char *OSSL_default_ciphersuites(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/ssl.h.in b/HttpTest/include/openssl/ssl.h.in new file mode 100644 index 0000000..f03f52f --- /dev/null +++ b/HttpTest/include/openssl/ssl.h.in @@ -0,0 +1,2530 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * Copyright 2005 Nokia. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros generate_const_stack_macros); +-} + +#ifndef OPENSSL_SSL_H +# define OPENSSL_SSL_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SSL_H +# endif + +# include +# include +# include +# include +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# include +# include +# endif +# include +# include +# include +# include + +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* OpenSSL version number for ASN.1 encoding of the session information */ +/*- + * Version 0 - initial version + * Version 1 - added the optional peer certificate + */ +# define SSL_SESSION_ASN1_VERSION 0x0001 + +# define SSL_MAX_SSL_SESSION_ID_LENGTH 32 +# define SSL_MAX_SID_CTX_LENGTH 32 + +# define SSL_MIN_RSA_MODULUS_LENGTH_IN_BYTES (512/8) +# define SSL_MAX_KEY_ARG_LENGTH 8 +/* SSL_MAX_MASTER_KEY_LENGTH is defined in prov_ssl.h */ + +/* The maximum number of encrypt/decrypt pipelines we can support */ +# define SSL_MAX_PIPELINES 32 + +/* text strings for the ciphers */ + +/* These are used to specify which ciphers to use and not to use */ + +# define SSL_TXT_LOW "LOW" +# define SSL_TXT_MEDIUM "MEDIUM" +# define SSL_TXT_HIGH "HIGH" +# define SSL_TXT_FIPS "FIPS" + +# define SSL_TXT_aNULL "aNULL" +# define SSL_TXT_eNULL "eNULL" +# define SSL_TXT_NULL "NULL" + +# define SSL_TXT_kRSA "kRSA" +# define SSL_TXT_kDHr "kDHr"/* this cipher class has been removed */ +# define SSL_TXT_kDHd "kDHd"/* this cipher class has been removed */ +# define SSL_TXT_kDH "kDH"/* this cipher class has been removed */ +# define SSL_TXT_kEDH "kEDH"/* alias for kDHE */ +# define SSL_TXT_kDHE "kDHE" +# define SSL_TXT_kECDHr "kECDHr"/* this cipher class has been removed */ +# define SSL_TXT_kECDHe "kECDHe"/* this cipher class has been removed */ +# define SSL_TXT_kECDH "kECDH"/* this cipher class has been removed */ +# define SSL_TXT_kEECDH "kEECDH"/* alias for kECDHE */ +# define SSL_TXT_kECDHE "kECDHE" +# define SSL_TXT_kPSK "kPSK" +# define SSL_TXT_kRSAPSK "kRSAPSK" +# define SSL_TXT_kECDHEPSK "kECDHEPSK" +# define SSL_TXT_kDHEPSK "kDHEPSK" +# define SSL_TXT_kGOST "kGOST" +# define SSL_TXT_kGOST18 "kGOST18" +# define SSL_TXT_kSRP "kSRP" + +# define SSL_TXT_aRSA "aRSA" +# define SSL_TXT_aDSS "aDSS" +# define SSL_TXT_aDH "aDH"/* this cipher class has been removed */ +# define SSL_TXT_aECDH "aECDH"/* this cipher class has been removed */ +# define SSL_TXT_aECDSA "aECDSA" +# define SSL_TXT_aPSK "aPSK" +# define SSL_TXT_aGOST94 "aGOST94" +# define SSL_TXT_aGOST01 "aGOST01" +# define SSL_TXT_aGOST12 "aGOST12" +# define SSL_TXT_aGOST "aGOST" +# define SSL_TXT_aSRP "aSRP" + +# define SSL_TXT_DSS "DSS" +# define SSL_TXT_DH "DH" +# define SSL_TXT_DHE "DHE"/* same as "kDHE:-ADH" */ +# define SSL_TXT_EDH "EDH"/* alias for DHE */ +# define SSL_TXT_ADH "ADH" +# define SSL_TXT_RSA "RSA" +# define SSL_TXT_ECDH "ECDH" +# define SSL_TXT_EECDH "EECDH"/* alias for ECDHE" */ +# define SSL_TXT_ECDHE "ECDHE"/* same as "kECDHE:-AECDH" */ +# define SSL_TXT_AECDH "AECDH" +# define SSL_TXT_ECDSA "ECDSA" +# define SSL_TXT_PSK "PSK" +# define SSL_TXT_SRP "SRP" + +# define SSL_TXT_DES "DES" +# define SSL_TXT_3DES "3DES" +# define SSL_TXT_RC4 "RC4" +# define SSL_TXT_RC2 "RC2" +# define SSL_TXT_IDEA "IDEA" +# define SSL_TXT_SEED "SEED" +# define SSL_TXT_AES128 "AES128" +# define SSL_TXT_AES256 "AES256" +# define SSL_TXT_AES "AES" +# define SSL_TXT_AES_GCM "AESGCM" +# define SSL_TXT_AES_CCM "AESCCM" +# define SSL_TXT_AES_CCM_8 "AESCCM8" +# define SSL_TXT_CAMELLIA128 "CAMELLIA128" +# define SSL_TXT_CAMELLIA256 "CAMELLIA256" +# define SSL_TXT_CAMELLIA "CAMELLIA" +# define SSL_TXT_CHACHA20 "CHACHA20" +# define SSL_TXT_GOST "GOST89" +# define SSL_TXT_ARIA "ARIA" +# define SSL_TXT_ARIA_GCM "ARIAGCM" +# define SSL_TXT_ARIA128 "ARIA128" +# define SSL_TXT_ARIA256 "ARIA256" +# define SSL_TXT_GOST2012_GOST8912_GOST8912 "GOST2012-GOST8912-GOST8912" +# define SSL_TXT_CBC "CBC" + +# define SSL_TXT_MD5 "MD5" +# define SSL_TXT_SHA1 "SHA1" +# define SSL_TXT_SHA "SHA"/* same as "SHA1" */ +# define SSL_TXT_GOST94 "GOST94" +# define SSL_TXT_GOST89MAC "GOST89MAC" +# define SSL_TXT_GOST12 "GOST12" +# define SSL_TXT_GOST89MAC12 "GOST89MAC12" +# define SSL_TXT_SHA256 "SHA256" +# define SSL_TXT_SHA384 "SHA384" + +# define SSL_TXT_SSLV3 "SSLv3" +# define SSL_TXT_TLSV1 "TLSv1" +# define SSL_TXT_TLSV1_1 "TLSv1.1" +# define SSL_TXT_TLSV1_2 "TLSv1.2" + +# define SSL_TXT_ALL "ALL" + +/*- + * COMPLEMENTOF* definitions. These identifiers are used to (de-select) + * ciphers normally not being used. + * Example: "RC4" will activate all ciphers using RC4 including ciphers + * without authentication, which would normally disabled by DEFAULT (due + * the "!ADH" being part of default). Therefore "RC4:!COMPLEMENTOFDEFAULT" + * will make sure that it is also disabled in the specific selection. + * COMPLEMENTOF* identifiers are portable between version, as adjustments + * to the default cipher setup will also be included here. + * + * COMPLEMENTOFDEFAULT does not experience the same special treatment that + * DEFAULT gets, as only selection is being done and no sorting as needed + * for DEFAULT. + */ +# define SSL_TXT_CMPALL "COMPLEMENTOFALL" +# define SSL_TXT_CMPDEF "COMPLEMENTOFDEFAULT" + +/* + * The following cipher list is used by default. It also is substituted when + * an application-defined cipher list string starts with 'DEFAULT'. + * This applies to ciphersuites for TLSv1.2 and below. + * DEPRECATED IN 3.0.0, in favor of OSSL_default_cipher_list() + * Update both macro and function simultaneously + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_DEFAULT_CIPHER_LIST "ALL:!COMPLEMENTOFDEFAULT:!eNULL" +/* + * This is the default set of TLSv1.3 ciphersuites + * DEPRECATED IN 3.0.0, in favor of OSSL_default_ciphersuites() + * Update both macro and function simultaneously + */ +# define TLS_DEFAULT_CIPHERSUITES "TLS_AES_256_GCM_SHA384:" \ + "TLS_CHACHA20_POLY1305_SHA256:" \ + "TLS_AES_128_GCM_SHA256" +# endif +/* + * As of OpenSSL 1.0.0, ssl_create_cipher_list() in ssl/ssl_ciph.c always + * starts with a reasonable order, and all we have to do for DEFAULT is + * throwing out anonymous and unencrypted ciphersuites! (The latter are not + * actually enabled by ALL, but "ALL:RSA" would enable some of them.) + */ + +/* Used in SSL_set_shutdown()/SSL_get_shutdown(); */ +# define SSL_SENT_SHUTDOWN 1 +# define SSL_RECEIVED_SHUTDOWN 2 + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define SSL_FILETYPE_ASN1 X509_FILETYPE_ASN1 +# define SSL_FILETYPE_PEM X509_FILETYPE_PEM + +/* + * This is needed to stop compilers complaining about the 'struct ssl_st *' + * function parameters used to prototype callbacks in SSL_CTX. + */ +typedef struct ssl_st *ssl_crock_st; +typedef struct tls_session_ticket_ext_st TLS_SESSION_TICKET_EXT; +typedef struct ssl_method_st SSL_METHOD; +typedef struct ssl_cipher_st SSL_CIPHER; +typedef struct ssl_session_st SSL_SESSION; +typedef struct tls_sigalgs_st TLS_SIGALGS; +typedef struct ssl_conf_ctx_st SSL_CONF_CTX; +typedef struct ssl_comp_st SSL_COMP; + +STACK_OF(SSL_CIPHER); +STACK_OF(SSL_COMP); + +/* SRTP protection profiles for use with the use_srtp extension (RFC 5764)*/ +typedef struct srtp_protection_profile_st { + const char *name; + unsigned long id; +} SRTP_PROTECTION_PROFILE; +{- + generate_stack_macros("SRTP_PROTECTION_PROFILE"); +-} + + +typedef int (*tls_session_ticket_ext_cb_fn)(SSL *s, const unsigned char *data, + int len, void *arg); +typedef int (*tls_session_secret_cb_fn)(SSL *s, void *secret, int *secret_len, + STACK_OF(SSL_CIPHER) *peer_ciphers, + const SSL_CIPHER **cipher, void *arg); + +/* Extension context codes */ +/* This extension is only allowed in TLS */ +#define SSL_EXT_TLS_ONLY 0x0001 +/* This extension is only allowed in DTLS */ +#define SSL_EXT_DTLS_ONLY 0x0002 +/* Some extensions may be allowed in DTLS but we don't implement them for it */ +#define SSL_EXT_TLS_IMPLEMENTATION_ONLY 0x0004 +/* Most extensions are not defined for SSLv3 but EXT_TYPE_renegotiate is */ +#define SSL_EXT_SSL3_ALLOWED 0x0008 +/* Extension is only defined for TLS1.2 and below */ +#define SSL_EXT_TLS1_2_AND_BELOW_ONLY 0x0010 +/* Extension is only defined for TLS1.3 and above */ +#define SSL_EXT_TLS1_3_ONLY 0x0020 +/* Ignore this extension during parsing if we are resuming */ +#define SSL_EXT_IGNORE_ON_RESUMPTION 0x0040 +#define SSL_EXT_CLIENT_HELLO 0x0080 +/* Really means TLS1.2 or below */ +#define SSL_EXT_TLS1_2_SERVER_HELLO 0x0100 +#define SSL_EXT_TLS1_3_SERVER_HELLO 0x0200 +#define SSL_EXT_TLS1_3_ENCRYPTED_EXTENSIONS 0x0400 +#define SSL_EXT_TLS1_3_HELLO_RETRY_REQUEST 0x0800 +#define SSL_EXT_TLS1_3_CERTIFICATE 0x1000 +#define SSL_EXT_TLS1_3_NEW_SESSION_TICKET 0x2000 +#define SSL_EXT_TLS1_3_CERTIFICATE_REQUEST 0x4000 + +/* Typedefs for handling custom extensions */ + +typedef int (*custom_ext_add_cb)(SSL *s, unsigned int ext_type, + const unsigned char **out, size_t *outlen, + int *al, void *add_arg); + +typedef void (*custom_ext_free_cb)(SSL *s, unsigned int ext_type, + const unsigned char *out, void *add_arg); + +typedef int (*custom_ext_parse_cb)(SSL *s, unsigned int ext_type, + const unsigned char *in, size_t inlen, + int *al, void *parse_arg); + + +typedef int (*SSL_custom_ext_add_cb_ex)(SSL *s, unsigned int ext_type, + unsigned int context, + const unsigned char **out, + size_t *outlen, X509 *x, + size_t chainidx, + int *al, void *add_arg); + +typedef void (*SSL_custom_ext_free_cb_ex)(SSL *s, unsigned int ext_type, + unsigned int context, + const unsigned char *out, + void *add_arg); + +typedef int (*SSL_custom_ext_parse_cb_ex)(SSL *s, unsigned int ext_type, + unsigned int context, + const unsigned char *in, + size_t inlen, X509 *x, + size_t chainidx, + int *al, void *parse_arg); + +/* Typedef for verification callback */ +typedef int (*SSL_verify_cb)(int preverify_ok, X509_STORE_CTX *x509_ctx); + +/* Typedef for SSL async callback */ +typedef int (*SSL_async_callback_fn)(SSL *s, void *arg); + +#define SSL_OP_BIT(n) ((uint64_t)1 << (uint64_t)n) + +/* + * SSL/TLS connection options. + */ + /* Disable Extended master secret */ +# define SSL_OP_NO_EXTENDED_MASTER_SECRET SSL_OP_BIT(0) + /* Cleanse plaintext copies of data delivered to the application */ +# define SSL_OP_CLEANSE_PLAINTEXT SSL_OP_BIT(1) + /* Allow initial connection to servers that don't support RI */ +# define SSL_OP_LEGACY_SERVER_CONNECT SSL_OP_BIT(2) + /* Enable support for Kernel TLS */ +# define SSL_OP_ENABLE_KTLS SSL_OP_BIT(3) +# define SSL_OP_TLSEXT_PADDING SSL_OP_BIT(4) +# define SSL_OP_SAFARI_ECDHE_ECDSA_BUG SSL_OP_BIT(6) +# define SSL_OP_IGNORE_UNEXPECTED_EOF SSL_OP_BIT(7) +# define SSL_OP_ALLOW_CLIENT_RENEGOTIATION SSL_OP_BIT(8) +# define SSL_OP_DISABLE_TLSEXT_CA_NAMES SSL_OP_BIT(9) + /* In TLSv1.3 allow a non-(ec)dhe based kex_mode */ +# define SSL_OP_ALLOW_NO_DHE_KEX SSL_OP_BIT(10) + /* + * Disable SSL 3.0/TLS 1.0 CBC vulnerability workaround that was added + * in OpenSSL 0.9.6d. Usually (depending on the application protocol) + * the workaround is not needed. Unfortunately some broken SSL/TLS + * implementations cannot handle it at all, which is why we include it + * in SSL_OP_ALL. Added in 0.9.6e + */ +# define SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS SSL_OP_BIT(11) + /* DTLS options */ +# define SSL_OP_NO_QUERY_MTU SSL_OP_BIT(12) + /* Turn on Cookie Exchange (on relevant for servers) */ +# define SSL_OP_COOKIE_EXCHANGE SSL_OP_BIT(13) + /* Don't use RFC4507 ticket extension */ +# define SSL_OP_NO_TICKET SSL_OP_BIT(14) +# ifndef OPENSSL_NO_DTLS1_METHOD + /* + * Use Cisco's version identifier of DTLS_BAD_VER + * (only with deprecated DTLSv1_client_method()) + */ +# define SSL_OP_CISCO_ANYCONNECT SSL_OP_BIT(15) +# endif + /* As server, disallow session resumption on renegotiation */ +# define SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION SSL_OP_BIT(16) + /* Don't use compression even if supported */ +# define SSL_OP_NO_COMPRESSION SSL_OP_BIT(17) + /* Permit unsafe legacy renegotiation */ +# define SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION SSL_OP_BIT(18) + /* Disable encrypt-then-mac */ +# define SSL_OP_NO_ENCRYPT_THEN_MAC SSL_OP_BIT(19) + /* + * Enable TLSv1.3 Compatibility mode. This is on by default. A future + * version of OpenSSL may have this disabled by default. + */ +# define SSL_OP_ENABLE_MIDDLEBOX_COMPAT SSL_OP_BIT(20) + /* + * Prioritize Chacha20Poly1305 when client does. + * Modifies SSL_OP_CIPHER_SERVER_PREFERENCE + */ +# define SSL_OP_PRIORITIZE_CHACHA SSL_OP_BIT(21) + /* + * Set on servers to choose the cipher according to server's preferences. + */ +# define SSL_OP_CIPHER_SERVER_PREFERENCE SSL_OP_BIT(22) + /* + * If set, a server will allow a client to issue a SSLv3.0 version + * number as latest version supported in the premaster secret, even when + * TLSv1.0 (version 3.1) was announced in the client hello. Normally + * this is forbidden to prevent version rollback attacks. + */ +# define SSL_OP_TLS_ROLLBACK_BUG SSL_OP_BIT(23) + /* + * Switches off automatic TLSv1.3 anti-replay protection for early data. + * This is a server-side option only (no effect on the client). + */ +# define SSL_OP_NO_ANTI_REPLAY SSL_OP_BIT(24) +# define SSL_OP_NO_SSLv3 SSL_OP_BIT(25) +# define SSL_OP_NO_TLSv1 SSL_OP_BIT(26) +# define SSL_OP_NO_TLSv1_2 SSL_OP_BIT(27) +# define SSL_OP_NO_TLSv1_1 SSL_OP_BIT(28) +# define SSL_OP_NO_TLSv1_3 SSL_OP_BIT(29) +# define SSL_OP_NO_DTLSv1 SSL_OP_BIT(26) +# define SSL_OP_NO_DTLSv1_2 SSL_OP_BIT(27) + /* Disallow all renegotiation */ +# define SSL_OP_NO_RENEGOTIATION SSL_OP_BIT(30) + /* + * Make server add server-hello extension from early version of + * cryptopro draft, when GOST ciphersuite is negotiated. Required for + * interoperability with CryptoPro CSP 3.x + */ +# define SSL_OP_CRYPTOPRO_TLSEXT_BUG SSL_OP_BIT(31) + +/* + * Option "collections." + */ +# define SSL_OP_NO_SSL_MASK \ + ( SSL_OP_NO_SSLv3 | SSL_OP_NO_TLSv1 | SSL_OP_NO_TLSv1_1 \ + | SSL_OP_NO_TLSv1_2 | SSL_OP_NO_TLSv1_3 ) +# define SSL_OP_NO_DTLS_MASK \ + ( SSL_OP_NO_DTLSv1 | SSL_OP_NO_DTLSv1_2 ) + +/* Various bug workarounds that should be rather harmless. */ +# define SSL_OP_ALL \ + ( SSL_OP_CRYPTOPRO_TLSEXT_BUG | SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS \ + | SSL_OP_TLSEXT_PADDING | SSL_OP_SAFARI_ECDHE_ECDSA_BUG ) + +/* + * OBSOLETE OPTIONS retained for compatibility + */ + +# define SSL_OP_MICROSOFT_SESS_ID_BUG 0x0 +# define SSL_OP_NETSCAPE_CHALLENGE_BUG 0x0 +# define SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG 0x0 +# define SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG 0x0 +# define SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER 0x0 +# define SSL_OP_MSIE_SSLV2_RSA_PADDING 0x0 +# define SSL_OP_SSLEAY_080_CLIENT_DH_BUG 0x0 +# define SSL_OP_TLS_D5_BUG 0x0 +# define SSL_OP_TLS_BLOCK_PADDING_BUG 0x0 +# define SSL_OP_SINGLE_ECDH_USE 0x0 +# define SSL_OP_SINGLE_DH_USE 0x0 +# define SSL_OP_EPHEMERAL_RSA 0x0 +# define SSL_OP_NO_SSLv2 0x0 +# define SSL_OP_PKCS1_CHECK_1 0x0 +# define SSL_OP_PKCS1_CHECK_2 0x0 +# define SSL_OP_NETSCAPE_CA_DN_BUG 0x0 +# define SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG 0x0 + +/* + * Allow SSL_write(..., n) to return r with 0 < r < n (i.e. report success + * when just a single record has been written): + */ +# define SSL_MODE_ENABLE_PARTIAL_WRITE 0x00000001U +/* + * Make it possible to retry SSL_write() with changed buffer location (buffer + * contents must stay the same!); this is not the default to avoid the + * misconception that non-blocking SSL_write() behaves like non-blocking + * write(): + */ +# define SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER 0x00000002U +/* + * Never bother the application with retries if the transport is blocking: + */ +# define SSL_MODE_AUTO_RETRY 0x00000004U +/* Don't attempt to automatically build certificate chain */ +# define SSL_MODE_NO_AUTO_CHAIN 0x00000008U +/* + * Save RAM by releasing read and write buffers when they're empty. (SSL3 and + * TLS only.) Released buffers are freed. + */ +# define SSL_MODE_RELEASE_BUFFERS 0x00000010U +/* + * Send the current time in the Random fields of the ClientHello and + * ServerHello records for compatibility with hypothetical implementations + * that require it. + */ +# define SSL_MODE_SEND_CLIENTHELLO_TIME 0x00000020U +# define SSL_MODE_SEND_SERVERHELLO_TIME 0x00000040U +/* + * Send TLS_FALLBACK_SCSV in the ClientHello. To be set only by applications + * that reconnect with a downgraded protocol version; see + * draft-ietf-tls-downgrade-scsv-00 for details. DO NOT ENABLE THIS if your + * application attempts a normal handshake. Only use this in explicit + * fallback retries, following the guidance in + * draft-ietf-tls-downgrade-scsv-00. + */ +# define SSL_MODE_SEND_FALLBACK_SCSV 0x00000080U +/* + * Support Asynchronous operation + */ +# define SSL_MODE_ASYNC 0x00000100U + +/* + * When using DTLS/SCTP, include the terminating zero in the label + * used for computing the endpoint-pair shared secret. Required for + * interoperability with implementations having this bug like these + * older version of OpenSSL: + * - OpenSSL 1.0.0 series + * - OpenSSL 1.0.1 series + * - OpenSSL 1.0.2 series + * - OpenSSL 1.1.0 series + * - OpenSSL 1.1.1 and 1.1.1a + */ +# define SSL_MODE_DTLS_SCTP_LABEL_LENGTH_BUG 0x00000400U + +/* Cert related flags */ +/* + * Many implementations ignore some aspects of the TLS standards such as + * enforcing certificate chain algorithms. When this is set we enforce them. + */ +# define SSL_CERT_FLAG_TLS_STRICT 0x00000001U + +/* Suite B modes, takes same values as certificate verify flags */ +# define SSL_CERT_FLAG_SUITEB_128_LOS_ONLY 0x10000 +/* Suite B 192 bit only mode */ +# define SSL_CERT_FLAG_SUITEB_192_LOS 0x20000 +/* Suite B 128 bit mode allowing 192 bit algorithms */ +# define SSL_CERT_FLAG_SUITEB_128_LOS 0x30000 + +/* Perform all sorts of protocol violations for testing purposes */ +# define SSL_CERT_FLAG_BROKEN_PROTOCOL 0x10000000 + +/* Flags for building certificate chains */ +/* Treat any existing certificates as untrusted CAs */ +# define SSL_BUILD_CHAIN_FLAG_UNTRUSTED 0x1 +/* Don't include root CA in chain */ +# define SSL_BUILD_CHAIN_FLAG_NO_ROOT 0x2 +/* Just check certificates already there */ +# define SSL_BUILD_CHAIN_FLAG_CHECK 0x4 +/* Ignore verification errors */ +# define SSL_BUILD_CHAIN_FLAG_IGNORE_ERROR 0x8 +/* Clear verification errors from queue */ +# define SSL_BUILD_CHAIN_FLAG_CLEAR_ERROR 0x10 + +/* Flags returned by SSL_check_chain */ +/* Certificate can be used with this session */ +# define CERT_PKEY_VALID 0x1 +/* Certificate can also be used for signing */ +# define CERT_PKEY_SIGN 0x2 +/* EE certificate signing algorithm OK */ +# define CERT_PKEY_EE_SIGNATURE 0x10 +/* CA signature algorithms OK */ +# define CERT_PKEY_CA_SIGNATURE 0x20 +/* EE certificate parameters OK */ +# define CERT_PKEY_EE_PARAM 0x40 +/* CA certificate parameters OK */ +# define CERT_PKEY_CA_PARAM 0x80 +/* Signing explicitly allowed as opposed to SHA1 fallback */ +# define CERT_PKEY_EXPLICIT_SIGN 0x100 +/* Client CA issuer names match (always set for server cert) */ +# define CERT_PKEY_ISSUER_NAME 0x200 +/* Cert type matches client types (always set for server cert) */ +# define CERT_PKEY_CERT_TYPE 0x400 +/* Cert chain suitable to Suite B */ +# define CERT_PKEY_SUITEB 0x800 + +# define SSL_CONF_FLAG_CMDLINE 0x1 +# define SSL_CONF_FLAG_FILE 0x2 +# define SSL_CONF_FLAG_CLIENT 0x4 +# define SSL_CONF_FLAG_SERVER 0x8 +# define SSL_CONF_FLAG_SHOW_ERRORS 0x10 +# define SSL_CONF_FLAG_CERTIFICATE 0x20 +# define SSL_CONF_FLAG_REQUIRE_PRIVATE 0x40 +/* Configuration value types */ +# define SSL_CONF_TYPE_UNKNOWN 0x0 +# define SSL_CONF_TYPE_STRING 0x1 +# define SSL_CONF_TYPE_FILE 0x2 +# define SSL_CONF_TYPE_DIR 0x3 +# define SSL_CONF_TYPE_NONE 0x4 +# define SSL_CONF_TYPE_STORE 0x5 + +/* Maximum length of the application-controlled segment of a a TLSv1.3 cookie */ +# define SSL_COOKIE_LENGTH 4096 + +/* + * Note: SSL[_CTX]_set_{options,mode} use |= op on the previous value, they + * cannot be used to clear bits. + */ + +uint64_t SSL_CTX_get_options(const SSL_CTX *ctx); +uint64_t SSL_get_options(const SSL *s); +uint64_t SSL_CTX_clear_options(SSL_CTX *ctx, uint64_t op); +uint64_t SSL_clear_options(SSL *s, uint64_t op); +uint64_t SSL_CTX_set_options(SSL_CTX *ctx, uint64_t op); +uint64_t SSL_set_options(SSL *s, uint64_t op); + +# define SSL_CTX_set_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,(op),NULL) +# define SSL_CTX_clear_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_MODE,(op),NULL) +# define SSL_CTX_get_mode(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,0,NULL) +# define SSL_clear_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_MODE,(op),NULL) +# define SSL_set_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,(op),NULL) +# define SSL_get_mode(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,0,NULL) +# define SSL_set_mtu(ssl, mtu) \ + SSL_ctrl((ssl),SSL_CTRL_SET_MTU,(mtu),NULL) +# define DTLS_set_link_mtu(ssl, mtu) \ + SSL_ctrl((ssl),DTLS_CTRL_SET_LINK_MTU,(mtu),NULL) +# define DTLS_get_link_min_mtu(ssl) \ + SSL_ctrl((ssl),DTLS_CTRL_GET_LINK_MIN_MTU,0,NULL) + +# define SSL_get_secure_renegotiation_support(ssl) \ + SSL_ctrl((ssl), SSL_CTRL_GET_RI_SUPPORT, 0, NULL) + +# define SSL_CTX_set_cert_flags(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CERT_FLAGS,(op),NULL) +# define SSL_set_cert_flags(s,op) \ + SSL_ctrl((s),SSL_CTRL_CERT_FLAGS,(op),NULL) +# define SSL_CTX_clear_cert_flags(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_CERT_FLAGS,(op),NULL) +# define SSL_clear_cert_flags(s,op) \ + SSL_ctrl((s),SSL_CTRL_CLEAR_CERT_FLAGS,(op),NULL) + +void SSL_CTX_set_msg_callback(SSL_CTX *ctx, + void (*cb) (int write_p, int version, + int content_type, const void *buf, + size_t len, SSL *ssl, void *arg)); +void SSL_set_msg_callback(SSL *ssl, + void (*cb) (int write_p, int version, + int content_type, const void *buf, + size_t len, SSL *ssl, void *arg)); +# define SSL_CTX_set_msg_callback_arg(ctx, arg) SSL_CTX_ctrl((ctx), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) +# define SSL_set_msg_callback_arg(ssl, arg) SSL_ctrl((ssl), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) + +# define SSL_get_extms_support(s) \ + SSL_ctrl((s),SSL_CTRL_GET_EXTMS_SUPPORT,0,NULL) + +# ifndef OPENSSL_NO_SRP +/* see tls_srp.c */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 __owur int SSL_SRP_CTX_init(SSL *s); +OSSL_DEPRECATEDIN_3_0 __owur int SSL_CTX_SRP_CTX_init(SSL_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 int SSL_SRP_CTX_free(SSL *ctx); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_SRP_CTX_free(SSL_CTX *ctx); +OSSL_DEPRECATEDIN_3_0 __owur int SSL_srp_server_param_with_username(SSL *s, + int *ad); +OSSL_DEPRECATEDIN_3_0 __owur int SRP_Calc_A_param(SSL *s); +# endif +# endif + +/* 100k max cert list */ +# define SSL_MAX_CERT_LIST_DEFAULT (1024*100) + +# define SSL_SESSION_CACHE_MAX_SIZE_DEFAULT (1024*20) + +/* + * This callback type is used inside SSL_CTX, SSL, and in the functions that + * set them. It is used to override the generation of SSL/TLS session IDs in + * a server. Return value should be zero on an error, non-zero to proceed. + * Also, callbacks should themselves check if the id they generate is unique + * otherwise the SSL handshake will fail with an error - callbacks can do + * this using the 'ssl' value they're passed by; + * SSL_has_matching_session_id(ssl, id, *id_len) The length value passed in + * is set at the maximum size the session ID can be. In SSLv3/TLSv1 it is 32 + * bytes. The callback can alter this length to be less if desired. It is + * also an error for the callback to set the size to zero. + */ +typedef int (*GEN_SESSION_CB) (SSL *ssl, unsigned char *id, + unsigned int *id_len); + +# define SSL_SESS_CACHE_OFF 0x0000 +# define SSL_SESS_CACHE_CLIENT 0x0001 +# define SSL_SESS_CACHE_SERVER 0x0002 +# define SSL_SESS_CACHE_BOTH (SSL_SESS_CACHE_CLIENT|SSL_SESS_CACHE_SERVER) +# define SSL_SESS_CACHE_NO_AUTO_CLEAR 0x0080 +/* enough comments already ... see SSL_CTX_set_session_cache_mode(3) */ +# define SSL_SESS_CACHE_NO_INTERNAL_LOOKUP 0x0100 +# define SSL_SESS_CACHE_NO_INTERNAL_STORE 0x0200 +# define SSL_SESS_CACHE_NO_INTERNAL \ + (SSL_SESS_CACHE_NO_INTERNAL_LOOKUP|SSL_SESS_CACHE_NO_INTERNAL_STORE) +# define SSL_SESS_CACHE_UPDATE_TIME 0x0400 + +LHASH_OF(SSL_SESSION) *SSL_CTX_sessions(SSL_CTX *ctx); +# define SSL_CTX_sess_number(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_NUMBER,0,NULL) +# define SSL_CTX_sess_connect(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT,0,NULL) +# define SSL_CTX_sess_connect_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_GOOD,0,NULL) +# define SSL_CTX_sess_connect_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_RENEGOTIATE,0,NULL) +# define SSL_CTX_sess_accept(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT,0,NULL) +# define SSL_CTX_sess_accept_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_RENEGOTIATE,0,NULL) +# define SSL_CTX_sess_accept_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_GOOD,0,NULL) +# define SSL_CTX_sess_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_HIT,0,NULL) +# define SSL_CTX_sess_cb_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CB_HIT,0,NULL) +# define SSL_CTX_sess_misses(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_MISSES,0,NULL) +# define SSL_CTX_sess_timeouts(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_TIMEOUTS,0,NULL) +# define SSL_CTX_sess_cache_full(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CACHE_FULL,0,NULL) + +void SSL_CTX_sess_set_new_cb(SSL_CTX *ctx, + int (*new_session_cb) (struct ssl_st *ssl, + SSL_SESSION *sess)); +int (*SSL_CTX_sess_get_new_cb(SSL_CTX *ctx)) (struct ssl_st *ssl, + SSL_SESSION *sess); +void SSL_CTX_sess_set_remove_cb(SSL_CTX *ctx, + void (*remove_session_cb) (struct ssl_ctx_st + *ctx, + SSL_SESSION *sess)); +void (*SSL_CTX_sess_get_remove_cb(SSL_CTX *ctx)) (struct ssl_ctx_st *ctx, + SSL_SESSION *sess); +void SSL_CTX_sess_set_get_cb(SSL_CTX *ctx, + SSL_SESSION *(*get_session_cb) (struct ssl_st + *ssl, + const unsigned char + *data, int len, + int *copy)); +SSL_SESSION *(*SSL_CTX_sess_get_get_cb(SSL_CTX *ctx)) (struct ssl_st *ssl, + const unsigned char *data, + int len, int *copy); +void SSL_CTX_set_info_callback(SSL_CTX *ctx, + void (*cb) (const SSL *ssl, int type, int val)); +void (*SSL_CTX_get_info_callback(SSL_CTX *ctx)) (const SSL *ssl, int type, + int val); +void SSL_CTX_set_client_cert_cb(SSL_CTX *ctx, + int (*client_cert_cb) (SSL *ssl, X509 **x509, + EVP_PKEY **pkey)); +int (*SSL_CTX_get_client_cert_cb(SSL_CTX *ctx)) (SSL *ssl, X509 **x509, + EVP_PKEY **pkey); +# ifndef OPENSSL_NO_ENGINE +__owur int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e); +# endif +void SSL_CTX_set_cookie_generate_cb(SSL_CTX *ctx, + int (*app_gen_cookie_cb) (SSL *ssl, + unsigned char + *cookie, + unsigned int + *cookie_len)); +void SSL_CTX_set_cookie_verify_cb(SSL_CTX *ctx, + int (*app_verify_cookie_cb) (SSL *ssl, + const unsigned + char *cookie, + unsigned int + cookie_len)); + +void SSL_CTX_set_stateless_cookie_generate_cb( + SSL_CTX *ctx, + int (*gen_stateless_cookie_cb) (SSL *ssl, + unsigned char *cookie, + size_t *cookie_len)); +void SSL_CTX_set_stateless_cookie_verify_cb( + SSL_CTX *ctx, + int (*verify_stateless_cookie_cb) (SSL *ssl, + const unsigned char *cookie, + size_t cookie_len)); +# ifndef OPENSSL_NO_NEXTPROTONEG + +typedef int (*SSL_CTX_npn_advertised_cb_func)(SSL *ssl, + const unsigned char **out, + unsigned int *outlen, + void *arg); +void SSL_CTX_set_next_protos_advertised_cb(SSL_CTX *s, + SSL_CTX_npn_advertised_cb_func cb, + void *arg); +# define SSL_CTX_set_npn_advertised_cb SSL_CTX_set_next_protos_advertised_cb + +typedef int (*SSL_CTX_npn_select_cb_func)(SSL *s, + unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg); +void SSL_CTX_set_next_proto_select_cb(SSL_CTX *s, + SSL_CTX_npn_select_cb_func cb, + void *arg); +# define SSL_CTX_set_npn_select_cb SSL_CTX_set_next_proto_select_cb + +void SSL_get0_next_proto_negotiated(const SSL *s, const unsigned char **data, + unsigned *len); +# define SSL_get0_npn_negotiated SSL_get0_next_proto_negotiated +# endif + +__owur int SSL_select_next_proto(unsigned char **out, unsigned char *outlen, + const unsigned char *in, unsigned int inlen, + const unsigned char *client, + unsigned int client_len); + +# define OPENSSL_NPN_UNSUPPORTED 0 +# define OPENSSL_NPN_NEGOTIATED 1 +# define OPENSSL_NPN_NO_OVERLAP 2 + +__owur int SSL_CTX_set_alpn_protos(SSL_CTX *ctx, const unsigned char *protos, + unsigned int protos_len); +__owur int SSL_set_alpn_protos(SSL *ssl, const unsigned char *protos, + unsigned int protos_len); +typedef int (*SSL_CTX_alpn_select_cb_func)(SSL *ssl, + const unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg); +void SSL_CTX_set_alpn_select_cb(SSL_CTX *ctx, + SSL_CTX_alpn_select_cb_func cb, + void *arg); +void SSL_get0_alpn_selected(const SSL *ssl, const unsigned char **data, + unsigned int *len); + +# ifndef OPENSSL_NO_PSK +/* + * the maximum length of the buffer given to callbacks containing the + * resulting identity/psk + */ +# define PSK_MAX_IDENTITY_LEN 256 +# define PSK_MAX_PSK_LEN 512 +typedef unsigned int (*SSL_psk_client_cb_func)(SSL *ssl, + const char *hint, + char *identity, + unsigned int max_identity_len, + unsigned char *psk, + unsigned int max_psk_len); +void SSL_CTX_set_psk_client_callback(SSL_CTX *ctx, SSL_psk_client_cb_func cb); +void SSL_set_psk_client_callback(SSL *ssl, SSL_psk_client_cb_func cb); + +typedef unsigned int (*SSL_psk_server_cb_func)(SSL *ssl, + const char *identity, + unsigned char *psk, + unsigned int max_psk_len); +void SSL_CTX_set_psk_server_callback(SSL_CTX *ctx, SSL_psk_server_cb_func cb); +void SSL_set_psk_server_callback(SSL *ssl, SSL_psk_server_cb_func cb); + +__owur int SSL_CTX_use_psk_identity_hint(SSL_CTX *ctx, const char *identity_hint); +__owur int SSL_use_psk_identity_hint(SSL *s, const char *identity_hint); +const char *SSL_get_psk_identity_hint(const SSL *s); +const char *SSL_get_psk_identity(const SSL *s); +# endif + +typedef int (*SSL_psk_find_session_cb_func)(SSL *ssl, + const unsigned char *identity, + size_t identity_len, + SSL_SESSION **sess); +typedef int (*SSL_psk_use_session_cb_func)(SSL *ssl, const EVP_MD *md, + const unsigned char **id, + size_t *idlen, + SSL_SESSION **sess); + +void SSL_set_psk_find_session_callback(SSL *s, SSL_psk_find_session_cb_func cb); +void SSL_CTX_set_psk_find_session_callback(SSL_CTX *ctx, + SSL_psk_find_session_cb_func cb); +void SSL_set_psk_use_session_callback(SSL *s, SSL_psk_use_session_cb_func cb); +void SSL_CTX_set_psk_use_session_callback(SSL_CTX *ctx, + SSL_psk_use_session_cb_func cb); + +/* Register callbacks to handle custom TLS Extensions for client or server. */ + +__owur int SSL_CTX_has_client_custom_ext(const SSL_CTX *ctx, + unsigned int ext_type); + +__owur int SSL_CTX_add_client_custom_ext(SSL_CTX *ctx, + unsigned int ext_type, + custom_ext_add_cb add_cb, + custom_ext_free_cb free_cb, + void *add_arg, + custom_ext_parse_cb parse_cb, + void *parse_arg); + +__owur int SSL_CTX_add_server_custom_ext(SSL_CTX *ctx, + unsigned int ext_type, + custom_ext_add_cb add_cb, + custom_ext_free_cb free_cb, + void *add_arg, + custom_ext_parse_cb parse_cb, + void *parse_arg); + +__owur int SSL_CTX_add_custom_ext(SSL_CTX *ctx, unsigned int ext_type, + unsigned int context, + SSL_custom_ext_add_cb_ex add_cb, + SSL_custom_ext_free_cb_ex free_cb, + void *add_arg, + SSL_custom_ext_parse_cb_ex parse_cb, + void *parse_arg); + +__owur int SSL_extension_supported(unsigned int ext_type); + +# define SSL_NOTHING 1 +# define SSL_WRITING 2 +# define SSL_READING 3 +# define SSL_X509_LOOKUP 4 +# define SSL_ASYNC_PAUSED 5 +# define SSL_ASYNC_NO_JOBS 6 +# define SSL_CLIENT_HELLO_CB 7 +# define SSL_RETRY_VERIFY 8 + +/* These will only be used when doing non-blocking IO */ +# define SSL_want_nothing(s) (SSL_want(s) == SSL_NOTHING) +# define SSL_want_read(s) (SSL_want(s) == SSL_READING) +# define SSL_want_write(s) (SSL_want(s) == SSL_WRITING) +# define SSL_want_x509_lookup(s) (SSL_want(s) == SSL_X509_LOOKUP) +# define SSL_want_retry_verify(s) (SSL_want(s) == SSL_RETRY_VERIFY) +# define SSL_want_async(s) (SSL_want(s) == SSL_ASYNC_PAUSED) +# define SSL_want_async_job(s) (SSL_want(s) == SSL_ASYNC_NO_JOBS) +# define SSL_want_client_hello_cb(s) (SSL_want(s) == SSL_CLIENT_HELLO_CB) + +# define SSL_MAC_FLAG_READ_MAC_STREAM 1 +# define SSL_MAC_FLAG_WRITE_MAC_STREAM 2 +# define SSL_MAC_FLAG_READ_MAC_TLSTREE 4 +# define SSL_MAC_FLAG_WRITE_MAC_TLSTREE 8 + +/* + * A callback for logging out TLS key material. This callback should log out + * |line| followed by a newline. + */ +typedef void (*SSL_CTX_keylog_cb_func)(const SSL *ssl, const char *line); + +/* + * SSL_CTX_set_keylog_callback configures a callback to log key material. This + * is intended for debugging use with tools like Wireshark. The cb function + * should log line followed by a newline. + */ +void SSL_CTX_set_keylog_callback(SSL_CTX *ctx, SSL_CTX_keylog_cb_func cb); + +/* + * SSL_CTX_get_keylog_callback returns the callback configured by + * SSL_CTX_set_keylog_callback. + */ +SSL_CTX_keylog_cb_func SSL_CTX_get_keylog_callback(const SSL_CTX *ctx); + +int SSL_CTX_set_max_early_data(SSL_CTX *ctx, uint32_t max_early_data); +uint32_t SSL_CTX_get_max_early_data(const SSL_CTX *ctx); +int SSL_set_max_early_data(SSL *s, uint32_t max_early_data); +uint32_t SSL_get_max_early_data(const SSL *s); +int SSL_CTX_set_recv_max_early_data(SSL_CTX *ctx, uint32_t recv_max_early_data); +uint32_t SSL_CTX_get_recv_max_early_data(const SSL_CTX *ctx); +int SSL_set_recv_max_early_data(SSL *s, uint32_t recv_max_early_data); +uint32_t SSL_get_recv_max_early_data(const SSL *s); + +#ifdef __cplusplus +} +#endif + +# include +# include +# include /* This is mostly sslv3 with a few tweaks */ +# include /* Datagram TLS */ +# include /* Support for the use_srtp extension */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * These need to be after the above set of includes due to a compiler bug + * in VisualStudio 2015 + */ +{- + generate_const_stack_macros("SSL_CIPHER") + .generate_stack_macros("SSL_COMP"); +-} + +/* compatibility */ +# define SSL_set_app_data(s,arg) (SSL_set_ex_data(s,0,(char *)(arg))) +# define SSL_get_app_data(s) (SSL_get_ex_data(s,0)) +# define SSL_SESSION_set_app_data(s,a) (SSL_SESSION_set_ex_data(s,0, \ + (char *)(a))) +# define SSL_SESSION_get_app_data(s) (SSL_SESSION_get_ex_data(s,0)) +# define SSL_CTX_get_app_data(ctx) (SSL_CTX_get_ex_data(ctx,0)) +# define SSL_CTX_set_app_data(ctx,arg) (SSL_CTX_set_ex_data(ctx,0, \ + (char *)(arg))) +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 void SSL_set_debug(SSL *s, int debug); +# endif + +/* TLSv1.3 KeyUpdate message types */ +/* -1 used so that this is an invalid value for the on-the-wire protocol */ +#define SSL_KEY_UPDATE_NONE -1 +/* Values as defined for the on-the-wire protocol */ +#define SSL_KEY_UPDATE_NOT_REQUESTED 0 +#define SSL_KEY_UPDATE_REQUESTED 1 + +/* + * The valid handshake states (one for each type message sent and one for each + * type of message received). There are also two "special" states: + * TLS = TLS or DTLS state + * DTLS = DTLS specific state + * CR/SR = Client Read/Server Read + * CW/SW = Client Write/Server Write + * + * The "special" states are: + * TLS_ST_BEFORE = No handshake has been initiated yet + * TLS_ST_OK = A handshake has been successfully completed + */ +typedef enum { + TLS_ST_BEFORE, + TLS_ST_OK, + DTLS_ST_CR_HELLO_VERIFY_REQUEST, + TLS_ST_CR_SRVR_HELLO, + TLS_ST_CR_CERT, + TLS_ST_CR_CERT_STATUS, + TLS_ST_CR_KEY_EXCH, + TLS_ST_CR_CERT_REQ, + TLS_ST_CR_SRVR_DONE, + TLS_ST_CR_SESSION_TICKET, + TLS_ST_CR_CHANGE, + TLS_ST_CR_FINISHED, + TLS_ST_CW_CLNT_HELLO, + TLS_ST_CW_CERT, + TLS_ST_CW_KEY_EXCH, + TLS_ST_CW_CERT_VRFY, + TLS_ST_CW_CHANGE, + TLS_ST_CW_NEXT_PROTO, + TLS_ST_CW_FINISHED, + TLS_ST_SW_HELLO_REQ, + TLS_ST_SR_CLNT_HELLO, + DTLS_ST_SW_HELLO_VERIFY_REQUEST, + TLS_ST_SW_SRVR_HELLO, + TLS_ST_SW_CERT, + TLS_ST_SW_KEY_EXCH, + TLS_ST_SW_CERT_REQ, + TLS_ST_SW_SRVR_DONE, + TLS_ST_SR_CERT, + TLS_ST_SR_KEY_EXCH, + TLS_ST_SR_CERT_VRFY, + TLS_ST_SR_NEXT_PROTO, + TLS_ST_SR_CHANGE, + TLS_ST_SR_FINISHED, + TLS_ST_SW_SESSION_TICKET, + TLS_ST_SW_CERT_STATUS, + TLS_ST_SW_CHANGE, + TLS_ST_SW_FINISHED, + TLS_ST_SW_ENCRYPTED_EXTENSIONS, + TLS_ST_CR_ENCRYPTED_EXTENSIONS, + TLS_ST_CR_CERT_VRFY, + TLS_ST_SW_CERT_VRFY, + TLS_ST_CR_HELLO_REQ, + TLS_ST_SW_KEY_UPDATE, + TLS_ST_CW_KEY_UPDATE, + TLS_ST_SR_KEY_UPDATE, + TLS_ST_CR_KEY_UPDATE, + TLS_ST_EARLY_DATA, + TLS_ST_PENDING_EARLY_DATA_END, + TLS_ST_CW_END_OF_EARLY_DATA, + TLS_ST_SR_END_OF_EARLY_DATA +} OSSL_HANDSHAKE_STATE; + +/* + * Most of the following state values are no longer used and are defined to be + * the closest equivalent value in the current state machine code. Not all + * defines have an equivalent and are set to a dummy value (-1). SSL_ST_CONNECT + * and SSL_ST_ACCEPT are still in use in the definition of SSL_CB_ACCEPT_LOOP, + * SSL_CB_ACCEPT_EXIT, SSL_CB_CONNECT_LOOP and SSL_CB_CONNECT_EXIT. + */ + +# define SSL_ST_CONNECT 0x1000 +# define SSL_ST_ACCEPT 0x2000 + +# define SSL_ST_MASK 0x0FFF + +# define SSL_CB_LOOP 0x01 +# define SSL_CB_EXIT 0x02 +# define SSL_CB_READ 0x04 +# define SSL_CB_WRITE 0x08 +# define SSL_CB_ALERT 0x4000/* used in callback */ +# define SSL_CB_READ_ALERT (SSL_CB_ALERT|SSL_CB_READ) +# define SSL_CB_WRITE_ALERT (SSL_CB_ALERT|SSL_CB_WRITE) +# define SSL_CB_ACCEPT_LOOP (SSL_ST_ACCEPT|SSL_CB_LOOP) +# define SSL_CB_ACCEPT_EXIT (SSL_ST_ACCEPT|SSL_CB_EXIT) +# define SSL_CB_CONNECT_LOOP (SSL_ST_CONNECT|SSL_CB_LOOP) +# define SSL_CB_CONNECT_EXIT (SSL_ST_CONNECT|SSL_CB_EXIT) +# define SSL_CB_HANDSHAKE_START 0x10 +# define SSL_CB_HANDSHAKE_DONE 0x20 + +/* Is the SSL_connection established? */ +# define SSL_in_connect_init(a) (SSL_in_init(a) && !SSL_is_server(a)) +# define SSL_in_accept_init(a) (SSL_in_init(a) && SSL_is_server(a)) +int SSL_in_init(const SSL *s); +int SSL_in_before(const SSL *s); +int SSL_is_init_finished(const SSL *s); + +/* + * The following 3 states are kept in ssl->rlayer.rstate when reads fail, you + * should not need these + */ +# define SSL_ST_READ_HEADER 0xF0 +# define SSL_ST_READ_BODY 0xF1 +# define SSL_ST_READ_DONE 0xF2 + +/*- + * Obtain latest Finished message + * -- that we sent (SSL_get_finished) + * -- that we expected from peer (SSL_get_peer_finished). + * Returns length (0 == no Finished so far), copies up to 'count' bytes. + */ +size_t SSL_get_finished(const SSL *s, void *buf, size_t count); +size_t SSL_get_peer_finished(const SSL *s, void *buf, size_t count); + +/* + * use either SSL_VERIFY_NONE or SSL_VERIFY_PEER, the last 3 options are + * 'ored' with SSL_VERIFY_PEER if they are desired + */ +# define SSL_VERIFY_NONE 0x00 +# define SSL_VERIFY_PEER 0x01 +# define SSL_VERIFY_FAIL_IF_NO_PEER_CERT 0x02 +# define SSL_VERIFY_CLIENT_ONCE 0x04 +# define SSL_VERIFY_POST_HANDSHAKE 0x08 + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define OpenSSL_add_ssl_algorithms() SSL_library_init() +# define SSLeay_add_ssl_algorithms() SSL_library_init() +# endif + +/* More backward compatibility */ +# define SSL_get_cipher(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +# define SSL_get_cipher_bits(s,np) \ + SSL_CIPHER_get_bits(SSL_get_current_cipher(s),np) +# define SSL_get_cipher_version(s) \ + SSL_CIPHER_get_version(SSL_get_current_cipher(s)) +# define SSL_get_cipher_name(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +# define SSL_get_time(a) SSL_SESSION_get_time(a) +# define SSL_set_time(a,b) SSL_SESSION_set_time((a),(b)) +# define SSL_get_timeout(a) SSL_SESSION_get_timeout(a) +# define SSL_set_timeout(a,b) SSL_SESSION_set_timeout((a),(b)) + +# define d2i_SSL_SESSION_bio(bp,s_id) ASN1_d2i_bio_of(SSL_SESSION,SSL_SESSION_new,d2i_SSL_SESSION,bp,s_id) +# define i2d_SSL_SESSION_bio(bp,s_id) ASN1_i2d_bio_of(SSL_SESSION,i2d_SSL_SESSION,bp,s_id) + +DECLARE_PEM_rw(SSL_SESSION, SSL_SESSION) +# define SSL_AD_REASON_OFFSET 1000/* offset to get SSL_R_... value + * from SSL_AD_... */ +/* These alert types are for SSLv3 and TLSv1 */ +# define SSL_AD_CLOSE_NOTIFY SSL3_AD_CLOSE_NOTIFY +/* fatal */ +# define SSL_AD_UNEXPECTED_MESSAGE SSL3_AD_UNEXPECTED_MESSAGE +/* fatal */ +# define SSL_AD_BAD_RECORD_MAC SSL3_AD_BAD_RECORD_MAC +# define SSL_AD_DECRYPTION_FAILED TLS1_AD_DECRYPTION_FAILED +# define SSL_AD_RECORD_OVERFLOW TLS1_AD_RECORD_OVERFLOW +/* fatal */ +# define SSL_AD_DECOMPRESSION_FAILURE SSL3_AD_DECOMPRESSION_FAILURE +/* fatal */ +# define SSL_AD_HANDSHAKE_FAILURE SSL3_AD_HANDSHAKE_FAILURE +/* Not for TLS */ +# define SSL_AD_NO_CERTIFICATE SSL3_AD_NO_CERTIFICATE +# define SSL_AD_BAD_CERTIFICATE SSL3_AD_BAD_CERTIFICATE +# define SSL_AD_UNSUPPORTED_CERTIFICATE SSL3_AD_UNSUPPORTED_CERTIFICATE +# define SSL_AD_CERTIFICATE_REVOKED SSL3_AD_CERTIFICATE_REVOKED +# define SSL_AD_CERTIFICATE_EXPIRED SSL3_AD_CERTIFICATE_EXPIRED +# define SSL_AD_CERTIFICATE_UNKNOWN SSL3_AD_CERTIFICATE_UNKNOWN +/* fatal */ +# define SSL_AD_ILLEGAL_PARAMETER SSL3_AD_ILLEGAL_PARAMETER +/* fatal */ +# define SSL_AD_UNKNOWN_CA TLS1_AD_UNKNOWN_CA +/* fatal */ +# define SSL_AD_ACCESS_DENIED TLS1_AD_ACCESS_DENIED +/* fatal */ +# define SSL_AD_DECODE_ERROR TLS1_AD_DECODE_ERROR +# define SSL_AD_DECRYPT_ERROR TLS1_AD_DECRYPT_ERROR +/* fatal */ +# define SSL_AD_EXPORT_RESTRICTION TLS1_AD_EXPORT_RESTRICTION +/* fatal */ +# define SSL_AD_PROTOCOL_VERSION TLS1_AD_PROTOCOL_VERSION +/* fatal */ +# define SSL_AD_INSUFFICIENT_SECURITY TLS1_AD_INSUFFICIENT_SECURITY +/* fatal */ +# define SSL_AD_INTERNAL_ERROR TLS1_AD_INTERNAL_ERROR +# define SSL_AD_USER_CANCELLED TLS1_AD_USER_CANCELLED +# define SSL_AD_NO_RENEGOTIATION TLS1_AD_NO_RENEGOTIATION +# define SSL_AD_MISSING_EXTENSION TLS13_AD_MISSING_EXTENSION +# define SSL_AD_CERTIFICATE_REQUIRED TLS13_AD_CERTIFICATE_REQUIRED +# define SSL_AD_UNSUPPORTED_EXTENSION TLS1_AD_UNSUPPORTED_EXTENSION +# define SSL_AD_CERTIFICATE_UNOBTAINABLE TLS1_AD_CERTIFICATE_UNOBTAINABLE +# define SSL_AD_UNRECOGNIZED_NAME TLS1_AD_UNRECOGNIZED_NAME +# define SSL_AD_BAD_CERTIFICATE_STATUS_RESPONSE TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE +# define SSL_AD_BAD_CERTIFICATE_HASH_VALUE TLS1_AD_BAD_CERTIFICATE_HASH_VALUE +/* fatal */ +# define SSL_AD_UNKNOWN_PSK_IDENTITY TLS1_AD_UNKNOWN_PSK_IDENTITY +/* fatal */ +# define SSL_AD_INAPPROPRIATE_FALLBACK TLS1_AD_INAPPROPRIATE_FALLBACK +# define SSL_AD_NO_APPLICATION_PROTOCOL TLS1_AD_NO_APPLICATION_PROTOCOL +# define SSL_ERROR_NONE 0 +# define SSL_ERROR_SSL 1 +# define SSL_ERROR_WANT_READ 2 +# define SSL_ERROR_WANT_WRITE 3 +# define SSL_ERROR_WANT_X509_LOOKUP 4 +# define SSL_ERROR_SYSCALL 5/* look at error stack/return + * value/errno */ +# define SSL_ERROR_ZERO_RETURN 6 +# define SSL_ERROR_WANT_CONNECT 7 +# define SSL_ERROR_WANT_ACCEPT 8 +# define SSL_ERROR_WANT_ASYNC 9 +# define SSL_ERROR_WANT_ASYNC_JOB 10 +# define SSL_ERROR_WANT_CLIENT_HELLO_CB 11 +# define SSL_ERROR_WANT_RETRY_VERIFY 12 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTRL_SET_TMP_DH 3 +# define SSL_CTRL_SET_TMP_ECDH 4 +# define SSL_CTRL_SET_TMP_DH_CB 6 +# endif + +# define SSL_CTRL_GET_CLIENT_CERT_REQUEST 9 +# define SSL_CTRL_GET_NUM_RENEGOTIATIONS 10 +# define SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS 11 +# define SSL_CTRL_GET_TOTAL_RENEGOTIATIONS 12 +# define SSL_CTRL_GET_FLAGS 13 +# define SSL_CTRL_EXTRA_CHAIN_CERT 14 +# define SSL_CTRL_SET_MSG_CALLBACK 15 +# define SSL_CTRL_SET_MSG_CALLBACK_ARG 16 +/* only applies to datagram connections */ +# define SSL_CTRL_SET_MTU 17 +/* Stats */ +# define SSL_CTRL_SESS_NUMBER 20 +# define SSL_CTRL_SESS_CONNECT 21 +# define SSL_CTRL_SESS_CONNECT_GOOD 22 +# define SSL_CTRL_SESS_CONNECT_RENEGOTIATE 23 +# define SSL_CTRL_SESS_ACCEPT 24 +# define SSL_CTRL_SESS_ACCEPT_GOOD 25 +# define SSL_CTRL_SESS_ACCEPT_RENEGOTIATE 26 +# define SSL_CTRL_SESS_HIT 27 +# define SSL_CTRL_SESS_CB_HIT 28 +# define SSL_CTRL_SESS_MISSES 29 +# define SSL_CTRL_SESS_TIMEOUTS 30 +# define SSL_CTRL_SESS_CACHE_FULL 31 +# define SSL_CTRL_MODE 33 +# define SSL_CTRL_GET_READ_AHEAD 40 +# define SSL_CTRL_SET_READ_AHEAD 41 +# define SSL_CTRL_SET_SESS_CACHE_SIZE 42 +# define SSL_CTRL_GET_SESS_CACHE_SIZE 43 +# define SSL_CTRL_SET_SESS_CACHE_MODE 44 +# define SSL_CTRL_GET_SESS_CACHE_MODE 45 +# define SSL_CTRL_GET_MAX_CERT_LIST 50 +# define SSL_CTRL_SET_MAX_CERT_LIST 51 +# define SSL_CTRL_SET_MAX_SEND_FRAGMENT 52 +/* see tls1.h for macros based on these */ +# define SSL_CTRL_SET_TLSEXT_SERVERNAME_CB 53 +# define SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG 54 +# define SSL_CTRL_SET_TLSEXT_HOSTNAME 55 +# define SSL_CTRL_SET_TLSEXT_DEBUG_CB 56 +# define SSL_CTRL_SET_TLSEXT_DEBUG_ARG 57 +# define SSL_CTRL_GET_TLSEXT_TICKET_KEYS 58 +# define SSL_CTRL_SET_TLSEXT_TICKET_KEYS 59 +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT 60 */ +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB 61 */ +/*# define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB_ARG 62 */ +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB 63 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG 64 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE 65 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS 66 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS 67 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS 68 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS 69 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP 70 +# define SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP 71 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB 72 +# endif +# define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME_CB 75 +# define SSL_CTRL_SET_SRP_VERIFY_PARAM_CB 76 +# define SSL_CTRL_SET_SRP_GIVE_CLIENT_PWD_CB 77 +# define SSL_CTRL_SET_SRP_ARG 78 +# define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME 79 +# define SSL_CTRL_SET_TLS_EXT_SRP_STRENGTH 80 +# define SSL_CTRL_SET_TLS_EXT_SRP_PASSWORD 81 +# define DTLS_CTRL_GET_TIMEOUT 73 +# define DTLS_CTRL_HANDLE_TIMEOUT 74 +# define SSL_CTRL_GET_RI_SUPPORT 76 +# define SSL_CTRL_CLEAR_MODE 78 +# define SSL_CTRL_SET_NOT_RESUMABLE_SESS_CB 79 +# define SSL_CTRL_GET_EXTRA_CHAIN_CERTS 82 +# define SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS 83 +# define SSL_CTRL_CHAIN 88 +# define SSL_CTRL_CHAIN_CERT 89 +# define SSL_CTRL_GET_GROUPS 90 +# define SSL_CTRL_SET_GROUPS 91 +# define SSL_CTRL_SET_GROUPS_LIST 92 +# define SSL_CTRL_GET_SHARED_GROUP 93 +# define SSL_CTRL_SET_SIGALGS 97 +# define SSL_CTRL_SET_SIGALGS_LIST 98 +# define SSL_CTRL_CERT_FLAGS 99 +# define SSL_CTRL_CLEAR_CERT_FLAGS 100 +# define SSL_CTRL_SET_CLIENT_SIGALGS 101 +# define SSL_CTRL_SET_CLIENT_SIGALGS_LIST 102 +# define SSL_CTRL_GET_CLIENT_CERT_TYPES 103 +# define SSL_CTRL_SET_CLIENT_CERT_TYPES 104 +# define SSL_CTRL_BUILD_CERT_CHAIN 105 +# define SSL_CTRL_SET_VERIFY_CERT_STORE 106 +# define SSL_CTRL_SET_CHAIN_CERT_STORE 107 +# define SSL_CTRL_GET_PEER_SIGNATURE_NID 108 +# define SSL_CTRL_GET_PEER_TMP_KEY 109 +# define SSL_CTRL_GET_RAW_CIPHERLIST 110 +# define SSL_CTRL_GET_EC_POINT_FORMATS 111 +# define SSL_CTRL_GET_CHAIN_CERTS 115 +# define SSL_CTRL_SELECT_CURRENT_CERT 116 +# define SSL_CTRL_SET_CURRENT_CERT 117 +# define SSL_CTRL_SET_DH_AUTO 118 +# define DTLS_CTRL_SET_LINK_MTU 120 +# define DTLS_CTRL_GET_LINK_MIN_MTU 121 +# define SSL_CTRL_GET_EXTMS_SUPPORT 122 +# define SSL_CTRL_SET_MIN_PROTO_VERSION 123 +# define SSL_CTRL_SET_MAX_PROTO_VERSION 124 +# define SSL_CTRL_SET_SPLIT_SEND_FRAGMENT 125 +# define SSL_CTRL_SET_MAX_PIPELINES 126 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE 127 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB 128 +# define SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB_ARG 129 +# define SSL_CTRL_GET_MIN_PROTO_VERSION 130 +# define SSL_CTRL_GET_MAX_PROTO_VERSION 131 +# define SSL_CTRL_GET_SIGNATURE_NID 132 +# define SSL_CTRL_GET_TMP_KEY 133 +# define SSL_CTRL_GET_NEGOTIATED_GROUP 134 +# define SSL_CTRL_SET_RETRY_VERIFY 136 +# define SSL_CTRL_GET_VERIFY_CERT_STORE 137 +# define SSL_CTRL_GET_CHAIN_CERT_STORE 138 +# define SSL_CERT_SET_FIRST 1 +# define SSL_CERT_SET_NEXT 2 +# define SSL_CERT_SET_SERVER 3 +# define DTLSv1_get_timeout(ssl, arg) \ + SSL_ctrl(ssl,DTLS_CTRL_GET_TIMEOUT,0, (void *)(arg)) +# define DTLSv1_handle_timeout(ssl) \ + SSL_ctrl(ssl,DTLS_CTRL_HANDLE_TIMEOUT,0, NULL) +# define SSL_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_NUM_RENEGOTIATIONS,0,NULL) +# define SSL_clear_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS,0,NULL) +# define SSL_total_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_TOTAL_RENEGOTIATIONS,0,NULL) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTX_set_tmp_dh(ctx,dh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_DH,0,(char *)(dh)) +# endif +# define SSL_CTX_set_dh_auto(ctx, onoff) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_DH_AUTO,onoff,NULL) +# define SSL_set_dh_auto(s, onoff) \ + SSL_ctrl(s,SSL_CTRL_SET_DH_AUTO,onoff,NULL) +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_set_tmp_dh(ssl,dh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_DH,0,(char *)(dh)) +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTX_set_tmp_ecdh(ctx,ecdh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_ECDH,0,(char *)(ecdh)) +# define SSL_set_tmp_ecdh(ssl,ecdh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_ECDH,0,(char *)(ecdh)) +# endif +# define SSL_CTX_add_extra_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_EXTRA_CHAIN_CERT,0,(char *)(x509)) +# define SSL_CTX_get_extra_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,0,px509) +# define SSL_CTX_get_extra_chain_certs_only(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,1,px509) +# define SSL_CTX_clear_extra_chain_certs(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS,0,NULL) +# define SSL_CTX_set0_chain(ctx,sk) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN,0,(char *)(sk)) +# define SSL_CTX_set1_chain(ctx,sk) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN,1,(char *)(sk)) +# define SSL_CTX_add0_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN_CERT,0,(char *)(x509)) +# define SSL_CTX_add1_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CHAIN_CERT,1,(char *)(x509)) +# define SSL_CTX_get0_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_CHAIN_CERTS,0,px509) +# define SSL_CTX_clear_chain_certs(ctx) \ + SSL_CTX_set0_chain(ctx,NULL) +# define SSL_CTX_build_cert_chain(ctx, flags) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_BUILD_CERT_CHAIN, flags, NULL) +# define SSL_CTX_select_current_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SELECT_CURRENT_CERT,0,(char *)(x509)) +# define SSL_CTX_set_current_cert(ctx, op) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CURRENT_CERT, op, NULL) +# define SSL_CTX_set0_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_CTX_set1_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_VERIFY_CERT_STORE,1,(char *)(st)) +# define SSL_CTX_get0_verify_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_CTX_set0_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CHAIN_CERT_STORE,0,(char *)(st)) +# define SSL_CTX_set1_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CHAIN_CERT_STORE,1,(char *)(st)) +# define SSL_CTX_get0_chain_cert_store(ctx,st) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_CHAIN_CERT_STORE,0,(char *)(st)) +# define SSL_set0_chain(s,sk) \ + SSL_ctrl(s,SSL_CTRL_CHAIN,0,(char *)(sk)) +# define SSL_set1_chain(s,sk) \ + SSL_ctrl(s,SSL_CTRL_CHAIN,1,(char *)(sk)) +# define SSL_add0_chain_cert(s,x509) \ + SSL_ctrl(s,SSL_CTRL_CHAIN_CERT,0,(char *)(x509)) +# define SSL_add1_chain_cert(s,x509) \ + SSL_ctrl(s,SSL_CTRL_CHAIN_CERT,1,(char *)(x509)) +# define SSL_get0_chain_certs(s,px509) \ + SSL_ctrl(s,SSL_CTRL_GET_CHAIN_CERTS,0,px509) +# define SSL_clear_chain_certs(s) \ + SSL_set0_chain(s,NULL) +# define SSL_build_cert_chain(s, flags) \ + SSL_ctrl(s,SSL_CTRL_BUILD_CERT_CHAIN, flags, NULL) +# define SSL_select_current_cert(s,x509) \ + SSL_ctrl(s,SSL_CTRL_SELECT_CURRENT_CERT,0,(char *)(x509)) +# define SSL_set_current_cert(s,op) \ + SSL_ctrl(s,SSL_CTRL_SET_CURRENT_CERT, op, NULL) +# define SSL_set0_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_set1_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_VERIFY_CERT_STORE,1,(char *)(st)) +#define SSL_get0_verify_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_GET_VERIFY_CERT_STORE,0,(char *)(st)) +# define SSL_set0_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_CHAIN_CERT_STORE,0,(char *)(st)) +# define SSL_set1_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_SET_CHAIN_CERT_STORE,1,(char *)(st)) +#define SSL_get0_chain_cert_store(s,st) \ + SSL_ctrl(s,SSL_CTRL_GET_CHAIN_CERT_STORE,0,(char *)(st)) + +# define SSL_get1_groups(s, glist) \ + SSL_ctrl(s,SSL_CTRL_GET_GROUPS,0,(int*)(glist)) +# define SSL_CTX_set1_groups(ctx, glist, glistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_GROUPS,glistlen,(int *)(glist)) +# define SSL_CTX_set1_groups_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_GROUPS_LIST,0,(char *)(s)) +# define SSL_set1_groups(s, glist, glistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_GROUPS,glistlen,(char *)(glist)) +# define SSL_set1_groups_list(s, str) \ + SSL_ctrl(s,SSL_CTRL_SET_GROUPS_LIST,0,(char *)(str)) +# define SSL_get_shared_group(s, n) \ + SSL_ctrl(s,SSL_CTRL_GET_SHARED_GROUP,n,NULL) +# define SSL_get_negotiated_group(s) \ + SSL_ctrl(s,SSL_CTRL_GET_NEGOTIATED_GROUP,0,NULL) +# define SSL_CTX_set1_sigalgs(ctx, slist, slistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SIGALGS,slistlen,(int *)(slist)) +# define SSL_CTX_set1_sigalgs_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SIGALGS_LIST,0,(char *)(s)) +# define SSL_set1_sigalgs(s, slist, slistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_SIGALGS,slistlen,(int *)(slist)) +# define SSL_set1_sigalgs_list(s, str) \ + SSL_ctrl(s,SSL_CTRL_SET_SIGALGS_LIST,0,(char *)(str)) +# define SSL_CTX_set1_client_sigalgs(ctx, slist, slistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS,slistlen,(int *)(slist)) +# define SSL_CTX_set1_client_sigalgs_list(ctx, s) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_SIGALGS_LIST,0,(char *)(s)) +# define SSL_set1_client_sigalgs(s, slist, slistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_SIGALGS,slistlen,(int *)(slist)) +# define SSL_set1_client_sigalgs_list(s, str) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_SIGALGS_LIST,0,(char *)(str)) +# define SSL_get0_certificate_types(s, clist) \ + SSL_ctrl(s, SSL_CTRL_GET_CLIENT_CERT_TYPES, 0, (char *)(clist)) +# define SSL_CTX_set1_client_certificate_types(ctx, clist, clistlen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_CLIENT_CERT_TYPES,clistlen, \ + (char *)(clist)) +# define SSL_set1_client_certificate_types(s, clist, clistlen) \ + SSL_ctrl(s,SSL_CTRL_SET_CLIENT_CERT_TYPES,clistlen,(char *)(clist)) +# define SSL_get_signature_nid(s, pn) \ + SSL_ctrl(s,SSL_CTRL_GET_SIGNATURE_NID,0,pn) +# define SSL_get_peer_signature_nid(s, pn) \ + SSL_ctrl(s,SSL_CTRL_GET_PEER_SIGNATURE_NID,0,pn) +# define SSL_get_peer_tmp_key(s, pk) \ + SSL_ctrl(s,SSL_CTRL_GET_PEER_TMP_KEY,0,pk) +# define SSL_get_tmp_key(s, pk) \ + SSL_ctrl(s,SSL_CTRL_GET_TMP_KEY,0,pk) +# define SSL_get0_raw_cipherlist(s, plst) \ + SSL_ctrl(s,SSL_CTRL_GET_RAW_CIPHERLIST,0,plst) +# define SSL_get0_ec_point_formats(s, plst) \ + SSL_ctrl(s,SSL_CTRL_GET_EC_POINT_FORMATS,0,plst) +# define SSL_CTX_set_min_proto_version(ctx, version) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_SET_MIN_PROTO_VERSION, version, NULL) +# define SSL_CTX_set_max_proto_version(ctx, version) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_SET_MAX_PROTO_VERSION, version, NULL) +# define SSL_CTX_get_min_proto_version(ctx) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_GET_MIN_PROTO_VERSION, 0, NULL) +# define SSL_CTX_get_max_proto_version(ctx) \ + SSL_CTX_ctrl(ctx, SSL_CTRL_GET_MAX_PROTO_VERSION, 0, NULL) +# define SSL_set_min_proto_version(s, version) \ + SSL_ctrl(s, SSL_CTRL_SET_MIN_PROTO_VERSION, version, NULL) +# define SSL_set_max_proto_version(s, version) \ + SSL_ctrl(s, SSL_CTRL_SET_MAX_PROTO_VERSION, version, NULL) +# define SSL_get_min_proto_version(s) \ + SSL_ctrl(s, SSL_CTRL_GET_MIN_PROTO_VERSION, 0, NULL) +# define SSL_get_max_proto_version(s) \ + SSL_ctrl(s, SSL_CTRL_GET_MAX_PROTO_VERSION, 0, NULL) + +const char *SSL_group_to_name(SSL *s, int id); + +/* Backwards compatibility, original 1.1.0 names */ +# define SSL_CTRL_GET_SERVER_TMP_KEY \ + SSL_CTRL_GET_PEER_TMP_KEY +# define SSL_get_server_tmp_key(s, pk) \ + SSL_get_peer_tmp_key(s, pk) + +int SSL_set0_tmp_dh_pkey(SSL *s, EVP_PKEY *dhpkey); +int SSL_CTX_set0_tmp_dh_pkey(SSL_CTX *ctx, EVP_PKEY *dhpkey); + +/* + * The following symbol names are old and obsolete. They are kept + * for compatibility reasons only and should not be used anymore. + */ +# define SSL_CTRL_GET_CURVES SSL_CTRL_GET_GROUPS +# define SSL_CTRL_SET_CURVES SSL_CTRL_SET_GROUPS +# define SSL_CTRL_SET_CURVES_LIST SSL_CTRL_SET_GROUPS_LIST +# define SSL_CTRL_GET_SHARED_CURVE SSL_CTRL_GET_SHARED_GROUP + +# define SSL_get1_curves SSL_get1_groups +# define SSL_CTX_set1_curves SSL_CTX_set1_groups +# define SSL_CTX_set1_curves_list SSL_CTX_set1_groups_list +# define SSL_set1_curves SSL_set1_groups +# define SSL_set1_curves_list SSL_set1_groups_list +# define SSL_get_shared_curve SSL_get_shared_group + + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* Provide some compatibility macros for removed functionality. */ +# define SSL_CTX_need_tmp_RSA(ctx) 0 +# define SSL_CTX_set_tmp_rsa(ctx,rsa) 1 +# define SSL_need_tmp_RSA(ssl) 0 +# define SSL_set_tmp_rsa(ssl,rsa) 1 +# define SSL_CTX_set_ecdh_auto(dummy, onoff) ((onoff) != 0) +# define SSL_set_ecdh_auto(dummy, onoff) ((onoff) != 0) +/* + * We "pretend" to call the callback to avoid warnings about unused static + * functions. + */ +# define SSL_CTX_set_tmp_rsa_callback(ctx, cb) while(0) (cb)(NULL, 0, 0) +# define SSL_set_tmp_rsa_callback(ssl, cb) while(0) (cb)(NULL, 0, 0) +# endif +__owur const BIO_METHOD *BIO_f_ssl(void); +__owur BIO *BIO_new_ssl(SSL_CTX *ctx, int client); +__owur BIO *BIO_new_ssl_connect(SSL_CTX *ctx); +__owur BIO *BIO_new_buffer_ssl_connect(SSL_CTX *ctx); +__owur int BIO_ssl_copy_session_id(BIO *to, BIO *from); +void BIO_ssl_shutdown(BIO *ssl_bio); + +__owur int SSL_CTX_set_cipher_list(SSL_CTX *, const char *str); +__owur SSL_CTX *SSL_CTX_new(const SSL_METHOD *meth); +__owur SSL_CTX *SSL_CTX_new_ex(OSSL_LIB_CTX *libctx, const char *propq, + const SSL_METHOD *meth); +int SSL_CTX_up_ref(SSL_CTX *ctx); +void SSL_CTX_free(SSL_CTX *); +__owur long SSL_CTX_set_timeout(SSL_CTX *ctx, long t); +__owur long SSL_CTX_get_timeout(const SSL_CTX *ctx); +__owur X509_STORE *SSL_CTX_get_cert_store(const SSL_CTX *); +void SSL_CTX_set_cert_store(SSL_CTX *, X509_STORE *); +void SSL_CTX_set1_cert_store(SSL_CTX *, X509_STORE *); +__owur int SSL_want(const SSL *s); +__owur int SSL_clear(SSL *s); + +void SSL_CTX_flush_sessions(SSL_CTX *ctx, long tm); + +__owur const SSL_CIPHER *SSL_get_current_cipher(const SSL *s); +__owur const SSL_CIPHER *SSL_get_pending_cipher(const SSL *s); +__owur int SSL_CIPHER_get_bits(const SSL_CIPHER *c, int *alg_bits); +__owur const char *SSL_CIPHER_get_version(const SSL_CIPHER *c); +__owur const char *SSL_CIPHER_get_name(const SSL_CIPHER *c); +__owur const char *SSL_CIPHER_standard_name(const SSL_CIPHER *c); +__owur const char *OPENSSL_cipher_name(const char *rfc_name); +__owur uint32_t SSL_CIPHER_get_id(const SSL_CIPHER *c); +__owur uint16_t SSL_CIPHER_get_protocol_id(const SSL_CIPHER *c); +__owur int SSL_CIPHER_get_kx_nid(const SSL_CIPHER *c); +__owur int SSL_CIPHER_get_auth_nid(const SSL_CIPHER *c); +__owur const EVP_MD *SSL_CIPHER_get_handshake_digest(const SSL_CIPHER *c); +__owur int SSL_CIPHER_is_aead(const SSL_CIPHER *c); + +__owur int SSL_get_fd(const SSL *s); +__owur int SSL_get_rfd(const SSL *s); +__owur int SSL_get_wfd(const SSL *s); +__owur const char *SSL_get_cipher_list(const SSL *s, int n); +__owur char *SSL_get_shared_ciphers(const SSL *s, char *buf, int size); +__owur int SSL_get_read_ahead(const SSL *s); +__owur int SSL_pending(const SSL *s); +__owur int SSL_has_pending(const SSL *s); +# ifndef OPENSSL_NO_SOCK +__owur int SSL_set_fd(SSL *s, int fd); +__owur int SSL_set_rfd(SSL *s, int fd); +__owur int SSL_set_wfd(SSL *s, int fd); +# endif +void SSL_set0_rbio(SSL *s, BIO *rbio); +void SSL_set0_wbio(SSL *s, BIO *wbio); +void SSL_set_bio(SSL *s, BIO *rbio, BIO *wbio); +__owur BIO *SSL_get_rbio(const SSL *s); +__owur BIO *SSL_get_wbio(const SSL *s); +__owur int SSL_set_cipher_list(SSL *s, const char *str); +__owur int SSL_CTX_set_ciphersuites(SSL_CTX *ctx, const char *str); +__owur int SSL_set_ciphersuites(SSL *s, const char *str); +void SSL_set_read_ahead(SSL *s, int yes); +__owur int SSL_get_verify_mode(const SSL *s); +__owur int SSL_get_verify_depth(const SSL *s); +__owur SSL_verify_cb SSL_get_verify_callback(const SSL *s); +void SSL_set_verify(SSL *s, int mode, SSL_verify_cb callback); +void SSL_set_verify_depth(SSL *s, int depth); +void SSL_set_cert_cb(SSL *s, int (*cb) (SSL *ssl, void *arg), void *arg); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 __owur int SSL_use_RSAPrivateKey(SSL *ssl, RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_use_RSAPrivateKey_ASN1(SSL *ssl, + const unsigned char *d, long len); +# endif +__owur int SSL_use_PrivateKey(SSL *ssl, EVP_PKEY *pkey); +__owur int SSL_use_PrivateKey_ASN1(int pk, SSL *ssl, const unsigned char *d, + long len); +__owur int SSL_use_certificate(SSL *ssl, X509 *x); +__owur int SSL_use_certificate_ASN1(SSL *ssl, const unsigned char *d, int len); +__owur int SSL_use_cert_and_key(SSL *ssl, X509 *x509, EVP_PKEY *privatekey, + STACK_OF(X509) *chain, int override); + + +/* serverinfo file format versions */ +# define SSL_SERVERINFOV1 1 +# define SSL_SERVERINFOV2 2 + +/* Set serverinfo data for the current active cert. */ +__owur int SSL_CTX_use_serverinfo(SSL_CTX *ctx, const unsigned char *serverinfo, + size_t serverinfo_length); +__owur int SSL_CTX_use_serverinfo_ex(SSL_CTX *ctx, unsigned int version, + const unsigned char *serverinfo, + size_t serverinfo_length); +__owur int SSL_CTX_use_serverinfo_file(SSL_CTX *ctx, const char *file); + +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_use_RSAPrivateKey_file(SSL *ssl, const char *file, int type); +#endif + +__owur int SSL_use_PrivateKey_file(SSL *ssl, const char *file, int type); +__owur int SSL_use_certificate_file(SSL *ssl, const char *file, int type); + +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_use_RSAPrivateKey_file(SSL_CTX *ctx, const char *file, + int type); +#endif +__owur int SSL_CTX_use_PrivateKey_file(SSL_CTX *ctx, const char *file, + int type); +__owur int SSL_CTX_use_certificate_file(SSL_CTX *ctx, const char *file, + int type); +/* PEM type */ +__owur int SSL_CTX_use_certificate_chain_file(SSL_CTX *ctx, const char *file); +__owur int SSL_use_certificate_chain_file(SSL *ssl, const char *file); +__owur STACK_OF(X509_NAME) *SSL_load_client_CA_file(const char *file); +__owur STACK_OF(X509_NAME) +*SSL_load_client_CA_file_ex(const char *file, OSSL_LIB_CTX *libctx, + const char *propq); +__owur int SSL_add_file_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *file); +int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *dir); +int SSL_add_store_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *uri); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_load_error_strings() \ + OPENSSL_init_ssl(OPENSSL_INIT_LOAD_SSL_STRINGS \ + | OPENSSL_INIT_LOAD_CRYPTO_STRINGS, NULL) +# endif + +__owur const char *SSL_state_string(const SSL *s); +__owur const char *SSL_rstate_string(const SSL *s); +__owur const char *SSL_state_string_long(const SSL *s); +__owur const char *SSL_rstate_string_long(const SSL *s); +__owur long SSL_SESSION_get_time(const SSL_SESSION *s); +__owur long SSL_SESSION_set_time(SSL_SESSION *s, long t); +__owur long SSL_SESSION_get_timeout(const SSL_SESSION *s); +__owur long SSL_SESSION_set_timeout(SSL_SESSION *s, long t); +__owur int SSL_SESSION_get_protocol_version(const SSL_SESSION *s); +__owur int SSL_SESSION_set_protocol_version(SSL_SESSION *s, int version); + +__owur const char *SSL_SESSION_get0_hostname(const SSL_SESSION *s); +__owur int SSL_SESSION_set1_hostname(SSL_SESSION *s, const char *hostname); +void SSL_SESSION_get0_alpn_selected(const SSL_SESSION *s, + const unsigned char **alpn, + size_t *len); +__owur int SSL_SESSION_set1_alpn_selected(SSL_SESSION *s, + const unsigned char *alpn, + size_t len); +__owur const SSL_CIPHER *SSL_SESSION_get0_cipher(const SSL_SESSION *s); +__owur int SSL_SESSION_set_cipher(SSL_SESSION *s, const SSL_CIPHER *cipher); +__owur int SSL_SESSION_has_ticket(const SSL_SESSION *s); +__owur unsigned long SSL_SESSION_get_ticket_lifetime_hint(const SSL_SESSION *s); +void SSL_SESSION_get0_ticket(const SSL_SESSION *s, const unsigned char **tick, + size_t *len); +__owur uint32_t SSL_SESSION_get_max_early_data(const SSL_SESSION *s); +__owur int SSL_SESSION_set_max_early_data(SSL_SESSION *s, + uint32_t max_early_data); +__owur int SSL_copy_session_id(SSL *to, const SSL *from); +__owur X509 *SSL_SESSION_get0_peer(SSL_SESSION *s); +__owur int SSL_SESSION_set1_id_context(SSL_SESSION *s, + const unsigned char *sid_ctx, + unsigned int sid_ctx_len); +__owur int SSL_SESSION_set1_id(SSL_SESSION *s, const unsigned char *sid, + unsigned int sid_len); +__owur int SSL_SESSION_is_resumable(const SSL_SESSION *s); + +__owur SSL_SESSION *SSL_SESSION_new(void); +__owur SSL_SESSION *SSL_SESSION_dup(const SSL_SESSION *src); +const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, + unsigned int *len); +const unsigned char *SSL_SESSION_get0_id_context(const SSL_SESSION *s, + unsigned int *len); +__owur unsigned int SSL_SESSION_get_compress_id(const SSL_SESSION *s); +# ifndef OPENSSL_NO_STDIO +int SSL_SESSION_print_fp(FILE *fp, const SSL_SESSION *ses); +# endif +int SSL_SESSION_print(BIO *fp, const SSL_SESSION *ses); +int SSL_SESSION_print_keylog(BIO *bp, const SSL_SESSION *x); +int SSL_SESSION_up_ref(SSL_SESSION *ses); +void SSL_SESSION_free(SSL_SESSION *ses); +__owur int i2d_SSL_SESSION(const SSL_SESSION *in, unsigned char **pp); +__owur int SSL_set_session(SSL *to, SSL_SESSION *session); +int SSL_CTX_add_session(SSL_CTX *ctx, SSL_SESSION *session); +int SSL_CTX_remove_session(SSL_CTX *ctx, SSL_SESSION *session); +__owur int SSL_CTX_set_generate_session_id(SSL_CTX *ctx, GEN_SESSION_CB cb); +__owur int SSL_set_generate_session_id(SSL *s, GEN_SESSION_CB cb); +__owur int SSL_has_matching_session_id(const SSL *s, + const unsigned char *id, + unsigned int id_len); +SSL_SESSION *d2i_SSL_SESSION(SSL_SESSION **a, const unsigned char **pp, + long length); + +# ifdef OPENSSL_X509_H +__owur X509 *SSL_get0_peer_certificate(const SSL *s); +__owur X509 *SSL_get1_peer_certificate(const SSL *s); +/* Deprecated in 3.0.0 */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_get_peer_certificate SSL_get1_peer_certificate +# endif +# endif + +__owur STACK_OF(X509) *SSL_get_peer_cert_chain(const SSL *s); + +__owur int SSL_CTX_get_verify_mode(const SSL_CTX *ctx); +__owur int SSL_CTX_get_verify_depth(const SSL_CTX *ctx); +__owur SSL_verify_cb SSL_CTX_get_verify_callback(const SSL_CTX *ctx); +void SSL_CTX_set_verify(SSL_CTX *ctx, int mode, SSL_verify_cb callback); +void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth); +void SSL_CTX_set_cert_verify_callback(SSL_CTX *ctx, + int (*cb) (X509_STORE_CTX *, void *), + void *arg); +void SSL_CTX_set_cert_cb(SSL_CTX *c, int (*cb) (SSL *ssl, void *arg), + void *arg); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_use_RSAPrivateKey(SSL_CTX *ctx, RSA *rsa); +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_use_RSAPrivateKey_ASN1(SSL_CTX *ctx, const unsigned char *d, + long len); +# endif +__owur int SSL_CTX_use_PrivateKey(SSL_CTX *ctx, EVP_PKEY *pkey); +__owur int SSL_CTX_use_PrivateKey_ASN1(int pk, SSL_CTX *ctx, + const unsigned char *d, long len); +__owur int SSL_CTX_use_certificate(SSL_CTX *ctx, X509 *x); +__owur int SSL_CTX_use_certificate_ASN1(SSL_CTX *ctx, int len, + const unsigned char *d); +__owur int SSL_CTX_use_cert_and_key(SSL_CTX *ctx, X509 *x509, EVP_PKEY *privatekey, + STACK_OF(X509) *chain, int override); + +void SSL_CTX_set_default_passwd_cb(SSL_CTX *ctx, pem_password_cb *cb); +void SSL_CTX_set_default_passwd_cb_userdata(SSL_CTX *ctx, void *u); +pem_password_cb *SSL_CTX_get_default_passwd_cb(SSL_CTX *ctx); +void *SSL_CTX_get_default_passwd_cb_userdata(SSL_CTX *ctx); +void SSL_set_default_passwd_cb(SSL *s, pem_password_cb *cb); +void SSL_set_default_passwd_cb_userdata(SSL *s, void *u); +pem_password_cb *SSL_get_default_passwd_cb(SSL *s); +void *SSL_get_default_passwd_cb_userdata(SSL *s); + +__owur int SSL_CTX_check_private_key(const SSL_CTX *ctx); +__owur int SSL_check_private_key(const SSL *ctx); + +__owur int SSL_CTX_set_session_id_context(SSL_CTX *ctx, + const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +SSL *SSL_new(SSL_CTX *ctx); +int SSL_up_ref(SSL *s); +int SSL_is_dtls(const SSL *s); +__owur int SSL_set_session_id_context(SSL *ssl, const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +__owur int SSL_CTX_set_purpose(SSL_CTX *ctx, int purpose); +__owur int SSL_set_purpose(SSL *ssl, int purpose); +__owur int SSL_CTX_set_trust(SSL_CTX *ctx, int trust); +__owur int SSL_set_trust(SSL *ssl, int trust); + +__owur int SSL_set1_host(SSL *s, const char *hostname); +__owur int SSL_add1_host(SSL *s, const char *hostname); +__owur const char *SSL_get0_peername(SSL *s); +void SSL_set_hostflags(SSL *s, unsigned int flags); + +__owur int SSL_CTX_dane_enable(SSL_CTX *ctx); +__owur int SSL_CTX_dane_mtype_set(SSL_CTX *ctx, const EVP_MD *md, + uint8_t mtype, uint8_t ord); +__owur int SSL_dane_enable(SSL *s, const char *basedomain); +__owur int SSL_dane_tlsa_add(SSL *s, uint8_t usage, uint8_t selector, + uint8_t mtype, const unsigned char *data, size_t dlen); +__owur int SSL_get0_dane_authority(SSL *s, X509 **mcert, EVP_PKEY **mspki); +__owur int SSL_get0_dane_tlsa(SSL *s, uint8_t *usage, uint8_t *selector, + uint8_t *mtype, const unsigned char **data, + size_t *dlen); +/* + * Bridge opacity barrier between libcrypt and libssl, also needed to support + * offline testing in test/danetest.c + */ +SSL_DANE *SSL_get0_dane(SSL *ssl); +/* + * DANE flags + */ +unsigned long SSL_CTX_dane_set_flags(SSL_CTX *ctx, unsigned long flags); +unsigned long SSL_CTX_dane_clear_flags(SSL_CTX *ctx, unsigned long flags); +unsigned long SSL_dane_set_flags(SSL *ssl, unsigned long flags); +unsigned long SSL_dane_clear_flags(SSL *ssl, unsigned long flags); + +__owur int SSL_CTX_set1_param(SSL_CTX *ctx, X509_VERIFY_PARAM *vpm); +__owur int SSL_set1_param(SSL *ssl, X509_VERIFY_PARAM *vpm); + +__owur X509_VERIFY_PARAM *SSL_CTX_get0_param(SSL_CTX *ctx); +__owur X509_VERIFY_PARAM *SSL_get0_param(SSL *ssl); + +# ifndef OPENSSL_NO_SRP +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_username(SSL_CTX *ctx, char *name); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_password(SSL_CTX *ctx, char *password); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_strength(SSL_CTX *ctx, int strength); +OSSL_DEPRECATEDIN_3_0 +int SSL_CTX_set_srp_client_pwd_callback(SSL_CTX *ctx, + char *(*cb) (SSL *, void *)); +OSSL_DEPRECATEDIN_3_0 +int SSL_CTX_set_srp_verify_param_callback(SSL_CTX *ctx, + int (*cb) (SSL *, void *)); +OSSL_DEPRECATEDIN_3_0 +int SSL_CTX_set_srp_username_callback(SSL_CTX *ctx, + int (*cb) (SSL *, int *, void *)); +OSSL_DEPRECATEDIN_3_0 int SSL_CTX_set_srp_cb_arg(SSL_CTX *ctx, void *arg); + +OSSL_DEPRECATEDIN_3_0 +int SSL_set_srp_server_param(SSL *s, const BIGNUM *N, const BIGNUM *g, + BIGNUM *sa, BIGNUM *v, char *info); +OSSL_DEPRECATEDIN_3_0 +int SSL_set_srp_server_param_pw(SSL *s, const char *user, const char *pass, + const char *grp); + +OSSL_DEPRECATEDIN_3_0 __owur BIGNUM *SSL_get_srp_g(SSL *s); +OSSL_DEPRECATEDIN_3_0 __owur BIGNUM *SSL_get_srp_N(SSL *s); + +OSSL_DEPRECATEDIN_3_0 __owur char *SSL_get_srp_username(SSL *s); +OSSL_DEPRECATEDIN_3_0 __owur char *SSL_get_srp_userinfo(SSL *s); +# endif +# endif + +/* + * ClientHello callback and helpers. + */ + +# define SSL_CLIENT_HELLO_SUCCESS 1 +# define SSL_CLIENT_HELLO_ERROR 0 +# define SSL_CLIENT_HELLO_RETRY (-1) + +typedef int (*SSL_client_hello_cb_fn) (SSL *s, int *al, void *arg); +void SSL_CTX_set_client_hello_cb(SSL_CTX *c, SSL_client_hello_cb_fn cb, + void *arg); +int SSL_client_hello_isv2(SSL *s); +unsigned int SSL_client_hello_get0_legacy_version(SSL *s); +size_t SSL_client_hello_get0_random(SSL *s, const unsigned char **out); +size_t SSL_client_hello_get0_session_id(SSL *s, const unsigned char **out); +size_t SSL_client_hello_get0_ciphers(SSL *s, const unsigned char **out); +size_t SSL_client_hello_get0_compression_methods(SSL *s, + const unsigned char **out); +int SSL_client_hello_get1_extensions_present(SSL *s, int **out, size_t *outlen); +int SSL_client_hello_get0_ext(SSL *s, unsigned int type, + const unsigned char **out, size_t *outlen); + +void SSL_certs_clear(SSL *s); +void SSL_free(SSL *ssl); +# ifdef OSSL_ASYNC_FD +/* + * Windows application developer has to include windows.h to use these. + */ +__owur int SSL_waiting_for_async(SSL *s); +__owur int SSL_get_all_async_fds(SSL *s, OSSL_ASYNC_FD *fds, size_t *numfds); +__owur int SSL_get_changed_async_fds(SSL *s, OSSL_ASYNC_FD *addfd, + size_t *numaddfds, OSSL_ASYNC_FD *delfd, + size_t *numdelfds); +__owur int SSL_CTX_set_async_callback(SSL_CTX *ctx, SSL_async_callback_fn callback); +__owur int SSL_CTX_set_async_callback_arg(SSL_CTX *ctx, void *arg); +__owur int SSL_set_async_callback(SSL *s, SSL_async_callback_fn callback); +__owur int SSL_set_async_callback_arg(SSL *s, void *arg); +__owur int SSL_get_async_status(SSL *s, int *status); + +# endif +__owur int SSL_accept(SSL *ssl); +__owur int SSL_stateless(SSL *s); +__owur int SSL_connect(SSL *ssl); +__owur int SSL_read(SSL *ssl, void *buf, int num); +__owur int SSL_read_ex(SSL *ssl, void *buf, size_t num, size_t *readbytes); + +# define SSL_READ_EARLY_DATA_ERROR 0 +# define SSL_READ_EARLY_DATA_SUCCESS 1 +# define SSL_READ_EARLY_DATA_FINISH 2 + +__owur int SSL_read_early_data(SSL *s, void *buf, size_t num, + size_t *readbytes); +__owur int SSL_peek(SSL *ssl, void *buf, int num); +__owur int SSL_peek_ex(SSL *ssl, void *buf, size_t num, size_t *readbytes); +__owur ossl_ssize_t SSL_sendfile(SSL *s, int fd, off_t offset, size_t size, + int flags); +__owur int SSL_write(SSL *ssl, const void *buf, int num); +__owur int SSL_write_ex(SSL *s, const void *buf, size_t num, size_t *written); +__owur int SSL_write_early_data(SSL *s, const void *buf, size_t num, + size_t *written); +long SSL_ctrl(SSL *ssl, int cmd, long larg, void *parg); +long SSL_callback_ctrl(SSL *, int, void (*)(void)); +long SSL_CTX_ctrl(SSL_CTX *ctx, int cmd, long larg, void *parg); +long SSL_CTX_callback_ctrl(SSL_CTX *, int, void (*)(void)); + +# define SSL_EARLY_DATA_NOT_SENT 0 +# define SSL_EARLY_DATA_REJECTED 1 +# define SSL_EARLY_DATA_ACCEPTED 2 + +__owur int SSL_get_early_data_status(const SSL *s); + +__owur int SSL_get_error(const SSL *s, int ret_code); +__owur const char *SSL_get_version(const SSL *s); + +/* This sets the 'default' SSL version that SSL_new() will create */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +__owur int SSL_CTX_set_ssl_version(SSL_CTX *ctx, const SSL_METHOD *meth); +# endif + +# ifndef OPENSSL_NO_SSL3_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *SSLv3_method(void); /* SSLv3 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *SSLv3_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *SSLv3_client_method(void); +# endif +# endif + +#define SSLv23_method TLS_method +#define SSLv23_server_method TLS_server_method +#define SSLv23_client_method TLS_client_method + +/* Negotiate highest available SSL/TLS version */ +__owur const SSL_METHOD *TLS_method(void); +__owur const SSL_METHOD *TLS_server_method(void); +__owur const SSL_METHOD *TLS_client_method(void); + +# ifndef OPENSSL_NO_TLS1_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_method(void); /* TLSv1.0 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_TLS1_1_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_1_method(void); /* TLSv1.1 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_1_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_1_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_TLS1_2_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_2_method(void); /* TLSv1.2 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_2_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *TLSv1_2_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_DTLS1_METHOD +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_method(void); /* DTLSv1.0 */ +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_client_method(void); +# endif +# endif + +# ifndef OPENSSL_NO_DTLS1_2_METHOD +/* DTLSv1.2 */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_2_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_2_server_method(void); +OSSL_DEPRECATEDIN_1_1_0 __owur const SSL_METHOD *DTLSv1_2_client_method(void); +# endif +# endif + +__owur const SSL_METHOD *DTLS_method(void); /* DTLS 1.0 and 1.2 */ +__owur const SSL_METHOD *DTLS_server_method(void); /* DTLS 1.0 and 1.2 */ +__owur const SSL_METHOD *DTLS_client_method(void); /* DTLS 1.0 and 1.2 */ + +__owur size_t DTLS_get_data_mtu(const SSL *s); + +__owur STACK_OF(SSL_CIPHER) *SSL_get_ciphers(const SSL *s); +__owur STACK_OF(SSL_CIPHER) *SSL_CTX_get_ciphers(const SSL_CTX *ctx); +__owur STACK_OF(SSL_CIPHER) *SSL_get_client_ciphers(const SSL *s); +__owur STACK_OF(SSL_CIPHER) *SSL_get1_supported_ciphers(SSL *s); + +__owur int SSL_do_handshake(SSL *s); +int SSL_key_update(SSL *s, int updatetype); +int SSL_get_key_update_type(const SSL *s); +int SSL_renegotiate(SSL *s); +int SSL_renegotiate_abbreviated(SSL *s); +__owur int SSL_renegotiate_pending(const SSL *s); +int SSL_new_session_ticket(SSL *s); +int SSL_shutdown(SSL *s); +__owur int SSL_verify_client_post_handshake(SSL *s); +void SSL_CTX_set_post_handshake_auth(SSL_CTX *ctx, int val); +void SSL_set_post_handshake_auth(SSL *s, int val); + +__owur const SSL_METHOD *SSL_CTX_get_ssl_method(const SSL_CTX *ctx); +__owur const SSL_METHOD *SSL_get_ssl_method(const SSL *s); +__owur int SSL_set_ssl_method(SSL *s, const SSL_METHOD *method); +__owur const char *SSL_alert_type_string_long(int value); +__owur const char *SSL_alert_type_string(int value); +__owur const char *SSL_alert_desc_string_long(int value); +__owur const char *SSL_alert_desc_string(int value); + +void SSL_set0_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set0_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +__owur const STACK_OF(X509_NAME) *SSL_get0_CA_list(const SSL *s); +__owur const STACK_OF(X509_NAME) *SSL_CTX_get0_CA_list(const SSL_CTX *ctx); +__owur int SSL_add1_to_CA_list(SSL *ssl, const X509 *x); +__owur int SSL_CTX_add1_to_CA_list(SSL_CTX *ctx, const X509 *x); +__owur const STACK_OF(X509_NAME) *SSL_get0_peer_CA_list(const SSL *s); + +void SSL_set_client_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set_client_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +__owur STACK_OF(X509_NAME) *SSL_get_client_CA_list(const SSL *s); +__owur STACK_OF(X509_NAME) *SSL_CTX_get_client_CA_list(const SSL_CTX *s); +__owur int SSL_add_client_CA(SSL *ssl, X509 *x); +__owur int SSL_CTX_add_client_CA(SSL_CTX *ctx, X509 *x); + +void SSL_set_connect_state(SSL *s); +void SSL_set_accept_state(SSL *s); + +__owur long SSL_get_default_timeout(const SSL *s); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_library_init() OPENSSL_init_ssl(0, NULL) +# endif + +__owur char *SSL_CIPHER_description(const SSL_CIPHER *, char *buf, int size); +__owur STACK_OF(X509_NAME) *SSL_dup_CA_list(const STACK_OF(X509_NAME) *sk); + +__owur SSL *SSL_dup(SSL *ssl); + +__owur X509 *SSL_get_certificate(const SSL *ssl); +/* + * EVP_PKEY + */ +struct evp_pkey_st *SSL_get_privatekey(const SSL *ssl); + +__owur X509 *SSL_CTX_get0_certificate(const SSL_CTX *ctx); +__owur EVP_PKEY *SSL_CTX_get0_privatekey(const SSL_CTX *ctx); + +void SSL_CTX_set_quiet_shutdown(SSL_CTX *ctx, int mode); +__owur int SSL_CTX_get_quiet_shutdown(const SSL_CTX *ctx); +void SSL_set_quiet_shutdown(SSL *ssl, int mode); +__owur int SSL_get_quiet_shutdown(const SSL *ssl); +void SSL_set_shutdown(SSL *ssl, int mode); +__owur int SSL_get_shutdown(const SSL *ssl); +__owur int SSL_version(const SSL *ssl); +__owur int SSL_client_version(const SSL *s); +__owur int SSL_CTX_set_default_verify_paths(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_dir(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_file(SSL_CTX *ctx); +__owur int SSL_CTX_set_default_verify_store(SSL_CTX *ctx); +__owur int SSL_CTX_load_verify_file(SSL_CTX *ctx, const char *CAfile); +__owur int SSL_CTX_load_verify_dir(SSL_CTX *ctx, const char *CApath); +__owur int SSL_CTX_load_verify_store(SSL_CTX *ctx, const char *CAstore); +__owur int SSL_CTX_load_verify_locations(SSL_CTX *ctx, + const char *CAfile, + const char *CApath); +# define SSL_get0_session SSL_get_session/* just peek at pointer */ +__owur SSL_SESSION *SSL_get_session(const SSL *ssl); +__owur SSL_SESSION *SSL_get1_session(SSL *ssl); /* obtain a reference count */ +__owur SSL_CTX *SSL_get_SSL_CTX(const SSL *ssl); +SSL_CTX *SSL_set_SSL_CTX(SSL *ssl, SSL_CTX *ctx); +void SSL_set_info_callback(SSL *ssl, + void (*cb) (const SSL *ssl, int type, int val)); +void (*SSL_get_info_callback(const SSL *ssl)) (const SSL *ssl, int type, + int val); +__owur OSSL_HANDSHAKE_STATE SSL_get_state(const SSL *ssl); + +void SSL_set_verify_result(SSL *ssl, long v); +__owur long SSL_get_verify_result(const SSL *ssl); +__owur STACK_OF(X509) *SSL_get0_verified_chain(const SSL *s); + +__owur size_t SSL_get_client_random(const SSL *ssl, unsigned char *out, + size_t outlen); +__owur size_t SSL_get_server_random(const SSL *ssl, unsigned char *out, + size_t outlen); +__owur size_t SSL_SESSION_get_master_key(const SSL_SESSION *sess, + unsigned char *out, size_t outlen); +__owur int SSL_SESSION_set1_master_key(SSL_SESSION *sess, + const unsigned char *in, size_t len); +uint8_t SSL_SESSION_get_max_fragment_length(const SSL_SESSION *sess); + +#define SSL_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL, l, p, newf, dupf, freef) +__owur int SSL_set_ex_data(SSL *ssl, int idx, void *data); +void *SSL_get_ex_data(const SSL *ssl, int idx); +#define SSL_SESSION_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL_SESSION, l, p, newf, dupf, freef) +__owur int SSL_SESSION_set_ex_data(SSL_SESSION *ss, int idx, void *data); +void *SSL_SESSION_get_ex_data(const SSL_SESSION *ss, int idx); +#define SSL_CTX_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_SSL_CTX, l, p, newf, dupf, freef) +__owur int SSL_CTX_set_ex_data(SSL_CTX *ssl, int idx, void *data); +void *SSL_CTX_get_ex_data(const SSL_CTX *ssl, int idx); + +__owur int SSL_get_ex_data_X509_STORE_CTX_idx(void); + +# define SSL_CTX_sess_set_cache_size(ctx,t) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_SIZE,t,NULL) +# define SSL_CTX_sess_get_cache_size(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_SIZE,0,NULL) +# define SSL_CTX_set_session_cache_mode(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_MODE,m,NULL) +# define SSL_CTX_get_session_cache_mode(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_MODE,0,NULL) + +# define SSL_CTX_get_default_read_ahead(ctx) SSL_CTX_get_read_ahead(ctx) +# define SSL_CTX_set_default_read_ahead(ctx,m) SSL_CTX_set_read_ahead(ctx,m) +# define SSL_CTX_get_read_ahead(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_READ_AHEAD,0,NULL) +# define SSL_CTX_set_read_ahead(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_READ_AHEAD,m,NULL) +# define SSL_CTX_get_max_cert_list(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +# define SSL_CTX_set_max_cert_list(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) +# define SSL_get_max_cert_list(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +# define SSL_set_max_cert_list(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) + +# define SSL_CTX_set_max_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +# define SSL_set_max_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +# define SSL_CTX_set_split_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SPLIT_SEND_FRAGMENT,m,NULL) +# define SSL_set_split_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_SPLIT_SEND_FRAGMENT,m,NULL) +# define SSL_CTX_set_max_pipelines(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_PIPELINES,m,NULL) +# define SSL_set_max_pipelines(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_PIPELINES,m,NULL) +# define SSL_set_retry_verify(ssl) \ + (SSL_ctrl(ssl,SSL_CTRL_SET_RETRY_VERIFY,0,NULL) > 0) + +void SSL_CTX_set_default_read_buffer_len(SSL_CTX *ctx, size_t len); +void SSL_set_default_read_buffer_len(SSL *s, size_t len); + +# ifndef OPENSSL_NO_DH +# ifndef OPENSSL_NO_DEPRECATED_3_0 +/* NB: the |keylength| is only applicable when is_export is true */ +OSSL_DEPRECATEDIN_3_0 +void SSL_CTX_set_tmp_dh_callback(SSL_CTX *ctx, + DH *(*dh) (SSL *ssl, int is_export, + int keylength)); +OSSL_DEPRECATEDIN_3_0 +void SSL_set_tmp_dh_callback(SSL *ssl, + DH *(*dh) (SSL *ssl, int is_export, + int keylength)); +# endif +# endif + +__owur const COMP_METHOD *SSL_get_current_compression(const SSL *s); +__owur const COMP_METHOD *SSL_get_current_expansion(const SSL *s); +__owur const char *SSL_COMP_get_name(const COMP_METHOD *comp); +__owur const char *SSL_COMP_get0_name(const SSL_COMP *comp); +__owur int SSL_COMP_get_id(const SSL_COMP *comp); +STACK_OF(SSL_COMP) *SSL_COMP_get_compression_methods(void); +__owur STACK_OF(SSL_COMP) *SSL_COMP_set0_compression_methods(STACK_OF(SSL_COMP) + *meths); +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_COMP_free_compression_methods() while(0) continue +# endif +__owur int SSL_COMP_add_compression_method(int id, COMP_METHOD *cm); + +const SSL_CIPHER *SSL_CIPHER_find(SSL *ssl, const unsigned char *ptr); +int SSL_CIPHER_get_cipher_nid(const SSL_CIPHER *c); +int SSL_CIPHER_get_digest_nid(const SSL_CIPHER *c); +int SSL_bytes_to_cipher_list(SSL *s, const unsigned char *bytes, size_t len, + int isv2format, STACK_OF(SSL_CIPHER) **sk, + STACK_OF(SSL_CIPHER) **scsvs); + +/* TLS extensions functions */ +__owur int SSL_set_session_ticket_ext(SSL *s, void *ext_data, int ext_len); + +__owur int SSL_set_session_ticket_ext_cb(SSL *s, + tls_session_ticket_ext_cb_fn cb, + void *arg); + +/* Pre-shared secret session resumption functions */ +__owur int SSL_set_session_secret_cb(SSL *s, + tls_session_secret_cb_fn session_secret_cb, + void *arg); + +void SSL_CTX_set_not_resumable_session_callback(SSL_CTX *ctx, + int (*cb) (SSL *ssl, + int + is_forward_secure)); + +void SSL_set_not_resumable_session_callback(SSL *ssl, + int (*cb) (SSL *ssl, + int is_forward_secure)); + +void SSL_CTX_set_record_padding_callback(SSL_CTX *ctx, + size_t (*cb) (SSL *ssl, int type, + size_t len, void *arg)); +void SSL_CTX_set_record_padding_callback_arg(SSL_CTX *ctx, void *arg); +void *SSL_CTX_get_record_padding_callback_arg(const SSL_CTX *ctx); +int SSL_CTX_set_block_padding(SSL_CTX *ctx, size_t block_size); + +int SSL_set_record_padding_callback(SSL *ssl, + size_t (*cb) (SSL *ssl, int type, + size_t len, void *arg)); +void SSL_set_record_padding_callback_arg(SSL *ssl, void *arg); +void *SSL_get_record_padding_callback_arg(const SSL *ssl); +int SSL_set_block_padding(SSL *ssl, size_t block_size); + +int SSL_set_num_tickets(SSL *s, size_t num_tickets); +size_t SSL_get_num_tickets(const SSL *s); +int SSL_CTX_set_num_tickets(SSL_CTX *ctx, size_t num_tickets); +size_t SSL_CTX_get_num_tickets(const SSL_CTX *ctx); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define SSL_cache_hit(s) SSL_session_reused(s) +# endif + +__owur int SSL_session_reused(const SSL *s); +__owur int SSL_is_server(const SSL *s); + +__owur __owur SSL_CONF_CTX *SSL_CONF_CTX_new(void); +int SSL_CONF_CTX_finish(SSL_CONF_CTX *cctx); +void SSL_CONF_CTX_free(SSL_CONF_CTX *cctx); +unsigned int SSL_CONF_CTX_set_flags(SSL_CONF_CTX *cctx, unsigned int flags); +__owur unsigned int SSL_CONF_CTX_clear_flags(SSL_CONF_CTX *cctx, + unsigned int flags); +__owur int SSL_CONF_CTX_set1_prefix(SSL_CONF_CTX *cctx, const char *pre); + +void SSL_CONF_CTX_set_ssl(SSL_CONF_CTX *cctx, SSL *ssl); +void SSL_CONF_CTX_set_ssl_ctx(SSL_CONF_CTX *cctx, SSL_CTX *ctx); + +__owur int SSL_CONF_cmd(SSL_CONF_CTX *cctx, const char *cmd, const char *value); +__owur int SSL_CONF_cmd_argv(SSL_CONF_CTX *cctx, int *pargc, char ***pargv); +__owur int SSL_CONF_cmd_value_type(SSL_CONF_CTX *cctx, const char *cmd); + +void SSL_add_ssl_module(void); +int SSL_config(SSL *s, const char *name); +int SSL_CTX_config(SSL_CTX *ctx, const char *name); + +# ifndef OPENSSL_NO_SSL_TRACE +void SSL_trace(int write_p, int version, int content_type, + const void *buf, size_t len, SSL *ssl, void *arg); +# endif + +# ifndef OPENSSL_NO_SOCK +int DTLSv1_listen(SSL *s, BIO_ADDR *client); +# endif + +# ifndef OPENSSL_NO_CT + +/* + * A callback for verifying that the received SCTs are sufficient. + * Expected to return 1 if they are sufficient, otherwise 0. + * May return a negative integer if an error occurs. + * A connection should be aborted if the SCTs are deemed insufficient. + */ +typedef int (*ssl_ct_validation_cb)(const CT_POLICY_EVAL_CTX *ctx, + const STACK_OF(SCT) *scts, void *arg); + +/* + * Sets a |callback| that is invoked upon receipt of ServerHelloDone to validate + * the received SCTs. + * If the callback returns a non-positive result, the connection is terminated. + * Call this function before beginning a handshake. + * If a NULL |callback| is provided, SCT validation is disabled. + * |arg| is arbitrary userdata that will be passed to the callback whenever it + * is invoked. Ownership of |arg| remains with the caller. + * + * NOTE: A side-effect of setting a CT callback is that an OCSP stapled response + * will be requested. + */ +int SSL_set_ct_validation_callback(SSL *s, ssl_ct_validation_cb callback, + void *arg); +int SSL_CTX_set_ct_validation_callback(SSL_CTX *ctx, + ssl_ct_validation_cb callback, + void *arg); +#define SSL_disable_ct(s) \ + ((void) SSL_set_validation_callback((s), NULL, NULL)) +#define SSL_CTX_disable_ct(ctx) \ + ((void) SSL_CTX_set_validation_callback((ctx), NULL, NULL)) + +/* + * The validation type enumerates the available behaviours of the built-in SSL + * CT validation callback selected via SSL_enable_ct() and SSL_CTX_enable_ct(). + * The underlying callback is a static function in libssl. + */ +enum { + SSL_CT_VALIDATION_PERMISSIVE = 0, + SSL_CT_VALIDATION_STRICT +}; + +/* + * Enable CT by setting up a callback that implements one of the built-in + * validation variants. The SSL_CT_VALIDATION_PERMISSIVE variant always + * continues the handshake, the application can make appropriate decisions at + * handshake completion. The SSL_CT_VALIDATION_STRICT variant requires at + * least one valid SCT, or else handshake termination will be requested. The + * handshake may continue anyway if SSL_VERIFY_NONE is in effect. + */ +int SSL_enable_ct(SSL *s, int validation_mode); +int SSL_CTX_enable_ct(SSL_CTX *ctx, int validation_mode); + +/* + * Report whether a non-NULL callback is enabled. + */ +int SSL_ct_is_enabled(const SSL *s); +int SSL_CTX_ct_is_enabled(const SSL_CTX *ctx); + +/* Gets the SCTs received from a connection */ +const STACK_OF(SCT) *SSL_get0_peer_scts(SSL *s); + +/* + * Loads the CT log list from the default location. + * If a CTLOG_STORE has previously been set using SSL_CTX_set_ctlog_store, + * the log information loaded from this file will be appended to the + * CTLOG_STORE. + * Returns 1 on success, 0 otherwise. + */ +int SSL_CTX_set_default_ctlog_list_file(SSL_CTX *ctx); + +/* + * Loads the CT log list from the specified file path. + * If a CTLOG_STORE has previously been set using SSL_CTX_set_ctlog_store, + * the log information loaded from this file will be appended to the + * CTLOG_STORE. + * Returns 1 on success, 0 otherwise. + */ +int SSL_CTX_set_ctlog_list_file(SSL_CTX *ctx, const char *path); + +/* + * Sets the CT log list used by all SSL connections created from this SSL_CTX. + * Ownership of the CTLOG_STORE is transferred to the SSL_CTX. + */ +void SSL_CTX_set0_ctlog_store(SSL_CTX *ctx, CTLOG_STORE *logs); + +/* + * Gets the CT log list used by all SSL connections created from this SSL_CTX. + * This will be NULL unless one of the following functions has been called: + * - SSL_CTX_set_default_ctlog_list_file + * - SSL_CTX_set_ctlog_list_file + * - SSL_CTX_set_ctlog_store + */ +const CTLOG_STORE *SSL_CTX_get0_ctlog_store(const SSL_CTX *ctx); + +# endif /* OPENSSL_NO_CT */ + +/* What the "other" parameter contains in security callback */ +/* Mask for type */ +# define SSL_SECOP_OTHER_TYPE 0xffff0000 +# define SSL_SECOP_OTHER_NONE 0 +# define SSL_SECOP_OTHER_CIPHER (1 << 16) +# define SSL_SECOP_OTHER_CURVE (2 << 16) +# define SSL_SECOP_OTHER_DH (3 << 16) +# define SSL_SECOP_OTHER_PKEY (4 << 16) +# define SSL_SECOP_OTHER_SIGALG (5 << 16) +# define SSL_SECOP_OTHER_CERT (6 << 16) + +/* Indicated operation refers to peer key or certificate */ +# define SSL_SECOP_PEER 0x1000 + +/* Values for "op" parameter in security callback */ + +/* Called to filter ciphers */ +/* Ciphers client supports */ +# define SSL_SECOP_CIPHER_SUPPORTED (1 | SSL_SECOP_OTHER_CIPHER) +/* Cipher shared by client/server */ +# define SSL_SECOP_CIPHER_SHARED (2 | SSL_SECOP_OTHER_CIPHER) +/* Sanity check of cipher server selects */ +# define SSL_SECOP_CIPHER_CHECK (3 | SSL_SECOP_OTHER_CIPHER) +/* Curves supported by client */ +# define SSL_SECOP_CURVE_SUPPORTED (4 | SSL_SECOP_OTHER_CURVE) +/* Curves shared by client/server */ +# define SSL_SECOP_CURVE_SHARED (5 | SSL_SECOP_OTHER_CURVE) +/* Sanity check of curve server selects */ +# define SSL_SECOP_CURVE_CHECK (6 | SSL_SECOP_OTHER_CURVE) +/* Temporary DH key */ +# define SSL_SECOP_TMP_DH (7 | SSL_SECOP_OTHER_PKEY) +/* SSL/TLS version */ +# define SSL_SECOP_VERSION (9 | SSL_SECOP_OTHER_NONE) +/* Session tickets */ +# define SSL_SECOP_TICKET (10 | SSL_SECOP_OTHER_NONE) +/* Supported signature algorithms sent to peer */ +# define SSL_SECOP_SIGALG_SUPPORTED (11 | SSL_SECOP_OTHER_SIGALG) +/* Shared signature algorithm */ +# define SSL_SECOP_SIGALG_SHARED (12 | SSL_SECOP_OTHER_SIGALG) +/* Sanity check signature algorithm allowed */ +# define SSL_SECOP_SIGALG_CHECK (13 | SSL_SECOP_OTHER_SIGALG) +/* Used to get mask of supported public key signature algorithms */ +# define SSL_SECOP_SIGALG_MASK (14 | SSL_SECOP_OTHER_SIGALG) +/* Use to see if compression is allowed */ +# define SSL_SECOP_COMPRESSION (15 | SSL_SECOP_OTHER_NONE) +/* EE key in certificate */ +# define SSL_SECOP_EE_KEY (16 | SSL_SECOP_OTHER_CERT) +/* CA key in certificate */ +# define SSL_SECOP_CA_KEY (17 | SSL_SECOP_OTHER_CERT) +/* CA digest algorithm in certificate */ +# define SSL_SECOP_CA_MD (18 | SSL_SECOP_OTHER_CERT) +/* Peer EE key in certificate */ +# define SSL_SECOP_PEER_EE_KEY (SSL_SECOP_EE_KEY | SSL_SECOP_PEER) +/* Peer CA key in certificate */ +# define SSL_SECOP_PEER_CA_KEY (SSL_SECOP_CA_KEY | SSL_SECOP_PEER) +/* Peer CA digest algorithm in certificate */ +# define SSL_SECOP_PEER_CA_MD (SSL_SECOP_CA_MD | SSL_SECOP_PEER) + +void SSL_set_security_level(SSL *s, int level); +__owur int SSL_get_security_level(const SSL *s); +void SSL_set_security_callback(SSL *s, + int (*cb) (const SSL *s, const SSL_CTX *ctx, + int op, int bits, int nid, + void *other, void *ex)); +int (*SSL_get_security_callback(const SSL *s)) (const SSL *s, + const SSL_CTX *ctx, int op, + int bits, int nid, void *other, + void *ex); +void SSL_set0_security_ex_data(SSL *s, void *ex); +__owur void *SSL_get0_security_ex_data(const SSL *s); + +void SSL_CTX_set_security_level(SSL_CTX *ctx, int level); +__owur int SSL_CTX_get_security_level(const SSL_CTX *ctx); +void SSL_CTX_set_security_callback(SSL_CTX *ctx, + int (*cb) (const SSL *s, const SSL_CTX *ctx, + int op, int bits, int nid, + void *other, void *ex)); +int (*SSL_CTX_get_security_callback(const SSL_CTX *ctx)) (const SSL *s, + const SSL_CTX *ctx, + int op, int bits, + int nid, + void *other, + void *ex); +void SSL_CTX_set0_security_ex_data(SSL_CTX *ctx, void *ex); +__owur void *SSL_CTX_get0_security_ex_data(const SSL_CTX *ctx); + +/* OPENSSL_INIT flag 0x010000 reserved for internal use */ +# define OPENSSL_INIT_NO_LOAD_SSL_STRINGS 0x00100000L +# define OPENSSL_INIT_LOAD_SSL_STRINGS 0x00200000L + +# define OPENSSL_INIT_SSL_DEFAULT \ + (OPENSSL_INIT_LOAD_SSL_STRINGS | OPENSSL_INIT_LOAD_CRYPTO_STRINGS) + +int OPENSSL_init_ssl(uint64_t opts, const OPENSSL_INIT_SETTINGS *settings); + +# ifndef OPENSSL_NO_UNIT_TEST +__owur const struct openssl_ssl_test_functions *SSL_test_functions(void); +# endif + +__owur int SSL_free_buffers(SSL *ssl); +__owur int SSL_alloc_buffers(SSL *ssl); + +/* Status codes passed to the decrypt session ticket callback. Some of these + * are for internal use only and are never passed to the callback. */ +typedef int SSL_TICKET_STATUS; + +/* Support for ticket appdata */ +/* fatal error, malloc failure */ +# define SSL_TICKET_FATAL_ERR_MALLOC 0 +/* fatal error, either from parsing or decrypting the ticket */ +# define SSL_TICKET_FATAL_ERR_OTHER 1 +/* No ticket present */ +# define SSL_TICKET_NONE 2 +/* Empty ticket present */ +# define SSL_TICKET_EMPTY 3 +/* the ticket couldn't be decrypted */ +# define SSL_TICKET_NO_DECRYPT 4 +/* a ticket was successfully decrypted */ +# define SSL_TICKET_SUCCESS 5 +/* same as above but the ticket needs to be renewed */ +# define SSL_TICKET_SUCCESS_RENEW 6 + +/* Return codes for the decrypt session ticket callback */ +typedef int SSL_TICKET_RETURN; + +/* An error occurred */ +#define SSL_TICKET_RETURN_ABORT 0 +/* Do not use the ticket, do not send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_IGNORE 1 +/* Do not use the ticket, send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_IGNORE_RENEW 2 +/* Use the ticket, do not send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_USE 3 +/* Use the ticket, send a renewed ticket to the client */ +#define SSL_TICKET_RETURN_USE_RENEW 4 + +typedef int (*SSL_CTX_generate_session_ticket_fn)(SSL *s, void *arg); +typedef SSL_TICKET_RETURN (*SSL_CTX_decrypt_session_ticket_fn)(SSL *s, SSL_SESSION *ss, + const unsigned char *keyname, + size_t keyname_length, + SSL_TICKET_STATUS status, + void *arg); +int SSL_CTX_set_session_ticket_cb(SSL_CTX *ctx, + SSL_CTX_generate_session_ticket_fn gen_cb, + SSL_CTX_decrypt_session_ticket_fn dec_cb, + void *arg); +int SSL_SESSION_set1_ticket_appdata(SSL_SESSION *ss, const void *data, size_t len); +int SSL_SESSION_get0_ticket_appdata(SSL_SESSION *ss, void **data, size_t *len); + +typedef unsigned int (*DTLS_timer_cb)(SSL *s, unsigned int timer_us); + +void DTLS_set_timer_cb(SSL *s, DTLS_timer_cb cb); + + +typedef int (*SSL_allow_early_data_cb_fn)(SSL *s, void *arg); +void SSL_CTX_set_allow_early_data_cb(SSL_CTX *ctx, + SSL_allow_early_data_cb_fn cb, + void *arg); +void SSL_set_allow_early_data_cb(SSL *s, + SSL_allow_early_data_cb_fn cb, + void *arg); + +/* store the default cipher strings inside the library */ +const char *OSSL_default_cipher_list(void); +const char *OSSL_default_ciphersuites(void); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/ssl2.h b/HttpTest/include/openssl/ssl2.h new file mode 100644 index 0000000..428ead0 --- /dev/null +++ b/HttpTest/include/openssl/ssl2.h @@ -0,0 +1,30 @@ +/* + * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_SSL2_H +# define OPENSSL_SSL2_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SSL2_H +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +# define SSL2_VERSION 0x0002 + +# define SSL2_MT_CLIENT_HELLO 1 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/ssl3.h b/HttpTest/include/openssl/ssl3.h new file mode 100644 index 0000000..49bd51f --- /dev/null +++ b/HttpTest/include/openssl/ssl3.h @@ -0,0 +1,347 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_SSL3_H +# define OPENSSL_SSL3_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SSL3_H +# endif + +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * Signalling cipher suite value from RFC 5746 + * (TLS_EMPTY_RENEGOTIATION_INFO_SCSV) + */ +# define SSL3_CK_SCSV 0x030000FF + +/* + * Signalling cipher suite value from draft-ietf-tls-downgrade-scsv-00 + * (TLS_FALLBACK_SCSV) + */ +# define SSL3_CK_FALLBACK_SCSV 0x03005600 + +# define SSL3_CK_RSA_NULL_MD5 0x03000001 +# define SSL3_CK_RSA_NULL_SHA 0x03000002 +# define SSL3_CK_RSA_RC4_40_MD5 0x03000003 +# define SSL3_CK_RSA_RC4_128_MD5 0x03000004 +# define SSL3_CK_RSA_RC4_128_SHA 0x03000005 +# define SSL3_CK_RSA_RC2_40_MD5 0x03000006 +# define SSL3_CK_RSA_IDEA_128_SHA 0x03000007 +# define SSL3_CK_RSA_DES_40_CBC_SHA 0x03000008 +# define SSL3_CK_RSA_DES_64_CBC_SHA 0x03000009 +# define SSL3_CK_RSA_DES_192_CBC3_SHA 0x0300000A + +# define SSL3_CK_DH_DSS_DES_40_CBC_SHA 0x0300000B +# define SSL3_CK_DH_DSS_DES_64_CBC_SHA 0x0300000C +# define SSL3_CK_DH_DSS_DES_192_CBC3_SHA 0x0300000D +# define SSL3_CK_DH_RSA_DES_40_CBC_SHA 0x0300000E +# define SSL3_CK_DH_RSA_DES_64_CBC_SHA 0x0300000F +# define SSL3_CK_DH_RSA_DES_192_CBC3_SHA 0x03000010 + +# define SSL3_CK_DHE_DSS_DES_40_CBC_SHA 0x03000011 +# define SSL3_CK_EDH_DSS_DES_40_CBC_SHA SSL3_CK_DHE_DSS_DES_40_CBC_SHA +# define SSL3_CK_DHE_DSS_DES_64_CBC_SHA 0x03000012 +# define SSL3_CK_EDH_DSS_DES_64_CBC_SHA SSL3_CK_DHE_DSS_DES_64_CBC_SHA +# define SSL3_CK_DHE_DSS_DES_192_CBC3_SHA 0x03000013 +# define SSL3_CK_EDH_DSS_DES_192_CBC3_SHA SSL3_CK_DHE_DSS_DES_192_CBC3_SHA +# define SSL3_CK_DHE_RSA_DES_40_CBC_SHA 0x03000014 +# define SSL3_CK_EDH_RSA_DES_40_CBC_SHA SSL3_CK_DHE_RSA_DES_40_CBC_SHA +# define SSL3_CK_DHE_RSA_DES_64_CBC_SHA 0x03000015 +# define SSL3_CK_EDH_RSA_DES_64_CBC_SHA SSL3_CK_DHE_RSA_DES_64_CBC_SHA +# define SSL3_CK_DHE_RSA_DES_192_CBC3_SHA 0x03000016 +# define SSL3_CK_EDH_RSA_DES_192_CBC3_SHA SSL3_CK_DHE_RSA_DES_192_CBC3_SHA + +# define SSL3_CK_ADH_RC4_40_MD5 0x03000017 +# define SSL3_CK_ADH_RC4_128_MD5 0x03000018 +# define SSL3_CK_ADH_DES_40_CBC_SHA 0x03000019 +# define SSL3_CK_ADH_DES_64_CBC_SHA 0x0300001A +# define SSL3_CK_ADH_DES_192_CBC_SHA 0x0300001B + +/* a bundle of RFC standard cipher names, generated from ssl3_ciphers[] */ +# define SSL3_RFC_RSA_NULL_MD5 "TLS_RSA_WITH_NULL_MD5" +# define SSL3_RFC_RSA_NULL_SHA "TLS_RSA_WITH_NULL_SHA" +# define SSL3_RFC_RSA_DES_192_CBC3_SHA "TLS_RSA_WITH_3DES_EDE_CBC_SHA" +# define SSL3_RFC_DHE_DSS_DES_192_CBC3_SHA "TLS_DHE_DSS_WITH_3DES_EDE_CBC_SHA" +# define SSL3_RFC_DHE_RSA_DES_192_CBC3_SHA "TLS_DHE_RSA_WITH_3DES_EDE_CBC_SHA" +# define SSL3_RFC_ADH_DES_192_CBC_SHA "TLS_DH_anon_WITH_3DES_EDE_CBC_SHA" +# define SSL3_RFC_RSA_IDEA_128_SHA "TLS_RSA_WITH_IDEA_CBC_SHA" +# define SSL3_RFC_RSA_RC4_128_MD5 "TLS_RSA_WITH_RC4_128_MD5" +# define SSL3_RFC_RSA_RC4_128_SHA "TLS_RSA_WITH_RC4_128_SHA" +# define SSL3_RFC_ADH_RC4_128_MD5 "TLS_DH_anon_WITH_RC4_128_MD5" + +# define SSL3_TXT_RSA_NULL_MD5 "NULL-MD5" +# define SSL3_TXT_RSA_NULL_SHA "NULL-SHA" +# define SSL3_TXT_RSA_RC4_40_MD5 "EXP-RC4-MD5" +# define SSL3_TXT_RSA_RC4_128_MD5 "RC4-MD5" +# define SSL3_TXT_RSA_RC4_128_SHA "RC4-SHA" +# define SSL3_TXT_RSA_RC2_40_MD5 "EXP-RC2-CBC-MD5" +# define SSL3_TXT_RSA_IDEA_128_SHA "IDEA-CBC-SHA" +# define SSL3_TXT_RSA_DES_40_CBC_SHA "EXP-DES-CBC-SHA" +# define SSL3_TXT_RSA_DES_64_CBC_SHA "DES-CBC-SHA" +# define SSL3_TXT_RSA_DES_192_CBC3_SHA "DES-CBC3-SHA" + +# define SSL3_TXT_DH_DSS_DES_40_CBC_SHA "EXP-DH-DSS-DES-CBC-SHA" +# define SSL3_TXT_DH_DSS_DES_64_CBC_SHA "DH-DSS-DES-CBC-SHA" +# define SSL3_TXT_DH_DSS_DES_192_CBC3_SHA "DH-DSS-DES-CBC3-SHA" +# define SSL3_TXT_DH_RSA_DES_40_CBC_SHA "EXP-DH-RSA-DES-CBC-SHA" +# define SSL3_TXT_DH_RSA_DES_64_CBC_SHA "DH-RSA-DES-CBC-SHA" +# define SSL3_TXT_DH_RSA_DES_192_CBC3_SHA "DH-RSA-DES-CBC3-SHA" + +# define SSL3_TXT_DHE_DSS_DES_40_CBC_SHA "EXP-DHE-DSS-DES-CBC-SHA" +# define SSL3_TXT_DHE_DSS_DES_64_CBC_SHA "DHE-DSS-DES-CBC-SHA" +# define SSL3_TXT_DHE_DSS_DES_192_CBC3_SHA "DHE-DSS-DES-CBC3-SHA" +# define SSL3_TXT_DHE_RSA_DES_40_CBC_SHA "EXP-DHE-RSA-DES-CBC-SHA" +# define SSL3_TXT_DHE_RSA_DES_64_CBC_SHA "DHE-RSA-DES-CBC-SHA" +# define SSL3_TXT_DHE_RSA_DES_192_CBC3_SHA "DHE-RSA-DES-CBC3-SHA" + +/* + * This next block of six "EDH" labels is for backward compatibility with + * older versions of OpenSSL. New code should use the six "DHE" labels above + * instead: + */ +# define SSL3_TXT_EDH_DSS_DES_40_CBC_SHA "EXP-EDH-DSS-DES-CBC-SHA" +# define SSL3_TXT_EDH_DSS_DES_64_CBC_SHA "EDH-DSS-DES-CBC-SHA" +# define SSL3_TXT_EDH_DSS_DES_192_CBC3_SHA "EDH-DSS-DES-CBC3-SHA" +# define SSL3_TXT_EDH_RSA_DES_40_CBC_SHA "EXP-EDH-RSA-DES-CBC-SHA" +# define SSL3_TXT_EDH_RSA_DES_64_CBC_SHA "EDH-RSA-DES-CBC-SHA" +# define SSL3_TXT_EDH_RSA_DES_192_CBC3_SHA "EDH-RSA-DES-CBC3-SHA" + +# define SSL3_TXT_ADH_RC4_40_MD5 "EXP-ADH-RC4-MD5" +# define SSL3_TXT_ADH_RC4_128_MD5 "ADH-RC4-MD5" +# define SSL3_TXT_ADH_DES_40_CBC_SHA "EXP-ADH-DES-CBC-SHA" +# define SSL3_TXT_ADH_DES_64_CBC_SHA "ADH-DES-CBC-SHA" +# define SSL3_TXT_ADH_DES_192_CBC_SHA "ADH-DES-CBC3-SHA" + +# define SSL3_SSL_SESSION_ID_LENGTH 32 +# define SSL3_MAX_SSL_SESSION_ID_LENGTH 32 + +# define SSL3_MASTER_SECRET_SIZE 48 +# define SSL3_RANDOM_SIZE 32 +# define SSL3_SESSION_ID_SIZE 32 +# define SSL3_RT_HEADER_LENGTH 5 + +# define SSL3_HM_HEADER_LENGTH 4 + +# ifndef SSL3_ALIGN_PAYLOAD + /* + * Some will argue that this increases memory footprint, but it's not + * actually true. Point is that malloc has to return at least 64-bit aligned + * pointers, meaning that allocating 5 bytes wastes 3 bytes in either case. + * Suggested pre-gaping simply moves these wasted bytes from the end of + * allocated region to its front, but makes data payload aligned, which + * improves performance:-) + */ +# define SSL3_ALIGN_PAYLOAD 8 +# else +# if (SSL3_ALIGN_PAYLOAD&(SSL3_ALIGN_PAYLOAD-1))!=0 +# error "insane SSL3_ALIGN_PAYLOAD" +# undef SSL3_ALIGN_PAYLOAD +# endif +# endif + +/* + * This is the maximum MAC (digest) size used by the SSL library. Currently + * maximum of 20 is used by SHA1, but we reserve for future extension for + * 512-bit hashes. + */ + +# define SSL3_RT_MAX_MD_SIZE 64 + +/* + * Maximum block size used in all ciphersuites. Currently 16 for AES. + */ + +# define SSL_RT_MAX_CIPHER_BLOCK_SIZE 16 + +# define SSL3_RT_MAX_EXTRA (16384) + +/* Maximum plaintext length: defined by SSL/TLS standards */ +# define SSL3_RT_MAX_PLAIN_LENGTH 16384 +/* Maximum compression overhead: defined by SSL/TLS standards */ +# define SSL3_RT_MAX_COMPRESSED_OVERHEAD 1024 + +/* + * The standards give a maximum encryption overhead of 1024 bytes. In + * practice the value is lower than this. The overhead is the maximum number + * of padding bytes (256) plus the mac size. + */ +# define SSL3_RT_MAX_ENCRYPTED_OVERHEAD (256 + SSL3_RT_MAX_MD_SIZE) +# define SSL3_RT_MAX_TLS13_ENCRYPTED_OVERHEAD 256 + +/* + * OpenSSL currently only uses a padding length of at most one block so the + * send overhead is smaller. + */ + +# define SSL3_RT_SEND_MAX_ENCRYPTED_OVERHEAD \ + (SSL_RT_MAX_CIPHER_BLOCK_SIZE + SSL3_RT_MAX_MD_SIZE) + +/* If compression isn't used don't include the compression overhead */ + +# ifdef OPENSSL_NO_COMP +# define SSL3_RT_MAX_COMPRESSED_LENGTH SSL3_RT_MAX_PLAIN_LENGTH +# else +# define SSL3_RT_MAX_COMPRESSED_LENGTH \ + (SSL3_RT_MAX_PLAIN_LENGTH+SSL3_RT_MAX_COMPRESSED_OVERHEAD) +# endif +# define SSL3_RT_MAX_ENCRYPTED_LENGTH \ + (SSL3_RT_MAX_ENCRYPTED_OVERHEAD+SSL3_RT_MAX_COMPRESSED_LENGTH) +# define SSL3_RT_MAX_TLS13_ENCRYPTED_LENGTH \ + (SSL3_RT_MAX_PLAIN_LENGTH + SSL3_RT_MAX_TLS13_ENCRYPTED_OVERHEAD) +# define SSL3_RT_MAX_PACKET_SIZE \ + (SSL3_RT_MAX_ENCRYPTED_LENGTH+SSL3_RT_HEADER_LENGTH) + +# define SSL3_MD_CLIENT_FINISHED_CONST "\x43\x4C\x4E\x54" +# define SSL3_MD_SERVER_FINISHED_CONST "\x53\x52\x56\x52" + +/* SSL3_VERSION is defined in prov_ssl.h */ +# define SSL3_VERSION_MAJOR 0x03 +# define SSL3_VERSION_MINOR 0x00 + +# define SSL3_RT_CHANGE_CIPHER_SPEC 20 +# define SSL3_RT_ALERT 21 +# define SSL3_RT_HANDSHAKE 22 +# define SSL3_RT_APPLICATION_DATA 23 + +/* Pseudo content types to indicate additional parameters */ +# define TLS1_RT_CRYPTO 0x1000 +# define TLS1_RT_CRYPTO_PREMASTER (TLS1_RT_CRYPTO | 0x1) +# define TLS1_RT_CRYPTO_CLIENT_RANDOM (TLS1_RT_CRYPTO | 0x2) +# define TLS1_RT_CRYPTO_SERVER_RANDOM (TLS1_RT_CRYPTO | 0x3) +# define TLS1_RT_CRYPTO_MASTER (TLS1_RT_CRYPTO | 0x4) + +# define TLS1_RT_CRYPTO_READ 0x0000 +# define TLS1_RT_CRYPTO_WRITE 0x0100 +# define TLS1_RT_CRYPTO_MAC (TLS1_RT_CRYPTO | 0x5) +# define TLS1_RT_CRYPTO_KEY (TLS1_RT_CRYPTO | 0x6) +# define TLS1_RT_CRYPTO_IV (TLS1_RT_CRYPTO | 0x7) +# define TLS1_RT_CRYPTO_FIXED_IV (TLS1_RT_CRYPTO | 0x8) + +/* Pseudo content types for SSL/TLS header info */ +# define SSL3_RT_HEADER 0x100 +# define SSL3_RT_INNER_CONTENT_TYPE 0x101 + +# define SSL3_AL_WARNING 1 +# define SSL3_AL_FATAL 2 + +# define SSL3_AD_CLOSE_NOTIFY 0 +# define SSL3_AD_UNEXPECTED_MESSAGE 10/* fatal */ +# define SSL3_AD_BAD_RECORD_MAC 20/* fatal */ +# define SSL3_AD_DECOMPRESSION_FAILURE 30/* fatal */ +# define SSL3_AD_HANDSHAKE_FAILURE 40/* fatal */ +# define SSL3_AD_NO_CERTIFICATE 41 +# define SSL3_AD_BAD_CERTIFICATE 42 +# define SSL3_AD_UNSUPPORTED_CERTIFICATE 43 +# define SSL3_AD_CERTIFICATE_REVOKED 44 +# define SSL3_AD_CERTIFICATE_EXPIRED 45 +# define SSL3_AD_CERTIFICATE_UNKNOWN 46 +# define SSL3_AD_ILLEGAL_PARAMETER 47/* fatal */ + +# define TLS1_HB_REQUEST 1 +# define TLS1_HB_RESPONSE 2 + + +# define SSL3_CT_RSA_SIGN 1 +# define SSL3_CT_DSS_SIGN 2 +# define SSL3_CT_RSA_FIXED_DH 3 +# define SSL3_CT_DSS_FIXED_DH 4 +# define SSL3_CT_RSA_EPHEMERAL_DH 5 +# define SSL3_CT_DSS_EPHEMERAL_DH 6 +# define SSL3_CT_FORTEZZA_DMS 20 +/* + * SSL3_CT_NUMBER is used to size arrays and it must be large enough to + * contain all of the cert types defined for *either* SSLv3 and TLSv1. + */ +# define SSL3_CT_NUMBER 12 + +# if defined(TLS_CT_NUMBER) +# if TLS_CT_NUMBER != SSL3_CT_NUMBER +# error "SSL/TLS CT_NUMBER values do not match" +# endif +# endif + +/* No longer used as of OpenSSL 1.1.1 */ +# define SSL3_FLAGS_NO_RENEGOTIATE_CIPHERS 0x0001 + +/* Removed from OpenSSL 1.1.0 */ +# define TLS1_FLAGS_TLS_PADDING_BUG 0x0 + +# define TLS1_FLAGS_SKIP_CERT_VERIFY 0x0010 + +/* Set if we encrypt then mac instead of usual mac then encrypt */ +# define TLS1_FLAGS_ENCRYPT_THEN_MAC_READ 0x0100 +# define TLS1_FLAGS_ENCRYPT_THEN_MAC TLS1_FLAGS_ENCRYPT_THEN_MAC_READ + +/* Set if extended master secret extension received from peer */ +# define TLS1_FLAGS_RECEIVED_EXTMS 0x0200 + +# define TLS1_FLAGS_ENCRYPT_THEN_MAC_WRITE 0x0400 + +# define TLS1_FLAGS_STATELESS 0x0800 + +/* Set if extended master secret extension required on renegotiation */ +# define TLS1_FLAGS_REQUIRED_EXTMS 0x1000 + +# define SSL3_MT_HELLO_REQUEST 0 +# define SSL3_MT_CLIENT_HELLO 1 +# define SSL3_MT_SERVER_HELLO 2 +# define SSL3_MT_NEWSESSION_TICKET 4 +# define SSL3_MT_END_OF_EARLY_DATA 5 +# define SSL3_MT_ENCRYPTED_EXTENSIONS 8 +# define SSL3_MT_CERTIFICATE 11 +# define SSL3_MT_SERVER_KEY_EXCHANGE 12 +# define SSL3_MT_CERTIFICATE_REQUEST 13 +# define SSL3_MT_SERVER_DONE 14 +# define SSL3_MT_CERTIFICATE_VERIFY 15 +# define SSL3_MT_CLIENT_KEY_EXCHANGE 16 +# define SSL3_MT_FINISHED 20 +# define SSL3_MT_CERTIFICATE_URL 21 +# define SSL3_MT_CERTIFICATE_STATUS 22 +# define SSL3_MT_SUPPLEMENTAL_DATA 23 +# define SSL3_MT_KEY_UPDATE 24 +# ifndef OPENSSL_NO_NEXTPROTONEG +# define SSL3_MT_NEXT_PROTO 67 +# endif +# define SSL3_MT_MESSAGE_HASH 254 +# define DTLS1_MT_HELLO_VERIFY_REQUEST 3 + +/* Dummy message type for handling CCS like a normal handshake message */ +# define SSL3_MT_CHANGE_CIPHER_SPEC 0x0101 + +# define SSL3_MT_CCS 1 + +/* These are used when changing over to a new cipher */ +# define SSL3_CC_READ 0x001 +# define SSL3_CC_WRITE 0x002 +# define SSL3_CC_CLIENT 0x010 +# define SSL3_CC_SERVER 0x020 +# define SSL3_CC_EARLY 0x040 +# define SSL3_CC_HANDSHAKE 0x080 +# define SSL3_CC_APPLICATION 0x100 +# define SSL3_CHANGE_CIPHER_CLIENT_WRITE (SSL3_CC_CLIENT|SSL3_CC_WRITE) +# define SSL3_CHANGE_CIPHER_SERVER_READ (SSL3_CC_SERVER|SSL3_CC_READ) +# define SSL3_CHANGE_CIPHER_CLIENT_READ (SSL3_CC_CLIENT|SSL3_CC_READ) +# define SSL3_CHANGE_CIPHER_SERVER_WRITE (SSL3_CC_SERVER|SSL3_CC_WRITE) + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/sslerr.h b/HttpTest/include/openssl/sslerr.h new file mode 100644 index 0000000..f188255 --- /dev/null +++ b/HttpTest/include/openssl/sslerr.h @@ -0,0 +1,344 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_SSLERR_H +# define OPENSSL_SSLERR_H +# pragma once + +# include +# include +# include + + + +/* + * SSL reason codes. + */ +# define SSL_R_APPLICATION_DATA_AFTER_CLOSE_NOTIFY 291 +# define SSL_R_APP_DATA_IN_HANDSHAKE 100 +# define SSL_R_ATTEMPT_TO_REUSE_SESSION_IN_DIFFERENT_CONTEXT 272 +# define SSL_R_AT_LEAST_TLS_1_2_NEEDED_IN_SUITEB_MODE 158 +# define SSL_R_BAD_CHANGE_CIPHER_SPEC 103 +# define SSL_R_BAD_CIPHER 186 +# define SSL_R_BAD_DATA 390 +# define SSL_R_BAD_DATA_RETURNED_BY_CALLBACK 106 +# define SSL_R_BAD_DECOMPRESSION 107 +# define SSL_R_BAD_DH_VALUE 102 +# define SSL_R_BAD_DIGEST_LENGTH 111 +# define SSL_R_BAD_EARLY_DATA 233 +# define SSL_R_BAD_ECC_CERT 304 +# define SSL_R_BAD_ECPOINT 306 +# define SSL_R_BAD_EXTENSION 110 +# define SSL_R_BAD_HANDSHAKE_LENGTH 332 +# define SSL_R_BAD_HANDSHAKE_STATE 236 +# define SSL_R_BAD_HELLO_REQUEST 105 +# define SSL_R_BAD_HRR_VERSION 263 +# define SSL_R_BAD_KEY_SHARE 108 +# define SSL_R_BAD_KEY_UPDATE 122 +# define SSL_R_BAD_LEGACY_VERSION 292 +# define SSL_R_BAD_LENGTH 271 +# define SSL_R_BAD_PACKET 240 +# define SSL_R_BAD_PACKET_LENGTH 115 +# define SSL_R_BAD_PROTOCOL_VERSION_NUMBER 116 +# define SSL_R_BAD_PSK 219 +# define SSL_R_BAD_PSK_IDENTITY 114 +# define SSL_R_BAD_RECORD_TYPE 443 +# define SSL_R_BAD_RSA_ENCRYPT 119 +# define SSL_R_BAD_SIGNATURE 123 +# define SSL_R_BAD_SRP_A_LENGTH 347 +# define SSL_R_BAD_SRP_PARAMETERS 371 +# define SSL_R_BAD_SRTP_MKI_VALUE 352 +# define SSL_R_BAD_SRTP_PROTECTION_PROFILE_LIST 353 +# define SSL_R_BAD_SSL_FILETYPE 124 +# define SSL_R_BAD_VALUE 384 +# define SSL_R_BAD_WRITE_RETRY 127 +# define SSL_R_BINDER_DOES_NOT_VERIFY 253 +# define SSL_R_BIO_NOT_SET 128 +# define SSL_R_BLOCK_CIPHER_PAD_IS_WRONG 129 +# define SSL_R_BN_LIB 130 +# define SSL_R_CALLBACK_FAILED 234 +# define SSL_R_CANNOT_CHANGE_CIPHER 109 +# define SSL_R_CANNOT_GET_GROUP_NAME 299 +# define SSL_R_CA_DN_LENGTH_MISMATCH 131 +# define SSL_R_CA_KEY_TOO_SMALL 397 +# define SSL_R_CA_MD_TOO_WEAK 398 +# define SSL_R_CCS_RECEIVED_EARLY 133 +# define SSL_R_CERTIFICATE_VERIFY_FAILED 134 +# define SSL_R_CERT_CB_ERROR 377 +# define SSL_R_CERT_LENGTH_MISMATCH 135 +# define SSL_R_CIPHERSUITE_DIGEST_HAS_CHANGED 218 +# define SSL_R_CIPHER_CODE_WRONG_LENGTH 137 +# define SSL_R_CLIENTHELLO_TLSEXT 226 +# define SSL_R_COMPRESSED_LENGTH_TOO_LONG 140 +# define SSL_R_COMPRESSION_DISABLED 343 +# define SSL_R_COMPRESSION_FAILURE 141 +# define SSL_R_COMPRESSION_ID_NOT_WITHIN_PRIVATE_RANGE 307 +# define SSL_R_COMPRESSION_LIBRARY_ERROR 142 +# define SSL_R_CONNECTION_TYPE_NOT_SET 144 +# define SSL_R_CONTEXT_NOT_DANE_ENABLED 167 +# define SSL_R_COOKIE_GEN_CALLBACK_FAILURE 400 +# define SSL_R_COOKIE_MISMATCH 308 +# define SSL_R_COPY_PARAMETERS_FAILED 296 +# define SSL_R_CUSTOM_EXT_HANDLER_ALREADY_INSTALLED 206 +# define SSL_R_DANE_ALREADY_ENABLED 172 +# define SSL_R_DANE_CANNOT_OVERRIDE_MTYPE_FULL 173 +# define SSL_R_DANE_NOT_ENABLED 175 +# define SSL_R_DANE_TLSA_BAD_CERTIFICATE 180 +# define SSL_R_DANE_TLSA_BAD_CERTIFICATE_USAGE 184 +# define SSL_R_DANE_TLSA_BAD_DATA_LENGTH 189 +# define SSL_R_DANE_TLSA_BAD_DIGEST_LENGTH 192 +# define SSL_R_DANE_TLSA_BAD_MATCHING_TYPE 200 +# define SSL_R_DANE_TLSA_BAD_PUBLIC_KEY 201 +# define SSL_R_DANE_TLSA_BAD_SELECTOR 202 +# define SSL_R_DANE_TLSA_NULL_DATA 203 +# define SSL_R_DATA_BETWEEN_CCS_AND_FINISHED 145 +# define SSL_R_DATA_LENGTH_TOO_LONG 146 +# define SSL_R_DECRYPTION_FAILED 147 +# define SSL_R_DECRYPTION_FAILED_OR_BAD_RECORD_MAC 281 +# define SSL_R_DH_KEY_TOO_SMALL 394 +# define SSL_R_DH_PUBLIC_VALUE_LENGTH_IS_WRONG 148 +# define SSL_R_DIGEST_CHECK_FAILED 149 +# define SSL_R_DTLS_MESSAGE_TOO_BIG 334 +# define SSL_R_DUPLICATE_COMPRESSION_ID 309 +# define SSL_R_ECC_CERT_NOT_FOR_SIGNING 318 +# define SSL_R_ECDH_REQUIRED_FOR_SUITEB_MODE 374 +# define SSL_R_EE_KEY_TOO_SMALL 399 +# define SSL_R_EMPTY_SRTP_PROTECTION_PROFILE_LIST 354 +# define SSL_R_ENCRYPTED_LENGTH_TOO_LONG 150 +# define SSL_R_ERROR_IN_RECEIVED_CIPHER_LIST 151 +# define SSL_R_ERROR_SETTING_TLSA_BASE_DOMAIN 204 +# define SSL_R_EXCEEDS_MAX_FRAGMENT_SIZE 194 +# define SSL_R_EXCESSIVE_MESSAGE_SIZE 152 +# define SSL_R_EXTENSION_NOT_RECEIVED 279 +# define SSL_R_EXTRA_DATA_IN_MESSAGE 153 +# define SSL_R_EXT_LENGTH_MISMATCH 163 +# define SSL_R_FAILED_TO_INIT_ASYNC 405 +# define SSL_R_FRAGMENTED_CLIENT_HELLO 401 +# define SSL_R_GOT_A_FIN_BEFORE_A_CCS 154 +# define SSL_R_HTTPS_PROXY_REQUEST 155 +# define SSL_R_HTTP_REQUEST 156 +# define SSL_R_ILLEGAL_POINT_COMPRESSION 162 +# define SSL_R_ILLEGAL_SUITEB_DIGEST 380 +# define SSL_R_INAPPROPRIATE_FALLBACK 373 +# define SSL_R_INCONSISTENT_COMPRESSION 340 +# define SSL_R_INCONSISTENT_EARLY_DATA_ALPN 222 +# define SSL_R_INCONSISTENT_EARLY_DATA_SNI 231 +# define SSL_R_INCONSISTENT_EXTMS 104 +# define SSL_R_INSUFFICIENT_SECURITY 241 +# define SSL_R_INVALID_ALERT 205 +# define SSL_R_INVALID_CCS_MESSAGE 260 +# define SSL_R_INVALID_CERTIFICATE_OR_ALG 238 +# define SSL_R_INVALID_COMMAND 280 +# define SSL_R_INVALID_COMPRESSION_ALGORITHM 341 +# define SSL_R_INVALID_CONFIG 283 +# define SSL_R_INVALID_CONFIGURATION_NAME 113 +# define SSL_R_INVALID_CONTEXT 282 +# define SSL_R_INVALID_CT_VALIDATION_TYPE 212 +# define SSL_R_INVALID_KEY_UPDATE_TYPE 120 +# define SSL_R_INVALID_MAX_EARLY_DATA 174 +# define SSL_R_INVALID_NULL_CMD_NAME 385 +# define SSL_R_INVALID_SEQUENCE_NUMBER 402 +# define SSL_R_INVALID_SERVERINFO_DATA 388 +# define SSL_R_INVALID_SESSION_ID 999 +# define SSL_R_INVALID_SRP_USERNAME 357 +# define SSL_R_INVALID_STATUS_RESPONSE 328 +# define SSL_R_INVALID_TICKET_KEYS_LENGTH 325 +# define SSL_R_LEGACY_SIGALG_DISALLOWED_OR_UNSUPPORTED 333 +# define SSL_R_LENGTH_MISMATCH 159 +# define SSL_R_LENGTH_TOO_LONG 404 +# define SSL_R_LENGTH_TOO_SHORT 160 +# define SSL_R_LIBRARY_BUG 274 +# define SSL_R_LIBRARY_HAS_NO_CIPHERS 161 +# define SSL_R_MISSING_DSA_SIGNING_CERT 165 +# define SSL_R_MISSING_ECDSA_SIGNING_CERT 381 +# define SSL_R_MISSING_FATAL 256 +# define SSL_R_MISSING_PARAMETERS 290 +# define SSL_R_MISSING_PSK_KEX_MODES_EXTENSION 310 +# define SSL_R_MISSING_RSA_CERTIFICATE 168 +# define SSL_R_MISSING_RSA_ENCRYPTING_CERT 169 +# define SSL_R_MISSING_RSA_SIGNING_CERT 170 +# define SSL_R_MISSING_SIGALGS_EXTENSION 112 +# define SSL_R_MISSING_SIGNING_CERT 221 +# define SSL_R_MISSING_SRP_PARAM 358 +# define SSL_R_MISSING_SUPPORTED_GROUPS_EXTENSION 209 +# define SSL_R_MISSING_TMP_DH_KEY 171 +# define SSL_R_MISSING_TMP_ECDH_KEY 311 +# define SSL_R_MIXED_HANDSHAKE_AND_NON_HANDSHAKE_DATA 293 +# define SSL_R_NOT_ON_RECORD_BOUNDARY 182 +# define SSL_R_NOT_REPLACING_CERTIFICATE 289 +# define SSL_R_NOT_SERVER 284 +# define SSL_R_NO_APPLICATION_PROTOCOL 235 +# define SSL_R_NO_CERTIFICATES_RETURNED 176 +# define SSL_R_NO_CERTIFICATE_ASSIGNED 177 +# define SSL_R_NO_CERTIFICATE_SET 179 +# define SSL_R_NO_CHANGE_FOLLOWING_HRR 214 +# define SSL_R_NO_CIPHERS_AVAILABLE 181 +# define SSL_R_NO_CIPHERS_SPECIFIED 183 +# define SSL_R_NO_CIPHER_MATCH 185 +# define SSL_R_NO_CLIENT_CERT_METHOD 331 +# define SSL_R_NO_COMPRESSION_SPECIFIED 187 +# define SSL_R_NO_COOKIE_CALLBACK_SET 287 +# define SSL_R_NO_GOST_CERTIFICATE_SENT_BY_PEER 330 +# define SSL_R_NO_METHOD_SPECIFIED 188 +# define SSL_R_NO_PEM_EXTENSIONS 389 +# define SSL_R_NO_PRIVATE_KEY_ASSIGNED 190 +# define SSL_R_NO_PROTOCOLS_AVAILABLE 191 +# define SSL_R_NO_RENEGOTIATION 339 +# define SSL_R_NO_REQUIRED_DIGEST 324 +# define SSL_R_NO_SHARED_CIPHER 193 +# define SSL_R_NO_SHARED_GROUPS 410 +# define SSL_R_NO_SHARED_SIGNATURE_ALGORITHMS 376 +# define SSL_R_NO_SRTP_PROFILES 359 +# define SSL_R_NO_SUITABLE_DIGEST_ALGORITHM 297 +# define SSL_R_NO_SUITABLE_GROUPS 295 +# define SSL_R_NO_SUITABLE_KEY_SHARE 101 +# define SSL_R_NO_SUITABLE_SIGNATURE_ALGORITHM 118 +# define SSL_R_NO_VALID_SCTS 216 +# define SSL_R_NO_VERIFY_COOKIE_CALLBACK 403 +# define SSL_R_NULL_SSL_CTX 195 +# define SSL_R_NULL_SSL_METHOD_PASSED 196 +# define SSL_R_OCSP_CALLBACK_FAILURE 305 +# define SSL_R_OLD_SESSION_CIPHER_NOT_RETURNED 197 +# define SSL_R_OLD_SESSION_COMPRESSION_ALGORITHM_NOT_RETURNED 344 +# define SSL_R_OVERFLOW_ERROR 237 +# define SSL_R_PACKET_LENGTH_TOO_LONG 198 +# define SSL_R_PARSE_TLSEXT 227 +# define SSL_R_PATH_TOO_LONG 270 +# define SSL_R_PEER_DID_NOT_RETURN_A_CERTIFICATE 199 +# define SSL_R_PEM_NAME_BAD_PREFIX 391 +# define SSL_R_PEM_NAME_TOO_SHORT 392 +# define SSL_R_PIPELINE_FAILURE 406 +# define SSL_R_POST_HANDSHAKE_AUTH_ENCODING_ERR 278 +# define SSL_R_PRIVATE_KEY_MISMATCH 288 +# define SSL_R_PROTOCOL_IS_SHUTDOWN 207 +# define SSL_R_PSK_IDENTITY_NOT_FOUND 223 +# define SSL_R_PSK_NO_CLIENT_CB 224 +# define SSL_R_PSK_NO_SERVER_CB 225 +# define SSL_R_READ_BIO_NOT_SET 211 +# define SSL_R_READ_TIMEOUT_EXPIRED 312 +# define SSL_R_RECORD_LENGTH_MISMATCH 213 +# define SSL_R_RECORD_TOO_SMALL 298 +# define SSL_R_RENEGOTIATE_EXT_TOO_LONG 335 +# define SSL_R_RENEGOTIATION_ENCODING_ERR 336 +# define SSL_R_RENEGOTIATION_MISMATCH 337 +# define SSL_R_REQUEST_PENDING 285 +# define SSL_R_REQUEST_SENT 286 +# define SSL_R_REQUIRED_CIPHER_MISSING 215 +# define SSL_R_REQUIRED_COMPRESSION_ALGORITHM_MISSING 342 +# define SSL_R_SCSV_RECEIVED_WHEN_RENEGOTIATING 345 +# define SSL_R_SCT_VERIFICATION_FAILED 208 +# define SSL_R_SERVERHELLO_TLSEXT 275 +# define SSL_R_SESSION_ID_CONTEXT_UNINITIALIZED 277 +# define SSL_R_SHUTDOWN_WHILE_IN_INIT 407 +# define SSL_R_SIGNATURE_ALGORITHMS_ERROR 360 +# define SSL_R_SIGNATURE_FOR_NON_SIGNING_CERTIFICATE 220 +# define SSL_R_SRP_A_CALC 361 +# define SSL_R_SRTP_COULD_NOT_ALLOCATE_PROFILES 362 +# define SSL_R_SRTP_PROTECTION_PROFILE_LIST_TOO_LONG 363 +# define SSL_R_SRTP_UNKNOWN_PROTECTION_PROFILE 364 +# define SSL_R_SSL3_EXT_INVALID_MAX_FRAGMENT_LENGTH 232 +# define SSL_R_SSL3_EXT_INVALID_SERVERNAME 319 +# define SSL_R_SSL3_EXT_INVALID_SERVERNAME_TYPE 320 +# define SSL_R_SSL3_SESSION_ID_TOO_LONG 300 +# define SSL_R_SSLV3_ALERT_BAD_CERTIFICATE 1042 +# define SSL_R_SSLV3_ALERT_BAD_RECORD_MAC 1020 +# define SSL_R_SSLV3_ALERT_CERTIFICATE_EXPIRED 1045 +# define SSL_R_SSLV3_ALERT_CERTIFICATE_REVOKED 1044 +# define SSL_R_SSLV3_ALERT_CERTIFICATE_UNKNOWN 1046 +# define SSL_R_SSLV3_ALERT_DECOMPRESSION_FAILURE 1030 +# define SSL_R_SSLV3_ALERT_HANDSHAKE_FAILURE 1040 +# define SSL_R_SSLV3_ALERT_ILLEGAL_PARAMETER 1047 +# define SSL_R_SSLV3_ALERT_NO_CERTIFICATE 1041 +# define SSL_R_SSLV3_ALERT_UNEXPECTED_MESSAGE 1010 +# define SSL_R_SSLV3_ALERT_UNSUPPORTED_CERTIFICATE 1043 +# define SSL_R_SSL_COMMAND_SECTION_EMPTY 117 +# define SSL_R_SSL_COMMAND_SECTION_NOT_FOUND 125 +# define SSL_R_SSL_CTX_HAS_NO_DEFAULT_SSL_VERSION 228 +# define SSL_R_SSL_HANDSHAKE_FAILURE 229 +# define SSL_R_SSL_LIBRARY_HAS_NO_CIPHERS 230 +# define SSL_R_SSL_NEGATIVE_LENGTH 372 +# define SSL_R_SSL_SECTION_EMPTY 126 +# define SSL_R_SSL_SECTION_NOT_FOUND 136 +# define SSL_R_SSL_SESSION_ID_CALLBACK_FAILED 301 +# define SSL_R_SSL_SESSION_ID_CONFLICT 302 +# define SSL_R_SSL_SESSION_ID_CONTEXT_TOO_LONG 273 +# define SSL_R_SSL_SESSION_ID_HAS_BAD_LENGTH 303 +# define SSL_R_SSL_SESSION_ID_TOO_LONG 408 +# define SSL_R_SSL_SESSION_VERSION_MISMATCH 210 +# define SSL_R_STILL_IN_INIT 121 +# define SSL_R_TLSV13_ALERT_CERTIFICATE_REQUIRED 1116 +# define SSL_R_TLSV13_ALERT_MISSING_EXTENSION 1109 +# define SSL_R_TLSV1_ALERT_ACCESS_DENIED 1049 +# define SSL_R_TLSV1_ALERT_DECODE_ERROR 1050 +# define SSL_R_TLSV1_ALERT_DECRYPTION_FAILED 1021 +# define SSL_R_TLSV1_ALERT_DECRYPT_ERROR 1051 +# define SSL_R_TLSV1_ALERT_EXPORT_RESTRICTION 1060 +# define SSL_R_TLSV1_ALERT_INAPPROPRIATE_FALLBACK 1086 +# define SSL_R_TLSV1_ALERT_INSUFFICIENT_SECURITY 1071 +# define SSL_R_TLSV1_ALERT_INTERNAL_ERROR 1080 +# define SSL_R_TLSV1_ALERT_NO_RENEGOTIATION 1100 +# define SSL_R_TLSV1_ALERT_PROTOCOL_VERSION 1070 +# define SSL_R_TLSV1_ALERT_RECORD_OVERFLOW 1022 +# define SSL_R_TLSV1_ALERT_UNKNOWN_CA 1048 +# define SSL_R_TLSV1_ALERT_USER_CANCELLED 1090 +# define SSL_R_TLSV1_BAD_CERTIFICATE_HASH_VALUE 1114 +# define SSL_R_TLSV1_BAD_CERTIFICATE_STATUS_RESPONSE 1113 +# define SSL_R_TLSV1_CERTIFICATE_UNOBTAINABLE 1111 +# define SSL_R_TLSV1_UNRECOGNIZED_NAME 1112 +# define SSL_R_TLSV1_UNSUPPORTED_EXTENSION 1110 +# define SSL_R_TLS_ILLEGAL_EXPORTER_LABEL 367 +# define SSL_R_TLS_INVALID_ECPOINTFORMAT_LIST 157 +# define SSL_R_TOO_MANY_KEY_UPDATES 132 +# define SSL_R_TOO_MANY_WARN_ALERTS 409 +# define SSL_R_TOO_MUCH_EARLY_DATA 164 +# define SSL_R_UNABLE_TO_FIND_ECDH_PARAMETERS 314 +# define SSL_R_UNABLE_TO_FIND_PUBLIC_KEY_PARAMETERS 239 +# define SSL_R_UNABLE_TO_LOAD_SSL3_MD5_ROUTINES 242 +# define SSL_R_UNABLE_TO_LOAD_SSL3_SHA1_ROUTINES 243 +# define SSL_R_UNEXPECTED_CCS_MESSAGE 262 +# define SSL_R_UNEXPECTED_END_OF_EARLY_DATA 178 +# define SSL_R_UNEXPECTED_EOF_WHILE_READING 294 +# define SSL_R_UNEXPECTED_MESSAGE 244 +# define SSL_R_UNEXPECTED_RECORD 245 +# define SSL_R_UNINITIALIZED 276 +# define SSL_R_UNKNOWN_ALERT_TYPE 246 +# define SSL_R_UNKNOWN_CERTIFICATE_TYPE 247 +# define SSL_R_UNKNOWN_CIPHER_RETURNED 248 +# define SSL_R_UNKNOWN_CIPHER_TYPE 249 +# define SSL_R_UNKNOWN_CMD_NAME 386 +# define SSL_R_UNKNOWN_COMMAND 139 +# define SSL_R_UNKNOWN_DIGEST 368 +# define SSL_R_UNKNOWN_KEY_EXCHANGE_TYPE 250 +# define SSL_R_UNKNOWN_PKEY_TYPE 251 +# define SSL_R_UNKNOWN_PROTOCOL 252 +# define SSL_R_UNKNOWN_SSL_VERSION 254 +# define SSL_R_UNKNOWN_STATE 255 +# define SSL_R_UNSAFE_LEGACY_RENEGOTIATION_DISABLED 338 +# define SSL_R_UNSOLICITED_EXTENSION 217 +# define SSL_R_UNSUPPORTED_COMPRESSION_ALGORITHM 257 +# define SSL_R_UNSUPPORTED_ELLIPTIC_CURVE 315 +# define SSL_R_UNSUPPORTED_PROTOCOL 258 +# define SSL_R_UNSUPPORTED_SSL_VERSION 259 +# define SSL_R_UNSUPPORTED_STATUS_TYPE 329 +# define SSL_R_USE_SRTP_NOT_NEGOTIATED 369 +# define SSL_R_VERSION_TOO_HIGH 166 +# define SSL_R_VERSION_TOO_LOW 396 +# define SSL_R_WRONG_CERTIFICATE_TYPE 383 +# define SSL_R_WRONG_CIPHER_RETURNED 261 +# define SSL_R_WRONG_CURVE 378 +# define SSL_R_WRONG_SIGNATURE_LENGTH 264 +# define SSL_R_WRONG_SIGNATURE_SIZE 265 +# define SSL_R_WRONG_SIGNATURE_TYPE 370 +# define SSL_R_WRONG_SSL_VERSION 266 +# define SSL_R_WRONG_VERSION_NUMBER 267 +# define SSL_R_X509_LIB 268 +# define SSL_R_X509_VERIFICATION_SETUP_PROBLEMS 269 + +#endif diff --git a/HttpTest/include/openssl/sslerr_legacy.h b/HttpTest/include/openssl/sslerr_legacy.h new file mode 100644 index 0000000..ccf6d3b --- /dev/null +++ b/HttpTest/include/openssl/sslerr_legacy.h @@ -0,0 +1,468 @@ +/* + * Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * This header file preserves symbols from pre-3.0 OpenSSL. + * It should never be included directly, as it's already included + * by the public sslerr.h headers, and since it will go away some + * time in the future. + */ + +#ifndef OPENSSL_SSLERR_LEGACY_H +# define OPENSSL_SSLERR_LEGACY_H +# pragma once + +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int ERR_load_SSL_strings(void); + +/* Collected _F_ macros from OpenSSL 1.1.1 */ + +/* + * SSL function codes. + */ +# define SSL_F_ADD_CLIENT_KEY_SHARE_EXT 0 +# define SSL_F_ADD_KEY_SHARE 0 +# define SSL_F_BYTES_TO_CIPHER_LIST 0 +# define SSL_F_CHECK_SUITEB_CIPHER_LIST 0 +# define SSL_F_CIPHERSUITE_CB 0 +# define SSL_F_CONSTRUCT_CA_NAMES 0 +# define SSL_F_CONSTRUCT_KEY_EXCHANGE_TBS 0 +# define SSL_F_CONSTRUCT_STATEFUL_TICKET 0 +# define SSL_F_CONSTRUCT_STATELESS_TICKET 0 +# define SSL_F_CREATE_SYNTHETIC_MESSAGE_HASH 0 +# define SSL_F_CREATE_TICKET_PREQUEL 0 +# define SSL_F_CT_MOVE_SCTS 0 +# define SSL_F_CT_STRICT 0 +# define SSL_F_CUSTOM_EXT_ADD 0 +# define SSL_F_CUSTOM_EXT_PARSE 0 +# define SSL_F_D2I_SSL_SESSION 0 +# define SSL_F_DANE_CTX_ENABLE 0 +# define SSL_F_DANE_MTYPE_SET 0 +# define SSL_F_DANE_TLSA_ADD 0 +# define SSL_F_DERIVE_SECRET_KEY_AND_IV 0 +# define SSL_F_DO_DTLS1_WRITE 0 +# define SSL_F_DO_SSL3_WRITE 0 +# define SSL_F_DTLS1_BUFFER_RECORD 0 +# define SSL_F_DTLS1_CHECK_TIMEOUT_NUM 0 +# define SSL_F_DTLS1_HEARTBEAT 0 +# define SSL_F_DTLS1_HM_FRAGMENT_NEW 0 +# define SSL_F_DTLS1_PREPROCESS_FRAGMENT 0 +# define SSL_F_DTLS1_PROCESS_BUFFERED_RECORDS 0 +# define SSL_F_DTLS1_PROCESS_RECORD 0 +# define SSL_F_DTLS1_READ_BYTES 0 +# define SSL_F_DTLS1_READ_FAILED 0 +# define SSL_F_DTLS1_RETRANSMIT_MESSAGE 0 +# define SSL_F_DTLS1_WRITE_APP_DATA_BYTES 0 +# define SSL_F_DTLS1_WRITE_BYTES 0 +# define SSL_F_DTLSV1_LISTEN 0 +# define SSL_F_DTLS_CONSTRUCT_CHANGE_CIPHER_SPEC 0 +# define SSL_F_DTLS_CONSTRUCT_HELLO_VERIFY_REQUEST 0 +# define SSL_F_DTLS_GET_REASSEMBLED_MESSAGE 0 +# define SSL_F_DTLS_PROCESS_HELLO_VERIFY 0 +# define SSL_F_DTLS_RECORD_LAYER_NEW 0 +# define SSL_F_DTLS_WAIT_FOR_DRY 0 +# define SSL_F_EARLY_DATA_COUNT_OK 0 +# define SSL_F_FINAL_EARLY_DATA 0 +# define SSL_F_FINAL_EC_PT_FORMATS 0 +# define SSL_F_FINAL_EMS 0 +# define SSL_F_FINAL_KEY_SHARE 0 +# define SSL_F_FINAL_MAXFRAGMENTLEN 0 +# define SSL_F_FINAL_RENEGOTIATE 0 +# define SSL_F_FINAL_SERVER_NAME 0 +# define SSL_F_FINAL_SIG_ALGS 0 +# define SSL_F_GET_CERT_VERIFY_TBS_DATA 0 +# define SSL_F_NSS_KEYLOG_INT 0 +# define SSL_F_OPENSSL_INIT_SSL 0 +# define SSL_F_OSSL_STATEM_CLIENT13_READ_TRANSITION 0 +# define SSL_F_OSSL_STATEM_CLIENT13_WRITE_TRANSITION 0 +# define SSL_F_OSSL_STATEM_CLIENT_CONSTRUCT_MESSAGE 0 +# define SSL_F_OSSL_STATEM_CLIENT_POST_PROCESS_MESSAGE 0 +# define SSL_F_OSSL_STATEM_CLIENT_PROCESS_MESSAGE 0 +# define SSL_F_OSSL_STATEM_CLIENT_READ_TRANSITION 0 +# define SSL_F_OSSL_STATEM_CLIENT_WRITE_TRANSITION 0 +# define SSL_F_OSSL_STATEM_SERVER13_READ_TRANSITION 0 +# define SSL_F_OSSL_STATEM_SERVER13_WRITE_TRANSITION 0 +# define SSL_F_OSSL_STATEM_SERVER_CONSTRUCT_MESSAGE 0 +# define SSL_F_OSSL_STATEM_SERVER_POST_PROCESS_MESSAGE 0 +# define SSL_F_OSSL_STATEM_SERVER_POST_WORK 0 +# define SSL_F_OSSL_STATEM_SERVER_PRE_WORK 0 +# define SSL_F_OSSL_STATEM_SERVER_PROCESS_MESSAGE 0 +# define SSL_F_OSSL_STATEM_SERVER_READ_TRANSITION 0 +# define SSL_F_OSSL_STATEM_SERVER_WRITE_TRANSITION 0 +# define SSL_F_PARSE_CA_NAMES 0 +# define SSL_F_PITEM_NEW 0 +# define SSL_F_PQUEUE_NEW 0 +# define SSL_F_PROCESS_KEY_SHARE_EXT 0 +# define SSL_F_READ_STATE_MACHINE 0 +# define SSL_F_SET_CLIENT_CIPHERSUITE 0 +# define SSL_F_SRP_GENERATE_CLIENT_MASTER_SECRET 0 +# define SSL_F_SRP_GENERATE_SERVER_MASTER_SECRET 0 +# define SSL_F_SRP_VERIFY_SERVER_PARAM 0 +# define SSL_F_SSL3_CHANGE_CIPHER_STATE 0 +# define SSL_F_SSL3_CHECK_CERT_AND_ALGORITHM 0 +# define SSL_F_SSL3_CTRL 0 +# define SSL_F_SSL3_CTX_CTRL 0 +# define SSL_F_SSL3_DIGEST_CACHED_RECORDS 0 +# define SSL_F_SSL3_DO_CHANGE_CIPHER_SPEC 0 +# define SSL_F_SSL3_ENC 0 +# define SSL_F_SSL3_FINAL_FINISH_MAC 0 +# define SSL_F_SSL3_FINISH_MAC 0 +# define SSL_F_SSL3_GENERATE_KEY_BLOCK 0 +# define SSL_F_SSL3_GENERATE_MASTER_SECRET 0 +# define SSL_F_SSL3_GET_RECORD 0 +# define SSL_F_SSL3_INIT_FINISHED_MAC 0 +# define SSL_F_SSL3_OUTPUT_CERT_CHAIN 0 +# define SSL_F_SSL3_READ_BYTES 0 +# define SSL_F_SSL3_READ_N 0 +# define SSL_F_SSL3_SETUP_KEY_BLOCK 0 +# define SSL_F_SSL3_SETUP_READ_BUFFER 0 +# define SSL_F_SSL3_SETUP_WRITE_BUFFER 0 +# define SSL_F_SSL3_WRITE_BYTES 0 +# define SSL_F_SSL3_WRITE_PENDING 0 +# define SSL_F_SSL_ADD_CERT_CHAIN 0 +# define SSL_F_SSL_ADD_CERT_TO_BUF 0 +# define SSL_F_SSL_ADD_CERT_TO_WPACKET 0 +# define SSL_F_SSL_ADD_CLIENTHELLO_RENEGOTIATE_EXT 0 +# define SSL_F_SSL_ADD_CLIENTHELLO_TLSEXT 0 +# define SSL_F_SSL_ADD_CLIENTHELLO_USE_SRTP_EXT 0 +# define SSL_F_SSL_ADD_DIR_CERT_SUBJECTS_TO_STACK 0 +# define SSL_F_SSL_ADD_FILE_CERT_SUBJECTS_TO_STACK 0 +# define SSL_F_SSL_ADD_SERVERHELLO_RENEGOTIATE_EXT 0 +# define SSL_F_SSL_ADD_SERVERHELLO_TLSEXT 0 +# define SSL_F_SSL_ADD_SERVERHELLO_USE_SRTP_EXT 0 +# define SSL_F_SSL_BAD_METHOD 0 +# define SSL_F_SSL_BUILD_CERT_CHAIN 0 +# define SSL_F_SSL_BYTES_TO_CIPHER_LIST 0 +# define SSL_F_SSL_CACHE_CIPHERLIST 0 +# define SSL_F_SSL_CERT_ADD0_CHAIN_CERT 0 +# define SSL_F_SSL_CERT_DUP 0 +# define SSL_F_SSL_CERT_NEW 0 +# define SSL_F_SSL_CERT_SET0_CHAIN 0 +# define SSL_F_SSL_CHECK_PRIVATE_KEY 0 +# define SSL_F_SSL_CHECK_SERVERHELLO_TLSEXT 0 +# define SSL_F_SSL_CHECK_SRP_EXT_CLIENTHELLO 0 +# define SSL_F_SSL_CHECK_SRVR_ECC_CERT_AND_ALG 0 +# define SSL_F_SSL_CHOOSE_CLIENT_VERSION 0 +# define SSL_F_SSL_CIPHER_DESCRIPTION 0 +# define SSL_F_SSL_CIPHER_LIST_TO_BYTES 0 +# define SSL_F_SSL_CIPHER_PROCESS_RULESTR 0 +# define SSL_F_SSL_CIPHER_STRENGTH_SORT 0 +# define SSL_F_SSL_CLEAR 0 +# define SSL_F_SSL_CLIENT_HELLO_GET1_EXTENSIONS_PRESENT 0 +# define SSL_F_SSL_COMP_ADD_COMPRESSION_METHOD 0 +# define SSL_F_SSL_CONF_CMD 0 +# define SSL_F_SSL_CREATE_CIPHER_LIST 0 +# define SSL_F_SSL_CTRL 0 +# define SSL_F_SSL_CTX_CHECK_PRIVATE_KEY 0 +# define SSL_F_SSL_CTX_ENABLE_CT 0 +# define SSL_F_SSL_CTX_MAKE_PROFILES 0 +# define SSL_F_SSL_CTX_NEW 0 +# define SSL_F_SSL_CTX_SET_ALPN_PROTOS 0 +# define SSL_F_SSL_CTX_SET_CIPHER_LIST 0 +# define SSL_F_SSL_CTX_SET_CLIENT_CERT_ENGINE 0 +# define SSL_F_SSL_CTX_SET_CT_VALIDATION_CALLBACK 0 +# define SSL_F_SSL_CTX_SET_SESSION_ID_CONTEXT 0 +# define SSL_F_SSL_CTX_SET_SSL_VERSION 0 +# define SSL_F_SSL_CTX_SET_TLSEXT_MAX_FRAGMENT_LENGTH 0 +# define SSL_F_SSL_CTX_USE_CERTIFICATE 0 +# define SSL_F_SSL_CTX_USE_CERTIFICATE_ASN1 0 +# define SSL_F_SSL_CTX_USE_CERTIFICATE_FILE 0 +# define SSL_F_SSL_CTX_USE_PRIVATEKEY 0 +# define SSL_F_SSL_CTX_USE_PRIVATEKEY_ASN1 0 +# define SSL_F_SSL_CTX_USE_PRIVATEKEY_FILE 0 +# define SSL_F_SSL_CTX_USE_PSK_IDENTITY_HINT 0 +# define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY 0 +# define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_ASN1 0 +# define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_FILE 0 +# define SSL_F_SSL_CTX_USE_SERVERINFO 0 +# define SSL_F_SSL_CTX_USE_SERVERINFO_EX 0 +# define SSL_F_SSL_CTX_USE_SERVERINFO_FILE 0 +# define SSL_F_SSL_DANE_DUP 0 +# define SSL_F_SSL_DANE_ENABLE 0 +# define SSL_F_SSL_DERIVE 0 +# define SSL_F_SSL_DO_CONFIG 0 +# define SSL_F_SSL_DO_HANDSHAKE 0 +# define SSL_F_SSL_DUP_CA_LIST 0 +# define SSL_F_SSL_ENABLE_CT 0 +# define SSL_F_SSL_GENERATE_PKEY_GROUP 0 +# define SSL_F_SSL_GENERATE_SESSION_ID 0 +# define SSL_F_SSL_GET_NEW_SESSION 0 +# define SSL_F_SSL_GET_PREV_SESSION 0 +# define SSL_F_SSL_GET_SERVER_CERT_INDEX 0 +# define SSL_F_SSL_GET_SIGN_PKEY 0 +# define SSL_F_SSL_HANDSHAKE_HASH 0 +# define SSL_F_SSL_INIT_WBIO_BUFFER 0 +# define SSL_F_SSL_KEY_UPDATE 0 +# define SSL_F_SSL_LOAD_CLIENT_CA_FILE 0 +# define SSL_F_SSL_LOG_MASTER_SECRET 0 +# define SSL_F_SSL_LOG_RSA_CLIENT_KEY_EXCHANGE 0 +# define SSL_F_SSL_MODULE_INIT 0 +# define SSL_F_SSL_NEW 0 +# define SSL_F_SSL_NEXT_PROTO_VALIDATE 0 +# define SSL_F_SSL_PARSE_CLIENTHELLO_RENEGOTIATE_EXT 0 +# define SSL_F_SSL_PARSE_CLIENTHELLO_TLSEXT 0 +# define SSL_F_SSL_PARSE_CLIENTHELLO_USE_SRTP_EXT 0 +# define SSL_F_SSL_PARSE_SERVERHELLO_RENEGOTIATE_EXT 0 +# define SSL_F_SSL_PARSE_SERVERHELLO_TLSEXT 0 +# define SSL_F_SSL_PARSE_SERVERHELLO_USE_SRTP_EXT 0 +# define SSL_F_SSL_PEEK 0 +# define SSL_F_SSL_PEEK_EX 0 +# define SSL_F_SSL_PEEK_INTERNAL 0 +# define SSL_F_SSL_READ 0 +# define SSL_F_SSL_READ_EARLY_DATA 0 +# define SSL_F_SSL_READ_EX 0 +# define SSL_F_SSL_READ_INTERNAL 0 +# define SSL_F_SSL_RENEGOTIATE 0 +# define SSL_F_SSL_RENEGOTIATE_ABBREVIATED 0 +# define SSL_F_SSL_SCAN_CLIENTHELLO_TLSEXT 0 +# define SSL_F_SSL_SCAN_SERVERHELLO_TLSEXT 0 +# define SSL_F_SSL_SESSION_DUP 0 +# define SSL_F_SSL_SESSION_NEW 0 +# define SSL_F_SSL_SESSION_PRINT_FP 0 +# define SSL_F_SSL_SESSION_SET1_ID 0 +# define SSL_F_SSL_SESSION_SET1_ID_CONTEXT 0 +# define SSL_F_SSL_SET_ALPN_PROTOS 0 +# define SSL_F_SSL_SET_CERT 0 +# define SSL_F_SSL_SET_CERT_AND_KEY 0 +# define SSL_F_SSL_SET_CIPHER_LIST 0 +# define SSL_F_SSL_SET_CT_VALIDATION_CALLBACK 0 +# define SSL_F_SSL_SET_FD 0 +# define SSL_F_SSL_SET_PKEY 0 +# define SSL_F_SSL_SET_RFD 0 +# define SSL_F_SSL_SET_SESSION 0 +# define SSL_F_SSL_SET_SESSION_ID_CONTEXT 0 +# define SSL_F_SSL_SET_SESSION_TICKET_EXT 0 +# define SSL_F_SSL_SET_TLSEXT_MAX_FRAGMENT_LENGTH 0 +# define SSL_F_SSL_SET_WFD 0 +# define SSL_F_SSL_SHUTDOWN 0 +# define SSL_F_SSL_SRP_CTX_INIT 0 +# define SSL_F_SSL_START_ASYNC_JOB 0 +# define SSL_F_SSL_UNDEFINED_FUNCTION 0 +# define SSL_F_SSL_UNDEFINED_VOID_FUNCTION 0 +# define SSL_F_SSL_USE_CERTIFICATE 0 +# define SSL_F_SSL_USE_CERTIFICATE_ASN1 0 +# define SSL_F_SSL_USE_CERTIFICATE_FILE 0 +# define SSL_F_SSL_USE_PRIVATEKEY 0 +# define SSL_F_SSL_USE_PRIVATEKEY_ASN1 0 +# define SSL_F_SSL_USE_PRIVATEKEY_FILE 0 +# define SSL_F_SSL_USE_PSK_IDENTITY_HINT 0 +# define SSL_F_SSL_USE_RSAPRIVATEKEY 0 +# define SSL_F_SSL_USE_RSAPRIVATEKEY_ASN1 0 +# define SSL_F_SSL_USE_RSAPRIVATEKEY_FILE 0 +# define SSL_F_SSL_VALIDATE_CT 0 +# define SSL_F_SSL_VERIFY_CERT_CHAIN 0 +# define SSL_F_SSL_VERIFY_CLIENT_POST_HANDSHAKE 0 +# define SSL_F_SSL_WRITE 0 +# define SSL_F_SSL_WRITE_EARLY_DATA 0 +# define SSL_F_SSL_WRITE_EARLY_FINISH 0 +# define SSL_F_SSL_WRITE_EX 0 +# define SSL_F_SSL_WRITE_INTERNAL 0 +# define SSL_F_STATE_MACHINE 0 +# define SSL_F_TLS12_CHECK_PEER_SIGALG 0 +# define SSL_F_TLS12_COPY_SIGALGS 0 +# define SSL_F_TLS13_CHANGE_CIPHER_STATE 0 +# define SSL_F_TLS13_ENC 0 +# define SSL_F_TLS13_FINAL_FINISH_MAC 0 +# define SSL_F_TLS13_GENERATE_SECRET 0 +# define SSL_F_TLS13_HKDF_EXPAND 0 +# define SSL_F_TLS13_RESTORE_HANDSHAKE_DIGEST_FOR_PHA 0 +# define SSL_F_TLS13_SAVE_HANDSHAKE_DIGEST_FOR_PHA 0 +# define SSL_F_TLS13_SETUP_KEY_BLOCK 0 +# define SSL_F_TLS1_CHANGE_CIPHER_STATE 0 +# define SSL_F_TLS1_CHECK_DUPLICATE_EXTENSIONS 0 +# define SSL_F_TLS1_ENC 0 +# define SSL_F_TLS1_EXPORT_KEYING_MATERIAL 0 +# define SSL_F_TLS1_GET_CURVELIST 0 +# define SSL_F_TLS1_PRF 0 +# define SSL_F_TLS1_SAVE_U16 0 +# define SSL_F_TLS1_SETUP_KEY_BLOCK 0 +# define SSL_F_TLS1_SET_GROUPS 0 +# define SSL_F_TLS1_SET_RAW_SIGALGS 0 +# define SSL_F_TLS1_SET_SERVER_SIGALGS 0 +# define SSL_F_TLS1_SET_SHARED_SIGALGS 0 +# define SSL_F_TLS1_SET_SIGALGS 0 +# define SSL_F_TLS_CHOOSE_SIGALG 0 +# define SSL_F_TLS_CLIENT_KEY_EXCHANGE_POST_WORK 0 +# define SSL_F_TLS_COLLECT_EXTENSIONS 0 +# define SSL_F_TLS_CONSTRUCT_CERTIFICATE_AUTHORITIES 0 +# define SSL_F_TLS_CONSTRUCT_CERTIFICATE_REQUEST 0 +# define SSL_F_TLS_CONSTRUCT_CERT_STATUS 0 +# define SSL_F_TLS_CONSTRUCT_CERT_STATUS_BODY 0 +# define SSL_F_TLS_CONSTRUCT_CERT_VERIFY 0 +# define SSL_F_TLS_CONSTRUCT_CHANGE_CIPHER_SPEC 0 +# define SSL_F_TLS_CONSTRUCT_CKE_DHE 0 +# define SSL_F_TLS_CONSTRUCT_CKE_ECDHE 0 +# define SSL_F_TLS_CONSTRUCT_CKE_GOST 0 +# define SSL_F_TLS_CONSTRUCT_CKE_PSK_PREAMBLE 0 +# define SSL_F_TLS_CONSTRUCT_CKE_RSA 0 +# define SSL_F_TLS_CONSTRUCT_CKE_SRP 0 +# define SSL_F_TLS_CONSTRUCT_CLIENT_CERTIFICATE 0 +# define SSL_F_TLS_CONSTRUCT_CLIENT_HELLO 0 +# define SSL_F_TLS_CONSTRUCT_CLIENT_KEY_EXCHANGE 0 +# define SSL_F_TLS_CONSTRUCT_CLIENT_VERIFY 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_ALPN 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_CERTIFICATE 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_COOKIE 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_EARLY_DATA 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_EC_PT_FORMATS 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_EMS 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_ETM 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_HELLO 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_KEY_EXCHANGE 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_KEY_SHARE 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_MAXFRAGMENTLEN 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_NPN 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_PADDING 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_POST_HANDSHAKE_AUTH 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_PSK 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_PSK_KEX_MODES 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_RENEGOTIATE 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SCT 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SERVER_NAME 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SESSION_TICKET 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SIG_ALGS 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SRP 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_STATUS_REQUEST 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SUPPORTED_GROUPS 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_SUPPORTED_VERSIONS 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_USE_SRTP 0 +# define SSL_F_TLS_CONSTRUCT_CTOS_VERIFY 0 +# define SSL_F_TLS_CONSTRUCT_ENCRYPTED_EXTENSIONS 0 +# define SSL_F_TLS_CONSTRUCT_END_OF_EARLY_DATA 0 +# define SSL_F_TLS_CONSTRUCT_EXTENSIONS 0 +# define SSL_F_TLS_CONSTRUCT_FINISHED 0 +# define SSL_F_TLS_CONSTRUCT_HELLO_REQUEST 0 +# define SSL_F_TLS_CONSTRUCT_HELLO_RETRY_REQUEST 0 +# define SSL_F_TLS_CONSTRUCT_KEY_UPDATE 0 +# define SSL_F_TLS_CONSTRUCT_NEW_SESSION_TICKET 0 +# define SSL_F_TLS_CONSTRUCT_NEXT_PROTO 0 +# define SSL_F_TLS_CONSTRUCT_SERVER_CERTIFICATE 0 +# define SSL_F_TLS_CONSTRUCT_SERVER_HELLO 0 +# define SSL_F_TLS_CONSTRUCT_SERVER_KEY_EXCHANGE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_ALPN 0 +# define SSL_F_TLS_CONSTRUCT_STOC_CERTIFICATE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_COOKIE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_CRYPTOPRO_BUG 0 +# define SSL_F_TLS_CONSTRUCT_STOC_DONE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_EARLY_DATA 0 +# define SSL_F_TLS_CONSTRUCT_STOC_EARLY_DATA_INFO 0 +# define SSL_F_TLS_CONSTRUCT_STOC_EC_PT_FORMATS 0 +# define SSL_F_TLS_CONSTRUCT_STOC_EMS 0 +# define SSL_F_TLS_CONSTRUCT_STOC_ETM 0 +# define SSL_F_TLS_CONSTRUCT_STOC_HELLO 0 +# define SSL_F_TLS_CONSTRUCT_STOC_KEY_EXCHANGE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_KEY_SHARE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_MAXFRAGMENTLEN 0 +# define SSL_F_TLS_CONSTRUCT_STOC_NEXT_PROTO_NEG 0 +# define SSL_F_TLS_CONSTRUCT_STOC_PSK 0 +# define SSL_F_TLS_CONSTRUCT_STOC_RENEGOTIATE 0 +# define SSL_F_TLS_CONSTRUCT_STOC_SERVER_NAME 0 +# define SSL_F_TLS_CONSTRUCT_STOC_SESSION_TICKET 0 +# define SSL_F_TLS_CONSTRUCT_STOC_STATUS_REQUEST 0 +# define SSL_F_TLS_CONSTRUCT_STOC_SUPPORTED_GROUPS 0 +# define SSL_F_TLS_CONSTRUCT_STOC_SUPPORTED_VERSIONS 0 +# define SSL_F_TLS_CONSTRUCT_STOC_USE_SRTP 0 +# define SSL_F_TLS_EARLY_POST_PROCESS_CLIENT_HELLO 0 +# define SSL_F_TLS_FINISH_HANDSHAKE 0 +# define SSL_F_TLS_GET_MESSAGE_BODY 0 +# define SSL_F_TLS_GET_MESSAGE_HEADER 0 +# define SSL_F_TLS_HANDLE_ALPN 0 +# define SSL_F_TLS_HANDLE_STATUS_REQUEST 0 +# define SSL_F_TLS_PARSE_CERTIFICATE_AUTHORITIES 0 +# define SSL_F_TLS_PARSE_CLIENTHELLO_TLSEXT 0 +# define SSL_F_TLS_PARSE_CTOS_ALPN 0 +# define SSL_F_TLS_PARSE_CTOS_COOKIE 0 +# define SSL_F_TLS_PARSE_CTOS_EARLY_DATA 0 +# define SSL_F_TLS_PARSE_CTOS_EC_PT_FORMATS 0 +# define SSL_F_TLS_PARSE_CTOS_EMS 0 +# define SSL_F_TLS_PARSE_CTOS_KEY_SHARE 0 +# define SSL_F_TLS_PARSE_CTOS_MAXFRAGMENTLEN 0 +# define SSL_F_TLS_PARSE_CTOS_POST_HANDSHAKE_AUTH 0 +# define SSL_F_TLS_PARSE_CTOS_PSK 0 +# define SSL_F_TLS_PARSE_CTOS_PSK_KEX_MODES 0 +# define SSL_F_TLS_PARSE_CTOS_RENEGOTIATE 0 +# define SSL_F_TLS_PARSE_CTOS_SERVER_NAME 0 +# define SSL_F_TLS_PARSE_CTOS_SESSION_TICKET 0 +# define SSL_F_TLS_PARSE_CTOS_SIG_ALGS 0 +# define SSL_F_TLS_PARSE_CTOS_SIG_ALGS_CERT 0 +# define SSL_F_TLS_PARSE_CTOS_SRP 0 +# define SSL_F_TLS_PARSE_CTOS_STATUS_REQUEST 0 +# define SSL_F_TLS_PARSE_CTOS_SUPPORTED_GROUPS 0 +# define SSL_F_TLS_PARSE_CTOS_USE_SRTP 0 +# define SSL_F_TLS_PARSE_STOC_ALPN 0 +# define SSL_F_TLS_PARSE_STOC_COOKIE 0 +# define SSL_F_TLS_PARSE_STOC_EARLY_DATA 0 +# define SSL_F_TLS_PARSE_STOC_EARLY_DATA_INFO 0 +# define SSL_F_TLS_PARSE_STOC_EC_PT_FORMATS 0 +# define SSL_F_TLS_PARSE_STOC_KEY_SHARE 0 +# define SSL_F_TLS_PARSE_STOC_MAXFRAGMENTLEN 0 +# define SSL_F_TLS_PARSE_STOC_NPN 0 +# define SSL_F_TLS_PARSE_STOC_PSK 0 +# define SSL_F_TLS_PARSE_STOC_RENEGOTIATE 0 +# define SSL_F_TLS_PARSE_STOC_SCT 0 +# define SSL_F_TLS_PARSE_STOC_SERVER_NAME 0 +# define SSL_F_TLS_PARSE_STOC_SESSION_TICKET 0 +# define SSL_F_TLS_PARSE_STOC_STATUS_REQUEST 0 +# define SSL_F_TLS_PARSE_STOC_SUPPORTED_VERSIONS 0 +# define SSL_F_TLS_PARSE_STOC_USE_SRTP 0 +# define SSL_F_TLS_POST_PROCESS_CLIENT_HELLO 0 +# define SSL_F_TLS_POST_PROCESS_CLIENT_KEY_EXCHANGE 0 +# define SSL_F_TLS_PREPARE_CLIENT_CERTIFICATE 0 +# define SSL_F_TLS_PROCESS_AS_HELLO_RETRY_REQUEST 0 +# define SSL_F_TLS_PROCESS_CERTIFICATE_REQUEST 0 +# define SSL_F_TLS_PROCESS_CERT_STATUS 0 +# define SSL_F_TLS_PROCESS_CERT_STATUS_BODY 0 +# define SSL_F_TLS_PROCESS_CERT_VERIFY 0 +# define SSL_F_TLS_PROCESS_CHANGE_CIPHER_SPEC 0 +# define SSL_F_TLS_PROCESS_CKE_DHE 0 +# define SSL_F_TLS_PROCESS_CKE_ECDHE 0 +# define SSL_F_TLS_PROCESS_CKE_GOST 0 +# define SSL_F_TLS_PROCESS_CKE_PSK_PREAMBLE 0 +# define SSL_F_TLS_PROCESS_CKE_RSA 0 +# define SSL_F_TLS_PROCESS_CKE_SRP 0 +# define SSL_F_TLS_PROCESS_CLIENT_CERTIFICATE 0 +# define SSL_F_TLS_PROCESS_CLIENT_HELLO 0 +# define SSL_F_TLS_PROCESS_CLIENT_KEY_EXCHANGE 0 +# define SSL_F_TLS_PROCESS_ENCRYPTED_EXTENSIONS 0 +# define SSL_F_TLS_PROCESS_END_OF_EARLY_DATA 0 +# define SSL_F_TLS_PROCESS_FINISHED 0 +# define SSL_F_TLS_PROCESS_HELLO_REQ 0 +# define SSL_F_TLS_PROCESS_HELLO_RETRY_REQUEST 0 +# define SSL_F_TLS_PROCESS_INITIAL_SERVER_FLIGHT 0 +# define SSL_F_TLS_PROCESS_KEY_EXCHANGE 0 +# define SSL_F_TLS_PROCESS_KEY_UPDATE 0 +# define SSL_F_TLS_PROCESS_NEW_SESSION_TICKET 0 +# define SSL_F_TLS_PROCESS_NEXT_PROTO 0 +# define SSL_F_TLS_PROCESS_SERVER_CERTIFICATE 0 +# define SSL_F_TLS_PROCESS_SERVER_DONE 0 +# define SSL_F_TLS_PROCESS_SERVER_HELLO 0 +# define SSL_F_TLS_PROCESS_SKE_DHE 0 +# define SSL_F_TLS_PROCESS_SKE_ECDHE 0 +# define SSL_F_TLS_PROCESS_SKE_PSK_PREAMBLE 0 +# define SSL_F_TLS_PROCESS_SKE_SRP 0 +# define SSL_F_TLS_PSK_DO_BINDER 0 +# define SSL_F_TLS_SCAN_CLIENTHELLO_TLSEXT 0 +# define SSL_F_TLS_SETUP_HANDSHAKE 0 +# define SSL_F_USE_CERTIFICATE_CHAIN_FILE 0 +# define SSL_F_WPACKET_INTERN_INIT_LEN 0 +# define SSL_F_WPACKET_START_SUB_PACKET_LEN__ 0 +# define SSL_F_WRITE_STATE_MACHINE 0 +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/stack.h b/HttpTest/include/openssl/stack.h new file mode 100644 index 0000000..f0c5c54 --- /dev/null +++ b/HttpTest/include/openssl/stack.h @@ -0,0 +1,90 @@ +/* + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_STACK_H +# define OPENSSL_STACK_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_STACK_H +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct stack_st OPENSSL_STACK; /* Use STACK_OF(...) instead */ + +typedef int (*OPENSSL_sk_compfunc)(const void *, const void *); +typedef void (*OPENSSL_sk_freefunc)(void *); +typedef void *(*OPENSSL_sk_copyfunc)(const void *); + +int OPENSSL_sk_num(const OPENSSL_STACK *); +void *OPENSSL_sk_value(const OPENSSL_STACK *, int); + +void *OPENSSL_sk_set(OPENSSL_STACK *st, int i, const void *data); + +OPENSSL_STACK *OPENSSL_sk_new(OPENSSL_sk_compfunc cmp); +OPENSSL_STACK *OPENSSL_sk_new_null(void); +OPENSSL_STACK *OPENSSL_sk_new_reserve(OPENSSL_sk_compfunc c, int n); +int OPENSSL_sk_reserve(OPENSSL_STACK *st, int n); +void OPENSSL_sk_free(OPENSSL_STACK *); +void OPENSSL_sk_pop_free(OPENSSL_STACK *st, void (*func) (void *)); +OPENSSL_STACK *OPENSSL_sk_deep_copy(const OPENSSL_STACK *, + OPENSSL_sk_copyfunc c, + OPENSSL_sk_freefunc f); +int OPENSSL_sk_insert(OPENSSL_STACK *sk, const void *data, int where); +void *OPENSSL_sk_delete(OPENSSL_STACK *st, int loc); +void *OPENSSL_sk_delete_ptr(OPENSSL_STACK *st, const void *p); +int OPENSSL_sk_find(OPENSSL_STACK *st, const void *data); +int OPENSSL_sk_find_ex(OPENSSL_STACK *st, const void *data); +int OPENSSL_sk_find_all(OPENSSL_STACK *st, const void *data, int *pnum); +int OPENSSL_sk_push(OPENSSL_STACK *st, const void *data); +int OPENSSL_sk_unshift(OPENSSL_STACK *st, const void *data); +void *OPENSSL_sk_shift(OPENSSL_STACK *st); +void *OPENSSL_sk_pop(OPENSSL_STACK *st); +void OPENSSL_sk_zero(OPENSSL_STACK *st); +OPENSSL_sk_compfunc OPENSSL_sk_set_cmp_func(OPENSSL_STACK *sk, + OPENSSL_sk_compfunc cmp); +OPENSSL_STACK *OPENSSL_sk_dup(const OPENSSL_STACK *st); +void OPENSSL_sk_sort(OPENSSL_STACK *st); +int OPENSSL_sk_is_sorted(const OPENSSL_STACK *st); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define _STACK OPENSSL_STACK +# define sk_num OPENSSL_sk_num +# define sk_value OPENSSL_sk_value +# define sk_set OPENSSL_sk_set +# define sk_new OPENSSL_sk_new +# define sk_new_null OPENSSL_sk_new_null +# define sk_free OPENSSL_sk_free +# define sk_pop_free OPENSSL_sk_pop_free +# define sk_deep_copy OPENSSL_sk_deep_copy +# define sk_insert OPENSSL_sk_insert +# define sk_delete OPENSSL_sk_delete +# define sk_delete_ptr OPENSSL_sk_delete_ptr +# define sk_find OPENSSL_sk_find +# define sk_find_ex OPENSSL_sk_find_ex +# define sk_push OPENSSL_sk_push +# define sk_unshift OPENSSL_sk_unshift +# define sk_shift OPENSSL_sk_shift +# define sk_pop OPENSSL_sk_pop +# define sk_zero OPENSSL_sk_zero +# define sk_set_cmp_func OPENSSL_sk_set_cmp_func +# define sk_dup OPENSSL_sk_dup +# define sk_sort OPENSSL_sk_sort +# define sk_is_sorted OPENSSL_sk_is_sorted +# endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/store.h b/HttpTest/include/openssl/store.h new file mode 100644 index 0000000..3c1445e --- /dev/null +++ b/HttpTest/include/openssl/store.h @@ -0,0 +1,369 @@ +/* + * Copyright 2016-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_STORE_H +# define OPENSSL_STORE_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_OSSL_STORE_H +# endif + +# include +# include +# include +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/*- + * The main OSSL_STORE functions. + * ------------------------------ + * + * These allow applications to open a channel to a resource with supported + * data (keys, certs, crls, ...), read the data a piece at a time and decide + * what to do with it, and finally close. + */ + +typedef struct ossl_store_ctx_st OSSL_STORE_CTX; + +/* + * Typedef for the OSSL_STORE_INFO post processing callback. This can be used + * to massage the given OSSL_STORE_INFO, or to drop it entirely (by returning + * NULL). + */ +typedef OSSL_STORE_INFO *(*OSSL_STORE_post_process_info_fn)(OSSL_STORE_INFO *, + void *); + +/* + * Open a channel given a URI. The given UI method will be used any time the + * loader needs extra input, for example when a password or pin is needed, and + * will be passed the same user data every time it's needed in this context. + * + * Returns a context reference which represents the channel to communicate + * through. + */ +OSSL_STORE_CTX * +OSSL_STORE_open(const char *uri, const UI_METHOD *ui_method, void *ui_data, + OSSL_STORE_post_process_info_fn post_process, + void *post_process_data); +OSSL_STORE_CTX * +OSSL_STORE_open_ex(const char *uri, OSSL_LIB_CTX *libctx, const char *propq, + const UI_METHOD *ui_method, void *ui_data, + const OSSL_PARAM params[], + OSSL_STORE_post_process_info_fn post_process, + void *post_process_data); + +/* + * Control / fine tune the OSSL_STORE channel. |cmd| determines what is to be + * done, and depends on the underlying loader (use OSSL_STORE_get0_scheme to + * determine which loader is used), except for common commands (see below). + * Each command takes different arguments. + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int OSSL_STORE_ctrl(OSSL_STORE_CTX *ctx, int cmd, + ... /* args */); +OSSL_DEPRECATEDIN_3_0 int OSSL_STORE_vctrl(OSSL_STORE_CTX *ctx, int cmd, + va_list args); +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +/* + * Common ctrl commands that different loaders may choose to support. + */ +/* int on = 0 or 1; STORE_ctrl(ctx, STORE_C_USE_SECMEM, &on); */ +# define OSSL_STORE_C_USE_SECMEM 1 +/* Where custom commands start */ +# define OSSL_STORE_C_CUSTOM_START 100 + +# endif + +/* + * Read one data item (a key, a cert, a CRL) that is supported by the OSSL_STORE + * functionality, given a context. + * Returns a OSSL_STORE_INFO pointer, from which OpenSSL typed data can be + * extracted with OSSL_STORE_INFO_get0_PKEY(), OSSL_STORE_INFO_get0_CERT(), ... + * NULL is returned on error, which may include that the data found at the URI + * can't be figured out for certain or is ambiguous. + */ +OSSL_STORE_INFO *OSSL_STORE_load(OSSL_STORE_CTX *ctx); + +/* + * Check if end of data (end of file) is reached + * Returns 1 on end, 0 otherwise. + */ +int OSSL_STORE_eof(OSSL_STORE_CTX *ctx); + +/* + * Check if an error occurred + * Returns 1 if it did, 0 otherwise. + */ +int OSSL_STORE_error(OSSL_STORE_CTX *ctx); + +/* + * Close the channel + * Returns 1 on success, 0 on error. + */ +int OSSL_STORE_close(OSSL_STORE_CTX *ctx); + +/* + * Attach to a BIO. This works like OSSL_STORE_open() except it takes a + * BIO instead of a uri, along with a scheme to use when reading. + * The given UI method will be used any time the loader needs extra input, + * for example when a password or pin is needed, and will be passed the + * same user data every time it's needed in this context. + * + * Returns a context reference which represents the channel to communicate + * through. + * + * Note that this function is considered unsafe, all depending on what the + * BIO actually reads. + */ +OSSL_STORE_CTX *OSSL_STORE_attach(BIO *bio, const char *scheme, + OSSL_LIB_CTX *libctx, const char *propq, + const UI_METHOD *ui_method, void *ui_data, + const OSSL_PARAM params[], + OSSL_STORE_post_process_info_fn post_process, + void *post_process_data); + +/*- + * Extracting OpenSSL types from and creating new OSSL_STORE_INFOs + * --------------------------------------------------------------- + */ + +/* + * Types of data that can be ossl_stored in a OSSL_STORE_INFO. + * OSSL_STORE_INFO_NAME is typically found when getting a listing of + * available "files" / "tokens" / what have you. + */ +# define OSSL_STORE_INFO_NAME 1 /* char * */ +# define OSSL_STORE_INFO_PARAMS 2 /* EVP_PKEY * */ +# define OSSL_STORE_INFO_PUBKEY 3 /* EVP_PKEY * */ +# define OSSL_STORE_INFO_PKEY 4 /* EVP_PKEY * */ +# define OSSL_STORE_INFO_CERT 5 /* X509 * */ +# define OSSL_STORE_INFO_CRL 6 /* X509_CRL * */ + +/* + * Functions to generate OSSL_STORE_INFOs, one function for each type we + * support having in them, as well as a generic constructor. + * + * In all cases, ownership of the object is transferred to the OSSL_STORE_INFO + * and will therefore be freed when the OSSL_STORE_INFO is freed. + */ +OSSL_STORE_INFO *OSSL_STORE_INFO_new(int type, void *data); +OSSL_STORE_INFO *OSSL_STORE_INFO_new_NAME(char *name); +int OSSL_STORE_INFO_set0_NAME_description(OSSL_STORE_INFO *info, char *desc); +OSSL_STORE_INFO *OSSL_STORE_INFO_new_PARAMS(EVP_PKEY *params); +OSSL_STORE_INFO *OSSL_STORE_INFO_new_PUBKEY(EVP_PKEY *pubkey); +OSSL_STORE_INFO *OSSL_STORE_INFO_new_PKEY(EVP_PKEY *pkey); +OSSL_STORE_INFO *OSSL_STORE_INFO_new_CERT(X509 *x509); +OSSL_STORE_INFO *OSSL_STORE_INFO_new_CRL(X509_CRL *crl); + +/* + * Functions to try to extract data from a OSSL_STORE_INFO. + */ +int OSSL_STORE_INFO_get_type(const OSSL_STORE_INFO *info); +void *OSSL_STORE_INFO_get0_data(int type, const OSSL_STORE_INFO *info); +const char *OSSL_STORE_INFO_get0_NAME(const OSSL_STORE_INFO *info); +char *OSSL_STORE_INFO_get1_NAME(const OSSL_STORE_INFO *info); +const char *OSSL_STORE_INFO_get0_NAME_description(const OSSL_STORE_INFO *info); +char *OSSL_STORE_INFO_get1_NAME_description(const OSSL_STORE_INFO *info); +EVP_PKEY *OSSL_STORE_INFO_get0_PARAMS(const OSSL_STORE_INFO *info); +EVP_PKEY *OSSL_STORE_INFO_get1_PARAMS(const OSSL_STORE_INFO *info); +EVP_PKEY *OSSL_STORE_INFO_get0_PUBKEY(const OSSL_STORE_INFO *info); +EVP_PKEY *OSSL_STORE_INFO_get1_PUBKEY(const OSSL_STORE_INFO *info); +EVP_PKEY *OSSL_STORE_INFO_get0_PKEY(const OSSL_STORE_INFO *info); +EVP_PKEY *OSSL_STORE_INFO_get1_PKEY(const OSSL_STORE_INFO *info); +X509 *OSSL_STORE_INFO_get0_CERT(const OSSL_STORE_INFO *info); +X509 *OSSL_STORE_INFO_get1_CERT(const OSSL_STORE_INFO *info); +X509_CRL *OSSL_STORE_INFO_get0_CRL(const OSSL_STORE_INFO *info); +X509_CRL *OSSL_STORE_INFO_get1_CRL(const OSSL_STORE_INFO *info); + +const char *OSSL_STORE_INFO_type_string(int type); + +/* + * Free the OSSL_STORE_INFO + */ +void OSSL_STORE_INFO_free(OSSL_STORE_INFO *info); + + +/*- + * Functions to construct a search URI from a base URI and search criteria + * ----------------------------------------------------------------------- + */ + +/* OSSL_STORE search types */ +# define OSSL_STORE_SEARCH_BY_NAME 1 /* subject in certs, issuer in CRLs */ +# define OSSL_STORE_SEARCH_BY_ISSUER_SERIAL 2 +# define OSSL_STORE_SEARCH_BY_KEY_FINGERPRINT 3 +# define OSSL_STORE_SEARCH_BY_ALIAS 4 + +/* To check what search types the scheme handler supports */ +int OSSL_STORE_supports_search(OSSL_STORE_CTX *ctx, int search_type); + +/* Search term constructors */ +/* + * The input is considered to be owned by the caller, and must therefore + * remain present throughout the lifetime of the returned OSSL_STORE_SEARCH + */ +OSSL_STORE_SEARCH *OSSL_STORE_SEARCH_by_name(X509_NAME *name); +OSSL_STORE_SEARCH *OSSL_STORE_SEARCH_by_issuer_serial(X509_NAME *name, + const ASN1_INTEGER + *serial); +OSSL_STORE_SEARCH *OSSL_STORE_SEARCH_by_key_fingerprint(const EVP_MD *digest, + const unsigned char + *bytes, size_t len); +OSSL_STORE_SEARCH *OSSL_STORE_SEARCH_by_alias(const char *alias); + +/* Search term destructor */ +void OSSL_STORE_SEARCH_free(OSSL_STORE_SEARCH *search); + +/* Search term accessors */ +int OSSL_STORE_SEARCH_get_type(const OSSL_STORE_SEARCH *criterion); +X509_NAME *OSSL_STORE_SEARCH_get0_name(const OSSL_STORE_SEARCH *criterion); +const ASN1_INTEGER *OSSL_STORE_SEARCH_get0_serial(const OSSL_STORE_SEARCH + *criterion); +const unsigned char *OSSL_STORE_SEARCH_get0_bytes(const OSSL_STORE_SEARCH + *criterion, size_t *length); +const char *OSSL_STORE_SEARCH_get0_string(const OSSL_STORE_SEARCH *criterion); +const EVP_MD *OSSL_STORE_SEARCH_get0_digest(const OSSL_STORE_SEARCH *criterion); + +/* + * Add search criterion and expected return type (which can be unspecified) + * to the loading channel. This MUST happen before the first OSSL_STORE_load(). + */ +int OSSL_STORE_expect(OSSL_STORE_CTX *ctx, int expected_type); +int OSSL_STORE_find(OSSL_STORE_CTX *ctx, const OSSL_STORE_SEARCH *search); + + +/*- + * Function to fetch a loader and extract data from it + * --------------------------------------------------- + */ + +typedef struct ossl_store_loader_st OSSL_STORE_LOADER; + +OSSL_STORE_LOADER *OSSL_STORE_LOADER_fetch(OSSL_LIB_CTX *libctx, + const char *scheme, + const char *properties); +int OSSL_STORE_LOADER_up_ref(OSSL_STORE_LOADER *loader); +void OSSL_STORE_LOADER_free(OSSL_STORE_LOADER *loader); +const OSSL_PROVIDER *OSSL_STORE_LOADER_get0_provider(const OSSL_STORE_LOADER * + loader); +const char *OSSL_STORE_LOADER_get0_properties(const OSSL_STORE_LOADER *loader); +const char *OSSL_STORE_LOADER_get0_description(const OSSL_STORE_LOADER *loader); +int OSSL_STORE_LOADER_is_a(const OSSL_STORE_LOADER *loader, + const char *scheme); +void OSSL_STORE_LOADER_do_all_provided(OSSL_LIB_CTX *libctx, + void (*fn)(OSSL_STORE_LOADER *loader, + void *arg), + void *arg); +int OSSL_STORE_LOADER_names_do_all(const OSSL_STORE_LOADER *loader, + void (*fn)(const char *name, void *data), + void *data); + +/*- + * Function to register a loader for the given URI scheme. + * ------------------------------------------------------- + * + * The loader receives all the main components of an URI except for the + * scheme. + */ + +# ifndef OPENSSL_NO_DEPRECATED_3_0 + +/* struct ossl_store_loader_ctx_st is defined differently by each loader */ +typedef struct ossl_store_loader_ctx_st OSSL_STORE_LOADER_CTX; +typedef OSSL_STORE_LOADER_CTX *(*OSSL_STORE_open_fn) + (const OSSL_STORE_LOADER *loader, const char *uri, + const UI_METHOD *ui_method, void *ui_data); +typedef OSSL_STORE_LOADER_CTX *(*OSSL_STORE_open_ex_fn) + (const OSSL_STORE_LOADER *loader, + const char *uri, OSSL_LIB_CTX *libctx, const char *propq, + const UI_METHOD *ui_method, void *ui_data); + +typedef OSSL_STORE_LOADER_CTX *(*OSSL_STORE_attach_fn) + (const OSSL_STORE_LOADER *loader, BIO *bio, + OSSL_LIB_CTX *libctx, const char *propq, + const UI_METHOD *ui_method, void *ui_data); +typedef int (*OSSL_STORE_ctrl_fn) + (OSSL_STORE_LOADER_CTX *ctx, int cmd, va_list args); +typedef int (*OSSL_STORE_expect_fn) + (OSSL_STORE_LOADER_CTX *ctx, int expected); +typedef int (*OSSL_STORE_find_fn) + (OSSL_STORE_LOADER_CTX *ctx, const OSSL_STORE_SEARCH *criteria); +typedef OSSL_STORE_INFO *(*OSSL_STORE_load_fn) + (OSSL_STORE_LOADER_CTX *ctx, const UI_METHOD *ui_method, void *ui_data); +typedef int (*OSSL_STORE_eof_fn)(OSSL_STORE_LOADER_CTX *ctx); +typedef int (*OSSL_STORE_error_fn)(OSSL_STORE_LOADER_CTX *ctx); +typedef int (*OSSL_STORE_close_fn)(OSSL_STORE_LOADER_CTX *ctx); + +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +OSSL_STORE_LOADER *OSSL_STORE_LOADER_new(ENGINE *e, const char *scheme); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_open(OSSL_STORE_LOADER *loader, + OSSL_STORE_open_fn open_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_open_ex(OSSL_STORE_LOADER *loader, + OSSL_STORE_open_ex_fn open_ex_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_attach(OSSL_STORE_LOADER *loader, + OSSL_STORE_attach_fn attach_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_ctrl(OSSL_STORE_LOADER *loader, + OSSL_STORE_ctrl_fn ctrl_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_expect(OSSL_STORE_LOADER *loader, + OSSL_STORE_expect_fn expect_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_find(OSSL_STORE_LOADER *loader, + OSSL_STORE_find_fn find_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_load(OSSL_STORE_LOADER *loader, + OSSL_STORE_load_fn load_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_eof(OSSL_STORE_LOADER *loader, + OSSL_STORE_eof_fn eof_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_error(OSSL_STORE_LOADER *loader, + OSSL_STORE_error_fn error_function); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_LOADER_set_close(OSSL_STORE_LOADER *loader, + OSSL_STORE_close_fn close_function); +OSSL_DEPRECATEDIN_3_0 +const ENGINE *OSSL_STORE_LOADER_get0_engine(const OSSL_STORE_LOADER *loader); +OSSL_DEPRECATEDIN_3_0 +const char * OSSL_STORE_LOADER_get0_scheme(const OSSL_STORE_LOADER *loader); +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_register_loader(OSSL_STORE_LOADER *loader); +OSSL_DEPRECATEDIN_3_0 +OSSL_STORE_LOADER *OSSL_STORE_unregister_loader(const char *scheme); +# endif + +/*- + * Functions to list STORE loaders + * ------------------------------- + */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int OSSL_STORE_do_all_loaders(void (*do_function)(const OSSL_STORE_LOADER *loader, + void *do_arg), + void *do_arg); +# endif + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/storeerr.h b/HttpTest/include/openssl/storeerr.h new file mode 100644 index 0000000..00529c8 --- /dev/null +++ b/HttpTest/include/openssl/storeerr.h @@ -0,0 +1,49 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_STOREERR_H +# define OPENSSL_STOREERR_H +# pragma once + +# include +# include +# include + + + +/* + * OSSL_STORE reason codes. + */ +# define OSSL_STORE_R_AMBIGUOUS_CONTENT_TYPE 107 +# define OSSL_STORE_R_BAD_PASSWORD_READ 115 +# define OSSL_STORE_R_ERROR_VERIFYING_PKCS12_MAC 113 +# define OSSL_STORE_R_FINGERPRINT_SIZE_DOES_NOT_MATCH_DIGEST 121 +# define OSSL_STORE_R_INVALID_SCHEME 106 +# define OSSL_STORE_R_IS_NOT_A 112 +# define OSSL_STORE_R_LOADER_INCOMPLETE 116 +# define OSSL_STORE_R_LOADING_STARTED 117 +# define OSSL_STORE_R_NOT_A_CERTIFICATE 100 +# define OSSL_STORE_R_NOT_A_CRL 101 +# define OSSL_STORE_R_NOT_A_NAME 103 +# define OSSL_STORE_R_NOT_A_PRIVATE_KEY 102 +# define OSSL_STORE_R_NOT_A_PUBLIC_KEY 122 +# define OSSL_STORE_R_NOT_PARAMETERS 104 +# define OSSL_STORE_R_NO_LOADERS_FOUND 123 +# define OSSL_STORE_R_PASSPHRASE_CALLBACK_ERROR 114 +# define OSSL_STORE_R_PATH_MUST_BE_ABSOLUTE 108 +# define OSSL_STORE_R_SEARCH_ONLY_SUPPORTED_FOR_DIRECTORIES 119 +# define OSSL_STORE_R_UI_PROCESS_INTERRUPTED_OR_CANCELLED 109 +# define OSSL_STORE_R_UNREGISTERED_SCHEME 105 +# define OSSL_STORE_R_UNSUPPORTED_CONTENT_TYPE 110 +# define OSSL_STORE_R_UNSUPPORTED_OPERATION 118 +# define OSSL_STORE_R_UNSUPPORTED_SEARCH_TYPE 120 +# define OSSL_STORE_R_URI_AUTHORITY_UNSUPPORTED 111 + +#endif diff --git a/HttpTest/include/openssl/symhacks.h b/HttpTest/include/openssl/symhacks.h new file mode 100644 index 0000000..816f8f9 --- /dev/null +++ b/HttpTest/include/openssl/symhacks.h @@ -0,0 +1,39 @@ +/* + * Copyright 1999-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_SYMHACKS_H +# define OPENSSL_SYMHACKS_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_SYMHACKS_H +# endif + +# include + +/* Case insensitive linking causes problems.... */ +# if defined(OPENSSL_SYS_VMS) +# undef ERR_load_CRYPTO_strings +# define ERR_load_CRYPTO_strings ERR_load_CRYPTOlib_strings +# undef OCSP_crlID_new +# define OCSP_crlID_new OCSP_crlID2_new + +# undef d2i_ECPARAMETERS +# define d2i_ECPARAMETERS d2i_UC_ECPARAMETERS +# undef i2d_ECPARAMETERS +# define i2d_ECPARAMETERS i2d_UC_ECPARAMETERS +# undef d2i_ECPKPARAMETERS +# define d2i_ECPKPARAMETERS d2i_UC_ECPKPARAMETERS +# undef i2d_ECPKPARAMETERS +# define i2d_ECPKPARAMETERS i2d_UC_ECPKPARAMETERS + +# endif + +#endif /* ! defined HEADER_VMS_IDHACKS_H */ diff --git a/HttpTest/include/openssl/tls1.h b/HttpTest/include/openssl/tls1.h new file mode 100644 index 0000000..793155e --- /dev/null +++ b/HttpTest/include/openssl/tls1.h @@ -0,0 +1,1180 @@ +/* + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * Copyright 2005 Nokia. All rights reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_TLS1_H +# define OPENSSL_TLS1_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_TLS1_H +# endif + +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Default security level if not overridden at config time */ +# ifndef OPENSSL_TLS_SECURITY_LEVEL +# define OPENSSL_TLS_SECURITY_LEVEL 1 +# endif + +/* TLS*_VERSION constants are defined in prov_ssl.h */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define TLS_MAX_VERSION TLS1_3_VERSION +# endif + +/* Special value for method supporting multiple versions */ +# define TLS_ANY_VERSION 0x10000 + +# define TLS1_VERSION_MAJOR 0x03 +# define TLS1_VERSION_MINOR 0x01 + +# define TLS1_1_VERSION_MAJOR 0x03 +# define TLS1_1_VERSION_MINOR 0x02 + +# define TLS1_2_VERSION_MAJOR 0x03 +# define TLS1_2_VERSION_MINOR 0x03 + +# define TLS1_get_version(s) \ + ((SSL_version(s) >> 8) == TLS1_VERSION_MAJOR ? SSL_version(s) : 0) + +# define TLS1_get_client_version(s) \ + ((SSL_client_version(s) >> 8) == TLS1_VERSION_MAJOR ? SSL_client_version(s) : 0) + +# define TLS1_AD_DECRYPTION_FAILED 21 +# define TLS1_AD_RECORD_OVERFLOW 22 +# define TLS1_AD_UNKNOWN_CA 48/* fatal */ +# define TLS1_AD_ACCESS_DENIED 49/* fatal */ +# define TLS1_AD_DECODE_ERROR 50/* fatal */ +# define TLS1_AD_DECRYPT_ERROR 51 +# define TLS1_AD_EXPORT_RESTRICTION 60/* fatal */ +# define TLS1_AD_PROTOCOL_VERSION 70/* fatal */ +# define TLS1_AD_INSUFFICIENT_SECURITY 71/* fatal */ +# define TLS1_AD_INTERNAL_ERROR 80/* fatal */ +# define TLS1_AD_INAPPROPRIATE_FALLBACK 86/* fatal */ +# define TLS1_AD_USER_CANCELLED 90 +# define TLS1_AD_NO_RENEGOTIATION 100 +/* TLSv1.3 alerts */ +# define TLS13_AD_MISSING_EXTENSION 109 /* fatal */ +# define TLS13_AD_CERTIFICATE_REQUIRED 116 /* fatal */ +/* codes 110-114 are from RFC3546 */ +# define TLS1_AD_UNSUPPORTED_EXTENSION 110 +# define TLS1_AD_CERTIFICATE_UNOBTAINABLE 111 +# define TLS1_AD_UNRECOGNIZED_NAME 112 +# define TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE 113 +# define TLS1_AD_BAD_CERTIFICATE_HASH_VALUE 114 +# define TLS1_AD_UNKNOWN_PSK_IDENTITY 115/* fatal */ +# define TLS1_AD_NO_APPLICATION_PROTOCOL 120 /* fatal */ + +/* ExtensionType values from RFC3546 / RFC4366 / RFC6066 */ +# define TLSEXT_TYPE_server_name 0 +# define TLSEXT_TYPE_max_fragment_length 1 +# define TLSEXT_TYPE_client_certificate_url 2 +# define TLSEXT_TYPE_trusted_ca_keys 3 +# define TLSEXT_TYPE_truncated_hmac 4 +# define TLSEXT_TYPE_status_request 5 +/* ExtensionType values from RFC4681 */ +# define TLSEXT_TYPE_user_mapping 6 +/* ExtensionType values from RFC5878 */ +# define TLSEXT_TYPE_client_authz 7 +# define TLSEXT_TYPE_server_authz 8 +/* ExtensionType values from RFC6091 */ +# define TLSEXT_TYPE_cert_type 9 + +/* ExtensionType values from RFC4492 */ +/* + * Prior to TLSv1.3 the supported_groups extension was known as + * elliptic_curves + */ +# define TLSEXT_TYPE_supported_groups 10 +# define TLSEXT_TYPE_elliptic_curves TLSEXT_TYPE_supported_groups +# define TLSEXT_TYPE_ec_point_formats 11 + + +/* ExtensionType value from RFC5054 */ +# define TLSEXT_TYPE_srp 12 + +/* ExtensionType values from RFC5246 */ +# define TLSEXT_TYPE_signature_algorithms 13 + +/* ExtensionType value from RFC5764 */ +# define TLSEXT_TYPE_use_srtp 14 + +/* ExtensionType value from RFC7301 */ +# define TLSEXT_TYPE_application_layer_protocol_negotiation 16 + +/* + * Extension type for Certificate Transparency + * https://tools.ietf.org/html/rfc6962#section-3.3.1 + */ +# define TLSEXT_TYPE_signed_certificate_timestamp 18 + +/* + * ExtensionType value for TLS padding extension. + * http://tools.ietf.org/html/draft-agl-tls-padding + */ +# define TLSEXT_TYPE_padding 21 + +/* ExtensionType value from RFC7366 */ +# define TLSEXT_TYPE_encrypt_then_mac 22 + +/* ExtensionType value from RFC7627 */ +# define TLSEXT_TYPE_extended_master_secret 23 + +/* ExtensionType value from RFC4507 */ +# define TLSEXT_TYPE_session_ticket 35 + +/* As defined for TLS1.3 */ +# define TLSEXT_TYPE_psk 41 +# define TLSEXT_TYPE_early_data 42 +# define TLSEXT_TYPE_supported_versions 43 +# define TLSEXT_TYPE_cookie 44 +# define TLSEXT_TYPE_psk_kex_modes 45 +# define TLSEXT_TYPE_certificate_authorities 47 +# define TLSEXT_TYPE_post_handshake_auth 49 +# define TLSEXT_TYPE_signature_algorithms_cert 50 +# define TLSEXT_TYPE_key_share 51 + +/* Temporary extension type */ +# define TLSEXT_TYPE_renegotiate 0xff01 + +# ifndef OPENSSL_NO_NEXTPROTONEG +/* This is not an IANA defined extension number */ +# define TLSEXT_TYPE_next_proto_neg 13172 +# endif + +/* NameType value from RFC3546 */ +# define TLSEXT_NAMETYPE_host_name 0 +/* status request value from RFC3546 */ +# define TLSEXT_STATUSTYPE_ocsp 1 + +/* ECPointFormat values from RFC4492 */ +# define TLSEXT_ECPOINTFORMAT_first 0 +# define TLSEXT_ECPOINTFORMAT_uncompressed 0 +# define TLSEXT_ECPOINTFORMAT_ansiX962_compressed_prime 1 +# define TLSEXT_ECPOINTFORMAT_ansiX962_compressed_char2 2 +# define TLSEXT_ECPOINTFORMAT_last 2 + +/* Signature and hash algorithms from RFC5246 */ +# define TLSEXT_signature_anonymous 0 +# define TLSEXT_signature_rsa 1 +# define TLSEXT_signature_dsa 2 +# define TLSEXT_signature_ecdsa 3 +# define TLSEXT_signature_gostr34102001 237 +# define TLSEXT_signature_gostr34102012_256 238 +# define TLSEXT_signature_gostr34102012_512 239 + +/* Total number of different signature algorithms */ +# define TLSEXT_signature_num 7 + +# define TLSEXT_hash_none 0 +# define TLSEXT_hash_md5 1 +# define TLSEXT_hash_sha1 2 +# define TLSEXT_hash_sha224 3 +# define TLSEXT_hash_sha256 4 +# define TLSEXT_hash_sha384 5 +# define TLSEXT_hash_sha512 6 +# define TLSEXT_hash_gostr3411 237 +# define TLSEXT_hash_gostr34112012_256 238 +# define TLSEXT_hash_gostr34112012_512 239 + +/* Total number of different digest algorithms */ + +# define TLSEXT_hash_num 10 + +/* Flag set for unrecognised algorithms */ +# define TLSEXT_nid_unknown 0x1000000 + +/* ECC curves */ + +# define TLSEXT_curve_P_256 23 +# define TLSEXT_curve_P_384 24 + +/* OpenSSL value to disable maximum fragment length extension */ +# define TLSEXT_max_fragment_length_DISABLED 0 +/* Allowed values for max fragment length extension */ +# define TLSEXT_max_fragment_length_512 1 +# define TLSEXT_max_fragment_length_1024 2 +# define TLSEXT_max_fragment_length_2048 3 +# define TLSEXT_max_fragment_length_4096 4 + +int SSL_CTX_set_tlsext_max_fragment_length(SSL_CTX *ctx, uint8_t mode); +int SSL_set_tlsext_max_fragment_length(SSL *ssl, uint8_t mode); + +# define TLSEXT_MAXLEN_host_name 255 + +__owur const char *SSL_get_servername(const SSL *s, const int type); +__owur int SSL_get_servername_type(const SSL *s); +/* + * SSL_export_keying_material exports a value derived from the master secret, + * as specified in RFC 5705. It writes |olen| bytes to |out| given a label and + * optional context. (Since a zero length context is allowed, the |use_context| + * flag controls whether a context is included.) It returns 1 on success and + * 0 or -1 otherwise. + */ +__owur int SSL_export_keying_material(SSL *s, unsigned char *out, size_t olen, + const char *label, size_t llen, + const unsigned char *context, + size_t contextlen, int use_context); + +/* + * SSL_export_keying_material_early exports a value derived from the + * early exporter master secret, as specified in + * https://tools.ietf.org/html/draft-ietf-tls-tls13-23. It writes + * |olen| bytes to |out| given a label and optional context. It + * returns 1 on success and 0 otherwise. + */ +__owur int SSL_export_keying_material_early(SSL *s, unsigned char *out, + size_t olen, const char *label, + size_t llen, + const unsigned char *context, + size_t contextlen); + +int SSL_get_peer_signature_type_nid(const SSL *s, int *pnid); +int SSL_get_signature_type_nid(const SSL *s, int *pnid); + +int SSL_get_sigalgs(SSL *s, int idx, + int *psign, int *phash, int *psignandhash, + unsigned char *rsig, unsigned char *rhash); + +int SSL_get_shared_sigalgs(SSL *s, int idx, + int *psign, int *phash, int *psignandhash, + unsigned char *rsig, unsigned char *rhash); + +__owur int SSL_check_chain(SSL *s, X509 *x, EVP_PKEY *pk, STACK_OF(X509) *chain); + +# define SSL_set_tlsext_host_name(s,name) \ + SSL_ctrl(s,SSL_CTRL_SET_TLSEXT_HOSTNAME,TLSEXT_NAMETYPE_host_name,\ + (void *)name) + +# define SSL_set_tlsext_debug_callback(ssl, cb) \ + SSL_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_DEBUG_CB,\ + (void (*)(void))cb) + +# define SSL_set_tlsext_debug_arg(ssl, arg) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_DEBUG_ARG,0,arg) + +# define SSL_get_tlsext_status_type(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE,0,NULL) + +# define SSL_set_tlsext_status_type(ssl, type) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE,type,NULL) + +# define SSL_get_tlsext_status_exts(ssl, arg) \ + SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS,0,arg) + +# define SSL_set_tlsext_status_exts(ssl, arg) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS,0,arg) + +# define SSL_get_tlsext_status_ids(ssl, arg) \ + SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS,0,arg) + +# define SSL_set_tlsext_status_ids(ssl, arg) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS,0,arg) + +# define SSL_get_tlsext_status_ocsp_resp(ssl, arg) \ + SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP,0,arg) + +# define SSL_set_tlsext_status_ocsp_resp(ssl, arg, arglen) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP,arglen,arg) + +# define SSL_CTX_set_tlsext_servername_callback(ctx, cb) \ + SSL_CTX_callback_ctrl(ctx,SSL_CTRL_SET_TLSEXT_SERVERNAME_CB,\ + (void (*)(void))cb) + +# define SSL_TLSEXT_ERR_OK 0 +# define SSL_TLSEXT_ERR_ALERT_WARNING 1 +# define SSL_TLSEXT_ERR_ALERT_FATAL 2 +# define SSL_TLSEXT_ERR_NOACK 3 + +# define SSL_CTX_set_tlsext_servername_arg(ctx, arg) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG,0,arg) + +# define SSL_CTX_get_tlsext_ticket_keys(ctx, keys, keylen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_TLSEXT_TICKET_KEYS,keylen,keys) +# define SSL_CTX_set_tlsext_ticket_keys(ctx, keys, keylen) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TLSEXT_TICKET_KEYS,keylen,keys) + +# define SSL_CTX_get_tlsext_status_cb(ssl, cb) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB,0,(void *)cb) +# define SSL_CTX_set_tlsext_status_cb(ssl, cb) \ + SSL_CTX_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB,\ + (void (*)(void))cb) + +# define SSL_CTX_get_tlsext_status_arg(ssl, arg) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_CB_ARG,0,arg) +# define SSL_CTX_set_tlsext_status_arg(ssl, arg) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG,0,arg) + +# define SSL_CTX_set_tlsext_status_type(ssl, type) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE,type,NULL) + +# define SSL_CTX_get_tlsext_status_type(ssl) \ + SSL_CTX_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_TYPE,0,NULL) + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define SSL_CTX_set_tlsext_ticket_key_cb(ssl, cb) \ + SSL_CTX_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB,\ + (void (*)(void))cb) +# endif +int SSL_CTX_set_tlsext_ticket_key_evp_cb + (SSL_CTX *ctx, int (*fp)(SSL *, unsigned char *, unsigned char *, + EVP_CIPHER_CTX *, EVP_MAC_CTX *, int)); + +/* PSK ciphersuites from 4279 */ +# define TLS1_CK_PSK_WITH_RC4_128_SHA 0x0300008A +# define TLS1_CK_PSK_WITH_3DES_EDE_CBC_SHA 0x0300008B +# define TLS1_CK_PSK_WITH_AES_128_CBC_SHA 0x0300008C +# define TLS1_CK_PSK_WITH_AES_256_CBC_SHA 0x0300008D +# define TLS1_CK_DHE_PSK_WITH_RC4_128_SHA 0x0300008E +# define TLS1_CK_DHE_PSK_WITH_3DES_EDE_CBC_SHA 0x0300008F +# define TLS1_CK_DHE_PSK_WITH_AES_128_CBC_SHA 0x03000090 +# define TLS1_CK_DHE_PSK_WITH_AES_256_CBC_SHA 0x03000091 +# define TLS1_CK_RSA_PSK_WITH_RC4_128_SHA 0x03000092 +# define TLS1_CK_RSA_PSK_WITH_3DES_EDE_CBC_SHA 0x03000093 +# define TLS1_CK_RSA_PSK_WITH_AES_128_CBC_SHA 0x03000094 +# define TLS1_CK_RSA_PSK_WITH_AES_256_CBC_SHA 0x03000095 + +/* PSK ciphersuites from 5487 */ +# define TLS1_CK_PSK_WITH_AES_128_GCM_SHA256 0x030000A8 +# define TLS1_CK_PSK_WITH_AES_256_GCM_SHA384 0x030000A9 +# define TLS1_CK_DHE_PSK_WITH_AES_128_GCM_SHA256 0x030000AA +# define TLS1_CK_DHE_PSK_WITH_AES_256_GCM_SHA384 0x030000AB +# define TLS1_CK_RSA_PSK_WITH_AES_128_GCM_SHA256 0x030000AC +# define TLS1_CK_RSA_PSK_WITH_AES_256_GCM_SHA384 0x030000AD +# define TLS1_CK_PSK_WITH_AES_128_CBC_SHA256 0x030000AE +# define TLS1_CK_PSK_WITH_AES_256_CBC_SHA384 0x030000AF +# define TLS1_CK_PSK_WITH_NULL_SHA256 0x030000B0 +# define TLS1_CK_PSK_WITH_NULL_SHA384 0x030000B1 +# define TLS1_CK_DHE_PSK_WITH_AES_128_CBC_SHA256 0x030000B2 +# define TLS1_CK_DHE_PSK_WITH_AES_256_CBC_SHA384 0x030000B3 +# define TLS1_CK_DHE_PSK_WITH_NULL_SHA256 0x030000B4 +# define TLS1_CK_DHE_PSK_WITH_NULL_SHA384 0x030000B5 +# define TLS1_CK_RSA_PSK_WITH_AES_128_CBC_SHA256 0x030000B6 +# define TLS1_CK_RSA_PSK_WITH_AES_256_CBC_SHA384 0x030000B7 +# define TLS1_CK_RSA_PSK_WITH_NULL_SHA256 0x030000B8 +# define TLS1_CK_RSA_PSK_WITH_NULL_SHA384 0x030000B9 + +/* NULL PSK ciphersuites from RFC4785 */ +# define TLS1_CK_PSK_WITH_NULL_SHA 0x0300002C +# define TLS1_CK_DHE_PSK_WITH_NULL_SHA 0x0300002D +# define TLS1_CK_RSA_PSK_WITH_NULL_SHA 0x0300002E + +/* AES ciphersuites from RFC3268 */ +# define TLS1_CK_RSA_WITH_AES_128_SHA 0x0300002F +# define TLS1_CK_DH_DSS_WITH_AES_128_SHA 0x03000030 +# define TLS1_CK_DH_RSA_WITH_AES_128_SHA 0x03000031 +# define TLS1_CK_DHE_DSS_WITH_AES_128_SHA 0x03000032 +# define TLS1_CK_DHE_RSA_WITH_AES_128_SHA 0x03000033 +# define TLS1_CK_ADH_WITH_AES_128_SHA 0x03000034 +# define TLS1_CK_RSA_WITH_AES_256_SHA 0x03000035 +# define TLS1_CK_DH_DSS_WITH_AES_256_SHA 0x03000036 +# define TLS1_CK_DH_RSA_WITH_AES_256_SHA 0x03000037 +# define TLS1_CK_DHE_DSS_WITH_AES_256_SHA 0x03000038 +# define TLS1_CK_DHE_RSA_WITH_AES_256_SHA 0x03000039 +# define TLS1_CK_ADH_WITH_AES_256_SHA 0x0300003A + +/* TLS v1.2 ciphersuites */ +# define TLS1_CK_RSA_WITH_NULL_SHA256 0x0300003B +# define TLS1_CK_RSA_WITH_AES_128_SHA256 0x0300003C +# define TLS1_CK_RSA_WITH_AES_256_SHA256 0x0300003D +# define TLS1_CK_DH_DSS_WITH_AES_128_SHA256 0x0300003E +# define TLS1_CK_DH_RSA_WITH_AES_128_SHA256 0x0300003F +# define TLS1_CK_DHE_DSS_WITH_AES_128_SHA256 0x03000040 + +/* Camellia ciphersuites from RFC4132 */ +# define TLS1_CK_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000041 +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_128_CBC_SHA 0x03000042 +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000043 +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA 0x03000044 +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000045 +# define TLS1_CK_ADH_WITH_CAMELLIA_128_CBC_SHA 0x03000046 + +/* TLS v1.2 ciphersuites */ +# define TLS1_CK_DHE_RSA_WITH_AES_128_SHA256 0x03000067 +# define TLS1_CK_DH_DSS_WITH_AES_256_SHA256 0x03000068 +# define TLS1_CK_DH_RSA_WITH_AES_256_SHA256 0x03000069 +# define TLS1_CK_DHE_DSS_WITH_AES_256_SHA256 0x0300006A +# define TLS1_CK_DHE_RSA_WITH_AES_256_SHA256 0x0300006B +# define TLS1_CK_ADH_WITH_AES_128_SHA256 0x0300006C +# define TLS1_CK_ADH_WITH_AES_256_SHA256 0x0300006D + +/* Camellia ciphersuites from RFC4132 */ +# define TLS1_CK_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000084 +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_256_CBC_SHA 0x03000085 +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000086 +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA 0x03000087 +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000088 +# define TLS1_CK_ADH_WITH_CAMELLIA_256_CBC_SHA 0x03000089 + +/* SEED ciphersuites from RFC4162 */ +# define TLS1_CK_RSA_WITH_SEED_SHA 0x03000096 +# define TLS1_CK_DH_DSS_WITH_SEED_SHA 0x03000097 +# define TLS1_CK_DH_RSA_WITH_SEED_SHA 0x03000098 +# define TLS1_CK_DHE_DSS_WITH_SEED_SHA 0x03000099 +# define TLS1_CK_DHE_RSA_WITH_SEED_SHA 0x0300009A +# define TLS1_CK_ADH_WITH_SEED_SHA 0x0300009B + +/* TLS v1.2 GCM ciphersuites from RFC5288 */ +# define TLS1_CK_RSA_WITH_AES_128_GCM_SHA256 0x0300009C +# define TLS1_CK_RSA_WITH_AES_256_GCM_SHA384 0x0300009D +# define TLS1_CK_DHE_RSA_WITH_AES_128_GCM_SHA256 0x0300009E +# define TLS1_CK_DHE_RSA_WITH_AES_256_GCM_SHA384 0x0300009F +# define TLS1_CK_DH_RSA_WITH_AES_128_GCM_SHA256 0x030000A0 +# define TLS1_CK_DH_RSA_WITH_AES_256_GCM_SHA384 0x030000A1 +# define TLS1_CK_DHE_DSS_WITH_AES_128_GCM_SHA256 0x030000A2 +# define TLS1_CK_DHE_DSS_WITH_AES_256_GCM_SHA384 0x030000A3 +# define TLS1_CK_DH_DSS_WITH_AES_128_GCM_SHA256 0x030000A4 +# define TLS1_CK_DH_DSS_WITH_AES_256_GCM_SHA384 0x030000A5 +# define TLS1_CK_ADH_WITH_AES_128_GCM_SHA256 0x030000A6 +# define TLS1_CK_ADH_WITH_AES_256_GCM_SHA384 0x030000A7 + +/* CCM ciphersuites from RFC6655 */ +# define TLS1_CK_RSA_WITH_AES_128_CCM 0x0300C09C +# define TLS1_CK_RSA_WITH_AES_256_CCM 0x0300C09D +# define TLS1_CK_DHE_RSA_WITH_AES_128_CCM 0x0300C09E +# define TLS1_CK_DHE_RSA_WITH_AES_256_CCM 0x0300C09F +# define TLS1_CK_RSA_WITH_AES_128_CCM_8 0x0300C0A0 +# define TLS1_CK_RSA_WITH_AES_256_CCM_8 0x0300C0A1 +# define TLS1_CK_DHE_RSA_WITH_AES_128_CCM_8 0x0300C0A2 +# define TLS1_CK_DHE_RSA_WITH_AES_256_CCM_8 0x0300C0A3 +# define TLS1_CK_PSK_WITH_AES_128_CCM 0x0300C0A4 +# define TLS1_CK_PSK_WITH_AES_256_CCM 0x0300C0A5 +# define TLS1_CK_DHE_PSK_WITH_AES_128_CCM 0x0300C0A6 +# define TLS1_CK_DHE_PSK_WITH_AES_256_CCM 0x0300C0A7 +# define TLS1_CK_PSK_WITH_AES_128_CCM_8 0x0300C0A8 +# define TLS1_CK_PSK_WITH_AES_256_CCM_8 0x0300C0A9 +# define TLS1_CK_DHE_PSK_WITH_AES_128_CCM_8 0x0300C0AA +# define TLS1_CK_DHE_PSK_WITH_AES_256_CCM_8 0x0300C0AB + +/* CCM ciphersuites from RFC7251 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CCM 0x0300C0AC +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CCM 0x0300C0AD +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CCM_8 0x0300C0AE +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CCM_8 0x0300C0AF + +/* TLS 1.2 Camellia SHA-256 ciphersuites from RFC5932 */ +# define TLS1_CK_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x030000BA +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_128_CBC_SHA256 0x030000BB +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x030000BC +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA256 0x030000BD +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x030000BE +# define TLS1_CK_ADH_WITH_CAMELLIA_128_CBC_SHA256 0x030000BF + +# define TLS1_CK_RSA_WITH_CAMELLIA_256_CBC_SHA256 0x030000C0 +# define TLS1_CK_DH_DSS_WITH_CAMELLIA_256_CBC_SHA256 0x030000C1 +# define TLS1_CK_DH_RSA_WITH_CAMELLIA_256_CBC_SHA256 0x030000C2 +# define TLS1_CK_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA256 0x030000C3 +# define TLS1_CK_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA256 0x030000C4 +# define TLS1_CK_ADH_WITH_CAMELLIA_256_CBC_SHA256 0x030000C5 + +/* ECC ciphersuites from RFC4492 */ +# define TLS1_CK_ECDH_ECDSA_WITH_NULL_SHA 0x0300C001 +# define TLS1_CK_ECDH_ECDSA_WITH_RC4_128_SHA 0x0300C002 +# define TLS1_CK_ECDH_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C003 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_128_CBC_SHA 0x0300C004 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_256_CBC_SHA 0x0300C005 + +# define TLS1_CK_ECDHE_ECDSA_WITH_NULL_SHA 0x0300C006 +# define TLS1_CK_ECDHE_ECDSA_WITH_RC4_128_SHA 0x0300C007 +# define TLS1_CK_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C008 +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CBC_SHA 0x0300C009 +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CBC_SHA 0x0300C00A + +# define TLS1_CK_ECDH_RSA_WITH_NULL_SHA 0x0300C00B +# define TLS1_CK_ECDH_RSA_WITH_RC4_128_SHA 0x0300C00C +# define TLS1_CK_ECDH_RSA_WITH_DES_192_CBC3_SHA 0x0300C00D +# define TLS1_CK_ECDH_RSA_WITH_AES_128_CBC_SHA 0x0300C00E +# define TLS1_CK_ECDH_RSA_WITH_AES_256_CBC_SHA 0x0300C00F + +# define TLS1_CK_ECDHE_RSA_WITH_NULL_SHA 0x0300C010 +# define TLS1_CK_ECDHE_RSA_WITH_RC4_128_SHA 0x0300C011 +# define TLS1_CK_ECDHE_RSA_WITH_DES_192_CBC3_SHA 0x0300C012 +# define TLS1_CK_ECDHE_RSA_WITH_AES_128_CBC_SHA 0x0300C013 +# define TLS1_CK_ECDHE_RSA_WITH_AES_256_CBC_SHA 0x0300C014 + +# define TLS1_CK_ECDH_anon_WITH_NULL_SHA 0x0300C015 +# define TLS1_CK_ECDH_anon_WITH_RC4_128_SHA 0x0300C016 +# define TLS1_CK_ECDH_anon_WITH_DES_192_CBC3_SHA 0x0300C017 +# define TLS1_CK_ECDH_anon_WITH_AES_128_CBC_SHA 0x0300C018 +# define TLS1_CK_ECDH_anon_WITH_AES_256_CBC_SHA 0x0300C019 + +/* SRP ciphersuites from RFC 5054 */ +# define TLS1_CK_SRP_SHA_WITH_3DES_EDE_CBC_SHA 0x0300C01A +# define TLS1_CK_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA 0x0300C01B +# define TLS1_CK_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA 0x0300C01C +# define TLS1_CK_SRP_SHA_WITH_AES_128_CBC_SHA 0x0300C01D +# define TLS1_CK_SRP_SHA_RSA_WITH_AES_128_CBC_SHA 0x0300C01E +# define TLS1_CK_SRP_SHA_DSS_WITH_AES_128_CBC_SHA 0x0300C01F +# define TLS1_CK_SRP_SHA_WITH_AES_256_CBC_SHA 0x0300C020 +# define TLS1_CK_SRP_SHA_RSA_WITH_AES_256_CBC_SHA 0x0300C021 +# define TLS1_CK_SRP_SHA_DSS_WITH_AES_256_CBC_SHA 0x0300C022 + +/* ECDH HMAC based ciphersuites from RFC5289 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_SHA256 0x0300C023 +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_SHA384 0x0300C024 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_128_SHA256 0x0300C025 +# define TLS1_CK_ECDH_ECDSA_WITH_AES_256_SHA384 0x0300C026 +# define TLS1_CK_ECDHE_RSA_WITH_AES_128_SHA256 0x0300C027 +# define TLS1_CK_ECDHE_RSA_WITH_AES_256_SHA384 0x0300C028 +# define TLS1_CK_ECDH_RSA_WITH_AES_128_SHA256 0x0300C029 +# define TLS1_CK_ECDH_RSA_WITH_AES_256_SHA384 0x0300C02A + +/* ECDH GCM based ciphersuites from RFC5289 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 0x0300C02B +# define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 0x0300C02C +# define TLS1_CK_ECDH_ECDSA_WITH_AES_128_GCM_SHA256 0x0300C02D +# define TLS1_CK_ECDH_ECDSA_WITH_AES_256_GCM_SHA384 0x0300C02E +# define TLS1_CK_ECDHE_RSA_WITH_AES_128_GCM_SHA256 0x0300C02F +# define TLS1_CK_ECDHE_RSA_WITH_AES_256_GCM_SHA384 0x0300C030 +# define TLS1_CK_ECDH_RSA_WITH_AES_128_GCM_SHA256 0x0300C031 +# define TLS1_CK_ECDH_RSA_WITH_AES_256_GCM_SHA384 0x0300C032 + +/* ECDHE PSK ciphersuites from RFC5489 */ +# define TLS1_CK_ECDHE_PSK_WITH_RC4_128_SHA 0x0300C033 +# define TLS1_CK_ECDHE_PSK_WITH_3DES_EDE_CBC_SHA 0x0300C034 +# define TLS1_CK_ECDHE_PSK_WITH_AES_128_CBC_SHA 0x0300C035 +# define TLS1_CK_ECDHE_PSK_WITH_AES_256_CBC_SHA 0x0300C036 + +# define TLS1_CK_ECDHE_PSK_WITH_AES_128_CBC_SHA256 0x0300C037 +# define TLS1_CK_ECDHE_PSK_WITH_AES_256_CBC_SHA384 0x0300C038 + +/* NULL PSK ciphersuites from RFC4785 */ +# define TLS1_CK_ECDHE_PSK_WITH_NULL_SHA 0x0300C039 +# define TLS1_CK_ECDHE_PSK_WITH_NULL_SHA256 0x0300C03A +# define TLS1_CK_ECDHE_PSK_WITH_NULL_SHA384 0x0300C03B + +/* Camellia-CBC ciphersuites from RFC6367 */ +# define TLS1_CK_ECDHE_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C072 +# define TLS1_CK_ECDHE_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C073 +# define TLS1_CK_ECDH_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C074 +# define TLS1_CK_ECDH_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C075 +# define TLS1_CK_ECDHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C076 +# define TLS1_CK_ECDHE_RSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C077 +# define TLS1_CK_ECDH_RSA_WITH_CAMELLIA_128_CBC_SHA256 0x0300C078 +# define TLS1_CK_ECDH_RSA_WITH_CAMELLIA_256_CBC_SHA384 0x0300C079 + +# define TLS1_CK_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C094 +# define TLS1_CK_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C095 +# define TLS1_CK_DHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C096 +# define TLS1_CK_DHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C097 +# define TLS1_CK_RSA_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C098 +# define TLS1_CK_RSA_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C099 +# define TLS1_CK_ECDHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 0x0300C09A +# define TLS1_CK_ECDHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 0x0300C09B + +/* draft-ietf-tls-chacha20-poly1305-03 */ +# define TLS1_CK_ECDHE_RSA_WITH_CHACHA20_POLY1305 0x0300CCA8 +# define TLS1_CK_ECDHE_ECDSA_WITH_CHACHA20_POLY1305 0x0300CCA9 +# define TLS1_CK_DHE_RSA_WITH_CHACHA20_POLY1305 0x0300CCAA +# define TLS1_CK_PSK_WITH_CHACHA20_POLY1305 0x0300CCAB +# define TLS1_CK_ECDHE_PSK_WITH_CHACHA20_POLY1305 0x0300CCAC +# define TLS1_CK_DHE_PSK_WITH_CHACHA20_POLY1305 0x0300CCAD +# define TLS1_CK_RSA_PSK_WITH_CHACHA20_POLY1305 0x0300CCAE + +/* TLS v1.3 ciphersuites */ +# define TLS1_3_CK_AES_128_GCM_SHA256 0x03001301 +# define TLS1_3_CK_AES_256_GCM_SHA384 0x03001302 +# define TLS1_3_CK_CHACHA20_POLY1305_SHA256 0x03001303 +# define TLS1_3_CK_AES_128_CCM_SHA256 0x03001304 +# define TLS1_3_CK_AES_128_CCM_8_SHA256 0x03001305 + +/* Aria ciphersuites from RFC6209 */ +# define TLS1_CK_RSA_WITH_ARIA_128_GCM_SHA256 0x0300C050 +# define TLS1_CK_RSA_WITH_ARIA_256_GCM_SHA384 0x0300C051 +# define TLS1_CK_DHE_RSA_WITH_ARIA_128_GCM_SHA256 0x0300C052 +# define TLS1_CK_DHE_RSA_WITH_ARIA_256_GCM_SHA384 0x0300C053 +# define TLS1_CK_DH_RSA_WITH_ARIA_128_GCM_SHA256 0x0300C054 +# define TLS1_CK_DH_RSA_WITH_ARIA_256_GCM_SHA384 0x0300C055 +# define TLS1_CK_DHE_DSS_WITH_ARIA_128_GCM_SHA256 0x0300C056 +# define TLS1_CK_DHE_DSS_WITH_ARIA_256_GCM_SHA384 0x0300C057 +# define TLS1_CK_DH_DSS_WITH_ARIA_128_GCM_SHA256 0x0300C058 +# define TLS1_CK_DH_DSS_WITH_ARIA_256_GCM_SHA384 0x0300C059 +# define TLS1_CK_DH_anon_WITH_ARIA_128_GCM_SHA256 0x0300C05A +# define TLS1_CK_DH_anon_WITH_ARIA_256_GCM_SHA384 0x0300C05B +# define TLS1_CK_ECDHE_ECDSA_WITH_ARIA_128_GCM_SHA256 0x0300C05C +# define TLS1_CK_ECDHE_ECDSA_WITH_ARIA_256_GCM_SHA384 0x0300C05D +# define TLS1_CK_ECDH_ECDSA_WITH_ARIA_128_GCM_SHA256 0x0300C05E +# define TLS1_CK_ECDH_ECDSA_WITH_ARIA_256_GCM_SHA384 0x0300C05F +# define TLS1_CK_ECDHE_RSA_WITH_ARIA_128_GCM_SHA256 0x0300C060 +# define TLS1_CK_ECDHE_RSA_WITH_ARIA_256_GCM_SHA384 0x0300C061 +# define TLS1_CK_ECDH_RSA_WITH_ARIA_128_GCM_SHA256 0x0300C062 +# define TLS1_CK_ECDH_RSA_WITH_ARIA_256_GCM_SHA384 0x0300C063 +# define TLS1_CK_PSK_WITH_ARIA_128_GCM_SHA256 0x0300C06A +# define TLS1_CK_PSK_WITH_ARIA_256_GCM_SHA384 0x0300C06B +# define TLS1_CK_DHE_PSK_WITH_ARIA_128_GCM_SHA256 0x0300C06C +# define TLS1_CK_DHE_PSK_WITH_ARIA_256_GCM_SHA384 0x0300C06D +# define TLS1_CK_RSA_PSK_WITH_ARIA_128_GCM_SHA256 0x0300C06E +# define TLS1_CK_RSA_PSK_WITH_ARIA_256_GCM_SHA384 0x0300C06F + +/* a bundle of RFC standard cipher names, generated from ssl3_ciphers[] */ +# define TLS1_RFC_RSA_WITH_AES_128_SHA "TLS_RSA_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_DHE_DSS_WITH_AES_128_SHA "TLS_DHE_DSS_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_DHE_RSA_WITH_AES_128_SHA "TLS_DHE_RSA_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_ADH_WITH_AES_128_SHA "TLS_DH_anon_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_RSA_WITH_AES_256_SHA "TLS_RSA_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_DHE_DSS_WITH_AES_256_SHA "TLS_DHE_DSS_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_DHE_RSA_WITH_AES_256_SHA "TLS_DHE_RSA_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_ADH_WITH_AES_256_SHA "TLS_DH_anon_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_RSA_WITH_NULL_SHA256 "TLS_RSA_WITH_NULL_SHA256" +# define TLS1_RFC_RSA_WITH_AES_128_SHA256 "TLS_RSA_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_RSA_WITH_AES_256_SHA256 "TLS_RSA_WITH_AES_256_CBC_SHA256" +# define TLS1_RFC_DHE_DSS_WITH_AES_128_SHA256 "TLS_DHE_DSS_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_DHE_RSA_WITH_AES_128_SHA256 "TLS_DHE_RSA_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_DHE_DSS_WITH_AES_256_SHA256 "TLS_DHE_DSS_WITH_AES_256_CBC_SHA256" +# define TLS1_RFC_DHE_RSA_WITH_AES_256_SHA256 "TLS_DHE_RSA_WITH_AES_256_CBC_SHA256" +# define TLS1_RFC_ADH_WITH_AES_128_SHA256 "TLS_DH_anon_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_ADH_WITH_AES_256_SHA256 "TLS_DH_anon_WITH_AES_256_CBC_SHA256" +# define TLS1_RFC_RSA_WITH_AES_128_GCM_SHA256 "TLS_RSA_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_RSA_WITH_AES_256_GCM_SHA384 "TLS_RSA_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_DHE_RSA_WITH_AES_128_GCM_SHA256 "TLS_DHE_RSA_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_DHE_RSA_WITH_AES_256_GCM_SHA384 "TLS_DHE_RSA_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_DHE_DSS_WITH_AES_128_GCM_SHA256 "TLS_DHE_DSS_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_DHE_DSS_WITH_AES_256_GCM_SHA384 "TLS_DHE_DSS_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_ADH_WITH_AES_128_GCM_SHA256 "TLS_DH_anon_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_ADH_WITH_AES_256_GCM_SHA384 "TLS_DH_anon_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_RSA_WITH_AES_128_CCM "TLS_RSA_WITH_AES_128_CCM" +# define TLS1_RFC_RSA_WITH_AES_256_CCM "TLS_RSA_WITH_AES_256_CCM" +# define TLS1_RFC_DHE_RSA_WITH_AES_128_CCM "TLS_DHE_RSA_WITH_AES_128_CCM" +# define TLS1_RFC_DHE_RSA_WITH_AES_256_CCM "TLS_DHE_RSA_WITH_AES_256_CCM" +# define TLS1_RFC_RSA_WITH_AES_128_CCM_8 "TLS_RSA_WITH_AES_128_CCM_8" +# define TLS1_RFC_RSA_WITH_AES_256_CCM_8 "TLS_RSA_WITH_AES_256_CCM_8" +# define TLS1_RFC_DHE_RSA_WITH_AES_128_CCM_8 "TLS_DHE_RSA_WITH_AES_128_CCM_8" +# define TLS1_RFC_DHE_RSA_WITH_AES_256_CCM_8 "TLS_DHE_RSA_WITH_AES_256_CCM_8" +# define TLS1_RFC_PSK_WITH_AES_128_CCM "TLS_PSK_WITH_AES_128_CCM" +# define TLS1_RFC_PSK_WITH_AES_256_CCM "TLS_PSK_WITH_AES_256_CCM" +# define TLS1_RFC_DHE_PSK_WITH_AES_128_CCM "TLS_DHE_PSK_WITH_AES_128_CCM" +# define TLS1_RFC_DHE_PSK_WITH_AES_256_CCM "TLS_DHE_PSK_WITH_AES_256_CCM" +# define TLS1_RFC_PSK_WITH_AES_128_CCM_8 "TLS_PSK_WITH_AES_128_CCM_8" +# define TLS1_RFC_PSK_WITH_AES_256_CCM_8 "TLS_PSK_WITH_AES_256_CCM_8" +# define TLS1_RFC_DHE_PSK_WITH_AES_128_CCM_8 "TLS_PSK_DHE_WITH_AES_128_CCM_8" +# define TLS1_RFC_DHE_PSK_WITH_AES_256_CCM_8 "TLS_PSK_DHE_WITH_AES_256_CCM_8" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_128_CCM "TLS_ECDHE_ECDSA_WITH_AES_128_CCM" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_256_CCM "TLS_ECDHE_ECDSA_WITH_AES_256_CCM" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_128_CCM_8 "TLS_ECDHE_ECDSA_WITH_AES_128_CCM_8" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_256_CCM_8 "TLS_ECDHE_ECDSA_WITH_AES_256_CCM_8" +# define TLS1_3_RFC_AES_128_GCM_SHA256 "TLS_AES_128_GCM_SHA256" +# define TLS1_3_RFC_AES_256_GCM_SHA384 "TLS_AES_256_GCM_SHA384" +# define TLS1_3_RFC_CHACHA20_POLY1305_SHA256 "TLS_CHACHA20_POLY1305_SHA256" +# define TLS1_3_RFC_AES_128_CCM_SHA256 "TLS_AES_128_CCM_SHA256" +# define TLS1_3_RFC_AES_128_CCM_8_SHA256 "TLS_AES_128_CCM_8_SHA256" +# define TLS1_RFC_ECDHE_ECDSA_WITH_NULL_SHA "TLS_ECDHE_ECDSA_WITH_NULL_SHA" +# define TLS1_RFC_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA "TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_128_CBC_SHA "TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_256_CBC_SHA "TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_ECDHE_RSA_WITH_NULL_SHA "TLS_ECDHE_RSA_WITH_NULL_SHA" +# define TLS1_RFC_ECDHE_RSA_WITH_DES_192_CBC3_SHA "TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_ECDHE_RSA_WITH_AES_128_CBC_SHA "TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_ECDHE_RSA_WITH_AES_256_CBC_SHA "TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_ECDH_anon_WITH_NULL_SHA "TLS_ECDH_anon_WITH_NULL_SHA" +# define TLS1_RFC_ECDH_anon_WITH_DES_192_CBC3_SHA "TLS_ECDH_anon_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_ECDH_anon_WITH_AES_128_CBC_SHA "TLS_ECDH_anon_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_ECDH_anon_WITH_AES_256_CBC_SHA "TLS_ECDH_anon_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_128_SHA256 "TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_256_SHA384 "TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA384" +# define TLS1_RFC_ECDHE_RSA_WITH_AES_128_SHA256 "TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_ECDHE_RSA_WITH_AES_256_SHA384 "TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA384" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 "TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 "TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_ECDHE_RSA_WITH_AES_128_GCM_SHA256 "TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_ECDHE_RSA_WITH_AES_256_GCM_SHA384 "TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_PSK_WITH_NULL_SHA "TLS_PSK_WITH_NULL_SHA" +# define TLS1_RFC_DHE_PSK_WITH_NULL_SHA "TLS_DHE_PSK_WITH_NULL_SHA" +# define TLS1_RFC_RSA_PSK_WITH_NULL_SHA "TLS_RSA_PSK_WITH_NULL_SHA" +# define TLS1_RFC_PSK_WITH_3DES_EDE_CBC_SHA "TLS_PSK_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_PSK_WITH_AES_128_CBC_SHA "TLS_PSK_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_PSK_WITH_AES_256_CBC_SHA "TLS_PSK_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_DHE_PSK_WITH_3DES_EDE_CBC_SHA "TLS_DHE_PSK_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_DHE_PSK_WITH_AES_128_CBC_SHA "TLS_DHE_PSK_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_DHE_PSK_WITH_AES_256_CBC_SHA "TLS_DHE_PSK_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_RSA_PSK_WITH_3DES_EDE_CBC_SHA "TLS_RSA_PSK_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_RSA_PSK_WITH_AES_128_CBC_SHA "TLS_RSA_PSK_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_RSA_PSK_WITH_AES_256_CBC_SHA "TLS_RSA_PSK_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_PSK_WITH_AES_128_GCM_SHA256 "TLS_PSK_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_PSK_WITH_AES_256_GCM_SHA384 "TLS_PSK_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_DHE_PSK_WITH_AES_128_GCM_SHA256 "TLS_DHE_PSK_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_DHE_PSK_WITH_AES_256_GCM_SHA384 "TLS_DHE_PSK_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_RSA_PSK_WITH_AES_128_GCM_SHA256 "TLS_RSA_PSK_WITH_AES_128_GCM_SHA256" +# define TLS1_RFC_RSA_PSK_WITH_AES_256_GCM_SHA384 "TLS_RSA_PSK_WITH_AES_256_GCM_SHA384" +# define TLS1_RFC_PSK_WITH_AES_128_CBC_SHA256 "TLS_PSK_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_PSK_WITH_AES_256_CBC_SHA384 "TLS_PSK_WITH_AES_256_CBC_SHA384" +# define TLS1_RFC_PSK_WITH_NULL_SHA256 "TLS_PSK_WITH_NULL_SHA256" +# define TLS1_RFC_PSK_WITH_NULL_SHA384 "TLS_PSK_WITH_NULL_SHA384" +# define TLS1_RFC_DHE_PSK_WITH_AES_128_CBC_SHA256 "TLS_DHE_PSK_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_DHE_PSK_WITH_AES_256_CBC_SHA384 "TLS_DHE_PSK_WITH_AES_256_CBC_SHA384" +# define TLS1_RFC_DHE_PSK_WITH_NULL_SHA256 "TLS_DHE_PSK_WITH_NULL_SHA256" +# define TLS1_RFC_DHE_PSK_WITH_NULL_SHA384 "TLS_DHE_PSK_WITH_NULL_SHA384" +# define TLS1_RFC_RSA_PSK_WITH_AES_128_CBC_SHA256 "TLS_RSA_PSK_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_RSA_PSK_WITH_AES_256_CBC_SHA384 "TLS_RSA_PSK_WITH_AES_256_CBC_SHA384" +# define TLS1_RFC_RSA_PSK_WITH_NULL_SHA256 "TLS_RSA_PSK_WITH_NULL_SHA256" +# define TLS1_RFC_RSA_PSK_WITH_NULL_SHA384 "TLS_RSA_PSK_WITH_NULL_SHA384" +# define TLS1_RFC_ECDHE_PSK_WITH_3DES_EDE_CBC_SHA "TLS_ECDHE_PSK_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_ECDHE_PSK_WITH_AES_128_CBC_SHA "TLS_ECDHE_PSK_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_ECDHE_PSK_WITH_AES_256_CBC_SHA "TLS_ECDHE_PSK_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_ECDHE_PSK_WITH_AES_128_CBC_SHA256 "TLS_ECDHE_PSK_WITH_AES_128_CBC_SHA256" +# define TLS1_RFC_ECDHE_PSK_WITH_AES_256_CBC_SHA384 "TLS_ECDHE_PSK_WITH_AES_256_CBC_SHA384" +# define TLS1_RFC_ECDHE_PSK_WITH_NULL_SHA "TLS_ECDHE_PSK_WITH_NULL_SHA" +# define TLS1_RFC_ECDHE_PSK_WITH_NULL_SHA256 "TLS_ECDHE_PSK_WITH_NULL_SHA256" +# define TLS1_RFC_ECDHE_PSK_WITH_NULL_SHA384 "TLS_ECDHE_PSK_WITH_NULL_SHA384" +# define TLS1_RFC_SRP_SHA_WITH_3DES_EDE_CBC_SHA "TLS_SRP_SHA_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA "TLS_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA "TLS_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA" +# define TLS1_RFC_SRP_SHA_WITH_AES_128_CBC_SHA "TLS_SRP_SHA_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_SRP_SHA_RSA_WITH_AES_128_CBC_SHA "TLS_SRP_SHA_RSA_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_SRP_SHA_DSS_WITH_AES_128_CBC_SHA "TLS_SRP_SHA_DSS_WITH_AES_128_CBC_SHA" +# define TLS1_RFC_SRP_SHA_WITH_AES_256_CBC_SHA "TLS_SRP_SHA_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_SRP_SHA_RSA_WITH_AES_256_CBC_SHA "TLS_SRP_SHA_RSA_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_SRP_SHA_DSS_WITH_AES_256_CBC_SHA "TLS_SRP_SHA_DSS_WITH_AES_256_CBC_SHA" +# define TLS1_RFC_DHE_RSA_WITH_CHACHA20_POLY1305 "TLS_DHE_RSA_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_ECDHE_RSA_WITH_CHACHA20_POLY1305 "TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_ECDHE_ECDSA_WITH_CHACHA20_POLY1305 "TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_PSK_WITH_CHACHA20_POLY1305 "TLS_PSK_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_ECDHE_PSK_WITH_CHACHA20_POLY1305 "TLS_ECDHE_PSK_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_DHE_PSK_WITH_CHACHA20_POLY1305 "TLS_DHE_PSK_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_RSA_PSK_WITH_CHACHA20_POLY1305 "TLS_RSA_PSK_WITH_CHACHA20_POLY1305_SHA256" +# define TLS1_RFC_RSA_WITH_CAMELLIA_128_CBC_SHA256 "TLS_RSA_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA256 "TLS_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 "TLS_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_ADH_WITH_CAMELLIA_128_CBC_SHA256 "TLS_DH_anon_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_RSA_WITH_CAMELLIA_256_CBC_SHA256 "TLS_RSA_WITH_CAMELLIA_256_CBC_SHA256" +# define TLS1_RFC_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA256 "TLS_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA256" +# define TLS1_RFC_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA256 "TLS_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA256" +# define TLS1_RFC_ADH_WITH_CAMELLIA_256_CBC_SHA256 "TLS_DH_anon_WITH_CAMELLIA_256_CBC_SHA256" +# define TLS1_RFC_RSA_WITH_CAMELLIA_256_CBC_SHA "TLS_RSA_WITH_CAMELLIA_256_CBC_SHA" +# define TLS1_RFC_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA "TLS_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA" +# define TLS1_RFC_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA "TLS_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA" +# define TLS1_RFC_ADH_WITH_CAMELLIA_256_CBC_SHA "TLS_DH_anon_WITH_CAMELLIA_256_CBC_SHA" +# define TLS1_RFC_RSA_WITH_CAMELLIA_128_CBC_SHA "TLS_RSA_WITH_CAMELLIA_128_CBC_SHA" +# define TLS1_RFC_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA "TLS_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA" +# define TLS1_RFC_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA "TLS_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA" +# define TLS1_RFC_ADH_WITH_CAMELLIA_128_CBC_SHA "TLS_DH_anon_WITH_CAMELLIA_128_CBC_SHA" +# define TLS1_RFC_ECDHE_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 "TLS_ECDHE_ECDSA_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_ECDHE_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 "TLS_ECDHE_ECDSA_WITH_CAMELLIA_256_CBC_SHA384" +# define TLS1_RFC_ECDHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 "TLS_ECDHE_RSA_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_ECDHE_RSA_WITH_CAMELLIA_256_CBC_SHA384 "TLS_ECDHE_RSA_WITH_CAMELLIA_256_CBC_SHA384" +# define TLS1_RFC_PSK_WITH_CAMELLIA_128_CBC_SHA256 "TLS_PSK_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_PSK_WITH_CAMELLIA_256_CBC_SHA384 "TLS_PSK_WITH_CAMELLIA_256_CBC_SHA384" +# define TLS1_RFC_DHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 "TLS_DHE_PSK_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_DHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 "TLS_DHE_PSK_WITH_CAMELLIA_256_CBC_SHA384" +# define TLS1_RFC_RSA_PSK_WITH_CAMELLIA_128_CBC_SHA256 "TLS_RSA_PSK_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_RSA_PSK_WITH_CAMELLIA_256_CBC_SHA384 "TLS_RSA_PSK_WITH_CAMELLIA_256_CBC_SHA384" +# define TLS1_RFC_ECDHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 "TLS_ECDHE_PSK_WITH_CAMELLIA_128_CBC_SHA256" +# define TLS1_RFC_ECDHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 "TLS_ECDHE_PSK_WITH_CAMELLIA_256_CBC_SHA384" +# define TLS1_RFC_RSA_WITH_SEED_SHA "TLS_RSA_WITH_SEED_CBC_SHA" +# define TLS1_RFC_DHE_DSS_WITH_SEED_SHA "TLS_DHE_DSS_WITH_SEED_CBC_SHA" +# define TLS1_RFC_DHE_RSA_WITH_SEED_SHA "TLS_DHE_RSA_WITH_SEED_CBC_SHA" +# define TLS1_RFC_ADH_WITH_SEED_SHA "TLS_DH_anon_WITH_SEED_CBC_SHA" +# define TLS1_RFC_ECDHE_PSK_WITH_RC4_128_SHA "TLS_ECDHE_PSK_WITH_RC4_128_SHA" +# define TLS1_RFC_ECDH_anon_WITH_RC4_128_SHA "TLS_ECDH_anon_WITH_RC4_128_SHA" +# define TLS1_RFC_ECDHE_ECDSA_WITH_RC4_128_SHA "TLS_ECDHE_ECDSA_WITH_RC4_128_SHA" +# define TLS1_RFC_ECDHE_RSA_WITH_RC4_128_SHA "TLS_ECDHE_RSA_WITH_RC4_128_SHA" +# define TLS1_RFC_PSK_WITH_RC4_128_SHA "TLS_PSK_WITH_RC4_128_SHA" +# define TLS1_RFC_RSA_PSK_WITH_RC4_128_SHA "TLS_RSA_PSK_WITH_RC4_128_SHA" +# define TLS1_RFC_DHE_PSK_WITH_RC4_128_SHA "TLS_DHE_PSK_WITH_RC4_128_SHA" +# define TLS1_RFC_RSA_WITH_ARIA_128_GCM_SHA256 "TLS_RSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_RSA_WITH_ARIA_256_GCM_SHA384 "TLS_RSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_DHE_RSA_WITH_ARIA_128_GCM_SHA256 "TLS_DHE_RSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_DHE_RSA_WITH_ARIA_256_GCM_SHA384 "TLS_DHE_RSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_DH_RSA_WITH_ARIA_128_GCM_SHA256 "TLS_DH_RSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_DH_RSA_WITH_ARIA_256_GCM_SHA384 "TLS_DH_RSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_DHE_DSS_WITH_ARIA_128_GCM_SHA256 "TLS_DHE_DSS_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_DHE_DSS_WITH_ARIA_256_GCM_SHA384 "TLS_DHE_DSS_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_DH_DSS_WITH_ARIA_128_GCM_SHA256 "TLS_DH_DSS_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_DH_DSS_WITH_ARIA_256_GCM_SHA384 "TLS_DH_DSS_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_DH_anon_WITH_ARIA_128_GCM_SHA256 "TLS_DH_anon_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_DH_anon_WITH_ARIA_256_GCM_SHA384 "TLS_DH_anon_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_ECDHE_ECDSA_WITH_ARIA_128_GCM_SHA256 "TLS_ECDHE_ECDSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_ECDHE_ECDSA_WITH_ARIA_256_GCM_SHA384 "TLS_ECDHE_ECDSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_ECDH_ECDSA_WITH_ARIA_128_GCM_SHA256 "TLS_ECDH_ECDSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_ECDH_ECDSA_WITH_ARIA_256_GCM_SHA384 "TLS_ECDH_ECDSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_ECDHE_RSA_WITH_ARIA_128_GCM_SHA256 "TLS_ECDHE_RSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_ECDHE_RSA_WITH_ARIA_256_GCM_SHA384 "TLS_ECDHE_RSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_ECDH_RSA_WITH_ARIA_128_GCM_SHA256 "TLS_ECDH_RSA_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_ECDH_RSA_WITH_ARIA_256_GCM_SHA384 "TLS_ECDH_RSA_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_PSK_WITH_ARIA_128_GCM_SHA256 "TLS_PSK_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_PSK_WITH_ARIA_256_GCM_SHA384 "TLS_PSK_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_DHE_PSK_WITH_ARIA_128_GCM_SHA256 "TLS_DHE_PSK_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_DHE_PSK_WITH_ARIA_256_GCM_SHA384 "TLS_DHE_PSK_WITH_ARIA_256_GCM_SHA384" +# define TLS1_RFC_RSA_PSK_WITH_ARIA_128_GCM_SHA256 "TLS_RSA_PSK_WITH_ARIA_128_GCM_SHA256" +# define TLS1_RFC_RSA_PSK_WITH_ARIA_256_GCM_SHA384 "TLS_RSA_PSK_WITH_ARIA_256_GCM_SHA384" + + +/* + * XXX Backward compatibility alert: Older versions of OpenSSL gave some DHE + * ciphers names with "EDH" instead of "DHE". Going forward, we should be + * using DHE everywhere, though we may indefinitely maintain aliases for + * users or configurations that used "EDH" + */ +# define TLS1_TXT_DHE_DSS_WITH_RC4_128_SHA "DHE-DSS-RC4-SHA" + +# define TLS1_TXT_PSK_WITH_NULL_SHA "PSK-NULL-SHA" +# define TLS1_TXT_DHE_PSK_WITH_NULL_SHA "DHE-PSK-NULL-SHA" +# define TLS1_TXT_RSA_PSK_WITH_NULL_SHA "RSA-PSK-NULL-SHA" + +/* AES ciphersuites from RFC3268 */ +# define TLS1_TXT_RSA_WITH_AES_128_SHA "AES128-SHA" +# define TLS1_TXT_DH_DSS_WITH_AES_128_SHA "DH-DSS-AES128-SHA" +# define TLS1_TXT_DH_RSA_WITH_AES_128_SHA "DH-RSA-AES128-SHA" +# define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA "DHE-DSS-AES128-SHA" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA "DHE-RSA-AES128-SHA" +# define TLS1_TXT_ADH_WITH_AES_128_SHA "ADH-AES128-SHA" + +# define TLS1_TXT_RSA_WITH_AES_256_SHA "AES256-SHA" +# define TLS1_TXT_DH_DSS_WITH_AES_256_SHA "DH-DSS-AES256-SHA" +# define TLS1_TXT_DH_RSA_WITH_AES_256_SHA "DH-RSA-AES256-SHA" +# define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA "DHE-DSS-AES256-SHA" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA "DHE-RSA-AES256-SHA" +# define TLS1_TXT_ADH_WITH_AES_256_SHA "ADH-AES256-SHA" + +/* ECC ciphersuites from RFC4492 */ +# define TLS1_TXT_ECDH_ECDSA_WITH_NULL_SHA "ECDH-ECDSA-NULL-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_RC4_128_SHA "ECDH-ECDSA-RC4-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_DES_192_CBC3_SHA "ECDH-ECDSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_CBC_SHA "ECDH-ECDSA-AES128-SHA" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_CBC_SHA "ECDH-ECDSA-AES256-SHA" + +# define TLS1_TXT_ECDHE_ECDSA_WITH_NULL_SHA "ECDHE-ECDSA-NULL-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_RC4_128_SHA "ECDHE-ECDSA-RC4-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA "ECDHE-ECDSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CBC_SHA "ECDHE-ECDSA-AES128-SHA" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CBC_SHA "ECDHE-ECDSA-AES256-SHA" + +# define TLS1_TXT_ECDH_RSA_WITH_NULL_SHA "ECDH-RSA-NULL-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_RC4_128_SHA "ECDH-RSA-RC4-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_DES_192_CBC3_SHA "ECDH-RSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_AES_128_CBC_SHA "ECDH-RSA-AES128-SHA" +# define TLS1_TXT_ECDH_RSA_WITH_AES_256_CBC_SHA "ECDH-RSA-AES256-SHA" + +# define TLS1_TXT_ECDHE_RSA_WITH_NULL_SHA "ECDHE-RSA-NULL-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_RC4_128_SHA "ECDHE-RSA-RC4-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_DES_192_CBC3_SHA "ECDHE-RSA-DES-CBC3-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_128_CBC_SHA "ECDHE-RSA-AES128-SHA" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_256_CBC_SHA "ECDHE-RSA-AES256-SHA" + +# define TLS1_TXT_ECDH_anon_WITH_NULL_SHA "AECDH-NULL-SHA" +# define TLS1_TXT_ECDH_anon_WITH_RC4_128_SHA "AECDH-RC4-SHA" +# define TLS1_TXT_ECDH_anon_WITH_DES_192_CBC3_SHA "AECDH-DES-CBC3-SHA" +# define TLS1_TXT_ECDH_anon_WITH_AES_128_CBC_SHA "AECDH-AES128-SHA" +# define TLS1_TXT_ECDH_anon_WITH_AES_256_CBC_SHA "AECDH-AES256-SHA" + +/* PSK ciphersuites from RFC 4279 */ +# define TLS1_TXT_PSK_WITH_RC4_128_SHA "PSK-RC4-SHA" +# define TLS1_TXT_PSK_WITH_3DES_EDE_CBC_SHA "PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_PSK_WITH_AES_128_CBC_SHA "PSK-AES128-CBC-SHA" +# define TLS1_TXT_PSK_WITH_AES_256_CBC_SHA "PSK-AES256-CBC-SHA" + +# define TLS1_TXT_DHE_PSK_WITH_RC4_128_SHA "DHE-PSK-RC4-SHA" +# define TLS1_TXT_DHE_PSK_WITH_3DES_EDE_CBC_SHA "DHE-PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CBC_SHA "DHE-PSK-AES128-CBC-SHA" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CBC_SHA "DHE-PSK-AES256-CBC-SHA" +# define TLS1_TXT_RSA_PSK_WITH_RC4_128_SHA "RSA-PSK-RC4-SHA" +# define TLS1_TXT_RSA_PSK_WITH_3DES_EDE_CBC_SHA "RSA-PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_RSA_PSK_WITH_AES_128_CBC_SHA "RSA-PSK-AES128-CBC-SHA" +# define TLS1_TXT_RSA_PSK_WITH_AES_256_CBC_SHA "RSA-PSK-AES256-CBC-SHA" + +/* PSK ciphersuites from RFC 5487 */ +# define TLS1_TXT_PSK_WITH_AES_128_GCM_SHA256 "PSK-AES128-GCM-SHA256" +# define TLS1_TXT_PSK_WITH_AES_256_GCM_SHA384 "PSK-AES256-GCM-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_GCM_SHA256 "DHE-PSK-AES128-GCM-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_GCM_SHA384 "DHE-PSK-AES256-GCM-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_AES_128_GCM_SHA256 "RSA-PSK-AES128-GCM-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_AES_256_GCM_SHA384 "RSA-PSK-AES256-GCM-SHA384" + +# define TLS1_TXT_PSK_WITH_AES_128_CBC_SHA256 "PSK-AES128-CBC-SHA256" +# define TLS1_TXT_PSK_WITH_AES_256_CBC_SHA384 "PSK-AES256-CBC-SHA384" +# define TLS1_TXT_PSK_WITH_NULL_SHA256 "PSK-NULL-SHA256" +# define TLS1_TXT_PSK_WITH_NULL_SHA384 "PSK-NULL-SHA384" + +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CBC_SHA256 "DHE-PSK-AES128-CBC-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CBC_SHA384 "DHE-PSK-AES256-CBC-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_NULL_SHA256 "DHE-PSK-NULL-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_NULL_SHA384 "DHE-PSK-NULL-SHA384" + +# define TLS1_TXT_RSA_PSK_WITH_AES_128_CBC_SHA256 "RSA-PSK-AES128-CBC-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_AES_256_CBC_SHA384 "RSA-PSK-AES256-CBC-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_NULL_SHA256 "RSA-PSK-NULL-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_NULL_SHA384 "RSA-PSK-NULL-SHA384" + +/* SRP ciphersuite from RFC 5054 */ +# define TLS1_TXT_SRP_SHA_WITH_3DES_EDE_CBC_SHA "SRP-3DES-EDE-CBC-SHA" +# define TLS1_TXT_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA "SRP-RSA-3DES-EDE-CBC-SHA" +# define TLS1_TXT_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA "SRP-DSS-3DES-EDE-CBC-SHA" +# define TLS1_TXT_SRP_SHA_WITH_AES_128_CBC_SHA "SRP-AES-128-CBC-SHA" +# define TLS1_TXT_SRP_SHA_RSA_WITH_AES_128_CBC_SHA "SRP-RSA-AES-128-CBC-SHA" +# define TLS1_TXT_SRP_SHA_DSS_WITH_AES_128_CBC_SHA "SRP-DSS-AES-128-CBC-SHA" +# define TLS1_TXT_SRP_SHA_WITH_AES_256_CBC_SHA "SRP-AES-256-CBC-SHA" +# define TLS1_TXT_SRP_SHA_RSA_WITH_AES_256_CBC_SHA "SRP-RSA-AES-256-CBC-SHA" +# define TLS1_TXT_SRP_SHA_DSS_WITH_AES_256_CBC_SHA "SRP-DSS-AES-256-CBC-SHA" + +/* Camellia ciphersuites from RFC4132 */ +# define TLS1_TXT_RSA_WITH_CAMELLIA_128_CBC_SHA "CAMELLIA128-SHA" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_128_CBC_SHA "DH-DSS-CAMELLIA128-SHA" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_128_CBC_SHA "DH-RSA-CAMELLIA128-SHA" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA "DHE-DSS-CAMELLIA128-SHA" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA "DHE-RSA-CAMELLIA128-SHA" +# define TLS1_TXT_ADH_WITH_CAMELLIA_128_CBC_SHA "ADH-CAMELLIA128-SHA" + +# define TLS1_TXT_RSA_WITH_CAMELLIA_256_CBC_SHA "CAMELLIA256-SHA" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_256_CBC_SHA "DH-DSS-CAMELLIA256-SHA" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_256_CBC_SHA "DH-RSA-CAMELLIA256-SHA" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA "DHE-DSS-CAMELLIA256-SHA" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA "DHE-RSA-CAMELLIA256-SHA" +# define TLS1_TXT_ADH_WITH_CAMELLIA_256_CBC_SHA "ADH-CAMELLIA256-SHA" + +/* TLS 1.2 Camellia SHA-256 ciphersuites from RFC5932 */ +# define TLS1_TXT_RSA_WITH_CAMELLIA_128_CBC_SHA256 "CAMELLIA128-SHA256" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_128_CBC_SHA256 "DH-DSS-CAMELLIA128-SHA256" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_128_CBC_SHA256 "DH-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA256 "DHE-DSS-CAMELLIA128-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 "DHE-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ADH_WITH_CAMELLIA_128_CBC_SHA256 "ADH-CAMELLIA128-SHA256" + +# define TLS1_TXT_RSA_WITH_CAMELLIA_256_CBC_SHA256 "CAMELLIA256-SHA256" +# define TLS1_TXT_DH_DSS_WITH_CAMELLIA_256_CBC_SHA256 "DH-DSS-CAMELLIA256-SHA256" +# define TLS1_TXT_DH_RSA_WITH_CAMELLIA_256_CBC_SHA256 "DH-RSA-CAMELLIA256-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA256 "DHE-DSS-CAMELLIA256-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA256 "DHE-RSA-CAMELLIA256-SHA256" +# define TLS1_TXT_ADH_WITH_CAMELLIA_256_CBC_SHA256 "ADH-CAMELLIA256-SHA256" + +# define TLS1_TXT_PSK_WITH_CAMELLIA_128_CBC_SHA256 "PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_PSK_WITH_CAMELLIA_256_CBC_SHA384 "PSK-CAMELLIA256-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 "DHE-PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 "DHE-PSK-CAMELLIA256-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_CAMELLIA_128_CBC_SHA256 "RSA-PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_CAMELLIA_256_CBC_SHA384 "RSA-PSK-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDHE_PSK_WITH_CAMELLIA_128_CBC_SHA256 "ECDHE-PSK-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDHE_PSK_WITH_CAMELLIA_256_CBC_SHA384 "ECDHE-PSK-CAMELLIA256-SHA384" + +/* SEED ciphersuites from RFC4162 */ +# define TLS1_TXT_RSA_WITH_SEED_SHA "SEED-SHA" +# define TLS1_TXT_DH_DSS_WITH_SEED_SHA "DH-DSS-SEED-SHA" +# define TLS1_TXT_DH_RSA_WITH_SEED_SHA "DH-RSA-SEED-SHA" +# define TLS1_TXT_DHE_DSS_WITH_SEED_SHA "DHE-DSS-SEED-SHA" +# define TLS1_TXT_DHE_RSA_WITH_SEED_SHA "DHE-RSA-SEED-SHA" +# define TLS1_TXT_ADH_WITH_SEED_SHA "ADH-SEED-SHA" + +/* TLS v1.2 ciphersuites */ +# define TLS1_TXT_RSA_WITH_NULL_SHA256 "NULL-SHA256" +# define TLS1_TXT_RSA_WITH_AES_128_SHA256 "AES128-SHA256" +# define TLS1_TXT_RSA_WITH_AES_256_SHA256 "AES256-SHA256" +# define TLS1_TXT_DH_DSS_WITH_AES_128_SHA256 "DH-DSS-AES128-SHA256" +# define TLS1_TXT_DH_RSA_WITH_AES_128_SHA256 "DH-RSA-AES128-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA256 "DHE-DSS-AES128-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA256 "DHE-RSA-AES128-SHA256" +# define TLS1_TXT_DH_DSS_WITH_AES_256_SHA256 "DH-DSS-AES256-SHA256" +# define TLS1_TXT_DH_RSA_WITH_AES_256_SHA256 "DH-RSA-AES256-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA256 "DHE-DSS-AES256-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA256 "DHE-RSA-AES256-SHA256" +# define TLS1_TXT_ADH_WITH_AES_128_SHA256 "ADH-AES128-SHA256" +# define TLS1_TXT_ADH_WITH_AES_256_SHA256 "ADH-AES256-SHA256" + +/* TLS v1.2 GCM ciphersuites from RFC5288 */ +# define TLS1_TXT_RSA_WITH_AES_128_GCM_SHA256 "AES128-GCM-SHA256" +# define TLS1_TXT_RSA_WITH_AES_256_GCM_SHA384 "AES256-GCM-SHA384" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_GCM_SHA256 "DHE-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_GCM_SHA384 "DHE-RSA-AES256-GCM-SHA384" +# define TLS1_TXT_DH_RSA_WITH_AES_128_GCM_SHA256 "DH-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_DH_RSA_WITH_AES_256_GCM_SHA384 "DH-RSA-AES256-GCM-SHA384" +# define TLS1_TXT_DHE_DSS_WITH_AES_128_GCM_SHA256 "DHE-DSS-AES128-GCM-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_AES_256_GCM_SHA384 "DHE-DSS-AES256-GCM-SHA384" +# define TLS1_TXT_DH_DSS_WITH_AES_128_GCM_SHA256 "DH-DSS-AES128-GCM-SHA256" +# define TLS1_TXT_DH_DSS_WITH_AES_256_GCM_SHA384 "DH-DSS-AES256-GCM-SHA384" +# define TLS1_TXT_ADH_WITH_AES_128_GCM_SHA256 "ADH-AES128-GCM-SHA256" +# define TLS1_TXT_ADH_WITH_AES_256_GCM_SHA384 "ADH-AES256-GCM-SHA384" + +/* CCM ciphersuites from RFC6655 */ +# define TLS1_TXT_RSA_WITH_AES_128_CCM "AES128-CCM" +# define TLS1_TXT_RSA_WITH_AES_256_CCM "AES256-CCM" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_CCM "DHE-RSA-AES128-CCM" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_CCM "DHE-RSA-AES256-CCM" + +# define TLS1_TXT_RSA_WITH_AES_128_CCM_8 "AES128-CCM8" +# define TLS1_TXT_RSA_WITH_AES_256_CCM_8 "AES256-CCM8" +# define TLS1_TXT_DHE_RSA_WITH_AES_128_CCM_8 "DHE-RSA-AES128-CCM8" +# define TLS1_TXT_DHE_RSA_WITH_AES_256_CCM_8 "DHE-RSA-AES256-CCM8" + +# define TLS1_TXT_PSK_WITH_AES_128_CCM "PSK-AES128-CCM" +# define TLS1_TXT_PSK_WITH_AES_256_CCM "PSK-AES256-CCM" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CCM "DHE-PSK-AES128-CCM" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CCM "DHE-PSK-AES256-CCM" + +# define TLS1_TXT_PSK_WITH_AES_128_CCM_8 "PSK-AES128-CCM8" +# define TLS1_TXT_PSK_WITH_AES_256_CCM_8 "PSK-AES256-CCM8" +# define TLS1_TXT_DHE_PSK_WITH_AES_128_CCM_8 "DHE-PSK-AES128-CCM8" +# define TLS1_TXT_DHE_PSK_WITH_AES_256_CCM_8 "DHE-PSK-AES256-CCM8" + +/* CCM ciphersuites from RFC7251 */ +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CCM "ECDHE-ECDSA-AES128-CCM" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CCM "ECDHE-ECDSA-AES256-CCM" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CCM_8 "ECDHE-ECDSA-AES128-CCM8" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CCM_8 "ECDHE-ECDSA-AES256-CCM8" + +/* ECDH HMAC based ciphersuites from RFC5289 */ +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_SHA256 "ECDHE-ECDSA-AES128-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_SHA384 "ECDHE-ECDSA-AES256-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_SHA256 "ECDH-ECDSA-AES128-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_SHA384 "ECDH-ECDSA-AES256-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_128_SHA256 "ECDHE-RSA-AES128-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_256_SHA384 "ECDHE-RSA-AES256-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_AES_128_SHA256 "ECDH-RSA-AES128-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_AES_256_SHA384 "ECDH-RSA-AES256-SHA384" + +/* ECDH GCM based ciphersuites from RFC5289 */ +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 "ECDHE-ECDSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 "ECDHE-ECDSA-AES256-GCM-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_GCM_SHA256 "ECDH-ECDSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_GCM_SHA384 "ECDH-ECDSA-AES256-GCM-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_128_GCM_SHA256 "ECDHE-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_AES_256_GCM_SHA384 "ECDHE-RSA-AES256-GCM-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_AES_128_GCM_SHA256 "ECDH-RSA-AES128-GCM-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_AES_256_GCM_SHA384 "ECDH-RSA-AES256-GCM-SHA384" + +/* TLS v1.2 PSK GCM ciphersuites from RFC5487 */ +# define TLS1_TXT_PSK_WITH_AES_128_GCM_SHA256 "PSK-AES128-GCM-SHA256" +# define TLS1_TXT_PSK_WITH_AES_256_GCM_SHA384 "PSK-AES256-GCM-SHA384" + +/* ECDHE PSK ciphersuites from RFC 5489 */ +# define TLS1_TXT_ECDHE_PSK_WITH_RC4_128_SHA "ECDHE-PSK-RC4-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_3DES_EDE_CBC_SHA "ECDHE-PSK-3DES-EDE-CBC-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_AES_128_CBC_SHA "ECDHE-PSK-AES128-CBC-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_AES_256_CBC_SHA "ECDHE-PSK-AES256-CBC-SHA" + +# define TLS1_TXT_ECDHE_PSK_WITH_AES_128_CBC_SHA256 "ECDHE-PSK-AES128-CBC-SHA256" +# define TLS1_TXT_ECDHE_PSK_WITH_AES_256_CBC_SHA384 "ECDHE-PSK-AES256-CBC-SHA384" + +# define TLS1_TXT_ECDHE_PSK_WITH_NULL_SHA "ECDHE-PSK-NULL-SHA" +# define TLS1_TXT_ECDHE_PSK_WITH_NULL_SHA256 "ECDHE-PSK-NULL-SHA256" +# define TLS1_TXT_ECDHE_PSK_WITH_NULL_SHA384 "ECDHE-PSK-NULL-SHA384" + +/* Camellia-CBC ciphersuites from RFC6367 */ +# define TLS1_TXT_ECDHE_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDHE-ECDSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDHE-ECDSA-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDH-ECDSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDH-ECDSA-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDHE-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDHE-RSA-CAMELLIA256-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_CAMELLIA_128_CBC_SHA256 "ECDH-RSA-CAMELLIA128-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_CAMELLIA_256_CBC_SHA384 "ECDH-RSA-CAMELLIA256-SHA384" + +/* draft-ietf-tls-chacha20-poly1305-03 */ +# define TLS1_TXT_ECDHE_RSA_WITH_CHACHA20_POLY1305 "ECDHE-RSA-CHACHA20-POLY1305" +# define TLS1_TXT_ECDHE_ECDSA_WITH_CHACHA20_POLY1305 "ECDHE-ECDSA-CHACHA20-POLY1305" +# define TLS1_TXT_DHE_RSA_WITH_CHACHA20_POLY1305 "DHE-RSA-CHACHA20-POLY1305" +# define TLS1_TXT_PSK_WITH_CHACHA20_POLY1305 "PSK-CHACHA20-POLY1305" +# define TLS1_TXT_ECDHE_PSK_WITH_CHACHA20_POLY1305 "ECDHE-PSK-CHACHA20-POLY1305" +# define TLS1_TXT_DHE_PSK_WITH_CHACHA20_POLY1305 "DHE-PSK-CHACHA20-POLY1305" +# define TLS1_TXT_RSA_PSK_WITH_CHACHA20_POLY1305 "RSA-PSK-CHACHA20-POLY1305" + +/* Aria ciphersuites from RFC6209 */ +# define TLS1_TXT_RSA_WITH_ARIA_128_GCM_SHA256 "ARIA128-GCM-SHA256" +# define TLS1_TXT_RSA_WITH_ARIA_256_GCM_SHA384 "ARIA256-GCM-SHA384" +# define TLS1_TXT_DHE_RSA_WITH_ARIA_128_GCM_SHA256 "DHE-RSA-ARIA128-GCM-SHA256" +# define TLS1_TXT_DHE_RSA_WITH_ARIA_256_GCM_SHA384 "DHE-RSA-ARIA256-GCM-SHA384" +# define TLS1_TXT_DH_RSA_WITH_ARIA_128_GCM_SHA256 "DH-RSA-ARIA128-GCM-SHA256" +# define TLS1_TXT_DH_RSA_WITH_ARIA_256_GCM_SHA384 "DH-RSA-ARIA256-GCM-SHA384" +# define TLS1_TXT_DHE_DSS_WITH_ARIA_128_GCM_SHA256 "DHE-DSS-ARIA128-GCM-SHA256" +# define TLS1_TXT_DHE_DSS_WITH_ARIA_256_GCM_SHA384 "DHE-DSS-ARIA256-GCM-SHA384" +# define TLS1_TXT_DH_DSS_WITH_ARIA_128_GCM_SHA256 "DH-DSS-ARIA128-GCM-SHA256" +# define TLS1_TXT_DH_DSS_WITH_ARIA_256_GCM_SHA384 "DH-DSS-ARIA256-GCM-SHA384" +# define TLS1_TXT_DH_anon_WITH_ARIA_128_GCM_SHA256 "ADH-ARIA128-GCM-SHA256" +# define TLS1_TXT_DH_anon_WITH_ARIA_256_GCM_SHA384 "ADH-ARIA256-GCM-SHA384" +# define TLS1_TXT_ECDHE_ECDSA_WITH_ARIA_128_GCM_SHA256 "ECDHE-ECDSA-ARIA128-GCM-SHA256" +# define TLS1_TXT_ECDHE_ECDSA_WITH_ARIA_256_GCM_SHA384 "ECDHE-ECDSA-ARIA256-GCM-SHA384" +# define TLS1_TXT_ECDH_ECDSA_WITH_ARIA_128_GCM_SHA256 "ECDH-ECDSA-ARIA128-GCM-SHA256" +# define TLS1_TXT_ECDH_ECDSA_WITH_ARIA_256_GCM_SHA384 "ECDH-ECDSA-ARIA256-GCM-SHA384" +# define TLS1_TXT_ECDHE_RSA_WITH_ARIA_128_GCM_SHA256 "ECDHE-ARIA128-GCM-SHA256" +# define TLS1_TXT_ECDHE_RSA_WITH_ARIA_256_GCM_SHA384 "ECDHE-ARIA256-GCM-SHA384" +# define TLS1_TXT_ECDH_RSA_WITH_ARIA_128_GCM_SHA256 "ECDH-ARIA128-GCM-SHA256" +# define TLS1_TXT_ECDH_RSA_WITH_ARIA_256_GCM_SHA384 "ECDH-ARIA256-GCM-SHA384" +# define TLS1_TXT_PSK_WITH_ARIA_128_GCM_SHA256 "PSK-ARIA128-GCM-SHA256" +# define TLS1_TXT_PSK_WITH_ARIA_256_GCM_SHA384 "PSK-ARIA256-GCM-SHA384" +# define TLS1_TXT_DHE_PSK_WITH_ARIA_128_GCM_SHA256 "DHE-PSK-ARIA128-GCM-SHA256" +# define TLS1_TXT_DHE_PSK_WITH_ARIA_256_GCM_SHA384 "DHE-PSK-ARIA256-GCM-SHA384" +# define TLS1_TXT_RSA_PSK_WITH_ARIA_128_GCM_SHA256 "RSA-PSK-ARIA128-GCM-SHA256" +# define TLS1_TXT_RSA_PSK_WITH_ARIA_256_GCM_SHA384 "RSA-PSK-ARIA256-GCM-SHA384" + +# define TLS_CT_RSA_SIGN 1 +# define TLS_CT_DSS_SIGN 2 +# define TLS_CT_RSA_FIXED_DH 3 +# define TLS_CT_DSS_FIXED_DH 4 +# define TLS_CT_ECDSA_SIGN 64 +# define TLS_CT_RSA_FIXED_ECDH 65 +# define TLS_CT_ECDSA_FIXED_ECDH 66 +# define TLS_CT_GOST01_SIGN 22 +# define TLS_CT_GOST12_IANA_SIGN 67 +# define TLS_CT_GOST12_IANA_512_SIGN 68 +# define TLS_CT_GOST12_LEGACY_SIGN 238 +# define TLS_CT_GOST12_LEGACY_512_SIGN 239 + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define TLS_CT_GOST12_SIGN TLS_CT_GOST12_LEGACY_SIGN +# define TLS_CT_GOST12_512_SIGN TLS_CT_GOST12_LEGACY_512_SIGN +# endif + +/* + * when correcting this number, correct also SSL3_CT_NUMBER in ssl3.h (see + * comment there) + */ +# define TLS_CT_NUMBER 12 + +# if defined(SSL3_CT_NUMBER) +# if TLS_CT_NUMBER != SSL3_CT_NUMBER +# error "SSL/TLS CT_NUMBER values do not match" +# endif +# endif + +# define TLS1_FINISH_MAC_LENGTH 12 + +# define TLS_MD_MAX_CONST_SIZE 22 + +/* ASCII: "client finished", in hex for EBCDIC compatibility */ +# define TLS_MD_CLIENT_FINISH_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x66\x69\x6e\x69\x73\x68\x65\x64" +# define TLS_MD_CLIENT_FINISH_CONST_SIZE 15 +/* ASCII: "server finished", in hex for EBCDIC compatibility */ +# define TLS_MD_SERVER_FINISH_CONST "\x73\x65\x72\x76\x65\x72\x20\x66\x69\x6e\x69\x73\x68\x65\x64" +# define TLS_MD_SERVER_FINISH_CONST_SIZE 15 +/* ASCII: "server write key", in hex for EBCDIC compatibility */ +# define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" +# define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +/* ASCII: "key expansion", in hex for EBCDIC compatibility */ +# define TLS_MD_KEY_EXPANSION_CONST "\x6b\x65\x79\x20\x65\x78\x70\x61\x6e\x73\x69\x6f\x6e" +# define TLS_MD_KEY_EXPANSION_CONST_SIZE 13 +/* ASCII: "client write key", in hex for EBCDIC compatibility */ +# define TLS_MD_CLIENT_WRITE_KEY_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" +# define TLS_MD_CLIENT_WRITE_KEY_CONST_SIZE 16 +/* ASCII: "server write key", in hex for EBCDIC compatibility */ +# define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" +# define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +/* ASCII: "IV block", in hex for EBCDIC compatibility */ +# define TLS_MD_IV_BLOCK_CONST "\x49\x56\x20\x62\x6c\x6f\x63\x6b" +# define TLS_MD_IV_BLOCK_CONST_SIZE 8 +/* ASCII: "master secret", in hex for EBCDIC compatibility */ +# define TLS_MD_MASTER_SECRET_CONST "\x6d\x61\x73\x74\x65\x72\x20\x73\x65\x63\x72\x65\x74" +# define TLS_MD_MASTER_SECRET_CONST_SIZE 13 +/* ASCII: "extended master secret", in hex for EBCDIC compatibility */ +# define TLS_MD_EXTENDED_MASTER_SECRET_CONST "\x65\x78\x74\x65\x6e\x64\x65\x64\x20\x6d\x61\x73\x74\x65\x72\x20\x73\x65\x63\x72\x65\x74" +# define TLS_MD_EXTENDED_MASTER_SECRET_CONST_SIZE 22 + +/* TLS Session Ticket extension struct */ +struct tls_session_ticket_ext_st { + unsigned short length; + void *data; +}; + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/trace.h b/HttpTest/include/openssl/trace.h new file mode 100644 index 0000000..7d2be42 --- /dev/null +++ b/HttpTest/include/openssl/trace.h @@ -0,0 +1,314 @@ +/* + * Copyright 2019-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_TRACE_H +# define OPENSSL_TRACE_H +# pragma once + +# include + +# include + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * TRACE CATEGORIES + */ + +/* + * The trace messages of the OpenSSL libraries are organized into different + * categories. For every trace category, the application can register a separate + * tracer callback. When a callback is registered, a so called trace channel is + * created for this category. This channel consists essentially of an internal + * BIO which sends all trace output it receives to the registered application + * callback. + * + * The ALL category can be used as a fallback category to register a single + * channel which receives the output from all categories. However, if the + * application intends to print the trace channel name in the line prefix, + * it is better to register channels for all categories separately. + * (This is how the openssl application does it.) + */ +# define OSSL_TRACE_CATEGORY_ALL 0 /* The fallback */ +# define OSSL_TRACE_CATEGORY_TRACE 1 +# define OSSL_TRACE_CATEGORY_INIT 2 +# define OSSL_TRACE_CATEGORY_TLS 3 +# define OSSL_TRACE_CATEGORY_TLS_CIPHER 4 +# define OSSL_TRACE_CATEGORY_CONF 5 +# ifndef OPENSSL_NO_ENGINE +# define OSSL_TRACE_CATEGORY_ENGINE_TABLE 6 +# define OSSL_TRACE_CATEGORY_ENGINE_REF_COUNT 7 +# endif +# define OSSL_TRACE_CATEGORY_PKCS5V2 8 +# define OSSL_TRACE_CATEGORY_PKCS12_KEYGEN 9 +# define OSSL_TRACE_CATEGORY_PKCS12_DECRYPT 10 +# define OSSL_TRACE_CATEGORY_X509V3_POLICY 11 +# define OSSL_TRACE_CATEGORY_BN_CTX 12 +# define OSSL_TRACE_CATEGORY_CMP 13 +# define OSSL_TRACE_CATEGORY_STORE 14 +# define OSSL_TRACE_CATEGORY_DECODER 15 +# define OSSL_TRACE_CATEGORY_ENCODER 16 +# define OSSL_TRACE_CATEGORY_REF_COUNT 17 +# define OSSL_TRACE_CATEGORY_HTTP 18 +/* Count of available categories. */ +# define OSSL_TRACE_CATEGORY_NUM 19 +/* KEEP THIS LIST IN SYNC with trace_categories[] in crypto/trace.c */ + +/* Returns the trace category number for the given |name| */ +int OSSL_trace_get_category_num(const char *name); + +/* Returns the trace category name for the given |num| */ +const char *OSSL_trace_get_category_name(int num); + +/* + * TRACE CONSUMERS + */ + +/* + * Enables tracing for the given |category| by providing a BIO sink + * as |channel|. If a null pointer is passed as |channel|, an existing + * trace channel is removed and tracing for the category is disabled. + * + * Returns 1 on success and 0 on failure + */ +int OSSL_trace_set_channel(int category, BIO* channel); + +/* + * Attach a prefix and a suffix to the given |category|, to be printed at the + * beginning and at the end of each trace output group, i.e. when + * OSSL_trace_begin() and OSSL_trace_end() are called. + * If a null pointer is passed as argument, the existing prefix or suffix is + * removed. + * + * They return 1 on success and 0 on failure + */ +int OSSL_trace_set_prefix(int category, const char *prefix); +int OSSL_trace_set_suffix(int category, const char *suffix); + +/* + * OSSL_trace_cb is the type tracing callback provided by the application. + * It MUST return the number of bytes written, or 0 on error (in other words, + * it can never write zero bytes). + * + * The |buffer| will always contain text, which may consist of several lines. + * The |data| argument points to whatever data was provided by the application + * when registering the tracer function. + * + * The |category| number is given, as well as a |cmd| number, described below. + */ +typedef size_t (*OSSL_trace_cb)(const char *buffer, size_t count, + int category, int cmd, void *data); +/* + * Possible |cmd| numbers. + */ +# define OSSL_TRACE_CTRL_BEGIN 0 +# define OSSL_TRACE_CTRL_WRITE 1 +# define OSSL_TRACE_CTRL_END 2 + +/* + * Enables tracing for the given |category| by creating an internal + * trace channel which sends the output to the given |callback|. + * If a null pointer is passed as callback, an existing trace channel + * is removed and tracing for the category is disabled. + * + * NOTE: OSSL_trace_set_channel() and OSSL_trace_set_callback() are mutually + * exclusive. + * + * Returns 1 on success and 0 on failure + */ +int OSSL_trace_set_callback(int category, OSSL_trace_cb callback, void *data); + +/* + * TRACE PRODUCERS + */ + +/* + * Returns 1 if tracing for the specified category is enabled, otherwise 0 + */ +int OSSL_trace_enabled(int category); + +/* + * Wrap a group of tracing output calls. OSSL_trace_begin() locks tracing and + * returns the trace channel associated with the given category, or NULL if no + * channel is associated with the category. OSSL_trace_end() unlocks tracing. + * + * Usage: + * + * BIO *out; + * if ((out = OSSL_trace_begin(category)) != NULL) { + * ... + * BIO_fprintf(out, ...); + * ... + * OSSL_trace_end(category, out); + * } + * + * See also the convenience macros OSSL_TRACE_BEGIN and OSSL_TRACE_END below. + */ +BIO *OSSL_trace_begin(int category); +void OSSL_trace_end(int category, BIO *channel); + +/* + * OSSL_TRACE* Convenience Macros + */ + +/* + * When the tracing feature is disabled, these macros are defined to + * produce dead code, which a good compiler should eliminate. + */ + +/* + * OSSL_TRACE_BEGIN, OSSL_TRACE_END - Define a Trace Group + * + * These two macros can be used to create a block which is executed only + * if the corresponding trace category is enabled. Inside this block, a + * local variable named |trc_out| is defined, which points to the channel + * associated with the given trace category. + * + * Usage: (using 'TLS' as an example category) + * + * OSSL_TRACE_BEGIN(TLS) { + * + * BIO_fprintf(trc_out, ... ); + * + * } OSSL_TRACE_END(TLS); + * + * + * This expands to the following code + * + * do { + * BIO *trc_out = OSSL_trace_begin(OSSL_TRACE_CATEGORY_TLS); + * if (trc_out != NULL) { + * ... + * BIO_fprintf(trc_out, ...); + * } + * OSSL_trace_end(OSSL_TRACE_CATEGORY_TLS, trc_out); + * } while (0); + * + * The use of the inner '{...}' group and the trailing ';' is enforced + * by the definition of the macros in order to make the code look as much + * like C code as possible. + * + * Before returning from inside the trace block, it is necessary to + * call OSSL_TRACE_CANCEL(category). + */ + +# if !defined OPENSSL_NO_TRACE && !defined FIPS_MODULE + +# define OSSL_TRACE_BEGIN(category) \ + do { \ + BIO *trc_out = OSSL_trace_begin(OSSL_TRACE_CATEGORY_##category); \ + \ + if (trc_out != NULL) + +# define OSSL_TRACE_END(category) \ + OSSL_trace_end(OSSL_TRACE_CATEGORY_##category, trc_out); \ + } while (0) + +# define OSSL_TRACE_CANCEL(category) \ + OSSL_trace_end(OSSL_TRACE_CATEGORY_##category, trc_out) \ + +# else + +# define OSSL_TRACE_BEGIN(category) \ + do { \ + BIO *trc_out = NULL; \ + if (0) + +# define OSSL_TRACE_END(category) \ + } while(0) + +# define OSSL_TRACE_CANCEL(category) \ + ((void)0) + +# endif + +/* + * OSSL_TRACE_ENABLED() - Check whether tracing is enabled for |category| + * + * Usage: + * + * if (OSSL_TRACE_ENABLED(TLS)) { + * ... + * } + */ +# if !defined OPENSSL_NO_TRACE && !defined FIPS_MODULE + +# define OSSL_TRACE_ENABLED(category) \ + OSSL_trace_enabled(OSSL_TRACE_CATEGORY_##category) + +# else + +# define OSSL_TRACE_ENABLED(category) (0) + +# endif + +/* + * OSSL_TRACE*() - OneShot Trace Macros + * + * These macros are intended to produce a simple printf-style trace output. + * Unfortunately, C90 macros don't support variable arguments, so the + * "vararg" OSSL_TRACEV() macro has a rather weird usage pattern: + * + * OSSL_TRACEV(category, (trc_out, "format string", ...args...)); + * + * Where 'channel' is the literal symbol of this name, not a variable. + * For that reason, it is currently not intended to be used directly, + * but only as helper macro for the other oneshot trace macros + * OSSL_TRACE(), OSSL_TRACE1(), OSSL_TRACE2(), ... + * + * Usage: + * + * OSSL_TRACE(INIT, "Hello world!\n"); + * OSSL_TRACE1(TLS, "The answer is %d\n", 42); + * OSSL_TRACE2(TLS, "The ultimate question to answer %d is '%s'\n", + * 42, "What do you get when you multiply six by nine?"); + */ + +# if !defined OPENSSL_NO_TRACE && !defined FIPS_MODULE + +# define OSSL_TRACEV(category, args) \ + OSSL_TRACE_BEGIN(category) \ + BIO_printf args; \ + OSSL_TRACE_END(category) + +# else + +# define OSSL_TRACEV(category, args) ((void)0) + +# endif + +# define OSSL_TRACE(category, text) \ + OSSL_TRACEV(category, (trc_out, "%s", text)) + +# define OSSL_TRACE1(category, format, arg1) \ + OSSL_TRACEV(category, (trc_out, format, arg1)) +# define OSSL_TRACE2(category, format, arg1, arg2) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2)) +# define OSSL_TRACE3(category, format, arg1, arg2, arg3) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3)) +# define OSSL_TRACE4(category, format, arg1, arg2, arg3, arg4) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3, arg4)) +# define OSSL_TRACE5(category, format, arg1, arg2, arg3, arg4, arg5) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3, arg4, arg5)) +# define OSSL_TRACE6(category, format, arg1, arg2, arg3, arg4, arg5, arg6) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3, arg4, arg5, arg6)) +# define OSSL_TRACE7(category, format, arg1, arg2, arg3, arg4, arg5, arg6, arg7) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3, arg4, arg5, arg6, arg7)) +# define OSSL_TRACE8(category, format, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)) +# define OSSL_TRACE9(category, format, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) \ + OSSL_TRACEV(category, (trc_out, format, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9)) + +# ifdef __cplusplus +} +# endif + +#endif diff --git a/HttpTest/include/openssl/ts.h b/HttpTest/include/openssl/ts.h new file mode 100644 index 0000000..8ff6733 --- /dev/null +++ b/HttpTest/include/openssl/ts.h @@ -0,0 +1,505 @@ +/* + * Copyright 2006-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_TS_H +# define OPENSSL_TS_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_TS_H +# endif + +# include + +# ifndef OPENSSL_NO_TS +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif +# ifdef __cplusplus +extern "C" { +# endif + +typedef struct TS_msg_imprint_st TS_MSG_IMPRINT; +typedef struct TS_req_st TS_REQ; +typedef struct TS_accuracy_st TS_ACCURACY; +typedef struct TS_tst_info_st TS_TST_INFO; + +/* Possible values for status. */ +# define TS_STATUS_GRANTED 0 +# define TS_STATUS_GRANTED_WITH_MODS 1 +# define TS_STATUS_REJECTION 2 +# define TS_STATUS_WAITING 3 +# define TS_STATUS_REVOCATION_WARNING 4 +# define TS_STATUS_REVOCATION_NOTIFICATION 5 + +/* Possible values for failure_info. */ +# define TS_INFO_BAD_ALG 0 +# define TS_INFO_BAD_REQUEST 2 +# define TS_INFO_BAD_DATA_FORMAT 5 +# define TS_INFO_TIME_NOT_AVAILABLE 14 +# define TS_INFO_UNACCEPTED_POLICY 15 +# define TS_INFO_UNACCEPTED_EXTENSION 16 +# define TS_INFO_ADD_INFO_NOT_AVAILABLE 17 +# define TS_INFO_SYSTEM_FAILURE 25 + + +typedef struct TS_status_info_st TS_STATUS_INFO; + +typedef struct TS_resp_st TS_RESP; + +DECLARE_ASN1_ALLOC_FUNCTIONS(TS_REQ) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(TS_REQ, TS_REQ) +DECLARE_ASN1_DUP_FUNCTION(TS_REQ) + +#ifndef OPENSSL_NO_STDIO +TS_REQ *d2i_TS_REQ_fp(FILE *fp, TS_REQ **a); +int i2d_TS_REQ_fp(FILE *fp, const TS_REQ *a); +#endif +TS_REQ *d2i_TS_REQ_bio(BIO *fp, TS_REQ **a); +int i2d_TS_REQ_bio(BIO *fp, const TS_REQ *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TS_MSG_IMPRINT) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(TS_MSG_IMPRINT, TS_MSG_IMPRINT) +DECLARE_ASN1_DUP_FUNCTION(TS_MSG_IMPRINT) + +#ifndef OPENSSL_NO_STDIO +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT_fp(FILE *fp, TS_MSG_IMPRINT **a); +int i2d_TS_MSG_IMPRINT_fp(FILE *fp, const TS_MSG_IMPRINT *a); +#endif +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT_bio(BIO *bio, TS_MSG_IMPRINT **a); +int i2d_TS_MSG_IMPRINT_bio(BIO *bio, const TS_MSG_IMPRINT *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TS_RESP) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(TS_RESP, TS_RESP) +DECLARE_ASN1_DUP_FUNCTION(TS_RESP) + +#ifndef OPENSSL_NO_STDIO +TS_RESP *d2i_TS_RESP_fp(FILE *fp, TS_RESP **a); +int i2d_TS_RESP_fp(FILE *fp, const TS_RESP *a); +#endif +TS_RESP *d2i_TS_RESP_bio(BIO *bio, TS_RESP **a); +int i2d_TS_RESP_bio(BIO *bio, const TS_RESP *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TS_STATUS_INFO) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(TS_STATUS_INFO, TS_STATUS_INFO) +DECLARE_ASN1_DUP_FUNCTION(TS_STATUS_INFO) + +DECLARE_ASN1_ALLOC_FUNCTIONS(TS_TST_INFO) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(TS_TST_INFO, TS_TST_INFO) +DECLARE_ASN1_DUP_FUNCTION(TS_TST_INFO) +TS_TST_INFO *PKCS7_to_TS_TST_INFO(PKCS7 *token); + +#ifndef OPENSSL_NO_STDIO +TS_TST_INFO *d2i_TS_TST_INFO_fp(FILE *fp, TS_TST_INFO **a); +int i2d_TS_TST_INFO_fp(FILE *fp, const TS_TST_INFO *a); +#endif +TS_TST_INFO *d2i_TS_TST_INFO_bio(BIO *bio, TS_TST_INFO **a); +int i2d_TS_TST_INFO_bio(BIO *bio, const TS_TST_INFO *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TS_ACCURACY) +DECLARE_ASN1_ENCODE_FUNCTIONS_only(TS_ACCURACY, TS_ACCURACY) +DECLARE_ASN1_DUP_FUNCTION(TS_ACCURACY) + +int TS_REQ_set_version(TS_REQ *a, long version); +long TS_REQ_get_version(const TS_REQ *a); + +int TS_STATUS_INFO_set_status(TS_STATUS_INFO *a, int i); +const ASN1_INTEGER *TS_STATUS_INFO_get0_status(const TS_STATUS_INFO *a); + +const STACK_OF(ASN1_UTF8STRING) * +TS_STATUS_INFO_get0_text(const TS_STATUS_INFO *a); + +const ASN1_BIT_STRING * +TS_STATUS_INFO_get0_failure_info(const TS_STATUS_INFO *a); + +int TS_REQ_set_msg_imprint(TS_REQ *a, TS_MSG_IMPRINT *msg_imprint); +TS_MSG_IMPRINT *TS_REQ_get_msg_imprint(TS_REQ *a); + +int TS_MSG_IMPRINT_set_algo(TS_MSG_IMPRINT *a, X509_ALGOR *alg); +X509_ALGOR *TS_MSG_IMPRINT_get_algo(TS_MSG_IMPRINT *a); + +int TS_MSG_IMPRINT_set_msg(TS_MSG_IMPRINT *a, unsigned char *d, int len); +ASN1_OCTET_STRING *TS_MSG_IMPRINT_get_msg(TS_MSG_IMPRINT *a); + +int TS_REQ_set_policy_id(TS_REQ *a, const ASN1_OBJECT *policy); +ASN1_OBJECT *TS_REQ_get_policy_id(TS_REQ *a); + +int TS_REQ_set_nonce(TS_REQ *a, const ASN1_INTEGER *nonce); +const ASN1_INTEGER *TS_REQ_get_nonce(const TS_REQ *a); + +int TS_REQ_set_cert_req(TS_REQ *a, int cert_req); +int TS_REQ_get_cert_req(const TS_REQ *a); + +STACK_OF(X509_EXTENSION) *TS_REQ_get_exts(TS_REQ *a); +void TS_REQ_ext_free(TS_REQ *a); +int TS_REQ_get_ext_count(TS_REQ *a); +int TS_REQ_get_ext_by_NID(TS_REQ *a, int nid, int lastpos); +int TS_REQ_get_ext_by_OBJ(TS_REQ *a, const ASN1_OBJECT *obj, int lastpos); +int TS_REQ_get_ext_by_critical(TS_REQ *a, int crit, int lastpos); +X509_EXTENSION *TS_REQ_get_ext(TS_REQ *a, int loc); +X509_EXTENSION *TS_REQ_delete_ext(TS_REQ *a, int loc); +int TS_REQ_add_ext(TS_REQ *a, X509_EXTENSION *ex, int loc); +void *TS_REQ_get_ext_d2i(TS_REQ *a, int nid, int *crit, int *idx); + +/* Function declarations for TS_REQ defined in ts/ts_req_print.c */ + +int TS_REQ_print_bio(BIO *bio, TS_REQ *a); + +/* Function declarations for TS_RESP defined in ts/ts_resp_utils.c */ + +int TS_RESP_set_status_info(TS_RESP *a, TS_STATUS_INFO *info); +TS_STATUS_INFO *TS_RESP_get_status_info(TS_RESP *a); + +/* Caller loses ownership of PKCS7 and TS_TST_INFO objects. */ +void TS_RESP_set_tst_info(TS_RESP *a, PKCS7 *p7, TS_TST_INFO *tst_info); +PKCS7 *TS_RESP_get_token(TS_RESP *a); +TS_TST_INFO *TS_RESP_get_tst_info(TS_RESP *a); + +int TS_TST_INFO_set_version(TS_TST_INFO *a, long version); +long TS_TST_INFO_get_version(const TS_TST_INFO *a); + +int TS_TST_INFO_set_policy_id(TS_TST_INFO *a, ASN1_OBJECT *policy_id); +ASN1_OBJECT *TS_TST_INFO_get_policy_id(TS_TST_INFO *a); + +int TS_TST_INFO_set_msg_imprint(TS_TST_INFO *a, TS_MSG_IMPRINT *msg_imprint); +TS_MSG_IMPRINT *TS_TST_INFO_get_msg_imprint(TS_TST_INFO *a); + +int TS_TST_INFO_set_serial(TS_TST_INFO *a, const ASN1_INTEGER *serial); +const ASN1_INTEGER *TS_TST_INFO_get_serial(const TS_TST_INFO *a); + +int TS_TST_INFO_set_time(TS_TST_INFO *a, const ASN1_GENERALIZEDTIME *gtime); +const ASN1_GENERALIZEDTIME *TS_TST_INFO_get_time(const TS_TST_INFO *a); + +int TS_TST_INFO_set_accuracy(TS_TST_INFO *a, TS_ACCURACY *accuracy); +TS_ACCURACY *TS_TST_INFO_get_accuracy(TS_TST_INFO *a); + +int TS_ACCURACY_set_seconds(TS_ACCURACY *a, const ASN1_INTEGER *seconds); +const ASN1_INTEGER *TS_ACCURACY_get_seconds(const TS_ACCURACY *a); + +int TS_ACCURACY_set_millis(TS_ACCURACY *a, const ASN1_INTEGER *millis); +const ASN1_INTEGER *TS_ACCURACY_get_millis(const TS_ACCURACY *a); + +int TS_ACCURACY_set_micros(TS_ACCURACY *a, const ASN1_INTEGER *micros); +const ASN1_INTEGER *TS_ACCURACY_get_micros(const TS_ACCURACY *a); + +int TS_TST_INFO_set_ordering(TS_TST_INFO *a, int ordering); +int TS_TST_INFO_get_ordering(const TS_TST_INFO *a); + +int TS_TST_INFO_set_nonce(TS_TST_INFO *a, const ASN1_INTEGER *nonce); +const ASN1_INTEGER *TS_TST_INFO_get_nonce(const TS_TST_INFO *a); + +int TS_TST_INFO_set_tsa(TS_TST_INFO *a, GENERAL_NAME *tsa); +GENERAL_NAME *TS_TST_INFO_get_tsa(TS_TST_INFO *a); + +STACK_OF(X509_EXTENSION) *TS_TST_INFO_get_exts(TS_TST_INFO *a); +void TS_TST_INFO_ext_free(TS_TST_INFO *a); +int TS_TST_INFO_get_ext_count(TS_TST_INFO *a); +int TS_TST_INFO_get_ext_by_NID(TS_TST_INFO *a, int nid, int lastpos); +int TS_TST_INFO_get_ext_by_OBJ(TS_TST_INFO *a, const ASN1_OBJECT *obj, + int lastpos); +int TS_TST_INFO_get_ext_by_critical(TS_TST_INFO *a, int crit, int lastpos); +X509_EXTENSION *TS_TST_INFO_get_ext(TS_TST_INFO *a, int loc); +X509_EXTENSION *TS_TST_INFO_delete_ext(TS_TST_INFO *a, int loc); +int TS_TST_INFO_add_ext(TS_TST_INFO *a, X509_EXTENSION *ex, int loc); +void *TS_TST_INFO_get_ext_d2i(TS_TST_INFO *a, int nid, int *crit, int *idx); + +/* + * Declarations related to response generation, defined in ts/ts_resp_sign.c. + */ + +/* Optional flags for response generation. */ + +/* Don't include the TSA name in response. */ +# define TS_TSA_NAME 0x01 + +/* Set ordering to true in response. */ +# define TS_ORDERING 0x02 + +/* + * Include the signer certificate and the other specified certificates in + * the ESS signing certificate attribute beside the PKCS7 signed data. + * Only the signer certificates is included by default. + */ +# define TS_ESS_CERT_ID_CHAIN 0x04 + +/* Forward declaration. */ +struct TS_resp_ctx; + +/* This must return a unique number less than 160 bits long. */ +typedef ASN1_INTEGER *(*TS_serial_cb) (struct TS_resp_ctx *, void *); + +/* + * This must return the seconds and microseconds since Jan 1, 1970 in the sec + * and usec variables allocated by the caller. Return non-zero for success + * and zero for failure. + */ +typedef int (*TS_time_cb) (struct TS_resp_ctx *, void *, long *sec, + long *usec); + +/* + * This must process the given extension. It can modify the TS_TST_INFO + * object of the context. Return values: !0 (processed), 0 (error, it must + * set the status info/failure info of the response). + */ +typedef int (*TS_extension_cb) (struct TS_resp_ctx *, X509_EXTENSION *, + void *); + +typedef struct TS_resp_ctx TS_RESP_CTX; + +/* Creates a response context that can be used for generating responses. */ +TS_RESP_CTX *TS_RESP_CTX_new(void); +TS_RESP_CTX *TS_RESP_CTX_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +void TS_RESP_CTX_free(TS_RESP_CTX *ctx); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_signer_cert(TS_RESP_CTX *ctx, X509 *signer); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_signer_key(TS_RESP_CTX *ctx, EVP_PKEY *key); + +int TS_RESP_CTX_set_signer_digest(TS_RESP_CTX *ctx, + const EVP_MD *signer_digest); +int TS_RESP_CTX_set_ess_cert_id_digest(TS_RESP_CTX *ctx, const EVP_MD *md); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_def_policy(TS_RESP_CTX *ctx, const ASN1_OBJECT *def_policy); + +/* No additional certs are included in the response by default. */ +int TS_RESP_CTX_set_certs(TS_RESP_CTX *ctx, STACK_OF(X509) *certs); + +/* + * Adds a new acceptable policy, only the default policy is accepted by + * default. + */ +int TS_RESP_CTX_add_policy(TS_RESP_CTX *ctx, const ASN1_OBJECT *policy); + +/* + * Adds a new acceptable message digest. Note that no message digests are + * accepted by default. The md argument is shared with the caller. + */ +int TS_RESP_CTX_add_md(TS_RESP_CTX *ctx, const EVP_MD *md); + +/* Accuracy is not included by default. */ +int TS_RESP_CTX_set_accuracy(TS_RESP_CTX *ctx, + int secs, int millis, int micros); + +/* + * Clock precision digits, i.e. the number of decimal digits: '0' means sec, + * '3' msec, '6' usec, and so on. Default is 0. + */ +int TS_RESP_CTX_set_clock_precision_digits(TS_RESP_CTX *ctx, + unsigned clock_precision_digits); +/* At most we accept usec precision. */ +# define TS_MAX_CLOCK_PRECISION_DIGITS 6 + +/* Maximum status message length */ +# define TS_MAX_STATUS_LENGTH (1024 * 1024) + +/* No flags are set by default. */ +void TS_RESP_CTX_add_flags(TS_RESP_CTX *ctx, int flags); + +/* Default callback always returns a constant. */ +void TS_RESP_CTX_set_serial_cb(TS_RESP_CTX *ctx, TS_serial_cb cb, void *data); + +/* Default callback uses the gettimeofday() and gmtime() system calls. */ +void TS_RESP_CTX_set_time_cb(TS_RESP_CTX *ctx, TS_time_cb cb, void *data); + +/* + * Default callback rejects all extensions. The extension callback is called + * when the TS_TST_INFO object is already set up and not signed yet. + */ +/* FIXME: extension handling is not tested yet. */ +void TS_RESP_CTX_set_extension_cb(TS_RESP_CTX *ctx, + TS_extension_cb cb, void *data); + +/* The following methods can be used in the callbacks. */ +int TS_RESP_CTX_set_status_info(TS_RESP_CTX *ctx, + int status, const char *text); + +/* Sets the status info only if it is still TS_STATUS_GRANTED. */ +int TS_RESP_CTX_set_status_info_cond(TS_RESP_CTX *ctx, + int status, const char *text); + +int TS_RESP_CTX_add_failure_info(TS_RESP_CTX *ctx, int failure); + +/* The get methods below can be used in the extension callback. */ +TS_REQ *TS_RESP_CTX_get_request(TS_RESP_CTX *ctx); + +TS_TST_INFO *TS_RESP_CTX_get_tst_info(TS_RESP_CTX *ctx); + +/* + * Creates the signed TS_TST_INFO and puts it in TS_RESP. + * In case of errors it sets the status info properly. + * Returns NULL only in case of memory allocation/fatal error. + */ +TS_RESP *TS_RESP_create_response(TS_RESP_CTX *ctx, BIO *req_bio); + +/* + * Declarations related to response verification, + * they are defined in ts/ts_resp_verify.c. + */ + +int TS_RESP_verify_signature(PKCS7 *token, STACK_OF(X509) *certs, + X509_STORE *store, X509 **signer_out); + +/* Context structure for the generic verify method. */ + +/* Verify the signer's certificate and the signature of the response. */ +# define TS_VFY_SIGNATURE (1u << 0) +/* Verify the version number of the response. */ +# define TS_VFY_VERSION (1u << 1) +/* Verify if the policy supplied by the user matches the policy of the TSA. */ +# define TS_VFY_POLICY (1u << 2) +/* + * Verify the message imprint provided by the user. This flag should not be + * specified with TS_VFY_DATA. + */ +# define TS_VFY_IMPRINT (1u << 3) +/* + * Verify the message imprint computed by the verify method from the user + * provided data and the MD algorithm of the response. This flag should not + * be specified with TS_VFY_IMPRINT. + */ +# define TS_VFY_DATA (1u << 4) +/* Verify the nonce value. */ +# define TS_VFY_NONCE (1u << 5) +/* Verify if the TSA name field matches the signer certificate. */ +# define TS_VFY_SIGNER (1u << 6) +/* Verify if the TSA name field equals to the user provided name. */ +# define TS_VFY_TSA_NAME (1u << 7) + +/* You can use the following convenience constants. */ +# define TS_VFY_ALL_IMPRINT (TS_VFY_SIGNATURE \ + | TS_VFY_VERSION \ + | TS_VFY_POLICY \ + | TS_VFY_IMPRINT \ + | TS_VFY_NONCE \ + | TS_VFY_SIGNER \ + | TS_VFY_TSA_NAME) +# define TS_VFY_ALL_DATA (TS_VFY_SIGNATURE \ + | TS_VFY_VERSION \ + | TS_VFY_POLICY \ + | TS_VFY_DATA \ + | TS_VFY_NONCE \ + | TS_VFY_SIGNER \ + | TS_VFY_TSA_NAME) + +typedef struct TS_verify_ctx TS_VERIFY_CTX; + +int TS_RESP_verify_response(TS_VERIFY_CTX *ctx, TS_RESP *response); +int TS_RESP_verify_token(TS_VERIFY_CTX *ctx, PKCS7 *token); + +/* + * Declarations related to response verification context, + */ +TS_VERIFY_CTX *TS_VERIFY_CTX_new(void); +void TS_VERIFY_CTX_init(TS_VERIFY_CTX *ctx); +void TS_VERIFY_CTX_free(TS_VERIFY_CTX *ctx); +void TS_VERIFY_CTX_cleanup(TS_VERIFY_CTX *ctx); +int TS_VERIFY_CTX_set_flags(TS_VERIFY_CTX *ctx, int f); +int TS_VERIFY_CTX_add_flags(TS_VERIFY_CTX *ctx, int f); +BIO *TS_VERIFY_CTX_set_data(TS_VERIFY_CTX *ctx, BIO *b); +unsigned char *TS_VERIFY_CTX_set_imprint(TS_VERIFY_CTX *ctx, + unsigned char *hexstr, long len); +X509_STORE *TS_VERIFY_CTX_set_store(TS_VERIFY_CTX *ctx, X509_STORE *s); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define TS_VERIFY_CTS_set_certs(ctx, cert) TS_VERIFY_CTX_set_certs(ctx,cert) +# endif +STACK_OF(X509) *TS_VERIFY_CTX_set_certs(TS_VERIFY_CTX *ctx, STACK_OF(X509) *certs); + +/*- + * If ctx is NULL, it allocates and returns a new object, otherwise + * it returns ctx. It initialises all the members as follows: + * flags = TS_VFY_ALL_IMPRINT & ~(TS_VFY_TSA_NAME | TS_VFY_SIGNATURE) + * certs = NULL + * store = NULL + * policy = policy from the request or NULL if absent (in this case + * TS_VFY_POLICY is cleared from flags as well) + * md_alg = MD algorithm from request + * imprint, imprint_len = imprint from request + * data = NULL + * nonce, nonce_len = nonce from the request or NULL if absent (in this case + * TS_VFY_NONCE is cleared from flags as well) + * tsa_name = NULL + * Important: after calling this method TS_VFY_SIGNATURE should be added! + */ +TS_VERIFY_CTX *TS_REQ_to_TS_VERIFY_CTX(TS_REQ *req, TS_VERIFY_CTX *ctx); + +/* Function declarations for TS_RESP defined in ts/ts_resp_print.c */ + +int TS_RESP_print_bio(BIO *bio, TS_RESP *a); +int TS_STATUS_INFO_print_bio(BIO *bio, TS_STATUS_INFO *a); +int TS_TST_INFO_print_bio(BIO *bio, TS_TST_INFO *a); + +/* Common utility functions defined in ts/ts_lib.c */ + +int TS_ASN1_INTEGER_print_bio(BIO *bio, const ASN1_INTEGER *num); +int TS_OBJ_print_bio(BIO *bio, const ASN1_OBJECT *obj); +int TS_ext_print_bio(BIO *bio, const STACK_OF(X509_EXTENSION) *extensions); +int TS_X509_ALGOR_print_bio(BIO *bio, const X509_ALGOR *alg); +int TS_MSG_IMPRINT_print_bio(BIO *bio, TS_MSG_IMPRINT *msg); + +/* + * Function declarations for handling configuration options, defined in + * ts/ts_conf.c + */ + +X509 *TS_CONF_load_cert(const char *file); +STACK_OF(X509) *TS_CONF_load_certs(const char *file); +EVP_PKEY *TS_CONF_load_key(const char *file, const char *pass); +const char *TS_CONF_get_tsa_section(CONF *conf, const char *section); +int TS_CONF_set_serial(CONF *conf, const char *section, TS_serial_cb cb, + TS_RESP_CTX *ctx); +#ifndef OPENSSL_NO_ENGINE +int TS_CONF_set_crypto_device(CONF *conf, const char *section, + const char *device); +int TS_CONF_set_default_engine(const char *name); +#endif +int TS_CONF_set_signer_cert(CONF *conf, const char *section, + const char *cert, TS_RESP_CTX *ctx); +int TS_CONF_set_certs(CONF *conf, const char *section, const char *certs, + TS_RESP_CTX *ctx); +int TS_CONF_set_signer_key(CONF *conf, const char *section, + const char *key, const char *pass, + TS_RESP_CTX *ctx); +int TS_CONF_set_signer_digest(CONF *conf, const char *section, + const char *md, TS_RESP_CTX *ctx); +int TS_CONF_set_def_policy(CONF *conf, const char *section, + const char *policy, TS_RESP_CTX *ctx); +int TS_CONF_set_policies(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_digests(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_accuracy(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_clock_precision_digits(const CONF *conf, const char *section, + TS_RESP_CTX *ctx); +int TS_CONF_set_ordering(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_tsa_name(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_ess_cert_id_chain(CONF *conf, const char *section, + TS_RESP_CTX *ctx); +int TS_CONF_set_ess_cert_id_digest(CONF *conf, const char *section, + TS_RESP_CTX *ctx); + +# ifdef __cplusplus +} +# endif +# endif +#endif diff --git a/HttpTest/include/openssl/tserr.h b/HttpTest/include/openssl/tserr.h new file mode 100644 index 0000000..e1b943e --- /dev/null +++ b/HttpTest/include/openssl/tserr.h @@ -0,0 +1,67 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_TSERR_H +# define OPENSSL_TSERR_H +# pragma once + +# include +# include +# include + + +# ifndef OPENSSL_NO_TS + + +/* + * TS reason codes. + */ +# define TS_R_BAD_PKCS7_TYPE 132 +# define TS_R_BAD_TYPE 133 +# define TS_R_CANNOT_LOAD_CERT 137 +# define TS_R_CANNOT_LOAD_KEY 138 +# define TS_R_CERTIFICATE_VERIFY_ERROR 100 +# define TS_R_COULD_NOT_SET_ENGINE 127 +# define TS_R_COULD_NOT_SET_TIME 115 +# define TS_R_DETACHED_CONTENT 134 +# define TS_R_ESS_ADD_SIGNING_CERT_ERROR 116 +# define TS_R_ESS_ADD_SIGNING_CERT_V2_ERROR 139 +# define TS_R_ESS_SIGNING_CERTIFICATE_ERROR 101 +# define TS_R_INVALID_NULL_POINTER 102 +# define TS_R_INVALID_SIGNER_CERTIFICATE_PURPOSE 117 +# define TS_R_MESSAGE_IMPRINT_MISMATCH 103 +# define TS_R_NONCE_MISMATCH 104 +# define TS_R_NONCE_NOT_RETURNED 105 +# define TS_R_NO_CONTENT 106 +# define TS_R_NO_TIME_STAMP_TOKEN 107 +# define TS_R_PKCS7_ADD_SIGNATURE_ERROR 118 +# define TS_R_PKCS7_ADD_SIGNED_ATTR_ERROR 119 +# define TS_R_PKCS7_TO_TS_TST_INFO_FAILED 129 +# define TS_R_POLICY_MISMATCH 108 +# define TS_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 120 +# define TS_R_RESPONSE_SETUP_ERROR 121 +# define TS_R_SIGNATURE_FAILURE 109 +# define TS_R_THERE_MUST_BE_ONE_SIGNER 110 +# define TS_R_TIME_SYSCALL_ERROR 122 +# define TS_R_TOKEN_NOT_PRESENT 130 +# define TS_R_TOKEN_PRESENT 131 +# define TS_R_TSA_NAME_MISMATCH 111 +# define TS_R_TSA_UNTRUSTED 112 +# define TS_R_TST_INFO_SETUP_ERROR 123 +# define TS_R_TS_DATASIGN 124 +# define TS_R_UNACCEPTABLE_POLICY 125 +# define TS_R_UNSUPPORTED_MD_ALGORITHM 126 +# define TS_R_UNSUPPORTED_VERSION 113 +# define TS_R_VAR_BAD_VALUE 135 +# define TS_R_VAR_LOOKUP_FAILURE 136 +# define TS_R_WRONG_CONTENT_TYPE 114 + +# endif +#endif diff --git a/HttpTest/include/openssl/txt_db.h b/HttpTest/include/openssl/txt_db.h new file mode 100644 index 0000000..af169a3 --- /dev/null +++ b/HttpTest/include/openssl/txt_db.h @@ -0,0 +1,63 @@ +/* + * Copyright 1995-2017 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_TXT_DB_H +# define OPENSSL_TXT_DB_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_TXT_DB_H +# endif + +# include +# include +# include +# include + +# define DB_ERROR_OK 0 +# define DB_ERROR_MALLOC 1 +# define DB_ERROR_INDEX_CLASH 2 +# define DB_ERROR_INDEX_OUT_OF_RANGE 3 +# define DB_ERROR_NO_INDEX 4 +# define DB_ERROR_INSERT_INDEX_CLASH 5 +# define DB_ERROR_WRONG_NUM_FIELDS 6 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef OPENSSL_STRING *OPENSSL_PSTRING; +DEFINE_SPECIAL_STACK_OF(OPENSSL_PSTRING, OPENSSL_STRING) + +typedef struct txt_db_st { + int num_fields; + STACK_OF(OPENSSL_PSTRING) *data; + LHASH_OF(OPENSSL_STRING) **index; + int (**qual) (OPENSSL_STRING *); + long error; + long arg1; + long arg2; + OPENSSL_STRING *arg_row; +} TXT_DB; + +TXT_DB *TXT_DB_read(BIO *in, int num); +long TXT_DB_write(BIO *out, TXT_DB *db); +int TXT_DB_create_index(TXT_DB *db, int field, int (*qual) (OPENSSL_STRING *), + OPENSSL_LH_HASHFUNC hash, OPENSSL_LH_COMPFUNC cmp); +void TXT_DB_free(TXT_DB *db); +OPENSSL_STRING *TXT_DB_get_by_index(TXT_DB *db, int idx, + OPENSSL_STRING *value); +int TXT_DB_insert(TXT_DB *db, OPENSSL_STRING *value); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/HttpTest/include/openssl/types.h b/HttpTest/include/openssl/types.h new file mode 100644 index 0000000..5f9d8c2 --- /dev/null +++ b/HttpTest/include/openssl/types.h @@ -0,0 +1,239 @@ +/* + * Copyright 2001-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +/* + * Unfortunate workaround to avoid symbol conflict with wincrypt.h + * See https://github.com/openssl/openssl/issues/9981 + */ +#ifdef _WIN32 +# define WINCRYPT_USE_SYMBOL_PREFIX +# undef X509_NAME +# undef X509_EXTENSIONS +# undef PKCS7_SIGNER_INFO +# undef OCSP_REQUEST +# undef OCSP_RESPONSE +#endif + +#ifndef OPENSSL_TYPES_H +# define OPENSSL_TYPES_H + +# include + +# ifdef __cplusplus +extern "C" { +# endif + +# include +# include +# include + +typedef struct ossl_provider_st OSSL_PROVIDER; /* Provider Object */ + +# ifdef NO_ASN1_TYPEDEFS +# define ASN1_INTEGER ASN1_STRING +# define ASN1_ENUMERATED ASN1_STRING +# define ASN1_BIT_STRING ASN1_STRING +# define ASN1_OCTET_STRING ASN1_STRING +# define ASN1_PRINTABLESTRING ASN1_STRING +# define ASN1_T61STRING ASN1_STRING +# define ASN1_IA5STRING ASN1_STRING +# define ASN1_UTCTIME ASN1_STRING +# define ASN1_GENERALIZEDTIME ASN1_STRING +# define ASN1_TIME ASN1_STRING +# define ASN1_GENERALSTRING ASN1_STRING +# define ASN1_UNIVERSALSTRING ASN1_STRING +# define ASN1_BMPSTRING ASN1_STRING +# define ASN1_VISIBLESTRING ASN1_STRING +# define ASN1_UTF8STRING ASN1_STRING +# define ASN1_BOOLEAN int +# define ASN1_NULL int +# else +typedef struct asn1_string_st ASN1_INTEGER; +typedef struct asn1_string_st ASN1_ENUMERATED; +typedef struct asn1_string_st ASN1_BIT_STRING; +typedef struct asn1_string_st ASN1_OCTET_STRING; +typedef struct asn1_string_st ASN1_PRINTABLESTRING; +typedef struct asn1_string_st ASN1_T61STRING; +typedef struct asn1_string_st ASN1_IA5STRING; +typedef struct asn1_string_st ASN1_GENERALSTRING; +typedef struct asn1_string_st ASN1_UNIVERSALSTRING; +typedef struct asn1_string_st ASN1_BMPSTRING; +typedef struct asn1_string_st ASN1_UTCTIME; +typedef struct asn1_string_st ASN1_TIME; +typedef struct asn1_string_st ASN1_GENERALIZEDTIME; +typedef struct asn1_string_st ASN1_VISIBLESTRING; +typedef struct asn1_string_st ASN1_UTF8STRING; +typedef struct asn1_string_st ASN1_STRING; +typedef int ASN1_BOOLEAN; +typedef int ASN1_NULL; +# endif + +typedef struct asn1_type_st ASN1_TYPE; +typedef struct asn1_object_st ASN1_OBJECT; +typedef struct asn1_string_table_st ASN1_STRING_TABLE; + +typedef struct ASN1_ITEM_st ASN1_ITEM; +typedef struct asn1_pctx_st ASN1_PCTX; +typedef struct asn1_sctx_st ASN1_SCTX; + +# ifdef BIGNUM +# undef BIGNUM +# endif + +typedef struct bio_st BIO; +typedef struct bignum_st BIGNUM; +typedef struct bignum_ctx BN_CTX; +typedef struct bn_blinding_st BN_BLINDING; +typedef struct bn_mont_ctx_st BN_MONT_CTX; +typedef struct bn_recp_ctx_st BN_RECP_CTX; +typedef struct bn_gencb_st BN_GENCB; + +typedef struct buf_mem_st BUF_MEM; + +STACK_OF(BIGNUM); +STACK_OF(BIGNUM_const); + +typedef struct err_state_st ERR_STATE; + +typedef struct evp_cipher_st EVP_CIPHER; +typedef struct evp_cipher_ctx_st EVP_CIPHER_CTX; +typedef struct evp_md_st EVP_MD; +typedef struct evp_md_ctx_st EVP_MD_CTX; +typedef struct evp_mac_st EVP_MAC; +typedef struct evp_mac_ctx_st EVP_MAC_CTX; +typedef struct evp_pkey_st EVP_PKEY; + +typedef struct evp_pkey_asn1_method_st EVP_PKEY_ASN1_METHOD; + +typedef struct evp_pkey_method_st EVP_PKEY_METHOD; +typedef struct evp_pkey_ctx_st EVP_PKEY_CTX; + +typedef struct evp_keymgmt_st EVP_KEYMGMT; + +typedef struct evp_kdf_st EVP_KDF; +typedef struct evp_kdf_ctx_st EVP_KDF_CTX; + +typedef struct evp_rand_st EVP_RAND; +typedef struct evp_rand_ctx_st EVP_RAND_CTX; + +typedef struct evp_keyexch_st EVP_KEYEXCH; + +typedef struct evp_signature_st EVP_SIGNATURE; + +typedef struct evp_asym_cipher_st EVP_ASYM_CIPHER; + +typedef struct evp_kem_st EVP_KEM; + +typedef struct evp_Encode_Ctx_st EVP_ENCODE_CTX; + +typedef struct hmac_ctx_st HMAC_CTX; + +typedef struct dh_st DH; +typedef struct dh_method DH_METHOD; + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef struct dsa_st DSA; +typedef struct dsa_method DSA_METHOD; +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef struct rsa_st RSA; +typedef struct rsa_meth_st RSA_METHOD; +# endif +typedef struct rsa_pss_params_st RSA_PSS_PARAMS; + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +typedef struct ec_key_st EC_KEY; +typedef struct ec_key_method_st EC_KEY_METHOD; +# endif + +typedef struct rand_meth_st RAND_METHOD; +typedef struct rand_drbg_st RAND_DRBG; + +typedef struct ssl_dane_st SSL_DANE; +typedef struct x509_st X509; +typedef struct X509_algor_st X509_ALGOR; +typedef struct X509_crl_st X509_CRL; +typedef struct x509_crl_method_st X509_CRL_METHOD; +typedef struct x509_revoked_st X509_REVOKED; +typedef struct X509_name_st X509_NAME; +typedef struct X509_pubkey_st X509_PUBKEY; +typedef struct x509_store_st X509_STORE; +typedef struct x509_store_ctx_st X509_STORE_CTX; + +typedef struct x509_object_st X509_OBJECT; +typedef struct x509_lookup_st X509_LOOKUP; +typedef struct x509_lookup_method_st X509_LOOKUP_METHOD; +typedef struct X509_VERIFY_PARAM_st X509_VERIFY_PARAM; + +typedef struct x509_sig_info_st X509_SIG_INFO; + +typedef struct pkcs8_priv_key_info_st PKCS8_PRIV_KEY_INFO; + +typedef struct v3_ext_ctx X509V3_CTX; +typedef struct conf_st CONF; +typedef struct ossl_init_settings_st OPENSSL_INIT_SETTINGS; + +typedef struct ui_st UI; +typedef struct ui_method_st UI_METHOD; + +typedef struct engine_st ENGINE; +typedef struct ssl_st SSL; +typedef struct ssl_ctx_st SSL_CTX; + +typedef struct comp_ctx_st COMP_CTX; +typedef struct comp_method_st COMP_METHOD; + +typedef struct X509_POLICY_NODE_st X509_POLICY_NODE; +typedef struct X509_POLICY_LEVEL_st X509_POLICY_LEVEL; +typedef struct X509_POLICY_TREE_st X509_POLICY_TREE; +typedef struct X509_POLICY_CACHE_st X509_POLICY_CACHE; + +typedef struct AUTHORITY_KEYID_st AUTHORITY_KEYID; +typedef struct DIST_POINT_st DIST_POINT; +typedef struct ISSUING_DIST_POINT_st ISSUING_DIST_POINT; +typedef struct NAME_CONSTRAINTS_st NAME_CONSTRAINTS; + +typedef struct crypto_ex_data_st CRYPTO_EX_DATA; + +typedef struct ossl_http_req_ctx_st OSSL_HTTP_REQ_CTX; +typedef struct ocsp_response_st OCSP_RESPONSE; +typedef struct ocsp_responder_id_st OCSP_RESPID; + +typedef struct sct_st SCT; +typedef struct sct_ctx_st SCT_CTX; +typedef struct ctlog_st CTLOG; +typedef struct ctlog_store_st CTLOG_STORE; +typedef struct ct_policy_eval_ctx_st CT_POLICY_EVAL_CTX; + +typedef struct ossl_store_info_st OSSL_STORE_INFO; +typedef struct ossl_store_search_st OSSL_STORE_SEARCH; + +typedef struct ossl_lib_ctx_st OSSL_LIB_CTX; + +typedef struct ossl_dispatch_st OSSL_DISPATCH; +typedef struct ossl_item_st OSSL_ITEM; +typedef struct ossl_algorithm_st OSSL_ALGORITHM; +typedef struct ossl_param_st OSSL_PARAM; +typedef struct ossl_param_bld_st OSSL_PARAM_BLD; + +typedef int pem_password_cb (char *buf, int size, int rwflag, void *userdata); + +typedef struct ossl_encoder_st OSSL_ENCODER; +typedef struct ossl_encoder_ctx_st OSSL_ENCODER_CTX; +typedef struct ossl_decoder_st OSSL_DECODER; +typedef struct ossl_decoder_ctx_st OSSL_DECODER_CTX; + +typedef struct ossl_self_test_st OSSL_SELF_TEST; + +#ifdef __cplusplus +} +#endif + +#endif /* OPENSSL_TYPES_H */ diff --git a/HttpTest/include/openssl/ui.h b/HttpTest/include/openssl/ui.h new file mode 100644 index 0000000..835b0eb --- /dev/null +++ b/HttpTest/include/openssl/ui.h @@ -0,0 +1,407 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\ui.h.in + * + * Copyright 2001-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_UI_H +# define OPENSSL_UI_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_UI_H +# endif + +# include + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif +# include +# include +# include +# include + +/* For compatibility reasons, the macro OPENSSL_NO_UI is currently retained */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifdef OPENSSL_NO_UI_CONSOLE +# define OPENSSL_NO_UI +# endif +# endif + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * All the following functions return -1 or NULL on error and in some cases + * (UI_process()) -2 if interrupted or in some other way cancelled. When + * everything is fine, they return 0, a positive value or a non-NULL pointer, + * all depending on their purpose. + */ + +/* Creators and destructor. */ +UI *UI_new(void); +UI *UI_new_method(const UI_METHOD *method); +void UI_free(UI *ui); + +/*- + The following functions are used to add strings to be printed and prompt + strings to prompt for data. The names are UI_{add,dup}__string + and UI_{add,dup}_input_boolean. + + UI_{add,dup}__string have the following meanings: + add add a text or prompt string. The pointers given to these + functions are used verbatim, no copying is done. + dup make a copy of the text or prompt string, then add the copy + to the collection of strings in the user interface. + + The function is a name for the functionality that the given + string shall be used for. It can be one of: + input use the string as data prompt. + verify use the string as verification prompt. This + is used to verify a previous input. + info use the string for informational output. + error use the string for error output. + Honestly, there's currently no difference between info and error for the + moment. + + UI_{add,dup}_input_boolean have the same semantics for "add" and "dup", + and are typically used when one wants to prompt for a yes/no response. + + All of the functions in this group take a UI and a prompt string. + The string input and verify addition functions also take a flag argument, + a buffer for the result to end up with, a minimum input size and a maximum + input size (the result buffer MUST be large enough to be able to contain + the maximum number of characters). Additionally, the verify addition + functions takes another buffer to compare the result against. + The boolean input functions take an action description string (which should + be safe to ignore if the expected user action is obvious, for example with + a dialog box with an OK button and a Cancel button), a string of acceptable + characters to mean OK and to mean Cancel. The two last strings are checked + to make sure they don't have common characters. Additionally, the same + flag argument as for the string input is taken, as well as a result buffer. + The result buffer is required to be at least one byte long. Depending on + the answer, the first character from the OK or the Cancel character strings + will be stored in the first byte of the result buffer. No NUL will be + added, so the result is *not* a string. + + On success, the all return an index of the added information. That index + is useful when retrieving results with UI_get0_result(). */ +int UI_add_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_dup_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_add_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, + const char *test_buf); +int UI_dup_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, + const char *test_buf); +int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_add_info_string(UI *ui, const char *text); +int UI_dup_info_string(UI *ui, const char *text); +int UI_add_error_string(UI *ui, const char *text); +int UI_dup_error_string(UI *ui, const char *text); + +/* These are the possible flags. They can be or'ed together. */ +/* Use to have echoing of input */ +# define UI_INPUT_FLAG_ECHO 0x01 +/* + * Use a default password. Where that password is found is completely up to + * the application, it might for example be in the user data set with + * UI_add_user_data(). It is not recommended to have more than one input in + * each UI being marked with this flag, or the application might get + * confused. + */ +# define UI_INPUT_FLAG_DEFAULT_PWD 0x02 + +/*- + * The user of these routines may want to define flags of their own. The core + * UI won't look at those, but will pass them on to the method routines. They + * must use higher bits so they don't get confused with the UI bits above. + * UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good + * example of use is this: + * + * #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE) + * +*/ +# define UI_INPUT_FLAG_USER_BASE 16 + +/*- + * The following function helps construct a prompt. + * phrase_desc is a textual short description of the phrase to enter, + * for example "pass phrase", and + * object_name is the name of the object + * (which might be a card name or a file name) or NULL. + * The returned string shall always be allocated on the heap with + * OPENSSL_malloc(), and need to be free'd with OPENSSL_free(). + * + * If the ui_method doesn't contain a pointer to a user-defined prompt + * constructor, a default string is built, looking like this: + * + * "Enter {phrase_desc} for {object_name}:" + * + * So, if phrase_desc has the value "pass phrase" and object_name has + * the value "foo.key", the resulting string is: + * + * "Enter pass phrase for foo.key:" +*/ +char *UI_construct_prompt(UI *ui_method, + const char *phrase_desc, const char *object_name); + +/* + * The following function is used to store a pointer to user-specific data. + * Any previous such pointer will be returned and replaced. + * + * For callback purposes, this function makes a lot more sense than using + * ex_data, since the latter requires that different parts of OpenSSL or + * applications share the same ex_data index. + * + * Note that the UI_OpenSSL() method completely ignores the user data. Other + * methods may not, however. + */ +void *UI_add_user_data(UI *ui, void *user_data); +/* + * Alternatively, this function is used to duplicate the user data. + * This uses the duplicator method function. The destroy function will + * be used to free the user data in this case. + */ +int UI_dup_user_data(UI *ui, void *user_data); +/* We need a user data retrieving function as well. */ +void *UI_get0_user_data(UI *ui); + +/* Return the result associated with a prompt given with the index i. */ +const char *UI_get0_result(UI *ui, int i); +int UI_get_result_length(UI *ui, int i); + +/* When all strings have been added, process the whole thing. */ +int UI_process(UI *ui); + +/* + * Give a user interface parameterised control commands. This can be used to + * send down an integer, a data pointer or a function pointer, as well as be + * used to get information from a UI. + */ +int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f) (void)); + +/* The commands */ +/* + * Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the + * OpenSSL error stack before printing any info or added error messages and + * before any prompting. + */ +# define UI_CTRL_PRINT_ERRORS 1 +/* + * Check if a UI_process() is possible to do again with the same instance of + * a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0 + * if not. + */ +# define UI_CTRL_IS_REDOABLE 2 + +/* Some methods may use extra data */ +# define UI_set_app_data(s,arg) UI_set_ex_data(s,0,arg) +# define UI_get_app_data(s) UI_get_ex_data(s,0) + +# define UI_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_UI, l, p, newf, dupf, freef) +int UI_set_ex_data(UI *r, int idx, void *arg); +void *UI_get_ex_data(const UI *r, int idx); + +/* Use specific methods instead of the built-in one */ +void UI_set_default_method(const UI_METHOD *meth); +const UI_METHOD *UI_get_default_method(void); +const UI_METHOD *UI_get_method(UI *ui); +const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth); + +# ifndef OPENSSL_NO_UI_CONSOLE + +/* The method with all the built-in thingies */ +UI_METHOD *UI_OpenSSL(void); + +# endif + +/* + * NULL method. Literally does nothing, but may serve as a placeholder + * to avoid internal default. + */ +const UI_METHOD *UI_null(void); + +/* ---------- For method writers ---------- */ +/*- + A method contains a number of functions that implement the low level + of the User Interface. The functions are: + + an opener This function starts a session, maybe by opening + a channel to a tty, or by opening a window. + a writer This function is called to write a given string, + maybe to the tty, maybe as a field label in a + window. + a flusher This function is called to flush everything that + has been output so far. It can be used to actually + display a dialog box after it has been built. + a reader This function is called to read a given prompt, + maybe from the tty, maybe from a field in a + window. Note that it's called with all string + structures, not only the prompt ones, so it must + check such things itself. + a closer This function closes the session, maybe by closing + the channel to the tty, or closing the window. + + All these functions are expected to return: + + 0 on error. + 1 on success. + -1 on out-of-band events, for example if some prompting has + been canceled (by pressing Ctrl-C, for example). This is + only checked when returned by the flusher or the reader. + + The way this is used, the opener is first called, then the writer for all + strings, then the flusher, then the reader for all strings and finally the + closer. Note that if you want to prompt from a terminal or other command + line interface, the best is to have the reader also write the prompts + instead of having the writer do it. If you want to prompt from a dialog + box, the writer can be used to build up the contents of the box, and the + flusher to actually display the box and run the event loop until all data + has been given, after which the reader only grabs the given data and puts + them back into the UI strings. + + All method functions take a UI as argument. Additionally, the writer and + the reader take a UI_STRING. +*/ + +/* + * The UI_STRING type is the data structure that contains all the needed info + * about a string or a prompt, including test data for a verification prompt. + */ +typedef struct ui_string_st UI_STRING; + +SKM_DEFINE_STACK_OF_INTERNAL(UI_STRING, UI_STRING, UI_STRING) +#define sk_UI_STRING_num(sk) OPENSSL_sk_num(ossl_check_const_UI_STRING_sk_type(sk)) +#define sk_UI_STRING_value(sk, idx) ((UI_STRING *)OPENSSL_sk_value(ossl_check_const_UI_STRING_sk_type(sk), (idx))) +#define sk_UI_STRING_new(cmp) ((STACK_OF(UI_STRING) *)OPENSSL_sk_new(ossl_check_UI_STRING_compfunc_type(cmp))) +#define sk_UI_STRING_new_null() ((STACK_OF(UI_STRING) *)OPENSSL_sk_new_null()) +#define sk_UI_STRING_new_reserve(cmp, n) ((STACK_OF(UI_STRING) *)OPENSSL_sk_new_reserve(ossl_check_UI_STRING_compfunc_type(cmp), (n))) +#define sk_UI_STRING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_UI_STRING_sk_type(sk), (n)) +#define sk_UI_STRING_free(sk) OPENSSL_sk_free(ossl_check_UI_STRING_sk_type(sk)) +#define sk_UI_STRING_zero(sk) OPENSSL_sk_zero(ossl_check_UI_STRING_sk_type(sk)) +#define sk_UI_STRING_delete(sk, i) ((UI_STRING *)OPENSSL_sk_delete(ossl_check_UI_STRING_sk_type(sk), (i))) +#define sk_UI_STRING_delete_ptr(sk, ptr) ((UI_STRING *)OPENSSL_sk_delete_ptr(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr))) +#define sk_UI_STRING_push(sk, ptr) OPENSSL_sk_push(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr)) +#define sk_UI_STRING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr)) +#define sk_UI_STRING_pop(sk) ((UI_STRING *)OPENSSL_sk_pop(ossl_check_UI_STRING_sk_type(sk))) +#define sk_UI_STRING_shift(sk) ((UI_STRING *)OPENSSL_sk_shift(ossl_check_UI_STRING_sk_type(sk))) +#define sk_UI_STRING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_UI_STRING_sk_type(sk),ossl_check_UI_STRING_freefunc_type(freefunc)) +#define sk_UI_STRING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr), (idx)) +#define sk_UI_STRING_set(sk, idx, ptr) ((UI_STRING *)OPENSSL_sk_set(ossl_check_UI_STRING_sk_type(sk), (idx), ossl_check_UI_STRING_type(ptr))) +#define sk_UI_STRING_find(sk, ptr) OPENSSL_sk_find(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr)) +#define sk_UI_STRING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr)) +#define sk_UI_STRING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_type(ptr), pnum) +#define sk_UI_STRING_sort(sk) OPENSSL_sk_sort(ossl_check_UI_STRING_sk_type(sk)) +#define sk_UI_STRING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_UI_STRING_sk_type(sk)) +#define sk_UI_STRING_dup(sk) ((STACK_OF(UI_STRING) *)OPENSSL_sk_dup(ossl_check_const_UI_STRING_sk_type(sk))) +#define sk_UI_STRING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(UI_STRING) *)OPENSSL_sk_deep_copy(ossl_check_const_UI_STRING_sk_type(sk), ossl_check_UI_STRING_copyfunc_type(copyfunc), ossl_check_UI_STRING_freefunc_type(freefunc))) +#define sk_UI_STRING_set_cmp_func(sk, cmp) ((sk_UI_STRING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_UI_STRING_sk_type(sk), ossl_check_UI_STRING_compfunc_type(cmp))) + + +/* + * The different types of strings that are currently supported. This is only + * needed by method authors. + */ +enum UI_string_types { + UIT_NONE = 0, + UIT_PROMPT, /* Prompt for a string */ + UIT_VERIFY, /* Prompt for a string and verify */ + UIT_BOOLEAN, /* Prompt for a yes/no response */ + UIT_INFO, /* Send info to the user */ + UIT_ERROR /* Send an error message to the user */ +}; + +/* Create and manipulate methods */ +UI_METHOD *UI_create_method(const char *name); +void UI_destroy_method(UI_METHOD *ui_method); +int UI_method_set_opener(UI_METHOD *method, int (*opener) (UI *ui)); +int UI_method_set_writer(UI_METHOD *method, + int (*writer) (UI *ui, UI_STRING *uis)); +int UI_method_set_flusher(UI_METHOD *method, int (*flusher) (UI *ui)); +int UI_method_set_reader(UI_METHOD *method, + int (*reader) (UI *ui, UI_STRING *uis)); +int UI_method_set_closer(UI_METHOD *method, int (*closer) (UI *ui)); +int UI_method_set_data_duplicator(UI_METHOD *method, + void *(*duplicator) (UI *ui, void *ui_data), + void (*destructor)(UI *ui, void *ui_data)); +int UI_method_set_prompt_constructor(UI_METHOD *method, + char *(*prompt_constructor) (UI *ui, + const char + *phrase_desc, + const char + *object_name)); +int UI_method_set_ex_data(UI_METHOD *method, int idx, void *data); +int (*UI_method_get_opener(const UI_METHOD *method)) (UI *); +int (*UI_method_get_writer(const UI_METHOD *method)) (UI *, UI_STRING *); +int (*UI_method_get_flusher(const UI_METHOD *method)) (UI *); +int (*UI_method_get_reader(const UI_METHOD *method)) (UI *, UI_STRING *); +int (*UI_method_get_closer(const UI_METHOD *method)) (UI *); +char *(*UI_method_get_prompt_constructor(const UI_METHOD *method)) + (UI *, const char *, const char *); +void *(*UI_method_get_data_duplicator(const UI_METHOD *method)) (UI *, void *); +void (*UI_method_get_data_destructor(const UI_METHOD *method)) (UI *, void *); +const void *UI_method_get_ex_data(const UI_METHOD *method, int idx); + +/* + * The following functions are helpers for method writers to access relevant + * data from a UI_STRING. + */ + +/* Return type of the UI_STRING */ +enum UI_string_types UI_get_string_type(UI_STRING *uis); +/* Return input flags of the UI_STRING */ +int UI_get_input_flags(UI_STRING *uis); +/* Return the actual string to output (the prompt, info or error) */ +const char *UI_get0_output_string(UI_STRING *uis); +/* + * Return the optional action string to output (the boolean prompt + * instruction) + */ +const char *UI_get0_action_string(UI_STRING *uis); +/* Return the result of a prompt */ +const char *UI_get0_result_string(UI_STRING *uis); +int UI_get_result_string_length(UI_STRING *uis); +/* + * Return the string to test the result against. Only useful with verifies. + */ +const char *UI_get0_test_string(UI_STRING *uis); +/* Return the required minimum size of the result */ +int UI_get_result_minsize(UI_STRING *uis); +/* Return the required maximum size of the result */ +int UI_get_result_maxsize(UI_STRING *uis); +/* Set the result of a UI_STRING. */ +int UI_set_result(UI *ui, UI_STRING *uis, const char *result); +int UI_set_result_ex(UI *ui, UI_STRING *uis, const char *result, int len); + +/* A couple of popular utility functions */ +int UI_UTIL_read_pw_string(char *buf, int length, const char *prompt, + int verify); +int UI_UTIL_read_pw(char *buf, char *buff, int size, const char *prompt, + int verify); +UI_METHOD *UI_UTIL_wrap_read_pem_callback(pem_password_cb *cb, int rwflag); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/ui.h.in b/HttpTest/include/openssl/ui.h.in new file mode 100644 index 0000000..eb9a580 --- /dev/null +++ b/HttpTest/include/openssl/ui.h.in @@ -0,0 +1,384 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 2001-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_UI_H +# define OPENSSL_UI_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_UI_H +# endif + +# include + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# endif +# include +# include +# include +# include + +/* For compatibility reasons, the macro OPENSSL_NO_UI is currently retained */ +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifdef OPENSSL_NO_UI_CONSOLE +# define OPENSSL_NO_UI +# endif +# endif + +# ifdef __cplusplus +extern "C" { +# endif + +/* + * All the following functions return -1 or NULL on error and in some cases + * (UI_process()) -2 if interrupted or in some other way cancelled. When + * everything is fine, they return 0, a positive value or a non-NULL pointer, + * all depending on their purpose. + */ + +/* Creators and destructor. */ +UI *UI_new(void); +UI *UI_new_method(const UI_METHOD *method); +void UI_free(UI *ui); + +/*- + The following functions are used to add strings to be printed and prompt + strings to prompt for data. The names are UI_{add,dup}__string + and UI_{add,dup}_input_boolean. + + UI_{add,dup}__string have the following meanings: + add add a text or prompt string. The pointers given to these + functions are used verbatim, no copying is done. + dup make a copy of the text or prompt string, then add the copy + to the collection of strings in the user interface. + + The function is a name for the functionality that the given + string shall be used for. It can be one of: + input use the string as data prompt. + verify use the string as verification prompt. This + is used to verify a previous input. + info use the string for informational output. + error use the string for error output. + Honestly, there's currently no difference between info and error for the + moment. + + UI_{add,dup}_input_boolean have the same semantics for "add" and "dup", + and are typically used when one wants to prompt for a yes/no response. + + All of the functions in this group take a UI and a prompt string. + The string input and verify addition functions also take a flag argument, + a buffer for the result to end up with, a minimum input size and a maximum + input size (the result buffer MUST be large enough to be able to contain + the maximum number of characters). Additionally, the verify addition + functions takes another buffer to compare the result against. + The boolean input functions take an action description string (which should + be safe to ignore if the expected user action is obvious, for example with + a dialog box with an OK button and a Cancel button), a string of acceptable + characters to mean OK and to mean Cancel. The two last strings are checked + to make sure they don't have common characters. Additionally, the same + flag argument as for the string input is taken, as well as a result buffer. + The result buffer is required to be at least one byte long. Depending on + the answer, the first character from the OK or the Cancel character strings + will be stored in the first byte of the result buffer. No NUL will be + added, so the result is *not* a string. + + On success, the all return an index of the added information. That index + is useful when retrieving results with UI_get0_result(). */ +int UI_add_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_dup_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_add_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, + const char *test_buf); +int UI_dup_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, + const char *test_buf); +int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_add_info_string(UI *ui, const char *text); +int UI_dup_info_string(UI *ui, const char *text); +int UI_add_error_string(UI *ui, const char *text); +int UI_dup_error_string(UI *ui, const char *text); + +/* These are the possible flags. They can be or'ed together. */ +/* Use to have echoing of input */ +# define UI_INPUT_FLAG_ECHO 0x01 +/* + * Use a default password. Where that password is found is completely up to + * the application, it might for example be in the user data set with + * UI_add_user_data(). It is not recommended to have more than one input in + * each UI being marked with this flag, or the application might get + * confused. + */ +# define UI_INPUT_FLAG_DEFAULT_PWD 0x02 + +/*- + * The user of these routines may want to define flags of their own. The core + * UI won't look at those, but will pass them on to the method routines. They + * must use higher bits so they don't get confused with the UI bits above. + * UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good + * example of use is this: + * + * #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE) + * +*/ +# define UI_INPUT_FLAG_USER_BASE 16 + +/*- + * The following function helps construct a prompt. + * phrase_desc is a textual short description of the phrase to enter, + * for example "pass phrase", and + * object_name is the name of the object + * (which might be a card name or a file name) or NULL. + * The returned string shall always be allocated on the heap with + * OPENSSL_malloc(), and need to be free'd with OPENSSL_free(). + * + * If the ui_method doesn't contain a pointer to a user-defined prompt + * constructor, a default string is built, looking like this: + * + * "Enter {phrase_desc} for {object_name}:" + * + * So, if phrase_desc has the value "pass phrase" and object_name has + * the value "foo.key", the resulting string is: + * + * "Enter pass phrase for foo.key:" +*/ +char *UI_construct_prompt(UI *ui_method, + const char *phrase_desc, const char *object_name); + +/* + * The following function is used to store a pointer to user-specific data. + * Any previous such pointer will be returned and replaced. + * + * For callback purposes, this function makes a lot more sense than using + * ex_data, since the latter requires that different parts of OpenSSL or + * applications share the same ex_data index. + * + * Note that the UI_OpenSSL() method completely ignores the user data. Other + * methods may not, however. + */ +void *UI_add_user_data(UI *ui, void *user_data); +/* + * Alternatively, this function is used to duplicate the user data. + * This uses the duplicator method function. The destroy function will + * be used to free the user data in this case. + */ +int UI_dup_user_data(UI *ui, void *user_data); +/* We need a user data retrieving function as well. */ +void *UI_get0_user_data(UI *ui); + +/* Return the result associated with a prompt given with the index i. */ +const char *UI_get0_result(UI *ui, int i); +int UI_get_result_length(UI *ui, int i); + +/* When all strings have been added, process the whole thing. */ +int UI_process(UI *ui); + +/* + * Give a user interface parameterised control commands. This can be used to + * send down an integer, a data pointer or a function pointer, as well as be + * used to get information from a UI. + */ +int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f) (void)); + +/* The commands */ +/* + * Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the + * OpenSSL error stack before printing any info or added error messages and + * before any prompting. + */ +# define UI_CTRL_PRINT_ERRORS 1 +/* + * Check if a UI_process() is possible to do again with the same instance of + * a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0 + * if not. + */ +# define UI_CTRL_IS_REDOABLE 2 + +/* Some methods may use extra data */ +# define UI_set_app_data(s,arg) UI_set_ex_data(s,0,arg) +# define UI_get_app_data(s) UI_get_ex_data(s,0) + +# define UI_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_UI, l, p, newf, dupf, freef) +int UI_set_ex_data(UI *r, int idx, void *arg); +void *UI_get_ex_data(const UI *r, int idx); + +/* Use specific methods instead of the built-in one */ +void UI_set_default_method(const UI_METHOD *meth); +const UI_METHOD *UI_get_default_method(void); +const UI_METHOD *UI_get_method(UI *ui); +const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth); + +# ifndef OPENSSL_NO_UI_CONSOLE + +/* The method with all the built-in thingies */ +UI_METHOD *UI_OpenSSL(void); + +# endif + +/* + * NULL method. Literally does nothing, but may serve as a placeholder + * to avoid internal default. + */ +const UI_METHOD *UI_null(void); + +/* ---------- For method writers ---------- */ +/*- + A method contains a number of functions that implement the low level + of the User Interface. The functions are: + + an opener This function starts a session, maybe by opening + a channel to a tty, or by opening a window. + a writer This function is called to write a given string, + maybe to the tty, maybe as a field label in a + window. + a flusher This function is called to flush everything that + has been output so far. It can be used to actually + display a dialog box after it has been built. + a reader This function is called to read a given prompt, + maybe from the tty, maybe from a field in a + window. Note that it's called with all string + structures, not only the prompt ones, so it must + check such things itself. + a closer This function closes the session, maybe by closing + the channel to the tty, or closing the window. + + All these functions are expected to return: + + 0 on error. + 1 on success. + -1 on out-of-band events, for example if some prompting has + been canceled (by pressing Ctrl-C, for example). This is + only checked when returned by the flusher or the reader. + + The way this is used, the opener is first called, then the writer for all + strings, then the flusher, then the reader for all strings and finally the + closer. Note that if you want to prompt from a terminal or other command + line interface, the best is to have the reader also write the prompts + instead of having the writer do it. If you want to prompt from a dialog + box, the writer can be used to build up the contents of the box, and the + flusher to actually display the box and run the event loop until all data + has been given, after which the reader only grabs the given data and puts + them back into the UI strings. + + All method functions take a UI as argument. Additionally, the writer and + the reader take a UI_STRING. +*/ + +/* + * The UI_STRING type is the data structure that contains all the needed info + * about a string or a prompt, including test data for a verification prompt. + */ +typedef struct ui_string_st UI_STRING; + +{- + generate_stack_macros("UI_STRING"); +-} + +/* + * The different types of strings that are currently supported. This is only + * needed by method authors. + */ +enum UI_string_types { + UIT_NONE = 0, + UIT_PROMPT, /* Prompt for a string */ + UIT_VERIFY, /* Prompt for a string and verify */ + UIT_BOOLEAN, /* Prompt for a yes/no response */ + UIT_INFO, /* Send info to the user */ + UIT_ERROR /* Send an error message to the user */ +}; + +/* Create and manipulate methods */ +UI_METHOD *UI_create_method(const char *name); +void UI_destroy_method(UI_METHOD *ui_method); +int UI_method_set_opener(UI_METHOD *method, int (*opener) (UI *ui)); +int UI_method_set_writer(UI_METHOD *method, + int (*writer) (UI *ui, UI_STRING *uis)); +int UI_method_set_flusher(UI_METHOD *method, int (*flusher) (UI *ui)); +int UI_method_set_reader(UI_METHOD *method, + int (*reader) (UI *ui, UI_STRING *uis)); +int UI_method_set_closer(UI_METHOD *method, int (*closer) (UI *ui)); +int UI_method_set_data_duplicator(UI_METHOD *method, + void *(*duplicator) (UI *ui, void *ui_data), + void (*destructor)(UI *ui, void *ui_data)); +int UI_method_set_prompt_constructor(UI_METHOD *method, + char *(*prompt_constructor) (UI *ui, + const char + *phrase_desc, + const char + *object_name)); +int UI_method_set_ex_data(UI_METHOD *method, int idx, void *data); +int (*UI_method_get_opener(const UI_METHOD *method)) (UI *); +int (*UI_method_get_writer(const UI_METHOD *method)) (UI *, UI_STRING *); +int (*UI_method_get_flusher(const UI_METHOD *method)) (UI *); +int (*UI_method_get_reader(const UI_METHOD *method)) (UI *, UI_STRING *); +int (*UI_method_get_closer(const UI_METHOD *method)) (UI *); +char *(*UI_method_get_prompt_constructor(const UI_METHOD *method)) + (UI *, const char *, const char *); +void *(*UI_method_get_data_duplicator(const UI_METHOD *method)) (UI *, void *); +void (*UI_method_get_data_destructor(const UI_METHOD *method)) (UI *, void *); +const void *UI_method_get_ex_data(const UI_METHOD *method, int idx); + +/* + * The following functions are helpers for method writers to access relevant + * data from a UI_STRING. + */ + +/* Return type of the UI_STRING */ +enum UI_string_types UI_get_string_type(UI_STRING *uis); +/* Return input flags of the UI_STRING */ +int UI_get_input_flags(UI_STRING *uis); +/* Return the actual string to output (the prompt, info or error) */ +const char *UI_get0_output_string(UI_STRING *uis); +/* + * Return the optional action string to output (the boolean prompt + * instruction) + */ +const char *UI_get0_action_string(UI_STRING *uis); +/* Return the result of a prompt */ +const char *UI_get0_result_string(UI_STRING *uis); +int UI_get_result_string_length(UI_STRING *uis); +/* + * Return the string to test the result against. Only useful with verifies. + */ +const char *UI_get0_test_string(UI_STRING *uis); +/* Return the required minimum size of the result */ +int UI_get_result_minsize(UI_STRING *uis); +/* Return the required maximum size of the result */ +int UI_get_result_maxsize(UI_STRING *uis); +/* Set the result of a UI_STRING. */ +int UI_set_result(UI *ui, UI_STRING *uis, const char *result); +int UI_set_result_ex(UI *ui, UI_STRING *uis, const char *result, int len); + +/* A couple of popular utility functions */ +int UI_UTIL_read_pw_string(char *buf, int length, const char *prompt, + int verify); +int UI_UTIL_read_pw(char *buf, char *buff, int size, const char *prompt, + int verify); +UI_METHOD *UI_UTIL_wrap_read_pem_callback(pem_password_cb *cb, int rwflag); + + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/uierr.h b/HttpTest/include/openssl/uierr.h new file mode 100644 index 0000000..473b04e --- /dev/null +++ b/HttpTest/include/openssl/uierr.h @@ -0,0 +1,38 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_UIERR_H +# define OPENSSL_UIERR_H +# pragma once + +# include +# include +# include + + + +/* + * UI reason codes. + */ +# define UI_R_COMMON_OK_AND_CANCEL_CHARACTERS 104 +# define UI_R_INDEX_TOO_LARGE 102 +# define UI_R_INDEX_TOO_SMALL 103 +# define UI_R_NO_RESULT_BUFFER 105 +# define UI_R_PROCESSING_ERROR 107 +# define UI_R_RESULT_TOO_LARGE 100 +# define UI_R_RESULT_TOO_SMALL 101 +# define UI_R_SYSASSIGN_ERROR 109 +# define UI_R_SYSDASSGN_ERROR 110 +# define UI_R_SYSQIOW_ERROR 111 +# define UI_R_UNKNOWN_CONTROL_COMMAND 106 +# define UI_R_UNKNOWN_TTYGET_ERRNO_VALUE 108 +# define UI_R_USER_DATA_DUPLICATION_UNSUPPORTED 112 + +#endif diff --git a/HttpTest/include/openssl/whrlpool.h b/HttpTest/include/openssl/whrlpool.h new file mode 100644 index 0000000..05ba463 --- /dev/null +++ b/HttpTest/include/openssl/whrlpool.h @@ -0,0 +1,62 @@ +/* + * Copyright 2005-2020 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_WHRLPOOL_H +# define OPENSSL_WHRLPOOL_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_WHRLPOOL_H +# endif + +# include + +# ifndef OPENSSL_NO_WHIRLPOOL +# include +# include +# ifdef __cplusplus +extern "C" { +# endif + +# define WHIRLPOOL_DIGEST_LENGTH (512/8) + +# if !defined(OPENSSL_NO_DEPRECATED_3_0) + +# define WHIRLPOOL_BBLOCK 512 +# define WHIRLPOOL_COUNTER (256/8) + +typedef struct { + union { + unsigned char c[WHIRLPOOL_DIGEST_LENGTH]; + /* double q is here to ensure 64-bit alignment */ + double q[WHIRLPOOL_DIGEST_LENGTH / sizeof(double)]; + } H; + unsigned char data[WHIRLPOOL_BBLOCK / 8]; + unsigned int bitoff; + size_t bitlen[WHIRLPOOL_COUNTER / sizeof(size_t)]; +} WHIRLPOOL_CTX; +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 int WHIRLPOOL_Init(WHIRLPOOL_CTX *c); +OSSL_DEPRECATEDIN_3_0 int WHIRLPOOL_Update(WHIRLPOOL_CTX *c, + const void *inp, size_t bytes); +OSSL_DEPRECATEDIN_3_0 void WHIRLPOOL_BitUpdate(WHIRLPOOL_CTX *c, + const void *inp, size_t bits); +OSSL_DEPRECATEDIN_3_0 int WHIRLPOOL_Final(unsigned char *md, WHIRLPOOL_CTX *c); +OSSL_DEPRECATEDIN_3_0 unsigned char *WHIRLPOOL(const void *inp, size_t bytes, + unsigned char *md); +# endif + +# ifdef __cplusplus +} +# endif +# endif + +#endif diff --git a/HttpTest/include/openssl/x509.h b/HttpTest/include/openssl/x509.h new file mode 100644 index 0000000..e7f086d --- /dev/null +++ b/HttpTest/include/openssl/x509.h @@ -0,0 +1,1279 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\x509.h.in + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_X509_H +# define OPENSSL_X509_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_X509_H +# endif + +# include +# include +# include +# include +# include +# include +# include +# include +# include + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# include +# include +# endif + +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Needed stacks for types defined in other headers */ +SKM_DEFINE_STACK_OF_INTERNAL(X509_NAME, X509_NAME, X509_NAME) +#define sk_X509_NAME_num(sk) OPENSSL_sk_num(ossl_check_const_X509_NAME_sk_type(sk)) +#define sk_X509_NAME_value(sk, idx) ((X509_NAME *)OPENSSL_sk_value(ossl_check_const_X509_NAME_sk_type(sk), (idx))) +#define sk_X509_NAME_new(cmp) ((STACK_OF(X509_NAME) *)OPENSSL_sk_new(ossl_check_X509_NAME_compfunc_type(cmp))) +#define sk_X509_NAME_new_null() ((STACK_OF(X509_NAME) *)OPENSSL_sk_new_null()) +#define sk_X509_NAME_new_reserve(cmp, n) ((STACK_OF(X509_NAME) *)OPENSSL_sk_new_reserve(ossl_check_X509_NAME_compfunc_type(cmp), (n))) +#define sk_X509_NAME_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_NAME_sk_type(sk), (n)) +#define sk_X509_NAME_free(sk) OPENSSL_sk_free(ossl_check_X509_NAME_sk_type(sk)) +#define sk_X509_NAME_zero(sk) OPENSSL_sk_zero(ossl_check_X509_NAME_sk_type(sk)) +#define sk_X509_NAME_delete(sk, i) ((X509_NAME *)OPENSSL_sk_delete(ossl_check_X509_NAME_sk_type(sk), (i))) +#define sk_X509_NAME_delete_ptr(sk, ptr) ((X509_NAME *)OPENSSL_sk_delete_ptr(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr))) +#define sk_X509_NAME_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr)) +#define sk_X509_NAME_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr)) +#define sk_X509_NAME_pop(sk) ((X509_NAME *)OPENSSL_sk_pop(ossl_check_X509_NAME_sk_type(sk))) +#define sk_X509_NAME_shift(sk) ((X509_NAME *)OPENSSL_sk_shift(ossl_check_X509_NAME_sk_type(sk))) +#define sk_X509_NAME_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_NAME_sk_type(sk),ossl_check_X509_NAME_freefunc_type(freefunc)) +#define sk_X509_NAME_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr), (idx)) +#define sk_X509_NAME_set(sk, idx, ptr) ((X509_NAME *)OPENSSL_sk_set(ossl_check_X509_NAME_sk_type(sk), (idx), ossl_check_X509_NAME_type(ptr))) +#define sk_X509_NAME_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr)) +#define sk_X509_NAME_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr)) +#define sk_X509_NAME_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_type(ptr), pnum) +#define sk_X509_NAME_sort(sk) OPENSSL_sk_sort(ossl_check_X509_NAME_sk_type(sk)) +#define sk_X509_NAME_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_NAME_sk_type(sk)) +#define sk_X509_NAME_dup(sk) ((STACK_OF(X509_NAME) *)OPENSSL_sk_dup(ossl_check_const_X509_NAME_sk_type(sk))) +#define sk_X509_NAME_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_NAME) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_NAME_sk_type(sk), ossl_check_X509_NAME_copyfunc_type(copyfunc), ossl_check_X509_NAME_freefunc_type(freefunc))) +#define sk_X509_NAME_set_cmp_func(sk, cmp) ((sk_X509_NAME_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_NAME_sk_type(sk), ossl_check_X509_NAME_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(X509, X509, X509) +#define sk_X509_num(sk) OPENSSL_sk_num(ossl_check_const_X509_sk_type(sk)) +#define sk_X509_value(sk, idx) ((X509 *)OPENSSL_sk_value(ossl_check_const_X509_sk_type(sk), (idx))) +#define sk_X509_new(cmp) ((STACK_OF(X509) *)OPENSSL_sk_new(ossl_check_X509_compfunc_type(cmp))) +#define sk_X509_new_null() ((STACK_OF(X509) *)OPENSSL_sk_new_null()) +#define sk_X509_new_reserve(cmp, n) ((STACK_OF(X509) *)OPENSSL_sk_new_reserve(ossl_check_X509_compfunc_type(cmp), (n))) +#define sk_X509_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_sk_type(sk), (n)) +#define sk_X509_free(sk) OPENSSL_sk_free(ossl_check_X509_sk_type(sk)) +#define sk_X509_zero(sk) OPENSSL_sk_zero(ossl_check_X509_sk_type(sk)) +#define sk_X509_delete(sk, i) ((X509 *)OPENSSL_sk_delete(ossl_check_X509_sk_type(sk), (i))) +#define sk_X509_delete_ptr(sk, ptr) ((X509 *)OPENSSL_sk_delete_ptr(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr))) +#define sk_X509_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr)) +#define sk_X509_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr)) +#define sk_X509_pop(sk) ((X509 *)OPENSSL_sk_pop(ossl_check_X509_sk_type(sk))) +#define sk_X509_shift(sk) ((X509 *)OPENSSL_sk_shift(ossl_check_X509_sk_type(sk))) +#define sk_X509_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_sk_type(sk),ossl_check_X509_freefunc_type(freefunc)) +#define sk_X509_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr), (idx)) +#define sk_X509_set(sk, idx, ptr) ((X509 *)OPENSSL_sk_set(ossl_check_X509_sk_type(sk), (idx), ossl_check_X509_type(ptr))) +#define sk_X509_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr)) +#define sk_X509_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr)) +#define sk_X509_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_sk_type(sk), ossl_check_X509_type(ptr), pnum) +#define sk_X509_sort(sk) OPENSSL_sk_sort(ossl_check_X509_sk_type(sk)) +#define sk_X509_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_sk_type(sk)) +#define sk_X509_dup(sk) ((STACK_OF(X509) *)OPENSSL_sk_dup(ossl_check_const_X509_sk_type(sk))) +#define sk_X509_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_sk_type(sk), ossl_check_X509_copyfunc_type(copyfunc), ossl_check_X509_freefunc_type(freefunc))) +#define sk_X509_set_cmp_func(sk, cmp) ((sk_X509_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_sk_type(sk), ossl_check_X509_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(X509_REVOKED, X509_REVOKED, X509_REVOKED) +#define sk_X509_REVOKED_num(sk) OPENSSL_sk_num(ossl_check_const_X509_REVOKED_sk_type(sk)) +#define sk_X509_REVOKED_value(sk, idx) ((X509_REVOKED *)OPENSSL_sk_value(ossl_check_const_X509_REVOKED_sk_type(sk), (idx))) +#define sk_X509_REVOKED_new(cmp) ((STACK_OF(X509_REVOKED) *)OPENSSL_sk_new(ossl_check_X509_REVOKED_compfunc_type(cmp))) +#define sk_X509_REVOKED_new_null() ((STACK_OF(X509_REVOKED) *)OPENSSL_sk_new_null()) +#define sk_X509_REVOKED_new_reserve(cmp, n) ((STACK_OF(X509_REVOKED) *)OPENSSL_sk_new_reserve(ossl_check_X509_REVOKED_compfunc_type(cmp), (n))) +#define sk_X509_REVOKED_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_REVOKED_sk_type(sk), (n)) +#define sk_X509_REVOKED_free(sk) OPENSSL_sk_free(ossl_check_X509_REVOKED_sk_type(sk)) +#define sk_X509_REVOKED_zero(sk) OPENSSL_sk_zero(ossl_check_X509_REVOKED_sk_type(sk)) +#define sk_X509_REVOKED_delete(sk, i) ((X509_REVOKED *)OPENSSL_sk_delete(ossl_check_X509_REVOKED_sk_type(sk), (i))) +#define sk_X509_REVOKED_delete_ptr(sk, ptr) ((X509_REVOKED *)OPENSSL_sk_delete_ptr(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr))) +#define sk_X509_REVOKED_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr)) +#define sk_X509_REVOKED_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr)) +#define sk_X509_REVOKED_pop(sk) ((X509_REVOKED *)OPENSSL_sk_pop(ossl_check_X509_REVOKED_sk_type(sk))) +#define sk_X509_REVOKED_shift(sk) ((X509_REVOKED *)OPENSSL_sk_shift(ossl_check_X509_REVOKED_sk_type(sk))) +#define sk_X509_REVOKED_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_REVOKED_sk_type(sk),ossl_check_X509_REVOKED_freefunc_type(freefunc)) +#define sk_X509_REVOKED_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr), (idx)) +#define sk_X509_REVOKED_set(sk, idx, ptr) ((X509_REVOKED *)OPENSSL_sk_set(ossl_check_X509_REVOKED_sk_type(sk), (idx), ossl_check_X509_REVOKED_type(ptr))) +#define sk_X509_REVOKED_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr)) +#define sk_X509_REVOKED_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr)) +#define sk_X509_REVOKED_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_type(ptr), pnum) +#define sk_X509_REVOKED_sort(sk) OPENSSL_sk_sort(ossl_check_X509_REVOKED_sk_type(sk)) +#define sk_X509_REVOKED_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_REVOKED_sk_type(sk)) +#define sk_X509_REVOKED_dup(sk) ((STACK_OF(X509_REVOKED) *)OPENSSL_sk_dup(ossl_check_const_X509_REVOKED_sk_type(sk))) +#define sk_X509_REVOKED_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_REVOKED) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_copyfunc_type(copyfunc), ossl_check_X509_REVOKED_freefunc_type(freefunc))) +#define sk_X509_REVOKED_set_cmp_func(sk, cmp) ((sk_X509_REVOKED_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_REVOKED_sk_type(sk), ossl_check_X509_REVOKED_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(X509_CRL, X509_CRL, X509_CRL) +#define sk_X509_CRL_num(sk) OPENSSL_sk_num(ossl_check_const_X509_CRL_sk_type(sk)) +#define sk_X509_CRL_value(sk, idx) ((X509_CRL *)OPENSSL_sk_value(ossl_check_const_X509_CRL_sk_type(sk), (idx))) +#define sk_X509_CRL_new(cmp) ((STACK_OF(X509_CRL) *)OPENSSL_sk_new(ossl_check_X509_CRL_compfunc_type(cmp))) +#define sk_X509_CRL_new_null() ((STACK_OF(X509_CRL) *)OPENSSL_sk_new_null()) +#define sk_X509_CRL_new_reserve(cmp, n) ((STACK_OF(X509_CRL) *)OPENSSL_sk_new_reserve(ossl_check_X509_CRL_compfunc_type(cmp), (n))) +#define sk_X509_CRL_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_CRL_sk_type(sk), (n)) +#define sk_X509_CRL_free(sk) OPENSSL_sk_free(ossl_check_X509_CRL_sk_type(sk)) +#define sk_X509_CRL_zero(sk) OPENSSL_sk_zero(ossl_check_X509_CRL_sk_type(sk)) +#define sk_X509_CRL_delete(sk, i) ((X509_CRL *)OPENSSL_sk_delete(ossl_check_X509_CRL_sk_type(sk), (i))) +#define sk_X509_CRL_delete_ptr(sk, ptr) ((X509_CRL *)OPENSSL_sk_delete_ptr(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr))) +#define sk_X509_CRL_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr)) +#define sk_X509_CRL_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr)) +#define sk_X509_CRL_pop(sk) ((X509_CRL *)OPENSSL_sk_pop(ossl_check_X509_CRL_sk_type(sk))) +#define sk_X509_CRL_shift(sk) ((X509_CRL *)OPENSSL_sk_shift(ossl_check_X509_CRL_sk_type(sk))) +#define sk_X509_CRL_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_CRL_sk_type(sk),ossl_check_X509_CRL_freefunc_type(freefunc)) +#define sk_X509_CRL_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr), (idx)) +#define sk_X509_CRL_set(sk, idx, ptr) ((X509_CRL *)OPENSSL_sk_set(ossl_check_X509_CRL_sk_type(sk), (idx), ossl_check_X509_CRL_type(ptr))) +#define sk_X509_CRL_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr)) +#define sk_X509_CRL_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr)) +#define sk_X509_CRL_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_type(ptr), pnum) +#define sk_X509_CRL_sort(sk) OPENSSL_sk_sort(ossl_check_X509_CRL_sk_type(sk)) +#define sk_X509_CRL_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_CRL_sk_type(sk)) +#define sk_X509_CRL_dup(sk) ((STACK_OF(X509_CRL) *)OPENSSL_sk_dup(ossl_check_const_X509_CRL_sk_type(sk))) +#define sk_X509_CRL_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_CRL) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_CRL_sk_type(sk), ossl_check_X509_CRL_copyfunc_type(copyfunc), ossl_check_X509_CRL_freefunc_type(freefunc))) +#define sk_X509_CRL_set_cmp_func(sk, cmp) ((sk_X509_CRL_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_CRL_sk_type(sk), ossl_check_X509_CRL_compfunc_type(cmp))) + + +/* Flags for X509_get_signature_info() */ +/* Signature info is valid */ +# define X509_SIG_INFO_VALID 0x1 +/* Signature is suitable for TLS use */ +# define X509_SIG_INFO_TLS 0x2 + +# define X509_FILETYPE_PEM 1 +# define X509_FILETYPE_ASN1 2 +# define X509_FILETYPE_DEFAULT 3 + +# define X509v3_KU_DIGITAL_SIGNATURE 0x0080 +# define X509v3_KU_NON_REPUDIATION 0x0040 +# define X509v3_KU_KEY_ENCIPHERMENT 0x0020 +# define X509v3_KU_DATA_ENCIPHERMENT 0x0010 +# define X509v3_KU_KEY_AGREEMENT 0x0008 +# define X509v3_KU_KEY_CERT_SIGN 0x0004 +# define X509v3_KU_CRL_SIGN 0x0002 +# define X509v3_KU_ENCIPHER_ONLY 0x0001 +# define X509v3_KU_DECIPHER_ONLY 0x8000 +# define X509v3_KU_UNDEF 0xffff + +struct X509_algor_st { + ASN1_OBJECT *algorithm; + ASN1_TYPE *parameter; +} /* X509_ALGOR */ ; + +typedef STACK_OF(X509_ALGOR) X509_ALGORS; + +typedef struct X509_val_st { + ASN1_TIME *notBefore; + ASN1_TIME *notAfter; +} X509_VAL; + +typedef struct X509_sig_st X509_SIG; + +typedef struct X509_name_entry_st X509_NAME_ENTRY; + +SKM_DEFINE_STACK_OF_INTERNAL(X509_NAME_ENTRY, X509_NAME_ENTRY, X509_NAME_ENTRY) +#define sk_X509_NAME_ENTRY_num(sk) OPENSSL_sk_num(ossl_check_const_X509_NAME_ENTRY_sk_type(sk)) +#define sk_X509_NAME_ENTRY_value(sk, idx) ((X509_NAME_ENTRY *)OPENSSL_sk_value(ossl_check_const_X509_NAME_ENTRY_sk_type(sk), (idx))) +#define sk_X509_NAME_ENTRY_new(cmp) ((STACK_OF(X509_NAME_ENTRY) *)OPENSSL_sk_new(ossl_check_X509_NAME_ENTRY_compfunc_type(cmp))) +#define sk_X509_NAME_ENTRY_new_null() ((STACK_OF(X509_NAME_ENTRY) *)OPENSSL_sk_new_null()) +#define sk_X509_NAME_ENTRY_new_reserve(cmp, n) ((STACK_OF(X509_NAME_ENTRY) *)OPENSSL_sk_new_reserve(ossl_check_X509_NAME_ENTRY_compfunc_type(cmp), (n))) +#define sk_X509_NAME_ENTRY_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_NAME_ENTRY_sk_type(sk), (n)) +#define sk_X509_NAME_ENTRY_free(sk) OPENSSL_sk_free(ossl_check_X509_NAME_ENTRY_sk_type(sk)) +#define sk_X509_NAME_ENTRY_zero(sk) OPENSSL_sk_zero(ossl_check_X509_NAME_ENTRY_sk_type(sk)) +#define sk_X509_NAME_ENTRY_delete(sk, i) ((X509_NAME_ENTRY *)OPENSSL_sk_delete(ossl_check_X509_NAME_ENTRY_sk_type(sk), (i))) +#define sk_X509_NAME_ENTRY_delete_ptr(sk, ptr) ((X509_NAME_ENTRY *)OPENSSL_sk_delete_ptr(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr))) +#define sk_X509_NAME_ENTRY_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr)) +#define sk_X509_NAME_ENTRY_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr)) +#define sk_X509_NAME_ENTRY_pop(sk) ((X509_NAME_ENTRY *)OPENSSL_sk_pop(ossl_check_X509_NAME_ENTRY_sk_type(sk))) +#define sk_X509_NAME_ENTRY_shift(sk) ((X509_NAME_ENTRY *)OPENSSL_sk_shift(ossl_check_X509_NAME_ENTRY_sk_type(sk))) +#define sk_X509_NAME_ENTRY_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_NAME_ENTRY_sk_type(sk),ossl_check_X509_NAME_ENTRY_freefunc_type(freefunc)) +#define sk_X509_NAME_ENTRY_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr), (idx)) +#define sk_X509_NAME_ENTRY_set(sk, idx, ptr) ((X509_NAME_ENTRY *)OPENSSL_sk_set(ossl_check_X509_NAME_ENTRY_sk_type(sk), (idx), ossl_check_X509_NAME_ENTRY_type(ptr))) +#define sk_X509_NAME_ENTRY_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr)) +#define sk_X509_NAME_ENTRY_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr)) +#define sk_X509_NAME_ENTRY_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_type(ptr), pnum) +#define sk_X509_NAME_ENTRY_sort(sk) OPENSSL_sk_sort(ossl_check_X509_NAME_ENTRY_sk_type(sk)) +#define sk_X509_NAME_ENTRY_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_NAME_ENTRY_sk_type(sk)) +#define sk_X509_NAME_ENTRY_dup(sk) ((STACK_OF(X509_NAME_ENTRY) *)OPENSSL_sk_dup(ossl_check_const_X509_NAME_ENTRY_sk_type(sk))) +#define sk_X509_NAME_ENTRY_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_NAME_ENTRY) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_copyfunc_type(copyfunc), ossl_check_X509_NAME_ENTRY_freefunc_type(freefunc))) +#define sk_X509_NAME_ENTRY_set_cmp_func(sk, cmp) ((sk_X509_NAME_ENTRY_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_NAME_ENTRY_sk_type(sk), ossl_check_X509_NAME_ENTRY_compfunc_type(cmp))) + + +# define X509_EX_V_NETSCAPE_HACK 0x8000 +# define X509_EX_V_INIT 0x0001 +typedef struct X509_extension_st X509_EXTENSION; +SKM_DEFINE_STACK_OF_INTERNAL(X509_EXTENSION, X509_EXTENSION, X509_EXTENSION) +#define sk_X509_EXTENSION_num(sk) OPENSSL_sk_num(ossl_check_const_X509_EXTENSION_sk_type(sk)) +#define sk_X509_EXTENSION_value(sk, idx) ((X509_EXTENSION *)OPENSSL_sk_value(ossl_check_const_X509_EXTENSION_sk_type(sk), (idx))) +#define sk_X509_EXTENSION_new(cmp) ((STACK_OF(X509_EXTENSION) *)OPENSSL_sk_new(ossl_check_X509_EXTENSION_compfunc_type(cmp))) +#define sk_X509_EXTENSION_new_null() ((STACK_OF(X509_EXTENSION) *)OPENSSL_sk_new_null()) +#define sk_X509_EXTENSION_new_reserve(cmp, n) ((STACK_OF(X509_EXTENSION) *)OPENSSL_sk_new_reserve(ossl_check_X509_EXTENSION_compfunc_type(cmp), (n))) +#define sk_X509_EXTENSION_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_EXTENSION_sk_type(sk), (n)) +#define sk_X509_EXTENSION_free(sk) OPENSSL_sk_free(ossl_check_X509_EXTENSION_sk_type(sk)) +#define sk_X509_EXTENSION_zero(sk) OPENSSL_sk_zero(ossl_check_X509_EXTENSION_sk_type(sk)) +#define sk_X509_EXTENSION_delete(sk, i) ((X509_EXTENSION *)OPENSSL_sk_delete(ossl_check_X509_EXTENSION_sk_type(sk), (i))) +#define sk_X509_EXTENSION_delete_ptr(sk, ptr) ((X509_EXTENSION *)OPENSSL_sk_delete_ptr(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr))) +#define sk_X509_EXTENSION_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr)) +#define sk_X509_EXTENSION_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr)) +#define sk_X509_EXTENSION_pop(sk) ((X509_EXTENSION *)OPENSSL_sk_pop(ossl_check_X509_EXTENSION_sk_type(sk))) +#define sk_X509_EXTENSION_shift(sk) ((X509_EXTENSION *)OPENSSL_sk_shift(ossl_check_X509_EXTENSION_sk_type(sk))) +#define sk_X509_EXTENSION_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_EXTENSION_sk_type(sk),ossl_check_X509_EXTENSION_freefunc_type(freefunc)) +#define sk_X509_EXTENSION_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr), (idx)) +#define sk_X509_EXTENSION_set(sk, idx, ptr) ((X509_EXTENSION *)OPENSSL_sk_set(ossl_check_X509_EXTENSION_sk_type(sk), (idx), ossl_check_X509_EXTENSION_type(ptr))) +#define sk_X509_EXTENSION_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr)) +#define sk_X509_EXTENSION_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr)) +#define sk_X509_EXTENSION_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_type(ptr), pnum) +#define sk_X509_EXTENSION_sort(sk) OPENSSL_sk_sort(ossl_check_X509_EXTENSION_sk_type(sk)) +#define sk_X509_EXTENSION_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_EXTENSION_sk_type(sk)) +#define sk_X509_EXTENSION_dup(sk) ((STACK_OF(X509_EXTENSION) *)OPENSSL_sk_dup(ossl_check_const_X509_EXTENSION_sk_type(sk))) +#define sk_X509_EXTENSION_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_EXTENSION) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_copyfunc_type(copyfunc), ossl_check_X509_EXTENSION_freefunc_type(freefunc))) +#define sk_X509_EXTENSION_set_cmp_func(sk, cmp) ((sk_X509_EXTENSION_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_EXTENSION_sk_type(sk), ossl_check_X509_EXTENSION_compfunc_type(cmp))) + +typedef STACK_OF(X509_EXTENSION) X509_EXTENSIONS; +typedef struct x509_attributes_st X509_ATTRIBUTE; +SKM_DEFINE_STACK_OF_INTERNAL(X509_ATTRIBUTE, X509_ATTRIBUTE, X509_ATTRIBUTE) +#define sk_X509_ATTRIBUTE_num(sk) OPENSSL_sk_num(ossl_check_const_X509_ATTRIBUTE_sk_type(sk)) +#define sk_X509_ATTRIBUTE_value(sk, idx) ((X509_ATTRIBUTE *)OPENSSL_sk_value(ossl_check_const_X509_ATTRIBUTE_sk_type(sk), (idx))) +#define sk_X509_ATTRIBUTE_new(cmp) ((STACK_OF(X509_ATTRIBUTE) *)OPENSSL_sk_new(ossl_check_X509_ATTRIBUTE_compfunc_type(cmp))) +#define sk_X509_ATTRIBUTE_new_null() ((STACK_OF(X509_ATTRIBUTE) *)OPENSSL_sk_new_null()) +#define sk_X509_ATTRIBUTE_new_reserve(cmp, n) ((STACK_OF(X509_ATTRIBUTE) *)OPENSSL_sk_new_reserve(ossl_check_X509_ATTRIBUTE_compfunc_type(cmp), (n))) +#define sk_X509_ATTRIBUTE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_ATTRIBUTE_sk_type(sk), (n)) +#define sk_X509_ATTRIBUTE_free(sk) OPENSSL_sk_free(ossl_check_X509_ATTRIBUTE_sk_type(sk)) +#define sk_X509_ATTRIBUTE_zero(sk) OPENSSL_sk_zero(ossl_check_X509_ATTRIBUTE_sk_type(sk)) +#define sk_X509_ATTRIBUTE_delete(sk, i) ((X509_ATTRIBUTE *)OPENSSL_sk_delete(ossl_check_X509_ATTRIBUTE_sk_type(sk), (i))) +#define sk_X509_ATTRIBUTE_delete_ptr(sk, ptr) ((X509_ATTRIBUTE *)OPENSSL_sk_delete_ptr(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr))) +#define sk_X509_ATTRIBUTE_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr)) +#define sk_X509_ATTRIBUTE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr)) +#define sk_X509_ATTRIBUTE_pop(sk) ((X509_ATTRIBUTE *)OPENSSL_sk_pop(ossl_check_X509_ATTRIBUTE_sk_type(sk))) +#define sk_X509_ATTRIBUTE_shift(sk) ((X509_ATTRIBUTE *)OPENSSL_sk_shift(ossl_check_X509_ATTRIBUTE_sk_type(sk))) +#define sk_X509_ATTRIBUTE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_ATTRIBUTE_sk_type(sk),ossl_check_X509_ATTRIBUTE_freefunc_type(freefunc)) +#define sk_X509_ATTRIBUTE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr), (idx)) +#define sk_X509_ATTRIBUTE_set(sk, idx, ptr) ((X509_ATTRIBUTE *)OPENSSL_sk_set(ossl_check_X509_ATTRIBUTE_sk_type(sk), (idx), ossl_check_X509_ATTRIBUTE_type(ptr))) +#define sk_X509_ATTRIBUTE_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr)) +#define sk_X509_ATTRIBUTE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr)) +#define sk_X509_ATTRIBUTE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_type(ptr), pnum) +#define sk_X509_ATTRIBUTE_sort(sk) OPENSSL_sk_sort(ossl_check_X509_ATTRIBUTE_sk_type(sk)) +#define sk_X509_ATTRIBUTE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_ATTRIBUTE_sk_type(sk)) +#define sk_X509_ATTRIBUTE_dup(sk) ((STACK_OF(X509_ATTRIBUTE) *)OPENSSL_sk_dup(ossl_check_const_X509_ATTRIBUTE_sk_type(sk))) +#define sk_X509_ATTRIBUTE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_ATTRIBUTE) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_copyfunc_type(copyfunc), ossl_check_X509_ATTRIBUTE_freefunc_type(freefunc))) +#define sk_X509_ATTRIBUTE_set_cmp_func(sk, cmp) ((sk_X509_ATTRIBUTE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_ATTRIBUTE_sk_type(sk), ossl_check_X509_ATTRIBUTE_compfunc_type(cmp))) + +typedef struct X509_req_info_st X509_REQ_INFO; +typedef struct X509_req_st X509_REQ; +typedef struct x509_cert_aux_st X509_CERT_AUX; +typedef struct x509_cinf_st X509_CINF; + +/* Flags for X509_print_ex() */ + +# define X509_FLAG_COMPAT 0 +# define X509_FLAG_NO_HEADER 1L +# define X509_FLAG_NO_VERSION (1L << 1) +# define X509_FLAG_NO_SERIAL (1L << 2) +# define X509_FLAG_NO_SIGNAME (1L << 3) +# define X509_FLAG_NO_ISSUER (1L << 4) +# define X509_FLAG_NO_VALIDITY (1L << 5) +# define X509_FLAG_NO_SUBJECT (1L << 6) +# define X509_FLAG_NO_PUBKEY (1L << 7) +# define X509_FLAG_NO_EXTENSIONS (1L << 8) +# define X509_FLAG_NO_SIGDUMP (1L << 9) +# define X509_FLAG_NO_AUX (1L << 10) +# define X509_FLAG_NO_ATTRIBUTES (1L << 11) +# define X509_FLAG_NO_IDS (1L << 12) +# define X509_FLAG_EXTENSIONS_ONLY_KID (1L << 13) + +/* Flags specific to X509_NAME_print_ex() */ + +/* The field separator information */ + +# define XN_FLAG_SEP_MASK (0xf << 16) + +# define XN_FLAG_COMPAT 0/* Traditional; use old X509_NAME_print */ +# define XN_FLAG_SEP_COMMA_PLUS (1 << 16)/* RFC2253 ,+ */ +# define XN_FLAG_SEP_CPLUS_SPC (2 << 16)/* ,+ spaced: more readable */ +# define XN_FLAG_SEP_SPLUS_SPC (3 << 16)/* ;+ spaced */ +# define XN_FLAG_SEP_MULTILINE (4 << 16)/* One line per field */ + +# define XN_FLAG_DN_REV (1 << 20)/* Reverse DN order */ + +/* How the field name is shown */ + +# define XN_FLAG_FN_MASK (0x3 << 21) + +# define XN_FLAG_FN_SN 0/* Object short name */ +# define XN_FLAG_FN_LN (1 << 21)/* Object long name */ +# define XN_FLAG_FN_OID (2 << 21)/* Always use OIDs */ +# define XN_FLAG_FN_NONE (3 << 21)/* No field names */ + +# define XN_FLAG_SPC_EQ (1 << 23)/* Put spaces round '=' */ + +/* + * This determines if we dump fields we don't recognise: RFC2253 requires + * this. + */ + +# define XN_FLAG_DUMP_UNKNOWN_FIELDS (1 << 24) + +# define XN_FLAG_FN_ALIGN (1 << 25)/* Align field names to 20 + * characters */ + +/* Complete set of RFC2253 flags */ + +# define XN_FLAG_RFC2253 (ASN1_STRFLGS_RFC2253 | \ + XN_FLAG_SEP_COMMA_PLUS | \ + XN_FLAG_DN_REV | \ + XN_FLAG_FN_SN | \ + XN_FLAG_DUMP_UNKNOWN_FIELDS) + +/* readable oneline form */ + +# define XN_FLAG_ONELINE (ASN1_STRFLGS_RFC2253 | \ + ASN1_STRFLGS_ESC_QUOTE | \ + XN_FLAG_SEP_CPLUS_SPC | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_SN) + +/* readable multiline form */ + +# define XN_FLAG_MULTILINE (ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + XN_FLAG_SEP_MULTILINE | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_LN | \ + XN_FLAG_FN_ALIGN) + +typedef struct X509_crl_info_st X509_CRL_INFO; + +typedef struct private_key_st { + int version; + /* The PKCS#8 data types */ + X509_ALGOR *enc_algor; + ASN1_OCTET_STRING *enc_pkey; /* encrypted pub key */ + /* When decrypted, the following will not be NULL */ + EVP_PKEY *dec_pkey; + /* used to encrypt and decrypt */ + int key_length; + char *key_data; + int key_free; /* true if we should auto free key_data */ + /* expanded version of 'enc_algor' */ + EVP_CIPHER_INFO cipher; +} X509_PKEY; + +typedef struct X509_info_st { + X509 *x509; + X509_CRL *crl; + X509_PKEY *x_pkey; + EVP_CIPHER_INFO enc_cipher; + int enc_len; + char *enc_data; +} X509_INFO; +SKM_DEFINE_STACK_OF_INTERNAL(X509_INFO, X509_INFO, X509_INFO) +#define sk_X509_INFO_num(sk) OPENSSL_sk_num(ossl_check_const_X509_INFO_sk_type(sk)) +#define sk_X509_INFO_value(sk, idx) ((X509_INFO *)OPENSSL_sk_value(ossl_check_const_X509_INFO_sk_type(sk), (idx))) +#define sk_X509_INFO_new(cmp) ((STACK_OF(X509_INFO) *)OPENSSL_sk_new(ossl_check_X509_INFO_compfunc_type(cmp))) +#define sk_X509_INFO_new_null() ((STACK_OF(X509_INFO) *)OPENSSL_sk_new_null()) +#define sk_X509_INFO_new_reserve(cmp, n) ((STACK_OF(X509_INFO) *)OPENSSL_sk_new_reserve(ossl_check_X509_INFO_compfunc_type(cmp), (n))) +#define sk_X509_INFO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_INFO_sk_type(sk), (n)) +#define sk_X509_INFO_free(sk) OPENSSL_sk_free(ossl_check_X509_INFO_sk_type(sk)) +#define sk_X509_INFO_zero(sk) OPENSSL_sk_zero(ossl_check_X509_INFO_sk_type(sk)) +#define sk_X509_INFO_delete(sk, i) ((X509_INFO *)OPENSSL_sk_delete(ossl_check_X509_INFO_sk_type(sk), (i))) +#define sk_X509_INFO_delete_ptr(sk, ptr) ((X509_INFO *)OPENSSL_sk_delete_ptr(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr))) +#define sk_X509_INFO_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr)) +#define sk_X509_INFO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr)) +#define sk_X509_INFO_pop(sk) ((X509_INFO *)OPENSSL_sk_pop(ossl_check_X509_INFO_sk_type(sk))) +#define sk_X509_INFO_shift(sk) ((X509_INFO *)OPENSSL_sk_shift(ossl_check_X509_INFO_sk_type(sk))) +#define sk_X509_INFO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_INFO_sk_type(sk),ossl_check_X509_INFO_freefunc_type(freefunc)) +#define sk_X509_INFO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr), (idx)) +#define sk_X509_INFO_set(sk, idx, ptr) ((X509_INFO *)OPENSSL_sk_set(ossl_check_X509_INFO_sk_type(sk), (idx), ossl_check_X509_INFO_type(ptr))) +#define sk_X509_INFO_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr)) +#define sk_X509_INFO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr)) +#define sk_X509_INFO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_type(ptr), pnum) +#define sk_X509_INFO_sort(sk) OPENSSL_sk_sort(ossl_check_X509_INFO_sk_type(sk)) +#define sk_X509_INFO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_INFO_sk_type(sk)) +#define sk_X509_INFO_dup(sk) ((STACK_OF(X509_INFO) *)OPENSSL_sk_dup(ossl_check_const_X509_INFO_sk_type(sk))) +#define sk_X509_INFO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_INFO) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_INFO_sk_type(sk), ossl_check_X509_INFO_copyfunc_type(copyfunc), ossl_check_X509_INFO_freefunc_type(freefunc))) +#define sk_X509_INFO_set_cmp_func(sk, cmp) ((sk_X509_INFO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_INFO_sk_type(sk), ossl_check_X509_INFO_compfunc_type(cmp))) + + +/* + * The next 2 structures and their 8 routines are used to manipulate Netscape's + * spki structures - useful if you are writing a CA web page + */ +typedef struct Netscape_spkac_st { + X509_PUBKEY *pubkey; + ASN1_IA5STRING *challenge; /* challenge sent in atlas >= PR2 */ +} NETSCAPE_SPKAC; + +typedef struct Netscape_spki_st { + NETSCAPE_SPKAC *spkac; /* signed public key and challenge */ + X509_ALGOR sig_algor; + ASN1_BIT_STRING *signature; +} NETSCAPE_SPKI; + +/* Netscape certificate sequence structure */ +typedef struct Netscape_certificate_sequence { + ASN1_OBJECT *type; + STACK_OF(X509) *certs; +} NETSCAPE_CERT_SEQUENCE; + +/*- Unused (and iv length is wrong) +typedef struct CBCParameter_st + { + unsigned char iv[8]; + } CBC_PARAM; +*/ + +/* Password based encryption structure */ + +typedef struct PBEPARAM_st { + ASN1_OCTET_STRING *salt; + ASN1_INTEGER *iter; +} PBEPARAM; + +/* Password based encryption V2 structures */ + +typedef struct PBE2PARAM_st { + X509_ALGOR *keyfunc; + X509_ALGOR *encryption; +} PBE2PARAM; + +typedef struct PBKDF2PARAM_st { +/* Usually OCTET STRING but could be anything */ + ASN1_TYPE *salt; + ASN1_INTEGER *iter; + ASN1_INTEGER *keylength; + X509_ALGOR *prf; +} PBKDF2PARAM; + +#ifndef OPENSSL_NO_SCRYPT +typedef struct SCRYPT_PARAMS_st { + ASN1_OCTET_STRING *salt; + ASN1_INTEGER *costParameter; + ASN1_INTEGER *blockSize; + ASN1_INTEGER *parallelizationParameter; + ASN1_INTEGER *keyLength; +} SCRYPT_PARAMS; +#endif + +#ifdef __cplusplus +} +#endif + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define X509_EXT_PACK_UNKNOWN 1 +# define X509_EXT_PACK_STRING 2 + +# define X509_extract_key(x) X509_get_pubkey(x)/*****/ +# define X509_REQ_extract_key(a) X509_REQ_get_pubkey(a) +# define X509_name_cmp(a,b) X509_NAME_cmp((a),(b)) + +void X509_CRL_set_default_method(const X509_CRL_METHOD *meth); +X509_CRL_METHOD *X509_CRL_METHOD_new(int (*crl_init) (X509_CRL *crl), + int (*crl_free) (X509_CRL *crl), + int (*crl_lookup) (X509_CRL *crl, + X509_REVOKED **ret, + const + ASN1_INTEGER *serial, + const + X509_NAME *issuer), + int (*crl_verify) (X509_CRL *crl, + EVP_PKEY *pk)); +void X509_CRL_METHOD_free(X509_CRL_METHOD *m); + +void X509_CRL_set_meth_data(X509_CRL *crl, void *dat); +void *X509_CRL_get_meth_data(X509_CRL *crl); + +const char *X509_verify_cert_error_string(long n); + +int X509_verify(X509 *a, EVP_PKEY *r); +int X509_self_signed(X509 *cert, int verify_signature); + +int X509_REQ_verify_ex(X509_REQ *a, EVP_PKEY *r, OSSL_LIB_CTX *libctx, + const char *propq); +int X509_REQ_verify(X509_REQ *a, EVP_PKEY *r); +int X509_CRL_verify(X509_CRL *a, EVP_PKEY *r); +int NETSCAPE_SPKI_verify(NETSCAPE_SPKI *a, EVP_PKEY *r); + +NETSCAPE_SPKI *NETSCAPE_SPKI_b64_decode(const char *str, int len); +char *NETSCAPE_SPKI_b64_encode(NETSCAPE_SPKI *x); +EVP_PKEY *NETSCAPE_SPKI_get_pubkey(NETSCAPE_SPKI *x); +int NETSCAPE_SPKI_set_pubkey(NETSCAPE_SPKI *x, EVP_PKEY *pkey); + +int NETSCAPE_SPKI_print(BIO *out, NETSCAPE_SPKI *spki); + +int X509_signature_dump(BIO *bp, const ASN1_STRING *sig, int indent); +int X509_signature_print(BIO *bp, const X509_ALGOR *alg, + const ASN1_STRING *sig); + +int X509_sign(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_sign_ctx(X509 *x, EVP_MD_CTX *ctx); +int X509_REQ_sign(X509_REQ *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_REQ_sign_ctx(X509_REQ *x, EVP_MD_CTX *ctx); +int X509_CRL_sign(X509_CRL *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_CRL_sign_ctx(X509_CRL *x, EVP_MD_CTX *ctx); +int NETSCAPE_SPKI_sign(NETSCAPE_SPKI *x, EVP_PKEY *pkey, const EVP_MD *md); + +int X509_pubkey_digest(const X509 *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_digest(const X509 *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +ASN1_OCTET_STRING *X509_digest_sig(const X509 *cert, + EVP_MD **md_used, int *md_is_fallback); +int X509_CRL_digest(const X509_CRL *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_REQ_digest(const X509_REQ *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_NAME_digest(const X509_NAME *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); + +X509 *X509_load_http(const char *url, BIO *bio, BIO *rbio, int timeout); +X509_CRL *X509_CRL_load_http(const char *url, BIO *bio, BIO *rbio, int timeout); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# include /* OSSL_HTTP_REQ_CTX_nbio_d2i */ +# define X509_http_nbio(rctx, pcert) \ + OSSL_HTTP_REQ_CTX_nbio_d2i(rctx, pcert, ASN1_ITEM_rptr(X509)) +# define X509_CRL_http_nbio(rctx, pcrl) \ + OSSL_HTTP_REQ_CTX_nbio_d2i(rctx, pcrl, ASN1_ITEM_rptr(X509_CRL)) +# endif + +# ifndef OPENSSL_NO_STDIO +X509 *d2i_X509_fp(FILE *fp, X509 **x509); +int i2d_X509_fp(FILE *fp, const X509 *x509); +X509_CRL *d2i_X509_CRL_fp(FILE *fp, X509_CRL **crl); +int i2d_X509_CRL_fp(FILE *fp, const X509_CRL *crl); +X509_REQ *d2i_X509_REQ_fp(FILE *fp, X509_REQ **req); +int i2d_X509_REQ_fp(FILE *fp, const X509_REQ *req); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPrivateKey_fp(FILE *fp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPrivateKey_fp(FILE *fp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPublicKey_fp(FILE *fp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPublicKey_fp(FILE *fp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSA_PUBKEY_fp(FILE *fp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSA_PUBKEY_fp(FILE *fp, const RSA *rsa); +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSA_PUBKEY_fp(FILE *fp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSA_PUBKEY_fp(FILE *fp, const DSA *dsa); +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSAPrivateKey_fp(FILE *fp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSAPrivateKey_fp(FILE *fp, const DSA *dsa); +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_EC_PUBKEY_fp(FILE *fp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_EC_PUBKEY_fp(FILE *fp, const EC_KEY *eckey); +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_ECPrivateKey_fp(FILE *fp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_ECPrivateKey_fp(FILE *fp, const EC_KEY *eckey); +# endif /* OPENSSL_NO_EC */ +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +X509_SIG *d2i_PKCS8_fp(FILE *fp, X509_SIG **p8); +int i2d_PKCS8_fp(FILE *fp, const X509_SIG *p8); +X509_PUBKEY *d2i_X509_PUBKEY_fp(FILE *fp, X509_PUBKEY **xpk); +int i2d_X509_PUBKEY_fp(FILE *fp, const X509_PUBKEY *xpk); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, const PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_fp(FILE *fp, const EVP_PKEY *key); +int i2d_PrivateKey_fp(FILE *fp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_ex_fp(FILE *fp, EVP_PKEY **a, OSSL_LIB_CTX *libctx, + const char *propq); +EVP_PKEY *d2i_PrivateKey_fp(FILE *fp, EVP_PKEY **a); +int i2d_PUBKEY_fp(FILE *fp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_fp(FILE *fp, EVP_PKEY **a); +# endif + +X509 *d2i_X509_bio(BIO *bp, X509 **x509); +int i2d_X509_bio(BIO *bp, const X509 *x509); +X509_CRL *d2i_X509_CRL_bio(BIO *bp, X509_CRL **crl); +int i2d_X509_CRL_bio(BIO *bp, const X509_CRL *crl); +X509_REQ *d2i_X509_REQ_bio(BIO *bp, X509_REQ **req); +int i2d_X509_REQ_bio(BIO *bp, const X509_REQ *req); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPrivateKey_bio(BIO *bp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPrivateKey_bio(BIO *bp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPublicKey_bio(BIO *bp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPublicKey_bio(BIO *bp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSA_PUBKEY_bio(BIO *bp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSA_PUBKEY_bio(BIO *bp, const RSA *rsa); +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSA_PUBKEY_bio(BIO *bp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSA_PUBKEY_bio(BIO *bp, const DSA *dsa); +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSAPrivateKey_bio(BIO *bp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSAPrivateKey_bio(BIO *bp, const DSA *dsa); +# endif +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_EC_PUBKEY_bio(BIO *bp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_EC_PUBKEY_bio(BIO *bp, const EC_KEY *eckey); +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_ECPrivateKey_bio(BIO *bp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_ECPrivateKey_bio(BIO *bp, const EC_KEY *eckey); +# endif /* OPENSSL_NO_EC */ +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +X509_SIG *d2i_PKCS8_bio(BIO *bp, X509_SIG **p8); +int i2d_PKCS8_bio(BIO *bp, const X509_SIG *p8); +X509_PUBKEY *d2i_X509_PUBKEY_bio(BIO *bp, X509_PUBKEY **xpk); +int i2d_X509_PUBKEY_bio(BIO *bp, const X509_PUBKEY *xpk); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, const PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_bio(BIO *bp, const EVP_PKEY *key); +int i2d_PrivateKey_bio(BIO *bp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_ex_bio(BIO *bp, EVP_PKEY **a, OSSL_LIB_CTX *libctx, + const char *propq); +EVP_PKEY *d2i_PrivateKey_bio(BIO *bp, EVP_PKEY **a); +int i2d_PUBKEY_bio(BIO *bp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_bio(BIO *bp, EVP_PKEY **a); + +DECLARE_ASN1_DUP_FUNCTION(X509) +DECLARE_ASN1_DUP_FUNCTION(X509_ALGOR) +DECLARE_ASN1_DUP_FUNCTION(X509_ATTRIBUTE) +DECLARE_ASN1_DUP_FUNCTION(X509_CRL) +DECLARE_ASN1_DUP_FUNCTION(X509_EXTENSION) +DECLARE_ASN1_DUP_FUNCTION(X509_PUBKEY) +DECLARE_ASN1_DUP_FUNCTION(X509_REQ) +DECLARE_ASN1_DUP_FUNCTION(X509_REVOKED) +int X509_ALGOR_set0(X509_ALGOR *alg, ASN1_OBJECT *aobj, int ptype, + void *pval); +void X509_ALGOR_get0(const ASN1_OBJECT **paobj, int *pptype, + const void **ppval, const X509_ALGOR *algor); +void X509_ALGOR_set_md(X509_ALGOR *alg, const EVP_MD *md); +int X509_ALGOR_cmp(const X509_ALGOR *a, const X509_ALGOR *b); +int X509_ALGOR_copy(X509_ALGOR *dest, const X509_ALGOR *src); + +DECLARE_ASN1_DUP_FUNCTION(X509_NAME) +DECLARE_ASN1_DUP_FUNCTION(X509_NAME_ENTRY) + +int X509_cmp_time(const ASN1_TIME *s, time_t *t); +int X509_cmp_current_time(const ASN1_TIME *s); +int X509_cmp_timeframe(const X509_VERIFY_PARAM *vpm, + const ASN1_TIME *start, const ASN1_TIME *end); +ASN1_TIME *X509_time_adj(ASN1_TIME *s, long adj, time_t *t); +ASN1_TIME *X509_time_adj_ex(ASN1_TIME *s, + int offset_day, long offset_sec, time_t *t); +ASN1_TIME *X509_gmtime_adj(ASN1_TIME *s, long adj); + +const char *X509_get_default_cert_area(void); +const char *X509_get_default_cert_dir(void); +const char *X509_get_default_cert_file(void); +const char *X509_get_default_cert_dir_env(void); +const char *X509_get_default_cert_file_env(void); +const char *X509_get_default_private_dir(void); + +X509_REQ *X509_to_X509_REQ(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +X509 *X509_REQ_to_X509(X509_REQ *r, int days, EVP_PKEY *pkey); + +DECLARE_ASN1_FUNCTIONS(X509_ALGOR) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_ALGORS, X509_ALGORS, X509_ALGORS) +DECLARE_ASN1_FUNCTIONS(X509_VAL) + +DECLARE_ASN1_FUNCTIONS(X509_PUBKEY) + +X509_PUBKEY *X509_PUBKEY_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +int X509_PUBKEY_set(X509_PUBKEY **x, EVP_PKEY *pkey); +EVP_PKEY *X509_PUBKEY_get0(const X509_PUBKEY *key); +EVP_PKEY *X509_PUBKEY_get(const X509_PUBKEY *key); +int X509_get_pubkey_parameters(EVP_PKEY *pkey, STACK_OF(X509) *chain); +long X509_get_pathlen(X509 *x); +DECLARE_ASN1_ENCODE_FUNCTIONS_only(EVP_PKEY, PUBKEY) +EVP_PKEY *d2i_PUBKEY_ex(EVP_PKEY **a, const unsigned char **pp, long length, + OSSL_LIB_CTX *libctx, const char *propq); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0,RSA, RSA_PUBKEY) +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0,DSA, DSA_PUBKEY) +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, EC_KEY, EC_PUBKEY) +# endif +# endif + +DECLARE_ASN1_FUNCTIONS(X509_SIG) +void X509_SIG_get0(const X509_SIG *sig, const X509_ALGOR **palg, + const ASN1_OCTET_STRING **pdigest); +void X509_SIG_getm(X509_SIG *sig, X509_ALGOR **palg, + ASN1_OCTET_STRING **pdigest); + +DECLARE_ASN1_FUNCTIONS(X509_REQ_INFO) +DECLARE_ASN1_FUNCTIONS(X509_REQ) +X509_REQ *X509_REQ_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +DECLARE_ASN1_FUNCTIONS(X509_ATTRIBUTE) +X509_ATTRIBUTE *X509_ATTRIBUTE_create(int nid, int atrtype, void *value); + +DECLARE_ASN1_FUNCTIONS(X509_EXTENSION) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_EXTENSIONS, X509_EXTENSIONS, X509_EXTENSIONS) + +DECLARE_ASN1_FUNCTIONS(X509_NAME_ENTRY) + +DECLARE_ASN1_FUNCTIONS(X509_NAME) + +int X509_NAME_set(X509_NAME **xn, const X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(X509_CINF) +DECLARE_ASN1_FUNCTIONS(X509) +X509 *X509_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +DECLARE_ASN1_FUNCTIONS(X509_CERT_AUX) + +#define X509_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509, l, p, newf, dupf, freef) +int X509_set_ex_data(X509 *r, int idx, void *arg); +void *X509_get_ex_data(const X509 *r, int idx); +DECLARE_ASN1_ENCODE_FUNCTIONS_only(X509,X509_AUX) + +int i2d_re_X509_tbs(X509 *x, unsigned char **pp); + +int X509_SIG_INFO_get(const X509_SIG_INFO *siginf, int *mdnid, int *pknid, + int *secbits, uint32_t *flags); +void X509_SIG_INFO_set(X509_SIG_INFO *siginf, int mdnid, int pknid, + int secbits, uint32_t flags); + +int X509_get_signature_info(X509 *x, int *mdnid, int *pknid, int *secbits, + uint32_t *flags); + +void X509_get0_signature(const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg, const X509 *x); +int X509_get_signature_nid(const X509 *x); + +void X509_set0_distinguishing_id(X509 *x, ASN1_OCTET_STRING *d_id); +ASN1_OCTET_STRING *X509_get0_distinguishing_id(X509 *x); +void X509_REQ_set0_distinguishing_id(X509_REQ *x, ASN1_OCTET_STRING *d_id); +ASN1_OCTET_STRING *X509_REQ_get0_distinguishing_id(X509_REQ *x); + +int X509_alias_set1(X509 *x, const unsigned char *name, int len); +int X509_keyid_set1(X509 *x, const unsigned char *id, int len); +unsigned char *X509_alias_get0(X509 *x, int *len); +unsigned char *X509_keyid_get0(X509 *x, int *len); + +DECLARE_ASN1_FUNCTIONS(X509_REVOKED) +DECLARE_ASN1_FUNCTIONS(X509_CRL_INFO) +DECLARE_ASN1_FUNCTIONS(X509_CRL) +X509_CRL *X509_CRL_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +int X509_CRL_add0_revoked(X509_CRL *crl, X509_REVOKED *rev); +int X509_CRL_get0_by_serial(X509_CRL *crl, + X509_REVOKED **ret, const ASN1_INTEGER *serial); +int X509_CRL_get0_by_cert(X509_CRL *crl, X509_REVOKED **ret, X509 *x); + +X509_PKEY *X509_PKEY_new(void); +void X509_PKEY_free(X509_PKEY *a); + +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKI) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKAC) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_CERT_SEQUENCE) + +X509_INFO *X509_INFO_new(void); +void X509_INFO_free(X509_INFO *a); +char *X509_NAME_oneline(const X509_NAME *a, char *buf, int size); + +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int ASN1_verify(i2d_of_void *i2d, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature, char *data, EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 +int ASN1_digest(i2d_of_void *i2d, const EVP_MD *type, char *data, + unsigned char *md, unsigned int *len); +OSSL_DEPRECATEDIN_3_0 +int ASN1_sign(i2d_of_void *i2d, X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, char *data, EVP_PKEY *pkey, + const EVP_MD *type); +#endif +int ASN1_item_digest(const ASN1_ITEM *it, const EVP_MD *type, void *data, + unsigned char *md, unsigned int *len); +int ASN1_item_verify(const ASN1_ITEM *it, const X509_ALGOR *alg, + const ASN1_BIT_STRING *signature, const void *data, + EVP_PKEY *pkey); +int ASN1_item_verify_ctx(const ASN1_ITEM *it, const X509_ALGOR *alg, + const ASN1_BIT_STRING *signature, const void *data, + EVP_MD_CTX *ctx); +int ASN1_item_sign(const ASN1_ITEM *it, X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, const void *data, + EVP_PKEY *pkey, const EVP_MD *md); +int ASN1_item_sign_ctx(const ASN1_ITEM *it, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + const void *data, EVP_MD_CTX *ctx); + +#define X509_VERSION_1 0 +#define X509_VERSION_2 1 +#define X509_VERSION_3 2 + +long X509_get_version(const X509 *x); +int X509_set_version(X509 *x, long version); +int X509_set_serialNumber(X509 *x, ASN1_INTEGER *serial); +ASN1_INTEGER *X509_get_serialNumber(X509 *x); +const ASN1_INTEGER *X509_get0_serialNumber(const X509 *x); +int X509_set_issuer_name(X509 *x, const X509_NAME *name); +X509_NAME *X509_get_issuer_name(const X509 *a); +int X509_set_subject_name(X509 *x, const X509_NAME *name); +X509_NAME *X509_get_subject_name(const X509 *a); +const ASN1_TIME * X509_get0_notBefore(const X509 *x); +ASN1_TIME *X509_getm_notBefore(const X509 *x); +int X509_set1_notBefore(X509 *x, const ASN1_TIME *tm); +const ASN1_TIME *X509_get0_notAfter(const X509 *x); +ASN1_TIME *X509_getm_notAfter(const X509 *x); +int X509_set1_notAfter(X509 *x, const ASN1_TIME *tm); +int X509_set_pubkey(X509 *x, EVP_PKEY *pkey); +int X509_up_ref(X509 *x); +int X509_get_signature_type(const X509 *x); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_get_notBefore X509_getm_notBefore +# define X509_get_notAfter X509_getm_notAfter +# define X509_set_notBefore X509_set1_notBefore +# define X509_set_notAfter X509_set1_notAfter +#endif + + +/* + * This one is only used so that a binary form can output, as in + * i2d_X509_PUBKEY(X509_get_X509_PUBKEY(x), &buf) + */ +X509_PUBKEY *X509_get_X509_PUBKEY(const X509 *x); +const STACK_OF(X509_EXTENSION) *X509_get0_extensions(const X509 *x); +void X509_get0_uids(const X509 *x, const ASN1_BIT_STRING **piuid, + const ASN1_BIT_STRING **psuid); +const X509_ALGOR *X509_get0_tbs_sigalg(const X509 *x); + +EVP_PKEY *X509_get0_pubkey(const X509 *x); +EVP_PKEY *X509_get_pubkey(X509 *x); +ASN1_BIT_STRING *X509_get0_pubkey_bitstr(const X509 *x); + +#define X509_REQ_VERSION_1 0 + +long X509_REQ_get_version(const X509_REQ *req); +int X509_REQ_set_version(X509_REQ *x, long version); +X509_NAME *X509_REQ_get_subject_name(const X509_REQ *req); +int X509_REQ_set_subject_name(X509_REQ *req, const X509_NAME *name); +void X509_REQ_get0_signature(const X509_REQ *req, const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg); +void X509_REQ_set0_signature(X509_REQ *req, ASN1_BIT_STRING *psig); +int X509_REQ_set1_signature_algo(X509_REQ *req, X509_ALGOR *palg); +int X509_REQ_get_signature_nid(const X509_REQ *req); +int i2d_re_X509_REQ_tbs(X509_REQ *req, unsigned char **pp); +int X509_REQ_set_pubkey(X509_REQ *x, EVP_PKEY *pkey); +EVP_PKEY *X509_REQ_get_pubkey(X509_REQ *req); +EVP_PKEY *X509_REQ_get0_pubkey(X509_REQ *req); +X509_PUBKEY *X509_REQ_get_X509_PUBKEY(X509_REQ *req); +int X509_REQ_extension_nid(int nid); +int *X509_REQ_get_extension_nids(void); +void X509_REQ_set_extension_nids(int *nids); +STACK_OF(X509_EXTENSION) *X509_REQ_get_extensions(X509_REQ *req); +int X509_REQ_add_extensions_nid(X509_REQ *req, + const STACK_OF(X509_EXTENSION) *exts, int nid); +int X509_REQ_add_extensions(X509_REQ *req, const STACK_OF(X509_EXTENSION) *ext); +int X509_REQ_get_attr_count(const X509_REQ *req); +int X509_REQ_get_attr_by_NID(const X509_REQ *req, int nid, int lastpos); +int X509_REQ_get_attr_by_OBJ(const X509_REQ *req, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509_REQ_get_attr(const X509_REQ *req, int loc); +X509_ATTRIBUTE *X509_REQ_delete_attr(X509_REQ *req, int loc); +int X509_REQ_add1_attr(X509_REQ *req, X509_ATTRIBUTE *attr); +int X509_REQ_add1_attr_by_OBJ(X509_REQ *req, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_NID(X509_REQ *req, + int nid, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_txt(X509_REQ *req, + const char *attrname, int type, + const unsigned char *bytes, int len); + +#define X509_CRL_VERSION_1 0 +#define X509_CRL_VERSION_2 1 + +int X509_CRL_set_version(X509_CRL *x, long version); +int X509_CRL_set_issuer_name(X509_CRL *x, const X509_NAME *name); +int X509_CRL_set1_lastUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_set1_nextUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_sort(X509_CRL *crl); +int X509_CRL_up_ref(X509_CRL *crl); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_CRL_set_lastUpdate X509_CRL_set1_lastUpdate +# define X509_CRL_set_nextUpdate X509_CRL_set1_nextUpdate +#endif + +long X509_CRL_get_version(const X509_CRL *crl); +const ASN1_TIME *X509_CRL_get0_lastUpdate(const X509_CRL *crl); +const ASN1_TIME *X509_CRL_get0_nextUpdate(const X509_CRL *crl); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 ASN1_TIME *X509_CRL_get_lastUpdate(X509_CRL *crl); +OSSL_DEPRECATEDIN_1_1_0 ASN1_TIME *X509_CRL_get_nextUpdate(X509_CRL *crl); +#endif +X509_NAME *X509_CRL_get_issuer(const X509_CRL *crl); +const STACK_OF(X509_EXTENSION) *X509_CRL_get0_extensions(const X509_CRL *crl); +STACK_OF(X509_REVOKED) *X509_CRL_get_REVOKED(X509_CRL *crl); +void X509_CRL_get0_signature(const X509_CRL *crl, const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg); +int X509_CRL_get_signature_nid(const X509_CRL *crl); +int i2d_re_X509_CRL_tbs(X509_CRL *req, unsigned char **pp); + +const ASN1_INTEGER *X509_REVOKED_get0_serialNumber(const X509_REVOKED *x); +int X509_REVOKED_set_serialNumber(X509_REVOKED *x, ASN1_INTEGER *serial); +const ASN1_TIME *X509_REVOKED_get0_revocationDate(const X509_REVOKED *x); +int X509_REVOKED_set_revocationDate(X509_REVOKED *r, ASN1_TIME *tm); +const STACK_OF(X509_EXTENSION) * +X509_REVOKED_get0_extensions(const X509_REVOKED *r); + +X509_CRL *X509_CRL_diff(X509_CRL *base, X509_CRL *newer, + EVP_PKEY *skey, const EVP_MD *md, unsigned int flags); + +int X509_REQ_check_private_key(X509_REQ *x509, EVP_PKEY *pkey); + +int X509_check_private_key(const X509 *x509, const EVP_PKEY *pkey); +int X509_chain_check_suiteb(int *perror_depth, + X509 *x, STACK_OF(X509) *chain, + unsigned long flags); +int X509_CRL_check_suiteb(X509_CRL *crl, EVP_PKEY *pk, unsigned long flags); +STACK_OF(X509) *X509_chain_up_ref(STACK_OF(X509) *chain); + +int X509_issuer_and_serial_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_and_serial_hash(X509 *a); + +int X509_issuer_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_name_hash(X509 *a); + +int X509_subject_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_subject_name_hash(X509 *x); + +# ifndef OPENSSL_NO_MD5 +unsigned long X509_issuer_name_hash_old(X509 *a); +unsigned long X509_subject_name_hash_old(X509 *x); +# endif + +# define X509_ADD_FLAG_DEFAULT 0 +# define X509_ADD_FLAG_UP_REF 0x1 +# define X509_ADD_FLAG_PREPEND 0x2 +# define X509_ADD_FLAG_NO_DUP 0x4 +# define X509_ADD_FLAG_NO_SS 0x8 +int X509_add_cert(STACK_OF(X509) *sk, X509 *cert, int flags); +int X509_add_certs(STACK_OF(X509) *sk, STACK_OF(X509) *certs, int flags); + +int X509_cmp(const X509 *a, const X509 *b); +int X509_NAME_cmp(const X509_NAME *a, const X509_NAME *b); +#ifndef OPENSSL_NO_DEPRECATED_3_0 +# define X509_NAME_hash(x) X509_NAME_hash_ex(x, NULL, NULL, NULL) +OSSL_DEPRECATEDIN_3_0 int X509_certificate_type(const X509 *x, + const EVP_PKEY *pubkey); +#endif +unsigned long X509_NAME_hash_ex(const X509_NAME *x, OSSL_LIB_CTX *libctx, + const char *propq, int *ok); +unsigned long X509_NAME_hash_old(const X509_NAME *x); + +int X509_CRL_cmp(const X509_CRL *a, const X509_CRL *b); +int X509_CRL_match(const X509_CRL *a, const X509_CRL *b); +int X509_aux_print(BIO *out, X509 *x, int indent); +# ifndef OPENSSL_NO_STDIO +int X509_print_ex_fp(FILE *bp, X509 *x, unsigned long nmflag, + unsigned long cflag); +int X509_print_fp(FILE *bp, X509 *x); +int X509_CRL_print_fp(FILE *bp, X509_CRL *x); +int X509_REQ_print_fp(FILE *bp, X509_REQ *req); +int X509_NAME_print_ex_fp(FILE *fp, const X509_NAME *nm, int indent, + unsigned long flags); +# endif + +int X509_NAME_print(BIO *bp, const X509_NAME *name, int obase); +int X509_NAME_print_ex(BIO *out, const X509_NAME *nm, int indent, + unsigned long flags); +int X509_print_ex(BIO *bp, X509 *x, unsigned long nmflag, + unsigned long cflag); +int X509_print(BIO *bp, X509 *x); +int X509_ocspid_print(BIO *bp, X509 *x); +int X509_CRL_print_ex(BIO *out, X509_CRL *x, unsigned long nmflag); +int X509_CRL_print(BIO *bp, X509_CRL *x); +int X509_REQ_print_ex(BIO *bp, X509_REQ *x, unsigned long nmflag, + unsigned long cflag); +int X509_REQ_print(BIO *bp, X509_REQ *req); + +int X509_NAME_entry_count(const X509_NAME *name); +int X509_NAME_get_text_by_NID(const X509_NAME *name, int nid, + char *buf, int len); +int X509_NAME_get_text_by_OBJ(const X509_NAME *name, const ASN1_OBJECT *obj, + char *buf, int len); + +/* + * NOTE: you should be passing -1, not 0 as lastpos. The functions that use + * lastpos, search after that position on. + */ +int X509_NAME_get_index_by_NID(const X509_NAME *name, int nid, int lastpos); +int X509_NAME_get_index_by_OBJ(const X509_NAME *name, const ASN1_OBJECT *obj, + int lastpos); +X509_NAME_ENTRY *X509_NAME_get_entry(const X509_NAME *name, int loc); +X509_NAME_ENTRY *X509_NAME_delete_entry(X509_NAME *name, int loc); +int X509_NAME_add_entry(X509_NAME *name, const X509_NAME_ENTRY *ne, + int loc, int set); +int X509_NAME_add_entry_by_OBJ(X509_NAME *name, const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len, int loc, + int set); +int X509_NAME_add_entry_by_NID(X509_NAME *name, int nid, int type, + const unsigned char *bytes, int len, int loc, + int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_txt(X509_NAME_ENTRY **ne, + const char *field, int type, + const unsigned char *bytes, + int len); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_NID(X509_NAME_ENTRY **ne, int nid, + int type, + const unsigned char *bytes, + int len); +int X509_NAME_add_entry_by_txt(X509_NAME *name, const char *field, int type, + const unsigned char *bytes, int len, int loc, + int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_OBJ(X509_NAME_ENTRY **ne, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, + int len); +int X509_NAME_ENTRY_set_object(X509_NAME_ENTRY *ne, const ASN1_OBJECT *obj); +int X509_NAME_ENTRY_set_data(X509_NAME_ENTRY *ne, int type, + const unsigned char *bytes, int len); +ASN1_OBJECT *X509_NAME_ENTRY_get_object(const X509_NAME_ENTRY *ne); +ASN1_STRING * X509_NAME_ENTRY_get_data(const X509_NAME_ENTRY *ne); +int X509_NAME_ENTRY_set(const X509_NAME_ENTRY *ne); + +int X509_NAME_get0_der(const X509_NAME *nm, const unsigned char **pder, + size_t *pderlen); + +int X509v3_get_ext_count(const STACK_OF(X509_EXTENSION) *x); +int X509v3_get_ext_by_NID(const STACK_OF(X509_EXTENSION) *x, + int nid, int lastpos); +int X509v3_get_ext_by_OBJ(const STACK_OF(X509_EXTENSION) *x, + const ASN1_OBJECT *obj, int lastpos); +int X509v3_get_ext_by_critical(const STACK_OF(X509_EXTENSION) *x, + int crit, int lastpos); +X509_EXTENSION *X509v3_get_ext(const STACK_OF(X509_EXTENSION) *x, int loc); +X509_EXTENSION *X509v3_delete_ext(STACK_OF(X509_EXTENSION) *x, int loc); +STACK_OF(X509_EXTENSION) *X509v3_add_ext(STACK_OF(X509_EXTENSION) **x, + X509_EXTENSION *ex, int loc); + +int X509_get_ext_count(const X509 *x); +int X509_get_ext_by_NID(const X509 *x, int nid, int lastpos); +int X509_get_ext_by_OBJ(const X509 *x, const ASN1_OBJECT *obj, int lastpos); +int X509_get_ext_by_critical(const X509 *x, int crit, int lastpos); +X509_EXTENSION *X509_get_ext(const X509 *x, int loc); +X509_EXTENSION *X509_delete_ext(X509 *x, int loc); +int X509_add_ext(X509 *x, X509_EXTENSION *ex, int loc); +void *X509_get_ext_d2i(const X509 *x, int nid, int *crit, int *idx); +int X509_add1_ext_i2d(X509 *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_CRL_get_ext_count(const X509_CRL *x); +int X509_CRL_get_ext_by_NID(const X509_CRL *x, int nid, int lastpos); +int X509_CRL_get_ext_by_OBJ(const X509_CRL *x, const ASN1_OBJECT *obj, + int lastpos); +int X509_CRL_get_ext_by_critical(const X509_CRL *x, int crit, int lastpos); +X509_EXTENSION *X509_CRL_get_ext(const X509_CRL *x, int loc); +X509_EXTENSION *X509_CRL_delete_ext(X509_CRL *x, int loc); +int X509_CRL_add_ext(X509_CRL *x, X509_EXTENSION *ex, int loc); +void *X509_CRL_get_ext_d2i(const X509_CRL *x, int nid, int *crit, int *idx); +int X509_CRL_add1_ext_i2d(X509_CRL *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_REVOKED_get_ext_count(const X509_REVOKED *x); +int X509_REVOKED_get_ext_by_NID(const X509_REVOKED *x, int nid, int lastpos); +int X509_REVOKED_get_ext_by_OBJ(const X509_REVOKED *x, const ASN1_OBJECT *obj, + int lastpos); +int X509_REVOKED_get_ext_by_critical(const X509_REVOKED *x, int crit, + int lastpos); +X509_EXTENSION *X509_REVOKED_get_ext(const X509_REVOKED *x, int loc); +X509_EXTENSION *X509_REVOKED_delete_ext(X509_REVOKED *x, int loc); +int X509_REVOKED_add_ext(X509_REVOKED *x, X509_EXTENSION *ex, int loc); +void *X509_REVOKED_get_ext_d2i(const X509_REVOKED *x, int nid, int *crit, + int *idx); +int X509_REVOKED_add1_ext_i2d(X509_REVOKED *x, int nid, void *value, int crit, + unsigned long flags); + +X509_EXTENSION *X509_EXTENSION_create_by_NID(X509_EXTENSION **ex, + int nid, int crit, + ASN1_OCTET_STRING *data); +X509_EXTENSION *X509_EXTENSION_create_by_OBJ(X509_EXTENSION **ex, + const ASN1_OBJECT *obj, int crit, + ASN1_OCTET_STRING *data); +int X509_EXTENSION_set_object(X509_EXTENSION *ex, const ASN1_OBJECT *obj); +int X509_EXTENSION_set_critical(X509_EXTENSION *ex, int crit); +int X509_EXTENSION_set_data(X509_EXTENSION *ex, ASN1_OCTET_STRING *data); +ASN1_OBJECT *X509_EXTENSION_get_object(X509_EXTENSION *ex); +ASN1_OCTET_STRING *X509_EXTENSION_get_data(X509_EXTENSION *ne); +int X509_EXTENSION_get_critical(const X509_EXTENSION *ex); + +int X509at_get_attr_count(const STACK_OF(X509_ATTRIBUTE) *x); +int X509at_get_attr_by_NID(const STACK_OF(X509_ATTRIBUTE) *x, int nid, + int lastpos); +int X509at_get_attr_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *sk, + const ASN1_OBJECT *obj, int lastpos); +X509_ATTRIBUTE *X509at_get_attr(const STACK_OF(X509_ATTRIBUTE) *x, int loc); +X509_ATTRIBUTE *X509at_delete_attr(STACK_OF(X509_ATTRIBUTE) *x, int loc); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr(STACK_OF(X509_ATTRIBUTE) **x, + X509_ATTRIBUTE *attr); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_OBJ(STACK_OF(X509_ATTRIBUTE) + **x, const ASN1_OBJECT *obj, + int type, + const unsigned char *bytes, + int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_NID(STACK_OF(X509_ATTRIBUTE) + **x, int nid, int type, + const unsigned char *bytes, + int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_txt(STACK_OF(X509_ATTRIBUTE) + **x, const char *attrname, + int type, + const unsigned char *bytes, + int len); +void *X509at_get0_data_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *x, + const ASN1_OBJECT *obj, int lastpos, int type); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_NID(X509_ATTRIBUTE **attr, int nid, + int atrtype, const void *data, + int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_OBJ(X509_ATTRIBUTE **attr, + const ASN1_OBJECT *obj, + int atrtype, const void *data, + int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_txt(X509_ATTRIBUTE **attr, + const char *atrname, int type, + const unsigned char *bytes, + int len); +int X509_ATTRIBUTE_set1_object(X509_ATTRIBUTE *attr, const ASN1_OBJECT *obj); +int X509_ATTRIBUTE_set1_data(X509_ATTRIBUTE *attr, int attrtype, + const void *data, int len); +void *X509_ATTRIBUTE_get0_data(X509_ATTRIBUTE *attr, int idx, int atrtype, + void *data); +int X509_ATTRIBUTE_count(const X509_ATTRIBUTE *attr); +ASN1_OBJECT *X509_ATTRIBUTE_get0_object(X509_ATTRIBUTE *attr); +ASN1_TYPE *X509_ATTRIBUTE_get0_type(X509_ATTRIBUTE *attr, int idx); + +int EVP_PKEY_get_attr_count(const EVP_PKEY *key); +int EVP_PKEY_get_attr_by_NID(const EVP_PKEY *key, int nid, int lastpos); +int EVP_PKEY_get_attr_by_OBJ(const EVP_PKEY *key, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *EVP_PKEY_get_attr(const EVP_PKEY *key, int loc); +X509_ATTRIBUTE *EVP_PKEY_delete_attr(EVP_PKEY *key, int loc); +int EVP_PKEY_add1_attr(EVP_PKEY *key, X509_ATTRIBUTE *attr); +int EVP_PKEY_add1_attr_by_OBJ(EVP_PKEY *key, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_NID(EVP_PKEY *key, + int nid, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_txt(EVP_PKEY *key, + const char *attrname, int type, + const unsigned char *bytes, int len); + +/* lookup a cert from a X509 STACK */ +X509 *X509_find_by_issuer_and_serial(STACK_OF(X509) *sk, const X509_NAME *name, + const ASN1_INTEGER *serial); +X509 *X509_find_by_subject(STACK_OF(X509) *sk, const X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(PBEPARAM) +DECLARE_ASN1_FUNCTIONS(PBE2PARAM) +DECLARE_ASN1_FUNCTIONS(PBKDF2PARAM) +#ifndef OPENSSL_NO_SCRYPT +DECLARE_ASN1_FUNCTIONS(SCRYPT_PARAMS) +#endif + +int PKCS5_pbe_set0_algor(X509_ALGOR *algor, int alg, int iter, + const unsigned char *salt, int saltlen); +int PKCS5_pbe_set0_algor_ex(X509_ALGOR *algor, int alg, int iter, + const unsigned char *salt, int saltlen, + OSSL_LIB_CTX *libctx); + +X509_ALGOR *PKCS5_pbe_set(int alg, int iter, + const unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe_set_ex(int alg, int iter, + const unsigned char *salt, int saltlen, + OSSL_LIB_CTX *libctx); + +X509_ALGOR *PKCS5_pbe2_set(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set_iv(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen, + unsigned char *aiv, int prf_nid); +X509_ALGOR *PKCS5_pbe2_set_iv_ex(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen, + unsigned char *aiv, int prf_nid, + OSSL_LIB_CTX *libctx); + +#ifndef OPENSSL_NO_SCRYPT +X509_ALGOR *PKCS5_pbe2_set_scrypt(const EVP_CIPHER *cipher, + const unsigned char *salt, int saltlen, + unsigned char *aiv, uint64_t N, uint64_t r, + uint64_t p); +#endif + +X509_ALGOR *PKCS5_pbkdf2_set(int iter, unsigned char *salt, int saltlen, + int prf_nid, int keylen); +X509_ALGOR *PKCS5_pbkdf2_set_ex(int iter, unsigned char *salt, int saltlen, + int prf_nid, int keylen, + OSSL_LIB_CTX *libctx); + +/* PKCS#8 utilities */ + +DECLARE_ASN1_FUNCTIONS(PKCS8_PRIV_KEY_INFO) + +EVP_PKEY *EVP_PKCS82PKEY(const PKCS8_PRIV_KEY_INFO *p8); +EVP_PKEY *EVP_PKCS82PKEY_ex(const PKCS8_PRIV_KEY_INFO *p8, OSSL_LIB_CTX *libctx, + const char *propq); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8(const EVP_PKEY *pkey); + +int PKCS8_pkey_set0(PKCS8_PRIV_KEY_INFO *priv, ASN1_OBJECT *aobj, + int version, int ptype, void *pval, + unsigned char *penc, int penclen); +int PKCS8_pkey_get0(const ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + const X509_ALGOR **pa, const PKCS8_PRIV_KEY_INFO *p8); + +const STACK_OF(X509_ATTRIBUTE) * +PKCS8_pkey_get0_attrs(const PKCS8_PRIV_KEY_INFO *p8); +int PKCS8_pkey_add1_attr(PKCS8_PRIV_KEY_INFO *p8, X509_ATTRIBUTE *attr); +int PKCS8_pkey_add1_attr_by_NID(PKCS8_PRIV_KEY_INFO *p8, int nid, int type, + const unsigned char *bytes, int len); +int PKCS8_pkey_add1_attr_by_OBJ(PKCS8_PRIV_KEY_INFO *p8, const ASN1_OBJECT *obj, + int type, const unsigned char *bytes, int len); + + +int X509_PUBKEY_set0_param(X509_PUBKEY *pub, ASN1_OBJECT *aobj, + int ptype, void *pval, + unsigned char *penc, int penclen); +int X509_PUBKEY_get0_param(ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + X509_ALGOR **pa, const X509_PUBKEY *pub); +int X509_PUBKEY_eq(const X509_PUBKEY *a, const X509_PUBKEY *b); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/x509.h.in b/HttpTest/include/openssl/x509.h.in new file mode 100644 index 0000000..d4df2ad --- /dev/null +++ b/HttpTest/include/openssl/x509.h.in @@ -0,0 +1,1085 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2022 The OpenSSL Project Authors. All Rights Reserved. + * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_X509_H +# define OPENSSL_X509_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_X509_H +# endif + +# include +# include +# include +# include +# include +# include +# include +# include +# include + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# include +# include +# include +# endif + +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Needed stacks for types defined in other headers */ +{- + generate_stack_macros("X509_NAME") + .generate_stack_macros("X509") + .generate_stack_macros("X509_REVOKED") + .generate_stack_macros("X509_CRL"); +-} + +/* Flags for X509_get_signature_info() */ +/* Signature info is valid */ +# define X509_SIG_INFO_VALID 0x1 +/* Signature is suitable for TLS use */ +# define X509_SIG_INFO_TLS 0x2 + +# define X509_FILETYPE_PEM 1 +# define X509_FILETYPE_ASN1 2 +# define X509_FILETYPE_DEFAULT 3 + +# define X509v3_KU_DIGITAL_SIGNATURE 0x0080 +# define X509v3_KU_NON_REPUDIATION 0x0040 +# define X509v3_KU_KEY_ENCIPHERMENT 0x0020 +# define X509v3_KU_DATA_ENCIPHERMENT 0x0010 +# define X509v3_KU_KEY_AGREEMENT 0x0008 +# define X509v3_KU_KEY_CERT_SIGN 0x0004 +# define X509v3_KU_CRL_SIGN 0x0002 +# define X509v3_KU_ENCIPHER_ONLY 0x0001 +# define X509v3_KU_DECIPHER_ONLY 0x8000 +# define X509v3_KU_UNDEF 0xffff + +struct X509_algor_st { + ASN1_OBJECT *algorithm; + ASN1_TYPE *parameter; +} /* X509_ALGOR */ ; + +typedef STACK_OF(X509_ALGOR) X509_ALGORS; + +typedef struct X509_val_st { + ASN1_TIME *notBefore; + ASN1_TIME *notAfter; +} X509_VAL; + +typedef struct X509_sig_st X509_SIG; + +typedef struct X509_name_entry_st X509_NAME_ENTRY; + +{- + generate_stack_macros("X509_NAME_ENTRY"); +-} + +# define X509_EX_V_NETSCAPE_HACK 0x8000 +# define X509_EX_V_INIT 0x0001 +typedef struct X509_extension_st X509_EXTENSION; +{- + generate_stack_macros("X509_EXTENSION"); +-} +typedef STACK_OF(X509_EXTENSION) X509_EXTENSIONS; +typedef struct x509_attributes_st X509_ATTRIBUTE; +{- + generate_stack_macros("X509_ATTRIBUTE"); +-} +typedef struct X509_req_info_st X509_REQ_INFO; +typedef struct X509_req_st X509_REQ; +typedef struct x509_cert_aux_st X509_CERT_AUX; +typedef struct x509_cinf_st X509_CINF; + +/* Flags for X509_print_ex() */ + +# define X509_FLAG_COMPAT 0 +# define X509_FLAG_NO_HEADER 1L +# define X509_FLAG_NO_VERSION (1L << 1) +# define X509_FLAG_NO_SERIAL (1L << 2) +# define X509_FLAG_NO_SIGNAME (1L << 3) +# define X509_FLAG_NO_ISSUER (1L << 4) +# define X509_FLAG_NO_VALIDITY (1L << 5) +# define X509_FLAG_NO_SUBJECT (1L << 6) +# define X509_FLAG_NO_PUBKEY (1L << 7) +# define X509_FLAG_NO_EXTENSIONS (1L << 8) +# define X509_FLAG_NO_SIGDUMP (1L << 9) +# define X509_FLAG_NO_AUX (1L << 10) +# define X509_FLAG_NO_ATTRIBUTES (1L << 11) +# define X509_FLAG_NO_IDS (1L << 12) +# define X509_FLAG_EXTENSIONS_ONLY_KID (1L << 13) + +/* Flags specific to X509_NAME_print_ex() */ + +/* The field separator information */ + +# define XN_FLAG_SEP_MASK (0xf << 16) + +# define XN_FLAG_COMPAT 0/* Traditional; use old X509_NAME_print */ +# define XN_FLAG_SEP_COMMA_PLUS (1 << 16)/* RFC2253 ,+ */ +# define XN_FLAG_SEP_CPLUS_SPC (2 << 16)/* ,+ spaced: more readable */ +# define XN_FLAG_SEP_SPLUS_SPC (3 << 16)/* ;+ spaced */ +# define XN_FLAG_SEP_MULTILINE (4 << 16)/* One line per field */ + +# define XN_FLAG_DN_REV (1 << 20)/* Reverse DN order */ + +/* How the field name is shown */ + +# define XN_FLAG_FN_MASK (0x3 << 21) + +# define XN_FLAG_FN_SN 0/* Object short name */ +# define XN_FLAG_FN_LN (1 << 21)/* Object long name */ +# define XN_FLAG_FN_OID (2 << 21)/* Always use OIDs */ +# define XN_FLAG_FN_NONE (3 << 21)/* No field names */ + +# define XN_FLAG_SPC_EQ (1 << 23)/* Put spaces round '=' */ + +/* + * This determines if we dump fields we don't recognise: RFC2253 requires + * this. + */ + +# define XN_FLAG_DUMP_UNKNOWN_FIELDS (1 << 24) + +# define XN_FLAG_FN_ALIGN (1 << 25)/* Align field names to 20 + * characters */ + +/* Complete set of RFC2253 flags */ + +# define XN_FLAG_RFC2253 (ASN1_STRFLGS_RFC2253 | \ + XN_FLAG_SEP_COMMA_PLUS | \ + XN_FLAG_DN_REV | \ + XN_FLAG_FN_SN | \ + XN_FLAG_DUMP_UNKNOWN_FIELDS) + +/* readable oneline form */ + +# define XN_FLAG_ONELINE (ASN1_STRFLGS_RFC2253 | \ + ASN1_STRFLGS_ESC_QUOTE | \ + XN_FLAG_SEP_CPLUS_SPC | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_SN) + +/* readable multiline form */ + +# define XN_FLAG_MULTILINE (ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + XN_FLAG_SEP_MULTILINE | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_LN | \ + XN_FLAG_FN_ALIGN) + +typedef struct X509_crl_info_st X509_CRL_INFO; + +typedef struct private_key_st { + int version; + /* The PKCS#8 data types */ + X509_ALGOR *enc_algor; + ASN1_OCTET_STRING *enc_pkey; /* encrypted pub key */ + /* When decrypted, the following will not be NULL */ + EVP_PKEY *dec_pkey; + /* used to encrypt and decrypt */ + int key_length; + char *key_data; + int key_free; /* true if we should auto free key_data */ + /* expanded version of 'enc_algor' */ + EVP_CIPHER_INFO cipher; +} X509_PKEY; + +typedef struct X509_info_st { + X509 *x509; + X509_CRL *crl; + X509_PKEY *x_pkey; + EVP_CIPHER_INFO enc_cipher; + int enc_len; + char *enc_data; +} X509_INFO; +{- + generate_stack_macros("X509_INFO"); +-} + +/* + * The next 2 structures and their 8 routines are used to manipulate Netscape's + * spki structures - useful if you are writing a CA web page + */ +typedef struct Netscape_spkac_st { + X509_PUBKEY *pubkey; + ASN1_IA5STRING *challenge; /* challenge sent in atlas >= PR2 */ +} NETSCAPE_SPKAC; + +typedef struct Netscape_spki_st { + NETSCAPE_SPKAC *spkac; /* signed public key and challenge */ + X509_ALGOR sig_algor; + ASN1_BIT_STRING *signature; +} NETSCAPE_SPKI; + +/* Netscape certificate sequence structure */ +typedef struct Netscape_certificate_sequence { + ASN1_OBJECT *type; + STACK_OF(X509) *certs; +} NETSCAPE_CERT_SEQUENCE; + +/*- Unused (and iv length is wrong) +typedef struct CBCParameter_st + { + unsigned char iv[8]; + } CBC_PARAM; +*/ + +/* Password based encryption structure */ + +typedef struct PBEPARAM_st { + ASN1_OCTET_STRING *salt; + ASN1_INTEGER *iter; +} PBEPARAM; + +/* Password based encryption V2 structures */ + +typedef struct PBE2PARAM_st { + X509_ALGOR *keyfunc; + X509_ALGOR *encryption; +} PBE2PARAM; + +typedef struct PBKDF2PARAM_st { +/* Usually OCTET STRING but could be anything */ + ASN1_TYPE *salt; + ASN1_INTEGER *iter; + ASN1_INTEGER *keylength; + X509_ALGOR *prf; +} PBKDF2PARAM; + +#ifndef OPENSSL_NO_SCRYPT +typedef struct SCRYPT_PARAMS_st { + ASN1_OCTET_STRING *salt; + ASN1_INTEGER *costParameter; + ASN1_INTEGER *blockSize; + ASN1_INTEGER *parallelizationParameter; + ASN1_INTEGER *keyLength; +} SCRYPT_PARAMS; +#endif + +#ifdef __cplusplus +} +#endif + +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +# define X509_EXT_PACK_UNKNOWN 1 +# define X509_EXT_PACK_STRING 2 + +# define X509_extract_key(x) X509_get_pubkey(x)/*****/ +# define X509_REQ_extract_key(a) X509_REQ_get_pubkey(a) +# define X509_name_cmp(a,b) X509_NAME_cmp((a),(b)) + +void X509_CRL_set_default_method(const X509_CRL_METHOD *meth); +X509_CRL_METHOD *X509_CRL_METHOD_new(int (*crl_init) (X509_CRL *crl), + int (*crl_free) (X509_CRL *crl), + int (*crl_lookup) (X509_CRL *crl, + X509_REVOKED **ret, + const + ASN1_INTEGER *serial, + const + X509_NAME *issuer), + int (*crl_verify) (X509_CRL *crl, + EVP_PKEY *pk)); +void X509_CRL_METHOD_free(X509_CRL_METHOD *m); + +void X509_CRL_set_meth_data(X509_CRL *crl, void *dat); +void *X509_CRL_get_meth_data(X509_CRL *crl); + +const char *X509_verify_cert_error_string(long n); + +int X509_verify(X509 *a, EVP_PKEY *r); +int X509_self_signed(X509 *cert, int verify_signature); + +int X509_REQ_verify_ex(X509_REQ *a, EVP_PKEY *r, OSSL_LIB_CTX *libctx, + const char *propq); +int X509_REQ_verify(X509_REQ *a, EVP_PKEY *r); +int X509_CRL_verify(X509_CRL *a, EVP_PKEY *r); +int NETSCAPE_SPKI_verify(NETSCAPE_SPKI *a, EVP_PKEY *r); + +NETSCAPE_SPKI *NETSCAPE_SPKI_b64_decode(const char *str, int len); +char *NETSCAPE_SPKI_b64_encode(NETSCAPE_SPKI *x); +EVP_PKEY *NETSCAPE_SPKI_get_pubkey(NETSCAPE_SPKI *x); +int NETSCAPE_SPKI_set_pubkey(NETSCAPE_SPKI *x, EVP_PKEY *pkey); + +int NETSCAPE_SPKI_print(BIO *out, NETSCAPE_SPKI *spki); + +int X509_signature_dump(BIO *bp, const ASN1_STRING *sig, int indent); +int X509_signature_print(BIO *bp, const X509_ALGOR *alg, + const ASN1_STRING *sig); + +int X509_sign(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_sign_ctx(X509 *x, EVP_MD_CTX *ctx); +int X509_REQ_sign(X509_REQ *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_REQ_sign_ctx(X509_REQ *x, EVP_MD_CTX *ctx); +int X509_CRL_sign(X509_CRL *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_CRL_sign_ctx(X509_CRL *x, EVP_MD_CTX *ctx); +int NETSCAPE_SPKI_sign(NETSCAPE_SPKI *x, EVP_PKEY *pkey, const EVP_MD *md); + +int X509_pubkey_digest(const X509 *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_digest(const X509 *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +ASN1_OCTET_STRING *X509_digest_sig(const X509 *cert, + EVP_MD **md_used, int *md_is_fallback); +int X509_CRL_digest(const X509_CRL *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_REQ_digest(const X509_REQ *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_NAME_digest(const X509_NAME *data, const EVP_MD *type, + unsigned char *md, unsigned int *len); + +X509 *X509_load_http(const char *url, BIO *bio, BIO *rbio, int timeout); +X509_CRL *X509_CRL_load_http(const char *url, BIO *bio, BIO *rbio, int timeout); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# include /* OSSL_HTTP_REQ_CTX_nbio_d2i */ +# define X509_http_nbio(rctx, pcert) \ + OSSL_HTTP_REQ_CTX_nbio_d2i(rctx, pcert, ASN1_ITEM_rptr(X509)) +# define X509_CRL_http_nbio(rctx, pcrl) \ + OSSL_HTTP_REQ_CTX_nbio_d2i(rctx, pcrl, ASN1_ITEM_rptr(X509_CRL)) +# endif + +# ifndef OPENSSL_NO_STDIO +X509 *d2i_X509_fp(FILE *fp, X509 **x509); +int i2d_X509_fp(FILE *fp, const X509 *x509); +X509_CRL *d2i_X509_CRL_fp(FILE *fp, X509_CRL **crl); +int i2d_X509_CRL_fp(FILE *fp, const X509_CRL *crl); +X509_REQ *d2i_X509_REQ_fp(FILE *fp, X509_REQ **req); +int i2d_X509_REQ_fp(FILE *fp, const X509_REQ *req); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPrivateKey_fp(FILE *fp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPrivateKey_fp(FILE *fp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPublicKey_fp(FILE *fp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPublicKey_fp(FILE *fp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSA_PUBKEY_fp(FILE *fp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSA_PUBKEY_fp(FILE *fp, const RSA *rsa); +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSA_PUBKEY_fp(FILE *fp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSA_PUBKEY_fp(FILE *fp, const DSA *dsa); +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSAPrivateKey_fp(FILE *fp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSAPrivateKey_fp(FILE *fp, const DSA *dsa); +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_EC_PUBKEY_fp(FILE *fp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_EC_PUBKEY_fp(FILE *fp, const EC_KEY *eckey); +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_ECPrivateKey_fp(FILE *fp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_ECPrivateKey_fp(FILE *fp, const EC_KEY *eckey); +# endif /* OPENSSL_NO_EC */ +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ +X509_SIG *d2i_PKCS8_fp(FILE *fp, X509_SIG **p8); +int i2d_PKCS8_fp(FILE *fp, const X509_SIG *p8); +X509_PUBKEY *d2i_X509_PUBKEY_fp(FILE *fp, X509_PUBKEY **xpk); +int i2d_X509_PUBKEY_fp(FILE *fp, const X509_PUBKEY *xpk); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, const PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_fp(FILE *fp, const EVP_PKEY *key); +int i2d_PrivateKey_fp(FILE *fp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_ex_fp(FILE *fp, EVP_PKEY **a, OSSL_LIB_CTX *libctx, + const char *propq); +EVP_PKEY *d2i_PrivateKey_fp(FILE *fp, EVP_PKEY **a); +int i2d_PUBKEY_fp(FILE *fp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_fp(FILE *fp, EVP_PKEY **a); +# endif + +X509 *d2i_X509_bio(BIO *bp, X509 **x509); +int i2d_X509_bio(BIO *bp, const X509 *x509); +X509_CRL *d2i_X509_CRL_bio(BIO *bp, X509_CRL **crl); +int i2d_X509_CRL_bio(BIO *bp, const X509_CRL *crl); +X509_REQ *d2i_X509_REQ_bio(BIO *bp, X509_REQ **req); +int i2d_X509_REQ_bio(BIO *bp, const X509_REQ *req); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPrivateKey_bio(BIO *bp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPrivateKey_bio(BIO *bp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSAPublicKey_bio(BIO *bp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSAPublicKey_bio(BIO *bp, const RSA *rsa); +OSSL_DEPRECATEDIN_3_0 RSA *d2i_RSA_PUBKEY_bio(BIO *bp, RSA **rsa); +OSSL_DEPRECATEDIN_3_0 int i2d_RSA_PUBKEY_bio(BIO *bp, const RSA *rsa); +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSA_PUBKEY_bio(BIO *bp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSA_PUBKEY_bio(BIO *bp, const DSA *dsa); +OSSL_DEPRECATEDIN_3_0 DSA *d2i_DSAPrivateKey_bio(BIO *bp, DSA **dsa); +OSSL_DEPRECATEDIN_3_0 int i2d_DSAPrivateKey_bio(BIO *bp, const DSA *dsa); +# endif +# endif + +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_EC_PUBKEY_bio(BIO *bp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_EC_PUBKEY_bio(BIO *bp, const EC_KEY *eckey); +OSSL_DEPRECATEDIN_3_0 EC_KEY *d2i_ECPrivateKey_bio(BIO *bp, EC_KEY **eckey); +OSSL_DEPRECATEDIN_3_0 int i2d_ECPrivateKey_bio(BIO *bp, const EC_KEY *eckey); +# endif /* OPENSSL_NO_EC */ +# endif /* OPENSSL_NO_DEPRECATED_3_0 */ + +X509_SIG *d2i_PKCS8_bio(BIO *bp, X509_SIG **p8); +int i2d_PKCS8_bio(BIO *bp, const X509_SIG *p8); +X509_PUBKEY *d2i_X509_PUBKEY_bio(BIO *bp, X509_PUBKEY **xpk); +int i2d_X509_PUBKEY_bio(BIO *bp, const X509_PUBKEY *xpk); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, const PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_bio(BIO *bp, const EVP_PKEY *key); +int i2d_PrivateKey_bio(BIO *bp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_ex_bio(BIO *bp, EVP_PKEY **a, OSSL_LIB_CTX *libctx, + const char *propq); +EVP_PKEY *d2i_PrivateKey_bio(BIO *bp, EVP_PKEY **a); +int i2d_PUBKEY_bio(BIO *bp, const EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_bio(BIO *bp, EVP_PKEY **a); + +DECLARE_ASN1_DUP_FUNCTION(X509) +DECLARE_ASN1_DUP_FUNCTION(X509_ALGOR) +DECLARE_ASN1_DUP_FUNCTION(X509_ATTRIBUTE) +DECLARE_ASN1_DUP_FUNCTION(X509_CRL) +DECLARE_ASN1_DUP_FUNCTION(X509_EXTENSION) +DECLARE_ASN1_DUP_FUNCTION(X509_PUBKEY) +DECLARE_ASN1_DUP_FUNCTION(X509_REQ) +DECLARE_ASN1_DUP_FUNCTION(X509_REVOKED) +int X509_ALGOR_set0(X509_ALGOR *alg, ASN1_OBJECT *aobj, int ptype, + void *pval); +void X509_ALGOR_get0(const ASN1_OBJECT **paobj, int *pptype, + const void **ppval, const X509_ALGOR *algor); +void X509_ALGOR_set_md(X509_ALGOR *alg, const EVP_MD *md); +int X509_ALGOR_cmp(const X509_ALGOR *a, const X509_ALGOR *b); +int X509_ALGOR_copy(X509_ALGOR *dest, const X509_ALGOR *src); + +DECLARE_ASN1_DUP_FUNCTION(X509_NAME) +DECLARE_ASN1_DUP_FUNCTION(X509_NAME_ENTRY) + +int X509_cmp_time(const ASN1_TIME *s, time_t *t); +int X509_cmp_current_time(const ASN1_TIME *s); +int X509_cmp_timeframe(const X509_VERIFY_PARAM *vpm, + const ASN1_TIME *start, const ASN1_TIME *end); +ASN1_TIME *X509_time_adj(ASN1_TIME *s, long adj, time_t *t); +ASN1_TIME *X509_time_adj_ex(ASN1_TIME *s, + int offset_day, long offset_sec, time_t *t); +ASN1_TIME *X509_gmtime_adj(ASN1_TIME *s, long adj); + +const char *X509_get_default_cert_area(void); +const char *X509_get_default_cert_dir(void); +const char *X509_get_default_cert_file(void); +const char *X509_get_default_cert_dir_env(void); +const char *X509_get_default_cert_file_env(void); +const char *X509_get_default_private_dir(void); + +X509_REQ *X509_to_X509_REQ(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +X509 *X509_REQ_to_X509(X509_REQ *r, int days, EVP_PKEY *pkey); + +DECLARE_ASN1_FUNCTIONS(X509_ALGOR) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_ALGORS, X509_ALGORS, X509_ALGORS) +DECLARE_ASN1_FUNCTIONS(X509_VAL) + +DECLARE_ASN1_FUNCTIONS(X509_PUBKEY) + +X509_PUBKEY *X509_PUBKEY_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +int X509_PUBKEY_set(X509_PUBKEY **x, EVP_PKEY *pkey); +EVP_PKEY *X509_PUBKEY_get0(const X509_PUBKEY *key); +EVP_PKEY *X509_PUBKEY_get(const X509_PUBKEY *key); +int X509_get_pubkey_parameters(EVP_PKEY *pkey, STACK_OF(X509) *chain); +long X509_get_pathlen(X509 *x); +DECLARE_ASN1_ENCODE_FUNCTIONS_only(EVP_PKEY, PUBKEY) +EVP_PKEY *d2i_PUBKEY_ex(EVP_PKEY **a, const unsigned char **pp, long length, + OSSL_LIB_CTX *libctx, const char *propq); +# ifndef OPENSSL_NO_DEPRECATED_3_0 +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0,RSA, RSA_PUBKEY) +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_DSA +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0,DSA, DSA_PUBKEY) +# endif +# endif +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# ifndef OPENSSL_NO_EC +DECLARE_ASN1_ENCODE_FUNCTIONS_only_attr(OSSL_DEPRECATEDIN_3_0, EC_KEY, EC_PUBKEY) +# endif +# endif + +DECLARE_ASN1_FUNCTIONS(X509_SIG) +void X509_SIG_get0(const X509_SIG *sig, const X509_ALGOR **palg, + const ASN1_OCTET_STRING **pdigest); +void X509_SIG_getm(X509_SIG *sig, X509_ALGOR **palg, + ASN1_OCTET_STRING **pdigest); + +DECLARE_ASN1_FUNCTIONS(X509_REQ_INFO) +DECLARE_ASN1_FUNCTIONS(X509_REQ) +X509_REQ *X509_REQ_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +DECLARE_ASN1_FUNCTIONS(X509_ATTRIBUTE) +X509_ATTRIBUTE *X509_ATTRIBUTE_create(int nid, int atrtype, void *value); + +DECLARE_ASN1_FUNCTIONS(X509_EXTENSION) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_EXTENSIONS, X509_EXTENSIONS, X509_EXTENSIONS) + +DECLARE_ASN1_FUNCTIONS(X509_NAME_ENTRY) + +DECLARE_ASN1_FUNCTIONS(X509_NAME) + +int X509_NAME_set(X509_NAME **xn, const X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(X509_CINF) +DECLARE_ASN1_FUNCTIONS(X509) +X509 *X509_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +DECLARE_ASN1_FUNCTIONS(X509_CERT_AUX) + +#define X509_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509, l, p, newf, dupf, freef) +int X509_set_ex_data(X509 *r, int idx, void *arg); +void *X509_get_ex_data(const X509 *r, int idx); +DECLARE_ASN1_ENCODE_FUNCTIONS_only(X509,X509_AUX) + +int i2d_re_X509_tbs(X509 *x, unsigned char **pp); + +int X509_SIG_INFO_get(const X509_SIG_INFO *siginf, int *mdnid, int *pknid, + int *secbits, uint32_t *flags); +void X509_SIG_INFO_set(X509_SIG_INFO *siginf, int mdnid, int pknid, + int secbits, uint32_t flags); + +int X509_get_signature_info(X509 *x, int *mdnid, int *pknid, int *secbits, + uint32_t *flags); + +void X509_get0_signature(const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg, const X509 *x); +int X509_get_signature_nid(const X509 *x); + +void X509_set0_distinguishing_id(X509 *x, ASN1_OCTET_STRING *d_id); +ASN1_OCTET_STRING *X509_get0_distinguishing_id(X509 *x); +void X509_REQ_set0_distinguishing_id(X509_REQ *x, ASN1_OCTET_STRING *d_id); +ASN1_OCTET_STRING *X509_REQ_get0_distinguishing_id(X509_REQ *x); + +int X509_alias_set1(X509 *x, const unsigned char *name, int len); +int X509_keyid_set1(X509 *x, const unsigned char *id, int len); +unsigned char *X509_alias_get0(X509 *x, int *len); +unsigned char *X509_keyid_get0(X509 *x, int *len); + +DECLARE_ASN1_FUNCTIONS(X509_REVOKED) +DECLARE_ASN1_FUNCTIONS(X509_CRL_INFO) +DECLARE_ASN1_FUNCTIONS(X509_CRL) +X509_CRL *X509_CRL_new_ex(OSSL_LIB_CTX *libctx, const char *propq); + +int X509_CRL_add0_revoked(X509_CRL *crl, X509_REVOKED *rev); +int X509_CRL_get0_by_serial(X509_CRL *crl, + X509_REVOKED **ret, const ASN1_INTEGER *serial); +int X509_CRL_get0_by_cert(X509_CRL *crl, X509_REVOKED **ret, X509 *x); + +X509_PKEY *X509_PKEY_new(void); +void X509_PKEY_free(X509_PKEY *a); + +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKI) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKAC) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_CERT_SEQUENCE) + +X509_INFO *X509_INFO_new(void); +void X509_INFO_free(X509_INFO *a); +char *X509_NAME_oneline(const X509_NAME *a, char *buf, int size); + +#ifndef OPENSSL_NO_DEPRECATED_3_0 +OSSL_DEPRECATEDIN_3_0 +int ASN1_verify(i2d_of_void *i2d, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature, char *data, EVP_PKEY *pkey); +OSSL_DEPRECATEDIN_3_0 +int ASN1_digest(i2d_of_void *i2d, const EVP_MD *type, char *data, + unsigned char *md, unsigned int *len); +OSSL_DEPRECATEDIN_3_0 +int ASN1_sign(i2d_of_void *i2d, X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, char *data, EVP_PKEY *pkey, + const EVP_MD *type); +#endif +int ASN1_item_digest(const ASN1_ITEM *it, const EVP_MD *type, void *data, + unsigned char *md, unsigned int *len); +int ASN1_item_verify(const ASN1_ITEM *it, const X509_ALGOR *alg, + const ASN1_BIT_STRING *signature, const void *data, + EVP_PKEY *pkey); +int ASN1_item_verify_ctx(const ASN1_ITEM *it, const X509_ALGOR *alg, + const ASN1_BIT_STRING *signature, const void *data, + EVP_MD_CTX *ctx); +int ASN1_item_sign(const ASN1_ITEM *it, X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, const void *data, + EVP_PKEY *pkey, const EVP_MD *md); +int ASN1_item_sign_ctx(const ASN1_ITEM *it, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + const void *data, EVP_MD_CTX *ctx); + +#define X509_VERSION_1 0 +#define X509_VERSION_2 1 +#define X509_VERSION_3 2 + +long X509_get_version(const X509 *x); +int X509_set_version(X509 *x, long version); +int X509_set_serialNumber(X509 *x, ASN1_INTEGER *serial); +ASN1_INTEGER *X509_get_serialNumber(X509 *x); +const ASN1_INTEGER *X509_get0_serialNumber(const X509 *x); +int X509_set_issuer_name(X509 *x, const X509_NAME *name); +X509_NAME *X509_get_issuer_name(const X509 *a); +int X509_set_subject_name(X509 *x, const X509_NAME *name); +X509_NAME *X509_get_subject_name(const X509 *a); +const ASN1_TIME * X509_get0_notBefore(const X509 *x); +ASN1_TIME *X509_getm_notBefore(const X509 *x); +int X509_set1_notBefore(X509 *x, const ASN1_TIME *tm); +const ASN1_TIME *X509_get0_notAfter(const X509 *x); +ASN1_TIME *X509_getm_notAfter(const X509 *x); +int X509_set1_notAfter(X509 *x, const ASN1_TIME *tm); +int X509_set_pubkey(X509 *x, EVP_PKEY *pkey); +int X509_up_ref(X509 *x); +int X509_get_signature_type(const X509 *x); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_get_notBefore X509_getm_notBefore +# define X509_get_notAfter X509_getm_notAfter +# define X509_set_notBefore X509_set1_notBefore +# define X509_set_notAfter X509_set1_notAfter +#endif + + +/* + * This one is only used so that a binary form can output, as in + * i2d_X509_PUBKEY(X509_get_X509_PUBKEY(x), &buf) + */ +X509_PUBKEY *X509_get_X509_PUBKEY(const X509 *x); +const STACK_OF(X509_EXTENSION) *X509_get0_extensions(const X509 *x); +void X509_get0_uids(const X509 *x, const ASN1_BIT_STRING **piuid, + const ASN1_BIT_STRING **psuid); +const X509_ALGOR *X509_get0_tbs_sigalg(const X509 *x); + +EVP_PKEY *X509_get0_pubkey(const X509 *x); +EVP_PKEY *X509_get_pubkey(X509 *x); +ASN1_BIT_STRING *X509_get0_pubkey_bitstr(const X509 *x); + +#define X509_REQ_VERSION_1 0 + +long X509_REQ_get_version(const X509_REQ *req); +int X509_REQ_set_version(X509_REQ *x, long version); +X509_NAME *X509_REQ_get_subject_name(const X509_REQ *req); +int X509_REQ_set_subject_name(X509_REQ *req, const X509_NAME *name); +void X509_REQ_get0_signature(const X509_REQ *req, const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg); +void X509_REQ_set0_signature(X509_REQ *req, ASN1_BIT_STRING *psig); +int X509_REQ_set1_signature_algo(X509_REQ *req, X509_ALGOR *palg); +int X509_REQ_get_signature_nid(const X509_REQ *req); +int i2d_re_X509_REQ_tbs(X509_REQ *req, unsigned char **pp); +int X509_REQ_set_pubkey(X509_REQ *x, EVP_PKEY *pkey); +EVP_PKEY *X509_REQ_get_pubkey(X509_REQ *req); +EVP_PKEY *X509_REQ_get0_pubkey(X509_REQ *req); +X509_PUBKEY *X509_REQ_get_X509_PUBKEY(X509_REQ *req); +int X509_REQ_extension_nid(int nid); +int *X509_REQ_get_extension_nids(void); +void X509_REQ_set_extension_nids(int *nids); +STACK_OF(X509_EXTENSION) *X509_REQ_get_extensions(X509_REQ *req); +int X509_REQ_add_extensions_nid(X509_REQ *req, + const STACK_OF(X509_EXTENSION) *exts, int nid); +int X509_REQ_add_extensions(X509_REQ *req, const STACK_OF(X509_EXTENSION) *ext); +int X509_REQ_get_attr_count(const X509_REQ *req); +int X509_REQ_get_attr_by_NID(const X509_REQ *req, int nid, int lastpos); +int X509_REQ_get_attr_by_OBJ(const X509_REQ *req, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509_REQ_get_attr(const X509_REQ *req, int loc); +X509_ATTRIBUTE *X509_REQ_delete_attr(X509_REQ *req, int loc); +int X509_REQ_add1_attr(X509_REQ *req, X509_ATTRIBUTE *attr); +int X509_REQ_add1_attr_by_OBJ(X509_REQ *req, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_NID(X509_REQ *req, + int nid, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_txt(X509_REQ *req, + const char *attrname, int type, + const unsigned char *bytes, int len); + +#define X509_CRL_VERSION_1 0 +#define X509_CRL_VERSION_2 1 + +int X509_CRL_set_version(X509_CRL *x, long version); +int X509_CRL_set_issuer_name(X509_CRL *x, const X509_NAME *name); +int X509_CRL_set1_lastUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_set1_nextUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_sort(X509_CRL *crl); +int X509_CRL_up_ref(X509_CRL *crl); + +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_CRL_set_lastUpdate X509_CRL_set1_lastUpdate +# define X509_CRL_set_nextUpdate X509_CRL_set1_nextUpdate +#endif + +long X509_CRL_get_version(const X509_CRL *crl); +const ASN1_TIME *X509_CRL_get0_lastUpdate(const X509_CRL *crl); +const ASN1_TIME *X509_CRL_get0_nextUpdate(const X509_CRL *crl); +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +OSSL_DEPRECATEDIN_1_1_0 ASN1_TIME *X509_CRL_get_lastUpdate(X509_CRL *crl); +OSSL_DEPRECATEDIN_1_1_0 ASN1_TIME *X509_CRL_get_nextUpdate(X509_CRL *crl); +#endif +X509_NAME *X509_CRL_get_issuer(const X509_CRL *crl); +const STACK_OF(X509_EXTENSION) *X509_CRL_get0_extensions(const X509_CRL *crl); +STACK_OF(X509_REVOKED) *X509_CRL_get_REVOKED(X509_CRL *crl); +void X509_CRL_get0_signature(const X509_CRL *crl, const ASN1_BIT_STRING **psig, + const X509_ALGOR **palg); +int X509_CRL_get_signature_nid(const X509_CRL *crl); +int i2d_re_X509_CRL_tbs(X509_CRL *req, unsigned char **pp); + +const ASN1_INTEGER *X509_REVOKED_get0_serialNumber(const X509_REVOKED *x); +int X509_REVOKED_set_serialNumber(X509_REVOKED *x, ASN1_INTEGER *serial); +const ASN1_TIME *X509_REVOKED_get0_revocationDate(const X509_REVOKED *x); +int X509_REVOKED_set_revocationDate(X509_REVOKED *r, ASN1_TIME *tm); +const STACK_OF(X509_EXTENSION) * +X509_REVOKED_get0_extensions(const X509_REVOKED *r); + +X509_CRL *X509_CRL_diff(X509_CRL *base, X509_CRL *newer, + EVP_PKEY *skey, const EVP_MD *md, unsigned int flags); + +int X509_REQ_check_private_key(X509_REQ *x509, EVP_PKEY *pkey); + +int X509_check_private_key(const X509 *x509, const EVP_PKEY *pkey); +int X509_chain_check_suiteb(int *perror_depth, + X509 *x, STACK_OF(X509) *chain, + unsigned long flags); +int X509_CRL_check_suiteb(X509_CRL *crl, EVP_PKEY *pk, unsigned long flags); +STACK_OF(X509) *X509_chain_up_ref(STACK_OF(X509) *chain); + +int X509_issuer_and_serial_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_and_serial_hash(X509 *a); + +int X509_issuer_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_name_hash(X509 *a); + +int X509_subject_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_subject_name_hash(X509 *x); + +# ifndef OPENSSL_NO_MD5 +unsigned long X509_issuer_name_hash_old(X509 *a); +unsigned long X509_subject_name_hash_old(X509 *x); +# endif + +# define X509_ADD_FLAG_DEFAULT 0 +# define X509_ADD_FLAG_UP_REF 0x1 +# define X509_ADD_FLAG_PREPEND 0x2 +# define X509_ADD_FLAG_NO_DUP 0x4 +# define X509_ADD_FLAG_NO_SS 0x8 +int X509_add_cert(STACK_OF(X509) *sk, X509 *cert, int flags); +int X509_add_certs(STACK_OF(X509) *sk, STACK_OF(X509) *certs, int flags); + +int X509_cmp(const X509 *a, const X509 *b); +int X509_NAME_cmp(const X509_NAME *a, const X509_NAME *b); +#ifndef OPENSSL_NO_DEPRECATED_3_0 +# define X509_NAME_hash(x) X509_NAME_hash_ex(x, NULL, NULL, NULL) +OSSL_DEPRECATEDIN_3_0 int X509_certificate_type(const X509 *x, + const EVP_PKEY *pubkey); +#endif +unsigned long X509_NAME_hash_ex(const X509_NAME *x, OSSL_LIB_CTX *libctx, + const char *propq, int *ok); +unsigned long X509_NAME_hash_old(const X509_NAME *x); + +int X509_CRL_cmp(const X509_CRL *a, const X509_CRL *b); +int X509_CRL_match(const X509_CRL *a, const X509_CRL *b); +int X509_aux_print(BIO *out, X509 *x, int indent); +# ifndef OPENSSL_NO_STDIO +int X509_print_ex_fp(FILE *bp, X509 *x, unsigned long nmflag, + unsigned long cflag); +int X509_print_fp(FILE *bp, X509 *x); +int X509_CRL_print_fp(FILE *bp, X509_CRL *x); +int X509_REQ_print_fp(FILE *bp, X509_REQ *req); +int X509_NAME_print_ex_fp(FILE *fp, const X509_NAME *nm, int indent, + unsigned long flags); +# endif + +int X509_NAME_print(BIO *bp, const X509_NAME *name, int obase); +int X509_NAME_print_ex(BIO *out, const X509_NAME *nm, int indent, + unsigned long flags); +int X509_print_ex(BIO *bp, X509 *x, unsigned long nmflag, + unsigned long cflag); +int X509_print(BIO *bp, X509 *x); +int X509_ocspid_print(BIO *bp, X509 *x); +int X509_CRL_print_ex(BIO *out, X509_CRL *x, unsigned long nmflag); +int X509_CRL_print(BIO *bp, X509_CRL *x); +int X509_REQ_print_ex(BIO *bp, X509_REQ *x, unsigned long nmflag, + unsigned long cflag); +int X509_REQ_print(BIO *bp, X509_REQ *req); + +int X509_NAME_entry_count(const X509_NAME *name); +int X509_NAME_get_text_by_NID(const X509_NAME *name, int nid, + char *buf, int len); +int X509_NAME_get_text_by_OBJ(const X509_NAME *name, const ASN1_OBJECT *obj, + char *buf, int len); + +/* + * NOTE: you should be passing -1, not 0 as lastpos. The functions that use + * lastpos, search after that position on. + */ +int X509_NAME_get_index_by_NID(const X509_NAME *name, int nid, int lastpos); +int X509_NAME_get_index_by_OBJ(const X509_NAME *name, const ASN1_OBJECT *obj, + int lastpos); +X509_NAME_ENTRY *X509_NAME_get_entry(const X509_NAME *name, int loc); +X509_NAME_ENTRY *X509_NAME_delete_entry(X509_NAME *name, int loc); +int X509_NAME_add_entry(X509_NAME *name, const X509_NAME_ENTRY *ne, + int loc, int set); +int X509_NAME_add_entry_by_OBJ(X509_NAME *name, const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len, int loc, + int set); +int X509_NAME_add_entry_by_NID(X509_NAME *name, int nid, int type, + const unsigned char *bytes, int len, int loc, + int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_txt(X509_NAME_ENTRY **ne, + const char *field, int type, + const unsigned char *bytes, + int len); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_NID(X509_NAME_ENTRY **ne, int nid, + int type, + const unsigned char *bytes, + int len); +int X509_NAME_add_entry_by_txt(X509_NAME *name, const char *field, int type, + const unsigned char *bytes, int len, int loc, + int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_OBJ(X509_NAME_ENTRY **ne, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, + int len); +int X509_NAME_ENTRY_set_object(X509_NAME_ENTRY *ne, const ASN1_OBJECT *obj); +int X509_NAME_ENTRY_set_data(X509_NAME_ENTRY *ne, int type, + const unsigned char *bytes, int len); +ASN1_OBJECT *X509_NAME_ENTRY_get_object(const X509_NAME_ENTRY *ne); +ASN1_STRING * X509_NAME_ENTRY_get_data(const X509_NAME_ENTRY *ne); +int X509_NAME_ENTRY_set(const X509_NAME_ENTRY *ne); + +int X509_NAME_get0_der(const X509_NAME *nm, const unsigned char **pder, + size_t *pderlen); + +int X509v3_get_ext_count(const STACK_OF(X509_EXTENSION) *x); +int X509v3_get_ext_by_NID(const STACK_OF(X509_EXTENSION) *x, + int nid, int lastpos); +int X509v3_get_ext_by_OBJ(const STACK_OF(X509_EXTENSION) *x, + const ASN1_OBJECT *obj, int lastpos); +int X509v3_get_ext_by_critical(const STACK_OF(X509_EXTENSION) *x, + int crit, int lastpos); +X509_EXTENSION *X509v3_get_ext(const STACK_OF(X509_EXTENSION) *x, int loc); +X509_EXTENSION *X509v3_delete_ext(STACK_OF(X509_EXTENSION) *x, int loc); +STACK_OF(X509_EXTENSION) *X509v3_add_ext(STACK_OF(X509_EXTENSION) **x, + X509_EXTENSION *ex, int loc); + +int X509_get_ext_count(const X509 *x); +int X509_get_ext_by_NID(const X509 *x, int nid, int lastpos); +int X509_get_ext_by_OBJ(const X509 *x, const ASN1_OBJECT *obj, int lastpos); +int X509_get_ext_by_critical(const X509 *x, int crit, int lastpos); +X509_EXTENSION *X509_get_ext(const X509 *x, int loc); +X509_EXTENSION *X509_delete_ext(X509 *x, int loc); +int X509_add_ext(X509 *x, X509_EXTENSION *ex, int loc); +void *X509_get_ext_d2i(const X509 *x, int nid, int *crit, int *idx); +int X509_add1_ext_i2d(X509 *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_CRL_get_ext_count(const X509_CRL *x); +int X509_CRL_get_ext_by_NID(const X509_CRL *x, int nid, int lastpos); +int X509_CRL_get_ext_by_OBJ(const X509_CRL *x, const ASN1_OBJECT *obj, + int lastpos); +int X509_CRL_get_ext_by_critical(const X509_CRL *x, int crit, int lastpos); +X509_EXTENSION *X509_CRL_get_ext(const X509_CRL *x, int loc); +X509_EXTENSION *X509_CRL_delete_ext(X509_CRL *x, int loc); +int X509_CRL_add_ext(X509_CRL *x, X509_EXTENSION *ex, int loc); +void *X509_CRL_get_ext_d2i(const X509_CRL *x, int nid, int *crit, int *idx); +int X509_CRL_add1_ext_i2d(X509_CRL *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_REVOKED_get_ext_count(const X509_REVOKED *x); +int X509_REVOKED_get_ext_by_NID(const X509_REVOKED *x, int nid, int lastpos); +int X509_REVOKED_get_ext_by_OBJ(const X509_REVOKED *x, const ASN1_OBJECT *obj, + int lastpos); +int X509_REVOKED_get_ext_by_critical(const X509_REVOKED *x, int crit, + int lastpos); +X509_EXTENSION *X509_REVOKED_get_ext(const X509_REVOKED *x, int loc); +X509_EXTENSION *X509_REVOKED_delete_ext(X509_REVOKED *x, int loc); +int X509_REVOKED_add_ext(X509_REVOKED *x, X509_EXTENSION *ex, int loc); +void *X509_REVOKED_get_ext_d2i(const X509_REVOKED *x, int nid, int *crit, + int *idx); +int X509_REVOKED_add1_ext_i2d(X509_REVOKED *x, int nid, void *value, int crit, + unsigned long flags); + +X509_EXTENSION *X509_EXTENSION_create_by_NID(X509_EXTENSION **ex, + int nid, int crit, + ASN1_OCTET_STRING *data); +X509_EXTENSION *X509_EXTENSION_create_by_OBJ(X509_EXTENSION **ex, + const ASN1_OBJECT *obj, int crit, + ASN1_OCTET_STRING *data); +int X509_EXTENSION_set_object(X509_EXTENSION *ex, const ASN1_OBJECT *obj); +int X509_EXTENSION_set_critical(X509_EXTENSION *ex, int crit); +int X509_EXTENSION_set_data(X509_EXTENSION *ex, ASN1_OCTET_STRING *data); +ASN1_OBJECT *X509_EXTENSION_get_object(X509_EXTENSION *ex); +ASN1_OCTET_STRING *X509_EXTENSION_get_data(X509_EXTENSION *ne); +int X509_EXTENSION_get_critical(const X509_EXTENSION *ex); + +int X509at_get_attr_count(const STACK_OF(X509_ATTRIBUTE) *x); +int X509at_get_attr_by_NID(const STACK_OF(X509_ATTRIBUTE) *x, int nid, + int lastpos); +int X509at_get_attr_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *sk, + const ASN1_OBJECT *obj, int lastpos); +X509_ATTRIBUTE *X509at_get_attr(const STACK_OF(X509_ATTRIBUTE) *x, int loc); +X509_ATTRIBUTE *X509at_delete_attr(STACK_OF(X509_ATTRIBUTE) *x, int loc); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr(STACK_OF(X509_ATTRIBUTE) **x, + X509_ATTRIBUTE *attr); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_OBJ(STACK_OF(X509_ATTRIBUTE) + **x, const ASN1_OBJECT *obj, + int type, + const unsigned char *bytes, + int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_NID(STACK_OF(X509_ATTRIBUTE) + **x, int nid, int type, + const unsigned char *bytes, + int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_txt(STACK_OF(X509_ATTRIBUTE) + **x, const char *attrname, + int type, + const unsigned char *bytes, + int len); +void *X509at_get0_data_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *x, + const ASN1_OBJECT *obj, int lastpos, int type); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_NID(X509_ATTRIBUTE **attr, int nid, + int atrtype, const void *data, + int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_OBJ(X509_ATTRIBUTE **attr, + const ASN1_OBJECT *obj, + int atrtype, const void *data, + int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_txt(X509_ATTRIBUTE **attr, + const char *atrname, int type, + const unsigned char *bytes, + int len); +int X509_ATTRIBUTE_set1_object(X509_ATTRIBUTE *attr, const ASN1_OBJECT *obj); +int X509_ATTRIBUTE_set1_data(X509_ATTRIBUTE *attr, int attrtype, + const void *data, int len); +void *X509_ATTRIBUTE_get0_data(X509_ATTRIBUTE *attr, int idx, int atrtype, + void *data); +int X509_ATTRIBUTE_count(const X509_ATTRIBUTE *attr); +ASN1_OBJECT *X509_ATTRIBUTE_get0_object(X509_ATTRIBUTE *attr); +ASN1_TYPE *X509_ATTRIBUTE_get0_type(X509_ATTRIBUTE *attr, int idx); + +int EVP_PKEY_get_attr_count(const EVP_PKEY *key); +int EVP_PKEY_get_attr_by_NID(const EVP_PKEY *key, int nid, int lastpos); +int EVP_PKEY_get_attr_by_OBJ(const EVP_PKEY *key, const ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *EVP_PKEY_get_attr(const EVP_PKEY *key, int loc); +X509_ATTRIBUTE *EVP_PKEY_delete_attr(EVP_PKEY *key, int loc); +int EVP_PKEY_add1_attr(EVP_PKEY *key, X509_ATTRIBUTE *attr); +int EVP_PKEY_add1_attr_by_OBJ(EVP_PKEY *key, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_NID(EVP_PKEY *key, + int nid, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_txt(EVP_PKEY *key, + const char *attrname, int type, + const unsigned char *bytes, int len); + +/* lookup a cert from a X509 STACK */ +X509 *X509_find_by_issuer_and_serial(STACK_OF(X509) *sk, const X509_NAME *name, + const ASN1_INTEGER *serial); +X509 *X509_find_by_subject(STACK_OF(X509) *sk, const X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(PBEPARAM) +DECLARE_ASN1_FUNCTIONS(PBE2PARAM) +DECLARE_ASN1_FUNCTIONS(PBKDF2PARAM) +#ifndef OPENSSL_NO_SCRYPT +DECLARE_ASN1_FUNCTIONS(SCRYPT_PARAMS) +#endif + +int PKCS5_pbe_set0_algor(X509_ALGOR *algor, int alg, int iter, + const unsigned char *salt, int saltlen); +int PKCS5_pbe_set0_algor_ex(X509_ALGOR *algor, int alg, int iter, + const unsigned char *salt, int saltlen, + OSSL_LIB_CTX *libctx); + +X509_ALGOR *PKCS5_pbe_set(int alg, int iter, + const unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe_set_ex(int alg, int iter, + const unsigned char *salt, int saltlen, + OSSL_LIB_CTX *libctx); + +X509_ALGOR *PKCS5_pbe2_set(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set_iv(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen, + unsigned char *aiv, int prf_nid); +X509_ALGOR *PKCS5_pbe2_set_iv_ex(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen, + unsigned char *aiv, int prf_nid, + OSSL_LIB_CTX *libctx); + +#ifndef OPENSSL_NO_SCRYPT +X509_ALGOR *PKCS5_pbe2_set_scrypt(const EVP_CIPHER *cipher, + const unsigned char *salt, int saltlen, + unsigned char *aiv, uint64_t N, uint64_t r, + uint64_t p); +#endif + +X509_ALGOR *PKCS5_pbkdf2_set(int iter, unsigned char *salt, int saltlen, + int prf_nid, int keylen); +X509_ALGOR *PKCS5_pbkdf2_set_ex(int iter, unsigned char *salt, int saltlen, + int prf_nid, int keylen, + OSSL_LIB_CTX *libctx); + +/* PKCS#8 utilities */ + +DECLARE_ASN1_FUNCTIONS(PKCS8_PRIV_KEY_INFO) + +EVP_PKEY *EVP_PKCS82PKEY(const PKCS8_PRIV_KEY_INFO *p8); +EVP_PKEY *EVP_PKCS82PKEY_ex(const PKCS8_PRIV_KEY_INFO *p8, OSSL_LIB_CTX *libctx, + const char *propq); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8(const EVP_PKEY *pkey); + +int PKCS8_pkey_set0(PKCS8_PRIV_KEY_INFO *priv, ASN1_OBJECT *aobj, + int version, int ptype, void *pval, + unsigned char *penc, int penclen); +int PKCS8_pkey_get0(const ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + const X509_ALGOR **pa, const PKCS8_PRIV_KEY_INFO *p8); + +const STACK_OF(X509_ATTRIBUTE) * +PKCS8_pkey_get0_attrs(const PKCS8_PRIV_KEY_INFO *p8); +int PKCS8_pkey_add1_attr(PKCS8_PRIV_KEY_INFO *p8, X509_ATTRIBUTE *attr); +int PKCS8_pkey_add1_attr_by_NID(PKCS8_PRIV_KEY_INFO *p8, int nid, int type, + const unsigned char *bytes, int len); +int PKCS8_pkey_add1_attr_by_OBJ(PKCS8_PRIV_KEY_INFO *p8, const ASN1_OBJECT *obj, + int type, const unsigned char *bytes, int len); + + +int X509_PUBKEY_set0_param(X509_PUBKEY *pub, ASN1_OBJECT *aobj, + int ptype, void *pval, + unsigned char *penc, int penclen); +int X509_PUBKEY_get0_param(ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + X509_ALGOR **pa, const X509_PUBKEY *pub); +int X509_PUBKEY_eq(const X509_PUBKEY *a, const X509_PUBKEY *b); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/x509_vfy.h b/HttpTest/include/openssl/x509_vfy.h new file mode 100644 index 0000000..e04df0d --- /dev/null +++ b/HttpTest/include/openssl/x509_vfy.h @@ -0,0 +1,894 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\x509_vfy.h.in + * + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_X509_VFY_H +# define OPENSSL_X509_VFY_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_X509_VFY_H +# endif + +/* + * Protect against recursion, x509.h and x509_vfy.h each include the other. + */ +# ifndef OPENSSL_X509_H +# include +# endif + +# include +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/*- +SSL_CTX -> X509_STORE + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + +SSL -> X509_STORE_CTX + ->X509_STORE + +The X509_STORE holds the tables etc for verification stuff. +A X509_STORE_CTX is used while validating a single certificate. +The X509_STORE has X509_LOOKUPs for looking up certs. +The X509_STORE then calls a function to actually verify the +certificate chain. +*/ + +typedef enum { + X509_LU_NONE = 0, + X509_LU_X509, X509_LU_CRL +} X509_LOOKUP_TYPE; + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +#define X509_LU_RETRY -1 +#define X509_LU_FAIL 0 +#endif + +SKM_DEFINE_STACK_OF_INTERNAL(X509_LOOKUP, X509_LOOKUP, X509_LOOKUP) +#define sk_X509_LOOKUP_num(sk) OPENSSL_sk_num(ossl_check_const_X509_LOOKUP_sk_type(sk)) +#define sk_X509_LOOKUP_value(sk, idx) ((X509_LOOKUP *)OPENSSL_sk_value(ossl_check_const_X509_LOOKUP_sk_type(sk), (idx))) +#define sk_X509_LOOKUP_new(cmp) ((STACK_OF(X509_LOOKUP) *)OPENSSL_sk_new(ossl_check_X509_LOOKUP_compfunc_type(cmp))) +#define sk_X509_LOOKUP_new_null() ((STACK_OF(X509_LOOKUP) *)OPENSSL_sk_new_null()) +#define sk_X509_LOOKUP_new_reserve(cmp, n) ((STACK_OF(X509_LOOKUP) *)OPENSSL_sk_new_reserve(ossl_check_X509_LOOKUP_compfunc_type(cmp), (n))) +#define sk_X509_LOOKUP_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_LOOKUP_sk_type(sk), (n)) +#define sk_X509_LOOKUP_free(sk) OPENSSL_sk_free(ossl_check_X509_LOOKUP_sk_type(sk)) +#define sk_X509_LOOKUP_zero(sk) OPENSSL_sk_zero(ossl_check_X509_LOOKUP_sk_type(sk)) +#define sk_X509_LOOKUP_delete(sk, i) ((X509_LOOKUP *)OPENSSL_sk_delete(ossl_check_X509_LOOKUP_sk_type(sk), (i))) +#define sk_X509_LOOKUP_delete_ptr(sk, ptr) ((X509_LOOKUP *)OPENSSL_sk_delete_ptr(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr))) +#define sk_X509_LOOKUP_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr)) +#define sk_X509_LOOKUP_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr)) +#define sk_X509_LOOKUP_pop(sk) ((X509_LOOKUP *)OPENSSL_sk_pop(ossl_check_X509_LOOKUP_sk_type(sk))) +#define sk_X509_LOOKUP_shift(sk) ((X509_LOOKUP *)OPENSSL_sk_shift(ossl_check_X509_LOOKUP_sk_type(sk))) +#define sk_X509_LOOKUP_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_LOOKUP_sk_type(sk),ossl_check_X509_LOOKUP_freefunc_type(freefunc)) +#define sk_X509_LOOKUP_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr), (idx)) +#define sk_X509_LOOKUP_set(sk, idx, ptr) ((X509_LOOKUP *)OPENSSL_sk_set(ossl_check_X509_LOOKUP_sk_type(sk), (idx), ossl_check_X509_LOOKUP_type(ptr))) +#define sk_X509_LOOKUP_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr)) +#define sk_X509_LOOKUP_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr)) +#define sk_X509_LOOKUP_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_type(ptr), pnum) +#define sk_X509_LOOKUP_sort(sk) OPENSSL_sk_sort(ossl_check_X509_LOOKUP_sk_type(sk)) +#define sk_X509_LOOKUP_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_LOOKUP_sk_type(sk)) +#define sk_X509_LOOKUP_dup(sk) ((STACK_OF(X509_LOOKUP) *)OPENSSL_sk_dup(ossl_check_const_X509_LOOKUP_sk_type(sk))) +#define sk_X509_LOOKUP_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_LOOKUP) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_copyfunc_type(copyfunc), ossl_check_X509_LOOKUP_freefunc_type(freefunc))) +#define sk_X509_LOOKUP_set_cmp_func(sk, cmp) ((sk_X509_LOOKUP_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_LOOKUP_sk_type(sk), ossl_check_X509_LOOKUP_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(X509_OBJECT, X509_OBJECT, X509_OBJECT) +#define sk_X509_OBJECT_num(sk) OPENSSL_sk_num(ossl_check_const_X509_OBJECT_sk_type(sk)) +#define sk_X509_OBJECT_value(sk, idx) ((X509_OBJECT *)OPENSSL_sk_value(ossl_check_const_X509_OBJECT_sk_type(sk), (idx))) +#define sk_X509_OBJECT_new(cmp) ((STACK_OF(X509_OBJECT) *)OPENSSL_sk_new(ossl_check_X509_OBJECT_compfunc_type(cmp))) +#define sk_X509_OBJECT_new_null() ((STACK_OF(X509_OBJECT) *)OPENSSL_sk_new_null()) +#define sk_X509_OBJECT_new_reserve(cmp, n) ((STACK_OF(X509_OBJECT) *)OPENSSL_sk_new_reserve(ossl_check_X509_OBJECT_compfunc_type(cmp), (n))) +#define sk_X509_OBJECT_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_OBJECT_sk_type(sk), (n)) +#define sk_X509_OBJECT_free(sk) OPENSSL_sk_free(ossl_check_X509_OBJECT_sk_type(sk)) +#define sk_X509_OBJECT_zero(sk) OPENSSL_sk_zero(ossl_check_X509_OBJECT_sk_type(sk)) +#define sk_X509_OBJECT_delete(sk, i) ((X509_OBJECT *)OPENSSL_sk_delete(ossl_check_X509_OBJECT_sk_type(sk), (i))) +#define sk_X509_OBJECT_delete_ptr(sk, ptr) ((X509_OBJECT *)OPENSSL_sk_delete_ptr(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr))) +#define sk_X509_OBJECT_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr)) +#define sk_X509_OBJECT_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr)) +#define sk_X509_OBJECT_pop(sk) ((X509_OBJECT *)OPENSSL_sk_pop(ossl_check_X509_OBJECT_sk_type(sk))) +#define sk_X509_OBJECT_shift(sk) ((X509_OBJECT *)OPENSSL_sk_shift(ossl_check_X509_OBJECT_sk_type(sk))) +#define sk_X509_OBJECT_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_OBJECT_sk_type(sk),ossl_check_X509_OBJECT_freefunc_type(freefunc)) +#define sk_X509_OBJECT_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr), (idx)) +#define sk_X509_OBJECT_set(sk, idx, ptr) ((X509_OBJECT *)OPENSSL_sk_set(ossl_check_X509_OBJECT_sk_type(sk), (idx), ossl_check_X509_OBJECT_type(ptr))) +#define sk_X509_OBJECT_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr)) +#define sk_X509_OBJECT_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr)) +#define sk_X509_OBJECT_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_type(ptr), pnum) +#define sk_X509_OBJECT_sort(sk) OPENSSL_sk_sort(ossl_check_X509_OBJECT_sk_type(sk)) +#define sk_X509_OBJECT_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_OBJECT_sk_type(sk)) +#define sk_X509_OBJECT_dup(sk) ((STACK_OF(X509_OBJECT) *)OPENSSL_sk_dup(ossl_check_const_X509_OBJECT_sk_type(sk))) +#define sk_X509_OBJECT_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_OBJECT) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_copyfunc_type(copyfunc), ossl_check_X509_OBJECT_freefunc_type(freefunc))) +#define sk_X509_OBJECT_set_cmp_func(sk, cmp) ((sk_X509_OBJECT_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_OBJECT_sk_type(sk), ossl_check_X509_OBJECT_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(X509_VERIFY_PARAM, X509_VERIFY_PARAM, X509_VERIFY_PARAM) +#define sk_X509_VERIFY_PARAM_num(sk) OPENSSL_sk_num(ossl_check_const_X509_VERIFY_PARAM_sk_type(sk)) +#define sk_X509_VERIFY_PARAM_value(sk, idx) ((X509_VERIFY_PARAM *)OPENSSL_sk_value(ossl_check_const_X509_VERIFY_PARAM_sk_type(sk), (idx))) +#define sk_X509_VERIFY_PARAM_new(cmp) ((STACK_OF(X509_VERIFY_PARAM) *)OPENSSL_sk_new(ossl_check_X509_VERIFY_PARAM_compfunc_type(cmp))) +#define sk_X509_VERIFY_PARAM_new_null() ((STACK_OF(X509_VERIFY_PARAM) *)OPENSSL_sk_new_null()) +#define sk_X509_VERIFY_PARAM_new_reserve(cmp, n) ((STACK_OF(X509_VERIFY_PARAM) *)OPENSSL_sk_new_reserve(ossl_check_X509_VERIFY_PARAM_compfunc_type(cmp), (n))) +#define sk_X509_VERIFY_PARAM_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_VERIFY_PARAM_sk_type(sk), (n)) +#define sk_X509_VERIFY_PARAM_free(sk) OPENSSL_sk_free(ossl_check_X509_VERIFY_PARAM_sk_type(sk)) +#define sk_X509_VERIFY_PARAM_zero(sk) OPENSSL_sk_zero(ossl_check_X509_VERIFY_PARAM_sk_type(sk)) +#define sk_X509_VERIFY_PARAM_delete(sk, i) ((X509_VERIFY_PARAM *)OPENSSL_sk_delete(ossl_check_X509_VERIFY_PARAM_sk_type(sk), (i))) +#define sk_X509_VERIFY_PARAM_delete_ptr(sk, ptr) ((X509_VERIFY_PARAM *)OPENSSL_sk_delete_ptr(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr))) +#define sk_X509_VERIFY_PARAM_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr)) +#define sk_X509_VERIFY_PARAM_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr)) +#define sk_X509_VERIFY_PARAM_pop(sk) ((X509_VERIFY_PARAM *)OPENSSL_sk_pop(ossl_check_X509_VERIFY_PARAM_sk_type(sk))) +#define sk_X509_VERIFY_PARAM_shift(sk) ((X509_VERIFY_PARAM *)OPENSSL_sk_shift(ossl_check_X509_VERIFY_PARAM_sk_type(sk))) +#define sk_X509_VERIFY_PARAM_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_VERIFY_PARAM_sk_type(sk),ossl_check_X509_VERIFY_PARAM_freefunc_type(freefunc)) +#define sk_X509_VERIFY_PARAM_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr), (idx)) +#define sk_X509_VERIFY_PARAM_set(sk, idx, ptr) ((X509_VERIFY_PARAM *)OPENSSL_sk_set(ossl_check_X509_VERIFY_PARAM_sk_type(sk), (idx), ossl_check_X509_VERIFY_PARAM_type(ptr))) +#define sk_X509_VERIFY_PARAM_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr)) +#define sk_X509_VERIFY_PARAM_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr)) +#define sk_X509_VERIFY_PARAM_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_type(ptr), pnum) +#define sk_X509_VERIFY_PARAM_sort(sk) OPENSSL_sk_sort(ossl_check_X509_VERIFY_PARAM_sk_type(sk)) +#define sk_X509_VERIFY_PARAM_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_VERIFY_PARAM_sk_type(sk)) +#define sk_X509_VERIFY_PARAM_dup(sk) ((STACK_OF(X509_VERIFY_PARAM) *)OPENSSL_sk_dup(ossl_check_const_X509_VERIFY_PARAM_sk_type(sk))) +#define sk_X509_VERIFY_PARAM_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_VERIFY_PARAM) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_copyfunc_type(copyfunc), ossl_check_X509_VERIFY_PARAM_freefunc_type(freefunc))) +#define sk_X509_VERIFY_PARAM_set_cmp_func(sk, cmp) ((sk_X509_VERIFY_PARAM_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_VERIFY_PARAM_sk_type(sk), ossl_check_X509_VERIFY_PARAM_compfunc_type(cmp))) + + +/* This is used for a table of trust checking functions */ +typedef struct x509_trust_st { + int trust; + int flags; + int (*check_trust) (struct x509_trust_st *, X509 *, int); + char *name; + int arg1; + void *arg2; +} X509_TRUST; +SKM_DEFINE_STACK_OF_INTERNAL(X509_TRUST, X509_TRUST, X509_TRUST) +#define sk_X509_TRUST_num(sk) OPENSSL_sk_num(ossl_check_const_X509_TRUST_sk_type(sk)) +#define sk_X509_TRUST_value(sk, idx) ((X509_TRUST *)OPENSSL_sk_value(ossl_check_const_X509_TRUST_sk_type(sk), (idx))) +#define sk_X509_TRUST_new(cmp) ((STACK_OF(X509_TRUST) *)OPENSSL_sk_new(ossl_check_X509_TRUST_compfunc_type(cmp))) +#define sk_X509_TRUST_new_null() ((STACK_OF(X509_TRUST) *)OPENSSL_sk_new_null()) +#define sk_X509_TRUST_new_reserve(cmp, n) ((STACK_OF(X509_TRUST) *)OPENSSL_sk_new_reserve(ossl_check_X509_TRUST_compfunc_type(cmp), (n))) +#define sk_X509_TRUST_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_TRUST_sk_type(sk), (n)) +#define sk_X509_TRUST_free(sk) OPENSSL_sk_free(ossl_check_X509_TRUST_sk_type(sk)) +#define sk_X509_TRUST_zero(sk) OPENSSL_sk_zero(ossl_check_X509_TRUST_sk_type(sk)) +#define sk_X509_TRUST_delete(sk, i) ((X509_TRUST *)OPENSSL_sk_delete(ossl_check_X509_TRUST_sk_type(sk), (i))) +#define sk_X509_TRUST_delete_ptr(sk, ptr) ((X509_TRUST *)OPENSSL_sk_delete_ptr(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr))) +#define sk_X509_TRUST_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr)) +#define sk_X509_TRUST_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr)) +#define sk_X509_TRUST_pop(sk) ((X509_TRUST *)OPENSSL_sk_pop(ossl_check_X509_TRUST_sk_type(sk))) +#define sk_X509_TRUST_shift(sk) ((X509_TRUST *)OPENSSL_sk_shift(ossl_check_X509_TRUST_sk_type(sk))) +#define sk_X509_TRUST_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_TRUST_sk_type(sk),ossl_check_X509_TRUST_freefunc_type(freefunc)) +#define sk_X509_TRUST_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr), (idx)) +#define sk_X509_TRUST_set(sk, idx, ptr) ((X509_TRUST *)OPENSSL_sk_set(ossl_check_X509_TRUST_sk_type(sk), (idx), ossl_check_X509_TRUST_type(ptr))) +#define sk_X509_TRUST_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr)) +#define sk_X509_TRUST_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr)) +#define sk_X509_TRUST_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_type(ptr), pnum) +#define sk_X509_TRUST_sort(sk) OPENSSL_sk_sort(ossl_check_X509_TRUST_sk_type(sk)) +#define sk_X509_TRUST_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_TRUST_sk_type(sk)) +#define sk_X509_TRUST_dup(sk) ((STACK_OF(X509_TRUST) *)OPENSSL_sk_dup(ossl_check_const_X509_TRUST_sk_type(sk))) +#define sk_X509_TRUST_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_TRUST) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_copyfunc_type(copyfunc), ossl_check_X509_TRUST_freefunc_type(freefunc))) +#define sk_X509_TRUST_set_cmp_func(sk, cmp) ((sk_X509_TRUST_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_TRUST_sk_type(sk), ossl_check_X509_TRUST_compfunc_type(cmp))) + + +/* standard trust ids */ +# define X509_TRUST_DEFAULT 0 /* Only valid in purpose settings */ +# define X509_TRUST_COMPAT 1 +# define X509_TRUST_SSL_CLIENT 2 +# define X509_TRUST_SSL_SERVER 3 +# define X509_TRUST_EMAIL 4 +# define X509_TRUST_OBJECT_SIGN 5 +# define X509_TRUST_OCSP_SIGN 6 +# define X509_TRUST_OCSP_REQUEST 7 +# define X509_TRUST_TSA 8 +/* Keep these up to date! */ +# define X509_TRUST_MIN 1 +# define X509_TRUST_MAX 8 + +/* trust_flags values */ +# define X509_TRUST_DYNAMIC (1U << 0) +# define X509_TRUST_DYNAMIC_NAME (1U << 1) +/* No compat trust if self-signed, preempts "DO_SS" */ +# define X509_TRUST_NO_SS_COMPAT (1U << 2) +/* Compat trust if no explicit accepted trust EKUs */ +# define X509_TRUST_DO_SS_COMPAT (1U << 3) +/* Accept "anyEKU" as a wildcard rejection OID and as a wildcard trust OID */ +# define X509_TRUST_OK_ANY_EKU (1U << 4) + +/* check_trust return codes */ +# define X509_TRUST_TRUSTED 1 +# define X509_TRUST_REJECTED 2 +# define X509_TRUST_UNTRUSTED 3 + +int X509_TRUST_set(int *t, int trust); +int X509_TRUST_get_count(void); +X509_TRUST *X509_TRUST_get0(int idx); +int X509_TRUST_get_by_id(int id); +int X509_TRUST_add(int id, int flags, int (*ck) (X509_TRUST *, X509 *, int), + const char *name, int arg1, void *arg2); +void X509_TRUST_cleanup(void); +int X509_TRUST_get_flags(const X509_TRUST *xp); +char *X509_TRUST_get0_name(const X509_TRUST *xp); +int X509_TRUST_get_trust(const X509_TRUST *xp); + +int X509_trusted(const X509 *x); +int X509_add1_trust_object(X509 *x, const ASN1_OBJECT *obj); +int X509_add1_reject_object(X509 *x, const ASN1_OBJECT *obj); +void X509_trust_clear(X509 *x); +void X509_reject_clear(X509 *x); +STACK_OF(ASN1_OBJECT) *X509_get0_trust_objects(X509 *x); +STACK_OF(ASN1_OBJECT) *X509_get0_reject_objects(X509 *x); + +int (*X509_TRUST_set_default(int (*trust) (int, X509 *, int))) (int, X509 *, + int); +int X509_check_trust(X509 *x, int id, int flags); + +int X509_verify_cert(X509_STORE_CTX *ctx); +int X509_STORE_CTX_verify(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_build_chain(X509 *target, STACK_OF(X509) *certs, + X509_STORE *store, int with_self_signed, + OSSL_LIB_CTX *libctx, const char *propq); + +int X509_STORE_set_depth(X509_STORE *store, int depth); + +typedef int (*X509_STORE_CTX_verify_cb)(int, X509_STORE_CTX *); +int X509_STORE_CTX_print_verify_cb(int ok, X509_STORE_CTX *ctx); +typedef int (*X509_STORE_CTX_verify_fn)(X509_STORE_CTX *); +typedef int (*X509_STORE_CTX_get_issuer_fn)(X509 **issuer, + X509_STORE_CTX *ctx, X509 *x); +typedef int (*X509_STORE_CTX_check_issued_fn)(X509_STORE_CTX *ctx, + X509 *x, X509 *issuer); +typedef int (*X509_STORE_CTX_check_revocation_fn)(X509_STORE_CTX *ctx); +typedef int (*X509_STORE_CTX_get_crl_fn)(X509_STORE_CTX *ctx, + X509_CRL **crl, X509 *x); +typedef int (*X509_STORE_CTX_check_crl_fn)(X509_STORE_CTX *ctx, X509_CRL *crl); +typedef int (*X509_STORE_CTX_cert_crl_fn)(X509_STORE_CTX *ctx, + X509_CRL *crl, X509 *x); +typedef int (*X509_STORE_CTX_check_policy_fn)(X509_STORE_CTX *ctx); +typedef STACK_OF(X509) + *(*X509_STORE_CTX_lookup_certs_fn)(X509_STORE_CTX *ctx, + const X509_NAME *nm); +typedef STACK_OF(X509_CRL) + *(*X509_STORE_CTX_lookup_crls_fn)(const X509_STORE_CTX *ctx, + const X509_NAME *nm); +typedef int (*X509_STORE_CTX_cleanup_fn)(X509_STORE_CTX *ctx); + +void X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth); + +# define X509_STORE_CTX_set_app_data(ctx,data) \ + X509_STORE_CTX_set_ex_data(ctx,0,data) +# define X509_STORE_CTX_get_app_data(ctx) \ + X509_STORE_CTX_get_ex_data(ctx,0) + +# define X509_L_FILE_LOAD 1 +# define X509_L_ADD_DIR 2 +# define X509_L_ADD_STORE 3 +# define X509_L_LOAD_STORE 4 + +# define X509_LOOKUP_load_file(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_FILE_LOAD,(name),(long)(type),NULL) + +# define X509_LOOKUP_add_dir(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_DIR,(name),(long)(type),NULL) + +# define X509_LOOKUP_add_store(x,name) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_STORE,(name),0,NULL) + +# define X509_LOOKUP_load_store(x,name) \ + X509_LOOKUP_ctrl((x),X509_L_LOAD_STORE,(name),0,NULL) + +# define X509_LOOKUP_load_file_ex(x, name, type, libctx, propq) \ +X509_LOOKUP_ctrl_ex((x), X509_L_FILE_LOAD, (name), (long)(type), NULL,\ + (libctx), (propq)) + +# define X509_LOOKUP_load_store_ex(x, name, libctx, propq) \ +X509_LOOKUP_ctrl_ex((x), X509_L_LOAD_STORE, (name), 0, NULL, \ + (libctx), (propq)) + +# define X509_LOOKUP_add_store_ex(x, name, libctx, propq) \ +X509_LOOKUP_ctrl_ex((x), X509_L_ADD_STORE, (name), 0, NULL, \ + (libctx), (propq)) + +# define X509_V_OK 0 +# define X509_V_ERR_UNSPECIFIED 1 +# define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT 2 +# define X509_V_ERR_UNABLE_TO_GET_CRL 3 +# define X509_V_ERR_UNABLE_TO_DECRYPT_CERT_SIGNATURE 4 +# define X509_V_ERR_UNABLE_TO_DECRYPT_CRL_SIGNATURE 5 +# define X509_V_ERR_UNABLE_TO_DECODE_ISSUER_PUBLIC_KEY 6 +# define X509_V_ERR_CERT_SIGNATURE_FAILURE 7 +# define X509_V_ERR_CRL_SIGNATURE_FAILURE 8 +# define X509_V_ERR_CERT_NOT_YET_VALID 9 +# define X509_V_ERR_CERT_HAS_EXPIRED 10 +# define X509_V_ERR_CRL_NOT_YET_VALID 11 +# define X509_V_ERR_CRL_HAS_EXPIRED 12 +# define X509_V_ERR_ERROR_IN_CERT_NOT_BEFORE_FIELD 13 +# define X509_V_ERR_ERROR_IN_CERT_NOT_AFTER_FIELD 14 +# define X509_V_ERR_ERROR_IN_CRL_LAST_UPDATE_FIELD 15 +# define X509_V_ERR_ERROR_IN_CRL_NEXT_UPDATE_FIELD 16 +# define X509_V_ERR_OUT_OF_MEM 17 +# define X509_V_ERR_DEPTH_ZERO_SELF_SIGNED_CERT 18 +# define X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN 19 +# define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT_LOCALLY 20 +# define X509_V_ERR_UNABLE_TO_VERIFY_LEAF_SIGNATURE 21 +# define X509_V_ERR_CERT_CHAIN_TOO_LONG 22 +# define X509_V_ERR_CERT_REVOKED 23 +# define X509_V_ERR_NO_ISSUER_PUBLIC_KEY 24 +# define X509_V_ERR_PATH_LENGTH_EXCEEDED 25 +# define X509_V_ERR_INVALID_PURPOSE 26 +# define X509_V_ERR_CERT_UNTRUSTED 27 +# define X509_V_ERR_CERT_REJECTED 28 + +/* These are 'informational' when looking for issuer cert */ +# define X509_V_ERR_SUBJECT_ISSUER_MISMATCH 29 +# define X509_V_ERR_AKID_SKID_MISMATCH 30 +# define X509_V_ERR_AKID_ISSUER_SERIAL_MISMATCH 31 +# define X509_V_ERR_KEYUSAGE_NO_CERTSIGN 32 +# define X509_V_ERR_UNABLE_TO_GET_CRL_ISSUER 33 +# define X509_V_ERR_UNHANDLED_CRITICAL_EXTENSION 34 +# define X509_V_ERR_KEYUSAGE_NO_CRL_SIGN 35 +# define X509_V_ERR_UNHANDLED_CRITICAL_CRL_EXTENSION 36 +# define X509_V_ERR_INVALID_NON_CA 37 +# define X509_V_ERR_PROXY_PATH_LENGTH_EXCEEDED 38 +# define X509_V_ERR_KEYUSAGE_NO_DIGITAL_SIGNATURE 39 +# define X509_V_ERR_PROXY_CERTIFICATES_NOT_ALLOWED 40 +# define X509_V_ERR_INVALID_EXTENSION 41 +# define X509_V_ERR_INVALID_POLICY_EXTENSION 42 +# define X509_V_ERR_NO_EXPLICIT_POLICY 43 +# define X509_V_ERR_DIFFERENT_CRL_SCOPE 44 +# define X509_V_ERR_UNSUPPORTED_EXTENSION_FEATURE 45 +# define X509_V_ERR_UNNESTED_RESOURCE 46 +# define X509_V_ERR_PERMITTED_VIOLATION 47 +# define X509_V_ERR_EXCLUDED_VIOLATION 48 +# define X509_V_ERR_SUBTREE_MINMAX 49 +/* The application is not happy */ +# define X509_V_ERR_APPLICATION_VERIFICATION 50 +# define X509_V_ERR_UNSUPPORTED_CONSTRAINT_TYPE 51 +# define X509_V_ERR_UNSUPPORTED_CONSTRAINT_SYNTAX 52 +# define X509_V_ERR_UNSUPPORTED_NAME_SYNTAX 53 +# define X509_V_ERR_CRL_PATH_VALIDATION_ERROR 54 +/* Another issuer check debug option */ +# define X509_V_ERR_PATH_LOOP 55 +/* Suite B mode algorithm violation */ +# define X509_V_ERR_SUITE_B_INVALID_VERSION 56 +# define X509_V_ERR_SUITE_B_INVALID_ALGORITHM 57 +# define X509_V_ERR_SUITE_B_INVALID_CURVE 58 +# define X509_V_ERR_SUITE_B_INVALID_SIGNATURE_ALGORITHM 59 +# define X509_V_ERR_SUITE_B_LOS_NOT_ALLOWED 60 +# define X509_V_ERR_SUITE_B_CANNOT_SIGN_P_384_WITH_P_256 61 +/* Host, email and IP check errors */ +# define X509_V_ERR_HOSTNAME_MISMATCH 62 +# define X509_V_ERR_EMAIL_MISMATCH 63 +# define X509_V_ERR_IP_ADDRESS_MISMATCH 64 +/* DANE TLSA errors */ +# define X509_V_ERR_DANE_NO_MATCH 65 +/* security level errors */ +# define X509_V_ERR_EE_KEY_TOO_SMALL 66 +# define X509_V_ERR_CA_KEY_TOO_SMALL 67 +# define X509_V_ERR_CA_MD_TOO_WEAK 68 +/* Caller error */ +# define X509_V_ERR_INVALID_CALL 69 +/* Issuer lookup error */ +# define X509_V_ERR_STORE_LOOKUP 70 +/* Certificate transparency */ +# define X509_V_ERR_NO_VALID_SCTS 71 + +# define X509_V_ERR_PROXY_SUBJECT_NAME_VIOLATION 72 +/* OCSP status errors */ +# define X509_V_ERR_OCSP_VERIFY_NEEDED 73 /* Need OCSP verification */ +# define X509_V_ERR_OCSP_VERIFY_FAILED 74 /* Couldn't verify cert through OCSP */ +# define X509_V_ERR_OCSP_CERT_UNKNOWN 75 /* Certificate wasn't recognized by the OCSP responder */ + +# define X509_V_ERR_UNSUPPORTED_SIGNATURE_ALGORITHM 76 +# define X509_V_ERR_SIGNATURE_ALGORITHM_MISMATCH 77 + +/* Errors in case a check in X509_V_FLAG_X509_STRICT mode fails */ +# define X509_V_ERR_SIGNATURE_ALGORITHM_INCONSISTENCY 78 +# define X509_V_ERR_INVALID_CA 79 +# define X509_V_ERR_PATHLEN_INVALID_FOR_NON_CA 80 +# define X509_V_ERR_PATHLEN_WITHOUT_KU_KEY_CERT_SIGN 81 +# define X509_V_ERR_KU_KEY_CERT_SIGN_INVALID_FOR_NON_CA 82 +# define X509_V_ERR_ISSUER_NAME_EMPTY 83 +# define X509_V_ERR_SUBJECT_NAME_EMPTY 84 +# define X509_V_ERR_MISSING_AUTHORITY_KEY_IDENTIFIER 85 +# define X509_V_ERR_MISSING_SUBJECT_KEY_IDENTIFIER 86 +# define X509_V_ERR_EMPTY_SUBJECT_ALT_NAME 87 +# define X509_V_ERR_EMPTY_SUBJECT_SAN_NOT_CRITICAL 88 +# define X509_V_ERR_CA_BCONS_NOT_CRITICAL 89 +# define X509_V_ERR_AUTHORITY_KEY_IDENTIFIER_CRITICAL 90 +# define X509_V_ERR_SUBJECT_KEY_IDENTIFIER_CRITICAL 91 +# define X509_V_ERR_CA_CERT_MISSING_KEY_USAGE 92 +# define X509_V_ERR_EXTENSIONS_REQUIRE_VERSION_3 93 +# define X509_V_ERR_EC_KEY_EXPLICIT_PARAMS 94 + +/* Certificate verify flags */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_V_FLAG_CB_ISSUER_CHECK 0x0 /* Deprecated */ +# endif +/* Use check time instead of current time */ +# define X509_V_FLAG_USE_CHECK_TIME 0x2 +/* Lookup CRLs */ +# define X509_V_FLAG_CRL_CHECK 0x4 +/* Lookup CRLs for whole chain */ +# define X509_V_FLAG_CRL_CHECK_ALL 0x8 +/* Ignore unhandled critical extensions */ +# define X509_V_FLAG_IGNORE_CRITICAL 0x10 +/* Disable workarounds for broken certificates */ +# define X509_V_FLAG_X509_STRICT 0x20 +/* Enable proxy certificate validation */ +# define X509_V_FLAG_ALLOW_PROXY_CERTS 0x40 +/* Enable policy checking */ +# define X509_V_FLAG_POLICY_CHECK 0x80 +/* Policy variable require-explicit-policy */ +# define X509_V_FLAG_EXPLICIT_POLICY 0x100 +/* Policy variable inhibit-any-policy */ +# define X509_V_FLAG_INHIBIT_ANY 0x200 +/* Policy variable inhibit-policy-mapping */ +# define X509_V_FLAG_INHIBIT_MAP 0x400 +/* Notify callback that policy is OK */ +# define X509_V_FLAG_NOTIFY_POLICY 0x800 +/* Extended CRL features such as indirect CRLs, alternate CRL signing keys */ +# define X509_V_FLAG_EXTENDED_CRL_SUPPORT 0x1000 +/* Delta CRL support */ +# define X509_V_FLAG_USE_DELTAS 0x2000 +/* Check self-signed CA signature */ +# define X509_V_FLAG_CHECK_SS_SIGNATURE 0x4000 +/* Use trusted store first */ +# define X509_V_FLAG_TRUSTED_FIRST 0x8000 +/* Suite B 128 bit only mode: not normally used */ +# define X509_V_FLAG_SUITEB_128_LOS_ONLY 0x10000 +/* Suite B 192 bit only mode */ +# define X509_V_FLAG_SUITEB_192_LOS 0x20000 +/* Suite B 128 bit mode allowing 192 bit algorithms */ +# define X509_V_FLAG_SUITEB_128_LOS 0x30000 +/* Allow partial chains if at least one certificate is in trusted store */ +# define X509_V_FLAG_PARTIAL_CHAIN 0x80000 +/* + * If the initial chain is not trusted, do not attempt to build an alternative + * chain. Alternate chain checking was introduced in 1.1.0. Setting this flag + * will force the behaviour to match that of previous versions. + */ +# define X509_V_FLAG_NO_ALT_CHAINS 0x100000 +/* Do not check certificate/CRL validity against current time */ +# define X509_V_FLAG_NO_CHECK_TIME 0x200000 + +# define X509_VP_FLAG_DEFAULT 0x1 +# define X509_VP_FLAG_OVERWRITE 0x2 +# define X509_VP_FLAG_RESET_FLAGS 0x4 +# define X509_VP_FLAG_LOCKED 0x8 +# define X509_VP_FLAG_ONCE 0x10 + +/* Internal use: mask of policy related options */ +# define X509_V_FLAG_POLICY_MASK (X509_V_FLAG_POLICY_CHECK \ + | X509_V_FLAG_EXPLICIT_POLICY \ + | X509_V_FLAG_INHIBIT_ANY \ + | X509_V_FLAG_INHIBIT_MAP) + +int X509_OBJECT_idx_by_subject(STACK_OF(X509_OBJECT) *h, X509_LOOKUP_TYPE type, + const X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_by_subject(STACK_OF(X509_OBJECT) *h, + X509_LOOKUP_TYPE type, + const X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_match(STACK_OF(X509_OBJECT) *h, + X509_OBJECT *x); +int X509_OBJECT_up_ref_count(X509_OBJECT *a); +X509_OBJECT *X509_OBJECT_new(void); +void X509_OBJECT_free(X509_OBJECT *a); +X509_LOOKUP_TYPE X509_OBJECT_get_type(const X509_OBJECT *a); +X509 *X509_OBJECT_get0_X509(const X509_OBJECT *a); +int X509_OBJECT_set1_X509(X509_OBJECT *a, X509 *obj); +X509_CRL *X509_OBJECT_get0_X509_CRL(const X509_OBJECT *a); +int X509_OBJECT_set1_X509_CRL(X509_OBJECT *a, X509_CRL *obj); +X509_STORE *X509_STORE_new(void); +void X509_STORE_free(X509_STORE *v); +int X509_STORE_lock(X509_STORE *ctx); +int X509_STORE_unlock(X509_STORE *ctx); +int X509_STORE_up_ref(X509_STORE *v); +STACK_OF(X509_OBJECT) *X509_STORE_get0_objects(const X509_STORE *v); +STACK_OF(X509) *X509_STORE_get1_all_certs(X509_STORE *st); +STACK_OF(X509) *X509_STORE_CTX_get1_certs(X509_STORE_CTX *st, + const X509_NAME *nm); +STACK_OF(X509_CRL) *X509_STORE_CTX_get1_crls(const X509_STORE_CTX *st, + const X509_NAME *nm); +int X509_STORE_set_flags(X509_STORE *ctx, unsigned long flags); +int X509_STORE_set_purpose(X509_STORE *ctx, int purpose); +int X509_STORE_set_trust(X509_STORE *ctx, int trust); +int X509_STORE_set1_param(X509_STORE *ctx, const X509_VERIFY_PARAM *pm); +X509_VERIFY_PARAM *X509_STORE_get0_param(const X509_STORE *ctx); + +void X509_STORE_set_verify(X509_STORE *ctx, X509_STORE_CTX_verify_fn verify); +#define X509_STORE_set_verify_func(ctx, func) \ + X509_STORE_set_verify((ctx),(func)) +void X509_STORE_CTX_set_verify(X509_STORE_CTX *ctx, + X509_STORE_CTX_verify_fn verify); +X509_STORE_CTX_verify_fn X509_STORE_get_verify(const X509_STORE *ctx); +void X509_STORE_set_verify_cb(X509_STORE *ctx, + X509_STORE_CTX_verify_cb verify_cb); +# define X509_STORE_set_verify_cb_func(ctx,func) \ + X509_STORE_set_verify_cb((ctx),(func)) +X509_STORE_CTX_verify_cb X509_STORE_get_verify_cb(const X509_STORE *ctx); +void X509_STORE_set_get_issuer(X509_STORE *ctx, + X509_STORE_CTX_get_issuer_fn get_issuer); +X509_STORE_CTX_get_issuer_fn X509_STORE_get_get_issuer(const X509_STORE *ctx); +void X509_STORE_set_check_issued(X509_STORE *ctx, + X509_STORE_CTX_check_issued_fn check_issued); +X509_STORE_CTX_check_issued_fn X509_STORE_get_check_issued(const X509_STORE *ctx); +void X509_STORE_set_check_revocation(X509_STORE *ctx, + X509_STORE_CTX_check_revocation_fn check_revocation); +X509_STORE_CTX_check_revocation_fn + X509_STORE_get_check_revocation(const X509_STORE *ctx); +void X509_STORE_set_get_crl(X509_STORE *ctx, + X509_STORE_CTX_get_crl_fn get_crl); +X509_STORE_CTX_get_crl_fn X509_STORE_get_get_crl(const X509_STORE *ctx); +void X509_STORE_set_check_crl(X509_STORE *ctx, + X509_STORE_CTX_check_crl_fn check_crl); +X509_STORE_CTX_check_crl_fn X509_STORE_get_check_crl(const X509_STORE *ctx); +void X509_STORE_set_cert_crl(X509_STORE *ctx, + X509_STORE_CTX_cert_crl_fn cert_crl); +X509_STORE_CTX_cert_crl_fn X509_STORE_get_cert_crl(const X509_STORE *ctx); +void X509_STORE_set_check_policy(X509_STORE *ctx, + X509_STORE_CTX_check_policy_fn check_policy); +X509_STORE_CTX_check_policy_fn X509_STORE_get_check_policy(const X509_STORE *ctx); +void X509_STORE_set_lookup_certs(X509_STORE *ctx, + X509_STORE_CTX_lookup_certs_fn lookup_certs); +X509_STORE_CTX_lookup_certs_fn X509_STORE_get_lookup_certs(const X509_STORE *ctx); +void X509_STORE_set_lookup_crls(X509_STORE *ctx, + X509_STORE_CTX_lookup_crls_fn lookup_crls); +#define X509_STORE_set_lookup_crls_cb(ctx, func) \ + X509_STORE_set_lookup_crls((ctx), (func)) +X509_STORE_CTX_lookup_crls_fn X509_STORE_get_lookup_crls(const X509_STORE *ctx); +void X509_STORE_set_cleanup(X509_STORE *ctx, + X509_STORE_CTX_cleanup_fn cleanup); +X509_STORE_CTX_cleanup_fn X509_STORE_get_cleanup(const X509_STORE *ctx); + +#define X509_STORE_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509_STORE, l, p, newf, dupf, freef) +int X509_STORE_set_ex_data(X509_STORE *ctx, int idx, void *data); +void *X509_STORE_get_ex_data(const X509_STORE *ctx, int idx); + +X509_STORE_CTX *X509_STORE_CTX_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +X509_STORE_CTX *X509_STORE_CTX_new(void); + +int X509_STORE_CTX_get1_issuer(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); + +void X509_STORE_CTX_free(X509_STORE_CTX *ctx); +int X509_STORE_CTX_init(X509_STORE_CTX *ctx, X509_STORE *trust_store, + X509 *target, STACK_OF(X509) *untrusted); +void X509_STORE_CTX_set0_trusted_stack(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_cleanup(X509_STORE_CTX *ctx); + +X509_STORE *X509_STORE_CTX_get0_store(const X509_STORE_CTX *ctx); +X509 *X509_STORE_CTX_get0_cert(const X509_STORE_CTX *ctx); +STACK_OF(X509)* X509_STORE_CTX_get0_untrusted(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_untrusted(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_set_verify_cb(X509_STORE_CTX *ctx, + X509_STORE_CTX_verify_cb verify); +X509_STORE_CTX_verify_cb X509_STORE_CTX_get_verify_cb(const X509_STORE_CTX *ctx); +X509_STORE_CTX_verify_fn X509_STORE_CTX_get_verify(const X509_STORE_CTX *ctx); +X509_STORE_CTX_get_issuer_fn X509_STORE_CTX_get_get_issuer(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_issued_fn X509_STORE_CTX_get_check_issued(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_revocation_fn X509_STORE_CTX_get_check_revocation(const X509_STORE_CTX *ctx); +X509_STORE_CTX_get_crl_fn X509_STORE_CTX_get_get_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_crl_fn X509_STORE_CTX_get_check_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX_cert_crl_fn X509_STORE_CTX_get_cert_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_policy_fn X509_STORE_CTX_get_check_policy(const X509_STORE_CTX *ctx); +X509_STORE_CTX_lookup_certs_fn X509_STORE_CTX_get_lookup_certs(const X509_STORE_CTX *ctx); +X509_STORE_CTX_lookup_crls_fn X509_STORE_CTX_get_lookup_crls(const X509_STORE_CTX *ctx); +X509_STORE_CTX_cleanup_fn X509_STORE_CTX_get_cleanup(const X509_STORE_CTX *ctx); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_STORE_CTX_get_chain X509_STORE_CTX_get0_chain +# define X509_STORE_CTX_set_chain X509_STORE_CTX_set0_untrusted +# define X509_STORE_CTX_trusted_stack X509_STORE_CTX_set0_trusted_stack +# define X509_STORE_get_by_subject X509_STORE_CTX_get_by_subject +# define X509_STORE_get1_certs X509_STORE_CTX_get1_certs +# define X509_STORE_get1_crls X509_STORE_CTX_get1_crls +/* the following macro is misspelled; use X509_STORE_get1_certs instead */ +# define X509_STORE_get1_cert X509_STORE_CTX_get1_certs +/* the following macro is misspelled; use X509_STORE_get1_crls instead */ +# define X509_STORE_get1_crl X509_STORE_CTX_get1_crls +#endif + +X509_LOOKUP *X509_STORE_add_lookup(X509_STORE *v, X509_LOOKUP_METHOD *m); +X509_LOOKUP_METHOD *X509_LOOKUP_hash_dir(void); +X509_LOOKUP_METHOD *X509_LOOKUP_file(void); +X509_LOOKUP_METHOD *X509_LOOKUP_store(void); + +typedef int (*X509_LOOKUP_ctrl_fn)(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); +typedef int (*X509_LOOKUP_ctrl_ex_fn)( + X509_LOOKUP *ctx, int cmd, const char *argc, long argl, char **ret, + OSSL_LIB_CTX *libctx, const char *propq); + +typedef int (*X509_LOOKUP_get_by_subject_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const X509_NAME *name, + X509_OBJECT *ret); +typedef int (*X509_LOOKUP_get_by_subject_ex_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const X509_NAME *name, + X509_OBJECT *ret, + OSSL_LIB_CTX *libctx, + const char *propq); +typedef int (*X509_LOOKUP_get_by_issuer_serial_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const X509_NAME *name, + const ASN1_INTEGER *serial, + X509_OBJECT *ret); +typedef int (*X509_LOOKUP_get_by_fingerprint_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const unsigned char* bytes, + int len, + X509_OBJECT *ret); +typedef int (*X509_LOOKUP_get_by_alias_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const char *str, + int len, + X509_OBJECT *ret); + +X509_LOOKUP_METHOD *X509_LOOKUP_meth_new(const char *name); +void X509_LOOKUP_meth_free(X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_new_item(X509_LOOKUP_METHOD *method, + int (*new_item) (X509_LOOKUP *ctx)); +int (*X509_LOOKUP_meth_get_new_item(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_free(X509_LOOKUP_METHOD *method, + void (*free_fn) (X509_LOOKUP *ctx)); +void (*X509_LOOKUP_meth_get_free(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_init(X509_LOOKUP_METHOD *method, + int (*init) (X509_LOOKUP *ctx)); +int (*X509_LOOKUP_meth_get_init(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_shutdown(X509_LOOKUP_METHOD *method, + int (*shutdown) (X509_LOOKUP *ctx)); +int (*X509_LOOKUP_meth_get_shutdown(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_ctrl(X509_LOOKUP_METHOD *method, + X509_LOOKUP_ctrl_fn ctrl_fn); +X509_LOOKUP_ctrl_fn X509_LOOKUP_meth_get_ctrl(const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_subject(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_subject_fn fn); +X509_LOOKUP_get_by_subject_fn X509_LOOKUP_meth_get_get_by_subject( + const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_issuer_serial(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_issuer_serial_fn fn); +X509_LOOKUP_get_by_issuer_serial_fn X509_LOOKUP_meth_get_get_by_issuer_serial( + const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_fingerprint(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_fingerprint_fn fn); +X509_LOOKUP_get_by_fingerprint_fn X509_LOOKUP_meth_get_get_by_fingerprint( + const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_alias(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_alias_fn fn); +X509_LOOKUP_get_by_alias_fn X509_LOOKUP_meth_get_get_by_alias( + const X509_LOOKUP_METHOD *method); + + +int X509_STORE_add_cert(X509_STORE *ctx, X509 *x); +int X509_STORE_add_crl(X509_STORE *ctx, X509_CRL *x); + +int X509_STORE_CTX_get_by_subject(const X509_STORE_CTX *vs, + X509_LOOKUP_TYPE type, + const X509_NAME *name, X509_OBJECT *ret); +X509_OBJECT *X509_STORE_CTX_get_obj_by_subject(X509_STORE_CTX *vs, + X509_LOOKUP_TYPE type, + const X509_NAME *name); + +int X509_LOOKUP_ctrl(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); +int X509_LOOKUP_ctrl_ex(X509_LOOKUP *ctx, int cmd, const char *argc, long argl, + char **ret, OSSL_LIB_CTX *libctx, const char *propq); + +int X509_load_cert_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_file_ex(X509_LOOKUP *ctx, const char *file, int type, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_load_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file_ex(X509_LOOKUP *ctx, const char *file, int type, + OSSL_LIB_CTX *libctx, const char *propq); + +X509_LOOKUP *X509_LOOKUP_new(X509_LOOKUP_METHOD *method); +void X509_LOOKUP_free(X509_LOOKUP *ctx); +int X509_LOOKUP_init(X509_LOOKUP *ctx); +int X509_LOOKUP_by_subject(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const X509_NAME *name, X509_OBJECT *ret); +int X509_LOOKUP_by_subject_ex(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const X509_NAME *name, X509_OBJECT *ret, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_LOOKUP_by_issuer_serial(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const X509_NAME *name, + const ASN1_INTEGER *serial, + X509_OBJECT *ret); +int X509_LOOKUP_by_fingerprint(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const unsigned char *bytes, int len, + X509_OBJECT *ret); +int X509_LOOKUP_by_alias(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const char *str, int len, X509_OBJECT *ret); +int X509_LOOKUP_set_method_data(X509_LOOKUP *ctx, void *data); +void *X509_LOOKUP_get_method_data(const X509_LOOKUP *ctx); +X509_STORE *X509_LOOKUP_get_store(const X509_LOOKUP *ctx); +int X509_LOOKUP_shutdown(X509_LOOKUP *ctx); + +int X509_STORE_load_file(X509_STORE *ctx, const char *file); +int X509_STORE_load_path(X509_STORE *ctx, const char *path); +int X509_STORE_load_store(X509_STORE *ctx, const char *store); +int X509_STORE_load_locations(X509_STORE *ctx, + const char *file, + const char *dir); +int X509_STORE_set_default_paths(X509_STORE *ctx); + +int X509_STORE_load_file_ex(X509_STORE *ctx, const char *file, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_STORE_load_store_ex(X509_STORE *ctx, const char *store, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_STORE_load_locations_ex(X509_STORE *ctx, const char *file, + const char *dir, OSSL_LIB_CTX *libctx, + const char *propq); +int X509_STORE_set_default_paths_ex(X509_STORE *ctx, OSSL_LIB_CTX *libctx, + const char *propq); + +#define X509_STORE_CTX_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509_STORE_CTX, l, p, newf, dupf, freef) +int X509_STORE_CTX_set_ex_data(X509_STORE_CTX *ctx, int idx, void *data); +void *X509_STORE_CTX_get_ex_data(const X509_STORE_CTX *ctx, int idx); +int X509_STORE_CTX_get_error(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error(X509_STORE_CTX *ctx, int s); +int X509_STORE_CTX_get_error_depth(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error_depth(X509_STORE_CTX *ctx, int depth); +X509 *X509_STORE_CTX_get_current_cert(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_current_cert(X509_STORE_CTX *ctx, X509 *x); +X509 *X509_STORE_CTX_get0_current_issuer(const X509_STORE_CTX *ctx); +X509_CRL *X509_STORE_CTX_get0_current_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX *X509_STORE_CTX_get0_parent_ctx(const X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get0_chain(const X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get1_chain(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_cert(X509_STORE_CTX *ctx, X509 *target); +void X509_STORE_CTX_set0_verified_chain(X509_STORE_CTX *c, STACK_OF(X509) *sk); +void X509_STORE_CTX_set0_crls(X509_STORE_CTX *ctx, STACK_OF(X509_CRL) *sk); +int X509_STORE_CTX_set_purpose(X509_STORE_CTX *ctx, int purpose); +int X509_STORE_CTX_set_trust(X509_STORE_CTX *ctx, int trust); +int X509_STORE_CTX_purpose_inherit(X509_STORE_CTX *ctx, int def_purpose, + int purpose, int trust); +void X509_STORE_CTX_set_flags(X509_STORE_CTX *ctx, unsigned long flags); +void X509_STORE_CTX_set_time(X509_STORE_CTX *ctx, unsigned long flags, + time_t t); + +X509_POLICY_TREE *X509_STORE_CTX_get0_policy_tree(const X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_explicit_policy(const X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_num_untrusted(const X509_STORE_CTX *ctx); + +X509_VERIFY_PARAM *X509_STORE_CTX_get0_param(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_param(X509_STORE_CTX *ctx, X509_VERIFY_PARAM *param); +int X509_STORE_CTX_set_default(X509_STORE_CTX *ctx, const char *name); + +/* + * Bridge opacity barrier between libcrypt and libssl, also needed to support + * offline testing in test/danetest.c + */ +void X509_STORE_CTX_set0_dane(X509_STORE_CTX *ctx, SSL_DANE *dane); +#define DANE_FLAG_NO_DANE_EE_NAMECHECKS (1L << 0) + +/* X509_VERIFY_PARAM functions */ + +X509_VERIFY_PARAM *X509_VERIFY_PARAM_new(void); +void X509_VERIFY_PARAM_free(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_inherit(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1_name(X509_VERIFY_PARAM *param, const char *name); +int X509_VERIFY_PARAM_set_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +int X509_VERIFY_PARAM_clear_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +unsigned long X509_VERIFY_PARAM_get_flags(const X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set_purpose(X509_VERIFY_PARAM *param, int purpose); +int X509_VERIFY_PARAM_set_trust(X509_VERIFY_PARAM *param, int trust); +void X509_VERIFY_PARAM_set_depth(X509_VERIFY_PARAM *param, int depth); +void X509_VERIFY_PARAM_set_auth_level(X509_VERIFY_PARAM *param, int auth_level); +time_t X509_VERIFY_PARAM_get_time(const X509_VERIFY_PARAM *param); +void X509_VERIFY_PARAM_set_time(X509_VERIFY_PARAM *param, time_t t); +int X509_VERIFY_PARAM_add0_policy(X509_VERIFY_PARAM *param, + ASN1_OBJECT *policy); +int X509_VERIFY_PARAM_set1_policies(X509_VERIFY_PARAM *param, + STACK_OF(ASN1_OBJECT) *policies); + +int X509_VERIFY_PARAM_set_inh_flags(X509_VERIFY_PARAM *param, + uint32_t flags); +uint32_t X509_VERIFY_PARAM_get_inh_flags(const X509_VERIFY_PARAM *param); + +char *X509_VERIFY_PARAM_get0_host(X509_VERIFY_PARAM *param, int idx); +int X509_VERIFY_PARAM_set1_host(X509_VERIFY_PARAM *param, + const char *name, size_t namelen); +int X509_VERIFY_PARAM_add1_host(X509_VERIFY_PARAM *param, + const char *name, size_t namelen); +void X509_VERIFY_PARAM_set_hostflags(X509_VERIFY_PARAM *param, + unsigned int flags); +unsigned int X509_VERIFY_PARAM_get_hostflags(const X509_VERIFY_PARAM *param); +char *X509_VERIFY_PARAM_get0_peername(const X509_VERIFY_PARAM *param); +void X509_VERIFY_PARAM_move_peername(X509_VERIFY_PARAM *, X509_VERIFY_PARAM *); +char *X509_VERIFY_PARAM_get0_email(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set1_email(X509_VERIFY_PARAM *param, + const char *email, size_t emaillen); +char *X509_VERIFY_PARAM_get1_ip_asc(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set1_ip(X509_VERIFY_PARAM *param, + const unsigned char *ip, size_t iplen); +int X509_VERIFY_PARAM_set1_ip_asc(X509_VERIFY_PARAM *param, + const char *ipasc); + +int X509_VERIFY_PARAM_get_depth(const X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_get_auth_level(const X509_VERIFY_PARAM *param); +const char *X509_VERIFY_PARAM_get0_name(const X509_VERIFY_PARAM *param); + +int X509_VERIFY_PARAM_add0_table(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_get_count(void); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_get0(int id); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_lookup(const char *name); +void X509_VERIFY_PARAM_table_cleanup(void); + +/* Non positive return values are errors */ +#define X509_PCY_TREE_FAILURE -2 /* Failure to satisfy explicit policy */ +#define X509_PCY_TREE_INVALID -1 /* Inconsistent or invalid extensions */ +#define X509_PCY_TREE_INTERNAL 0 /* Internal error, most likely malloc */ + +/* + * Positive return values form a bit mask, all but the first are internal to + * the library and don't appear in results from X509_policy_check(). + */ +#define X509_PCY_TREE_VALID 1 /* The policy tree is valid */ +#define X509_PCY_TREE_EMPTY 2 /* The policy tree is empty */ +#define X509_PCY_TREE_EXPLICIT 4 /* Explicit policy required */ + +int X509_policy_check(X509_POLICY_TREE **ptree, int *pexplicit_policy, + STACK_OF(X509) *certs, + STACK_OF(ASN1_OBJECT) *policy_oids, unsigned int flags); + +void X509_policy_tree_free(X509_POLICY_TREE *tree); + +int X509_policy_tree_level_count(const X509_POLICY_TREE *tree); +X509_POLICY_LEVEL *X509_policy_tree_get0_level(const X509_POLICY_TREE *tree, + int i); + +STACK_OF(X509_POLICY_NODE) + *X509_policy_tree_get0_policies(const X509_POLICY_TREE *tree); + +STACK_OF(X509_POLICY_NODE) + *X509_policy_tree_get0_user_policies(const X509_POLICY_TREE *tree); + +int X509_policy_level_node_count(X509_POLICY_LEVEL *level); + +X509_POLICY_NODE *X509_policy_level_get0_node(const X509_POLICY_LEVEL *level, + int i); + +const ASN1_OBJECT *X509_policy_node_get0_policy(const X509_POLICY_NODE *node); + +STACK_OF(POLICYQUALINFO) + *X509_policy_node_get0_qualifiers(const X509_POLICY_NODE *node); +const X509_POLICY_NODE + *X509_policy_node_get0_parent(const X509_POLICY_NODE *node); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/x509_vfy.h.in b/HttpTest/include/openssl/x509_vfy.h.in new file mode 100644 index 0000000..80f18bd --- /dev/null +++ b/HttpTest/include/openssl/x509_vfy.h.in @@ -0,0 +1,797 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_X509_VFY_H +# define OPENSSL_X509_VFY_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_X509_VFY_H +# endif + +/* + * Protect against recursion, x509.h and x509_vfy.h each include the other. + */ +# ifndef OPENSSL_X509_H +# include +# endif + +# include +# include +# include +# include +# include + +#ifdef __cplusplus +extern "C" { +#endif + +/*- +SSL_CTX -> X509_STORE + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + +SSL -> X509_STORE_CTX + ->X509_STORE + +The X509_STORE holds the tables etc for verification stuff. +A X509_STORE_CTX is used while validating a single certificate. +The X509_STORE has X509_LOOKUPs for looking up certs. +The X509_STORE then calls a function to actually verify the +certificate chain. +*/ + +typedef enum { + X509_LU_NONE = 0, + X509_LU_X509, X509_LU_CRL +} X509_LOOKUP_TYPE; + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +#define X509_LU_RETRY -1 +#define X509_LU_FAIL 0 +#endif + +{- + generate_stack_macros("X509_LOOKUP") + .generate_stack_macros("X509_OBJECT") + .generate_stack_macros("X509_VERIFY_PARAM"); +-} + +/* This is used for a table of trust checking functions */ +typedef struct x509_trust_st { + int trust; + int flags; + int (*check_trust) (struct x509_trust_st *, X509 *, int); + char *name; + int arg1; + void *arg2; +} X509_TRUST; +{- + generate_stack_macros("X509_TRUST"); +-} + +/* standard trust ids */ +# define X509_TRUST_DEFAULT 0 /* Only valid in purpose settings */ +# define X509_TRUST_COMPAT 1 +# define X509_TRUST_SSL_CLIENT 2 +# define X509_TRUST_SSL_SERVER 3 +# define X509_TRUST_EMAIL 4 +# define X509_TRUST_OBJECT_SIGN 5 +# define X509_TRUST_OCSP_SIGN 6 +# define X509_TRUST_OCSP_REQUEST 7 +# define X509_TRUST_TSA 8 +/* Keep these up to date! */ +# define X509_TRUST_MIN 1 +# define X509_TRUST_MAX 8 + +/* trust_flags values */ +# define X509_TRUST_DYNAMIC (1U << 0) +# define X509_TRUST_DYNAMIC_NAME (1U << 1) +/* No compat trust if self-signed, preempts "DO_SS" */ +# define X509_TRUST_NO_SS_COMPAT (1U << 2) +/* Compat trust if no explicit accepted trust EKUs */ +# define X509_TRUST_DO_SS_COMPAT (1U << 3) +/* Accept "anyEKU" as a wildcard rejection OID and as a wildcard trust OID */ +# define X509_TRUST_OK_ANY_EKU (1U << 4) + +/* check_trust return codes */ +# define X509_TRUST_TRUSTED 1 +# define X509_TRUST_REJECTED 2 +# define X509_TRUST_UNTRUSTED 3 + +int X509_TRUST_set(int *t, int trust); +int X509_TRUST_get_count(void); +X509_TRUST *X509_TRUST_get0(int idx); +int X509_TRUST_get_by_id(int id); +int X509_TRUST_add(int id, int flags, int (*ck) (X509_TRUST *, X509 *, int), + const char *name, int arg1, void *arg2); +void X509_TRUST_cleanup(void); +int X509_TRUST_get_flags(const X509_TRUST *xp); +char *X509_TRUST_get0_name(const X509_TRUST *xp); +int X509_TRUST_get_trust(const X509_TRUST *xp); + +int X509_trusted(const X509 *x); +int X509_add1_trust_object(X509 *x, const ASN1_OBJECT *obj); +int X509_add1_reject_object(X509 *x, const ASN1_OBJECT *obj); +void X509_trust_clear(X509 *x); +void X509_reject_clear(X509 *x); +STACK_OF(ASN1_OBJECT) *X509_get0_trust_objects(X509 *x); +STACK_OF(ASN1_OBJECT) *X509_get0_reject_objects(X509 *x); + +int (*X509_TRUST_set_default(int (*trust) (int, X509 *, int))) (int, X509 *, + int); +int X509_check_trust(X509 *x, int id, int flags); + +int X509_verify_cert(X509_STORE_CTX *ctx); +int X509_STORE_CTX_verify(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_build_chain(X509 *target, STACK_OF(X509) *certs, + X509_STORE *store, int with_self_signed, + OSSL_LIB_CTX *libctx, const char *propq); + +int X509_STORE_set_depth(X509_STORE *store, int depth); + +typedef int (*X509_STORE_CTX_verify_cb)(int, X509_STORE_CTX *); +int X509_STORE_CTX_print_verify_cb(int ok, X509_STORE_CTX *ctx); +typedef int (*X509_STORE_CTX_verify_fn)(X509_STORE_CTX *); +typedef int (*X509_STORE_CTX_get_issuer_fn)(X509 **issuer, + X509_STORE_CTX *ctx, X509 *x); +typedef int (*X509_STORE_CTX_check_issued_fn)(X509_STORE_CTX *ctx, + X509 *x, X509 *issuer); +typedef int (*X509_STORE_CTX_check_revocation_fn)(X509_STORE_CTX *ctx); +typedef int (*X509_STORE_CTX_get_crl_fn)(X509_STORE_CTX *ctx, + X509_CRL **crl, X509 *x); +typedef int (*X509_STORE_CTX_check_crl_fn)(X509_STORE_CTX *ctx, X509_CRL *crl); +typedef int (*X509_STORE_CTX_cert_crl_fn)(X509_STORE_CTX *ctx, + X509_CRL *crl, X509 *x); +typedef int (*X509_STORE_CTX_check_policy_fn)(X509_STORE_CTX *ctx); +typedef STACK_OF(X509) + *(*X509_STORE_CTX_lookup_certs_fn)(X509_STORE_CTX *ctx, + const X509_NAME *nm); +typedef STACK_OF(X509_CRL) + *(*X509_STORE_CTX_lookup_crls_fn)(const X509_STORE_CTX *ctx, + const X509_NAME *nm); +typedef int (*X509_STORE_CTX_cleanup_fn)(X509_STORE_CTX *ctx); + +void X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth); + +# define X509_STORE_CTX_set_app_data(ctx,data) \ + X509_STORE_CTX_set_ex_data(ctx,0,data) +# define X509_STORE_CTX_get_app_data(ctx) \ + X509_STORE_CTX_get_ex_data(ctx,0) + +# define X509_L_FILE_LOAD 1 +# define X509_L_ADD_DIR 2 +# define X509_L_ADD_STORE 3 +# define X509_L_LOAD_STORE 4 + +# define X509_LOOKUP_load_file(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_FILE_LOAD,(name),(long)(type),NULL) + +# define X509_LOOKUP_add_dir(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_DIR,(name),(long)(type),NULL) + +# define X509_LOOKUP_add_store(x,name) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_STORE,(name),0,NULL) + +# define X509_LOOKUP_load_store(x,name) \ + X509_LOOKUP_ctrl((x),X509_L_LOAD_STORE,(name),0,NULL) + +# define X509_LOOKUP_load_file_ex(x, name, type, libctx, propq) \ +X509_LOOKUP_ctrl_ex((x), X509_L_FILE_LOAD, (name), (long)(type), NULL,\ + (libctx), (propq)) + +# define X509_LOOKUP_load_store_ex(x, name, libctx, propq) \ +X509_LOOKUP_ctrl_ex((x), X509_L_LOAD_STORE, (name), 0, NULL, \ + (libctx), (propq)) + +# define X509_LOOKUP_add_store_ex(x, name, libctx, propq) \ +X509_LOOKUP_ctrl_ex((x), X509_L_ADD_STORE, (name), 0, NULL, \ + (libctx), (propq)) + +# define X509_V_OK 0 +# define X509_V_ERR_UNSPECIFIED 1 +# define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT 2 +# define X509_V_ERR_UNABLE_TO_GET_CRL 3 +# define X509_V_ERR_UNABLE_TO_DECRYPT_CERT_SIGNATURE 4 +# define X509_V_ERR_UNABLE_TO_DECRYPT_CRL_SIGNATURE 5 +# define X509_V_ERR_UNABLE_TO_DECODE_ISSUER_PUBLIC_KEY 6 +# define X509_V_ERR_CERT_SIGNATURE_FAILURE 7 +# define X509_V_ERR_CRL_SIGNATURE_FAILURE 8 +# define X509_V_ERR_CERT_NOT_YET_VALID 9 +# define X509_V_ERR_CERT_HAS_EXPIRED 10 +# define X509_V_ERR_CRL_NOT_YET_VALID 11 +# define X509_V_ERR_CRL_HAS_EXPIRED 12 +# define X509_V_ERR_ERROR_IN_CERT_NOT_BEFORE_FIELD 13 +# define X509_V_ERR_ERROR_IN_CERT_NOT_AFTER_FIELD 14 +# define X509_V_ERR_ERROR_IN_CRL_LAST_UPDATE_FIELD 15 +# define X509_V_ERR_ERROR_IN_CRL_NEXT_UPDATE_FIELD 16 +# define X509_V_ERR_OUT_OF_MEM 17 +# define X509_V_ERR_DEPTH_ZERO_SELF_SIGNED_CERT 18 +# define X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN 19 +# define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT_LOCALLY 20 +# define X509_V_ERR_UNABLE_TO_VERIFY_LEAF_SIGNATURE 21 +# define X509_V_ERR_CERT_CHAIN_TOO_LONG 22 +# define X509_V_ERR_CERT_REVOKED 23 +# define X509_V_ERR_NO_ISSUER_PUBLIC_KEY 24 +# define X509_V_ERR_PATH_LENGTH_EXCEEDED 25 +# define X509_V_ERR_INVALID_PURPOSE 26 +# define X509_V_ERR_CERT_UNTRUSTED 27 +# define X509_V_ERR_CERT_REJECTED 28 + +/* These are 'informational' when looking for issuer cert */ +# define X509_V_ERR_SUBJECT_ISSUER_MISMATCH 29 +# define X509_V_ERR_AKID_SKID_MISMATCH 30 +# define X509_V_ERR_AKID_ISSUER_SERIAL_MISMATCH 31 +# define X509_V_ERR_KEYUSAGE_NO_CERTSIGN 32 +# define X509_V_ERR_UNABLE_TO_GET_CRL_ISSUER 33 +# define X509_V_ERR_UNHANDLED_CRITICAL_EXTENSION 34 +# define X509_V_ERR_KEYUSAGE_NO_CRL_SIGN 35 +# define X509_V_ERR_UNHANDLED_CRITICAL_CRL_EXTENSION 36 +# define X509_V_ERR_INVALID_NON_CA 37 +# define X509_V_ERR_PROXY_PATH_LENGTH_EXCEEDED 38 +# define X509_V_ERR_KEYUSAGE_NO_DIGITAL_SIGNATURE 39 +# define X509_V_ERR_PROXY_CERTIFICATES_NOT_ALLOWED 40 +# define X509_V_ERR_INVALID_EXTENSION 41 +# define X509_V_ERR_INVALID_POLICY_EXTENSION 42 +# define X509_V_ERR_NO_EXPLICIT_POLICY 43 +# define X509_V_ERR_DIFFERENT_CRL_SCOPE 44 +# define X509_V_ERR_UNSUPPORTED_EXTENSION_FEATURE 45 +# define X509_V_ERR_UNNESTED_RESOURCE 46 +# define X509_V_ERR_PERMITTED_VIOLATION 47 +# define X509_V_ERR_EXCLUDED_VIOLATION 48 +# define X509_V_ERR_SUBTREE_MINMAX 49 +/* The application is not happy */ +# define X509_V_ERR_APPLICATION_VERIFICATION 50 +# define X509_V_ERR_UNSUPPORTED_CONSTRAINT_TYPE 51 +# define X509_V_ERR_UNSUPPORTED_CONSTRAINT_SYNTAX 52 +# define X509_V_ERR_UNSUPPORTED_NAME_SYNTAX 53 +# define X509_V_ERR_CRL_PATH_VALIDATION_ERROR 54 +/* Another issuer check debug option */ +# define X509_V_ERR_PATH_LOOP 55 +/* Suite B mode algorithm violation */ +# define X509_V_ERR_SUITE_B_INVALID_VERSION 56 +# define X509_V_ERR_SUITE_B_INVALID_ALGORITHM 57 +# define X509_V_ERR_SUITE_B_INVALID_CURVE 58 +# define X509_V_ERR_SUITE_B_INVALID_SIGNATURE_ALGORITHM 59 +# define X509_V_ERR_SUITE_B_LOS_NOT_ALLOWED 60 +# define X509_V_ERR_SUITE_B_CANNOT_SIGN_P_384_WITH_P_256 61 +/* Host, email and IP check errors */ +# define X509_V_ERR_HOSTNAME_MISMATCH 62 +# define X509_V_ERR_EMAIL_MISMATCH 63 +# define X509_V_ERR_IP_ADDRESS_MISMATCH 64 +/* DANE TLSA errors */ +# define X509_V_ERR_DANE_NO_MATCH 65 +/* security level errors */ +# define X509_V_ERR_EE_KEY_TOO_SMALL 66 +# define X509_V_ERR_CA_KEY_TOO_SMALL 67 +# define X509_V_ERR_CA_MD_TOO_WEAK 68 +/* Caller error */ +# define X509_V_ERR_INVALID_CALL 69 +/* Issuer lookup error */ +# define X509_V_ERR_STORE_LOOKUP 70 +/* Certificate transparency */ +# define X509_V_ERR_NO_VALID_SCTS 71 + +# define X509_V_ERR_PROXY_SUBJECT_NAME_VIOLATION 72 +/* OCSP status errors */ +# define X509_V_ERR_OCSP_VERIFY_NEEDED 73 /* Need OCSP verification */ +# define X509_V_ERR_OCSP_VERIFY_FAILED 74 /* Couldn't verify cert through OCSP */ +# define X509_V_ERR_OCSP_CERT_UNKNOWN 75 /* Certificate wasn't recognized by the OCSP responder */ + +# define X509_V_ERR_UNSUPPORTED_SIGNATURE_ALGORITHM 76 +# define X509_V_ERR_SIGNATURE_ALGORITHM_MISMATCH 77 + +/* Errors in case a check in X509_V_FLAG_X509_STRICT mode fails */ +# define X509_V_ERR_SIGNATURE_ALGORITHM_INCONSISTENCY 78 +# define X509_V_ERR_INVALID_CA 79 +# define X509_V_ERR_PATHLEN_INVALID_FOR_NON_CA 80 +# define X509_V_ERR_PATHLEN_WITHOUT_KU_KEY_CERT_SIGN 81 +# define X509_V_ERR_KU_KEY_CERT_SIGN_INVALID_FOR_NON_CA 82 +# define X509_V_ERR_ISSUER_NAME_EMPTY 83 +# define X509_V_ERR_SUBJECT_NAME_EMPTY 84 +# define X509_V_ERR_MISSING_AUTHORITY_KEY_IDENTIFIER 85 +# define X509_V_ERR_MISSING_SUBJECT_KEY_IDENTIFIER 86 +# define X509_V_ERR_EMPTY_SUBJECT_ALT_NAME 87 +# define X509_V_ERR_EMPTY_SUBJECT_SAN_NOT_CRITICAL 88 +# define X509_V_ERR_CA_BCONS_NOT_CRITICAL 89 +# define X509_V_ERR_AUTHORITY_KEY_IDENTIFIER_CRITICAL 90 +# define X509_V_ERR_SUBJECT_KEY_IDENTIFIER_CRITICAL 91 +# define X509_V_ERR_CA_CERT_MISSING_KEY_USAGE 92 +# define X509_V_ERR_EXTENSIONS_REQUIRE_VERSION_3 93 +# define X509_V_ERR_EC_KEY_EXPLICIT_PARAMS 94 + +/* Certificate verify flags */ +# ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_V_FLAG_CB_ISSUER_CHECK 0x0 /* Deprecated */ +# endif +/* Use check time instead of current time */ +# define X509_V_FLAG_USE_CHECK_TIME 0x2 +/* Lookup CRLs */ +# define X509_V_FLAG_CRL_CHECK 0x4 +/* Lookup CRLs for whole chain */ +# define X509_V_FLAG_CRL_CHECK_ALL 0x8 +/* Ignore unhandled critical extensions */ +# define X509_V_FLAG_IGNORE_CRITICAL 0x10 +/* Disable workarounds for broken certificates */ +# define X509_V_FLAG_X509_STRICT 0x20 +/* Enable proxy certificate validation */ +# define X509_V_FLAG_ALLOW_PROXY_CERTS 0x40 +/* Enable policy checking */ +# define X509_V_FLAG_POLICY_CHECK 0x80 +/* Policy variable require-explicit-policy */ +# define X509_V_FLAG_EXPLICIT_POLICY 0x100 +/* Policy variable inhibit-any-policy */ +# define X509_V_FLAG_INHIBIT_ANY 0x200 +/* Policy variable inhibit-policy-mapping */ +# define X509_V_FLAG_INHIBIT_MAP 0x400 +/* Notify callback that policy is OK */ +# define X509_V_FLAG_NOTIFY_POLICY 0x800 +/* Extended CRL features such as indirect CRLs, alternate CRL signing keys */ +# define X509_V_FLAG_EXTENDED_CRL_SUPPORT 0x1000 +/* Delta CRL support */ +# define X509_V_FLAG_USE_DELTAS 0x2000 +/* Check self-signed CA signature */ +# define X509_V_FLAG_CHECK_SS_SIGNATURE 0x4000 +/* Use trusted store first */ +# define X509_V_FLAG_TRUSTED_FIRST 0x8000 +/* Suite B 128 bit only mode: not normally used */ +# define X509_V_FLAG_SUITEB_128_LOS_ONLY 0x10000 +/* Suite B 192 bit only mode */ +# define X509_V_FLAG_SUITEB_192_LOS 0x20000 +/* Suite B 128 bit mode allowing 192 bit algorithms */ +# define X509_V_FLAG_SUITEB_128_LOS 0x30000 +/* Allow partial chains if at least one certificate is in trusted store */ +# define X509_V_FLAG_PARTIAL_CHAIN 0x80000 +/* + * If the initial chain is not trusted, do not attempt to build an alternative + * chain. Alternate chain checking was introduced in 1.1.0. Setting this flag + * will force the behaviour to match that of previous versions. + */ +# define X509_V_FLAG_NO_ALT_CHAINS 0x100000 +/* Do not check certificate/CRL validity against current time */ +# define X509_V_FLAG_NO_CHECK_TIME 0x200000 + +# define X509_VP_FLAG_DEFAULT 0x1 +# define X509_VP_FLAG_OVERWRITE 0x2 +# define X509_VP_FLAG_RESET_FLAGS 0x4 +# define X509_VP_FLAG_LOCKED 0x8 +# define X509_VP_FLAG_ONCE 0x10 + +/* Internal use: mask of policy related options */ +# define X509_V_FLAG_POLICY_MASK (X509_V_FLAG_POLICY_CHECK \ + | X509_V_FLAG_EXPLICIT_POLICY \ + | X509_V_FLAG_INHIBIT_ANY \ + | X509_V_FLAG_INHIBIT_MAP) + +int X509_OBJECT_idx_by_subject(STACK_OF(X509_OBJECT) *h, X509_LOOKUP_TYPE type, + const X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_by_subject(STACK_OF(X509_OBJECT) *h, + X509_LOOKUP_TYPE type, + const X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_match(STACK_OF(X509_OBJECT) *h, + X509_OBJECT *x); +int X509_OBJECT_up_ref_count(X509_OBJECT *a); +X509_OBJECT *X509_OBJECT_new(void); +void X509_OBJECT_free(X509_OBJECT *a); +X509_LOOKUP_TYPE X509_OBJECT_get_type(const X509_OBJECT *a); +X509 *X509_OBJECT_get0_X509(const X509_OBJECT *a); +int X509_OBJECT_set1_X509(X509_OBJECT *a, X509 *obj); +X509_CRL *X509_OBJECT_get0_X509_CRL(const X509_OBJECT *a); +int X509_OBJECT_set1_X509_CRL(X509_OBJECT *a, X509_CRL *obj); +X509_STORE *X509_STORE_new(void); +void X509_STORE_free(X509_STORE *v); +int X509_STORE_lock(X509_STORE *ctx); +int X509_STORE_unlock(X509_STORE *ctx); +int X509_STORE_up_ref(X509_STORE *v); +STACK_OF(X509_OBJECT) *X509_STORE_get0_objects(const X509_STORE *v); +STACK_OF(X509) *X509_STORE_get1_all_certs(X509_STORE *st); +STACK_OF(X509) *X509_STORE_CTX_get1_certs(X509_STORE_CTX *st, + const X509_NAME *nm); +STACK_OF(X509_CRL) *X509_STORE_CTX_get1_crls(const X509_STORE_CTX *st, + const X509_NAME *nm); +int X509_STORE_set_flags(X509_STORE *ctx, unsigned long flags); +int X509_STORE_set_purpose(X509_STORE *ctx, int purpose); +int X509_STORE_set_trust(X509_STORE *ctx, int trust); +int X509_STORE_set1_param(X509_STORE *ctx, const X509_VERIFY_PARAM *pm); +X509_VERIFY_PARAM *X509_STORE_get0_param(const X509_STORE *ctx); + +void X509_STORE_set_verify(X509_STORE *ctx, X509_STORE_CTX_verify_fn verify); +#define X509_STORE_set_verify_func(ctx, func) \ + X509_STORE_set_verify((ctx),(func)) +void X509_STORE_CTX_set_verify(X509_STORE_CTX *ctx, + X509_STORE_CTX_verify_fn verify); +X509_STORE_CTX_verify_fn X509_STORE_get_verify(const X509_STORE *ctx); +void X509_STORE_set_verify_cb(X509_STORE *ctx, + X509_STORE_CTX_verify_cb verify_cb); +# define X509_STORE_set_verify_cb_func(ctx,func) \ + X509_STORE_set_verify_cb((ctx),(func)) +X509_STORE_CTX_verify_cb X509_STORE_get_verify_cb(const X509_STORE *ctx); +void X509_STORE_set_get_issuer(X509_STORE *ctx, + X509_STORE_CTX_get_issuer_fn get_issuer); +X509_STORE_CTX_get_issuer_fn X509_STORE_get_get_issuer(const X509_STORE *ctx); +void X509_STORE_set_check_issued(X509_STORE *ctx, + X509_STORE_CTX_check_issued_fn check_issued); +X509_STORE_CTX_check_issued_fn X509_STORE_get_check_issued(const X509_STORE *ctx); +void X509_STORE_set_check_revocation(X509_STORE *ctx, + X509_STORE_CTX_check_revocation_fn check_revocation); +X509_STORE_CTX_check_revocation_fn + X509_STORE_get_check_revocation(const X509_STORE *ctx); +void X509_STORE_set_get_crl(X509_STORE *ctx, + X509_STORE_CTX_get_crl_fn get_crl); +X509_STORE_CTX_get_crl_fn X509_STORE_get_get_crl(const X509_STORE *ctx); +void X509_STORE_set_check_crl(X509_STORE *ctx, + X509_STORE_CTX_check_crl_fn check_crl); +X509_STORE_CTX_check_crl_fn X509_STORE_get_check_crl(const X509_STORE *ctx); +void X509_STORE_set_cert_crl(X509_STORE *ctx, + X509_STORE_CTX_cert_crl_fn cert_crl); +X509_STORE_CTX_cert_crl_fn X509_STORE_get_cert_crl(const X509_STORE *ctx); +void X509_STORE_set_check_policy(X509_STORE *ctx, + X509_STORE_CTX_check_policy_fn check_policy); +X509_STORE_CTX_check_policy_fn X509_STORE_get_check_policy(const X509_STORE *ctx); +void X509_STORE_set_lookup_certs(X509_STORE *ctx, + X509_STORE_CTX_lookup_certs_fn lookup_certs); +X509_STORE_CTX_lookup_certs_fn X509_STORE_get_lookup_certs(const X509_STORE *ctx); +void X509_STORE_set_lookup_crls(X509_STORE *ctx, + X509_STORE_CTX_lookup_crls_fn lookup_crls); +#define X509_STORE_set_lookup_crls_cb(ctx, func) \ + X509_STORE_set_lookup_crls((ctx), (func)) +X509_STORE_CTX_lookup_crls_fn X509_STORE_get_lookup_crls(const X509_STORE *ctx); +void X509_STORE_set_cleanup(X509_STORE *ctx, + X509_STORE_CTX_cleanup_fn cleanup); +X509_STORE_CTX_cleanup_fn X509_STORE_get_cleanup(const X509_STORE *ctx); + +#define X509_STORE_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509_STORE, l, p, newf, dupf, freef) +int X509_STORE_set_ex_data(X509_STORE *ctx, int idx, void *data); +void *X509_STORE_get_ex_data(const X509_STORE *ctx, int idx); + +X509_STORE_CTX *X509_STORE_CTX_new_ex(OSSL_LIB_CTX *libctx, const char *propq); +X509_STORE_CTX *X509_STORE_CTX_new(void); + +int X509_STORE_CTX_get1_issuer(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); + +void X509_STORE_CTX_free(X509_STORE_CTX *ctx); +int X509_STORE_CTX_init(X509_STORE_CTX *ctx, X509_STORE *trust_store, + X509 *target, STACK_OF(X509) *untrusted); +void X509_STORE_CTX_set0_trusted_stack(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_cleanup(X509_STORE_CTX *ctx); + +X509_STORE *X509_STORE_CTX_get0_store(const X509_STORE_CTX *ctx); +X509 *X509_STORE_CTX_get0_cert(const X509_STORE_CTX *ctx); +STACK_OF(X509)* X509_STORE_CTX_get0_untrusted(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_untrusted(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_set_verify_cb(X509_STORE_CTX *ctx, + X509_STORE_CTX_verify_cb verify); +X509_STORE_CTX_verify_cb X509_STORE_CTX_get_verify_cb(const X509_STORE_CTX *ctx); +X509_STORE_CTX_verify_fn X509_STORE_CTX_get_verify(const X509_STORE_CTX *ctx); +X509_STORE_CTX_get_issuer_fn X509_STORE_CTX_get_get_issuer(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_issued_fn X509_STORE_CTX_get_check_issued(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_revocation_fn X509_STORE_CTX_get_check_revocation(const X509_STORE_CTX *ctx); +X509_STORE_CTX_get_crl_fn X509_STORE_CTX_get_get_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_crl_fn X509_STORE_CTX_get_check_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX_cert_crl_fn X509_STORE_CTX_get_cert_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX_check_policy_fn X509_STORE_CTX_get_check_policy(const X509_STORE_CTX *ctx); +X509_STORE_CTX_lookup_certs_fn X509_STORE_CTX_get_lookup_certs(const X509_STORE_CTX *ctx); +X509_STORE_CTX_lookup_crls_fn X509_STORE_CTX_get_lookup_crls(const X509_STORE_CTX *ctx); +X509_STORE_CTX_cleanup_fn X509_STORE_CTX_get_cleanup(const X509_STORE_CTX *ctx); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +# define X509_STORE_CTX_get_chain X509_STORE_CTX_get0_chain +# define X509_STORE_CTX_set_chain X509_STORE_CTX_set0_untrusted +# define X509_STORE_CTX_trusted_stack X509_STORE_CTX_set0_trusted_stack +# define X509_STORE_get_by_subject X509_STORE_CTX_get_by_subject +# define X509_STORE_get1_certs X509_STORE_CTX_get1_certs +# define X509_STORE_get1_crls X509_STORE_CTX_get1_crls +/* the following macro is misspelled; use X509_STORE_get1_certs instead */ +# define X509_STORE_get1_cert X509_STORE_CTX_get1_certs +/* the following macro is misspelled; use X509_STORE_get1_crls instead */ +# define X509_STORE_get1_crl X509_STORE_CTX_get1_crls +#endif + +X509_LOOKUP *X509_STORE_add_lookup(X509_STORE *v, X509_LOOKUP_METHOD *m); +X509_LOOKUP_METHOD *X509_LOOKUP_hash_dir(void); +X509_LOOKUP_METHOD *X509_LOOKUP_file(void); +X509_LOOKUP_METHOD *X509_LOOKUP_store(void); + +typedef int (*X509_LOOKUP_ctrl_fn)(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); +typedef int (*X509_LOOKUP_ctrl_ex_fn)( + X509_LOOKUP *ctx, int cmd, const char *argc, long argl, char **ret, + OSSL_LIB_CTX *libctx, const char *propq); + +typedef int (*X509_LOOKUP_get_by_subject_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const X509_NAME *name, + X509_OBJECT *ret); +typedef int (*X509_LOOKUP_get_by_subject_ex_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const X509_NAME *name, + X509_OBJECT *ret, + OSSL_LIB_CTX *libctx, + const char *propq); +typedef int (*X509_LOOKUP_get_by_issuer_serial_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const X509_NAME *name, + const ASN1_INTEGER *serial, + X509_OBJECT *ret); +typedef int (*X509_LOOKUP_get_by_fingerprint_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const unsigned char* bytes, + int len, + X509_OBJECT *ret); +typedef int (*X509_LOOKUP_get_by_alias_fn)(X509_LOOKUP *ctx, + X509_LOOKUP_TYPE type, + const char *str, + int len, + X509_OBJECT *ret); + +X509_LOOKUP_METHOD *X509_LOOKUP_meth_new(const char *name); +void X509_LOOKUP_meth_free(X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_new_item(X509_LOOKUP_METHOD *method, + int (*new_item) (X509_LOOKUP *ctx)); +int (*X509_LOOKUP_meth_get_new_item(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_free(X509_LOOKUP_METHOD *method, + void (*free_fn) (X509_LOOKUP *ctx)); +void (*X509_LOOKUP_meth_get_free(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_init(X509_LOOKUP_METHOD *method, + int (*init) (X509_LOOKUP *ctx)); +int (*X509_LOOKUP_meth_get_init(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_shutdown(X509_LOOKUP_METHOD *method, + int (*shutdown) (X509_LOOKUP *ctx)); +int (*X509_LOOKUP_meth_get_shutdown(const X509_LOOKUP_METHOD* method)) + (X509_LOOKUP *ctx); + +int X509_LOOKUP_meth_set_ctrl(X509_LOOKUP_METHOD *method, + X509_LOOKUP_ctrl_fn ctrl_fn); +X509_LOOKUP_ctrl_fn X509_LOOKUP_meth_get_ctrl(const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_subject(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_subject_fn fn); +X509_LOOKUP_get_by_subject_fn X509_LOOKUP_meth_get_get_by_subject( + const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_issuer_serial(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_issuer_serial_fn fn); +X509_LOOKUP_get_by_issuer_serial_fn X509_LOOKUP_meth_get_get_by_issuer_serial( + const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_fingerprint(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_fingerprint_fn fn); +X509_LOOKUP_get_by_fingerprint_fn X509_LOOKUP_meth_get_get_by_fingerprint( + const X509_LOOKUP_METHOD *method); + +int X509_LOOKUP_meth_set_get_by_alias(X509_LOOKUP_METHOD *method, + X509_LOOKUP_get_by_alias_fn fn); +X509_LOOKUP_get_by_alias_fn X509_LOOKUP_meth_get_get_by_alias( + const X509_LOOKUP_METHOD *method); + + +int X509_STORE_add_cert(X509_STORE *ctx, X509 *x); +int X509_STORE_add_crl(X509_STORE *ctx, X509_CRL *x); + +int X509_STORE_CTX_get_by_subject(const X509_STORE_CTX *vs, + X509_LOOKUP_TYPE type, + const X509_NAME *name, X509_OBJECT *ret); +X509_OBJECT *X509_STORE_CTX_get_obj_by_subject(X509_STORE_CTX *vs, + X509_LOOKUP_TYPE type, + const X509_NAME *name); + +int X509_LOOKUP_ctrl(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); +int X509_LOOKUP_ctrl_ex(X509_LOOKUP *ctx, int cmd, const char *argc, long argl, + char **ret, OSSL_LIB_CTX *libctx, const char *propq); + +int X509_load_cert_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_file_ex(X509_LOOKUP *ctx, const char *file, int type, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_load_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file_ex(X509_LOOKUP *ctx, const char *file, int type, + OSSL_LIB_CTX *libctx, const char *propq); + +X509_LOOKUP *X509_LOOKUP_new(X509_LOOKUP_METHOD *method); +void X509_LOOKUP_free(X509_LOOKUP *ctx); +int X509_LOOKUP_init(X509_LOOKUP *ctx); +int X509_LOOKUP_by_subject(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const X509_NAME *name, X509_OBJECT *ret); +int X509_LOOKUP_by_subject_ex(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const X509_NAME *name, X509_OBJECT *ret, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_LOOKUP_by_issuer_serial(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const X509_NAME *name, + const ASN1_INTEGER *serial, + X509_OBJECT *ret); +int X509_LOOKUP_by_fingerprint(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const unsigned char *bytes, int len, + X509_OBJECT *ret); +int X509_LOOKUP_by_alias(X509_LOOKUP *ctx, X509_LOOKUP_TYPE type, + const char *str, int len, X509_OBJECT *ret); +int X509_LOOKUP_set_method_data(X509_LOOKUP *ctx, void *data); +void *X509_LOOKUP_get_method_data(const X509_LOOKUP *ctx); +X509_STORE *X509_LOOKUP_get_store(const X509_LOOKUP *ctx); +int X509_LOOKUP_shutdown(X509_LOOKUP *ctx); + +int X509_STORE_load_file(X509_STORE *ctx, const char *file); +int X509_STORE_load_path(X509_STORE *ctx, const char *path); +int X509_STORE_load_store(X509_STORE *ctx, const char *store); +int X509_STORE_load_locations(X509_STORE *ctx, + const char *file, + const char *dir); +int X509_STORE_set_default_paths(X509_STORE *ctx); + +int X509_STORE_load_file_ex(X509_STORE *ctx, const char *file, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_STORE_load_store_ex(X509_STORE *ctx, const char *store, + OSSL_LIB_CTX *libctx, const char *propq); +int X509_STORE_load_locations_ex(X509_STORE *ctx, const char *file, + const char *dir, OSSL_LIB_CTX *libctx, + const char *propq); +int X509_STORE_set_default_paths_ex(X509_STORE *ctx, OSSL_LIB_CTX *libctx, + const char *propq); + +#define X509_STORE_CTX_get_ex_new_index(l, p, newf, dupf, freef) \ + CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_X509_STORE_CTX, l, p, newf, dupf, freef) +int X509_STORE_CTX_set_ex_data(X509_STORE_CTX *ctx, int idx, void *data); +void *X509_STORE_CTX_get_ex_data(const X509_STORE_CTX *ctx, int idx); +int X509_STORE_CTX_get_error(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error(X509_STORE_CTX *ctx, int s); +int X509_STORE_CTX_get_error_depth(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error_depth(X509_STORE_CTX *ctx, int depth); +X509 *X509_STORE_CTX_get_current_cert(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_current_cert(X509_STORE_CTX *ctx, X509 *x); +X509 *X509_STORE_CTX_get0_current_issuer(const X509_STORE_CTX *ctx); +X509_CRL *X509_STORE_CTX_get0_current_crl(const X509_STORE_CTX *ctx); +X509_STORE_CTX *X509_STORE_CTX_get0_parent_ctx(const X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get0_chain(const X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get1_chain(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_cert(X509_STORE_CTX *ctx, X509 *target); +void X509_STORE_CTX_set0_verified_chain(X509_STORE_CTX *c, STACK_OF(X509) *sk); +void X509_STORE_CTX_set0_crls(X509_STORE_CTX *ctx, STACK_OF(X509_CRL) *sk); +int X509_STORE_CTX_set_purpose(X509_STORE_CTX *ctx, int purpose); +int X509_STORE_CTX_set_trust(X509_STORE_CTX *ctx, int trust); +int X509_STORE_CTX_purpose_inherit(X509_STORE_CTX *ctx, int def_purpose, + int purpose, int trust); +void X509_STORE_CTX_set_flags(X509_STORE_CTX *ctx, unsigned long flags); +void X509_STORE_CTX_set_time(X509_STORE_CTX *ctx, unsigned long flags, + time_t t); + +X509_POLICY_TREE *X509_STORE_CTX_get0_policy_tree(const X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_explicit_policy(const X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_num_untrusted(const X509_STORE_CTX *ctx); + +X509_VERIFY_PARAM *X509_STORE_CTX_get0_param(const X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_param(X509_STORE_CTX *ctx, X509_VERIFY_PARAM *param); +int X509_STORE_CTX_set_default(X509_STORE_CTX *ctx, const char *name); + +/* + * Bridge opacity barrier between libcrypt and libssl, also needed to support + * offline testing in test/danetest.c + */ +void X509_STORE_CTX_set0_dane(X509_STORE_CTX *ctx, SSL_DANE *dane); +#define DANE_FLAG_NO_DANE_EE_NAMECHECKS (1L << 0) + +/* X509_VERIFY_PARAM functions */ + +X509_VERIFY_PARAM *X509_VERIFY_PARAM_new(void); +void X509_VERIFY_PARAM_free(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_inherit(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1_name(X509_VERIFY_PARAM *param, const char *name); +int X509_VERIFY_PARAM_set_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +int X509_VERIFY_PARAM_clear_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +unsigned long X509_VERIFY_PARAM_get_flags(const X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set_purpose(X509_VERIFY_PARAM *param, int purpose); +int X509_VERIFY_PARAM_set_trust(X509_VERIFY_PARAM *param, int trust); +void X509_VERIFY_PARAM_set_depth(X509_VERIFY_PARAM *param, int depth); +void X509_VERIFY_PARAM_set_auth_level(X509_VERIFY_PARAM *param, int auth_level); +time_t X509_VERIFY_PARAM_get_time(const X509_VERIFY_PARAM *param); +void X509_VERIFY_PARAM_set_time(X509_VERIFY_PARAM *param, time_t t); +int X509_VERIFY_PARAM_add0_policy(X509_VERIFY_PARAM *param, + ASN1_OBJECT *policy); +int X509_VERIFY_PARAM_set1_policies(X509_VERIFY_PARAM *param, + STACK_OF(ASN1_OBJECT) *policies); + +int X509_VERIFY_PARAM_set_inh_flags(X509_VERIFY_PARAM *param, + uint32_t flags); +uint32_t X509_VERIFY_PARAM_get_inh_flags(const X509_VERIFY_PARAM *param); + +char *X509_VERIFY_PARAM_get0_host(X509_VERIFY_PARAM *param, int idx); +int X509_VERIFY_PARAM_set1_host(X509_VERIFY_PARAM *param, + const char *name, size_t namelen); +int X509_VERIFY_PARAM_add1_host(X509_VERIFY_PARAM *param, + const char *name, size_t namelen); +void X509_VERIFY_PARAM_set_hostflags(X509_VERIFY_PARAM *param, + unsigned int flags); +unsigned int X509_VERIFY_PARAM_get_hostflags(const X509_VERIFY_PARAM *param); +char *X509_VERIFY_PARAM_get0_peername(const X509_VERIFY_PARAM *param); +void X509_VERIFY_PARAM_move_peername(X509_VERIFY_PARAM *, X509_VERIFY_PARAM *); +char *X509_VERIFY_PARAM_get0_email(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set1_email(X509_VERIFY_PARAM *param, + const char *email, size_t emaillen); +char *X509_VERIFY_PARAM_get1_ip_asc(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set1_ip(X509_VERIFY_PARAM *param, + const unsigned char *ip, size_t iplen); +int X509_VERIFY_PARAM_set1_ip_asc(X509_VERIFY_PARAM *param, + const char *ipasc); + +int X509_VERIFY_PARAM_get_depth(const X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_get_auth_level(const X509_VERIFY_PARAM *param); +const char *X509_VERIFY_PARAM_get0_name(const X509_VERIFY_PARAM *param); + +int X509_VERIFY_PARAM_add0_table(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_get_count(void); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_get0(int id); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_lookup(const char *name); +void X509_VERIFY_PARAM_table_cleanup(void); + +/* Non positive return values are errors */ +#define X509_PCY_TREE_FAILURE -2 /* Failure to satisfy explicit policy */ +#define X509_PCY_TREE_INVALID -1 /* Inconsistent or invalid extensions */ +#define X509_PCY_TREE_INTERNAL 0 /* Internal error, most likely malloc */ + +/* + * Positive return values form a bit mask, all but the first are internal to + * the library and don't appear in results from X509_policy_check(). + */ +#define X509_PCY_TREE_VALID 1 /* The policy tree is valid */ +#define X509_PCY_TREE_EMPTY 2 /* The policy tree is empty */ +#define X509_PCY_TREE_EXPLICIT 4 /* Explicit policy required */ + +int X509_policy_check(X509_POLICY_TREE **ptree, int *pexplicit_policy, + STACK_OF(X509) *certs, + STACK_OF(ASN1_OBJECT) *policy_oids, unsigned int flags); + +void X509_policy_tree_free(X509_POLICY_TREE *tree); + +int X509_policy_tree_level_count(const X509_POLICY_TREE *tree); +X509_POLICY_LEVEL *X509_policy_tree_get0_level(const X509_POLICY_TREE *tree, + int i); + +STACK_OF(X509_POLICY_NODE) + *X509_policy_tree_get0_policies(const X509_POLICY_TREE *tree); + +STACK_OF(X509_POLICY_NODE) + *X509_policy_tree_get0_user_policies(const X509_POLICY_TREE *tree); + +int X509_policy_level_node_count(X509_POLICY_LEVEL *level); + +X509_POLICY_NODE *X509_policy_level_get0_node(const X509_POLICY_LEVEL *level, + int i); + +const ASN1_OBJECT *X509_policy_node_get0_policy(const X509_POLICY_NODE *node); + +STACK_OF(POLICYQUALINFO) + *X509_policy_node_get0_qualifiers(const X509_POLICY_NODE *node); +const X509_POLICY_NODE + *X509_policy_node_get0_parent(const X509_POLICY_NODE *node); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/HttpTest/include/openssl/x509err.h b/HttpTest/include/openssl/x509err.h new file mode 100644 index 0000000..a56facd --- /dev/null +++ b/HttpTest/include/openssl/x509err.h @@ -0,0 +1,68 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_X509ERR_H +# define OPENSSL_X509ERR_H +# pragma once + +# include +# include +# include + + + +/* + * X509 reason codes. + */ +# define X509_R_AKID_MISMATCH 110 +# define X509_R_BAD_SELECTOR 133 +# define X509_R_BAD_X509_FILETYPE 100 +# define X509_R_BASE64_DECODE_ERROR 118 +# define X509_R_CANT_CHECK_DH_KEY 114 +# define X509_R_CERTIFICATE_VERIFICATION_FAILED 139 +# define X509_R_CERT_ALREADY_IN_HASH_TABLE 101 +# define X509_R_CRL_ALREADY_DELTA 127 +# define X509_R_CRL_VERIFY_FAILURE 131 +# define X509_R_ERROR_GETTING_MD_BY_NID 141 +# define X509_R_ERROR_USING_SIGINF_SET 142 +# define X509_R_IDP_MISMATCH 128 +# define X509_R_INVALID_ATTRIBUTES 138 +# define X509_R_INVALID_DIRECTORY 113 +# define X509_R_INVALID_DISTPOINT 143 +# define X509_R_INVALID_FIELD_NAME 119 +# define X509_R_INVALID_TRUST 123 +# define X509_R_ISSUER_MISMATCH 129 +# define X509_R_KEY_TYPE_MISMATCH 115 +# define X509_R_KEY_VALUES_MISMATCH 116 +# define X509_R_LOADING_CERT_DIR 103 +# define X509_R_LOADING_DEFAULTS 104 +# define X509_R_METHOD_NOT_SUPPORTED 124 +# define X509_R_NAME_TOO_LONG 134 +# define X509_R_NEWER_CRL_NOT_NEWER 132 +# define X509_R_NO_CERTIFICATE_FOUND 135 +# define X509_R_NO_CERTIFICATE_OR_CRL_FOUND 136 +# define X509_R_NO_CERT_SET_FOR_US_TO_VERIFY 105 +# define X509_R_NO_CRL_FOUND 137 +# define X509_R_NO_CRL_NUMBER 130 +# define X509_R_PUBLIC_KEY_DECODE_ERROR 125 +# define X509_R_PUBLIC_KEY_ENCODE_ERROR 126 +# define X509_R_SHOULD_RETRY 106 +# define X509_R_UNABLE_TO_FIND_PARAMETERS_IN_CHAIN 107 +# define X509_R_UNABLE_TO_GET_CERTS_PUBLIC_KEY 108 +# define X509_R_UNKNOWN_KEY_TYPE 117 +# define X509_R_UNKNOWN_NID 109 +# define X509_R_UNKNOWN_PURPOSE_ID 121 +# define X509_R_UNKNOWN_SIGID_ALGS 144 +# define X509_R_UNKNOWN_TRUST_ID 120 +# define X509_R_UNSUPPORTED_ALGORITHM 111 +# define X509_R_WRONG_LOOKUP_TYPE 112 +# define X509_R_WRONG_TYPE 122 + +#endif diff --git a/HttpTest/include/openssl/x509v3.h b/HttpTest/include/openssl/x509v3.h new file mode 100644 index 0000000..76a90bf --- /dev/null +++ b/HttpTest/include/openssl/x509v3.h @@ -0,0 +1,1453 @@ +/* + * WARNING: do not edit! + * Generated by makefile from include\openssl\x509v3.h.in + * + * Copyright 1999-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + + + +#ifndef OPENSSL_X509V3_H +# define OPENSSL_X509V3_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_X509V3_H +# endif + +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Forward reference */ +struct v3_ext_method; +struct v3_ext_ctx; + +/* Useful typedefs */ + +typedef void *(*X509V3_EXT_NEW)(void); +typedef void (*X509V3_EXT_FREE) (void *); +typedef void *(*X509V3_EXT_D2I)(void *, const unsigned char **, long); +typedef int (*X509V3_EXT_I2D) (const void *, unsigned char **); +typedef STACK_OF(CONF_VALUE) * + (*X509V3_EXT_I2V) (const struct v3_ext_method *method, void *ext, + STACK_OF(CONF_VALUE) *extlist); +typedef void *(*X509V3_EXT_V2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, + STACK_OF(CONF_VALUE) *values); +typedef char *(*X509V3_EXT_I2S)(const struct v3_ext_method *method, + void *ext); +typedef void *(*X509V3_EXT_S2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); +typedef int (*X509V3_EXT_I2R) (const struct v3_ext_method *method, void *ext, + BIO *out, int indent); +typedef void *(*X509V3_EXT_R2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); + +/* V3 extension structure */ + +struct v3_ext_method { + int ext_nid; + int ext_flags; +/* If this is set the following four fields are ignored */ + ASN1_ITEM_EXP *it; +/* Old style ASN1 calls */ + X509V3_EXT_NEW ext_new; + X509V3_EXT_FREE ext_free; + X509V3_EXT_D2I d2i; + X509V3_EXT_I2D i2d; +/* The following pair is used for string extensions */ + X509V3_EXT_I2S i2s; + X509V3_EXT_S2I s2i; +/* The following pair is used for multi-valued extensions */ + X509V3_EXT_I2V i2v; + X509V3_EXT_V2I v2i; +/* The following are used for raw extensions */ + X509V3_EXT_I2R i2r; + X509V3_EXT_R2I r2i; + void *usr_data; /* Any extension specific data */ +}; + +typedef struct X509V3_CONF_METHOD_st { + char *(*get_string) (void *db, const char *section, const char *value); + STACK_OF(CONF_VALUE) *(*get_section) (void *db, const char *section); + void (*free_string) (void *db, char *string); + void (*free_section) (void *db, STACK_OF(CONF_VALUE) *section); +} X509V3_CONF_METHOD; + +/* Context specific info for producing X509 v3 extensions*/ +struct v3_ext_ctx { +# define X509V3_CTX_TEST 0x1 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define CTX_TEST X509V3_CTX_TEST +# endif +# define X509V3_CTX_REPLACE 0x2 + int flags; + X509 *issuer_cert; + X509 *subject_cert; + X509_REQ *subject_req; + X509_CRL *crl; + X509V3_CONF_METHOD *db_meth; + void *db; + EVP_PKEY *issuer_pkey; +/* Maybe more here */ +}; + +typedef struct v3_ext_method X509V3_EXT_METHOD; + +SKM_DEFINE_STACK_OF_INTERNAL(X509V3_EXT_METHOD, X509V3_EXT_METHOD, X509V3_EXT_METHOD) +#define sk_X509V3_EXT_METHOD_num(sk) OPENSSL_sk_num(ossl_check_const_X509V3_EXT_METHOD_sk_type(sk)) +#define sk_X509V3_EXT_METHOD_value(sk, idx) ((X509V3_EXT_METHOD *)OPENSSL_sk_value(ossl_check_const_X509V3_EXT_METHOD_sk_type(sk), (idx))) +#define sk_X509V3_EXT_METHOD_new(cmp) ((STACK_OF(X509V3_EXT_METHOD) *)OPENSSL_sk_new(ossl_check_X509V3_EXT_METHOD_compfunc_type(cmp))) +#define sk_X509V3_EXT_METHOD_new_null() ((STACK_OF(X509V3_EXT_METHOD) *)OPENSSL_sk_new_null()) +#define sk_X509V3_EXT_METHOD_new_reserve(cmp, n) ((STACK_OF(X509V3_EXT_METHOD) *)OPENSSL_sk_new_reserve(ossl_check_X509V3_EXT_METHOD_compfunc_type(cmp), (n))) +#define sk_X509V3_EXT_METHOD_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509V3_EXT_METHOD_sk_type(sk), (n)) +#define sk_X509V3_EXT_METHOD_free(sk) OPENSSL_sk_free(ossl_check_X509V3_EXT_METHOD_sk_type(sk)) +#define sk_X509V3_EXT_METHOD_zero(sk) OPENSSL_sk_zero(ossl_check_X509V3_EXT_METHOD_sk_type(sk)) +#define sk_X509V3_EXT_METHOD_delete(sk, i) ((X509V3_EXT_METHOD *)OPENSSL_sk_delete(ossl_check_X509V3_EXT_METHOD_sk_type(sk), (i))) +#define sk_X509V3_EXT_METHOD_delete_ptr(sk, ptr) ((X509V3_EXT_METHOD *)OPENSSL_sk_delete_ptr(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr))) +#define sk_X509V3_EXT_METHOD_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr)) +#define sk_X509V3_EXT_METHOD_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr)) +#define sk_X509V3_EXT_METHOD_pop(sk) ((X509V3_EXT_METHOD *)OPENSSL_sk_pop(ossl_check_X509V3_EXT_METHOD_sk_type(sk))) +#define sk_X509V3_EXT_METHOD_shift(sk) ((X509V3_EXT_METHOD *)OPENSSL_sk_shift(ossl_check_X509V3_EXT_METHOD_sk_type(sk))) +#define sk_X509V3_EXT_METHOD_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509V3_EXT_METHOD_sk_type(sk),ossl_check_X509V3_EXT_METHOD_freefunc_type(freefunc)) +#define sk_X509V3_EXT_METHOD_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr), (idx)) +#define sk_X509V3_EXT_METHOD_set(sk, idx, ptr) ((X509V3_EXT_METHOD *)OPENSSL_sk_set(ossl_check_X509V3_EXT_METHOD_sk_type(sk), (idx), ossl_check_X509V3_EXT_METHOD_type(ptr))) +#define sk_X509V3_EXT_METHOD_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr)) +#define sk_X509V3_EXT_METHOD_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr)) +#define sk_X509V3_EXT_METHOD_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_type(ptr), pnum) +#define sk_X509V3_EXT_METHOD_sort(sk) OPENSSL_sk_sort(ossl_check_X509V3_EXT_METHOD_sk_type(sk)) +#define sk_X509V3_EXT_METHOD_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509V3_EXT_METHOD_sk_type(sk)) +#define sk_X509V3_EXT_METHOD_dup(sk) ((STACK_OF(X509V3_EXT_METHOD) *)OPENSSL_sk_dup(ossl_check_const_X509V3_EXT_METHOD_sk_type(sk))) +#define sk_X509V3_EXT_METHOD_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509V3_EXT_METHOD) *)OPENSSL_sk_deep_copy(ossl_check_const_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_copyfunc_type(copyfunc), ossl_check_X509V3_EXT_METHOD_freefunc_type(freefunc))) +#define sk_X509V3_EXT_METHOD_set_cmp_func(sk, cmp) ((sk_X509V3_EXT_METHOD_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509V3_EXT_METHOD_sk_type(sk), ossl_check_X509V3_EXT_METHOD_compfunc_type(cmp))) + + +/* ext_flags values */ +# define X509V3_EXT_DYNAMIC 0x1 +# define X509V3_EXT_CTX_DEP 0x2 +# define X509V3_EXT_MULTILINE 0x4 + +typedef BIT_STRING_BITNAME ENUMERATED_NAMES; + +typedef struct BASIC_CONSTRAINTS_st { + int ca; + ASN1_INTEGER *pathlen; +} BASIC_CONSTRAINTS; + +typedef struct PKEY_USAGE_PERIOD_st { + ASN1_GENERALIZEDTIME *notBefore; + ASN1_GENERALIZEDTIME *notAfter; +} PKEY_USAGE_PERIOD; + +typedef struct otherName_st { + ASN1_OBJECT *type_id; + ASN1_TYPE *value; +} OTHERNAME; + +typedef struct EDIPartyName_st { + ASN1_STRING *nameAssigner; + ASN1_STRING *partyName; +} EDIPARTYNAME; + +typedef struct GENERAL_NAME_st { +# define GEN_OTHERNAME 0 +# define GEN_EMAIL 1 +# define GEN_DNS 2 +# define GEN_X400 3 +# define GEN_DIRNAME 4 +# define GEN_EDIPARTY 5 +# define GEN_URI 6 +# define GEN_IPADD 7 +# define GEN_RID 8 + int type; + union { + char *ptr; + OTHERNAME *otherName; /* otherName */ + ASN1_IA5STRING *rfc822Name; + ASN1_IA5STRING *dNSName; + ASN1_TYPE *x400Address; + X509_NAME *directoryName; + EDIPARTYNAME *ediPartyName; + ASN1_IA5STRING *uniformResourceIdentifier; + ASN1_OCTET_STRING *iPAddress; + ASN1_OBJECT *registeredID; + /* Old names */ + ASN1_OCTET_STRING *ip; /* iPAddress */ + X509_NAME *dirn; /* dirn */ + ASN1_IA5STRING *ia5; /* rfc822Name, dNSName, + * uniformResourceIdentifier */ + ASN1_OBJECT *rid; /* registeredID */ + ASN1_TYPE *other; /* x400Address */ + } d; +} GENERAL_NAME; + +typedef struct ACCESS_DESCRIPTION_st { + ASN1_OBJECT *method; + GENERAL_NAME *location; +} ACCESS_DESCRIPTION; + +SKM_DEFINE_STACK_OF_INTERNAL(ACCESS_DESCRIPTION, ACCESS_DESCRIPTION, ACCESS_DESCRIPTION) +#define sk_ACCESS_DESCRIPTION_num(sk) OPENSSL_sk_num(ossl_check_const_ACCESS_DESCRIPTION_sk_type(sk)) +#define sk_ACCESS_DESCRIPTION_value(sk, idx) ((ACCESS_DESCRIPTION *)OPENSSL_sk_value(ossl_check_const_ACCESS_DESCRIPTION_sk_type(sk), (idx))) +#define sk_ACCESS_DESCRIPTION_new(cmp) ((STACK_OF(ACCESS_DESCRIPTION) *)OPENSSL_sk_new(ossl_check_ACCESS_DESCRIPTION_compfunc_type(cmp))) +#define sk_ACCESS_DESCRIPTION_new_null() ((STACK_OF(ACCESS_DESCRIPTION) *)OPENSSL_sk_new_null()) +#define sk_ACCESS_DESCRIPTION_new_reserve(cmp, n) ((STACK_OF(ACCESS_DESCRIPTION) *)OPENSSL_sk_new_reserve(ossl_check_ACCESS_DESCRIPTION_compfunc_type(cmp), (n))) +#define sk_ACCESS_DESCRIPTION_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), (n)) +#define sk_ACCESS_DESCRIPTION_free(sk) OPENSSL_sk_free(ossl_check_ACCESS_DESCRIPTION_sk_type(sk)) +#define sk_ACCESS_DESCRIPTION_zero(sk) OPENSSL_sk_zero(ossl_check_ACCESS_DESCRIPTION_sk_type(sk)) +#define sk_ACCESS_DESCRIPTION_delete(sk, i) ((ACCESS_DESCRIPTION *)OPENSSL_sk_delete(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), (i))) +#define sk_ACCESS_DESCRIPTION_delete_ptr(sk, ptr) ((ACCESS_DESCRIPTION *)OPENSSL_sk_delete_ptr(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr))) +#define sk_ACCESS_DESCRIPTION_push(sk, ptr) OPENSSL_sk_push(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr)) +#define sk_ACCESS_DESCRIPTION_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr)) +#define sk_ACCESS_DESCRIPTION_pop(sk) ((ACCESS_DESCRIPTION *)OPENSSL_sk_pop(ossl_check_ACCESS_DESCRIPTION_sk_type(sk))) +#define sk_ACCESS_DESCRIPTION_shift(sk) ((ACCESS_DESCRIPTION *)OPENSSL_sk_shift(ossl_check_ACCESS_DESCRIPTION_sk_type(sk))) +#define sk_ACCESS_DESCRIPTION_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ACCESS_DESCRIPTION_sk_type(sk),ossl_check_ACCESS_DESCRIPTION_freefunc_type(freefunc)) +#define sk_ACCESS_DESCRIPTION_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr), (idx)) +#define sk_ACCESS_DESCRIPTION_set(sk, idx, ptr) ((ACCESS_DESCRIPTION *)OPENSSL_sk_set(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), (idx), ossl_check_ACCESS_DESCRIPTION_type(ptr))) +#define sk_ACCESS_DESCRIPTION_find(sk, ptr) OPENSSL_sk_find(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr)) +#define sk_ACCESS_DESCRIPTION_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr)) +#define sk_ACCESS_DESCRIPTION_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_type(ptr), pnum) +#define sk_ACCESS_DESCRIPTION_sort(sk) OPENSSL_sk_sort(ossl_check_ACCESS_DESCRIPTION_sk_type(sk)) +#define sk_ACCESS_DESCRIPTION_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ACCESS_DESCRIPTION_sk_type(sk)) +#define sk_ACCESS_DESCRIPTION_dup(sk) ((STACK_OF(ACCESS_DESCRIPTION) *)OPENSSL_sk_dup(ossl_check_const_ACCESS_DESCRIPTION_sk_type(sk))) +#define sk_ACCESS_DESCRIPTION_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ACCESS_DESCRIPTION) *)OPENSSL_sk_deep_copy(ossl_check_const_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_copyfunc_type(copyfunc), ossl_check_ACCESS_DESCRIPTION_freefunc_type(freefunc))) +#define sk_ACCESS_DESCRIPTION_set_cmp_func(sk, cmp) ((sk_ACCESS_DESCRIPTION_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ACCESS_DESCRIPTION_sk_type(sk), ossl_check_ACCESS_DESCRIPTION_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(GENERAL_NAME, GENERAL_NAME, GENERAL_NAME) +#define sk_GENERAL_NAME_num(sk) OPENSSL_sk_num(ossl_check_const_GENERAL_NAME_sk_type(sk)) +#define sk_GENERAL_NAME_value(sk, idx) ((GENERAL_NAME *)OPENSSL_sk_value(ossl_check_const_GENERAL_NAME_sk_type(sk), (idx))) +#define sk_GENERAL_NAME_new(cmp) ((STACK_OF(GENERAL_NAME) *)OPENSSL_sk_new(ossl_check_GENERAL_NAME_compfunc_type(cmp))) +#define sk_GENERAL_NAME_new_null() ((STACK_OF(GENERAL_NAME) *)OPENSSL_sk_new_null()) +#define sk_GENERAL_NAME_new_reserve(cmp, n) ((STACK_OF(GENERAL_NAME) *)OPENSSL_sk_new_reserve(ossl_check_GENERAL_NAME_compfunc_type(cmp), (n))) +#define sk_GENERAL_NAME_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_GENERAL_NAME_sk_type(sk), (n)) +#define sk_GENERAL_NAME_free(sk) OPENSSL_sk_free(ossl_check_GENERAL_NAME_sk_type(sk)) +#define sk_GENERAL_NAME_zero(sk) OPENSSL_sk_zero(ossl_check_GENERAL_NAME_sk_type(sk)) +#define sk_GENERAL_NAME_delete(sk, i) ((GENERAL_NAME *)OPENSSL_sk_delete(ossl_check_GENERAL_NAME_sk_type(sk), (i))) +#define sk_GENERAL_NAME_delete_ptr(sk, ptr) ((GENERAL_NAME *)OPENSSL_sk_delete_ptr(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr))) +#define sk_GENERAL_NAME_push(sk, ptr) OPENSSL_sk_push(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr)) +#define sk_GENERAL_NAME_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr)) +#define sk_GENERAL_NAME_pop(sk) ((GENERAL_NAME *)OPENSSL_sk_pop(ossl_check_GENERAL_NAME_sk_type(sk))) +#define sk_GENERAL_NAME_shift(sk) ((GENERAL_NAME *)OPENSSL_sk_shift(ossl_check_GENERAL_NAME_sk_type(sk))) +#define sk_GENERAL_NAME_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_GENERAL_NAME_sk_type(sk),ossl_check_GENERAL_NAME_freefunc_type(freefunc)) +#define sk_GENERAL_NAME_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr), (idx)) +#define sk_GENERAL_NAME_set(sk, idx, ptr) ((GENERAL_NAME *)OPENSSL_sk_set(ossl_check_GENERAL_NAME_sk_type(sk), (idx), ossl_check_GENERAL_NAME_type(ptr))) +#define sk_GENERAL_NAME_find(sk, ptr) OPENSSL_sk_find(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr)) +#define sk_GENERAL_NAME_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr)) +#define sk_GENERAL_NAME_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_type(ptr), pnum) +#define sk_GENERAL_NAME_sort(sk) OPENSSL_sk_sort(ossl_check_GENERAL_NAME_sk_type(sk)) +#define sk_GENERAL_NAME_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_GENERAL_NAME_sk_type(sk)) +#define sk_GENERAL_NAME_dup(sk) ((STACK_OF(GENERAL_NAME) *)OPENSSL_sk_dup(ossl_check_const_GENERAL_NAME_sk_type(sk))) +#define sk_GENERAL_NAME_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(GENERAL_NAME) *)OPENSSL_sk_deep_copy(ossl_check_const_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_copyfunc_type(copyfunc), ossl_check_GENERAL_NAME_freefunc_type(freefunc))) +#define sk_GENERAL_NAME_set_cmp_func(sk, cmp) ((sk_GENERAL_NAME_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_GENERAL_NAME_sk_type(sk), ossl_check_GENERAL_NAME_compfunc_type(cmp))) + + +typedef STACK_OF(ACCESS_DESCRIPTION) AUTHORITY_INFO_ACCESS; +typedef STACK_OF(ASN1_OBJECT) EXTENDED_KEY_USAGE; +typedef STACK_OF(ASN1_INTEGER) TLS_FEATURE; +typedef STACK_OF(GENERAL_NAME) GENERAL_NAMES; + +SKM_DEFINE_STACK_OF_INTERNAL(GENERAL_NAMES, GENERAL_NAMES, GENERAL_NAMES) +#define sk_GENERAL_NAMES_num(sk) OPENSSL_sk_num(ossl_check_const_GENERAL_NAMES_sk_type(sk)) +#define sk_GENERAL_NAMES_value(sk, idx) ((GENERAL_NAMES *)OPENSSL_sk_value(ossl_check_const_GENERAL_NAMES_sk_type(sk), (idx))) +#define sk_GENERAL_NAMES_new(cmp) ((STACK_OF(GENERAL_NAMES) *)OPENSSL_sk_new(ossl_check_GENERAL_NAMES_compfunc_type(cmp))) +#define sk_GENERAL_NAMES_new_null() ((STACK_OF(GENERAL_NAMES) *)OPENSSL_sk_new_null()) +#define sk_GENERAL_NAMES_new_reserve(cmp, n) ((STACK_OF(GENERAL_NAMES) *)OPENSSL_sk_new_reserve(ossl_check_GENERAL_NAMES_compfunc_type(cmp), (n))) +#define sk_GENERAL_NAMES_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_GENERAL_NAMES_sk_type(sk), (n)) +#define sk_GENERAL_NAMES_free(sk) OPENSSL_sk_free(ossl_check_GENERAL_NAMES_sk_type(sk)) +#define sk_GENERAL_NAMES_zero(sk) OPENSSL_sk_zero(ossl_check_GENERAL_NAMES_sk_type(sk)) +#define sk_GENERAL_NAMES_delete(sk, i) ((GENERAL_NAMES *)OPENSSL_sk_delete(ossl_check_GENERAL_NAMES_sk_type(sk), (i))) +#define sk_GENERAL_NAMES_delete_ptr(sk, ptr) ((GENERAL_NAMES *)OPENSSL_sk_delete_ptr(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr))) +#define sk_GENERAL_NAMES_push(sk, ptr) OPENSSL_sk_push(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr)) +#define sk_GENERAL_NAMES_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr)) +#define sk_GENERAL_NAMES_pop(sk) ((GENERAL_NAMES *)OPENSSL_sk_pop(ossl_check_GENERAL_NAMES_sk_type(sk))) +#define sk_GENERAL_NAMES_shift(sk) ((GENERAL_NAMES *)OPENSSL_sk_shift(ossl_check_GENERAL_NAMES_sk_type(sk))) +#define sk_GENERAL_NAMES_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_GENERAL_NAMES_sk_type(sk),ossl_check_GENERAL_NAMES_freefunc_type(freefunc)) +#define sk_GENERAL_NAMES_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr), (idx)) +#define sk_GENERAL_NAMES_set(sk, idx, ptr) ((GENERAL_NAMES *)OPENSSL_sk_set(ossl_check_GENERAL_NAMES_sk_type(sk), (idx), ossl_check_GENERAL_NAMES_type(ptr))) +#define sk_GENERAL_NAMES_find(sk, ptr) OPENSSL_sk_find(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr)) +#define sk_GENERAL_NAMES_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr)) +#define sk_GENERAL_NAMES_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_type(ptr), pnum) +#define sk_GENERAL_NAMES_sort(sk) OPENSSL_sk_sort(ossl_check_GENERAL_NAMES_sk_type(sk)) +#define sk_GENERAL_NAMES_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_GENERAL_NAMES_sk_type(sk)) +#define sk_GENERAL_NAMES_dup(sk) ((STACK_OF(GENERAL_NAMES) *)OPENSSL_sk_dup(ossl_check_const_GENERAL_NAMES_sk_type(sk))) +#define sk_GENERAL_NAMES_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(GENERAL_NAMES) *)OPENSSL_sk_deep_copy(ossl_check_const_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_copyfunc_type(copyfunc), ossl_check_GENERAL_NAMES_freefunc_type(freefunc))) +#define sk_GENERAL_NAMES_set_cmp_func(sk, cmp) ((sk_GENERAL_NAMES_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_GENERAL_NAMES_sk_type(sk), ossl_check_GENERAL_NAMES_compfunc_type(cmp))) + + +typedef struct DIST_POINT_NAME_st { + int type; + union { + GENERAL_NAMES *fullname; + STACK_OF(X509_NAME_ENTRY) *relativename; + } name; +/* If relativename then this contains the full distribution point name */ + X509_NAME *dpname; +} DIST_POINT_NAME; +/* All existing reasons */ +# define CRLDP_ALL_REASONS 0x807f + +# define CRL_REASON_NONE -1 +# define CRL_REASON_UNSPECIFIED 0 +# define CRL_REASON_KEY_COMPROMISE 1 +# define CRL_REASON_CA_COMPROMISE 2 +# define CRL_REASON_AFFILIATION_CHANGED 3 +# define CRL_REASON_SUPERSEDED 4 +# define CRL_REASON_CESSATION_OF_OPERATION 5 +# define CRL_REASON_CERTIFICATE_HOLD 6 +# define CRL_REASON_REMOVE_FROM_CRL 8 +# define CRL_REASON_PRIVILEGE_WITHDRAWN 9 +# define CRL_REASON_AA_COMPROMISE 10 + +struct DIST_POINT_st { + DIST_POINT_NAME *distpoint; + ASN1_BIT_STRING *reasons; + GENERAL_NAMES *CRLissuer; + int dp_reasons; +}; + +SKM_DEFINE_STACK_OF_INTERNAL(DIST_POINT, DIST_POINT, DIST_POINT) +#define sk_DIST_POINT_num(sk) OPENSSL_sk_num(ossl_check_const_DIST_POINT_sk_type(sk)) +#define sk_DIST_POINT_value(sk, idx) ((DIST_POINT *)OPENSSL_sk_value(ossl_check_const_DIST_POINT_sk_type(sk), (idx))) +#define sk_DIST_POINT_new(cmp) ((STACK_OF(DIST_POINT) *)OPENSSL_sk_new(ossl_check_DIST_POINT_compfunc_type(cmp))) +#define sk_DIST_POINT_new_null() ((STACK_OF(DIST_POINT) *)OPENSSL_sk_new_null()) +#define sk_DIST_POINT_new_reserve(cmp, n) ((STACK_OF(DIST_POINT) *)OPENSSL_sk_new_reserve(ossl_check_DIST_POINT_compfunc_type(cmp), (n))) +#define sk_DIST_POINT_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_DIST_POINT_sk_type(sk), (n)) +#define sk_DIST_POINT_free(sk) OPENSSL_sk_free(ossl_check_DIST_POINT_sk_type(sk)) +#define sk_DIST_POINT_zero(sk) OPENSSL_sk_zero(ossl_check_DIST_POINT_sk_type(sk)) +#define sk_DIST_POINT_delete(sk, i) ((DIST_POINT *)OPENSSL_sk_delete(ossl_check_DIST_POINT_sk_type(sk), (i))) +#define sk_DIST_POINT_delete_ptr(sk, ptr) ((DIST_POINT *)OPENSSL_sk_delete_ptr(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr))) +#define sk_DIST_POINT_push(sk, ptr) OPENSSL_sk_push(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr)) +#define sk_DIST_POINT_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr)) +#define sk_DIST_POINT_pop(sk) ((DIST_POINT *)OPENSSL_sk_pop(ossl_check_DIST_POINT_sk_type(sk))) +#define sk_DIST_POINT_shift(sk) ((DIST_POINT *)OPENSSL_sk_shift(ossl_check_DIST_POINT_sk_type(sk))) +#define sk_DIST_POINT_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_DIST_POINT_sk_type(sk),ossl_check_DIST_POINT_freefunc_type(freefunc)) +#define sk_DIST_POINT_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr), (idx)) +#define sk_DIST_POINT_set(sk, idx, ptr) ((DIST_POINT *)OPENSSL_sk_set(ossl_check_DIST_POINT_sk_type(sk), (idx), ossl_check_DIST_POINT_type(ptr))) +#define sk_DIST_POINT_find(sk, ptr) OPENSSL_sk_find(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr)) +#define sk_DIST_POINT_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr)) +#define sk_DIST_POINT_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_type(ptr), pnum) +#define sk_DIST_POINT_sort(sk) OPENSSL_sk_sort(ossl_check_DIST_POINT_sk_type(sk)) +#define sk_DIST_POINT_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_DIST_POINT_sk_type(sk)) +#define sk_DIST_POINT_dup(sk) ((STACK_OF(DIST_POINT) *)OPENSSL_sk_dup(ossl_check_const_DIST_POINT_sk_type(sk))) +#define sk_DIST_POINT_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(DIST_POINT) *)OPENSSL_sk_deep_copy(ossl_check_const_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_copyfunc_type(copyfunc), ossl_check_DIST_POINT_freefunc_type(freefunc))) +#define sk_DIST_POINT_set_cmp_func(sk, cmp) ((sk_DIST_POINT_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_DIST_POINT_sk_type(sk), ossl_check_DIST_POINT_compfunc_type(cmp))) + + +typedef STACK_OF(DIST_POINT) CRL_DIST_POINTS; + +struct AUTHORITY_KEYID_st { + ASN1_OCTET_STRING *keyid; + GENERAL_NAMES *issuer; + ASN1_INTEGER *serial; +}; + +/* Strong extranet structures */ + +typedef struct SXNET_ID_st { + ASN1_INTEGER *zone; + ASN1_OCTET_STRING *user; +} SXNETID; + +SKM_DEFINE_STACK_OF_INTERNAL(SXNETID, SXNETID, SXNETID) +#define sk_SXNETID_num(sk) OPENSSL_sk_num(ossl_check_const_SXNETID_sk_type(sk)) +#define sk_SXNETID_value(sk, idx) ((SXNETID *)OPENSSL_sk_value(ossl_check_const_SXNETID_sk_type(sk), (idx))) +#define sk_SXNETID_new(cmp) ((STACK_OF(SXNETID) *)OPENSSL_sk_new(ossl_check_SXNETID_compfunc_type(cmp))) +#define sk_SXNETID_new_null() ((STACK_OF(SXNETID) *)OPENSSL_sk_new_null()) +#define sk_SXNETID_new_reserve(cmp, n) ((STACK_OF(SXNETID) *)OPENSSL_sk_new_reserve(ossl_check_SXNETID_compfunc_type(cmp), (n))) +#define sk_SXNETID_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_SXNETID_sk_type(sk), (n)) +#define sk_SXNETID_free(sk) OPENSSL_sk_free(ossl_check_SXNETID_sk_type(sk)) +#define sk_SXNETID_zero(sk) OPENSSL_sk_zero(ossl_check_SXNETID_sk_type(sk)) +#define sk_SXNETID_delete(sk, i) ((SXNETID *)OPENSSL_sk_delete(ossl_check_SXNETID_sk_type(sk), (i))) +#define sk_SXNETID_delete_ptr(sk, ptr) ((SXNETID *)OPENSSL_sk_delete_ptr(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr))) +#define sk_SXNETID_push(sk, ptr) OPENSSL_sk_push(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr)) +#define sk_SXNETID_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr)) +#define sk_SXNETID_pop(sk) ((SXNETID *)OPENSSL_sk_pop(ossl_check_SXNETID_sk_type(sk))) +#define sk_SXNETID_shift(sk) ((SXNETID *)OPENSSL_sk_shift(ossl_check_SXNETID_sk_type(sk))) +#define sk_SXNETID_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_SXNETID_sk_type(sk),ossl_check_SXNETID_freefunc_type(freefunc)) +#define sk_SXNETID_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr), (idx)) +#define sk_SXNETID_set(sk, idx, ptr) ((SXNETID *)OPENSSL_sk_set(ossl_check_SXNETID_sk_type(sk), (idx), ossl_check_SXNETID_type(ptr))) +#define sk_SXNETID_find(sk, ptr) OPENSSL_sk_find(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr)) +#define sk_SXNETID_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr)) +#define sk_SXNETID_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_type(ptr), pnum) +#define sk_SXNETID_sort(sk) OPENSSL_sk_sort(ossl_check_SXNETID_sk_type(sk)) +#define sk_SXNETID_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_SXNETID_sk_type(sk)) +#define sk_SXNETID_dup(sk) ((STACK_OF(SXNETID) *)OPENSSL_sk_dup(ossl_check_const_SXNETID_sk_type(sk))) +#define sk_SXNETID_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(SXNETID) *)OPENSSL_sk_deep_copy(ossl_check_const_SXNETID_sk_type(sk), ossl_check_SXNETID_copyfunc_type(copyfunc), ossl_check_SXNETID_freefunc_type(freefunc))) +#define sk_SXNETID_set_cmp_func(sk, cmp) ((sk_SXNETID_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_SXNETID_sk_type(sk), ossl_check_SXNETID_compfunc_type(cmp))) + + + +typedef struct SXNET_st { + ASN1_INTEGER *version; + STACK_OF(SXNETID) *ids; +} SXNET; + +typedef struct ISSUER_SIGN_TOOL_st { + ASN1_UTF8STRING *signTool; + ASN1_UTF8STRING *cATool; + ASN1_UTF8STRING *signToolCert; + ASN1_UTF8STRING *cAToolCert; +} ISSUER_SIGN_TOOL; + +typedef struct NOTICEREF_st { + ASN1_STRING *organization; + STACK_OF(ASN1_INTEGER) *noticenos; +} NOTICEREF; + +typedef struct USERNOTICE_st { + NOTICEREF *noticeref; + ASN1_STRING *exptext; +} USERNOTICE; + +typedef struct POLICYQUALINFO_st { + ASN1_OBJECT *pqualid; + union { + ASN1_IA5STRING *cpsuri; + USERNOTICE *usernotice; + ASN1_TYPE *other; + } d; +} POLICYQUALINFO; + +SKM_DEFINE_STACK_OF_INTERNAL(POLICYQUALINFO, POLICYQUALINFO, POLICYQUALINFO) +#define sk_POLICYQUALINFO_num(sk) OPENSSL_sk_num(ossl_check_const_POLICYQUALINFO_sk_type(sk)) +#define sk_POLICYQUALINFO_value(sk, idx) ((POLICYQUALINFO *)OPENSSL_sk_value(ossl_check_const_POLICYQUALINFO_sk_type(sk), (idx))) +#define sk_POLICYQUALINFO_new(cmp) ((STACK_OF(POLICYQUALINFO) *)OPENSSL_sk_new(ossl_check_POLICYQUALINFO_compfunc_type(cmp))) +#define sk_POLICYQUALINFO_new_null() ((STACK_OF(POLICYQUALINFO) *)OPENSSL_sk_new_null()) +#define sk_POLICYQUALINFO_new_reserve(cmp, n) ((STACK_OF(POLICYQUALINFO) *)OPENSSL_sk_new_reserve(ossl_check_POLICYQUALINFO_compfunc_type(cmp), (n))) +#define sk_POLICYQUALINFO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_POLICYQUALINFO_sk_type(sk), (n)) +#define sk_POLICYQUALINFO_free(sk) OPENSSL_sk_free(ossl_check_POLICYQUALINFO_sk_type(sk)) +#define sk_POLICYQUALINFO_zero(sk) OPENSSL_sk_zero(ossl_check_POLICYQUALINFO_sk_type(sk)) +#define sk_POLICYQUALINFO_delete(sk, i) ((POLICYQUALINFO *)OPENSSL_sk_delete(ossl_check_POLICYQUALINFO_sk_type(sk), (i))) +#define sk_POLICYQUALINFO_delete_ptr(sk, ptr) ((POLICYQUALINFO *)OPENSSL_sk_delete_ptr(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr))) +#define sk_POLICYQUALINFO_push(sk, ptr) OPENSSL_sk_push(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr)) +#define sk_POLICYQUALINFO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr)) +#define sk_POLICYQUALINFO_pop(sk) ((POLICYQUALINFO *)OPENSSL_sk_pop(ossl_check_POLICYQUALINFO_sk_type(sk))) +#define sk_POLICYQUALINFO_shift(sk) ((POLICYQUALINFO *)OPENSSL_sk_shift(ossl_check_POLICYQUALINFO_sk_type(sk))) +#define sk_POLICYQUALINFO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_POLICYQUALINFO_sk_type(sk),ossl_check_POLICYQUALINFO_freefunc_type(freefunc)) +#define sk_POLICYQUALINFO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr), (idx)) +#define sk_POLICYQUALINFO_set(sk, idx, ptr) ((POLICYQUALINFO *)OPENSSL_sk_set(ossl_check_POLICYQUALINFO_sk_type(sk), (idx), ossl_check_POLICYQUALINFO_type(ptr))) +#define sk_POLICYQUALINFO_find(sk, ptr) OPENSSL_sk_find(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr)) +#define sk_POLICYQUALINFO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr)) +#define sk_POLICYQUALINFO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_type(ptr), pnum) +#define sk_POLICYQUALINFO_sort(sk) OPENSSL_sk_sort(ossl_check_POLICYQUALINFO_sk_type(sk)) +#define sk_POLICYQUALINFO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_POLICYQUALINFO_sk_type(sk)) +#define sk_POLICYQUALINFO_dup(sk) ((STACK_OF(POLICYQUALINFO) *)OPENSSL_sk_dup(ossl_check_const_POLICYQUALINFO_sk_type(sk))) +#define sk_POLICYQUALINFO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(POLICYQUALINFO) *)OPENSSL_sk_deep_copy(ossl_check_const_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_copyfunc_type(copyfunc), ossl_check_POLICYQUALINFO_freefunc_type(freefunc))) +#define sk_POLICYQUALINFO_set_cmp_func(sk, cmp) ((sk_POLICYQUALINFO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_POLICYQUALINFO_sk_type(sk), ossl_check_POLICYQUALINFO_compfunc_type(cmp))) + + + +typedef struct POLICYINFO_st { + ASN1_OBJECT *policyid; + STACK_OF(POLICYQUALINFO) *qualifiers; +} POLICYINFO; + +SKM_DEFINE_STACK_OF_INTERNAL(POLICYINFO, POLICYINFO, POLICYINFO) +#define sk_POLICYINFO_num(sk) OPENSSL_sk_num(ossl_check_const_POLICYINFO_sk_type(sk)) +#define sk_POLICYINFO_value(sk, idx) ((POLICYINFO *)OPENSSL_sk_value(ossl_check_const_POLICYINFO_sk_type(sk), (idx))) +#define sk_POLICYINFO_new(cmp) ((STACK_OF(POLICYINFO) *)OPENSSL_sk_new(ossl_check_POLICYINFO_compfunc_type(cmp))) +#define sk_POLICYINFO_new_null() ((STACK_OF(POLICYINFO) *)OPENSSL_sk_new_null()) +#define sk_POLICYINFO_new_reserve(cmp, n) ((STACK_OF(POLICYINFO) *)OPENSSL_sk_new_reserve(ossl_check_POLICYINFO_compfunc_type(cmp), (n))) +#define sk_POLICYINFO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_POLICYINFO_sk_type(sk), (n)) +#define sk_POLICYINFO_free(sk) OPENSSL_sk_free(ossl_check_POLICYINFO_sk_type(sk)) +#define sk_POLICYINFO_zero(sk) OPENSSL_sk_zero(ossl_check_POLICYINFO_sk_type(sk)) +#define sk_POLICYINFO_delete(sk, i) ((POLICYINFO *)OPENSSL_sk_delete(ossl_check_POLICYINFO_sk_type(sk), (i))) +#define sk_POLICYINFO_delete_ptr(sk, ptr) ((POLICYINFO *)OPENSSL_sk_delete_ptr(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr))) +#define sk_POLICYINFO_push(sk, ptr) OPENSSL_sk_push(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr)) +#define sk_POLICYINFO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr)) +#define sk_POLICYINFO_pop(sk) ((POLICYINFO *)OPENSSL_sk_pop(ossl_check_POLICYINFO_sk_type(sk))) +#define sk_POLICYINFO_shift(sk) ((POLICYINFO *)OPENSSL_sk_shift(ossl_check_POLICYINFO_sk_type(sk))) +#define sk_POLICYINFO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_POLICYINFO_sk_type(sk),ossl_check_POLICYINFO_freefunc_type(freefunc)) +#define sk_POLICYINFO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr), (idx)) +#define sk_POLICYINFO_set(sk, idx, ptr) ((POLICYINFO *)OPENSSL_sk_set(ossl_check_POLICYINFO_sk_type(sk), (idx), ossl_check_POLICYINFO_type(ptr))) +#define sk_POLICYINFO_find(sk, ptr) OPENSSL_sk_find(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr)) +#define sk_POLICYINFO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr)) +#define sk_POLICYINFO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_type(ptr), pnum) +#define sk_POLICYINFO_sort(sk) OPENSSL_sk_sort(ossl_check_POLICYINFO_sk_type(sk)) +#define sk_POLICYINFO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_POLICYINFO_sk_type(sk)) +#define sk_POLICYINFO_dup(sk) ((STACK_OF(POLICYINFO) *)OPENSSL_sk_dup(ossl_check_const_POLICYINFO_sk_type(sk))) +#define sk_POLICYINFO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(POLICYINFO) *)OPENSSL_sk_deep_copy(ossl_check_const_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_copyfunc_type(copyfunc), ossl_check_POLICYINFO_freefunc_type(freefunc))) +#define sk_POLICYINFO_set_cmp_func(sk, cmp) ((sk_POLICYINFO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_POLICYINFO_sk_type(sk), ossl_check_POLICYINFO_compfunc_type(cmp))) + + +typedef STACK_OF(POLICYINFO) CERTIFICATEPOLICIES; + +typedef struct POLICY_MAPPING_st { + ASN1_OBJECT *issuerDomainPolicy; + ASN1_OBJECT *subjectDomainPolicy; +} POLICY_MAPPING; + +SKM_DEFINE_STACK_OF_INTERNAL(POLICY_MAPPING, POLICY_MAPPING, POLICY_MAPPING) +#define sk_POLICY_MAPPING_num(sk) OPENSSL_sk_num(ossl_check_const_POLICY_MAPPING_sk_type(sk)) +#define sk_POLICY_MAPPING_value(sk, idx) ((POLICY_MAPPING *)OPENSSL_sk_value(ossl_check_const_POLICY_MAPPING_sk_type(sk), (idx))) +#define sk_POLICY_MAPPING_new(cmp) ((STACK_OF(POLICY_MAPPING) *)OPENSSL_sk_new(ossl_check_POLICY_MAPPING_compfunc_type(cmp))) +#define sk_POLICY_MAPPING_new_null() ((STACK_OF(POLICY_MAPPING) *)OPENSSL_sk_new_null()) +#define sk_POLICY_MAPPING_new_reserve(cmp, n) ((STACK_OF(POLICY_MAPPING) *)OPENSSL_sk_new_reserve(ossl_check_POLICY_MAPPING_compfunc_type(cmp), (n))) +#define sk_POLICY_MAPPING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_POLICY_MAPPING_sk_type(sk), (n)) +#define sk_POLICY_MAPPING_free(sk) OPENSSL_sk_free(ossl_check_POLICY_MAPPING_sk_type(sk)) +#define sk_POLICY_MAPPING_zero(sk) OPENSSL_sk_zero(ossl_check_POLICY_MAPPING_sk_type(sk)) +#define sk_POLICY_MAPPING_delete(sk, i) ((POLICY_MAPPING *)OPENSSL_sk_delete(ossl_check_POLICY_MAPPING_sk_type(sk), (i))) +#define sk_POLICY_MAPPING_delete_ptr(sk, ptr) ((POLICY_MAPPING *)OPENSSL_sk_delete_ptr(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr))) +#define sk_POLICY_MAPPING_push(sk, ptr) OPENSSL_sk_push(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr)) +#define sk_POLICY_MAPPING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr)) +#define sk_POLICY_MAPPING_pop(sk) ((POLICY_MAPPING *)OPENSSL_sk_pop(ossl_check_POLICY_MAPPING_sk_type(sk))) +#define sk_POLICY_MAPPING_shift(sk) ((POLICY_MAPPING *)OPENSSL_sk_shift(ossl_check_POLICY_MAPPING_sk_type(sk))) +#define sk_POLICY_MAPPING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_POLICY_MAPPING_sk_type(sk),ossl_check_POLICY_MAPPING_freefunc_type(freefunc)) +#define sk_POLICY_MAPPING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr), (idx)) +#define sk_POLICY_MAPPING_set(sk, idx, ptr) ((POLICY_MAPPING *)OPENSSL_sk_set(ossl_check_POLICY_MAPPING_sk_type(sk), (idx), ossl_check_POLICY_MAPPING_type(ptr))) +#define sk_POLICY_MAPPING_find(sk, ptr) OPENSSL_sk_find(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr)) +#define sk_POLICY_MAPPING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr)) +#define sk_POLICY_MAPPING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_type(ptr), pnum) +#define sk_POLICY_MAPPING_sort(sk) OPENSSL_sk_sort(ossl_check_POLICY_MAPPING_sk_type(sk)) +#define sk_POLICY_MAPPING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_POLICY_MAPPING_sk_type(sk)) +#define sk_POLICY_MAPPING_dup(sk) ((STACK_OF(POLICY_MAPPING) *)OPENSSL_sk_dup(ossl_check_const_POLICY_MAPPING_sk_type(sk))) +#define sk_POLICY_MAPPING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(POLICY_MAPPING) *)OPENSSL_sk_deep_copy(ossl_check_const_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_copyfunc_type(copyfunc), ossl_check_POLICY_MAPPING_freefunc_type(freefunc))) +#define sk_POLICY_MAPPING_set_cmp_func(sk, cmp) ((sk_POLICY_MAPPING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_POLICY_MAPPING_sk_type(sk), ossl_check_POLICY_MAPPING_compfunc_type(cmp))) + + +typedef STACK_OF(POLICY_MAPPING) POLICY_MAPPINGS; + +typedef struct GENERAL_SUBTREE_st { + GENERAL_NAME *base; + ASN1_INTEGER *minimum; + ASN1_INTEGER *maximum; +} GENERAL_SUBTREE; + +SKM_DEFINE_STACK_OF_INTERNAL(GENERAL_SUBTREE, GENERAL_SUBTREE, GENERAL_SUBTREE) +#define sk_GENERAL_SUBTREE_num(sk) OPENSSL_sk_num(ossl_check_const_GENERAL_SUBTREE_sk_type(sk)) +#define sk_GENERAL_SUBTREE_value(sk, idx) ((GENERAL_SUBTREE *)OPENSSL_sk_value(ossl_check_const_GENERAL_SUBTREE_sk_type(sk), (idx))) +#define sk_GENERAL_SUBTREE_new(cmp) ((STACK_OF(GENERAL_SUBTREE) *)OPENSSL_sk_new(ossl_check_GENERAL_SUBTREE_compfunc_type(cmp))) +#define sk_GENERAL_SUBTREE_new_null() ((STACK_OF(GENERAL_SUBTREE) *)OPENSSL_sk_new_null()) +#define sk_GENERAL_SUBTREE_new_reserve(cmp, n) ((STACK_OF(GENERAL_SUBTREE) *)OPENSSL_sk_new_reserve(ossl_check_GENERAL_SUBTREE_compfunc_type(cmp), (n))) +#define sk_GENERAL_SUBTREE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_GENERAL_SUBTREE_sk_type(sk), (n)) +#define sk_GENERAL_SUBTREE_free(sk) OPENSSL_sk_free(ossl_check_GENERAL_SUBTREE_sk_type(sk)) +#define sk_GENERAL_SUBTREE_zero(sk) OPENSSL_sk_zero(ossl_check_GENERAL_SUBTREE_sk_type(sk)) +#define sk_GENERAL_SUBTREE_delete(sk, i) ((GENERAL_SUBTREE *)OPENSSL_sk_delete(ossl_check_GENERAL_SUBTREE_sk_type(sk), (i))) +#define sk_GENERAL_SUBTREE_delete_ptr(sk, ptr) ((GENERAL_SUBTREE *)OPENSSL_sk_delete_ptr(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr))) +#define sk_GENERAL_SUBTREE_push(sk, ptr) OPENSSL_sk_push(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr)) +#define sk_GENERAL_SUBTREE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr)) +#define sk_GENERAL_SUBTREE_pop(sk) ((GENERAL_SUBTREE *)OPENSSL_sk_pop(ossl_check_GENERAL_SUBTREE_sk_type(sk))) +#define sk_GENERAL_SUBTREE_shift(sk) ((GENERAL_SUBTREE *)OPENSSL_sk_shift(ossl_check_GENERAL_SUBTREE_sk_type(sk))) +#define sk_GENERAL_SUBTREE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_GENERAL_SUBTREE_sk_type(sk),ossl_check_GENERAL_SUBTREE_freefunc_type(freefunc)) +#define sk_GENERAL_SUBTREE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr), (idx)) +#define sk_GENERAL_SUBTREE_set(sk, idx, ptr) ((GENERAL_SUBTREE *)OPENSSL_sk_set(ossl_check_GENERAL_SUBTREE_sk_type(sk), (idx), ossl_check_GENERAL_SUBTREE_type(ptr))) +#define sk_GENERAL_SUBTREE_find(sk, ptr) OPENSSL_sk_find(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr)) +#define sk_GENERAL_SUBTREE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr)) +#define sk_GENERAL_SUBTREE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_type(ptr), pnum) +#define sk_GENERAL_SUBTREE_sort(sk) OPENSSL_sk_sort(ossl_check_GENERAL_SUBTREE_sk_type(sk)) +#define sk_GENERAL_SUBTREE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_GENERAL_SUBTREE_sk_type(sk)) +#define sk_GENERAL_SUBTREE_dup(sk) ((STACK_OF(GENERAL_SUBTREE) *)OPENSSL_sk_dup(ossl_check_const_GENERAL_SUBTREE_sk_type(sk))) +#define sk_GENERAL_SUBTREE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(GENERAL_SUBTREE) *)OPENSSL_sk_deep_copy(ossl_check_const_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_copyfunc_type(copyfunc), ossl_check_GENERAL_SUBTREE_freefunc_type(freefunc))) +#define sk_GENERAL_SUBTREE_set_cmp_func(sk, cmp) ((sk_GENERAL_SUBTREE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_GENERAL_SUBTREE_sk_type(sk), ossl_check_GENERAL_SUBTREE_compfunc_type(cmp))) + + +struct NAME_CONSTRAINTS_st { + STACK_OF(GENERAL_SUBTREE) *permittedSubtrees; + STACK_OF(GENERAL_SUBTREE) *excludedSubtrees; +}; + +typedef struct POLICY_CONSTRAINTS_st { + ASN1_INTEGER *requireExplicitPolicy; + ASN1_INTEGER *inhibitPolicyMapping; +} POLICY_CONSTRAINTS; + +/* Proxy certificate structures, see RFC 3820 */ +typedef struct PROXY_POLICY_st { + ASN1_OBJECT *policyLanguage; + ASN1_OCTET_STRING *policy; +} PROXY_POLICY; + +typedef struct PROXY_CERT_INFO_EXTENSION_st { + ASN1_INTEGER *pcPathLengthConstraint; + PROXY_POLICY *proxyPolicy; +} PROXY_CERT_INFO_EXTENSION; + +DECLARE_ASN1_FUNCTIONS(PROXY_POLICY) +DECLARE_ASN1_FUNCTIONS(PROXY_CERT_INFO_EXTENSION) + +struct ISSUING_DIST_POINT_st { + DIST_POINT_NAME *distpoint; + int onlyuser; + int onlyCA; + ASN1_BIT_STRING *onlysomereasons; + int indirectCRL; + int onlyattr; +}; + +/* Values in idp_flags field */ +/* IDP present */ +# define IDP_PRESENT 0x1 +/* IDP values inconsistent */ +# define IDP_INVALID 0x2 +/* onlyuser true */ +# define IDP_ONLYUSER 0x4 +/* onlyCA true */ +# define IDP_ONLYCA 0x8 +/* onlyattr true */ +# define IDP_ONLYATTR 0x10 +/* indirectCRL true */ +# define IDP_INDIRECT 0x20 +/* onlysomereasons present */ +# define IDP_REASONS 0x40 + +# define X509V3_conf_err(val) ERR_add_error_data(6, \ + "section:", (val)->section, \ + ",name:", (val)->name, ",value:", (val)->value) + +# define X509V3_set_ctx_test(ctx) \ + X509V3_set_ctx(ctx, NULL, NULL, NULL, NULL, X509V3_CTX_TEST) +# define X509V3_set_ctx_nodb(ctx) (ctx)->db = NULL; + +# define EXT_BITSTRING(nid, table) { nid, 0, ASN1_ITEM_ref(ASN1_BIT_STRING), \ + 0,0,0,0, \ + 0,0, \ + (X509V3_EXT_I2V)i2v_ASN1_BIT_STRING, \ + (X509V3_EXT_V2I)v2i_ASN1_BIT_STRING, \ + NULL, NULL, \ + table} + +# define EXT_IA5STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_IA5STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_IA5STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_IA5STRING, \ + 0,0,0,0, \ + NULL} + +#define EXT_UTF8STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_UTF8STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_UTF8STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_UTF8STRING, \ + 0,0,0,0, \ + NULL} + +# define EXT_END { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + +/* X509_PURPOSE stuff */ + +# define EXFLAG_BCONS 0x1 +# define EXFLAG_KUSAGE 0x2 +# define EXFLAG_XKUSAGE 0x4 +# define EXFLAG_NSCERT 0x8 + +# define EXFLAG_CA 0x10 +# define EXFLAG_SI 0x20 /* self-issued, maybe not self-signed */ +# define EXFLAG_V1 0x40 +# define EXFLAG_INVALID 0x80 +/* EXFLAG_SET is set to indicate that some values have been precomputed */ +# define EXFLAG_SET 0x100 +# define EXFLAG_CRITICAL 0x200 +# define EXFLAG_PROXY 0x400 + +# define EXFLAG_INVALID_POLICY 0x800 +# define EXFLAG_FRESHEST 0x1000 +# define EXFLAG_SS 0x2000 /* cert is apparently self-signed */ + +# define EXFLAG_BCONS_CRITICAL 0x10000 +# define EXFLAG_AKID_CRITICAL 0x20000 +# define EXFLAG_SKID_CRITICAL 0x40000 +# define EXFLAG_SAN_CRITICAL 0x80000 +# define EXFLAG_NO_FINGERPRINT 0x100000 + +# define KU_DIGITAL_SIGNATURE 0x0080 +# define KU_NON_REPUDIATION 0x0040 +# define KU_KEY_ENCIPHERMENT 0x0020 +# define KU_DATA_ENCIPHERMENT 0x0010 +# define KU_KEY_AGREEMENT 0x0008 +# define KU_KEY_CERT_SIGN 0x0004 +# define KU_CRL_SIGN 0x0002 +# define KU_ENCIPHER_ONLY 0x0001 +# define KU_DECIPHER_ONLY 0x8000 + +# define NS_SSL_CLIENT 0x80 +# define NS_SSL_SERVER 0x40 +# define NS_SMIME 0x20 +# define NS_OBJSIGN 0x10 +# define NS_SSL_CA 0x04 +# define NS_SMIME_CA 0x02 +# define NS_OBJSIGN_CA 0x01 +# define NS_ANY_CA (NS_SSL_CA|NS_SMIME_CA|NS_OBJSIGN_CA) + +# define XKU_SSL_SERVER 0x1 +# define XKU_SSL_CLIENT 0x2 +# define XKU_SMIME 0x4 +# define XKU_CODE_SIGN 0x8 +# define XKU_SGC 0x10 /* Netscape or MS Server-Gated Crypto */ +# define XKU_OCSP_SIGN 0x20 +# define XKU_TIMESTAMP 0x40 +# define XKU_DVCS 0x80 +# define XKU_ANYEKU 0x100 + +# define X509_PURPOSE_DYNAMIC 0x1 +# define X509_PURPOSE_DYNAMIC_NAME 0x2 + +typedef struct x509_purpose_st { + int purpose; + int trust; /* Default trust ID */ + int flags; + int (*check_purpose) (const struct x509_purpose_st *, const X509 *, int); + char *name; + char *sname; + void *usr_data; +} X509_PURPOSE; + +SKM_DEFINE_STACK_OF_INTERNAL(X509_PURPOSE, X509_PURPOSE, X509_PURPOSE) +#define sk_X509_PURPOSE_num(sk) OPENSSL_sk_num(ossl_check_const_X509_PURPOSE_sk_type(sk)) +#define sk_X509_PURPOSE_value(sk, idx) ((X509_PURPOSE *)OPENSSL_sk_value(ossl_check_const_X509_PURPOSE_sk_type(sk), (idx))) +#define sk_X509_PURPOSE_new(cmp) ((STACK_OF(X509_PURPOSE) *)OPENSSL_sk_new(ossl_check_X509_PURPOSE_compfunc_type(cmp))) +#define sk_X509_PURPOSE_new_null() ((STACK_OF(X509_PURPOSE) *)OPENSSL_sk_new_null()) +#define sk_X509_PURPOSE_new_reserve(cmp, n) ((STACK_OF(X509_PURPOSE) *)OPENSSL_sk_new_reserve(ossl_check_X509_PURPOSE_compfunc_type(cmp), (n))) +#define sk_X509_PURPOSE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_PURPOSE_sk_type(sk), (n)) +#define sk_X509_PURPOSE_free(sk) OPENSSL_sk_free(ossl_check_X509_PURPOSE_sk_type(sk)) +#define sk_X509_PURPOSE_zero(sk) OPENSSL_sk_zero(ossl_check_X509_PURPOSE_sk_type(sk)) +#define sk_X509_PURPOSE_delete(sk, i) ((X509_PURPOSE *)OPENSSL_sk_delete(ossl_check_X509_PURPOSE_sk_type(sk), (i))) +#define sk_X509_PURPOSE_delete_ptr(sk, ptr) ((X509_PURPOSE *)OPENSSL_sk_delete_ptr(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr))) +#define sk_X509_PURPOSE_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr)) +#define sk_X509_PURPOSE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr)) +#define sk_X509_PURPOSE_pop(sk) ((X509_PURPOSE *)OPENSSL_sk_pop(ossl_check_X509_PURPOSE_sk_type(sk))) +#define sk_X509_PURPOSE_shift(sk) ((X509_PURPOSE *)OPENSSL_sk_shift(ossl_check_X509_PURPOSE_sk_type(sk))) +#define sk_X509_PURPOSE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_PURPOSE_sk_type(sk),ossl_check_X509_PURPOSE_freefunc_type(freefunc)) +#define sk_X509_PURPOSE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr), (idx)) +#define sk_X509_PURPOSE_set(sk, idx, ptr) ((X509_PURPOSE *)OPENSSL_sk_set(ossl_check_X509_PURPOSE_sk_type(sk), (idx), ossl_check_X509_PURPOSE_type(ptr))) +#define sk_X509_PURPOSE_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr)) +#define sk_X509_PURPOSE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr)) +#define sk_X509_PURPOSE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_type(ptr), pnum) +#define sk_X509_PURPOSE_sort(sk) OPENSSL_sk_sort(ossl_check_X509_PURPOSE_sk_type(sk)) +#define sk_X509_PURPOSE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_PURPOSE_sk_type(sk)) +#define sk_X509_PURPOSE_dup(sk) ((STACK_OF(X509_PURPOSE) *)OPENSSL_sk_dup(ossl_check_const_X509_PURPOSE_sk_type(sk))) +#define sk_X509_PURPOSE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_PURPOSE) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_copyfunc_type(copyfunc), ossl_check_X509_PURPOSE_freefunc_type(freefunc))) +#define sk_X509_PURPOSE_set_cmp_func(sk, cmp) ((sk_X509_PURPOSE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_PURPOSE_sk_type(sk), ossl_check_X509_PURPOSE_compfunc_type(cmp))) + + + +# define X509_PURPOSE_SSL_CLIENT 1 +# define X509_PURPOSE_SSL_SERVER 2 +# define X509_PURPOSE_NS_SSL_SERVER 3 +# define X509_PURPOSE_SMIME_SIGN 4 +# define X509_PURPOSE_SMIME_ENCRYPT 5 +# define X509_PURPOSE_CRL_SIGN 6 +# define X509_PURPOSE_ANY 7 +# define X509_PURPOSE_OCSP_HELPER 8 +# define X509_PURPOSE_TIMESTAMP_SIGN 9 + +# define X509_PURPOSE_MIN 1 +# define X509_PURPOSE_MAX 9 + +/* Flags for X509V3_EXT_print() */ + +# define X509V3_EXT_UNKNOWN_MASK (0xfL << 16) +/* Return error for unknown extensions */ +# define X509V3_EXT_DEFAULT 0 +/* Print error for unknown extensions */ +# define X509V3_EXT_ERROR_UNKNOWN (1L << 16) +/* ASN1 parse unknown extensions */ +# define X509V3_EXT_PARSE_UNKNOWN (2L << 16) +/* BIO_dump unknown extensions */ +# define X509V3_EXT_DUMP_UNKNOWN (3L << 16) + +/* Flags for X509V3_add1_i2d */ + +# define X509V3_ADD_OP_MASK 0xfL +# define X509V3_ADD_DEFAULT 0L +# define X509V3_ADD_APPEND 1L +# define X509V3_ADD_REPLACE 2L +# define X509V3_ADD_REPLACE_EXISTING 3L +# define X509V3_ADD_KEEP_EXISTING 4L +# define X509V3_ADD_DELETE 5L +# define X509V3_ADD_SILENT 0x10 + +DECLARE_ASN1_FUNCTIONS(BASIC_CONSTRAINTS) + +DECLARE_ASN1_FUNCTIONS(SXNET) +DECLARE_ASN1_FUNCTIONS(SXNETID) + +DECLARE_ASN1_FUNCTIONS(ISSUER_SIGN_TOOL) + +int SXNET_add_id_asc(SXNET **psx, const char *zone, const char *user, int userlen); +int SXNET_add_id_ulong(SXNET **psx, unsigned long lzone, const char *user, + int userlen); +int SXNET_add_id_INTEGER(SXNET **psx, ASN1_INTEGER *izone, const char *user, + int userlen); + +ASN1_OCTET_STRING *SXNET_get_id_asc(SXNET *sx, const char *zone); +ASN1_OCTET_STRING *SXNET_get_id_ulong(SXNET *sx, unsigned long lzone); +ASN1_OCTET_STRING *SXNET_get_id_INTEGER(SXNET *sx, ASN1_INTEGER *zone); + +DECLARE_ASN1_FUNCTIONS(AUTHORITY_KEYID) + +DECLARE_ASN1_FUNCTIONS(PKEY_USAGE_PERIOD) + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAME) +DECLARE_ASN1_DUP_FUNCTION(GENERAL_NAME) +int GENERAL_NAME_cmp(GENERAL_NAME *a, GENERAL_NAME *b); + +ASN1_BIT_STRING *v2i_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, + STACK_OF(CONF_VALUE) *nval); +STACK_OF(CONF_VALUE) *i2v_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + ASN1_BIT_STRING *bits, + STACK_OF(CONF_VALUE) *extlist); +char *i2s_ASN1_IA5STRING(X509V3_EXT_METHOD *method, ASN1_IA5STRING *ia5); +ASN1_IA5STRING *s2i_ASN1_IA5STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); +char *i2s_ASN1_UTF8STRING(X509V3_EXT_METHOD *method, ASN1_UTF8STRING *utf8); +ASN1_UTF8STRING *s2i_ASN1_UTF8STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAME(X509V3_EXT_METHOD *method, + GENERAL_NAME *gen, + STACK_OF(CONF_VALUE) *ret); +int GENERAL_NAME_print(BIO *out, GENERAL_NAME *gen); + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAMES) + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAMES(X509V3_EXT_METHOD *method, + GENERAL_NAMES *gen, + STACK_OF(CONF_VALUE) *extlist); +GENERAL_NAMES *v2i_GENERAL_NAMES(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); + +DECLARE_ASN1_FUNCTIONS(OTHERNAME) +DECLARE_ASN1_FUNCTIONS(EDIPARTYNAME) +int OTHERNAME_cmp(OTHERNAME *a, OTHERNAME *b); +void GENERAL_NAME_set0_value(GENERAL_NAME *a, int type, void *value); +void *GENERAL_NAME_get0_value(const GENERAL_NAME *a, int *ptype); +int GENERAL_NAME_set0_othername(GENERAL_NAME *gen, + ASN1_OBJECT *oid, ASN1_TYPE *value); +int GENERAL_NAME_get0_otherName(const GENERAL_NAME *gen, + ASN1_OBJECT **poid, ASN1_TYPE **pvalue); + +char *i2s_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, + const ASN1_OCTET_STRING *ia5); +ASN1_OCTET_STRING *s2i_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); + +DECLARE_ASN1_FUNCTIONS(EXTENDED_KEY_USAGE) +int i2a_ACCESS_DESCRIPTION(BIO *bp, const ACCESS_DESCRIPTION *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TLS_FEATURE) + +DECLARE_ASN1_FUNCTIONS(CERTIFICATEPOLICIES) +DECLARE_ASN1_FUNCTIONS(POLICYINFO) +DECLARE_ASN1_FUNCTIONS(POLICYQUALINFO) +DECLARE_ASN1_FUNCTIONS(USERNOTICE) +DECLARE_ASN1_FUNCTIONS(NOTICEREF) + +DECLARE_ASN1_FUNCTIONS(CRL_DIST_POINTS) +DECLARE_ASN1_FUNCTIONS(DIST_POINT) +DECLARE_ASN1_FUNCTIONS(DIST_POINT_NAME) +DECLARE_ASN1_FUNCTIONS(ISSUING_DIST_POINT) + +int DIST_POINT_set_dpname(DIST_POINT_NAME *dpn, const X509_NAME *iname); + +int NAME_CONSTRAINTS_check(X509 *x, NAME_CONSTRAINTS *nc); +int NAME_CONSTRAINTS_check_CN(X509 *x, NAME_CONSTRAINTS *nc); + +DECLARE_ASN1_FUNCTIONS(ACCESS_DESCRIPTION) +DECLARE_ASN1_FUNCTIONS(AUTHORITY_INFO_ACCESS) + +DECLARE_ASN1_ITEM(POLICY_MAPPING) +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_MAPPING) +DECLARE_ASN1_ITEM(POLICY_MAPPINGS) + +DECLARE_ASN1_ITEM(GENERAL_SUBTREE) +DECLARE_ASN1_ALLOC_FUNCTIONS(GENERAL_SUBTREE) + +DECLARE_ASN1_ITEM(NAME_CONSTRAINTS) +DECLARE_ASN1_ALLOC_FUNCTIONS(NAME_CONSTRAINTS) + +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_CONSTRAINTS) +DECLARE_ASN1_ITEM(POLICY_CONSTRAINTS) + +GENERAL_NAME *a2i_GENERAL_NAME(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, int gen_type, + const char *value, int is_nc); + +# ifdef OPENSSL_CONF_H +GENERAL_NAME *v2i_GENERAL_NAME(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf); +GENERAL_NAME *v2i_GENERAL_NAME_ex(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf, + int is_nc); + +void X509V3_conf_free(CONF_VALUE *val); + +X509_EXTENSION *X509V3_EXT_nconf_nid(CONF *conf, X509V3_CTX *ctx, int ext_nid, + const char *value); +X509_EXTENSION *X509V3_EXT_nconf(CONF *conf, X509V3_CTX *ctx, const char *name, + const char *value); +int X509V3_EXT_add_nconf_sk(CONF *conf, X509V3_CTX *ctx, const char *section, + STACK_OF(X509_EXTENSION) **sk); +int X509V3_EXT_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509 *cert); +int X509V3_EXT_REQ_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509_REQ *req); +int X509V3_EXT_CRL_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509_CRL *crl); + +X509_EXTENSION *X509V3_EXT_conf_nid(LHASH_OF(CONF_VALUE) *conf, + X509V3_CTX *ctx, int ext_nid, + const char *value); +X509_EXTENSION *X509V3_EXT_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *name, const char *value); +int X509V3_EXT_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509 *cert); +int X509V3_EXT_REQ_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509_CRL *crl); + +int X509V3_add_value_bool_nf(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_get_value_bool(const CONF_VALUE *value, int *asn1_bool); +int X509V3_get_value_int(const CONF_VALUE *value, ASN1_INTEGER **aint); +void X509V3_set_nconf(X509V3_CTX *ctx, CONF *conf); +void X509V3_set_conf_lhash(X509V3_CTX *ctx, LHASH_OF(CONF_VALUE) *lhash); +# endif + +char *X509V3_get_string(X509V3_CTX *ctx, const char *name, const char *section); +STACK_OF(CONF_VALUE) *X509V3_get_section(X509V3_CTX *ctx, const char *section); +void X509V3_string_free(X509V3_CTX *ctx, char *str); +void X509V3_section_free(X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *section); +void X509V3_set_ctx(X509V3_CTX *ctx, X509 *issuer, X509 *subject, + X509_REQ *req, X509_CRL *crl, int flags); +/* For API backward compatibility, this is separate from X509V3_set_ctx(): */ +int X509V3_set_issuer_pkey(X509V3_CTX *ctx, EVP_PKEY *pkey); + +int X509V3_add_value(const char *name, const char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_uchar(const char *name, const unsigned char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_bool(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_int(const char *name, const ASN1_INTEGER *aint, + STACK_OF(CONF_VALUE) **extlist); +char *i2s_ASN1_INTEGER(X509V3_EXT_METHOD *meth, const ASN1_INTEGER *aint); +ASN1_INTEGER *s2i_ASN1_INTEGER(X509V3_EXT_METHOD *meth, const char *value); +char *i2s_ASN1_ENUMERATED(X509V3_EXT_METHOD *meth, const ASN1_ENUMERATED *aint); +char *i2s_ASN1_ENUMERATED_TABLE(X509V3_EXT_METHOD *meth, + const ASN1_ENUMERATED *aint); +int X509V3_EXT_add(X509V3_EXT_METHOD *ext); +int X509V3_EXT_add_list(X509V3_EXT_METHOD *extlist); +int X509V3_EXT_add_alias(int nid_to, int nid_from); +void X509V3_EXT_cleanup(void); + +const X509V3_EXT_METHOD *X509V3_EXT_get(X509_EXTENSION *ext); +const X509V3_EXT_METHOD *X509V3_EXT_get_nid(int nid); +int X509V3_add_standard_extensions(void); +STACK_OF(CONF_VALUE) *X509V3_parse_list(const char *line); +void *X509V3_EXT_d2i(X509_EXTENSION *ext); +void *X509V3_get_d2i(const STACK_OF(X509_EXTENSION) *x, int nid, int *crit, + int *idx); + +X509_EXTENSION *X509V3_EXT_i2d(int ext_nid, int crit, void *ext_struc); +int X509V3_add1_i2d(STACK_OF(X509_EXTENSION) **x, int nid, void *value, + int crit, unsigned long flags); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* The new declarations are in crypto.h, but the old ones were here. */ +# define hex_to_string OPENSSL_buf2hexstr +# define string_to_hex OPENSSL_hexstr2buf +#endif + +void X509V3_EXT_val_prn(BIO *out, STACK_OF(CONF_VALUE) *val, int indent, + int ml); +int X509V3_EXT_print(BIO *out, X509_EXTENSION *ext, unsigned long flag, + int indent); +#ifndef OPENSSL_NO_STDIO +int X509V3_EXT_print_fp(FILE *out, X509_EXTENSION *ext, int flag, int indent); +#endif +int X509V3_extensions_print(BIO *out, const char *title, + const STACK_OF(X509_EXTENSION) *exts, + unsigned long flag, int indent); + +int X509_check_ca(X509 *x); +int X509_check_purpose(X509 *x, int id, int ca); +int X509_supported_extension(X509_EXTENSION *ex); +int X509_PURPOSE_set(int *p, int purpose); +int X509_check_issued(X509 *issuer, X509 *subject); +int X509_check_akid(const X509 *issuer, const AUTHORITY_KEYID *akid); +void X509_set_proxy_flag(X509 *x); +void X509_set_proxy_pathlen(X509 *x, long l); +long X509_get_proxy_pathlen(X509 *x); + +uint32_t X509_get_extension_flags(X509 *x); +uint32_t X509_get_key_usage(X509 *x); +uint32_t X509_get_extended_key_usage(X509 *x); +const ASN1_OCTET_STRING *X509_get0_subject_key_id(X509 *x); +const ASN1_OCTET_STRING *X509_get0_authority_key_id(X509 *x); +const GENERAL_NAMES *X509_get0_authority_issuer(X509 *x); +const ASN1_INTEGER *X509_get0_authority_serial(X509 *x); + +int X509_PURPOSE_get_count(void); +X509_PURPOSE *X509_PURPOSE_get0(int idx); +int X509_PURPOSE_get_by_sname(const char *sname); +int X509_PURPOSE_get_by_id(int id); +int X509_PURPOSE_add(int id, int trust, int flags, + int (*ck) (const X509_PURPOSE *, const X509 *, int), + const char *name, const char *sname, void *arg); +char *X509_PURPOSE_get0_name(const X509_PURPOSE *xp); +char *X509_PURPOSE_get0_sname(const X509_PURPOSE *xp); +int X509_PURPOSE_get_trust(const X509_PURPOSE *xp); +void X509_PURPOSE_cleanup(void); +int X509_PURPOSE_get_id(const X509_PURPOSE *); + +STACK_OF(OPENSSL_STRING) *X509_get1_email(X509 *x); +STACK_OF(OPENSSL_STRING) *X509_REQ_get1_email(X509_REQ *x); +void X509_email_free(STACK_OF(OPENSSL_STRING) *sk); +STACK_OF(OPENSSL_STRING) *X509_get1_ocsp(X509 *x); +/* Flags for X509_check_* functions */ + +/* + * Always check subject name for host match even if subject alt names present + */ +# define X509_CHECK_FLAG_ALWAYS_CHECK_SUBJECT 0x1 +/* Disable wildcard matching for dnsName fields and common name. */ +# define X509_CHECK_FLAG_NO_WILDCARDS 0x2 +/* Wildcards must not match a partial label. */ +# define X509_CHECK_FLAG_NO_PARTIAL_WILDCARDS 0x4 +/* Allow (non-partial) wildcards to match multiple labels. */ +# define X509_CHECK_FLAG_MULTI_LABEL_WILDCARDS 0x8 +/* Constraint verifier subdomain patterns to match a single labels. */ +# define X509_CHECK_FLAG_SINGLE_LABEL_SUBDOMAINS 0x10 +/* Never check the subject CN */ +# define X509_CHECK_FLAG_NEVER_CHECK_SUBJECT 0x20 +/* + * Match reference identifiers starting with "." to any sub-domain. + * This is a non-public flag, turned on implicitly when the subject + * reference identity is a DNS name. + */ +# define _X509_CHECK_FLAG_DOT_SUBDOMAINS 0x8000 + +int X509_check_host(X509 *x, const char *chk, size_t chklen, + unsigned int flags, char **peername); +int X509_check_email(X509 *x, const char *chk, size_t chklen, + unsigned int flags); +int X509_check_ip(X509 *x, const unsigned char *chk, size_t chklen, + unsigned int flags); +int X509_check_ip_asc(X509 *x, const char *ipasc, unsigned int flags); + +ASN1_OCTET_STRING *a2i_IPADDRESS(const char *ipasc); +ASN1_OCTET_STRING *a2i_IPADDRESS_NC(const char *ipasc); +int X509V3_NAME_from_section(X509_NAME *nm, STACK_OF(CONF_VALUE) *dn_sk, + unsigned long chtype); + +void X509_POLICY_NODE_print(BIO *out, X509_POLICY_NODE *node, int indent); +SKM_DEFINE_STACK_OF_INTERNAL(X509_POLICY_NODE, X509_POLICY_NODE, X509_POLICY_NODE) +#define sk_X509_POLICY_NODE_num(sk) OPENSSL_sk_num(ossl_check_const_X509_POLICY_NODE_sk_type(sk)) +#define sk_X509_POLICY_NODE_value(sk, idx) ((X509_POLICY_NODE *)OPENSSL_sk_value(ossl_check_const_X509_POLICY_NODE_sk_type(sk), (idx))) +#define sk_X509_POLICY_NODE_new(cmp) ((STACK_OF(X509_POLICY_NODE) *)OPENSSL_sk_new(ossl_check_X509_POLICY_NODE_compfunc_type(cmp))) +#define sk_X509_POLICY_NODE_new_null() ((STACK_OF(X509_POLICY_NODE) *)OPENSSL_sk_new_null()) +#define sk_X509_POLICY_NODE_new_reserve(cmp, n) ((STACK_OF(X509_POLICY_NODE) *)OPENSSL_sk_new_reserve(ossl_check_X509_POLICY_NODE_compfunc_type(cmp), (n))) +#define sk_X509_POLICY_NODE_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_X509_POLICY_NODE_sk_type(sk), (n)) +#define sk_X509_POLICY_NODE_free(sk) OPENSSL_sk_free(ossl_check_X509_POLICY_NODE_sk_type(sk)) +#define sk_X509_POLICY_NODE_zero(sk) OPENSSL_sk_zero(ossl_check_X509_POLICY_NODE_sk_type(sk)) +#define sk_X509_POLICY_NODE_delete(sk, i) ((X509_POLICY_NODE *)OPENSSL_sk_delete(ossl_check_X509_POLICY_NODE_sk_type(sk), (i))) +#define sk_X509_POLICY_NODE_delete_ptr(sk, ptr) ((X509_POLICY_NODE *)OPENSSL_sk_delete_ptr(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr))) +#define sk_X509_POLICY_NODE_push(sk, ptr) OPENSSL_sk_push(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr)) +#define sk_X509_POLICY_NODE_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr)) +#define sk_X509_POLICY_NODE_pop(sk) ((X509_POLICY_NODE *)OPENSSL_sk_pop(ossl_check_X509_POLICY_NODE_sk_type(sk))) +#define sk_X509_POLICY_NODE_shift(sk) ((X509_POLICY_NODE *)OPENSSL_sk_shift(ossl_check_X509_POLICY_NODE_sk_type(sk))) +#define sk_X509_POLICY_NODE_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_X509_POLICY_NODE_sk_type(sk),ossl_check_X509_POLICY_NODE_freefunc_type(freefunc)) +#define sk_X509_POLICY_NODE_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr), (idx)) +#define sk_X509_POLICY_NODE_set(sk, idx, ptr) ((X509_POLICY_NODE *)OPENSSL_sk_set(ossl_check_X509_POLICY_NODE_sk_type(sk), (idx), ossl_check_X509_POLICY_NODE_type(ptr))) +#define sk_X509_POLICY_NODE_find(sk, ptr) OPENSSL_sk_find(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr)) +#define sk_X509_POLICY_NODE_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr)) +#define sk_X509_POLICY_NODE_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_type(ptr), pnum) +#define sk_X509_POLICY_NODE_sort(sk) OPENSSL_sk_sort(ossl_check_X509_POLICY_NODE_sk_type(sk)) +#define sk_X509_POLICY_NODE_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_X509_POLICY_NODE_sk_type(sk)) +#define sk_X509_POLICY_NODE_dup(sk) ((STACK_OF(X509_POLICY_NODE) *)OPENSSL_sk_dup(ossl_check_const_X509_POLICY_NODE_sk_type(sk))) +#define sk_X509_POLICY_NODE_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(X509_POLICY_NODE) *)OPENSSL_sk_deep_copy(ossl_check_const_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_copyfunc_type(copyfunc), ossl_check_X509_POLICY_NODE_freefunc_type(freefunc))) +#define sk_X509_POLICY_NODE_set_cmp_func(sk, cmp) ((sk_X509_POLICY_NODE_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_X509_POLICY_NODE_sk_type(sk), ossl_check_X509_POLICY_NODE_compfunc_type(cmp))) + + + +#ifndef OPENSSL_NO_RFC3779 +typedef struct ASRange_st { + ASN1_INTEGER *min, *max; +} ASRange; + +# define ASIdOrRange_id 0 +# define ASIdOrRange_range 1 + +typedef struct ASIdOrRange_st { + int type; + union { + ASN1_INTEGER *id; + ASRange *range; + } u; +} ASIdOrRange; + +SKM_DEFINE_STACK_OF_INTERNAL(ASIdOrRange, ASIdOrRange, ASIdOrRange) +#define sk_ASIdOrRange_num(sk) OPENSSL_sk_num(ossl_check_const_ASIdOrRange_sk_type(sk)) +#define sk_ASIdOrRange_value(sk, idx) ((ASIdOrRange *)OPENSSL_sk_value(ossl_check_const_ASIdOrRange_sk_type(sk), (idx))) +#define sk_ASIdOrRange_new(cmp) ((STACK_OF(ASIdOrRange) *)OPENSSL_sk_new(ossl_check_ASIdOrRange_compfunc_type(cmp))) +#define sk_ASIdOrRange_new_null() ((STACK_OF(ASIdOrRange) *)OPENSSL_sk_new_null()) +#define sk_ASIdOrRange_new_reserve(cmp, n) ((STACK_OF(ASIdOrRange) *)OPENSSL_sk_new_reserve(ossl_check_ASIdOrRange_compfunc_type(cmp), (n))) +#define sk_ASIdOrRange_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASIdOrRange_sk_type(sk), (n)) +#define sk_ASIdOrRange_free(sk) OPENSSL_sk_free(ossl_check_ASIdOrRange_sk_type(sk)) +#define sk_ASIdOrRange_zero(sk) OPENSSL_sk_zero(ossl_check_ASIdOrRange_sk_type(sk)) +#define sk_ASIdOrRange_delete(sk, i) ((ASIdOrRange *)OPENSSL_sk_delete(ossl_check_ASIdOrRange_sk_type(sk), (i))) +#define sk_ASIdOrRange_delete_ptr(sk, ptr) ((ASIdOrRange *)OPENSSL_sk_delete_ptr(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr))) +#define sk_ASIdOrRange_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr)) +#define sk_ASIdOrRange_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr)) +#define sk_ASIdOrRange_pop(sk) ((ASIdOrRange *)OPENSSL_sk_pop(ossl_check_ASIdOrRange_sk_type(sk))) +#define sk_ASIdOrRange_shift(sk) ((ASIdOrRange *)OPENSSL_sk_shift(ossl_check_ASIdOrRange_sk_type(sk))) +#define sk_ASIdOrRange_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASIdOrRange_sk_type(sk),ossl_check_ASIdOrRange_freefunc_type(freefunc)) +#define sk_ASIdOrRange_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr), (idx)) +#define sk_ASIdOrRange_set(sk, idx, ptr) ((ASIdOrRange *)OPENSSL_sk_set(ossl_check_ASIdOrRange_sk_type(sk), (idx), ossl_check_ASIdOrRange_type(ptr))) +#define sk_ASIdOrRange_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr)) +#define sk_ASIdOrRange_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr)) +#define sk_ASIdOrRange_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_type(ptr), pnum) +#define sk_ASIdOrRange_sort(sk) OPENSSL_sk_sort(ossl_check_ASIdOrRange_sk_type(sk)) +#define sk_ASIdOrRange_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASIdOrRange_sk_type(sk)) +#define sk_ASIdOrRange_dup(sk) ((STACK_OF(ASIdOrRange) *)OPENSSL_sk_dup(ossl_check_const_ASIdOrRange_sk_type(sk))) +#define sk_ASIdOrRange_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASIdOrRange) *)OPENSSL_sk_deep_copy(ossl_check_const_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_copyfunc_type(copyfunc), ossl_check_ASIdOrRange_freefunc_type(freefunc))) +#define sk_ASIdOrRange_set_cmp_func(sk, cmp) ((sk_ASIdOrRange_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASIdOrRange_sk_type(sk), ossl_check_ASIdOrRange_compfunc_type(cmp))) + + +typedef STACK_OF(ASIdOrRange) ASIdOrRanges; + +# define ASIdentifierChoice_inherit 0 +# define ASIdentifierChoice_asIdsOrRanges 1 + +typedef struct ASIdentifierChoice_st { + int type; + union { + ASN1_NULL *inherit; + ASIdOrRanges *asIdsOrRanges; + } u; +} ASIdentifierChoice; + +typedef struct ASIdentifiers_st { + ASIdentifierChoice *asnum, *rdi; +} ASIdentifiers; + +DECLARE_ASN1_FUNCTIONS(ASRange) +DECLARE_ASN1_FUNCTIONS(ASIdOrRange) +DECLARE_ASN1_FUNCTIONS(ASIdentifierChoice) +DECLARE_ASN1_FUNCTIONS(ASIdentifiers) + +typedef struct IPAddressRange_st { + ASN1_BIT_STRING *min, *max; +} IPAddressRange; + +# define IPAddressOrRange_addressPrefix 0 +# define IPAddressOrRange_addressRange 1 + +typedef struct IPAddressOrRange_st { + int type; + union { + ASN1_BIT_STRING *addressPrefix; + IPAddressRange *addressRange; + } u; +} IPAddressOrRange; + +SKM_DEFINE_STACK_OF_INTERNAL(IPAddressOrRange, IPAddressOrRange, IPAddressOrRange) +#define sk_IPAddressOrRange_num(sk) OPENSSL_sk_num(ossl_check_const_IPAddressOrRange_sk_type(sk)) +#define sk_IPAddressOrRange_value(sk, idx) ((IPAddressOrRange *)OPENSSL_sk_value(ossl_check_const_IPAddressOrRange_sk_type(sk), (idx))) +#define sk_IPAddressOrRange_new(cmp) ((STACK_OF(IPAddressOrRange) *)OPENSSL_sk_new(ossl_check_IPAddressOrRange_compfunc_type(cmp))) +#define sk_IPAddressOrRange_new_null() ((STACK_OF(IPAddressOrRange) *)OPENSSL_sk_new_null()) +#define sk_IPAddressOrRange_new_reserve(cmp, n) ((STACK_OF(IPAddressOrRange) *)OPENSSL_sk_new_reserve(ossl_check_IPAddressOrRange_compfunc_type(cmp), (n))) +#define sk_IPAddressOrRange_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_IPAddressOrRange_sk_type(sk), (n)) +#define sk_IPAddressOrRange_free(sk) OPENSSL_sk_free(ossl_check_IPAddressOrRange_sk_type(sk)) +#define sk_IPAddressOrRange_zero(sk) OPENSSL_sk_zero(ossl_check_IPAddressOrRange_sk_type(sk)) +#define sk_IPAddressOrRange_delete(sk, i) ((IPAddressOrRange *)OPENSSL_sk_delete(ossl_check_IPAddressOrRange_sk_type(sk), (i))) +#define sk_IPAddressOrRange_delete_ptr(sk, ptr) ((IPAddressOrRange *)OPENSSL_sk_delete_ptr(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr))) +#define sk_IPAddressOrRange_push(sk, ptr) OPENSSL_sk_push(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr)) +#define sk_IPAddressOrRange_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr)) +#define sk_IPAddressOrRange_pop(sk) ((IPAddressOrRange *)OPENSSL_sk_pop(ossl_check_IPAddressOrRange_sk_type(sk))) +#define sk_IPAddressOrRange_shift(sk) ((IPAddressOrRange *)OPENSSL_sk_shift(ossl_check_IPAddressOrRange_sk_type(sk))) +#define sk_IPAddressOrRange_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_IPAddressOrRange_sk_type(sk),ossl_check_IPAddressOrRange_freefunc_type(freefunc)) +#define sk_IPAddressOrRange_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr), (idx)) +#define sk_IPAddressOrRange_set(sk, idx, ptr) ((IPAddressOrRange *)OPENSSL_sk_set(ossl_check_IPAddressOrRange_sk_type(sk), (idx), ossl_check_IPAddressOrRange_type(ptr))) +#define sk_IPAddressOrRange_find(sk, ptr) OPENSSL_sk_find(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr)) +#define sk_IPAddressOrRange_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr)) +#define sk_IPAddressOrRange_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_type(ptr), pnum) +#define sk_IPAddressOrRange_sort(sk) OPENSSL_sk_sort(ossl_check_IPAddressOrRange_sk_type(sk)) +#define sk_IPAddressOrRange_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_IPAddressOrRange_sk_type(sk)) +#define sk_IPAddressOrRange_dup(sk) ((STACK_OF(IPAddressOrRange) *)OPENSSL_sk_dup(ossl_check_const_IPAddressOrRange_sk_type(sk))) +#define sk_IPAddressOrRange_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(IPAddressOrRange) *)OPENSSL_sk_deep_copy(ossl_check_const_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_copyfunc_type(copyfunc), ossl_check_IPAddressOrRange_freefunc_type(freefunc))) +#define sk_IPAddressOrRange_set_cmp_func(sk, cmp) ((sk_IPAddressOrRange_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_IPAddressOrRange_sk_type(sk), ossl_check_IPAddressOrRange_compfunc_type(cmp))) + + +typedef STACK_OF(IPAddressOrRange) IPAddressOrRanges; + +# define IPAddressChoice_inherit 0 +# define IPAddressChoice_addressesOrRanges 1 + +typedef struct IPAddressChoice_st { + int type; + union { + ASN1_NULL *inherit; + IPAddressOrRanges *addressesOrRanges; + } u; +} IPAddressChoice; + +typedef struct IPAddressFamily_st { + ASN1_OCTET_STRING *addressFamily; + IPAddressChoice *ipAddressChoice; +} IPAddressFamily; + +SKM_DEFINE_STACK_OF_INTERNAL(IPAddressFamily, IPAddressFamily, IPAddressFamily) +#define sk_IPAddressFamily_num(sk) OPENSSL_sk_num(ossl_check_const_IPAddressFamily_sk_type(sk)) +#define sk_IPAddressFamily_value(sk, idx) ((IPAddressFamily *)OPENSSL_sk_value(ossl_check_const_IPAddressFamily_sk_type(sk), (idx))) +#define sk_IPAddressFamily_new(cmp) ((STACK_OF(IPAddressFamily) *)OPENSSL_sk_new(ossl_check_IPAddressFamily_compfunc_type(cmp))) +#define sk_IPAddressFamily_new_null() ((STACK_OF(IPAddressFamily) *)OPENSSL_sk_new_null()) +#define sk_IPAddressFamily_new_reserve(cmp, n) ((STACK_OF(IPAddressFamily) *)OPENSSL_sk_new_reserve(ossl_check_IPAddressFamily_compfunc_type(cmp), (n))) +#define sk_IPAddressFamily_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_IPAddressFamily_sk_type(sk), (n)) +#define sk_IPAddressFamily_free(sk) OPENSSL_sk_free(ossl_check_IPAddressFamily_sk_type(sk)) +#define sk_IPAddressFamily_zero(sk) OPENSSL_sk_zero(ossl_check_IPAddressFamily_sk_type(sk)) +#define sk_IPAddressFamily_delete(sk, i) ((IPAddressFamily *)OPENSSL_sk_delete(ossl_check_IPAddressFamily_sk_type(sk), (i))) +#define sk_IPAddressFamily_delete_ptr(sk, ptr) ((IPAddressFamily *)OPENSSL_sk_delete_ptr(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr))) +#define sk_IPAddressFamily_push(sk, ptr) OPENSSL_sk_push(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr)) +#define sk_IPAddressFamily_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr)) +#define sk_IPAddressFamily_pop(sk) ((IPAddressFamily *)OPENSSL_sk_pop(ossl_check_IPAddressFamily_sk_type(sk))) +#define sk_IPAddressFamily_shift(sk) ((IPAddressFamily *)OPENSSL_sk_shift(ossl_check_IPAddressFamily_sk_type(sk))) +#define sk_IPAddressFamily_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_IPAddressFamily_sk_type(sk),ossl_check_IPAddressFamily_freefunc_type(freefunc)) +#define sk_IPAddressFamily_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr), (idx)) +#define sk_IPAddressFamily_set(sk, idx, ptr) ((IPAddressFamily *)OPENSSL_sk_set(ossl_check_IPAddressFamily_sk_type(sk), (idx), ossl_check_IPAddressFamily_type(ptr))) +#define sk_IPAddressFamily_find(sk, ptr) OPENSSL_sk_find(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr)) +#define sk_IPAddressFamily_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr)) +#define sk_IPAddressFamily_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_type(ptr), pnum) +#define sk_IPAddressFamily_sort(sk) OPENSSL_sk_sort(ossl_check_IPAddressFamily_sk_type(sk)) +#define sk_IPAddressFamily_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_IPAddressFamily_sk_type(sk)) +#define sk_IPAddressFamily_dup(sk) ((STACK_OF(IPAddressFamily) *)OPENSSL_sk_dup(ossl_check_const_IPAddressFamily_sk_type(sk))) +#define sk_IPAddressFamily_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(IPAddressFamily) *)OPENSSL_sk_deep_copy(ossl_check_const_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_copyfunc_type(copyfunc), ossl_check_IPAddressFamily_freefunc_type(freefunc))) +#define sk_IPAddressFamily_set_cmp_func(sk, cmp) ((sk_IPAddressFamily_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_IPAddressFamily_sk_type(sk), ossl_check_IPAddressFamily_compfunc_type(cmp))) + + + +typedef STACK_OF(IPAddressFamily) IPAddrBlocks; + +DECLARE_ASN1_FUNCTIONS(IPAddressRange) +DECLARE_ASN1_FUNCTIONS(IPAddressOrRange) +DECLARE_ASN1_FUNCTIONS(IPAddressChoice) +DECLARE_ASN1_FUNCTIONS(IPAddressFamily) + +/* + * API tag for elements of the ASIdentifer SEQUENCE. + */ +# define V3_ASID_ASNUM 0 +# define V3_ASID_RDI 1 + +/* + * AFI values, assigned by IANA. It'd be nice to make the AFI + * handling code totally generic, but there are too many little things + * that would need to be defined for other address families for it to + * be worth the trouble. + */ +# define IANA_AFI_IPV4 1 +# define IANA_AFI_IPV6 2 + +/* + * Utilities to construct and extract values from RFC3779 extensions, + * since some of the encodings (particularly for IP address prefixes + * and ranges) are a bit tedious to work with directly. + */ +int X509v3_asid_add_inherit(ASIdentifiers *asid, int which); +int X509v3_asid_add_id_or_range(ASIdentifiers *asid, int which, + ASN1_INTEGER *min, ASN1_INTEGER *max); +int X509v3_addr_add_inherit(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi); +int X509v3_addr_add_prefix(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *a, const int prefixlen); +int X509v3_addr_add_range(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *min, unsigned char *max); +unsigned X509v3_addr_get_afi(const IPAddressFamily *f); +int X509v3_addr_get_range(IPAddressOrRange *aor, const unsigned afi, + unsigned char *min, unsigned char *max, + const int length); + +/* + * Canonical forms. + */ +int X509v3_asid_is_canonical(ASIdentifiers *asid); +int X509v3_addr_is_canonical(IPAddrBlocks *addr); +int X509v3_asid_canonize(ASIdentifiers *asid); +int X509v3_addr_canonize(IPAddrBlocks *addr); + +/* + * Tests for inheritance and containment. + */ +int X509v3_asid_inherits(ASIdentifiers *asid); +int X509v3_addr_inherits(IPAddrBlocks *addr); +int X509v3_asid_subset(ASIdentifiers *a, ASIdentifiers *b); +int X509v3_addr_subset(IPAddrBlocks *a, IPAddrBlocks *b); + +/* + * Check whether RFC 3779 extensions nest properly in chains. + */ +int X509v3_asid_validate_path(X509_STORE_CTX *); +int X509v3_addr_validate_path(X509_STORE_CTX *); +int X509v3_asid_validate_resource_set(STACK_OF(X509) *chain, + ASIdentifiers *ext, + int allow_inheritance); +int X509v3_addr_validate_resource_set(STACK_OF(X509) *chain, + IPAddrBlocks *ext, int allow_inheritance); + +#endif /* OPENSSL_NO_RFC3779 */ + +SKM_DEFINE_STACK_OF_INTERNAL(ASN1_STRING, ASN1_STRING, ASN1_STRING) +#define sk_ASN1_STRING_num(sk) OPENSSL_sk_num(ossl_check_const_ASN1_STRING_sk_type(sk)) +#define sk_ASN1_STRING_value(sk, idx) ((ASN1_STRING *)OPENSSL_sk_value(ossl_check_const_ASN1_STRING_sk_type(sk), (idx))) +#define sk_ASN1_STRING_new(cmp) ((STACK_OF(ASN1_STRING) *)OPENSSL_sk_new(ossl_check_ASN1_STRING_compfunc_type(cmp))) +#define sk_ASN1_STRING_new_null() ((STACK_OF(ASN1_STRING) *)OPENSSL_sk_new_null()) +#define sk_ASN1_STRING_new_reserve(cmp, n) ((STACK_OF(ASN1_STRING) *)OPENSSL_sk_new_reserve(ossl_check_ASN1_STRING_compfunc_type(cmp), (n))) +#define sk_ASN1_STRING_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ASN1_STRING_sk_type(sk), (n)) +#define sk_ASN1_STRING_free(sk) OPENSSL_sk_free(ossl_check_ASN1_STRING_sk_type(sk)) +#define sk_ASN1_STRING_zero(sk) OPENSSL_sk_zero(ossl_check_ASN1_STRING_sk_type(sk)) +#define sk_ASN1_STRING_delete(sk, i) ((ASN1_STRING *)OPENSSL_sk_delete(ossl_check_ASN1_STRING_sk_type(sk), (i))) +#define sk_ASN1_STRING_delete_ptr(sk, ptr) ((ASN1_STRING *)OPENSSL_sk_delete_ptr(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr))) +#define sk_ASN1_STRING_push(sk, ptr) OPENSSL_sk_push(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr)) +#define sk_ASN1_STRING_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr)) +#define sk_ASN1_STRING_pop(sk) ((ASN1_STRING *)OPENSSL_sk_pop(ossl_check_ASN1_STRING_sk_type(sk))) +#define sk_ASN1_STRING_shift(sk) ((ASN1_STRING *)OPENSSL_sk_shift(ossl_check_ASN1_STRING_sk_type(sk))) +#define sk_ASN1_STRING_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ASN1_STRING_sk_type(sk),ossl_check_ASN1_STRING_freefunc_type(freefunc)) +#define sk_ASN1_STRING_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr), (idx)) +#define sk_ASN1_STRING_set(sk, idx, ptr) ((ASN1_STRING *)OPENSSL_sk_set(ossl_check_ASN1_STRING_sk_type(sk), (idx), ossl_check_ASN1_STRING_type(ptr))) +#define sk_ASN1_STRING_find(sk, ptr) OPENSSL_sk_find(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr)) +#define sk_ASN1_STRING_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr)) +#define sk_ASN1_STRING_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_type(ptr), pnum) +#define sk_ASN1_STRING_sort(sk) OPENSSL_sk_sort(ossl_check_ASN1_STRING_sk_type(sk)) +#define sk_ASN1_STRING_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ASN1_STRING_sk_type(sk)) +#define sk_ASN1_STRING_dup(sk) ((STACK_OF(ASN1_STRING) *)OPENSSL_sk_dup(ossl_check_const_ASN1_STRING_sk_type(sk))) +#define sk_ASN1_STRING_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ASN1_STRING) *)OPENSSL_sk_deep_copy(ossl_check_const_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_copyfunc_type(copyfunc), ossl_check_ASN1_STRING_freefunc_type(freefunc))) +#define sk_ASN1_STRING_set_cmp_func(sk, cmp) ((sk_ASN1_STRING_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ASN1_STRING_sk_type(sk), ossl_check_ASN1_STRING_compfunc_type(cmp))) + + +/* + * Admission Syntax + */ +typedef struct NamingAuthority_st NAMING_AUTHORITY; +typedef struct ProfessionInfo_st PROFESSION_INFO; +typedef struct Admissions_st ADMISSIONS; +typedef struct AdmissionSyntax_st ADMISSION_SYNTAX; +DECLARE_ASN1_FUNCTIONS(NAMING_AUTHORITY) +DECLARE_ASN1_FUNCTIONS(PROFESSION_INFO) +DECLARE_ASN1_FUNCTIONS(ADMISSIONS) +DECLARE_ASN1_FUNCTIONS(ADMISSION_SYNTAX) +SKM_DEFINE_STACK_OF_INTERNAL(PROFESSION_INFO, PROFESSION_INFO, PROFESSION_INFO) +#define sk_PROFESSION_INFO_num(sk) OPENSSL_sk_num(ossl_check_const_PROFESSION_INFO_sk_type(sk)) +#define sk_PROFESSION_INFO_value(sk, idx) ((PROFESSION_INFO *)OPENSSL_sk_value(ossl_check_const_PROFESSION_INFO_sk_type(sk), (idx))) +#define sk_PROFESSION_INFO_new(cmp) ((STACK_OF(PROFESSION_INFO) *)OPENSSL_sk_new(ossl_check_PROFESSION_INFO_compfunc_type(cmp))) +#define sk_PROFESSION_INFO_new_null() ((STACK_OF(PROFESSION_INFO) *)OPENSSL_sk_new_null()) +#define sk_PROFESSION_INFO_new_reserve(cmp, n) ((STACK_OF(PROFESSION_INFO) *)OPENSSL_sk_new_reserve(ossl_check_PROFESSION_INFO_compfunc_type(cmp), (n))) +#define sk_PROFESSION_INFO_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_PROFESSION_INFO_sk_type(sk), (n)) +#define sk_PROFESSION_INFO_free(sk) OPENSSL_sk_free(ossl_check_PROFESSION_INFO_sk_type(sk)) +#define sk_PROFESSION_INFO_zero(sk) OPENSSL_sk_zero(ossl_check_PROFESSION_INFO_sk_type(sk)) +#define sk_PROFESSION_INFO_delete(sk, i) ((PROFESSION_INFO *)OPENSSL_sk_delete(ossl_check_PROFESSION_INFO_sk_type(sk), (i))) +#define sk_PROFESSION_INFO_delete_ptr(sk, ptr) ((PROFESSION_INFO *)OPENSSL_sk_delete_ptr(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr))) +#define sk_PROFESSION_INFO_push(sk, ptr) OPENSSL_sk_push(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr)) +#define sk_PROFESSION_INFO_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr)) +#define sk_PROFESSION_INFO_pop(sk) ((PROFESSION_INFO *)OPENSSL_sk_pop(ossl_check_PROFESSION_INFO_sk_type(sk))) +#define sk_PROFESSION_INFO_shift(sk) ((PROFESSION_INFO *)OPENSSL_sk_shift(ossl_check_PROFESSION_INFO_sk_type(sk))) +#define sk_PROFESSION_INFO_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_PROFESSION_INFO_sk_type(sk),ossl_check_PROFESSION_INFO_freefunc_type(freefunc)) +#define sk_PROFESSION_INFO_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr), (idx)) +#define sk_PROFESSION_INFO_set(sk, idx, ptr) ((PROFESSION_INFO *)OPENSSL_sk_set(ossl_check_PROFESSION_INFO_sk_type(sk), (idx), ossl_check_PROFESSION_INFO_type(ptr))) +#define sk_PROFESSION_INFO_find(sk, ptr) OPENSSL_sk_find(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr)) +#define sk_PROFESSION_INFO_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr)) +#define sk_PROFESSION_INFO_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_type(ptr), pnum) +#define sk_PROFESSION_INFO_sort(sk) OPENSSL_sk_sort(ossl_check_PROFESSION_INFO_sk_type(sk)) +#define sk_PROFESSION_INFO_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_PROFESSION_INFO_sk_type(sk)) +#define sk_PROFESSION_INFO_dup(sk) ((STACK_OF(PROFESSION_INFO) *)OPENSSL_sk_dup(ossl_check_const_PROFESSION_INFO_sk_type(sk))) +#define sk_PROFESSION_INFO_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(PROFESSION_INFO) *)OPENSSL_sk_deep_copy(ossl_check_const_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_copyfunc_type(copyfunc), ossl_check_PROFESSION_INFO_freefunc_type(freefunc))) +#define sk_PROFESSION_INFO_set_cmp_func(sk, cmp) ((sk_PROFESSION_INFO_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_PROFESSION_INFO_sk_type(sk), ossl_check_PROFESSION_INFO_compfunc_type(cmp))) +SKM_DEFINE_STACK_OF_INTERNAL(ADMISSIONS, ADMISSIONS, ADMISSIONS) +#define sk_ADMISSIONS_num(sk) OPENSSL_sk_num(ossl_check_const_ADMISSIONS_sk_type(sk)) +#define sk_ADMISSIONS_value(sk, idx) ((ADMISSIONS *)OPENSSL_sk_value(ossl_check_const_ADMISSIONS_sk_type(sk), (idx))) +#define sk_ADMISSIONS_new(cmp) ((STACK_OF(ADMISSIONS) *)OPENSSL_sk_new(ossl_check_ADMISSIONS_compfunc_type(cmp))) +#define sk_ADMISSIONS_new_null() ((STACK_OF(ADMISSIONS) *)OPENSSL_sk_new_null()) +#define sk_ADMISSIONS_new_reserve(cmp, n) ((STACK_OF(ADMISSIONS) *)OPENSSL_sk_new_reserve(ossl_check_ADMISSIONS_compfunc_type(cmp), (n))) +#define sk_ADMISSIONS_reserve(sk, n) OPENSSL_sk_reserve(ossl_check_ADMISSIONS_sk_type(sk), (n)) +#define sk_ADMISSIONS_free(sk) OPENSSL_sk_free(ossl_check_ADMISSIONS_sk_type(sk)) +#define sk_ADMISSIONS_zero(sk) OPENSSL_sk_zero(ossl_check_ADMISSIONS_sk_type(sk)) +#define sk_ADMISSIONS_delete(sk, i) ((ADMISSIONS *)OPENSSL_sk_delete(ossl_check_ADMISSIONS_sk_type(sk), (i))) +#define sk_ADMISSIONS_delete_ptr(sk, ptr) ((ADMISSIONS *)OPENSSL_sk_delete_ptr(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr))) +#define sk_ADMISSIONS_push(sk, ptr) OPENSSL_sk_push(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr)) +#define sk_ADMISSIONS_unshift(sk, ptr) OPENSSL_sk_unshift(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr)) +#define sk_ADMISSIONS_pop(sk) ((ADMISSIONS *)OPENSSL_sk_pop(ossl_check_ADMISSIONS_sk_type(sk))) +#define sk_ADMISSIONS_shift(sk) ((ADMISSIONS *)OPENSSL_sk_shift(ossl_check_ADMISSIONS_sk_type(sk))) +#define sk_ADMISSIONS_pop_free(sk, freefunc) OPENSSL_sk_pop_free(ossl_check_ADMISSIONS_sk_type(sk),ossl_check_ADMISSIONS_freefunc_type(freefunc)) +#define sk_ADMISSIONS_insert(sk, ptr, idx) OPENSSL_sk_insert(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr), (idx)) +#define sk_ADMISSIONS_set(sk, idx, ptr) ((ADMISSIONS *)OPENSSL_sk_set(ossl_check_ADMISSIONS_sk_type(sk), (idx), ossl_check_ADMISSIONS_type(ptr))) +#define sk_ADMISSIONS_find(sk, ptr) OPENSSL_sk_find(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr)) +#define sk_ADMISSIONS_find_ex(sk, ptr) OPENSSL_sk_find_ex(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr)) +#define sk_ADMISSIONS_find_all(sk, ptr, pnum) OPENSSL_sk_find_all(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_type(ptr), pnum) +#define sk_ADMISSIONS_sort(sk) OPENSSL_sk_sort(ossl_check_ADMISSIONS_sk_type(sk)) +#define sk_ADMISSIONS_is_sorted(sk) OPENSSL_sk_is_sorted(ossl_check_const_ADMISSIONS_sk_type(sk)) +#define sk_ADMISSIONS_dup(sk) ((STACK_OF(ADMISSIONS) *)OPENSSL_sk_dup(ossl_check_const_ADMISSIONS_sk_type(sk))) +#define sk_ADMISSIONS_deep_copy(sk, copyfunc, freefunc) ((STACK_OF(ADMISSIONS) *)OPENSSL_sk_deep_copy(ossl_check_const_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_copyfunc_type(copyfunc), ossl_check_ADMISSIONS_freefunc_type(freefunc))) +#define sk_ADMISSIONS_set_cmp_func(sk, cmp) ((sk_ADMISSIONS_compfunc)OPENSSL_sk_set_cmp_func(ossl_check_ADMISSIONS_sk_type(sk), ossl_check_ADMISSIONS_compfunc_type(cmp))) + +typedef STACK_OF(PROFESSION_INFO) PROFESSION_INFOS; + +const ASN1_OBJECT *NAMING_AUTHORITY_get0_authorityId( + const NAMING_AUTHORITY *n); +const ASN1_IA5STRING *NAMING_AUTHORITY_get0_authorityURL( + const NAMING_AUTHORITY *n); +const ASN1_STRING *NAMING_AUTHORITY_get0_authorityText( + const NAMING_AUTHORITY *n); +void NAMING_AUTHORITY_set0_authorityId(NAMING_AUTHORITY *n, + ASN1_OBJECT* namingAuthorityId); +void NAMING_AUTHORITY_set0_authorityURL(NAMING_AUTHORITY *n, + ASN1_IA5STRING* namingAuthorityUrl); +void NAMING_AUTHORITY_set0_authorityText(NAMING_AUTHORITY *n, + ASN1_STRING* namingAuthorityText); + +const GENERAL_NAME *ADMISSION_SYNTAX_get0_admissionAuthority( + const ADMISSION_SYNTAX *as); +void ADMISSION_SYNTAX_set0_admissionAuthority( + ADMISSION_SYNTAX *as, GENERAL_NAME *aa); +const STACK_OF(ADMISSIONS) *ADMISSION_SYNTAX_get0_contentsOfAdmissions( + const ADMISSION_SYNTAX *as); +void ADMISSION_SYNTAX_set0_contentsOfAdmissions( + ADMISSION_SYNTAX *as, STACK_OF(ADMISSIONS) *a); +const GENERAL_NAME *ADMISSIONS_get0_admissionAuthority(const ADMISSIONS *a); +void ADMISSIONS_set0_admissionAuthority(ADMISSIONS *a, GENERAL_NAME *aa); +const NAMING_AUTHORITY *ADMISSIONS_get0_namingAuthority(const ADMISSIONS *a); +void ADMISSIONS_set0_namingAuthority(ADMISSIONS *a, NAMING_AUTHORITY *na); +const PROFESSION_INFOS *ADMISSIONS_get0_professionInfos(const ADMISSIONS *a); +void ADMISSIONS_set0_professionInfos(ADMISSIONS *a, PROFESSION_INFOS *pi); +const ASN1_OCTET_STRING *PROFESSION_INFO_get0_addProfessionInfo( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_addProfessionInfo( + PROFESSION_INFO *pi, ASN1_OCTET_STRING *aos); +const NAMING_AUTHORITY *PROFESSION_INFO_get0_namingAuthority( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_namingAuthority( + PROFESSION_INFO *pi, NAMING_AUTHORITY *na); +const STACK_OF(ASN1_STRING) *PROFESSION_INFO_get0_professionItems( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_professionItems( + PROFESSION_INFO *pi, STACK_OF(ASN1_STRING) *as); +const STACK_OF(ASN1_OBJECT) *PROFESSION_INFO_get0_professionOIDs( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_professionOIDs( + PROFESSION_INFO *pi, STACK_OF(ASN1_OBJECT) *po); +const ASN1_PRINTABLESTRING *PROFESSION_INFO_get0_registrationNumber( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_registrationNumber( + PROFESSION_INFO *pi, ASN1_PRINTABLESTRING *rn); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/x509v3.h.in b/HttpTest/include/openssl/x509v3.h.in new file mode 100644 index 0000000..455a997 --- /dev/null +++ b/HttpTest/include/openssl/x509v3.h.in @@ -0,0 +1,1020 @@ +/* + * {- join("\n * ", @autowarntext) -} + * + * Copyright 1999-2022 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +{- +use OpenSSL::stackhash qw(generate_stack_macros); +-} + +#ifndef OPENSSL_X509V3_H +# define OPENSSL_X509V3_H +# pragma once + +# include +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define HEADER_X509V3_H +# endif + +# include +# include +# include +# include +# ifndef OPENSSL_NO_STDIO +# include +# endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Forward reference */ +struct v3_ext_method; +struct v3_ext_ctx; + +/* Useful typedefs */ + +typedef void *(*X509V3_EXT_NEW)(void); +typedef void (*X509V3_EXT_FREE) (void *); +typedef void *(*X509V3_EXT_D2I)(void *, const unsigned char **, long); +typedef int (*X509V3_EXT_I2D) (const void *, unsigned char **); +typedef STACK_OF(CONF_VALUE) * + (*X509V3_EXT_I2V) (const struct v3_ext_method *method, void *ext, + STACK_OF(CONF_VALUE) *extlist); +typedef void *(*X509V3_EXT_V2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, + STACK_OF(CONF_VALUE) *values); +typedef char *(*X509V3_EXT_I2S)(const struct v3_ext_method *method, + void *ext); +typedef void *(*X509V3_EXT_S2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); +typedef int (*X509V3_EXT_I2R) (const struct v3_ext_method *method, void *ext, + BIO *out, int indent); +typedef void *(*X509V3_EXT_R2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); + +/* V3 extension structure */ + +struct v3_ext_method { + int ext_nid; + int ext_flags; +/* If this is set the following four fields are ignored */ + ASN1_ITEM_EXP *it; +/* Old style ASN1 calls */ + X509V3_EXT_NEW ext_new; + X509V3_EXT_FREE ext_free; + X509V3_EXT_D2I d2i; + X509V3_EXT_I2D i2d; +/* The following pair is used for string extensions */ + X509V3_EXT_I2S i2s; + X509V3_EXT_S2I s2i; +/* The following pair is used for multi-valued extensions */ + X509V3_EXT_I2V i2v; + X509V3_EXT_V2I v2i; +/* The following are used for raw extensions */ + X509V3_EXT_I2R i2r; + X509V3_EXT_R2I r2i; + void *usr_data; /* Any extension specific data */ +}; + +typedef struct X509V3_CONF_METHOD_st { + char *(*get_string) (void *db, const char *section, const char *value); + STACK_OF(CONF_VALUE) *(*get_section) (void *db, const char *section); + void (*free_string) (void *db, char *string); + void (*free_section) (void *db, STACK_OF(CONF_VALUE) *section); +} X509V3_CONF_METHOD; + +/* Context specific info for producing X509 v3 extensions*/ +struct v3_ext_ctx { +# define X509V3_CTX_TEST 0x1 +# ifndef OPENSSL_NO_DEPRECATED_3_0 +# define CTX_TEST X509V3_CTX_TEST +# endif +# define X509V3_CTX_REPLACE 0x2 + int flags; + X509 *issuer_cert; + X509 *subject_cert; + X509_REQ *subject_req; + X509_CRL *crl; + X509V3_CONF_METHOD *db_meth; + void *db; + EVP_PKEY *issuer_pkey; +/* Maybe more here */ +}; + +typedef struct v3_ext_method X509V3_EXT_METHOD; + +{- + generate_stack_macros("X509V3_EXT_METHOD"); +-} + +/* ext_flags values */ +# define X509V3_EXT_DYNAMIC 0x1 +# define X509V3_EXT_CTX_DEP 0x2 +# define X509V3_EXT_MULTILINE 0x4 + +typedef BIT_STRING_BITNAME ENUMERATED_NAMES; + +typedef struct BASIC_CONSTRAINTS_st { + int ca; + ASN1_INTEGER *pathlen; +} BASIC_CONSTRAINTS; + +typedef struct PKEY_USAGE_PERIOD_st { + ASN1_GENERALIZEDTIME *notBefore; + ASN1_GENERALIZEDTIME *notAfter; +} PKEY_USAGE_PERIOD; + +typedef struct otherName_st { + ASN1_OBJECT *type_id; + ASN1_TYPE *value; +} OTHERNAME; + +typedef struct EDIPartyName_st { + ASN1_STRING *nameAssigner; + ASN1_STRING *partyName; +} EDIPARTYNAME; + +typedef struct GENERAL_NAME_st { +# define GEN_OTHERNAME 0 +# define GEN_EMAIL 1 +# define GEN_DNS 2 +# define GEN_X400 3 +# define GEN_DIRNAME 4 +# define GEN_EDIPARTY 5 +# define GEN_URI 6 +# define GEN_IPADD 7 +# define GEN_RID 8 + int type; + union { + char *ptr; + OTHERNAME *otherName; /* otherName */ + ASN1_IA5STRING *rfc822Name; + ASN1_IA5STRING *dNSName; + ASN1_TYPE *x400Address; + X509_NAME *directoryName; + EDIPARTYNAME *ediPartyName; + ASN1_IA5STRING *uniformResourceIdentifier; + ASN1_OCTET_STRING *iPAddress; + ASN1_OBJECT *registeredID; + /* Old names */ + ASN1_OCTET_STRING *ip; /* iPAddress */ + X509_NAME *dirn; /* dirn */ + ASN1_IA5STRING *ia5; /* rfc822Name, dNSName, + * uniformResourceIdentifier */ + ASN1_OBJECT *rid; /* registeredID */ + ASN1_TYPE *other; /* x400Address */ + } d; +} GENERAL_NAME; + +typedef struct ACCESS_DESCRIPTION_st { + ASN1_OBJECT *method; + GENERAL_NAME *location; +} ACCESS_DESCRIPTION; + +{- + generate_stack_macros("ACCESS_DESCRIPTION") + .generate_stack_macros("GENERAL_NAME"); +-} + +typedef STACK_OF(ACCESS_DESCRIPTION) AUTHORITY_INFO_ACCESS; +typedef STACK_OF(ASN1_OBJECT) EXTENDED_KEY_USAGE; +typedef STACK_OF(ASN1_INTEGER) TLS_FEATURE; +typedef STACK_OF(GENERAL_NAME) GENERAL_NAMES; + +{- + generate_stack_macros("GENERAL_NAMES"); +-} + +typedef struct DIST_POINT_NAME_st { + int type; + union { + GENERAL_NAMES *fullname; + STACK_OF(X509_NAME_ENTRY) *relativename; + } name; +/* If relativename then this contains the full distribution point name */ + X509_NAME *dpname; +} DIST_POINT_NAME; +/* All existing reasons */ +# define CRLDP_ALL_REASONS 0x807f + +# define CRL_REASON_NONE -1 +# define CRL_REASON_UNSPECIFIED 0 +# define CRL_REASON_KEY_COMPROMISE 1 +# define CRL_REASON_CA_COMPROMISE 2 +# define CRL_REASON_AFFILIATION_CHANGED 3 +# define CRL_REASON_SUPERSEDED 4 +# define CRL_REASON_CESSATION_OF_OPERATION 5 +# define CRL_REASON_CERTIFICATE_HOLD 6 +# define CRL_REASON_REMOVE_FROM_CRL 8 +# define CRL_REASON_PRIVILEGE_WITHDRAWN 9 +# define CRL_REASON_AA_COMPROMISE 10 + +struct DIST_POINT_st { + DIST_POINT_NAME *distpoint; + ASN1_BIT_STRING *reasons; + GENERAL_NAMES *CRLissuer; + int dp_reasons; +}; + +{- + generate_stack_macros("DIST_POINT"); +-} + +typedef STACK_OF(DIST_POINT) CRL_DIST_POINTS; + +struct AUTHORITY_KEYID_st { + ASN1_OCTET_STRING *keyid; + GENERAL_NAMES *issuer; + ASN1_INTEGER *serial; +}; + +/* Strong extranet structures */ + +typedef struct SXNET_ID_st { + ASN1_INTEGER *zone; + ASN1_OCTET_STRING *user; +} SXNETID; + +{- + generate_stack_macros("SXNETID"); +-} + + +typedef struct SXNET_st { + ASN1_INTEGER *version; + STACK_OF(SXNETID) *ids; +} SXNET; + +typedef struct ISSUER_SIGN_TOOL_st { + ASN1_UTF8STRING *signTool; + ASN1_UTF8STRING *cATool; + ASN1_UTF8STRING *signToolCert; + ASN1_UTF8STRING *cAToolCert; +} ISSUER_SIGN_TOOL; + +typedef struct NOTICEREF_st { + ASN1_STRING *organization; + STACK_OF(ASN1_INTEGER) *noticenos; +} NOTICEREF; + +typedef struct USERNOTICE_st { + NOTICEREF *noticeref; + ASN1_STRING *exptext; +} USERNOTICE; + +typedef struct POLICYQUALINFO_st { + ASN1_OBJECT *pqualid; + union { + ASN1_IA5STRING *cpsuri; + USERNOTICE *usernotice; + ASN1_TYPE *other; + } d; +} POLICYQUALINFO; + +{- + generate_stack_macros("POLICYQUALINFO"); +-} + + +typedef struct POLICYINFO_st { + ASN1_OBJECT *policyid; + STACK_OF(POLICYQUALINFO) *qualifiers; +} POLICYINFO; + +{- + generate_stack_macros("POLICYINFO"); +-} + +typedef STACK_OF(POLICYINFO) CERTIFICATEPOLICIES; + +typedef struct POLICY_MAPPING_st { + ASN1_OBJECT *issuerDomainPolicy; + ASN1_OBJECT *subjectDomainPolicy; +} POLICY_MAPPING; + +{- + generate_stack_macros("POLICY_MAPPING"); +-} + +typedef STACK_OF(POLICY_MAPPING) POLICY_MAPPINGS; + +typedef struct GENERAL_SUBTREE_st { + GENERAL_NAME *base; + ASN1_INTEGER *minimum; + ASN1_INTEGER *maximum; +} GENERAL_SUBTREE; + +{- + generate_stack_macros("GENERAL_SUBTREE"); +-} + +struct NAME_CONSTRAINTS_st { + STACK_OF(GENERAL_SUBTREE) *permittedSubtrees; + STACK_OF(GENERAL_SUBTREE) *excludedSubtrees; +}; + +typedef struct POLICY_CONSTRAINTS_st { + ASN1_INTEGER *requireExplicitPolicy; + ASN1_INTEGER *inhibitPolicyMapping; +} POLICY_CONSTRAINTS; + +/* Proxy certificate structures, see RFC 3820 */ +typedef struct PROXY_POLICY_st { + ASN1_OBJECT *policyLanguage; + ASN1_OCTET_STRING *policy; +} PROXY_POLICY; + +typedef struct PROXY_CERT_INFO_EXTENSION_st { + ASN1_INTEGER *pcPathLengthConstraint; + PROXY_POLICY *proxyPolicy; +} PROXY_CERT_INFO_EXTENSION; + +DECLARE_ASN1_FUNCTIONS(PROXY_POLICY) +DECLARE_ASN1_FUNCTIONS(PROXY_CERT_INFO_EXTENSION) + +struct ISSUING_DIST_POINT_st { + DIST_POINT_NAME *distpoint; + int onlyuser; + int onlyCA; + ASN1_BIT_STRING *onlysomereasons; + int indirectCRL; + int onlyattr; +}; + +/* Values in idp_flags field */ +/* IDP present */ +# define IDP_PRESENT 0x1 +/* IDP values inconsistent */ +# define IDP_INVALID 0x2 +/* onlyuser true */ +# define IDP_ONLYUSER 0x4 +/* onlyCA true */ +# define IDP_ONLYCA 0x8 +/* onlyattr true */ +# define IDP_ONLYATTR 0x10 +/* indirectCRL true */ +# define IDP_INDIRECT 0x20 +/* onlysomereasons present */ +# define IDP_REASONS 0x40 + +# define X509V3_conf_err(val) ERR_add_error_data(6, \ + "section:", (val)->section, \ + ",name:", (val)->name, ",value:", (val)->value) + +# define X509V3_set_ctx_test(ctx) \ + X509V3_set_ctx(ctx, NULL, NULL, NULL, NULL, X509V3_CTX_TEST) +# define X509V3_set_ctx_nodb(ctx) (ctx)->db = NULL; + +# define EXT_BITSTRING(nid, table) { nid, 0, ASN1_ITEM_ref(ASN1_BIT_STRING), \ + 0,0,0,0, \ + 0,0, \ + (X509V3_EXT_I2V)i2v_ASN1_BIT_STRING, \ + (X509V3_EXT_V2I)v2i_ASN1_BIT_STRING, \ + NULL, NULL, \ + table} + +# define EXT_IA5STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_IA5STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_IA5STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_IA5STRING, \ + 0,0,0,0, \ + NULL} + +#define EXT_UTF8STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_UTF8STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_UTF8STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_UTF8STRING, \ + 0,0,0,0, \ + NULL} + +# define EXT_END { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + +/* X509_PURPOSE stuff */ + +# define EXFLAG_BCONS 0x1 +# define EXFLAG_KUSAGE 0x2 +# define EXFLAG_XKUSAGE 0x4 +# define EXFLAG_NSCERT 0x8 + +# define EXFLAG_CA 0x10 +# define EXFLAG_SI 0x20 /* self-issued, maybe not self-signed */ +# define EXFLAG_V1 0x40 +# define EXFLAG_INVALID 0x80 +/* EXFLAG_SET is set to indicate that some values have been precomputed */ +# define EXFLAG_SET 0x100 +# define EXFLAG_CRITICAL 0x200 +# define EXFLAG_PROXY 0x400 + +# define EXFLAG_INVALID_POLICY 0x800 +# define EXFLAG_FRESHEST 0x1000 +# define EXFLAG_SS 0x2000 /* cert is apparently self-signed */ + +# define EXFLAG_BCONS_CRITICAL 0x10000 +# define EXFLAG_AKID_CRITICAL 0x20000 +# define EXFLAG_SKID_CRITICAL 0x40000 +# define EXFLAG_SAN_CRITICAL 0x80000 +# define EXFLAG_NO_FINGERPRINT 0x100000 + +# define KU_DIGITAL_SIGNATURE 0x0080 +# define KU_NON_REPUDIATION 0x0040 +# define KU_KEY_ENCIPHERMENT 0x0020 +# define KU_DATA_ENCIPHERMENT 0x0010 +# define KU_KEY_AGREEMENT 0x0008 +# define KU_KEY_CERT_SIGN 0x0004 +# define KU_CRL_SIGN 0x0002 +# define KU_ENCIPHER_ONLY 0x0001 +# define KU_DECIPHER_ONLY 0x8000 + +# define NS_SSL_CLIENT 0x80 +# define NS_SSL_SERVER 0x40 +# define NS_SMIME 0x20 +# define NS_OBJSIGN 0x10 +# define NS_SSL_CA 0x04 +# define NS_SMIME_CA 0x02 +# define NS_OBJSIGN_CA 0x01 +# define NS_ANY_CA (NS_SSL_CA|NS_SMIME_CA|NS_OBJSIGN_CA) + +# define XKU_SSL_SERVER 0x1 +# define XKU_SSL_CLIENT 0x2 +# define XKU_SMIME 0x4 +# define XKU_CODE_SIGN 0x8 +# define XKU_SGC 0x10 /* Netscape or MS Server-Gated Crypto */ +# define XKU_OCSP_SIGN 0x20 +# define XKU_TIMESTAMP 0x40 +# define XKU_DVCS 0x80 +# define XKU_ANYEKU 0x100 + +# define X509_PURPOSE_DYNAMIC 0x1 +# define X509_PURPOSE_DYNAMIC_NAME 0x2 + +typedef struct x509_purpose_st { + int purpose; + int trust; /* Default trust ID */ + int flags; + int (*check_purpose) (const struct x509_purpose_st *, const X509 *, int); + char *name; + char *sname; + void *usr_data; +} X509_PURPOSE; + +{- + generate_stack_macros("X509_PURPOSE"); +-} + + +# define X509_PURPOSE_SSL_CLIENT 1 +# define X509_PURPOSE_SSL_SERVER 2 +# define X509_PURPOSE_NS_SSL_SERVER 3 +# define X509_PURPOSE_SMIME_SIGN 4 +# define X509_PURPOSE_SMIME_ENCRYPT 5 +# define X509_PURPOSE_CRL_SIGN 6 +# define X509_PURPOSE_ANY 7 +# define X509_PURPOSE_OCSP_HELPER 8 +# define X509_PURPOSE_TIMESTAMP_SIGN 9 + +# define X509_PURPOSE_MIN 1 +# define X509_PURPOSE_MAX 9 + +/* Flags for X509V3_EXT_print() */ + +# define X509V3_EXT_UNKNOWN_MASK (0xfL << 16) +/* Return error for unknown extensions */ +# define X509V3_EXT_DEFAULT 0 +/* Print error for unknown extensions */ +# define X509V3_EXT_ERROR_UNKNOWN (1L << 16) +/* ASN1 parse unknown extensions */ +# define X509V3_EXT_PARSE_UNKNOWN (2L << 16) +/* BIO_dump unknown extensions */ +# define X509V3_EXT_DUMP_UNKNOWN (3L << 16) + +/* Flags for X509V3_add1_i2d */ + +# define X509V3_ADD_OP_MASK 0xfL +# define X509V3_ADD_DEFAULT 0L +# define X509V3_ADD_APPEND 1L +# define X509V3_ADD_REPLACE 2L +# define X509V3_ADD_REPLACE_EXISTING 3L +# define X509V3_ADD_KEEP_EXISTING 4L +# define X509V3_ADD_DELETE 5L +# define X509V3_ADD_SILENT 0x10 + +DECLARE_ASN1_FUNCTIONS(BASIC_CONSTRAINTS) + +DECLARE_ASN1_FUNCTIONS(SXNET) +DECLARE_ASN1_FUNCTIONS(SXNETID) + +DECLARE_ASN1_FUNCTIONS(ISSUER_SIGN_TOOL) + +int SXNET_add_id_asc(SXNET **psx, const char *zone, const char *user, int userlen); +int SXNET_add_id_ulong(SXNET **psx, unsigned long lzone, const char *user, + int userlen); +int SXNET_add_id_INTEGER(SXNET **psx, ASN1_INTEGER *izone, const char *user, + int userlen); + +ASN1_OCTET_STRING *SXNET_get_id_asc(SXNET *sx, const char *zone); +ASN1_OCTET_STRING *SXNET_get_id_ulong(SXNET *sx, unsigned long lzone); +ASN1_OCTET_STRING *SXNET_get_id_INTEGER(SXNET *sx, ASN1_INTEGER *zone); + +DECLARE_ASN1_FUNCTIONS(AUTHORITY_KEYID) + +DECLARE_ASN1_FUNCTIONS(PKEY_USAGE_PERIOD) + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAME) +DECLARE_ASN1_DUP_FUNCTION(GENERAL_NAME) +int GENERAL_NAME_cmp(GENERAL_NAME *a, GENERAL_NAME *b); + +ASN1_BIT_STRING *v2i_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, + STACK_OF(CONF_VALUE) *nval); +STACK_OF(CONF_VALUE) *i2v_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + ASN1_BIT_STRING *bits, + STACK_OF(CONF_VALUE) *extlist); +char *i2s_ASN1_IA5STRING(X509V3_EXT_METHOD *method, ASN1_IA5STRING *ia5); +ASN1_IA5STRING *s2i_ASN1_IA5STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); +char *i2s_ASN1_UTF8STRING(X509V3_EXT_METHOD *method, ASN1_UTF8STRING *utf8); +ASN1_UTF8STRING *s2i_ASN1_UTF8STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAME(X509V3_EXT_METHOD *method, + GENERAL_NAME *gen, + STACK_OF(CONF_VALUE) *ret); +int GENERAL_NAME_print(BIO *out, GENERAL_NAME *gen); + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAMES) + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAMES(X509V3_EXT_METHOD *method, + GENERAL_NAMES *gen, + STACK_OF(CONF_VALUE) *extlist); +GENERAL_NAMES *v2i_GENERAL_NAMES(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); + +DECLARE_ASN1_FUNCTIONS(OTHERNAME) +DECLARE_ASN1_FUNCTIONS(EDIPARTYNAME) +int OTHERNAME_cmp(OTHERNAME *a, OTHERNAME *b); +void GENERAL_NAME_set0_value(GENERAL_NAME *a, int type, void *value); +void *GENERAL_NAME_get0_value(const GENERAL_NAME *a, int *ptype); +int GENERAL_NAME_set0_othername(GENERAL_NAME *gen, + ASN1_OBJECT *oid, ASN1_TYPE *value); +int GENERAL_NAME_get0_otherName(const GENERAL_NAME *gen, + ASN1_OBJECT **poid, ASN1_TYPE **pvalue); + +char *i2s_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, + const ASN1_OCTET_STRING *ia5); +ASN1_OCTET_STRING *s2i_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, const char *str); + +DECLARE_ASN1_FUNCTIONS(EXTENDED_KEY_USAGE) +int i2a_ACCESS_DESCRIPTION(BIO *bp, const ACCESS_DESCRIPTION *a); + +DECLARE_ASN1_ALLOC_FUNCTIONS(TLS_FEATURE) + +DECLARE_ASN1_FUNCTIONS(CERTIFICATEPOLICIES) +DECLARE_ASN1_FUNCTIONS(POLICYINFO) +DECLARE_ASN1_FUNCTIONS(POLICYQUALINFO) +DECLARE_ASN1_FUNCTIONS(USERNOTICE) +DECLARE_ASN1_FUNCTIONS(NOTICEREF) + +DECLARE_ASN1_FUNCTIONS(CRL_DIST_POINTS) +DECLARE_ASN1_FUNCTIONS(DIST_POINT) +DECLARE_ASN1_FUNCTIONS(DIST_POINT_NAME) +DECLARE_ASN1_FUNCTIONS(ISSUING_DIST_POINT) + +int DIST_POINT_set_dpname(DIST_POINT_NAME *dpn, const X509_NAME *iname); + +int NAME_CONSTRAINTS_check(X509 *x, NAME_CONSTRAINTS *nc); +int NAME_CONSTRAINTS_check_CN(X509 *x, NAME_CONSTRAINTS *nc); + +DECLARE_ASN1_FUNCTIONS(ACCESS_DESCRIPTION) +DECLARE_ASN1_FUNCTIONS(AUTHORITY_INFO_ACCESS) + +DECLARE_ASN1_ITEM(POLICY_MAPPING) +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_MAPPING) +DECLARE_ASN1_ITEM(POLICY_MAPPINGS) + +DECLARE_ASN1_ITEM(GENERAL_SUBTREE) +DECLARE_ASN1_ALLOC_FUNCTIONS(GENERAL_SUBTREE) + +DECLARE_ASN1_ITEM(NAME_CONSTRAINTS) +DECLARE_ASN1_ALLOC_FUNCTIONS(NAME_CONSTRAINTS) + +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_CONSTRAINTS) +DECLARE_ASN1_ITEM(POLICY_CONSTRAINTS) + +GENERAL_NAME *a2i_GENERAL_NAME(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, int gen_type, + const char *value, int is_nc); + +# ifdef OPENSSL_CONF_H +GENERAL_NAME *v2i_GENERAL_NAME(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf); +GENERAL_NAME *v2i_GENERAL_NAME_ex(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf, + int is_nc); + +void X509V3_conf_free(CONF_VALUE *val); + +X509_EXTENSION *X509V3_EXT_nconf_nid(CONF *conf, X509V3_CTX *ctx, int ext_nid, + const char *value); +X509_EXTENSION *X509V3_EXT_nconf(CONF *conf, X509V3_CTX *ctx, const char *name, + const char *value); +int X509V3_EXT_add_nconf_sk(CONF *conf, X509V3_CTX *ctx, const char *section, + STACK_OF(X509_EXTENSION) **sk); +int X509V3_EXT_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509 *cert); +int X509V3_EXT_REQ_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509_REQ *req); +int X509V3_EXT_CRL_add_nconf(CONF *conf, X509V3_CTX *ctx, const char *section, + X509_CRL *crl); + +X509_EXTENSION *X509V3_EXT_conf_nid(LHASH_OF(CONF_VALUE) *conf, + X509V3_CTX *ctx, int ext_nid, + const char *value); +X509_EXTENSION *X509V3_EXT_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *name, const char *value); +int X509V3_EXT_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509 *cert); +int X509V3_EXT_REQ_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + const char *section, X509_CRL *crl); + +int X509V3_add_value_bool_nf(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_get_value_bool(const CONF_VALUE *value, int *asn1_bool); +int X509V3_get_value_int(const CONF_VALUE *value, ASN1_INTEGER **aint); +void X509V3_set_nconf(X509V3_CTX *ctx, CONF *conf); +void X509V3_set_conf_lhash(X509V3_CTX *ctx, LHASH_OF(CONF_VALUE) *lhash); +# endif + +char *X509V3_get_string(X509V3_CTX *ctx, const char *name, const char *section); +STACK_OF(CONF_VALUE) *X509V3_get_section(X509V3_CTX *ctx, const char *section); +void X509V3_string_free(X509V3_CTX *ctx, char *str); +void X509V3_section_free(X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *section); +void X509V3_set_ctx(X509V3_CTX *ctx, X509 *issuer, X509 *subject, + X509_REQ *req, X509_CRL *crl, int flags); +/* For API backward compatibility, this is separate from X509V3_set_ctx(): */ +int X509V3_set_issuer_pkey(X509V3_CTX *ctx, EVP_PKEY *pkey); + +int X509V3_add_value(const char *name, const char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_uchar(const char *name, const unsigned char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_bool(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_int(const char *name, const ASN1_INTEGER *aint, + STACK_OF(CONF_VALUE) **extlist); +char *i2s_ASN1_INTEGER(X509V3_EXT_METHOD *meth, const ASN1_INTEGER *aint); +ASN1_INTEGER *s2i_ASN1_INTEGER(X509V3_EXT_METHOD *meth, const char *value); +char *i2s_ASN1_ENUMERATED(X509V3_EXT_METHOD *meth, const ASN1_ENUMERATED *aint); +char *i2s_ASN1_ENUMERATED_TABLE(X509V3_EXT_METHOD *meth, + const ASN1_ENUMERATED *aint); +int X509V3_EXT_add(X509V3_EXT_METHOD *ext); +int X509V3_EXT_add_list(X509V3_EXT_METHOD *extlist); +int X509V3_EXT_add_alias(int nid_to, int nid_from); +void X509V3_EXT_cleanup(void); + +const X509V3_EXT_METHOD *X509V3_EXT_get(X509_EXTENSION *ext); +const X509V3_EXT_METHOD *X509V3_EXT_get_nid(int nid); +int X509V3_add_standard_extensions(void); +STACK_OF(CONF_VALUE) *X509V3_parse_list(const char *line); +void *X509V3_EXT_d2i(X509_EXTENSION *ext); +void *X509V3_get_d2i(const STACK_OF(X509_EXTENSION) *x, int nid, int *crit, + int *idx); + +X509_EXTENSION *X509V3_EXT_i2d(int ext_nid, int crit, void *ext_struc); +int X509V3_add1_i2d(STACK_OF(X509_EXTENSION) **x, int nid, void *value, + int crit, unsigned long flags); + +#ifndef OPENSSL_NO_DEPRECATED_1_1_0 +/* The new declarations are in crypto.h, but the old ones were here. */ +# define hex_to_string OPENSSL_buf2hexstr +# define string_to_hex OPENSSL_hexstr2buf +#endif + +void X509V3_EXT_val_prn(BIO *out, STACK_OF(CONF_VALUE) *val, int indent, + int ml); +int X509V3_EXT_print(BIO *out, X509_EXTENSION *ext, unsigned long flag, + int indent); +#ifndef OPENSSL_NO_STDIO +int X509V3_EXT_print_fp(FILE *out, X509_EXTENSION *ext, int flag, int indent); +#endif +int X509V3_extensions_print(BIO *out, const char *title, + const STACK_OF(X509_EXTENSION) *exts, + unsigned long flag, int indent); + +int X509_check_ca(X509 *x); +int X509_check_purpose(X509 *x, int id, int ca); +int X509_supported_extension(X509_EXTENSION *ex); +int X509_PURPOSE_set(int *p, int purpose); +int X509_check_issued(X509 *issuer, X509 *subject); +int X509_check_akid(const X509 *issuer, const AUTHORITY_KEYID *akid); +void X509_set_proxy_flag(X509 *x); +void X509_set_proxy_pathlen(X509 *x, long l); +long X509_get_proxy_pathlen(X509 *x); + +uint32_t X509_get_extension_flags(X509 *x); +uint32_t X509_get_key_usage(X509 *x); +uint32_t X509_get_extended_key_usage(X509 *x); +const ASN1_OCTET_STRING *X509_get0_subject_key_id(X509 *x); +const ASN1_OCTET_STRING *X509_get0_authority_key_id(X509 *x); +const GENERAL_NAMES *X509_get0_authority_issuer(X509 *x); +const ASN1_INTEGER *X509_get0_authority_serial(X509 *x); + +int X509_PURPOSE_get_count(void); +X509_PURPOSE *X509_PURPOSE_get0(int idx); +int X509_PURPOSE_get_by_sname(const char *sname); +int X509_PURPOSE_get_by_id(int id); +int X509_PURPOSE_add(int id, int trust, int flags, + int (*ck) (const X509_PURPOSE *, const X509 *, int), + const char *name, const char *sname, void *arg); +char *X509_PURPOSE_get0_name(const X509_PURPOSE *xp); +char *X509_PURPOSE_get0_sname(const X509_PURPOSE *xp); +int X509_PURPOSE_get_trust(const X509_PURPOSE *xp); +void X509_PURPOSE_cleanup(void); +int X509_PURPOSE_get_id(const X509_PURPOSE *); + +STACK_OF(OPENSSL_STRING) *X509_get1_email(X509 *x); +STACK_OF(OPENSSL_STRING) *X509_REQ_get1_email(X509_REQ *x); +void X509_email_free(STACK_OF(OPENSSL_STRING) *sk); +STACK_OF(OPENSSL_STRING) *X509_get1_ocsp(X509 *x); +/* Flags for X509_check_* functions */ + +/* + * Always check subject name for host match even if subject alt names present + */ +# define X509_CHECK_FLAG_ALWAYS_CHECK_SUBJECT 0x1 +/* Disable wildcard matching for dnsName fields and common name. */ +# define X509_CHECK_FLAG_NO_WILDCARDS 0x2 +/* Wildcards must not match a partial label. */ +# define X509_CHECK_FLAG_NO_PARTIAL_WILDCARDS 0x4 +/* Allow (non-partial) wildcards to match multiple labels. */ +# define X509_CHECK_FLAG_MULTI_LABEL_WILDCARDS 0x8 +/* Constraint verifier subdomain patterns to match a single labels. */ +# define X509_CHECK_FLAG_SINGLE_LABEL_SUBDOMAINS 0x10 +/* Never check the subject CN */ +# define X509_CHECK_FLAG_NEVER_CHECK_SUBJECT 0x20 +/* + * Match reference identifiers starting with "." to any sub-domain. + * This is a non-public flag, turned on implicitly when the subject + * reference identity is a DNS name. + */ +# define _X509_CHECK_FLAG_DOT_SUBDOMAINS 0x8000 + +int X509_check_host(X509 *x, const char *chk, size_t chklen, + unsigned int flags, char **peername); +int X509_check_email(X509 *x, const char *chk, size_t chklen, + unsigned int flags); +int X509_check_ip(X509 *x, const unsigned char *chk, size_t chklen, + unsigned int flags); +int X509_check_ip_asc(X509 *x, const char *ipasc, unsigned int flags); + +ASN1_OCTET_STRING *a2i_IPADDRESS(const char *ipasc); +ASN1_OCTET_STRING *a2i_IPADDRESS_NC(const char *ipasc); +int X509V3_NAME_from_section(X509_NAME *nm, STACK_OF(CONF_VALUE) *dn_sk, + unsigned long chtype); + +void X509_POLICY_NODE_print(BIO *out, X509_POLICY_NODE *node, int indent); +{- + generate_stack_macros("X509_POLICY_NODE"); +-} + + +#ifndef OPENSSL_NO_RFC3779 +typedef struct ASRange_st { + ASN1_INTEGER *min, *max; +} ASRange; + +# define ASIdOrRange_id 0 +# define ASIdOrRange_range 1 + +typedef struct ASIdOrRange_st { + int type; + union { + ASN1_INTEGER *id; + ASRange *range; + } u; +} ASIdOrRange; + +{- + generate_stack_macros("ASIdOrRange"); +-} + +typedef STACK_OF(ASIdOrRange) ASIdOrRanges; + +# define ASIdentifierChoice_inherit 0 +# define ASIdentifierChoice_asIdsOrRanges 1 + +typedef struct ASIdentifierChoice_st { + int type; + union { + ASN1_NULL *inherit; + ASIdOrRanges *asIdsOrRanges; + } u; +} ASIdentifierChoice; + +typedef struct ASIdentifiers_st { + ASIdentifierChoice *asnum, *rdi; +} ASIdentifiers; + +DECLARE_ASN1_FUNCTIONS(ASRange) +DECLARE_ASN1_FUNCTIONS(ASIdOrRange) +DECLARE_ASN1_FUNCTIONS(ASIdentifierChoice) +DECLARE_ASN1_FUNCTIONS(ASIdentifiers) + +typedef struct IPAddressRange_st { + ASN1_BIT_STRING *min, *max; +} IPAddressRange; + +# define IPAddressOrRange_addressPrefix 0 +# define IPAddressOrRange_addressRange 1 + +typedef struct IPAddressOrRange_st { + int type; + union { + ASN1_BIT_STRING *addressPrefix; + IPAddressRange *addressRange; + } u; +} IPAddressOrRange; + +{- + generate_stack_macros("IPAddressOrRange"); +-} + +typedef STACK_OF(IPAddressOrRange) IPAddressOrRanges; + +# define IPAddressChoice_inherit 0 +# define IPAddressChoice_addressesOrRanges 1 + +typedef struct IPAddressChoice_st { + int type; + union { + ASN1_NULL *inherit; + IPAddressOrRanges *addressesOrRanges; + } u; +} IPAddressChoice; + +typedef struct IPAddressFamily_st { + ASN1_OCTET_STRING *addressFamily; + IPAddressChoice *ipAddressChoice; +} IPAddressFamily; + +{- + generate_stack_macros("IPAddressFamily"); +-} + + +typedef STACK_OF(IPAddressFamily) IPAddrBlocks; + +DECLARE_ASN1_FUNCTIONS(IPAddressRange) +DECLARE_ASN1_FUNCTIONS(IPAddressOrRange) +DECLARE_ASN1_FUNCTIONS(IPAddressChoice) +DECLARE_ASN1_FUNCTIONS(IPAddressFamily) + +/* + * API tag for elements of the ASIdentifer SEQUENCE. + */ +# define V3_ASID_ASNUM 0 +# define V3_ASID_RDI 1 + +/* + * AFI values, assigned by IANA. It'd be nice to make the AFI + * handling code totally generic, but there are too many little things + * that would need to be defined for other address families for it to + * be worth the trouble. + */ +# define IANA_AFI_IPV4 1 +# define IANA_AFI_IPV6 2 + +/* + * Utilities to construct and extract values from RFC3779 extensions, + * since some of the encodings (particularly for IP address prefixes + * and ranges) are a bit tedious to work with directly. + */ +int X509v3_asid_add_inherit(ASIdentifiers *asid, int which); +int X509v3_asid_add_id_or_range(ASIdentifiers *asid, int which, + ASN1_INTEGER *min, ASN1_INTEGER *max); +int X509v3_addr_add_inherit(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi); +int X509v3_addr_add_prefix(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *a, const int prefixlen); +int X509v3_addr_add_range(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *min, unsigned char *max); +unsigned X509v3_addr_get_afi(const IPAddressFamily *f); +int X509v3_addr_get_range(IPAddressOrRange *aor, const unsigned afi, + unsigned char *min, unsigned char *max, + const int length); + +/* + * Canonical forms. + */ +int X509v3_asid_is_canonical(ASIdentifiers *asid); +int X509v3_addr_is_canonical(IPAddrBlocks *addr); +int X509v3_asid_canonize(ASIdentifiers *asid); +int X509v3_addr_canonize(IPAddrBlocks *addr); + +/* + * Tests for inheritance and containment. + */ +int X509v3_asid_inherits(ASIdentifiers *asid); +int X509v3_addr_inherits(IPAddrBlocks *addr); +int X509v3_asid_subset(ASIdentifiers *a, ASIdentifiers *b); +int X509v3_addr_subset(IPAddrBlocks *a, IPAddrBlocks *b); + +/* + * Check whether RFC 3779 extensions nest properly in chains. + */ +int X509v3_asid_validate_path(X509_STORE_CTX *); +int X509v3_addr_validate_path(X509_STORE_CTX *); +int X509v3_asid_validate_resource_set(STACK_OF(X509) *chain, + ASIdentifiers *ext, + int allow_inheritance); +int X509v3_addr_validate_resource_set(STACK_OF(X509) *chain, + IPAddrBlocks *ext, int allow_inheritance); + +#endif /* OPENSSL_NO_RFC3779 */ + +{- + generate_stack_macros("ASN1_STRING"); +-} + +/* + * Admission Syntax + */ +typedef struct NamingAuthority_st NAMING_AUTHORITY; +typedef struct ProfessionInfo_st PROFESSION_INFO; +typedef struct Admissions_st ADMISSIONS; +typedef struct AdmissionSyntax_st ADMISSION_SYNTAX; +DECLARE_ASN1_FUNCTIONS(NAMING_AUTHORITY) +DECLARE_ASN1_FUNCTIONS(PROFESSION_INFO) +DECLARE_ASN1_FUNCTIONS(ADMISSIONS) +DECLARE_ASN1_FUNCTIONS(ADMISSION_SYNTAX) +{- + generate_stack_macros("PROFESSION_INFO") + .generate_stack_macros("ADMISSIONS"); +-} +typedef STACK_OF(PROFESSION_INFO) PROFESSION_INFOS; + +const ASN1_OBJECT *NAMING_AUTHORITY_get0_authorityId( + const NAMING_AUTHORITY *n); +const ASN1_IA5STRING *NAMING_AUTHORITY_get0_authorityURL( + const NAMING_AUTHORITY *n); +const ASN1_STRING *NAMING_AUTHORITY_get0_authorityText( + const NAMING_AUTHORITY *n); +void NAMING_AUTHORITY_set0_authorityId(NAMING_AUTHORITY *n, + ASN1_OBJECT* namingAuthorityId); +void NAMING_AUTHORITY_set0_authorityURL(NAMING_AUTHORITY *n, + ASN1_IA5STRING* namingAuthorityUrl); +void NAMING_AUTHORITY_set0_authorityText(NAMING_AUTHORITY *n, + ASN1_STRING* namingAuthorityText); + +const GENERAL_NAME *ADMISSION_SYNTAX_get0_admissionAuthority( + const ADMISSION_SYNTAX *as); +void ADMISSION_SYNTAX_set0_admissionAuthority( + ADMISSION_SYNTAX *as, GENERAL_NAME *aa); +const STACK_OF(ADMISSIONS) *ADMISSION_SYNTAX_get0_contentsOfAdmissions( + const ADMISSION_SYNTAX *as); +void ADMISSION_SYNTAX_set0_contentsOfAdmissions( + ADMISSION_SYNTAX *as, STACK_OF(ADMISSIONS) *a); +const GENERAL_NAME *ADMISSIONS_get0_admissionAuthority(const ADMISSIONS *a); +void ADMISSIONS_set0_admissionAuthority(ADMISSIONS *a, GENERAL_NAME *aa); +const NAMING_AUTHORITY *ADMISSIONS_get0_namingAuthority(const ADMISSIONS *a); +void ADMISSIONS_set0_namingAuthority(ADMISSIONS *a, NAMING_AUTHORITY *na); +const PROFESSION_INFOS *ADMISSIONS_get0_professionInfos(const ADMISSIONS *a); +void ADMISSIONS_set0_professionInfos(ADMISSIONS *a, PROFESSION_INFOS *pi); +const ASN1_OCTET_STRING *PROFESSION_INFO_get0_addProfessionInfo( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_addProfessionInfo( + PROFESSION_INFO *pi, ASN1_OCTET_STRING *aos); +const NAMING_AUTHORITY *PROFESSION_INFO_get0_namingAuthority( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_namingAuthority( + PROFESSION_INFO *pi, NAMING_AUTHORITY *na); +const STACK_OF(ASN1_STRING) *PROFESSION_INFO_get0_professionItems( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_professionItems( + PROFESSION_INFO *pi, STACK_OF(ASN1_STRING) *as); +const STACK_OF(ASN1_OBJECT) *PROFESSION_INFO_get0_professionOIDs( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_professionOIDs( + PROFESSION_INFO *pi, STACK_OF(ASN1_OBJECT) *po); +const ASN1_PRINTABLESTRING *PROFESSION_INFO_get0_registrationNumber( + const PROFESSION_INFO *pi); +void PROFESSION_INFO_set0_registrationNumber( + PROFESSION_INFO *pi, ASN1_PRINTABLESTRING *rn); + +# ifdef __cplusplus +} +# endif +#endif diff --git a/HttpTest/include/openssl/x509v3err.h b/HttpTest/include/openssl/x509v3err.h new file mode 100644 index 0000000..1ae3a56 --- /dev/null +++ b/HttpTest/include/openssl/x509v3err.h @@ -0,0 +1,93 @@ +/* + * Generated by util/mkerr.pl DO NOT EDIT + * Copyright 1995-2021 The OpenSSL Project Authors. All Rights Reserved. + * + * Licensed under the Apache License 2.0 (the "License"). You may not use + * this file except in compliance with the License. You can obtain a copy + * in the file LICENSE in the source distribution or at + * https://www.openssl.org/source/license.html + */ + +#ifndef OPENSSL_X509V3ERR_H +# define OPENSSL_X509V3ERR_H +# pragma once + +# include +# include +# include + + + +/* + * X509V3 reason codes. + */ +# define X509V3_R_BAD_IP_ADDRESS 118 +# define X509V3_R_BAD_OBJECT 119 +# define X509V3_R_BN_DEC2BN_ERROR 100 +# define X509V3_R_BN_TO_ASN1_INTEGER_ERROR 101 +# define X509V3_R_DIRNAME_ERROR 149 +# define X509V3_R_DISTPOINT_ALREADY_SET 160 +# define X509V3_R_DUPLICATE_ZONE_ID 133 +# define X509V3_R_EMPTY_KEY_USAGE 169 +# define X509V3_R_ERROR_CONVERTING_ZONE 131 +# define X509V3_R_ERROR_CREATING_EXTENSION 144 +# define X509V3_R_ERROR_IN_EXTENSION 128 +# define X509V3_R_EXPECTED_A_SECTION_NAME 137 +# define X509V3_R_EXTENSION_EXISTS 145 +# define X509V3_R_EXTENSION_NAME_ERROR 115 +# define X509V3_R_EXTENSION_NOT_FOUND 102 +# define X509V3_R_EXTENSION_SETTING_NOT_SUPPORTED 103 +# define X509V3_R_EXTENSION_VALUE_ERROR 116 +# define X509V3_R_ILLEGAL_EMPTY_EXTENSION 151 +# define X509V3_R_INCORRECT_POLICY_SYNTAX_TAG 152 +# define X509V3_R_INVALID_ASNUMBER 162 +# define X509V3_R_INVALID_ASRANGE 163 +# define X509V3_R_INVALID_BOOLEAN_STRING 104 +# define X509V3_R_INVALID_CERTIFICATE 158 +# define X509V3_R_INVALID_EMPTY_NAME 108 +# define X509V3_R_INVALID_EXTENSION_STRING 105 +# define X509V3_R_INVALID_INHERITANCE 165 +# define X509V3_R_INVALID_IPADDRESS 166 +# define X509V3_R_INVALID_MULTIPLE_RDNS 161 +# define X509V3_R_INVALID_NAME 106 +# define X509V3_R_INVALID_NULL_ARGUMENT 107 +# define X509V3_R_INVALID_NULL_VALUE 109 +# define X509V3_R_INVALID_NUMBER 140 +# define X509V3_R_INVALID_NUMBERS 141 +# define X509V3_R_INVALID_OBJECT_IDENTIFIER 110 +# define X509V3_R_INVALID_OPTION 138 +# define X509V3_R_INVALID_POLICY_IDENTIFIER 134 +# define X509V3_R_INVALID_PROXY_POLICY_SETTING 153 +# define X509V3_R_INVALID_PURPOSE 146 +# define X509V3_R_INVALID_SAFI 164 +# define X509V3_R_INVALID_SECTION 135 +# define X509V3_R_INVALID_SYNTAX 143 +# define X509V3_R_ISSUER_DECODE_ERROR 126 +# define X509V3_R_MISSING_VALUE 124 +# define X509V3_R_NEED_ORGANIZATION_AND_NUMBERS 142 +# define X509V3_R_NEGATIVE_PATHLEN 168 +# define X509V3_R_NO_CONFIG_DATABASE 136 +# define X509V3_R_NO_ISSUER_CERTIFICATE 121 +# define X509V3_R_NO_ISSUER_DETAILS 127 +# define X509V3_R_NO_POLICY_IDENTIFIER 139 +# define X509V3_R_NO_PROXY_CERT_POLICY_LANGUAGE_DEFINED 154 +# define X509V3_R_NO_PUBLIC_KEY 114 +# define X509V3_R_NO_SUBJECT_DETAILS 125 +# define X509V3_R_OPERATION_NOT_DEFINED 148 +# define X509V3_R_OTHERNAME_ERROR 147 +# define X509V3_R_POLICY_LANGUAGE_ALREADY_DEFINED 155 +# define X509V3_R_POLICY_PATH_LENGTH 156 +# define X509V3_R_POLICY_PATH_LENGTH_ALREADY_DEFINED 157 +# define X509V3_R_POLICY_WHEN_PROXY_LANGUAGE_REQUIRES_NO_POLICY 159 +# define X509V3_R_SECTION_NOT_FOUND 150 +# define X509V3_R_UNABLE_TO_GET_ISSUER_DETAILS 122 +# define X509V3_R_UNABLE_TO_GET_ISSUER_KEYID 123 +# define X509V3_R_UNKNOWN_BIT_STRING_ARGUMENT 111 +# define X509V3_R_UNKNOWN_EXTENSION 129 +# define X509V3_R_UNKNOWN_EXTENSION_NAME 130 +# define X509V3_R_UNKNOWN_OPTION 120 +# define X509V3_R_UNSUPPORTED_OPTION 117 +# define X509V3_R_UNSUPPORTED_TYPE 167 +# define X509V3_R_USER_TOO_LONG 132 + +#endif diff --git a/HttpTest/udb.db b/HttpTest/udb.db new file mode 100644 index 0000000..3ee1a6d Binary files /dev/null and b/HttpTest/udb.db differ diff --git a/KNClient/D3DX11.h b/KNClient/D3DX11.h new file mode 100644 index 0000000..103c782 --- /dev/null +++ b/KNClient/D3DX11.h @@ -0,0 +1,74 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx11.h +// Content: D3DX11 utility library +// +////////////////////////////////////////////////////////////////////////////// + +#ifdef __D3DX11_INTERNAL__ +#error Incorrect D3DX11 header used +#endif + +#ifndef __D3DX11_H__ +#define __D3DX11_H__ + + +// Defines +#include +#include + +#ifdef ALLOW_THROWING_NEW +#include +#endif + +#define D3DX11_DEFAULT ((UINT) -1) +#define D3DX11_FROM_FILE ((UINT) -3) +#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT) -3) + +#ifndef D3DX11INLINE +#ifdef _MSC_VER + #if (_MSC_VER >= 1200) + #define D3DX11INLINE __forceinline + #else + #define D3DX11INLINE __inline + #endif +#else + #ifdef __cplusplus + #define D3DX11INLINE inline + #else + #define D3DX11INLINE + #endif +#endif +#endif + + + +// Includes +#include "d3d11.h" +#include "d3dx11.h" +#include "d3dx11core.h" +#include "d3dx11tex.h" +#include "d3dx11async.h" + + +// Errors +#define _FACDD 0x876 +#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) + +enum _D3DX11_ERR { + D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900), + D3DX11_ERR_INVALID_MESH = MAKE_DDHRESULT(2901), + D3DX11_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902), + D3DX11_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903), + D3DX11_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904), + D3DX11_ERR_INVALID_DATA = MAKE_DDHRESULT(2905), + D3DX11_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906), + D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907), + D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908), +}; + + +#endif //__D3DX11_H__ + diff --git a/KNClient/D3DX11async.h b/KNClient/D3DX11async.h new file mode 100644 index 0000000..4586c55 --- /dev/null +++ b/KNClient/D3DX11async.h @@ -0,0 +1,164 @@ + +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (c) Microsoft Corporation. All rights reserved. +// +// File: D3DX11Async.h +// Content: D3DX11 Asynchronous Shader loaders / compilers +// +////////////////////////////////////////////////////////////////////////////// + +#ifndef __D3DX11ASYNC_H__ +#define __D3DX11ASYNC_H__ + +#include "d3dx11.h" + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//---------------------------------------------------------------------------- +// D3DX11Compile: +// ------------------ +// Compiles an effect or shader. +// +// Parameters: +// pSrcFile +// Source file name. +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module. +// pSrcData +// Pointer to source code. +// SrcDataLen +// Size of source code, in bytes. +// pDefines +// Optional NULL-terminated array of preprocessor macro definitions. +// pInclude +// Optional interface pointer to use for handling #include directives. +// If this parameter is NULL, #includes will be honored when compiling +// from file, and will error when compiling from resource or memory. +// pFunctionName +// Name of the entrypoint function where execution should begin. +// pProfile +// Instruction set to be used when generating code. Currently supported +// profiles are "vs_1_1", "vs_2_0", "vs_2_a", "vs_2_sw", "vs_3_0", +// "vs_3_sw", "vs_4_0", "vs_4_1", +// "ps_2_0", "ps_2_a", "ps_2_b", "ps_2_sw", "ps_3_0", +// "ps_3_sw", "ps_4_0", "ps_4_1", +// "gs_4_0", "gs_4_1", +// "tx_1_0", +// "fx_4_0", "fx_4_1" +// Note that this entrypoint does not compile fx_2_0 targets, for that +// you need to use the D3DX9 function. +// Flags1 +// See D3D10_SHADER_xxx flags. +// Flags2 +// See D3D10_EFFECT_xxx flags. +// ppShader +// Returns a buffer containing the created shader. This buffer contains +// the compiled shader code, as well as any embedded debug and symbol +// table info. (See D3D10GetShaderConstantTable) +// ppErrorMsgs +// Returns a buffer containing a listing of errors and warnings that were +// encountered during the compile. If you are running in a debugger, +// these are the same messages you will see in your debug output. +// pHResult +// Pointer to a memory location to receive the return value upon completion. +// Maybe NULL if not needed. +// If pPump != NULL, pHResult must be a valid memory location until the +// the asynchronous execution completes. +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3DX11CompileFromFileA(LPCSTR pSrcFile,CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11CompileFromFileW(LPCWSTR pSrcFile, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11CompileFromFile D3DX11CompileFromFileW +#else +#define D3DX11CompileFromFile D3DX11CompileFromFileA +#endif + +HRESULT WINAPI D3DX11CompileFromResourceA(HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11CompileFromResourceW(HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11CompileFromResource D3DX11CompileFromResourceW +#else +#define D3DX11CompileFromResource D3DX11CompileFromResourceA +#endif + +HRESULT WINAPI D3DX11CompileFromMemory(LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX11ThreadPump* pPump, ID3D10Blob** ppShader, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11PreprocessShaderFromFileA(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11PreprocessShaderFromFileW(LPCWSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11PreprocessShaderFromMemory(LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11PreprocessShaderFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +HRESULT WINAPI D3DX11PreprocessShaderFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, CONST D3D10_SHADER_MACRO* pDefines, + LPD3D10INCLUDE pInclude, ID3DX11ThreadPump *pPump, ID3D10Blob** ppShaderText, ID3D10Blob** ppErrorMsgs, HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11PreprocessShaderFromFile D3DX11PreprocessShaderFromFileW +#define D3DX11PreprocessShaderFromResource D3DX11PreprocessShaderFromResourceW +#else +#define D3DX11PreprocessShaderFromFile D3DX11PreprocessShaderFromFileA +#define D3DX11PreprocessShaderFromResource D3DX11PreprocessShaderFromResourceA +#endif + +//---------------------------------------------------------------------------- +// Async processors +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3DX11CreateAsyncCompilerProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, + ID3D10Blob **ppCompiledShader, ID3D10Blob **ppErrorBuffer, ID3DX11DataProcessor **ppProcessor); + +HRESULT WINAPI D3DX11CreateAsyncShaderPreprocessProcessor(LPCSTR pFileName, CONST D3D10_SHADER_MACRO* pDefines, LPD3D10INCLUDE pInclude, + ID3D10Blob** ppShaderText, ID3D10Blob **ppErrorBuffer, ID3DX11DataProcessor **ppProcessor); + +//---------------------------------------------------------------------------- +// D3DX11 Asynchronous texture I/O (advanced mode) +//---------------------------------------------------------------------------- + +HRESULT WINAPI D3DX11CreateAsyncFileLoaderW(LPCWSTR pFileName, ID3DX11DataLoader **ppDataLoader); +HRESULT WINAPI D3DX11CreateAsyncFileLoaderA(LPCSTR pFileName, ID3DX11DataLoader **ppDataLoader); +HRESULT WINAPI D3DX11CreateAsyncMemoryLoader(LPCVOID pData, SIZE_T cbData, ID3DX11DataLoader **ppDataLoader); +HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE hSrcModule, LPCWSTR pSrcResource, ID3DX11DataLoader **ppDataLoader); +HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE hSrcModule, LPCSTR pSrcResource, ID3DX11DataLoader **ppDataLoader); + +#ifdef UNICODE +#define D3DX11CreateAsyncFileLoader D3DX11CreateAsyncFileLoaderW +#define D3DX11CreateAsyncResourceLoader D3DX11CreateAsyncResourceLoaderW +#else +#define D3DX11CreateAsyncFileLoader D3DX11CreateAsyncFileLoaderA +#define D3DX11CreateAsyncResourceLoader D3DX11CreateAsyncResourceLoaderA +#endif + +HRESULT WINAPI D3DX11CreateAsyncTextureProcessor(ID3D11Device *pDevice, D3DX11_IMAGE_LOAD_INFO *pLoadInfo, ID3DX11DataProcessor **ppDataProcessor); +HRESULT WINAPI D3DX11CreateAsyncTextureInfoProcessor(D3DX11_IMAGE_INFO *pImageInfo, ID3DX11DataProcessor **ppDataProcessor); +HRESULT WINAPI D3DX11CreateAsyncShaderResourceViewProcessor(ID3D11Device *pDevice, D3DX11_IMAGE_LOAD_INFO *pLoadInfo, ID3DX11DataProcessor **ppDataProcessor); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX11ASYNC_H__ + + diff --git a/KNClient/D3DX11core.h b/KNClient/D3DX11core.h new file mode 100644 index 0000000..18e9935 --- /dev/null +++ b/KNClient/D3DX11core.h @@ -0,0 +1,128 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx11core.h +// Content: D3DX11 core types and functions +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx11.h" + +#ifndef __D3DX11CORE_H__ +#define __D3DX11CORE_H__ + +// Current name of the DLL shipped in the same SDK as this header. + + +#define D3DX11_DLL_W L"d3dx11_43.dll" +#define D3DX11_DLL_A "d3dx11_43.dll" + +#ifdef UNICODE + #define D3DX11_DLL D3DX11_DLL_W +#else + #define D3DX11_DLL D3DX11_DLL_A +#endif + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// +// D3DX11_SDK_VERSION: +// ----------------- +// This identifier is passed to D3DX11CheckVersion in order to ensure that an +// application was built against the correct header files and lib files. +// This number is incremented whenever a header (or other) change would +// require applications to be rebuilt. If the version doesn't match, +// D3DX11CreateVersion will return FALSE. (The number itself has no meaning.) +/////////////////////////////////////////////////////////////////////////// + + +#define D3DX11_SDK_VERSION 43 + + +#ifdef D3D_DIAG_DLL +BOOL WINAPI D3DX11DebugMute(BOOL Mute); +#endif +HRESULT WINAPI D3DX11CheckVersion(UINT D3DSdkVersion, UINT D3DX11SdkVersion); + +#ifdef __cplusplus +} +#endif //__cplusplus + + + +////////////////////////////////////////////////////////////////////////////// +// ID3DX11ThreadPump: +////////////////////////////////////////////////////////////////////////////// + +#undef INTERFACE +#define INTERFACE ID3DX11DataLoader + +DECLARE_INTERFACE(ID3DX11DataLoader) +{ + STDMETHOD(Load)(THIS) PURE; + STDMETHOD(Decompress)(THIS_ void **ppData, SIZE_T *pcBytes) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; + +#undef INTERFACE +#define INTERFACE ID3DX11DataProcessor + +DECLARE_INTERFACE(ID3DX11DataProcessor) +{ + STDMETHOD(Process)(THIS_ void *pData, SIZE_T cBytes) PURE; + STDMETHOD(CreateDeviceObject)(THIS_ void **ppDataObject) PURE; + STDMETHOD(Destroy)(THIS) PURE; +}; + +// {C93FECFA-6967-478a-ABBC-402D90621FCB} +DEFINE_GUID(IID_ID3DX11ThreadPump, +0xc93fecfa, 0x6967, 0x478a, 0xab, 0xbc, 0x40, 0x2d, 0x90, 0x62, 0x1f, 0xcb); + +#undef INTERFACE +#define INTERFACE ID3DX11ThreadPump + +DECLARE_INTERFACE_(ID3DX11ThreadPump, IUnknown) +{ + // IUnknown + STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; + STDMETHOD_(ULONG, AddRef)(THIS) PURE; + STDMETHOD_(ULONG, Release)(THIS) PURE; + + // ID3DX11ThreadPump + STDMETHOD(AddWorkItem)(THIS_ ID3DX11DataLoader *pDataLoader, ID3DX11DataProcessor *pDataProcessor, HRESULT *pHResult, void **ppDeviceObject) PURE; + STDMETHOD_(UINT, GetWorkItemCount)(THIS) PURE; + + STDMETHOD(WaitForAllItems)(THIS) PURE; + STDMETHOD(ProcessDeviceWorkItems)(THIS_ UINT iWorkItemCount); + + STDMETHOD(PurgeAllItems)(THIS) PURE; + STDMETHOD(GetQueueStatus)(THIS_ UINT *pIoQueue, UINT *pProcessQueue, UINT *pDeviceQueue) PURE; + +}; + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + +HRESULT WINAPI D3DX11CreateThreadPump(UINT cIoThreads, UINT cProcThreads, ID3DX11ThreadPump **ppThreadPump); + +HRESULT WINAPI D3DX11UnsetAllDeviceObjects(ID3D11DeviceContext *pContext); + +#ifdef __cplusplus +} +#endif //__cplusplus + +/////////////////////////////////////////////////////////////////////////// + +#define _FACD3D 0x876 +#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) +#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) + +#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) +#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) + +#endif //__D3DX11CORE_H__ + diff --git a/KNClient/D3DX11tex.h b/KNClient/D3DX11tex.h new file mode 100644 index 0000000..16c0409 --- /dev/null +++ b/KNClient/D3DX11tex.h @@ -0,0 +1,772 @@ +////////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx11tex.h +// Content: D3DX11 texturing APIs +// +////////////////////////////////////////////////////////////////////////////// + +#include "d3dx11.h" + +#ifndef __D3DX11TEX_H__ +#define __D3DX11TEX_H__ + + +//---------------------------------------------------------------------------- +// D3DX11_FILTER flags: +// ------------------ +// +// A valid filter must contain one of these values: +// +// D3DX11_FILTER_NONE +// No scaling or filtering will take place. Pixels outside the bounds +// of the source image are assumed to be transparent black. +// D3DX11_FILTER_POINT +// Each destination pixel is computed by sampling the nearest pixel +// from the source image. +// D3DX11_FILTER_LINEAR +// Each destination pixel is computed by linearly interpolating between +// the nearest pixels in the source image. This filter works best +// when the scale on each axis is less than 2. +// D3DX11_FILTER_TRIANGLE +// Every pixel in the source image contributes equally to the +// destination image. This is the slowest of all the filters. +// D3DX11_FILTER_BOX +// Each pixel is computed by averaging a 2x2(x2) box pixels from +// the source image. Only works when the dimensions of the +// destination are half those of the source. (as with mip maps) +// +// And can be OR'd with any of these optional flags: +// +// D3DX11_FILTER_MIRROR_U +// Indicates that pixels off the edge of the texture on the U-axis +// should be mirrored, not wraped. +// D3DX11_FILTER_MIRROR_V +// Indicates that pixels off the edge of the texture on the V-axis +// should be mirrored, not wraped. +// D3DX11_FILTER_MIRROR_W +// Indicates that pixels off the edge of the texture on the W-axis +// should be mirrored, not wraped. +// D3DX11_FILTER_MIRROR +// Same as specifying D3DX11_FILTER_MIRROR_U | D3DX11_FILTER_MIRROR_V | +// D3DX11_FILTER_MIRROR_V +// D3DX11_FILTER_DITHER +// Dithers the resulting image using a 4x4 order dither pattern. +// D3DX11_FILTER_SRGB_IN +// Denotes that the input data is in sRGB (gamma 2.2) colorspace. +// D3DX11_FILTER_SRGB_OUT +// Denotes that the output data is in sRGB (gamma 2.2) colorspace. +// D3DX11_FILTER_SRGB +// Same as specifying D3DX11_FILTER_SRGB_IN | D3DX11_FILTER_SRGB_OUT +// +//---------------------------------------------------------------------------- + +typedef enum D3DX11_FILTER_FLAG +{ + D3DX11_FILTER_NONE = (1 << 0), + D3DX11_FILTER_POINT = (2 << 0), + D3DX11_FILTER_LINEAR = (3 << 0), + D3DX11_FILTER_TRIANGLE = (4 << 0), + D3DX11_FILTER_BOX = (5 << 0), + + D3DX11_FILTER_MIRROR_U = (1 << 16), + D3DX11_FILTER_MIRROR_V = (2 << 16), + D3DX11_FILTER_MIRROR_W = (4 << 16), + D3DX11_FILTER_MIRROR = (7 << 16), + + D3DX11_FILTER_DITHER = (1 << 19), + D3DX11_FILTER_DITHER_DIFFUSION= (2 << 19), + + D3DX11_FILTER_SRGB_IN = (1 << 21), + D3DX11_FILTER_SRGB_OUT = (2 << 21), + D3DX11_FILTER_SRGB = (3 << 21), +} D3DX11_FILTER_FLAG; + +//---------------------------------------------------------------------------- +// D3DX11_NORMALMAP flags: +// --------------------- +// These flags are used to control how D3DX11ComputeNormalMap generates normal +// maps. Any number of these flags may be OR'd together in any combination. +// +// D3DX11_NORMALMAP_MIRROR_U +// Indicates that pixels off the edge of the texture on the U-axis +// should be mirrored, not wraped. +// D3DX11_NORMALMAP_MIRROR_V +// Indicates that pixels off the edge of the texture on the V-axis +// should be mirrored, not wraped. +// D3DX11_NORMALMAP_MIRROR +// Same as specifying D3DX11_NORMALMAP_MIRROR_U | D3DX11_NORMALMAP_MIRROR_V +// D3DX11_NORMALMAP_INVERTSIGN +// Inverts the direction of each normal +// D3DX11_NORMALMAP_COMPUTE_OCCLUSION +// Compute the per pixel Occlusion term and encodes it into the alpha. +// An Alpha of 1 means that the pixel is not obscured in anyway, and +// an alpha of 0 would mean that the pixel is completly obscured. +// +//---------------------------------------------------------------------------- + +typedef enum D3DX11_NORMALMAP_FLAG +{ + D3DX11_NORMALMAP_MIRROR_U = (1 << 16), + D3DX11_NORMALMAP_MIRROR_V = (2 << 16), + D3DX11_NORMALMAP_MIRROR = (3 << 16), + D3DX11_NORMALMAP_INVERTSIGN = (8 << 16), + D3DX11_NORMALMAP_COMPUTE_OCCLUSION = (16 << 16), +} D3DX11_NORMALMAP_FLAG; + +//---------------------------------------------------------------------------- +// D3DX11_CHANNEL flags: +// ------------------- +// These flags are used by functions which operate on or more channels +// in a texture. +// +// D3DX11_CHANNEL_RED +// Indicates the red channel should be used +// D3DX11_CHANNEL_BLUE +// Indicates the blue channel should be used +// D3DX11_CHANNEL_GREEN +// Indicates the green channel should be used +// D3DX11_CHANNEL_ALPHA +// Indicates the alpha channel should be used +// D3DX11_CHANNEL_LUMINANCE +// Indicates the luminaces of the red green and blue channels should be +// used. +// +//---------------------------------------------------------------------------- + +typedef enum D3DX11_CHANNEL_FLAG +{ + D3DX11_CHANNEL_RED = (1 << 0), + D3DX11_CHANNEL_BLUE = (1 << 1), + D3DX11_CHANNEL_GREEN = (1 << 2), + D3DX11_CHANNEL_ALPHA = (1 << 3), + D3DX11_CHANNEL_LUMINANCE = (1 << 4), +} D3DX11_CHANNEL_FLAG; + + + +//---------------------------------------------------------------------------- +// D3DX11_IMAGE_FILE_FORMAT: +// --------------------- +// This enum is used to describe supported image file formats. +// +//---------------------------------------------------------------------------- + +typedef enum D3DX11_IMAGE_FILE_FORMAT +{ + D3DX11_IFF_BMP = 0, + D3DX11_IFF_JPG = 1, + D3DX11_IFF_PNG = 3, + D3DX11_IFF_DDS = 4, + D3DX11_IFF_TIFF = 10, + D3DX11_IFF_GIF = 11, + D3DX11_IFF_WMP = 12, + D3DX11_IFF_FORCE_DWORD = 0x7fffffff + +} D3DX11_IMAGE_FILE_FORMAT; + + +//---------------------------------------------------------------------------- +// D3DX11_SAVE_TEXTURE_FLAG: +// --------------------- +// This enum is used to support texture saving options. +// +//---------------------------------------------------------------------------- + +typedef enum D3DX11_SAVE_TEXTURE_FLAG +{ + D3DX11_STF_USEINPUTBLOB = 0x0001, +} D3DX11_SAVE_TEXTURE_FLAG; + + +//---------------------------------------------------------------------------- +// D3DX11_IMAGE_INFO: +// --------------- +// This structure is used to return a rough description of what the +// the original contents of an image file looked like. +// +// Width +// Width of original image in pixels +// Height +// Height of original image in pixels +// Depth +// Depth of original image in pixels +// ArraySize +// Array size in textures +// MipLevels +// Number of mip levels in original image +// MiscFlags +// Miscellaneous flags +// Format +// D3D format which most closely describes the data in original image +// ResourceDimension +// D3D11_RESOURCE_DIMENSION representing the dimension of texture stored in the file. +// D3D11_RESOURCE_DIMENSION_TEXTURE1D, 2D, 3D +// ImageFileFormat +// D3DX11_IMAGE_FILE_FORMAT representing the format of the image file. +//---------------------------------------------------------------------------- + +typedef struct D3DX11_IMAGE_INFO +{ + UINT Width; + UINT Height; + UINT Depth; + UINT ArraySize; + UINT MipLevels; + UINT MiscFlags; + DXGI_FORMAT Format; + D3D11_RESOURCE_DIMENSION ResourceDimension; + D3DX11_IMAGE_FILE_FORMAT ImageFileFormat; +} D3DX11_IMAGE_INFO; + + + + + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + + +////////////////////////////////////////////////////////////////////////////// +// Image File APIs /////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DX11_IMAGE_LOAD_INFO: +// --------------- +// This structure can be optionally passed in to texture loader APIs to +// control how textures get loaded. Pass in D3DX11_DEFAULT for any of these +// to have D3DX automatically pick defaults based on the source file. +// +// Width +// Rescale texture to Width texels wide +// Height +// Rescale texture to Height texels high +// Depth +// Rescale texture to Depth texels deep +// FirstMipLevel +// First mip level to load +// MipLevels +// Number of mip levels to load after the first level +// Usage +// D3D11_USAGE flag for the new texture +// BindFlags +// D3D11 Bind flags for the new texture +// CpuAccessFlags +// D3D11 CPU Access flags for the new texture +// MiscFlags +// Reserved. Must be 0 +// Format +// Resample texture to the specified format +// Filter +// Filter the texture using the specified filter (only when resampling) +// MipFilter +// Filter the texture mip levels using the specified filter (only if +// generating mips) +// pSrcInfo +// (optional) pointer to a D3DX11_IMAGE_INFO structure that will get +// populated with source image information +//---------------------------------------------------------------------------- + + +typedef struct D3DX11_IMAGE_LOAD_INFO +{ + UINT Width; + UINT Height; + UINT Depth; + UINT FirstMipLevel; + UINT MipLevels; + D3D11_USAGE Usage; + UINT BindFlags; + UINT CpuAccessFlags; + UINT MiscFlags; + DXGI_FORMAT Format; + UINT Filter; + UINT MipFilter; + D3DX11_IMAGE_INFO* pSrcInfo; + +#ifdef __cplusplus + D3DX11_IMAGE_LOAD_INFO() + { + Width = D3DX11_DEFAULT; + Height = D3DX11_DEFAULT; + Depth = D3DX11_DEFAULT; + FirstMipLevel = D3DX11_DEFAULT; + MipLevels = D3DX11_DEFAULT; + Usage = (D3D11_USAGE) D3DX11_DEFAULT; + BindFlags = D3DX11_DEFAULT; + CpuAccessFlags = D3DX11_DEFAULT; + MiscFlags = D3DX11_DEFAULT; + Format = DXGI_FORMAT_FROM_FILE; + Filter = D3DX11_DEFAULT; + MipFilter = D3DX11_DEFAULT; + pSrcInfo = NULL; + } +#endif + +} D3DX11_IMAGE_LOAD_INFO; + +//------------------------------------------------------------------------------- +// GetImageInfoFromFile/Resource/Memory: +// ------------------------------ +// Fills in a D3DX11_IMAGE_INFO struct with information about an image file. +// +// Parameters: +// pSrcFile +// File name of the source image. +// pSrcModule +// Module where resource is located, or NULL for module associated +// with image the os used to create the current process. +// pSrcResource +// Resource name. +// pSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pPump +// Optional pointer to a thread pump object to use. +// pSrcInfo +// Pointer to a D3DX11_IMAGE_INFO structure to be filled in with the +// description of the data in the source image file. +// pHResult +// Pointer to a memory location to receive the return value upon completion. +// Maybe NULL if not needed. +// If pPump != NULL, pHResult must be a valid memory location until the +// the asynchronous execution completes. +//------------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX11GetImageInfoFromFileA( + LPCSTR pSrcFile, + ID3DX11ThreadPump* pPump, + D3DX11_IMAGE_INFO* pSrcInfo, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11GetImageInfoFromFileW( + LPCWSTR pSrcFile, + ID3DX11ThreadPump* pPump, + D3DX11_IMAGE_INFO* pSrcInfo, + HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11GetImageInfoFromFile D3DX11GetImageInfoFromFileW +#else +#define D3DX11GetImageInfoFromFile D3DX11GetImageInfoFromFileA +#endif + + +HRESULT WINAPI + D3DX11GetImageInfoFromResourceA( + HMODULE hSrcModule, + LPCSTR pSrcResource, + ID3DX11ThreadPump* pPump, + D3DX11_IMAGE_INFO* pSrcInfo, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11GetImageInfoFromResourceW( + HMODULE hSrcModule, + LPCWSTR pSrcResource, + ID3DX11ThreadPump* pPump, + D3DX11_IMAGE_INFO* pSrcInfo, + HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11GetImageInfoFromResource D3DX11GetImageInfoFromResourceW +#else +#define D3DX11GetImageInfoFromResource D3DX11GetImageInfoFromResourceA +#endif + + +HRESULT WINAPI + D3DX11GetImageInfoFromMemory( + LPCVOID pSrcData, + SIZE_T SrcDataSize, + ID3DX11ThreadPump* pPump, + D3DX11_IMAGE_INFO* pSrcInfo, + HRESULT* pHResult); + + +////////////////////////////////////////////////////////////////////////////// +// Create/Save Texture APIs ////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DX11CreateTextureFromFile/Resource/Memory: +// D3DX11CreateShaderResourceViewFromFile/Resource/Memory: +// ----------------------------------- +// Create a texture object from a file or resource. +// +// Parameters: +// +// pDevice +// The D3D device with which the texture is going to be used. +// pSrcFile +// File name. +// hSrcModule +// Module handle. if NULL, current module will be used. +// pSrcResource +// Resource name in module +// pvSrcData +// Pointer to file in memory. +// SrcDataSize +// Size in bytes of file in memory. +// pLoadInfo +// Optional pointer to a D3DX11_IMAGE_LOAD_INFO structure that +// contains additional loader parameters. +// pPump +// Optional pointer to a thread pump object to use. +// ppTexture +// [out] Created texture object. +// ppShaderResourceView +// [out] Shader resource view object created. +// pHResult +// Pointer to a memory location to receive the return value upon completion. +// Maybe NULL if not needed. +// If pPump != NULL, pHResult must be a valid memory location until the +// the asynchronous execution completes. +// +//---------------------------------------------------------------------------- + + +// FromFile + +HRESULT WINAPI + D3DX11CreateShaderResourceViewFromFileA( + ID3D11Device* pDevice, + LPCSTR pSrcFile, + D3DX11_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11ShaderResourceView** ppShaderResourceView, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11CreateShaderResourceViewFromFileW( + ID3D11Device* pDevice, + LPCWSTR pSrcFile, + D3DX11_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11ShaderResourceView** ppShaderResourceView, + HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11CreateShaderResourceViewFromFile D3DX11CreateShaderResourceViewFromFileW +#else +#define D3DX11CreateShaderResourceViewFromFile D3DX11CreateShaderResourceViewFromFileA +#endif + +HRESULT WINAPI + D3DX11CreateTextureFromFileA( + ID3D11Device* pDevice, + LPCSTR pSrcFile, + D3DX11_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11Resource** ppTexture, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11CreateTextureFromFileW( + ID3D11Device* pDevice, + LPCWSTR pSrcFile, + D3DX11_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11Resource** ppTexture, + HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11CreateTextureFromFile D3DX11CreateTextureFromFileW +#else +#define D3DX11CreateTextureFromFile D3DX11CreateTextureFromFileA +#endif + + +// FromResource (resources in dll/exes) + +HRESULT WINAPI + D3DX11CreateShaderResourceViewFromResourceA( + ID3D11Device* pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + D3DX11_IMAGE_LOAD_INFO* pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11ShaderResourceView** ppShaderResourceView, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11CreateShaderResourceViewFromResourceW( + ID3D11Device* pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + D3DX11_IMAGE_LOAD_INFO* pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11ShaderResourceView** ppShaderResourceView, + HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11CreateShaderResourceViewFromResource D3DX11CreateShaderResourceViewFromResourceW +#else +#define D3DX11CreateShaderResourceViewFromResource D3DX11CreateShaderResourceViewFromResourceA +#endif + +HRESULT WINAPI + D3DX11CreateTextureFromResourceA( + ID3D11Device* pDevice, + HMODULE hSrcModule, + LPCSTR pSrcResource, + D3DX11_IMAGE_LOAD_INFO *pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11Resource** ppTexture, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11CreateTextureFromResourceW( + ID3D11Device* pDevice, + HMODULE hSrcModule, + LPCWSTR pSrcResource, + D3DX11_IMAGE_LOAD_INFO* pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11Resource** ppTexture, + HRESULT* pHResult); + +#ifdef UNICODE +#define D3DX11CreateTextureFromResource D3DX11CreateTextureFromResourceW +#else +#define D3DX11CreateTextureFromResource D3DX11CreateTextureFromResourceA +#endif + + +// FromFileInMemory + +HRESULT WINAPI + D3DX11CreateShaderResourceViewFromMemory( + ID3D11Device* pDevice, + LPCVOID pSrcData, + SIZE_T SrcDataSize, + D3DX11_IMAGE_LOAD_INFO* pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11ShaderResourceView** ppShaderResourceView, + HRESULT* pHResult); + +HRESULT WINAPI + D3DX11CreateTextureFromMemory( + ID3D11Device* pDevice, + LPCVOID pSrcData, + SIZE_T SrcDataSize, + D3DX11_IMAGE_LOAD_INFO* pLoadInfo, + ID3DX11ThreadPump* pPump, + ID3D11Resource** ppTexture, + HRESULT* pHResult); + + +////////////////////////////////////////////////////////////////////////////// +// Misc Texture APIs ///////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +//---------------------------------------------------------------------------- +// D3DX11_TEXTURE_LOAD_INFO: +// ------------------------ +// +//---------------------------------------------------------------------------- + +typedef struct _D3DX11_TEXTURE_LOAD_INFO +{ + D3D11_BOX *pSrcBox; + D3D11_BOX *pDstBox; + UINT SrcFirstMip; + UINT DstFirstMip; + UINT NumMips; + UINT SrcFirstElement; + UINT DstFirstElement; + UINT NumElements; + UINT Filter; + UINT MipFilter; + +#ifdef __cplusplus + _D3DX11_TEXTURE_LOAD_INFO() + { + pSrcBox = NULL; + pDstBox = NULL; + SrcFirstMip = 0; + DstFirstMip = 0; + NumMips = D3DX11_DEFAULT; + SrcFirstElement = 0; + DstFirstElement = 0; + NumElements = D3DX11_DEFAULT; + Filter = D3DX11_DEFAULT; + MipFilter = D3DX11_DEFAULT; + } +#endif + +} D3DX11_TEXTURE_LOAD_INFO; + + +//---------------------------------------------------------------------------- +// D3DX11LoadTextureFromTexture: +// ---------------------------- +// Load a texture from a texture. +// +// Parameters: +// +//---------------------------------------------------------------------------- + + +HRESULT WINAPI + D3DX11LoadTextureFromTexture( + ID3D11DeviceContext *pContext, + ID3D11Resource *pSrcTexture, + D3DX11_TEXTURE_LOAD_INFO *pLoadInfo, + ID3D11Resource *pDstTexture); + + +//---------------------------------------------------------------------------- +// D3DX11FilterTexture: +// ------------------ +// Filters mipmaps levels of a texture. +// +// Parameters: +// pBaseTexture +// The texture object to be filtered +// SrcLevel +// The level whose image is used to generate the subsequent levels. +// MipFilter +// D3DX11_FILTER flags controlling how each miplevel is filtered. +// Or D3DX11_DEFAULT for D3DX11_FILTER_BOX, +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX11FilterTexture( + ID3D11DeviceContext *pContext, + ID3D11Resource *pTexture, + UINT SrcLevel, + UINT MipFilter); + + +//---------------------------------------------------------------------------- +// D3DX11SaveTextureToFile: +// ---------------------- +// Save a texture to a file. +// +// Parameters: +// pDestFile +// File name of the destination file +// DestFormat +// D3DX11_IMAGE_FILE_FORMAT specifying file format to use when saving. +// pSrcTexture +// Source texture, containing the image to be saved +// +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX11SaveTextureToFileA( + ID3D11DeviceContext *pContext, + ID3D11Resource *pSrcTexture, + D3DX11_IMAGE_FILE_FORMAT DestFormat, + LPCSTR pDestFile); + +HRESULT WINAPI + D3DX11SaveTextureToFileW( + ID3D11DeviceContext *pContext, + ID3D11Resource *pSrcTexture, + D3DX11_IMAGE_FILE_FORMAT DestFormat, + LPCWSTR pDestFile); + +#ifdef UNICODE +#define D3DX11SaveTextureToFile D3DX11SaveTextureToFileW +#else +#define D3DX11SaveTextureToFile D3DX11SaveTextureToFileA +#endif + + +//---------------------------------------------------------------------------- +// D3DX11SaveTextureToMemory: +// ---------------------- +// Save a texture to a blob. +// +// Parameters: +// pSrcTexture +// Source texture, containing the image to be saved +// DestFormat +// D3DX11_IMAGE_FILE_FORMAT specifying file format to use when saving. +// ppDestBuf +// address of a d3dxbuffer pointer to return the image data +// Flags +// optional flags +//---------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX11SaveTextureToMemory( + ID3D11DeviceContext *pContext, + ID3D11Resource* pSrcTexture, + D3DX11_IMAGE_FILE_FORMAT DestFormat, + ID3D10Blob** ppDestBuf, + UINT Flags); + + +//---------------------------------------------------------------------------- +// D3DX11ComputeNormalMap: +// --------------------- +// Converts a height map into a normal map. The (x,y,z) components of each +// normal are mapped to the (r,g,b) channels of the output texture. +// +// Parameters +// pSrcTexture +// Pointer to the source heightmap texture +// Flags +// D3DX11_NORMALMAP flags +// Channel +// D3DX11_CHANNEL specifying source of height information +// Amplitude +// The constant value which the height information is multiplied by. +// pDestTexture +// Pointer to the destination texture +//--------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX11ComputeNormalMap( + ID3D11DeviceContext *pContext, + ID3D11Texture2D *pSrcTexture, + UINT Flags, + UINT Channel, + FLOAT Amplitude, + ID3D11Texture2D *pDestTexture); + + +//---------------------------------------------------------------------------- +// D3DX11SHProjectCubeMap: +// ---------------------- +// Projects a function represented in a cube map into spherical harmonics. +// +// Parameters: +// Order +// Order of the SH evaluation, generates Order^2 coefs, degree is Order-1 +// pCubeMap +// CubeMap that is going to be projected into spherical harmonics +// pROut +// Output SH vector for Red. +// pGOut +// Output SH vector for Green +// pBOut +// Output SH vector for Blue +// +//--------------------------------------------------------------------------- + +HRESULT WINAPI + D3DX11SHProjectCubeMap( + ID3D11DeviceContext *pContext, + __in_range(2,6) UINT Order, + ID3D11Texture2D *pCubeMap, + __out_ecount(Order*Order) FLOAT *pROut, + __out_ecount_opt(Order*Order) FLOAT *pGOut, + __out_ecount_opt(Order*Order) FLOAT *pBOut); + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX11TEX_H__ + diff --git a/KNClient/DXGIDuplicator.cpp b/KNClient/DXGIDuplicator.cpp new file mode 100644 index 0000000..cdae75d --- /dev/null +++ b/KNClient/DXGIDuplicator.cpp @@ -0,0 +1,187 @@ +#include "DXGIDuplicator.h" +#include "Utils/Utils.h" +DXGIDuplicator::DXGIDuplicator() +{ +} + +DXGIDuplicator::~DXGIDuplicator() +{ + if (duplication_) + { + duplication_->Release(); + } + if (device_) + { + device_->Release(); + } + if (deviceContext_) + { + deviceContext_->Release(); + } +} +bool DXGIDuplicator::InitD3D11Device(ID3D11Device* g_pd3dDevice, ID3D11DeviceContext* g_pImmediateContext) +{ + device_ = g_pd3dDevice; + deviceContext_ = g_pImmediateContext; + return true; +} +bool DXGIDuplicator::InitDuplication() +{ + HRESULT hr = S_OK; + + IDXGIDevice* dxgiDevice = nullptr; + hr = device_->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast(&dxgiDevice)); + if (FAILED(hr)) + { + return false; + } + + IDXGIAdapter* dxgiAdapter = nullptr; + hr = dxgiDevice->GetAdapter(&dxgiAdapter); + dxgiDevice->Release(); + if (FAILED(hr)) + { + return false; + } + + UINT output = 0; + IDXGIOutput* dxgiOutput = nullptr; + while (true) + { + hr = dxgiAdapter->EnumOutputs(output++, &dxgiOutput); + if (hr == DXGI_ERROR_NOT_FOUND) + { + return false; + } + else + { + DXGI_OUTPUT_DESC desc; + dxgiOutput->GetDesc(&desc); + int width = desc.DesktopCoordinates.right - desc.DesktopCoordinates.left; + int height = desc.DesktopCoordinates.bottom - desc.DesktopCoordinates.top; + break; + } + } + dxgiAdapter->Release(); + + IDXGIOutput1* dxgiOutput1 = nullptr; + hr = dxgiOutput->QueryInterface(__uuidof(IDXGIOutput1), reinterpret_cast(&dxgiOutput1)); + dxgiOutput->Release(); + if (FAILED(hr)) + { + return false; + } + + hr = dxgiOutput1->DuplicateOutput(device_, &duplication_); + dxgiOutput1->Release(); + if (FAILED(hr)) + { + return false; + } + + return true; +} +#include +HRESULT DXGIDuplicator::GetDesktopFrame(ID3D11Texture2D*& texture) +{ + HRESULT hr = S_OK; + DXGI_OUTDUPL_FRAME_INFO frameInfo; + IDXGIResource* resource = NULL; + ID3D11Texture2D* pSrcTexture = NULL; + FreeFrame(); + hr = duplication_->AcquireNextFrame(INFINITE, &frameInfo, &resource); + if (FAILED(hr)) + return hr; + frameRef += 1; + hr = resource->QueryInterface(IID_PPV_ARGS(&texture)); + resource->Release(); + if (FAILED(hr)) + return hr; + if (frameInfo.LastPresentTime.QuadPart == 0) + return DXGI_ERROR_WAIT_TIMEOUT; + return hr; +} +ID3D11Texture2D* DXGIDuplicator::ConvertFormat(ID3D11Texture2D* pSrcTexture, DXGI_FORMAT fmt) +{ + HRESULT hr = S_OK; + + ID3D11Texture2D* pDestTexture = NULL; + + D3D11_TEXTURE2D_DESC desc; + pSrcTexture->GetDesc(&desc); + desc.Format = fmt; + desc.Usage = D3D11_USAGE_STAGING; + desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; + desc.BindFlags = 0; + desc.MiscFlags = 0; + desc.MipLevels = 1; + desc.ArraySize = 1; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + device_->CreateTexture2D(&desc, NULL, &pDestTexture); + if (FAILED(hr)) + return NULL; + deviceContext_->CopyResource(pDestTexture, pSrcTexture); + return pDestTexture; +} +void* DXGIDuplicator::MapBuffer(ID3D11Texture2D* texture2D) +{ + D3D11_MAPPED_SUBRESOURCE mappedResource{}; + HRESULT hr = this->deviceContext_->Map(texture2D, 0, D3D11_MAP_READ, 0, &mappedResource); + if (FAILED(hr)) + return NULL; + return mappedResource.pData; +} +void DXGIDuplicator::UnMapBuffer(ID3D11Texture2D* texture2D) +{ + this->deviceContext_->Unmap(texture2D, 0); +} +std::vector DXGIDuplicator::GenerateBitmapFile(ID3D11Texture2D* texture2D) +{ + D3D11_TEXTURE2D_DESC desc{}; + texture2D->GetDesc(&desc); + D3D11_MAPPED_SUBRESOURCE mappedResource; + HRESULT hr = this->deviceContext_->Map(texture2D, 0, D3D11_MAP_READ, 0, &mappedResource); + if (FAILED(hr)) + return std::vector(); + + size_t bmpSize = desc.Width * desc.Height * 4; + std::vector result(sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + bmpSize, 0); + + BITMAPFILEHEADER* bmpHeader = (BITMAPFILEHEADER*)(&result[0]); + BITMAPINFOHEADER* bmiHeader = (BITMAPINFOHEADER*)(&result[0] + sizeof(BITMAPFILEHEADER)); + + uint8_t* rgba = (uint8_t*)(&result[0] + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER)); + + bmpHeader->bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + bmpSize; + bmpHeader->bfType = 0x4D42; + bmpHeader->bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); + bmpHeader->bfReserved1 = 0; + bmpHeader->bfReserved2 = 0; + + bmiHeader->biSize = sizeof(BITMAPINFOHEADER); + bmiHeader->biWidth = desc.Width; + bmiHeader->biHeight = 0 - desc.Height; + bmiHeader->biPlanes = 1; + bmiHeader->biBitCount = 32; + bmiHeader->biCompression = 0; + bmiHeader->biSizeImage = bmpSize; + bmiHeader->biXPelsPerMeter = 0; + bmiHeader->biYPelsPerMeter = 0; + bmiHeader->biClrUsed = 0; + bmiHeader->biClrImportant = 0; + + memcpy(rgba, mappedResource.pData, bmpSize); + this->deviceContext_->Unmap(texture2D, 0); + return result; +} + +HRESULT DXGIDuplicator::FreeFrame() +{ + if (frameRef > 0) + { + frameRef -= 1; + return duplication_->ReleaseFrame(); + } + return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE; +} \ No newline at end of file diff --git a/KNClient/DXGIDuplicator.h b/KNClient/DXGIDuplicator.h new file mode 100644 index 0000000..224ab33 --- /dev/null +++ b/KNClient/DXGIDuplicator.h @@ -0,0 +1,30 @@ +#pragma once +#include +#include +#include +#include +#pragma comment(lib, "d3d11.lib") +#pragma comment(lib, "dxgi.lib") + + +class DXGIDuplicator +{ +public: + DXGIDuplicator(); + ~DXGIDuplicator(); + bool InitD3D11Device(ID3D11Device* g_pd3dDevice,ID3D11DeviceContext* g_pImmediateContext); + bool InitDuplication(); + HRESULT GetDesktopFrame(ID3D11Texture2D*& texture); + ID3D11Texture2D* ConvertFormat(ID3D11Texture2D* pSrcTexture, DXGI_FORMAT fmt = DXGI_FORMAT_R8G8B8A8_UNORM); + std::vector GenerateBitmapFile(ID3D11Texture2D* texture2D); + + void* MapBuffer(ID3D11Texture2D* texture2D); + void UnMapBuffer(ID3D11Texture2D* texture2D); + HRESULT FreeFrame(); +private: + int frameRef = 0; + ID3D11Device* device_ = nullptr; + ID3D11DeviceContext* deviceContext_ = nullptr; + IDXGIOutputDuplication* duplication_ = nullptr; +}; + diff --git a/KNClient/EncryptedPak.cpp b/KNClient/EncryptedPak.cpp new file mode 100644 index 0000000..6a41446 --- /dev/null +++ b/KNClient/EncryptedPak.cpp @@ -0,0 +1,83 @@ +#include "EncryptedPak.h" +FORCEINLINE BYTE _EN(BYTE v) +{ + v = (v & 0b10101010) >> 1 | (v & 0b01010101) << 1; + return ((v & 0b11110000) >> 4) | ((v & 0b00001111) << 4); +} +FORCEINLINE BYTE _DE(BYTE v) +{ + v = (v & 0b01010101) << 1 | (v & 0b10101010) >> 1; + return ((v & 0b11110000) >> 4) | ((v & 0b00001111) << 4); +} +template +FORCEINLINE void _ENS(T& v) +{ + BYTE* tmp = (BYTE*)&v; + for (int i = 0; i < sizeof(T); i++) + { + tmp[i] = _EN(tmp[i]); + } +} +template +FORCEINLINE void _DES(T& v) +{ + BYTE* tmp = (BYTE*)&v; + for (int i = 0; i < sizeof(T); i++) + { + tmp[i] = _DE(tmp[i]); + } +} +void PakEncrypt(DataPack& input, std::string key) +{ + if (input.Value.size() > 0) + { + std::reverse(input.Value.begin(), input.Value.end()); + for (int i = 0; i < input.Value.size(); i++) + { + BYTE k = (BYTE)key[i % key.size()]; + input.Value[i] = _EN(input.Value[i] ^ k); + } + } + if (input.Id.size() > 0) + { + std::reverse(input.Id.begin(), input.Id.end()); + for (int i = 0; i < input.Id.size(); i++) + { + BYTE k = (BYTE)key[i % key.size()]; + input.Id[i] = _EN(input.Id[i] ^ k); + } + } + for (auto& v : input.Child) + { + PakEncrypt(v, key); + } +} +void PakDecrypt(DataPack& input, std::string key) +{ + if (input.Value.size() > 0) + { + for (int i = 0; i < input.Value.size(); i++) + { + BYTE k = (BYTE)key[i % key.size()]; + input.Value[i] = _DE(input.Value[i]) ^ k; + } + std::reverse(input.Value.begin(), input.Value.end()); + } + if (input.Id.size() > 0) + { + for (int i = 0; i < input.Id.size(); i++) + { + BYTE k = (BYTE)key[i % key.size()]; + input.Id[i] = _DE(input.Id[i]) ^ k; + } + std::reverse(input.Id.begin(), input.Id.end()); + } + for (auto& v : input.Child) + { + PakDecrypt(v, key); + } +} +/* +curl http://localhost:11434/api/generate -d "{"model": "llama3","prompt": "Why is the sky blue?"}" +curl http://localhost:11434/api/generate?model="llama3.1"&prompt="Why is the sky blue?" +*/ \ No newline at end of file diff --git a/KNClient/EncryptedPak.h b/KNClient/EncryptedPak.h new file mode 100644 index 0000000..3b09918 --- /dev/null +++ b/KNClient/EncryptedPak.h @@ -0,0 +1,6 @@ +#pragma once +#include "Utils/DataPack.h" + +void PakEncrypt(DataPack& input, std::string key); +void PakDecrypt(DataPack& input, std::string key); + diff --git a/KNClient/ImGui/imconfig.h b/KNClient/ImGui/imconfig.h new file mode 100644 index 0000000..6e4c743 --- /dev/null +++ b/KNClient/ImGui/imconfig.h @@ -0,0 +1,136 @@ +//----------------------------------------------------------------------------- +// DEAR IMGUI COMPILE-TIME OPTIONS +// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure. +// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions. +//----------------------------------------------------------------------------- +// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it) +// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template. +//----------------------------------------------------------------------------- +// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp +// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures. +// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts. +// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using. +//----------------------------------------------------------------------------- + +#pragma once + +//---- Define assertion handler. Defaults to calling assert(). +// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement. +//#define IM_ASSERT(_EXPR) MyAssert(_EXPR) +//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts + +//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows +// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility. +// - Windows DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() +// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details. +//#define IMGUI_API __declspec(dllexport) // MSVC Windows: DLL export +//#define IMGUI_API __declspec(dllimport) // MSVC Windows: DLL import +//#define IMGUI_API __attribute__((visibility("default"))) // GCC/Clang: override visibility when set is hidden + +//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names. +//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS +//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87+ disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This is automatically done by IMGUI_DISABLE_OBSOLETE_FUNCTIONS. + +//---- Disable all of Dear ImGui or don't implement standard windows/tools. +// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp. +//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty. +//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. +//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty. + +//---- Don't implement some functions to reduce linkage requirements. +//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a) +//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW) +//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a) +//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME). +//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default). +//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default io.PlatformOpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")). +//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf) +//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself. +//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies) +//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function. +//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions(). +//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available + +//---- Enable Test Engine / Automation features. +//#define IMGUI_ENABLE_TEST_ENGINE // Enable imgui_test_engine hooks. Generally set automatically by include "imgui_te_config.h", see Test Engine for details. + +//---- Include imgui_user.h at the end of imgui.h as a convenience +// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included. +//#define IMGUI_INCLUDE_IMGUI_USER_H +//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h" + +//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another) +//#define IMGUI_USE_BGRA_PACKED_COLOR + +//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...) +//#define IMGUI_USE_WCHAR32 + +//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version +// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files. +//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h" +//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h" +//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined. +//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION +//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION +//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined. + +//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined) +// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h. +//#define IMGUI_USE_STB_SPRINTF + +//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui) +// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided). +// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'. +//#define IMGUI_ENABLE_FREETYPE + +//---- Use FreeType+lunasvg library to render OpenType SVG fonts (SVGinOT) +// Requires lunasvg headers to be available in the include path + program to be linked with the lunasvg library (not provided). +// Only works in combination with IMGUI_ENABLE_FREETYPE. +// (implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement) +//#define IMGUI_ENABLE_FREETYPE_LUNASVG + +//---- Use stb_truetype to build and rasterize the font atlas (default) +// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend. +//#define IMGUI_ENABLE_STB_TRUETYPE + +//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4. +// This will be inlined as part of ImVec2 and ImVec4 class declarations. +/* +#define IM_VEC2_CLASS_EXTRA \ + constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \ + operator MyVec2() const { return MyVec2(x,y); } + +#define IM_VEC4_CLASS_EXTRA \ + constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \ + operator MyVec4() const { return MyVec4(x,y,z,w); } +*/ +//---- ...Or use Dear ImGui's own very basic math operators. +//#define IMGUI_DEFINE_MATH_OPERATORS + +//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices. +// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices). +// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer. +// Read about ImGuiBackendFlags_RendererHasVtxOffset for details. +//#define ImDrawIdx unsigned int + +//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly) +//struct ImDrawList; +//struct ImDrawCmd; +//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data); +//#define ImDrawCallback MyImDrawCallback + +//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase) +// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.) +//#define IM_DEBUG_BREAK IM_ASSERT(0) +//#define IM_DEBUG_BREAK __debugbreak() + +//---- Debug Tools: Enable slower asserts +//#define IMGUI_DEBUG_PARANOID + +//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files) +/* +namespace ImGui +{ + void MyFunction(const char* name, MyMatrix44* mtx); +} +*/ diff --git a/KNClient/ImGui/imgui.cpp b/KNClient/ImGui/imgui.cpp new file mode 100644 index 0000000..4fb8b4a --- /dev/null +++ b/KNClient/ImGui/imgui.cpp @@ -0,0 +1,16263 @@ +// dear imgui, v1.91.0 +// (main code and documentation) + +// Help: +// - See links below. +// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that. +// - Read top of imgui.cpp for more details, links and comments. + +// Resources: +// - FAQ ........................ https://dearimgui.com/faq (in repository as docs/FAQ.md) +// - Homepage ................... https://github.com/ocornut/imgui +// - Releases & changelog ....... https://github.com/ocornut/imgui/releases +// - Gallery .................... https://github.com/ocornut/imgui/issues/7503 (please post your screenshots/video there!) +// - Wiki ....................... https://github.com/ocornut/imgui/wiki (lots of good stuff there) +// - Getting Started https://github.com/ocornut/imgui/wiki/Getting-Started (how to integrate in an existing app by adding ~25 lines of code) +// - Third-party Extensions https://github.com/ocornut/imgui/wiki/Useful-Extensions (ImPlot & many more) +// - Bindings/Backends https://github.com/ocornut/imgui/wiki/Bindings (language bindings, backends for various tech/engines) +// - Glossary https://github.com/ocornut/imgui/wiki/Glossary +// - Debug Tools https://github.com/ocornut/imgui/wiki/Debug-Tools +// - Software using Dear ImGui https://github.com/ocornut/imgui/wiki/Software-using-dear-imgui +// - Issues & support ........... https://github.com/ocornut/imgui/issues +// - Test Engine & Automation ... https://github.com/ocornut/imgui_test_engine (test suite, test engine to automate your apps) + +// For first-time users having issues compiling/linking/running/loading fonts: +// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above. +// Everything else should be asked in 'Issues'! We are building a database of cross-linked knowledge there. + +// Copyright (c) 2014-2024 Omar Cornut +// Developed by Omar Cornut and every direct or indirect contributors to the GitHub. +// See LICENSE.txt for copyright and licensing details (standard MIT License). +// This library is free but needs your support to sustain development and maintenance. +// Businesses: you can support continued development via B2B invoiced technical support, maintenance and sponsoring contracts. +// PLEASE reach out at omar AT dearimgui DOT com. See https://github.com/ocornut/imgui/wiki/Funding +// Businesses: you can also purchase licenses for the Dear ImGui Automation/Test Engine. + +// It is recommended that you don't modify imgui.cpp! It will become difficult for you to update the library. +// Note that 'ImGui::' being a namespace, you can add functions into the namespace from your own source files, without +// modifying imgui.h or imgui.cpp. You may include imgui_internal.h to access internal data structures, but it doesn't +// come with any guarantee of forward compatibility. Discussing your changes on the GitHub Issue Tracker may lead you +// to a better solution or official support for them. + +/* + +Index of this file: + +DOCUMENTATION + +- MISSION STATEMENT +- CONTROLS GUIDE +- PROGRAMMER GUIDE + - READ FIRST + - HOW TO UPDATE TO A NEWER VERSION OF DEAR IMGUI + - GETTING STARTED WITH INTEGRATING DEAR IMGUI IN YOUR CODE/ENGINE + - HOW A SIMPLE APPLICATION MAY LOOK LIKE + - HOW A SIMPLE RENDERING FUNCTION MAY LOOK LIKE +- API BREAKING CHANGES (read me when you update!) +- FREQUENTLY ASKED QUESTIONS (FAQ) + - Read all answers online: https://www.dearimgui.com/faq, or in docs/FAQ.md (with a Markdown viewer) + +CODE +(search for "[SECTION]" in the code to find them) + +// [SECTION] INCLUDES +// [SECTION] FORWARD DECLARATIONS +// [SECTION] CONTEXT AND MEMORY ALLOCATORS +// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO) +// [SECTION] MISC HELPERS/UTILITIES (Geometry functions) +// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions) +// [SECTION] MISC HELPERS/UTILITIES (File functions) +// [SECTION] MISC HELPERS/UTILITIES (ImText* functions) +// [SECTION] MISC HELPERS/UTILITIES (Color functions) +// [SECTION] ImGuiStorage +// [SECTION] ImGuiTextFilter +// [SECTION] ImGuiTextBuffer, ImGuiTextIndex +// [SECTION] ImGuiListClipper +// [SECTION] STYLING +// [SECTION] RENDER HELPERS +// [SECTION] INITIALIZATION, SHUTDOWN +// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!) +// [SECTION] ID STACK +// [SECTION] INPUTS +// [SECTION] ERROR CHECKING +// [SECTION] ITEM SUBMISSION +// [SECTION] LAYOUT +// [SECTION] SCROLLING +// [SECTION] TOOLTIPS +// [SECTION] POPUPS +// [SECTION] KEYBOARD/GAMEPAD NAVIGATION +// [SECTION] DRAG AND DROP +// [SECTION] LOGGING/CAPTURING +// [SECTION] SETTINGS +// [SECTION] LOCALIZATION +// [SECTION] VIEWPORTS, PLATFORM WINDOWS +// [SECTION] PLATFORM DEPENDENT HELPERS +// [SECTION] METRICS/DEBUGGER WINDOW +// [SECTION] DEBUG LOG WINDOW +// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, ID STACK TOOL) + +*/ + +//----------------------------------------------------------------------------- +// DOCUMENTATION +//----------------------------------------------------------------------------- + +/* + + MISSION STATEMENT + ================= + + - Easy to use to create code-driven and data-driven tools. + - Easy to use to create ad hoc short-lived tools and long-lived, more elaborate tools. + - Easy to hack and improve. + - Minimize setup and maintenance. + - Minimize state storage on user side. + - Minimize state synchronization. + - Portable, minimize dependencies, run on target (consoles, phones, etc.). + - Efficient runtime and memory consumption. + + Designed primarily for developers and content-creators, not the typical end-user! + Some of the current weaknesses (which we aim to address in the future) includes: + + - Doesn't look fancy. + - Limited layout features, intricate layouts are typically crafted in code. + + + CONTROLS GUIDE + ============== + + - MOUSE CONTROLS + - Mouse wheel: Scroll vertically. + - SHIFT+Mouse wheel: Scroll horizontally. + - Click [X]: Close a window, available when 'bool* p_open' is passed to ImGui::Begin(). + - Click ^, Double-Click title: Collapse window. + - Drag on corner/border: Resize window (double-click to auto fit window to its contents). + - Drag on any empty space: Move window (unless io.ConfigWindowsMoveFromTitleBarOnly = true). + - Left-click outside popup: Close popup stack (right-click over underlying popup: Partially close popup stack). + + - TEXT EDITOR + - Hold SHIFT or Drag Mouse: Select text. + - CTRL+Left/Right: Word jump. + - CTRL+Shift+Left/Right: Select words. + - CTRL+A or Double-Click: Select All. + - CTRL+X, CTRL+C, CTRL+V: Use OS clipboard. + - CTRL+Z, CTRL+Y: Undo, Redo. + - ESCAPE: Revert text to its original value. + - On OSX, controls are automatically adjusted to match standard OSX text editing 2ts and behaviors. + + - KEYBOARD CONTROLS + - Basic: + - Tab, SHIFT+Tab Cycle through text editable fields. + - CTRL+Tab, CTRL+Shift+Tab Cycle through windows. + - CTRL+Click Input text into a Slider or Drag widget. + - Extended features with `io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard`: + - Tab, SHIFT+Tab: Cycle through every items. + - Arrow keys Move through items using directional navigation. Tweak value. + - Arrow keys + Alt, Shift Tweak slower, tweak faster (when using arrow keys). + - Enter Activate item (prefer text input when possible). + - Space Activate item (prefer tweaking with arrows when possible). + - Escape Deactivate item, leave child window, close popup. + - Page Up, Page Down Previous page, next page. + - Home, End Scroll to top, scroll to bottom. + - Alt Toggle between scrolling layer and menu layer. + - CTRL+Tab then Ctrl+Arrows Move window. Hold SHIFT to resize instead of moving. + - Output when ImGuiConfigFlags_NavEnableKeyboard set, + - io.WantCaptureKeyboard flag is set when keyboard is claimed. + - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set. + - io.NavVisible: true when the navigation cursor is visible (usually goes to back false when mouse is used). + + - GAMEPAD CONTROLS + - Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. + - Particularly useful to use Dear ImGui on a console system (e.g. PlayStation, Switch, Xbox) without a mouse! + - Download controller mapping PNG/PSD at http://dearimgui.com/controls_sheets + - Backend support: backend needs to: + - Set 'io.BackendFlags |= ImGuiBackendFlags_HasGamepad' + call io.AddKeyEvent/AddKeyAnalogEvent() with ImGuiKey_Gamepad_XXX keys. + - For analog values (0.0f to 1.0f), backend is responsible to handling a dead-zone and rescaling inputs accordingly. + Backend code will probably need to transform your raw inputs (such as e.g. remapping your 0.2..0.9 raw input range to 0.0..1.0 imgui range, etc.). + - BEFORE 1.87, BACKENDS USED TO WRITE TO io.NavInputs[]. This is now obsolete. Please call io functions instead! + - If you need to share inputs between your game and the Dear ImGui interface, the easiest approach is to go all-or-nothing, + with a buttons combo to toggle the target. Please reach out if you think the game vs navigation input sharing could be improved. + + - REMOTE INPUTS SHARING & MOUSE EMULATION + - PS4/PS5 users: Consider emulating a mouse cursor with DualShock touch pad or a spare analog stick as a mouse-emulation fallback. + - Consoles/Tablet/Phone users: Consider using a Synergy 1.x server (on your PC) + run examples/libs/synergy/uSynergy.c (on your console/tablet/phone app) + in order to share your PC mouse/keyboard. + - See https://github.com/ocornut/imgui/wiki/Useful-Extensions#remoting for other remoting solutions. + - On a TV/console system where readability may be lower or mouse inputs may be awkward, you may want to set the ImGuiConfigFlags_NavEnableSetMousePos flag. + Enabling ImGuiConfigFlags_NavEnableSetMousePos + ImGuiBackendFlags_HasSetMousePos instructs Dear ImGui to move your mouse cursor along with navigation movements. + When enabled, the NewFrame() function may alter 'io.MousePos' and set 'io.WantSetMousePos' to notify you that it wants the mouse cursor to be moved. + When that happens your backend NEEDS to move the OS or underlying mouse cursor on the next frame. Some of the backends in examples/ do that. + (If you set the NavEnableSetMousePos flag but don't honor 'io.WantSetMousePos' properly, Dear ImGui will misbehave as it will see your mouse moving back & forth!) + (In a setup when you may not have easy control over the mouse cursor, e.g. uSynergy.c doesn't expose moving remote mouse cursor, you may want + to set a boolean to ignore your other external mouse positions until the external source is moved again.) + + + PROGRAMMER GUIDE + ================ + + READ FIRST + ---------- + - Remember to check the wonderful Wiki (https://github.com/ocornut/imgui/wiki) + - Your code creates the UI every frame of your application loop, if your code doesn't run the UI is gone! + The UI can be highly dynamic, there are no construction or destruction steps, less superfluous + data retention on your side, less state duplication, less state synchronization, fewer bugs. + - Call and read ImGui::ShowDemoWindow() for demo code demonstrating most features. + Or browse https://pthom.github.io/imgui_manual_online/manual/imgui_manual.html for interactive web version. + - The library is designed to be built from sources. Avoid pre-compiled binaries and packaged versions. See imconfig.h to configure your build. + - Dear ImGui is an implementation of the IMGUI paradigm (immediate-mode graphical user interface, a term coined by Casey Muratori). + You can learn about IMGUI principles at http://www.johno.se/book/imgui.html, http://mollyrocket.com/861 & more links in Wiki. + - Dear ImGui is a "single pass" rasterizing implementation of the IMGUI paradigm, aimed at ease of use and high-performances. + For every application frame, your UI code will be called only once. This is in contrast to e.g. Unity's implementation of an IMGUI, + where the UI code is called multiple times ("multiple passes") from a single entry point. There are pros and cons to both approaches. + - Our origin is on the top-left. In axis aligned bounding boxes, Min = top-left, Max = bottom-right. + - Please make sure you have asserts enabled (IM_ASSERT redirects to assert() by default, but can be redirected). + If you get an assert, read the messages and comments around the assert. + - This codebase aims to be highly optimized: + - A typical idle frame should never call malloc/free. + - We rely on a maximum of constant-time or O(N) algorithms. Limiting searches/scans as much as possible. + - We put particular energy in making sure performances are decent with typical "Debug" build settings as well. + Which mean we tend to avoid over-relying on "zero-cost abstraction" as they aren't zero-cost at all. + - This codebase aims to be both highly opinionated and highly flexible: + - This code works because of the things it choose to solve or not solve. + - C++: this is a pragmatic C-ish codebase: we don't use fancy C++ features, we don't include C++ headers, + and ImGui:: is a namespace. We rarely use member functions (and when we did, I am mostly regretting it now). + This is to increase compatibility, increase maintainability and facilitate use from other languages. + - C++: ImVec2/ImVec4 do not expose math operators by default, because it is expected that you use your own math types. + See FAQ "How can I use my own math types instead of ImVec2/ImVec4?" for details about setting up imconfig.h for that. + We can can optionally export math operators for ImVec2/ImVec4 using IMGUI_DEFINE_MATH_OPERATORS, which we use internally. + - C++: pay attention that ImVector<> manipulates plain-old-data and does not honor construction/destruction + (so don't use ImVector in your code or at our own risk!). + - Building: We don't use nor mandate a build system for the main library. + This is in an effort to ensure that it works in the real world aka with any esoteric build setup. + This is also because providing a build system for the main library would be of little-value. + The build problems are almost never coming from the main library but from specific backends. + + + HOW TO UPDATE TO A NEWER VERSION OF DEAR IMGUI + ---------------------------------------------- + - Update submodule or copy/overwrite every file. + - About imconfig.h: + - You may modify your copy of imconfig.h, in this case don't overwrite it. + - or you may locally branch to modify imconfig.h and merge/rebase latest. + - or you may '#define IMGUI_USER_CONFIG "my_config_file.h"' globally from your build system to + specify a custom path for your imconfig.h file and instead not have to modify the default one. + + - Overwrite all the sources files except for imconfig.h (if you have modified your copy of imconfig.h) + - Or maintain your own branch where you have imconfig.h modified as a top-most commit which you can regularly rebase over "master". + - You can also use '#define IMGUI_USER_CONFIG "my_config_file.h" to redirect configuration to your own file. + - Read the "API BREAKING CHANGES" section (below). This is where we list occasional API breaking changes. + If a function/type has been renamed / or marked obsolete, try to fix the name in your code before it is permanently removed + from the public API. If you have a problem with a missing function/symbols, search for its name in the code, there will + likely be a comment about it. Please report any issue to the GitHub page! + - To find out usage of old API, you can add '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in your configuration file. + - Try to keep your copy of Dear ImGui reasonably up to date! + + + GETTING STARTED WITH INTEGRATING DEAR IMGUI IN YOUR CODE/ENGINE + --------------------------------------------------------------- + - See https://github.com/ocornut/imgui/wiki/Getting-Started. + - Run and study the examples and demo in imgui_demo.cpp to get acquainted with the library. + - In the majority of cases you should be able to use unmodified backends files available in the backends/ folder. + - Add the Dear ImGui source files + selected backend source files to your projects or using your preferred build system. + It is recommended you build and statically link the .cpp files as part of your project and NOT as a shared library (DLL). + - You can later customize the imconfig.h file to tweak some compile-time behavior, such as integrating Dear ImGui types with your own maths types. + - When using Dear ImGui, your programming IDE is your friend: follow the declaration of variables, functions and types to find comments about them. + - Dear ImGui never touches or knows about your GPU state. The only function that knows about GPU is the draw function that you provide. + Effectively it means you can create widgets at any time in your code, regardless of considerations of being in "update" vs "render" + phases of your own application. All rendering information is stored into command-lists that you will retrieve after calling ImGui::Render(). + - Refer to the backends and demo applications in the examples/ folder for instruction on how to setup your code. + - If you are running over a standard OS with a common graphics API, you should be able to use unmodified imgui_impl_*** files from the examples/ folder. + + + HOW A SIMPLE APPLICATION MAY LOOK LIKE + -------------------------------------- + EXHIBIT 1: USING THE EXAMPLE BACKENDS (= imgui_impl_XXX.cpp files from the backends/ folder). + The sub-folders in examples/ contain examples applications following this structure. + + // Application init: create a dear imgui context, setup some options, load fonts + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls. + // TODO: Fill optional fields of the io structure later. + // TODO: Load TTF/OTF fonts if you don't want to use the default font. + + // Initialize helper Platform and Renderer backends (here we are using imgui_impl_win32.cpp and imgui_impl_dx11.cpp) + ImGui_ImplWin32_Init(hwnd); + ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext); + + // Application main loop + while (true) + { + // Feed inputs to dear imgui, start new frame + ImGui_ImplDX11_NewFrame(); + ImGui_ImplWin32_NewFrame(); + ImGui::NewFrame(); + + // Any application code here + ImGui::Text("Hello, world!"); + + // Render dear imgui into screen + ImGui::Render(); + ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData()); + g_pSwapChain->Present(1, 0); + } + + // Shutdown + ImGui_ImplDX11_Shutdown(); + ImGui_ImplWin32_Shutdown(); + ImGui::DestroyContext(); + + EXHIBIT 2: IMPLEMENTING CUSTOM BACKEND / CUSTOM ENGINE + + // Application init: create a dear imgui context, setup some options, load fonts + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls. + // TODO: Fill optional fields of the io structure later. + // TODO: Load TTF/OTF fonts if you don't want to use the default font. + + // Build and load the texture atlas into a texture + // (In the examples/ app this is usually done within the ImGui_ImplXXX_Init() function from one of the demo Renderer) + int width, height; + unsigned char* pixels = nullptr; + io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); + + // At this point you've got the texture data and you need to upload that to your graphic system: + // After we have created the texture, store its pointer/identifier (_in whichever format your engine uses_) in 'io.Fonts->TexID'. + // This will be passed back to your via the renderer. Basically ImTextureID == void*. Read FAQ for details about ImTextureID. + MyTexture* texture = MyEngine::CreateTextureFromMemoryPixels(pixels, width, height, TEXTURE_TYPE_RGBA32) + io.Fonts->SetTexID((void*)texture); + + // Application main loop + while (true) + { + // Setup low-level inputs, e.g. on Win32: calling GetKeyboardState(), or write to those fields from your Windows message handlers, etc. + // (In the examples/ app this is usually done within the ImGui_ImplXXX_NewFrame() function from one of the demo Platform Backends) + io.DeltaTime = 1.0f/60.0f; // set the time elapsed since the previous frame (in seconds) + io.DisplaySize.x = 1920.0f; // set the current display width + io.DisplaySize.y = 1280.0f; // set the current display height here + io.AddMousePosEvent(mouse_x, mouse_y); // update mouse position + io.AddMouseButtonEvent(0, mouse_b[0]); // update mouse button states + io.AddMouseButtonEvent(1, mouse_b[1]); // update mouse button states + + // Call NewFrame(), after this point you can use ImGui::* functions anytime + // (So you want to try calling NewFrame() as early as you can in your main loop to be able to use Dear ImGui everywhere) + ImGui::NewFrame(); + + // Most of your application code here + ImGui::Text("Hello, world!"); + MyGameUpdate(); // may use any Dear ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End(); + MyGameRender(); // may use any Dear ImGui functions as well! + + // Render dear imgui, swap buffers + // (You want to try calling EndFrame/Render as late as you can, to be able to use Dear ImGui in your own game rendering code) + ImGui::EndFrame(); + ImGui::Render(); + ImDrawData* draw_data = ImGui::GetDrawData(); + MyImGuiRenderFunction(draw_data); + SwapBuffers(); + } + + // Shutdown + ImGui::DestroyContext(); + + To decide whether to dispatch mouse/keyboard inputs to Dear ImGui to the rest of your application, + you should read the 'io.WantCaptureMouse', 'io.WantCaptureKeyboard' and 'io.WantTextInput' flags! + Please read the FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" about this. + + + HOW A SIMPLE RENDERING FUNCTION MAY LOOK LIKE + --------------------------------------------- + The backends in impl_impl_XXX.cpp files contain many working implementations of a rendering function. + + void MyImGuiRenderFunction(ImDrawData* draw_data) + { + // TODO: Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled + // TODO: Setup texture sampling state: sample with bilinear filtering (NOT point/nearest filtering). Use 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines;' to allow point/nearest filtering. + // TODO: Setup viewport covering draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize + // TODO: Setup orthographic projection matrix cover draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize + // TODO: Setup shader: vertex { float2 pos, float2 uv, u32 color }, fragment shader sample color from 1 texture, multiply by vertex color. + ImVec2 clip_off = draw_data->DisplayPos; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + const ImDrawVert* vtx_buffer = cmd_list->VtxBuffer.Data; // vertex buffer generated by Dear ImGui + const ImDrawIdx* idx_buffer = cmd_list->IdxBuffer.Data; // index buffer generated by Dear ImGui + for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) + { + const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; + if (pcmd->UserCallback) + { + pcmd->UserCallback(cmd_list, pcmd); + } + else + { + // Project scissor/clipping rectangles into framebuffer space + ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); + ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); + if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) + continue; + + // We are using scissoring to clip some objects. All low-level graphics API should support it. + // - If your engine doesn't support scissoring yet, you may ignore this at first. You will get some small glitches + // (some elements visible outside their bounds) but you can fix that once everything else works! + // - Clipping coordinates are provided in imgui coordinates space: + // - For a given viewport, draw_data->DisplayPos == viewport->Pos and draw_data->DisplaySize == viewport->Size + // - In a single viewport application, draw_data->DisplayPos == (0,0) and draw_data->DisplaySize == io.DisplaySize, but always use GetMainViewport()->Pos/Size instead of hardcoding those values. + // - In the interest of supporting multi-viewport applications (see 'docking' branch on github), + // always subtract draw_data->DisplayPos from clipping bounds to convert them to your viewport space. + // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min) + MyEngineSetScissor(clip_min.x, clip_min.y, clip_max.x, clip_max.y); + + // The texture for the draw call is specified by pcmd->GetTexID(). + // The vast majority of draw calls will use the Dear ImGui texture atlas, which value you have set yourself during initialization. + MyEngineBindTexture((MyTexture*)pcmd->GetTexID()); + + // Render 'pcmd->ElemCount/3' indexed triangles. + // By default the indices ImDrawIdx are 16-bit, you can change them to 32-bit in imconfig.h if your engine doesn't support 16-bit indices. + MyEngineDrawIndexedTriangles(pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer + pcmd->IdxOffset, vtx_buffer, pcmd->VtxOffset); + } + } + } + } + + + API BREAKING CHANGES + ==================== + + Occasionally introducing changes that are breaking the API. We try to make the breakage minor and easy to fix. + Below is a change-log of API breaking changes only. If you are using one of the functions listed, expect to have to fix some code. + When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files. + You can read releases logs https://github.com/ocornut/imgui/releases for more details. + + - 2024/07/25 (1.91.0) - obsoleted GetContentRegionMax(), GetWindowContentRegionMin() and GetWindowContentRegionMax(). (see #7838 on GitHub for more info) + you should never need those functions. you can do everything with GetCursorScreenPos() and GetContentRegionAvail() in a more simple way. + - instead of: GetWindowContentRegionMax().x - GetCursorPos().x + - you can use: GetContentRegionAvail().x + - instead of: GetWindowContentRegionMax().x + GetWindowPos().x + - you can use: GetCursorScreenPos().x + GetContentRegionAvail().x // when called from left edge of window + - instead of: GetContentRegionMax() + - you can use: GetContentRegionAvail() + GetCursorScreenPos() - GetWindowPos() // right edge in local coordinates + - instead of: GetWindowContentRegionMax().x - GetWindowContentRegionMin().x + - you can use: GetContentRegionAvail() // when called from left edge of window + - 2024/07/15 (1.91.0) - renamed ImGuiSelectableFlags_DontClosePopups to ImGuiSelectableFlags_NoAutoClosePopups. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) + (internals: also renamed ImGuiItemFlags_SelectableDontClosePopup into ImGuiItemFlags_AutoClosePopups with inverted behaviors) + - 2024/07/15 (1.91.0) - obsoleted PushButtonRepeat()/PopButtonRepeat() in favor of using new PushItemFlag(ImGuiItemFlags_ButtonRepeat, ...)/PopItemFlag(). + - 2024/07/02 (1.91.0) - commented out obsolete ImGuiModFlags (renamed to ImGuiKeyChord in 1.89). (#4921, #456) + - commented out obsolete ImGuiModFlags_XXX values (renamed to ImGuiMod_XXX in 1.89). (#4921, #456) + - ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl, ImGuiModFlags_Shift -> ImGuiMod_Shift etc. + - 2024/07/02 (1.91.0) - IO, IME: renamed platform IME hook and added explicit context for consistency and future-proofness. + - old: io.SetPlatformImeDataFn(ImGuiViewport* viewport, ImGuiPlatformImeData* data); + - new: io.PlatformSetImeDataFn(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); + - 2024/06/21 (1.90.9) - BeginChild: added ImGuiChildFlags_NavFlattened as a replacement for the window flag ImGuiWindowFlags_NavFlattened: the feature only ever made sense for BeginChild() anyhow. + - old: BeginChild("Name", size, 0, ImGuiWindowFlags_NavFlattened); + - new: BeginChild("Name", size, ImGuiChildFlags_NavFlattened, 0); + - 2024/06/21 (1.90.9) - io: ClearInputKeys() (first exposed in 1.89.8) doesn't clear mouse data, newly added ClearInputMouse() does. + - 2024/06/20 (1.90.9) - renamed ImGuiDragDropFlags_SourceAutoExpirePayload to ImGuiDragDropFlags_PayloadAutoExpire. + - 2024/06/18 (1.90.9) - style: renamed ImGuiCol_TabActive -> ImGuiCol_TabSelected, ImGuiCol_TabUnfocused -> ImGuiCol_TabDimmed, ImGuiCol_TabUnfocusedActive -> ImGuiCol_TabDimmedSelected. + - 2024/06/10 (1.90.9) - removed old nested structure: renaming ImGuiStorage::ImGuiStoragePair type to ImGuiStoragePair (simpler for many languages). + - 2024/06/06 (1.90.8) - reordered ImGuiInputTextFlags values. This should not be breaking unless you are using generated headers that have values not matching the main library. + - 2024/06/06 (1.90.8) - removed 'ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft', was mostly unused and misleading. + - 2024/05/27 (1.90.7) - commented out obsolete symbols marked obsolete in 1.88 (May 2022): + - old: CaptureKeyboardFromApp(bool) + - new: SetNextFrameWantCaptureKeyboard(bool) + - old: CaptureMouseFromApp(bool) + - new: SetNextFrameWantCaptureMouse(bool) + - 2024/05/22 (1.90.7) - inputs (internals): renamed ImGuiKeyOwner_None to ImGuiKeyOwner_NoOwner, to make use more explicit and reduce confusion with the default it is a non-zero value and cannot be the default value (never made public, but disclosing as I expect a few users caught on owner-aware inputs). + - inputs (internals): renamed ImGuiInputFlags_RouteGlobalLow -> ImGuiInputFlags_RouteGlobal, ImGuiInputFlags_RouteGlobal -> ImGuiInputFlags_RouteGlobalOverFocused, ImGuiInputFlags_RouteGlobalHigh -> ImGuiInputFlags_RouteGlobalHighest. + - inputs (internals): Shortcut(), SetShortcutRouting(): swapped last two parameters order in function signatures: + - old: Shortcut(ImGuiKeyChord key_chord, ImGuiID owner_id = 0, ImGuiInputFlags flags = 0); + - new: Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0, ImGuiID owner_id = 0); + - inputs (internals): owner-aware versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(): swapped last two parameters order in function signatures. + - old: IsKeyPressed(ImGuiKey key, ImGuiID owner_id, ImGuiInputFlags flags = 0); + - new: IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id = 0); + - old: IsMouseClicked(ImGuiMouseButton button, ImGuiID owner_id, ImGuiInputFlags flags = 0); + - new: IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id = 0); + for various reasons those changes makes sense. They are being made because making some of those API public. + only past users of imgui_internal.h with the extra parameters will be affected. Added asserts for valid flags in various functions to detect _some_ misuses, BUT NOT ALL. + - 2024/05/16 (1.90.7) - inputs: on macOS X, Cmd and Ctrl keys are now automatically swapped by io.AddKeyEvent() as this naturally align with how macOS X uses those keys. + - it shouldn't really affect you unless you had custom shortcut swapping in place for macOS X apps. + - removed ImGuiMod_Shortcut which was previously dynamically remapping to Ctrl or Cmd/Super. It is now unnecessary to specific cross-platform idiomatic shortcuts. (#2343, #4084, #5923, #456) + - 2024/05/14 (1.90.7) - backends: SDL_Renderer2 and SDL_Renderer3 backend now take a SDL_Renderer* in their RenderDrawData() functions. + - 2024/04/18 (1.90.6) - TreeNode: Fixed a layout inconsistency when using an empty/hidden label followed by a SameLine() call. (#7505, #282) + - old: TreeNode("##Hidden"); SameLine(); Text("Hello"); // <-- This was actually incorrect! BUT appeared to look ok with the default style where ItemSpacing.x == FramePadding.x * 2 (it didn't look aligned otherwise). + - new: TreeNode("##Hidden"); SameLine(0, 0); Text("Hello"); // <-- This is correct for all styles values. + with the fix, IF you were successfully using TreeNode("")+SameLine(); you will now have extra spacing between your TreeNode and the following item. + You'll need to change the SameLine() call to SameLine(0,0) to remove this extraneous spacing. This seemed like the more sensible fix that's not making things less consistent. + (Note: when using this idiom you are likely to also use ImGuiTreeNodeFlags_SpanAvailWidth). + - 2024/03/18 (1.90.5) - merged the radius_x/radius_y parameters in ImDrawList::AddEllipse(), AddEllipseFilled() and PathEllipticalArcTo() into a single ImVec2 parameter. Exceptionally, because those functions were added in 1.90, we are not adding inline redirection functions. The transition is easy and should affect few users. (#2743, #7417) + - 2024/03/08 (1.90.5) - inputs: more formally obsoleted GetKeyIndex() when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is set. It has been unnecessary and a no-op since 1.87 (it returns the same value as passed when used with a 1.87+ backend using io.AddKeyEvent() function). (#4921) + - IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX) + - 2024/01/15 (1.90.2) - commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'. + - 2023/12/19 (1.90.1) - commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. + - 2023/11/06 (1.90.1) - removed CalcListClipping() marked obsolete in 1.86. Prefer using ImGuiListClipper which can return non-contiguous ranges. + - 2023/11/05 (1.90.1) - imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. prefer using #define IMGUI_ENABLE_FREETYPE or see commented code for manual calls. + - 2023/11/05 (1.90.1) - internals,columns: commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted from imgui_internal.h in 1.80. + - 2023/11/09 (1.90.0) - removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define (will obsolete). + - 2023/11/07 (1.90.0) - removed BeginChildFrame()/EndChildFrame() in favor of using BeginChild() with the ImGuiChildFlags_FrameStyle flag. kept inline redirection function (will obsolete). + those functions were merely PushStyle/PopStyle helpers, the removal isn't so much motivated by needing to add the feature in BeginChild(), but by the necessity to avoid BeginChildFrame() signature mismatching BeginChild() signature and features. + - 2023/11/02 (1.90.0) - BeginChild: upgraded 'bool border = true' parameter to 'ImGuiChildFlags flags' type, added ImGuiChildFlags_Border equivalent. As with our prior "bool-to-flags" API updates, the ImGuiChildFlags_Border value is guaranteed to be == true forever to ensure a smoother transition, meaning all existing calls will still work. + - old: BeginChild("Name", size, true) + - new: BeginChild("Name", size, ImGuiChildFlags_Border) + - old: BeginChild("Name", size, false) + - new: BeginChild("Name", size) or BeginChild("Name", 0) or BeginChild("Name", size, ImGuiChildFlags_None) + - 2023/11/02 (1.90.0) - BeginChild: added child-flag ImGuiChildFlags_AlwaysUseWindowPadding as a replacement for the window-flag ImGuiWindowFlags_AlwaysUseWindowPadding: the feature only ever made sense for BeginChild() anyhow. + - old: BeginChild("Name", size, 0, ImGuiWindowFlags_AlwaysUseWindowPadding); + - new: BeginChild("Name", size, ImGuiChildFlags_AlwaysUseWindowPadding, 0); + - 2023/09/27 (1.90.0) - io: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics, unlikely to be accessed by end-user). + - 2023/09/26 (1.90.0) - debug tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIDStackToolWindow() ("ID Stack Tool"), as earlier name was misleading. Kept inline redirection function. (#4631) + - 2023/09/15 (1.90.0) - ListBox, Combo: changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. kept inline redirection function (will obsolete). + - old: bool Combo(const char* label, int* current_item, bool (*getter)(void* user_data, int idx, const char** out_text), ...) + - new: bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...); + - old: bool ListBox(const char* label, int* current_item, bool (*getting)(void* user_data, int idx, const char** out_text), ...); + - new: bool ListBox(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), ...); + - 2023/09/08 (1.90.0) - commented out obsolete redirecting functions: + - GetWindowContentRegionWidth() -> use GetWindowContentRegionMax().x - GetWindowContentRegionMin().x. Consider that generally 'GetContentRegionAvail().x' is more useful. + - ImDrawCornerFlags_XXX -> use ImDrawFlags_RoundCornersXXX flags. Read 1.82 Changelog for details + grep commented names in sources. + - commented out runtime support for hardcoded ~0 or 0x01..0x0F rounding flags values for AddRect()/AddRectFilled()/PathRect()/AddImageRounded() -> use ImDrawFlags_RoundCornersXXX flags. Read 1.82 Changelog for details + - 2023/08/25 (1.89.9) - clipper: Renamed IncludeRangeByIndices() (also called ForceDisplayRangeByIndices() before 1.89.6) to IncludeItemsByIndex(). Kept inline redirection function. Sorry! + - 2023/07/12 (1.89.8) - ImDrawData: CmdLists now owned, changed from ImDrawList** to ImVector. Majority of users shouldn't be affected, but you cannot compare to NULL nor reassign manually anymore. Instead use AddDrawList(). (#6406, #4879, #1878) + - 2023/06/28 (1.89.7) - overlapping items: obsoleted 'SetItemAllowOverlap()' (called after item) in favor of calling 'SetNextItemAllowOverlap()' (called before item). 'SetItemAllowOverlap()' didn't and couldn't work reliably since 1.89 (2022-11-15). + - 2023/06/28 (1.89.7) - overlapping items: renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). + - 2023/06/28 (1.89.7) - overlapping items: IsItemHovered() now by default return false when querying an item using AllowOverlap mode which is being overlapped. Use ImGuiHoveredFlags_AllowWhenOverlappedByItem to revert to old behavior. + - 2023/06/28 (1.89.7) - overlapping items: Selectable and TreeNode don't allow overlap when active so overlapping widgets won't appear as hovered. While this fixes a common small visual issue, it also means that calling IsItemHovered() after a non-reactive elements - e.g. Text() - overlapping an active one may fail if you don't use IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem). (#6610) + - 2023/06/20 (1.89.7) - moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. As the fields were added in 1.89 and expected to be left unchanged by most users, or only tweaked once during app initialization, we are exceptionally accepting the breakage. + - 2023/05/30 (1.89.6) - backends: renamed "imgui_impl_sdlrenderer.cpp" to "imgui_impl_sdlrenderer2.cpp" and "imgui_impl_sdlrenderer.h" to "imgui_impl_sdlrenderer2.h". This is in prevision for the future release of SDL3. + - 2023/05/22 (1.89.6) - listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: + - ListBoxHeader() -> use BeginListBox() (note how two variants of ListBoxHeader() existed. Check commented versions in imgui.h for reference) + - ListBoxFooter() -> use EndListBox() + - 2023/05/15 (1.89.6) - clipper: commented out obsolete redirection constructor 'ImGuiListClipper(int items_count, float items_height = -1.0f)' that was marked obsolete in 1.79. Use default constructor + clipper.Begin(). + - 2023/05/15 (1.89.6) - clipper: renamed ImGuiListClipper::ForceDisplayRangeByIndices() to ImGuiListClipper::IncludeRangeByIndices(). + - 2023/03/14 (1.89.4) - commented out redirecting enums/functions names that were marked obsolete two years ago: + - ImGuiSliderFlags_ClampOnInput -> use ImGuiSliderFlags_AlwaysClamp + - ImGuiInputTextFlags_AlwaysInsertMode -> use ImGuiInputTextFlags_AlwaysOverwrite + - ImDrawList::AddBezierCurve() -> use ImDrawList::AddBezierCubic() + - ImDrawList::PathBezierCurveTo() -> use ImDrawList::PathBezierCubicCurveTo() + - 2023/03/09 (1.89.4) - renamed PushAllowKeyboardFocus()/PopAllowKeyboardFocus() to PushTabStop()/PopTabStop(). Kept inline redirection functions (will obsolete). + - 2023/03/09 (1.89.4) - tooltips: Added 'bool' return value to BeginTooltip() for API consistency. Please only submit contents and call EndTooltip() if BeginTooltip() returns true. In reality the function will _currently_ always return true, but further changes down the line may change this, best to clarify API sooner. + - 2023/02/15 (1.89.4) - moved the optional "courtesy maths operators" implementation from imgui_internal.h in imgui.h. + Even though we encourage using your own maths types and operators by setting up IM_VEC2_CLASS_EXTRA, + it has been frequently requested by people to use our own. We had an opt-in define which was + previously fulfilled in imgui_internal.h. It is now fulfilled in imgui.h. (#6164) + - OK: #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui.h" / #include "imgui_internal.h" + - Error: #include "imgui.h" / #define IMGUI_DEFINE_MATH_OPERATORS / #include "imgui_internal.h" + - 2023/02/07 (1.89.3) - backends: renamed "imgui_impl_sdl.cpp" to "imgui_impl_sdl2.cpp" and "imgui_impl_sdl.h" to "imgui_impl_sdl2.h". (#6146) This is in prevision for the future release of SDL3. + - 2022/10/26 (1.89) - commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79. + - 2022/10/12 (1.89) - removed runtime patching of invalid "%f"/"%0.f" format strings for DragInt()/SliderInt(). This was obsoleted in 1.61 (May 2018). See 1.61 changelog for details. + - 2022/09/26 (1.89) - renamed and merged keyboard modifiers key enums and flags into a same set. Kept inline redirection enums (will obsolete). + - ImGuiKey_ModCtrl and ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl + - ImGuiKey_ModShift and ImGuiModFlags_Shift -> ImGuiMod_Shift + - ImGuiKey_ModAlt and ImGuiModFlags_Alt -> ImGuiMod_Alt + - ImGuiKey_ModSuper and ImGuiModFlags_Super -> ImGuiMod_Super + the ImGuiKey_ModXXX were introduced in 1.87 and mostly used by backends. + the ImGuiModFlags_XXX have been exposed in imgui.h but not really used by any public api only by third-party extensions. + exceptionally commenting out the older ImGuiKeyModFlags_XXX names ahead of obsolescence schedule to reduce confusion and because they were not meant to be used anyway. + - 2022/09/20 (1.89) - ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. + this will require uses of legacy backend-dependent indices to be casted, e.g. + - with imgui_impl_glfw: IsKeyPressed(GLFW_KEY_A) -> IsKeyPressed((ImGuiKey)GLFW_KEY_A); + - with imgui_impl_win32: IsKeyPressed('A') -> IsKeyPressed((ImGuiKey)'A') + - etc. However if you are upgrading code you might well use the better, backend-agnostic IsKeyPressed(ImGuiKey_A) now! + - 2022/09/12 (1.89) - removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)', always pass a pointer value explicitly. NULL/nullptr is ok but require cast, e.g. TreePush((void*)nullptr); + - 2022/09/05 (1.89) - commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): + - DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(): For old signatures ending with (..., const char* format, float power = 1.0f) -> use (..., format ImGuiSliderFlags_Logarithmic) if power != 1.0f. + - SliderScalar(), SliderScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(): For old signatures ending with (..., const char* format, float power = 1.0f) -> use (..., format ImGuiSliderFlags_Logarithmic) if power != 1.0f. + - BeginPopupContextWindow(const char*, ImGuiMouseButton, bool) -> use BeginPopupContextWindow(const char*, ImGuiPopupFlags) + - 2022/09/02 (1.89) - obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. + this relates to when moving the cursor position beyond current boundaries WITHOUT submitting an item. + - previously this would make the window content size ~200x200: + Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End(); + - instead, please submit an item: + Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End(); + - alternative: + Begin(...) + Dummy(ImVec2(200,200)) + End(); + - content size is now only extended when submitting an item! + - with '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will now be detected and assert. + - without '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will silently be fixed until we obsolete it. + - 2022/08/03 (1.89) - changed signature of ImageButton() function. Kept redirection function (will obsolete). + - added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. + - old signature: bool ImageButton(ImTextureID tex_id, ImVec2 size, ImVec2 uv0 = ImVec2(0,0), ImVec2 uv1 = ImVec2(1,1), int frame_padding = -1, ImVec4 bg_col = ImVec4(0,0,0,0), ImVec4 tint_col = ImVec4(1,1,1,1)); + - used the ImTextureID value to create an ID. This was inconsistent with other functions, led to ID conflicts, and caused problems with engines using transient ImTextureID values. + - had a FramePadding override which was inconsistent with other functions and made the already-long signature even longer. + - new signature: bool ImageButton(const char* str_id, ImTextureID tex_id, ImVec2 size, ImVec2 uv0 = ImVec2(0,0), ImVec2 uv1 = ImVec2(1,1), ImVec4 bg_col = ImVec4(0,0,0,0), ImVec4 tint_col = ImVec4(1,1,1,1)); + - requires an explicit identifier. You may still use e.g. PushID() calls and then pass an empty identifier. + - always uses style.FramePadding for padding, to be consistent with other buttons. You may use PushStyleVar() to alter this. + - 2022/07/08 (1.89) - inputs: removed io.NavInputs[] and ImGuiNavInput enum (following 1.87 changes). + - Official backends from 1.87+ -> no issue. + - Official backends from 1.60 to 1.86 -> will build and convert gamepad inputs, unless IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Need updating! + - Custom backends not writing to io.NavInputs[] -> no issue. + - Custom backends writing to io.NavInputs[] -> will build and convert gamepad inputs, unless IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Need fixing! + - TL;DR: Backends should call io.AddKeyEvent()/io.AddKeyAnalogEvent() with ImGuiKey_GamepadXXX values instead of filling io.NavInput[]. + - 2022/06/15 (1.88) - renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS for correctness. kept support for old define (will obsolete). + - 2022/05/03 (1.88) - backends: osx: removed ImGui_ImplOSX_HandleEvent() from backend API in favor of backend automatically handling event capture. All ImGui_ImplOSX_HandleEvent() calls should be removed as they are now unnecessary. + - 2022/04/05 (1.88) - inputs: renamed ImGuiKeyModFlags to ImGuiModFlags. Kept inline redirection enums (will obsolete). This was never used in public API functions but technically present in imgui.h and ImGuiIO. + - 2022/01/20 (1.87) - inputs: reworded gamepad IO. + - Backend writing to io.NavInputs[] -> backend should call io.AddKeyEvent()/io.AddKeyAnalogEvent() with ImGuiKey_GamepadXXX values. + - 2022/01/19 (1.87) - sliders, drags: removed support for legacy arithmetic operators (+,+-,*,/) when inputing text. This doesn't break any api/code but a feature that used to be accessible by end-users (which seemingly no one used). + - 2022/01/17 (1.87) - inputs: reworked mouse IO. + - Backend writing to io.MousePos -> backend should call io.AddMousePosEvent() + - Backend writing to io.MouseDown[] -> backend should call io.AddMouseButtonEvent() + - Backend writing to io.MouseWheel -> backend should call io.AddMouseWheelEvent() + - Backend writing to io.MouseHoveredViewport -> backend should call io.AddMouseViewportEvent() [Docking branch w/ multi-viewports only] + note: for all calls to IO new functions, the Dear ImGui context should be bound/current. + read https://github.com/ocornut/imgui/issues/4921 for details. + - 2022/01/10 (1.87) - inputs: reworked keyboard IO. Removed io.KeyMap[], io.KeysDown[] in favor of calling io.AddKeyEvent(). Removed GetKeyIndex(), now unnecessary. All IsKeyXXX() functions now take ImGuiKey values. All features are still functional until IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Read Changelog and Release Notes for details. + - IsKeyPressed(MY_NATIVE_KEY_XXX) -> use IsKeyPressed(ImGuiKey_XXX) + - IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX) + - Backend writing to io.KeyMap[],io.KeysDown[] -> backend should call io.AddKeyEvent() (+ call io.SetKeyEventNativeData() if you want legacy user code to stil function with legacy key codes). + - Backend writing to io.KeyCtrl, io.KeyShift.. -> backend should call io.AddKeyEvent() with ImGuiMod_XXX values. *IF YOU PULLED CODE BETWEEN 2021/01/10 and 2021/01/27: We used to have a io.AddKeyModsEvent() function which was now replaced by io.AddKeyEvent() with ImGuiMod_XXX values.* + - one case won't work with backward compatibility: if your custom backend used ImGuiKey as mock native indices (e.g. "io.KeyMap[ImGuiKey_A] = ImGuiKey_A") because those values are now larger than the legacy KeyDown[] array. Will assert. + - inputs: added ImGuiKey_ModCtrl/ImGuiKey_ModShift/ImGuiKey_ModAlt/ImGuiKey_ModSuper values to submit keyboard modifiers using io.AddKeyEvent(), instead of writing directly to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper. + - 2022/01/05 (1.87) - inputs: renamed ImGuiKey_KeyPadEnter to ImGuiKey_KeypadEnter to align with new symbols. Kept redirection enum. + - 2022/01/05 (1.87) - removed io.ImeSetInputScreenPosFn() in favor of more flexible io.SetPlatformImeDataFn(). Removed 'void* io.ImeWindowHandle' in favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'. + - 2022/01/01 (1.87) - commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 (March-July 2019) + - ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen() + - ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x + - ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing()); + - ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect + - ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex + - 2021/12/20 (1.86) - backends: removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. Find last supported version at https://github.com/ocornut/imgui/wiki/Bindings + - 2021/11/04 (1.86) - removed CalcListClipping() function. Prefer using ImGuiListClipper which can return non-contiguous ranges. Please open an issue if you think you really need this function. + - 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead for generally 'GetContentRegionAvail().x' is more useful. + - 2021/07/26 (1.84) - commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 (March 2019): + - ImGui::GetOverlayDrawList() -> use ImGui::GetForegroundDrawList() + - ImFont::GlyphRangesBuilder -> use ImFontGlyphRangesBuilder + - 2021/05/19 (1.83) - backends: obsoleted direct access to ImDrawCmd::TextureId in favor of calling ImDrawCmd::GetTexID(). + - if you are using official backends from the source tree: you have nothing to do. + - if you have copied old backend code or using your own: change access to draw_cmd->TextureId to draw_cmd->GetTexID(). + - 2021/03/12 (1.82) - upgraded ImDrawList::AddRect(), AddRectFilled(), PathRect() to use ImDrawFlags instead of ImDrawCornersFlags. + - ImDrawCornerFlags_TopLeft -> use ImDrawFlags_RoundCornersTopLeft + - ImDrawCornerFlags_BotRight -> use ImDrawFlags_RoundCornersBottomRight + - ImDrawCornerFlags_None -> use ImDrawFlags_RoundCornersNone etc. + flags now sanely defaults to 0 instead of 0x0F, consistent with all other flags in the API. + breaking: the default with rounding > 0.0f is now "round all corners" vs old implicit "round no corners": + - rounding == 0.0f + flags == 0 --> meant no rounding --> unchanged (common use) + - rounding > 0.0f + flags != 0 --> meant rounding --> unchanged (common use) + - rounding == 0.0f + flags != 0 --> meant no rounding --> unchanged (unlikely use) + - rounding > 0.0f + flags == 0 --> meant no rounding --> BREAKING (unlikely use): will now round all corners --> use ImDrawFlags_RoundCornersNone or rounding == 0.0f. + this ONLY matters for hard coded use of 0 + rounding > 0.0f. Use of named ImDrawFlags_RoundCornersNone (new) or ImDrawCornerFlags_None (old) are ok. + the old ImDrawCornersFlags used awkward default values of ~0 or 0xF (4 lower bits set) to signify "round all corners" and we sometimes encouraged using them as shortcuts. + legacy path still support use of hard coded ~0 or any value from 0x1 or 0xF. They will behave the same with legacy paths enabled (will assert otherwise). + - 2021/03/11 (1.82) - removed redirecting functions/enums names that were marked obsolete in 1.66 (September 2018): + - ImGui::SetScrollHere() -> use ImGui::SetScrollHereY() + - 2021/03/11 (1.82) - clarified that ImDrawList::PathArcTo(), ImDrawList::PathArcToFast() won't render with radius < 0.0f. Previously it sorts of accidentally worked but would generally lead to counter-clockwise paths and have an effect on anti-aliasing. + - 2021/03/10 (1.82) - upgraded ImDrawList::AddPolyline() and PathStroke() "bool closed" parameter to "ImDrawFlags flags". The matching ImDrawFlags_Closed value is guaranteed to always stay == 1 in the future. + - 2021/02/22 (1.82) - (*undone in 1.84*) win32+mingw: Re-enabled IME functions by default even under MinGW. In July 2016, issue #738 had me incorrectly disable those default functions for MinGW. MinGW users should: either link with -limm32, either set their imconfig file with '#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS'. + - 2021/02/17 (1.82) - renamed rarely used style.CircleSegmentMaxError (old default = 1.60f) to style.CircleTessellationMaxError (new default = 0.30f) as the meaning of the value changed. + - 2021/02/03 (1.81) - renamed ListBoxHeader(const char* label, ImVec2 size) to BeginListBox(). Kept inline redirection function (will obsolete). + - removed ListBoxHeader(const char* label, int items_count, int height_in_items = -1) in favor of specifying size. Kept inline redirection function (will obsolete). + - renamed ListBoxFooter() to EndListBox(). Kept inline redirection function (will obsolete). + - 2021/01/26 (1.81) - removed ImGuiFreeType::BuildFontAtlas(). Kept inline redirection function. Prefer using '#define IMGUI_ENABLE_FREETYPE', but there's a runtime selection path available too. The shared extra flags parameters (very rarely used) are now stored in ImFontAtlas::FontBuilderFlags. + - renamed ImFontConfig::RasterizerFlags (used by FreeType) to ImFontConfig::FontBuilderFlags. + - renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. + - 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.63 (August 2018): + - ImGui::IsItemDeactivatedAfterChange() -> use ImGui::IsItemDeactivatedAfterEdit(). + - ImGuiCol_ModalWindowDarkening -> use ImGuiCol_ModalWindowDimBg + - ImGuiInputTextCallback -> use ImGuiTextEditCallback + - ImGuiInputTextCallbackData -> use ImGuiTextEditCallbackData + - 2020/12/21 (1.80) - renamed ImDrawList::AddBezierCurve() to AddBezierCubic(), and PathBezierCurveTo() to PathBezierCubicCurveTo(). Kept inline redirection function (will obsolete). + - 2020/12/04 (1.80) - added imgui_tables.cpp file! Manually constructed project files will need the new file added! + - 2020/11/18 (1.80) - renamed undocumented/internals ImGuiColumnsFlags_* to ImGuiOldColumnFlags_* in prevision of incoming Tables API. + - 2020/11/03 (1.80) - renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures + - 2020/10/14 (1.80) - backends: moved all backends files (imgui_impl_XXXX.cpp, imgui_impl_XXXX.h) from examples/ to backends/. + - 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.60 (April 2018): + - io.RenderDrawListsFn pointer -> use ImGui::GetDrawData() value and call the render function of your backend + - ImGui::IsAnyWindowFocused() -> use ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow) + - ImGui::IsAnyWindowHovered() -> use ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow) + - ImGuiStyleVar_Count_ -> use ImGuiStyleVar_COUNT + - ImGuiMouseCursor_Count_ -> use ImGuiMouseCursor_COUNT + - removed redirecting functions names that were marked obsolete in 1.61 (May 2018): + - InputFloat (... int decimal_precision ...) -> use InputFloat (... const char* format ...) with format = "%.Xf" where X is your value for decimal_precision. + - same for InputFloat2()/InputFloat3()/InputFloat4() variants taking a `int decimal_precision` parameter. + - 2020/10/05 (1.79) - removed ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases (note: imgui_memory_editor <0.40 from imgui_club/ used this old clipper API. Update your copy if needed). + - 2020/09/25 (1.79) - renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. Kept redirection enum (will obsolete sooner because previous name was added recently). + - 2020/09/25 (1.79) - renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. + - 2020/09/21 (1.79) - renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting the change from 1.77. For varieties of reason this is more self-explanatory. + - 2020/09/21 (1.79) - removed return value from OpenPopupOnItemClick() - returned true on mouse release on an item - because it is inconsistent with other popup APIs and makes others misleading. It's also and unnecessary: you can use IsWindowAppearing() after BeginPopup() for a similar result. + - 2020/09/17 (1.79) - removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. DisplayOffset was applied after scaling and not very meaningful/useful outside of being needed by the default ProggyClean font. If you scaled this value after calling AddFontDefault(), this is now done automatically. It was also getting in the way of better font scaling, so let's get rid of it now! + - 2020/08/17 (1.78) - obsoleted use of the trailing 'float power=1.0f' parameter for DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragScalar(), DragScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderScalar(), SliderScalarN(), VSliderFloat() and VSliderScalar(). + replaced the 'float power=1.0f' argument with integer-based flags defaulting to 0 (as with all our flags). + worked out a backward-compatibility scheme so hopefully most C++ codebase should not be affected. in short, when calling those functions: + - if you omitted the 'power' parameter (likely!), you are not affected. + - if you set the 'power' parameter to 1.0f (same as previous default value): 1/ your compiler may warn on float>int conversion, 2/ everything else will work. 3/ you can replace the 1.0f value with 0 to fix the warning, and be technically correct. + - if you set the 'power' parameter to >1.0f (to enable non-linear editing): 1/ your compiler may warn on float>int conversion, 2/ code will assert at runtime, 3/ in case asserts are disabled, the code will not crash and enable the _Logarithmic flag. 4/ you can replace the >1.0f value with ImGuiSliderFlags_Logarithmic to fix the warning/assert and get a _similar_ effect as previous uses of power >1.0f. + see https://github.com/ocornut/imgui/issues/3361 for all details. + kept inline redirection functions (will obsolete) apart for: DragFloatRange2(), VSliderFloat(), VSliderScalar(). For those three the 'float power=1.0f' version was removed directly as they were most unlikely ever used. + for shared code, you can version check at compile-time with `#if IMGUI_VERSION_NUM >= 17704`. + - obsoleted use of v_min > v_max in DragInt, DragFloat, DragScalar to lock edits (introduced in 1.73, was not demoed nor documented very), will be replaced by a more generic ReadOnly feature. You may use the ImGuiSliderFlags_ReadOnly internal flag in the meantime. + - 2020/06/23 (1.77) - removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems. + - 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). [NOTE: THIS WAS REVERTED IN 1.79] + - 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017. + - 2020/04/23 (1.77) - removed unnecessary ID (first arg) of ImFontAtlas::AddCustomRectRegular(). + - 2020/01/22 (1.75) - ImDrawList::AddCircle()/AddCircleFilled() functions don't accept negative radius any more. + - 2019/12/17 (1.75) - [undid this change in 1.76] made Columns() limited to 64 columns by asserting above that limit. While the current code technically supports it, future code may not so we're putting the restriction ahead. + - 2019/12/13 (1.75) - [imgui_internal.h] changed ImRect() default constructor initializes all fields to 0.0f instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by adding multiple points into it, you may need to fix your initial value. + - 2019/12/08 (1.75) - removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017): + - ShowTestWindow() -> use ShowDemoWindow() + - IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow) + - IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) + - SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f) + - GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing() + - ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg + - ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding + - ImGuiTreeNodeFlags_AllowOverlapMode -> use ImGuiTreeNodeFlags_AllowItemOverlap + - IMGUI_DISABLE_TEST_WINDOWS -> use IMGUI_DISABLE_DEMO_WINDOWS + - 2019/12/08 (1.75) - obsoleted calling ImDrawList::PrimReserve() with a negative count (which was vaguely documented and rarely if ever used). Instead, we added an explicit PrimUnreserve() API. + - 2019/12/06 (1.75) - removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions (none of the other functions have it). + - 2019/11/21 (1.74) - ImFontAtlas::AddCustomRectRegular() now requires an ID larger than 0x110000 (instead of 0x10000) to conform with supporting Unicode planes 1-16 in a future update. ID below 0x110000 will now assert. + - 2019/11/19 (1.74) - renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS for consistency. + - 2019/11/19 (1.74) - renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS for consistency. + - 2019/10/22 (1.74) - removed redirecting functions/enums that were marked obsolete in 1.52 (October 2017): + - Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed + - IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) + - AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding() + - SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f) + - ImFont::Glyph -> use ImFontGlyph + - 2019/10/14 (1.74) - inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function. + if you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. + The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0). Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay). + If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you. + - 2019/07/15 (1.72) - removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). + - 2019/07/12 (1.72) - renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Kept redirection typedef (will obsolete). + - 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names, or see how they were implemented until 1.71. + - 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have + overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering. + This optimization is disabled if the parent window has no visual output, because it appears to be the most common situation leading to the creation of overlapping child windows. + Please reach out if you are affected. + - 2019/05/13 (1.71) - renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Kept inline redirection function (will obsolete). + - 2019/05/11 (1.71) - changed io.AddInputCharacter(unsigned short c) signature to io.AddInputCharacter(unsigned int c). + - 2019/04/29 (1.70) - improved ImDrawList thick strokes (>1.0f) preserving correct thickness up to 90 degrees angles (e.g. rectangles). If you have custom rendering using thick lines, they will appear thicker now. + - 2019/04/29 (1.70) - removed GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function (will obsolete). + - 2019/03/04 (1.69) - renamed GetOverlayDrawList() to GetForegroundDrawList(). Kept redirection function (will obsolete). + - 2019/02/26 (1.69) - renamed ImGuiColorEditFlags_RGB/ImGuiColorEditFlags_HSV/ImGuiColorEditFlags_HEX to ImGuiColorEditFlags_DisplayRGB/ImGuiColorEditFlags_DisplayHSV/ImGuiColorEditFlags_DisplayHex. Kept redirection enums (will obsolete). + - 2019/02/14 (1.68) - made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame). If for some reason your time step calculation gives you a zero value, replace it with an arbitrarily small value! + - 2019/02/01 (1.68) - removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already). + - 2019/01/06 (1.67) - renamed io.InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead! + - 2019/01/06 (1.67) - renamed ImFontAtlas::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Kept redirection typedef (will obsolete). + - 2018/12/20 (1.67) - made it illegal to call Begin("") with an empty string. This somehow half-worked before but had various undesirable side-effects. + - 2018/12/10 (1.67) - renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges as we are doing a large pass on configuration flags. + - 2018/10/12 (1.66) - renamed misc/stl/imgui_stl.* to misc/cpp/imgui_stdlib.* in prevision for other C++ helper files. + - 2018/09/28 (1.66) - renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete). + - 2018/09/06 (1.65) - renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. + If you were conveniently using the imgui copy of those STB headers in your project you will have to update your include paths. + - 2018/09/05 (1.65) - renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + - 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp. + NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED. + Because of this, any local modifications to imgui.cpp will likely conflict when you update. Read docs/CHANGELOG.txt for suggestions. + - 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent). + - 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). + - 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly). + - 2018/08/01 (1.63) - removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor of a global io.ConfigResizeWindowsFromEdges [update 1.67 renamed to ConfigWindowsResizeFromEdges] to enable the feature. + - 2018/08/01 (1.63) - renamed io.OptCursorBlink to io.ConfigCursorBlink [-> io.ConfigInputTextCursorBlink in 1.65], io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. + - 2018/07/22 (1.63) - changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time. + - 2018/07/08 (1.63) - style: renamed ImGuiCol_ModalWindowDarkening to ImGuiCol_ModalWindowDimBg for consistency with other features. Kept redirection enum (will obsolete). + - 2018/06/08 (1.62) - examples: the imgui_impl_XXX files have been split to separate platform (Win32, GLFW, SDL2, etc.) from renderer (DX11, OpenGL, Vulkan, etc.). + old backends will still work as is, however prefer using the separated backends as they will be updated to support multi-viewports. + when adopting new backends follow the main.cpp code of your preferred examples/ folder to know which functions to call. + in particular, note that old backends called ImGui::NewFrame() at the end of their ImGui_ImplXXXX_NewFrame() function. + - 2018/06/06 (1.62) - renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. + - 2018/06/06 (1.62) - TreeNodeEx()/TreeNodeBehavior(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details. + - 2018/05/03 (1.61) - DragInt(): the default compile-time format string has been changed from "%.0f" to "%d", as we are not using integers internally any more. + If you used DragInt() with custom format strings, make sure you change them to use %d or an integer-compatible format. + To honor backward-compatibility, the DragInt() code will currently parse and modify format strings to replace %*f with %d, giving time to users to upgrade their code. + If you have IMGUI_DISABLE_OBSOLETE_FUNCTIONS enabled, the code will instead assert! You may run a reg-exp search on your codebase for e.g. "DragInt.*%f" to help you find them. + - 2018/04/28 (1.61) - obsoleted InputFloat() functions taking an optional "int decimal_precision" in favor of an equivalent and more flexible "const char* format", + consistent with other functions. Kept redirection functions (will obsolete). + - 2018/04/09 (1.61) - IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. + - 2018/03/20 (1.60) - renamed io.WantMoveMouse to io.WantSetMousePos for consistency and ease of understanding (was added in 1.52, _not_ used by core and only honored by some backend ahead of merging the Nav branch). + - 2018/03/12 (1.60) - removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. + - 2018/03/08 (1.60) - changed ImFont::DisplayOffset.y to default to 0 instead of +1. Fixed rounding of Ascent/Descent to match TrueType renderer. If you were adding or subtracting to ImFont::DisplayOffset check if your fonts are correctly aligned vertically. + - 2018/03/03 (1.60) - renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT and ImGuiMouseCursor_Count_ to ImGuiMouseCursor_COUNT for consistency with other public enums. + - 2018/02/18 (1.60) - BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is not really usable in many situations at the moment. + - 2018/02/16 (1.60) - obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display. + - 2018/02/07 (1.60) - reorganized context handling to be more explicit, + - YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END. + - removed Shutdown() function, as DestroyContext() serve this purpose. + - you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwise CreateContext() will create its own font atlas instance. + - removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts. + - removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts. + - 2018/01/31 (1.60) - moved sample TTF files from extra_fonts/ to misc/fonts/. If you loaded files directly from the imgui repo you may need to update your paths. + - 2018/01/11 (1.60) - obsoleted IsAnyWindowHovered() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow). Kept redirection function (will obsolete). + - 2018/01/11 (1.60) - obsoleted IsAnyWindowFocused() in favor of IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Kept redirection function (will obsolete). + - 2018/01/03 (1.60) - renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData. + - 2017/12/29 (1.60) - removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side. + - 2017/12/24 (1.53) - renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete). + - 2017/12/21 (1.53) - ImDrawList: renamed style.AntiAliasedShapes to style.AntiAliasedFill for consistency and as a way to explicitly break code that manipulate those flag at runtime. You can now manipulate ImDrawList::Flags + - 2017/12/21 (1.53) - ImDrawList: removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Prefer manipulating ImDrawList::Flags if you need to toggle them during the frame. + - 2017/12/14 (1.53) - using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. + - 2017/12/13 (1.53) - renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing(). Kept redirection function (will obsolete). + - 2017/12/13 (1.53) - obsoleted IsRootWindowFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow). Kept redirection function (will obsolete). + - obsoleted IsRootWindowOrAnyChildFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows). Kept redirection function (will obsolete). + - 2017/12/12 (1.53) - renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. Kept redirection enum (will obsolete). + - 2017/12/10 (1.53) - removed SetNextWindowContentWidth(), prefer using SetNextWindowContentSize(). Kept redirection function (will obsolete). + - 2017/11/27 (1.53) - renamed ImGuiTextBuffer::append() helper to appendf(), appendv() to appendfv(). If you copied the 'Log' demo in your code, it uses appendv() so that needs to be renamed. + - 2017/11/18 (1.53) - Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. + Please note that the style system will keep evolving (hopefully stabilizing in Q1 2018), and so custom styles will probably subtly break over time. It is recommended you use the StyleColorsClassic(), StyleColorsDark(), StyleColorsLight() functions. + - 2017/11/18 (1.53) - Style: removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency. + - 2017/11/18 (1.53) - Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. + - 2017/11/18 (1.53) - Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding. + - 2017/11/02 (1.53) - obsoleted IsRootWindowOrAnyChildHovered() in favor of using IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows); + - 2017/10/24 (1.52) - renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. + - 2017/10/20 (1.52) - changed IsWindowHovered() default parameters behavior to return false if an item is active in another window (e.g. click-dragging item from another window to this window). You can use the newly introduced IsWindowHovered() flags to requests this specific behavior if you need it. + - 2017/10/20 (1.52) - marked IsItemHoveredRect()/IsMouseHoveringWindow() as obsolete, in favor of using the newly introduced flags for IsItemHovered() and IsWindowHovered(). See https://github.com/ocornut/imgui/issues/1382 for details. + removed the IsItemRectHovered()/IsWindowRectHovered() names introduced in 1.51 since they were merely more consistent names for the two functions we are now obsoleting. + IsItemHoveredRect() --> IsItemHovered(ImGuiHoveredFlags_RectOnly) + IsMouseHoveringAnyWindow() --> IsWindowHovered(ImGuiHoveredFlags_AnyWindow) + IsMouseHoveringWindow() --> IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) [weird, old behavior] + - 2017/10/17 (1.52) - marked the old 5-parameters version of Begin() as obsolete (still available). Use SetNextWindowSize()+Begin() instead! + - 2017/10/11 (1.52) - renamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete). + - 2017/09/26 (1.52) - renamed ImFont::Glyph to ImFontGlyph. Kept redirection typedef (will obsolete). + - 2017/09/25 (1.52) - removed SetNextWindowPosCenter() because SetNextWindowPos() now has the optional pivot information to do the same and more. Kept redirection function (will obsolete). + - 2017/08/25 (1.52) - io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we now accept negative mouse coordinates. In your backend if you need to support unavailable mouse, make sure to replace "io.MousePos = ImVec2(-1,-1)" with "io.MousePos = ImVec2(-FLT_MAX,-FLT_MAX)". + - 2017/08/22 (1.51) - renamed IsItemHoveredRect() to IsItemRectHovered(). Kept inline redirection function (will obsolete). -> (1.52) use IsItemHovered(ImGuiHoveredFlags_RectOnly)! + - renamed IsMouseHoveringAnyWindow() to IsAnyWindowHovered() for consistency. Kept inline redirection function (will obsolete). + - renamed IsMouseHoveringWindow() to IsWindowRectHovered() for consistency. Kept inline redirection function (will obsolete). + - 2017/08/20 (1.51) - renamed GetStyleColName() to GetStyleColorName() for consistency. + - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. + - 2017/08/15 (1.51) - marked the weird IMGUI_ONCE_UPON_A_FRAME helper macro as obsolete. prefer using the more explicit ImGuiOnceUponAFrame type. + - 2017/08/15 (1.51) - changed parameter order for BeginPopupContextWindow() from (const char*,int buttons,bool also_over_items) to (const char*,int buttons,bool also_over_items). Note that most calls relied on default parameters completely. + - 2017/08/13 (1.51) - renamed ImGuiCol_Column to ImGuiCol_Separator, ImGuiCol_ColumnHovered to ImGuiCol_SeparatorHovered, ImGuiCol_ColumnActive to ImGuiCol_SeparatorActive. Kept redirection enums (will obsolete). + - 2017/08/11 (1.51) - renamed ImGuiSetCond_Always to ImGuiCond_Always, ImGuiSetCond_Once to ImGuiCond_Once, ImGuiSetCond_FirstUseEver to ImGuiCond_FirstUseEver, ImGuiSetCond_Appearing to ImGuiCond_Appearing. Kept redirection enums (will obsolete). + - 2017/08/09 (1.51) - removed ValueColor() helpers, they are equivalent to calling Text(label) + SameLine() + ColorButton(). + - 2017/08/08 (1.51) - removed ColorEditMode() and ImGuiColorEditMode in favor of ImGuiColorEditFlags and parameters to the various Color*() functions. The SetColorEditOptions() allows to initialize default but the user can still change them with right-click context menu. + - changed prototype of 'ColorEdit4(const char* label, float col[4], bool show_alpha = true)' to 'ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags = 0)', where passing flags = 0x01 is a safe no-op (hello dodgy backward compatibility!). - check and run the demo window, under "Color/Picker Widgets", to understand the various new options. + - changed prototype of rarely used 'ColorButton(ImVec4 col, bool small_height = false, bool outline_border = true)' to 'ColorButton(const char* desc_id, ImVec4 col, ImGuiColorEditFlags flags = 0, ImVec2 size = ImVec2(0, 0))' + - 2017/07/20 (1.51) - removed IsPosHoveringAnyWindow(ImVec2), which was partly broken and misleading. ASSERT + redirect user to io.WantCaptureMouse + - 2017/05/26 (1.50) - removed ImFontConfig::MergeGlyphCenterV in favor of a more multipurpose ImFontConfig::GlyphOffset. + - 2017/05/01 (1.50) - renamed ImDrawList::PathFill() (rarely used directly) to ImDrawList::PathFillConvex() for clarity. + - 2016/11/06 (1.50) - BeginChild(const char*) now applies the stack id to the provided label, consistently with other functions as it should always have been. It shouldn't affect you unless (extremely unlikely) you were appending multiple times to a same child from different locations of the stack id. If that's the case, generate an id with GetID() and use it instead of passing string to BeginChild(). + - 2016/10/15 (1.50) - avoid 'void* user_data' parameter to io.SetClipboardTextFn/io.GetClipboardTextFn pointers. We pass io.ClipboardUserData to it. + - 2016/09/25 (1.50) - style.WindowTitleAlign is now a ImVec2 (ImGuiAlign enum was removed). set to (0.5f,0.5f) for horizontal+vertical centering, (0.0f,0.0f) for upper-left, etc. + - 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully, breakage should be minimal. + - 2016/05/12 (1.49) - title bar (using ImGuiCol_TitleBg/ImGuiCol_TitleBgActive colors) isn't rendered over a window background (ImGuiCol_WindowBg color) anymore. + If your TitleBg/TitleBgActive alpha was 1.0f or you are using the default theme it will not affect you, otherwise if <1.0f you need to tweak your custom theme to readjust for the fact that we don't draw a WindowBg background behind the title bar. + This helper function will convert an old TitleBg/TitleBgActive color into a new one with the same visual output, given the OLD color and the OLD WindowBg color: + ImVec4 ConvertTitleBgCol(const ImVec4& win_bg_col, const ImVec4& title_bg_col) { float new_a = 1.0f - ((1.0f - win_bg_col.w) * (1.0f - title_bg_col.w)), k = title_bg_col.w / new_a; return ImVec4((win_bg_col.x * win_bg_col.w + title_bg_col.x) * k, (win_bg_col.y * win_bg_col.w + title_bg_col.y) * k, (win_bg_col.z * win_bg_col.w + title_bg_col.z) * k, new_a); } + If this is confusing, pick the RGB value from title bar from an old screenshot and apply this as TitleBg/TitleBgActive. Or you may just create TitleBgActive from a tweaked TitleBg color. + - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext(). + - 2016/05/02 (1.49) - renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(), no redirection. + - 2016/05/01 (1.49) - obsoleted old signature of CollapsingHeader(const char* label, const char* str_id = NULL, bool display_frame = true, bool default_open = false) as extra parameters were badly designed and rarely used. You can replace the "default_open = true" flag in new API with CollapsingHeader(label, ImGuiTreeNodeFlags_DefaultOpen). + - 2016/04/26 (1.49) - changed ImDrawList::PushClipRect(ImVec4 rect) to ImDrawList::PushClipRect(Imvec2 min,ImVec2 max,bool intersect_with_current_clip_rect=false). Note that higher-level ImGui::PushClipRect() is preferable because it will clip at logic/widget level, whereas ImDrawList::PushClipRect() only affect your renderer. + - 2016/04/03 (1.48) - removed style.WindowFillAlphaDefault setting which was redundant. Bake default BG alpha inside style.Colors[ImGuiCol_WindowBg] and all other Bg color values. (ref GitHub issue #337). + - 2016/04/03 (1.48) - renamed ImGuiCol_TooltipBg to ImGuiCol_PopupBg, used by popups/menus and tooltips. popups/menus were previously using ImGuiCol_WindowBg. (ref github issue #337) + - 2016/03/21 (1.48) - renamed GetWindowFont() to GetFont(), GetWindowFontSize() to GetFontSize(). Kept inline redirection function (will obsolete). + - 2016/03/02 (1.48) - InputText() completion/history/always callbacks: if you modify the text buffer manually (without using DeleteChars()/InsertChars() helper) you need to maintain the BufTextLen field. added an assert. + - 2016/01/23 (1.48) - fixed not honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you. + - 2015/12/27 (1.48) - fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis. + - 2015/12/04 (1.47) - renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete. + - 2015/08/29 (1.45) - with the addition of horizontal scrollbar we made various fixes to inconsistencies with dealing with cursor position. + GetCursorPos()/SetCursorPos() functions now include the scrolled amount. It shouldn't affect the majority of users, but take note that SetCursorPosX(100.0f) puts you at +100 from the starting x position which may include scrolling, not at +100 from the window left side. + GetContentRegionMax()/GetWindowContentRegionMin()/GetWindowContentRegionMax() functions allow include the scrolled amount. Typically those were used in cases where no scrolling would happen so it may not be a problem, but watch out! + - 2015/08/29 (1.45) - renamed style.ScrollbarWidth to style.ScrollbarSize + - 2015/08/05 (1.44) - split imgui.cpp into extra files: imgui_demo.cpp imgui_draw.cpp imgui_internal.h that you need to add to your project. + - 2015/07/18 (1.44) - fixed angles in ImDrawList::PathArcTo(), PathArcToFast() (introduced in 1.43) being off by an extra PI for no justifiable reason + - 2015/07/14 (1.43) - add new ImFontAtlas::AddFont() API. For the old AddFont***, moved the 'font_no' parameter of ImFontAtlas::AddFont** functions to the ImFontConfig structure. + you need to render your textured triangles with bilinear filtering to benefit from sub-pixel positioning of text. + - 2015/07/08 (1.43) - switched rendering data to use indexed rendering. this is saving a fair amount of CPU/GPU and enables us to get anti-aliasing for a marginal cost. + this necessary change will break your rendering function! the fix should be very easy. sorry for that :( + - if you are using a vanilla copy of one of the imgui_impl_XXX.cpp provided in the example, you just need to update your copy and you can ignore the rest. + - the signature of the io.RenderDrawListsFn handler has changed! + old: ImGui_XXXX_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_count) + new: ImGui_XXXX_RenderDrawLists(ImDrawData* draw_data). + parameters: 'cmd_lists' becomes 'draw_data->CmdLists', 'cmd_lists_count' becomes 'draw_data->CmdListsCount' + ImDrawList: 'commands' becomes 'CmdBuffer', 'vtx_buffer' becomes 'VtxBuffer', 'IdxBuffer' is new. + ImDrawCmd: 'vtx_count' becomes 'ElemCount', 'clip_rect' becomes 'ClipRect', 'user_callback' becomes 'UserCallback', 'texture_id' becomes 'TextureId'. + - each ImDrawList now contains both a vertex buffer and an index buffer. For each command, render ElemCount/3 triangles using indices from the index buffer. + - if you REALLY cannot render indexed primitives, you can call the draw_data->DeIndexAllBuffers() method to de-index the buffers. This is slow and a waste of CPU/GPU. Prefer using indexed rendering! + - refer to code in the examples/ folder or ask on the GitHub if you are unsure of how to upgrade. please upgrade! + - 2015/07/10 (1.43) - changed SameLine() parameters from int to float. + - 2015/07/02 (1.42) - renamed SetScrollPosHere() to SetScrollFromCursorPos(). Kept inline redirection function (will obsolete). + - 2015/07/02 (1.42) - renamed GetScrollPosY() to GetScrollY(). Necessary to reduce confusion along with other scrolling functions, because positions (e.g. cursor position) are not equivalent to scrolling amount. + - 2015/06/14 (1.41) - changed ImageButton() default bg_col parameter from (0,0,0,1) (black) to (0,0,0,0) (transparent) - makes a difference when texture have transparence + - 2015/06/14 (1.41) - changed Selectable() API from (label, selected, size) to (label, selected, flags, size). Size override should have been rarely used. Sorry! + - 2015/05/31 (1.40) - renamed GetWindowCollapsed() to IsWindowCollapsed() for consistency. Kept inline redirection function (will obsolete). + - 2015/05/31 (1.40) - renamed IsRectClipped() to IsRectVisible() for consistency. Note that return value is opposite! Kept inline redirection function (will obsolete). + - 2015/05/27 (1.40) - removed the third 'repeat_if_held' parameter from Button() - sorry! it was rarely used and inconsistent. Use PushButtonRepeat(true) / PopButtonRepeat() to enable repeat on desired buttons. + - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened. + - 2015/05/03 (1.40) - removed style.AutoFitPadding, using style.WindowPadding makes more sense (the default values were already the same). + - 2015/04/13 (1.38) - renamed IsClipped() to IsRectClipped(). Kept inline redirection function until 1.50. + - 2015/04/09 (1.38) - renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API + - 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive. + - 2014/04/03 (1.38) - removed support for passing -FLT_MAX..+FLT_MAX as the range for a SliderFloat(). Use DragFloat() or Inputfloat() instead. + - 2015/03/17 (1.36) - renamed GetItemBoxMin()/GetItemBoxMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function until 1.50. + - 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing + - 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function until 1.50. + - 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth (casing) + - 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function until 1.50. + - 2015/02/27 (1.34) - renamed ImGuiSetCondition_*** to ImGuiSetCond_***, and _FirstUseThisSession becomes _Once. + - 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now. + - 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior + - 2015/02/08 (1.31) - renamed GetTextLineSpacing() to GetTextLineHeightWithSpacing() + - 2015/02/01 (1.31) - removed IO.MemReallocFn (unused) + - 2015/01/19 (1.30) - renamed ImGuiStorage::GetIntPtr()/GetFloatPtr() to GetIntRef()/GetIntRef() because Ptr was conflicting with actual pointer storage functions. + - 2015/01/11 (1.30) - big font/image API change! now loads TTF file. allow for multiple fonts. no need for a PNG loader. + - 2015/01/11 (1.30) - removed GetDefaultFontData(). uses io.Fonts->GetTextureData*() API to retrieve uncompressed pixels. + - old: const void* png_data; unsigned int png_size; ImGui::GetDefaultFontData(NULL, NULL, &png_data, &png_size); [..Upload texture to GPU..]; + - new: unsigned char* pixels; int width, height; io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); [..Upload texture to GPU..]; io.Fonts->SetTexID(YourTexIdentifier); + you now have more flexibility to load multiple TTF fonts and manage the texture buffer for internal needs. It is now recommended that you sample the font texture with bilinear interpolation. + - 2015/01/11 (1.30) - added texture identifier in ImDrawCmd passed to your render function (we can now render images). make sure to call io.Fonts->SetTexID() + - 2015/01/11 (1.30) - removed IO.PixelCenterOffset (unnecessary, can be handled in user projection matrix) + - 2015/01/11 (1.30) - removed ImGui::IsItemFocused() in favor of ImGui::IsItemActive() which handles all widgets + - 2014/12/10 (1.18) - removed SetNewWindowDefaultPos() in favor of new generic API SetNextWindowPos(pos, ImGuiSetCondition_FirstUseEver) + - 2014/11/28 (1.17) - moved IO.Font*** options to inside the IO.Font-> structure (FontYOffset, FontTexUvForWhite, FontBaseScale, FontFallbackGlyph) + - 2014/11/26 (1.17) - reworked syntax of IMGUI_ONCE_UPON_A_FRAME helper macro to increase compiler compatibility + - 2014/11/07 (1.15) - renamed IsHovered() to IsItemHovered() + - 2014/10/02 (1.14) - renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL and imgui_user.cpp to imgui_user.inl (more IDE friendly) + - 2014/09/25 (1.13) - removed 'text_end' parameter from IO.SetClipboardTextFn (the string is now always zero-terminated for simplicity) + - 2014/09/24 (1.12) - renamed SetFontScale() to SetWindowFontScale() + - 2014/09/24 (1.12) - moved IM_MALLOC/IM_REALLOC/IM_FREE preprocessor defines to IO.MemAllocFn/IO.MemReallocFn/IO.MemFreeFn + - 2014/08/30 (1.09) - removed IO.FontHeight (now computed automatically) + - 2014/08/30 (1.09) - moved IMGUI_FONT_TEX_UV_FOR_WHITE preprocessor define to IO.FontTexUvForWhite + - 2014/08/28 (1.09) - changed the behavior of IO.PixelCenterOffset following various rendering fixes + + + FREQUENTLY ASKED QUESTIONS (FAQ) + ================================ + + Read all answers online: + https://www.dearimgui.com/faq or https://github.com/ocornut/imgui/blob/master/docs/FAQ.md (same url) + Read all answers locally (with a text editor or ideally a Markdown viewer): + docs/FAQ.md + Some answers are copied down here to facilitate searching in code. + + Q&A: Basics + =========== + + Q: Where is the documentation? + A: This library is poorly documented at the moment and expects the user to be acquainted with C/C++. + - Run the examples/ applications and explore them. + - Read Getting Started (https://github.com/ocornut/imgui/wiki/Getting-Started) guide. + - See demo code in imgui_demo.cpp and particularly the ImGui::ShowDemoWindow() function. + - The demo covers most features of Dear ImGui, so you can read the code and see its output. + - See documentation and comments at the top of imgui.cpp + effectively imgui.h. + - 20+ standalone example applications using e.g. OpenGL/DirectX are provided in the + examples/ folder to explain how to integrate Dear ImGui with your own engine/application. + - The Wiki (https://github.com/ocornut/imgui/wiki) has many resources and links. + - The Glossary (https://github.com/ocornut/imgui/wiki/Glossary) page also may be useful. + - Your programming IDE is your friend, find the type or function declaration to find comments + associated with it. + + Q: What is this library called? + Q: Which version should I get? + >> This library is called "Dear ImGui", please don't call it "ImGui" :) + >> See https://www.dearimgui.com/faq for details. + + Q&A: Integration + ================ + + Q: How to get started? + A: Read https://github.com/ocornut/imgui/wiki/Getting-Started. Read 'PROGRAMMER GUIDE' above. Read examples/README.txt. + + Q: How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application? + A: You should read the 'io.WantCaptureMouse', 'io.WantCaptureKeyboard' and 'io.WantTextInput' flags! + >> See https://www.dearimgui.com/faq for a fully detailed answer. You really want to read this. + + Q. How can I enable keyboard or gamepad controls? + Q: How can I use this on a machine without mouse, keyboard or screen? (input share, remote display) + Q: I integrated Dear ImGui in my engine and little squares are showing instead of text... + Q: I integrated Dear ImGui in my engine and some elements are clipping or disappearing when I move windows around... + Q: I integrated Dear ImGui in my engine and some elements are displaying outside their expected windows boundaries... + >> See https://www.dearimgui.com/faq + + Q&A: Usage + ---------- + + Q: About the ID Stack system.. + - Why is my widget not reacting when I click on it? + - How can I have widgets with an empty label? + - How can I have multiple widgets with the same label? + - How can I have multiple windows with the same label? + Q: How can I display an image? What is ImTextureID, how does it work? + Q: How can I use my own math types instead of ImVec2? + Q: How can I interact with standard C++ types (such as std::string and std::vector)? + Q: How can I display custom shapes? (using low-level ImDrawList API) + >> See https://www.dearimgui.com/faq + + Q&A: Fonts, Text + ================ + + Q: How should I handle DPI in my application? + Q: How can I load a different font than the default? + Q: How can I easily use icons in my application? + Q: How can I load multiple fonts? + Q: How can I display and input non-Latin characters such as Chinese, Japanese, Korean, Cyrillic? + >> See https://www.dearimgui.com/faq and https://github.com/ocornut/imgui/blob/master/docs/FONTS.md + + Q&A: Concerns + ============= + + Q: Who uses Dear ImGui? + Q: Can you create elaborate/serious tools with Dear ImGui? + Q: Can you reskin the look of Dear ImGui? + Q: Why using C++ (as opposed to C)? + >> See https://www.dearimgui.com/faq + + Q&A: Community + ============== + + Q: How can I help? + A: - Businesses: please reach out to "omar AT dearimgui DOT com" if you work in a place using Dear ImGui! + We can discuss ways for your company to fund development via invoiced technical support, maintenance or sponsoring contacts. + This is among the most useful thing you can do for Dear ImGui. With increased funding, we sustain and grow work on this project. + >>> See https://github.com/ocornut/imgui/wiki/Funding + - Businesses: you can also purchase licenses for the Dear ImGui Automation/Test Engine. + - If you are experienced with Dear ImGui and C++, look at the GitHub issues, look at the Wiki, and see how you want to help and can help! + - Disclose your usage of Dear ImGui via a dev blog post, a tweet, a screenshot, a mention somewhere etc. + You may post screenshot or links in the gallery threads. Visuals are ideal as they inspire other programmers. + But even without visuals, disclosing your use of dear imgui helps the library grow credibility, and help other teams and programmers with taking decisions. + - If you have issues or if you need to hack into the library, even if you don't expect any support it is useful that you share your issues (on GitHub or privately). + +*/ + +//------------------------------------------------------------------------- +// [SECTION] INCLUDES +//------------------------------------------------------------------------- + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" + +// System includes +#include // vsnprintf, sscanf, printf +#include // intptr_t + +// [Windows] On non-Visual Studio compilers, we default to IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS unless explicitly enabled +#if defined(_WIN32) && !defined(_MSC_VER) && !defined(IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) +#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS +#endif + +// [Windows] OS specific includes (optional) +#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && defined(IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) +#define IMGUI_DISABLE_WIN32_FUNCTIONS +#endif +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif +#ifndef NOMINMAX +#define NOMINMAX +#endif +#ifndef __MINGW32__ +#include // _wfopen, OpenClipboard +#else +#include +#endif +#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP || WINAPI_FAMILY == WINAPI_FAMILY_GAMES) +// The UWP and GDK Win32 API subsets don't support clipboard nor IME functions +#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS +#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif +#endif + +// [Apple] OS specific includes +#if defined(__APPLE__) +#include +#endif + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to an 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok. +#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code. +#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals. +#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wformat-pedantic" // warning: format specifies type 'void *' but the argument has type 'xxxx *' // unreasonable, would lead to casting every %p arg to void*. probably enabled by -pedantic. +#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning: cast to 'void *' from smaller integer type 'int' +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +// We disable -Wpragmas because GCC doesn't provide a has_warning equivalent and some forks/patches may not follow the warning/version association. +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used +#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size +#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'void*', but argument 6 has type 'ImGuiWindow*' +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value +#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked +#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when assuming that (X - c) > X is always false +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#endif + +// Debug options +#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Hold CTRL to display for all candidates. CTRL+Arrow to change last direction. +#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window + +// When using CTRL+TAB (or Gamepad Square+L/R) we delay the visual a little in order to reduce visual noise doing a fast switch. +static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the highlight and screen dimming starts fading in +static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the window list starts to appear + +static const float NAV_ACTIVATE_HIGHLIGHT_TIMER = 0.10f; // Time to highlight an item activated by a shortcut. + +// Window resizing from edges (when io.ConfigWindowsResizeFromEdges = true and ImGuiBackendFlags_HasMouseCursors is set in io.BackendFlags by backend) +static const float WINDOWS_HOVER_PADDING = 4.0f; // Extend outside window for hovering/resizing (maxxed with TouchPadding) and inside windows for borders. Affect FindHoveredWindow(). +static const float WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER = 0.04f; // Reduce visual noise by only highlighting the border after a certain time. +static const float WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER = 0.70f; // Lock scrolled window (so it doesn't pick child windows that are scrolling through) for a certain time, unless mouse moved. + +// Tooltip offset +static const ImVec2 TOOLTIP_DEFAULT_OFFSET = ImVec2(16, 10); // Multiplied by g.Style.MouseCursorScale + +//------------------------------------------------------------------------- +// [SECTION] FORWARD DECLARATIONS +//------------------------------------------------------------------------- + +static void SetCurrentWindow(ImGuiWindow* window); +static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags); +static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window); + +static void AddWindowToSortBuffer(ImVector* out_sorted_windows, ImGuiWindow* window); + +// Settings +static void WindowSettingsHandler_ClearAll(ImGuiContext*, ImGuiSettingsHandler*); +static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name); +static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line); +static void WindowSettingsHandler_ApplyAll(ImGuiContext*, ImGuiSettingsHandler*); +static void WindowSettingsHandler_WriteAll(ImGuiContext*, ImGuiSettingsHandler*, ImGuiTextBuffer* buf); + +// Platform Dependents default implementation for IO functions +static const char* GetClipboardTextFn_DefaultImpl(void* user_data_ctx); +static void SetClipboardTextFn_DefaultImpl(void* user_data_ctx, const char* text); +static void PlatformSetImeDataFn_DefaultImpl(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); +static bool PlatformOpenInShellFn_DefaultImpl(ImGuiContext* ctx, const char* path); + +namespace ImGui +{ +// Item +static void ItemHandleShortcut(ImGuiID id); + +// Navigation +static void NavUpdate(); +static void NavUpdateWindowing(); +static void NavUpdateWindowingOverlay(); +static void NavUpdateCancelRequest(); +static void NavUpdateCreateMoveRequest(); +static void NavUpdateCreateTabbingRequest(); +static float NavUpdatePageUpPageDown(); +static inline void NavUpdateAnyRequestFlag(); +static void NavUpdateCreateWrappingRequest(); +static void NavEndFrame(); +static bool NavScoreItem(ImGuiNavItemData* result); +static void NavApplyItemToResult(ImGuiNavItemData* result); +static void NavProcessItem(); +static void NavProcessItemForTabbingRequest(ImGuiID id, ImGuiItemFlags item_flags, ImGuiNavMoveFlags move_flags); +static ImVec2 NavCalcPreferredRefPos(); +static void NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window); +static ImGuiWindow* NavRestoreLastChildNavWindow(ImGuiWindow* window); +static void NavRestoreLayer(ImGuiNavLayer layer); +static int FindWindowFocusIndex(ImGuiWindow* window); + +// Error Checking and Debug Tools +static void ErrorCheckNewFrameSanityChecks(); +static void ErrorCheckEndFrameSanityChecks(); +static void UpdateDebugToolItemPicker(); +static void UpdateDebugToolStackQueries(); +static void UpdateDebugToolFlashStyleColor(); + +// Inputs +static void UpdateKeyboardInputs(); +static void UpdateMouseInputs(); +static void UpdateMouseWheel(); +static void UpdateKeyRoutingTable(ImGuiKeyRoutingTable* rt); + +// Misc +static void UpdateSettings(); +static int UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_hovered, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect); +static void RenderWindowOuterBorders(ImGuiWindow* window); +static void RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, bool handle_borders_and_resize_grips, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size); +static void RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open); +static void RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col); +static void RenderDimmedBackgrounds(); +static void SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect); + +// Viewports +const ImGuiID IMGUI_VIEWPORT_DEFAULT_ID = 0x11111111; // Using an arbitrary constant instead of e.g. ImHashStr("ViewportDefault", 0); so it's easier to spot in the debugger. The exact value doesn't matter. +static void UpdateViewportsNewFrame(); + +} + +//----------------------------------------------------------------------------- +// [SECTION] CONTEXT AND MEMORY ALLOCATORS +//----------------------------------------------------------------------------- + +// DLL users: +// - Heaps and globals are not shared across DLL boundaries! +// - You will need to call SetCurrentContext() + SetAllocatorFunctions() for each static/DLL boundary you are calling from. +// - Same applies for hot-reloading mechanisms that are reliant on reloading DLL (note that many hot-reloading mechanisms work without DLL). +// - Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility. +// - Confused? In a debugger: add GImGui to your watch window and notice how its value changes depending on your current location (which DLL boundary you are in). + +// Current context pointer. Implicitly used by all Dear ImGui functions. Always assumed to be != NULL. +// - ImGui::CreateContext() will automatically set this pointer if it is NULL. +// Change to a different context by calling ImGui::SetCurrentContext(). +// - Important: Dear ImGui functions are not thread-safe because of this pointer. +// If you want thread-safety to allow N threads to access N different contexts: +// - Change this variable to use thread local storage so each thread can refer to a different context, in your imconfig.h: +// struct ImGuiContext; +// extern thread_local ImGuiContext* MyImGuiTLS; +// #define GImGui MyImGuiTLS +// And then define MyImGuiTLS in one of your cpp files. Note that thread_local is a C++11 keyword, earlier C++ uses compiler-specific keyword. +// - Future development aims to make this context pointer explicit to all calls. Also read https://github.com/ocornut/imgui/issues/586 +// - If you need a finite number of contexts, you may compile and use multiple instances of the ImGui code from a different namespace. +// - DLL users: read comments above. +#ifndef GImGui +ImGuiContext* GImGui = NULL; +#endif + +// Memory Allocator functions. Use SetAllocatorFunctions() to change them. +// - You probably don't want to modify that mid-program, and if you use global/static e.g. ImVector<> instances you may need to keep them accessible during program destruction. +// - DLL users: read comments above. +#ifndef IMGUI_DISABLE_DEFAULT_ALLOCATORS +static void* MallocWrapper(size_t size, void* user_data) { IM_UNUSED(user_data); return malloc(size); } +static void FreeWrapper(void* ptr, void* user_data) { IM_UNUSED(user_data); free(ptr); } +#else +static void* MallocWrapper(size_t size, void* user_data) { IM_UNUSED(user_data); IM_UNUSED(size); IM_ASSERT(0); return NULL; } +static void FreeWrapper(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_UNUSED(ptr); IM_ASSERT(0); } +#endif +static ImGuiMemAllocFunc GImAllocatorAllocFunc = MallocWrapper; +static ImGuiMemFreeFunc GImAllocatorFreeFunc = FreeWrapper; +static void* GImAllocatorUserData = NULL; + +//----------------------------------------------------------------------------- +// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO) +//----------------------------------------------------------------------------- + +ImGuiStyle::ImGuiStyle() +{ + Alpha = 1.0f; // Global alpha applies to everything in Dear ImGui. + DisabledAlpha = 0.60f; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha. + WindowPadding = ImVec2(8,8); // Padding within a window + WindowRounding = 0.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows. Large values tend to lead to variety of artifacts and are not recommended. + WindowBorderSize = 1.0f; // Thickness of border around windows. Generally set to 0.0f or 1.0f. Other values not well tested. + WindowMinSize = ImVec2(32,32); // Minimum window size + WindowTitleAlign = ImVec2(0.0f,0.5f);// Alignment for title bar text + WindowMenuButtonPosition = ImGuiDir_Left; // Position of the collapsing/docking button in the title bar (left/right). Defaults to ImGuiDir_Left. + ChildRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular child windows + ChildBorderSize = 1.0f; // Thickness of border around child windows. Generally set to 0.0f or 1.0f. Other values not well tested. + PopupRounding = 0.0f; // Radius of popup window corners rounding. Set to 0.0f to have rectangular child windows + PopupBorderSize = 1.0f; // Thickness of border around popup or tooltip windows. Generally set to 0.0f or 1.0f. Other values not well tested. + FramePadding = ImVec2(4,3); // Padding within a framed rectangle (used by most widgets) + FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets). + FrameBorderSize = 0.0f; // Thickness of border around frames. Generally set to 0.0f or 1.0f. Other values not well tested. + ItemSpacing = ImVec2(8,4); // Horizontal and vertical spacing between widgets/lines + ItemInnerSpacing = ImVec2(4,4); // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label) + CellPadding = ImVec2(4,2); // Padding within a table cell. Cellpadding.x is locked for entire table. CellPadding.y may be altered between different rows. + TouchExtraPadding = ImVec2(0,0); // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much! + IndentSpacing = 21.0f; // Horizontal spacing when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2). + ColumnsMinSpacing = 6.0f; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1). + ScrollbarSize = 14.0f; // Width of the vertical scrollbar, Height of the horizontal scrollbar + ScrollbarRounding = 9.0f; // Radius of grab corners rounding for scrollbar + GrabMinSize = 12.0f; // Minimum width/height of a grab box for slider/scrollbar + GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs. + LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero. + TabRounding = 4.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs. + TabBorderSize = 0.0f; // Thickness of border around tabs. + TabMinWidthForCloseButton = 0.0f; // Minimum width for close button to appear on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected. + TabBarBorderSize = 1.0f; // Thickness of tab-bar separator, which takes on the tab active color to denote focus. + TabBarOverlineSize = 2.0f; // Thickness of tab-bar overline, which highlights the selected tab-bar. + TableAngledHeadersAngle = 35.0f * (IM_PI / 180.0f); // Angle of angled headers (supported values range from -50 degrees to +50 degrees). + TableAngledHeadersTextAlign = ImVec2(0.5f,0.0f);// Alignment of angled headers within the cell + ColorButtonPosition = ImGuiDir_Right; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right. + ButtonTextAlign = ImVec2(0.5f,0.5f);// Alignment of button text when button is larger than text. + SelectableTextAlign = ImVec2(0.0f,0.0f);// Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line. + SeparatorTextBorderSize = 3.0f; // Thickness of border in SeparatorText() + SeparatorTextAlign = ImVec2(0.0f,0.5f);// Alignment of text within the separator. Defaults to (0.0f, 0.5f) (left aligned, center). + SeparatorTextPadding = ImVec2(20.0f,3.f);// Horizontal offset of text from each edge of the separator + spacing on other axis. Generally small values. .y is recommended to be == FramePadding.y. + DisplayWindowPadding = ImVec2(19,19); // Window position are clamped to be visible within the display area or monitors by at least this amount. Only applies to regular windows. + DisplaySafeAreaPadding = ImVec2(3,3); // If you cannot see the edge of your screen (e.g. on a TV) increase the safe area padding. Covers popups/tooltips as well regular windows. + MouseCursorScale = 1.0f; // Scale software rendered mouse cursor (when io.MouseDrawCursor is enabled). May be removed later. + AntiAliasedLines = true; // Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU. + AntiAliasedLinesUseTex = true; // Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). + AntiAliasedFill = true; // Enable anti-aliased filled shapes (rounded rectangles, circles, etc.). + CurveTessellationTol = 1.25f; // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality. + CircleTessellationMaxError = 0.30f; // Maximum error (in pixels) allowed when using AddCircle()/AddCircleFilled() or drawing rounded corner rectangles with no explicit segment count specified. Decrease for higher quality but more geometry. + + // Behaviors + HoverStationaryDelay = 0.15f; // Delay for IsItemHovered(ImGuiHoveredFlags_Stationary). Time required to consider mouse stationary. + HoverDelayShort = 0.15f; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayShort). Usually used along with HoverStationaryDelay. + HoverDelayNormal = 0.40f; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayNormal). " + HoverFlagsForTooltipMouse = ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_AllowWhenDisabled; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse. + HoverFlagsForTooltipNav = ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_AllowWhenDisabled; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad. + + // Default theme + ImGui::StyleColorsDark(this); +} + +// To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is done separately and is up to you. +// Important: This operation is lossy because we round all sizes to integer. If you need to change your scale multiples, call this over a freshly initialized ImGuiStyle structure rather than scaling multiple times. +void ImGuiStyle::ScaleAllSizes(float scale_factor) +{ + WindowPadding = ImTrunc(WindowPadding * scale_factor); + WindowRounding = ImTrunc(WindowRounding * scale_factor); + WindowMinSize = ImTrunc(WindowMinSize * scale_factor); + ChildRounding = ImTrunc(ChildRounding * scale_factor); + PopupRounding = ImTrunc(PopupRounding * scale_factor); + FramePadding = ImTrunc(FramePadding * scale_factor); + FrameRounding = ImTrunc(FrameRounding * scale_factor); + ItemSpacing = ImTrunc(ItemSpacing * scale_factor); + ItemInnerSpacing = ImTrunc(ItemInnerSpacing * scale_factor); + CellPadding = ImTrunc(CellPadding * scale_factor); + TouchExtraPadding = ImTrunc(TouchExtraPadding * scale_factor); + IndentSpacing = ImTrunc(IndentSpacing * scale_factor); + ColumnsMinSpacing = ImTrunc(ColumnsMinSpacing * scale_factor); + ScrollbarSize = ImTrunc(ScrollbarSize * scale_factor); + ScrollbarRounding = ImTrunc(ScrollbarRounding * scale_factor); + GrabMinSize = ImTrunc(GrabMinSize * scale_factor); + GrabRounding = ImTrunc(GrabRounding * scale_factor); + LogSliderDeadzone = ImTrunc(LogSliderDeadzone * scale_factor); + TabRounding = ImTrunc(TabRounding * scale_factor); + TabMinWidthForCloseButton = (TabMinWidthForCloseButton != FLT_MAX) ? ImTrunc(TabMinWidthForCloseButton * scale_factor) : FLT_MAX; + TabBarOverlineSize = ImTrunc(TabBarOverlineSize * scale_factor); + SeparatorTextPadding = ImTrunc(SeparatorTextPadding * scale_factor); + DisplayWindowPadding = ImTrunc(DisplayWindowPadding * scale_factor); + DisplaySafeAreaPadding = ImTrunc(DisplaySafeAreaPadding * scale_factor); + MouseCursorScale = ImTrunc(MouseCursorScale * scale_factor); +} + +ImGuiIO::ImGuiIO() +{ + // Most fields are initialized with zero + memset(this, 0, sizeof(*this)); + IM_STATIC_ASSERT(IM_ARRAYSIZE(ImGuiIO::MouseDown) == ImGuiMouseButton_COUNT && IM_ARRAYSIZE(ImGuiIO::MouseClicked) == ImGuiMouseButton_COUNT); + + // Settings + ConfigFlags = ImGuiConfigFlags_None; + BackendFlags = ImGuiBackendFlags_None; + DisplaySize = ImVec2(-1.0f, -1.0f); + DeltaTime = 1.0f / 60.0f; + IniSavingRate = 5.0f; + IniFilename = nullptr; + LogFilename = nullptr; +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + for (int i = 0; i < ImGuiKey_COUNT; i++) + KeyMap[i] = -1; +#endif + UserData = NULL; + + Fonts = NULL; + FontGlobalScale = 1.0f; + FontDefault = NULL; + FontAllowUserScaling = false; + DisplayFramebufferScale = ImVec2(1.0f, 1.0f); + + MouseDoubleClickTime = 0.30f; + MouseDoubleClickMaxDist = 6.0f; + MouseDragThreshold = 6.0f; + KeyRepeatDelay = 0.275f; + KeyRepeatRate = 0.050f; + + // Miscellaneous options + MouseDrawCursor = false; +#ifdef __APPLE__ + ConfigMacOSXBehaviors = true; // Set Mac OS X style defaults based on __APPLE__ compile time flag +#else + ConfigMacOSXBehaviors = false; +#endif + ConfigNavSwapGamepadButtons = false; + ConfigInputTrickleEventQueue = true; + ConfigInputTextCursorBlink = true; + ConfigInputTextEnterKeepActive = false; + ConfigDragClickToInputText = false; + ConfigWindowsResizeFromEdges = true; + ConfigWindowsMoveFromTitleBarOnly = false; + ConfigMemoryCompactTimer = 60.0f; + ConfigDebugBeginReturnValueOnce = false; + ConfigDebugBeginReturnValueLoop = false; + + // Platform Functions + // Note: Initialize() will setup default clipboard/ime handlers. + BackendPlatformName = BackendRendererName = NULL; + BackendPlatformUserData = BackendRendererUserData = BackendLanguageUserData = NULL; + PlatformOpenInShellUserData = NULL; + PlatformLocaleDecimalPoint = '.'; + + // Input (NB: we already have memset zero the entire structure!) + MousePos = ImVec2(-FLT_MAX, -FLT_MAX); + MousePosPrev = ImVec2(-FLT_MAX, -FLT_MAX); + MouseSource = ImGuiMouseSource_Mouse; + for (int i = 0; i < IM_ARRAYSIZE(MouseDownDuration); i++) MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f; + for (int i = 0; i < IM_ARRAYSIZE(KeysData); i++) { KeysData[i].DownDuration = KeysData[i].DownDurationPrev = -1.0f; } + AppAcceptingEvents = true; + BackendUsingLegacyKeyArrays = (ImS8)-1; + BackendUsingLegacyNavInputArray = true; // assume using legacy array until proven wrong +} + +// Pass in translated ASCII characters for text input. +// - with glfw you can get those from the callback set in glfwSetCharCallback() +// - on Windows you can get those using ToAscii+keyboard state, or via the WM_CHAR message +// FIXME: Should in theory be called "AddCharacterEvent()" to be consistent with new API +void ImGuiIO::AddInputCharacter(unsigned int c) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + if (c == 0 || !AppAcceptingEvents) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_Text; + e.Source = ImGuiInputSource_Keyboard; + e.EventId = g.InputEventsNextEventId++; + e.Text.Char = c; + g.InputEventsQueue.push_back(e); +} + +// UTF16 strings use surrogate pairs to encode codepoints >= 0x10000, so +// we should save the high surrogate. +void ImGuiIO::AddInputCharacterUTF16(ImWchar16 c) +{ + if ((c == 0 && InputQueueSurrogate == 0) || !AppAcceptingEvents) + return; + + if ((c & 0xFC00) == 0xD800) // High surrogate, must save + { + if (InputQueueSurrogate != 0) + AddInputCharacter(IM_UNICODE_CODEPOINT_INVALID); + InputQueueSurrogate = c; + return; + } + + ImWchar cp = c; + if (InputQueueSurrogate != 0) + { + if ((c & 0xFC00) != 0xDC00) // Invalid low surrogate + { + AddInputCharacter(IM_UNICODE_CODEPOINT_INVALID); + } + else + { +#if IM_UNICODE_CODEPOINT_MAX == 0xFFFF + cp = IM_UNICODE_CODEPOINT_INVALID; // Codepoint will not fit in ImWchar +#else + cp = (ImWchar)(((InputQueueSurrogate - 0xD800) << 10) + (c - 0xDC00) + 0x10000); +#endif + } + + InputQueueSurrogate = 0; + } + AddInputCharacter((unsigned)cp); +} + +void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars) +{ + if (!AppAcceptingEvents) + return; + while (*utf8_chars != 0) + { + unsigned int c = 0; + utf8_chars += ImTextCharFromUtf8(&c, utf8_chars, NULL); + AddInputCharacter(c); + } +} + +// Clear all incoming events. +void ImGuiIO::ClearEventsQueue() +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + g.InputEventsQueue.clear(); +} + +// Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons. +void ImGuiIO::ClearInputKeys() +{ +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + memset(KeysDown, 0, sizeof(KeysDown)); +#endif + for (int n = 0; n < IM_ARRAYSIZE(KeysData); n++) + { + if (ImGui::IsMouseKey((ImGuiKey)(n + ImGuiKey_KeysData_OFFSET))) + continue; + KeysData[n].Down = false; + KeysData[n].DownDuration = -1.0f; + KeysData[n].DownDurationPrev = -1.0f; + } + KeyCtrl = KeyShift = KeyAlt = KeySuper = false; + KeyMods = ImGuiMod_None; + InputQueueCharacters.resize(0); // Behavior of old ClearInputCharacters(). +} + +void ImGuiIO::ClearInputMouse() +{ + for (ImGuiKey key = ImGuiKey_Mouse_BEGIN; key < ImGuiKey_Mouse_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyData* key_data = &KeysData[key - ImGuiKey_KeysData_OFFSET]; + key_data->Down = false; + key_data->DownDuration = -1.0f; + key_data->DownDurationPrev = -1.0f; + } + MousePos = ImVec2(-FLT_MAX, -FLT_MAX); + for (int n = 0; n < IM_ARRAYSIZE(MouseDown); n++) + { + MouseDown[n] = false; + MouseDownDuration[n] = MouseDownDurationPrev[n] = -1.0f; + } + MouseWheel = MouseWheelH = 0.0f; +} + +// Removed this as it is ambiguous/misleading and generally incorrect to use with the existence of a higher-level input queue. +// Current frame character buffer is now also cleared by ClearInputKeys(). +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +void ImGuiIO::ClearInputCharacters() +{ + InputQueueCharacters.resize(0); +} +#endif + +static ImGuiInputEvent* FindLatestInputEvent(ImGuiContext* ctx, ImGuiInputEventType type, int arg = -1) +{ + ImGuiContext& g = *ctx; + for (int n = g.InputEventsQueue.Size - 1; n >= 0; n--) + { + ImGuiInputEvent* e = &g.InputEventsQueue[n]; + if (e->Type != type) + continue; + if (type == ImGuiInputEventType_Key && e->Key.Key != arg) + continue; + if (type == ImGuiInputEventType_MouseButton && e->MouseButton.Button != arg) + continue; + return e; + } + return NULL; +} + +// Queue a new key down/up event. +// - ImGuiKey key: Translated key (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character) +// - bool down: Is the key down? use false to signify a key release. +// - float analog_value: 0.0f..1.0f +// IMPORTANT: THIS FUNCTION AND OTHER "ADD" GRABS THE CONTEXT FROM OUR INSTANCE. +// WE NEED TO ENSURE THAT ALL FUNCTION CALLS ARE FULFILLING THIS, WHICH IS WHY GetKeyData() HAS AN EXPLICIT CONTEXT. +void ImGuiIO::AddKeyAnalogEvent(ImGuiKey key, bool down, float analog_value) +{ + //if (e->Down) { IMGUI_DEBUG_LOG_IO("AddKeyEvent() Key='%s' %d, NativeKeycode = %d, NativeScancode = %d\n", ImGui::GetKeyName(e->Key), e->Down, e->NativeKeycode, e->NativeScancode); } + IM_ASSERT(Ctx != NULL); + if (key == ImGuiKey_None || !AppAcceptingEvents) + return; + ImGuiContext& g = *Ctx; + IM_ASSERT(ImGui::IsNamedKeyOrMod(key)); // Backend needs to pass a valid ImGuiKey_ constant. 0..511 values are legacy native key codes which are not accepted by this API. + IM_ASSERT(ImGui::IsAliasKey(key) == false); // Backend cannot submit ImGuiKey_MouseXXX values they are automatically inferred from AddMouseXXX() events. + + // MacOS: swap Cmd(Super) and Ctrl + if (g.IO.ConfigMacOSXBehaviors) + { + if (key == ImGuiMod_Super) { key = ImGuiMod_Ctrl; } + else if (key == ImGuiMod_Ctrl) { key = ImGuiMod_Super; } + else if (key == ImGuiKey_LeftSuper) { key = ImGuiKey_LeftCtrl; } + else if (key == ImGuiKey_RightSuper){ key = ImGuiKey_RightCtrl; } + else if (key == ImGuiKey_LeftCtrl) { key = ImGuiKey_LeftSuper; } + else if (key == ImGuiKey_RightCtrl) { key = ImGuiKey_RightSuper; } + } + + // Verify that backend isn't mixing up using new io.AddKeyEvent() api and old io.KeysDown[] + io.KeyMap[] data. +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + IM_ASSERT((BackendUsingLegacyKeyArrays == -1 || BackendUsingLegacyKeyArrays == 0) && "Backend needs to either only use io.AddKeyEvent(), either only fill legacy io.KeysDown[] + io.KeyMap[]. Not both!"); + if (BackendUsingLegacyKeyArrays == -1) + for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_NamedKey_END; n++) + IM_ASSERT(KeyMap[n] == -1 && "Backend needs to either only use io.AddKeyEvent(), either only fill legacy io.KeysDown[] + io.KeyMap[]. Not both!"); + BackendUsingLegacyKeyArrays = 0; +#endif + if (ImGui::IsGamepadKey(key)) + BackendUsingLegacyNavInputArray = false; + + // Filter duplicate (in particular: key mods and gamepad analog values are commonly spammed) + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_Key, (int)key); + const ImGuiKeyData* key_data = ImGui::GetKeyData(&g, key); + const bool latest_key_down = latest_event ? latest_event->Key.Down : key_data->Down; + const float latest_key_analog = latest_event ? latest_event->Key.AnalogValue : key_data->AnalogValue; + if (latest_key_down == down && latest_key_analog == analog_value) + return; + + // Add event + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_Key; + e.Source = ImGui::IsGamepadKey(key) ? ImGuiInputSource_Gamepad : ImGuiInputSource_Keyboard; + e.EventId = g.InputEventsNextEventId++; + e.Key.Key = key; + e.Key.Down = down; + e.Key.AnalogValue = analog_value; + g.InputEventsQueue.push_back(e); +} + +void ImGuiIO::AddKeyEvent(ImGuiKey key, bool down) +{ + if (!AppAcceptingEvents) + return; + AddKeyAnalogEvent(key, down, down ? 1.0f : 0.0f); +} + +// [Optional] Call after AddKeyEvent(). +// Specify native keycode, scancode + Specify index for legacy <1.87 IsKeyXXX() functions with native indices. +// If you are writing a backend in 2022 or don't use IsKeyXXX() with native values that are not ImGuiKey values, you can avoid calling this. +void ImGuiIO::SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index) +{ + if (key == ImGuiKey_None) + return; + IM_ASSERT(ImGui::IsNamedKey(key)); // >= 512 + IM_ASSERT(native_legacy_index == -1 || ImGui::IsLegacyKey((ImGuiKey)native_legacy_index)); // >= 0 && <= 511 + IM_UNUSED(native_keycode); // Yet unused + IM_UNUSED(native_scancode); // Yet unused + + // Build native->imgui map so old user code can still call key functions with native 0..511 values. +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + const int legacy_key = (native_legacy_index != -1) ? native_legacy_index : native_keycode; + if (!ImGui::IsLegacyKey((ImGuiKey)legacy_key)) + return; + KeyMap[legacy_key] = key; + KeyMap[key] = legacy_key; +#else + IM_UNUSED(key); + IM_UNUSED(native_legacy_index); +#endif +} + +// Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application loop/refresh, and you want to disable events being queued while your app is frozen. +void ImGuiIO::SetAppAcceptingEvents(bool accepting_events) +{ + AppAcceptingEvents = accepting_events; +} + +// Queue a mouse move event +void ImGuiIO::AddMousePosEvent(float x, float y) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + if (!AppAcceptingEvents) + return; + + // Apply same flooring as UpdateMouseInputs() + ImVec2 pos((x > -FLT_MAX) ? ImFloor(x) : x, (y > -FLT_MAX) ? ImFloor(y) : y); + + // Filter duplicate + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_MousePos); + const ImVec2 latest_pos = latest_event ? ImVec2(latest_event->MousePos.PosX, latest_event->MousePos.PosY) : g.IO.MousePos; + if (latest_pos.x == pos.x && latest_pos.y == pos.y) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_MousePos; + e.Source = ImGuiInputSource_Mouse; + e.EventId = g.InputEventsNextEventId++; + e.MousePos.PosX = pos.x; + e.MousePos.PosY = pos.y; + e.MousePos.MouseSource = g.InputEventsNextMouseSource; + g.InputEventsQueue.push_back(e); +} + +void ImGuiIO::AddMouseButtonEvent(int mouse_button, bool down) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + IM_ASSERT(mouse_button >= 0 && mouse_button < ImGuiMouseButton_COUNT); + if (!AppAcceptingEvents) + return; + + // On MacOS X: Convert Ctrl(Super)+Left click into Right-click: handle held button. + if (ConfigMacOSXBehaviors && mouse_button == 0 && MouseCtrlLeftAsRightClick) + { + // Order of both statements matterns: this event will still release mouse button 1 + mouse_button = 1; + if (!down) + MouseCtrlLeftAsRightClick = false; + } + + // Filter duplicate + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_MouseButton, (int)mouse_button); + const bool latest_button_down = latest_event ? latest_event->MouseButton.Down : g.IO.MouseDown[mouse_button]; + if (latest_button_down == down) + return; + + // On MacOS X: Convert Ctrl(Super)+Left click into Right-click. + // - Note that this is actual physical Ctrl which is ImGuiMod_Super for us. + // - At this point we want from !down to down, so this is handling the initial press. + if (ConfigMacOSXBehaviors && mouse_button == 0 && down) + { + const ImGuiInputEvent* latest_super_event = FindLatestInputEvent(&g, ImGuiInputEventType_Key, (int)ImGuiMod_Super); + if (latest_super_event ? latest_super_event->Key.Down : g.IO.KeySuper) + { + IMGUI_DEBUG_LOG_IO("[io] Super+Left Click aliased into Right Click\n"); + MouseCtrlLeftAsRightClick = true; + AddMouseButtonEvent(1, true); // This is just quicker to write that passing through, as we need to filter duplicate again. + return; + } + } + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_MouseButton; + e.Source = ImGuiInputSource_Mouse; + e.EventId = g.InputEventsNextEventId++; + e.MouseButton.Button = mouse_button; + e.MouseButton.Down = down; + e.MouseButton.MouseSource = g.InputEventsNextMouseSource; + g.InputEventsQueue.push_back(e); +} + +// Queue a mouse wheel event (some mouse/API may only have a Y component) +void ImGuiIO::AddMouseWheelEvent(float wheel_x, float wheel_y) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + + // Filter duplicate (unlike most events, wheel values are relative and easy to filter) + if (!AppAcceptingEvents || (wheel_x == 0.0f && wheel_y == 0.0f)) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_MouseWheel; + e.Source = ImGuiInputSource_Mouse; + e.EventId = g.InputEventsNextEventId++; + e.MouseWheel.WheelX = wheel_x; + e.MouseWheel.WheelY = wheel_y; + e.MouseWheel.MouseSource = g.InputEventsNextMouseSource; + g.InputEventsQueue.push_back(e); +} + +// This is not a real event, the data is latched in order to be stored in actual Mouse events. +// This is so that duplicate events (e.g. Windows sending extraneous WM_MOUSEMOVE) gets filtered and are not leading to actual source changes. +void ImGuiIO::AddMouseSourceEvent(ImGuiMouseSource source) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + g.InputEventsNextMouseSource = source; +} + +void ImGuiIO::AddFocusEvent(bool focused) +{ + IM_ASSERT(Ctx != NULL); + ImGuiContext& g = *Ctx; + + // Filter duplicate + const ImGuiInputEvent* latest_event = FindLatestInputEvent(&g, ImGuiInputEventType_Focus); + const bool latest_focused = latest_event ? latest_event->AppFocused.Focused : !g.IO.AppFocusLost; + if (latest_focused == focused || (ConfigDebugIgnoreFocusLoss && !focused)) + return; + + ImGuiInputEvent e; + e.Type = ImGuiInputEventType_Focus; + e.EventId = g.InputEventsNextEventId++; + e.AppFocused.Focused = focused; + g.InputEventsQueue.push_back(e); +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (Geometry functions) +//----------------------------------------------------------------------------- + +ImVec2 ImBezierCubicClosestPoint(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, int num_segments) +{ + IM_ASSERT(num_segments > 0); // Use ImBezierCubicClosestPointCasteljau() + ImVec2 p_last = p1; + ImVec2 p_closest; + float p_closest_dist2 = FLT_MAX; + float t_step = 1.0f / (float)num_segments; + for (int i_step = 1; i_step <= num_segments; i_step++) + { + ImVec2 p_current = ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step); + ImVec2 p_line = ImLineClosestPoint(p_last, p_current, p); + float dist2 = ImLengthSqr(p - p_line); + if (dist2 < p_closest_dist2) + { + p_closest = p_line; + p_closest_dist2 = dist2; + } + p_last = p_current; + } + return p_closest; +} + +// Closely mimics PathBezierToCasteljau() in imgui_draw.cpp +static void ImBezierCubicClosestPointCasteljauStep(const ImVec2& p, ImVec2& p_closest, ImVec2& p_last, float& p_closest_dist2, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) +{ + float dx = x4 - x1; + float dy = y4 - y1; + float d2 = ((x2 - x4) * dy - (y2 - y4) * dx); + float d3 = ((x3 - x4) * dy - (y3 - y4) * dx); + d2 = (d2 >= 0) ? d2 : -d2; + d3 = (d3 >= 0) ? d3 : -d3; + if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy)) + { + ImVec2 p_current(x4, y4); + ImVec2 p_line = ImLineClosestPoint(p_last, p_current, p); + float dist2 = ImLengthSqr(p - p_line); + if (dist2 < p_closest_dist2) + { + p_closest = p_line; + p_closest_dist2 = dist2; + } + p_last = p_current; + } + else if (level < 10) + { + float x12 = (x1 + x2)*0.5f, y12 = (y1 + y2)*0.5f; + float x23 = (x2 + x3)*0.5f, y23 = (y2 + y3)*0.5f; + float x34 = (x3 + x4)*0.5f, y34 = (y3 + y4)*0.5f; + float x123 = (x12 + x23)*0.5f, y123 = (y12 + y23)*0.5f; + float x234 = (x23 + x34)*0.5f, y234 = (y23 + y34)*0.5f; + float x1234 = (x123 + x234)*0.5f, y1234 = (y123 + y234)*0.5f; + ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1); + ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1); + } +} + +// tess_tol is generally the same value you would find in ImGui::GetStyle().CurveTessellationTol +// Because those ImXXX functions are lower-level than ImGui:: we cannot access this value automatically. +ImVec2 ImBezierCubicClosestPointCasteljau(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, float tess_tol) +{ + IM_ASSERT(tess_tol > 0.0f); + ImVec2 p_last = p1; + ImVec2 p_closest; + float p_closest_dist2 = FLT_MAX; + ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, tess_tol, 0); + return p_closest; +} + +ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p) +{ + ImVec2 ap = p - a; + ImVec2 ab_dir = b - a; + float dot = ap.x * ab_dir.x + ap.y * ab_dir.y; + if (dot < 0.0f) + return a; + float ab_len_sqr = ab_dir.x * ab_dir.x + ab_dir.y * ab_dir.y; + if (dot > ab_len_sqr) + return b; + return a + ab_dir * dot / ab_len_sqr; +} + +bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p) +{ + bool b1 = ((p.x - b.x) * (a.y - b.y) - (p.y - b.y) * (a.x - b.x)) < 0.0f; + bool b2 = ((p.x - c.x) * (b.y - c.y) - (p.y - c.y) * (b.x - c.x)) < 0.0f; + bool b3 = ((p.x - a.x) * (c.y - a.y) - (p.y - a.y) * (c.x - a.x)) < 0.0f; + return ((b1 == b2) && (b2 == b3)); +} + +void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w) +{ + ImVec2 v0 = b - a; + ImVec2 v1 = c - a; + ImVec2 v2 = p - a; + const float denom = v0.x * v1.y - v1.x * v0.y; + out_v = (v2.x * v1.y - v1.x * v2.y) / denom; + out_w = (v0.x * v2.y - v2.x * v0.y) / denom; + out_u = 1.0f - out_v - out_w; +} + +ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p) +{ + ImVec2 proj_ab = ImLineClosestPoint(a, b, p); + ImVec2 proj_bc = ImLineClosestPoint(b, c, p); + ImVec2 proj_ca = ImLineClosestPoint(c, a, p); + float dist2_ab = ImLengthSqr(p - proj_ab); + float dist2_bc = ImLengthSqr(p - proj_bc); + float dist2_ca = ImLengthSqr(p - proj_ca); + float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca)); + if (m == dist2_ab) + return proj_ab; + if (m == dist2_bc) + return proj_bc; + return proj_ca; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions) +//----------------------------------------------------------------------------- + +// Consider using _stricmp/_strnicmp under Windows or strcasecmp/strncasecmp. We don't actually use either ImStricmp/ImStrnicmp in the codebase any more. +int ImStricmp(const char* str1, const char* str2) +{ + int d; + while ((d = ImToUpper(*str2) - ImToUpper(*str1)) == 0 && *str1) { str1++; str2++; } + return d; +} + +int ImStrnicmp(const char* str1, const char* str2, size_t count) +{ + int d = 0; + while (count > 0 && (d = ImToUpper(*str2) - ImToUpper(*str1)) == 0 && *str1) { str1++; str2++; count--; } + return d; +} + +void ImStrncpy(char* dst, const char* src, size_t count) +{ + if (count < 1) + return; + if (count > 1) + strncpy(dst, src, count - 1); + dst[count - 1] = 0; +} + +char* ImStrdup(const char* str) +{ + size_t len = strlen(str); + void* buf = IM_ALLOC(len + 1); + return (char*)memcpy(buf, (const void*)str, len + 1); +} + +char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* src) +{ + size_t dst_buf_size = p_dst_size ? *p_dst_size : strlen(dst) + 1; + size_t src_size = strlen(src) + 1; + if (dst_buf_size < src_size) + { + IM_FREE(dst); + dst = (char*)IM_ALLOC(src_size); + if (p_dst_size) + *p_dst_size = src_size; + } + return (char*)memcpy(dst, (const void*)src, src_size); +} + +const char* ImStrchrRange(const char* str, const char* str_end, char c) +{ + const char* p = (const char*)memchr(str, (int)c, str_end - str); + return p; +} + +int ImStrlenW(const ImWchar* str) +{ + //return (int)wcslen((const wchar_t*)str); // FIXME-OPT: Could use this when wchar_t are 16-bit + int n = 0; + while (*str++) n++; + return n; +} + +// Find end-of-line. Return pointer will point to either first \n, either str_end. +const char* ImStreolRange(const char* str, const char* str_end) +{ + const char* p = (const char*)memchr(str, '\n', str_end - str); + return p ? p : str_end; +} + +const ImWchar* ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin) // find beginning-of-line +{ + while (buf_mid_line > buf_begin && buf_mid_line[-1] != '\n') + buf_mid_line--; + return buf_mid_line; +} + +const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end) +{ + if (!needle_end) + needle_end = needle + strlen(needle); + + const char un0 = (char)ImToUpper(*needle); + while ((!haystack_end && *haystack) || (haystack_end && haystack < haystack_end)) + { + if (ImToUpper(*haystack) == un0) + { + const char* b = needle + 1; + for (const char* a = haystack + 1; b < needle_end; a++, b++) + if (ImToUpper(*a) != ImToUpper(*b)) + break; + if (b == needle_end) + return haystack; + } + haystack++; + } + return NULL; +} + +// Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligible. +void ImStrTrimBlanks(char* buf) +{ + char* p = buf; + while (p[0] == ' ' || p[0] == '\t') // Leading blanks + p++; + char* p_start = p; + while (*p != 0) // Find end of string + p++; + while (p > p_start && (p[-1] == ' ' || p[-1] == '\t')) // Trailing blanks + p--; + if (p_start != buf) // Copy memory if we had leading blanks + memmove(buf, p_start, p - p_start); + buf[p - p_start] = 0; // Zero terminate +} + +const char* ImStrSkipBlank(const char* str) +{ + while (str[0] == ' ' || str[0] == '\t') + str++; + return str; +} + +// A) MSVC version appears to return -1 on overflow, whereas glibc appears to return total count (which may be >= buf_size). +// Ideally we would test for only one of those limits at runtime depending on the behavior the vsnprintf(), but trying to deduct it at compile time sounds like a pandora can of worm. +// B) When buf==NULL vsnprintf() will return the output size. +#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS + +// We support stb_sprintf which is much faster (see: https://github.com/nothings/stb/blob/master/stb_sprintf.h) +// You may set IMGUI_USE_STB_SPRINTF to use our default wrapper, or set IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +// and setup the wrapper yourself. (FIXME-OPT: Some of our high-level operations such as ImGuiTextBuffer::appendfv() are +// designed using two-passes worst case, which probably could be improved using the stbsp_vsprintfcb() function.) +#ifdef IMGUI_USE_STB_SPRINTF +#ifndef IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION +#define STB_SPRINTF_IMPLEMENTATION +#endif +#ifdef IMGUI_STB_SPRINTF_FILENAME +#include IMGUI_STB_SPRINTF_FILENAME +#else +#include "stb_sprintf.h" +#endif +#endif // #ifdef IMGUI_USE_STB_SPRINTF + +#if defined(_MSC_VER) && !defined(vsnprintf) +#define vsnprintf _vsnprintf +#endif + +int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); +#ifdef IMGUI_USE_STB_SPRINTF + int w = stbsp_vsnprintf(buf, (int)buf_size, fmt, args); +#else + int w = vsnprintf(buf, buf_size, fmt, args); +#endif + va_end(args); + if (buf == NULL) + return w; + if (w == -1 || w >= (int)buf_size) + w = (int)buf_size - 1; + buf[w] = 0; + return w; +} + +int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) +{ +#ifdef IMGUI_USE_STB_SPRINTF + int w = stbsp_vsnprintf(buf, (int)buf_size, fmt, args); +#else + int w = vsnprintf(buf, buf_size, fmt, args); +#endif + if (buf == NULL) + return w; + if (w == -1 || w >= (int)buf_size) + w = (int)buf_size - 1; + buf[w] = 0; + return w; +} +#endif // #ifdef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS + +void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + ImFormatStringToTempBufferV(out_buf, out_buf_end, fmt, args); + va_end(args); +} + +// FIXME: Should rework API toward allowing multiple in-flight temp buffers (easier and safer for caller) +// by making the caller acquire a temp buffer token, with either explicit or destructor release, e.g. +// ImGuiTempBufferToken token; +// ImFormatStringToTempBuffer(token, ...); +void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + if (fmt[0] == '%' && fmt[1] == 's' && fmt[2] == 0) + { + const char* buf = va_arg(args, const char*); // Skip formatting when using "%s" + if (buf == NULL) + buf = "(null)"; + *out_buf = buf; + if (out_buf_end) { *out_buf_end = buf + strlen(buf); } + } + else if (fmt[0] == '%' && fmt[1] == '.' && fmt[2] == '*' && fmt[3] == 's' && fmt[4] == 0) + { + int buf_len = va_arg(args, int); // Skip formatting when using "%.*s" + const char* buf = va_arg(args, const char*); + if (buf == NULL) + { + buf = "(null)"; + buf_len = ImMin(buf_len, 6); + } + *out_buf = buf; + *out_buf_end = buf + buf_len; // Disallow not passing 'out_buf_end' here. User is expected to use it. + } + else + { + int buf_len = ImFormatStringV(g.TempBuffer.Data, g.TempBuffer.Size, fmt, args); + *out_buf = g.TempBuffer.Data; + if (out_buf_end) { *out_buf_end = g.TempBuffer.Data + buf_len; } + } +} + +// CRC32 needs a 1KB lookup table (not cache friendly) +// Although the code to generate the table is simple and shorter than the table itself, using a const table allows us to easily: +// - avoid an unnecessary branch/memory tap, - keep the ImHashXXX functions usable by static constructors, - make it thread-safe. +static const ImU32 GCrc32LookupTable[256] = +{ + 0x00000000,0x77073096,0xEE0E612C,0x990951BA,0x076DC419,0x706AF48F,0xE963A535,0x9E6495A3,0x0EDB8832,0x79DCB8A4,0xE0D5E91E,0x97D2D988,0x09B64C2B,0x7EB17CBD,0xE7B82D07,0x90BF1D91, + 0x1DB71064,0x6AB020F2,0xF3B97148,0x84BE41DE,0x1ADAD47D,0x6DDDE4EB,0xF4D4B551,0x83D385C7,0x136C9856,0x646BA8C0,0xFD62F97A,0x8A65C9EC,0x14015C4F,0x63066CD9,0xFA0F3D63,0x8D080DF5, + 0x3B6E20C8,0x4C69105E,0xD56041E4,0xA2677172,0x3C03E4D1,0x4B04D447,0xD20D85FD,0xA50AB56B,0x35B5A8FA,0x42B2986C,0xDBBBC9D6,0xACBCF940,0x32D86CE3,0x45DF5C75,0xDCD60DCF,0xABD13D59, + 0x26D930AC,0x51DE003A,0xC8D75180,0xBFD06116,0x21B4F4B5,0x56B3C423,0xCFBA9599,0xB8BDA50F,0x2802B89E,0x5F058808,0xC60CD9B2,0xB10BE924,0x2F6F7C87,0x58684C11,0xC1611DAB,0xB6662D3D, + 0x76DC4190,0x01DB7106,0x98D220BC,0xEFD5102A,0x71B18589,0x06B6B51F,0x9FBFE4A5,0xE8B8D433,0x7807C9A2,0x0F00F934,0x9609A88E,0xE10E9818,0x7F6A0DBB,0x086D3D2D,0x91646C97,0xE6635C01, + 0x6B6B51F4,0x1C6C6162,0x856530D8,0xF262004E,0x6C0695ED,0x1B01A57B,0x8208F4C1,0xF50FC457,0x65B0D9C6,0x12B7E950,0x8BBEB8EA,0xFCB9887C,0x62DD1DDF,0x15DA2D49,0x8CD37CF3,0xFBD44C65, + 0x4DB26158,0x3AB551CE,0xA3BC0074,0xD4BB30E2,0x4ADFA541,0x3DD895D7,0xA4D1C46D,0xD3D6F4FB,0x4369E96A,0x346ED9FC,0xAD678846,0xDA60B8D0,0x44042D73,0x33031DE5,0xAA0A4C5F,0xDD0D7CC9, + 0x5005713C,0x270241AA,0xBE0B1010,0xC90C2086,0x5768B525,0x206F85B3,0xB966D409,0xCE61E49F,0x5EDEF90E,0x29D9C998,0xB0D09822,0xC7D7A8B4,0x59B33D17,0x2EB40D81,0xB7BD5C3B,0xC0BA6CAD, + 0xEDB88320,0x9ABFB3B6,0x03B6E20C,0x74B1D29A,0xEAD54739,0x9DD277AF,0x04DB2615,0x73DC1683,0xE3630B12,0x94643B84,0x0D6D6A3E,0x7A6A5AA8,0xE40ECF0B,0x9309FF9D,0x0A00AE27,0x7D079EB1, + 0xF00F9344,0x8708A3D2,0x1E01F268,0x6906C2FE,0xF762575D,0x806567CB,0x196C3671,0x6E6B06E7,0xFED41B76,0x89D32BE0,0x10DA7A5A,0x67DD4ACC,0xF9B9DF6F,0x8EBEEFF9,0x17B7BE43,0x60B08ED5, + 0xD6D6A3E8,0xA1D1937E,0x38D8C2C4,0x4FDFF252,0xD1BB67F1,0xA6BC5767,0x3FB506DD,0x48B2364B,0xD80D2BDA,0xAF0A1B4C,0x36034AF6,0x41047A60,0xDF60EFC3,0xA867DF55,0x316E8EEF,0x4669BE79, + 0xCB61B38C,0xBC66831A,0x256FD2A0,0x5268E236,0xCC0C7795,0xBB0B4703,0x220216B9,0x5505262F,0xC5BA3BBE,0xB2BD0B28,0x2BB45A92,0x5CB36A04,0xC2D7FFA7,0xB5D0CF31,0x2CD99E8B,0x5BDEAE1D, + 0x9B64C2B0,0xEC63F226,0x756AA39C,0x026D930A,0x9C0906A9,0xEB0E363F,0x72076785,0x05005713,0x95BF4A82,0xE2B87A14,0x7BB12BAE,0x0CB61B38,0x92D28E9B,0xE5D5BE0D,0x7CDCEFB7,0x0BDBDF21, + 0x86D3D2D4,0xF1D4E242,0x68DDB3F8,0x1FDA836E,0x81BE16CD,0xF6B9265B,0x6FB077E1,0x18B74777,0x88085AE6,0xFF0F6A70,0x66063BCA,0x11010B5C,0x8F659EFF,0xF862AE69,0x616BFFD3,0x166CCF45, + 0xA00AE278,0xD70DD2EE,0x4E048354,0x3903B3C2,0xA7672661,0xD06016F7,0x4969474D,0x3E6E77DB,0xAED16A4A,0xD9D65ADC,0x40DF0B66,0x37D83BF0,0xA9BCAE53,0xDEBB9EC5,0x47B2CF7F,0x30B5FFE9, + 0xBDBDF21C,0xCABAC28A,0x53B39330,0x24B4A3A6,0xBAD03605,0xCDD70693,0x54DE5729,0x23D967BF,0xB3667A2E,0xC4614AB8,0x5D681B02,0x2A6F2B94,0xB40BBE37,0xC30C8EA1,0x5A05DF1B,0x2D02EF8D, +}; + +// Known size hash +// It is ok to call ImHashData on a string with known length but the ### operator won't be supported. +// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements. +ImGuiID ImHashData(const void* data_p, size_t data_size, ImGuiID seed) +{ + ImU32 crc = ~seed; + const unsigned char* data = (const unsigned char*)data_p; + const ImU32* crc32_lut = GCrc32LookupTable; + while (data_size-- != 0) + crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ *data++]; + return ~crc; +} + +// Zero-terminated string hash, with support for ### to reset back to seed value +// We support a syntax of "label###id" where only "###id" is included in the hash, and only "label" gets displayed. +// Because this syntax is rarely used we are optimizing for the common case. +// - If we reach ### in the string we discard the hash so far and reset to the seed. +// - We don't do 'current += 2; continue;' after handling ### to keep the code smaller/faster (measured ~10% diff in Debug build) +// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements. +ImGuiID ImHashStr(const char* data_p, size_t data_size, ImGuiID seed) +{ + seed = ~seed; + ImU32 crc = seed; + const unsigned char* data = (const unsigned char*)data_p; + const ImU32* crc32_lut = GCrc32LookupTable; + if (data_size != 0) + { + while (data_size-- != 0) + { + unsigned char c = *data++; + if (c == '#' && data_size >= 2 && data[0] == '#' && data[1] == '#') + crc = seed; + crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c]; + } + } + else + { + while (unsigned char c = *data++) + { + if (c == '#' && data[0] == '#' && data[1] == '#') + crc = seed; + crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c]; + } + } + return ~crc; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (File functions) +//----------------------------------------------------------------------------- + +// Default file functions +#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS + +ImFileHandle ImFileOpen(const char* filename, const char* mode) +{ +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(__CYGWIN__) && !defined(__GNUC__) + // We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames. + // Previously we used ImTextCountCharsFromUtf8/ImTextStrFromUtf8 here but we now need to support ImWchar16 and ImWchar32! + const int filename_wsize = ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0); + const int mode_wsize = ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, NULL, 0); + + // Use stack buffer if possible, otherwise heap buffer. Sizes include zero terminator. + // We don't rely on current ImGuiContext as this is implied to be a helper function which doesn't depend on it (see #7314). + wchar_t local_temp_stack[FILENAME_MAX]; + ImVector local_temp_heap; + if (filename_wsize + mode_wsize > IM_ARRAYSIZE(local_temp_stack)) + local_temp_heap.resize(filename_wsize + mode_wsize); + wchar_t* filename_wbuf = local_temp_heap.Data ? local_temp_heap.Data : local_temp_stack; + wchar_t* mode_wbuf = filename_wbuf + filename_wsize; + ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, filename_wbuf, filename_wsize); + ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, mode_wbuf, mode_wsize); + return ::_wfopen(filename_wbuf, mode_wbuf); +#else + return fopen(filename, mode); +#endif +} + +// We should in theory be using fseeko()/ftello() with off_t and _fseeki64()/_ftelli64() with __int64, waiting for the PR that does that in a very portable pre-C++11 zero-warnings way. +bool ImFileClose(ImFileHandle f) { return fclose(f) == 0; } +ImU64 ImFileGetSize(ImFileHandle f) { long off = 0, sz = 0; return ((off = ftell(f)) != -1 && !fseek(f, 0, SEEK_END) && (sz = ftell(f)) != -1 && !fseek(f, off, SEEK_SET)) ? (ImU64)sz : (ImU64)-1; } +ImU64 ImFileRead(void* data, ImU64 sz, ImU64 count, ImFileHandle f) { return fread(data, (size_t)sz, (size_t)count, f); } +ImU64 ImFileWrite(const void* data, ImU64 sz, ImU64 count, ImFileHandle f) { return fwrite(data, (size_t)sz, (size_t)count, f); } +#endif // #ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS + +// Helper: Load file content into memory +// Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree() +// This can't really be used with "rt" because fseek size won't match read size. +void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size, int padding_bytes) +{ + IM_ASSERT(filename && mode); + if (out_file_size) + *out_file_size = 0; + + ImFileHandle f; + if ((f = ImFileOpen(filename, mode)) == NULL) + return NULL; + + size_t file_size = (size_t)ImFileGetSize(f); + if (file_size == (size_t)-1) + { + ImFileClose(f); + return NULL; + } + + void* file_data = IM_ALLOC(file_size + padding_bytes); + if (file_data == NULL) + { + ImFileClose(f); + return NULL; + } + if (ImFileRead(file_data, 1, file_size, f) != file_size) + { + ImFileClose(f); + IM_FREE(file_data); + return NULL; + } + if (padding_bytes > 0) + memset((void*)(((char*)file_data) + file_size), 0, (size_t)padding_bytes); + + ImFileClose(f); + if (out_file_size) + *out_file_size = file_size; + + return file_data; +} + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (ImText* functions) +//----------------------------------------------------------------------------- + +IM_MSVC_RUNTIME_CHECKS_OFF + +// Convert UTF-8 to 32-bit character, process single character input. +// A nearly-branchless UTF-8 decoder, based on work of Christopher Wellons (https://github.com/skeeto/branchless-utf8). +// We handle UTF-8 decoding error by skipping forward. +int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end) +{ + static const char lengths[32] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 }; + static const int masks[] = { 0x00, 0x7f, 0x1f, 0x0f, 0x07 }; + static const uint32_t mins[] = { 0x400000, 0, 0x80, 0x800, 0x10000 }; + static const int shiftc[] = { 0, 18, 12, 6, 0 }; + static const int shifte[] = { 0, 6, 4, 2, 0 }; + int len = lengths[*(const unsigned char*)in_text >> 3]; + int wanted = len + (len ? 0 : 1); + + if (in_text_end == NULL) + in_text_end = in_text + wanted; // Max length, nulls will be taken into account. + + // Copy at most 'len' bytes, stop copying at 0 or past in_text_end. Branch predictor does a good job here, + // so it is fast even with excessive branching. + unsigned char s[4]; + s[0] = in_text + 0 < in_text_end ? in_text[0] : 0; + s[1] = in_text + 1 < in_text_end ? in_text[1] : 0; + s[2] = in_text + 2 < in_text_end ? in_text[2] : 0; + s[3] = in_text + 3 < in_text_end ? in_text[3] : 0; + + // Assume a four-byte character and load four bytes. Unused bits are shifted out. + *out_char = (uint32_t)(s[0] & masks[len]) << 18; + *out_char |= (uint32_t)(s[1] & 0x3f) << 12; + *out_char |= (uint32_t)(s[2] & 0x3f) << 6; + *out_char |= (uint32_t)(s[3] & 0x3f) << 0; + *out_char >>= shiftc[len]; + + // Accumulate the various error conditions. + int e = 0; + e = (*out_char < mins[len]) << 6; // non-canonical encoding + e |= ((*out_char >> 11) == 0x1b) << 7; // surrogate half? + e |= (*out_char > IM_UNICODE_CODEPOINT_MAX) << 8; // out of range? + e |= (s[1] & 0xc0) >> 2; + e |= (s[2] & 0xc0) >> 4; + e |= (s[3] ) >> 6; + e ^= 0x2a; // top two bits of each tail byte correct? + e >>= shifte[len]; + + if (e) + { + // No bytes are consumed when *in_text == 0 || in_text == in_text_end. + // One byte is consumed in case of invalid first byte of in_text. + // All available bytes (at most `len` bytes) are consumed on incomplete/invalid second to last bytes. + // Invalid or incomplete input may consume less bytes than wanted, therefore every byte has to be inspected in s. + wanted = ImMin(wanted, !!s[0] + !!s[1] + !!s[2] + !!s[3]); + *out_char = IM_UNICODE_CODEPOINT_INVALID; + } + + return wanted; +} + +int ImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_text_remaining) +{ + ImWchar* buf_out = buf; + ImWchar* buf_end = buf + buf_size; + while (buf_out < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c; + in_text += ImTextCharFromUtf8(&c, in_text, in_text_end); + *buf_out++ = (ImWchar)c; + } + *buf_out = 0; + if (in_text_remaining) + *in_text_remaining = in_text; + return (int)(buf_out - buf); +} + +int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end) +{ + int char_count = 0; + while ((!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c; + in_text += ImTextCharFromUtf8(&c, in_text, in_text_end); + char_count++; + } + return char_count; +} + +// Based on stb_to_utf8() from github.com/nothings/stb/ +static inline int ImTextCharToUtf8_inline(char* buf, int buf_size, unsigned int c) +{ + if (c < 0x80) + { + buf[0] = (char)c; + return 1; + } + if (c < 0x800) + { + if (buf_size < 2) return 0; + buf[0] = (char)(0xc0 + (c >> 6)); + buf[1] = (char)(0x80 + (c & 0x3f)); + return 2; + } + if (c < 0x10000) + { + if (buf_size < 3) return 0; + buf[0] = (char)(0xe0 + (c >> 12)); + buf[1] = (char)(0x80 + ((c >> 6) & 0x3f)); + buf[2] = (char)(0x80 + ((c ) & 0x3f)); + return 3; + } + if (c <= 0x10FFFF) + { + if (buf_size < 4) return 0; + buf[0] = (char)(0xf0 + (c >> 18)); + buf[1] = (char)(0x80 + ((c >> 12) & 0x3f)); + buf[2] = (char)(0x80 + ((c >> 6) & 0x3f)); + buf[3] = (char)(0x80 + ((c ) & 0x3f)); + return 4; + } + // Invalid code point, the max unicode is 0x10FFFF + return 0; +} + +const char* ImTextCharToUtf8(char out_buf[5], unsigned int c) +{ + int count = ImTextCharToUtf8_inline(out_buf, 5, c); + out_buf[count] = 0; + return out_buf; +} + +// Not optimal but we very rarely use this function. +int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end) +{ + unsigned int unused = 0; + return ImTextCharFromUtf8(&unused, in_text, in_text_end); +} + +static inline int ImTextCountUtf8BytesFromChar(unsigned int c) +{ + if (c < 0x80) return 1; + if (c < 0x800) return 2; + if (c < 0x10000) return 3; + if (c <= 0x10FFFF) return 4; + return 3; +} + +int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end) +{ + char* buf_p = out_buf; + const char* buf_end = out_buf + out_buf_size; + while (buf_p < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c = (unsigned int)(*in_text++); + if (c < 0x80) + *buf_p++ = (char)c; + else + buf_p += ImTextCharToUtf8_inline(buf_p, (int)(buf_end - buf_p - 1), c); + } + *buf_p = 0; + return (int)(buf_p - out_buf); +} + +int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end) +{ + int bytes_count = 0; + while ((!in_text_end || in_text < in_text_end) && *in_text) + { + unsigned int c = (unsigned int)(*in_text++); + if (c < 0x80) + bytes_count++; + else + bytes_count += ImTextCountUtf8BytesFromChar(c); + } + return bytes_count; +} + +const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_text_curr) +{ + while (in_text_curr > in_text_start) + { + in_text_curr--; + if ((*in_text_curr & 0xC0) != 0x80) + return in_text_curr; + } + return in_text_start; +} + +int ImTextCountLines(const char* in_text, const char* in_text_end) +{ + if (in_text_end == NULL) + in_text_end = in_text + strlen(in_text); // FIXME-OPT: Not optimal approach, discourage use for now. + int count = 0; + while (in_text < in_text_end) + { + const char* line_end = (const char*)memchr(in_text, '\n', in_text_end - in_text); + in_text = line_end ? line_end + 1 : in_text_end; + count++; + } + return count; +} + +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] MISC HELPERS/UTILITIES (Color functions) +// Note: The Convert functions are early design which are not consistent with other API. +//----------------------------------------------------------------------------- + +IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b) +{ + float t = ((col_b >> IM_COL32_A_SHIFT) & 0xFF) / 255.f; + int r = ImLerp((int)(col_a >> IM_COL32_R_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_R_SHIFT) & 0xFF, t); + int g = ImLerp((int)(col_a >> IM_COL32_G_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_G_SHIFT) & 0xFF, t); + int b = ImLerp((int)(col_a >> IM_COL32_B_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_B_SHIFT) & 0xFF, t); + return IM_COL32(r, g, b, 0xFF); +} + +ImVec4 ImGui::ColorConvertU32ToFloat4(ImU32 in) +{ + float s = 1.0f / 255.0f; + return ImVec4( + ((in >> IM_COL32_R_SHIFT) & 0xFF) * s, + ((in >> IM_COL32_G_SHIFT) & 0xFF) * s, + ((in >> IM_COL32_B_SHIFT) & 0xFF) * s, + ((in >> IM_COL32_A_SHIFT) & 0xFF) * s); +} + +ImU32 ImGui::ColorConvertFloat4ToU32(const ImVec4& in) +{ + ImU32 out; + out = ((ImU32)IM_F32_TO_INT8_SAT(in.x)) << IM_COL32_R_SHIFT; + out |= ((ImU32)IM_F32_TO_INT8_SAT(in.y)) << IM_COL32_G_SHIFT; + out |= ((ImU32)IM_F32_TO_INT8_SAT(in.z)) << IM_COL32_B_SHIFT; + out |= ((ImU32)IM_F32_TO_INT8_SAT(in.w)) << IM_COL32_A_SHIFT; + return out; +} + +// Convert rgb floats ([0-1],[0-1],[0-1]) to hsv floats ([0-1],[0-1],[0-1]), from Foley & van Dam p592 +// Optimized http://lolengine.net/blog/2013/01/13/fast-rgb-to-hsv +void ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v) +{ + float K = 0.f; + if (g < b) + { + ImSwap(g, b); + K = -1.f; + } + if (r < g) + { + ImSwap(r, g); + K = -2.f / 6.f - K; + } + + const float chroma = r - (g < b ? g : b); + out_h = ImFabs(K + (g - b) / (6.f * chroma + 1e-20f)); + out_s = chroma / (r + 1e-20f); + out_v = r; +} + +// Convert hsv floats ([0-1],[0-1],[0-1]) to rgb floats ([0-1],[0-1],[0-1]), from Foley & van Dam p593 +// also http://en.wikipedia.org/wiki/HSL_and_HSV +void ImGui::ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b) +{ + if (s == 0.0f) + { + // gray + out_r = out_g = out_b = v; + return; + } + + h = ImFmod(h, 1.0f) / (60.0f / 360.0f); + int i = (int)h; + float f = h - (float)i; + float p = v * (1.0f - s); + float q = v * (1.0f - s * f); + float t = v * (1.0f - s * (1.0f - f)); + + switch (i) + { + case 0: out_r = v; out_g = t; out_b = p; break; + case 1: out_r = q; out_g = v; out_b = p; break; + case 2: out_r = p; out_g = v; out_b = t; break; + case 3: out_r = p; out_g = q; out_b = v; break; + case 4: out_r = t; out_g = p; out_b = v; break; + case 5: default: out_r = v; out_g = p; out_b = q; break; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiStorage +// Helper: Key->value storage +//----------------------------------------------------------------------------- + +// std::lower_bound but without the bullshit +ImGuiStoragePair* ImLowerBound(ImGuiStoragePair* in_begin, ImGuiStoragePair* in_end, ImGuiID key) +{ + ImGuiStoragePair* in_p = in_begin; + for (size_t count = (size_t)(in_end - in_p); count > 0; ) + { + size_t count2 = count >> 1; + ImGuiStoragePair* mid = in_p + count2; + if (mid->key < key) + { + in_p = ++mid; + count -= count2 + 1; + } + else + { + count = count2; + } + } + return in_p; +} + +IM_MSVC_RUNTIME_CHECKS_OFF +static int IMGUI_CDECL PairComparerByID(const void* lhs, const void* rhs) +{ + // We can't just do a subtraction because qsort uses signed integers and subtracting our ID doesn't play well with that. + ImGuiID lhs_v = ((const ImGuiStoragePair*)lhs)->key; + ImGuiID rhs_v = ((const ImGuiStoragePair*)rhs)->key; + return (lhs_v > rhs_v ? +1 : lhs_v < rhs_v ? -1 : 0); +} + +// For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once. +void ImGuiStorage::BuildSortByKey() +{ + ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), PairComparerByID); +} + +int ImGuiStorage::GetInt(ImGuiID key, int default_val) const +{ + ImGuiStoragePair* it = ImLowerBound(const_cast(Data.Data), const_cast(Data.Data + Data.Size), key); + if (it == Data.Data + Data.Size || it->key != key) + return default_val; + return it->val_i; +} + +bool ImGuiStorage::GetBool(ImGuiID key, bool default_val) const +{ + return GetInt(key, default_val ? 1 : 0) != 0; +} + +float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const +{ + ImGuiStoragePair* it = ImLowerBound(const_cast(Data.Data), const_cast(Data.Data + Data.Size), key); + if (it == Data.Data + Data.Size || it->key != key) + return default_val; + return it->val_f; +} + +void* ImGuiStorage::GetVoidPtr(ImGuiID key) const +{ + ImGuiStoragePair* it = ImLowerBound(const_cast(Data.Data), const_cast(Data.Data + Data.Size), key); + if (it == Data.Data + Data.Size || it->key != key) + return NULL; + return it->val_p; +} + +// References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer. +int* ImGuiStorage::GetIntRef(ImGuiID key, int default_val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + it = Data.insert(it, ImGuiStoragePair(key, default_val)); + return &it->val_i; +} + +bool* ImGuiStorage::GetBoolRef(ImGuiID key, bool default_val) +{ + return (bool*)GetIntRef(key, default_val ? 1 : 0); +} + +float* ImGuiStorage::GetFloatRef(ImGuiID key, float default_val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + it = Data.insert(it, ImGuiStoragePair(key, default_val)); + return &it->val_f; +} + +void** ImGuiStorage::GetVoidPtrRef(ImGuiID key, void* default_val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + it = Data.insert(it, ImGuiStoragePair(key, default_val)); + return &it->val_p; +} + +// FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (maximum one a frame) +void ImGuiStorage::SetInt(ImGuiID key, int val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + Data.insert(it, ImGuiStoragePair(key, val)); + else + it->val_i = val; +} + +void ImGuiStorage::SetBool(ImGuiID key, bool val) +{ + SetInt(key, val ? 1 : 0); +} + +void ImGuiStorage::SetFloat(ImGuiID key, float val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + Data.insert(it, ImGuiStoragePair(key, val)); + else + it->val_f = val; +} + +void ImGuiStorage::SetVoidPtr(ImGuiID key, void* val) +{ + ImGuiStoragePair* it = ImLowerBound(Data.Data, Data.Data + Data.Size, key); + if (it == Data.Data + Data.Size || it->key != key) + Data.insert(it, ImGuiStoragePair(key, val)); + else + it->val_p = val; +} + +void ImGuiStorage::SetAllInt(int v) +{ + for (int i = 0; i < Data.Size; i++) + Data[i].val_i = v; +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiTextFilter +//----------------------------------------------------------------------------- + +// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]" +ImGuiTextFilter::ImGuiTextFilter(const char* default_filter) //-V1077 +{ + InputBuf[0] = 0; + CountGrep = 0; + if (default_filter) + { + ImStrncpy(InputBuf, default_filter, IM_ARRAYSIZE(InputBuf)); + Build(); + } +} + +bool ImGuiTextFilter::Draw(const char* label, float width) +{ + if (width != 0.0f) + ImGui::SetNextItemWidth(width); + bool value_changed = ImGui::InputText(label, InputBuf, IM_ARRAYSIZE(InputBuf)); + if (value_changed) + Build(); + return value_changed; +} + +void ImGuiTextFilter::ImGuiTextRange::split(char separator, ImVector* out) const +{ + out->resize(0); + const char* wb = b; + const char* we = wb; + while (we < e) + { + if (*we == separator) + { + out->push_back(ImGuiTextRange(wb, we)); + wb = we + 1; + } + we++; + } + if (wb != we) + out->push_back(ImGuiTextRange(wb, we)); +} + +void ImGuiTextFilter::Build() +{ + Filters.resize(0); + ImGuiTextRange input_range(InputBuf, InputBuf + strlen(InputBuf)); + input_range.split(',', &Filters); + + CountGrep = 0; + for (ImGuiTextRange& f : Filters) + { + while (f.b < f.e && ImCharIsBlankA(f.b[0])) + f.b++; + while (f.e > f.b && ImCharIsBlankA(f.e[-1])) + f.e--; + if (f.empty()) + continue; + if (f.b[0] != '-') + CountGrep += 1; + } +} + +bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const +{ + if (Filters.Size == 0) + return true; + + if (text == NULL) + text = text_end = ""; + + for (const ImGuiTextRange& f : Filters) + { + if (f.b == f.e) + continue; + if (f.b[0] == '-') + { + // Subtract + if (ImStristr(text, text_end, f.b + 1, f.e) != NULL) + return false; + } + else + { + // Grep + if (ImStristr(text, text_end, f.b, f.e) != NULL) + return true; + } + } + + // Implicit * grep + if (CountGrep == 0) + return true; + + return false; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiTextBuffer, ImGuiTextIndex +//----------------------------------------------------------------------------- + +// On some platform vsnprintf() takes va_list by reference and modifies it. +// va_copy is the 'correct' way to copy a va_list but Visual Studio prior to 2013 doesn't have it. +#ifndef va_copy +#if defined(__GNUC__) || defined(__clang__) +#define va_copy(dest, src) __builtin_va_copy(dest, src) +#else +#define va_copy(dest, src) (dest = src) +#endif +#endif + +char ImGuiTextBuffer::EmptyString[1] = { 0 }; + +void ImGuiTextBuffer::append(const char* str, const char* str_end) +{ + int len = str_end ? (int)(str_end - str) : (int)strlen(str); + + // Add zero-terminator the first time + const int write_off = (Buf.Size != 0) ? Buf.Size : 1; + const int needed_sz = write_off + len; + if (write_off + len >= Buf.Capacity) + { + int new_capacity = Buf.Capacity * 2; + Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity); + } + + Buf.resize(needed_sz); + memcpy(&Buf[write_off - 1], str, (size_t)len); + Buf[write_off - 1 + len] = 0; +} + +void ImGuiTextBuffer::appendf(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + appendfv(fmt, args); + va_end(args); +} + +// Helper: Text buffer for logging/accumulating text +void ImGuiTextBuffer::appendfv(const char* fmt, va_list args) +{ + va_list args_copy; + va_copy(args_copy, args); + + int len = ImFormatStringV(NULL, 0, fmt, args); // FIXME-OPT: could do a first pass write attempt, likely successful on first pass. + if (len <= 0) + { + va_end(args_copy); + return; + } + + // Add zero-terminator the first time + const int write_off = (Buf.Size != 0) ? Buf.Size : 1; + const int needed_sz = write_off + len; + if (write_off + len >= Buf.Capacity) + { + int new_capacity = Buf.Capacity * 2; + Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity); + } + + Buf.resize(needed_sz); + ImFormatStringV(&Buf[write_off - 1], (size_t)len + 1, fmt, args_copy); + va_end(args_copy); +} + +void ImGuiTextIndex::append(const char* base, int old_size, int new_size) +{ + IM_ASSERT(old_size >= 0 && new_size >= old_size && new_size >= EndOffset); + if (old_size == new_size) + return; + if (EndOffset == 0 || base[EndOffset - 1] == '\n') + LineOffsets.push_back(EndOffset); + const char* base_end = base + new_size; + for (const char* p = base + old_size; (p = (const char*)memchr(p, '\n', base_end - p)) != 0; ) + if (++p < base_end) // Don't push a trailing offset on last \n + LineOffsets.push_back((int)(intptr_t)(p - base)); + EndOffset = ImMax(EndOffset, new_size); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiListClipper +//----------------------------------------------------------------------------- + +// FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell. +// The problem we have is that without a Begin/End scheme for rows using the clipper is ambiguous. +static bool GetSkipItemForListClipping() +{ + ImGuiContext& g = *GImGui; + return (g.CurrentTable ? g.CurrentTable->HostSkipItems : g.CurrentWindow->SkipItems); +} + +static void ImGuiListClipper_SortAndFuseRanges(ImVector& ranges, int offset = 0) +{ + if (ranges.Size - offset <= 1) + return; + + // Helper to order ranges and fuse them together if possible (bubble sort is fine as we are only sorting 2-3 entries) + for (int sort_end = ranges.Size - offset - 1; sort_end > 0; --sort_end) + for (int i = offset; i < sort_end + offset; ++i) + if (ranges[i].Min > ranges[i + 1].Min) + ImSwap(ranges[i], ranges[i + 1]); + + // Now fuse ranges together as much as possible. + for (int i = 1 + offset; i < ranges.Size; i++) + { + IM_ASSERT(!ranges[i].PosToIndexConvert && !ranges[i - 1].PosToIndexConvert); + if (ranges[i - 1].Max < ranges[i].Min) + continue; + ranges[i - 1].Min = ImMin(ranges[i - 1].Min, ranges[i].Min); + ranges[i - 1].Max = ImMax(ranges[i - 1].Max, ranges[i].Max); + ranges.erase(ranges.Data + i); + i--; + } +} + +static void ImGuiListClipper_SeekCursorAndSetupPrevLine(float pos_y, float line_height) +{ + // Set cursor position and a few other things so that SetScrollHereY() and Columns() can work when seeking cursor. + // FIXME: It is problematic that we have to do that here, because custom/equivalent end-user code would stumble on the same issue. + // The clipper should probably have a final step to display the last item in a regular manner, maybe with an opt-out flag for data sets which may have costly seek? + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float off_y = pos_y - window->DC.CursorPos.y; + window->DC.CursorPos.y = pos_y; + window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, pos_y - g.Style.ItemSpacing.y); + window->DC.CursorPosPrevLine.y = window->DC.CursorPos.y - line_height; // Setting those fields so that SetScrollHereY() can properly function after the end of our clipper usage. + window->DC.PrevLineSize.y = (line_height - g.Style.ItemSpacing.y); // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list. + if (ImGuiOldColumns* columns = window->DC.CurrentColumns) + columns->LineMinY = window->DC.CursorPos.y; // Setting this so that cell Y position are set properly + if (ImGuiTable* table = g.CurrentTable) + { + if (table->IsInsideRow) + ImGui::TableEndRow(table); + table->RowPosY2 = window->DC.CursorPos.y; + const int row_increase = (int)((off_y / line_height) + 0.5f); + //table->CurrentRow += row_increase; // Can't do without fixing TableEndRow() + table->RowBgColorCounter += row_increase; + } +} + +ImGuiListClipper::ImGuiListClipper() +{ + memset(this, 0, sizeof(*this)); +} + +ImGuiListClipper::~ImGuiListClipper() +{ + End(); +} + +void ImGuiListClipper::Begin(int items_count, float items_height) +{ + if (Ctx == NULL) + Ctx = ImGui::GetCurrentContext(); + + ImGuiContext& g = *Ctx; + ImGuiWindow* window = g.CurrentWindow; + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Begin(%d,%.2f) in '%s'\n", items_count, items_height, window->Name); + + if (ImGuiTable* table = g.CurrentTable) + if (table->IsInsideRow) + ImGui::TableEndRow(table); + + StartPosY = window->DC.CursorPos.y; + ItemsHeight = items_height; + ItemsCount = items_count; + DisplayStart = -1; + DisplayEnd = 0; + + // Acquire temporary buffer + if (++g.ClipperTempDataStacked > g.ClipperTempData.Size) + g.ClipperTempData.resize(g.ClipperTempDataStacked, ImGuiListClipperData()); + ImGuiListClipperData* data = &g.ClipperTempData[g.ClipperTempDataStacked - 1]; + data->Reset(this); + data->LossynessOffset = window->DC.CursorStartPosLossyness.y; + TempData = data; + StartSeekOffsetY = data->LossynessOffset; +} + +void ImGuiListClipper::End() +{ + if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData) + { + // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user. + ImGuiContext& g = *Ctx; + IMGUI_DEBUG_LOG_CLIPPER("Clipper: End() in '%s'\n", g.CurrentWindow->Name); + if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0) + SeekCursorForItem(ItemsCount); + + // Restore temporary buffer and fix back pointers which may be invalidated when nesting + IM_ASSERT(data->ListClipper == this); + data->StepNo = data->Ranges.Size; + if (--g.ClipperTempDataStacked > 0) + { + data = &g.ClipperTempData[g.ClipperTempDataStacked - 1]; + data->ListClipper->TempData = data; + } + TempData = NULL; + } + ItemsCount = -1; +} + +void ImGuiListClipper::IncludeItemsByIndex(int item_begin, int item_end) +{ + ImGuiListClipperData* data = (ImGuiListClipperData*)TempData; + IM_ASSERT(DisplayStart < 0); // Only allowed after Begin() and if there has not been a specified range yet. + IM_ASSERT(item_begin <= item_end); + if (item_begin < item_end) + data->Ranges.push_back(ImGuiListClipperRange::FromIndices(item_begin, item_end)); +} + +// This is already called while stepping. +// The ONLY reason you may want to call this is if you passed INT_MAX to ImGuiListClipper::Begin() because you couldn't step item count beforehand. +void ImGuiListClipper::SeekCursorForItem(int item_n) +{ + // - Perform the add and multiply with double to allow seeking through larger ranges. + // - StartPosY starts from ItemsFrozen, by adding SeekOffsetY we generally cancel that out (SeekOffsetY == LossynessOffset - ItemsFrozen * ItemsHeight). + // - The reason we store SeekOffsetY instead of inferring it, is because we want to allow user to perform Seek after the last step, where ImGuiListClipperData is already done. + float pos_y = (float)((double)StartPosY + StartSeekOffsetY + (double)item_n * ItemsHeight); + ImGuiListClipper_SeekCursorAndSetupPrevLine(pos_y, ItemsHeight); +} + +static bool ImGuiListClipper_StepInternal(ImGuiListClipper* clipper) +{ + ImGuiContext& g = *clipper->Ctx; + ImGuiWindow* window = g.CurrentWindow; + ImGuiListClipperData* data = (ImGuiListClipperData*)clipper->TempData; + IM_ASSERT(data != NULL && "Called ImGuiListClipper::Step() too many times, or before ImGuiListClipper::Begin() ?"); + + ImGuiTable* table = g.CurrentTable; + if (table && table->IsInsideRow) + ImGui::TableEndRow(table); + + // No items + if (clipper->ItemsCount == 0 || GetSkipItemForListClipping()) + return false; + + // While we are in frozen row state, keep displaying items one by one, unclipped + // FIXME: Could be stored as a table-agnostic state. + if (data->StepNo == 0 && table != NULL && !table->IsUnfrozenRows) + { + clipper->DisplayStart = data->ItemsFrozen; + clipper->DisplayEnd = ImMin(data->ItemsFrozen + 1, clipper->ItemsCount); + if (clipper->DisplayStart < clipper->DisplayEnd) + data->ItemsFrozen++; + return true; + } + + // Step 0: Let you process the first element (regardless of it being visible or not, so we can measure the element height) + bool calc_clipping = false; + if (data->StepNo == 0) + { + clipper->StartPosY = window->DC.CursorPos.y; + if (clipper->ItemsHeight <= 0.0f) + { + // Submit the first item (or range) so we can measure its height (generally the first range is 0..1) + data->Ranges.push_front(ImGuiListClipperRange::FromIndices(data->ItemsFrozen, data->ItemsFrozen + 1)); + clipper->DisplayStart = ImMax(data->Ranges[0].Min, data->ItemsFrozen); + clipper->DisplayEnd = ImMin(data->Ranges[0].Max, clipper->ItemsCount); + data->StepNo = 1; + return true; + } + calc_clipping = true; // If on the first step with known item height, calculate clipping. + } + + // Step 1: Let the clipper infer height from first range + if (clipper->ItemsHeight <= 0.0f) + { + IM_ASSERT(data->StepNo == 1); + if (table) + IM_ASSERT(table->RowPosY1 == clipper->StartPosY && table->RowPosY2 == window->DC.CursorPos.y); + + clipper->ItemsHeight = (window->DC.CursorPos.y - clipper->StartPosY) / (float)(clipper->DisplayEnd - clipper->DisplayStart); + bool affected_by_floating_point_precision = ImIsFloatAboveGuaranteedIntegerPrecision(clipper->StartPosY) || ImIsFloatAboveGuaranteedIntegerPrecision(window->DC.CursorPos.y); + if (affected_by_floating_point_precision) + clipper->ItemsHeight = window->DC.PrevLineSize.y + g.Style.ItemSpacing.y; // FIXME: Technically wouldn't allow multi-line entries. + if (clipper->ItemsHeight == 0.0f && clipper->ItemsCount == INT_MAX) // Accept that no item have been submitted if in indeterminate mode. + return false; + IM_ASSERT(clipper->ItemsHeight > 0.0f && "Unable to calculate item height! First item hasn't moved the cursor vertically!"); + calc_clipping = true; // If item height had to be calculated, calculate clipping afterwards. + } + + // Step 0 or 1: Calculate the actual ranges of visible elements. + const int already_submitted = clipper->DisplayEnd; + if (calc_clipping) + { + // Record seek offset, this is so ImGuiListClipper::Seek() can be called after ImGuiListClipperData is done + clipper->StartSeekOffsetY = (double)data->LossynessOffset - data->ItemsFrozen * (double)clipper->ItemsHeight; + + if (g.LogEnabled) + { + // If logging is active, do not perform any clipping + data->Ranges.push_back(ImGuiListClipperRange::FromIndices(0, clipper->ItemsCount)); + } + else + { + // Add range selected to be included for navigation + const bool is_nav_request = (g.NavMoveScoringItems && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav); + if (is_nav_request) + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(g.NavScoringNoClipRect.Min.y, g.NavScoringNoClipRect.Max.y, 0, 0)); + if (is_nav_request && (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) && g.NavTabbingDir == -1) + data->Ranges.push_back(ImGuiListClipperRange::FromIndices(clipper->ItemsCount - 1, clipper->ItemsCount)); + + // Add focused/active item + ImRect nav_rect_abs = ImGui::WindowRectRelToAbs(window, window->NavRectRel[0]); + if (g.NavId != 0 && window->NavLastIds[0] == g.NavId) + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(nav_rect_abs.Min.y, nav_rect_abs.Max.y, 0, 0)); + + // Add visible range + float min_y = window->ClipRect.Min.y; + float max_y = window->ClipRect.Max.y; + + // Add box selection range + ImGuiBoxSelectState* bs = &g.BoxSelectState; + if (bs->IsActive && bs->Window == window) + { + // FIXME: Selectable() use of half-ItemSpacing isn't consistent in matter of layout, as ItemAdd(bb) stray above ItemSize()'s CursorPos. + // RangeSelect's BoxSelect relies on comparing overlap of previous and current rectangle and is sensitive to that. + // As a workaround we currently half ItemSpacing worth on each side. + min_y -= g.Style.ItemSpacing.y; + max_y += g.Style.ItemSpacing.y; + + // Box-select on 2D area requires different clipping. + if (bs->UnclipMode) + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(bs->UnclipRect.Min.y, bs->UnclipRect.Max.y, 0, 0)); + } + + const int off_min = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Up) ? -1 : 0; + const int off_max = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Down) ? 1 : 0; + data->Ranges.push_back(ImGuiListClipperRange::FromPositions(min_y, max_y, off_min, off_max)); + } + + // Convert position ranges to item index ranges + // - Very important: when a starting position is after our maximum item, we set Min to (ItemsCount - 1). This allows us to handle most forms of wrapping. + // - Due to how Selectable extra padding they tend to be "unaligned" with exact unit in the item list, + // which with the flooring/ceiling tend to lead to 2 items instead of one being submitted. + for (ImGuiListClipperRange& range : data->Ranges) + if (range.PosToIndexConvert) + { + int m1 = (int)(((double)range.Min - window->DC.CursorPos.y - data->LossynessOffset) / clipper->ItemsHeight); + int m2 = (int)((((double)range.Max - window->DC.CursorPos.y - data->LossynessOffset) / clipper->ItemsHeight) + 0.999999f); + range.Min = ImClamp(already_submitted + m1 + range.PosToIndexOffsetMin, already_submitted, clipper->ItemsCount - 1); + range.Max = ImClamp(already_submitted + m2 + range.PosToIndexOffsetMax, range.Min + 1, clipper->ItemsCount); + range.PosToIndexConvert = false; + } + ImGuiListClipper_SortAndFuseRanges(data->Ranges, data->StepNo); + } + + // Step 0+ (if item height is given in advance) or 1+: Display the next range in line. + while (data->StepNo < data->Ranges.Size) + { + clipper->DisplayStart = ImMax(data->Ranges[data->StepNo].Min, already_submitted); + clipper->DisplayEnd = ImMin(data->Ranges[data->StepNo].Max, clipper->ItemsCount); + if (clipper->DisplayStart > already_submitted) //-V1051 + clipper->SeekCursorForItem(clipper->DisplayStart); + data->StepNo++; + if (clipper->DisplayStart == clipper->DisplayEnd && data->StepNo < data->Ranges.Size) + continue; + return true; + } + + // After the last step: Let the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), + // Advance the cursor to the end of the list and then returns 'false' to end the loop. + if (clipper->ItemsCount < INT_MAX) + clipper->SeekCursorForItem(clipper->ItemsCount); + + return false; +} + +bool ImGuiListClipper::Step() +{ + ImGuiContext& g = *Ctx; + bool need_items_height = (ItemsHeight <= 0.0f); + bool ret = ImGuiListClipper_StepInternal(this); + if (ret && (DisplayStart == DisplayEnd)) + ret = false; + if (g.CurrentTable && g.CurrentTable->IsUnfrozenRows == false) + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): inside frozen table row.\n"); + if (need_items_height && ItemsHeight > 0.0f) + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): computed ItemsHeight: %.2f.\n", ItemsHeight); + if (ret) + { + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): display %d to %d.\n", DisplayStart, DisplayEnd); + } + else + { + IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): End.\n"); + End(); + } + return ret; +} + +//----------------------------------------------------------------------------- +// [SECTION] STYLING +//----------------------------------------------------------------------------- + +ImGuiStyle& ImGui::GetStyle() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); + return GImGui->Style; +} + +ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul) +{ + ImGuiStyle& style = GImGui->Style; + ImVec4 c = style.Colors[idx]; + c.w *= style.Alpha * alpha_mul; + return ColorConvertFloat4ToU32(c); +} + +ImU32 ImGui::GetColorU32(const ImVec4& col) +{ + ImGuiStyle& style = GImGui->Style; + ImVec4 c = col; + c.w *= style.Alpha; + return ColorConvertFloat4ToU32(c); +} + +const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx) +{ + ImGuiStyle& style = GImGui->Style; + return style.Colors[idx]; +} + +ImU32 ImGui::GetColorU32(ImU32 col, float alpha_mul) +{ + ImGuiStyle& style = GImGui->Style; + alpha_mul *= style.Alpha; + if (alpha_mul >= 1.0f) + return col; + ImU32 a = (col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT; + a = (ImU32)(a * alpha_mul); // We don't need to clamp 0..255 because alpha is in 0..1 range. + return (col & ~IM_COL32_A_MASK) | (a << IM_COL32_A_SHIFT); +} + +// FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32 +void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiColorMod backup; + backup.Col = idx; + backup.BackupValue = g.Style.Colors[idx]; + g.ColorStack.push_back(backup); + if (g.DebugFlashStyleColorIdx != idx) + g.Style.Colors[idx] = ColorConvertU32ToFloat4(col); +} + +void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col) +{ + ImGuiContext& g = *GImGui; + ImGuiColorMod backup; + backup.Col = idx; + backup.BackupValue = g.Style.Colors[idx]; + g.ColorStack.push_back(backup); + if (g.DebugFlashStyleColorIdx != idx) + g.Style.Colors[idx] = col; +} + +void ImGui::PopStyleColor(int count) +{ + ImGuiContext& g = *GImGui; + if (g.ColorStack.Size < count) + { + IM_ASSERT_USER_ERROR(g.ColorStack.Size > count, "Calling PopStyleColor() too many times!"); + count = g.ColorStack.Size; + } + while (count > 0) + { + ImGuiColorMod& backup = g.ColorStack.back(); + g.Style.Colors[backup.Col] = backup.BackupValue; + g.ColorStack.pop_back(); + count--; + } +} + +static const ImGuiDataVarInfo GStyleVarInfo[] = +{ + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, Alpha) }, // ImGuiStyleVar_Alpha + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, DisabledAlpha) }, // ImGuiStyleVar_DisabledAlpha + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, WindowPadding) }, // ImGuiStyleVar_WindowPadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, WindowRounding) }, // ImGuiStyleVar_WindowRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, WindowBorderSize) }, // ImGuiStyleVar_WindowBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, WindowTitleAlign) }, // ImGuiStyleVar_WindowTitleAlign + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ChildRounding) }, // ImGuiStyleVar_ChildRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ChildBorderSize) }, // ImGuiStyleVar_ChildBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, PopupRounding) }, // ImGuiStyleVar_PopupRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, PopupBorderSize) }, // ImGuiStyleVar_PopupBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, FramePadding) }, // ImGuiStyleVar_FramePadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_FrameRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, FrameBorderSize) }, // ImGuiStyleVar_FrameBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, ItemSpacing) }, // ImGuiStyleVar_ItemSpacing + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, ItemInnerSpacing) }, // ImGuiStyleVar_ItemInnerSpacing + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, IndentSpacing) }, // ImGuiStyleVar_IndentSpacing + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, CellPadding) }, // ImGuiStyleVar_CellPadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ScrollbarSize) }, // ImGuiStyleVar_ScrollbarSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ScrollbarRounding) }, // ImGuiStyleVar_ScrollbarRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabRounding) }, // ImGuiStyleVar_TabRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabBorderSize) }, // ImGuiStyleVar_TabBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabBarBorderSize) }, // ImGuiStyleVar_TabBarBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabBarOverlineSize) }, // ImGuiStyleVar_TabBarOverlineSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TableAngledHeadersAngle)}, // ImGuiStyleVar_TableAngledHeadersAngle + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, TableAngledHeadersTextAlign)},// ImGuiStyleVar_TableAngledHeadersTextAlign + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, ButtonTextAlign) }, // ImGuiStyleVar_ButtonTextAlign + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, SelectableTextAlign) }, // ImGuiStyleVar_SelectableTextAlign + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, SeparatorTextBorderSize)}, // ImGuiStyleVar_SeparatorTextBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, SeparatorTextAlign) }, // ImGuiStyleVar_SeparatorTextAlign + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, SeparatorTextPadding) }, // ImGuiStyleVar_SeparatorTextPadding +}; + +const ImGuiDataVarInfo* ImGui::GetStyleVarInfo(ImGuiStyleVar idx) +{ + IM_ASSERT(idx >= 0 && idx < ImGuiStyleVar_COUNT); + IM_STATIC_ASSERT(IM_ARRAYSIZE(GStyleVarInfo) == ImGuiStyleVar_COUNT); + return &GStyleVarInfo[idx]; +} + +void ImGui::PushStyleVar(ImGuiStyleVar idx, float val) +{ + ImGuiContext& g = *GImGui; + const ImGuiDataVarInfo* var_info = GetStyleVarInfo(idx); + if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1) + { + float* pvar = (float*)var_info->GetVarPtr(&g.Style); + g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar)); + *pvar = val; + return; + } + IM_ASSERT_USER_ERROR(0, "Calling PushStyleVar() variant with wrong type!"); +} + +void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val) +{ + ImGuiContext& g = *GImGui; + const ImGuiDataVarInfo* var_info = GetStyleVarInfo(idx); + if (var_info->Type == ImGuiDataType_Float && var_info->Count == 2) + { + ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&g.Style); + g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar)); + *pvar = val; + return; + } + IM_ASSERT_USER_ERROR(0, "Calling PushStyleVar() variant with wrong type!"); +} + +void ImGui::PopStyleVar(int count) +{ + ImGuiContext& g = *GImGui; + if (g.StyleVarStack.Size < count) + { + IM_ASSERT_USER_ERROR(g.StyleVarStack.Size > count, "Calling PopStyleVar() too many times!"); + count = g.StyleVarStack.Size; + } + while (count > 0) + { + // We avoid a generic memcpy(data, &backup.Backup.., GDataTypeSize[info->Type] * info->Count), the overhead in Debug is not worth it. + ImGuiStyleMod& backup = g.StyleVarStack.back(); + const ImGuiDataVarInfo* info = GetStyleVarInfo(backup.VarIdx); + void* data = info->GetVarPtr(&g.Style); + if (info->Type == ImGuiDataType_Float && info->Count == 1) { ((float*)data)[0] = backup.BackupFloat[0]; } + else if (info->Type == ImGuiDataType_Float && info->Count == 2) { ((float*)data)[0] = backup.BackupFloat[0]; ((float*)data)[1] = backup.BackupFloat[1]; } + g.StyleVarStack.pop_back(); + count--; + } +} + +const char* ImGui::GetStyleColorName(ImGuiCol idx) +{ + // Create switch-case from enum with regexp: ImGuiCol_{.*}, --> case ImGuiCol_\1: return "\1"; + switch (idx) + { + case ImGuiCol_Text: return "Text"; + case ImGuiCol_TextDisabled: return "TextDisabled"; + case ImGuiCol_WindowBg: return "WindowBg"; + case ImGuiCol_ChildBg: return "ChildBg"; + case ImGuiCol_PopupBg: return "PopupBg"; + case ImGuiCol_Border: return "Border"; + case ImGuiCol_BorderShadow: return "BorderShadow"; + case ImGuiCol_FrameBg: return "FrameBg"; + case ImGuiCol_FrameBgHovered: return "FrameBgHovered"; + case ImGuiCol_FrameBgActive: return "FrameBgActive"; + case ImGuiCol_TitleBg: return "TitleBg"; + case ImGuiCol_TitleBgActive: return "TitleBgActive"; + case ImGuiCol_TitleBgCollapsed: return "TitleBgCollapsed"; + case ImGuiCol_MenuBarBg: return "MenuBarBg"; + case ImGuiCol_ScrollbarBg: return "ScrollbarBg"; + case ImGuiCol_ScrollbarGrab: return "ScrollbarGrab"; + case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered"; + case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive"; + case ImGuiCol_CheckMark: return "CheckMark"; + case ImGuiCol_SliderGrab: return "SliderGrab"; + case ImGuiCol_SliderGrabActive: return "SliderGrabActive"; + case ImGuiCol_Button: return "Button"; + case ImGuiCol_ButtonHovered: return "ButtonHovered"; + case ImGuiCol_ButtonActive: return "ButtonActive"; + case ImGuiCol_Header: return "Header"; + case ImGuiCol_HeaderHovered: return "HeaderHovered"; + case ImGuiCol_HeaderActive: return "HeaderActive"; + case ImGuiCol_Separator: return "Separator"; + case ImGuiCol_SeparatorHovered: return "SeparatorHovered"; + case ImGuiCol_SeparatorActive: return "SeparatorActive"; + case ImGuiCol_ResizeGrip: return "ResizeGrip"; + case ImGuiCol_ResizeGripHovered: return "ResizeGripHovered"; + case ImGuiCol_ResizeGripActive: return "ResizeGripActive"; + case ImGuiCol_TabHovered: return "TabHovered"; + case ImGuiCol_Tab: return "Tab"; + case ImGuiCol_TabSelected: return "TabSelected"; + case ImGuiCol_TabSelectedOverline: return "TabSelectedOverline"; + case ImGuiCol_TabDimmed: return "TabDimmed"; + case ImGuiCol_TabDimmedSelected: return "TabDimmedSelected"; + case ImGuiCol_TabDimmedSelectedOverline: return "TabDimmedSelectedOverline"; + case ImGuiCol_PlotLines: return "PlotLines"; + case ImGuiCol_PlotLinesHovered: return "PlotLinesHovered"; + case ImGuiCol_PlotHistogram: return "PlotHistogram"; + case ImGuiCol_PlotHistogramHovered: return "PlotHistogramHovered"; + case ImGuiCol_TableHeaderBg: return "TableHeaderBg"; + case ImGuiCol_TableBorderStrong: return "TableBorderStrong"; + case ImGuiCol_TableBorderLight: return "TableBorderLight"; + case ImGuiCol_TableRowBg: return "TableRowBg"; + case ImGuiCol_TableRowBgAlt: return "TableRowBgAlt"; + case ImGuiCol_TextLink: return "TextLink"; + case ImGuiCol_TextSelectedBg: return "TextSelectedBg"; + case ImGuiCol_DragDropTarget: return "DragDropTarget"; + case ImGuiCol_NavHighlight: return "NavHighlight"; + case ImGuiCol_NavWindowingHighlight: return "NavWindowingHighlight"; + case ImGuiCol_NavWindowingDimBg: return "NavWindowingDimBg"; + case ImGuiCol_ModalWindowDimBg: return "ModalWindowDimBg"; + } + IM_ASSERT(0); + return "Unknown"; +} + + +//----------------------------------------------------------------------------- +// [SECTION] RENDER HELPERS +// Some of those (internal) functions are currently quite a legacy mess - their signature and behavior will change, +// we need a nicer separation between low-level functions and high-level functions relying on the ImGui context. +// Also see imgui_draw.cpp for some more which have been reworked to not rely on ImGui:: context. +//----------------------------------------------------------------------------- + +const char* ImGui::FindRenderedTextEnd(const char* text, const char* text_end) +{ + const char* text_display_end = text; + if (!text_end) + text_end = (const char*)-1; + + while (text_display_end < text_end && *text_display_end != '\0' && (text_display_end[0] != '#' || text_display_end[1] != '#')) + text_display_end++; + return text_display_end; +} + +// Internal ImGui functions to render text +// RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText() +void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Hide anything after a '##' string + const char* text_display_end; + if (hide_text_after_hash) + { + text_display_end = FindRenderedTextEnd(text, text_end); + } + else + { + if (!text_end) + text_end = text + strlen(text); // FIXME-OPT + text_display_end = text_end; + } + + if (text != text_display_end) + { + window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end); + if (g.LogEnabled) + LogRenderedText(&pos, text, text_display_end); + } +} + +void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + if (!text_end) + text_end = text + strlen(text); // FIXME-OPT + + if (text != text_end) + { + window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width); + if (g.LogEnabled) + LogRenderedText(&pos, text, text_end); + } +} + +// Default clip_rect uses (pos_min,pos_max) +// Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clipping rectangle edges) +// FIXME-OPT: Since we have or calculate text_size we could coarse clip whole block immediately, especally for text above draw_list->DrawList. +// Effectively as this is called from widget doing their own coarse clipping it's not very valuable presently. Next time function will take +// better advantage of the render function taking size into account for coarse clipping. +void ImGui::RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_display_end, const ImVec2* text_size_if_known, const ImVec2& align, const ImRect* clip_rect) +{ + // Perform CPU side clipping for single clipped element to avoid using scissor state + ImVec2 pos = pos_min; + const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_display_end, false, 0.0f); + + const ImVec2* clip_min = clip_rect ? &clip_rect->Min : &pos_min; + const ImVec2* clip_max = clip_rect ? &clip_rect->Max : &pos_max; + bool need_clipping = (pos.x + text_size.x >= clip_max->x) || (pos.y + text_size.y >= clip_max->y); + if (clip_rect) // If we had no explicit clipping rectangle then pos==clip_min + need_clipping |= (pos.x < clip_min->x) || (pos.y < clip_min->y); + + // Align whole block. We should defer that to the better rendering function when we'll have support for individual line alignment. + if (align.x > 0.0f) pos.x = ImMax(pos.x, pos.x + (pos_max.x - pos.x - text_size.x) * align.x); + if (align.y > 0.0f) pos.y = ImMax(pos.y, pos.y + (pos_max.y - pos.y - text_size.y) * align.y); + + // Render + if (need_clipping) + { + ImVec4 fine_clip_rect(clip_min->x, clip_min->y, clip_max->x, clip_max->y); + draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fine_clip_rect); + } + else + { + draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL); + } +} + +void ImGui::RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align, const ImRect* clip_rect) +{ + // Hide anything after a '##' string + const char* text_display_end = FindRenderedTextEnd(text, text_end); + const int text_len = (int)(text_display_end - text); + if (text_len == 0) + return; + + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + RenderTextClippedEx(window->DrawList, pos_min, pos_max, text, text_display_end, text_size_if_known, align, clip_rect); + if (g.LogEnabled) + LogRenderedText(&pos_min, text, text_display_end); +} + +// Another overly complex function until we reorganize everything into a nice all-in-one helper. +// This is made more complex because we have dissociated the layout rectangle (pos_min..pos_max) which define _where_ the ellipsis is, from actual clipping of text and limit of the ellipsis display. +// This is because in the context of tabs we selectively hide part of the text when the Close Button appears, but we don't want the ellipsis to move. +void ImGui::RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float clip_max_x, float ellipsis_max_x, const char* text, const char* text_end_full, const ImVec2* text_size_if_known) +{ + ImGuiContext& g = *GImGui; + if (text_end_full == NULL) + text_end_full = FindRenderedTextEnd(text); + const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_end_full, false, 0.0f); + + //draw_list->AddLine(ImVec2(pos_max.x, pos_min.y - 4), ImVec2(pos_max.x, pos_max.y + 4), IM_COL32(0, 0, 255, 255)); + //draw_list->AddLine(ImVec2(ellipsis_max_x, pos_min.y-2), ImVec2(ellipsis_max_x, pos_max.y+2), IM_COL32(0, 255, 0, 255)); + //draw_list->AddLine(ImVec2(clip_max_x, pos_min.y), ImVec2(clip_max_x, pos_max.y), IM_COL32(255, 0, 0, 255)); + // FIXME: We could technically remove (last_glyph->AdvanceX - last_glyph->X1) from text_size.x here and save a few pixels. + if (text_size.x > pos_max.x - pos_min.x) + { + // Hello wo... + // | | | + // min max ellipsis_max + // <-> this is generally some padding value + + const ImFont* font = draw_list->_Data->Font; + const float font_size = draw_list->_Data->FontSize; + const float font_scale = draw_list->_Data->FontScale; + const char* text_end_ellipsis = NULL; + const float ellipsis_width = font->EllipsisWidth * font_scale; + + // We can now claim the space between pos_max.x and ellipsis_max.x + const float text_avail_width = ImMax((ImMax(pos_max.x, ellipsis_max_x) - ellipsis_width) - pos_min.x, 1.0f); + float text_size_clipped_x = font->CalcTextSizeA(font_size, text_avail_width, 0.0f, text, text_end_full, &text_end_ellipsis).x; + if (text == text_end_ellipsis && text_end_ellipsis < text_end_full) + { + // Always display at least 1 character if there's no room for character + ellipsis + text_end_ellipsis = text + ImTextCountUtf8BytesFromChar(text, text_end_full); + text_size_clipped_x = font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text, text_end_ellipsis).x; + } + while (text_end_ellipsis > text && ImCharIsBlankA(text_end_ellipsis[-1])) + { + // Trim trailing space before ellipsis (FIXME: Supporting non-ascii blanks would be nice, for this we need a function to backtrack in UTF-8 text) + text_end_ellipsis--; + text_size_clipped_x -= font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text_end_ellipsis, text_end_ellipsis + 1).x; // Ascii blanks are always 1 byte + } + + // Render text, render ellipsis + RenderTextClippedEx(draw_list, pos_min, ImVec2(clip_max_x, pos_max.y), text, text_end_ellipsis, &text_size, ImVec2(0.0f, 0.0f)); + ImVec2 ellipsis_pos = ImTrunc(ImVec2(pos_min.x + text_size_clipped_x, pos_min.y)); + if (ellipsis_pos.x + ellipsis_width <= ellipsis_max_x) + for (int i = 0; i < font->EllipsisCharCount; i++, ellipsis_pos.x += font->EllipsisCharStep * font_scale) + font->RenderChar(draw_list, font_size, ellipsis_pos, GetColorU32(ImGuiCol_Text), font->EllipsisChar); + } + else + { + RenderTextClippedEx(draw_list, pos_min, ImVec2(clip_max_x, pos_max.y), text, text_end_full, &text_size, ImVec2(0.0f, 0.0f)); + } + + if (g.LogEnabled) + LogRenderedText(&pos_min, text, text_end_full); +} + +// Render a rectangle shaped with optional rounding and borders +void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DrawList->AddRectFilled(p_min, p_max, fill_col, rounding); + const float border_size = g.Style.FrameBorderSize; + if (border && border_size > 0.0f) + { + window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, 0, border_size); + window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, 0, border_size); + } +} + +void ImGui::RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const float border_size = g.Style.FrameBorderSize; + if (border_size > 0.0f) + { + window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, 0, border_size); + window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, 0, border_size); + } +} + +void ImGui::RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags) +{ + ImGuiContext& g = *GImGui; + if (id != g.NavId) + return; + if (g.NavDisableHighlight && !(flags & ImGuiNavHighlightFlags_AlwaysDraw)) + return; + ImGuiWindow* window = g.CurrentWindow; + if (window->DC.NavHideHighlightOneFrame) + return; + + float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; + ImRect display_rect = bb; + display_rect.ClipWith(window->ClipRect); + const float thickness = 2.0f; + if (flags & ImGuiNavHighlightFlags_Compact) + { + window->DrawList->AddRect(display_rect.Min, display_rect.Max, GetColorU32(ImGuiCol_NavHighlight), rounding, 0, thickness); + } + else + { + const float distance = 3.0f + thickness * 0.5f; + display_rect.Expand(ImVec2(distance, distance)); + bool fully_visible = window->ClipRect.Contains(display_rect); + if (!fully_visible) + window->DrawList->PushClipRect(display_rect.Min, display_rect.Max); + window->DrawList->AddRect(display_rect.Min, display_rect.Max, GetColorU32(ImGuiCol_NavHighlight), rounding, 0, thickness); + if (!fully_visible) + window->DrawList->PopClipRect(); + } +} + +void ImGui::RenderMouseCursor(ImVec2 base_pos, float base_scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(mouse_cursor > ImGuiMouseCursor_None && mouse_cursor < ImGuiMouseCursor_COUNT); + ImFontAtlas* font_atlas = g.DrawListSharedData.Font->ContainerAtlas; + for (ImGuiViewportP* viewport : g.Viewports) + { + // We scale cursor with current viewport/monitor, however Windows 10 for its own hardware cursor seems to be using a different scale factor. + ImVec2 offset, size, uv[4]; + if (!font_atlas->GetMouseCursorTexData(mouse_cursor, &offset, &size, &uv[0], &uv[2])) + continue; + const ImVec2 pos = base_pos - offset; + const float scale = base_scale; + if (!viewport->GetMainRect().Overlaps(ImRect(pos, pos + ImVec2(size.x + 2, size.y + 2) * scale))) + continue; + ImDrawList* draw_list = GetForegroundDrawList(viewport); + ImTextureID tex_id = font_atlas->TexID; + draw_list->PushTextureID(tex_id); + draw_list->AddImage(tex_id, pos + ImVec2(1, 0) * scale, pos + (ImVec2(1, 0) + size) * scale, uv[2], uv[3], col_shadow); + draw_list->AddImage(tex_id, pos + ImVec2(2, 0) * scale, pos + (ImVec2(2, 0) + size) * scale, uv[2], uv[3], col_shadow); + draw_list->AddImage(tex_id, pos, pos + size * scale, uv[2], uv[3], col_border); + draw_list->AddImage(tex_id, pos, pos + size * scale, uv[0], uv[1], col_fill); + draw_list->PopTextureID(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] INITIALIZATION, SHUTDOWN +//----------------------------------------------------------------------------- + +// Internal state access - if you want to share Dear ImGui state between modules (e.g. DLL) or allocate it yourself +// Note that we still point to some static data and members (such as GFontAtlas), so the state instance you end up using will point to the static data within its module +ImGuiContext* ImGui::GetCurrentContext() +{ + return GImGui; +} + +void ImGui::SetCurrentContext(ImGuiContext* ctx) +{ +#ifdef IMGUI_SET_CURRENT_CONTEXT_FUNC + IMGUI_SET_CURRENT_CONTEXT_FUNC(ctx); // For custom thread-based hackery you may want to have control over this. +#else + GImGui = ctx; +#endif +} + +void ImGui::SetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void* user_data) +{ + GImAllocatorAllocFunc = alloc_func; + GImAllocatorFreeFunc = free_func; + GImAllocatorUserData = user_data; +} + +// This is provided to facilitate copying allocators from one static/DLL boundary to another (e.g. retrieve default allocator of your executable address space) +void ImGui::GetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, ImGuiMemFreeFunc* p_free_func, void** p_user_data) +{ + *p_alloc_func = GImAllocatorAllocFunc; + *p_free_func = GImAllocatorFreeFunc; + *p_user_data = GImAllocatorUserData; +} + +ImGuiContext* ImGui::CreateContext(ImFontAtlas* shared_font_atlas) +{ + ImGuiContext* prev_ctx = GetCurrentContext(); + ImGuiContext* ctx = IM_NEW(ImGuiContext)(shared_font_atlas); + SetCurrentContext(ctx); + Initialize(); + if (prev_ctx != NULL) + SetCurrentContext(prev_ctx); // Restore previous context if any, else keep new one. + return ctx; +} + +void ImGui::DestroyContext(ImGuiContext* ctx) +{ + ImGuiContext* prev_ctx = GetCurrentContext(); + if (ctx == NULL) //-V1051 + ctx = prev_ctx; + SetCurrentContext(ctx); + Shutdown(); + SetCurrentContext((prev_ctx != ctx) ? prev_ctx : NULL); + IM_DELETE(ctx); +} + +// IMPORTANT: ###xxx suffixes must be same in ALL languages to allow for automation. +static const ImGuiLocEntry GLocalizationEntriesEnUS[] = +{ + { ImGuiLocKey_VersionStr, "Dear ImGui " IMGUI_VERSION " (" IM_STRINGIFY(IMGUI_VERSION_NUM) ")" }, + { ImGuiLocKey_TableSizeOne, "Size column to fit###SizeOne" }, + { ImGuiLocKey_TableSizeAllFit, "Size all columns to fit###SizeAll" }, + { ImGuiLocKey_TableSizeAllDefault, "Size all columns to default###SizeAll" }, + { ImGuiLocKey_TableResetOrder, "Reset order###ResetOrder" }, + { ImGuiLocKey_WindowingMainMenuBar, "(Main menu bar)" }, + { ImGuiLocKey_WindowingPopup, "(Popup)" }, + { ImGuiLocKey_WindowingUntitled, "(Untitled)" }, + { ImGuiLocKey_CopyLink, "Copy Link###CopyLink" }, +}; + +void ImGui::Initialize() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(!g.Initialized && !g.SettingsLoaded); + + // Add .ini handle for ImGuiWindow and ImGuiTable types + { + ImGuiSettingsHandler ini_handler; + ini_handler.TypeName = "Window"; + ini_handler.TypeHash = ImHashStr("Window"); + ini_handler.ClearAllFn = WindowSettingsHandler_ClearAll; + ini_handler.ReadOpenFn = WindowSettingsHandler_ReadOpen; + ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine; + ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll; + ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll; + AddSettingsHandler(&ini_handler); + } + TableSettingsAddSettingsHandler(); + + // Setup default localization table + LocalizeRegisterEntries(GLocalizationEntriesEnUS, IM_ARRAYSIZE(GLocalizationEntriesEnUS)); + + // Setup default platform clipboard/IME handlers. + g.IO.GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations + g.IO.SetClipboardTextFn = SetClipboardTextFn_DefaultImpl; + g.IO.ClipboardUserData = (void*)&g; // Default implementation use the ImGuiContext as user data (ideally those would be arguments to the function) + g.IO.PlatformOpenInShellFn = PlatformOpenInShellFn_DefaultImpl; + g.IO.PlatformSetImeDataFn = PlatformSetImeDataFn_DefaultImpl; + + // Create default viewport + ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)(); + viewport->ID = IMGUI_VIEWPORT_DEFAULT_ID; + g.Viewports.push_back(viewport); + g.TempBuffer.resize(1024 * 3 + 1, 0); + + // Build KeysMayBeCharInput[] lookup table (1 bool per named key) + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + if ((key >= ImGuiKey_0 && key <= ImGuiKey_9) || (key >= ImGuiKey_A && key <= ImGuiKey_Z) || (key >= ImGuiKey_Keypad0 && key <= ImGuiKey_Keypad9) + || key == ImGuiKey_Tab || key == ImGuiKey_Space || key == ImGuiKey_Apostrophe || key == ImGuiKey_Comma || key == ImGuiKey_Minus || key == ImGuiKey_Period + || key == ImGuiKey_Slash || key == ImGuiKey_Semicolon || key == ImGuiKey_Equal || key == ImGuiKey_LeftBracket || key == ImGuiKey_RightBracket || key == ImGuiKey_GraveAccent + || key == ImGuiKey_KeypadDecimal || key == ImGuiKey_KeypadDivide || key == ImGuiKey_KeypadMultiply || key == ImGuiKey_KeypadSubtract || key == ImGuiKey_KeypadAdd || key == ImGuiKey_KeypadEqual) + g.KeysMayBeCharInput.SetBit(key); + +#ifdef IMGUI_HAS_DOCK +#endif + + g.Initialized = true; +} + +// This function is merely here to free heap allocations. +void ImGui::Shutdown() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT_USER_ERROR(g.IO.BackendPlatformUserData == NULL, "Forgot to shutdown Platform backend?"); + IM_ASSERT_USER_ERROR(g.IO.BackendRendererUserData == NULL, "Forgot to shutdown Renderer backend?"); + + // The fonts atlas can be used prior to calling NewFrame(), so we clear it even if g.Initialized is FALSE (which would happen if we never called NewFrame) + if (g.IO.Fonts && g.FontAtlasOwnedByContext) + { + g.IO.Fonts->Locked = false; + IM_DELETE(g.IO.Fonts); + } + g.IO.Fonts = NULL; + g.DrawListSharedData.TempBuffer.clear(); + + // Cleanup of other data are conditional on actually having initialized Dear ImGui. + if (!g.Initialized) + return; + + // Save settings (unless we haven't attempted to load them: CreateContext/DestroyContext without a call to NewFrame shouldn't save an empty file) + if (g.SettingsLoaded && g.IO.IniFilename != NULL) + SaveIniSettingsToDisk(g.IO.IniFilename); + + CallContextHooks(&g, ImGuiContextHookType_Shutdown); + + // Clear everything else + g.Windows.clear_delete(); + g.WindowsFocusOrder.clear(); + g.WindowsTempSortBuffer.clear(); + g.CurrentWindow = NULL; + g.CurrentWindowStack.clear(); + g.WindowsById.Clear(); + g.NavWindow = NULL; + g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL; + g.ActiveIdWindow = g.ActiveIdPreviousFrameWindow = NULL; + g.MovingWindow = NULL; + + g.KeysRoutingTable.Clear(); + + g.ColorStack.clear(); + g.StyleVarStack.clear(); + g.FontStack.clear(); + g.OpenPopupStack.clear(); + g.BeginPopupStack.clear(); + g.TreeNodeStack.clear(); + + g.Viewports.clear_delete(); + + g.TabBars.Clear(); + g.CurrentTabBarStack.clear(); + g.ShrinkWidthBuffer.clear(); + + g.ClipperTempData.clear_destruct(); + + g.Tables.Clear(); + g.TablesTempData.clear_destruct(); + g.DrawChannelsTempMergeBuffer.clear(); + + g.MultiSelectStorage.Clear(); + g.MultiSelectTempData.clear_destruct(); + + g.ClipboardHandlerData.clear(); + g.MenusIdSubmittedThisFrame.clear(); + g.InputTextState.ClearFreeMemory(); + g.InputTextDeactivatedState.ClearFreeMemory(); + + g.SettingsWindows.clear(); + g.SettingsHandlers.clear(); + + if (g.LogFile) + { +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + if (g.LogFile != stdout) +#endif + ImFileClose(g.LogFile); + g.LogFile = NULL; + } + g.LogBuffer.clear(); + g.DebugLogBuf.clear(); + g.DebugLogIndex.clear(); + + g.Initialized = false; +} + +// No specific ordering/dependency support, will see as needed +ImGuiID ImGui::AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook) +{ + ImGuiContext& g = *ctx; + IM_ASSERT(hook->Callback != NULL && hook->HookId == 0 && hook->Type != ImGuiContextHookType_PendingRemoval_); + g.Hooks.push_back(*hook); + g.Hooks.back().HookId = ++g.HookIdNext; + return g.HookIdNext; +} + +// Deferred removal, avoiding issue with changing vector while iterating it +void ImGui::RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_id) +{ + ImGuiContext& g = *ctx; + IM_ASSERT(hook_id != 0); + for (ImGuiContextHook& hook : g.Hooks) + if (hook.HookId == hook_id) + hook.Type = ImGuiContextHookType_PendingRemoval_; +} + +// Call context hooks (used by e.g. test engine) +// We assume a small number of hooks so all stored in same array +void ImGui::CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType hook_type) +{ + ImGuiContext& g = *ctx; + for (ImGuiContextHook& hook : g.Hooks) + if (hook.Type == hook_type) + hook.Callback(&g, &hook); +} + + +//----------------------------------------------------------------------------- +// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!) +//----------------------------------------------------------------------------- + +// ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods +ImGuiWindow::ImGuiWindow(ImGuiContext* ctx, const char* name) : DrawListInst(NULL) +{ + memset(this, 0, sizeof(*this)); + Ctx = ctx; + Name = ImStrdup(name); + NameBufLen = (int)strlen(name) + 1; + ID = ImHashStr(name); + IDStack.push_back(ID); + MoveId = GetID("#MOVE"); + ScrollTarget = ImVec2(FLT_MAX, FLT_MAX); + ScrollTargetCenterRatio = ImVec2(0.5f, 0.5f); + AutoFitFramesX = AutoFitFramesY = -1; + AutoPosLastDirection = ImGuiDir_None; + SetWindowPosAllowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = 0; + SetWindowPosVal = SetWindowPosPivot = ImVec2(FLT_MAX, FLT_MAX); + LastFrameActive = -1; + LastTimeActive = -1.0f; + FontWindowScale = 1.0f; + SettingsOffset = -1; + DrawList = &DrawListInst; + DrawList->_Data = &Ctx->DrawListSharedData; + DrawList->_OwnerName = Name; + NavPreferredScoringPosRel[0] = NavPreferredScoringPosRel[1] = ImVec2(FLT_MAX, FLT_MAX); +} + +ImGuiWindow::~ImGuiWindow() +{ + IM_ASSERT(DrawList == &DrawListInst); + IM_DELETE(Name); + ColumnsStorage.clear_destruct(); +} + +static void SetCurrentWindow(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + g.CurrentWindow = window; + g.CurrentTable = window && window->DC.CurrentTableIdx != -1 ? g.Tables.GetByIndex(window->DC.CurrentTableIdx) : NULL; + g.CurrentDpiScale = 1.0f; // FIXME-DPI: WIP this is modified in docking + if (window) + { + g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize(); + g.FontScale = g.FontSize / g.Font->FontSize; + ImGui::NavUpdateCurrentWindowIsScrollPushableX(); + } +} + +void ImGui::GcCompactTransientMiscBuffers() +{ + ImGuiContext& g = *GImGui; + g.ItemFlagsStack.clear(); + g.GroupStack.clear(); + g.MultiSelectTempDataStacked = 0; + g.MultiSelectTempData.clear_destruct(); + TableGcCompactSettings(); +} + +// Free up/compact internal window buffers, we can use this when a window becomes unused. +// Not freed: +// - ImGuiWindow, ImGuiWindowSettings, Name, StateStorage, ColumnsStorage (may hold useful data) +// This should have no noticeable visual effect. When the window reappear however, expect new allocation/buffer growth/copy cost. +void ImGui::GcCompactTransientWindowBuffers(ImGuiWindow* window) +{ + window->MemoryCompacted = true; + window->MemoryDrawListIdxCapacity = window->DrawList->IdxBuffer.Capacity; + window->MemoryDrawListVtxCapacity = window->DrawList->VtxBuffer.Capacity; + window->IDStack.clear(); + window->DrawList->_ClearFreeMemory(); + window->DC.ChildWindows.clear(); + window->DC.ItemWidthStack.clear(); + window->DC.TextWrapPosStack.clear(); +} + +void ImGui::GcAwakeTransientWindowBuffers(ImGuiWindow* window) +{ + // We stored capacity of the ImDrawList buffer to reduce growth-caused allocation/copy when awakening. + // The other buffers tends to amortize much faster. + window->MemoryCompacted = false; + window->DrawList->IdxBuffer.reserve(window->MemoryDrawListIdxCapacity); + window->DrawList->VtxBuffer.reserve(window->MemoryDrawListVtxCapacity); + window->MemoryDrawListIdxCapacity = window->MemoryDrawListVtxCapacity = 0; +} + +void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + + // Clear previous active id + if (g.ActiveId != 0) + { + // While most behaved code would make an effort to not steal active id during window move/drag operations, + // we at least need to be resilient to it. Canceling the move is rather aggressive and users of 'master' branch + // may prefer the weird ill-defined half working situation ('docking' did assert), so may need to rework that. + if (g.MovingWindow != NULL && g.ActiveId == g.MovingWindow->MoveId) + { + IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() cancel MovingWindow\n"); + g.MovingWindow = NULL; + } + + // This could be written in a more general way (e.g associate a hook to ActiveId), + // but since this is currently quite an exception we'll leave it as is. + // One common scenario leading to this is: pressing Key ->NavMoveRequestApplyResult() -> ClearActiveId() + if (g.InputTextState.ID == g.ActiveId) + InputTextDeactivateHook(g.ActiveId); + } + + // Set active id + g.ActiveIdIsJustActivated = (g.ActiveId != id); + if (g.ActiveIdIsJustActivated) + { + IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() old:0x%08X (window \"%s\") -> new:0x%08X (window \"%s\")\n", g.ActiveId, g.ActiveIdWindow ? g.ActiveIdWindow->Name : "", id, window ? window->Name : ""); + g.ActiveIdTimer = 0.0f; + g.ActiveIdHasBeenPressedBefore = false; + g.ActiveIdHasBeenEditedBefore = false; + g.ActiveIdMouseButton = -1; + if (id != 0) + { + g.LastActiveId = id; + g.LastActiveIdTimer = 0.0f; + } + } + g.ActiveId = id; + g.ActiveIdAllowOverlap = false; + g.ActiveIdNoClearOnFocusLoss = false; + g.ActiveIdWindow = window; + g.ActiveIdHasBeenEditedThisFrame = false; + g.ActiveIdFromShortcut = false; + if (id) + { + g.ActiveIdIsAlive = id; + g.ActiveIdSource = (g.NavActivateId == id || g.NavJustMovedToId == id) ? g.NavInputSource : ImGuiInputSource_Mouse; + IM_ASSERT(g.ActiveIdSource != ImGuiInputSource_None); + } + + // Clear declaration of inputs claimed by the widget + // (Please note that this is WIP and not all keys/inputs are thoroughly declared by all widgets yet) + g.ActiveIdUsingNavDirMask = 0x00; + g.ActiveIdUsingAllKeyboardKeys = false; +} + +void ImGui::ClearActiveID() +{ + SetActiveID(0, NULL); // g.ActiveId = 0; +} + +void ImGui::SetHoveredID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + g.HoveredId = id; + g.HoveredIdAllowOverlap = false; + if (id != 0 && g.HoveredIdPreviousFrame != id) + g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f; +} + +ImGuiID ImGui::GetHoveredID() +{ + ImGuiContext& g = *GImGui; + return g.HoveredId ? g.HoveredId : g.HoveredIdPreviousFrame; +} + +void ImGui::MarkItemEdited(ImGuiID id) +{ + // This marking is solely to be able to provide info for IsItemDeactivatedAfterEdit(). + // ActiveId might have been released by the time we call this (as in the typical press/release button behavior) but still need to fill the data. + ImGuiContext& g = *GImGui; + if (g.LockMarkEdited > 0) + return; + if (g.ActiveId == id || g.ActiveId == 0) + { + g.ActiveIdHasBeenEditedThisFrame = true; + g.ActiveIdHasBeenEditedBefore = true; + } + + // We accept a MarkItemEdited() on drag and drop targets (see https://github.com/ocornut/imgui/issues/1875#issuecomment-978243343) + // We accept 'ActiveIdPreviousFrame == id' for InputText() returning an edit after it has been taken ActiveId away (#4714) + IM_ASSERT(g.DragDropActive || g.ActiveId == id || g.ActiveId == 0 || g.ActiveIdPreviousFrame == id || (g.CurrentMultiSelect != NULL && g.BoxSelectState.IsActive)); + + //IM_ASSERT(g.CurrentWindow->DC.LastItemId == id); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Edited; +} + +bool ImGui::IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags) +{ + // An active popup disable hovering on other windows (apart from its own children) + // FIXME-OPT: This could be cached/stored within the window. + ImGuiContext& g = *GImGui; + if (g.NavWindow) + if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow) + if (focused_root_window->WasActive && focused_root_window != window->RootWindow) + { + // For the purpose of those flags we differentiate "standard popup" from "modal popup" + // NB: The 'else' is important because Modal windows are also Popups. + bool want_inhibit = false; + if (focused_root_window->Flags & ImGuiWindowFlags_Modal) + want_inhibit = true; + else if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + want_inhibit = true; + + // Inhibit hover unless the window is within the stack of our modal/popup + if (want_inhibit) + if (!IsWindowWithinBeginStackOf(window->RootWindow, focused_root_window)) + return false; + } + return true; +} + +static inline float CalcDelayFromHoveredFlags(ImGuiHoveredFlags flags) +{ + ImGuiContext& g = *GImGui; + if (flags & ImGuiHoveredFlags_DelayNormal) + return g.Style.HoverDelayNormal; + if (flags & ImGuiHoveredFlags_DelayShort) + return g.Style.HoverDelayShort; + return 0.0f; +} + +static ImGuiHoveredFlags ApplyHoverFlagsForTooltip(ImGuiHoveredFlags user_flags, ImGuiHoveredFlags shared_flags) +{ + // Allow instance flags to override shared flags + if (user_flags & (ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal)) + shared_flags &= ~(ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal); + return user_flags | shared_flags; +} + +// This is roughly matching the behavior of internal-facing ItemHoverable() +// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered() +// - this should work even for non-interactive items that have no ID, so we cannot use LastItemId +bool ImGui::IsItemHovered(ImGuiHoveredFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT((flags & ~ImGuiHoveredFlags_AllowedMaskForIsItemHovered) == 0 && "Invalid flags for IsItemHovered()!"); + + if (g.NavDisableMouseHover && !g.NavDisableHighlight && !(flags & ImGuiHoveredFlags_NoNavOverride)) + { + if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled)) + return false; + if (!IsItemFocused()) + return false; + + if (flags & ImGuiHoveredFlags_ForTooltip) + flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipNav); + } + else + { + // Test for bounding box overlap, as updated as ItemAdd() + ImGuiItemStatusFlags status_flags = g.LastItemData.StatusFlags; + if (!(status_flags & ImGuiItemStatusFlags_HoveredRect)) + return false; + + if (flags & ImGuiHoveredFlags_ForTooltip) + flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse); + + IM_ASSERT((flags & (ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_NoPopupHierarchy)) == 0); // Flags not supported by this function + + // Done with rectangle culling so we can perform heavier checks now + // Test if we are hovering the right window (our window could be behind another window) + // [2021/03/02] Reworked / reverted the revert, finally. Note we want e.g. BeginGroup/ItemAdd/EndGroup to work as well. (#3851) + // [2017/10/16] Reverted commit 344d48be3 and testing RootWindow instead. I believe it is correct to NOT test for RootWindow but this leaves us unable + // to use IsItemHovered() after EndChild() itself. Until a solution is found I believe reverting to the test from 2017/09/27 is safe since this was + // the test that has been running for a long while. + if (g.HoveredWindow != window && (status_flags & ImGuiItemStatusFlags_HoveredWindow) == 0) + if ((flags & ImGuiHoveredFlags_AllowWhenOverlappedByWindow) == 0) + return false; + + // Test if another item is active (e.g. being dragged) + const ImGuiID id = g.LastItemData.ID; + if ((flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) == 0) + if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap && g.ActiveId != window->MoveId) + return false; + + // Test if interactions on this window are blocked by an active popup or modal. + // The ImGuiHoveredFlags_AllowWhenBlockedByPopup flag will be tested here. + if (!IsWindowContentHoverable(window, flags) && !(g.LastItemData.InFlags & ImGuiItemFlags_NoWindowHoverableCheck)) + return false; + + // Test if the item is disabled + if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled)) + return false; + + // Special handling for calling after Begin() which represent the title bar or tab. + // When the window is skipped/collapsed (SkipItems==true) that last item will never be overwritten so we need to detect the case. + if (id == window->MoveId && window->WriteAccessed) + return false; + + // Test if using AllowOverlap and overlapped + if ((g.LastItemData.InFlags & ImGuiItemFlags_AllowOverlap) && id != 0) + if ((flags & ImGuiHoveredFlags_AllowWhenOverlappedByItem) == 0) + if (g.HoveredIdPreviousFrame != g.LastItemData.ID) + return false; + } + + // Handle hover delay + // (some ideas: https://www.nngroup.com/articles/timing-exposing-content) + const float delay = CalcDelayFromHoveredFlags(flags); + if (delay > 0.0f || (flags & ImGuiHoveredFlags_Stationary)) + { + ImGuiID hover_delay_id = (g.LastItemData.ID != 0) ? g.LastItemData.ID : window->GetIDFromRectangle(g.LastItemData.Rect); + if ((flags & ImGuiHoveredFlags_NoSharedDelay) && (g.HoverItemDelayIdPreviousFrame != hover_delay_id)) + g.HoverItemDelayTimer = 0.0f; + g.HoverItemDelayId = hover_delay_id; + + // When changing hovered item we requires a bit of stationary delay before activating hover timer, + // but once unlocked on a given item we also moving. + //if (g.HoverDelayTimer >= delay && (g.HoverDelayTimer - g.IO.DeltaTime < delay || g.MouseStationaryTimer - g.IO.DeltaTime < g.Style.HoverStationaryDelay)) { IMGUI_DEBUG_LOG("HoverDelayTimer = %f/%f, MouseStationaryTimer = %f\n", g.HoverDelayTimer, delay, g.MouseStationaryTimer); } + if ((flags & ImGuiHoveredFlags_Stationary) != 0 && g.HoverItemUnlockedStationaryId != hover_delay_id) + return false; + + if (g.HoverItemDelayTimer < delay) + return false; + } + + return true; +} + +// Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered(). +// (this does not rely on LastItemData it can be called from a ButtonBehavior() call not following an ItemAdd() call) +// FIXME-LEGACY: the 'ImGuiItemFlags item_flags' parameter was added on 2023-06-28. +// If you used this in your legacy/custom widgets code: +// - Commonly: if your ItemHoverable() call comes after an ItemAdd() call: pass 'item_flags = g.LastItemData.InFlags'. +// - Rare: otherwise you may pass 'item_flags = 0' (ImGuiItemFlags_None) unless you want to benefit from special behavior handled by ItemHoverable. +bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (g.HoveredWindow != window) + return false; + if (!IsMouseHoveringRect(bb.Min, bb.Max)) + return false; + + if (g.HoveredId != 0 && g.HoveredId != id && !g.HoveredIdAllowOverlap) + return false; + if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap) + if (!g.ActiveIdFromShortcut) + return false; + + // Done with rectangle culling so we can perform heavier checks now. + if (!(item_flags & ImGuiItemFlags_NoWindowHoverableCheck) && !IsWindowContentHoverable(window, ImGuiHoveredFlags_None)) + { + g.HoveredIdIsDisabled = true; + return false; + } + + // We exceptionally allow this function to be called with id==0 to allow using it for easy high-level + // hover test in widgets code. We could also decide to split this function is two. + if (id != 0) + { + // Drag source doesn't report as hovered + if (g.DragDropActive && g.DragDropPayload.SourceId == id && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoDisableHover)) + return false; + + SetHoveredID(id); + + // AllowOverlap mode (rarely used) requires previous frame HoveredId to be null or to match. + // This allows using patterns where a later submitted widget overlaps a previous one. Generally perceived as a front-to-back hit-test. + if (item_flags & ImGuiItemFlags_AllowOverlap) + { + g.HoveredIdAllowOverlap = true; + if (g.HoveredIdPreviousFrame != id) + return false; + } + + // Display shortcut (only works with mouse) + // (ImGuiItemStatusFlags_HasShortcut in LastItemData denotes we want a tooltip) + if (id == g.LastItemData.ID && (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasShortcut)) + if (IsItemHovered(ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_DelayNormal)) + SetTooltip("%s", GetKeyChordName(g.LastItemData.Shortcut)); + } + + // When disabled we'll return false but still set HoveredId + if (item_flags & ImGuiItemFlags_Disabled) + { + // Release active id if turning disabled + if (g.ActiveId == id && id != 0) + ClearActiveID(); + g.HoveredIdIsDisabled = true; + return false; + } + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (id != 0) + { + // [DEBUG] Item Picker tool! + // We perform the check here because reaching is path is rare (1~ time a frame), + // making the cost of this tool near-zero! We could get better call-stack and support picking non-hovered + // items if we performed the test in ItemAdd(), but that would incur a bigger runtime cost. + if (g.DebugItemPickerActive && g.HoveredIdPreviousFrame == id) + GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255)); + if (g.DebugItemPickerBreakId == id) + IM_DEBUG_BREAK(); + } +#endif + + if (g.NavDisableMouseHover) + return false; + + return true; +} + +// FIXME: This is inlined/duplicated in ItemAdd() +// FIXME: The id != 0 path is not used by our codebase, may get rid of it? +bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!bb.Overlaps(window->ClipRect)) + if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId)) + if (!g.ItemUnclipByLog) + return true; + return false; +} + +// This is also inlined in ItemAdd() +// Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect. +void ImGui::SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags item_flags, const ImRect& item_rect) +{ + ImGuiContext& g = *GImGui; + g.LastItemData.ID = item_id; + g.LastItemData.InFlags = in_flags; + g.LastItemData.StatusFlags = item_flags; + g.LastItemData.Rect = g.LastItemData.NavRect = item_rect; +} + +float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x) +{ + if (wrap_pos_x < 0.0f) + return 0.0f; + + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (wrap_pos_x == 0.0f) + { + // We could decide to setup a default wrapping max point for auto-resizing windows, + // or have auto-wrap (with unspecified wrapping pos) behave as a ContentSize extending function? + //if (window->Hidden && (window->Flags & ImGuiWindowFlags_AlwaysAutoResize)) + // wrap_pos_x = ImMax(window->WorkRect.Min.x + g.FontSize * 10.0f, window->WorkRect.Max.x); + //else + wrap_pos_x = window->WorkRect.Max.x; + } + else if (wrap_pos_x > 0.0f) + { + wrap_pos_x += window->Pos.x - window->Scroll.x; // wrap_pos_x is provided is window local space + } + + return ImMax(wrap_pos_x - pos.x, 1.0f); +} + +// IM_ALLOC() == ImGui::MemAlloc() +void* ImGui::MemAlloc(size_t size) +{ + void* ptr = (*GImAllocatorAllocFunc)(size, GImAllocatorUserData); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (ImGuiContext* ctx = GImGui) + DebugAllocHook(&ctx->DebugAllocInfo, ctx->FrameCount, ptr, size); +#endif + return ptr; +} + +// IM_FREE() == ImGui::MemFree() +void ImGui::MemFree(void* ptr) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (ptr != NULL) + if (ImGuiContext* ctx = GImGui) + DebugAllocHook(&ctx->DebugAllocInfo, ctx->FrameCount, ptr, (size_t)-1); +#endif + return (*GImAllocatorFreeFunc)(ptr, GImAllocatorUserData); +} + +// We record the number of allocation in recent frames, as a way to audit/sanitize our guiding principles of "no allocations on idle/repeating frames" +void ImGui::DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size) +{ + ImGuiDebugAllocEntry* entry = &info->LastEntriesBuf[info->LastEntriesIdx]; + IM_UNUSED(ptr); + if (entry->FrameCount != frame_count) + { + info->LastEntriesIdx = (info->LastEntriesIdx + 1) % IM_ARRAYSIZE(info->LastEntriesBuf); + entry = &info->LastEntriesBuf[info->LastEntriesIdx]; + entry->FrameCount = frame_count; + entry->AllocCount = entry->FreeCount = 0; + } + if (size != (size_t)-1) + { + entry->AllocCount++; + info->TotalAllocCount++; + //printf("[%05d] MemAlloc(%d) -> 0x%p\n", frame_count, size, ptr); + } + else + { + entry->FreeCount++; + info->TotalFreeCount++; + //printf("[%05d] MemFree(0x%p)\n", frame_count, ptr); + } +} + +const char* ImGui::GetClipboardText() +{ + ImGuiContext& g = *GImGui; + return g.IO.GetClipboardTextFn ? g.IO.GetClipboardTextFn(g.IO.ClipboardUserData) : ""; +} + +void ImGui::SetClipboardText(const char* text) +{ + ImGuiContext& g = *GImGui; + if (g.IO.SetClipboardTextFn) + g.IO.SetClipboardTextFn(g.IO.ClipboardUserData, text); +} + +const char* ImGui::GetVersion() +{ + return IMGUI_VERSION; +} + +ImGuiIO& ImGui::GetIO() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); + return GImGui->IO; +} + +// Pass this to your backend rendering function! Valid after Render() and until the next call to NewFrame() +ImDrawData* ImGui::GetDrawData() +{ + ImGuiContext& g = *GImGui; + ImGuiViewportP* viewport = g.Viewports[0]; + return viewport->DrawDataP.Valid ? &viewport->DrawDataP : NULL; +} + +double ImGui::GetTime() +{ + return GImGui->Time; +} + +int ImGui::GetFrameCount() +{ + return GImGui->FrameCount; +} + +static ImDrawList* GetViewportBgFgDrawList(ImGuiViewportP* viewport, size_t drawlist_no, const char* drawlist_name) +{ + // Create the draw list on demand, because they are not frequently used for all viewports + ImGuiContext& g = *GImGui; + IM_ASSERT(drawlist_no < IM_ARRAYSIZE(viewport->BgFgDrawLists)); + ImDrawList* draw_list = viewport->BgFgDrawLists[drawlist_no]; + if (draw_list == NULL) + { + draw_list = IM_NEW(ImDrawList)(&g.DrawListSharedData); + draw_list->_OwnerName = drawlist_name; + viewport->BgFgDrawLists[drawlist_no] = draw_list; + } + + // Our ImDrawList system requires that there is always a command + if (viewport->BgFgDrawListsLastFrame[drawlist_no] != g.FrameCount) + { + draw_list->_ResetForNewFrame(); + draw_list->PushTextureID(g.IO.Fonts->TexID); + draw_list->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size, false); + viewport->BgFgDrawListsLastFrame[drawlist_no] = g.FrameCount; + } + return draw_list; +} + +ImDrawList* ImGui::GetBackgroundDrawList(ImGuiViewport* viewport) +{ + return GetViewportBgFgDrawList((ImGuiViewportP*)viewport, 0, "##Background"); +} + +ImDrawList* ImGui::GetBackgroundDrawList() +{ + ImGuiContext& g = *GImGui; + return GetBackgroundDrawList(g.Viewports[0]); +} + +ImDrawList* ImGui::GetForegroundDrawList(ImGuiViewport* viewport) +{ + return GetViewportBgFgDrawList((ImGuiViewportP*)viewport, 1, "##Foreground"); +} + +ImDrawList* ImGui::GetForegroundDrawList() +{ + ImGuiContext& g = *GImGui; + return GetForegroundDrawList(g.Viewports[0]); +} + +ImDrawListSharedData* ImGui::GetDrawListSharedData() +{ + return &GImGui->DrawListSharedData; +} + +void ImGui::StartMouseMovingWindow(ImGuiWindow* window) +{ + // Set ActiveId even if the _NoMove flag is set. Without it, dragging away from a window with _NoMove would activate hover on other windows. + // We _also_ call this when clicking in a window empty space when io.ConfigWindowsMoveFromTitleBarOnly is set, but clear g.MovingWindow afterward. + // This is because we want ActiveId to be set even when the window is not permitted to move. + ImGuiContext& g = *GImGui; + FocusWindow(window); + SetActiveID(window->MoveId, window); + g.NavDisableHighlight = true; + g.ActiveIdClickOffset = g.IO.MouseClickedPos[0] - window->RootWindow->Pos; + g.ActiveIdNoClearOnFocusLoss = true; + SetActiveIdUsingAllKeyboardKeys(); + + bool can_move_window = true; + if ((window->Flags & ImGuiWindowFlags_NoMove) || (window->RootWindow->Flags & ImGuiWindowFlags_NoMove)) + can_move_window = false; + if (can_move_window) + g.MovingWindow = window; +} + +// Handle mouse moving window +// Note: moving window with the navigation keys (Square + d-pad / CTRL+TAB + Arrows) are processed in NavUpdateWindowing() +// FIXME: We don't have strong guarantee that g.MovingWindow stay synched with g.ActiveId == g.MovingWindow->MoveId. +// This is currently enforced by the fact that BeginDragDropSource() is setting all g.ActiveIdUsingXXXX flags to inhibit navigation inputs, +// but if we should more thoroughly test cases where g.ActiveId or g.MovingWindow gets changed and not the other. +void ImGui::UpdateMouseMovingWindowNewFrame() +{ + ImGuiContext& g = *GImGui; + if (g.MovingWindow != NULL) + { + // We actually want to move the root window. g.MovingWindow == window we clicked on (could be a child window). + // We track it to preserve Focus and so that generally ActiveIdWindow == MovingWindow and ActiveId == MovingWindow->MoveId for consistency. + KeepAliveID(g.ActiveId); + IM_ASSERT(g.MovingWindow && g.MovingWindow->RootWindow); + ImGuiWindow* moving_window = g.MovingWindow->RootWindow; + if (g.IO.MouseDown[0] && IsMousePosValid(&g.IO.MousePos)) + { + ImVec2 pos = g.IO.MousePos - g.ActiveIdClickOffset; + SetWindowPos(moving_window, pos, ImGuiCond_Always); + FocusWindow(g.MovingWindow); + } + else + { + g.MovingWindow = NULL; + ClearActiveID(); + } + } + else + { + // When clicking/dragging from a window that has the _NoMove flag, we still set the ActiveId in order to prevent hovering others. + if (g.ActiveIdWindow && g.ActiveIdWindow->MoveId == g.ActiveId) + { + KeepAliveID(g.ActiveId); + if (!g.IO.MouseDown[0]) + ClearActiveID(); + } + } +} + +// Initiate moving window when clicking on empty space or title bar. +// Handle left-click and right-click focus. +void ImGui::UpdateMouseMovingWindowEndFrame() +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId != 0 || g.HoveredId != 0) + return; + + // Unless we just made a window/popup appear + if (g.NavWindow && g.NavWindow->Appearing) + return; + + // Click on empty space to focus window and start moving + // (after we're done with all our widgets) + if (g.IO.MouseClicked[0]) + { + // Handle the edge case of a popup being closed while clicking in its empty space. + // If we try to focus it, FocusWindow() > ClosePopupsOverWindow() will accidentally close any parent popups because they are not linked together any more. + ImGuiWindow* root_window = g.HoveredWindow ? g.HoveredWindow->RootWindow : NULL; + const bool is_closed_popup = root_window && (root_window->Flags & ImGuiWindowFlags_Popup) && !IsPopupOpen(root_window->PopupId, ImGuiPopupFlags_AnyPopupLevel); + + if (root_window != NULL && !is_closed_popup) + { + StartMouseMovingWindow(g.HoveredWindow); //-V595 + + // Cancel moving if clicked outside of title bar + if (g.IO.ConfigWindowsMoveFromTitleBarOnly && !(root_window->Flags & ImGuiWindowFlags_NoTitleBar)) + if (!root_window->TitleBarRect().Contains(g.IO.MouseClickedPos[0])) + g.MovingWindow = NULL; + + // Cancel moving if clicked over an item which was disabled or inhibited by popups (note that we know HoveredId == 0 already) + if (g.HoveredIdIsDisabled) + g.MovingWindow = NULL; + } + else if (root_window == NULL && g.NavWindow != NULL) + { + // Clicking on void disable focus + FocusWindow(NULL, ImGuiFocusRequestFlags_UnlessBelowModal); + } + } + + // With right mouse button we close popups without changing focus based on where the mouse is aimed + // Instead, focus will be restored to the window under the bottom-most closed popup. + // (The left mouse button path calls FocusWindow on the hovered window, which will lead NewFrame->ClosePopupsOverWindow to trigger) + if (g.IO.MouseClicked[1]) + { + // Find the top-most window between HoveredWindow and the top-most Modal Window. + // This is where we can trim the popup stack. + ImGuiWindow* modal = GetTopMostPopupModal(); + bool hovered_window_above_modal = g.HoveredWindow && (modal == NULL || IsWindowAbove(g.HoveredWindow, modal)); + ClosePopupsOverWindow(hovered_window_above_modal ? g.HoveredWindow : modal, true); + } +} + +static bool IsWindowActiveAndVisible(ImGuiWindow* window) +{ + return (window->Active) && (!window->Hidden); +} + +// The reason this is exposed in imgui_internal.h is: on touch-based system that don't have hovering, we want to dispatch inputs to the right target (imgui vs imgui+app) +void ImGui::UpdateHoveredWindowAndCaptureFlags() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + // FIXME-DPI: This storage was added on 2021/03/31 for test engine, but if we want to multiply WINDOWS_HOVER_PADDING + // by DpiScale, we need to make this window-agnostic anyhow, maybe need storing inside ImGuiWindow. + g.WindowsHoverPadding = ImMax(g.Style.TouchExtraPadding, ImVec2(WINDOWS_HOVER_PADDING, WINDOWS_HOVER_PADDING)); + + // Find the window hovered by mouse: + // - Child windows can extend beyond the limit of their parent so we need to derive HoveredRootWindow from HoveredWindow. + // - When moving a window we can skip the search, which also conveniently bypasses the fact that window->WindowRectClipped is lagging as this point of the frame. + // - We also support the moved window toggling the NoInputs flag after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms. + bool clear_hovered_windows = false; + FindHoveredWindowEx(g.IO.MousePos, false, &g.HoveredWindow, &g.HoveredWindowUnderMovingWindow); + g.HoveredWindowBeforeClear = g.HoveredWindow; + + // Modal windows prevents mouse from hovering behind them. + ImGuiWindow* modal_window = GetTopMostPopupModal(); + if (modal_window && g.HoveredWindow && !IsWindowWithinBeginStackOf(g.HoveredWindow->RootWindow, modal_window)) + clear_hovered_windows = true; + + // Disabled mouse hovering (we don't currently clear MousePos, we could) + if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) + clear_hovered_windows = true; + + // We track click ownership. When clicked outside of a window the click is owned by the application and + // won't report hovering nor request capture even while dragging over our windows afterward. + const bool has_open_popup = (g.OpenPopupStack.Size > 0); + const bool has_open_modal = (modal_window != NULL); + int mouse_earliest_down = -1; + bool mouse_any_down = false; + for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) + { + if (io.MouseClicked[i]) + { + io.MouseDownOwned[i] = (g.HoveredWindow != NULL) || has_open_popup; + io.MouseDownOwnedUnlessPopupClose[i] = (g.HoveredWindow != NULL) || has_open_modal; + } + mouse_any_down |= io.MouseDown[i]; + if (io.MouseDown[i] || io.MouseReleased[i]) // Increase release frame for our evaluation of earliest button (#1392) + if (mouse_earliest_down == -1 || io.MouseClickedTime[i] < io.MouseClickedTime[mouse_earliest_down]) + mouse_earliest_down = i; + } + const bool mouse_avail = (mouse_earliest_down == -1) || io.MouseDownOwned[mouse_earliest_down]; + const bool mouse_avail_unless_popup_close = (mouse_earliest_down == -1) || io.MouseDownOwnedUnlessPopupClose[mouse_earliest_down]; + + // If mouse was first clicked outside of ImGui bounds we also cancel out hovering. + // FIXME: For patterns of drag and drop across OS windows, we may need to rework/remove this test (first committed 311c0ca9 on 2015/02) + const bool mouse_dragging_extern_payload = g.DragDropActive && (g.DragDropSourceFlags & ImGuiDragDropFlags_SourceExtern) != 0; + if (!mouse_avail && !mouse_dragging_extern_payload) + clear_hovered_windows = true; + + if (clear_hovered_windows) + g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL; + + // Update io.WantCaptureMouse for the user application (true = dispatch mouse info to Dear ImGui only, false = dispatch mouse to Dear ImGui + underlying app) + // Update io.WantCaptureMouseAllowPopupClose (experimental) to give a chance for app to react to popup closure with a drag + if (g.WantCaptureMouseNextFrame != -1) + { + io.WantCaptureMouse = io.WantCaptureMouseUnlessPopupClose = (g.WantCaptureMouseNextFrame != 0); + } + else + { + io.WantCaptureMouse = (mouse_avail && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_popup; + io.WantCaptureMouseUnlessPopupClose = (mouse_avail_unless_popup_close && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_modal; + } + + // Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app) + io.WantCaptureKeyboard = (g.ActiveId != 0) || (modal_window != NULL); + if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard)) + io.WantCaptureKeyboard = true; + if (g.WantCaptureKeyboardNextFrame != -1) // Manual override + io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0); + + // Update io.WantTextInput flag, this is to allow systems without a keyboard (e.g. mobile, hand-held) to show a software keyboard if possible + io.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false; +} + +// Calling SetupDrawListSharedData() is followed by SetCurrentFont() which sets up the remaining data. +static void SetupDrawListSharedData() +{ + ImGuiContext& g = *GImGui; + ImRect virtual_space(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX); + for (ImGuiViewportP* viewport : g.Viewports) + virtual_space.Add(viewport->GetMainRect()); + g.DrawListSharedData.ClipRectFullscreen = virtual_space.ToVec4(); + g.DrawListSharedData.CurveTessellationTol = g.Style.CurveTessellationTol; + g.DrawListSharedData.SetCircleTessellationMaxError(g.Style.CircleTessellationMaxError); + g.DrawListSharedData.InitialFlags = ImDrawListFlags_None; + if (g.Style.AntiAliasedLines) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLines; + if (g.Style.AntiAliasedLinesUseTex && !(g.IO.Fonts->Flags & ImFontAtlasFlags_NoBakedLines)) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLinesUseTex; + if (g.Style.AntiAliasedFill) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedFill; + if (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) + g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AllowVtxOffset; +} + +void ImGui::NewFrame() +{ + IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); + ImGuiContext& g = *GImGui; + + // Remove pending delete hooks before frame start. + // This deferred removal avoid issues of removal while iterating the hook vector + for (int n = g.Hooks.Size - 1; n >= 0; n--) + if (g.Hooks[n].Type == ImGuiContextHookType_PendingRemoval_) + g.Hooks.erase(&g.Hooks[n]); + + CallContextHooks(&g, ImGuiContextHookType_NewFramePre); + + // Check and assert for various common IO and Configuration mistakes + ErrorCheckNewFrameSanityChecks(); + + // Load settings on first frame, save settings when modified (after a delay) + UpdateSettings(); + + g.Time += g.IO.DeltaTime; + g.WithinFrameScope = true; + g.FrameCount += 1; + g.TooltipOverrideCount = 0; + g.WindowsActiveCount = 0; + g.MenusIdSubmittedThisFrame.resize(0); + + // Calculate frame-rate for the user, as a purely luxurious feature + g.FramerateSecPerFrameAccum += g.IO.DeltaTime - g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx]; + g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx] = g.IO.DeltaTime; + g.FramerateSecPerFrameIdx = (g.FramerateSecPerFrameIdx + 1) % IM_ARRAYSIZE(g.FramerateSecPerFrame); + g.FramerateSecPerFrameCount = ImMin(g.FramerateSecPerFrameCount + 1, IM_ARRAYSIZE(g.FramerateSecPerFrame)); + g.IO.Framerate = (g.FramerateSecPerFrameAccum > 0.0f) ? (1.0f / (g.FramerateSecPerFrameAccum / (float)g.FramerateSecPerFrameCount)) : FLT_MAX; + + // Process input queue (trickle as many events as possible), turn events into writes to IO structure + g.InputEventsTrail.resize(0); + UpdateInputEvents(g.IO.ConfigInputTrickleEventQueue); + + // Update viewports (after processing input queue, so io.MouseHoveredViewport is set) + UpdateViewportsNewFrame(); + + // Setup current font and draw list shared data + g.IO.Fonts->Locked = true; + SetupDrawListSharedData(); + SetCurrentFont(GetDefaultFont()); + IM_ASSERT(g.Font->IsLoaded()); + + // Mark rendering data as invalid to prevent user who may have a handle on it to use it. + for (ImGuiViewportP* viewport : g.Viewports) + viewport->DrawDataP.Valid = false; + + // Drag and drop keep the source ID alive so even if the source disappear our state is consistent + if (g.DragDropActive && g.DragDropPayload.SourceId == g.ActiveId) + KeepAliveID(g.DragDropPayload.SourceId); + + // Update HoveredId data + if (!g.HoveredIdPreviousFrame) + g.HoveredIdTimer = 0.0f; + if (!g.HoveredIdPreviousFrame || (g.HoveredId && g.ActiveId == g.HoveredId)) + g.HoveredIdNotActiveTimer = 0.0f; + if (g.HoveredId) + g.HoveredIdTimer += g.IO.DeltaTime; + if (g.HoveredId && g.ActiveId != g.HoveredId) + g.HoveredIdNotActiveTimer += g.IO.DeltaTime; + g.HoveredIdPreviousFrame = g.HoveredId; + g.HoveredId = 0; + g.HoveredIdAllowOverlap = false; + g.HoveredIdIsDisabled = false; + + // Clear ActiveID if the item is not alive anymore. + // In 1.87, the common most call to KeepAliveID() was moved from GetID() to ItemAdd(). + // As a result, custom widget using ButtonBehavior() _without_ ItemAdd() need to call KeepAliveID() themselves. + if (g.ActiveId != 0 && g.ActiveIdIsAlive != g.ActiveId && g.ActiveIdPreviousFrame == g.ActiveId) + { + IMGUI_DEBUG_LOG_ACTIVEID("NewFrame(): ClearActiveID() because it isn't marked alive anymore!\n"); + ClearActiveID(); + } + + // Update ActiveId data (clear reference to active widget if the widget isn't alive anymore) + if (g.ActiveId) + g.ActiveIdTimer += g.IO.DeltaTime; + g.LastActiveIdTimer += g.IO.DeltaTime; + g.ActiveIdPreviousFrame = g.ActiveId; + g.ActiveIdPreviousFrameWindow = g.ActiveIdWindow; + g.ActiveIdPreviousFrameHasBeenEditedBefore = g.ActiveIdHasBeenEditedBefore; + g.ActiveIdIsAlive = 0; + g.ActiveIdHasBeenEditedThisFrame = false; + g.ActiveIdPreviousFrameIsAlive = false; + g.ActiveIdIsJustActivated = false; + if (g.TempInputId != 0 && g.ActiveId != g.TempInputId) + g.TempInputId = 0; + if (g.ActiveId == 0) + { + g.ActiveIdUsingNavDirMask = 0x00; + g.ActiveIdUsingAllKeyboardKeys = false; + } + + // Record when we have been stationary as this state is preserved while over same item. + // FIXME: The way this is expressed means user cannot alter HoverStationaryDelay during the frame to use varying values. + // To allow this we should store HoverItemMaxStationaryTime+ID and perform the >= check in IsItemHovered() function. + if (g.HoverItemDelayId != 0 && g.MouseStationaryTimer >= g.Style.HoverStationaryDelay) + g.HoverItemUnlockedStationaryId = g.HoverItemDelayId; + else if (g.HoverItemDelayId == 0) + g.HoverItemUnlockedStationaryId = 0; + if (g.HoveredWindow != NULL && g.MouseStationaryTimer >= g.Style.HoverStationaryDelay) + g.HoverWindowUnlockedStationaryId = g.HoveredWindow->ID; + else if (g.HoveredWindow == NULL) + g.HoverWindowUnlockedStationaryId = 0; + + // Update hover delay for IsItemHovered() with delays and tooltips + g.HoverItemDelayIdPreviousFrame = g.HoverItemDelayId; + if (g.HoverItemDelayId != 0) + { + g.HoverItemDelayTimer += g.IO.DeltaTime; + g.HoverItemDelayClearTimer = 0.0f; + g.HoverItemDelayId = 0; + } + else if (g.HoverItemDelayTimer > 0.0f) + { + // This gives a little bit of leeway before clearing the hover timer, allowing mouse to cross gaps + // We could expose 0.25f as style.HoverClearDelay but I am not sure of the logic yet, this is particularly subtle. + g.HoverItemDelayClearTimer += g.IO.DeltaTime; + if (g.HoverItemDelayClearTimer >= ImMax(0.25f, g.IO.DeltaTime * 2.0f)) // ~7 frames at 30 Hz + allow for low framerate + g.HoverItemDelayTimer = g.HoverItemDelayClearTimer = 0.0f; // May want a decaying timer, in which case need to clamp at max first, based on max of caller last requested timer. + } + + // Drag and drop + g.DragDropAcceptIdPrev = g.DragDropAcceptIdCurr; + g.DragDropAcceptIdCurr = 0; + g.DragDropAcceptIdCurrRectSurface = FLT_MAX; + g.DragDropWithinSource = false; + g.DragDropWithinTarget = false; + g.DragDropHoldJustPressedId = 0; + + // Close popups on focus lost (currently wip/opt-in) + //if (g.IO.AppFocusLost) + // ClosePopupsExceptModals(); + + // Update keyboard input state + UpdateKeyboardInputs(); + + //IM_ASSERT(g.IO.KeyCtrl == IsKeyDown(ImGuiKey_LeftCtrl) || IsKeyDown(ImGuiKey_RightCtrl)); + //IM_ASSERT(g.IO.KeyShift == IsKeyDown(ImGuiKey_LeftShift) || IsKeyDown(ImGuiKey_RightShift)); + //IM_ASSERT(g.IO.KeyAlt == IsKeyDown(ImGuiKey_LeftAlt) || IsKeyDown(ImGuiKey_RightAlt)); + //IM_ASSERT(g.IO.KeySuper == IsKeyDown(ImGuiKey_LeftSuper) || IsKeyDown(ImGuiKey_RightSuper)); + + // Update gamepad/keyboard navigation + NavUpdate(); + + // Update mouse input state + UpdateMouseInputs(); + + // Find hovered window + // (needs to be before UpdateMouseMovingWindowNewFrame so we fill g.HoveredWindowUnderMovingWindow on the mouse release frame) + UpdateHoveredWindowAndCaptureFlags(); + + // Handle user moving window with mouse (at the beginning of the frame to avoid input lag or sheering) + UpdateMouseMovingWindowNewFrame(); + + // Background darkening/whitening + if (GetTopMostPopupModal() != NULL || (g.NavWindowingTarget != NULL && g.NavWindowingHighlightAlpha > 0.0f)) + g.DimBgRatio = ImMin(g.DimBgRatio + g.IO.DeltaTime * 6.0f, 1.0f); + else + g.DimBgRatio = ImMax(g.DimBgRatio - g.IO.DeltaTime * 10.0f, 0.0f); + + g.MouseCursor = ImGuiMouseCursor_Arrow; + g.WantCaptureMouseNextFrame = g.WantCaptureKeyboardNextFrame = g.WantTextInputNextFrame = -1; + + // Platform IME data: reset for the frame + g.PlatformImeDataPrev = g.PlatformImeData; + g.PlatformImeData.WantVisible = false; + + // Mouse wheel scrolling, scale + UpdateMouseWheel(); + + // Mark all windows as not visible and compact unused memory. + IM_ASSERT(g.WindowsFocusOrder.Size <= g.Windows.Size); + const float memory_compact_start_time = (g.GcCompactAll || g.IO.ConfigMemoryCompactTimer < 0.0f) ? FLT_MAX : (float)g.Time - g.IO.ConfigMemoryCompactTimer; + for (ImGuiWindow* window : g.Windows) + { + window->WasActive = window->Active; + window->Active = false; + window->WriteAccessed = false; + window->BeginCountPreviousFrame = window->BeginCount; + window->BeginCount = 0; + + // Garbage collect transient buffers of recently unused windows + if (!window->WasActive && !window->MemoryCompacted && window->LastTimeActive < memory_compact_start_time) + GcCompactTransientWindowBuffers(window); + } + + // Garbage collect transient buffers of recently unused tables + for (int i = 0; i < g.TablesLastTimeActive.Size; i++) + if (g.TablesLastTimeActive[i] >= 0.0f && g.TablesLastTimeActive[i] < memory_compact_start_time) + TableGcCompactTransientBuffers(g.Tables.GetByIndex(i)); + for (ImGuiTableTempData& table_temp_data : g.TablesTempData) + if (table_temp_data.LastTimeActive >= 0.0f && table_temp_data.LastTimeActive < memory_compact_start_time) + TableGcCompactTransientBuffers(&table_temp_data); + if (g.GcCompactAll) + GcCompactTransientMiscBuffers(); + g.GcCompactAll = false; + + // Closing the focused window restore focus to the first active root window in descending z-order + if (g.NavWindow && !g.NavWindow->WasActive) + FocusTopMostWindowUnderOne(NULL, NULL, NULL, ImGuiFocusRequestFlags_RestoreFocusedChild); + + // No window should be open at the beginning of the frame. + // But in order to allow the user to call NewFrame() multiple times without calling Render(), we are doing an explicit clear. + g.CurrentWindowStack.resize(0); + g.BeginPopupStack.resize(0); + g.ItemFlagsStack.resize(0); + g.ItemFlagsStack.push_back(ImGuiItemFlags_AutoClosePopups); // Default flags + g.CurrentItemFlags = g.ItemFlagsStack.back(); + g.GroupStack.resize(0); + + // [DEBUG] Update debug features +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + UpdateDebugToolItemPicker(); + UpdateDebugToolStackQueries(); + UpdateDebugToolFlashStyleColor(); + if (g.DebugLocateFrames > 0 && --g.DebugLocateFrames == 0) + { + g.DebugLocateId = 0; + g.DebugBreakInLocateId = false; + } + if (g.DebugLogAutoDisableFrames > 0 && --g.DebugLogAutoDisableFrames == 0) + { + DebugLog("(Debug Log: Auto-disabled some ImGuiDebugLogFlags after 2 frames)\n"); + g.DebugLogFlags &= ~g.DebugLogAutoDisableFlags; + g.DebugLogAutoDisableFlags = ImGuiDebugLogFlags_None; + } +#endif + + // Create implicit/fallback window - which we will only render it if the user has added something to it. + // We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags. + // This fallback is particularly important as it prevents ImGui:: calls from crashing. + g.WithinFrameScopeWithImplicitWindow = true; + SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver); + Begin("Debug##Default"); + IM_ASSERT(g.CurrentWindow->IsFallbackWindow == true); + + // [DEBUG] When io.ConfigDebugBeginReturnValue is set, we make Begin()/BeginChild() return false at different level of the window-stack, + // allowing to validate correct Begin/End behavior in user code. +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.IO.ConfigDebugBeginReturnValueLoop) + g.DebugBeginReturnValueCullDepth = (g.DebugBeginReturnValueCullDepth == -1) ? 0 : ((g.DebugBeginReturnValueCullDepth + ((g.FrameCount % 4) == 0 ? 1 : 0)) % 10); + else + g.DebugBeginReturnValueCullDepth = -1; +#endif + + CallContextHooks(&g, ImGuiContextHookType_NewFramePost); +} + +// FIXME: Add a more explicit sort order in the window structure. +static int IMGUI_CDECL ChildWindowComparer(const void* lhs, const void* rhs) +{ + const ImGuiWindow* const a = *(const ImGuiWindow* const *)lhs; + const ImGuiWindow* const b = *(const ImGuiWindow* const *)rhs; + if (int d = (a->Flags & ImGuiWindowFlags_Popup) - (b->Flags & ImGuiWindowFlags_Popup)) + return d; + if (int d = (a->Flags & ImGuiWindowFlags_Tooltip) - (b->Flags & ImGuiWindowFlags_Tooltip)) + return d; + return (a->BeginOrderWithinParent - b->BeginOrderWithinParent); +} + +static void AddWindowToSortBuffer(ImVector* out_sorted_windows, ImGuiWindow* window) +{ + out_sorted_windows->push_back(window); + if (window->Active) + { + int count = window->DC.ChildWindows.Size; + ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer); + for (int i = 0; i < count; i++) + { + ImGuiWindow* child = window->DC.ChildWindows[i]; + if (child->Active) + AddWindowToSortBuffer(out_sorted_windows, child); + } + } +} + +static void AddWindowToDrawData(ImGuiWindow* window, int layer) +{ + ImGuiContext& g = *GImGui; + ImGuiViewportP* viewport = g.Viewports[0]; + g.IO.MetricsRenderWindows++; + if (window->DrawList->_Splitter._Count > 1) + window->DrawList->ChannelsMerge(); // Merge if user forgot to merge back. Also required in Docking branch for ImGuiWindowFlags_DockNodeHost windows. + ImGui::AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[layer], window->DrawList); + for (ImGuiWindow* child : window->DC.ChildWindows) + if (IsWindowActiveAndVisible(child)) // Clipped children may have been marked not active + AddWindowToDrawData(child, layer); +} + +static inline int GetWindowDisplayLayer(ImGuiWindow* window) +{ + return (window->Flags & ImGuiWindowFlags_Tooltip) ? 1 : 0; +} + +// Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu) +static inline void AddRootWindowToDrawData(ImGuiWindow* window) +{ + AddWindowToDrawData(window, GetWindowDisplayLayer(window)); +} + +static void FlattenDrawDataIntoSingleLayer(ImDrawDataBuilder* builder) +{ + int n = builder->Layers[0]->Size; + int full_size = n; + for (int i = 1; i < IM_ARRAYSIZE(builder->Layers); i++) + full_size += builder->Layers[i]->Size; + builder->Layers[0]->resize(full_size); + for (int layer_n = 1; layer_n < IM_ARRAYSIZE(builder->Layers); layer_n++) + { + ImVector* layer = builder->Layers[layer_n]; + if (layer->empty()) + continue; + memcpy(builder->Layers[0]->Data + n, layer->Data, layer->Size * sizeof(ImDrawList*)); + n += layer->Size; + layer->resize(0); + } +} + +static void InitViewportDrawData(ImGuiViewportP* viewport) +{ + ImGuiIO& io = ImGui::GetIO(); + ImDrawData* draw_data = &viewport->DrawDataP; + + viewport->DrawDataBuilder.Layers[0] = &draw_data->CmdLists; + viewport->DrawDataBuilder.Layers[1] = &viewport->DrawDataBuilder.LayerData1; + viewport->DrawDataBuilder.Layers[0]->resize(0); + viewport->DrawDataBuilder.Layers[1]->resize(0); + + draw_data->Valid = true; + draw_data->CmdListsCount = 0; + draw_data->TotalVtxCount = draw_data->TotalIdxCount = 0; + draw_data->DisplayPos = viewport->Pos; + draw_data->DisplaySize = viewport->Size; + draw_data->FramebufferScale = io.DisplayFramebufferScale; + draw_data->OwnerViewport = viewport; +} + +// Push a clipping rectangle for both ImGui logic (hit-testing etc.) and low-level ImDrawList rendering. +// - When using this function it is sane to ensure that float are perfectly rounded to integer values, +// so that e.g. (int)(max.x-min.x) in user's render produce correct result. +// - If the code here changes, may need to update code of functions like NextColumn() and PushColumnClipRect(): +// some frequently called functions which to modify both channels and clipping simultaneously tend to use the +// more specialized SetWindowClipRectBeforeSetChannel() to avoid extraneous updates of underlying ImDrawCmds. +void ImGui::PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DrawList->PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect); + window->ClipRect = window->DrawList->_ClipRectStack.back(); +} + +void ImGui::PopClipRect() +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DrawList->PopClipRect(); + window->ClipRect = window->DrawList->_ClipRectStack.back(); +} + +static void ImGui::RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + ImGuiViewportP* viewport = (ImGuiViewportP*)GetMainViewport(); + ImRect viewport_rect = viewport->GetMainRect(); + + // Draw behind window by moving the draw command at the FRONT of the draw list + { + // We've already called AddWindowToDrawData() which called DrawList->ChannelsMerge() on DockNodeHost windows, + // and draw list have been trimmed already, hence the explicit recreation of a draw command if missing. + // FIXME: This is creating complication, might be simpler if we could inject a drawlist in drawdata at a given position and not attempt to manipulate ImDrawCmd order. + ImDrawList* draw_list = window->RootWindow->DrawList; + if (draw_list->CmdBuffer.Size == 0) + draw_list->AddDrawCmd(); + draw_list->PushClipRect(viewport_rect.Min - ImVec2(1, 1), viewport_rect.Max + ImVec2(1, 1), false); // FIXME: Need to stricty ensure ImDrawCmd are not merged (ElemCount==6 checks below will verify that) + draw_list->AddRectFilled(viewport_rect.Min, viewport_rect.Max, col); + ImDrawCmd cmd = draw_list->CmdBuffer.back(); + IM_ASSERT(cmd.ElemCount == 6); + draw_list->CmdBuffer.pop_back(); + draw_list->CmdBuffer.push_front(cmd); + draw_list->AddDrawCmd(); // We need to create a command as CmdBuffer.back().IdxOffset won't be correct if we append to same command. + draw_list->PopClipRect(); + } +} + +ImGuiWindow* ImGui::FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* parent_window) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* bottom_most_visible_window = parent_window; + for (int i = FindWindowDisplayIndex(parent_window); i >= 0; i--) + { + ImGuiWindow* window = g.Windows[i]; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + continue; + if (!IsWindowWithinBeginStackOf(window, parent_window)) + break; + if (IsWindowActiveAndVisible(window) && GetWindowDisplayLayer(window) <= GetWindowDisplayLayer(parent_window)) + bottom_most_visible_window = window; + } + return bottom_most_visible_window; +} + +static void ImGui::RenderDimmedBackgrounds() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* modal_window = GetTopMostAndVisiblePopupModal(); + if (g.DimBgRatio <= 0.0f && g.NavWindowingHighlightAlpha <= 0.0f) + return; + const bool dim_bg_for_modal = (modal_window != NULL); + const bool dim_bg_for_window_list = (g.NavWindowingTargetAnim != NULL && g.NavWindowingTargetAnim->Active); + if (!dim_bg_for_modal && !dim_bg_for_window_list) + return; + + if (dim_bg_for_modal) + { + // Draw dimming behind modal or a begin stack child, whichever comes first in draw order. + ImGuiWindow* dim_behind_window = FindBottomMostVisibleWindowWithinBeginStack(modal_window); + RenderDimmedBackgroundBehindWindow(dim_behind_window, GetColorU32(modal_window->DC.ModalDimBgColor, g.DimBgRatio)); + } + else if (dim_bg_for_window_list) + { + // Draw dimming behind CTRL+Tab target window + RenderDimmedBackgroundBehindWindow(g.NavWindowingTargetAnim, GetColorU32(ImGuiCol_NavWindowingDimBg, g.DimBgRatio)); + + // Draw border around CTRL+Tab target window + ImGuiWindow* window = g.NavWindowingTargetAnim; + ImGuiViewport* viewport = GetMainViewport(); + float distance = g.FontSize; + ImRect bb = window->Rect(); + bb.Expand(distance); + if (bb.GetWidth() >= viewport->Size.x && bb.GetHeight() >= viewport->Size.y) + bb.Expand(-distance - 1.0f); // If a window fits the entire viewport, adjust its highlight inward + if (window->DrawList->CmdBuffer.Size == 0) + window->DrawList->AddDrawCmd(); + window->DrawList->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size); + window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), window->WindowRounding, 0, 3.0f); + window->DrawList->PopClipRect(); + } +} + +// This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal. +void ImGui::EndFrame() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Initialized); + + // Don't process EndFrame() multiple times. + if (g.FrameCountEnded == g.FrameCount) + return; + IM_ASSERT(g.WithinFrameScope && "Forgot to call ImGui::NewFrame()?"); + + CallContextHooks(&g, ImGuiContextHookType_EndFramePre); + + ErrorCheckEndFrameSanityChecks(); + + // Notify Platform/OS when our Input Method Editor cursor has moved (e.g. CJK inputs using Microsoft IME) + ImGuiPlatformImeData* ime_data = &g.PlatformImeData; + if (g.IO.PlatformSetImeDataFn != NULL && memcmp(ime_data, &g.PlatformImeDataPrev, sizeof(ImGuiPlatformImeData)) != 0) + { + IMGUI_DEBUG_LOG_IO("[io] Calling io.PlatformSetImeDataFn(): WantVisible: %d, InputPos (%.2f,%.2f)\n", ime_data->WantVisible, ime_data->InputPos.x, ime_data->InputPos.y); + ImGuiViewport* viewport = GetMainViewport(); + g.IO.PlatformSetImeDataFn(&g, viewport, ime_data); + } + + // Hide implicit/fallback "Debug" window if it hasn't been used + g.WithinFrameScopeWithImplicitWindow = false; + if (g.CurrentWindow && !g.CurrentWindow->WriteAccessed) + g.CurrentWindow->Active = false; + End(); + + // Update navigation: CTRL+Tab, wrap-around requests + NavEndFrame(); + + // Drag and Drop: Elapse payload (if delivered, or if source stops being submitted) + if (g.DragDropActive) + { + bool is_delivered = g.DragDropPayload.Delivery; + bool is_elapsed = (g.DragDropSourceFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_PayloadAutoExpire) || g.DragDropMouseButton == -1 || !IsMouseDown(g.DragDropMouseButton)); + if (is_delivered || is_elapsed) + ClearDragDrop(); + } + + // Drag and Drop: Fallback for missing source tooltip. This is not ideal but better than nothing. + // If you want to handle source item disappearing: instead of submitting your description tooltip + // in the BeginDragDropSource() block of the dragged item, you can submit them from a safe single spot + // (e.g. end of your item loop, or before EndFrame) by reading payload data. + // In the typical case, the contents of drag tooltip should be possible to infer solely from payload data. + if (g.DragDropActive && g.DragDropSourceFrameCount < g.FrameCount && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) + { + g.DragDropWithinSource = true; + SetTooltip("..."); + g.DragDropWithinSource = false; + } + + // End frame + g.WithinFrameScope = false; + g.FrameCountEnded = g.FrameCount; + + // Initiate moving window + handle left-click and right-click focus + UpdateMouseMovingWindowEndFrame(); + + // Sort the window list so that all child windows are after their parent + // We cannot do that on FocusWindow() because children may not exist yet + g.WindowsTempSortBuffer.resize(0); + g.WindowsTempSortBuffer.reserve(g.Windows.Size); + for (ImGuiWindow* window : g.Windows) + { + if (window->Active && (window->Flags & ImGuiWindowFlags_ChildWindow)) // if a child is active its parent will add it + continue; + AddWindowToSortBuffer(&g.WindowsTempSortBuffer, window); + } + + // This usually assert if there is a mismatch between the ImGuiWindowFlags_ChildWindow / ParentWindow values and DC.ChildWindows[] in parents, aka we've done something wrong. + IM_ASSERT(g.Windows.Size == g.WindowsTempSortBuffer.Size); + g.Windows.swap(g.WindowsTempSortBuffer); + g.IO.MetricsActiveWindows = g.WindowsActiveCount; + + // Unlock font atlas + g.IO.Fonts->Locked = false; + + // Clear Input data for next frame + g.IO.MousePosPrev = g.IO.MousePos; + g.IO.AppFocusLost = false; + g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f; + g.IO.InputQueueCharacters.resize(0); + + CallContextHooks(&g, ImGuiContextHookType_EndFramePost); +} + +// Prepare the data for rendering so you can call GetDrawData() +// (As with anything within the ImGui:: namspace this doesn't touch your GPU or graphics API at all: +// it is the role of the ImGui_ImplXXXX_RenderDrawData() function provided by the renderer backend) +void ImGui::Render() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Initialized); + + if (g.FrameCountEnded != g.FrameCount) + EndFrame(); + if (g.FrameCountRendered == g.FrameCount) + return; + g.FrameCountRendered = g.FrameCount; + + g.IO.MetricsRenderWindows = 0; + CallContextHooks(&g, ImGuiContextHookType_RenderPre); + + // Draw modal/window whitening backgrounds + RenderDimmedBackgrounds(); + + // Add background ImDrawList (for each active viewport) + for (ImGuiViewportP* viewport : g.Viewports) + { + InitViewportDrawData(viewport); + if (viewport->BgFgDrawLists[0] != NULL) + AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[0], GetBackgroundDrawList(viewport)); + } + + // Add ImDrawList to render + ImGuiWindow* windows_to_render_top_most[2]; + windows_to_render_top_most[0] = (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus)) ? g.NavWindowingTarget->RootWindow : NULL; + windows_to_render_top_most[1] = (g.NavWindowingTarget ? g.NavWindowingListWindow : NULL); + for (ImGuiWindow* window : g.Windows) + { + IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'" + if (IsWindowActiveAndVisible(window) && (window->Flags & ImGuiWindowFlags_ChildWindow) == 0 && window != windows_to_render_top_most[0] && window != windows_to_render_top_most[1]) + AddRootWindowToDrawData(window); + } + for (int n = 0; n < IM_ARRAYSIZE(windows_to_render_top_most); n++) + if (windows_to_render_top_most[n] && IsWindowActiveAndVisible(windows_to_render_top_most[n])) // NavWindowingTarget is always temporarily displayed as the top-most window + AddRootWindowToDrawData(windows_to_render_top_most[n]); + + // Draw software mouse cursor if requested by io.MouseDrawCursor flag + if (g.IO.MouseDrawCursor && g.MouseCursor != ImGuiMouseCursor_None) + RenderMouseCursor(g.IO.MousePos, g.Style.MouseCursorScale, g.MouseCursor, IM_COL32_WHITE, IM_COL32_BLACK, IM_COL32(0, 0, 0, 48)); + + // Setup ImDrawData structures for end-user + g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = 0; + for (ImGuiViewportP* viewport : g.Viewports) + { + FlattenDrawDataIntoSingleLayer(&viewport->DrawDataBuilder); + + // Add foreground ImDrawList (for each active viewport) + if (viewport->BgFgDrawLists[1] != NULL) + AddDrawListToDrawDataEx(&viewport->DrawDataP, viewport->DrawDataBuilder.Layers[0], GetForegroundDrawList(viewport)); + + // We call _PopUnusedDrawCmd() last thing, as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch). + ImDrawData* draw_data = &viewport->DrawDataP; + IM_ASSERT(draw_data->CmdLists.Size == draw_data->CmdListsCount); + for (ImDrawList* draw_list : draw_data->CmdLists) + draw_list->_PopUnusedDrawCmd(); + + g.IO.MetricsRenderVertices += draw_data->TotalVtxCount; + g.IO.MetricsRenderIndices += draw_data->TotalIdxCount; + } + + CallContextHooks(&g, ImGuiContextHookType_RenderPost); +} + +// Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker. +// CalcTextSize("") should return ImVec2(0.0f, g.FontSize) +ImVec2 ImGui::CalcTextSize(const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width) +{ + ImGuiContext& g = *GImGui; + + const char* text_display_end; + if (hide_text_after_double_hash) + text_display_end = FindRenderedTextEnd(text, text_end); // Hide anything after a '##' string + else + text_display_end = text_end; + + ImFont* font = g.Font; + const float font_size = g.FontSize; + if (text == text_display_end) + return ImVec2(0.0f, font_size); + ImVec2 text_size = font->CalcTextSizeA(font_size, FLT_MAX, wrap_width, text, text_display_end, NULL); + + // Round + // FIXME: This has been here since Dec 2015 (7b0bf230) but down the line we want this out. + // FIXME: Investigate using ceilf or e.g. + // - https://git.musl-libc.org/cgit/musl/tree/src/math/ceilf.c + // - https://embarkstudios.github.io/rust-gpu/api/src/libm/math/ceilf.rs.html + text_size.x = IM_TRUNC(text_size.x + 0.99999f); + + return text_size; +} + +// Find window given position, search front-to-back +// - Typically write output back to g.HoveredWindow and g.HoveredWindowUnderMovingWindow. +// - FIXME: Note that we have an inconsequential lag here: OuterRectClipped is updated in Begin(), so windows moved programmatically +// with SetWindowPos() and not SetNextWindowPos() will have that rectangle lagging by a frame at the time FindHoveredWindow() is +// called, aka before the next Begin(). Moving window isn't affected. +// - The 'find_first_and_in_any_viewport = true' mode is only used by TestEngine. It is simpler to maintain here. +void ImGui::FindHoveredWindowEx(const ImVec2& pos, bool find_first_and_in_any_viewport, ImGuiWindow** out_hovered_window, ImGuiWindow** out_hovered_window_under_moving_window) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* hovered_window = NULL; + ImGuiWindow* hovered_window_under_moving_window = NULL; + + if (find_first_and_in_any_viewport == false && g.MovingWindow && !(g.MovingWindow->Flags & ImGuiWindowFlags_NoMouseInputs)) + hovered_window = g.MovingWindow; + + ImVec2 padding_regular = g.Style.TouchExtraPadding; + ImVec2 padding_for_resize = g.IO.ConfigWindowsResizeFromEdges ? g.WindowsHoverPadding : padding_regular; + for (int i = g.Windows.Size - 1; i >= 0; i--) + { + ImGuiWindow* window = g.Windows[i]; + IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer. + if (!window->Active || window->Hidden) + continue; + if (window->Flags & ImGuiWindowFlags_NoMouseInputs) + continue; + + // Using the clipped AABB, a child window will typically be clipped by its parent (not always) + ImVec2 hit_padding = (window->Flags & (ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize)) ? padding_regular : padding_for_resize; + if (!window->OuterRectClipped.ContainsWithPad(pos, hit_padding)) + continue; + + // Support for one rectangular hole in any given window + // FIXME: Consider generalizing hit-testing override (with more generic data, callback, etc.) (#1512) + if (window->HitTestHoleSize.x != 0) + { + ImVec2 hole_pos(window->Pos.x + (float)window->HitTestHoleOffset.x, window->Pos.y + (float)window->HitTestHoleOffset.y); + ImVec2 hole_size((float)window->HitTestHoleSize.x, (float)window->HitTestHoleSize.y); + if (ImRect(hole_pos, hole_pos + hole_size).Contains(pos)) + continue; + } + + if (find_first_and_in_any_viewport) + { + hovered_window = window; + break; + } + else + { + if (hovered_window == NULL) + hovered_window = window; + IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer. + if (hovered_window_under_moving_window == NULL && (!g.MovingWindow || window->RootWindow != g.MovingWindow->RootWindow)) + hovered_window_under_moving_window = window; + if (hovered_window && hovered_window_under_moving_window) + break; + } + } + + *out_hovered_window = hovered_window; + if (out_hovered_window_under_moving_window != NULL) + *out_hovered_window_under_moving_window = hovered_window_under_moving_window; +} + +bool ImGui::IsItemActive() +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId) + return g.ActiveId == g.LastItemData.ID; + return false; +} + +bool ImGui::IsItemActivated() +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId) + if (g.ActiveId == g.LastItemData.ID && g.ActiveIdPreviousFrame != g.LastItemData.ID) + return true; + return false; +} + +bool ImGui::IsItemDeactivated() +{ + ImGuiContext& g = *GImGui; + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDeactivated) + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Deactivated) != 0; + return (g.ActiveIdPreviousFrame == g.LastItemData.ID && g.ActiveIdPreviousFrame != 0 && g.ActiveId != g.LastItemData.ID); +} + +bool ImGui::IsItemDeactivatedAfterEdit() +{ + ImGuiContext& g = *GImGui; + return IsItemDeactivated() && (g.ActiveIdPreviousFrameHasBeenEditedBefore || (g.ActiveId == 0 && g.ActiveIdHasBeenEditedBefore)); +} + +// == GetItemID() == GetFocusID() +bool ImGui::IsItemFocused() +{ + ImGuiContext& g = *GImGui; + if (g.NavId != g.LastItemData.ID || g.NavId == 0) + return false; + return true; +} + +// Important: this can be useful but it is NOT equivalent to the behavior of e.g.Button()! +// Most widgets have specific reactions based on mouse-up/down state, mouse position etc. +bool ImGui::IsItemClicked(ImGuiMouseButton mouse_button) +{ + return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_None); +} + +bool ImGui::IsItemToggledOpen() +{ + ImGuiContext& g = *GImGui; + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_ToggledOpen) ? true : false; +} + +// Call after a Selectable() or TreeNode() involved in multi-selection. +// Useful if you need the per-item information before reaching EndMultiSelect(), e.g. for rendering purpose. +// This is only meant to be called inside a BeginMultiSelect()/EndMultiSelect() block. +// (Outside of multi-select, it would be misleading/ambiguous to report this signal, as widgets +// return e.g. a pressed event and user code is in charge of altering selection in ways we cannot predict.) +bool ImGui::IsItemToggledSelection() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.CurrentMultiSelect != NULL); // Can only be used inside a BeginMultiSelect()/EndMultiSelect() + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_ToggledSelection) ? true : false; +} + +// IMPORTANT: If you are trying to check whether your mouse should be dispatched to Dear ImGui or to your underlying app, +// you should not use this function! Use the 'io.WantCaptureMouse' boolean for that! +// Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details. +bool ImGui::IsAnyItemHovered() +{ + ImGuiContext& g = *GImGui; + return g.HoveredId != 0 || g.HoveredIdPreviousFrame != 0; +} + +bool ImGui::IsAnyItemActive() +{ + ImGuiContext& g = *GImGui; + return g.ActiveId != 0; +} + +bool ImGui::IsAnyItemFocused() +{ + ImGuiContext& g = *GImGui; + return g.NavId != 0 && !g.NavDisableHighlight; +} + +bool ImGui::IsItemVisible() +{ + ImGuiContext& g = *GImGui; + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) != 0; +} + +bool ImGui::IsItemEdited() +{ + ImGuiContext& g = *GImGui; + return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Edited) != 0; +} + +// Allow next item to be overlapped by subsequent items. +// This works by requiring HoveredId to match for two subsequent frames, +// so if a following items overwrite it our interactions will naturally be disabled. +void ImGui::SetNextItemAllowOverlap() +{ + ImGuiContext& g = *GImGui; + g.NextItemData.ItemFlags |= ImGuiItemFlags_AllowOverlap; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +// Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority. +// FIXME-LEGACY: Use SetNextItemAllowOverlap() *before* your item instead. +void ImGui::SetItemAllowOverlap() +{ + ImGuiContext& g = *GImGui; + ImGuiID id = g.LastItemData.ID; + if (g.HoveredId == id) + g.HoveredIdAllowOverlap = true; + if (g.ActiveId == id) // Before we made this obsolete, most calls to SetItemAllowOverlap() used to avoid this path by testing g.ActiveId != id. + g.ActiveIdAllowOverlap = true; +} +#endif + +// This is a shortcut for not taking ownership of 100+ keys, frequently used by drag operations. +// FIXME: It might be undesirable that this will likely disable KeyOwner-aware shortcuts systems. Consider a more fine-tuned version if needed? +void ImGui::SetActiveIdUsingAllKeyboardKeys() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ActiveId != 0); + g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_COUNT) - 1; + g.ActiveIdUsingAllKeyboardKeys = true; + NavMoveRequestCancel(); +} + +ImGuiID ImGui::GetItemID() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.ID; +} + +ImVec2 ImGui::GetItemRectMin() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.Rect.Min; +} + +ImVec2 ImGui::GetItemRectMax() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.Rect.Max; +} + +ImVec2 ImGui::GetItemRectSize() +{ + ImGuiContext& g = *GImGui; + return g.LastItemData.Rect.GetSize(); +} + +// Prior to v1.90 2023/10/16, the BeginChild() function took a 'bool border = false' parameter instead of 'ImGuiChildFlags child_flags = 0'. +// ImGuiChildFlags_Border is defined as always == 1 in order to allow old code passing 'true'. Read comments in imgui.h for details! +bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags) +{ + ImGuiID id = GetCurrentWindow()->GetID(str_id); + return BeginChildEx(str_id, id, size_arg, child_flags, window_flags); +} + +bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags) +{ + return BeginChildEx(NULL, id, size_arg, child_flags, window_flags); +} + +bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* parent_window = g.CurrentWindow; + IM_ASSERT(id != 0); + + // Sanity check as it is likely that some user will accidentally pass ImGuiWindowFlags into the ImGuiChildFlags argument. + const ImGuiChildFlags ImGuiChildFlags_SupportedMask_ = ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY | ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysAutoResize | ImGuiChildFlags_FrameStyle | ImGuiChildFlags_NavFlattened; + IM_UNUSED(ImGuiChildFlags_SupportedMask_); + IM_ASSERT((child_flags & ~ImGuiChildFlags_SupportedMask_) == 0 && "Illegal ImGuiChildFlags value. Did you pass ImGuiWindowFlags values instead of ImGuiChildFlags?"); + IM_ASSERT((window_flags & ImGuiWindowFlags_AlwaysAutoResize) == 0 && "Cannot specify ImGuiWindowFlags_AlwaysAutoResize for BeginChild(). Use ImGuiChildFlags_AlwaysAutoResize!"); + if (child_flags & ImGuiChildFlags_AlwaysAutoResize) + { + IM_ASSERT((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0 && "Cannot use ImGuiChildFlags_ResizeX or ImGuiChildFlags_ResizeY with ImGuiChildFlags_AlwaysAutoResize!"); + IM_ASSERT((child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY)) != 0 && "Must use ImGuiChildFlags_AutoResizeX or ImGuiChildFlags_AutoResizeY with ImGuiChildFlags_AlwaysAutoResize!"); + } +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + if (window_flags & ImGuiWindowFlags_AlwaysUseWindowPadding) + child_flags |= ImGuiChildFlags_AlwaysUseWindowPadding; + if (window_flags & ImGuiWindowFlags_NavFlattened) + child_flags |= ImGuiChildFlags_NavFlattened; +#endif + if (child_flags & ImGuiChildFlags_AutoResizeX) + child_flags &= ~ImGuiChildFlags_ResizeX; + if (child_flags & ImGuiChildFlags_AutoResizeY) + child_flags &= ~ImGuiChildFlags_ResizeY; + + // Set window flags + window_flags |= ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_NoTitleBar; + window_flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag + if (child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysAutoResize)) + window_flags |= ImGuiWindowFlags_AlwaysAutoResize; + if ((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0) + window_flags |= ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings; + + // Special framed style + if (child_flags & ImGuiChildFlags_FrameStyle) + { + PushStyleColor(ImGuiCol_ChildBg, g.Style.Colors[ImGuiCol_FrameBg]); + PushStyleVar(ImGuiStyleVar_ChildRounding, g.Style.FrameRounding); + PushStyleVar(ImGuiStyleVar_ChildBorderSize, g.Style.FrameBorderSize); + PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.FramePadding); + child_flags |= ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding; + window_flags |= ImGuiWindowFlags_NoMove; + } + + // Forward child flags + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasChildFlags; + g.NextWindowData.ChildFlags = child_flags; + + // Forward size + // Important: Begin() has special processing to switch condition to ImGuiCond_FirstUseEver for a given axis when ImGuiChildFlags_ResizeXXX is set. + // (the alternative would to store conditional flags per axis, which is possible but more code) + const ImVec2 size_avail = GetContentRegionAvail(); + const ImVec2 size_default((child_flags & ImGuiChildFlags_AutoResizeX) ? 0.0f : size_avail.x, (child_flags & ImGuiChildFlags_AutoResizeY) ? 0.0f : size_avail.y); + const ImVec2 size = CalcItemSize(size_arg, size_default.x, size_default.y); + SetNextWindowSize(size); + + // Build up name. If you need to append to a same child from multiple location in the ID stack, use BeginChild(ImGuiID id) with a stable value. + // FIXME: 2023/11/14: commented out shorted version. We had an issue with multiple ### in child window path names, which the trailing hash helped workaround. + // e.g. "ParentName###ParentIdentifier/ChildName###ChildIdentifier" would get hashed incorrectly by ImHashStr(), trailing _%08X somehow fixes it. + const char* temp_window_name; + /*if (name && parent_window->IDStack.back() == parent_window->ID) + ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%s", parent_window->Name, name); // May omit ID if in root of ID stack + else*/ + if (name) + ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%s_%08X", parent_window->Name, name, id); + else + ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%08X", parent_window->Name, id); + + // Set style + const float backup_border_size = g.Style.ChildBorderSize; + if ((child_flags & ImGuiChildFlags_Border) == 0) + g.Style.ChildBorderSize = 0.0f; + + // Begin into window + const bool ret = Begin(temp_window_name, NULL, window_flags); + + // Restore style + g.Style.ChildBorderSize = backup_border_size; + if (child_flags & ImGuiChildFlags_FrameStyle) + { + PopStyleVar(3); + PopStyleColor(); + } + + ImGuiWindow* child_window = g.CurrentWindow; + child_window->ChildId = id; + + // Set the cursor to handle case where the user called SetNextWindowPos()+BeginChild() manually. + // While this is not really documented/defined, it seems that the expected thing to do. + if (child_window->BeginCount == 1) + parent_window->DC.CursorPos = child_window->Pos; + + // Process navigation-in immediately so NavInit can run on first frame + // Can enter a child if (A) it has navigable items or (B) it can be scrolled. + const ImGuiID temp_id_for_activation = ImHashStr("##Child", 0, id); + if (g.ActiveId == temp_id_for_activation) + ClearActiveID(); + if (g.NavActivateId == id && !(child_flags & ImGuiChildFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY)) + { + FocusWindow(child_window); + NavInitWindow(child_window, false); + SetActiveID(temp_id_for_activation, child_window); // Steal ActiveId with another arbitrary id so that key-press won't activate child item + g.ActiveIdSource = g.NavInputSource; + } + return ret; +} + +void ImGui::EndChild() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* child_window = g.CurrentWindow; + + IM_ASSERT(g.WithinEndChild == false); + IM_ASSERT(child_window->Flags & ImGuiWindowFlags_ChildWindow); // Mismatched BeginChild()/EndChild() calls + + g.WithinEndChild = true; + ImVec2 child_size = child_window->Size; + End(); + if (child_window->BeginCount == 1) + { + ImGuiWindow* parent_window = g.CurrentWindow; + ImRect bb(parent_window->DC.CursorPos, parent_window->DC.CursorPos + child_size); + ItemSize(child_size); + const bool nav_flattened = (child_window->ChildFlags & ImGuiChildFlags_NavFlattened) != 0; + if ((child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY) && !nav_flattened) + { + ItemAdd(bb, child_window->ChildId); + RenderNavHighlight(bb, child_window->ChildId); + + // When browsing a window that has no activable items (scroll only) we keep a highlight on the child (pass g.NavId to trick into always displaying) + if (child_window->DC.NavLayersActiveMask == 0 && child_window == g.NavWindow) + RenderNavHighlight(ImRect(bb.Min - ImVec2(2, 2), bb.Max + ImVec2(2, 2)), g.NavId, ImGuiNavHighlightFlags_Compact); + } + else + { + // Not navigable into + // - This is a bit of a fringe use case, mostly useful for undecorated, non-scrolling contents childs, or empty childs. + // - We could later decide to not apply this path if ImGuiChildFlags_FrameStyle or ImGuiChildFlags_Borders is set. + ItemAdd(bb, child_window->ChildId, NULL, ImGuiItemFlags_NoNav); + + // But when flattened we directly reach items, adjust active layer mask accordingly + if (nav_flattened) + parent_window->DC.NavLayersActiveMaskNext |= child_window->DC.NavLayersActiveMaskNext; + } + if (g.HoveredWindow == child_window) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow; + } + g.WithinEndChild = false; + g.LogLinePosY = -FLT_MAX; // To enforce a carriage return +} + +static void SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled) +{ + window->SetWindowPosAllowFlags = enabled ? (window->SetWindowPosAllowFlags | flags) : (window->SetWindowPosAllowFlags & ~flags); + window->SetWindowSizeAllowFlags = enabled ? (window->SetWindowSizeAllowFlags | flags) : (window->SetWindowSizeAllowFlags & ~flags); + window->SetWindowCollapsedAllowFlags = enabled ? (window->SetWindowCollapsedAllowFlags | flags) : (window->SetWindowCollapsedAllowFlags & ~flags); +} + +ImGuiWindow* ImGui::FindWindowByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + return (ImGuiWindow*)g.WindowsById.GetVoidPtr(id); +} + +ImGuiWindow* ImGui::FindWindowByName(const char* name) +{ + ImGuiID id = ImHashStr(name); + return FindWindowByID(id); +} + +static void ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) +{ + window->Pos = ImTrunc(ImVec2(settings->Pos.x, settings->Pos.y)); + if (settings->Size.x > 0 && settings->Size.y > 0) + window->Size = window->SizeFull = ImTrunc(ImVec2(settings->Size.x, settings->Size.y)); + window->Collapsed = settings->Collapsed; +} + +static void UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, ImGuiWindowFlags new_flags) +{ + ImGuiContext& g = *GImGui; + + const bool new_is_explicit_child = (new_flags & ImGuiWindowFlags_ChildWindow) != 0 && ((new_flags & ImGuiWindowFlags_Popup) == 0 || (new_flags & ImGuiWindowFlags_ChildMenu) != 0); + const bool child_flag_changed = new_is_explicit_child != window->IsExplicitChild; + if ((just_created || child_flag_changed) && !new_is_explicit_child) + { + IM_ASSERT(!g.WindowsFocusOrder.contains(window)); + g.WindowsFocusOrder.push_back(window); + window->FocusOrder = (short)(g.WindowsFocusOrder.Size - 1); + } + else if (!just_created && child_flag_changed && new_is_explicit_child) + { + IM_ASSERT(g.WindowsFocusOrder[window->FocusOrder] == window); + for (int n = window->FocusOrder + 1; n < g.WindowsFocusOrder.Size; n++) + g.WindowsFocusOrder[n]->FocusOrder--; + g.WindowsFocusOrder.erase(g.WindowsFocusOrder.Data + window->FocusOrder); + window->FocusOrder = -1; + } + window->IsExplicitChild = new_is_explicit_child; +} + +static void InitOrLoadWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) +{ + // Initial window state with e.g. default/arbitrary window position + // Use SetNextWindowPos() with the appropriate condition flag to change the initial position of a window. + const ImGuiViewport* main_viewport = ImGui::GetMainViewport(); + window->Pos = main_viewport->Pos + ImVec2(60, 60); + window->Size = window->SizeFull = ImVec2(0, 0); + window->SetWindowPosAllowFlags = window->SetWindowSizeAllowFlags = window->SetWindowCollapsedAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing; + + if (settings != NULL) + { + SetWindowConditionAllowFlags(window, ImGuiCond_FirstUseEver, false); + ApplyWindowSettings(window, settings); + } + window->DC.CursorStartPos = window->DC.CursorMaxPos = window->DC.IdealMaxPos = window->Pos; // So first call to CalcWindowContentSizes() doesn't return crazy values + + if ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0) + { + window->AutoFitFramesX = window->AutoFitFramesY = 2; + window->AutoFitOnlyGrows = false; + } + else + { + if (window->Size.x <= 0.0f) + window->AutoFitFramesX = 2; + if (window->Size.y <= 0.0f) + window->AutoFitFramesY = 2; + window->AutoFitOnlyGrows = (window->AutoFitFramesX > 0) || (window->AutoFitFramesY > 0); + } +} + +static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags) +{ + // Create window the first time + //IMGUI_DEBUG_LOG("CreateNewWindow '%s', flags = 0x%08X\n", name, flags); + ImGuiContext& g = *GImGui; + ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); + window->Flags = flags; + g.WindowsById.SetVoidPtr(window->ID, window); + + ImGuiWindowSettings* settings = NULL; + if (!(flags & ImGuiWindowFlags_NoSavedSettings)) + if ((settings = ImGui::FindWindowSettingsByWindow(window)) != 0) + window->SettingsOffset = g.SettingsWindows.offset_from_ptr(settings); + + InitOrLoadWindowSettings(window, settings); + + if (flags & ImGuiWindowFlags_NoBringToFrontOnFocus) + g.Windows.push_front(window); // Quite slow but rare and only once + else + g.Windows.push_back(window); + + return window; +} + +static inline ImVec2 CalcWindowMinSize(ImGuiWindow* window) +{ + // We give windows non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups) + // FIXME: Essentially we want to restrict manual resizing to WindowMinSize+Decoration, and allow api resizing to be smaller. + // Perhaps should tend further a neater test for this. + ImGuiContext& g = *GImGui; + ImVec2 size_min; + if ((window->Flags & ImGuiWindowFlags_ChildWindow) && !(window->Flags & ImGuiWindowFlags_Popup)) + { + size_min.x = (window->ChildFlags & ImGuiChildFlags_ResizeX) ? g.Style.WindowMinSize.x : 4.0f; + size_min.y = (window->ChildFlags & ImGuiChildFlags_ResizeY) ? g.Style.WindowMinSize.y : 4.0f; + } + else + { + size_min.x = ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) == 0) ? g.Style.WindowMinSize.x : 4.0f; + size_min.y = ((window->Flags & ImGuiWindowFlags_AlwaysAutoResize) == 0) ? g.Style.WindowMinSize.y : 4.0f; + } + + // Reduce artifacts with very small windows + ImGuiWindow* window_for_height = window; + size_min.y = ImMax(size_min.y, window_for_height->TitleBarHeight + window_for_height->MenuBarHeight + ImMax(0.0f, g.Style.WindowRounding - 1.0f)); + return size_min; +} + +static ImVec2 CalcWindowSizeAfterConstraint(ImGuiWindow* window, const ImVec2& size_desired) +{ + ImGuiContext& g = *GImGui; + ImVec2 new_size = size_desired; + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint) + { + // See comments in SetNextWindowSizeConstraints() for details about setting size_min an size_max. + ImRect cr = g.NextWindowData.SizeConstraintRect; + new_size.x = (cr.Min.x >= 0 && cr.Max.x >= 0) ? ImClamp(new_size.x, cr.Min.x, cr.Max.x) : window->SizeFull.x; + new_size.y = (cr.Min.y >= 0 && cr.Max.y >= 0) ? ImClamp(new_size.y, cr.Min.y, cr.Max.y) : window->SizeFull.y; + if (g.NextWindowData.SizeCallback) + { + ImGuiSizeCallbackData data; + data.UserData = g.NextWindowData.SizeCallbackUserData; + data.Pos = window->Pos; + data.CurrentSize = window->SizeFull; + data.DesiredSize = new_size; + g.NextWindowData.SizeCallback(&data); + new_size = data.DesiredSize; + } + new_size.x = IM_TRUNC(new_size.x); + new_size.y = IM_TRUNC(new_size.y); + } + + // Minimum size + ImVec2 size_min = CalcWindowMinSize(window); + return ImMax(new_size, size_min); +} + +static void CalcWindowContentSizes(ImGuiWindow* window, ImVec2* content_size_current, ImVec2* content_size_ideal) +{ + bool preserve_old_content_sizes = false; + if (window->Collapsed && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0) + preserve_old_content_sizes = true; + else if (window->Hidden && window->HiddenFramesCannotSkipItems == 0 && window->HiddenFramesCanSkipItems > 0) + preserve_old_content_sizes = true; + if (preserve_old_content_sizes) + { + *content_size_current = window->ContentSize; + *content_size_ideal = window->ContentSizeIdeal; + return; + } + + content_size_current->x = (window->ContentSizeExplicit.x != 0.0f) ? window->ContentSizeExplicit.x : IM_TRUNC(window->DC.CursorMaxPos.x - window->DC.CursorStartPos.x); + content_size_current->y = (window->ContentSizeExplicit.y != 0.0f) ? window->ContentSizeExplicit.y : IM_TRUNC(window->DC.CursorMaxPos.y - window->DC.CursorStartPos.y); + content_size_ideal->x = (window->ContentSizeExplicit.x != 0.0f) ? window->ContentSizeExplicit.x : IM_TRUNC(ImMax(window->DC.CursorMaxPos.x, window->DC.IdealMaxPos.x) - window->DC.CursorStartPos.x); + content_size_ideal->y = (window->ContentSizeExplicit.y != 0.0f) ? window->ContentSizeExplicit.y : IM_TRUNC(ImMax(window->DC.CursorMaxPos.y, window->DC.IdealMaxPos.y) - window->DC.CursorStartPos.y); +} + +static ImVec2 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents) +{ + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + const float decoration_w_without_scrollbars = window->DecoOuterSizeX1 + window->DecoOuterSizeX2 - window->ScrollbarSizes.x; + const float decoration_h_without_scrollbars = window->DecoOuterSizeY1 + window->DecoOuterSizeY2 - window->ScrollbarSizes.y; + ImVec2 size_pad = window->WindowPadding * 2.0f; + ImVec2 size_desired = size_contents + size_pad + ImVec2(decoration_w_without_scrollbars, decoration_h_without_scrollbars); + if (window->Flags & ImGuiWindowFlags_Tooltip) + { + // Tooltip always resize + return size_desired; + } + else + { + // Maximum window size is determined by the viewport size or monitor size + ImVec2 size_min = CalcWindowMinSize(window); + ImVec2 size_max = ((window->Flags & ImGuiWindowFlags_ChildWindow) && !(window->Flags & ImGuiWindowFlags_Popup)) ? ImVec2(FLT_MAX, FLT_MAX) : ImGui::GetMainViewport()->WorkSize - style.DisplaySafeAreaPadding * 2.0f; + ImVec2 size_auto_fit = ImClamp(size_desired, size_min, size_max); + + // FIXME: CalcWindowAutoFitSize() doesn't take into account that only one axis may be auto-fit when calculating scrollbars, + // we may need to compute/store three variants of size_auto_fit, for x/y/xy. + // Here we implement a workaround for child windows only, but a full solution would apply to normal windows as well: + if ((window->ChildFlags & ImGuiChildFlags_ResizeX) && !(window->ChildFlags & ImGuiChildFlags_ResizeY)) + size_auto_fit.y = window->SizeFull.y; + else if (!(window->ChildFlags & ImGuiChildFlags_ResizeX) && (window->ChildFlags & ImGuiChildFlags_ResizeY)) + size_auto_fit.x = window->SizeFull.x; + + // When the window cannot fit all contents (either because of constraints, either because screen is too small), + // we are growing the size on the other axis to compensate for expected scrollbar. FIXME: Might turn bigger than ViewportSize-WindowPadding. + ImVec2 size_auto_fit_after_constraint = CalcWindowSizeAfterConstraint(window, size_auto_fit); + bool will_have_scrollbar_x = (size_auto_fit_after_constraint.x - size_pad.x - decoration_w_without_scrollbars < size_contents.x && !(window->Flags & ImGuiWindowFlags_NoScrollbar) && (window->Flags & ImGuiWindowFlags_HorizontalScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar); + bool will_have_scrollbar_y = (size_auto_fit_after_constraint.y - size_pad.y - decoration_h_without_scrollbars < size_contents.y && !(window->Flags & ImGuiWindowFlags_NoScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysVerticalScrollbar); + if (will_have_scrollbar_x) + size_auto_fit.y += style.ScrollbarSize; + if (will_have_scrollbar_y) + size_auto_fit.x += style.ScrollbarSize; + return size_auto_fit; + } +} + +ImVec2 ImGui::CalcWindowNextAutoFitSize(ImGuiWindow* window) +{ + ImVec2 size_contents_current; + ImVec2 size_contents_ideal; + CalcWindowContentSizes(window, &size_contents_current, &size_contents_ideal); + ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, size_contents_ideal); + ImVec2 size_final = CalcWindowSizeAfterConstraint(window, size_auto_fit); + return size_final; +} + +static ImGuiCol GetWindowBgColorIdx(ImGuiWindow* window) +{ + if (window->Flags & (ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_Popup)) + return ImGuiCol_PopupBg; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + return ImGuiCol_ChildBg; + return ImGuiCol_WindowBg; +} + +static void CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size) +{ + ImVec2 pos_min = ImLerp(corner_target, window->Pos, corner_norm); // Expected window upper-left + ImVec2 pos_max = ImLerp(window->Pos + window->Size, corner_target, corner_norm); // Expected window lower-right + ImVec2 size_expected = pos_max - pos_min; + ImVec2 size_constrained = CalcWindowSizeAfterConstraint(window, size_expected); + *out_pos = pos_min; + if (corner_norm.x == 0.0f) + out_pos->x -= (size_constrained.x - size_expected.x); + if (corner_norm.y == 0.0f) + out_pos->y -= (size_constrained.y - size_expected.y); + *out_size = size_constrained; +} + +// Data for resizing from resize grip / corner +struct ImGuiResizeGripDef +{ + ImVec2 CornerPosN; + ImVec2 InnerDir; + int AngleMin12, AngleMax12; +}; +static const ImGuiResizeGripDef resize_grip_def[4] = +{ + { ImVec2(1, 1), ImVec2(-1, -1), 0, 3 }, // Lower-right + { ImVec2(0, 1), ImVec2(+1, -1), 3, 6 }, // Lower-left + { ImVec2(0, 0), ImVec2(+1, +1), 6, 9 }, // Upper-left (Unused) + { ImVec2(1, 0), ImVec2(-1, +1), 9, 12 } // Upper-right (Unused) +}; + +// Data for resizing from borders +struct ImGuiResizeBorderDef +{ + ImVec2 InnerDir; // Normal toward inside + ImVec2 SegmentN1, SegmentN2; // End positions, normalized (0,0: upper left) + float OuterAngle; // Angle toward outside +}; +static const ImGuiResizeBorderDef resize_border_def[4] = +{ + { ImVec2(+1, 0), ImVec2(0, 1), ImVec2(0, 0), IM_PI * 1.00f }, // Left + { ImVec2(-1, 0), ImVec2(1, 0), ImVec2(1, 1), IM_PI * 0.00f }, // Right + { ImVec2(0, +1), ImVec2(0, 0), ImVec2(1, 0), IM_PI * 1.50f }, // Up + { ImVec2(0, -1), ImVec2(1, 1), ImVec2(0, 1), IM_PI * 0.50f } // Down +}; + +static ImRect GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) +{ + ImRect rect = window->Rect(); + if (thickness == 0.0f) + rect.Max -= ImVec2(1, 1); + if (border_n == ImGuiDir_Left) { return ImRect(rect.Min.x - thickness, rect.Min.y + perp_padding, rect.Min.x + thickness, rect.Max.y - perp_padding); } + if (border_n == ImGuiDir_Right) { return ImRect(rect.Max.x - thickness, rect.Min.y + perp_padding, rect.Max.x + thickness, rect.Max.y - perp_padding); } + if (border_n == ImGuiDir_Up) { return ImRect(rect.Min.x + perp_padding, rect.Min.y - thickness, rect.Max.x - perp_padding, rect.Min.y + thickness); } + if (border_n == ImGuiDir_Down) { return ImRect(rect.Min.x + perp_padding, rect.Max.y - thickness, rect.Max.x - perp_padding, rect.Max.y + thickness); } + IM_ASSERT(0); + return ImRect(); +} + +// 0..3: corners (Lower-right, Lower-left, Unused, Unused) +ImGuiID ImGui::GetWindowResizeCornerID(ImGuiWindow* window, int n) +{ + IM_ASSERT(n >= 0 && n < 4); + ImGuiID id = window->ID; + id = ImHashStr("#RESIZE", 0, id); + id = ImHashData(&n, sizeof(int), id); + return id; +} + +// Borders (Left, Right, Up, Down) +ImGuiID ImGui::GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir) +{ + IM_ASSERT(dir >= 0 && dir < 4); + int n = (int)dir + 4; + ImGuiID id = window->ID; + id = ImHashStr("#RESIZE", 0, id); + id = ImHashData(&n, sizeof(int), id); + return id; +} + +// Handle resize for: Resize Grips, Borders, Gamepad +// Return true when using auto-fit (double-click on resize grip) +static int ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_hovered, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect) +{ + ImGuiContext& g = *GImGui; + ImGuiWindowFlags flags = window->Flags; + + if ((flags & ImGuiWindowFlags_NoResize) || (flags & ImGuiWindowFlags_AlwaysAutoResize) || window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0) + return false; + if (window->WasActive == false) // Early out to avoid running this code for e.g. a hidden implicit/fallback Debug window. + return false; + + int ret_auto_fit_mask = 0x00; + const float grip_draw_size = IM_TRUNC(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.FontSize * 0.2f)); + const float grip_hover_inner_size = (resize_grip_count > 0) ? IM_TRUNC(grip_draw_size * 0.75f) : 0.0f; + const float grip_hover_outer_size = g.IO.ConfigWindowsResizeFromEdges ? WINDOWS_HOVER_PADDING : 0.0f; + + ImRect clamp_rect = visibility_rect; + const bool window_move_from_title_bar = g.IO.ConfigWindowsMoveFromTitleBarOnly && !(window->Flags & ImGuiWindowFlags_NoTitleBar); + if (window_move_from_title_bar) + clamp_rect.Min.y -= window->TitleBarHeight; + + ImVec2 pos_target(FLT_MAX, FLT_MAX); + ImVec2 size_target(FLT_MAX, FLT_MAX); + + // Resize grips and borders are on layer 1 + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + + // Manual resize grips + PushID("#RESIZE"); + for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++) + { + const ImGuiResizeGripDef& def = resize_grip_def[resize_grip_n]; + const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, def.CornerPosN); + + // Using the FlattenChilds button flag we make the resize button accessible even if we are hovering over a child window + bool hovered, held; + ImRect resize_rect(corner - def.InnerDir * grip_hover_outer_size, corner + def.InnerDir * grip_hover_inner_size); + if (resize_rect.Min.x > resize_rect.Max.x) ImSwap(resize_rect.Min.x, resize_rect.Max.x); + if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y); + ImGuiID resize_grip_id = window->GetID(resize_grip_n); // == GetWindowResizeCornerID() + ItemAdd(resize_rect, resize_grip_id, NULL, ImGuiItemFlags_NoNav); + ButtonBehavior(resize_rect, resize_grip_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus); + //GetForegroundDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255)); + if (hovered || held) + g.MouseCursor = (resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE; + + if (held && g.IO.MouseDoubleClicked[0]) + { + // Auto-fit when double-clicking + size_target = CalcWindowSizeAfterConstraint(window, size_auto_fit); + ret_auto_fit_mask = 0x03; // Both axises + ClearActiveID(); + } + else if (held) + { + // Resize from any of the four corners + // We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position + ImVec2 clamp_min = ImVec2(def.CornerPosN.x == 1.0f ? clamp_rect.Min.x : -FLT_MAX, (def.CornerPosN.y == 1.0f || (def.CornerPosN.y == 0.0f && window_move_from_title_bar)) ? clamp_rect.Min.y : -FLT_MAX); + ImVec2 clamp_max = ImVec2(def.CornerPosN.x == 0.0f ? clamp_rect.Max.x : +FLT_MAX, def.CornerPosN.y == 0.0f ? clamp_rect.Max.y : +FLT_MAX); + ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(def.InnerDir * grip_hover_outer_size, def.InnerDir * -grip_hover_inner_size, def.CornerPosN); // Corner of the window corresponding to our corner grip + corner_target = ImClamp(corner_target, clamp_min, clamp_max); + CalcResizePosSizeFromAnyCorner(window, corner_target, def.CornerPosN, &pos_target, &size_target); + } + + // Only lower-left grip is visible before hovering/activating + if (resize_grip_n == 0 || held || hovered) + resize_grip_col[resize_grip_n] = GetColorU32(held ? ImGuiCol_ResizeGripActive : hovered ? ImGuiCol_ResizeGripHovered : ImGuiCol_ResizeGrip); + } + + int resize_border_mask = 0x00; + if (window->Flags & ImGuiWindowFlags_ChildWindow) + resize_border_mask |= ((window->ChildFlags & ImGuiChildFlags_ResizeX) ? 0x02 : 0) | ((window->ChildFlags & ImGuiChildFlags_ResizeY) ? 0x08 : 0); + else + resize_border_mask = g.IO.ConfigWindowsResizeFromEdges ? 0x0F : 0x00; + for (int border_n = 0; border_n < 4; border_n++) + { + if ((resize_border_mask & (1 << border_n)) == 0) + continue; + const ImGuiResizeBorderDef& def = resize_border_def[border_n]; + const ImGuiAxis axis = (border_n == ImGuiDir_Left || border_n == ImGuiDir_Right) ? ImGuiAxis_X : ImGuiAxis_Y; + + bool hovered, held; + ImRect border_rect = GetResizeBorderRect(window, border_n, grip_hover_inner_size, WINDOWS_HOVER_PADDING); + ImGuiID border_id = window->GetID(border_n + 4); // == GetWindowResizeBorderID() + ItemAdd(border_rect, border_id, NULL, ImGuiItemFlags_NoNav); + ButtonBehavior(border_rect, border_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus); + //GetForegroundDrawList(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255)); + if (hovered && g.HoveredIdTimer <= WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER) + hovered = false; + if (hovered || held) + g.MouseCursor = (axis == ImGuiAxis_X) ? ImGuiMouseCursor_ResizeEW : ImGuiMouseCursor_ResizeNS; + if (held && g.IO.MouseDoubleClicked[0]) + { + // Double-clicking bottom or right border auto-fit on this axis + // FIXME: CalcWindowAutoFitSize() doesn't take into account that only one side may be auto-fit when calculating scrollbars. + // FIXME: Support top and right borders: rework CalcResizePosSizeFromAnyCorner() to be reusable in both cases. + if (border_n == 1 || border_n == 3) // Right and bottom border + { + size_target[axis] = CalcWindowSizeAfterConstraint(window, size_auto_fit)[axis]; + ret_auto_fit_mask |= (1 << axis); + hovered = held = false; // So border doesn't show highlighted at new position + } + ClearActiveID(); + } + else if (held) + { + // Switch to relative resizing mode when border geometry moved (e.g. resizing a child altering parent scroll), in order to avoid resizing feedback loop. + // Currently only using relative mode on resizable child windows, as the problem to solve is more likely noticeable for them, but could apply for all windows eventually. + // FIXME: May want to generalize this idiom at lower-level, so more widgets can use it! + const bool just_scrolled_manually_while_resizing = (g.WheelingWindow != NULL && g.WheelingWindowScrolledFrame == g.FrameCount && IsWindowChildOf(window, g.WheelingWindow, false)); + if (g.ActiveIdIsJustActivated || just_scrolled_manually_while_resizing) + { + g.WindowResizeBorderExpectedRect = border_rect; + g.WindowResizeRelativeMode = false; + } + if ((window->Flags & ImGuiWindowFlags_ChildWindow) && memcmp(&g.WindowResizeBorderExpectedRect, &border_rect, sizeof(ImRect)) != 0) + g.WindowResizeRelativeMode = true; + + const ImVec2 border_curr = (window->Pos + ImMin(def.SegmentN1, def.SegmentN2) * window->Size); + const float border_target_rel_mode_for_axis = border_curr[axis] + g.IO.MouseDelta[axis]; + const float border_target_abs_mode_for_axis = g.IO.MousePos[axis] - g.ActiveIdClickOffset[axis] + WINDOWS_HOVER_PADDING; // Match ButtonBehavior() padding above. + + // Use absolute mode position + ImVec2 border_target = window->Pos; + border_target[axis] = border_target_abs_mode_for_axis; + + // Use relative mode target for child window, ignore resize when moving back toward the ideal absolute position. + bool ignore_resize = false; + if (g.WindowResizeRelativeMode) + { + //GetForegroundDrawList()->AddText(GetMainViewport()->WorkPos, IM_COL32_WHITE, "Relative Mode"); + border_target[axis] = border_target_rel_mode_for_axis; + if (g.IO.MouseDelta[axis] == 0.0f || (g.IO.MouseDelta[axis] > 0.0f) == (border_target_rel_mode_for_axis > border_target_abs_mode_for_axis)) + ignore_resize = true; + } + + // Clamp, apply + ImVec2 clamp_min(border_n == ImGuiDir_Right ? clamp_rect.Min.x : -FLT_MAX, border_n == ImGuiDir_Down || (border_n == ImGuiDir_Up && window_move_from_title_bar) ? clamp_rect.Min.y : -FLT_MAX); + ImVec2 clamp_max(border_n == ImGuiDir_Left ? clamp_rect.Max.x : +FLT_MAX, border_n == ImGuiDir_Up ? clamp_rect.Max.y : +FLT_MAX); + border_target = ImClamp(border_target, clamp_min, clamp_max); + if (flags & ImGuiWindowFlags_ChildWindow) // Clamp resizing of childs within parent + { + ImGuiWindow* parent_window = window->ParentWindow; + ImGuiWindowFlags parent_flags = parent_window->Flags; + ImRect border_limit_rect = parent_window->InnerRect; + border_limit_rect.Expand(ImVec2(-ImMax(parent_window->WindowPadding.x, parent_window->WindowBorderSize), -ImMax(parent_window->WindowPadding.y, parent_window->WindowBorderSize))); + if ((axis == ImGuiAxis_X) && ((parent_flags & (ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar)) == 0 || (parent_flags & ImGuiWindowFlags_NoScrollbar))) + border_target.x = ImClamp(border_target.x, border_limit_rect.Min.x, border_limit_rect.Max.x); + if ((axis == ImGuiAxis_Y) && (parent_flags & ImGuiWindowFlags_NoScrollbar)) + border_target.y = ImClamp(border_target.y, border_limit_rect.Min.y, border_limit_rect.Max.y); + } + if (!ignore_resize) + CalcResizePosSizeFromAnyCorner(window, border_target, ImMin(def.SegmentN1, def.SegmentN2), &pos_target, &size_target); + } + if (hovered) + *border_hovered = border_n; + if (held) + *border_held = border_n; + } + PopID(); + + // Restore nav layer + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + + // Navigation resize (keyboard/gamepad) + // FIXME: This cannot be moved to NavUpdateWindowing() because CalcWindowSizeAfterConstraint() need to callback into user. + // Not even sure the callback works here. + if (g.NavWindowingTarget && g.NavWindowingTarget->RootWindow == window) + { + ImVec2 nav_resize_dir; + if (g.NavInputSource == ImGuiInputSource_Keyboard && g.IO.KeyShift) + nav_resize_dir = GetKeyMagnitude2d(ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow); + if (g.NavInputSource == ImGuiInputSource_Gamepad) + nav_resize_dir = GetKeyMagnitude2d(ImGuiKey_GamepadDpadLeft, ImGuiKey_GamepadDpadRight, ImGuiKey_GamepadDpadUp, ImGuiKey_GamepadDpadDown); + if (nav_resize_dir.x != 0.0f || nav_resize_dir.y != 0.0f) + { + const float NAV_RESIZE_SPEED = 600.0f; + const float resize_step = NAV_RESIZE_SPEED * g.IO.DeltaTime * ImMin(g.IO.DisplayFramebufferScale.x, g.IO.DisplayFramebufferScale.y); + g.NavWindowingAccumDeltaSize += nav_resize_dir * resize_step; + g.NavWindowingAccumDeltaSize = ImMax(g.NavWindowingAccumDeltaSize, clamp_rect.Min - window->Pos - window->Size); // We need Pos+Size >= clmap_rect.Min, so Size >= clmap_rect.Min - Pos, so size_delta >= clmap_rect.Min - window->Pos - window->Size + g.NavWindowingToggleLayer = false; + g.NavDisableMouseHover = true; + resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive); + ImVec2 accum_floored = ImTrunc(g.NavWindowingAccumDeltaSize); + if (accum_floored.x != 0.0f || accum_floored.y != 0.0f) + { + // FIXME-NAV: Should store and accumulate into a separate size buffer to handle sizing constraints properly, right now a constraint will make us stuck. + size_target = CalcWindowSizeAfterConstraint(window, window->SizeFull + accum_floored); + g.NavWindowingAccumDeltaSize -= accum_floored; + } + } + } + + // Apply back modified position/size to window + const ImVec2 curr_pos = window->Pos; + const ImVec2 curr_size = window->SizeFull; + if (size_target.x != FLT_MAX && (window->Size.x != size_target.x || window->SizeFull.x != size_target.x)) + window->Size.x = window->SizeFull.x = size_target.x; + if (size_target.y != FLT_MAX && (window->Size.y != size_target.y || window->SizeFull.y != size_target.y)) + window->Size.y = window->SizeFull.y = size_target.y; + if (pos_target.x != FLT_MAX && window->Pos.x != ImTrunc(pos_target.x)) + window->Pos.x = ImTrunc(pos_target.x); + if (pos_target.y != FLT_MAX && window->Pos.y != ImTrunc(pos_target.y)) + window->Pos.y = ImTrunc(pos_target.y); + if (curr_pos.x != window->Pos.x || curr_pos.y != window->Pos.y || curr_size.x != window->SizeFull.x || curr_size.y != window->SizeFull.y) + MarkIniSettingsDirty(window); + + // Recalculate next expected border expected coordinates + if (*border_held != -1) + g.WindowResizeBorderExpectedRect = GetResizeBorderRect(window, *border_held, grip_hover_inner_size, WINDOWS_HOVER_PADDING); + + return ret_auto_fit_mask; +} + +static inline void ClampWindowPos(ImGuiWindow* window, const ImRect& visibility_rect) +{ + ImGuiContext& g = *GImGui; + ImVec2 size_for_clamping = window->Size; + if (g.IO.ConfigWindowsMoveFromTitleBarOnly && !(window->Flags & ImGuiWindowFlags_NoTitleBar)) + size_for_clamping.y = window->TitleBarHeight; + window->Pos = ImClamp(window->Pos, visibility_rect.Min - size_for_clamping, visibility_rect.Max); +} + +static void RenderWindowOuterSingleBorder(ImGuiWindow* window, int border_n, ImU32 border_col, float border_size) +{ + const ImGuiResizeBorderDef& def = resize_border_def[border_n]; + const float rounding = window->WindowRounding; + const ImRect border_r = GetResizeBorderRect(window, border_n, rounding, 0.0f); + window->DrawList->PathArcTo(ImLerp(border_r.Min, border_r.Max, def.SegmentN1) + ImVec2(0.5f, 0.5f) + def.InnerDir * rounding, rounding, def.OuterAngle - IM_PI * 0.25f, def.OuterAngle); + window->DrawList->PathArcTo(ImLerp(border_r.Min, border_r.Max, def.SegmentN2) + ImVec2(0.5f, 0.5f) + def.InnerDir * rounding, rounding, def.OuterAngle, def.OuterAngle + IM_PI * 0.25f); + window->DrawList->PathStroke(border_col, ImDrawFlags_None, border_size); +} + +static void ImGui::RenderWindowOuterBorders(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + const float border_size = window->WindowBorderSize; + const ImU32 border_col = GetColorU32(ImGuiCol_Border); + if (border_size > 0.0f && (window->Flags & ImGuiWindowFlags_NoBackground) == 0) + window->DrawList->AddRect(window->Pos, window->Pos + window->Size, border_col, window->WindowRounding, 0, window->WindowBorderSize); + else if (border_size > 0.0f) + { + if (window->ChildFlags & ImGuiChildFlags_ResizeX) // Similar code as 'resize_border_mask' computation in UpdateWindowManualResize() but we specifically only always draw explicit child resize border. + RenderWindowOuterSingleBorder(window, 1, border_col, border_size); + if (window->ChildFlags & ImGuiChildFlags_ResizeY) + RenderWindowOuterSingleBorder(window, 3, border_col, border_size); + } + if (window->ResizeBorderHovered != -1 || window->ResizeBorderHeld != -1) + { + const int border_n = (window->ResizeBorderHeld != -1) ? window->ResizeBorderHeld : window->ResizeBorderHovered; + const ImU32 border_col_resizing = GetColorU32((window->ResizeBorderHeld != -1) ? ImGuiCol_SeparatorActive : ImGuiCol_SeparatorHovered); + RenderWindowOuterSingleBorder(window, border_n, border_col_resizing, ImMax(2.0f, window->WindowBorderSize)); // Thicker than usual + } + if (g.Style.FrameBorderSize > 0 && !(window->Flags & ImGuiWindowFlags_NoTitleBar)) + { + float y = window->Pos.y + window->TitleBarHeight - 1; + window->DrawList->AddLine(ImVec2(window->Pos.x + border_size, y), ImVec2(window->Pos.x + window->Size.x - border_size, y), border_col, g.Style.FrameBorderSize); + } +} + +// Draw background and borders +// Draw and handle scrollbars +void ImGui::RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, bool handle_borders_and_resize_grips, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size) +{ + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + ImGuiWindowFlags flags = window->Flags; + + // Ensure that ScrollBar doesn't read last frame's SkipItems + IM_ASSERT(window->BeginCount == 0); + window->SkipItems = false; + + // Draw window + handle manual resize + // As we highlight the title bar when want_focus is set, multiple reappearing windows will have their title bar highlighted on their reappearing frame. + const float window_rounding = window->WindowRounding; + const float window_border_size = window->WindowBorderSize; + if (window->Collapsed) + { + // Title bar only + const float backup_border_size = style.FrameBorderSize; + g.Style.FrameBorderSize = window->WindowBorderSize; + ImU32 title_bar_col = GetColorU32((title_bar_is_highlight && !g.NavDisableHighlight) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBgCollapsed); + RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding); + g.Style.FrameBorderSize = backup_border_size; + } + else + { + // Window background + if (!(flags & ImGuiWindowFlags_NoBackground)) + { + ImU32 bg_col = GetColorU32(GetWindowBgColorIdx(window)); + bool override_alpha = false; + float alpha = 1.0f; + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasBgAlpha) + { + alpha = g.NextWindowData.BgAlphaVal; + override_alpha = true; + } + if (override_alpha) + bg_col = (bg_col & ~IM_COL32_A_MASK) | (IM_F32_TO_INT8_SAT(alpha) << IM_COL32_A_SHIFT); + window->DrawList->AddRectFilled(window->Pos + ImVec2(0, window->TitleBarHeight), window->Pos + window->Size, bg_col, window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? 0 : ImDrawFlags_RoundCornersBottom); + } + + // Title bar + if (!(flags & ImGuiWindowFlags_NoTitleBar)) + { + ImU32 title_bar_col = GetColorU32(title_bar_is_highlight ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg); + window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, window_rounding, ImDrawFlags_RoundCornersTop); + } + + // Menu bar + if (flags & ImGuiWindowFlags_MenuBar) + { + ImRect menu_bar_rect = window->MenuBarRect(); + menu_bar_rect.ClipWith(window->Rect()); // Soft clipping, in particular child window don't have minimum size covering the menu bar so this is useful for them. + window->DrawList->AddRectFilled(menu_bar_rect.Min + ImVec2(window_border_size, 0), menu_bar_rect.Max - ImVec2(window_border_size, 0), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImDrawFlags_RoundCornersTop); + if (style.FrameBorderSize > 0.0f && menu_bar_rect.Max.y < window->Pos.y + window->Size.y) + window->DrawList->AddLine(menu_bar_rect.GetBL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_Border), style.FrameBorderSize); + } + + // Scrollbars + if (window->ScrollbarX) + Scrollbar(ImGuiAxis_X); + if (window->ScrollbarY) + Scrollbar(ImGuiAxis_Y); + + // Render resize grips (after their input handling so we don't have a frame of latency) + if (handle_borders_and_resize_grips && !(flags & ImGuiWindowFlags_NoResize)) + { + for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++) + { + const ImU32 col = resize_grip_col[resize_grip_n]; + if ((col & IM_COL32_A_MASK) == 0) + continue; + const ImGuiResizeGripDef& grip = resize_grip_def[resize_grip_n]; + const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, grip.CornerPosN); + window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(window_border_size, resize_grip_draw_size) : ImVec2(resize_grip_draw_size, window_border_size))); + window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(resize_grip_draw_size, window_border_size) : ImVec2(window_border_size, resize_grip_draw_size))); + window->DrawList->PathArcToFast(ImVec2(corner.x + grip.InnerDir.x * (window_rounding + window_border_size), corner.y + grip.InnerDir.y * (window_rounding + window_border_size)), window_rounding, grip.AngleMin12, grip.AngleMax12); + window->DrawList->PathFillConvex(col); + } + } + + // Borders + if (handle_borders_and_resize_grips) + RenderWindowOuterBorders(window); + } +} + +// Render title text, collapse button, close button +void ImGui::RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open) +{ + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + ImGuiWindowFlags flags = window->Flags; + + const bool has_close_button = (p_open != NULL); + const bool has_collapse_button = !(flags & ImGuiWindowFlags_NoCollapse) && (style.WindowMenuButtonPosition != ImGuiDir_None); + + // Close & Collapse button are on the Menu NavLayer and don't default focus (unless there's nothing else on that layer) + // FIXME-NAV: Might want (or not?) to set the equivalent of ImGuiButtonFlags_NoNavFocus so that mouse clicks on standard title bar items don't necessarily set nav/keyboard ref? + const ImGuiItemFlags item_flags_backup = g.CurrentItemFlags; + g.CurrentItemFlags |= ImGuiItemFlags_NoNavDefaultFocus; + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + + // Layout buttons + // FIXME: Would be nice to generalize the subtleties expressed here into reusable code. + float pad_l = style.FramePadding.x; + float pad_r = style.FramePadding.x; + float button_sz = g.FontSize; + ImVec2 close_button_pos; + ImVec2 collapse_button_pos; + if (has_close_button) + { + close_button_pos = ImVec2(title_bar_rect.Max.x - pad_r - button_sz, title_bar_rect.Min.y + style.FramePadding.y); + pad_r += button_sz + style.ItemInnerSpacing.x; + } + if (has_collapse_button && style.WindowMenuButtonPosition == ImGuiDir_Right) + { + collapse_button_pos = ImVec2(title_bar_rect.Max.x - pad_r - button_sz, title_bar_rect.Min.y + style.FramePadding.y); + pad_r += button_sz + style.ItemInnerSpacing.x; + } + if (has_collapse_button && style.WindowMenuButtonPosition == ImGuiDir_Left) + { + collapse_button_pos = ImVec2(title_bar_rect.Min.x + pad_l, title_bar_rect.Min.y + style.FramePadding.y); + pad_l += button_sz + style.ItemInnerSpacing.x; + } + + // Collapse button (submitting first so it gets priority when choosing a navigation init fallback) + if (has_collapse_button) + if (CollapseButton(window->GetID("#COLLAPSE"), collapse_button_pos)) + window->WantCollapseToggle = true; // Defer actual collapsing to next frame as we are too far in the Begin() function + + // Close button + if (has_close_button) + if (CloseButton(window->GetID("#CLOSE"), close_button_pos)) + *p_open = false; + + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + g.CurrentItemFlags = item_flags_backup; + + // Title bar text (with: horizontal alignment, avoiding collapse/close button, optional "unsaved document" marker) + // FIXME: Refactor text alignment facilities along with RenderText helpers, this is WAY too much messy code.. + const float marker_size_x = (flags & ImGuiWindowFlags_UnsavedDocument) ? button_sz * 0.80f : 0.0f; + const ImVec2 text_size = CalcTextSize(name, NULL, true) + ImVec2(marker_size_x, 0.0f); + + // As a nice touch we try to ensure that centered title text doesn't get affected by visibility of Close/Collapse button, + // while uncentered title text will still reach edges correctly. + if (pad_l > style.FramePadding.x) + pad_l += g.Style.ItemInnerSpacing.x; + if (pad_r > style.FramePadding.x) + pad_r += g.Style.ItemInnerSpacing.x; + if (style.WindowTitleAlign.x > 0.0f && style.WindowTitleAlign.x < 1.0f) + { + float centerness = ImSaturate(1.0f - ImFabs(style.WindowTitleAlign.x - 0.5f) * 2.0f); // 0.0f on either edges, 1.0f on center + float pad_extend = ImMin(ImMax(pad_l, pad_r), title_bar_rect.GetWidth() - pad_l - pad_r - text_size.x); + pad_l = ImMax(pad_l, pad_extend * centerness); + pad_r = ImMax(pad_r, pad_extend * centerness); + } + + ImRect layout_r(title_bar_rect.Min.x + pad_l, title_bar_rect.Min.y, title_bar_rect.Max.x - pad_r, title_bar_rect.Max.y); + ImRect clip_r(layout_r.Min.x, layout_r.Min.y, ImMin(layout_r.Max.x + g.Style.ItemInnerSpacing.x, title_bar_rect.Max.x), layout_r.Max.y); + if (flags & ImGuiWindowFlags_UnsavedDocument) + { + ImVec2 marker_pos; + marker_pos.x = ImClamp(layout_r.Min.x + (layout_r.GetWidth() - text_size.x) * style.WindowTitleAlign.x + text_size.x, layout_r.Min.x, layout_r.Max.x); + marker_pos.y = (layout_r.Min.y + layout_r.Max.y) * 0.5f; + if (marker_pos.x > layout_r.Min.x) + { + RenderBullet(window->DrawList, marker_pos, GetColorU32(ImGuiCol_Text)); + clip_r.Max.x = ImMin(clip_r.Max.x, marker_pos.x - (int)(marker_size_x * 0.5f)); + } + } + //if (g.IO.KeyShift) window->DrawList->AddRect(layout_r.Min, layout_r.Max, IM_COL32(255, 128, 0, 255)); // [DEBUG] + //if (g.IO.KeyCtrl) window->DrawList->AddRect(clip_r.Min, clip_r.Max, IM_COL32(255, 128, 0, 255)); // [DEBUG] + RenderTextClipped(layout_r.Min, layout_r.Max, name, NULL, &text_size, style.WindowTitleAlign, &clip_r); +} + +void ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) +{ + window->ParentWindow = parent_window; + window->RootWindow = window->RootWindowPopupTree = window->RootWindowForTitleBarHighlight = window->RootWindowForNav = window; + if (parent_window && (flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip)) + window->RootWindow = parent_window->RootWindow; + if (parent_window && (flags & ImGuiWindowFlags_Popup)) + window->RootWindowPopupTree = parent_window->RootWindowPopupTree; + if (parent_window && !(flags & ImGuiWindowFlags_Modal) && (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup))) + window->RootWindowForTitleBarHighlight = parent_window->RootWindowForTitleBarHighlight; + while (window->RootWindowForNav->ChildFlags & ImGuiChildFlags_NavFlattened) + { + IM_ASSERT(window->RootWindowForNav->ParentWindow != NULL); + window->RootWindowForNav = window->RootWindowForNav->ParentWindow; + } +} + +// [EXPERIMENTAL] Called by Begin(). NextWindowData is valid at this point. +// This is designed as a toy/test-bed for +void ImGui::UpdateWindowSkipRefresh(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + window->SkipRefresh = false; + if ((g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasRefreshPolicy) == 0) + return; + if (g.NextWindowData.RefreshFlagsVal & ImGuiWindowRefreshFlags_TryToAvoidRefresh) + { + // FIXME-IDLE: Tests for e.g. mouse clicks or keyboard while focused. + if (window->Appearing) // If currently appearing + return; + if (window->Hidden) // If was hidden (previous frame) + return; + if ((g.NextWindowData.RefreshFlagsVal & ImGuiWindowRefreshFlags_RefreshOnHover) && g.HoveredWindow && window->RootWindow == g.HoveredWindow->RootWindow) + return; + if ((g.NextWindowData.RefreshFlagsVal & ImGuiWindowRefreshFlags_RefreshOnFocus) && g.NavWindow && window->RootWindow == g.NavWindow->RootWindow) + return; + window->DrawList = NULL; + window->SkipRefresh = true; + } +} + +// When a modal popup is open, newly created windows that want focus (i.e. are not popups and do not specify ImGuiWindowFlags_NoFocusOnAppearing) +// should be positioned behind that modal window, unless the window was created inside the modal begin-stack. +// In case of multiple stacked modals newly created window honors begin stack order and does not go below its own modal parent. +// - WindowA // FindBlockingModal() returns Modal1 +// - WindowB // .. returns Modal1 +// - Modal1 // .. returns Modal2 +// - WindowC // .. returns Modal2 +// - WindowD // .. returns Modal2 +// - Modal2 // .. returns Modal2 +// - WindowE // .. returns NULL +// Notes: +// - FindBlockingModal(NULL) == NULL is generally equivalent to GetTopMostPopupModal() == NULL. +// Only difference is here we check for ->Active/WasActive but it may be unnecessary. +ImGuiWindow* ImGui::FindBlockingModal(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (g.OpenPopupStack.Size <= 0) + return NULL; + + // Find a modal that has common parent with specified window. Specified window should be positioned behind that modal. + for (ImGuiPopupData& popup_data : g.OpenPopupStack) + { + ImGuiWindow* popup_window = popup_data.Window; + if (popup_window == NULL || !(popup_window->Flags & ImGuiWindowFlags_Modal)) + continue; + if (!popup_window->Active && !popup_window->WasActive) // Check WasActive, because this code may run before popup renders on current frame, also check Active to handle newly created windows. + continue; + if (window == NULL) // FindBlockingModal(NULL) test for if FocusWindow(NULL) is naturally possible via a mouse click. + return popup_window; + if (IsWindowWithinBeginStackOf(window, popup_window)) // Window may be over modal + continue; + return popup_window; // Place window right below first block modal + } + return NULL; +} + +// Push a new Dear ImGui window to add widgets to. +// - A default window called "Debug" is automatically stacked at the beginning of every frame so you can use widgets without explicitly calling a Begin/End pair. +// - Begin/End can be called multiple times during the frame with the same window name to append content. +// - The window name is used as a unique identifier to preserve window information across frames (and save rudimentary information to the .ini file). +// You can use the "##" or "###" markers to use the same label with different id, or same id with different label. See documentation at the top of this file. +// - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned. +// - Passing 'bool* p_open' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed. +bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + IM_ASSERT(name != NULL && name[0] != '\0'); // Window name required + IM_ASSERT(g.WithinFrameScope); // Forgot to call ImGui::NewFrame() + IM_ASSERT(g.FrameCountEnded != g.FrameCount); // Called ImGui::Render() or ImGui::EndFrame() and haven't called ImGui::NewFrame() again yet + + // Find or create + ImGuiWindow* window = FindWindowByName(name); + const bool window_just_created = (window == NULL); + if (window_just_created) + window = CreateNewWindow(name, flags); + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInWindow == window->ID) + IM_DEBUG_BREAK(); + + // Automatically disable manual moving/resizing when NoInputs is set + if ((flags & ImGuiWindowFlags_NoInputs) == ImGuiWindowFlags_NoInputs) + flags |= ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize; + + const int current_frame = g.FrameCount; + const bool first_begin_of_the_frame = (window->LastFrameActive != current_frame); + window->IsFallbackWindow = (g.CurrentWindowStack.Size == 0 && g.WithinFrameScopeWithImplicitWindow); + + // Update the Appearing flag + bool window_just_activated_by_user = (window->LastFrameActive < current_frame - 1); // Not using !WasActive because the implicit "Debug" window would always toggle off->on + if (flags & ImGuiWindowFlags_Popup) + { + ImGuiPopupData& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size]; + window_just_activated_by_user |= (window->PopupId != popup_ref.PopupId); // We recycle popups so treat window as activated if popup id changed + window_just_activated_by_user |= (window != popup_ref.Window); + } + window->Appearing = window_just_activated_by_user; + if (window->Appearing) + SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, true); + + // Update Flags, LastFrameActive, BeginOrderXXX fields + if (first_begin_of_the_frame) + { + UpdateWindowInFocusOrderList(window, window_just_created, flags); + window->Flags = (ImGuiWindowFlags)flags; + window->ChildFlags = (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasChildFlags) ? g.NextWindowData.ChildFlags : 0; + window->LastFrameActive = current_frame; + window->LastTimeActive = (float)g.Time; + window->BeginOrderWithinParent = 0; + window->BeginOrderWithinContext = (short)(g.WindowsActiveCount++); + } + else + { + flags = window->Flags; + } + + // Parent window is latched only on the first call to Begin() of the frame, so further append-calls can be done from a different window stack + ImGuiWindow* parent_window_in_stack = g.CurrentWindowStack.empty() ? NULL : g.CurrentWindowStack.back().Window; + ImGuiWindow* parent_window = first_begin_of_the_frame ? ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)) ? parent_window_in_stack : NULL) : window->ParentWindow; + IM_ASSERT(parent_window != NULL || !(flags & ImGuiWindowFlags_ChildWindow)); + + // We allow window memory to be compacted so recreate the base stack when needed. + if (window->IDStack.Size == 0) + window->IDStack.push_back(window->ID); + + // Add to stack + g.CurrentWindow = window; + ImGuiWindowStackData window_stack_data; + window_stack_data.Window = window; + window_stack_data.ParentLastItemDataBackup = g.LastItemData; + window_stack_data.StackSizesOnBegin.SetToContextState(&g); + window_stack_data.DisabledOverrideReenable = (flags & ImGuiWindowFlags_Tooltip) && (g.CurrentItemFlags & ImGuiItemFlags_Disabled); + g.CurrentWindowStack.push_back(window_stack_data); + if (flags & ImGuiWindowFlags_ChildMenu) + g.BeginMenuDepth++; + + // Update ->RootWindow and others pointers (before any possible call to FocusWindow) + if (first_begin_of_the_frame) + { + UpdateWindowParentAndRootLinks(window, flags, parent_window); + window->ParentWindowInBeginStack = parent_window_in_stack; + + // There's little point to expose a flag to set this: because the interesting cases won't be using parent_window_in_stack, + // e.g. linking a tool window in a standalone viewport to a document window, regardless of their Begin() stack parenting. (#6798) + window->ParentWindowForFocusRoute = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window_in_stack : NULL; + } + + // Add to focus scope stack + PushFocusScope((window->ChildFlags & ImGuiChildFlags_NavFlattened) ? g.CurrentFocusScopeId : window->ID); + window->NavRootFocusScopeId = g.CurrentFocusScopeId; + + // Add to popup stacks: update OpenPopupStack[] data, push to BeginPopupStack[] + if (flags & ImGuiWindowFlags_Popup) + { + ImGuiPopupData& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size]; + popup_ref.Window = window; + popup_ref.ParentNavLayer = parent_window_in_stack->DC.NavLayerCurrent; + g.BeginPopupStack.push_back(popup_ref); + window->PopupId = popup_ref.PopupId; + } + + // Process SetNextWindow***() calls + // (FIXME: Consider splitting the HasXXX flags into X/Y components + bool window_pos_set_by_api = false; + bool window_size_x_set_by_api = false, window_size_y_set_by_api = false; + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasPos) + { + window_pos_set_by_api = (window->SetWindowPosAllowFlags & g.NextWindowData.PosCond) != 0; + if (window_pos_set_by_api && ImLengthSqr(g.NextWindowData.PosPivotVal) > 0.00001f) + { + // May be processed on the next frame if this is our first frame and we are measuring size + // FIXME: Look into removing the branch so everything can go through this same code path for consistency. + window->SetWindowPosVal = g.NextWindowData.PosVal; + window->SetWindowPosPivot = g.NextWindowData.PosPivotVal; + window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + } + else + { + SetWindowPos(window, g.NextWindowData.PosVal, g.NextWindowData.PosCond); + } + } + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize) + { + window_size_x_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.x > 0.0f); + window_size_y_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.y > 0.0f); + if ((window->ChildFlags & ImGuiChildFlags_ResizeX) && (window->SetWindowSizeAllowFlags & ImGuiCond_FirstUseEver) == 0) // Axis-specific conditions for BeginChild() + g.NextWindowData.SizeVal.x = window->SizeFull.x; + if ((window->ChildFlags & ImGuiChildFlags_ResizeY) && (window->SetWindowSizeAllowFlags & ImGuiCond_FirstUseEver) == 0) + g.NextWindowData.SizeVal.y = window->SizeFull.y; + SetWindowSize(window, g.NextWindowData.SizeVal, g.NextWindowData.SizeCond); + } + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasScroll) + { + if (g.NextWindowData.ScrollVal.x >= 0.0f) + { + window->ScrollTarget.x = g.NextWindowData.ScrollVal.x; + window->ScrollTargetCenterRatio.x = 0.0f; + } + if (g.NextWindowData.ScrollVal.y >= 0.0f) + { + window->ScrollTarget.y = g.NextWindowData.ScrollVal.y; + window->ScrollTargetCenterRatio.y = 0.0f; + } + } + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasContentSize) + window->ContentSizeExplicit = g.NextWindowData.ContentSizeVal; + else if (first_begin_of_the_frame) + window->ContentSizeExplicit = ImVec2(0.0f, 0.0f); + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasCollapsed) + SetWindowCollapsed(window, g.NextWindowData.CollapsedVal, g.NextWindowData.CollapsedCond); + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasFocus) + FocusWindow(window); + if (window->Appearing) + SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, false); + + // [EXPERIMENTAL] Skip Refresh mode + UpdateWindowSkipRefresh(window); + + // Nested root windows (typically tooltips) override disabled state + if (window_stack_data.DisabledOverrideReenable && window->RootWindow == window) + BeginDisabledOverrideReenable(); + + // We intentionally set g.CurrentWindow to NULL to prevent usage until when the viewport is set, then will call SetCurrentWindow() + g.CurrentWindow = NULL; + + // When reusing window again multiple times a frame, just append content (don't need to setup again) + if (first_begin_of_the_frame && !window->SkipRefresh) + { + // Initialize + const bool window_is_child_tooltip = (flags & ImGuiWindowFlags_ChildWindow) && (flags & ImGuiWindowFlags_Tooltip); // FIXME-WIP: Undocumented behavior of Child+Tooltip for pinned tooltip (#1345) + const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFramesCannotSkipItems > 0); + window->Active = true; + window->HasCloseButton = (p_open != NULL); + window->ClipRect = ImVec4(-FLT_MAX, -FLT_MAX, +FLT_MAX, +FLT_MAX); + window->IDStack.resize(1); + window->DrawList->_ResetForNewFrame(); + window->DC.CurrentTableIdx = -1; + + // Restore buffer capacity when woken from a compacted state, to avoid + if (window->MemoryCompacted) + GcAwakeTransientWindowBuffers(window); + + // Update stored window name when it changes (which can _only_ happen with the "###" operator, so the ID would stay unchanged). + // The title bar always display the 'name' parameter, so we only update the string storage if it needs to be visible to the end-user elsewhere. + bool window_title_visible_elsewhere = false; + if (g.NavWindowingListWindow != NULL && (window->Flags & ImGuiWindowFlags_NoNavFocus) == 0) // Window titles visible when using CTRL+TAB + window_title_visible_elsewhere = true; + if (window_title_visible_elsewhere && !window_just_created && strcmp(name, window->Name) != 0) + { + size_t buf_len = (size_t)window->NameBufLen; + window->Name = ImStrdupcpy(window->Name, &buf_len, name); + window->NameBufLen = (int)buf_len; + } + + // UPDATE CONTENTS SIZE, UPDATE HIDDEN STATUS + + // Update contents size from last frame for auto-fitting (or use explicit size) + CalcWindowContentSizes(window, &window->ContentSize, &window->ContentSizeIdeal); + if (window->HiddenFramesCanSkipItems > 0) + window->HiddenFramesCanSkipItems--; + if (window->HiddenFramesCannotSkipItems > 0) + window->HiddenFramesCannotSkipItems--; + if (window->HiddenFramesForRenderOnly > 0) + window->HiddenFramesForRenderOnly--; + + // Hide new windows for one frame until they calculate their size + if (window_just_created && (!window_size_x_set_by_api || !window_size_y_set_by_api)) + window->HiddenFramesCannotSkipItems = 1; + + // Hide popup/tooltip window when re-opening while we measure size (because we recycle the windows) + // We reset Size/ContentSize for reappearing popups/tooltips early in this function, so further code won't be tempted to use the old size. + if (window_just_activated_by_user && (flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0) + { + window->HiddenFramesCannotSkipItems = 1; + if (flags & ImGuiWindowFlags_AlwaysAutoResize) + { + if (!window_size_x_set_by_api) + window->Size.x = window->SizeFull.x = 0.f; + if (!window_size_y_set_by_api) + window->Size.y = window->SizeFull.y = 0.f; + window->ContentSize = window->ContentSizeIdeal = ImVec2(0.f, 0.f); + } + } + + // SELECT VIEWPORT + // FIXME-VIEWPORT: In the docking/viewport branch, this is the point where we select the current viewport (which may affect the style) + + ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)GetMainViewport(); + SetWindowViewport(window, viewport); + SetCurrentWindow(window); + + // LOCK BORDER SIZE AND PADDING FOR THE FRAME (so that altering them doesn't cause inconsistencies) + + if (flags & ImGuiWindowFlags_ChildWindow) + window->WindowBorderSize = style.ChildBorderSize; + else + window->WindowBorderSize = ((flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupBorderSize : style.WindowBorderSize; + window->WindowPadding = style.WindowPadding; + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !(window->ChildFlags & ImGuiChildFlags_AlwaysUseWindowPadding) && window->WindowBorderSize == 0.0f) + window->WindowPadding = ImVec2(0.0f, (flags & ImGuiWindowFlags_MenuBar) ? style.WindowPadding.y : 0.0f); + + // Lock menu offset so size calculation can use it as menu-bar windows need a minimum size. + window->DC.MenuBarOffset.x = ImMax(ImMax(window->WindowPadding.x, style.ItemSpacing.x), g.NextWindowData.MenuBarOffsetMinVal.x); + window->DC.MenuBarOffset.y = g.NextWindowData.MenuBarOffsetMinVal.y; + window->TitleBarHeight = (flags & ImGuiWindowFlags_NoTitleBar) ? 0.0f : g.FontSize + g.Style.FramePadding.y * 2.0f; + window->MenuBarHeight = (flags & ImGuiWindowFlags_MenuBar) ? window->DC.MenuBarOffset.y + g.FontSize + g.Style.FramePadding.y * 2.0f : 0.0f; + + // Depending on condition we use previous or current window size to compare against contents size to decide if a scrollbar should be visible. + // Those flags will be altered further down in the function depending on more conditions. + bool use_current_size_for_scrollbar_x = window_just_created; + bool use_current_size_for_scrollbar_y = window_just_created; + if (window_size_x_set_by_api && window->ContentSizeExplicit.x != 0.0f) + use_current_size_for_scrollbar_x = true; + if (window_size_y_set_by_api && window->ContentSizeExplicit.y != 0.0f) // #7252 + use_current_size_for_scrollbar_y = true; + + // Collapse window by double-clicking on title bar + // At this point we don't have a clipping rectangle setup yet, so we can use the title bar area for hit detection and drawing + if (!(flags & ImGuiWindowFlags_NoTitleBar) && !(flags & ImGuiWindowFlags_NoCollapse)) + { + // We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed), so verify that we don't have items over the title bar. + ImRect title_bar_rect = window->TitleBarRect(); + if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max)) + if (g.IO.MouseClickedCount[0] == 2 && GetKeyOwner(ImGuiKey_MouseLeft) == ImGuiKeyOwner_NoOwner) + window->WantCollapseToggle = true; + if (window->WantCollapseToggle) + { + window->Collapsed = !window->Collapsed; + if (!window->Collapsed) + use_current_size_for_scrollbar_y = true; + MarkIniSettingsDirty(window); + } + } + else + { + window->Collapsed = false; + } + window->WantCollapseToggle = false; + + // SIZE + + // Outer Decoration Sizes + // (we need to clear ScrollbarSize immediately as CalcWindowAutoFitSize() needs it and can be called from other locations). + const ImVec2 scrollbar_sizes_from_last_frame = window->ScrollbarSizes; + window->DecoOuterSizeX1 = 0.0f; + window->DecoOuterSizeX2 = 0.0f; + window->DecoOuterSizeY1 = window->TitleBarHeight + window->MenuBarHeight; + window->DecoOuterSizeY2 = 0.0f; + window->ScrollbarSizes = ImVec2(0.0f, 0.0f); + + // Calculate auto-fit size, handle automatic resize + const ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, window->ContentSizeIdeal); + if ((flags & ImGuiWindowFlags_AlwaysAutoResize) && !window->Collapsed) + { + // Using SetNextWindowSize() overrides ImGuiWindowFlags_AlwaysAutoResize, so it can be used on tooltips/popups, etc. + if (!window_size_x_set_by_api) + { + window->SizeFull.x = size_auto_fit.x; + use_current_size_for_scrollbar_x = true; + } + if (!window_size_y_set_by_api) + { + window->SizeFull.y = size_auto_fit.y; + use_current_size_for_scrollbar_y = true; + } + } + else if (window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0) + { + // Auto-fit may only grow window during the first few frames + // We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed. + if (!window_size_x_set_by_api && window->AutoFitFramesX > 0) + { + window->SizeFull.x = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.x, size_auto_fit.x) : size_auto_fit.x; + use_current_size_for_scrollbar_x = true; + } + if (!window_size_y_set_by_api && window->AutoFitFramesY > 0) + { + window->SizeFull.y = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.y, size_auto_fit.y) : size_auto_fit.y; + use_current_size_for_scrollbar_y = true; + } + if (!window->Collapsed) + MarkIniSettingsDirty(window); + } + + // Apply minimum/maximum window size constraints and final size + window->SizeFull = CalcWindowSizeAfterConstraint(window, window->SizeFull); + window->Size = window->Collapsed && !(flags & ImGuiWindowFlags_ChildWindow) ? window->TitleBarRect().GetSize() : window->SizeFull; + + // POSITION + + // Popup latch its initial position, will position itself when it appears next frame + if (window_just_activated_by_user) + { + window->AutoPosLastDirection = ImGuiDir_None; + if ((flags & ImGuiWindowFlags_Popup) != 0 && !(flags & ImGuiWindowFlags_Modal) && !window_pos_set_by_api) // FIXME: BeginPopup() could use SetNextWindowPos() + window->Pos = g.BeginPopupStack.back().OpenPopupPos; + } + + // Position child window + if (flags & ImGuiWindowFlags_ChildWindow) + { + IM_ASSERT(parent_window && parent_window->Active); + window->BeginOrderWithinParent = (short)parent_window->DC.ChildWindows.Size; + parent_window->DC.ChildWindows.push_back(window); + if (!(flags & ImGuiWindowFlags_Popup) && !window_pos_set_by_api && !window_is_child_tooltip) + window->Pos = parent_window->DC.CursorPos; + } + + const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFramesCannotSkipItems == 0); + if (window_pos_with_pivot) + SetWindowPos(window, window->SetWindowPosVal - window->Size * window->SetWindowPosPivot, 0); // Position given a pivot (e.g. for centering) + else if ((flags & ImGuiWindowFlags_ChildMenu) != 0) + window->Pos = FindBestWindowPosForPopup(window); + else if ((flags & ImGuiWindowFlags_Popup) != 0 && !window_pos_set_by_api && window_just_appearing_after_hidden_for_resize) + window->Pos = FindBestWindowPosForPopup(window); + else if ((flags & ImGuiWindowFlags_Tooltip) != 0 && !window_pos_set_by_api && !window_is_child_tooltip) + window->Pos = FindBestWindowPosForPopup(window); + + // Calculate the range of allowed position for that window (to be movable and visible past safe area padding) + // When clamping to stay visible, we will enforce that window->Pos stays inside of visibility_rect. + ImRect viewport_rect(viewport->GetMainRect()); + ImRect viewport_work_rect(viewport->GetWorkRect()); + ImVec2 visibility_padding = ImMax(style.DisplayWindowPadding, style.DisplaySafeAreaPadding); + ImRect visibility_rect(viewport_work_rect.Min + visibility_padding, viewport_work_rect.Max - visibility_padding); + + // Clamp position/size so window stays visible within its viewport or monitor + // Ignore zero-sized display explicitly to avoid losing positions if a window manager reports zero-sized window when initializing or minimizing. + if (!window_pos_set_by_api && !(flags & ImGuiWindowFlags_ChildWindow)) + if (viewport_rect.GetWidth() > 0.0f && viewport_rect.GetHeight() > 0.0f) + ClampWindowPos(window, visibility_rect); + window->Pos = ImTrunc(window->Pos); + + // Lock window rounding for the frame (so that altering them doesn't cause inconsistencies) + // Large values tend to lead to variety of artifacts and are not recommended. + window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupRounding : style.WindowRounding; + + // For windows with title bar or menu bar, we clamp to FrameHeight(FontSize + FramePadding.y * 2.0f) to completely hide artifacts. + //if ((window->Flags & ImGuiWindowFlags_MenuBar) || !(window->Flags & ImGuiWindowFlags_NoTitleBar)) + // window->WindowRounding = ImMin(window->WindowRounding, g.FontSize + style.FramePadding.y * 2.0f); + + // Apply window focus (new and reactivated windows are moved to front) + bool want_focus = false; + if (window_just_activated_by_user && !(flags & ImGuiWindowFlags_NoFocusOnAppearing)) + { + if (flags & ImGuiWindowFlags_Popup) + want_focus = true; + else if ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip)) == 0) + want_focus = true; + } + + // [Test Engine] Register whole window in the item system (before submitting further decorations) +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (g.TestEngineHookItems) + { + IM_ASSERT(window->IDStack.Size == 1); + window->IDStack.Size = 0; // As window->IDStack[0] == window->ID here, make sure TestEngine doesn't erroneously see window as parent of itself. + IMGUI_TEST_ENGINE_ITEM_ADD(window->ID, window->Rect(), NULL); + IMGUI_TEST_ENGINE_ITEM_INFO(window->ID, window->Name, (g.HoveredWindow == window) ? ImGuiItemStatusFlags_HoveredRect : 0); + window->IDStack.Size = 1; + } +#endif + + // Handle manual resize: Resize Grips, Borders, Gamepad + int border_hovered = -1, border_held = -1; + ImU32 resize_grip_col[4] = {}; + const int resize_grip_count = ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup)) ? 0 : g.IO.ConfigWindowsResizeFromEdges ? 2 : 1; // Allow resize from lower-left if we have the mouse cursor feedback for it. + const float resize_grip_draw_size = IM_TRUNC(ImMax(g.FontSize * 1.10f, window->WindowRounding + 1.0f + g.FontSize * 0.2f)); + if (!window->Collapsed) + if (int auto_fit_mask = UpdateWindowManualResize(window, size_auto_fit, &border_hovered, &border_held, resize_grip_count, &resize_grip_col[0], visibility_rect)) + { + if (auto_fit_mask & (1 << ImGuiAxis_X)) + use_current_size_for_scrollbar_x = true; + if (auto_fit_mask & (1 << ImGuiAxis_Y)) + use_current_size_for_scrollbar_y = true; + } + window->ResizeBorderHovered = (signed char)border_hovered; + window->ResizeBorderHeld = (signed char)border_held; + + // SCROLLBAR VISIBILITY + + // Update scrollbar visibility (based on the Size that was effective during last frame or the auto-resized Size). + if (!window->Collapsed) + { + // When reading the current size we need to read it after size constraints have been applied. + // Intentionally use previous frame values for InnerRect and ScrollbarSizes. + // And when we use window->DecorationUp here it doesn't have ScrollbarSizes.y applied yet. + ImVec2 avail_size_from_current_frame = ImVec2(window->SizeFull.x, window->SizeFull.y - (window->DecoOuterSizeY1 + window->DecoOuterSizeY2)); + ImVec2 avail_size_from_last_frame = window->InnerRect.GetSize() + scrollbar_sizes_from_last_frame; + ImVec2 needed_size_from_last_frame = window_just_created ? ImVec2(0, 0) : window->ContentSize + window->WindowPadding * 2.0f; + float size_x_for_scrollbars = use_current_size_for_scrollbar_x ? avail_size_from_current_frame.x : avail_size_from_last_frame.x; + float size_y_for_scrollbars = use_current_size_for_scrollbar_y ? avail_size_from_current_frame.y : avail_size_from_last_frame.y; + //bool scrollbar_y_from_last_frame = window->ScrollbarY; // FIXME: May want to use that in the ScrollbarX expression? How many pros vs cons? + window->ScrollbarY = (flags & ImGuiWindowFlags_AlwaysVerticalScrollbar) || ((needed_size_from_last_frame.y > size_y_for_scrollbars) && !(flags & ImGuiWindowFlags_NoScrollbar)); + window->ScrollbarX = (flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar) || ((needed_size_from_last_frame.x > size_x_for_scrollbars - (window->ScrollbarY ? style.ScrollbarSize : 0.0f)) && !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar)); + if (window->ScrollbarX && !window->ScrollbarY) + window->ScrollbarY = (needed_size_from_last_frame.y > size_y_for_scrollbars - style.ScrollbarSize) && !(flags & ImGuiWindowFlags_NoScrollbar); + window->ScrollbarSizes = ImVec2(window->ScrollbarY ? style.ScrollbarSize : 0.0f, window->ScrollbarX ? style.ScrollbarSize : 0.0f); + + // Amend the partially filled window->DecorationXXX values. + window->DecoOuterSizeX2 += window->ScrollbarSizes.x; + window->DecoOuterSizeY2 += window->ScrollbarSizes.y; + } + + // UPDATE RECTANGLES (1- THOSE NOT AFFECTED BY SCROLLING) + // Update various regions. Variables they depend on should be set above in this function. + // We set this up after processing the resize grip so that our rectangles doesn't lag by a frame. + + // Outer rectangle + // Not affected by window border size. Used by: + // - FindHoveredWindow() (w/ extra padding when border resize is enabled) + // - Begin() initial clipping rect for drawing window background and borders. + // - Begin() clipping whole child + const ImRect host_rect = ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip) ? parent_window->ClipRect : viewport_rect; + const ImRect outer_rect = window->Rect(); + const ImRect title_bar_rect = window->TitleBarRect(); + window->OuterRectClipped = outer_rect; + window->OuterRectClipped.ClipWith(host_rect); + + // Inner rectangle + // Not affected by window border size. Used by: + // - InnerClipRect + // - ScrollToRectEx() + // - NavUpdatePageUpPageDown() + // - Scrollbar() + window->InnerRect.Min.x = window->Pos.x + window->DecoOuterSizeX1; + window->InnerRect.Min.y = window->Pos.y + window->DecoOuterSizeY1; + window->InnerRect.Max.x = window->Pos.x + window->Size.x - window->DecoOuterSizeX2; + window->InnerRect.Max.y = window->Pos.y + window->Size.y - window->DecoOuterSizeY2; + + // Inner clipping rectangle. + // - Extend a outside of normal work region up to borders. + // - This is to allow e.g. Selectable or CollapsingHeader or some separators to cover that space. + // - It also makes clipped items be more noticeable. + // - And is consistent on both axis (prior to 2024/05/03 ClipRect used WindowPadding.x * 0.5f on left and right edge), see #3312 + // - Force round operator last to ensure that e.g. (int)(max.x-min.x) in user's render code produce correct result. + // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior. + // Affected by window/frame border size. Used by: + // - Begin() initial clip rect + float top_border_size = (((flags & ImGuiWindowFlags_MenuBar) || !(flags & ImGuiWindowFlags_NoTitleBar)) ? style.FrameBorderSize : window->WindowBorderSize); + window->InnerClipRect.Min.x = ImFloor(0.5f + window->InnerRect.Min.x + window->WindowBorderSize); + window->InnerClipRect.Min.y = ImFloor(0.5f + window->InnerRect.Min.y + top_border_size); + window->InnerClipRect.Max.x = ImFloor(0.5f + window->InnerRect.Max.x - window->WindowBorderSize); + window->InnerClipRect.Max.y = ImFloor(0.5f + window->InnerRect.Max.y - window->WindowBorderSize); + window->InnerClipRect.ClipWithFull(host_rect); + + // Default item width. Make it proportional to window size if window manually resizes + if (window->Size.x > 0.0f && !(flags & ImGuiWindowFlags_Tooltip) && !(flags & ImGuiWindowFlags_AlwaysAutoResize)) + window->ItemWidthDefault = ImTrunc(window->Size.x * 0.65f); + else + window->ItemWidthDefault = ImTrunc(g.FontSize * 16.0f); + + // SCROLLING + + // Lock down maximum scrolling + // The value of ScrollMax are ahead from ScrollbarX/ScrollbarY which is intentionally using InnerRect from previous rect in order to accommodate + // for right/bottom aligned items without creating a scrollbar. + window->ScrollMax.x = ImMax(0.0f, window->ContentSize.x + window->WindowPadding.x * 2.0f - window->InnerRect.GetWidth()); + window->ScrollMax.y = ImMax(0.0f, window->ContentSize.y + window->WindowPadding.y * 2.0f - window->InnerRect.GetHeight()); + + // Apply scrolling + window->Scroll = CalcNextScrollFromScrollTargetAndClamp(window); + window->ScrollTarget = ImVec2(FLT_MAX, FLT_MAX); + window->DecoInnerSizeX1 = window->DecoInnerSizeY1 = 0.0f; + + // DRAWING + + // Setup draw list and outer clipping rectangle + IM_ASSERT(window->DrawList->CmdBuffer.Size == 1 && window->DrawList->CmdBuffer[0].ElemCount == 0); + window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID); + PushClipRect(host_rect.Min, host_rect.Max, false); + + // Child windows can render their decoration (bg color, border, scrollbars, etc.) within their parent to save a draw call (since 1.71) + // When using overlapping child windows, this will break the assumption that child z-order is mapped to submission order. + // FIXME: User code may rely on explicit sorting of overlapping child window and would need to disable this somehow. Please get in contact if you are affected (github #4493) + { + bool render_decorations_in_parent = false; + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip) + { + // - We test overlap with the previous child window only (testing all would end up being O(log N) not a good investment here) + // - We disable this when the parent window has zero vertices, which is a common pattern leading to laying out multiple overlapping childs + ImGuiWindow* previous_child = parent_window->DC.ChildWindows.Size >= 2 ? parent_window->DC.ChildWindows[parent_window->DC.ChildWindows.Size - 2] : NULL; + bool previous_child_overlapping = previous_child ? previous_child->Rect().Overlaps(window->Rect()) : false; + bool parent_is_empty = (parent_window->DrawList->VtxBuffer.Size == 0); + if (window->DrawList->CmdBuffer.back().ElemCount == 0 && !parent_is_empty && !previous_child_overlapping) + render_decorations_in_parent = true; + } + if (render_decorations_in_parent) + window->DrawList = parent_window->DrawList; + + // Handle title bar, scrollbar, resize grips and resize borders + const ImGuiWindow* window_to_highlight = g.NavWindowingTarget ? g.NavWindowingTarget : g.NavWindow; + const bool title_bar_is_highlight = want_focus || (window_to_highlight && window->RootWindowForTitleBarHighlight == window_to_highlight->RootWindowForTitleBarHighlight); + const bool handle_borders_and_resize_grips = true; // This exists to facilitate merge with 'docking' branch. + RenderWindowDecorations(window, title_bar_rect, title_bar_is_highlight, handle_borders_and_resize_grips, resize_grip_count, resize_grip_col, resize_grip_draw_size); + + if (render_decorations_in_parent) + window->DrawList = &window->DrawListInst; + } + + // UPDATE RECTANGLES (2- THOSE AFFECTED BY SCROLLING) + + // Work rectangle. + // Affected by window padding and border size. Used by: + // - Columns() for right-most edge + // - TreeNode(), CollapsingHeader() for right-most edge + // - BeginTabBar() for right-most edge + const bool allow_scrollbar_x = !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar); + const bool allow_scrollbar_y = !(flags & ImGuiWindowFlags_NoScrollbar); + const float work_rect_size_x = (window->ContentSizeExplicit.x != 0.0f ? window->ContentSizeExplicit.x : ImMax(allow_scrollbar_x ? window->ContentSize.x : 0.0f, window->Size.x - window->WindowPadding.x * 2.0f - (window->DecoOuterSizeX1 + window->DecoOuterSizeX2))); + const float work_rect_size_y = (window->ContentSizeExplicit.y != 0.0f ? window->ContentSizeExplicit.y : ImMax(allow_scrollbar_y ? window->ContentSize.y : 0.0f, window->Size.y - window->WindowPadding.y * 2.0f - (window->DecoOuterSizeY1 + window->DecoOuterSizeY2))); + window->WorkRect.Min.x = ImTrunc(window->InnerRect.Min.x - window->Scroll.x + ImMax(window->WindowPadding.x, window->WindowBorderSize)); + window->WorkRect.Min.y = ImTrunc(window->InnerRect.Min.y - window->Scroll.y + ImMax(window->WindowPadding.y, window->WindowBorderSize)); + window->WorkRect.Max.x = window->WorkRect.Min.x + work_rect_size_x; + window->WorkRect.Max.y = window->WorkRect.Min.y + work_rect_size_y; + window->ParentWorkRect = window->WorkRect; + + // [LEGACY] Content Region + // FIXME-OBSOLETE: window->ContentRegionRect.Max is currently very misleading / partly faulty, but some BeginChild() patterns relies on it. + // Unless explicit content size is specified by user, this currently represent the region leading to no scrolling. + // Used by: + // - Mouse wheel scrolling + many other things + window->ContentRegionRect.Min.x = window->Pos.x - window->Scroll.x + window->WindowPadding.x + window->DecoOuterSizeX1; + window->ContentRegionRect.Min.y = window->Pos.y - window->Scroll.y + window->WindowPadding.y + window->DecoOuterSizeY1; + window->ContentRegionRect.Max.x = window->ContentRegionRect.Min.x + (window->ContentSizeExplicit.x != 0.0f ? window->ContentSizeExplicit.x : (window->Size.x - window->WindowPadding.x * 2.0f - (window->DecoOuterSizeX1 + window->DecoOuterSizeX2))); + window->ContentRegionRect.Max.y = window->ContentRegionRect.Min.y + (window->ContentSizeExplicit.y != 0.0f ? window->ContentSizeExplicit.y : (window->Size.y - window->WindowPadding.y * 2.0f - (window->DecoOuterSizeY1 + window->DecoOuterSizeY2))); + + // Setup drawing context + // (NB: That term "drawing context / DC" lost its meaning a long time ago. Initially was meant to hold transient data only. Nowadays difference between window-> and window->DC-> is dubious.) + window->DC.Indent.x = window->DecoOuterSizeX1 + window->WindowPadding.x - window->Scroll.x; + window->DC.GroupOffset.x = 0.0f; + window->DC.ColumnsOffset.x = 0.0f; + + // Record the loss of precision of CursorStartPos which can happen due to really large scrolling amount. + // This is used by clipper to compensate and fix the most common use case of large scroll area. Easy and cheap, next best thing compared to switching everything to double or ImU64. + double start_pos_highp_x = (double)window->Pos.x + window->WindowPadding.x - (double)window->Scroll.x + window->DecoOuterSizeX1 + window->DC.ColumnsOffset.x; + double start_pos_highp_y = (double)window->Pos.y + window->WindowPadding.y - (double)window->Scroll.y + window->DecoOuterSizeY1; + window->DC.CursorStartPos = ImVec2((float)start_pos_highp_x, (float)start_pos_highp_y); + window->DC.CursorStartPosLossyness = ImVec2((float)(start_pos_highp_x - window->DC.CursorStartPos.x), (float)(start_pos_highp_y - window->DC.CursorStartPos.y)); + window->DC.CursorPos = window->DC.CursorStartPos; + window->DC.CursorPosPrevLine = window->DC.CursorPos; + window->DC.CursorMaxPos = window->DC.CursorStartPos; + window->DC.IdealMaxPos = window->DC.CursorStartPos; + window->DC.CurrLineSize = window->DC.PrevLineSize = ImVec2(0.0f, 0.0f); + window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset = 0.0f; + window->DC.IsSameLine = window->DC.IsSetPos = false; + + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + window->DC.NavLayersActiveMask = window->DC.NavLayersActiveMaskNext; + window->DC.NavLayersActiveMaskNext = 0x00; + window->DC.NavIsScrollPushableX = true; + window->DC.NavHideHighlightOneFrame = false; + window->DC.NavWindowHasScrollY = (window->ScrollMax.y > 0.0f); + + window->DC.MenuBarAppending = false; + window->DC.MenuColumns.Update(style.ItemSpacing.x, window_just_activated_by_user); + window->DC.TreeDepth = 0; + window->DC.TreeHasStackDataDepthMask = 0x00; + window->DC.ChildWindows.resize(0); + window->DC.StateStorage = &window->StateStorage; + window->DC.CurrentColumns = NULL; + window->DC.LayoutType = ImGuiLayoutType_Vertical; + window->DC.ParentLayoutType = parent_window ? parent_window->DC.LayoutType : ImGuiLayoutType_Vertical; + + window->DC.ItemWidth = window->ItemWidthDefault; + window->DC.TextWrapPos = -1.0f; // disabled + window->DC.ItemWidthStack.resize(0); + window->DC.TextWrapPosStack.resize(0); + if (flags & ImGuiWindowFlags_Modal) + window->DC.ModalDimBgColor = ColorConvertFloat4ToU32(GetStyleColorVec4(ImGuiCol_ModalWindowDimBg)); + + if (window->AutoFitFramesX > 0) + window->AutoFitFramesX--; + if (window->AutoFitFramesY > 0) + window->AutoFitFramesY--; + + // Apply focus (we need to call FocusWindow() AFTER setting DC.CursorStartPos so our initial navigation reference rectangle can start around there) + // We ImGuiFocusRequestFlags_UnlessBelowModal to: + // - Avoid focusing a window that is created outside of a modal. This will prevent active modal from being closed. + // - Position window behind the modal that is not a begin-parent of this window. + if (want_focus) + FocusWindow(window, ImGuiFocusRequestFlags_UnlessBelowModal); + if (want_focus && window == g.NavWindow) + NavInitWindow(window, false); // <-- this is in the way for us to be able to defer and sort reappearing FocusWindow() calls + + // Title bar + if (!(flags & ImGuiWindowFlags_NoTitleBar)) + RenderWindowTitleBarContents(window, ImRect(title_bar_rect.Min.x + window->WindowBorderSize, title_bar_rect.Min.y, title_bar_rect.Max.x - window->WindowBorderSize, title_bar_rect.Max.y), name, p_open); + + // Clear hit test shape every frame + window->HitTestHoleSize.x = window->HitTestHoleSize.y = 0; + + // Pressing CTRL+C while holding on a window copy its content to the clipboard + // This works but 1. doesn't handle multiple Begin/End pairs, 2. recursing into another Begin/End pair - so we need to work that out and add better logging scope. + // Maybe we can support CTRL+C on every element? + /* + //if (g.NavWindow == window && g.ActiveId == 0) + if (g.ActiveId == window->MoveId) + if (g.IO.KeyCtrl && IsKeyPressed(ImGuiKey_C)) + LogToClipboard(); + */ + + // We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin(). + // This is useful to allow creating context menus on title bar only, etc. + SetLastItemDataForWindow(window, title_bar_rect); + + // [DEBUG] +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.DebugLocateId != 0 && (window->ID == g.DebugLocateId || window->MoveId == g.DebugLocateId)) + DebugLocateItemResolveWithLastItem(); +#endif + + // [Test Engine] Register title bar / tab with MoveId. +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (!(window->Flags & ImGuiWindowFlags_NoTitleBar)) + IMGUI_TEST_ENGINE_ITEM_ADD(g.LastItemData.ID, g.LastItemData.Rect, &g.LastItemData); +#endif + } + else + { + // Skip refresh always mark active + if (window->SkipRefresh) + window->Active = true; + + // Append + SetCurrentWindow(window); + SetLastItemDataForWindow(window, window->TitleBarRect()); + } + + if (!window->SkipRefresh) + PushClipRect(window->InnerClipRect.Min, window->InnerClipRect.Max, true); + + // Clear 'accessed' flag last thing (After PushClipRect which will set the flag. We want the flag to stay false when the default "Debug" window is unused) + window->WriteAccessed = false; + window->BeginCount++; + g.NextWindowData.ClearFlags(); + + // Update visibility + if (first_begin_of_the_frame && !window->SkipRefresh) + { + if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_ChildMenu)) + { + // Child window can be out of sight and have "negative" clip windows. + // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar). + IM_ASSERT((flags & ImGuiWindowFlags_NoTitleBar) != 0); + const bool nav_request = (window->ChildFlags & ImGuiChildFlags_NavFlattened) && (g.NavAnyRequest && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav); + if (!g.LogEnabled && !nav_request) + if (window->OuterRectClipped.Min.x >= window->OuterRectClipped.Max.x || window->OuterRectClipped.Min.y >= window->OuterRectClipped.Max.y) + { + if (window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0) + window->HiddenFramesCannotSkipItems = 1; + else + window->HiddenFramesCanSkipItems = 1; + } + + // Hide along with parent or if parent is collapsed + if (parent_window && (parent_window->Collapsed || parent_window->HiddenFramesCanSkipItems > 0)) + window->HiddenFramesCanSkipItems = 1; + if (parent_window && (parent_window->Collapsed || parent_window->HiddenFramesCannotSkipItems > 0)) + window->HiddenFramesCannotSkipItems = 1; + } + + // Don't render if style alpha is 0.0 at the time of Begin(). This is arbitrary and inconsistent but has been there for a long while (may remove at some point) + if (style.Alpha <= 0.0f) + window->HiddenFramesCanSkipItems = 1; + + // Update the Hidden flag + bool hidden_regular = (window->HiddenFramesCanSkipItems > 0) || (window->HiddenFramesCannotSkipItems > 0); + window->Hidden = hidden_regular || (window->HiddenFramesForRenderOnly > 0); + + // Disable inputs for requested number of frames + if (window->DisableInputsFrames > 0) + { + window->DisableInputsFrames--; + window->Flags |= ImGuiWindowFlags_NoInputs; + } + + // Update the SkipItems flag, used to early out of all items functions (no layout required) + bool skip_items = false; + if (window->Collapsed || !window->Active || hidden_regular) + if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesCannotSkipItems <= 0) + skip_items = true; + window->SkipItems = skip_items; + } + else if (first_begin_of_the_frame) + { + // Skip refresh mode + window->SkipItems = true; + } + + // [DEBUG] io.ConfigDebugBeginReturnValue override return value to test Begin/End and BeginChild/EndChild behaviors. + // (The implicit fallback window is NOT automatically ended allowing it to always be able to receive commands without crashing) +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (!window->IsFallbackWindow) + if ((g.IO.ConfigDebugBeginReturnValueOnce && window_just_created) || (g.IO.ConfigDebugBeginReturnValueLoop && g.DebugBeginReturnValueCullDepth == g.CurrentWindowStack.Size)) + { + if (window->AutoFitFramesX > 0) { window->AutoFitFramesX++; } + if (window->AutoFitFramesY > 0) { window->AutoFitFramesY++; } + return false; + } +#endif + + return !window->SkipItems; +} + +static void ImGui::SetLastItemDataForWindow(ImGuiWindow* window, const ImRect& rect) +{ + ImGuiContext& g = *GImGui; + SetLastItemData(window->MoveId, g.CurrentItemFlags, IsMouseHoveringRect(rect.Min, rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0, rect); +} + +void ImGui::End() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Error checking: verify that user hasn't called End() too many times! + if (g.CurrentWindowStack.Size <= 1 && g.WithinFrameScopeWithImplicitWindow) + { + IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size > 1, "Calling End() too many times!"); + return; + } + ImGuiWindowStackData& window_stack_data = g.CurrentWindowStack.back(); + + // Error checking: verify that user doesn't directly call End() on a child window. + if (window->Flags & ImGuiWindowFlags_ChildWindow) + IM_ASSERT_USER_ERROR(g.WithinEndChild, "Must call EndChild() and not End()!"); + + // Close anything that is open + if (window->DC.CurrentColumns) + EndColumns(); + if (!window->SkipRefresh) + PopClipRect(); // Inner window clip rectangle + PopFocusScope(); + if (window_stack_data.DisabledOverrideReenable && window->RootWindow == window) + EndDisabledOverrideReenable(); + + if (window->SkipRefresh) + { + IM_ASSERT(window->DrawList == NULL); + window->DrawList = &window->DrawListInst; + } + + // Stop logging + if (!(window->Flags & ImGuiWindowFlags_ChildWindow)) // FIXME: add more options for scope of logging + LogFinish(); + + if (window->DC.IsSetPos) + ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + + // Pop from window stack + g.LastItemData = window_stack_data.ParentLastItemDataBackup; + if (window->Flags & ImGuiWindowFlags_ChildMenu) + g.BeginMenuDepth--; + if (window->Flags & ImGuiWindowFlags_Popup) + g.BeginPopupStack.pop_back(); + window_stack_data.StackSizesOnBegin.CompareWithContextState(&g); + g.CurrentWindowStack.pop_back(); + SetCurrentWindow(g.CurrentWindowStack.Size == 0 ? NULL : g.CurrentWindowStack.back().Window); +} + +void ImGui::BringWindowToFocusFront(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(window == window->RootWindow); + + const int cur_order = window->FocusOrder; + IM_ASSERT(g.WindowsFocusOrder[cur_order] == window); + if (g.WindowsFocusOrder.back() == window) + return; + + const int new_order = g.WindowsFocusOrder.Size - 1; + for (int n = cur_order; n < new_order; n++) + { + g.WindowsFocusOrder[n] = g.WindowsFocusOrder[n + 1]; + g.WindowsFocusOrder[n]->FocusOrder--; + IM_ASSERT(g.WindowsFocusOrder[n]->FocusOrder == n); + } + g.WindowsFocusOrder[new_order] = window; + window->FocusOrder = (short)new_order; +} + +void ImGui::BringWindowToDisplayFront(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* current_front_window = g.Windows.back(); + if (current_front_window == window || current_front_window->RootWindow == window) // Cheap early out (could be better) + return; + for (int i = g.Windows.Size - 2; i >= 0; i--) // We can ignore the top-most window + if (g.Windows[i] == window) + { + memmove(&g.Windows[i], &g.Windows[i + 1], (size_t)(g.Windows.Size - i - 1) * sizeof(ImGuiWindow*)); + g.Windows[g.Windows.Size - 1] = window; + break; + } +} + +void ImGui::BringWindowToDisplayBack(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (g.Windows[0] == window) + return; + for (int i = 0; i < g.Windows.Size; i++) + if (g.Windows[i] == window) + { + memmove(&g.Windows[1], &g.Windows[0], (size_t)i * sizeof(ImGuiWindow*)); + g.Windows[0] = window; + break; + } +} + +void ImGui::BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* behind_window) +{ + IM_ASSERT(window != NULL && behind_window != NULL); + ImGuiContext& g = *GImGui; + window = window->RootWindow; + behind_window = behind_window->RootWindow; + int pos_wnd = FindWindowDisplayIndex(window); + int pos_beh = FindWindowDisplayIndex(behind_window); + if (pos_wnd < pos_beh) + { + size_t copy_bytes = (pos_beh - pos_wnd - 1) * sizeof(ImGuiWindow*); + memmove(&g.Windows.Data[pos_wnd], &g.Windows.Data[pos_wnd + 1], copy_bytes); + g.Windows[pos_beh - 1] = window; + } + else + { + size_t copy_bytes = (pos_wnd - pos_beh) * sizeof(ImGuiWindow*); + memmove(&g.Windows.Data[pos_beh + 1], &g.Windows.Data[pos_beh], copy_bytes); + g.Windows[pos_beh] = window; + } +} + +int ImGui::FindWindowDisplayIndex(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + return g.Windows.index_from_ptr(g.Windows.find(window)); +} + +// Moving window to front of display and set focus (which happens to be back of our sorted list) +void ImGui::FocusWindow(ImGuiWindow* window, ImGuiFocusRequestFlags flags) +{ + ImGuiContext& g = *GImGui; + + // Modal check? + if ((flags & ImGuiFocusRequestFlags_UnlessBelowModal) && (g.NavWindow != window)) // Early out in common case. + if (ImGuiWindow* blocking_modal = FindBlockingModal(window)) + { + // This block would typically be reached in two situations: + // - API call to FocusWindow() with a window under a modal and ImGuiFocusRequestFlags_UnlessBelowModal flag. + // - User clicking on void or anything behind a modal while a modal is open (window == NULL) + IMGUI_DEBUG_LOG_FOCUS("[focus] FocusWindow(\"%s\", UnlessBelowModal): prevented by \"%s\".\n", window ? window->Name : "", blocking_modal->Name); + if (window && window == window->RootWindow && (window->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus) == 0) + BringWindowToDisplayBehind(window, blocking_modal); // Still bring right under modal. (FIXME: Could move in focus list too?) + ClosePopupsOverWindow(GetTopMostPopupModal(), false); // Note how we need to use GetTopMostPopupModal() aad NOT blocking_modal, to handle nested modals + return; + } + + // Find last focused child (if any) and focus it instead. + if ((flags & ImGuiFocusRequestFlags_RestoreFocusedChild) && window != NULL) + window = NavRestoreLastChildNavWindow(window); + + // Apply focus + if (g.NavWindow != window) + { + SetNavWindow(window); + if (window && g.NavDisableMouseHover) + g.NavMousePosDirty = true; + g.NavId = window ? window->NavLastIds[0] : 0; // Restore NavId + g.NavLayer = ImGuiNavLayer_Main; + SetNavFocusScope(window ? window->NavRootFocusScopeId : 0); + g.NavIdIsAlive = false; + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + + // Close popups if any + ClosePopupsOverWindow(window, false); + } + + // Move the root window to the top of the pile + IM_ASSERT(window == NULL || window->RootWindow != NULL); + ImGuiWindow* focus_front_window = window ? window->RootWindow : NULL; // NB: In docking branch this is window->RootWindowDockStop + ImGuiWindow* display_front_window = window ? window->RootWindow : NULL; + + // Steal active widgets. Some of the cases it triggers includes: + // - Focus a window while an InputText in another window is active, if focus happens before the old InputText can run. + // - When using Nav to activate menu items (due to timing of activating on press->new window appears->losing ActiveId) + if (g.ActiveId != 0 && g.ActiveIdWindow && g.ActiveIdWindow->RootWindow != focus_front_window) + if (!g.ActiveIdNoClearOnFocusLoss) + ClearActiveID(); + + // Passing NULL allow to disable keyboard focus + if (!window) + return; + + // Bring to front + BringWindowToFocusFront(focus_front_window); + if (((window->Flags | display_front_window->Flags) & ImGuiWindowFlags_NoBringToFrontOnFocus) == 0) + BringWindowToDisplayFront(display_front_window); +} + +void ImGui::FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window, ImGuiViewport* filter_viewport, ImGuiFocusRequestFlags flags) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(filter_viewport); // Unused in master branch. + int start_idx = g.WindowsFocusOrder.Size - 1; + if (under_this_window != NULL) + { + // Aim at root window behind us, if we are in a child window that's our own root (see #4640) + int offset = -1; + while (under_this_window->Flags & ImGuiWindowFlags_ChildWindow) + { + under_this_window = under_this_window->ParentWindow; + offset = 0; + } + start_idx = FindWindowFocusIndex(under_this_window) + offset; + } + for (int i = start_idx; i >= 0; i--) + { + // We may later decide to test for different NoXXXInputs based on the active navigation input (mouse vs nav) but that may feel more confusing to the user. + ImGuiWindow* window = g.WindowsFocusOrder[i]; + if (window == ignore_window || !window->WasActive) + continue; + if ((window->Flags & (ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs)) != (ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs)) + { + FocusWindow(window, flags); + return; + } + } + FocusWindow(NULL, flags); +} + +// Important: this alone doesn't alter current ImDrawList state. This is called by PushFont/PopFont only. +void ImGui::SetCurrentFont(ImFont* font) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(font && font->IsLoaded()); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ? + IM_ASSERT(font->Scale > 0.0f); + g.Font = font; + g.FontBaseSize = ImMax(1.0f, g.IO.FontGlobalScale * g.Font->FontSize * g.Font->Scale); + g.FontSize = g.CurrentWindow ? g.CurrentWindow->CalcFontSize() : 0.0f; + g.FontScale = g.FontSize / g.Font->FontSize; + + ImFontAtlas* atlas = g.Font->ContainerAtlas; + g.DrawListSharedData.TexUvWhitePixel = atlas->TexUvWhitePixel; + g.DrawListSharedData.TexUvLines = atlas->TexUvLines; + g.DrawListSharedData.Font = g.Font; + g.DrawListSharedData.FontSize = g.FontSize; + g.DrawListSharedData.FontScale = g.FontScale; +} + +void ImGui::PushFont(ImFont* font) +{ + ImGuiContext& g = *GImGui; + if (!font) + font = GetDefaultFont(); + SetCurrentFont(font); + g.FontStack.push_back(font); + g.CurrentWindow->DrawList->PushTextureID(font->ContainerAtlas->TexID); +} + +void ImGui::PopFont() +{ + ImGuiContext& g = *GImGui; + g.CurrentWindow->DrawList->PopTextureID(); + g.FontStack.pop_back(); + SetCurrentFont(g.FontStack.empty() ? GetDefaultFont() : g.FontStack.back()); +} + +void ImGui::PushItemFlag(ImGuiItemFlags option, bool enabled) +{ + ImGuiContext& g = *GImGui; + ImGuiItemFlags item_flags = g.CurrentItemFlags; + IM_ASSERT(item_flags == g.ItemFlagsStack.back()); + if (enabled) + item_flags |= option; + else + item_flags &= ~option; + g.CurrentItemFlags = item_flags; + g.ItemFlagsStack.push_back(item_flags); +} + +void ImGui::PopItemFlag() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ItemFlagsStack.Size > 1); // Too many calls to PopItemFlag() - we always leave a 0 at the bottom of the stack. + g.ItemFlagsStack.pop_back(); + g.CurrentItemFlags = g.ItemFlagsStack.back(); +} + +// BeginDisabled()/EndDisabled() +// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled) +// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently. +// - Feedback welcome at https://github.com/ocornut/imgui/issues/211 +// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it. +// - Optimized shortcuts instead of PushStyleVar() + PushItemFlag() +void ImGui::BeginDisabled(bool disabled) +{ + ImGuiContext& g = *GImGui; + bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; + if (!was_disabled && disabled) + { + g.DisabledAlphaBackup = g.Style.Alpha; + g.Style.Alpha *= g.Style.DisabledAlpha; // PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * g.Style.DisabledAlpha); + } + if (was_disabled || disabled) + g.CurrentItemFlags |= ImGuiItemFlags_Disabled; + g.ItemFlagsStack.push_back(g.CurrentItemFlags); // FIXME-OPT: can we simply skip this and use DisabledStackSize? + g.DisabledStackSize++; +} + +void ImGui::EndDisabled() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.DisabledStackSize > 0); + g.DisabledStackSize--; + bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; + //PopItemFlag(); + g.ItemFlagsStack.pop_back(); + g.CurrentItemFlags = g.ItemFlagsStack.back(); + if (was_disabled && (g.CurrentItemFlags & ImGuiItemFlags_Disabled) == 0) + g.Style.Alpha = g.DisabledAlphaBackup; //PopStyleVar(); +} + +// Could have been called BeginDisabledDisable() but it didn't want to be award nominated for most awkward function name. +// Ideally we would use a shared e.g. BeginDisabled()->BeginDisabledEx() but earlier needs to be optimal. +// The whole code for this is awkward, will reevaluate if we find a way to implement SetNextItemDisabled(). +void ImGui::BeginDisabledOverrideReenable() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.CurrentItemFlags & ImGuiItemFlags_Disabled); + g.Style.Alpha = g.DisabledAlphaBackup; + g.CurrentItemFlags &= ~ImGuiItemFlags_Disabled; + g.ItemFlagsStack.push_back(g.CurrentItemFlags); + g.DisabledStackSize++; +} + +void ImGui::EndDisabledOverrideReenable() +{ + ImGuiContext& g = *GImGui; + g.DisabledStackSize--; + IM_ASSERT(g.DisabledStackSize > 0); + g.ItemFlagsStack.pop_back(); + g.CurrentItemFlags = g.ItemFlagsStack.back(); + g.Style.Alpha = g.DisabledAlphaBackup * g.Style.DisabledAlpha; +} + +void ImGui::PushTextWrapPos(float wrap_pos_x) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.TextWrapPosStack.push_back(window->DC.TextWrapPos); + window->DC.TextWrapPos = wrap_pos_x; +} + +void ImGui::PopTextWrapPos() +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.TextWrapPos = window->DC.TextWrapPosStack.back(); + window->DC.TextWrapPosStack.pop_back(); +} + +static ImGuiWindow* GetCombinedRootWindow(ImGuiWindow* window, bool popup_hierarchy) +{ + ImGuiWindow* last_window = NULL; + while (last_window != window) + { + last_window = window; + window = window->RootWindow; + if (popup_hierarchy) + window = window->RootWindowPopupTree; + } + return window; +} + +bool ImGui::IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy) +{ + ImGuiWindow* window_root = GetCombinedRootWindow(window, popup_hierarchy); + if (window_root == potential_parent) + return true; + while (window != NULL) + { + if (window == potential_parent) + return true; + if (window == window_root) // end of chain + return false; + window = window->ParentWindow; + } + return false; +} + +bool ImGui::IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent) +{ + if (window->RootWindow == potential_parent) + return true; + while (window != NULL) + { + if (window == potential_parent) + return true; + window = window->ParentWindowInBeginStack; + } + return false; +} + +bool ImGui::IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below) +{ + ImGuiContext& g = *GImGui; + + // It would be saner to ensure that display layer is always reflected in the g.Windows[] order, which would likely requires altering all manipulations of that array + const int display_layer_delta = GetWindowDisplayLayer(potential_above) - GetWindowDisplayLayer(potential_below); + if (display_layer_delta != 0) + return display_layer_delta > 0; + + for (int i = g.Windows.Size - 1; i >= 0; i--) + { + ImGuiWindow* candidate_window = g.Windows[i]; + if (candidate_window == potential_above) + return true; + if (candidate_window == potential_below) + return false; + } + return false; +} + +// Is current window hovered and hoverable (e.g. not blocked by a popup/modal)? See ImGuiHoveredFlags_ for options. +// IMPORTANT: If you are trying to check whether your mouse should be dispatched to Dear ImGui or to your underlying app, +// you should not use this function! Use the 'io.WantCaptureMouse' boolean for that! +// Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details. +bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags) +{ + IM_ASSERT((flags & ~ImGuiHoveredFlags_AllowedMaskForIsWindowHovered) == 0 && "Invalid flags for IsWindowHovered()!"); + + ImGuiContext& g = *GImGui; + ImGuiWindow* ref_window = g.HoveredWindow; + ImGuiWindow* cur_window = g.CurrentWindow; + if (ref_window == NULL) + return false; + + if ((flags & ImGuiHoveredFlags_AnyWindow) == 0) + { + IM_ASSERT(cur_window); // Not inside a Begin()/End() + const bool popup_hierarchy = (flags & ImGuiHoveredFlags_NoPopupHierarchy) == 0; + if (flags & ImGuiHoveredFlags_RootWindow) + cur_window = GetCombinedRootWindow(cur_window, popup_hierarchy); + + bool result; + if (flags & ImGuiHoveredFlags_ChildWindows) + result = IsWindowChildOf(ref_window, cur_window, popup_hierarchy); + else + result = (ref_window == cur_window); + if (!result) + return false; + } + + if (!IsWindowContentHoverable(ref_window, flags)) + return false; + if (!(flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) + if (g.ActiveId != 0 && !g.ActiveIdAllowOverlap && g.ActiveId != ref_window->MoveId) + return false; + + // When changing hovered window we requires a bit of stationary delay before activating hover timer. + // FIXME: We don't support delay other than stationary one for now, other delay would need a way + // to fulfill the possibility that multiple IsWindowHovered() with varying flag could return true + // for different windows of the hierarchy. Possibly need a Hash(Current+Flags) ==> (Timer) cache. + // We can implement this for _Stationary because the data is linked to HoveredWindow rather than CurrentWindow. + if (flags & ImGuiHoveredFlags_ForTooltip) + flags = ApplyHoverFlagsForTooltip(flags, g.Style.HoverFlagsForTooltipMouse); + if ((flags & ImGuiHoveredFlags_Stationary) != 0 && g.HoverWindowUnlockedStationaryId != ref_window->ID) + return false; + + return true; +} + +bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* ref_window = g.NavWindow; + ImGuiWindow* cur_window = g.CurrentWindow; + + if (ref_window == NULL) + return false; + if (flags & ImGuiFocusedFlags_AnyWindow) + return true; + + IM_ASSERT(cur_window); // Not inside a Begin()/End() + const bool popup_hierarchy = (flags & ImGuiFocusedFlags_NoPopupHierarchy) == 0; + if (flags & ImGuiHoveredFlags_RootWindow) + cur_window = GetCombinedRootWindow(cur_window, popup_hierarchy); + + if (flags & ImGuiHoveredFlags_ChildWindows) + return IsWindowChildOf(ref_window, cur_window, popup_hierarchy); + else + return (ref_window == cur_window); +} + +// Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) +// Note that NoNavFocus makes the window not reachable with CTRL+TAB but it can still be focused with mouse or programmatically. +// If you want a window to never be focused, you may use the e.g. NoInputs flag. +bool ImGui::IsWindowNavFocusable(ImGuiWindow* window) +{ + return window->WasActive && window == window->RootWindow && !(window->Flags & ImGuiWindowFlags_NoNavFocus); +} + +float ImGui::GetWindowWidth() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Size.x; +} + +float ImGui::GetWindowHeight() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Size.y; +} + +ImVec2 ImGui::GetWindowPos() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + return window->Pos; +} + +void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) +{ + // Test condition (NB: bit 0 is always true) and clear flags for next time + if (cond && (window->SetWindowPosAllowFlags & cond) == 0) + return; + + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + window->SetWindowPosVal = ImVec2(FLT_MAX, FLT_MAX); + + // Set + const ImVec2 old_pos = window->Pos; + window->Pos = ImTrunc(pos); + ImVec2 offset = window->Pos - old_pos; + if (offset.x == 0.0f && offset.y == 0.0f) + return; + MarkIniSettingsDirty(window); + window->DC.CursorPos += offset; // As we happen to move the window while it is being appended to (which is a bad idea - will smear) let's at least offset the cursor + window->DC.CursorMaxPos += offset; // And more importantly we need to offset CursorMaxPos/CursorStartPos this so ContentSize calculation doesn't get affected. + window->DC.IdealMaxPos += offset; + window->DC.CursorStartPos += offset; +} + +void ImGui::SetWindowPos(const ImVec2& pos, ImGuiCond cond) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + SetWindowPos(window, pos, cond); +} + +void ImGui::SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond) +{ + if (ImGuiWindow* window = FindWindowByName(name)) + SetWindowPos(window, pos, cond); +} + +ImVec2 ImGui::GetWindowSize() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->Size; +} + +void ImGui::SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond) +{ + // Test condition (NB: bit 0 is always true) and clear flags for next time + if (cond && (window->SetWindowSizeAllowFlags & cond) == 0) + return; + + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + window->SetWindowSizeAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + + // Enable auto-fit (not done in BeginChild() path unless appearing or combined with ImGuiChildFlags_AlwaysAutoResize) + if ((window->Flags & ImGuiWindowFlags_ChildWindow) == 0 || window->Appearing || (window->ChildFlags & ImGuiChildFlags_AlwaysAutoResize) != 0) + window->AutoFitFramesX = (size.x <= 0.0f) ? 2 : 0; + if ((window->Flags & ImGuiWindowFlags_ChildWindow) == 0 || window->Appearing || (window->ChildFlags & ImGuiChildFlags_AlwaysAutoResize) != 0) + window->AutoFitFramesY = (size.y <= 0.0f) ? 2 : 0; + + // Set + ImVec2 old_size = window->SizeFull; + if (size.x <= 0.0f) + window->AutoFitOnlyGrows = false; + else + window->SizeFull.x = IM_TRUNC(size.x); + if (size.y <= 0.0f) + window->AutoFitOnlyGrows = false; + else + window->SizeFull.y = IM_TRUNC(size.y); + if (old_size.x != window->SizeFull.x || old_size.y != window->SizeFull.y) + MarkIniSettingsDirty(window); +} + +void ImGui::SetWindowSize(const ImVec2& size, ImGuiCond cond) +{ + SetWindowSize(GImGui->CurrentWindow, size, cond); +} + +void ImGui::SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond) +{ + if (ImGuiWindow* window = FindWindowByName(name)) + SetWindowSize(window, size, cond); +} + +void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) +{ + // Test condition (NB: bit 0 is always true) and clear flags for next time + if (cond && (window->SetWindowCollapsedAllowFlags & cond) == 0) + return; + window->SetWindowCollapsedAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); + + // Set + window->Collapsed = collapsed; +} + +void ImGui::SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size) +{ + IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters + window->HitTestHoleSize = ImVec2ih(size); + window->HitTestHoleOffset = ImVec2ih(pos - window->Pos); +} + +void ImGui::SetWindowHiddenAndSkipItemsForCurrentFrame(ImGuiWindow* window) +{ + window->Hidden = window->SkipItems = true; + window->HiddenFramesCanSkipItems = 1; +} + +void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond) +{ + SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond); +} + +bool ImGui::IsWindowCollapsed() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->Collapsed; +} + +bool ImGui::IsWindowAppearing() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->Appearing; +} + +void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) +{ + if (ImGuiWindow* window = FindWindowByName(name)) + SetWindowCollapsed(window, collapsed, cond); +} + +void ImGui::SetWindowFocus() +{ + FocusWindow(GImGui->CurrentWindow); +} + +void ImGui::SetWindowFocus(const char* name) +{ + if (name) + { + if (ImGuiWindow* window = FindWindowByName(name)) + FocusWindow(window); + } + else + { + FocusWindow(NULL); + } +} + +void ImGui::SetNextWindowPos(const ImVec2& pos, ImGuiCond cond, const ImVec2& pivot) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasPos; + g.NextWindowData.PosVal = pos; + g.NextWindowData.PosPivotVal = pivot; + g.NextWindowData.PosCond = cond ? cond : ImGuiCond_Always; +} + +void ImGui::SetNextWindowSize(const ImVec2& size, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasSize; + g.NextWindowData.SizeVal = size; + g.NextWindowData.SizeCond = cond ? cond : ImGuiCond_Always; +} + +// For each axis: +// - Use 0.0f as min or FLT_MAX as max if you don't want limits, e.g. size_min = (500.0f, 0.0f), size_max = (FLT_MAX, FLT_MAX) sets a minimum width. +// - Use -1 for both min and max of same axis to preserve current size which itself is a constraint. +// - See "Demo->Examples->Constrained-resizing window" for examples. +void ImGui::SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback, void* custom_callback_user_data) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasSizeConstraint; + g.NextWindowData.SizeConstraintRect = ImRect(size_min, size_max); + g.NextWindowData.SizeCallback = custom_callback; + g.NextWindowData.SizeCallbackUserData = custom_callback_user_data; +} + +// Content size = inner scrollable rectangle, padded with WindowPadding. +// SetNextWindowContentSize(ImVec2(100,100) + ImGuiWindowFlags_AlwaysAutoResize will always allow submitting a 100x100 item. +void ImGui::SetNextWindowContentSize(const ImVec2& size) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasContentSize; + g.NextWindowData.ContentSizeVal = ImTrunc(size); +} + +void ImGui::SetNextWindowScroll(const ImVec2& scroll) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasScroll; + g.NextWindowData.ScrollVal = scroll; +} + +void ImGui::SetNextWindowCollapsed(bool collapsed, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasCollapsed; + g.NextWindowData.CollapsedVal = collapsed; + g.NextWindowData.CollapsedCond = cond ? cond : ImGuiCond_Always; +} + +void ImGui::SetNextWindowFocus() +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasFocus; +} + +void ImGui::SetNextWindowBgAlpha(float alpha) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasBgAlpha; + g.NextWindowData.BgAlphaVal = alpha; +} + +// This is experimental and meant to be a toy for exploring a future/wider range of features. +void ImGui::SetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags) +{ + ImGuiContext& g = *GImGui; + g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasRefreshPolicy; + g.NextWindowData.RefreshFlagsVal = flags; +} + +ImDrawList* ImGui::GetWindowDrawList() +{ + ImGuiWindow* window = GetCurrentWindow(); + return window->DrawList; +} + +ImFont* ImGui::GetFont() +{ + return GImGui->Font; +} + +float ImGui::GetFontSize() +{ + return GImGui->FontSize; +} + +ImVec2 ImGui::GetFontTexUvWhitePixel() +{ + return GImGui->DrawListSharedData.TexUvWhitePixel; +} + +void ImGui::SetWindowFontScale(float scale) +{ + IM_ASSERT(scale > 0.0f); + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + window->FontWindowScale = scale; + g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize(); + g.FontScale = g.DrawListSharedData.FontScale = g.FontSize / g.Font->FontSize; +} + +void ImGui::PushFocusScope(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiFocusScopeData data; + data.ID = id; + data.WindowID = g.CurrentWindow->ID; + g.FocusScopeStack.push_back(data); + g.CurrentFocusScopeId = id; +} + +void ImGui::PopFocusScope() +{ + ImGuiContext& g = *GImGui; + if (g.FocusScopeStack.Size == 0) + { + IM_ASSERT_USER_ERROR(g.FocusScopeStack.Size > 0, "Calling PopFocusScope() too many times!"); + return; + } + g.FocusScopeStack.pop_back(); + g.CurrentFocusScopeId = g.FocusScopeStack.Size ? g.FocusScopeStack.back().ID : 0; +} + +void ImGui::SetNavFocusScope(ImGuiID focus_scope_id) +{ + ImGuiContext& g = *GImGui; + g.NavFocusScopeId = focus_scope_id; + g.NavFocusRoute.resize(0); // Invalidate + if (focus_scope_id == 0) + return; + IM_ASSERT(g.NavWindow != NULL); + + // Store current path (in reverse order) + if (focus_scope_id == g.CurrentFocusScopeId) + { + // Top of focus stack contains local focus scopes inside current window + for (int n = g.FocusScopeStack.Size - 1; n >= 0 && g.FocusScopeStack.Data[n].WindowID == g.CurrentWindow->ID; n--) + g.NavFocusRoute.push_back(g.FocusScopeStack.Data[n]); + } + else if (focus_scope_id == g.NavWindow->NavRootFocusScopeId) + g.NavFocusRoute.push_back({ focus_scope_id, g.NavWindow->ID }); + else + return; + + // Then follow on manually set ParentWindowForFocusRoute field (#6798) + for (ImGuiWindow* window = g.NavWindow->ParentWindowForFocusRoute; window != NULL; window = window->ParentWindowForFocusRoute) + g.NavFocusRoute.push_back({ window->NavRootFocusScopeId, window->ID }); + IM_ASSERT(g.NavFocusRoute.Size < 100); // Maximum depth is technically 251 as per CalcRoutingScore(): 254 - 3 +} + +// Focus = move navigation cursor, set scrolling, set focus window. +void ImGui::FocusItem() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IMGUI_DEBUG_LOG_FOCUS("FocusItem(0x%08x) in window \"%s\"\n", g.LastItemData.ID, window->Name); + if (g.DragDropActive || g.MovingWindow != NULL) // FIXME: Opt-in flags for this? + { + IMGUI_DEBUG_LOG_FOCUS("FocusItem() ignored while DragDropActive!\n"); + return; + } + + ImGuiNavMoveFlags move_flags = ImGuiNavMoveFlags_IsTabbing | ImGuiNavMoveFlags_FocusApi | ImGuiNavMoveFlags_NoSetNavHighlight | ImGuiNavMoveFlags_NoSelect; + ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY; + SetNavWindow(window); + NavMoveRequestSubmit(ImGuiDir_None, ImGuiDir_Up, move_flags, scroll_flags); + NavMoveRequestResolveWithLastItem(&g.NavMoveResultLocal); +} + +void ImGui::ActivateItemByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + g.NavNextActivateId = id; + g.NavNextActivateFlags = ImGuiActivateFlags_None; +} + +// Note: this will likely be called ActivateItem() once we rework our Focus/Activation system! +// But ActivateItem() should function without altering scroll/focus? +void ImGui::SetKeyboardFocusHere(int offset) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(offset >= -1); // -1 is allowed but not below + IMGUI_DEBUG_LOG_FOCUS("SetKeyboardFocusHere(%d) in window \"%s\"\n", offset, window->Name); + + // It makes sense in the vast majority of cases to never interrupt a drag and drop. + // When we refactor this function into ActivateItem() we may want to make this an option. + // MovingWindow is protected from most user inputs using SetActiveIdUsingNavAndKeys(), but + // is also automatically dropped in the event g.ActiveId is stolen. + if (g.DragDropActive || g.MovingWindow != NULL) + { + IMGUI_DEBUG_LOG_FOCUS("SetKeyboardFocusHere() ignored while DragDropActive!\n"); + return; + } + + SetNavWindow(window); + + ImGuiNavMoveFlags move_flags = ImGuiNavMoveFlags_IsTabbing | ImGuiNavMoveFlags_Activate | ImGuiNavMoveFlags_FocusApi | ImGuiNavMoveFlags_NoSetNavHighlight; + ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY; + NavMoveRequestSubmit(ImGuiDir_None, offset < 0 ? ImGuiDir_Up : ImGuiDir_Down, move_flags, scroll_flags); // FIXME-NAV: Once we refactor tabbing, add LegacyApi flag to not activate non-inputable. + if (offset == -1) + { + NavMoveRequestResolveWithLastItem(&g.NavMoveResultLocal); + } + else + { + g.NavTabbingDir = 1; + g.NavTabbingCounter = offset + 1; + } +} + +void ImGui::SetItemDefaultFocus() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!window->Appearing) + return; + if (g.NavWindow != window->RootWindowForNav || (!g.NavInitRequest && g.NavInitResult.ID == 0) || g.NavLayer != window->DC.NavLayerCurrent) + return; + + g.NavInitRequest = false; + NavApplyItemToResult(&g.NavInitResult); + NavUpdateAnyRequestFlag(); + + // Scroll could be done in NavInitRequestApplyResult() via an opt-in flag (we however don't want regular init requests to scroll) + if (!window->ClipRect.Contains(g.LastItemData.Rect)) + ScrollToRectEx(window, g.LastItemData.Rect, ImGuiScrollFlags_None); +} + +void ImGui::SetStateStorage(ImGuiStorage* tree) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + window->DC.StateStorage = tree ? tree : &window->StateStorage; +} + +ImGuiStorage* ImGui::GetStateStorage() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->DC.StateStorage; +} + +bool ImGui::IsRectVisible(const ImVec2& size) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ClipRect.Overlaps(ImRect(window->DC.CursorPos, window->DC.CursorPos + size)); +} + +bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ClipRect.Overlaps(ImRect(rect_min, rect_max)); +} + +//----------------------------------------------------------------------------- +// [SECTION] ID STACK +//----------------------------------------------------------------------------- + +// This is one of the very rare legacy case where we use ImGuiWindow methods, +// it should ideally be flattened at some point but it's been used a lots by widgets. +IM_MSVC_RUNTIME_CHECKS_OFF +ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end) +{ + ImGuiID seed = IDStack.back(); + ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *Ctx; + if (g.DebugHookIdInfo == id) + ImGui::DebugHookIdInfo(id, ImGuiDataType_String, str, str_end); +#endif + return id; +} + +ImGuiID ImGuiWindow::GetID(const void* ptr) +{ + ImGuiID seed = IDStack.back(); + ImGuiID id = ImHashData(&ptr, sizeof(void*), seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *Ctx; + if (g.DebugHookIdInfo == id) + ImGui::DebugHookIdInfo(id, ImGuiDataType_Pointer, ptr, NULL); +#endif + return id; +} + +ImGuiID ImGuiWindow::GetID(int n) +{ + ImGuiID seed = IDStack.back(); + ImGuiID id = ImHashData(&n, sizeof(n), seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *Ctx; + if (g.DebugHookIdInfo == id) + ImGui::DebugHookIdInfo(id, ImGuiDataType_S32, (void*)(intptr_t)n, NULL); +#endif + return id; +} + +// This is only used in rare/specific situations to manufacture an ID out of nowhere. +ImGuiID ImGuiWindow::GetIDFromRectangle(const ImRect& r_abs) +{ + ImGuiID seed = IDStack.back(); + ImRect r_rel = ImGui::WindowRectAbsToRel(this, r_abs); + ImGuiID id = ImHashData(&r_rel, sizeof(r_rel), seed); + return id; +} + +void ImGui::PushID(const char* str_id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(str_id); + window->IDStack.push_back(id); +} + +void ImGui::PushID(const char* str_id_begin, const char* str_id_end) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(str_id_begin, str_id_end); + window->IDStack.push_back(id); +} + +void ImGui::PushID(const void* ptr_id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(ptr_id); + window->IDStack.push_back(id); +} + +void ImGui::PushID(int int_id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiID id = window->GetID(int_id); + window->IDStack.push_back(id); +} + +// Push a given id value ignoring the ID stack as a seed. +void ImGui::PushOverrideID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (g.DebugHookIdInfo == id) + DebugHookIdInfo(id, ImGuiDataType_ID, NULL, NULL); +#endif + window->IDStack.push_back(id); +} + +// Helper to avoid a common series of PushOverrideID -> GetID() -> PopID() call +// (note that when using this pattern, ID Stack Tool will tend to not display the intermediate stack level. +// for that to work we would need to do PushOverrideID() -> ItemAdd() -> PopID() which would alter widget code a little more) +ImGuiID ImGui::GetIDWithSeed(const char* str, const char* str_end, ImGuiID seed) +{ + ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + if (g.DebugHookIdInfo == id) + DebugHookIdInfo(id, ImGuiDataType_String, str, str_end); +#endif + return id; +} + +ImGuiID ImGui::GetIDWithSeed(int n, ImGuiID seed) +{ + ImGuiID id = ImHashData(&n, sizeof(n), seed); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + if (g.DebugHookIdInfo == id) + DebugHookIdInfo(id, ImGuiDataType_S32, (void*)(intptr_t)n, NULL); +#endif + return id; +} + +void ImGui::PopID() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + IM_ASSERT(window->IDStack.Size > 1); // Too many PopID(), or could be popping in a wrong/different window? + window->IDStack.pop_back(); +} + +ImGuiID ImGui::GetID(const char* str_id) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(str_id); +} + +ImGuiID ImGui::GetID(const char* str_id_begin, const char* str_id_end) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(str_id_begin, str_id_end); +} + +ImGuiID ImGui::GetID(const void* ptr_id) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(ptr_id); +} + +ImGuiID ImGui::GetID(int int_id) +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(int_id); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] INPUTS +//----------------------------------------------------------------------------- +// - GetModForModKey() [Internal] +// - FixupKeyChord() [Internal] +// - GetKeyData() [Internal] +// - GetKeyIndex() [Internal] +// - GetKeyName() +// - GetKeyChordName() [Internal] +// - CalcTypematicRepeatAmount() [Internal] +// - GetTypematicRepeatRate() [Internal] +// - GetKeyPressedAmount() [Internal] +// - GetKeyMagnitude2d() [Internal] +//----------------------------------------------------------------------------- +// - UpdateKeyRoutingTable() [Internal] +// - GetRoutingIdFromOwnerId() [Internal] +// - GetShortcutRoutingData() [Internal] +// - CalcRoutingScore() [Internal] +// - SetShortcutRouting() [Internal] +// - TestShortcutRouting() [Internal] +//----------------------------------------------------------------------------- +// - IsKeyDown() +// - IsKeyPressed() +// - IsKeyReleased() +//----------------------------------------------------------------------------- +// - IsMouseDown() +// - IsMouseClicked() +// - IsMouseReleased() +// - IsMouseDoubleClicked() +// - GetMouseClickedCount() +// - IsMouseHoveringRect() [Internal] +// - IsMouseDragPastThreshold() [Internal] +// - IsMouseDragging() +// - GetMousePos() +// - SetMousePos() [Internal] +// - GetMousePosOnOpeningCurrentPopup() +// - IsMousePosValid() +// - IsAnyMouseDown() +// - GetMouseDragDelta() +// - ResetMouseDragDelta() +// - GetMouseCursor() +// - SetMouseCursor() +//----------------------------------------------------------------------------- +// - UpdateAliasKey() +// - GetMergedModsFromKeys() +// - UpdateKeyboardInputs() +// - UpdateMouseInputs() +//----------------------------------------------------------------------------- +// - LockWheelingWindow [Internal] +// - FindBestWheelingWindow [Internal] +// - UpdateMouseWheel() [Internal] +//----------------------------------------------------------------------------- +// - SetNextFrameWantCaptureKeyboard() +// - SetNextFrameWantCaptureMouse() +//----------------------------------------------------------------------------- +// - GetInputSourceName() [Internal] +// - DebugPrintInputEvent() [Internal] +// - UpdateInputEvents() [Internal] +//----------------------------------------------------------------------------- +// - GetKeyOwner() [Internal] +// - TestKeyOwner() [Internal] +// - SetKeyOwner() [Internal] +// - SetItemKeyOwner() [Internal] +// - Shortcut() [Internal] +//----------------------------------------------------------------------------- + +static ImGuiKeyChord GetModForModKey(ImGuiKey key) +{ + if (key == ImGuiKey_LeftCtrl || key == ImGuiKey_RightCtrl) + return ImGuiMod_Ctrl; + if (key == ImGuiKey_LeftShift || key == ImGuiKey_RightShift) + return ImGuiMod_Shift; + if (key == ImGuiKey_LeftAlt || key == ImGuiKey_RightAlt) + return ImGuiMod_Alt; + if (key == ImGuiKey_LeftSuper || key == ImGuiKey_RightSuper) + return ImGuiMod_Super; + return ImGuiMod_None; +} + +ImGuiKeyChord ImGui::FixupKeyChord(ImGuiKeyChord key_chord) +{ + // Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified. + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (IsModKey(key)) + key_chord |= GetModForModKey(key); + return key_chord; +} + +ImGuiKeyData* ImGui::GetKeyData(ImGuiContext* ctx, ImGuiKey key) +{ + ImGuiContext& g = *ctx; + + // Special storage location for mods + if (key & ImGuiMod_Mask_) + key = ConvertSingleModFlagToKey(key); + +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + IM_ASSERT(key >= ImGuiKey_LegacyNativeKey_BEGIN && key < ImGuiKey_NamedKey_END); + if (IsLegacyKey(key) && g.IO.KeyMap[key] != -1) + key = (ImGuiKey)g.IO.KeyMap[key]; // Remap native->imgui or imgui->native +#else + IM_ASSERT(IsNamedKey(key) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend & user code."); +#endif + return &g.IO.KeysData[key - ImGuiKey_KeysData_OFFSET]; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO +// Formally moved to obsolete section in 1.90.5 in spite of documented as obsolete since 1.87 +ImGuiKey ImGui::GetKeyIndex(ImGuiKey key) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(IsNamedKey(key)); + const ImGuiKeyData* key_data = GetKeyData(key); + return (ImGuiKey)(key_data - g.IO.KeysData); +} +#endif + +// Those names a provided for debugging purpose and are not meant to be saved persistently not compared. +static const char* const GKeyNames[] = +{ + "Tab", "LeftArrow", "RightArrow", "UpArrow", "DownArrow", "PageUp", "PageDown", + "Home", "End", "Insert", "Delete", "Backspace", "Space", "Enter", "Escape", + "LeftCtrl", "LeftShift", "LeftAlt", "LeftSuper", "RightCtrl", "RightShift", "RightAlt", "RightSuper", "Menu", + "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", + "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", + "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", + "F13", "F14", "F15", "F16", "F17", "F18", "F19", "F20", "F21", "F22", "F23", "F24", + "Apostrophe", "Comma", "Minus", "Period", "Slash", "Semicolon", "Equal", "LeftBracket", + "Backslash", "RightBracket", "GraveAccent", "CapsLock", "ScrollLock", "NumLock", "PrintScreen", + "Pause", "Keypad0", "Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6", + "Keypad7", "Keypad8", "Keypad9", "KeypadDecimal", "KeypadDivide", "KeypadMultiply", + "KeypadSubtract", "KeypadAdd", "KeypadEnter", "KeypadEqual", + "AppBack", "AppForward", + "GamepadStart", "GamepadBack", + "GamepadFaceLeft", "GamepadFaceRight", "GamepadFaceUp", "GamepadFaceDown", + "GamepadDpadLeft", "GamepadDpadRight", "GamepadDpadUp", "GamepadDpadDown", + "GamepadL1", "GamepadR1", "GamepadL2", "GamepadR2", "GamepadL3", "GamepadR3", + "GamepadLStickLeft", "GamepadLStickRight", "GamepadLStickUp", "GamepadLStickDown", + "GamepadRStickLeft", "GamepadRStickRight", "GamepadRStickUp", "GamepadRStickDown", + "MouseLeft", "MouseRight", "MouseMiddle", "MouseX1", "MouseX2", "MouseWheelX", "MouseWheelY", + "ModCtrl", "ModShift", "ModAlt", "ModSuper", // ReservedForModXXX are showing the ModXXX names. +}; +IM_STATIC_ASSERT(ImGuiKey_NamedKey_COUNT == IM_ARRAYSIZE(GKeyNames)); + +const char* ImGui::GetKeyName(ImGuiKey key) +{ + if (key == ImGuiKey_None) + return "None"; +#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO + IM_ASSERT(IsNamedKeyOrMod(key) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend and user code."); +#else + ImGuiContext& g = *GImGui; + if (IsLegacyKey(key)) + { + if (g.IO.KeyMap[key] == -1) + return "N/A"; + IM_ASSERT(IsNamedKey((ImGuiKey)g.IO.KeyMap[key])); + key = (ImGuiKey)g.IO.KeyMap[key]; + } +#endif + if (key & ImGuiMod_Mask_) + key = ConvertSingleModFlagToKey(key); + if (!IsNamedKey(key)) + return "Unknown"; + + return GKeyNames[key - ImGuiKey_NamedKey_BEGIN]; +} + +// Return untranslated names: on macOS, Cmd key will show as Ctrl, Ctrl key will show as super. +// Lifetime of return value: valid until next call to same function. +const char* ImGui::GetKeyChordName(ImGuiKeyChord key_chord) +{ + ImGuiContext& g = *GImGui; + + const ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (IsModKey(key)) + key_chord &= ~GetModForModKey(key); // Return "Ctrl+LeftShift" instead of "Ctrl+Shift+LeftShift" + ImFormatString(g.TempKeychordName, IM_ARRAYSIZE(g.TempKeychordName), "%s%s%s%s%s", + (key_chord & ImGuiMod_Ctrl) ? "Ctrl+" : "", + (key_chord & ImGuiMod_Shift) ? "Shift+" : "", + (key_chord & ImGuiMod_Alt) ? "Alt+" : "", + (key_chord & ImGuiMod_Super) ? "Super+" : "", + (key != ImGuiKey_None || key_chord == ImGuiKey_None) ? GetKeyName(key) : ""); + size_t len; + if (key == ImGuiKey_None && key_chord != 0) + if ((len = strlen(g.TempKeychordName)) != 0) // Remove trailing '+' + g.TempKeychordName[len - 1] = 0; + return g.TempKeychordName; +} + +// t0 = previous time (e.g.: g.Time - g.IO.DeltaTime) +// t1 = current time (e.g.: g.Time) +// An event is triggered at: +// t = 0.0f t = repeat_delay, t = repeat_delay + repeat_rate*N +int ImGui::CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate) +{ + if (t1 == 0.0f) + return 1; + if (t0 >= t1) + return 0; + if (repeat_rate <= 0.0f) + return (t0 < repeat_delay) && (t1 >= repeat_delay); + const int count_t0 = (t0 < repeat_delay) ? -1 : (int)((t0 - repeat_delay) / repeat_rate); + const int count_t1 = (t1 < repeat_delay) ? -1 : (int)((t1 - repeat_delay) / repeat_rate); + const int count = count_t1 - count_t0; + return count; +} + +void ImGui::GetTypematicRepeatRate(ImGuiInputFlags flags, float* repeat_delay, float* repeat_rate) +{ + ImGuiContext& g = *GImGui; + switch (flags & ImGuiInputFlags_RepeatRateMask_) + { + case ImGuiInputFlags_RepeatRateNavMove: *repeat_delay = g.IO.KeyRepeatDelay * 0.72f; *repeat_rate = g.IO.KeyRepeatRate * 0.80f; return; + case ImGuiInputFlags_RepeatRateNavTweak: *repeat_delay = g.IO.KeyRepeatDelay * 0.72f; *repeat_rate = g.IO.KeyRepeatRate * 0.30f; return; + case ImGuiInputFlags_RepeatRateDefault: default: *repeat_delay = g.IO.KeyRepeatDelay * 1.00f; *repeat_rate = g.IO.KeyRepeatRate * 1.00f; return; + } +} + +// Return value representing the number of presses in the last time period, for the given repeat rate +// (most often returns 0 or 1. The result is generally only >1 when RepeatRate is smaller than DeltaTime, aka large DeltaTime or fast RepeatRate) +int ImGui::GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float repeat_rate) +{ + ImGuiContext& g = *GImGui; + const ImGuiKeyData* key_data = GetKeyData(key); + if (!key_data->Down) // In theory this should already be encoded as (DownDuration < 0.0f), but testing this facilitates eating mechanism (until we finish work on key ownership) + return 0; + const float t = key_data->DownDuration; + return CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, repeat_delay, repeat_rate); +} + +// Return 2D vector representing the combination of four cardinal direction, with analog value support (for e.g. ImGuiKey_GamepadLStick* values). +ImVec2 ImGui::GetKeyMagnitude2d(ImGuiKey key_left, ImGuiKey key_right, ImGuiKey key_up, ImGuiKey key_down) +{ + return ImVec2( + GetKeyData(key_right)->AnalogValue - GetKeyData(key_left)->AnalogValue, + GetKeyData(key_down)->AnalogValue - GetKeyData(key_up)->AnalogValue); +} + +// Rewrite routing data buffers to strip old entries + sort by key to make queries not touch scattered data. +// Entries D,A,B,B,A,C,B --> A,A,B,B,B,C,D +// Index A:1 B:2 C:5 D:0 --> A:0 B:2 C:5 D:6 +// See 'Metrics->Key Owners & Shortcut Routing' to visualize the result of that operation. +static void ImGui::UpdateKeyRoutingTable(ImGuiKeyRoutingTable* rt) +{ + ImGuiContext& g = *GImGui; + rt->EntriesNext.resize(0); + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + const int new_routing_start_idx = rt->EntriesNext.Size; + ImGuiKeyRoutingData* routing_entry; + for (int old_routing_idx = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; old_routing_idx != -1; old_routing_idx = routing_entry->NextEntryIndex) + { + routing_entry = &rt->Entries[old_routing_idx]; + routing_entry->RoutingCurrScore = routing_entry->RoutingNextScore; + routing_entry->RoutingCurr = routing_entry->RoutingNext; // Update entry + routing_entry->RoutingNext = ImGuiKeyOwner_NoOwner; + routing_entry->RoutingNextScore = 255; + if (routing_entry->RoutingCurr == ImGuiKeyOwner_NoOwner) + continue; + rt->EntriesNext.push_back(*routing_entry); // Write alive ones into new buffer + + // Apply routing to owner if there's no owner already (RoutingCurr == None at this point) + // This is the result of previous frame's SetShortcutRouting() call. + if (routing_entry->Mods == g.IO.KeyMods) + { + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + if (owner_data->OwnerCurr == ImGuiKeyOwner_NoOwner) + { + owner_data->OwnerCurr = routing_entry->RoutingCurr; + //IMGUI_DEBUG_LOG("SetKeyOwner(%s, owner_id=0x%08X) via Routing\n", GetKeyName(key), routing_entry->RoutingCurr); + } + } + } + + // Rewrite linked-list + rt->Index[key - ImGuiKey_NamedKey_BEGIN] = (ImGuiKeyRoutingIndex)(new_routing_start_idx < rt->EntriesNext.Size ? new_routing_start_idx : -1); + for (int n = new_routing_start_idx; n < rt->EntriesNext.Size; n++) + rt->EntriesNext[n].NextEntryIndex = (ImGuiKeyRoutingIndex)((n + 1 < rt->EntriesNext.Size) ? n + 1 : -1); + } + rt->Entries.swap(rt->EntriesNext); // Swap new and old indexes +} + +// owner_id may be None/Any, but routing_id needs to be always be set, so we default to GetCurrentFocusScope(). +static inline ImGuiID GetRoutingIdFromOwnerId(ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + return (owner_id != ImGuiKeyOwner_NoOwner && owner_id != ImGuiKeyOwner_Any) ? owner_id : g.CurrentFocusScopeId; +} + +ImGuiKeyRoutingData* ImGui::GetShortcutRoutingData(ImGuiKeyChord key_chord) +{ + // Majority of shortcuts will be Key + any number of Mods + // We accept _Single_ mod with ImGuiKey_None. + // - Shortcut(ImGuiKey_S | ImGuiMod_Ctrl); // Legal + // - Shortcut(ImGuiKey_S | ImGuiMod_Ctrl | ImGuiMod_Shift); // Legal + // - Shortcut(ImGuiMod_Ctrl); // Legal + // - Shortcut(ImGuiMod_Ctrl | ImGuiMod_Shift); // Not legal + ImGuiContext& g = *GImGui; + ImGuiKeyRoutingTable* rt = &g.KeysRoutingTable; + ImGuiKeyRoutingData* routing_data; + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); + if (key == ImGuiKey_None) + key = ConvertSingleModFlagToKey(mods); + IM_ASSERT(IsNamedKey(key)); + + // Get (in the majority of case, the linked list will have one element so this should be 2 reads. + // Subsequent elements will be contiguous in memory as list is sorted/rebuilt in NewFrame). + for (ImGuiKeyRoutingIndex idx = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; idx != -1; idx = routing_data->NextEntryIndex) + { + routing_data = &rt->Entries[idx]; + if (routing_data->Mods == mods) + return routing_data; + } + + // Add to linked-list + ImGuiKeyRoutingIndex routing_data_idx = (ImGuiKeyRoutingIndex)rt->Entries.Size; + rt->Entries.push_back(ImGuiKeyRoutingData()); + routing_data = &rt->Entries[routing_data_idx]; + routing_data->Mods = (ImU16)mods; + routing_data->NextEntryIndex = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; // Setup linked list + rt->Index[key - ImGuiKey_NamedKey_BEGIN] = routing_data_idx; + return routing_data; +} + +// Current score encoding (lower is highest priority): +// - 0: ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverActive +// - 1: ImGuiInputFlags_ActiveItem or ImGuiInputFlags_RouteFocused (if item active) +// - 2: ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused +// - 3+: ImGuiInputFlags_RouteFocused (if window in focus-stack) +// - 254: ImGuiInputFlags_RouteGlobal +// - 255: never route +// 'flags' should include an explicit routing policy +static int CalcRoutingScore(ImGuiID focus_scope_id, ImGuiID owner_id, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + if (flags & ImGuiInputFlags_RouteFocused) + { + // ActiveID gets top priority + // (we don't check g.ActiveIdUsingAllKeys here. Routing is applied but if input ownership is tested later it may discard it) + if (owner_id != 0 && g.ActiveId == owner_id) + return 1; + + // Score based on distance to focused window (lower is better) + // Assuming both windows are submitting a routing request, + // - When Window....... is focused -> Window scores 3 (best), Window/ChildB scores 255 (no match) + // - When Window/ChildB is focused -> Window scores 4, Window/ChildB scores 3 (best) + // Assuming only WindowA is submitting a routing request, + // - When Window/ChildB is focused -> Window scores 4 (best), Window/ChildB doesn't have a score. + // This essentially follow the window->ParentWindowForFocusRoute chain. + if (focus_scope_id == 0) + return 255; + for (int index_in_focus_path = 0; index_in_focus_path < g.NavFocusRoute.Size; index_in_focus_path++) + if (g.NavFocusRoute.Data[index_in_focus_path].ID == focus_scope_id) + return 3 + index_in_focus_path; + return 255; + } + else if (flags & ImGuiInputFlags_RouteActive) + { + if (owner_id != 0 && g.ActiveId == owner_id) + return 1; + return 255; + } + else if (flags & ImGuiInputFlags_RouteGlobal) + { + if (flags & ImGuiInputFlags_RouteOverActive) + return 0; + if (flags & ImGuiInputFlags_RouteOverFocused) + return 2; + return 254; + } + IM_ASSERT(0); + return 0; +} + +// We need this to filter some Shortcut() routes when an item e.g. an InputText() is active +// e.g. ImGuiKey_G won't be considered a shortcut when item is active, but ImGuiMod|ImGuiKey_G can be. +static bool IsKeyChordPotentiallyCharInput(ImGuiKeyChord key_chord) +{ + // Mimic 'ignore_char_inputs' logic in InputText() + ImGuiContext& g = *GImGui; + + // When the right mods are pressed it cannot be a char input so we won't filter the shortcut out. + ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); + const bool ignore_char_inputs = ((mods & ImGuiMod_Ctrl) && !(mods & ImGuiMod_Alt)) || (g.IO.ConfigMacOSXBehaviors && (mods & ImGuiMod_Ctrl)); + if (ignore_char_inputs) + return false; + + // Return true for A-Z, 0-9 and other keys associated to char inputs. Other keys such as F1-F12 won't be filtered. + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + return g.KeysMayBeCharInput.TestBit(key); +} + +// Request a desired route for an input chord (key + mods). +// Return true if the route is available this frame. +// - Routes and key ownership are attributed at the beginning of next frame based on best score and mod state. +// (Conceptually this does a "Submit for next frame" + "Test for current frame". +// As such, it could be called TrySetXXX or SubmitXXX, or the Submit and Test operations should be separate.) +bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + if ((flags & ImGuiInputFlags_RouteTypeMask_) == 0) + flags |= ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive; // IMPORTANT: This is the default for SetShortcutRouting() but NOT Shortcut() + else + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiInputFlags_RouteTypeMask_)); // Check that only 1 routing flag is used + IM_ASSERT(owner_id != ImGuiKeyOwner_Any && owner_id != ImGuiKeyOwner_NoOwner); + if (flags & (ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused)) + IM_ASSERT(flags & ImGuiInputFlags_RouteGlobal); + + // Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified. + key_chord = FixupKeyChord(key_chord); + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInShortcutRouting == key_chord) + IM_DEBUG_BREAK(); + + if (flags & ImGuiInputFlags_RouteUnlessBgFocused) + if (g.NavWindow == NULL) + return false; + + // Note how ImGuiInputFlags_RouteAlways won't set routing and thus won't set owner. May want to rework this? + if (flags & ImGuiInputFlags_RouteAlways) + { + IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> always, no register\n", GetKeyChordName(key_chord), flags, owner_id); + return true; + } + + // Specific culling when there's an active item. + if (g.ActiveId != 0 && g.ActiveId != owner_id) + { + if (flags & ImGuiInputFlags_RouteActive) + return false; + + // Cull shortcuts with no modifiers when it could generate a character. + // e.g. Shortcut(ImGuiKey_G) also generates 'g' character, should not trigger when InputText() is active. + // but Shortcut(Ctrl+G) should generally trigger when InputText() is active. + // TL;DR: lettered shortcut with no mods or with only Alt mod will not trigger while an item reading text input is active. + // (We cannot filter based on io.InputQueueCharacters[] contents because of trickling and key<>chars submission order are undefined) + if (g.IO.WantTextInput && IsKeyChordPotentiallyCharInput(key_chord)) + { + IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> filtered as potential char input\n", GetKeyChordName(key_chord), flags, owner_id); + return false; + } + + // ActiveIdUsingAllKeyboardKeys trumps all for ActiveId + if ((flags & ImGuiInputFlags_RouteOverActive) == 0 && g.ActiveIdUsingAllKeyboardKeys) + { + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (key == ImGuiKey_None) + key = ConvertSingleModFlagToKey((ImGuiKey)(key_chord & ImGuiMod_Mask_)); + if (key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END) + return false; + } + } + + // Where do we evaluate route for? + ImGuiID focus_scope_id = g.CurrentFocusScopeId; + if (flags & ImGuiInputFlags_RouteFromRootWindow) + focus_scope_id = g.CurrentWindow->RootWindow->ID; // See PushFocusScope() call in Begin() + + const int score = CalcRoutingScore(focus_scope_id, owner_id, flags); + IMGUI_DEBUG_LOG_INPUTROUTING("SetShortcutRouting(%s, flags=%04X, owner_id=0x%08X) -> score %d\n", GetKeyChordName(key_chord), flags, owner_id, score); + if (score == 255) + return false; + + // Submit routing for NEXT frame (assuming score is sufficient) + // FIXME: Could expose a way to use a "serve last" policy for same score resolution (using <= instead of <). + ImGuiKeyRoutingData* routing_data = GetShortcutRoutingData(key_chord); + //const bool set_route = (flags & ImGuiInputFlags_ServeLast) ? (score <= routing_data->RoutingNextScore) : (score < routing_data->RoutingNextScore); + if (score < routing_data->RoutingNextScore) + { + routing_data->RoutingNext = owner_id; + routing_data->RoutingNextScore = (ImU8)score; + } + + // Return routing state for CURRENT frame + if (routing_data->RoutingCurr == owner_id) + IMGUI_DEBUG_LOG_INPUTROUTING("--> granting current route\n"); + return routing_data->RoutingCurr == owner_id; +} + +// Currently unused by core (but used by tests) +// Note: this cannot be turned into GetShortcutRouting() because we do the owner_id->routing_id translation, name would be more misleading. +bool ImGui::TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id) +{ + const ImGuiID routing_id = GetRoutingIdFromOwnerId(owner_id); + key_chord = FixupKeyChord(key_chord); + ImGuiKeyRoutingData* routing_data = GetShortcutRoutingData(key_chord); // FIXME: Could avoid creating entry. + return routing_data->RoutingCurr == routing_id; +} + +// Note that Dear ImGui doesn't know the meaning/semantic of ImGuiKey from 0..511: they are legacy native keycodes. +// Consider transitioning from 'IsKeyDown(MY_ENGINE_KEY_A)' (<1.87) to IsKeyDown(ImGuiKey_A) (>= 1.87) +bool ImGui::IsKeyDown(ImGuiKey key) +{ + return IsKeyDown(key, ImGuiKeyOwner_Any); +} + +bool ImGui::IsKeyDown(ImGuiKey key, ImGuiID owner_id) +{ + const ImGuiKeyData* key_data = GetKeyData(key); + if (!key_data->Down) + return false; + if (!TestKeyOwner(key, owner_id)) + return false; + return true; +} + +bool ImGui::IsKeyPressed(ImGuiKey key, bool repeat) +{ + return IsKeyPressed(key, repeat ? ImGuiInputFlags_Repeat : ImGuiInputFlags_None, ImGuiKeyOwner_Any); +} + +// Important: unless legacy IsKeyPressed(ImGuiKey, bool repeat=true) which DEFAULT to repeat, this requires EXPLICIT repeat. +bool ImGui::IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id) +{ + const ImGuiKeyData* key_data = GetKeyData(key); + if (!key_data->Down) // In theory this should already be encoded as (DownDuration < 0.0f), but testing this facilitates eating mechanism (until we finish work on key ownership) + return false; + const float t = key_data->DownDuration; + if (t < 0.0f) + return false; + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedByIsKeyPressed) == 0); // Passing flags not supported by this function! + if (flags & (ImGuiInputFlags_RepeatRateMask_ | ImGuiInputFlags_RepeatUntilMask_)) // Setting any _RepeatXXX option enables _Repeat + flags |= ImGuiInputFlags_Repeat; + + bool pressed = (t == 0.0f); + if (!pressed && (flags & ImGuiInputFlags_Repeat) != 0) + { + float repeat_delay, repeat_rate; + GetTypematicRepeatRate(flags, &repeat_delay, &repeat_rate); + pressed = (t > repeat_delay) && GetKeyPressedAmount(key, repeat_delay, repeat_rate) > 0; + if (pressed && (flags & ImGuiInputFlags_RepeatUntilMask_)) + { + // Slightly bias 'key_pressed_time' as DownDuration is an accumulation of DeltaTime which we compare to an absolute time value. + // Ideally we'd replace DownDuration with KeyPressedTime but it would break user's code. + ImGuiContext& g = *GImGui; + double key_pressed_time = g.Time - t + 0.00001f; + if ((flags & ImGuiInputFlags_RepeatUntilKeyModsChange) && (g.LastKeyModsChangeTime > key_pressed_time)) + pressed = false; + if ((flags & ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone) && (g.LastKeyModsChangeFromNoneTime > key_pressed_time)) + pressed = false; + if ((flags & ImGuiInputFlags_RepeatUntilOtherKeyPress) && (g.LastKeyboardKeyPressTime > key_pressed_time)) + pressed = false; + } + } + if (!pressed) + return false; + if (!TestKeyOwner(key, owner_id)) + return false; + return true; +} + +bool ImGui::IsKeyReleased(ImGuiKey key) +{ + return IsKeyReleased(key, ImGuiKeyOwner_Any); +} + +bool ImGui::IsKeyReleased(ImGuiKey key, ImGuiID owner_id) +{ + const ImGuiKeyData* key_data = GetKeyData(key); + if (key_data->DownDurationPrev < 0.0f || key_data->Down) + return false; + if (!TestKeyOwner(key, owner_id)) + return false; + return true; +} + +bool ImGui::IsMouseDown(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseDown[button] && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); // should be same as IsKeyDown(MouseButtonToKey(button), ImGuiKeyOwner_Any), but this allows legacy code hijacking the io.Mousedown[] array. +} + +bool ImGui::IsMouseDown(ImGuiMouseButton button, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseDown[button] && TestKeyOwner(MouseButtonToKey(button), owner_id); // Should be same as IsKeyDown(MouseButtonToKey(button), owner_id), but this allows legacy code hijacking the io.Mousedown[] array. +} + +bool ImGui::IsMouseClicked(ImGuiMouseButton button, bool repeat) +{ + return IsMouseClicked(button, repeat ? ImGuiInputFlags_Repeat : ImGuiInputFlags_None, ImGuiKeyOwner_Any); +} + +bool ImGui::IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + if (!g.IO.MouseDown[button]) // In theory this should already be encoded as (DownDuration < 0.0f), but testing this facilitates eating mechanism (until we finish work on key ownership) + return false; + const float t = g.IO.MouseDownDuration[button]; + if (t < 0.0f) + return false; + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedByIsMouseClicked) == 0); // Passing flags not supported by this function! // FIXME: Could support RepeatRate and RepeatUntil flags here. + + const bool repeat = (flags & ImGuiInputFlags_Repeat) != 0; + const bool pressed = (t == 0.0f) || (repeat && t > g.IO.KeyRepeatDelay && CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0); + if (!pressed) + return false; + + if (!TestKeyOwner(MouseButtonToKey(button), owner_id)) + return false; + + return true; +} + +bool ImGui::IsMouseReleased(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseReleased[button] && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); // Should be same as IsKeyReleased(MouseButtonToKey(button), ImGuiKeyOwner_Any) +} + +bool ImGui::IsMouseReleased(ImGuiMouseButton button, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseReleased[button] && TestKeyOwner(MouseButtonToKey(button), owner_id); // Should be same as IsKeyReleased(MouseButtonToKey(button), owner_id) +} + +bool ImGui::IsMouseDoubleClicked(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseClickedCount[button] == 2 && TestKeyOwner(MouseButtonToKey(button), ImGuiKeyOwner_Any); +} + +bool ImGui::IsMouseDoubleClicked(ImGuiMouseButton button, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseClickedCount[button] == 2 && TestKeyOwner(MouseButtonToKey(button), owner_id); +} + +int ImGui::GetMouseClickedCount(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + return g.IO.MouseClickedCount[button]; +} + +// Test if mouse cursor is hovering given rectangle +// NB- Rectangle is clipped by our current clip setting +// NB- Expand the rectangle to be generous on imprecise inputs systems (g.Style.TouchExtraPadding) +bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip) +{ + ImGuiContext& g = *GImGui; + + // Clip + ImRect rect_clipped(r_min, r_max); + if (clip) + rect_clipped.ClipWith(g.CurrentWindow->ClipRect); + + // Hit testing, expanded for touch input + if (!rect_clipped.ContainsWithPad(g.IO.MousePos, g.Style.TouchExtraPadding)) + return false; + return true; +} + +// Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame. +// [Internal] This doesn't test if the button is pressed +bool ImGui::IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + if (lock_threshold < 0.0f) + lock_threshold = g.IO.MouseDragThreshold; + return g.IO.MouseDragMaxDistanceSqr[button] >= lock_threshold * lock_threshold; +} + +bool ImGui::IsMouseDragging(ImGuiMouseButton button, float lock_threshold) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + if (!g.IO.MouseDown[button]) + return false; + return IsMouseDragPastThreshold(button, lock_threshold); +} + +ImVec2 ImGui::GetMousePos() +{ + ImGuiContext& g = *GImGui; + return g.IO.MousePos; +} + +// This is called TeleportMousePos() and not SetMousePos() to emphasis that setting MousePosPrev will effectively clear mouse delta as well. +// It is expected you only call this if (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos) is set and supported by backend. +void ImGui::TeleportMousePos(const ImVec2& pos) +{ + ImGuiContext& g = *GImGui; + g.IO.MousePos = g.IO.MousePosPrev = pos; + g.IO.MouseDelta = ImVec2(0.0f, 0.0f); + g.IO.WantSetMousePos = true; + //IMGUI_DEBUG_LOG_IO("TeleportMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y); +} + +// NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed! +ImVec2 ImGui::GetMousePosOnOpeningCurrentPopup() +{ + ImGuiContext& g = *GImGui; + if (g.BeginPopupStack.Size > 0) + return g.OpenPopupStack[g.BeginPopupStack.Size - 1].OpenMousePos; + return g.IO.MousePos; +} + +// We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position. +bool ImGui::IsMousePosValid(const ImVec2* mouse_pos) +{ + // The assert is only to silence a false-positive in XCode Static Analysis. + // Because GImGui is not dereferenced in every code path, the static analyzer assume that it may be NULL (which it doesn't for other functions). + IM_ASSERT(GImGui != NULL); + const float MOUSE_INVALID = -256000.0f; + ImVec2 p = mouse_pos ? *mouse_pos : GImGui->IO.MousePos; + return p.x >= MOUSE_INVALID && p.y >= MOUSE_INVALID; +} + +// [WILL OBSOLETE] This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system will make this invalid. +bool ImGui::IsAnyMouseDown() +{ + ImGuiContext& g = *GImGui; + for (int n = 0; n < IM_ARRAYSIZE(g.IO.MouseDown); n++) + if (g.IO.MouseDown[n]) + return true; + return false; +} + +// Return the delta from the initial clicking position while the mouse button is clicked or was just released. +// This is locked and return 0.0f until the mouse moves past a distance threshold at least once. +// NB: This is only valid if IsMousePosValid(). backends in theory should always keep mouse position valid when dragging even outside the client window. +ImVec2 ImGui::GetMouseDragDelta(ImGuiMouseButton button, float lock_threshold) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + if (lock_threshold < 0.0f) + lock_threshold = g.IO.MouseDragThreshold; + if (g.IO.MouseDown[button] || g.IO.MouseReleased[button]) + if (g.IO.MouseDragMaxDistanceSqr[button] >= lock_threshold * lock_threshold) + if (IsMousePosValid(&g.IO.MousePos) && IsMousePosValid(&g.IO.MouseClickedPos[button])) + return g.IO.MousePos - g.IO.MouseClickedPos[button]; + return ImVec2(0.0f, 0.0f); +} + +void ImGui::ResetMouseDragDelta(ImGuiMouseButton button) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown)); + // NB: We don't need to reset g.IO.MouseDragMaxDistanceSqr + g.IO.MouseClickedPos[button] = g.IO.MousePos; +} + +// Get desired mouse cursor shape. +// Important: this is meant to be used by a platform backend, it is reset in ImGui::NewFrame(), +// updated during the frame, and locked in EndFrame()/Render(). +// If you use software rendering by setting io.MouseDrawCursor then Dear ImGui will render those for you +ImGuiMouseCursor ImGui::GetMouseCursor() +{ + ImGuiContext& g = *GImGui; + return g.MouseCursor; +} + +void ImGui::SetMouseCursor(ImGuiMouseCursor cursor_type) +{ + ImGuiContext& g = *GImGui; + g.MouseCursor = cursor_type; +} + +static void UpdateAliasKey(ImGuiKey key, bool v, float analog_value) +{ + IM_ASSERT(ImGui::IsAliasKey(key)); + ImGuiKeyData* key_data = ImGui::GetKeyData(key); + key_data->Down = v; + key_data->AnalogValue = analog_value; +} + +// [Internal] Do not use directly +static ImGuiKeyChord GetMergedModsFromKeys() +{ + ImGuiKeyChord mods = 0; + if (ImGui::IsKeyDown(ImGuiMod_Ctrl)) { mods |= ImGuiMod_Ctrl; } + if (ImGui::IsKeyDown(ImGuiMod_Shift)) { mods |= ImGuiMod_Shift; } + if (ImGui::IsKeyDown(ImGuiMod_Alt)) { mods |= ImGuiMod_Alt; } + if (ImGui::IsKeyDown(ImGuiMod_Super)) { mods |= ImGuiMod_Super; } + return mods; +} + +static void ImGui::UpdateKeyboardInputs() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + if (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) + io.ClearInputKeys(); + + // Import legacy keys or verify they are not used +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + if (io.BackendUsingLegacyKeyArrays == 0) + { + // Backend used new io.AddKeyEvent() API: Good! Verify that old arrays are never written to externally. + for (int n = 0; n < ImGuiKey_LegacyNativeKey_END; n++) + IM_ASSERT((io.KeysDown[n] == false || IsKeyDown((ImGuiKey)n)) && "Backend needs to either only use io.AddKeyEvent(), either only fill legacy io.KeysDown[] + io.KeyMap[]. Not both!"); + } + else + { + if (g.FrameCount == 0) + for (int n = ImGuiKey_LegacyNativeKey_BEGIN; n < ImGuiKey_LegacyNativeKey_END; n++) + IM_ASSERT(g.IO.KeyMap[n] == -1 && "Backend is not allowed to write to io.KeyMap[0..511]!"); + + // Build reverse KeyMap (Named -> Legacy) + for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_NamedKey_END; n++) + if (io.KeyMap[n] != -1) + { + IM_ASSERT(IsLegacyKey((ImGuiKey)io.KeyMap[n])); + io.KeyMap[io.KeyMap[n]] = n; + } + + // Import legacy keys into new ones + for (int n = ImGuiKey_LegacyNativeKey_BEGIN; n < ImGuiKey_LegacyNativeKey_END; n++) + if (io.KeysDown[n] || io.BackendUsingLegacyKeyArrays == 1) + { + const ImGuiKey key = (ImGuiKey)(io.KeyMap[n] != -1 ? io.KeyMap[n] : n); + IM_ASSERT(io.KeyMap[n] == -1 || IsNamedKey(key)); + io.KeysData[key].Down = io.KeysDown[n]; + if (key != n) + io.KeysDown[key] = io.KeysDown[n]; // Allow legacy code using io.KeysDown[GetKeyIndex()] with old backends + io.BackendUsingLegacyKeyArrays = 1; + } + if (io.BackendUsingLegacyKeyArrays == 1) + { + GetKeyData(ImGuiMod_Ctrl)->Down = io.KeyCtrl; + GetKeyData(ImGuiMod_Shift)->Down = io.KeyShift; + GetKeyData(ImGuiMod_Alt)->Down = io.KeyAlt; + GetKeyData(ImGuiMod_Super)->Down = io.KeySuper; + } + } +#endif + + // Import legacy ImGuiNavInput_ io inputs and convert to gamepad keys +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + if (io.BackendUsingLegacyNavInputArray && nav_gamepad_active) + { + #define MAP_LEGACY_NAV_INPUT_TO_KEY1(_KEY, _NAV1) do { io.KeysData[_KEY].Down = (io.NavInputs[_NAV1] > 0.0f); io.KeysData[_KEY].AnalogValue = io.NavInputs[_NAV1]; } while (0) + #define MAP_LEGACY_NAV_INPUT_TO_KEY2(_KEY, _NAV1, _NAV2) do { io.KeysData[_KEY].Down = (io.NavInputs[_NAV1] > 0.0f) || (io.NavInputs[_NAV2] > 0.0f); io.KeysData[_KEY].AnalogValue = ImMax(io.NavInputs[_NAV1], io.NavInputs[_NAV2]); } while (0) + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadFaceDown, ImGuiNavInput_Activate); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadFaceRight, ImGuiNavInput_Cancel); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadFaceLeft, ImGuiNavInput_Menu); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadFaceUp, ImGuiNavInput_Input); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadDpadLeft, ImGuiNavInput_DpadLeft); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadDpadRight, ImGuiNavInput_DpadRight); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadDpadUp, ImGuiNavInput_DpadUp); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadDpadDown, ImGuiNavInput_DpadDown); + MAP_LEGACY_NAV_INPUT_TO_KEY2(ImGuiKey_GamepadL1, ImGuiNavInput_FocusPrev, ImGuiNavInput_TweakSlow); + MAP_LEGACY_NAV_INPUT_TO_KEY2(ImGuiKey_GamepadR1, ImGuiNavInput_FocusNext, ImGuiNavInput_TweakFast); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadLStickLeft, ImGuiNavInput_LStickLeft); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadLStickRight, ImGuiNavInput_LStickRight); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadLStickUp, ImGuiNavInput_LStickUp); + MAP_LEGACY_NAV_INPUT_TO_KEY1(ImGuiKey_GamepadLStickDown, ImGuiNavInput_LStickDown); + #undef NAV_MAP_KEY + } +#endif + + // Update aliases + for (int n = 0; n < ImGuiMouseButton_COUNT; n++) + UpdateAliasKey(MouseButtonToKey(n), io.MouseDown[n], io.MouseDown[n] ? 1.0f : 0.0f); + UpdateAliasKey(ImGuiKey_MouseWheelX, io.MouseWheelH != 0.0f, io.MouseWheelH); + UpdateAliasKey(ImGuiKey_MouseWheelY, io.MouseWheel != 0.0f, io.MouseWheel); + + // Synchronize io.KeyMods and io.KeyCtrl/io.KeyShift/etc. values. + // - New backends (1.87+): send io.AddKeyEvent(ImGuiMod_XXX) -> -> (here) deriving io.KeyMods + io.KeyXXX from key array. + // - Legacy backends: set io.KeyXXX bools -> (above) set key array from io.KeyXXX -> (here) deriving io.KeyMods + io.KeyXXX from key array. + // So with legacy backends the 4 values will do a unnecessary back-and-forth but it makes the code simpler and future facing. + const ImGuiKeyChord prev_key_mods = io.KeyMods; + io.KeyMods = GetMergedModsFromKeys(); + io.KeyCtrl = (io.KeyMods & ImGuiMod_Ctrl) != 0; + io.KeyShift = (io.KeyMods & ImGuiMod_Shift) != 0; + io.KeyAlt = (io.KeyMods & ImGuiMod_Alt) != 0; + io.KeySuper = (io.KeyMods & ImGuiMod_Super) != 0; + if (prev_key_mods != io.KeyMods) + g.LastKeyModsChangeTime = g.Time; + if (prev_key_mods != io.KeyMods && prev_key_mods == 0) + g.LastKeyModsChangeFromNoneTime = g.Time; + + // Clear gamepad data if disabled + if ((io.BackendFlags & ImGuiBackendFlags_HasGamepad) == 0) + for (int i = ImGuiKey_Gamepad_BEGIN; i < ImGuiKey_Gamepad_END; i++) + { + io.KeysData[i - ImGuiKey_KeysData_OFFSET].Down = false; + io.KeysData[i - ImGuiKey_KeysData_OFFSET].AnalogValue = 0.0f; + } + + // Update keys + for (int i = 0; i < ImGuiKey_KeysData_SIZE; i++) + { + ImGuiKeyData* key_data = &io.KeysData[i]; + key_data->DownDurationPrev = key_data->DownDuration; + key_data->DownDuration = key_data->Down ? (key_data->DownDuration < 0.0f ? 0.0f : key_data->DownDuration + io.DeltaTime) : -1.0f; + if (key_data->DownDuration == 0.0f) + { + ImGuiKey key = (ImGuiKey)(ImGuiKey_KeysData_OFFSET + i); + if (IsKeyboardKey(key)) + g.LastKeyboardKeyPressTime = g.Time; + else if (key == ImGuiKey_ReservedForModCtrl || key == ImGuiKey_ReservedForModShift || key == ImGuiKey_ReservedForModAlt || key == ImGuiKey_ReservedForModSuper) + g.LastKeyboardKeyPressTime = g.Time; + } + } + + // Update keys/input owner (named keys only): one entry per key + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyData* key_data = &io.KeysData[key - ImGuiKey_KeysData_OFFSET]; + ImGuiKeyOwnerData* owner_data = &g.KeysOwnerData[key - ImGuiKey_NamedKey_BEGIN]; + owner_data->OwnerCurr = owner_data->OwnerNext; + if (!key_data->Down) // Important: ownership is released on the frame after a release. Ensure a 'MouseDown -> CloseWindow -> MouseUp' chain doesn't lead to someone else seeing the MouseUp. + owner_data->OwnerNext = ImGuiKeyOwner_NoOwner; + owner_data->LockThisFrame = owner_data->LockUntilRelease = owner_data->LockUntilRelease && key_data->Down; // Clear LockUntilRelease when key is not Down anymore + } + + // Update key routing (for e.g. shortcuts) + UpdateKeyRoutingTable(&g.KeysRoutingTable); +} + +static void ImGui::UpdateMouseInputs() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + // Mouse Wheel swapping flag + // As a standard behavior holding SHIFT while using Vertical Mouse Wheel triggers Horizontal scroll instead + // - We avoid doing it on OSX as it the OS input layer handles this already. + // - FIXME: However this means when running on OSX over Emscripten, Shift+WheelY will incur two swapping (1 in OS, 1 here), canceling the feature. + // - FIXME: When we can distinguish e.g. touchpad scroll events from mouse ones, we'll set this accordingly based on input source. + io.MouseWheelRequestAxisSwap = io.KeyShift && !io.ConfigMacOSXBehaviors; + + // Round mouse position to avoid spreading non-rounded position (e.g. UpdateManualResize doesn't support them well) + if (IsMousePosValid(&io.MousePos)) + io.MousePos = g.MouseLastValidPos = ImFloor(io.MousePos); + + // If mouse just appeared or disappeared (usually denoted by -FLT_MAX components) we cancel out movement in MouseDelta + if (IsMousePosValid(&io.MousePos) && IsMousePosValid(&io.MousePosPrev)) + io.MouseDelta = io.MousePos - io.MousePosPrev; + else + io.MouseDelta = ImVec2(0.0f, 0.0f); + + // Update stationary timer. + // FIXME: May need to rework again to have some tolerance for occasional small movement, while being functional on high-framerates. + const float mouse_stationary_threshold = (io.MouseSource == ImGuiMouseSource_Mouse) ? 2.0f : 3.0f; // Slightly higher threshold for ImGuiMouseSource_TouchScreen/ImGuiMouseSource_Pen, may need rework. + const bool mouse_stationary = (ImLengthSqr(io.MouseDelta) <= mouse_stationary_threshold * mouse_stationary_threshold); + g.MouseStationaryTimer = mouse_stationary ? (g.MouseStationaryTimer + io.DeltaTime) : 0.0f; + //IMGUI_DEBUG_LOG("%.4f\n", g.MouseStationaryTimer); + + // If mouse moved we re-enable mouse hovering in case it was disabled by gamepad/keyboard. In theory should use a >0.0f threshold but would need to reset in everywhere we set this to true. + if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) + g.NavDisableMouseHover = false; + + for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) + { + io.MouseClicked[i] = io.MouseDown[i] && io.MouseDownDuration[i] < 0.0f; + io.MouseClickedCount[i] = 0; // Will be filled below + io.MouseReleased[i] = !io.MouseDown[i] && io.MouseDownDuration[i] >= 0.0f; + io.MouseDownDurationPrev[i] = io.MouseDownDuration[i]; + io.MouseDownDuration[i] = io.MouseDown[i] ? (io.MouseDownDuration[i] < 0.0f ? 0.0f : io.MouseDownDuration[i] + io.DeltaTime) : -1.0f; + if (io.MouseClicked[i]) + { + bool is_repeated_click = false; + if ((float)(g.Time - io.MouseClickedTime[i]) < io.MouseDoubleClickTime) + { + ImVec2 delta_from_click_pos = IsMousePosValid(&io.MousePos) ? (io.MousePos - io.MouseClickedPos[i]) : ImVec2(0.0f, 0.0f); + if (ImLengthSqr(delta_from_click_pos) < io.MouseDoubleClickMaxDist * io.MouseDoubleClickMaxDist) + is_repeated_click = true; + } + if (is_repeated_click) + io.MouseClickedLastCount[i]++; + else + io.MouseClickedLastCount[i] = 1; + io.MouseClickedTime[i] = g.Time; + io.MouseClickedPos[i] = io.MousePos; + io.MouseClickedCount[i] = io.MouseClickedLastCount[i]; + io.MouseDragMaxDistanceSqr[i] = 0.0f; + } + else if (io.MouseDown[i]) + { + // Maintain the maximum distance we reaching from the initial click position, which is used with dragging threshold + float delta_sqr_click_pos = IsMousePosValid(&io.MousePos) ? ImLengthSqr(io.MousePos - io.MouseClickedPos[i]) : 0.0f; + io.MouseDragMaxDistanceSqr[i] = ImMax(io.MouseDragMaxDistanceSqr[i], delta_sqr_click_pos); + } + + // We provide io.MouseDoubleClicked[] as a legacy service + io.MouseDoubleClicked[i] = (io.MouseClickedCount[i] == 2); + + // Clicking any mouse button reactivate mouse hovering which may have been deactivated by gamepad/keyboard navigation + if (io.MouseClicked[i]) + g.NavDisableMouseHover = false; + } +} + +static void LockWheelingWindow(ImGuiWindow* window, float wheel_amount) +{ + ImGuiContext& g = *GImGui; + if (window) + g.WheelingWindowReleaseTimer = ImMin(g.WheelingWindowReleaseTimer + ImAbs(wheel_amount) * WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER, WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER); + else + g.WheelingWindowReleaseTimer = 0.0f; + if (g.WheelingWindow == window) + return; + IMGUI_DEBUG_LOG_IO("[io] LockWheelingWindow() \"%s\"\n", window ? window->Name : "NULL"); + g.WheelingWindow = window; + g.WheelingWindowRefMousePos = g.IO.MousePos; + if (window == NULL) + { + g.WheelingWindowStartFrame = -1; + g.WheelingAxisAvg = ImVec2(0.0f, 0.0f); + } +} + +static ImGuiWindow* FindBestWheelingWindow(const ImVec2& wheel) +{ + // For each axis, find window in the hierarchy that may want to use scrolling + ImGuiContext& g = *GImGui; + ImGuiWindow* windows[2] = { NULL, NULL }; + for (int axis = 0; axis < 2; axis++) + if (wheel[axis] != 0.0f) + for (ImGuiWindow* window = windows[axis] = g.HoveredWindow; window->Flags & ImGuiWindowFlags_ChildWindow; window = windows[axis] = window->ParentWindow) + { + // Bubble up into parent window if: + // - a child window doesn't allow any scrolling. + // - a child window has the ImGuiWindowFlags_NoScrollWithMouse flag. + //// - a child window doesn't need scrolling because it is already at the edge for the direction we are going in (FIXME-WIP) + const bool has_scrolling = (window->ScrollMax[axis] != 0.0f); + const bool inputs_disabled = (window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs); + //const bool scrolling_past_limits = (wheel_v < 0.0f) ? (window->Scroll[axis] <= 0.0f) : (window->Scroll[axis] >= window->ScrollMax[axis]); + if (has_scrolling && !inputs_disabled) // && !scrolling_past_limits) + break; // select this window + } + if (windows[0] == NULL && windows[1] == NULL) + return NULL; + + // If there's only one window or only one axis then there's no ambiguity + if (windows[0] == windows[1] || windows[0] == NULL || windows[1] == NULL) + return windows[1] ? windows[1] : windows[0]; + + // If candidate are different windows we need to decide which one to prioritize + // - First frame: only find a winner if one axis is zero. + // - Subsequent frames: only find a winner when one is more than the other. + if (g.WheelingWindowStartFrame == -1) + g.WheelingWindowStartFrame = g.FrameCount; + if ((g.WheelingWindowStartFrame == g.FrameCount && wheel.x != 0.0f && wheel.y != 0.0f) || (g.WheelingAxisAvg.x == g.WheelingAxisAvg.y)) + { + g.WheelingWindowWheelRemainder = wheel; + return NULL; + } + return (g.WheelingAxisAvg.x > g.WheelingAxisAvg.y) ? windows[0] : windows[1]; +} + +// Called by NewFrame() +void ImGui::UpdateMouseWheel() +{ + // Reset the locked window if we move the mouse or after the timer elapses. + // FIXME: Ideally we could refactor to have one timer for "changing window w/ same axis" and a shorter timer for "changing window or axis w/ other axis" (#3795) + ImGuiContext& g = *GImGui; + if (g.WheelingWindow != NULL) + { + g.WheelingWindowReleaseTimer -= g.IO.DeltaTime; + if (IsMousePosValid() && ImLengthSqr(g.IO.MousePos - g.WheelingWindowRefMousePos) > g.IO.MouseDragThreshold * g.IO.MouseDragThreshold) + g.WheelingWindowReleaseTimer = 0.0f; + if (g.WheelingWindowReleaseTimer <= 0.0f) + LockWheelingWindow(NULL, 0.0f); + } + + ImVec2 wheel; + wheel.x = TestKeyOwner(ImGuiKey_MouseWheelX, ImGuiKeyOwner_NoOwner) ? g.IO.MouseWheelH : 0.0f; + wheel.y = TestKeyOwner(ImGuiKey_MouseWheelY, ImGuiKeyOwner_NoOwner) ? g.IO.MouseWheel : 0.0f; + + //IMGUI_DEBUG_LOG("MouseWheel X:%.3f Y:%.3f\n", wheel_x, wheel_y); + ImGuiWindow* mouse_window = g.WheelingWindow ? g.WheelingWindow : g.HoveredWindow; + if (!mouse_window || mouse_window->Collapsed) + return; + + // Zoom / Scale window + // FIXME-OBSOLETE: This is an old feature, it still works but pretty much nobody is using it and may be best redesigned. + if (wheel.y != 0.0f && g.IO.KeyCtrl && g.IO.FontAllowUserScaling) + { + LockWheelingWindow(mouse_window, wheel.y); + ImGuiWindow* window = mouse_window; + const float new_font_scale = ImClamp(window->FontWindowScale + g.IO.MouseWheel * 0.10f, 0.50f, 2.50f); + const float scale = new_font_scale / window->FontWindowScale; + window->FontWindowScale = new_font_scale; + if (window == window->RootWindow) + { + const ImVec2 offset = window->Size * (1.0f - scale) * (g.IO.MousePos - window->Pos) / window->Size; + SetWindowPos(window, window->Pos + offset, 0); + window->Size = ImTrunc(window->Size * scale); + window->SizeFull = ImTrunc(window->SizeFull * scale); + } + return; + } + if (g.IO.KeyCtrl) + return; + + // Mouse wheel scrolling + // Read about io.MouseWheelRequestAxisSwap and its issue on Mac+Emscripten in UpdateMouseInputs() + if (g.IO.MouseWheelRequestAxisSwap) + wheel = ImVec2(wheel.y, 0.0f); + + // Maintain a rough average of moving magnitude on both axises + // FIXME: should by based on wall clock time rather than frame-counter + g.WheelingAxisAvg.x = ImExponentialMovingAverage(g.WheelingAxisAvg.x, ImAbs(wheel.x), 30); + g.WheelingAxisAvg.y = ImExponentialMovingAverage(g.WheelingAxisAvg.y, ImAbs(wheel.y), 30); + + // In the rare situation where FindBestWheelingWindow() had to defer first frame of wheeling due to ambiguous main axis, reinject it now. + wheel += g.WheelingWindowWheelRemainder; + g.WheelingWindowWheelRemainder = ImVec2(0.0f, 0.0f); + if (wheel.x == 0.0f && wheel.y == 0.0f) + return; + + // Mouse wheel scrolling: find target and apply + // - don't renew lock if axis doesn't apply on the window. + // - select a main axis when both axises are being moved. + if (ImGuiWindow* window = (g.WheelingWindow ? g.WheelingWindow : FindBestWheelingWindow(wheel))) + if (!(window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs)) + { + bool do_scroll[2] = { wheel.x != 0.0f && window->ScrollMax.x != 0.0f, wheel.y != 0.0f && window->ScrollMax.y != 0.0f }; + if (do_scroll[ImGuiAxis_X] && do_scroll[ImGuiAxis_Y]) + do_scroll[(g.WheelingAxisAvg.x > g.WheelingAxisAvg.y) ? ImGuiAxis_Y : ImGuiAxis_X] = false; + if (do_scroll[ImGuiAxis_X]) + { + LockWheelingWindow(window, wheel.x); + float max_step = window->InnerRect.GetWidth() * 0.67f; + float scroll_step = ImTrunc(ImMin(2 * window->CalcFontSize(), max_step)); + SetScrollX(window, window->Scroll.x - wheel.x * scroll_step); + g.WheelingWindowScrolledFrame = g.FrameCount; + } + if (do_scroll[ImGuiAxis_Y]) + { + LockWheelingWindow(window, wheel.y); + float max_step = window->InnerRect.GetHeight() * 0.67f; + float scroll_step = ImTrunc(ImMin(5 * window->CalcFontSize(), max_step)); + SetScrollY(window, window->Scroll.y - wheel.y * scroll_step); + g.WheelingWindowScrolledFrame = g.FrameCount; + } + } +} + +void ImGui::SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard) +{ + ImGuiContext& g = *GImGui; + g.WantCaptureKeyboardNextFrame = want_capture_keyboard ? 1 : 0; +} + +void ImGui::SetNextFrameWantCaptureMouse(bool want_capture_mouse) +{ + ImGuiContext& g = *GImGui; + g.WantCaptureMouseNextFrame = want_capture_mouse ? 1 : 0; +} + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +static const char* GetInputSourceName(ImGuiInputSource source) +{ + const char* input_source_names[] = { "None", "Mouse", "Keyboard", "Gamepad" }; + IM_ASSERT(IM_ARRAYSIZE(input_source_names) == ImGuiInputSource_COUNT && source >= 0 && source < ImGuiInputSource_COUNT); + return input_source_names[source]; +} +static const char* GetMouseSourceName(ImGuiMouseSource source) +{ + const char* mouse_source_names[] = { "Mouse", "TouchScreen", "Pen" }; + IM_ASSERT(IM_ARRAYSIZE(mouse_source_names) == ImGuiMouseSource_COUNT && source >= 0 && source < ImGuiMouseSource_COUNT); + return mouse_source_names[source]; +} +static void DebugPrintInputEvent(const char* prefix, const ImGuiInputEvent* e) +{ + ImGuiContext& g = *GImGui; + if (e->Type == ImGuiInputEventType_MousePos) { if (e->MousePos.PosX == -FLT_MAX && e->MousePos.PosY == -FLT_MAX) IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (-FLT_MAX, -FLT_MAX)\n", prefix); else IMGUI_DEBUG_LOG_IO("[io] %s: MousePos (%.1f, %.1f) (%s)\n", prefix, e->MousePos.PosX, e->MousePos.PosY, GetMouseSourceName(e->MousePos.MouseSource)); return; } + if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_LOG_IO("[io] %s: MouseButton %d %s (%s)\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up", GetMouseSourceName(e->MouseButton.MouseSource)); return; } + if (e->Type == ImGuiInputEventType_MouseWheel) { IMGUI_DEBUG_LOG_IO("[io] %s: MouseWheel (%.3f, %.3f) (%s)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY, GetMouseSourceName(e->MouseWheel.MouseSource)); return; } + if (e->Type == ImGuiInputEventType_Key) { IMGUI_DEBUG_LOG_IO("[io] %s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; } + if (e->Type == ImGuiInputEventType_Text) { IMGUI_DEBUG_LOG_IO("[io] %s: Text: %c (U+%08X)\n", prefix, e->Text.Char, e->Text.Char); return; } + if (e->Type == ImGuiInputEventType_Focus) { IMGUI_DEBUG_LOG_IO("[io] %s: AppFocused %d\n", prefix, e->AppFocused.Focused); return; } +} +#endif + +// Process input queue +// We always call this with the value of 'bool g.IO.ConfigInputTrickleEventQueue'. +// - trickle_fast_inputs = false : process all events, turn into flattened input state (e.g. successive down/up/down/up will be lost) +// - trickle_fast_inputs = true : process as many events as possible (successive down/up/down/up will be trickled over several frames so nothing is lost) (new feature in 1.87) +void ImGui::UpdateInputEvents(bool trickle_fast_inputs) +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + // Only trickle chars<>key when working with InputText() + // FIXME: InputText() could parse event trail? + // FIXME: Could specialize chars<>keys trickling rules for control keys (those not typically associated to characters) + const bool trickle_interleaved_keys_and_text = (trickle_fast_inputs && g.WantTextInputNextFrame == 1); + + bool mouse_moved = false, mouse_wheeled = false, key_changed = false, text_inputted = false; + int mouse_button_changed = 0x00; + ImBitArray key_changed_mask; + + int event_n = 0; + for (; event_n < g.InputEventsQueue.Size; event_n++) + { + ImGuiInputEvent* e = &g.InputEventsQueue[event_n]; + if (e->Type == ImGuiInputEventType_MousePos) + { + if (g.IO.WantSetMousePos) + continue; + // Trickling Rule: Stop processing queued events if we already handled a mouse button change + ImVec2 event_pos(e->MousePos.PosX, e->MousePos.PosY); + if (trickle_fast_inputs && (mouse_button_changed != 0 || mouse_wheeled || key_changed || text_inputted)) + break; + io.MousePos = event_pos; + io.MouseSource = e->MousePos.MouseSource; + mouse_moved = true; + } + else if (e->Type == ImGuiInputEventType_MouseButton) + { + // Trickling Rule: Stop processing queued events if we got multiple action on the same button + const ImGuiMouseButton button = e->MouseButton.Button; + IM_ASSERT(button >= 0 && button < ImGuiMouseButton_COUNT); + if (trickle_fast_inputs && ((mouse_button_changed & (1 << button)) || mouse_wheeled)) + break; + if (trickle_fast_inputs && e->MouseButton.MouseSource == ImGuiMouseSource_TouchScreen && mouse_moved) // #2702: TouchScreen have no initial hover. + break; + io.MouseDown[button] = e->MouseButton.Down; + io.MouseSource = e->MouseButton.MouseSource; + mouse_button_changed |= (1 << button); + } + else if (e->Type == ImGuiInputEventType_MouseWheel) + { + // Trickling Rule: Stop processing queued events if we got multiple action on the event + if (trickle_fast_inputs && (mouse_moved || mouse_button_changed != 0)) + break; + io.MouseWheelH += e->MouseWheel.WheelX; + io.MouseWheel += e->MouseWheel.WheelY; + io.MouseSource = e->MouseWheel.MouseSource; + mouse_wheeled = true; + } + else if (e->Type == ImGuiInputEventType_Key) + { + // Trickling Rule: Stop processing queued events if we got multiple action on the same button + if (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) + continue; + ImGuiKey key = e->Key.Key; + IM_ASSERT(key != ImGuiKey_None); + ImGuiKeyData* key_data = GetKeyData(key); + const int key_data_index = (int)(key_data - g.IO.KeysData); + if (trickle_fast_inputs && key_data->Down != e->Key.Down && (key_changed_mask.TestBit(key_data_index) || text_inputted || mouse_button_changed != 0)) + break; + key_data->Down = e->Key.Down; + key_data->AnalogValue = e->Key.AnalogValue; + key_changed = true; + key_changed_mask.SetBit(key_data_index); + + // Allow legacy code using io.KeysDown[GetKeyIndex()] with new backends +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + io.KeysDown[key_data_index] = key_data->Down; + if (io.KeyMap[key_data_index] != -1) + io.KeysDown[io.KeyMap[key_data_index]] = key_data->Down; +#endif + } + else if (e->Type == ImGuiInputEventType_Text) + { + if (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) + continue; + // Trickling Rule: Stop processing queued events if keys/mouse have been interacted with + if (trickle_fast_inputs && ((key_changed && trickle_interleaved_keys_and_text) || mouse_button_changed != 0 || mouse_moved || mouse_wheeled)) + break; + unsigned int c = e->Text.Char; + io.InputQueueCharacters.push_back(c <= IM_UNICODE_CODEPOINT_MAX ? (ImWchar)c : IM_UNICODE_CODEPOINT_INVALID); + if (trickle_interleaved_keys_and_text) + text_inputted = true; + } + else if (e->Type == ImGuiInputEventType_Focus) + { + // We intentionally overwrite this and process in NewFrame(), in order to give a chance + // to multi-viewports backends to queue AddFocusEvent(false) + AddFocusEvent(true) in same frame. + const bool focus_lost = !e->AppFocused.Focused; + io.AppFocusLost = focus_lost; + } + else + { + IM_ASSERT(0 && "Unknown event!"); + } + } + + // Record trail (for domain-specific applications wanting to access a precise trail) + //if (event_n != 0) IMGUI_DEBUG_LOG_IO("Processed: %d / Remaining: %d\n", event_n, g.InputEventsQueue.Size - event_n); + for (int n = 0; n < event_n; n++) + g.InputEventsTrail.push_back(g.InputEventsQueue[n]); + + // [DEBUG] +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (event_n != 0 && (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO)) + for (int n = 0; n < g.InputEventsQueue.Size; n++) + DebugPrintInputEvent(n < event_n ? "Processed" : "Remaining", &g.InputEventsQueue[n]); +#endif + + // Remaining events will be processed on the next frame + if (event_n == g.InputEventsQueue.Size) + g.InputEventsQueue.resize(0); + else + g.InputEventsQueue.erase(g.InputEventsQueue.Data, g.InputEventsQueue.Data + event_n); + + // Clear buttons state when focus is lost + // - this is useful so e.g. releasing Alt after focus loss on Alt-Tab doesn't trigger the Alt menu toggle. + // - we clear in EndFrame() and not now in order allow application/user code polling this flag + // (e.g. custom backend may want to clear additional data, custom widgets may want to react with a "canceling" event). + if (g.IO.AppFocusLost) + { + g.IO.ClearInputKeys(); + g.IO.ClearInputMouse(); + } +} + +ImGuiID ImGui::GetKeyOwner(ImGuiKey key) +{ + if (!IsNamedKeyOrMod(key)) + return ImGuiKeyOwner_NoOwner; + + ImGuiContext& g = *GImGui; + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + ImGuiID owner_id = owner_data->OwnerCurr; + + if (g.ActiveIdUsingAllKeyboardKeys && owner_id != g.ActiveId && owner_id != ImGuiKeyOwner_Any) + if (key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END) + return ImGuiKeyOwner_NoOwner; + + return owner_id; +} + +// TestKeyOwner(..., ID) : (owner == None || owner == ID) +// TestKeyOwner(..., None) : (owner == None) +// TestKeyOwner(..., Any) : no owner test +// All paths are also testing for key not being locked, for the rare cases that key have been locked with using ImGuiInputFlags_LockXXX flags. +bool ImGui::TestKeyOwner(ImGuiKey key, ImGuiID owner_id) +{ + if (!IsNamedKeyOrMod(key)) + return true; + + ImGuiContext& g = *GImGui; + if (g.ActiveIdUsingAllKeyboardKeys && owner_id != g.ActiveId && owner_id != ImGuiKeyOwner_Any) + if (key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END) + return false; + + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + if (owner_id == ImGuiKeyOwner_Any) + return (owner_data->LockThisFrame == false); + + // Note: SetKeyOwner() sets OwnerCurr. It is not strictly required for most mouse routing overlap (because of ActiveId/HoveredId + // are acting as filter before this has a chance to filter), but sane as soon as user tries to look into things. + // Setting OwnerCurr in SetKeyOwner() is more consistent than testing OwnerNext here: would be inconsistent with getter and other functions. + if (owner_data->OwnerCurr != owner_id) + { + if (owner_data->LockThisFrame) + return false; + if (owner_data->OwnerCurr != ImGuiKeyOwner_NoOwner) + return false; + } + + return true; +} + +// _LockXXX flags are useful to lock keys away from code which is not input-owner aware. +// When using _LockXXX flags, you can use ImGuiKeyOwner_Any to lock keys from everyone. +// - SetKeyOwner(..., None) : clears owner +// - SetKeyOwner(..., Any, !Lock) : illegal (assert) +// - SetKeyOwner(..., Any or None, Lock) : set lock +void ImGui::SetKeyOwner(ImGuiKey key, ImGuiID owner_id, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(IsNamedKeyOrMod(key) && (owner_id != ImGuiKeyOwner_Any || (flags & (ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease)))); // Can only use _Any with _LockXXX flags (to eat a key away without an ID to retrieve it) + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetKeyOwner) == 0); // Passing flags not supported by this function! + //IMGUI_DEBUG_LOG("SetKeyOwner(%s, owner_id=0x%08X, flags=%08X)\n", GetKeyName(key), owner_id, flags); + + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + owner_data->OwnerCurr = owner_data->OwnerNext = owner_id; + + // We cannot lock by default as it would likely break lots of legacy code. + // In the case of using LockUntilRelease while key is not down we still lock during the frame (no key_data->Down test) + owner_data->LockUntilRelease = (flags & ImGuiInputFlags_LockUntilRelease) != 0; + owner_data->LockThisFrame = (flags & ImGuiInputFlags_LockThisFrame) != 0 || (owner_data->LockUntilRelease); +} + +// Rarely used helper +void ImGui::SetKeyOwnersForKeyChord(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiInputFlags flags) +{ + if (key_chord & ImGuiMod_Ctrl) { SetKeyOwner(ImGuiMod_Ctrl, owner_id, flags); } + if (key_chord & ImGuiMod_Shift) { SetKeyOwner(ImGuiMod_Shift, owner_id, flags); } + if (key_chord & ImGuiMod_Alt) { SetKeyOwner(ImGuiMod_Alt, owner_id, flags); } + if (key_chord & ImGuiMod_Super) { SetKeyOwner(ImGuiMod_Super, owner_id, flags); } + if (key_chord & ~ImGuiMod_Mask_) { SetKeyOwner((ImGuiKey)(key_chord & ~ImGuiMod_Mask_), owner_id, flags); } +} + +// This is more or less equivalent to: +// if (IsItemHovered() || IsItemActive()) +// SetKeyOwner(key, GetItemID()); +// Extensive uses of that (e.g. many calls for a single item) may want to manually perform the tests once and then call SetKeyOwner() multiple times. +// More advanced usage scenarios may want to call SetKeyOwner() manually based on different condition. +// Worth noting is that only one item can be hovered and only one item can be active, therefore this usage pattern doesn't need to bother with routing and priority. +void ImGui::SetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiID id = g.LastItemData.ID; + if (id == 0 || (g.HoveredId != id && g.ActiveId != id)) + return; + if ((flags & ImGuiInputFlags_CondMask_) == 0) + flags |= ImGuiInputFlags_CondDefault_; + if ((g.HoveredId == id && (flags & ImGuiInputFlags_CondHovered)) || (g.ActiveId == id && (flags & ImGuiInputFlags_CondActive))) + { + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetItemKeyOwner) == 0); // Passing flags not supported by this function! + SetKeyOwner(key, id, flags & ~ImGuiInputFlags_CondMask_); + } +} + +void ImGui::SetItemKeyOwner(ImGuiKey key) +{ + SetItemKeyOwner(key, ImGuiInputFlags_None); +} + +// This is the only public API until we expose owner_id versions of the API as replacements. +bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord) +{ + return IsKeyChordPressed(key_chord, ImGuiInputFlags_None, ImGuiKeyOwner_Any); +} + +// This is equivalent to comparing KeyMods + doing a IsKeyPressed() +bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + key_chord = FixupKeyChord(key_chord); + ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); + if (g.IO.KeyMods != mods) + return false; + + // Special storage location for mods + ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); + if (key == ImGuiKey_None) + key = ConvertSingleModFlagToKey(mods); + if (!IsKeyPressed(key, (flags & ImGuiInputFlags_RepeatMask_), owner_id)) + return false; + return true; +} + +void ImGui::SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags) +{ + ImGuiContext& g = *GImGui; + g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasShortcut; + g.NextItemData.Shortcut = key_chord; + g.NextItemData.ShortcutFlags = flags; +} + +// Called from within ItemAdd: at this point we can read from NextItemData and write to LastItemData +void ImGui::ItemHandleShortcut(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiInputFlags flags = g.NextItemData.ShortcutFlags; + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedBySetNextItemShortcut) == 0); // Passing flags not supported by SetNextItemShortcut()! + + if (g.LastItemData.InFlags & ImGuiItemFlags_Disabled) + return; + if (flags & ImGuiInputFlags_Tooltip) + { + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasShortcut; + g.LastItemData.Shortcut = g.NextItemData.Shortcut; + } + if (!Shortcut(g.NextItemData.Shortcut, flags & ImGuiInputFlags_SupportedByShortcut, id) || g.NavActivateId != 0) + return; + + // FIXME: Generalize Activation queue? + g.NavActivateId = id; // Will effectively disable clipping. + g.NavActivateFlags = ImGuiActivateFlags_PreferInput | ImGuiActivateFlags_FromShortcut; + //if (g.ActiveId == 0 || g.ActiveId == id) + g.NavActivateDownId = g.NavActivatePressedId = id; + NavHighlightActivated(id); +} + +bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags) +{ + return Shortcut(key_chord, flags, ImGuiKeyOwner_Any); +} + +bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id) +{ + ImGuiContext& g = *GImGui; + //IMGUI_DEBUG_LOG("Shortcut(%s, flags=%X, owner_id=0x%08X)\n", GetKeyChordName(key_chord, g.TempBuffer.Data, g.TempBuffer.Size), flags, owner_id); + + // When using (owner_id == 0/Any): SetShortcutRouting() will use CurrentFocusScopeId and filter with this, so IsKeyPressed() is fine with he 0/Any. + if ((flags & ImGuiInputFlags_RouteTypeMask_) == 0) + flags |= ImGuiInputFlags_RouteFocused; + + // Using 'owner_id == ImGuiKeyOwner_Any/0': auto-assign an owner based on current focus scope (each window has its focus scope by default) + // Effectively makes Shortcut() always input-owner aware. + if (owner_id == ImGuiKeyOwner_Any || owner_id == ImGuiKeyOwner_NoOwner) + owner_id = GetRoutingIdFromOwnerId(owner_id); + + if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) + return false; + + // Submit route + if (!SetShortcutRouting(key_chord, flags, owner_id)) + return false; + + // Default repeat behavior for Shortcut() + // So e.g. pressing Ctrl+W and releasing Ctrl while holding W will not trigger the W shortcut. + if ((flags & ImGuiInputFlags_Repeat) != 0 && (flags & ImGuiInputFlags_RepeatUntilMask_) == 0) + flags |= ImGuiInputFlags_RepeatUntilKeyModsChange; + + if (!IsKeyChordPressed(key_chord, flags, owner_id)) + return false; + + // Claim mods during the press + SetKeyOwnersForKeyChord(key_chord & ImGuiMod_Mask_, owner_id); + + IM_ASSERT((flags & ~ImGuiInputFlags_SupportedByShortcut) == 0); // Passing flags not supported by this function! + return true; +} + + +//----------------------------------------------------------------------------- +// [SECTION] ERROR CHECKING +//----------------------------------------------------------------------------- + +// Verify ABI compatibility between caller code and compiled version of Dear ImGui. This helps detects some build issues. +// Called by IMGUI_CHECKVERSION(). +// Verify that the type sizes are matching between the calling file's compilation unit and imgui.cpp's compilation unit +// If this triggers you have mismatched headers and compiled code versions. +// - It could be because of a build issue (using new headers with old compiled code) +// - It could be because of mismatched configuration #define, compilation settings, packing pragma etc. +// THE CONFIGURATION SETTINGS MENTIONED IN imconfig.h MUST BE SET FOR ALL COMPILATION UNITS INVOLVED WITH DEAR IMGUI. +// Which is why it is required you put them in your imconfig file (and NOT only before including imgui.h). +// Otherwise it is possible that different compilation units would see different structure layout. +// If you don't want to modify imconfig.h you can use the IMGUI_USER_CONFIG define to change filename. +bool ImGui::DebugCheckVersionAndDataLayout(const char* version, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_vert, size_t sz_idx) +{ + bool error = false; + if (strcmp(version, IMGUI_VERSION) != 0) { error = true; IM_ASSERT(strcmp(version, IMGUI_VERSION) == 0 && "Mismatched version string!"); } + if (sz_io != sizeof(ImGuiIO)) { error = true; IM_ASSERT(sz_io == sizeof(ImGuiIO) && "Mismatched struct layout!"); } + if (sz_style != sizeof(ImGuiStyle)) { error = true; IM_ASSERT(sz_style == sizeof(ImGuiStyle) && "Mismatched struct layout!"); } + if (sz_vec2 != sizeof(ImVec2)) { error = true; IM_ASSERT(sz_vec2 == sizeof(ImVec2) && "Mismatched struct layout!"); } + if (sz_vec4 != sizeof(ImVec4)) { error = true; IM_ASSERT(sz_vec4 == sizeof(ImVec4) && "Mismatched struct layout!"); } + if (sz_vert != sizeof(ImDrawVert)) { error = true; IM_ASSERT(sz_vert == sizeof(ImDrawVert) && "Mismatched struct layout!"); } + if (sz_idx != sizeof(ImDrawIdx)) { error = true; IM_ASSERT(sz_idx == sizeof(ImDrawIdx) && "Mismatched struct layout!"); } + return !error; +} + +// Until 1.89 (IMGUI_VERSION_NUM < 18814) it was legal to use SetCursorPos() to extend the boundary of a parent (e.g. window or table cell) +// This is causing issues and ambiguity and we need to retire that. +// See https://github.com/ocornut/imgui/issues/5548 for more details. +// [Scenario 1] +// Previously this would make the window content size ~200x200: +// Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End(); // NOT OK +// Instead, please submit an item: +// Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End(); // OK +// Alternative: +// Begin(...) + Dummy(ImVec2(200,200)) + End(); // OK +// [Scenario 2] +// For reference this is one of the issue what we aim to fix with this change: +// BeginGroup() + SomeItem("foobar") + SetCursorScreenPos(GetCursorScreenPos()) + EndGroup() +// The previous logic made SetCursorScreenPos(GetCursorScreenPos()) have a side-effect! It would erroneously incorporate ItemSpacing.y after the item into content size, making the group taller! +// While this code is a little twisted, no-one would expect SetXXX(GetXXX()) to have a side-effect. Using vertical alignment patterns could trigger this issue. +void ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(window->DC.IsSetPos); + window->DC.IsSetPos = false; +#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + if (window->DC.CursorPos.x <= window->DC.CursorMaxPos.x && window->DC.CursorPos.y <= window->DC.CursorMaxPos.y) + return; + if (window->SkipItems) + return; + IM_ASSERT(0 && "Code uses SetCursorPos()/SetCursorScreenPos() to extend window/parent boundaries. Please submit an item e.g. Dummy() to validate extent."); +#else + window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos); +#endif +} + +static void ImGui::ErrorCheckNewFrameSanityChecks() +{ + ImGuiContext& g = *GImGui; + + // Check user IM_ASSERT macro + // (IF YOU GET A WARNING OR COMPILE ERROR HERE: it means your assert macro is incorrectly defined! + // If your macro uses multiple statements, it NEEDS to be surrounded by a 'do { ... } while (0)' block. + // This is a common C/C++ idiom to allow multiple statements macros to be used in control flow blocks.) + // #define IM_ASSERT(EXPR) if (SomeCode(EXPR)) SomeMoreCode(); // Wrong! + // #define IM_ASSERT(EXPR) do { if (SomeCode(EXPR)) SomeMoreCode(); } while (0) // Correct! + if (true) IM_ASSERT(1); else IM_ASSERT(0); + + // Emscripten backends are often imprecise in their submission of DeltaTime. (#6114, #3644) + // Ideally the Emscripten app/backend should aim to fix or smooth this value and avoid feeding zero, but we tolerate it. +#ifdef __EMSCRIPTEN__ + if (g.IO.DeltaTime <= 0.0f && g.FrameCount > 0) + g.IO.DeltaTime = 0.00001f; +#endif + + // Check user data + // (We pass an error message in the assert expression to make it visible to programmers who are not using a debugger, as most assert handlers display their argument) + IM_ASSERT(g.Initialized); + IM_ASSERT((g.IO.DeltaTime > 0.0f || g.FrameCount == 0) && "Need a positive DeltaTime!"); + IM_ASSERT((g.FrameCount == 0 || g.FrameCountEnded == g.FrameCount) && "Forgot to call Render() or EndFrame() at the end of the previous frame?"); + IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f && "Invalid DisplaySize value!"); + IM_ASSERT(g.IO.Fonts->IsBuilt() && "Font Atlas not built! Make sure you called ImGui_ImplXXXX_NewFrame() function for renderer backend, which should call io.Fonts->GetTexDataAsRGBA32() / GetTexDataAsAlpha8()"); + IM_ASSERT(g.Style.CurveTessellationTol > 0.0f && "Invalid style setting!"); + IM_ASSERT(g.Style.CircleTessellationMaxError > 0.0f && "Invalid style setting!"); + IM_ASSERT(g.Style.Alpha >= 0.0f && g.Style.Alpha <= 1.0f && "Invalid style setting!"); // Allows us to avoid a few clamps in color computations + IM_ASSERT(g.Style.WindowMinSize.x >= 1.0f && g.Style.WindowMinSize.y >= 1.0f && "Invalid style setting."); + IM_ASSERT(g.Style.WindowMenuButtonPosition == ImGuiDir_None || g.Style.WindowMenuButtonPosition == ImGuiDir_Left || g.Style.WindowMenuButtonPosition == ImGuiDir_Right); + IM_ASSERT(g.Style.ColorButtonPosition == ImGuiDir_Left || g.Style.ColorButtonPosition == ImGuiDir_Right); +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_COUNT; n++) + IM_ASSERT(g.IO.KeyMap[n] >= -1 && g.IO.KeyMap[n] < ImGuiKey_LegacyNativeKey_END && "io.KeyMap[] contains an out of bound value (need to be 0..511, or -1 for unmapped key)"); + + // Check: required key mapping (we intentionally do NOT check all keys to not pressure user into setting up everything, but Space is required and was only added in 1.60 WIP) + if ((g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && g.IO.BackendUsingLegacyKeyArrays == 1) + IM_ASSERT(g.IO.KeyMap[ImGuiKey_Space] != -1 && "ImGuiKey_Space is not mapped, required for keyboard navigation."); +#endif +} + +static void ImGui::ErrorCheckEndFrameSanityChecks() +{ + ImGuiContext& g = *GImGui; + + // Verify that io.KeyXXX fields haven't been tampered with. Key mods should not be modified between NewFrame() and EndFrame() + // One possible reason leading to this assert is that your backends update inputs _AFTER_ NewFrame(). + // It is known that when some modal native windows called mid-frame takes focus away, some backends such as GLFW will + // send key release events mid-frame. This would normally trigger this assertion and lead to sheared inputs. + // We silently accommodate for this case by ignoring the case where all io.KeyXXX modifiers were released (aka key_mod_flags == 0), + // while still correctly asserting on mid-frame key press events. + const ImGuiKeyChord key_mods = GetMergedModsFromKeys(); + IM_ASSERT((key_mods == 0 || g.IO.KeyMods == key_mods) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"); + IM_UNUSED(key_mods); + + // [EXPERIMENTAL] Recover from errors: You may call this yourself before EndFrame(). + //ErrorCheckEndFrameRecover(); + + // Report when there is a mismatch of Begin/BeginChild vs End/EndChild calls. Important: Remember that the Begin/BeginChild API requires you + // to always call End/EndChild even if Begin/BeginChild returns false! (this is unfortunately inconsistent with most other Begin* API). + if (g.CurrentWindowStack.Size != 1) + { + if (g.CurrentWindowStack.Size > 1) + { + ImGuiWindow* window = g.CurrentWindowStack.back().Window; // <-- This window was not Ended! + IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size == 1, "Mismatched Begin/BeginChild vs End/EndChild calls: did you forget to call End/EndChild?"); + IM_UNUSED(window); + while (g.CurrentWindowStack.Size > 1) + End(); + } + else + { + IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size == 1, "Mismatched Begin/BeginChild vs End/EndChild calls: did you call End/EndChild too much?"); + } + } + + IM_ASSERT_USER_ERROR(g.GroupStack.Size == 0, "Missing EndGroup call!"); +} + +// Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls. +// Must be called during or before EndFrame(). +// This is generally flawed as we are not necessarily End/Popping things in the right order. +// FIXME: Can't recover from inside BeginTabItem/EndTabItem yet. +// FIXME: Can't recover from interleaved BeginTabBar/Begin +void ImGui::ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data) +{ + // PVS-Studio V1044 is "Loop break conditions do not depend on the number of iterations" + ImGuiContext& g = *GImGui; + while (g.CurrentWindowStack.Size > 0) //-V1044 + { + ErrorCheckEndWindowRecover(log_callback, user_data); + ImGuiWindow* window = g.CurrentWindow; + if (g.CurrentWindowStack.Size == 1) + { + IM_ASSERT(window->IsFallbackWindow); + break; + } + if (window->Flags & ImGuiWindowFlags_ChildWindow) + { + if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'", window->Name); + EndChild(); + } + else + { + if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'", window->Name); + End(); + } + } +} + +// Must be called before End()/EndChild() +void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data) +{ + ImGuiContext& g = *GImGui; + while (g.CurrentTable && (g.CurrentTable->OuterWindow == g.CurrentWindow || g.CurrentTable->InnerWindow == g.CurrentWindow)) + { + if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'", g.CurrentTable->OuterWindow->Name); + EndTable(); + } + + ImGuiWindow* window = g.CurrentWindow; + ImGuiStackSizes* stack_sizes = &g.CurrentWindowStack.back().StackSizesOnBegin; + IM_ASSERT(window != NULL); + while (g.CurrentTabBar != NULL) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'", window->Name); + EndTabBar(); + } + while (g.CurrentMultiSelect != NULL && g.CurrentMultiSelect->Storage->Window == window) + { + if (log_callback) log_callback(user_data, "Recovered from missing EndMultiSelect() in '%s'", window->Name); + EndMultiSelect(); + } + while (window->DC.TreeDepth > 0) + { + if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'", window->Name); + TreePop(); + } + while (g.GroupStack.Size > stack_sizes->SizeOfGroupStack) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'", window->Name); + EndGroup(); + } + while (window->IDStack.Size > 1) + { + if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'", window->Name); + PopID(); + } + while (g.DisabledStackSize > stack_sizes->SizeOfDisabledStack) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'", window->Name); + if (g.CurrentItemFlags & ImGuiItemFlags_Disabled) + EndDisabled(); + else + { + EndDisabledOverrideReenable(); + g.CurrentWindowStack.back().DisabledOverrideReenable = false; + } + } + while (g.ColorStack.Size > stack_sizes->SizeOfColorStack) + { + if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s", window->Name, GetStyleColorName(g.ColorStack.back().Col)); + PopStyleColor(); + } + while (g.ItemFlagsStack.Size > stack_sizes->SizeOfItemFlagsStack) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'", window->Name); + PopItemFlag(); + } + while (g.StyleVarStack.Size > stack_sizes->SizeOfStyleVarStack) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'", window->Name); + PopStyleVar(); + } + while (g.FontStack.Size > stack_sizes->SizeOfFontStack) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing PopFont() in '%s'", window->Name); + PopFont(); + } + while (g.FocusScopeStack.Size > stack_sizes->SizeOfFocusScopeStack + 1) //-V1044 + { + if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'", window->Name); + PopFocusScope(); + } +} + +// Save current stack sizes for later compare +void ImGuiStackSizes::SetToContextState(ImGuiContext* ctx) +{ + ImGuiContext& g = *ctx; + ImGuiWindow* window = g.CurrentWindow; + SizeOfIDStack = (short)window->IDStack.Size; + SizeOfColorStack = (short)g.ColorStack.Size; + SizeOfStyleVarStack = (short)g.StyleVarStack.Size; + SizeOfFontStack = (short)g.FontStack.Size; + SizeOfFocusScopeStack = (short)g.FocusScopeStack.Size; + SizeOfGroupStack = (short)g.GroupStack.Size; + SizeOfItemFlagsStack = (short)g.ItemFlagsStack.Size; + SizeOfBeginPopupStack = (short)g.BeginPopupStack.Size; + SizeOfDisabledStack = (short)g.DisabledStackSize; +} + +// Compare to detect usage errors +void ImGuiStackSizes::CompareWithContextState(ImGuiContext* ctx) +{ + ImGuiContext& g = *ctx; + ImGuiWindow* window = g.CurrentWindow; + IM_UNUSED(window); + + // Window stacks + // NOT checking: DC.ItemWidth, DC.TextWrapPos (per window) to allow user to conveniently push once and not pop (they are cleared on Begin) + IM_ASSERT(SizeOfIDStack == window->IDStack.Size && "PushID/PopID or TreeNode/TreePop Mismatch!"); + + // Global stacks + // For color, style and font stacks there is an incentive to use Push/Begin/Pop/.../End patterns, so we relax our checks a little to allow them. + IM_ASSERT(SizeOfGroupStack == g.GroupStack.Size && "BeginGroup/EndGroup Mismatch!"); + IM_ASSERT(SizeOfBeginPopupStack == g.BeginPopupStack.Size && "BeginPopup/EndPopup or BeginMenu/EndMenu Mismatch!"); + IM_ASSERT(SizeOfDisabledStack == g.DisabledStackSize && "BeginDisabled/EndDisabled Mismatch!"); + IM_ASSERT(SizeOfItemFlagsStack >= g.ItemFlagsStack.Size && "PushItemFlag/PopItemFlag Mismatch!"); + IM_ASSERT(SizeOfColorStack >= g.ColorStack.Size && "PushStyleColor/PopStyleColor Mismatch!"); + IM_ASSERT(SizeOfStyleVarStack >= g.StyleVarStack.Size && "PushStyleVar/PopStyleVar Mismatch!"); + IM_ASSERT(SizeOfFontStack >= g.FontStack.Size && "PushFont/PopFont Mismatch!"); + IM_ASSERT(SizeOfFocusScopeStack == g.FocusScopeStack.Size && "PushFocusScope/PopFocusScope Mismatch!"); +} + +//----------------------------------------------------------------------------- +// [SECTION] ITEM SUBMISSION +//----------------------------------------------------------------------------- +// - KeepAliveID() +// - ItemAdd() +//----------------------------------------------------------------------------- + +// Code not using ItemAdd() may need to call this manually otherwise ActiveId will be cleared. In IMGUI_VERSION_NUM < 18717 this was called by GetID(). +void ImGui::KeepAliveID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + if (g.ActiveId == id) + g.ActiveIdIsAlive = id; + if (g.ActiveIdPreviousFrame == id) + g.ActiveIdPreviousFrameIsAlive = true; +} + +// Declare item bounding box for clipping and interaction. +// Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface +// declare their minimum size requirement to ItemSize() and provide a larger region to ItemAdd() which is used drawing/interaction. +// THIS IS IN THE PERFORMANCE CRITICAL PATH (UNTIL THE CLIPPING TEST AND EARLY-RETURN) +IM_MSVC_RUNTIME_CHECKS_OFF +bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGuiItemFlags extra_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Set item data + // (DisplayRect is left untouched, made valid when ImGuiItemStatusFlags_HasDisplayRect is set) + g.LastItemData.ID = id; + g.LastItemData.Rect = bb; + g.LastItemData.NavRect = nav_bb_arg ? *nav_bb_arg : bb; + g.LastItemData.InFlags = g.CurrentItemFlags | g.NextItemData.ItemFlags | extra_flags; + g.LastItemData.StatusFlags = ImGuiItemStatusFlags_None; + // Note: we don't copy 'g.NextItemData.SelectionUserData' to an hypothetical g.LastItemData.SelectionUserData: since the former is not cleared. + + if (id != 0) + { + KeepAliveID(id); + + // Directional navigation processing + // Runs prior to clipping early-out + // (a) So that NavInitRequest can be honored, for newly opened windows to select a default widget + // (b) So that we can scroll up/down past clipped items. This adds a small O(N) cost to regular navigation requests + // unfortunately, but it is still limited to one window. It may not scale very well for windows with ten of + // thousands of item, but at least NavMoveRequest is only set on user interaction, aka maximum once a frame. + // We could early out with "if (is_clipped && !g.NavInitRequest) return false;" but when we wouldn't be able + // to reach unclipped widgets. This would work if user had explicit scrolling control (e.g. mapped on a stick). + // We intentionally don't check if g.NavWindow != NULL because g.NavAnyRequest should only be set when it is non null. + // If we crash on a NULL g.NavWindow we need to fix the bug elsewhere. + if (!(g.LastItemData.InFlags & ImGuiItemFlags_NoNav)) + { + // FIMXE-NAV: investigate changing the window tests into a simple 'if (g.NavFocusScopeId == g.CurrentFocusScopeId)' test. + window->DC.NavLayersActiveMaskNext |= (1 << window->DC.NavLayerCurrent); + if (g.NavId == id || g.NavAnyRequest) + if (g.NavWindow->RootWindowForNav == window->RootWindowForNav) + if (window == g.NavWindow || ((window->ChildFlags | g.NavWindow->ChildFlags) & ImGuiChildFlags_NavFlattened)) + NavProcessItem(); + } + + if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasShortcut) + ItemHandleShortcut(id); + } + + // Lightweight clear of SetNextItemXXX data. + g.NextItemData.Flags = ImGuiNextItemDataFlags_None; + g.NextItemData.ItemFlags = ImGuiItemFlags_None; + +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (id != 0) + IMGUI_TEST_ENGINE_ITEM_ADD(id, g.LastItemData.NavRect, &g.LastItemData); +#endif + + // Clipping test + // (this is an inline copy of IsClippedEx() so we can reuse the is_rect_visible value, otherwise we'd do 'if (IsClippedEx(bb, id)) return false') + // g.NavActivateId is not necessarily == g.NavId, in the case of remote activation (e.g. shortcuts) + const bool is_rect_visible = bb.Overlaps(window->ClipRect); + if (!is_rect_visible) + if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId)) + if (!g.ItemUnclipByLog) + return false; + + // [DEBUG] +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (id != 0) + { + if (id == g.DebugLocateId) + DebugLocateItemResolveWithLastItem(); + + // [DEBUG] People keep stumbling on this problem and using "" as identifier in the root of a window instead of "##something". + // Empty identifier are valid and useful in a small amount of cases, but 99.9% of the time you want to use "##something". + // READ THE FAQ: https://dearimgui.com/faq + IM_ASSERT(id != window->ID && "Cannot have an empty ID at the root of a window. If you need an empty label, use ## and read the FAQ about how the ID Stack works!"); + } + //if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG] + //if ((g.LastItemData.InFlags & ImGuiItemFlags_NoNav) == 0) + // window->DrawList->AddRect(g.LastItemData.NavRect.Min, g.LastItemData.NavRect.Max, IM_COL32(255,255,0,255)); // [DEBUG] +#endif + + // We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them) + if (is_rect_visible) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Visible; + if (IsMouseHoveringRect(bb.Min, bb.Max)) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredRect; + return true; +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] LAYOUT +//----------------------------------------------------------------------------- +// - ItemSize() +// - SameLine() +// - GetCursorScreenPos() +// - SetCursorScreenPos() +// - GetCursorPos(), GetCursorPosX(), GetCursorPosY() +// - SetCursorPos(), SetCursorPosX(), SetCursorPosY() +// - GetCursorStartPos() +// - Indent() +// - Unindent() +// - SetNextItemWidth() +// - PushItemWidth() +// - PushMultiItemsWidths() +// - PopItemWidth() +// - CalcItemWidth() +// - CalcItemSize() +// - GetTextLineHeight() +// - GetTextLineHeightWithSpacing() +// - GetFrameHeight() +// - GetFrameHeightWithSpacing() +// - GetContentRegionMax() +// - GetContentRegionAvail(), +// - BeginGroup() +// - EndGroup() +// Also see in imgui_widgets: tab bars, and in imgui_tables: tables, columns. +//----------------------------------------------------------------------------- + +// Advance cursor given item size for layout. +// Register minimum needed size so it can extend the bounding box used for auto-fit calculation. +// See comments in ItemAdd() about how/why the size provided to ItemSize() vs ItemAdd() may often different. +// THIS IS IN THE PERFORMANCE CRITICAL PATH. +IM_MSVC_RUNTIME_CHECKS_OFF +void ImGui::ItemSize(const ImVec2& size, float text_baseline_y) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + // We increase the height in this function to accommodate for baseline offset. + // In theory we should be offsetting the starting position (window->DC.CursorPos), that will be the topic of a larger refactor, + // but since ItemSize() is not yet an API that moves the cursor (to handle e.g. wrapping) enlarging the height has the same effect. + const float offset_to_match_baseline_y = (text_baseline_y >= 0) ? ImMax(0.0f, window->DC.CurrLineTextBaseOffset - text_baseline_y) : 0.0f; + + const float line_y1 = window->DC.IsSameLine ? window->DC.CursorPosPrevLine.y : window->DC.CursorPos.y; + const float line_height = ImMax(window->DC.CurrLineSize.y, /*ImMax(*/window->DC.CursorPos.y - line_y1/*, 0.0f)*/ + size.y + offset_to_match_baseline_y); + + // Always align ourselves on pixel boundaries + //if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG] + window->DC.CursorPosPrevLine.x = window->DC.CursorPos.x + size.x; + window->DC.CursorPosPrevLine.y = line_y1; + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); // Next line + window->DC.CursorPos.y = IM_TRUNC(line_y1 + line_height + g.Style.ItemSpacing.y); // Next line + window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x); + window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y); + //if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG] + + window->DC.PrevLineSize.y = line_height; + window->DC.CurrLineSize.y = 0.0f; + window->DC.PrevLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, text_baseline_y); + window->DC.CurrLineTextBaseOffset = 0.0f; + window->DC.IsSameLine = window->DC.IsSetPos = false; + + // Horizontal layout mode + if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) + SameLine(); +} +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Gets back to previous line and continue with horizontal layout +// offset_from_start_x == 0 : follow right after previous item +// offset_from_start_x != 0 : align to specified x position (relative to window/group left) +// spacing_w < 0 : use default spacing if offset_from_start_x == 0, no spacing if offset_from_start_x != 0 +// spacing_w >= 0 : enforce spacing amount +void ImGui::SameLine(float offset_from_start_x, float spacing_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + if (offset_from_start_x != 0.0f) + { + if (spacing_w < 0.0f) + spacing_w = 0.0f; + window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + offset_from_start_x + spacing_w + window->DC.GroupOffset.x + window->DC.ColumnsOffset.x; + window->DC.CursorPos.y = window->DC.CursorPosPrevLine.y; + } + else + { + if (spacing_w < 0.0f) + spacing_w = g.Style.ItemSpacing.x; + window->DC.CursorPos.x = window->DC.CursorPosPrevLine.x + spacing_w; + window->DC.CursorPos.y = window->DC.CursorPosPrevLine.y; + } + window->DC.CurrLineSize = window->DC.PrevLineSize; + window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset; + window->DC.IsSameLine = true; +} + +ImVec2 ImGui::GetCursorScreenPos() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos; +} + +void ImGui::SetCursorScreenPos(const ImVec2& pos) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos = pos; + //window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos); + window->DC.IsSetPos = true; +} + +// User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient. +// Conversion happens as we pass the value to user, but it makes our naming convention confusing because GetCursorPos() == (DC.CursorPos - window.Pos). May want to rename 'DC.CursorPos'. +ImVec2 ImGui::GetCursorPos() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos - window->Pos + window->Scroll; +} + +float ImGui::GetCursorPosX() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos.x - window->Pos.x + window->Scroll.x; +} + +float ImGui::GetCursorPosY() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorPos.y - window->Pos.y + window->Scroll.y; +} + +void ImGui::SetCursorPos(const ImVec2& local_pos) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos = window->Pos - window->Scroll + local_pos; + //window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos); + window->DC.IsSetPos = true; +} + +void ImGui::SetCursorPosX(float x) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + x; + //window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPos.x); + window->DC.IsSetPos = true; +} + +void ImGui::SetCursorPosY(float y) +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.CursorPos.y = window->Pos.y - window->Scroll.y + y; + //window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y); + window->DC.IsSetPos = true; +} + +ImVec2 ImGui::GetCursorStartPos() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CursorStartPos - window->Pos; +} + +void ImGui::Indent(float indent_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + window->DC.Indent.x += (indent_w != 0.0f) ? indent_w : g.Style.IndentSpacing; + window->DC.CursorPos.x = window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x; +} + +void ImGui::Unindent(float indent_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + window->DC.Indent.x -= (indent_w != 0.0f) ? indent_w : g.Style.IndentSpacing; + window->DC.CursorPos.x = window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x; +} + +// Affect large frame+labels widgets only. +void ImGui::SetNextItemWidth(float item_width) +{ + ImGuiContext& g = *GImGui; + g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasWidth; + g.NextItemData.Width = item_width; +} + +// FIXME: Remove the == 0.0f behavior? +void ImGui::PushItemWidth(float item_width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width + window->DC.ItemWidth = (item_width == 0.0f ? window->ItemWidthDefault : item_width); + g.NextItemData.Flags &= ~ImGuiNextItemDataFlags_HasWidth; +} + +void ImGui::PushMultiItemsWidths(int components, float w_full) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(components > 0); + const ImGuiStyle& style = g.Style; + window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width + float w_items = w_full - style.ItemInnerSpacing.x * (components - 1); + float prev_split = w_items; + for (int i = components - 1; i > 0; i--) + { + float next_split = IM_TRUNC(w_items * i / components); + window->DC.ItemWidthStack.push_back(ImMax(prev_split - next_split, 1.0f)); + prev_split = next_split; + } + window->DC.ItemWidth = ImMax(prev_split, 1.0f); + g.NextItemData.Flags &= ~ImGuiNextItemDataFlags_HasWidth; +} + +void ImGui::PopItemWidth() +{ + ImGuiWindow* window = GetCurrentWindow(); + window->DC.ItemWidth = window->DC.ItemWidthStack.back(); + window->DC.ItemWidthStack.pop_back(); +} + +// Calculate default item width given value passed to PushItemWidth() or SetNextItemWidth(). +// The SetNextItemWidth() data is generally cleared/consumed by ItemAdd() or NextItemData.ClearFlags() +float ImGui::CalcItemWidth() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float w; + if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasWidth) + w = g.NextItemData.Width; + else + w = window->DC.ItemWidth; + if (w < 0.0f) + { + float region_avail_x = GetContentRegionAvail().x; + w = ImMax(1.0f, region_avail_x + w); + } + w = IM_TRUNC(w); + return w; +} + +// [Internal] Calculate full item size given user provided 'size' parameter and default width/height. Default width is often == CalcItemWidth(). +// Those two functions CalcItemWidth vs CalcItemSize are awkwardly named because they are not fully symmetrical. +// Note that only CalcItemWidth() is publicly exposed. +// The 4.0f here may be changed to match CalcItemWidth() and/or BeginChild() (right now we have a mismatch which is harmless but undesirable) +ImVec2 ImGui::CalcItemSize(ImVec2 size, float default_w, float default_h) +{ + ImVec2 avail; + if (size.x < 0.0f || size.y < 0.0f) + avail = GetContentRegionAvail(); + + if (size.x == 0.0f) + size.x = default_w; + else if (size.x < 0.0f) + size.x = ImMax(4.0f, avail.x + size.x); // <-- size.x is negative here so we are subtracting + + if (size.y == 0.0f) + size.y = default_h; + else if (size.y < 0.0f) + size.y = ImMax(4.0f, avail.y + size.y); // <-- size.y is negative here so we are subtracting + + return size; +} + +float ImGui::GetTextLineHeight() +{ + ImGuiContext& g = *GImGui; + return g.FontSize; +} + +float ImGui::GetTextLineHeightWithSpacing() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + g.Style.ItemSpacing.y; +} + +float ImGui::GetFrameHeight() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + g.Style.FramePadding.y * 2.0f; +} + +float ImGui::GetFrameHeightWithSpacing() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + g.Style.FramePadding.y * 2.0f + g.Style.ItemSpacing.y; +} + +ImVec2 ImGui::GetContentRegionAvail() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImVec2 mx = (window->DC.CurrentColumns || g.CurrentTable) ? window->WorkRect.Max : window->ContentRegionRect.Max; + return mx - window->DC.CursorPos; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +// You should never need those functions. Always use GetCursorScreenPos() and GetContentRegionAvail()! +// They are bizarre local-coordinates which don't play well with scrolling. +ImVec2 ImGui::GetContentRegionMax() +{ + return GetContentRegionAvail() + GetCursorScreenPos() - GetWindowPos(); +} + +ImVec2 ImGui::GetWindowContentRegionMin() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ContentRegionRect.Min - window->Pos; +} + +ImVec2 ImGui::GetWindowContentRegionMax() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ContentRegionRect.Max - window->Pos; +} +#endif + +// Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) +// Groups are currently a mishmash of functionalities which should perhaps be clarified and separated. +// FIXME-OPT: Could we safely early out on ->SkipItems? +void ImGui::BeginGroup() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + g.GroupStack.resize(g.GroupStack.Size + 1); + ImGuiGroupData& group_data = g.GroupStack.back(); + group_data.WindowID = window->ID; + group_data.BackupCursorPos = window->DC.CursorPos; + group_data.BackupCursorPosPrevLine = window->DC.CursorPosPrevLine; + group_data.BackupCursorMaxPos = window->DC.CursorMaxPos; + group_data.BackupIndent = window->DC.Indent; + group_data.BackupGroupOffset = window->DC.GroupOffset; + group_data.BackupCurrLineSize = window->DC.CurrLineSize; + group_data.BackupCurrLineTextBaseOffset = window->DC.CurrLineTextBaseOffset; + group_data.BackupActiveIdIsAlive = g.ActiveIdIsAlive; + group_data.BackupHoveredIdIsAlive = g.HoveredId != 0; + group_data.BackupIsSameLine = window->DC.IsSameLine; + group_data.BackupActiveIdPreviousFrameIsAlive = g.ActiveIdPreviousFrameIsAlive; + group_data.EmitItem = true; + + window->DC.GroupOffset.x = window->DC.CursorPos.x - window->Pos.x - window->DC.ColumnsOffset.x; + window->DC.Indent = window->DC.GroupOffset; + window->DC.CursorMaxPos = window->DC.CursorPos; + window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); + if (g.LogEnabled) + g.LogLinePosY = -FLT_MAX; // To enforce a carriage return +} + +void ImGui::EndGroup() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(g.GroupStack.Size > 0); // Mismatched BeginGroup()/EndGroup() calls + + ImGuiGroupData& group_data = g.GroupStack.back(); + IM_ASSERT(group_data.WindowID == window->ID); // EndGroup() in wrong window? + + if (window->DC.IsSetPos) + ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + + // Include LastItemData.Rect.Max as a workaround for e.g. EndTable() undershooting with CursorMaxPos report. (#7543) + ImRect group_bb(group_data.BackupCursorPos, ImMax(ImMax(window->DC.CursorMaxPos, g.LastItemData.Rect.Max), group_data.BackupCursorPos)); + window->DC.CursorPos = group_data.BackupCursorPos; + window->DC.CursorPosPrevLine = group_data.BackupCursorPosPrevLine; + window->DC.CursorMaxPos = ImMax(group_data.BackupCursorMaxPos, group_bb.Max); + window->DC.Indent = group_data.BackupIndent; + window->DC.GroupOffset = group_data.BackupGroupOffset; + window->DC.CurrLineSize = group_data.BackupCurrLineSize; + window->DC.CurrLineTextBaseOffset = group_data.BackupCurrLineTextBaseOffset; + window->DC.IsSameLine = group_data.BackupIsSameLine; + if (g.LogEnabled) + g.LogLinePosY = -FLT_MAX; // To enforce a carriage return + + if (!group_data.EmitItem) + { + g.GroupStack.pop_back(); + return; + } + + window->DC.CurrLineTextBaseOffset = ImMax(window->DC.PrevLineTextBaseOffset, group_data.BackupCurrLineTextBaseOffset); // FIXME: Incorrect, we should grab the base offset from the *first line* of the group but it is hard to obtain now. + ItemSize(group_bb.GetSize()); + ItemAdd(group_bb, 0, NULL, ImGuiItemFlags_NoTabStop); + + // If the current ActiveId was declared within the boundary of our group, we copy it to LastItemId so IsItemActive(), IsItemDeactivated() etc. will be functional on the entire group. + // It would be neater if we replaced window.DC.LastItemId by e.g. 'bool LastItemIsActive', but would put a little more burden on individual widgets. + // Also if you grep for LastItemId you'll notice it is only used in that context. + // (The two tests not the same because ActiveIdIsAlive is an ID itself, in order to be able to handle ActiveId being overwritten during the frame.) + const bool group_contains_curr_active_id = (group_data.BackupActiveIdIsAlive != g.ActiveId) && (g.ActiveIdIsAlive == g.ActiveId) && g.ActiveId; + const bool group_contains_prev_active_id = (group_data.BackupActiveIdPreviousFrameIsAlive == false) && (g.ActiveIdPreviousFrameIsAlive == true); + if (group_contains_curr_active_id) + g.LastItemData.ID = g.ActiveId; + else if (group_contains_prev_active_id) + g.LastItemData.ID = g.ActiveIdPreviousFrame; + g.LastItemData.Rect = group_bb; + + // Forward Hovered flag + const bool group_contains_curr_hovered_id = (group_data.BackupHoveredIdIsAlive == false) && g.HoveredId != 0; + if (group_contains_curr_hovered_id) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow; + + // Forward Edited flag + if (group_contains_curr_active_id && g.ActiveIdHasBeenEditedThisFrame) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Edited; + + // Forward Deactivated flag + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDeactivated; + if (group_contains_prev_active_id && g.ActiveId != g.ActiveIdPreviousFrame) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Deactivated; + + g.GroupStack.pop_back(); + if (g.DebugShowGroupRects) + window->DrawList->AddRect(group_bb.Min, group_bb.Max, IM_COL32(255,0,255,255)); // [Debug] +} + + +//----------------------------------------------------------------------------- +// [SECTION] SCROLLING +//----------------------------------------------------------------------------- + +// Helper to snap on edges when aiming at an item very close to the edge, +// So the difference between WindowPadding and ItemSpacing will be in the visible area after scrolling. +// When we refactor the scrolling API this may be configurable with a flag? +// Note that the effect for this won't be visible on X axis with default Style settings as WindowPadding.x == ItemSpacing.x by default. +static float CalcScrollEdgeSnap(float target, float snap_min, float snap_max, float snap_threshold, float center_ratio) +{ + if (target <= snap_min + snap_threshold) + return ImLerp(snap_min, target, center_ratio); + if (target >= snap_max - snap_threshold) + return ImLerp(target, snap_max, center_ratio); + return target; +} + +static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window) +{ + ImVec2 scroll = window->Scroll; + ImVec2 decoration_size(window->DecoOuterSizeX1 + window->DecoInnerSizeX1 + window->DecoOuterSizeX2, window->DecoOuterSizeY1 + window->DecoInnerSizeY1 + window->DecoOuterSizeY2); + for (int axis = 0; axis < 2; axis++) + { + if (window->ScrollTarget[axis] < FLT_MAX) + { + float center_ratio = window->ScrollTargetCenterRatio[axis]; + float scroll_target = window->ScrollTarget[axis]; + if (window->ScrollTargetEdgeSnapDist[axis] > 0.0f) + { + float snap_min = 0.0f; + float snap_max = window->ScrollMax[axis] + window->SizeFull[axis] - decoration_size[axis]; + scroll_target = CalcScrollEdgeSnap(scroll_target, snap_min, snap_max, window->ScrollTargetEdgeSnapDist[axis], center_ratio); + } + scroll[axis] = scroll_target - center_ratio * (window->SizeFull[axis] - decoration_size[axis]); + } + scroll[axis] = IM_ROUND(ImMax(scroll[axis], 0.0f)); + if (!window->Collapsed && !window->SkipItems) + scroll[axis] = ImMin(scroll[axis], window->ScrollMax[axis]); + } + return scroll; +} + +void ImGui::ScrollToItem(ImGuiScrollFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ScrollToRectEx(window, g.LastItemData.NavRect, flags); +} + +void ImGui::ScrollToRect(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) +{ + ScrollToRectEx(window, item_rect, flags); +} + +// Scroll to keep newly navigated item fully into view +ImVec2 ImGui::ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) +{ + ImGuiContext& g = *GImGui; + ImRect scroll_rect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1)); + scroll_rect.Min.x = ImMin(scroll_rect.Min.x + window->DecoInnerSizeX1, scroll_rect.Max.x); + scroll_rect.Min.y = ImMin(scroll_rect.Min.y + window->DecoInnerSizeY1, scroll_rect.Max.y); + //GetForegroundDrawList(window)->AddRect(item_rect.Min, item_rect.Max, IM_COL32(255,0,0,255), 0.0f, 0, 5.0f); // [DEBUG] + //GetForegroundDrawList(window)->AddRect(scroll_rect.Min, scroll_rect.Max, IM_COL32_WHITE); // [DEBUG] + + // Check that only one behavior is selected per axis + IM_ASSERT((flags & ImGuiScrollFlags_MaskX_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskX_)); + IM_ASSERT((flags & ImGuiScrollFlags_MaskY_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskY_)); + + // Defaults + ImGuiScrollFlags in_flags = flags; + if ((flags & ImGuiScrollFlags_MaskX_) == 0 && window->ScrollbarX) + flags |= ImGuiScrollFlags_KeepVisibleEdgeX; + if ((flags & ImGuiScrollFlags_MaskY_) == 0) + flags |= window->Appearing ? ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeY; + + const bool fully_visible_x = item_rect.Min.x >= scroll_rect.Min.x && item_rect.Max.x <= scroll_rect.Max.x; + const bool fully_visible_y = item_rect.Min.y >= scroll_rect.Min.y && item_rect.Max.y <= scroll_rect.Max.y; + const bool can_be_fully_visible_x = (item_rect.GetWidth() + g.Style.ItemSpacing.x * 2.0f) <= scroll_rect.GetWidth() || (window->AutoFitFramesX > 0) || (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0; + const bool can_be_fully_visible_y = (item_rect.GetHeight() + g.Style.ItemSpacing.y * 2.0f) <= scroll_rect.GetHeight() || (window->AutoFitFramesY > 0) || (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0; + + if ((flags & ImGuiScrollFlags_KeepVisibleEdgeX) && !fully_visible_x) + { + if (item_rect.Min.x < scroll_rect.Min.x || !can_be_fully_visible_x) + SetScrollFromPosX(window, item_rect.Min.x - g.Style.ItemSpacing.x - window->Pos.x, 0.0f); + else if (item_rect.Max.x >= scroll_rect.Max.x) + SetScrollFromPosX(window, item_rect.Max.x + g.Style.ItemSpacing.x - window->Pos.x, 1.0f); + } + else if (((flags & ImGuiScrollFlags_KeepVisibleCenterX) && !fully_visible_x) || (flags & ImGuiScrollFlags_AlwaysCenterX)) + { + if (can_be_fully_visible_x) + SetScrollFromPosX(window, ImTrunc((item_rect.Min.x + item_rect.Max.x) * 0.5f) - window->Pos.x, 0.5f); + else + SetScrollFromPosX(window, item_rect.Min.x - window->Pos.x, 0.0f); + } + + if ((flags & ImGuiScrollFlags_KeepVisibleEdgeY) && !fully_visible_y) + { + if (item_rect.Min.y < scroll_rect.Min.y || !can_be_fully_visible_y) + SetScrollFromPosY(window, item_rect.Min.y - g.Style.ItemSpacing.y - window->Pos.y, 0.0f); + else if (item_rect.Max.y >= scroll_rect.Max.y) + SetScrollFromPosY(window, item_rect.Max.y + g.Style.ItemSpacing.y - window->Pos.y, 1.0f); + } + else if (((flags & ImGuiScrollFlags_KeepVisibleCenterY) && !fully_visible_y) || (flags & ImGuiScrollFlags_AlwaysCenterY)) + { + if (can_be_fully_visible_y) + SetScrollFromPosY(window, ImTrunc((item_rect.Min.y + item_rect.Max.y) * 0.5f) - window->Pos.y, 0.5f); + else + SetScrollFromPosY(window, item_rect.Min.y - window->Pos.y, 0.0f); + } + + ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window); + ImVec2 delta_scroll = next_scroll - window->Scroll; + + // Also scroll parent window to keep us into view if necessary + if (!(flags & ImGuiScrollFlags_NoScrollParent) && (window->Flags & ImGuiWindowFlags_ChildWindow)) + { + // FIXME-SCROLL: May be an option? + if ((in_flags & (ImGuiScrollFlags_AlwaysCenterX | ImGuiScrollFlags_KeepVisibleCenterX)) != 0) + in_flags = (in_flags & ~ImGuiScrollFlags_MaskX_) | ImGuiScrollFlags_KeepVisibleEdgeX; + if ((in_flags & (ImGuiScrollFlags_AlwaysCenterY | ImGuiScrollFlags_KeepVisibleCenterY)) != 0) + in_flags = (in_flags & ~ImGuiScrollFlags_MaskY_) | ImGuiScrollFlags_KeepVisibleEdgeY; + delta_scroll += ScrollToRectEx(window->ParentWindow, ImRect(item_rect.Min - delta_scroll, item_rect.Max - delta_scroll), in_flags); + } + + return delta_scroll; +} + +float ImGui::GetScrollX() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Scroll.x; +} + +float ImGui::GetScrollY() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->Scroll.y; +} + +float ImGui::GetScrollMaxX() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ScrollMax.x; +} + +float ImGui::GetScrollMaxY() +{ + ImGuiWindow* window = GImGui->CurrentWindow; + return window->ScrollMax.y; +} + +void ImGui::SetScrollX(ImGuiWindow* window, float scroll_x) +{ + window->ScrollTarget.x = scroll_x; + window->ScrollTargetCenterRatio.x = 0.0f; + window->ScrollTargetEdgeSnapDist.x = 0.0f; +} + +void ImGui::SetScrollY(ImGuiWindow* window, float scroll_y) +{ + window->ScrollTarget.y = scroll_y; + window->ScrollTargetCenterRatio.y = 0.0f; + window->ScrollTargetEdgeSnapDist.y = 0.0f; +} + +void ImGui::SetScrollX(float scroll_x) +{ + ImGuiContext& g = *GImGui; + SetScrollX(g.CurrentWindow, scroll_x); +} + +void ImGui::SetScrollY(float scroll_y) +{ + ImGuiContext& g = *GImGui; + SetScrollY(g.CurrentWindow, scroll_y); +} + +// Note that a local position will vary depending on initial scroll value, +// This is a little bit confusing so bear with us: +// - local_pos = (absolution_pos - window->Pos) +// - So local_x/local_y are 0.0f for a position at the upper-left corner of a window, +// and generally local_x/local_y are >(padding+decoration) && <(size-padding-decoration) when in the visible area. +// - They mostly exist because of legacy API. +// Following the rules above, when trying to work with scrolling code, consider that: +// - SetScrollFromPosY(0.0f) == SetScrollY(0.0f + scroll.y) == has no effect! +// - SetScrollFromPosY(-scroll.y) == SetScrollY(-scroll.y + scroll.y) == SetScrollY(0.0f) == reset scroll. Of course writing SetScrollY(0.0f) directly then makes more sense +// We store a target position so centering and clamping can occur on the next frame when we are guaranteed to have a known window size +void ImGui::SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio) +{ + IM_ASSERT(center_x_ratio >= 0.0f && center_x_ratio <= 1.0f); + window->ScrollTarget.x = IM_TRUNC(local_x - window->DecoOuterSizeX1 - window->DecoInnerSizeX1 + window->Scroll.x); // Convert local position to scroll offset + window->ScrollTargetCenterRatio.x = center_x_ratio; + window->ScrollTargetEdgeSnapDist.x = 0.0f; +} + +void ImGui::SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio) +{ + IM_ASSERT(center_y_ratio >= 0.0f && center_y_ratio <= 1.0f); + window->ScrollTarget.y = IM_TRUNC(local_y - window->DecoOuterSizeY1 - window->DecoInnerSizeY1 + window->Scroll.y); // Convert local position to scroll offset + window->ScrollTargetCenterRatio.y = center_y_ratio; + window->ScrollTargetEdgeSnapDist.y = 0.0f; +} + +void ImGui::SetScrollFromPosX(float local_x, float center_x_ratio) +{ + ImGuiContext& g = *GImGui; + SetScrollFromPosX(g.CurrentWindow, local_x, center_x_ratio); +} + +void ImGui::SetScrollFromPosY(float local_y, float center_y_ratio) +{ + ImGuiContext& g = *GImGui; + SetScrollFromPosY(g.CurrentWindow, local_y, center_y_ratio); +} + +// center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item. +void ImGui::SetScrollHereX(float center_x_ratio) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float spacing_x = ImMax(window->WindowPadding.x, g.Style.ItemSpacing.x); + float target_pos_x = ImLerp(g.LastItemData.Rect.Min.x - spacing_x, g.LastItemData.Rect.Max.x + spacing_x, center_x_ratio); + SetScrollFromPosX(window, target_pos_x - window->Pos.x, center_x_ratio); // Convert from absolute to local pos + + // Tweak: snap on edges when aiming at an item very close to the edge + window->ScrollTargetEdgeSnapDist.x = ImMax(0.0f, window->WindowPadding.x - spacing_x); +} + +// center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item. +void ImGui::SetScrollHereY(float center_y_ratio) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float spacing_y = ImMax(window->WindowPadding.y, g.Style.ItemSpacing.y); + float target_pos_y = ImLerp(window->DC.CursorPosPrevLine.y - spacing_y, window->DC.CursorPosPrevLine.y + window->DC.PrevLineSize.y + spacing_y, center_y_ratio); + SetScrollFromPosY(window, target_pos_y - window->Pos.y, center_y_ratio); // Convert from absolute to local pos + + // Tweak: snap on edges when aiming at an item very close to the edge + window->ScrollTargetEdgeSnapDist.y = ImMax(0.0f, window->WindowPadding.y - spacing_y); +} + +//----------------------------------------------------------------------------- +// [SECTION] TOOLTIPS +//----------------------------------------------------------------------------- + +bool ImGui::BeginTooltip() +{ + return BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None); +} + +bool ImGui::BeginItemTooltip() +{ + if (!IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + return false; + return BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None); +} + +bool ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags) +{ + ImGuiContext& g = *GImGui; + + if (g.DragDropWithinSource || g.DragDropWithinTarget) + { + // Drag and Drop tooltips are positioning differently than other tooltips: + // - offset visibility to increase visibility around mouse. + // - never clamp within outer viewport boundary. + // We call SetNextWindowPos() to enforce position and disable clamping. + // See FindBestWindowPosForPopup() for positionning logic of other tooltips (not drag and drop ones). + //ImVec2 tooltip_pos = g.IO.MousePos - g.ActiveIdClickOffset - g.Style.WindowPadding; + ImVec2 tooltip_pos = g.IO.MousePos + TOOLTIP_DEFAULT_OFFSET * g.Style.MouseCursorScale; + SetNextWindowPos(tooltip_pos); + SetNextWindowBgAlpha(g.Style.Colors[ImGuiCol_PopupBg].w * 0.60f); + //PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * 0.60f); // This would be nice but e.g ColorButton with checkboard has issue with transparent colors :( + tooltip_flags |= ImGuiTooltipFlags_OverridePrevious; + } + + char window_name[16]; + ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", g.TooltipOverrideCount); + if (tooltip_flags & ImGuiTooltipFlags_OverridePrevious) + if (ImGuiWindow* window = FindWindowByName(window_name)) + if (window->Active) + { + // Hide previous tooltip from being displayed. We can't easily "reset" the content of a window so we create a new one. + SetWindowHiddenAndSkipItemsForCurrentFrame(window); + ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", ++g.TooltipOverrideCount); + } + ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize; + Begin(window_name, NULL, flags | extra_window_flags); + // 2023-03-09: Added bool return value to the API, but currently always returning true. + // If this ever returns false we need to update BeginDragDropSource() accordingly. + //if (!ret) + // End(); + //return ret; + return true; +} + +void ImGui::EndTooltip() +{ + IM_ASSERT(GetCurrentWindowRead()->Flags & ImGuiWindowFlags_Tooltip); // Mismatched BeginTooltip()/EndTooltip() calls + End(); +} + +void ImGui::SetTooltip(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + SetTooltipV(fmt, args); + va_end(args); +} + +void ImGui::SetTooltipV(const char* fmt, va_list args) +{ + if (!BeginTooltipEx(ImGuiTooltipFlags_OverridePrevious, ImGuiWindowFlags_None)) + return; + TextV(fmt, args); + EndTooltip(); +} + +// Shortcut to use 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav'. +// Defaults to == ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort when using the mouse. +void ImGui::SetItemTooltip(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + if (IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + SetTooltipV(fmt, args); + va_end(args); +} + +void ImGui::SetItemTooltipV(const char* fmt, va_list args) +{ + if (IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + SetTooltipV(fmt, args); +} + + +//----------------------------------------------------------------------------- +// [SECTION] POPUPS +//----------------------------------------------------------------------------- + +// Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel +bool ImGui::IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + if (popup_flags & ImGuiPopupFlags_AnyPopupId) + { + // Return true if any popup is open at the current BeginPopup() level of the popup stack + // This may be used to e.g. test for another popups already opened to handle popups priorities at the same level. + IM_ASSERT(id == 0); + if (popup_flags & ImGuiPopupFlags_AnyPopupLevel) + return g.OpenPopupStack.Size > 0; + else + return g.OpenPopupStack.Size > g.BeginPopupStack.Size; + } + else + { + if (popup_flags & ImGuiPopupFlags_AnyPopupLevel) + { + // Return true if the popup is open anywhere in the popup stack + for (int n = 0; n < g.OpenPopupStack.Size; n++) + if (g.OpenPopupStack[n].PopupId == id) + return true; + return false; + } + else + { + // Return true if the popup is open at the current BeginPopup() level of the popup stack (this is the most-common query) + return g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].PopupId == id; + } + } +} + +bool ImGui::IsPopupOpen(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiID id = (popup_flags & ImGuiPopupFlags_AnyPopupId) ? 0 : g.CurrentWindow->GetID(str_id); + if ((popup_flags & ImGuiPopupFlags_AnyPopupLevel) && id != 0) + IM_ASSERT(0 && "Cannot use IsPopupOpen() with a string id and ImGuiPopupFlags_AnyPopupLevel."); // But non-string version is legal and used internally + return IsPopupOpen(id, popup_flags); +} + +// Also see FindBlockingModal(NULL) +ImGuiWindow* ImGui::GetTopMostPopupModal() +{ + ImGuiContext& g = *GImGui; + for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--) + if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window) + if (popup->Flags & ImGuiWindowFlags_Modal) + return popup; + return NULL; +} + +// See Demo->Stacked Modal to confirm what this is for. +ImGuiWindow* ImGui::GetTopMostAndVisiblePopupModal() +{ + ImGuiContext& g = *GImGui; + for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--) + if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window) + if ((popup->Flags & ImGuiWindowFlags_Modal) && IsWindowActiveAndVisible(popup)) + return popup; + return NULL; +} + +void ImGui::OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiID id = g.CurrentWindow->GetID(str_id); + IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopup(\"%s\" -> 0x%08X)\n", str_id, id); + OpenPopupEx(id, popup_flags); +} + +void ImGui::OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags) +{ + OpenPopupEx(id, popup_flags); +} + +// Mark popup as open (toggle toward open state). +// Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. +// Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). +// One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL) +void ImGui::OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* parent_window = g.CurrentWindow; + const int current_stack_size = g.BeginPopupStack.Size; + + if (popup_flags & ImGuiPopupFlags_NoOpenOverExistingPopup) + if (IsPopupOpen((ImGuiID)0, ImGuiPopupFlags_AnyPopupId)) + return; + + ImGuiPopupData popup_ref; // Tagged as new ref as Window will be set back to NULL if we write this into OpenPopupStack. + popup_ref.PopupId = id; + popup_ref.Window = NULL; + popup_ref.RestoreNavWindow = g.NavWindow; // When popup closes focus may be restored to NavWindow (depend on window type). + popup_ref.OpenFrameCount = g.FrameCount; + popup_ref.OpenParentId = parent_window->IDStack.back(); + popup_ref.OpenPopupPos = NavCalcPreferredRefPos(); + popup_ref.OpenMousePos = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : popup_ref.OpenPopupPos; + + IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopupEx(0x%08X)\n", id); + if (g.OpenPopupStack.Size < current_stack_size + 1) + { + g.OpenPopupStack.push_back(popup_ref); + } + else + { + // Gently handle the user mistakenly calling OpenPopup() every frames: it is likely a programming mistake! + // However, if we were to run the regular code path, the ui would become completely unusable because the popup will always be + // in hidden-while-calculating-size state _while_ claiming focus. Which is extremely confusing situation for the programmer. + // Instead, for successive frames calls to OpenPopup(), we silently avoid reopening even if ImGuiPopupFlags_NoReopen is not specified. + bool keep_existing = false; + if (g.OpenPopupStack[current_stack_size].PopupId == id) + if ((g.OpenPopupStack[current_stack_size].OpenFrameCount == g.FrameCount - 1) || (popup_flags & ImGuiPopupFlags_NoReopen)) + keep_existing = true; + if (keep_existing) + { + // No reopen + g.OpenPopupStack[current_stack_size].OpenFrameCount = popup_ref.OpenFrameCount; + } + else + { + // Reopen: close child popups if any, then flag popup for open/reopen (set position, focus, init navigation) + ClosePopupToLevel(current_stack_size, true); + g.OpenPopupStack.push_back(popup_ref); + } + + // When reopening a popup we first refocus its parent, otherwise if its parent is itself a popup it would get closed by ClosePopupsOverWindow(). + // This is equivalent to what ClosePopupToLevel() does. + //if (g.OpenPopupStack[current_stack_size].PopupId == id) + // FocusWindow(parent_window); + } +} + +// When popups are stacked, clicking on a lower level popups puts focus back to it and close popups above it. +// This function closes any popups that are over 'ref_window'. +void ImGui::ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup) +{ + ImGuiContext& g = *GImGui; + if (g.OpenPopupStack.Size == 0) + return; + + // Don't close our own child popup windows. + //IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupsOverWindow(\"%s\") restore_under=%d\n", ref_window ? ref_window->Name : "", restore_focus_to_window_under_popup); + int popup_count_to_keep = 0; + if (ref_window) + { + // Find the highest popup which is a descendant of the reference window (generally reference window = NavWindow) + for (; popup_count_to_keep < g.OpenPopupStack.Size; popup_count_to_keep++) + { + ImGuiPopupData& popup = g.OpenPopupStack[popup_count_to_keep]; + if (!popup.Window) + continue; + IM_ASSERT((popup.Window->Flags & ImGuiWindowFlags_Popup) != 0); + + // Trim the stack unless the popup is a direct parent of the reference window (the reference window is often the NavWindow) + // - Clicking/Focusing Window2 won't close Popup1: + // Window -> Popup1 -> Window2(Ref) + // - Clicking/focusing Popup1 will close Popup2 and Popup3: + // Window -> Popup1(Ref) -> Popup2 -> Popup3 + // - Each popups may contain child windows, which is why we compare ->RootWindow! + // Window -> Popup1 -> Popup1_Child -> Popup2 -> Popup2_Child + // We step through every popup from bottom to top to validate their position relative to reference window. + bool ref_window_is_descendent_of_popup = false; + for (int n = popup_count_to_keep; n < g.OpenPopupStack.Size; n++) + if (ImGuiWindow* popup_window = g.OpenPopupStack[n].Window) + if (IsWindowWithinBeginStackOf(ref_window, popup_window)) + { + ref_window_is_descendent_of_popup = true; + break; + } + if (!ref_window_is_descendent_of_popup) + break; + } + } + if (popup_count_to_keep < g.OpenPopupStack.Size) // This test is not required but it allows to set a convenient breakpoint on the statement below + { + IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupsOverWindow(\"%s\")\n", ref_window ? ref_window->Name : ""); + ClosePopupToLevel(popup_count_to_keep, restore_focus_to_window_under_popup); + } +} + +void ImGui::ClosePopupsExceptModals() +{ + ImGuiContext& g = *GImGui; + + int popup_count_to_keep; + for (popup_count_to_keep = g.OpenPopupStack.Size; popup_count_to_keep > 0; popup_count_to_keep--) + { + ImGuiWindow* window = g.OpenPopupStack[popup_count_to_keep - 1].Window; + if (!window || (window->Flags & ImGuiWindowFlags_Modal)) + break; + } + if (popup_count_to_keep < g.OpenPopupStack.Size) // This test is not required but it allows to set a convenient breakpoint on the statement below + ClosePopupToLevel(popup_count_to_keep, true); +} + +void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup) +{ + ImGuiContext& g = *GImGui; + IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupToLevel(%d), restore_under=%d\n", remaining, restore_focus_to_window_under_popup); + IM_ASSERT(remaining >= 0 && remaining < g.OpenPopupStack.Size); + + // Trim open popup stack + ImGuiPopupData prev_popup = g.OpenPopupStack[remaining]; + g.OpenPopupStack.resize(remaining); + + // Restore focus (unless popup window was not yet submitted, and didn't have a chance to take focus anyhow. See #7325 for an edge case) + if (restore_focus_to_window_under_popup && prev_popup.Window) + { + ImGuiWindow* popup_window = prev_popup.Window; + ImGuiWindow* focus_window = (popup_window->Flags & ImGuiWindowFlags_ChildMenu) ? popup_window->ParentWindow : prev_popup.RestoreNavWindow; + if (focus_window && !focus_window->WasActive) + FocusTopMostWindowUnderOne(popup_window, NULL, NULL, ImGuiFocusRequestFlags_RestoreFocusedChild); // Fallback + else + FocusWindow(focus_window, (g.NavLayer == ImGuiNavLayer_Main) ? ImGuiFocusRequestFlags_RestoreFocusedChild : ImGuiFocusRequestFlags_None); + } +} + +// Close the popup we have begin-ed into. +void ImGui::CloseCurrentPopup() +{ + ImGuiContext& g = *GImGui; + int popup_idx = g.BeginPopupStack.Size - 1; + if (popup_idx < 0 || popup_idx >= g.OpenPopupStack.Size || g.BeginPopupStack[popup_idx].PopupId != g.OpenPopupStack[popup_idx].PopupId) + return; + + // Closing a menu closes its top-most parent popup (unless a modal) + while (popup_idx > 0) + { + ImGuiWindow* popup_window = g.OpenPopupStack[popup_idx].Window; + ImGuiWindow* parent_popup_window = g.OpenPopupStack[popup_idx - 1].Window; + bool close_parent = false; + if (popup_window && (popup_window->Flags & ImGuiWindowFlags_ChildMenu)) + if (parent_popup_window && !(parent_popup_window->Flags & ImGuiWindowFlags_MenuBar)) + close_parent = true; + if (!close_parent) + break; + popup_idx--; + } + IMGUI_DEBUG_LOG_POPUP("[popup] CloseCurrentPopup %d -> %d\n", g.BeginPopupStack.Size - 1, popup_idx); + ClosePopupToLevel(popup_idx, true); + + // A common pattern is to close a popup when selecting a menu item/selectable that will open another window. + // To improve this usage pattern, we avoid nav highlight for a single frame in the parent window. + // Similarly, we could avoid mouse hover highlight in this window but it is less visually problematic. + if (ImGuiWindow* window = g.NavWindow) + window->DC.NavHideHighlightOneFrame = true; +} + +// Attention! BeginPopup() adds default flags when calling BeginPopupEx()! +bool ImGui::BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_window_flags) +{ + ImGuiContext& g = *GImGui; + if (!IsPopupOpen(id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + + char name[20]; + if (extra_window_flags & ImGuiWindowFlags_ChildMenu) + ImFormatString(name, IM_ARRAYSIZE(name), "##Menu_%02d", g.BeginMenuDepth); // Recycle windows based on depth + else + ImFormatString(name, IM_ARRAYSIZE(name), "##Popup_%08x", id); // Not recycling, so we can close/open during the same frame + + bool is_open = Begin(name, NULL, extra_window_flags | ImGuiWindowFlags_Popup); + if (!is_open) // NB: Begin can return false when the popup is completely clipped (e.g. zero size display) + EndPopup(); + + //g.CurrentWindow->FocusRouteParentWindow = g.CurrentWindow->ParentWindowInBeginStack; + + return is_open; +} + +bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags) +{ + ImGuiContext& g = *GImGui; + if (g.OpenPopupStack.Size <= g.BeginPopupStack.Size) // Early out for performance + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + flags |= ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings; + ImGuiID id = g.CurrentWindow->GetID(str_id); + return BeginPopupEx(id, flags); +} + +// If 'p_open' is specified for a modal popup window, the popup will have a regular close button which will close the popup. +// Note that popup visibility status is owned by Dear ImGui (and manipulated with e.g. OpenPopup). +// - *p_open set back to false in BeginPopupModal() when popup is not open. +// - if you set *p_open to false before calling BeginPopupModal(), it will close the popup. +bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiID id = window->GetID(name); + if (!IsPopupOpen(id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + if (p_open && *p_open) + *p_open = false; + return false; + } + + // Center modal windows by default for increased visibility + // (this won't really last as settings will kick in, and is mostly for backward compatibility. user may do the same themselves) + // FIXME: Should test for (PosCond & window->SetWindowPosAllowFlags) with the upcoming window. + if ((g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasPos) == 0) + { + const ImGuiViewport* viewport = GetMainViewport(); + SetNextWindowPos(viewport->GetCenter(), ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f)); + } + + flags |= ImGuiWindowFlags_Popup | ImGuiWindowFlags_Modal | ImGuiWindowFlags_NoCollapse; + const bool is_open = Begin(name, p_open, flags); + if (!is_open || (p_open && !*p_open)) // NB: is_open can be 'false' when the popup is completely clipped (e.g. zero size display) + { + EndPopup(); + if (is_open) + ClosePopupToLevel(g.BeginPopupStack.Size, true); + return false; + } + return is_open; +} + +void ImGui::EndPopup() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginPopup()/EndPopup() calls + IM_ASSERT(g.BeginPopupStack.Size > 0); + + // Make all menus and popups wrap around for now, may need to expose that policy (e.g. focus scope could include wrap/loop policy flags used by new move requests) + if (g.NavWindow == window) + NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_LoopY); + + // Child-popups don't need to be laid out + IM_ASSERT(g.WithinEndChild == false); + if (window->Flags & ImGuiWindowFlags_ChildWindow) + g.WithinEndChild = true; + End(); + g.WithinEndChild = false; +} + +// Helper to open a popup if mouse button is released over the item +// - This is essentially the same as BeginPopupContextItem() but without the trailing BeginPopup() +void ImGui::OpenPopupOnItemClick(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_); + if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + { + ImGuiID id = str_id ? window->GetID(str_id) : g.LastItemData.ID; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict! + IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item) + OpenPopupEx(id, popup_flags); + } +} + +// This is a helper to handle the simplest case of associating one named popup to one given widget. +// - To create a popup associated to the last item, you generally want to pass a NULL value to str_id. +// - To create a popup with a specific identifier, pass it in str_id. +// - This is useful when using using BeginPopupContextItem() on an item which doesn't have an identifier, e.g. a Text() call. +// - This is useful when multiple code locations may want to manipulate/open the same popup, given an explicit id. +// - You may want to handle the whole on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters). +// This is essentially the same as: +// id = str_id ? GetID(str_id) : GetItemID(); +// OpenPopupOnItemClick(str_id, ImGuiPopupFlags_MouseButtonRight); +// return BeginPopup(id); +// Which is essentially the same as: +// id = str_id ? GetID(str_id) : GetItemID(); +// if (IsItemHovered() && IsMouseReleased(ImGuiMouseButton_Right)) +// OpenPopup(id); +// return BeginPopup(id); +// The main difference being that this is tweaked to avoid computing the ID twice. +bool ImGui::BeginPopupContextItem(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + ImGuiID id = str_id ? window->GetID(str_id) : g.LastItemData.ID; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict! + IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item) + int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_); + if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + OpenPopupEx(id, popup_flags); + return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); +} + +bool ImGui::BeginPopupContextWindow(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!str_id) + str_id = "window_context"; + ImGuiID id = window->GetID(str_id); + int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_); + if (IsMouseReleased(mouse_button) && IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + if (!(popup_flags & ImGuiPopupFlags_NoOpenOverItems) || !IsAnyItemHovered()) + OpenPopupEx(id, popup_flags); + return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); +} + +bool ImGui::BeginPopupContextVoid(const char* str_id, ImGuiPopupFlags popup_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (!str_id) + str_id = "void_context"; + ImGuiID id = window->GetID(str_id); + int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_); + if (IsMouseReleased(mouse_button) && !IsWindowHovered(ImGuiHoveredFlags_AnyWindow)) + if (GetTopMostPopupModal() == NULL) + OpenPopupEx(id, popup_flags); + return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); +} + +// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.) +// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it. +// (r_outer is usually equivalent to the viewport rectangle minus padding, but when multi-viewports are enabled and monitor +// information are available, it may represent the entire platform monitor from the frame of reference of the current viewport. +// this allows us to have tooltips/popups displayed out of the parent viewport.) +ImVec2 ImGui::FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy) +{ + ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size); + //GetForegroundDrawList()->AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255)); + //GetForegroundDrawList()->AddRect(r_outer.Min, r_outer.Max, IM_COL32(0,255,0,255)); + + // Combo Box policy (we want a connecting edge) + if (policy == ImGuiPopupPositionPolicy_ComboBox) + { + const ImGuiDir dir_prefered_order[ImGuiDir_COUNT] = { ImGuiDir_Down, ImGuiDir_Right, ImGuiDir_Left, ImGuiDir_Up }; + for (int n = (*last_dir != ImGuiDir_None) ? -1 : 0; n < ImGuiDir_COUNT; n++) + { + const ImGuiDir dir = (n == -1) ? *last_dir : dir_prefered_order[n]; + if (n != -1 && dir == *last_dir) // Already tried this direction? + continue; + ImVec2 pos; + if (dir == ImGuiDir_Down) pos = ImVec2(r_avoid.Min.x, r_avoid.Max.y); // Below, Toward Right (default) + if (dir == ImGuiDir_Right) pos = ImVec2(r_avoid.Min.x, r_avoid.Min.y - size.y); // Above, Toward Right + if (dir == ImGuiDir_Left) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Max.y); // Below, Toward Left + if (dir == ImGuiDir_Up) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Min.y - size.y); // Above, Toward Left + if (!r_outer.Contains(ImRect(pos, pos + size))) + continue; + *last_dir = dir; + return pos; + } + } + + // Tooltip and Default popup policy + // (Always first try the direction we used on the last frame, if any) + if (policy == ImGuiPopupPositionPolicy_Tooltip || policy == ImGuiPopupPositionPolicy_Default) + { + const ImGuiDir dir_prefered_order[ImGuiDir_COUNT] = { ImGuiDir_Right, ImGuiDir_Down, ImGuiDir_Up, ImGuiDir_Left }; + for (int n = (*last_dir != ImGuiDir_None) ? -1 : 0; n < ImGuiDir_COUNT; n++) + { + const ImGuiDir dir = (n == -1) ? *last_dir : dir_prefered_order[n]; + if (n != -1 && dir == *last_dir) // Already tried this direction? + continue; + + const float avail_w = (dir == ImGuiDir_Left ? r_avoid.Min.x : r_outer.Max.x) - (dir == ImGuiDir_Right ? r_avoid.Max.x : r_outer.Min.x); + const float avail_h = (dir == ImGuiDir_Up ? r_avoid.Min.y : r_outer.Max.y) - (dir == ImGuiDir_Down ? r_avoid.Max.y : r_outer.Min.y); + + // If there's not enough room on one axis, there's no point in positioning on a side on this axis (e.g. when not enough width, use a top/bottom position to maximize available width) + if (avail_w < size.x && (dir == ImGuiDir_Left || dir == ImGuiDir_Right)) + continue; + if (avail_h < size.y && (dir == ImGuiDir_Up || dir == ImGuiDir_Down)) + continue; + + ImVec2 pos; + pos.x = (dir == ImGuiDir_Left) ? r_avoid.Min.x - size.x : (dir == ImGuiDir_Right) ? r_avoid.Max.x : base_pos_clamped.x; + pos.y = (dir == ImGuiDir_Up) ? r_avoid.Min.y - size.y : (dir == ImGuiDir_Down) ? r_avoid.Max.y : base_pos_clamped.y; + + // Clamp top-left corner of popup + pos.x = ImMax(pos.x, r_outer.Min.x); + pos.y = ImMax(pos.y, r_outer.Min.y); + + *last_dir = dir; + return pos; + } + } + + // Fallback when not enough room: + *last_dir = ImGuiDir_None; + + // For tooltip we prefer avoiding the cursor at all cost even if it means that part of the tooltip won't be visible. + if (policy == ImGuiPopupPositionPolicy_Tooltip) + return ref_pos + ImVec2(2, 2); + + // Otherwise try to keep within display + ImVec2 pos = ref_pos; + pos.x = ImMax(ImMin(pos.x + size.x, r_outer.Max.x) - size.x, r_outer.Min.x); + pos.y = ImMax(ImMin(pos.y + size.y, r_outer.Max.y) - size.y, r_outer.Min.y); + return pos; +} + +// Note that this is used for popups, which can overlap the non work-area of individual viewports. +ImRect ImGui::GetPopupAllowedExtentRect(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(window); + ImRect r_screen = ((ImGuiViewportP*)(void*)GetMainViewport())->GetMainRect(); + ImVec2 padding = g.Style.DisplaySafeAreaPadding; + r_screen.Expand(ImVec2((r_screen.GetWidth() > padding.x * 2) ? -padding.x : 0.0f, (r_screen.GetHeight() > padding.y * 2) ? -padding.y : 0.0f)); + return r_screen; +} + +ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + + ImRect r_outer = GetPopupAllowedExtentRect(window); + if (window->Flags & ImGuiWindowFlags_ChildMenu) + { + // Child menus typically request _any_ position within the parent menu item, and then we move the new menu outside the parent bounds. + // This is how we end up with child menus appearing (most-commonly) on the right of the parent menu. + IM_ASSERT(g.CurrentWindow == window); + ImGuiWindow* parent_window = g.CurrentWindowStack[g.CurrentWindowStack.Size - 2].Window; + float horizontal_overlap = g.Style.ItemInnerSpacing.x; // We want some overlap to convey the relative depth of each menu (currently the amount of overlap is hard-coded to style.ItemSpacing.x). + ImRect r_avoid; + if (parent_window->DC.MenuBarAppending) + r_avoid = ImRect(-FLT_MAX, parent_window->ClipRect.Min.y, FLT_MAX, parent_window->ClipRect.Max.y); // Avoid parent menu-bar. If we wanted multi-line menu-bar, we may instead want to have the calling window setup e.g. a NextWindowData.PosConstraintAvoidRect field + else + r_avoid = ImRect(parent_window->Pos.x + horizontal_overlap, -FLT_MAX, parent_window->Pos.x + parent_window->Size.x - horizontal_overlap - parent_window->ScrollbarSizes.x, FLT_MAX); + return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid, ImGuiPopupPositionPolicy_Default); + } + if (window->Flags & ImGuiWindowFlags_Popup) + { + return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, ImRect(window->Pos, window->Pos), ImGuiPopupPositionPolicy_Default); // Ideally we'd disable r_avoid here + } + if (window->Flags & ImGuiWindowFlags_Tooltip) + { + // Position tooltip (always follows mouse + clamp within outer boundaries) + // Note that drag and drop tooltips are NOT using this path: BeginTooltipEx() manually sets their position. + // In theory we could handle both cases in same location, but requires a bit of shuffling as drag and drop tooltips are calling SetWindowPos() leading to 'window_pos_set_by_api' being set in Begin() + IM_ASSERT(g.CurrentWindow == window); + const float scale = g.Style.MouseCursorScale; + const ImVec2 ref_pos = NavCalcPreferredRefPos(); + const ImVec2 tooltip_pos = ref_pos + TOOLTIP_DEFAULT_OFFSET * scale; + ImRect r_avoid; + if (!g.NavDisableHighlight && g.NavDisableMouseHover && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos)) + r_avoid = ImRect(ref_pos.x - 16, ref_pos.y - 8, ref_pos.x + 16, ref_pos.y + 8); + else + r_avoid = ImRect(ref_pos.x - 16, ref_pos.y - 8, ref_pos.x + 24 * scale, ref_pos.y + 24 * scale); // FIXME: Hard-coded based on mouse cursor shape expectation. Exact dimension not very important. + //GetForegroundDrawList()->AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255, 0, 255, 255)); + return FindBestWindowPosForPopupEx(tooltip_pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid, ImGuiPopupPositionPolicy_Tooltip); + } + IM_ASSERT(0); + return window->Pos; +} + +//----------------------------------------------------------------------------- +// [SECTION] KEYBOARD/GAMEPAD NAVIGATION +//----------------------------------------------------------------------------- + +// FIXME-NAV: The existence of SetNavID vs SetFocusID vs FocusWindow() needs to be clarified/reworked. +// In our terminology those should be interchangeable, yet right now this is super confusing. +// Those two functions are merely a legacy artifact, so at minimum naming should be clarified. + +void ImGui::SetNavWindow(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (g.NavWindow != window) + { + IMGUI_DEBUG_LOG_FOCUS("[focus] SetNavWindow(\"%s\")\n", window ? window->Name : ""); + g.NavWindow = window; + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + } + g.NavInitRequest = g.NavMoveSubmitted = g.NavMoveScoringItems = false; + NavUpdateAnyRequestFlag(); +} + +void ImGui::NavHighlightActivated(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + g.NavHighlightActivatedId = id; + g.NavHighlightActivatedTimer = NAV_ACTIVATE_HIGHLIGHT_TIMER; +} + +void ImGui::NavClearPreferredPosForAxis(ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + g.NavWindow->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer][axis] = FLT_MAX; +} + +void ImGui::SetNavID(ImGuiID id, ImGuiNavLayer nav_layer, ImGuiID focus_scope_id, const ImRect& rect_rel) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindow != NULL); + IM_ASSERT(nav_layer == ImGuiNavLayer_Main || nav_layer == ImGuiNavLayer_Menu); + g.NavId = id; + g.NavLayer = nav_layer; + SetNavFocusScope(focus_scope_id); + g.NavWindow->NavLastIds[nav_layer] = id; + g.NavWindow->NavRectRel[nav_layer] = rect_rel; + + // Clear preferred scoring position (NavMoveRequestApplyResult() will tend to restore it) + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavClearPreferredPosForAxis(ImGuiAxis_Y); +} + +void ImGui::SetFocusID(ImGuiID id, ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(id != 0); + + if (g.NavWindow != window) + SetNavWindow(window); + + // Assume that SetFocusID() is called in the context where its window->DC.NavLayerCurrent and g.CurrentFocusScopeId are valid. + // Note that window may be != g.CurrentWindow (e.g. SetFocusID call in InputTextEx for multi-line text) + const ImGuiNavLayer nav_layer = window->DC.NavLayerCurrent; + g.NavId = id; + g.NavLayer = nav_layer; + SetNavFocusScope(g.CurrentFocusScopeId); + window->NavLastIds[nav_layer] = id; + if (g.LastItemData.ID == id) + window->NavRectRel[nav_layer] = WindowRectAbsToRel(window, g.LastItemData.NavRect); + + if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + g.NavDisableMouseHover = true; + else + g.NavDisableHighlight = true; + + // Clear preferred scoring position (NavMoveRequestApplyResult() will tend to restore it) + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavClearPreferredPosForAxis(ImGuiAxis_Y); +} + +static ImGuiDir ImGetDirQuadrantFromDelta(float dx, float dy) +{ + if (ImFabs(dx) > ImFabs(dy)) + return (dx > 0.0f) ? ImGuiDir_Right : ImGuiDir_Left; + return (dy > 0.0f) ? ImGuiDir_Down : ImGuiDir_Up; +} + +static float inline NavScoreItemDistInterval(float cand_min, float cand_max, float curr_min, float curr_max) +{ + if (cand_max < curr_min) + return cand_max - curr_min; + if (curr_max < cand_min) + return cand_min - curr_max; + return 0.0f; +} + +// Scoring function for gamepad/keyboard directional navigation. Based on https://gist.github.com/rygorous/6981057 +static bool ImGui::NavScoreItem(ImGuiNavItemData* result) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (g.NavLayer != window->DC.NavLayerCurrent) + return false; + + // FIXME: Those are not good variables names + ImRect cand = g.LastItemData.NavRect; // Current item nav rectangle + const ImRect curr = g.NavScoringRect; // Current modified source rect (NB: we've applied Max.x = Min.x in NavUpdate() to inhibit the effect of having varied item width) + g.NavScoringDebugCount++; + + // When entering through a NavFlattened border, we consider child window items as fully clipped for scoring + if (window->ParentWindow == g.NavWindow) + { + IM_ASSERT((window->ChildFlags | g.NavWindow->ChildFlags) & ImGuiChildFlags_NavFlattened); + if (!window->ClipRect.Overlaps(cand)) + return false; + cand.ClipWithFull(window->ClipRect); // This allows the scored item to not overlap other candidates in the parent window + } + + // Compute distance between boxes + // FIXME-NAV: Introducing biases for vertical navigation, needs to be removed. + float dbx = NavScoreItemDistInterval(cand.Min.x, cand.Max.x, curr.Min.x, curr.Max.x); + float dby = NavScoreItemDistInterval(ImLerp(cand.Min.y, cand.Max.y, 0.2f), ImLerp(cand.Min.y, cand.Max.y, 0.8f), ImLerp(curr.Min.y, curr.Max.y, 0.2f), ImLerp(curr.Min.y, curr.Max.y, 0.8f)); // Scale down on Y to keep using box-distance for vertically touching items + if (dby != 0.0f && dbx != 0.0f) + dbx = (dbx / 1000.0f) + ((dbx > 0.0f) ? +1.0f : -1.0f); + float dist_box = ImFabs(dbx) + ImFabs(dby); + + // Compute distance between centers (this is off by a factor of 2, but we only compare center distances with each other so it doesn't matter) + float dcx = (cand.Min.x + cand.Max.x) - (curr.Min.x + curr.Max.x); + float dcy = (cand.Min.y + cand.Max.y) - (curr.Min.y + curr.Max.y); + float dist_center = ImFabs(dcx) + ImFabs(dcy); // L1 metric (need this for our connectedness guarantee) + + // Determine which quadrant of 'curr' our candidate item 'cand' lies in based on distance + ImGuiDir quadrant; + float dax = 0.0f, day = 0.0f, dist_axial = 0.0f; + if (dbx != 0.0f || dby != 0.0f) + { + // For non-overlapping boxes, use distance between boxes + // FIXME-NAV: Quadrant may be incorrect because of (1) dbx bias and (2) curr.Max.y bias applied by NavBiasScoringRect() where typically curr.Max.y==curr.Min.y + // One typical case where this happens, with style.WindowMenuButtonPosition == ImGuiDir_Right, pressing Left to navigate from Close to Collapse tends to fail. + // Also see #6344. Calling ImGetDirQuadrantFromDelta() with unbiased values may be good but side-effects are plenty. + dax = dbx; + day = dby; + dist_axial = dist_box; + quadrant = ImGetDirQuadrantFromDelta(dbx, dby); + } + else if (dcx != 0.0f || dcy != 0.0f) + { + // For overlapping boxes with different centers, use distance between centers + dax = dcx; + day = dcy; + dist_axial = dist_center; + quadrant = ImGetDirQuadrantFromDelta(dcx, dcy); + } + else + { + // Degenerate case: two overlapping buttons with same center, break ties arbitrarily (note that LastItemId here is really the _previous_ item order, but it doesn't matter) + quadrant = (g.LastItemData.ID < g.NavId) ? ImGuiDir_Left : ImGuiDir_Right; + } + + const ImGuiDir move_dir = g.NavMoveDir; +#if IMGUI_DEBUG_NAV_SCORING + char buf[200]; + if (g.IO.KeyCtrl) // Hold CTRL to preview score in matching quadrant. CTRL+Arrow to rotate. + { + if (quadrant == move_dir) + { + ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center); + ImDrawList* draw_list = GetForegroundDrawList(window); + draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 80)); + draw_list->AddRectFilled(cand.Min, cand.Min + CalcTextSize(buf), IM_COL32(255, 0, 0, 200)); + draw_list->AddText(cand.Min, IM_COL32(255, 255, 255, 255), buf); + } + } + const bool debug_hovering = IsMouseHoveringRect(cand.Min, cand.Max); + const bool debug_tty = (g.IO.KeyCtrl && IsKeyPressed(ImGuiKey_Space)); + if (debug_hovering || debug_tty) + { + ImFormatString(buf, IM_ARRAYSIZE(buf), + "d-box (%7.3f,%7.3f) -> %7.3f\nd-center (%7.3f,%7.3f) -> %7.3f\nd-axial (%7.3f,%7.3f) -> %7.3f\nnav %c, quadrant %c", + dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "-WENS"[move_dir+1], "-WENS"[quadrant+1]); + if (debug_hovering) + { + ImDrawList* draw_list = GetForegroundDrawList(window); + draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255, 200, 0, 100)); + draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255, 255, 0, 200)); + draw_list->AddRectFilled(cand.Max - ImVec2(4, 4), cand.Max + CalcTextSize(buf) + ImVec2(4, 4), IM_COL32(40, 0, 0, 200)); + draw_list->AddText(cand.Max, ~0U, buf); + } + if (debug_tty) { IMGUI_DEBUG_LOG_NAV("id 0x%08X\n%s\n", g.LastItemData.ID, buf); } + } +#endif + + // Is it in the quadrant we're interested in moving to? + bool new_best = false; + if (quadrant == move_dir) + { + // Does it beat the current best candidate? + if (dist_box < result->DistBox) + { + result->DistBox = dist_box; + result->DistCenter = dist_center; + return true; + } + if (dist_box == result->DistBox) + { + // Try using distance between center points to break ties + if (dist_center < result->DistCenter) + { + result->DistCenter = dist_center; + new_best = true; + } + else if (dist_center == result->DistCenter) + { + // Still tied! we need to be extra-careful to make sure everything gets linked properly. We consistently break ties by symbolically moving "later" items + // (with higher index) to the right/downwards by an infinitesimal amount since we the current "best" button already (so it must have a lower index), + // this is fairly easy. This rule ensures that all buttons with dx==dy==0 will end up being linked in order of appearance along the x axis. + if (((move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) ? dby : dbx) < 0.0f) // moving bj to the right/down decreases distance + new_best = true; + } + } + } + + // Axial check: if 'curr' has no link at all in some direction and 'cand' lies roughly in that direction, add a tentative link. This will only be kept if no "real" matches + // are found, so it only augments the graph produced by the above method using extra links. (important, since it doesn't guarantee strong connectedness) + // This is just to avoid buttons having no links in a particular direction when there's a suitable neighbor. you get good graphs without this too. + // 2017/09/29: FIXME: This now currently only enabled inside menu bars, ideally we'd disable it everywhere. Menus in particular need to catch failure. For general navigation it feels awkward. + // Disabling it may lead to disconnected graphs when nodes are very spaced out on different axis. Perhaps consider offering this as an option? + if (result->DistBox == FLT_MAX && dist_axial < result->DistAxial) // Check axial match + if (g.NavLayer == ImGuiNavLayer_Menu && !(g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu)) + if ((move_dir == ImGuiDir_Left && dax < 0.0f) || (move_dir == ImGuiDir_Right && dax > 0.0f) || (move_dir == ImGuiDir_Up && day < 0.0f) || (move_dir == ImGuiDir_Down && day > 0.0f)) + { + result->DistAxial = dist_axial; + new_best = true; + } + + return new_best; +} + +static void ImGui::NavApplyItemToResult(ImGuiNavItemData* result) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + result->Window = window; + result->ID = g.LastItemData.ID; + result->FocusScopeId = g.CurrentFocusScopeId; + result->InFlags = g.LastItemData.InFlags; + result->RectRel = WindowRectAbsToRel(window, g.LastItemData.NavRect); + if (result->InFlags & ImGuiItemFlags_HasSelectionUserData) + { + IM_ASSERT(g.NextItemData.SelectionUserData != ImGuiSelectionUserData_Invalid); + result->SelectionUserData = g.NextItemData.SelectionUserData; // INTENTIONAL: At this point this field is not cleared in NextItemData. Avoid unnecessary copy to LastItemData. + } +} + +// True when current work location may be scrolled horizontally when moving left / right. +// This is generally always true UNLESS within a column. We don't have a vertical equivalent. +void ImGui::NavUpdateCurrentWindowIsScrollPushableX() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + window->DC.NavIsScrollPushableX = (g.CurrentTable == NULL && window->DC.CurrentColumns == NULL); +} + +// We get there when either NavId == id, or when g.NavAnyRequest is set (which is updated by NavUpdateAnyRequestFlag above) +// This is called after LastItemData is set, but NextItemData is also still valid. +static void ImGui::NavProcessItem() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiID id = g.LastItemData.ID; + const ImGuiItemFlags item_flags = g.LastItemData.InFlags; + + // When inside a container that isn't scrollable with Left<>Right, clip NavRect accordingly (#2221) + if (window->DC.NavIsScrollPushableX == false) + { + g.LastItemData.NavRect.Min.x = ImClamp(g.LastItemData.NavRect.Min.x, window->ClipRect.Min.x, window->ClipRect.Max.x); + g.LastItemData.NavRect.Max.x = ImClamp(g.LastItemData.NavRect.Max.x, window->ClipRect.Min.x, window->ClipRect.Max.x); + } + const ImRect nav_bb = g.LastItemData.NavRect; + + // Process Init Request + if (g.NavInitRequest && g.NavLayer == window->DC.NavLayerCurrent && (item_flags & ImGuiItemFlags_Disabled) == 0) + { + // Even if 'ImGuiItemFlags_NoNavDefaultFocus' is on (typically collapse/close button) we record the first ResultId so they can be used as a fallback + const bool candidate_for_nav_default_focus = (item_flags & ImGuiItemFlags_NoNavDefaultFocus) == 0; + if (candidate_for_nav_default_focus || g.NavInitResult.ID == 0) + { + NavApplyItemToResult(&g.NavInitResult); + } + if (candidate_for_nav_default_focus) + { + g.NavInitRequest = false; // Found a match, clear request + NavUpdateAnyRequestFlag(); + } + } + + // Process Move Request (scoring for navigation) + // FIXME-NAV: Consider policy for double scoring (scoring from NavScoringRect + scoring from a rect wrapped according to current wrapping policy) + if (g.NavMoveScoringItems && (item_flags & ImGuiItemFlags_Disabled) == 0) + { + if ((g.NavMoveFlags & ImGuiNavMoveFlags_FocusApi) || (window->Flags & ImGuiWindowFlags_NoNavInputs) == 0) + { + const bool is_tabbing = (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) != 0; + if (is_tabbing) + { + NavProcessItemForTabbingRequest(id, item_flags, g.NavMoveFlags); + } + else if (g.NavId != id || (g.NavMoveFlags & ImGuiNavMoveFlags_AllowCurrentNavId)) + { + ImGuiNavItemData* result = (window == g.NavWindow) ? &g.NavMoveResultLocal : &g.NavMoveResultOther; + if (NavScoreItem(result)) + NavApplyItemToResult(result); + + // Features like PageUp/PageDown need to maintain a separate score for the visible set of items. + const float VISIBLE_RATIO = 0.70f; + if ((g.NavMoveFlags & ImGuiNavMoveFlags_AlsoScoreVisibleSet) && window->ClipRect.Overlaps(nav_bb)) + if (ImClamp(nav_bb.Max.y, window->ClipRect.Min.y, window->ClipRect.Max.y) - ImClamp(nav_bb.Min.y, window->ClipRect.Min.y, window->ClipRect.Max.y) >= (nav_bb.Max.y - nav_bb.Min.y) * VISIBLE_RATIO) + if (NavScoreItem(&g.NavMoveResultLocalVisible)) + NavApplyItemToResult(&g.NavMoveResultLocalVisible); + } + } + } + + // Update information for currently focused/navigated item + if (g.NavId == id) + { + if (g.NavWindow != window) + SetNavWindow(window); // Always refresh g.NavWindow, because some operations such as FocusItem() may not have a window. + g.NavLayer = window->DC.NavLayerCurrent; + SetNavFocusScope(g.CurrentFocusScopeId); // Will set g.NavFocusScopeId AND store g.NavFocusScopePath + g.NavFocusScopeId = g.CurrentFocusScopeId; + g.NavIdIsAlive = true; + if (g.LastItemData.InFlags & ImGuiItemFlags_HasSelectionUserData) + { + IM_ASSERT(g.NextItemData.SelectionUserData != ImGuiSelectionUserData_Invalid); + g.NavLastValidSelectionUserData = g.NextItemData.SelectionUserData; // INTENTIONAL: At this point this field is not cleared in NextItemData. Avoid unnecessary copy to LastItemData. + } + window->NavRectRel[window->DC.NavLayerCurrent] = WindowRectAbsToRel(window, nav_bb); // Store item bounding box (relative to window position) + } +} + +// Handle "scoring" of an item for a tabbing/focusing request initiated by NavUpdateCreateTabbingRequest(). +// Note that SetKeyboardFocusHere() API calls are considered tabbing requests! +// - Case 1: no nav/active id: set result to first eligible item, stop storing. +// - Case 2: tab forward: on ref id set counter, on counter elapse store result +// - Case 3: tab forward wrap: set result to first eligible item (preemptively), on ref id set counter, on next frame if counter hasn't elapsed store result. // FIXME-TABBING: Could be done as a next-frame forwarded request +// - Case 4: tab backward: store all results, on ref id pick prev, stop storing +// - Case 5: tab backward wrap: store all results, on ref id if no result keep storing until last // FIXME-TABBING: Could be done as next-frame forwarded requested +void ImGui::NavProcessItemForTabbingRequest(ImGuiID id, ImGuiItemFlags item_flags, ImGuiNavMoveFlags move_flags) +{ + ImGuiContext& g = *GImGui; + + if ((move_flags & ImGuiNavMoveFlags_FocusApi) == 0) + { + if (g.NavLayer != g.CurrentWindow->DC.NavLayerCurrent) + return; + if (g.NavFocusScopeId != g.CurrentFocusScopeId) + return; + } + + // - Can always land on an item when using API call. + // - Tabbing with _NavEnableKeyboard (space/enter/arrows): goes through every item. + // - Tabbing without _NavEnableKeyboard: goes through inputable items only. + bool can_stop; + if (move_flags & ImGuiNavMoveFlags_FocusApi) + can_stop = true; + else + can_stop = (item_flags & ImGuiItemFlags_NoTabStop) == 0 && ((g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) || (item_flags & ImGuiItemFlags_Inputable)); + + // Always store in NavMoveResultLocal (unlike directional request which uses NavMoveResultOther on sibling/flattened windows) + ImGuiNavItemData* result = &g.NavMoveResultLocal; + if (g.NavTabbingDir == +1) + { + // Tab Forward or SetKeyboardFocusHere() with >= 0 + if (can_stop && g.NavTabbingResultFirst.ID == 0) + NavApplyItemToResult(&g.NavTabbingResultFirst); + if (can_stop && g.NavTabbingCounter > 0 && --g.NavTabbingCounter == 0) + NavMoveRequestResolveWithLastItem(result); + else if (g.NavId == id) + g.NavTabbingCounter = 1; + } + else if (g.NavTabbingDir == -1) + { + // Tab Backward + if (g.NavId == id) + { + if (result->ID) + { + g.NavMoveScoringItems = false; + NavUpdateAnyRequestFlag(); + } + } + else if (can_stop) + { + // Keep applying until reaching NavId + NavApplyItemToResult(result); + } + } + else if (g.NavTabbingDir == 0) + { + if (can_stop && g.NavId == id) + NavMoveRequestResolveWithLastItem(result); + if (can_stop && g.NavTabbingResultFirst.ID == 0) // Tab init + NavApplyItemToResult(&g.NavTabbingResultFirst); + } +} + +bool ImGui::NavMoveRequestButNoResultYet() +{ + ImGuiContext& g = *GImGui; + return g.NavMoveScoringItems && g.NavMoveResultLocal.ID == 0 && g.NavMoveResultOther.ID == 0; +} + +// FIXME: ScoringRect is not set +void ImGui::NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindow != NULL); + //IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequestSubmit: dir %c, window \"%s\"\n", "-WENS"[move_dir + 1], g.NavWindow->Name); + + if (move_flags & ImGuiNavMoveFlags_IsTabbing) + move_flags |= ImGuiNavMoveFlags_AllowCurrentNavId; + + g.NavMoveSubmitted = g.NavMoveScoringItems = true; + g.NavMoveDir = move_dir; + g.NavMoveDirForDebug = move_dir; + g.NavMoveClipDir = clip_dir; + g.NavMoveFlags = move_flags; + g.NavMoveScrollFlags = scroll_flags; + g.NavMoveForwardToNextFrame = false; + g.NavMoveKeyMods = (move_flags & ImGuiNavMoveFlags_FocusApi) ? 0 : g.IO.KeyMods; + g.NavMoveResultLocal.Clear(); + g.NavMoveResultLocalVisible.Clear(); + g.NavMoveResultOther.Clear(); + g.NavTabbingCounter = 0; + g.NavTabbingResultFirst.Clear(); + NavUpdateAnyRequestFlag(); +} + +void ImGui::NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result) +{ + ImGuiContext& g = *GImGui; + g.NavMoveScoringItems = false; // Ensure request doesn't need more processing + NavApplyItemToResult(result); + NavUpdateAnyRequestFlag(); +} + +// Called by TreePop() to implement ImGuiTreeNodeFlags_NavLeftJumpsBackHere +void ImGui::NavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result, ImGuiTreeNodeStackData* tree_node_data) +{ + ImGuiContext& g = *GImGui; + g.NavMoveScoringItems = false; + g.LastItemData.ID = tree_node_data->ID; + g.LastItemData.InFlags = tree_node_data->InFlags & ~ImGuiItemFlags_HasSelectionUserData; // Losing SelectionUserData, recovered next-frame (cheaper). + g.LastItemData.NavRect = tree_node_data->NavRect; + NavApplyItemToResult(result); // Result this instead of implementing a NavApplyPastTreeNodeToResult() + NavClearPreferredPosForAxis(ImGuiAxis_Y); + NavUpdateAnyRequestFlag(); +} + +void ImGui::NavMoveRequestCancel() +{ + ImGuiContext& g = *GImGui; + g.NavMoveSubmitted = g.NavMoveScoringItems = false; + NavUpdateAnyRequestFlag(); +} + +// Forward will reuse the move request again on the next frame (generally with modifications done to it) +void ImGui::NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavMoveForwardToNextFrame == false); + NavMoveRequestCancel(); + g.NavMoveForwardToNextFrame = true; + g.NavMoveDir = move_dir; + g.NavMoveClipDir = clip_dir; + g.NavMoveFlags = move_flags | ImGuiNavMoveFlags_Forwarded; + g.NavMoveScrollFlags = scroll_flags; +} + +// Navigation wrap-around logic is delayed to the end of the frame because this operation is only valid after entire +// popup is assembled and in case of appended popups it is not clear which EndPopup() call is final. +void ImGui::NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags wrap_flags) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT((wrap_flags & ImGuiNavMoveFlags_WrapMask_ ) != 0 && (wrap_flags & ~ImGuiNavMoveFlags_WrapMask_) == 0); // Call with _WrapX, _WrapY, _LoopX, _LoopY + + // In theory we should test for NavMoveRequestButNoResultYet() but there's no point doing it: + // as NavEndFrame() will do the same test. It will end up calling NavUpdateCreateWrappingRequest(). + if (g.NavWindow == window && g.NavMoveScoringItems && g.NavLayer == ImGuiNavLayer_Main) + g.NavMoveFlags = (g.NavMoveFlags & ~ImGuiNavMoveFlags_WrapMask_) | wrap_flags; +} + +// FIXME: This could be replaced by updating a frame number in each window when (window == NavWindow) and (NavLayer == 0). +// This way we could find the last focused window among our children. It would be much less confusing this way? +static void ImGui::NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window) +{ + ImGuiWindow* parent = nav_window; + while (parent && parent->RootWindow != parent && (parent->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0) + parent = parent->ParentWindow; + if (parent && parent != nav_window) + parent->NavLastChildNavWindow = nav_window; +} + +// Restore the last focused child. +// Call when we are expected to land on the Main Layer (0) after FocusWindow() +static ImGuiWindow* ImGui::NavRestoreLastChildNavWindow(ImGuiWindow* window) +{ + if (window->NavLastChildNavWindow && window->NavLastChildNavWindow->WasActive) + return window->NavLastChildNavWindow; + return window; +} + +void ImGui::NavRestoreLayer(ImGuiNavLayer layer) +{ + ImGuiContext& g = *GImGui; + if (layer == ImGuiNavLayer_Main) + { + ImGuiWindow* prev_nav_window = g.NavWindow; + g.NavWindow = NavRestoreLastChildNavWindow(g.NavWindow); // FIXME-NAV: Should clear ongoing nav requests? + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + if (prev_nav_window) + IMGUI_DEBUG_LOG_FOCUS("[focus] NavRestoreLayer: from \"%s\" to SetNavWindow(\"%s\")\n", prev_nav_window->Name, g.NavWindow->Name); + } + ImGuiWindow* window = g.NavWindow; + if (window->NavLastIds[layer] != 0) + { + SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]); + } + else + { + g.NavLayer = layer; + NavInitWindow(window, true); + } +} + +void ImGui::NavRestoreHighlightAfterMove() +{ + ImGuiContext& g = *GImGui; + g.NavDisableHighlight = false; + g.NavDisableMouseHover = g.NavMousePosDirty = true; +} + +static inline void ImGui::NavUpdateAnyRequestFlag() +{ + ImGuiContext& g = *GImGui; + g.NavAnyRequest = g.NavMoveScoringItems || g.NavInitRequest || (IMGUI_DEBUG_NAV_SCORING && g.NavWindow != NULL); + if (g.NavAnyRequest) + IM_ASSERT(g.NavWindow != NULL); +} + +// This needs to be called before we submit any widget (aka in or before Begin) +void ImGui::NavInitWindow(ImGuiWindow* window, bool force_reinit) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(window == g.NavWindow); + + if (window->Flags & ImGuiWindowFlags_NoNavInputs) + { + g.NavId = 0; + SetNavFocusScope(window->NavRootFocusScopeId); + return; + } + + bool init_for_nav = false; + if (window == window->RootWindow || (window->Flags & ImGuiWindowFlags_Popup) || (window->NavLastIds[0] == 0) || force_reinit) + init_for_nav = true; + IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: from NavInitWindow(), init_for_nav=%d, window=\"%s\", layer=%d\n", init_for_nav, window->Name, g.NavLayer); + if (init_for_nav) + { + SetNavID(0, g.NavLayer, window->NavRootFocusScopeId, ImRect()); + g.NavInitRequest = true; + g.NavInitRequestFromMove = false; + g.NavInitResult.ID = 0; + NavUpdateAnyRequestFlag(); + } + else + { + g.NavId = window->NavLastIds[0]; + SetNavFocusScope(window->NavRootFocusScopeId); + } +} + +static ImVec2 ImGui::NavCalcPreferredRefPos() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + const bool activated_shortcut = g.ActiveId != 0 && g.ActiveIdFromShortcut && g.ActiveId == g.LastItemData.ID; + + // Testing for !activated_shortcut here could in theory be removed if we decided that activating a remote shortcut altered one of the g.NavDisableXXX flag. + if ((g.NavDisableHighlight || !g.NavDisableMouseHover || !window) && !activated_shortcut) + { + // Mouse (we need a fallback in case the mouse becomes invalid after being used) + // The +1.0f offset when stored by OpenPopupEx() allows reopening this or another popup (same or another mouse button) while not moving the mouse, it is pretty standard. + // In theory we could move that +1.0f offset in OpenPopupEx() + ImVec2 p = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : g.MouseLastValidPos; + return ImVec2(p.x + 1.0f, p.y); + } + else + { + // When navigation is active and mouse is disabled, pick a position around the bottom left of the currently navigated item + ImRect ref_rect; + if (activated_shortcut) + ref_rect = g.LastItemData.NavRect; + else + ref_rect = WindowRectRelToAbs(window, window->NavRectRel[g.NavLayer]); + + // Take account of upcoming scrolling (maybe set mouse pos should be done in EndFrame?) + if (window->LastFrameActive != g.FrameCount && (window->ScrollTarget.x != FLT_MAX || window->ScrollTarget.y != FLT_MAX)) + { + ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window); + ref_rect.Translate(window->Scroll - next_scroll); + } + ImVec2 pos = ImVec2(ref_rect.Min.x + ImMin(g.Style.FramePadding.x * 4, ref_rect.GetWidth()), ref_rect.Max.y - ImMin(g.Style.FramePadding.y, ref_rect.GetHeight())); + ImGuiViewport* viewport = GetMainViewport(); + return ImTrunc(ImClamp(pos, viewport->Pos, viewport->Pos + viewport->Size)); // ImTrunc() is important because non-integer mouse position application in backend might be lossy and result in undesirable non-zero delta. + } +} + +float ImGui::GetNavTweakPressedAmount(ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + float repeat_delay, repeat_rate; + GetTypematicRepeatRate(ImGuiInputFlags_RepeatRateNavTweak, &repeat_delay, &repeat_rate); + + ImGuiKey key_less, key_more; + if (g.NavInputSource == ImGuiInputSource_Gamepad) + { + key_less = (axis == ImGuiAxis_X) ? ImGuiKey_GamepadDpadLeft : ImGuiKey_GamepadDpadUp; + key_more = (axis == ImGuiAxis_X) ? ImGuiKey_GamepadDpadRight : ImGuiKey_GamepadDpadDown; + } + else + { + key_less = (axis == ImGuiAxis_X) ? ImGuiKey_LeftArrow : ImGuiKey_UpArrow; + key_more = (axis == ImGuiAxis_X) ? ImGuiKey_RightArrow : ImGuiKey_DownArrow; + } + float amount = (float)GetKeyPressedAmount(key_more, repeat_delay, repeat_rate) - (float)GetKeyPressedAmount(key_less, repeat_delay, repeat_rate); + if (amount != 0.0f && IsKeyDown(key_less) && IsKeyDown(key_more)) // Cancel when opposite directions are held, regardless of repeat phase + amount = 0.0f; + return amount; +} + +static void ImGui::NavUpdate() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + io.WantSetMousePos = false; + //if (g.NavScoringDebugCount > 0) IMGUI_DEBUG_LOG_NAV("[nav] NavScoringDebugCount %d for '%s' layer %d (Init:%d, Move:%d)\n", g.NavScoringDebugCount, g.NavWindow ? g.NavWindow->Name : "NULL", g.NavLayer, g.NavInitRequest || g.NavInitResultId != 0, g.NavMoveRequest); + + // Set input source based on which keys are last pressed (as some features differs when used with Gamepad vs Keyboard) + // FIXME-NAV: Now that keys are separated maybe we can get rid of NavInputSource? + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const ImGuiKey nav_gamepad_keys_to_change_source[] = { ImGuiKey_GamepadFaceRight, ImGuiKey_GamepadFaceLeft, ImGuiKey_GamepadFaceUp, ImGuiKey_GamepadFaceDown, ImGuiKey_GamepadDpadRight, ImGuiKey_GamepadDpadLeft, ImGuiKey_GamepadDpadUp, ImGuiKey_GamepadDpadDown }; + if (nav_gamepad_active) + for (ImGuiKey key : nav_gamepad_keys_to_change_source) + if (IsKeyDown(key)) + g.NavInputSource = ImGuiInputSource_Gamepad; + const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + const ImGuiKey nav_keyboard_keys_to_change_source[] = { ImGuiKey_Space, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_RightArrow, ImGuiKey_LeftArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow }; + if (nav_keyboard_active) + for (ImGuiKey key : nav_keyboard_keys_to_change_source) + if (IsKeyDown(key)) + g.NavInputSource = ImGuiInputSource_Keyboard; + + // Process navigation init request (select first/default focus) + g.NavJustMovedToId = 0; + g.NavJustMovedToFocusScopeId = g.NavJustMovedFromFocusScopeId = 0; + if (g.NavInitResult.ID != 0) + NavInitRequestApplyResult(); + g.NavInitRequest = false; + g.NavInitRequestFromMove = false; + g.NavInitResult.ID = 0; + + // Process navigation move request + if (g.NavMoveSubmitted) + NavMoveRequestApplyResult(); + g.NavTabbingCounter = 0; + g.NavMoveSubmitted = g.NavMoveScoringItems = false; + + // Schedule mouse position update (will be done at the bottom of this function, after 1) processing all move requests and 2) updating scrolling) + bool set_mouse_pos = false; + if (g.NavMousePosDirty && g.NavIdIsAlive) + if (!g.NavDisableHighlight && g.NavDisableMouseHover && g.NavWindow) + set_mouse_pos = true; + g.NavMousePosDirty = false; + IM_ASSERT(g.NavLayer == ImGuiNavLayer_Main || g.NavLayer == ImGuiNavLayer_Menu); + + // Store our return window (for returning from Menu Layer to Main Layer) and clear it as soon as we step back in our own Layer 0 + if (g.NavWindow) + NavSaveLastChildNavWindowIntoParent(g.NavWindow); + if (g.NavWindow && g.NavWindow->NavLastChildNavWindow != NULL && g.NavLayer == ImGuiNavLayer_Main) + g.NavWindow->NavLastChildNavWindow = NULL; + + // Update CTRL+TAB and Windowing features (hold Square to move/resize/etc.) + NavUpdateWindowing(); + + // Set output flags for user application + io.NavActive = (nav_keyboard_active || nav_gamepad_active) && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs); + io.NavVisible = (io.NavActive && g.NavId != 0 && !g.NavDisableHighlight) || (g.NavWindowingTarget != NULL); + + // Process NavCancel input (to close a popup, get back to parent, clear focus) + NavUpdateCancelRequest(); + + // Process manual activation request + g.NavActivateId = g.NavActivateDownId = g.NavActivatePressedId = 0; + g.NavActivateFlags = ImGuiActivateFlags_None; + if (g.NavId != 0 && !g.NavDisableHighlight && !g.NavWindowingTarget && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + { + const bool activate_down = (nav_keyboard_active && IsKeyDown(ImGuiKey_Space, ImGuiKeyOwner_NoOwner)) || (nav_gamepad_active && IsKeyDown(ImGuiKey_NavGamepadActivate, ImGuiKeyOwner_NoOwner)); + const bool activate_pressed = activate_down && ((nav_keyboard_active && IsKeyPressed(ImGuiKey_Space, 0, ImGuiKeyOwner_NoOwner)) || (nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadActivate, 0, ImGuiKeyOwner_NoOwner))); + const bool input_down = (nav_keyboard_active && (IsKeyDown(ImGuiKey_Enter, ImGuiKeyOwner_NoOwner) || IsKeyDown(ImGuiKey_KeypadEnter, ImGuiKeyOwner_NoOwner))) || (nav_gamepad_active && IsKeyDown(ImGuiKey_NavGamepadInput, ImGuiKeyOwner_NoOwner)); + const bool input_pressed = input_down && ((nav_keyboard_active && (IsKeyPressed(ImGuiKey_Enter, 0, ImGuiKeyOwner_NoOwner) || IsKeyPressed(ImGuiKey_KeypadEnter, 0, ImGuiKeyOwner_NoOwner))) || (nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadInput, 0, ImGuiKeyOwner_NoOwner))); + if (g.ActiveId == 0 && activate_pressed) + { + g.NavActivateId = g.NavId; + g.NavActivateFlags = ImGuiActivateFlags_PreferTweak; + } + if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && input_pressed) + { + g.NavActivateId = g.NavId; + g.NavActivateFlags = ImGuiActivateFlags_PreferInput; + } + if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && (activate_down || input_down)) + g.NavActivateDownId = g.NavId; + if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && (activate_pressed || input_pressed)) + { + g.NavActivatePressedId = g.NavId; + NavHighlightActivated(g.NavId); + } + } + if (g.NavWindow && (g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) + g.NavDisableHighlight = true; + if (g.NavActivateId != 0) + IM_ASSERT(g.NavActivateDownId == g.NavActivateId); + + // Highlight + if (g.NavHighlightActivatedTimer > 0.0f) + g.NavHighlightActivatedTimer = ImMax(0.0f, g.NavHighlightActivatedTimer - io.DeltaTime); + if (g.NavHighlightActivatedTimer == 0.0f) + g.NavHighlightActivatedId = 0; + + // Process programmatic activation request + // FIXME-NAV: Those should eventually be queued (unlike focus they don't cancel each others) + if (g.NavNextActivateId != 0) + { + g.NavActivateId = g.NavActivateDownId = g.NavActivatePressedId = g.NavNextActivateId; + g.NavActivateFlags = g.NavNextActivateFlags; + } + g.NavNextActivateId = 0; + + // Process move requests + NavUpdateCreateMoveRequest(); + if (g.NavMoveDir == ImGuiDir_None) + NavUpdateCreateTabbingRequest(); + NavUpdateAnyRequestFlag(); + g.NavIdIsAlive = false; + + // Scrolling + if (g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs) && !g.NavWindowingTarget) + { + // *Fallback* manual-scroll with Nav directional keys when window has no navigable item + ImGuiWindow* window = g.NavWindow; + const float scroll_speed = IM_ROUND(window->CalcFontSize() * 100 * io.DeltaTime); // We need round the scrolling speed because sub-pixel scroll isn't reliably supported. + const ImGuiDir move_dir = g.NavMoveDir; + if (window->DC.NavLayersActiveMask == 0x00 && window->DC.NavWindowHasScrollY && move_dir != ImGuiDir_None) + { + if (move_dir == ImGuiDir_Left || move_dir == ImGuiDir_Right) + SetScrollX(window, ImTrunc(window->Scroll.x + ((move_dir == ImGuiDir_Left) ? -1.0f : +1.0f) * scroll_speed)); + if (move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) + SetScrollY(window, ImTrunc(window->Scroll.y + ((move_dir == ImGuiDir_Up) ? -1.0f : +1.0f) * scroll_speed)); + } + + // *Normal* Manual scroll with LStick + // Next movement request will clamp the NavId reference rectangle to the visible area, so navigation will resume within those bounds. + if (nav_gamepad_active) + { + const ImVec2 scroll_dir = GetKeyMagnitude2d(ImGuiKey_GamepadLStickLeft, ImGuiKey_GamepadLStickRight, ImGuiKey_GamepadLStickUp, ImGuiKey_GamepadLStickDown); + const float tweak_factor = IsKeyDown(ImGuiKey_NavGamepadTweakSlow) ? 1.0f / 10.0f : IsKeyDown(ImGuiKey_NavGamepadTweakFast) ? 10.0f : 1.0f; + if (scroll_dir.x != 0.0f && window->ScrollbarX) + SetScrollX(window, ImTrunc(window->Scroll.x + scroll_dir.x * scroll_speed * tweak_factor)); + if (scroll_dir.y != 0.0f) + SetScrollY(window, ImTrunc(window->Scroll.y + scroll_dir.y * scroll_speed * tweak_factor)); + } + } + + // Always prioritize mouse highlight if navigation is disabled + if (!nav_keyboard_active && !nav_gamepad_active) + { + g.NavDisableHighlight = true; + g.NavDisableMouseHover = set_mouse_pos = false; + } + + // Update mouse position if requested + // (This will take into account the possibility that a Scroll was queued in the window to offset our absolute mouse position before scroll has been applied) + if (set_mouse_pos && (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) && (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos)) + TeleportMousePos(NavCalcPreferredRefPos()); + + // [DEBUG] + g.NavScoringDebugCount = 0; +#if IMGUI_DEBUG_NAV_RECTS + if (ImGuiWindow* debug_window = g.NavWindow) + { + ImDrawList* draw_list = GetForegroundDrawList(debug_window); + int layer = g.NavLayer; /* for (int layer = 0; layer < 2; layer++)*/ { ImRect r = WindowRectRelToAbs(debug_window, debug_window->NavRectRel[layer]); draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 200, 0, 255)); } + //if (1) { ImU32 col = (!debug_window->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); draw_list->AddCircleFilled(p, 3.0f, col); draw_list->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); } + } +#endif +} + +void ImGui::NavInitRequestApplyResult() +{ + // In very rare cases g.NavWindow may be null (e.g. clearing focus after requesting an init request, which does happen when releasing Alt while clicking on void) + ImGuiContext& g = *GImGui; + if (!g.NavWindow) + return; + + ImGuiNavItemData* result = &g.NavInitResult; + if (g.NavId != result->ID) + { + g.NavJustMovedFromFocusScopeId = g.NavFocusScopeId; + g.NavJustMovedToId = result->ID; + g.NavJustMovedToFocusScopeId = result->FocusScopeId; + g.NavJustMovedToKeyMods = 0; + g.NavJustMovedToIsTabbing = false; + g.NavJustMovedToHasSelectionData = (result->InFlags & ImGuiItemFlags_HasSelectionUserData) != 0; + } + + // Apply result from previous navigation init request (will typically select the first item, unless SetItemDefaultFocus() has been called) + // FIXME-NAV: On _NavFlattened windows, g.NavWindow will only be updated during subsequent frame. Not a problem currently. + IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: ApplyResult: NavID 0x%08X in Layer %d Window \"%s\"\n", result->ID, g.NavLayer, g.NavWindow->Name); + SetNavID(result->ID, g.NavLayer, result->FocusScopeId, result->RectRel); + g.NavIdIsAlive = true; // Mark as alive from previous frame as we got a result + if (result->SelectionUserData != ImGuiSelectionUserData_Invalid) + g.NavLastValidSelectionUserData = result->SelectionUserData; + if (g.NavInitRequestFromMove) + NavRestoreHighlightAfterMove(); +} + +// Bias scoring rect ahead of scoring + update preferred pos (if missing) using source position +static void NavBiasScoringRect(ImRect& r, ImVec2& preferred_pos_rel, ImGuiDir move_dir, ImGuiNavMoveFlags move_flags) +{ + // Bias initial rect + ImGuiContext& g = *GImGui; + const ImVec2 rel_to_abs_offset = g.NavWindow->DC.CursorStartPos; + + // Initialize bias on departure if we don't have any. So mouse-click + arrow will record bias. + // - We default to L/U bias, so moving down from a large source item into several columns will land on left-most column. + // - But each successful move sets new bias on one axis, only cleared when using mouse. + if ((move_flags & ImGuiNavMoveFlags_Forwarded) == 0) + { + if (preferred_pos_rel.x == FLT_MAX) + preferred_pos_rel.x = ImMin(r.Min.x + 1.0f, r.Max.x) - rel_to_abs_offset.x; + if (preferred_pos_rel.y == FLT_MAX) + preferred_pos_rel.y = r.GetCenter().y - rel_to_abs_offset.y; + } + + // Apply general bias on the other axis + if ((move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) && preferred_pos_rel.x != FLT_MAX) + r.Min.x = r.Max.x = preferred_pos_rel.x + rel_to_abs_offset.x; + else if ((move_dir == ImGuiDir_Left || move_dir == ImGuiDir_Right) && preferred_pos_rel.y != FLT_MAX) + r.Min.y = r.Max.y = preferred_pos_rel.y + rel_to_abs_offset.y; +} + +void ImGui::NavUpdateCreateMoveRequest() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + ImGuiWindow* window = g.NavWindow; + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + + if (g.NavMoveForwardToNextFrame && window != NULL) + { + // Forwarding previous request (which has been modified, e.g. wrap around menus rewrite the requests with a starting rectangle at the other side of the window) + // (preserve most state, which were already set by the NavMoveRequestForward() function) + IM_ASSERT(g.NavMoveDir != ImGuiDir_None && g.NavMoveClipDir != ImGuiDir_None); + IM_ASSERT(g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded); + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequestForward %d\n", g.NavMoveDir); + } + else + { + // Initiate directional inputs request + g.NavMoveDir = ImGuiDir_None; + g.NavMoveFlags = ImGuiNavMoveFlags_None; + g.NavMoveScrollFlags = ImGuiScrollFlags_None; + if (window && !g.NavWindowingTarget && !(window->Flags & ImGuiWindowFlags_NoNavInputs)) + { + const ImGuiInputFlags repeat_mode = ImGuiInputFlags_Repeat | (ImGuiInputFlags)ImGuiInputFlags_RepeatRateNavMove; + if (!IsActiveIdUsingNavDir(ImGuiDir_Left) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadLeft, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_LeftArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Left; } + if (!IsActiveIdUsingNavDir(ImGuiDir_Right) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadRight, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_RightArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Right; } + if (!IsActiveIdUsingNavDir(ImGuiDir_Up) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadUp, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_UpArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Up; } + if (!IsActiveIdUsingNavDir(ImGuiDir_Down) && ((nav_gamepad_active && IsKeyPressed(ImGuiKey_GamepadDpadDown, repeat_mode, ImGuiKeyOwner_NoOwner)) || (nav_keyboard_active && IsKeyPressed(ImGuiKey_DownArrow, repeat_mode, ImGuiKeyOwner_NoOwner)))) { g.NavMoveDir = ImGuiDir_Down; } + } + g.NavMoveClipDir = g.NavMoveDir; + g.NavScoringNoClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + } + + // Update PageUp/PageDown/Home/End scroll + // FIXME-NAV: Consider enabling those keys even without the master ImGuiConfigFlags_NavEnableKeyboard flag? + float scoring_rect_offset_y = 0.0f; + if (window && g.NavMoveDir == ImGuiDir_None && nav_keyboard_active) + scoring_rect_offset_y = NavUpdatePageUpPageDown(); + if (scoring_rect_offset_y != 0.0f) + { + g.NavScoringNoClipRect = window->InnerRect; + g.NavScoringNoClipRect.TranslateY(scoring_rect_offset_y); + } + + // [DEBUG] Always send a request when holding CTRL. Hold CTRL + Arrow change the direction. +#if IMGUI_DEBUG_NAV_SCORING + //if (io.KeyCtrl && IsKeyPressed(ImGuiKey_C)) + // g.NavMoveDirForDebug = (ImGuiDir)((g.NavMoveDirForDebug + 1) & 3); + if (io.KeyCtrl) + { + if (g.NavMoveDir == ImGuiDir_None) + g.NavMoveDir = g.NavMoveDirForDebug; + g.NavMoveClipDir = g.NavMoveDir; + g.NavMoveFlags |= ImGuiNavMoveFlags_DebugNoResult; + } +#endif + + // Submit + g.NavMoveForwardToNextFrame = false; + if (g.NavMoveDir != ImGuiDir_None) + NavMoveRequestSubmit(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); + + // Moving with no reference triggers an init request (will be used as a fallback if the direction fails to find a match) + if (g.NavMoveSubmitted && g.NavId == 0) + { + IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: from move, window \"%s\", layer=%d\n", window ? window->Name : "", g.NavLayer); + g.NavInitRequest = g.NavInitRequestFromMove = true; + g.NavInitResult.ID = 0; + g.NavDisableHighlight = false; + } + + // When using gamepad, we project the reference nav bounding box into window visible area. + // This is to allow resuming navigation inside the visible area after doing a large amount of scrolling, + // since with gamepad all movements are relative (can't focus a visible object like we can with the mouse). + if (g.NavMoveSubmitted && g.NavInputSource == ImGuiInputSource_Gamepad && g.NavLayer == ImGuiNavLayer_Main && window != NULL)// && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded)) + { + bool clamp_x = (g.NavMoveFlags & (ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_WrapX)) == 0; + bool clamp_y = (g.NavMoveFlags & (ImGuiNavMoveFlags_LoopY | ImGuiNavMoveFlags_WrapY)) == 0; + ImRect inner_rect_rel = WindowRectAbsToRel(window, ImRect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1))); + + // Take account of changing scroll to handle triggering a new move request on a scrolling frame. (#6171) + // Otherwise 'inner_rect_rel' would be off on the move result frame. + inner_rect_rel.Translate(CalcNextScrollFromScrollTargetAndClamp(window) - window->Scroll); + + if ((clamp_x || clamp_y) && !inner_rect_rel.Contains(window->NavRectRel[g.NavLayer])) + { + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: clamp NavRectRel for gamepad move\n"); + float pad_x = ImMin(inner_rect_rel.GetWidth(), window->CalcFontSize() * 0.5f); + float pad_y = ImMin(inner_rect_rel.GetHeight(), window->CalcFontSize() * 0.5f); // Terrible approximation for the intent of starting navigation from first fully visible item + inner_rect_rel.Min.x = clamp_x ? (inner_rect_rel.Min.x + pad_x) : -FLT_MAX; + inner_rect_rel.Max.x = clamp_x ? (inner_rect_rel.Max.x - pad_x) : +FLT_MAX; + inner_rect_rel.Min.y = clamp_y ? (inner_rect_rel.Min.y + pad_y) : -FLT_MAX; + inner_rect_rel.Max.y = clamp_y ? (inner_rect_rel.Max.y - pad_y) : +FLT_MAX; + window->NavRectRel[g.NavLayer].ClipWithFull(inner_rect_rel); + g.NavId = 0; + } + } + + // For scoring we use a single segment on the left side our current item bounding box (not touching the edge to avoid box overlap with zero-spaced items) + ImRect scoring_rect; + if (window != NULL) + { + ImRect nav_rect_rel = !window->NavRectRel[g.NavLayer].IsInverted() ? window->NavRectRel[g.NavLayer] : ImRect(0, 0, 0, 0); + scoring_rect = WindowRectRelToAbs(window, nav_rect_rel); + scoring_rect.TranslateY(scoring_rect_offset_y); + if (g.NavMoveSubmitted) + NavBiasScoringRect(scoring_rect, window->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer], g.NavMoveDir, g.NavMoveFlags); + IM_ASSERT(!scoring_rect.IsInverted()); // Ensure we have a non-inverted bounding box here will allow us to remove extraneous ImFabs() calls in NavScoreItem(). + //GetForegroundDrawList()->AddRect(scoring_rect.Min, scoring_rect.Max, IM_COL32(255,200,0,255)); // [DEBUG] + //if (!g.NavScoringNoClipRect.IsInverted()) { GetForegroundDrawList()->AddRect(g.NavScoringNoClipRect.Min, g.NavScoringNoClipRect.Max, IM_COL32(255, 200, 0, 255)); } // [DEBUG] + } + g.NavScoringRect = scoring_rect; + g.NavScoringNoClipRect.Add(scoring_rect); +} + +void ImGui::NavUpdateCreateTabbingRequest() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + IM_ASSERT(g.NavMoveDir == ImGuiDir_None); + if (window == NULL || g.NavWindowingTarget != NULL || (window->Flags & ImGuiWindowFlags_NoNavInputs)) + return; + + const bool tab_pressed = IsKeyPressed(ImGuiKey_Tab, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner) && !g.IO.KeyCtrl && !g.IO.KeyAlt; + if (!tab_pressed) + return; + + // Initiate tabbing request + // (this is ALWAYS ENABLED, regardless of ImGuiConfigFlags_NavEnableKeyboard flag!) + // See NavProcessItemForTabbingRequest() for a description of the various forward/backward tabbing cases with and without wrapping. + const bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + if (nav_keyboard_active) + g.NavTabbingDir = g.IO.KeyShift ? -1 : (g.NavDisableHighlight == true && g.ActiveId == 0) ? 0 : +1; + else + g.NavTabbingDir = g.IO.KeyShift ? -1 : (g.ActiveId == 0) ? 0 : +1; + ImGuiNavMoveFlags move_flags = ImGuiNavMoveFlags_IsTabbing | ImGuiNavMoveFlags_Activate; + ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY; + ImGuiDir clip_dir = (g.NavTabbingDir < 0) ? ImGuiDir_Up : ImGuiDir_Down; + NavMoveRequestSubmit(ImGuiDir_None, clip_dir, move_flags, scroll_flags); // FIXME-NAV: Once we refactor tabbing, add LegacyApi flag to not activate non-inputable. + g.NavTabbingCounter = -1; +} + +// Apply result from previous frame navigation directional move request. Always called from NavUpdate() +void ImGui::NavMoveRequestApplyResult() +{ + ImGuiContext& g = *GImGui; +#if IMGUI_DEBUG_NAV_SCORING + if (g.NavMoveFlags & ImGuiNavMoveFlags_DebugNoResult) // [DEBUG] Scoring all items in NavWindow at all times + return; +#endif + + // Select which result to use + ImGuiNavItemData* result = (g.NavMoveResultLocal.ID != 0) ? &g.NavMoveResultLocal : (g.NavMoveResultOther.ID != 0) ? &g.NavMoveResultOther : NULL; + + // Tabbing forward wrap + if ((g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) && result == NULL) + if ((g.NavTabbingCounter == 1 || g.NavTabbingDir == 0) && g.NavTabbingResultFirst.ID) + result = &g.NavTabbingResultFirst; + + // In a situation when there are no results but NavId != 0, re-enable the Navigation highlight (because g.NavId is not considered as a possible result) + const ImGuiAxis axis = (g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X; + if (result == NULL) + { + if (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) + g.NavMoveFlags |= ImGuiNavMoveFlags_NoSetNavHighlight; + if (g.NavId != 0 && (g.NavMoveFlags & ImGuiNavMoveFlags_NoSetNavHighlight) == 0) + NavRestoreHighlightAfterMove(); + NavClearPreferredPosForAxis(axis); // On a failed move, clear preferred pos for this axis. + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveSubmitted but not led to a result!\n"); + return; + } + + // PageUp/PageDown behavior first jumps to the bottom/top mostly visible item, _otherwise_ use the result from the previous/next page. + if (g.NavMoveFlags & ImGuiNavMoveFlags_AlsoScoreVisibleSet) + if (g.NavMoveResultLocalVisible.ID != 0 && g.NavMoveResultLocalVisible.ID != g.NavId) + result = &g.NavMoveResultLocalVisible; + + // Maybe entering a flattened child from the outside? In this case solve the tie using the regular scoring rules. + if (result != &g.NavMoveResultOther && g.NavMoveResultOther.ID != 0 && g.NavMoveResultOther.Window->ParentWindow == g.NavWindow) + if ((g.NavMoveResultOther.DistBox < result->DistBox) || (g.NavMoveResultOther.DistBox == result->DistBox && g.NavMoveResultOther.DistCenter < result->DistCenter)) + result = &g.NavMoveResultOther; + IM_ASSERT(g.NavWindow && result->Window); + + // Scroll to keep newly navigated item fully into view. + if (g.NavLayer == ImGuiNavLayer_Main) + { + ImRect rect_abs = WindowRectRelToAbs(result->Window, result->RectRel); + ScrollToRectEx(result->Window, rect_abs, g.NavMoveScrollFlags); + + if (g.NavMoveFlags & ImGuiNavMoveFlags_ScrollToEdgeY) + { + // FIXME: Should remove this? Or make more precise: use ScrollToRectEx() with edge? + float scroll_target = (g.NavMoveDir == ImGuiDir_Up) ? result->Window->ScrollMax.y : 0.0f; + SetScrollY(result->Window, scroll_target); + } + } + + if (g.NavWindow != result->Window) + { + IMGUI_DEBUG_LOG_FOCUS("[focus] NavMoveRequest: SetNavWindow(\"%s\")\n", result->Window->Name); + g.NavWindow = result->Window; + g.NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + } + + // Clear active id unless requested not to + // FIXME: ImGuiNavMoveFlags_NoClearActiveId is currently unused as we don't have a clear strategy to preserve active id after interaction, + // so this is mostly provided as a gateway for further experiments (see #1418, #2890) + if (g.ActiveId != result->ID && (g.NavMoveFlags & ImGuiNavMoveFlags_NoClearActiveId) == 0) + ClearActiveID(); + + // Don't set NavJustMovedToId if just landed on the same spot (which may happen with ImGuiNavMoveFlags_AllowCurrentNavId) + // PageUp/PageDown however sets always set NavJustMovedTo (vs Home/End which doesn't) mimicking Windows behavior. + if ((g.NavId != result->ID || (g.NavMoveFlags & ImGuiNavMoveFlags_IsPageMove)) && (g.NavMoveFlags & ImGuiNavMoveFlags_NoSelect) == 0) + { + g.NavJustMovedFromFocusScopeId = g.NavFocusScopeId; + g.NavJustMovedToId = result->ID; + g.NavJustMovedToFocusScopeId = result->FocusScopeId; + g.NavJustMovedToKeyMods = g.NavMoveKeyMods; + g.NavJustMovedToIsTabbing = (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) != 0; + g.NavJustMovedToHasSelectionData = (result->InFlags & ImGuiItemFlags_HasSelectionUserData) != 0; + //IMGUI_DEBUG_LOG_NAV("[nav] NavJustMovedFromFocusScopeId = 0x%08X, NavJustMovedToFocusScopeId = 0x%08X\n", g.NavJustMovedFromFocusScopeId, g.NavJustMovedToFocusScopeId); + } + + // Apply new NavID/Focus + IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: result NavID 0x%08X in Layer %d Window \"%s\"\n", result->ID, g.NavLayer, g.NavWindow->Name); + ImVec2 preferred_scoring_pos_rel = g.NavWindow->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer]; + SetNavID(result->ID, g.NavLayer, result->FocusScopeId, result->RectRel); + if (result->SelectionUserData != ImGuiSelectionUserData_Invalid) + g.NavLastValidSelectionUserData = result->SelectionUserData; + + // Restore last preferred position for current axis + // (storing in RootWindowForNav-> as the info is desirable at the beginning of a Move Request. In theory all storage should use RootWindowForNav..) + if ((g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) == 0) + { + preferred_scoring_pos_rel[axis] = result->RectRel.GetCenter()[axis]; + g.NavWindow->RootWindowForNav->NavPreferredScoringPosRel[g.NavLayer] = preferred_scoring_pos_rel; + } + + // Tabbing: Activates Inputable, otherwise only Focus + if ((g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) && (result->InFlags & ImGuiItemFlags_Inputable) == 0) + g.NavMoveFlags &= ~ImGuiNavMoveFlags_Activate; + + // Activate + if (g.NavMoveFlags & ImGuiNavMoveFlags_Activate) + { + g.NavNextActivateId = result->ID; + g.NavNextActivateFlags = ImGuiActivateFlags_None; + if (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) + g.NavNextActivateFlags |= ImGuiActivateFlags_PreferInput | ImGuiActivateFlags_TryToPreserveState | ImGuiActivateFlags_FromTabbing; + } + + // Enable nav highlight + if ((g.NavMoveFlags & ImGuiNavMoveFlags_NoSetNavHighlight) == 0) + NavRestoreHighlightAfterMove(); +} + +// Process NavCancel input (to close a popup, get back to parent, clear focus) +// FIXME: In order to support e.g. Escape to clear a selection we'll need: +// - either to store the equivalent of ActiveIdUsingKeyInputMask for a FocusScope and test for it. +// - either to move most/all of those tests to the epilogue/end functions of the scope they are dealing with (e.g. exit child window in EndChild()) or in EndFrame(), to allow an earlier intercept +static void ImGui::NavUpdateCancelRequest() +{ + ImGuiContext& g = *GImGui; + const bool nav_gamepad_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (g.IO.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool nav_keyboard_active = (g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + if (!(nav_keyboard_active && IsKeyPressed(ImGuiKey_Escape, 0, ImGuiKeyOwner_NoOwner)) && !(nav_gamepad_active && IsKeyPressed(ImGuiKey_NavGamepadCancel, 0, ImGuiKeyOwner_NoOwner))) + return; + + IMGUI_DEBUG_LOG_NAV("[nav] NavUpdateCancelRequest()\n"); + if (g.ActiveId != 0) + { + ClearActiveID(); + } + else if (g.NavLayer != ImGuiNavLayer_Main) + { + // Leave the "menu" layer + NavRestoreLayer(ImGuiNavLayer_Main); + NavRestoreHighlightAfterMove(); + } + else if (g.NavWindow && g.NavWindow != g.NavWindow->RootWindow && !(g.NavWindow->RootWindowForNav->Flags & ImGuiWindowFlags_Popup) && g.NavWindow->RootWindowForNav->ParentWindow) + { + // Exit child window + ImGuiWindow* child_window = g.NavWindow->RootWindowForNav; + ImGuiWindow* parent_window = child_window->ParentWindow; + IM_ASSERT(child_window->ChildId != 0); + FocusWindow(parent_window); + SetNavID(child_window->ChildId, ImGuiNavLayer_Main, 0, WindowRectAbsToRel(parent_window, child_window->Rect())); + NavRestoreHighlightAfterMove(); + } + else if (g.OpenPopupStack.Size > 0 && g.OpenPopupStack.back().Window != NULL && !(g.OpenPopupStack.back().Window->Flags & ImGuiWindowFlags_Modal)) + { + // Close open popup/menu + ClosePopupToLevel(g.OpenPopupStack.Size - 1, true); + } + else + { + // Clear NavLastId for popups but keep it for regular child window so we can leave one and come back where we were + if (g.NavWindow && ((g.NavWindow->Flags & ImGuiWindowFlags_Popup) || !(g.NavWindow->Flags & ImGuiWindowFlags_ChildWindow))) + g.NavWindow->NavLastIds[0] = 0; + g.NavId = 0; + } +} + +// Handle PageUp/PageDown/Home/End keys +// Called from NavUpdateCreateMoveRequest() which will use our output to create a move request +// FIXME-NAV: This doesn't work properly with NavFlattened siblings as we use NavWindow rectangle for reference +// FIXME-NAV: how to get Home/End to aim at the beginning/end of a 2D grid? +static float ImGui::NavUpdatePageUpPageDown() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + if ((window->Flags & ImGuiWindowFlags_NoNavInputs) || g.NavWindowingTarget != NULL) + return 0.0f; + + const bool page_up_held = IsKeyDown(ImGuiKey_PageUp, ImGuiKeyOwner_NoOwner); + const bool page_down_held = IsKeyDown(ImGuiKey_PageDown, ImGuiKeyOwner_NoOwner); + const bool home_pressed = IsKeyPressed(ImGuiKey_Home, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner); + const bool end_pressed = IsKeyPressed(ImGuiKey_End, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner); + if (page_up_held == page_down_held && home_pressed == end_pressed) // Proceed if either (not both) are pressed, otherwise early out + return 0.0f; + + if (g.NavLayer != ImGuiNavLayer_Main) + NavRestoreLayer(ImGuiNavLayer_Main); + + if (window->DC.NavLayersActiveMask == 0x00 && window->DC.NavWindowHasScrollY) + { + // Fallback manual-scroll when window has no navigable item + if (IsKeyPressed(ImGuiKey_PageUp, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner)) + SetScrollY(window, window->Scroll.y - window->InnerRect.GetHeight()); + else if (IsKeyPressed(ImGuiKey_PageDown, ImGuiInputFlags_Repeat, ImGuiKeyOwner_NoOwner)) + SetScrollY(window, window->Scroll.y + window->InnerRect.GetHeight()); + else if (home_pressed) + SetScrollY(window, 0.0f); + else if (end_pressed) + SetScrollY(window, window->ScrollMax.y); + } + else + { + ImRect& nav_rect_rel = window->NavRectRel[g.NavLayer]; + const float page_offset_y = ImMax(0.0f, window->InnerRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight()); + float nav_scoring_rect_offset_y = 0.0f; + if (IsKeyPressed(ImGuiKey_PageUp, true)) + { + nav_scoring_rect_offset_y = -page_offset_y; + g.NavMoveDir = ImGuiDir_Down; // Because our scoring rect is offset up, we request the down direction (so we can always land on the last item) + g.NavMoveClipDir = ImGuiDir_Up; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_AlsoScoreVisibleSet | ImGuiNavMoveFlags_IsPageMove; + } + else if (IsKeyPressed(ImGuiKey_PageDown, true)) + { + nav_scoring_rect_offset_y = +page_offset_y; + g.NavMoveDir = ImGuiDir_Up; // Because our scoring rect is offset down, we request the up direction (so we can always land on the last item) + g.NavMoveClipDir = ImGuiDir_Down; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_AlsoScoreVisibleSet | ImGuiNavMoveFlags_IsPageMove; + } + else if (home_pressed) + { + // FIXME-NAV: handling of Home/End is assuming that the top/bottom most item will be visible with Scroll.y == 0/ScrollMax.y + // Scrolling will be handled via the ImGuiNavMoveFlags_ScrollToEdgeY flag, we don't scroll immediately to avoid scrolling happening before nav result. + // Preserve current horizontal position if we have any. + nav_rect_rel.Min.y = nav_rect_rel.Max.y = 0.0f; + if (nav_rect_rel.IsInverted()) + nav_rect_rel.Min.x = nav_rect_rel.Max.x = 0.0f; + g.NavMoveDir = ImGuiDir_Down; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_ScrollToEdgeY; + // FIXME-NAV: MoveClipDir left to _None, intentional? + } + else if (end_pressed) + { + nav_rect_rel.Min.y = nav_rect_rel.Max.y = window->ContentSize.y; + if (nav_rect_rel.IsInverted()) + nav_rect_rel.Min.x = nav_rect_rel.Max.x = 0.0f; + g.NavMoveDir = ImGuiDir_Up; + g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_ScrollToEdgeY; + // FIXME-NAV: MoveClipDir left to _None, intentional? + } + return nav_scoring_rect_offset_y; + } + return 0.0f; +} + +static void ImGui::NavEndFrame() +{ + ImGuiContext& g = *GImGui; + + // Show CTRL+TAB list window + if (g.NavWindowingTarget != NULL) + NavUpdateWindowingOverlay(); + + // Perform wrap-around in menus + // FIXME-NAV: Wrap may need to apply a weight bias on the other axis. e.g. 4x4 grid with 2 last items missing on last item won't handle LoopY/WrapY correctly. + // FIXME-NAV: Wrap (not Loop) support could be handled by the scoring function and then WrapX would function without an extra frame. + if (g.NavWindow && NavMoveRequestButNoResultYet() && (g.NavMoveFlags & ImGuiNavMoveFlags_WrapMask_) && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded) == 0) + NavUpdateCreateWrappingRequest(); +} + +static void ImGui::NavUpdateCreateWrappingRequest() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.NavWindow; + + bool do_forward = false; + ImRect bb_rel = window->NavRectRel[g.NavLayer]; + ImGuiDir clip_dir = g.NavMoveDir; + + const ImGuiNavMoveFlags move_flags = g.NavMoveFlags; + //const ImGuiAxis move_axis = (g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X; + if (g.NavMoveDir == ImGuiDir_Left && (move_flags & (ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX))) + { + bb_rel.Min.x = bb_rel.Max.x = window->ContentSize.x + window->WindowPadding.x; + if (move_flags & ImGuiNavMoveFlags_WrapX) + { + bb_rel.TranslateY(-bb_rel.GetHeight()); // Previous row + clip_dir = ImGuiDir_Up; + } + do_forward = true; + } + if (g.NavMoveDir == ImGuiDir_Right && (move_flags & (ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX))) + { + bb_rel.Min.x = bb_rel.Max.x = -window->WindowPadding.x; + if (move_flags & ImGuiNavMoveFlags_WrapX) + { + bb_rel.TranslateY(+bb_rel.GetHeight()); // Next row + clip_dir = ImGuiDir_Down; + } + do_forward = true; + } + if (g.NavMoveDir == ImGuiDir_Up && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY))) + { + bb_rel.Min.y = bb_rel.Max.y = window->ContentSize.y + window->WindowPadding.y; + if (move_flags & ImGuiNavMoveFlags_WrapY) + { + bb_rel.TranslateX(-bb_rel.GetWidth()); // Previous column + clip_dir = ImGuiDir_Left; + } + do_forward = true; + } + if (g.NavMoveDir == ImGuiDir_Down && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY))) + { + bb_rel.Min.y = bb_rel.Max.y = -window->WindowPadding.y; + if (move_flags & ImGuiNavMoveFlags_WrapY) + { + bb_rel.TranslateX(+bb_rel.GetWidth()); // Next column + clip_dir = ImGuiDir_Right; + } + do_forward = true; + } + if (!do_forward) + return; + window->NavRectRel[g.NavLayer] = bb_rel; + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavClearPreferredPosForAxis(ImGuiAxis_Y); + NavMoveRequestForward(g.NavMoveDir, clip_dir, move_flags, g.NavMoveScrollFlags); +} + +static int ImGui::FindWindowFocusIndex(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(g); + int order = window->FocusOrder; + IM_ASSERT(window->RootWindow == window); // No child window (not testing _ChildWindow because of docking) + IM_ASSERT(g.WindowsFocusOrder[order] == window); + return order; +} + +static ImGuiWindow* FindWindowNavFocusable(int i_start, int i_stop, int dir) // FIXME-OPT O(N) +{ + ImGuiContext& g = *GImGui; + for (int i = i_start; i >= 0 && i < g.WindowsFocusOrder.Size && i != i_stop; i += dir) + if (ImGui::IsWindowNavFocusable(g.WindowsFocusOrder[i])) + return g.WindowsFocusOrder[i]; + return NULL; +} + +static void NavUpdateWindowingHighlightWindow(int focus_change_dir) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindowingTarget); + if (g.NavWindowingTarget->Flags & ImGuiWindowFlags_Modal) + return; + + const int i_current = ImGui::FindWindowFocusIndex(g.NavWindowingTarget); + ImGuiWindow* window_target = FindWindowNavFocusable(i_current + focus_change_dir, -INT_MAX, focus_change_dir); + if (!window_target) + window_target = FindWindowNavFocusable((focus_change_dir < 0) ? (g.WindowsFocusOrder.Size - 1) : 0, i_current, focus_change_dir); + if (window_target) // Don't reset windowing target if there's a single window in the list + { + g.NavWindowingTarget = g.NavWindowingTargetAnim = window_target; + g.NavWindowingAccumDeltaPos = g.NavWindowingAccumDeltaSize = ImVec2(0.0f, 0.0f); + } + g.NavWindowingToggleLayer = false; +} + +// Windowing management mode +// Keyboard: CTRL+Tab (change focus/move/resize), Alt (toggle menu layer) +// Gamepad: Hold Menu/Square (change focus/move/resize), Tap Menu/Square (toggle menu layer) +static void ImGui::NavUpdateWindowing() +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + + ImGuiWindow* apply_focus_window = NULL; + bool apply_toggle_layer = false; + + ImGuiWindow* modal_window = GetTopMostPopupModal(); + bool allow_windowing = (modal_window == NULL); // FIXME: This prevent CTRL+TAB from being usable with windows that are inside the Begin-stack of that modal. + if (!allow_windowing) + g.NavWindowingTarget = NULL; + + // Fade out + if (g.NavWindowingTargetAnim && g.NavWindowingTarget == NULL) + { + g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha - io.DeltaTime * 10.0f, 0.0f); + if (g.DimBgRatio <= 0.0f && g.NavWindowingHighlightAlpha <= 0.0f) + g.NavWindowingTargetAnim = NULL; + } + + // Start CTRL+Tab or Square+L/R window selection + // (g.ConfigNavWindowingKeyNext/g.ConfigNavWindowingKeyPrev defaults are ImGuiMod_Ctrl|ImGuiKey_Tab and ImGuiMod_Ctrl|ImGuiMod_Shift|ImGuiKey_Tab) + const ImGuiID owner_id = ImHashStr("###NavUpdateWindowing"); + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0; + const bool keyboard_next_window = allow_windowing && g.ConfigNavWindowingKeyNext && Shortcut(g.ConfigNavWindowingKeyNext, ImGuiInputFlags_Repeat | ImGuiInputFlags_RouteAlways, owner_id); + const bool keyboard_prev_window = allow_windowing && g.ConfigNavWindowingKeyPrev && Shortcut(g.ConfigNavWindowingKeyPrev, ImGuiInputFlags_Repeat | ImGuiInputFlags_RouteAlways, owner_id); + const bool start_windowing_with_gamepad = allow_windowing && nav_gamepad_active && !g.NavWindowingTarget && IsKeyPressed(ImGuiKey_NavGamepadMenu, ImGuiInputFlags_None); + const bool start_windowing_with_keyboard = allow_windowing && !g.NavWindowingTarget && (keyboard_next_window || keyboard_prev_window); // Note: enabled even without NavEnableKeyboard! + if (start_windowing_with_gamepad || start_windowing_with_keyboard) + if (ImGuiWindow* window = g.NavWindow ? g.NavWindow : FindWindowNavFocusable(g.WindowsFocusOrder.Size - 1, -INT_MAX, -1)) + { + g.NavWindowingTarget = g.NavWindowingTargetAnim = window->RootWindow; + g.NavWindowingTimer = g.NavWindowingHighlightAlpha = 0.0f; + g.NavWindowingAccumDeltaPos = g.NavWindowingAccumDeltaSize = ImVec2(0.0f, 0.0f); + g.NavWindowingToggleLayer = start_windowing_with_gamepad ? true : false; // Gamepad starts toggling layer + g.NavInputSource = start_windowing_with_keyboard ? ImGuiInputSource_Keyboard : ImGuiInputSource_Gamepad; + + // Manually register ownership of our mods. Using a global route in the Shortcut() calls instead would probably be correct but may have more side-effects. + if (keyboard_next_window || keyboard_prev_window) + SetKeyOwnersForKeyChord((g.ConfigNavWindowingKeyNext | g.ConfigNavWindowingKeyPrev) & ImGuiMod_Mask_, owner_id); + } + + // Gamepad update + g.NavWindowingTimer += io.DeltaTime; + if (g.NavWindowingTarget && g.NavInputSource == ImGuiInputSource_Gamepad) + { + // Highlight only appears after a brief time holding the button, so that a fast tap on PadMenu (to toggle NavLayer) doesn't add visual noise + g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha, ImSaturate((g.NavWindowingTimer - NAV_WINDOWING_HIGHLIGHT_DELAY) / 0.05f)); + + // Select window to focus + const int focus_change_dir = (int)IsKeyPressed(ImGuiKey_GamepadL1) - (int)IsKeyPressed(ImGuiKey_GamepadR1); + if (focus_change_dir != 0) + { + NavUpdateWindowingHighlightWindow(focus_change_dir); + g.NavWindowingHighlightAlpha = 1.0f; + } + + // Single press toggles NavLayer, long press with L/R apply actual focus on release (until then the window was merely rendered top-most) + if (!IsKeyDown(ImGuiKey_NavGamepadMenu)) + { + g.NavWindowingToggleLayer &= (g.NavWindowingHighlightAlpha < 1.0f); // Once button was held long enough we don't consider it a tap-to-toggle-layer press anymore. + if (g.NavWindowingToggleLayer && g.NavWindow) + apply_toggle_layer = true; + else if (!g.NavWindowingToggleLayer) + apply_focus_window = g.NavWindowingTarget; + g.NavWindowingTarget = NULL; + } + } + + // Keyboard: Focus + if (g.NavWindowingTarget && g.NavInputSource == ImGuiInputSource_Keyboard) + { + // Visuals only appears after a brief time after pressing TAB the first time, so that a fast CTRL+TAB doesn't add visual noise + ImGuiKeyChord shared_mods = ((g.ConfigNavWindowingKeyNext ? g.ConfigNavWindowingKeyNext : ImGuiMod_Mask_) & (g.ConfigNavWindowingKeyPrev ? g.ConfigNavWindowingKeyPrev : ImGuiMod_Mask_)) & ImGuiMod_Mask_; + IM_ASSERT(shared_mods != 0); // Next/Prev shortcut currently needs a shared modifier to "hold", otherwise Prev actions would keep cycling between two windows. + g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha, ImSaturate((g.NavWindowingTimer - NAV_WINDOWING_HIGHLIGHT_DELAY) / 0.05f)); // 1.0f + if (keyboard_next_window || keyboard_prev_window) + NavUpdateWindowingHighlightWindow(keyboard_next_window ? -1 : +1); + else if ((io.KeyMods & shared_mods) != shared_mods) + apply_focus_window = g.NavWindowingTarget; + } + + // Keyboard: Press and Release ALT to toggle menu layer + const ImGuiKey windowing_toggle_keys[] = { ImGuiKey_LeftAlt, ImGuiKey_RightAlt }; + for (ImGuiKey windowing_toggle_key : windowing_toggle_keys) + if (nav_keyboard_active && IsKeyPressed(windowing_toggle_key, 0, ImGuiKeyOwner_NoOwner)) + { + g.NavWindowingToggleLayer = true; + g.NavWindowingToggleKey = windowing_toggle_key; + g.NavInputSource = ImGuiInputSource_Keyboard; + break; + } + if (g.NavWindowingToggleLayer && g.NavInputSource == ImGuiInputSource_Keyboard) + { + // We cancel toggling nav layer when any text has been typed (generally while holding Alt). (See #370) + // We cancel toggling nav layer when other modifiers are pressed. (See #4439) + // - AltGR is Alt+Ctrl on some layout but we can't reliably detect it (not all backends/systems/layout emit it as Alt+Ctrl). + // We cancel toggling nav layer if an owner has claimed the key. + if (io.InputQueueCharacters.Size > 0 || io.KeyCtrl || io.KeyShift || io.KeySuper) + g.NavWindowingToggleLayer = false; + if (TestKeyOwner(g.NavWindowingToggleKey, ImGuiKeyOwner_NoOwner) == false || TestKeyOwner(ImGuiMod_Alt, ImGuiKeyOwner_NoOwner) == false) + g.NavWindowingToggleLayer = false; + + // Apply layer toggle on Alt release + // Important: as before version <18314 we lacked an explicit IO event for focus gain/loss, we also compare mouse validity to detect old backends clearing mouse pos on focus loss. + if (IsKeyReleased(g.NavWindowingToggleKey) && g.NavWindowingToggleLayer) + if (g.ActiveId == 0 || g.ActiveIdAllowOverlap) + if (IsMousePosValid(&io.MousePos) == IsMousePosValid(&io.MousePosPrev)) + apply_toggle_layer = true; + if (!IsKeyDown(g.NavWindowingToggleKey)) + g.NavWindowingToggleLayer = false; + } + + // Move window + if (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoMove)) + { + ImVec2 nav_move_dir; + if (g.NavInputSource == ImGuiInputSource_Keyboard && !io.KeyShift) + nav_move_dir = GetKeyMagnitude2d(ImGuiKey_LeftArrow, ImGuiKey_RightArrow, ImGuiKey_UpArrow, ImGuiKey_DownArrow); + if (g.NavInputSource == ImGuiInputSource_Gamepad) + nav_move_dir = GetKeyMagnitude2d(ImGuiKey_GamepadLStickLeft, ImGuiKey_GamepadLStickRight, ImGuiKey_GamepadLStickUp, ImGuiKey_GamepadLStickDown); + if (nav_move_dir.x != 0.0f || nav_move_dir.y != 0.0f) + { + const float NAV_MOVE_SPEED = 800.0f; + const float move_step = NAV_MOVE_SPEED * io.DeltaTime * ImMin(io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y); + g.NavWindowingAccumDeltaPos += nav_move_dir * move_step; + g.NavDisableMouseHover = true; + ImVec2 accum_floored = ImTrunc(g.NavWindowingAccumDeltaPos); + if (accum_floored.x != 0.0f || accum_floored.y != 0.0f) + { + ImGuiWindow* moving_window = g.NavWindowingTarget->RootWindow; + SetWindowPos(moving_window, moving_window->Pos + accum_floored, ImGuiCond_Always); + g.NavWindowingAccumDeltaPos -= accum_floored; + } + } + } + + // Apply final focus + if (apply_focus_window && (g.NavWindow == NULL || apply_focus_window != g.NavWindow->RootWindow)) + { + ClearActiveID(); + NavRestoreHighlightAfterMove(); + ClosePopupsOverWindow(apply_focus_window, false); + FocusWindow(apply_focus_window, ImGuiFocusRequestFlags_RestoreFocusedChild); + apply_focus_window = g.NavWindow; + if (apply_focus_window->NavLastIds[0] == 0) + NavInitWindow(apply_focus_window, false); + + // If the window has ONLY a menu layer (no main layer), select it directly + // Use NavLayersActiveMaskNext since windows didn't have a chance to be Begin()-ed on this frame, + // so CTRL+Tab where the keys are only held for 1 frame will be able to use correct layers mask since + // the target window as already been previewed once. + // FIXME-NAV: This should be done in NavInit.. or in FocusWindow... However in both of those cases, + // we won't have a guarantee that windows has been visible before and therefore NavLayersActiveMask* + // won't be valid. + if (apply_focus_window->DC.NavLayersActiveMaskNext == (1 << ImGuiNavLayer_Menu)) + g.NavLayer = ImGuiNavLayer_Menu; + } + if (apply_focus_window) + g.NavWindowingTarget = NULL; + + // Apply menu/layer toggle + if (apply_toggle_layer && g.NavWindow) + { + ClearActiveID(); + + // Move to parent menu if necessary + ImGuiWindow* new_nav_window = g.NavWindow; + while (new_nav_window->ParentWindow + && (new_nav_window->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Menu)) == 0 + && (new_nav_window->Flags & ImGuiWindowFlags_ChildWindow) != 0 + && (new_nav_window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0) + new_nav_window = new_nav_window->ParentWindow; + if (new_nav_window != g.NavWindow) + { + ImGuiWindow* old_nav_window = g.NavWindow; + FocusWindow(new_nav_window); + new_nav_window->NavLastChildNavWindow = old_nav_window; + } + + // Toggle layer + const ImGuiNavLayer new_nav_layer = (g.NavWindow->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Menu)) ? (ImGuiNavLayer)((int)g.NavLayer ^ 1) : ImGuiNavLayer_Main; + if (new_nav_layer != g.NavLayer) + { + // Reinitialize navigation when entering menu bar with the Alt key (FIXME: could be a properly of the layer?) + if (new_nav_layer == ImGuiNavLayer_Menu) + g.NavWindow->NavLastIds[new_nav_layer] = 0; + NavRestoreLayer(new_nav_layer); + NavRestoreHighlightAfterMove(); + } + } +} + +// Window has already passed the IsWindowNavFocusable() +static const char* GetFallbackWindowNameForWindowingList(ImGuiWindow* window) +{ + if (window->Flags & ImGuiWindowFlags_Popup) + return ImGui::LocalizeGetMsg(ImGuiLocKey_WindowingPopup); + if ((window->Flags & ImGuiWindowFlags_MenuBar) && strcmp(window->Name, "##MainMenuBar") == 0) + return ImGui::LocalizeGetMsg(ImGuiLocKey_WindowingMainMenuBar); + return ImGui::LocalizeGetMsg(ImGuiLocKey_WindowingUntitled); +} + +// Overlay displayed when using CTRL+TAB. Called by EndFrame(). +void ImGui::NavUpdateWindowingOverlay() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.NavWindowingTarget != NULL); + + if (g.NavWindowingTimer < NAV_WINDOWING_LIST_APPEAR_DELAY) + return; + + if (g.NavWindowingListWindow == NULL) + g.NavWindowingListWindow = FindWindowByName("###NavWindowingList"); + const ImGuiViewport* viewport = GetMainViewport(); + SetNextWindowSizeConstraints(ImVec2(viewport->Size.x * 0.20f, viewport->Size.y * 0.20f), ImVec2(FLT_MAX, FLT_MAX)); + SetNextWindowPos(viewport->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.WindowPadding * 2.0f); + Begin("###NavWindowingList", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings); + if (g.ContextName[0] != 0) + SeparatorText(g.ContextName); + for (int n = g.WindowsFocusOrder.Size - 1; n >= 0; n--) + { + ImGuiWindow* window = g.WindowsFocusOrder[n]; + IM_ASSERT(window != NULL); // Fix static analyzers + if (!IsWindowNavFocusable(window)) + continue; + const char* label = window->Name; + if (label == FindRenderedTextEnd(label)) + label = GetFallbackWindowNameForWindowingList(window); + Selectable(label, g.NavWindowingTarget == window); + } + End(); + PopStyleVar(); +} + + +//----------------------------------------------------------------------------- +// [SECTION] DRAG AND DROP +//----------------------------------------------------------------------------- + +bool ImGui::IsDragDropActive() +{ + ImGuiContext& g = *GImGui; + return g.DragDropActive; +} + +void ImGui::ClearDragDrop() +{ + ImGuiContext& g = *GImGui; + if (g.DragDropActive) + IMGUI_DEBUG_LOG_ACTIVEID("[dragdrop] ClearDragDrop()\n"); + g.DragDropActive = false; + g.DragDropPayload.Clear(); + g.DragDropAcceptFlags = ImGuiDragDropFlags_None; + g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0; + g.DragDropAcceptIdCurrRectSurface = FLT_MAX; + g.DragDropAcceptFrameCount = -1; + + g.DragDropPayloadBufHeap.clear(); + memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal)); +} + +bool ImGui::BeginTooltipHidden() +{ + ImGuiContext& g = *GImGui; + bool ret = Begin("##Tooltip_Hidden", NULL, ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize); + SetWindowHiddenAndSkipItemsForCurrentFrame(g.CurrentWindow); + return ret; +} + +// When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/description, c) call EndDragDropSource() +// If the item has an identifier: +// - This assume/require the item to be activated (typically via ButtonBehavior). +// - Therefore if you want to use this with a mouse button other than left mouse button, it is up to the item itself to activate with another button. +// - We then pull and use the mouse button that was used to activate the item and use it to carry on the drag. +// If the item has no identifier: +// - Currently always assume left mouse button. +bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // FIXME-DRAGDROP: While in the common-most "drag from non-zero active id" case we can tell the mouse button, + // in both SourceExtern and id==0 cases we may requires something else (explicit flags or some heuristic). + ImGuiMouseButton mouse_button = ImGuiMouseButton_Left; + + bool source_drag_active = false; + ImGuiID source_id = 0; + ImGuiID source_parent_id = 0; + if ((flags & ImGuiDragDropFlags_SourceExtern) == 0) + { + source_id = g.LastItemData.ID; + if (source_id != 0) + { + // Common path: items with ID + if (g.ActiveId != source_id) + return false; + if (g.ActiveIdMouseButton != -1) + mouse_button = g.ActiveIdMouseButton; + if (g.IO.MouseDown[mouse_button] == false || window->SkipItems) + return false; + g.ActiveIdAllowOverlap = false; + } + else + { + // Uncommon path: items without ID + if (g.IO.MouseDown[mouse_button] == false || window->SkipItems) + return false; + if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) == 0 && (g.ActiveId == 0 || g.ActiveIdWindow != window)) + return false; + + // If you want to use BeginDragDropSource() on an item with no unique identifier for interaction, such as Text() or Image(), you need to: + // A) Read the explanation below, B) Use the ImGuiDragDropFlags_SourceAllowNullID flag. + if (!(flags & ImGuiDragDropFlags_SourceAllowNullID)) + { + IM_ASSERT(0); + return false; + } + + // Magic fallback to handle items with no assigned ID, e.g. Text(), Image() + // We build a throwaway ID based on current ID stack + relative AABB of items in window. + // THE IDENTIFIER WON'T SURVIVE ANY REPOSITIONING/RESIZINGG OF THE WIDGET, so if your widget moves your dragging operation will be canceled. + // We don't need to maintain/call ClearActiveID() as releasing the button will early out this function and trigger !ActiveIdIsAlive. + // Rely on keeping other window->LastItemXXX fields intact. + source_id = g.LastItemData.ID = window->GetIDFromRectangle(g.LastItemData.Rect); + KeepAliveID(source_id); + bool is_hovered = ItemHoverable(g.LastItemData.Rect, source_id, g.LastItemData.InFlags); + if (is_hovered && g.IO.MouseClicked[mouse_button]) + { + SetActiveID(source_id, window); + FocusWindow(window); + } + if (g.ActiveId == source_id) // Allow the underlying widget to display/return hovered during the mouse release frame, else we would get a flicker. + g.ActiveIdAllowOverlap = is_hovered; + } + if (g.ActiveId != source_id) + return false; + source_parent_id = window->IDStack.back(); + source_drag_active = IsMouseDragging(mouse_button); + + // Disable navigation and key inputs while dragging + cancel existing request if any + SetActiveIdUsingAllKeyboardKeys(); + } + else + { + // When ImGuiDragDropFlags_SourceExtern is set: + window = NULL; + source_id = ImHashStr("#SourceExtern"); + source_drag_active = true; + mouse_button = g.IO.MouseDown[0] ? 0 : -1; + KeepAliveID(source_id); + SetActiveID(source_id, NULL); + } + + IM_ASSERT(g.DragDropWithinTarget == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + if (!source_drag_active) + return false; + + // Activate drag and drop + if (!g.DragDropActive) + { + IM_ASSERT(source_id != 0); + ClearDragDrop(); + IMGUI_DEBUG_LOG_ACTIVEID("[dragdrop] BeginDragDropSource() DragDropActive = true, source_id = 0x%08X%s\n", + source_id, (flags & ImGuiDragDropFlags_SourceExtern) ? " (EXTERN)" : ""); + ImGuiPayload& payload = g.DragDropPayload; + payload.SourceId = source_id; + payload.SourceParentId = source_parent_id; + g.DragDropActive = true; + g.DragDropSourceFlags = flags; + g.DragDropMouseButton = mouse_button; + if (payload.SourceId == g.ActiveId) + g.ActiveIdNoClearOnFocusLoss = true; + } + g.DragDropSourceFrameCount = g.FrameCount; + g.DragDropWithinSource = true; + + if (!(flags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) + { + // Target can request the Source to not display its tooltip (we use a dedicated flag to make this request explicit) + // We unfortunately can't just modify the source flags and skip the call to BeginTooltip, as caller may be emitting contents. + bool ret; + if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip)) + ret = BeginTooltipHidden(); + else + ret = BeginTooltip(); + IM_ASSERT(ret); // FIXME-NEWBEGIN: If this ever becomes false, we need to Begin("##Hidden", NULL, ImGuiWindowFlags_NoSavedSettings) + SetWindowHiddendAndSkipItemsForCurrentFrame(). + IM_UNUSED(ret); + } + + if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern)) + g.LastItemData.StatusFlags &= ~ImGuiItemStatusFlags_HoveredRect; + + return true; +} + +void ImGui::EndDragDropSource() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.DragDropActive); + IM_ASSERT(g.DragDropWithinSource && "Not after a BeginDragDropSource()?"); + + if (!(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) + EndTooltip(); + + // Discard the drag if have not called SetDragDropPayload() + if (g.DragDropPayload.DataFrameCount == -1) + ClearDragDrop(); + g.DragDropWithinSource = false; +} + +// Use 'cond' to choose to submit payload on drag start or every frame +bool ImGui::SetDragDropPayload(const char* type, const void* data, size_t data_size, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + ImGuiPayload& payload = g.DragDropPayload; + if (cond == 0) + cond = ImGuiCond_Always; + + IM_ASSERT(type != NULL); + IM_ASSERT(strlen(type) < IM_ARRAYSIZE(payload.DataType) && "Payload type can be at most 32 characters long"); + IM_ASSERT((data != NULL && data_size > 0) || (data == NULL && data_size == 0)); + IM_ASSERT(cond == ImGuiCond_Always || cond == ImGuiCond_Once); + IM_ASSERT(payload.SourceId != 0); // Not called between BeginDragDropSource() and EndDragDropSource() + + if (cond == ImGuiCond_Always || payload.DataFrameCount == -1) + { + // Copy payload + ImStrncpy(payload.DataType, type, IM_ARRAYSIZE(payload.DataType)); + g.DragDropPayloadBufHeap.resize(0); + if (data_size > sizeof(g.DragDropPayloadBufLocal)) + { + // Store in heap + g.DragDropPayloadBufHeap.resize((int)data_size); + payload.Data = g.DragDropPayloadBufHeap.Data; + memcpy(payload.Data, data, data_size); + } + else if (data_size > 0) + { + // Store locally + memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal)); + payload.Data = g.DragDropPayloadBufLocal; + memcpy(payload.Data, data, data_size); + } + else + { + payload.Data = NULL; + } + payload.DataSize = (int)data_size; + } + payload.DataFrameCount = g.FrameCount; + + // Return whether the payload has been accepted + return (g.DragDropAcceptFrameCount == g.FrameCount) || (g.DragDropAcceptFrameCount == g.FrameCount - 1); +} + +bool ImGui::BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id) +{ + ImGuiContext& g = *GImGui; + if (!g.DragDropActive) + return false; + + ImGuiWindow* window = g.CurrentWindow; + ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow; + if (hovered_window == NULL || window->RootWindow != hovered_window->RootWindow) + return false; + IM_ASSERT(id != 0); + if (!IsMouseHoveringRect(bb.Min, bb.Max) || (id == g.DragDropPayload.SourceId)) + return false; + if (window->SkipItems) + return false; + + IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + g.DragDropTargetRect = bb; + g.DragDropTargetClipRect = window->ClipRect; // May want to be overridden by user depending on use case? + g.DragDropTargetId = id; + g.DragDropWithinTarget = true; + return true; +} + +// We don't use BeginDragDropTargetCustom() and duplicate its code because: +// 1) we use LastItemData's ImGuiItemStatusFlags_HoveredRect which handles items that push a temporarily clip rectangle in their code. Calling BeginDragDropTargetCustom(LastItemRect) would not handle them. +// 2) and it's faster. as this code may be very frequently called, we want to early out as fast as we can. +// Also note how the HoveredWindow test is positioned differently in both functions (in both functions we optimize for the cheapest early out case) +bool ImGui::BeginDragDropTarget() +{ + ImGuiContext& g = *GImGui; + if (!g.DragDropActive) + return false; + + ImGuiWindow* window = g.CurrentWindow; + if (!(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect)) + return false; + ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow; + if (hovered_window == NULL || window->RootWindow != hovered_window->RootWindow || window->SkipItems) + return false; + + const ImRect& display_rect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) ? g.LastItemData.DisplayRect : g.LastItemData.Rect; + ImGuiID id = g.LastItemData.ID; + if (id == 0) + { + id = window->GetIDFromRectangle(display_rect); + KeepAliveID(id); + } + if (g.DragDropPayload.SourceId == id) + return false; + + IM_ASSERT(g.DragDropWithinTarget == false && g.DragDropWithinSource == false); // Can't nest BeginDragDropSource() and BeginDragDropTarget() + g.DragDropTargetRect = display_rect; + g.DragDropTargetClipRect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasClipRect) ? g.LastItemData.ClipRect : window->ClipRect; + g.DragDropTargetId = id; + g.DragDropWithinTarget = true; + return true; +} + +bool ImGui::IsDragDropPayloadBeingAccepted() +{ + ImGuiContext& g = *GImGui; + return g.DragDropActive && g.DragDropAcceptIdPrev != 0; +} + +const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiPayload& payload = g.DragDropPayload; + IM_ASSERT(g.DragDropActive); // Not called between BeginDragDropTarget() and EndDragDropTarget() ? + IM_ASSERT(payload.DataFrameCount != -1); // Forgot to call EndDragDropTarget() ? + if (type != NULL && !payload.IsDataType(type)) + return NULL; + + // Accept smallest drag target bounding box, this allows us to nest drag targets conveniently without ordering constraints. + // NB: We currently accept NULL id as target. However, overlapping targets requires a unique ID to function! + const bool was_accepted_previously = (g.DragDropAcceptIdPrev == g.DragDropTargetId); + ImRect r = g.DragDropTargetRect; + float r_surface = r.GetWidth() * r.GetHeight(); + if (r_surface > g.DragDropAcceptIdCurrRectSurface) + return NULL; + + g.DragDropAcceptFlags = flags; + g.DragDropAcceptIdCurr = g.DragDropTargetId; + g.DragDropAcceptIdCurrRectSurface = r_surface; + //IMGUI_DEBUG_LOG("AcceptDragDropPayload(): %08X: accept\n", g.DragDropTargetId); + + // Render default drop visuals + payload.Preview = was_accepted_previously; + flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that live for 1 frame) + if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && payload.Preview) + RenderDragDropTargetRect(r, g.DragDropTargetClipRect); + + g.DragDropAcceptFrameCount = g.FrameCount; + if ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceExtern) && g.DragDropMouseButton == -1) + payload.Delivery = was_accepted_previously && (g.DragDropSourceFrameCount < g.FrameCount); + else + payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting OS window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased() + if (!payload.Delivery && !(flags & ImGuiDragDropFlags_AcceptBeforeDelivery)) + return NULL; + + if (payload.Delivery) + IMGUI_DEBUG_LOG_ACTIVEID("[dragdrop] AcceptDragDropPayload(): 0x%08X: payload delivery\n", g.DragDropTargetId); + return &payload; +} + +// FIXME-STYLE FIXME-DRAGDROP: Settle on a proper default visuals for drop target. +void ImGui::RenderDragDropTargetRect(const ImRect& bb, const ImRect& item_clip_rect) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImRect bb_display = bb; + bb_display.ClipWith(item_clip_rect); // Clip THEN expand so we have a way to visualize that target is not entirely visible. + bb_display.Expand(3.5f); + bool push_clip_rect = !window->ClipRect.Contains(bb_display); + if (push_clip_rect) + window->DrawList->PushClipRectFullScreen(); + window->DrawList->AddRect(bb_display.Min, bb_display.Max, GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f); + if (push_clip_rect) + window->DrawList->PopClipRect(); +} + +const ImGuiPayload* ImGui::GetDragDropPayload() +{ + ImGuiContext& g = *GImGui; + return (g.DragDropActive && g.DragDropPayload.DataFrameCount != -1) ? &g.DragDropPayload : NULL; +} + +void ImGui::EndDragDropTarget() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.DragDropActive); + IM_ASSERT(g.DragDropWithinTarget); + g.DragDropWithinTarget = false; + + // Clear drag and drop state payload right after delivery + if (g.DragDropPayload.Delivery) + ClearDragDrop(); +} + +//----------------------------------------------------------------------------- +// [SECTION] LOGGING/CAPTURING +//----------------------------------------------------------------------------- +// All text output from the interface can be captured into tty/file/clipboard. +// By default, tree nodes are automatically opened during logging. +//----------------------------------------------------------------------------- + +// Pass text data straight to log (without being displayed) +static inline void LogTextV(ImGuiContext& g, const char* fmt, va_list args) +{ + if (g.LogFile) + { + g.LogBuffer.Buf.resize(0); + g.LogBuffer.appendfv(fmt, args); + ImFileWrite(g.LogBuffer.c_str(), sizeof(char), (ImU64)g.LogBuffer.size(), g.LogFile); + } + else + { + g.LogBuffer.appendfv(fmt, args); + } +} + +void ImGui::LogText(const char* fmt, ...) +{ + ImGuiContext& g = *GImGui; + if (!g.LogEnabled) + return; + + va_list args; + va_start(args, fmt); + LogTextV(g, fmt, args); + va_end(args); +} + +void ImGui::LogTextV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + if (!g.LogEnabled) + return; + + LogTextV(g, fmt, args); +} + +// Internal version that takes a position to decide on newline placement and pad items according to their depth. +// We split text into individual lines to add current tree level padding +// FIXME: This code is a little complicated perhaps, considering simplifying the whole system. +void ImGui::LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + const char* prefix = g.LogNextPrefix; + const char* suffix = g.LogNextSuffix; + g.LogNextPrefix = g.LogNextSuffix = NULL; + + if (!text_end) + text_end = FindRenderedTextEnd(text, text_end); + + const bool log_new_line = ref_pos && (ref_pos->y > g.LogLinePosY + g.Style.FramePadding.y + 1); + if (ref_pos) + g.LogLinePosY = ref_pos->y; + if (log_new_line) + { + LogText(IM_NEWLINE); + g.LogLineFirstItem = true; + } + + if (prefix) + LogRenderedText(ref_pos, prefix, prefix + strlen(prefix)); // Calculate end ourself to ensure "##" are included here. + + // Re-adjust padding if we have popped out of our starting depth + if (g.LogDepthRef > window->DC.TreeDepth) + g.LogDepthRef = window->DC.TreeDepth; + const int tree_depth = (window->DC.TreeDepth - g.LogDepthRef); + + const char* text_remaining = text; + for (;;) + { + // Split the string. Each new line (after a '\n') is followed by indentation corresponding to the current depth of our log entry. + // We don't add a trailing \n yet to allow a subsequent item on the same line to be captured. + const char* line_start = text_remaining; + const char* line_end = ImStreolRange(line_start, text_end); + const bool is_last_line = (line_end == text_end); + if (line_start != line_end || !is_last_line) + { + const int line_length = (int)(line_end - line_start); + const int indentation = g.LogLineFirstItem ? tree_depth * 4 : 1; + LogText("%*s%.*s", indentation, "", line_length, line_start); + g.LogLineFirstItem = false; + if (*line_end == '\n') + { + LogText(IM_NEWLINE); + g.LogLineFirstItem = true; + } + } + if (is_last_line) + break; + text_remaining = line_end + 1; + } + + if (suffix) + LogRenderedText(ref_pos, suffix, suffix + strlen(suffix)); +} + +// Start logging/capturing text output +void ImGui::LogBegin(ImGuiLogType type, int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(g.LogEnabled == false); + IM_ASSERT(g.LogFile == NULL); + IM_ASSERT(g.LogBuffer.empty()); + g.LogEnabled = g.ItemUnclipByLog = true; + g.LogType = type; + g.LogNextPrefix = g.LogNextSuffix = NULL; + g.LogDepthRef = window->DC.TreeDepth; + g.LogDepthToExpand = ((auto_open_depth >= 0) ? auto_open_depth : g.LogDepthToExpandDefault); + g.LogLinePosY = FLT_MAX; + g.LogLineFirstItem = true; +} + +// Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText) +void ImGui::LogSetNextTextDecoration(const char* prefix, const char* suffix) +{ + ImGuiContext& g = *GImGui; + g.LogNextPrefix = prefix; + g.LogNextSuffix = suffix; +} + +void ImGui::LogToTTY(int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + IM_UNUSED(auto_open_depth); +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + LogBegin(ImGuiLogType_TTY, auto_open_depth); + g.LogFile = stdout; +#endif +} + +// Start logging/capturing text output to given file +void ImGui::LogToFile(int auto_open_depth, const char* filename) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + + // FIXME: We could probably open the file in text mode "at", however note that clipboard/buffer logging will still + // be subject to outputting OS-incompatible carriage return if within strings the user doesn't use IM_NEWLINE. + // By opening the file in binary mode "ab" we have consistent output everywhere. + if (!filename) + filename = g.IO.LogFilename; + if (!filename || !filename[0]) + return; + ImFileHandle f = ImFileOpen(filename, "ab"); + if (!f) + { + IM_ASSERT(0); + return; + } + + LogBegin(ImGuiLogType_File, auto_open_depth); + g.LogFile = f; +} + +// Start logging/capturing text output to clipboard +void ImGui::LogToClipboard(int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + LogBegin(ImGuiLogType_Clipboard, auto_open_depth); +} + +void ImGui::LogToBuffer(int auto_open_depth) +{ + ImGuiContext& g = *GImGui; + if (g.LogEnabled) + return; + LogBegin(ImGuiLogType_Buffer, auto_open_depth); +} + +void ImGui::LogFinish() +{ + ImGuiContext& g = *GImGui; + if (!g.LogEnabled) + return; + + LogText(IM_NEWLINE); + switch (g.LogType) + { + case ImGuiLogType_TTY: +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + fflush(g.LogFile); +#endif + break; + case ImGuiLogType_File: + ImFileClose(g.LogFile); + break; + case ImGuiLogType_Buffer: + break; + case ImGuiLogType_Clipboard: + if (!g.LogBuffer.empty()) + SetClipboardText(g.LogBuffer.begin()); + break; + case ImGuiLogType_None: + IM_ASSERT(0); + break; + } + + g.LogEnabled = g.ItemUnclipByLog = false; + g.LogType = ImGuiLogType_None; + g.LogFile = NULL; + g.LogBuffer.clear(); +} + +// Helper to display logging buttons +// FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest function alive!) +void ImGui::LogButtons() +{ + ImGuiContext& g = *GImGui; + + PushID("LogButtons"); +#ifndef IMGUI_DISABLE_TTY_FUNCTIONS + const bool log_to_tty = Button("Log To TTY"); SameLine(); +#else + const bool log_to_tty = false; +#endif + const bool log_to_file = Button("Log To File"); SameLine(); + const bool log_to_clipboard = Button("Log To Clipboard"); SameLine(); + PushItemFlag(ImGuiItemFlags_NoTabStop, true); + SetNextItemWidth(80.0f); + SliderInt("Default Depth", &g.LogDepthToExpandDefault, 0, 9, NULL); + PopItemFlag(); + PopID(); + + // Start logging at the end of the function so that the buttons don't appear in the log + if (log_to_tty) + LogToTTY(); + if (log_to_file) + LogToFile(); + if (log_to_clipboard) + LogToClipboard(); +} + + +//----------------------------------------------------------------------------- +// [SECTION] SETTINGS +//----------------------------------------------------------------------------- +// - UpdateSettings() [Internal] +// - MarkIniSettingsDirty() [Internal] +// - FindSettingsHandler() [Internal] +// - ClearIniSettings() [Internal] +// - LoadIniSettingsFromDisk() +// - LoadIniSettingsFromMemory() +// - SaveIniSettingsToDisk() +// - SaveIniSettingsToMemory() +//----------------------------------------------------------------------------- +// - CreateNewWindowSettings() [Internal] +// - FindWindowSettingsByID() [Internal] +// - FindWindowSettingsByWindow() [Internal] +// - ClearWindowSettings() [Internal] +// - WindowSettingsHandler_***() [Internal] +//----------------------------------------------------------------------------- + +// Called by NewFrame() +void ImGui::UpdateSettings() +{ + // Load settings on first frame (if not explicitly loaded manually before) + ImGuiContext& g = *GImGui; + if (!g.SettingsLoaded) + { + IM_ASSERT(g.SettingsWindows.empty()); + if (g.IO.IniFilename) + LoadIniSettingsFromDisk(g.IO.IniFilename); + g.SettingsLoaded = true; + } + + // Save settings (with a delay after the last modification, so we don't spam disk too much) + if (g.SettingsDirtyTimer > 0.0f) + { + g.SettingsDirtyTimer -= g.IO.DeltaTime; + if (g.SettingsDirtyTimer <= 0.0f) + { + if (g.IO.IniFilename != NULL) + SaveIniSettingsToDisk(g.IO.IniFilename); + else + g.IO.WantSaveIniSettings = true; // Let user know they can call SaveIniSettingsToMemory(). user will need to clear io.WantSaveIniSettings themselves. + g.SettingsDirtyTimer = 0.0f; + } + } +} + +void ImGui::MarkIniSettingsDirty() +{ + ImGuiContext& g = *GImGui; + if (g.SettingsDirtyTimer <= 0.0f) + g.SettingsDirtyTimer = g.IO.IniSavingRate; +} + +void ImGui::MarkIniSettingsDirty(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings)) + if (g.SettingsDirtyTimer <= 0.0f) + g.SettingsDirtyTimer = g.IO.IniSavingRate; +} + +void ImGui::AddSettingsHandler(const ImGuiSettingsHandler* handler) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(FindSettingsHandler(handler->TypeName) == NULL); + g.SettingsHandlers.push_back(*handler); +} + +void ImGui::RemoveSettingsHandler(const char* type_name) +{ + ImGuiContext& g = *GImGui; + if (ImGuiSettingsHandler* handler = FindSettingsHandler(type_name)) + g.SettingsHandlers.erase(handler); +} + +ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name) +{ + ImGuiContext& g = *GImGui; + const ImGuiID type_hash = ImHashStr(type_name); + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.TypeHash == type_hash) + return &handler; + return NULL; +} + +// Clear all settings (windows, tables, docking etc.) +void ImGui::ClearIniSettings() +{ + ImGuiContext& g = *GImGui; + g.SettingsIniData.clear(); + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.ClearAllFn != NULL) + handler.ClearAllFn(&g, &handler); +} + +void ImGui::LoadIniSettingsFromDisk(const char* ini_filename) +{ + size_t file_data_size = 0; + char* file_data = (char*)ImFileLoadToMemory(ini_filename, "rb", &file_data_size); + if (!file_data) + return; + if (file_data_size > 0) + LoadIniSettingsFromMemory(file_data, (size_t)file_data_size); + IM_FREE(file_data); +} + +// Zero-tolerance, no error reporting, cheap .ini parsing +// Set ini_size==0 to let us use strlen(ini_data). Do not call this function with a 0 if your buffer is actually empty! +void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Initialized); + //IM_ASSERT(!g.WithinFrameScope && "Cannot be called between NewFrame() and EndFrame()"); + //IM_ASSERT(g.SettingsLoaded == false && g.FrameCount == 0); + + // For user convenience, we allow passing a non zero-terminated string (hence the ini_size parameter). + // For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy.. + if (ini_size == 0) + ini_size = strlen(ini_data); + g.SettingsIniData.Buf.resize((int)ini_size + 1); + char* const buf = g.SettingsIniData.Buf.Data; + char* const buf_end = buf + ini_size; + memcpy(buf, ini_data, ini_size); + buf_end[0] = 0; + + // Call pre-read handlers + // Some types will clear their data (e.g. dock information) some types will allow merge/override (window) + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.ReadInitFn != NULL) + handler.ReadInitFn(&g, &handler); + + void* entry_data = NULL; + ImGuiSettingsHandler* entry_handler = NULL; + + char* line_end = NULL; + for (char* line = buf; line < buf_end; line = line_end + 1) + { + // Skip new lines markers, then find end of the line + while (*line == '\n' || *line == '\r') + line++; + line_end = line; + while (line_end < buf_end && *line_end != '\n' && *line_end != '\r') + line_end++; + line_end[0] = 0; + if (line[0] == ';') + continue; + if (line[0] == '[' && line_end > line && line_end[-1] == ']') + { + // Parse "[Type][Name]". Note that 'Name' can itself contains [] characters, which is acceptable with the current format and parsing code. + line_end[-1] = 0; + const char* name_end = line_end - 1; + const char* type_start = line + 1; + char* type_end = (char*)(void*)ImStrchrRange(type_start, name_end, ']'); + const char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : NULL; + if (!type_end || !name_start) + continue; + *type_end = 0; // Overwrite first ']' + name_start++; // Skip second '[' + entry_handler = FindSettingsHandler(type_start); + entry_data = entry_handler ? entry_handler->ReadOpenFn(&g, entry_handler, name_start) : NULL; + } + else if (entry_handler != NULL && entry_data != NULL) + { + // Let type handler parse the line + entry_handler->ReadLineFn(&g, entry_handler, entry_data, line); + } + } + g.SettingsLoaded = true; + + // [DEBUG] Restore untouched copy so it can be browsed in Metrics (not strictly necessary) + memcpy(buf, ini_data, ini_size); + + // Call post-read handlers + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + if (handler.ApplyAllFn != NULL) + handler.ApplyAllFn(&g, &handler); +} + +void ImGui::SaveIniSettingsToDisk(const char* ini_filename) +{ + ImGuiContext& g = *GImGui; + g.SettingsDirtyTimer = 0.0f; + if (!ini_filename) + return; + + size_t ini_data_size = 0; + const char* ini_data = SaveIniSettingsToMemory(&ini_data_size); + ImFileHandle f = ImFileOpen(ini_filename, "wt"); + if (!f) + return; + ImFileWrite(ini_data, sizeof(char), ini_data_size, f); + ImFileClose(f); +} + +// Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer +const char* ImGui::SaveIniSettingsToMemory(size_t* out_size) +{ + ImGuiContext& g = *GImGui; + g.SettingsDirtyTimer = 0.0f; + g.SettingsIniData.Buf.resize(0); + g.SettingsIniData.Buf.push_back(0); + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + handler.WriteAllFn(&g, &handler, &g.SettingsIniData); + if (out_size) + *out_size = (size_t)g.SettingsIniData.size(); + return g.SettingsIniData.c_str(); +} + +ImGuiWindowSettings* ImGui::CreateNewWindowSettings(const char* name) +{ + ImGuiContext& g = *GImGui; + + if (g.IO.ConfigDebugIniSettings == false) + { + // Skip to the "###" marker if any. We don't skip past to match the behavior of GetID() + // Preserve the full string when ConfigDebugVerboseIniSettings is set to make .ini inspection easier. + if (const char* p = strstr(name, "###")) + name = p; + } + const size_t name_len = strlen(name); + + // Allocate chunk + const size_t chunk_size = sizeof(ImGuiWindowSettings) + name_len + 1; + ImGuiWindowSettings* settings = g.SettingsWindows.alloc_chunk(chunk_size); + IM_PLACEMENT_NEW(settings) ImGuiWindowSettings(); + settings->ID = ImHashStr(name, name_len); + memcpy(settings->GetName(), name, name_len + 1); // Store with zero terminator + + return settings; +} + +// We don't provide a FindWindowSettingsByName() because Docking system doesn't always hold on names. +// This is called once per window .ini entry + once per newly instantiated window. +ImGuiWindowSettings* ImGui::FindWindowSettingsByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + if (settings->ID == id && !settings->WantDelete) + return settings; + return NULL; +} + +// This is faster if you are holding on a Window already as we don't need to perform a search. +ImGuiWindowSettings* ImGui::FindWindowSettingsByWindow(ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + if (window->SettingsOffset != -1) + return g.SettingsWindows.ptr_from_offset(window->SettingsOffset); + return FindWindowSettingsByID(window->ID); +} + +// This will revert window to its initial state, including enabling the ImGuiCond_FirstUseEver/ImGuiCond_Once conditions once more. +void ImGui::ClearWindowSettings(const char* name) +{ + //IMGUI_DEBUG_LOG("ClearWindowSettings('%s')\n", name); + ImGuiWindow* window = FindWindowByName(name); + if (window != NULL) + { + window->Flags |= ImGuiWindowFlags_NoSavedSettings; + InitOrLoadWindowSettings(window, NULL); + } + if (ImGuiWindowSettings* settings = window ? FindWindowSettingsByWindow(window) : FindWindowSettingsByID(ImHashStr(name))) + settings->WantDelete = true; +} + +static void WindowSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (ImGuiWindow* window : g.Windows) + window->SettingsOffset = -1; + g.SettingsWindows.clear(); +} + +static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name) +{ + ImGuiID id = ImHashStr(name); + ImGuiWindowSettings* settings = ImGui::FindWindowSettingsByID(id); + if (settings) + *settings = ImGuiWindowSettings(); // Clear existing if recycling previous entry + else + settings = ImGui::CreateNewWindowSettings(name); + settings->ID = id; + settings->WantApply = true; + return (void*)settings; +} + +static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line) +{ + ImGuiWindowSettings* settings = (ImGuiWindowSettings*)entry; + int x, y; + int i; + if (sscanf(line, "Pos=%i,%i", &x, &y) == 2) { settings->Pos = ImVec2ih((short)x, (short)y); } + else if (sscanf(line, "Size=%i,%i", &x, &y) == 2) { settings->Size = ImVec2ih((short)x, (short)y); } + else if (sscanf(line, "Collapsed=%d", &i) == 1) { settings->Collapsed = (i != 0); } + else if (sscanf(line, "IsChild=%d", &i) == 1) { settings->IsChild = (i != 0); } +} + +// Apply to existing windows (if any) +static void WindowSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + if (settings->WantApply) + { + if (ImGuiWindow* window = ImGui::FindWindowByID(settings->ID)) + ApplyWindowSettings(window, settings); + settings->WantApply = false; + } +} + +static void WindowSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) +{ + // Gather data from windows that were active during this session + // (if a window wasn't opened in this session we preserve its settings) + ImGuiContext& g = *ctx; + for (ImGuiWindow* window : g.Windows) + { + if (window->Flags & ImGuiWindowFlags_NoSavedSettings) + continue; + + ImGuiWindowSettings* settings = ImGui::FindWindowSettingsByWindow(window); + if (!settings) + { + settings = ImGui::CreateNewWindowSettings(window->Name); + window->SettingsOffset = g.SettingsWindows.offset_from_ptr(settings); + } + IM_ASSERT(settings->ID == window->ID); + settings->Pos = ImVec2ih(window->Pos); + settings->Size = ImVec2ih(window->SizeFull); + settings->IsChild = (window->Flags & ImGuiWindowFlags_ChildWindow) != 0; + settings->Collapsed = window->Collapsed; + settings->WantDelete = false; + } + + // Write to text buffer + buf->reserve(buf->size() + g.SettingsWindows.size() * 6); // ballpark reserve + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + { + if (settings->WantDelete) + continue; + const char* settings_name = settings->GetName(); + buf->appendf("[%s][%s]\n", handler->TypeName, settings_name); + if (settings->IsChild) + { + buf->appendf("IsChild=1\n"); + buf->appendf("Size=%d,%d\n", settings->Size.x, settings->Size.y); + } + else + { + buf->appendf("Pos=%d,%d\n", settings->Pos.x, settings->Pos.y); + buf->appendf("Size=%d,%d\n", settings->Size.x, settings->Size.y); + if (settings->Collapsed) + buf->appendf("Collapsed=1\n"); + } + buf->append("\n"); + } +} + + +//----------------------------------------------------------------------------- +// [SECTION] LOCALIZATION +//----------------------------------------------------------------------------- + +void ImGui::LocalizeRegisterEntries(const ImGuiLocEntry* entries, int count) +{ + ImGuiContext& g = *GImGui; + for (int n = 0; n < count; n++) + g.LocalizationTable[entries[n].Key] = entries[n].Text; +} + + +//----------------------------------------------------------------------------- +// [SECTION] VIEWPORTS, PLATFORM WINDOWS +//----------------------------------------------------------------------------- +// - GetMainViewport() +// - SetWindowViewport() [Internal] +// - UpdateViewportsNewFrame() [Internal] +// (this section is more complete in the 'docking' branch) +//----------------------------------------------------------------------------- + +ImGuiViewport* ImGui::GetMainViewport() +{ + ImGuiContext& g = *GImGui; + return g.Viewports[0]; +} + +void ImGui::SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport) +{ + window->Viewport = viewport; +} + +// Update viewports and monitor infos +static void ImGui::UpdateViewportsNewFrame() +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.Viewports.Size == 1); + + // Update main viewport with current platform position. + // FIXME-VIEWPORT: Size is driven by backend/user code for backward-compatibility but we should aim to make this more consistent. + ImGuiViewportP* main_viewport = g.Viewports[0]; + main_viewport->Flags = ImGuiViewportFlags_IsPlatformWindow | ImGuiViewportFlags_OwnedByApp; + main_viewport->Pos = ImVec2(0.0f, 0.0f); + main_viewport->Size = g.IO.DisplaySize; + + for (ImGuiViewportP* viewport : g.Viewports) + { + // Lock down space taken by menu bars and status bars, reset the offset for fucntions like BeginMainMenuBar() to alter them again. + viewport->WorkOffsetMin = viewport->BuildWorkOffsetMin; + viewport->WorkOffsetMax = viewport->BuildWorkOffsetMax; + viewport->BuildWorkOffsetMin = viewport->BuildWorkOffsetMax = ImVec2(0.0f, 0.0f); + viewport->UpdateWorkRect(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] DOCKING +//----------------------------------------------------------------------------- + +// (this section is filled in the 'docking' branch) + + +//----------------------------------------------------------------------------- +// [SECTION] PLATFORM DEPENDENT HELPERS +//----------------------------------------------------------------------------- +// - Default clipboard handlers +// - Default shell function handlers +// - Default IME handlers +//----------------------------------------------------------------------------- + +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) + +#ifdef _MSC_VER +#pragma comment(lib, "user32") +#pragma comment(lib, "kernel32") +#endif + +// Win32 clipboard implementation +// We use g.ClipboardHandlerData for temporary storage to ensure it is freed on Shutdown() +static const char* GetClipboardTextFn_DefaultImpl(void* user_data_ctx) +{ + ImGuiContext& g = *(ImGuiContext*)user_data_ctx; + g.ClipboardHandlerData.clear(); + if (!::OpenClipboard(NULL)) + return NULL; + HANDLE wbuf_handle = ::GetClipboardData(CF_UNICODETEXT); + if (wbuf_handle == NULL) + { + ::CloseClipboard(); + return NULL; + } + if (const WCHAR* wbuf_global = (const WCHAR*)::GlobalLock(wbuf_handle)) + { + int buf_len = ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, NULL, 0, NULL, NULL); + g.ClipboardHandlerData.resize(buf_len); + ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, g.ClipboardHandlerData.Data, buf_len, NULL, NULL); + } + ::GlobalUnlock(wbuf_handle); + ::CloseClipboard(); + return g.ClipboardHandlerData.Data; +} + +static void SetClipboardTextFn_DefaultImpl(void*, const char* text) +{ + if (!::OpenClipboard(NULL)) + return; + const int wbuf_length = ::MultiByteToWideChar(CP_UTF8, 0, text, -1, NULL, 0); + HGLOBAL wbuf_handle = ::GlobalAlloc(GMEM_MOVEABLE, (SIZE_T)wbuf_length * sizeof(WCHAR)); + if (wbuf_handle == NULL) + { + ::CloseClipboard(); + return; + } + WCHAR* wbuf_global = (WCHAR*)::GlobalLock(wbuf_handle); + ::MultiByteToWideChar(CP_UTF8, 0, text, -1, wbuf_global, wbuf_length); + ::GlobalUnlock(wbuf_handle); + ::EmptyClipboard(); + if (::SetClipboardData(CF_UNICODETEXT, wbuf_handle) == NULL) + ::GlobalFree(wbuf_handle); + ::CloseClipboard(); +} + +#elif defined(__APPLE__) && TARGET_OS_OSX && defined(IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS) + +#include // Use old API to avoid need for separate .mm file +static PasteboardRef main_clipboard = 0; + +// OSX clipboard implementation +// If you enable this you will need to add '-framework ApplicationServices' to your linker command-line! +static void SetClipboardTextFn_DefaultImpl(void*, const char* text) +{ + if (!main_clipboard) + PasteboardCreate(kPasteboardClipboard, &main_clipboard); + PasteboardClear(main_clipboard); + CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*)text, strlen(text)); + if (cf_data) + { + PasteboardPutItemFlavor(main_clipboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), cf_data, 0); + CFRelease(cf_data); + } +} + +static const char* GetClipboardTextFn_DefaultImpl(void* user_data_ctx) +{ + ImGuiContext& g = *(ImGuiContext*)user_data_ctx; + if (!main_clipboard) + PasteboardCreate(kPasteboardClipboard, &main_clipboard); + PasteboardSynchronize(main_clipboard); + + ItemCount item_count = 0; + PasteboardGetItemCount(main_clipboard, &item_count); + for (ItemCount i = 0; i < item_count; i++) + { + PasteboardItemID item_id = 0; + PasteboardGetItemIdentifier(main_clipboard, i + 1, &item_id); + CFArrayRef flavor_type_array = 0; + PasteboardCopyItemFlavors(main_clipboard, item_id, &flavor_type_array); + for (CFIndex j = 0, nj = CFArrayGetCount(flavor_type_array); j < nj; j++) + { + CFDataRef cf_data; + if (PasteboardCopyItemFlavorData(main_clipboard, item_id, CFSTR("public.utf8-plain-text"), &cf_data) == noErr) + { + g.ClipboardHandlerData.clear(); + int length = (int)CFDataGetLength(cf_data); + g.ClipboardHandlerData.resize(length + 1); + CFDataGetBytes(cf_data, CFRangeMake(0, length), (UInt8*)g.ClipboardHandlerData.Data); + g.ClipboardHandlerData[length] = 0; + CFRelease(cf_data); + return g.ClipboardHandlerData.Data; + } + } + } + return NULL; +} + +#else + +// Local Dear ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers. +static const char* GetClipboardTextFn_DefaultImpl(void* user_data_ctx) +{ + ImGuiContext& g = *(ImGuiContext*)user_data_ctx; + return g.ClipboardHandlerData.empty() ? NULL : g.ClipboardHandlerData.begin(); +} + +static void SetClipboardTextFn_DefaultImpl(void* user_data_ctx, const char* text) +{ + ImGuiContext& g = *(ImGuiContext*)user_data_ctx; + g.ClipboardHandlerData.clear(); + const char* text_end = text + strlen(text); + g.ClipboardHandlerData.resize((int)(text_end - text) + 1); + memcpy(&g.ClipboardHandlerData[0], text, (size_t)(text_end - text)); + g.ClipboardHandlerData[(int)(text_end - text)] = 0; +} + +#endif // Default clipboard handlers + +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#if defined(__APPLE__) && TARGET_OS_IPHONE +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif + +#if defined(_WIN32) && defined(IMGUI_DISABLE_WIN32_FUNCTIONS) +#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#endif +#endif + +#ifndef IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS +#ifdef _WIN32 +#include // ShellExecuteA() +#ifdef _MSC_VER +#pragma comment(lib, "shell32") +#endif +static bool PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char* path) +{ + return (INT_PTR)::ShellExecuteA(NULL, "open", path, NULL, NULL, SW_SHOWDEFAULT) > 32; +} +#else +#include +#include +static bool PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char* path) +{ +#if defined(__APPLE__) + const char* args[] { "open", "--", path, NULL }; +#else + const char* args[] { "xdg-open", path, NULL }; +#endif + pid_t pid = fork(); + if (pid < 0) + return false; + if (!pid) + { + execvp(args[0], const_cast(args)); + exit(-1); + } + else + { + int status; + waitpid(pid, &status, 0); + return WEXITSTATUS(status) == 0; + } +} +#endif +#else +static bool PlatformOpenInShellFn_DefaultImpl(ImGuiContext*, const char*) { return false; } +#endif // Default shell handlers + +//----------------------------------------------------------------------------- + +// Win32 API IME support (for Asian languages, etc.) +#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) + +#include +#ifdef _MSC_VER +#pragma comment(lib, "imm32") +#endif + +static void PlatformSetImeDataFn_DefaultImpl(ImGuiContext*, ImGuiViewport* viewport, ImGuiPlatformImeData* data) +{ + // Notify OS Input Method Editor of text input position + HWND hwnd = (HWND)viewport->PlatformHandleRaw; + if (hwnd == 0) + return; + + //::ImmAssociateContextEx(hwnd, NULL, data->WantVisible ? IACE_DEFAULT : 0); + if (HIMC himc = ::ImmGetContext(hwnd)) + { + COMPOSITIONFORM composition_form = {}; + composition_form.ptCurrentPos.x = (LONG)data->InputPos.x; + composition_form.ptCurrentPos.y = (LONG)data->InputPos.y; + composition_form.dwStyle = CFS_FORCE_POSITION; + ::ImmSetCompositionWindow(himc, &composition_form); + CANDIDATEFORM candidate_form = {}; + candidate_form.dwStyle = CFS_CANDIDATEPOS; + candidate_form.ptCurrentPos.x = (LONG)data->InputPos.x; + candidate_form.ptCurrentPos.y = (LONG)data->InputPos.y; + ::ImmSetCandidateWindow(himc, &candidate_form); + ::ImmReleaseContext(hwnd, himc); + } +} + +#else + +static void PlatformSetImeDataFn_DefaultImpl(ImGuiContext*, ImGuiViewport*, ImGuiPlatformImeData*) {} + +#endif // Default IME handlers + +//----------------------------------------------------------------------------- +// [SECTION] METRICS/DEBUGGER WINDOW +//----------------------------------------------------------------------------- +// - DebugRenderViewportThumbnail() [Internal] +// - RenderViewportsThumbnails() [Internal] +// - DebugTextEncoding() +// - MetricsHelpMarker() [Internal] +// - ShowFontAtlas() [Internal] +// - ShowMetricsWindow() +// - DebugNodeColumns() [Internal] +// - DebugNodeDrawList() [Internal] +// - DebugNodeDrawCmdShowMeshAndBoundingBox() [Internal] +// - DebugNodeFont() [Internal] +// - DebugNodeFontGlyph() [Internal] +// - DebugNodeStorage() [Internal] +// - DebugNodeTabBar() [Internal] +// - DebugNodeViewport() [Internal] +// - DebugNodeWindow() [Internal] +// - DebugNodeWindowSettings() [Internal] +// - DebugNodeWindowsList() [Internal] +// - DebugNodeWindowsListByBeginStackParent() [Internal] +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + +void ImGui::DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + ImVec2 scale = bb.GetSize() / viewport->Size; + ImVec2 off = bb.Min - viewport->Pos * scale; + float alpha_mul = 1.0f; + window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border, alpha_mul * 0.40f)); + for (ImGuiWindow* thumb_window : g.Windows) + { + if (!thumb_window->WasActive || (thumb_window->Flags & ImGuiWindowFlags_ChildWindow)) + continue; + + ImRect thumb_r = thumb_window->Rect(); + ImRect title_r = thumb_window->TitleBarRect(); + thumb_r = ImRect(ImTrunc(off + thumb_r.Min * scale), ImTrunc(off + thumb_r.Max * scale)); + title_r = ImRect(ImTrunc(off + title_r.Min * scale), ImTrunc(off + ImVec2(title_r.Max.x, title_r.Min.y + title_r.GetHeight() * 3.0f) * scale)); // Exaggerate title bar height + thumb_r.ClipWithFull(bb); + title_r.ClipWithFull(bb); + const bool window_is_focused = (g.NavWindow && thumb_window->RootWindowForTitleBarHighlight == g.NavWindow->RootWindowForTitleBarHighlight); + window->DrawList->AddRectFilled(thumb_r.Min, thumb_r.Max, GetColorU32(ImGuiCol_WindowBg, alpha_mul)); + window->DrawList->AddRectFilled(title_r.Min, title_r.Max, GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg, alpha_mul)); + window->DrawList->AddRect(thumb_r.Min, thumb_r.Max, GetColorU32(ImGuiCol_Border, alpha_mul)); + window->DrawList->AddText(g.Font, g.FontSize * 1.0f, title_r.Min, GetColorU32(ImGuiCol_Text, alpha_mul), thumb_window->Name, FindRenderedTextEnd(thumb_window->Name)); + } + draw_list->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border, alpha_mul)); + if (viewport->ID == g.DebugMetricsConfig.HighlightViewportID) + window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255)); +} + +static void RenderViewportsThumbnails() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + float SCALE = 1.0f / 8.0f; + ImRect bb_full(g.Viewports[0]->Pos, g.Viewports[0]->Pos + g.Viewports[0]->Size); + ImVec2 p = window->DC.CursorPos; + ImVec2 off = p - bb_full.Min * SCALE; + + // Draw viewports + for (ImGuiViewportP* viewport : g.Viewports) + { + ImRect viewport_draw_bb(off + (viewport->Pos) * SCALE, off + (viewport->Pos + viewport->Size) * SCALE); + ImGui::DebugRenderViewportThumbnail(window->DrawList, viewport, viewport_draw_bb); + } + ImGui::Dummy(bb_full.GetSize() * SCALE); +} + +// Draw an arbitrary US keyboard layout to visualize translated keys +void ImGui::DebugRenderKeyboardPreview(ImDrawList* draw_list) +{ + const float scale = ImGui::GetFontSize() / 13.0f; + const ImVec2 key_size = ImVec2(35.0f, 35.0f) * scale; + const float key_rounding = 3.0f * scale; + const ImVec2 key_face_size = ImVec2(25.0f, 25.0f) * scale; + const ImVec2 key_face_pos = ImVec2(5.0f, 3.0f) * scale; + const float key_face_rounding = 2.0f * scale; + const ImVec2 key_label_pos = ImVec2(7.0f, 4.0f) * scale; + const ImVec2 key_step = ImVec2(key_size.x - 1.0f, key_size.y - 1.0f); + const float key_row_offset = 9.0f * scale; + + ImVec2 board_min = GetCursorScreenPos(); + ImVec2 board_max = ImVec2(board_min.x + 3 * key_step.x + 2 * key_row_offset + 10.0f, board_min.y + 3 * key_step.y + 10.0f); + ImVec2 start_pos = ImVec2(board_min.x + 5.0f - key_step.x, board_min.y); + + struct KeyLayoutData { int Row, Col; const char* Label; ImGuiKey Key; }; + const KeyLayoutData keys_to_display[] = + { + { 0, 0, "", ImGuiKey_Tab }, { 0, 1, "Q", ImGuiKey_Q }, { 0, 2, "W", ImGuiKey_W }, { 0, 3, "E", ImGuiKey_E }, { 0, 4, "R", ImGuiKey_R }, + { 1, 0, "", ImGuiKey_CapsLock }, { 1, 1, "A", ImGuiKey_A }, { 1, 2, "S", ImGuiKey_S }, { 1, 3, "D", ImGuiKey_D }, { 1, 4, "F", ImGuiKey_F }, + { 2, 0, "", ImGuiKey_LeftShift },{ 2, 1, "Z", ImGuiKey_Z }, { 2, 2, "X", ImGuiKey_X }, { 2, 3, "C", ImGuiKey_C }, { 2, 4, "V", ImGuiKey_V } + }; + + // Elements rendered manually via ImDrawList API are not clipped automatically. + // While not strictly necessary, here IsItemVisible() is used to avoid rendering these shapes when they are out of view. + Dummy(board_max - board_min); + if (!IsItemVisible()) + return; + draw_list->PushClipRect(board_min, board_max, true); + for (int n = 0; n < IM_ARRAYSIZE(keys_to_display); n++) + { + const KeyLayoutData* key_data = &keys_to_display[n]; + ImVec2 key_min = ImVec2(start_pos.x + key_data->Col * key_step.x + key_data->Row * key_row_offset, start_pos.y + key_data->Row * key_step.y); + ImVec2 key_max = key_min + key_size; + draw_list->AddRectFilled(key_min, key_max, IM_COL32(204, 204, 204, 255), key_rounding); + draw_list->AddRect(key_min, key_max, IM_COL32(24, 24, 24, 255), key_rounding); + ImVec2 face_min = ImVec2(key_min.x + key_face_pos.x, key_min.y + key_face_pos.y); + ImVec2 face_max = ImVec2(face_min.x + key_face_size.x, face_min.y + key_face_size.y); + draw_list->AddRect(face_min, face_max, IM_COL32(193, 193, 193, 255), key_face_rounding, ImDrawFlags_None, 2.0f); + draw_list->AddRectFilled(face_min, face_max, IM_COL32(252, 252, 252, 255), key_face_rounding); + ImVec2 label_min = ImVec2(key_min.x + key_label_pos.x, key_min.y + key_label_pos.y); + draw_list->AddText(label_min, IM_COL32(64, 64, 64, 255), key_data->Label); + if (IsKeyDown(key_data->Key)) + draw_list->AddRectFilled(key_min, key_max, IM_COL32(255, 0, 0, 128), key_rounding); + } + draw_list->PopClipRect(); +} + +// Helper tool to diagnose between text encoding issues and font loading issues. Pass your UTF-8 string and verify that there are correct. +void ImGui::DebugTextEncoding(const char* str) +{ + Text("Text: \"%s\"", str); + if (!BeginTable("##DebugTextEncoding", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable)) + return; + TableSetupColumn("Offset"); + TableSetupColumn("UTF-8"); + TableSetupColumn("Glyph"); + TableSetupColumn("Codepoint"); + TableHeadersRow(); + for (const char* p = str; *p != 0; ) + { + unsigned int c; + const int c_utf8_len = ImTextCharFromUtf8(&c, p, NULL); + TableNextColumn(); + Text("%d", (int)(p - str)); + TableNextColumn(); + for (int byte_index = 0; byte_index < c_utf8_len; byte_index++) + { + if (byte_index > 0) + SameLine(); + Text("0x%02X", (int)(unsigned char)p[byte_index]); + } + TableNextColumn(); + if (GetFont()->FindGlyphNoFallback((ImWchar)c)) + TextUnformatted(p, p + c_utf8_len); + else + TextUnformatted((c == IM_UNICODE_CODEPOINT_INVALID) ? "[invalid]" : "[missing]"); + TableNextColumn(); + Text("U+%04X", (int)c); + p += c_utf8_len; + } + EndTable(); +} + +static void DebugFlashStyleColorStop() +{ + ImGuiContext& g = *GImGui; + if (g.DebugFlashStyleColorIdx != ImGuiCol_COUNT) + g.Style.Colors[g.DebugFlashStyleColorIdx] = g.DebugFlashStyleColorBackup; + g.DebugFlashStyleColorIdx = ImGuiCol_COUNT; +} + +// Flash a given style color for some + inhibit modifications of this color via PushStyleColor() calls. +void ImGui::DebugFlashStyleColor(ImGuiCol idx) +{ + ImGuiContext& g = *GImGui; + DebugFlashStyleColorStop(); + g.DebugFlashStyleColorTime = 0.5f; + g.DebugFlashStyleColorIdx = idx; + g.DebugFlashStyleColorBackup = g.Style.Colors[idx]; +} + +void ImGui::UpdateDebugToolFlashStyleColor() +{ + ImGuiContext& g = *GImGui; + if (g.DebugFlashStyleColorTime <= 0.0f) + return; + ColorConvertHSVtoRGB(cosf(g.DebugFlashStyleColorTime * 6.0f) * 0.5f + 0.5f, 0.5f, 0.5f, g.Style.Colors[g.DebugFlashStyleColorIdx].x, g.Style.Colors[g.DebugFlashStyleColorIdx].y, g.Style.Colors[g.DebugFlashStyleColorIdx].z); + g.Style.Colors[g.DebugFlashStyleColorIdx].w = 1.0f; + if ((g.DebugFlashStyleColorTime -= g.IO.DeltaTime) <= 0.0f) + DebugFlashStyleColorStop(); +} + +// Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds. +static void MetricsHelpMarker(const char* desc) +{ + ImGui::TextDisabled("(?)"); + if (ImGui::BeginItemTooltip()) + { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); + ImGui::TextUnformatted(desc); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } +} + +// [DEBUG] List fonts in a font atlas and display its texture +void ImGui::ShowFontAtlas(ImFontAtlas* atlas) +{ + for (ImFont* font : atlas->Fonts) + { + PushID(font); + DebugNodeFont(font); + PopID(); + } + if (TreeNode("Font Atlas", "Font Atlas (%dx%d pixels)", atlas->TexWidth, atlas->TexHeight)) + { + ImGuiContext& g = *GImGui; + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + Checkbox("Tint with Text Color", &cfg->ShowAtlasTintedWithTextColor); // Using text color ensure visibility of core atlas data, but will alter custom colored icons + ImVec4 tint_col = cfg->ShowAtlasTintedWithTextColor ? GetStyleColorVec4(ImGuiCol_Text) : ImVec4(1.0f, 1.0f, 1.0f, 1.0f); + ImVec4 border_col = GetStyleColorVec4(ImGuiCol_Border); + Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col); + TreePop(); + } +} + +void ImGui::ShowMetricsWindow(bool* p_open) +{ + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + if (cfg->ShowDebugLog) + ShowDebugLogWindow(&cfg->ShowDebugLog); + if (cfg->ShowIDStackTool) + ShowIDStackToolWindow(&cfg->ShowIDStackTool); + + if (!Begin("Dear ImGui Metrics/Debugger", p_open) || GetCurrentWindow()->BeginCount > 1) + { + End(); + return; + } + + // [DEBUG] Clear debug breaks hooks after exactly one cycle. + DebugBreakClearData(); + + // Basic info + Text("Dear ImGui %s", GetVersion()); + if (g.ContextName[0] != 0) + { + SameLine(); + Text("(Context Name: \"%s\")", g.ContextName); + } + Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); + Text("%d vertices, %d indices (%d triangles)", io.MetricsRenderVertices, io.MetricsRenderIndices, io.MetricsRenderIndices / 3); + Text("%d visible windows, %d current allocations", io.MetricsRenderWindows, g.DebugAllocInfo.TotalAllocCount - g.DebugAllocInfo.TotalFreeCount); + //SameLine(); if (SmallButton("GC")) { g.GcCompactAll = true; } + + Separator(); + + // Debugging enums + enum { WRT_OuterRect, WRT_OuterRectClipped, WRT_InnerRect, WRT_InnerClipRect, WRT_WorkRect, WRT_Content, WRT_ContentIdeal, WRT_ContentRegionRect, WRT_Count }; // Windows Rect Type + const char* wrt_rects_names[WRT_Count] = { "OuterRect", "OuterRectClipped", "InnerRect", "InnerClipRect", "WorkRect", "Content", "ContentIdeal", "ContentRegionRect" }; + enum { TRT_OuterRect, TRT_InnerRect, TRT_WorkRect, TRT_HostClipRect, TRT_InnerClipRect, TRT_BackgroundClipRect, TRT_ColumnsRect, TRT_ColumnsWorkRect, TRT_ColumnsClipRect, TRT_ColumnsContentHeadersUsed, TRT_ColumnsContentHeadersIdeal, TRT_ColumnsContentFrozen, TRT_ColumnsContentUnfrozen, TRT_Count }; // Tables Rect Type + const char* trt_rects_names[TRT_Count] = { "OuterRect", "InnerRect", "WorkRect", "HostClipRect", "InnerClipRect", "BackgroundClipRect", "ColumnsRect", "ColumnsWorkRect", "ColumnsClipRect", "ColumnsContentHeadersUsed", "ColumnsContentHeadersIdeal", "ColumnsContentFrozen", "ColumnsContentUnfrozen" }; + if (cfg->ShowWindowsRectsType < 0) + cfg->ShowWindowsRectsType = WRT_WorkRect; + if (cfg->ShowTablesRectsType < 0) + cfg->ShowTablesRectsType = TRT_WorkRect; + + struct Funcs + { + static ImRect GetTableRect(ImGuiTable* table, int rect_type, int n) + { + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); // Always using last submitted instance + if (rect_type == TRT_OuterRect) { return table->OuterRect; } + else if (rect_type == TRT_InnerRect) { return table->InnerRect; } + else if (rect_type == TRT_WorkRect) { return table->WorkRect; } + else if (rect_type == TRT_HostClipRect) { return table->HostClipRect; } + else if (rect_type == TRT_InnerClipRect) { return table->InnerClipRect; } + else if (rect_type == TRT_BackgroundClipRect) { return table->BgClipRect; } + else if (rect_type == TRT_ColumnsRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->MinX, table->InnerClipRect.Min.y, c->MaxX, table->InnerClipRect.Min.y + table_instance->LastOuterHeight); } + else if (rect_type == TRT_ColumnsWorkRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->WorkRect.Min.y, c->WorkMaxX, table->WorkRect.Max.y); } + else if (rect_type == TRT_ColumnsClipRect) { ImGuiTableColumn* c = &table->Columns[n]; return c->ClipRect; } + else if (rect_type == TRT_ColumnsContentHeadersUsed){ ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersUsed, table->InnerClipRect.Min.y + table_instance->LastTopHeadersRowHeight); } // Note: y1/y2 not always accurate + else if (rect_type == TRT_ColumnsContentHeadersIdeal){ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersIdeal, table->InnerClipRect.Min.y + table_instance->LastTopHeadersRowHeight); } + else if (rect_type == TRT_ColumnsContentFrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXFrozen, table->InnerClipRect.Min.y + table_instance->LastFrozenHeight); } + else if (rect_type == TRT_ColumnsContentUnfrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y + table_instance->LastFrozenHeight, c->ContentMaxXUnfrozen, table->InnerClipRect.Max.y); } + IM_ASSERT(0); + return ImRect(); + } + + static ImRect GetWindowRect(ImGuiWindow* window, int rect_type) + { + if (rect_type == WRT_OuterRect) { return window->Rect(); } + else if (rect_type == WRT_OuterRectClipped) { return window->OuterRectClipped; } + else if (rect_type == WRT_InnerRect) { return window->InnerRect; } + else if (rect_type == WRT_InnerClipRect) { return window->InnerClipRect; } + else if (rect_type == WRT_WorkRect) { return window->WorkRect; } + else if (rect_type == WRT_Content) { ImVec2 min = window->InnerRect.Min - window->Scroll + window->WindowPadding; return ImRect(min, min + window->ContentSize); } + else if (rect_type == WRT_ContentIdeal) { ImVec2 min = window->InnerRect.Min - window->Scroll + window->WindowPadding; return ImRect(min, min + window->ContentSizeIdeal); } + else if (rect_type == WRT_ContentRegionRect) { return window->ContentRegionRect; } + IM_ASSERT(0); + return ImRect(); + } + }; + + // Tools + if (TreeNode("Tools")) + { + // Debug Break features + // The Item Picker tool is super useful to visually select an item and break into the call-stack of where it was submitted. + SeparatorTextEx(0, "Debug breaks", NULL, CalcTextSize("(?)").x + g.Style.SeparatorTextPadding.x); + SameLine(); + MetricsHelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash."); + if (Checkbox("Show Item Picker", &g.DebugItemPickerActive) && g.DebugItemPickerActive) + DebugStartItemPicker(); + Checkbox("Show \"Debug Break\" buttons in other sections (io.ConfigDebugIsDebuggerPresent)", &g.IO.ConfigDebugIsDebuggerPresent); + + SeparatorText("Visualize"); + + Checkbox("Show Debug Log", &cfg->ShowDebugLog); + SameLine(); + MetricsHelpMarker("You can also call ImGui::ShowDebugLogWindow() from your code."); + + Checkbox("Show ID Stack Tool", &cfg->ShowIDStackTool); + SameLine(); + MetricsHelpMarker("You can also call ImGui::ShowIDStackToolWindow() from your code."); + + Checkbox("Show windows begin order", &cfg->ShowWindowsBeginOrder); + Checkbox("Show windows rectangles", &cfg->ShowWindowsRects); + SameLine(); + SetNextItemWidth(GetFontSize() * 12); + cfg->ShowWindowsRects |= Combo("##show_windows_rect_type", &cfg->ShowWindowsRectsType, wrt_rects_names, WRT_Count, WRT_Count); + if (cfg->ShowWindowsRects && g.NavWindow != NULL) + { + BulletText("'%s':", g.NavWindow->Name); + Indent(); + for (int rect_n = 0; rect_n < WRT_Count; rect_n++) + { + ImRect r = Funcs::GetWindowRect(g.NavWindow, rect_n); + Text("(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), wrt_rects_names[rect_n]); + } + Unindent(); + } + + Checkbox("Show tables rectangles", &cfg->ShowTablesRects); + SameLine(); + SetNextItemWidth(GetFontSize() * 12); + cfg->ShowTablesRects |= Combo("##show_table_rects_type", &cfg->ShowTablesRectsType, trt_rects_names, TRT_Count, TRT_Count); + if (cfg->ShowTablesRects && g.NavWindow != NULL) + { + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) + { + ImGuiTable* table = g.Tables.TryGetMapData(table_n); + if (table == NULL || table->LastFrameActive < g.FrameCount - 1 || (table->OuterWindow != g.NavWindow && table->InnerWindow != g.NavWindow)) + continue; + + BulletText("Table 0x%08X (%d columns, in '%s')", table->ID, table->ColumnsCount, table->OuterWindow->Name); + if (IsItemHovered()) + GetForegroundDrawList()->AddRect(table->OuterRect.Min - ImVec2(1, 1), table->OuterRect.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 0, 2.0f); + Indent(); + char buf[128]; + for (int rect_n = 0; rect_n < TRT_Count; rect_n++) + { + if (rect_n >= TRT_ColumnsRect) + { + if (rect_n != TRT_ColumnsRect && rect_n != TRT_ColumnsClipRect) + continue; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImRect r = Funcs::GetTableRect(table, rect_n, column_n); + ImFormatString(buf, IM_ARRAYSIZE(buf), "(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) Col %d %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), column_n, trt_rects_names[rect_n]); + Selectable(buf); + if (IsItemHovered()) + GetForegroundDrawList()->AddRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 0, 2.0f); + } + } + else + { + ImRect r = Funcs::GetTableRect(table, rect_n, -1); + ImFormatString(buf, IM_ARRAYSIZE(buf), "(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), trt_rects_names[rect_n]); + Selectable(buf); + if (IsItemHovered()) + GetForegroundDrawList()->AddRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 0, 2.0f); + } + } + Unindent(); + } + } + Checkbox("Show groups rectangles", &g.DebugShowGroupRects); // Storing in context as this is used by group code and prefers to be in hot-data + + SeparatorText("Validate"); + + Checkbox("Debug Begin/BeginChild return value", &io.ConfigDebugBeginReturnValueLoop); + SameLine(); + MetricsHelpMarker("Some calls to Begin()/BeginChild() will return false.\n\nWill cycle through window depths then repeat. Windows should be flickering while running."); + + Checkbox("UTF-8 Encoding viewer", &cfg->ShowTextEncodingViewer); + SameLine(); + MetricsHelpMarker("You can also call ImGui::DebugTextEncoding() from your code with a given string to test that your UTF-8 encoding settings are correct."); + if (cfg->ShowTextEncodingViewer) + { + static char buf[64] = ""; + SetNextItemWidth(-FLT_MIN); + InputText("##DebugTextEncodingBuf", buf, IM_ARRAYSIZE(buf)); + if (buf[0] != 0) + DebugTextEncoding(buf); + } + + TreePop(); + } + + // Windows + if (TreeNode("Windows", "Windows (%d)", g.Windows.Size)) + { + //SetNextItemOpen(true, ImGuiCond_Once); + DebugNodeWindowsList(&g.Windows, "By display order"); + DebugNodeWindowsList(&g.WindowsFocusOrder, "By focus order (root windows)"); + if (TreeNode("By submission order (begin stack)")) + { + // Here we display windows in their submitted order/hierarchy, however note that the Begin stack doesn't constitute a Parent<>Child relationship! + ImVector& temp_buffer = g.WindowsTempSortBuffer; + temp_buffer.resize(0); + for (ImGuiWindow* window : g.Windows) + if (window->LastFrameActive + 1 >= g.FrameCount) + temp_buffer.push_back(window); + struct Func { static int IMGUI_CDECL WindowComparerByBeginOrder(const void* lhs, const void* rhs) { return ((int)(*(const ImGuiWindow* const *)lhs)->BeginOrderWithinContext - (*(const ImGuiWindow* const*)rhs)->BeginOrderWithinContext); } }; + ImQsort(temp_buffer.Data, (size_t)temp_buffer.Size, sizeof(ImGuiWindow*), Func::WindowComparerByBeginOrder); + DebugNodeWindowsListByBeginStackParent(temp_buffer.Data, temp_buffer.Size, NULL); + TreePop(); + } + + TreePop(); + } + + // DrawLists + int drawlist_count = 0; + for (ImGuiViewportP* viewport : g.Viewports) + drawlist_count += viewport->DrawDataP.CmdLists.Size; + if (TreeNode("DrawLists", "DrawLists (%d)", drawlist_count)) + { + Checkbox("Show ImDrawCmd mesh when hovering", &cfg->ShowDrawCmdMesh); + Checkbox("Show ImDrawCmd bounding boxes when hovering", &cfg->ShowDrawCmdBoundingBoxes); + for (ImGuiViewportP* viewport : g.Viewports) + for (ImDrawList* draw_list : viewport->DrawDataP.CmdLists) + DebugNodeDrawList(NULL, viewport, draw_list, "DrawList"); + TreePop(); + } + + // Viewports + if (TreeNode("Viewports", "Viewports (%d)", g.Viewports.Size)) + { + SetNextItemOpen(true, ImGuiCond_Once); + if (TreeNode("Windows Minimap")) + { + RenderViewportsThumbnails(); + TreePop(); + } + cfg->HighlightViewportID = 0; + + for (ImGuiViewportP* viewport : g.Viewports) + DebugNodeViewport(viewport); + TreePop(); + } + + // Details for Popups + if (TreeNode("Popups", "Popups (%d)", g.OpenPopupStack.Size)) + { + for (const ImGuiPopupData& popup_data : g.OpenPopupStack) + { + // As it's difficult to interact with tree nodes while popups are open, we display everything inline. + ImGuiWindow* window = popup_data.Window; + BulletText("PopupID: %08x, Window: '%s' (%s%s), RestoreNavWindow '%s', ParentWindow '%s'", + popup_data.PopupId, window ? window->Name : "NULL", window && (window->Flags & ImGuiWindowFlags_ChildWindow) ? "Child;" : "", window && (window->Flags & ImGuiWindowFlags_ChildMenu) ? "Menu;" : "", + popup_data.RestoreNavWindow ? popup_data.RestoreNavWindow->Name : "NULL", window && window->ParentWindow ? window->ParentWindow->Name : "NULL"); + } + TreePop(); + } + + // Details for TabBars + if (TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetAliveCount())) + { + for (int n = 0; n < g.TabBars.GetMapSize(); n++) + if (ImGuiTabBar* tab_bar = g.TabBars.TryGetMapData(n)) + { + PushID(tab_bar); + DebugNodeTabBar(tab_bar, "TabBar"); + PopID(); + } + TreePop(); + } + + // Details for Tables + if (TreeNode("Tables", "Tables (%d)", g.Tables.GetAliveCount())) + { + for (int n = 0; n < g.Tables.GetMapSize(); n++) + if (ImGuiTable* table = g.Tables.TryGetMapData(n)) + DebugNodeTable(table); + TreePop(); + } + + // Details for Fonts + ImFontAtlas* atlas = g.IO.Fonts; + if (TreeNode("Fonts", "Fonts (%d)", atlas->Fonts.Size)) + { + ShowFontAtlas(atlas); + TreePop(); + } + + // Details for InputText + if (TreeNode("InputText")) + { + DebugNodeInputTextState(&g.InputTextState); + TreePop(); + } + + // Details for TypingSelect + if (TreeNode("TypingSelect", "TypingSelect (%d)", g.TypingSelectState.SearchBuffer[0] != 0 ? 1 : 0)) + { + DebugNodeTypingSelectState(&g.TypingSelectState); + TreePop(); + } + + // Details for MultiSelect + if (TreeNode("MultiSelect", "MultiSelect (%d)", g.MultiSelectStorage.GetAliveCount())) + { + ImGuiBoxSelectState* bs = &g.BoxSelectState; + BulletText("BoxSelect ID=0x%08X, Starting = %d, Active %d", bs->ID, bs->IsStarting, bs->IsActive); + for (int n = 0; n < g.MultiSelectStorage.GetMapSize(); n++) + if (ImGuiMultiSelectState* state = g.MultiSelectStorage.TryGetMapData(n)) + DebugNodeMultiSelectState(state); + TreePop(); + } + + // Details for Docking +#ifdef IMGUI_HAS_DOCK + if (TreeNode("Docking")) + { + TreePop(); + } +#endif // #ifdef IMGUI_HAS_DOCK + + // Settings + if (TreeNode("Settings")) + { + if (SmallButton("Clear")) + ClearIniSettings(); + SameLine(); + if (SmallButton("Save to memory")) + SaveIniSettingsToMemory(); + SameLine(); + if (SmallButton("Save to disk")) + SaveIniSettingsToDisk(g.IO.IniFilename); + SameLine(); + if (g.IO.IniFilename) + Text("\"%s\"", g.IO.IniFilename); + else + TextUnformatted(""); + Checkbox("io.ConfigDebugIniSettings", &io.ConfigDebugIniSettings); + Text("SettingsDirtyTimer %.2f", g.SettingsDirtyTimer); + if (TreeNode("SettingsHandlers", "Settings handlers: (%d)", g.SettingsHandlers.Size)) + { + for (ImGuiSettingsHandler& handler : g.SettingsHandlers) + BulletText("\"%s\"", handler.TypeName); + TreePop(); + } + if (TreeNode("SettingsWindows", "Settings packed data: Windows: %d bytes", g.SettingsWindows.size())) + { + for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings)) + DebugNodeWindowSettings(settings); + TreePop(); + } + + if (TreeNode("SettingsTables", "Settings packed data: Tables: %d bytes", g.SettingsTables.size())) + { + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + DebugNodeTableSettings(settings); + TreePop(); + } + +#ifdef IMGUI_HAS_DOCK +#endif // #ifdef IMGUI_HAS_DOCK + + if (TreeNode("SettingsIniData", "Settings unpacked data (.ini): %d bytes", g.SettingsIniData.size())) + { + InputTextMultiline("##Ini", (char*)(void*)g.SettingsIniData.c_str(), g.SettingsIniData.Buf.Size, ImVec2(-FLT_MIN, GetTextLineHeight() * 20), ImGuiInputTextFlags_ReadOnly); + TreePop(); + } + TreePop(); + } + + // Settings + if (TreeNode("Memory allocations")) + { + ImGuiDebugAllocInfo* info = &g.DebugAllocInfo; + Text("%d current allocations", info->TotalAllocCount - info->TotalFreeCount); + if (SmallButton("GC now")) { g.GcCompactAll = true; } + Text("Recent frames with allocations:"); + int buf_size = IM_ARRAYSIZE(info->LastEntriesBuf); + for (int n = buf_size - 1; n >= 0; n--) + { + ImGuiDebugAllocEntry* entry = &info->LastEntriesBuf[(info->LastEntriesIdx - n + buf_size) % buf_size]; + BulletText("Frame %06d: %+3d ( %2d alloc, %2d free )", entry->FrameCount, entry->AllocCount - entry->FreeCount, entry->AllocCount, entry->FreeCount); + if (n == 0) + { + SameLine(); + Text("<- %d frames ago", g.FrameCount - entry->FrameCount); + } + } + TreePop(); + } + + if (TreeNode("Inputs")) + { + Text("KEYBOARD/GAMEPAD/MOUSE KEYS"); + { + // We iterate both legacy native range and named ImGuiKey ranges, which is a little odd but this allows displaying the data for old/new backends. + // User code should never have to go through such hoops! You can generally iterate between ImGuiKey_NamedKey_BEGIN and ImGuiKey_NamedKey_END. + Indent(); +#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO + struct funcs { static bool IsLegacyNativeDupe(ImGuiKey) { return false; } }; +#else + struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key >= 0 && key < 512 && GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array + //Text("Legacy raw:"); for (ImGuiKey key = ImGuiKey_KeysData_OFFSET; key < ImGuiKey_COUNT; key++) { if (io.KeysDown[key]) { SameLine(); Text("\"%s\" %d", GetKeyName(key), key); } } +#endif + Text("Keys down:"); for (ImGuiKey key = ImGuiKey_KeysData_OFFSET; key < ImGuiKey_COUNT; key = (ImGuiKey)(key + 1)) { if (funcs::IsLegacyNativeDupe(key) || !IsKeyDown(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); SameLine(); Text("(%.02f)", GetKeyData(key)->DownDuration); } + Text("Keys pressed:"); for (ImGuiKey key = ImGuiKey_KeysData_OFFSET; key < ImGuiKey_COUNT; key = (ImGuiKey)(key + 1)) { if (funcs::IsLegacyNativeDupe(key) || !IsKeyPressed(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); } + Text("Keys released:"); for (ImGuiKey key = ImGuiKey_KeysData_OFFSET; key < ImGuiKey_COUNT; key = (ImGuiKey)(key + 1)) { if (funcs::IsLegacyNativeDupe(key) || !IsKeyReleased(key)) continue; SameLine(); Text(IsNamedKey(key) ? "\"%s\"" : "\"%s\" %d", GetKeyName(key), key); } + Text("Keys mods: %s%s%s%s", io.KeyCtrl ? "CTRL " : "", io.KeyShift ? "SHIFT " : "", io.KeyAlt ? "ALT " : "", io.KeySuper ? "SUPER " : ""); + Text("Chars queue:"); for (int i = 0; i < io.InputQueueCharacters.Size; i++) { ImWchar c = io.InputQueueCharacters[i]; SameLine(); Text("\'%c\' (0x%04X)", (c > ' ' && c <= 255) ? (char)c : '?', c); } // FIXME: We should convert 'c' to UTF-8 here but the functions are not public. + DebugRenderKeyboardPreview(GetWindowDrawList()); + Unindent(); + } + + Text("MOUSE STATE"); + { + Indent(); + if (IsMousePosValid()) + Text("Mouse pos: (%g, %g)", io.MousePos.x, io.MousePos.y); + else + Text("Mouse pos: "); + Text("Mouse delta: (%g, %g)", io.MouseDelta.x, io.MouseDelta.y); + int count = IM_ARRAYSIZE(io.MouseDown); + Text("Mouse down:"); for (int i = 0; i < count; i++) if (IsMouseDown(i)) { SameLine(); Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); } + Text("Mouse clicked:"); for (int i = 0; i < count; i++) if (IsMouseClicked(i)) { SameLine(); Text("b%d (%d)", i, io.MouseClickedCount[i]); } + Text("Mouse released:"); for (int i = 0; i < count; i++) if (IsMouseReleased(i)) { SameLine(); Text("b%d", i); } + Text("Mouse wheel: %.1f", io.MouseWheel); + Text("MouseStationaryTimer: %.2f", g.MouseStationaryTimer); + Text("Mouse source: %s", GetMouseSourceName(io.MouseSource)); + Text("Pen Pressure: %.1f", io.PenPressure); // Note: currently unused + Unindent(); + } + + Text("MOUSE WHEELING"); + { + Indent(); + Text("WheelingWindow: '%s'", g.WheelingWindow ? g.WheelingWindow->Name : "NULL"); + Text("WheelingWindowReleaseTimer: %.2f", g.WheelingWindowReleaseTimer); + Text("WheelingAxisAvg[] = { %.3f, %.3f }, Main Axis: %s", g.WheelingAxisAvg.x, g.WheelingAxisAvg.y, (g.WheelingAxisAvg.x > g.WheelingAxisAvg.y) ? "X" : (g.WheelingAxisAvg.x < g.WheelingAxisAvg.y) ? "Y" : ""); + Unindent(); + } + + Text("KEY OWNERS"); + { + Indent(); + if (BeginChild("##owners", ImVec2(-FLT_MIN, GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY, ImGuiWindowFlags_NoSavedSettings)) + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyOwnerData* owner_data = GetKeyOwnerData(&g, key); + if (owner_data->OwnerCurr == ImGuiKeyOwner_NoOwner) + continue; + Text("%s: 0x%08X%s", GetKeyName(key), owner_data->OwnerCurr, + owner_data->LockUntilRelease ? " LockUntilRelease" : owner_data->LockThisFrame ? " LockThisFrame" : ""); + DebugLocateItemOnHover(owner_data->OwnerCurr); + } + EndChild(); + Unindent(); + } + Text("SHORTCUT ROUTING"); + SameLine(); + MetricsHelpMarker("Declared shortcut routes automatically set key owner when mods matches."); + { + Indent(); + if (BeginChild("##routes", ImVec2(-FLT_MIN, GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY, ImGuiWindowFlags_NoSavedSettings)) + for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) + { + ImGuiKeyRoutingTable* rt = &g.KeysRoutingTable; + for (ImGuiKeyRoutingIndex idx = rt->Index[key - ImGuiKey_NamedKey_BEGIN]; idx != -1; ) + { + ImGuiKeyRoutingData* routing_data = &rt->Entries[idx]; + ImGuiKeyChord key_chord = key | routing_data->Mods; + Text("%s: 0x%08X (scored %d)", GetKeyChordName(key_chord), routing_data->RoutingCurr, routing_data->RoutingCurrScore); + DebugLocateItemOnHover(routing_data->RoutingCurr); + if (g.IO.ConfigDebugIsDebuggerPresent) + { + SameLine(); + if (DebugBreakButton("**DebugBreak**", "in SetShortcutRouting() for this KeyChord")) + g.DebugBreakInShortcutRouting = key_chord; + } + idx = routing_data->NextEntryIndex; + } + } + EndChild(); + Text("(ActiveIdUsing: AllKeyboardKeys: %d, NavDirMask: 0x%X)", g.ActiveIdUsingAllKeyboardKeys, g.ActiveIdUsingNavDirMask); + Unindent(); + } + TreePop(); + } + + if (TreeNode("Internal state")) + { + Text("WINDOWING"); + Indent(); + Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL"); + Text("HoveredWindow->Root: '%s'", g.HoveredWindow ? g.HoveredWindow->RootWindow->Name : "NULL"); + Text("HoveredWindowUnderMovingWindow: '%s'", g.HoveredWindowUnderMovingWindow ? g.HoveredWindowUnderMovingWindow->Name : "NULL"); + Text("MovingWindow: '%s'", g.MovingWindow ? g.MovingWindow->Name : "NULL"); + Unindent(); + + Text("ITEMS"); + Indent(); + Text("ActiveId: 0x%08X/0x%08X (%.2f sec), AllowOverlap: %d, Source: %s", g.ActiveId, g.ActiveIdPreviousFrame, g.ActiveIdTimer, g.ActiveIdAllowOverlap, GetInputSourceName(g.ActiveIdSource)); + DebugLocateItemOnHover(g.ActiveId); + Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL"); + Text("ActiveIdUsing: AllKeyboardKeys: %d, NavDirMask: %X", g.ActiveIdUsingAllKeyboardKeys, g.ActiveIdUsingNavDirMask); + Text("HoveredId: 0x%08X (%.2f sec), AllowOverlap: %d", g.HoveredIdPreviousFrame, g.HoveredIdTimer, g.HoveredIdAllowOverlap); // Not displaying g.HoveredId as it is update mid-frame + Text("HoverItemDelayId: 0x%08X, Timer: %.2f, ClearTimer: %.2f", g.HoverItemDelayId, g.HoverItemDelayTimer, g.HoverItemDelayClearTimer); + Text("DragDrop: %d, SourceId = 0x%08X, Payload \"%s\" (%d bytes)", g.DragDropActive, g.DragDropPayload.SourceId, g.DragDropPayload.DataType, g.DragDropPayload.DataSize); + DebugLocateItemOnHover(g.DragDropPayload.SourceId); + Unindent(); + + Text("NAV,FOCUS"); + Indent(); + Text("NavWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL"); + Text("NavId: 0x%08X, NavLayer: %d", g.NavId, g.NavLayer); + DebugLocateItemOnHover(g.NavId); + Text("NavInputSource: %s", GetInputSourceName(g.NavInputSource)); + Text("NavLastValidSelectionUserData = %" IM_PRId64 " (0x%" IM_PRIX64 ")", g.NavLastValidSelectionUserData, g.NavLastValidSelectionUserData); + Text("NavActive: %d, NavVisible: %d", g.IO.NavActive, g.IO.NavVisible); + Text("NavActivateId/DownId/PressedId: %08X/%08X/%08X", g.NavActivateId, g.NavActivateDownId, g.NavActivatePressedId); + Text("NavActivateFlags: %04X", g.NavActivateFlags); + Text("NavDisableHighlight: %d, NavDisableMouseHover: %d", g.NavDisableHighlight, g.NavDisableMouseHover); + Text("NavFocusScopeId = 0x%08X", g.NavFocusScopeId); + Text("NavFocusRoute[] = "); + for (int path_n = g.NavFocusRoute.Size - 1; path_n >= 0; path_n--) + { + const ImGuiFocusScopeData& focus_scope = g.NavFocusRoute[path_n]; + SameLine(0.0f, 0.0f); + Text("0x%08X/", focus_scope.ID); + SetItemTooltip("In window \"%s\"", FindWindowByID(focus_scope.WindowID)->Name); + } + Text("NavWindowingTarget: '%s'", g.NavWindowingTarget ? g.NavWindowingTarget->Name : "NULL"); + Unindent(); + + TreePop(); + } + + // Overlay: Display windows Rectangles and Begin Order + if (cfg->ShowWindowsRects || cfg->ShowWindowsBeginOrder) + { + for (ImGuiWindow* window : g.Windows) + { + if (!window->WasActive) + continue; + ImDrawList* draw_list = GetForegroundDrawList(window); + if (cfg->ShowWindowsRects) + { + ImRect r = Funcs::GetWindowRect(window, cfg->ShowWindowsRectsType); + draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255)); + } + if (cfg->ShowWindowsBeginOrder && !(window->Flags & ImGuiWindowFlags_ChildWindow)) + { + char buf[32]; + ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext); + float font_size = GetFontSize(); + draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255)); + draw_list->AddText(window->Pos, IM_COL32(255, 255, 255, 255), buf); + } + } + } + + // Overlay: Display Tables Rectangles + if (cfg->ShowTablesRects) + { + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) + { + ImGuiTable* table = g.Tables.TryGetMapData(table_n); + if (table == NULL || table->LastFrameActive < g.FrameCount - 1) + continue; + ImDrawList* draw_list = GetForegroundDrawList(table->OuterWindow); + if (cfg->ShowTablesRectsType >= TRT_ColumnsRect) + { + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImRect r = Funcs::GetTableRect(table, cfg->ShowTablesRectsType, column_n); + ImU32 col = (table->HoveredColumnBody == column_n) ? IM_COL32(255, 255, 128, 255) : IM_COL32(255, 0, 128, 255); + float thickness = (table->HoveredColumnBody == column_n) ? 3.0f : 1.0f; + draw_list->AddRect(r.Min, r.Max, col, 0.0f, 0, thickness); + } + } + else + { + ImRect r = Funcs::GetTableRect(table, cfg->ShowTablesRectsType, -1); + draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255)); + } + } + } + +#ifdef IMGUI_HAS_DOCK + // Overlay: Display Docking info + if (show_docking_nodes && g.IO.KeyCtrl) + { + } +#endif // #ifdef IMGUI_HAS_DOCK + + End(); +} + +void ImGui::DebugBreakClearData() +{ + // Those fields are scattered in their respective subsystem to stay in hot-data locations + ImGuiContext& g = *GImGui; + g.DebugBreakInWindow = 0; + g.DebugBreakInTable = 0; + g.DebugBreakInShortcutRouting = ImGuiKey_None; +} + +void ImGui::DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location) +{ + if (!BeginItemTooltip()) + return; + Text("To call IM_DEBUG_BREAK() %s:", description_of_location); + Separator(); + TextUnformatted(keyboard_only ? "- Press 'Pause/Break' on keyboard." : "- Press 'Pause/Break' on keyboard.\n- or Click (may alter focus/active id).\n- or navigate using keyboard and press space."); + Separator(); + TextUnformatted("Choose one way that doesn't interfere with what you are trying to debug!\nYou need a debugger attached or this will crash!"); + EndTooltip(); +} + +// Special button that doesn't take focus, doesn't take input owner, and can be activated without a click etc. +// In order to reduce interferences with the contents we are trying to debug into. +bool ImGui::DebugBreakButton(const char* label, const char* description_of_location) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiID id = window->GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + ImVec2 pos = window->DC.CursorPos + ImVec2(0.0f, window->DC.CurrLineTextBaseOffset); + ImVec2 size = ImVec2(label_size.x + g.Style.FramePadding.x * 2.0f, label_size.y); + + const ImRect bb(pos, pos + size); + ItemSize(size, 0.0f); + if (!ItemAdd(bb, id)) + return false; + + // WE DO NOT USE ButtonEx() or ButtonBehavior() in order to reduce our side-effects. + bool hovered = ItemHoverable(bb, id, g.CurrentItemFlags); + bool pressed = hovered && (IsKeyChordPressed(g.DebugBreakKeyChord) || IsMouseClicked(0) || g.NavActivateId == id); + DebugBreakButtonTooltip(false, description_of_location); + + ImVec4 col4f = GetStyleColorVec4(hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + ImVec4 hsv; + ColorConvertRGBtoHSV(col4f.x, col4f.y, col4f.z, hsv.x, hsv.y, hsv.z); + ColorConvertHSVtoRGB(hsv.x + 0.20f, hsv.y, hsv.z, col4f.x, col4f.y, col4f.z); + + RenderNavHighlight(bb, id); + RenderFrame(bb.Min, bb.Max, GetColorU32(col4f), true, g.Style.FrameRounding); + RenderTextClipped(bb.Min, bb.Max, label, NULL, &label_size, g.Style.ButtonTextAlign, &bb); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +// [DEBUG] Display contents of Columns +void ImGui::DebugNodeColumns(ImGuiOldColumns* columns) +{ + if (!TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags)) + return; + BulletText("Width: %.1f (MinX: %.1f, MaxX: %.1f)", columns->OffMaxX - columns->OffMinX, columns->OffMinX, columns->OffMaxX); + for (ImGuiOldColumnData& column : columns->Columns) + BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", (int)columns->Columns.index_from_ptr(&column), column.OffsetNorm, GetColumnOffsetFromNorm(columns, column.OffsetNorm)); + TreePop(); +} + +static void FormatTextureIDForDebugDisplay(char* buf, int buf_size, ImTextureID tex_id) +{ + union { void* ptr; int integer; } tex_id_opaque; + memcpy(&tex_id_opaque, &tex_id, ImMin(sizeof(void*), sizeof(tex_id))); + if (sizeof(tex_id) >= sizeof(void*)) + ImFormatString(buf, buf_size, "0x%p", tex_id_opaque.ptr); + else + ImFormatString(buf, buf_size, "0x%04X", tex_id_opaque.integer); +} + +// [DEBUG] Display contents of ImDrawList +void ImGui::DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label) +{ + ImGuiContext& g = *GImGui; + IM_UNUSED(viewport); // Used in docking branch + ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig; + int cmd_count = draw_list->CmdBuffer.Size; + if (cmd_count > 0 && draw_list->CmdBuffer.back().ElemCount == 0 && draw_list->CmdBuffer.back().UserCallback == NULL) + cmd_count--; + bool node_open = TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, cmd_count); + if (draw_list == GetWindowDrawList()) + { + SameLine(); + TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), "CURRENTLY APPENDING"); // Can't display stats for active draw list! (we don't have the data double-buffered) + if (node_open) + TreePop(); + return; + } + + ImDrawList* fg_draw_list = GetForegroundDrawList(window); // Render additional visuals into the top-most draw list + if (window && IsItemHovered() && fg_draw_list) + fg_draw_list->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255)); + if (!node_open) + return; + + if (window && !window->WasActive) + TextDisabled("Warning: owning Window is inactive. This DrawList is not being rendered!"); + + for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.Data; pcmd < draw_list->CmdBuffer.Data + cmd_count; pcmd++) + { + if (pcmd->UserCallback) + { + BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData); + continue; + } + + char texid_desc[20]; + FormatTextureIDForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), pcmd->TextureId); + char buf[300]; + ImFormatString(buf, IM_ARRAYSIZE(buf), "DrawCmd:%5d tris, Tex %s, ClipRect (%4.0f,%4.0f)-(%4.0f,%4.0f)", + pcmd->ElemCount / 3, texid_desc, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w); + bool pcmd_node_open = TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "%s", buf); + if (IsItemHovered() && (cfg->ShowDrawCmdMesh || cfg->ShowDrawCmdBoundingBoxes) && fg_draw_list) + DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, cfg->ShowDrawCmdMesh, cfg->ShowDrawCmdBoundingBoxes); + if (!pcmd_node_open) + continue; + + // Calculate approximate coverage area (touched pixel count) + // This will be in pixels squared as long there's no post-scaling happening to the renderer output. + const ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; + const ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + pcmd->VtxOffset; + float total_area = 0.0f; + for (unsigned int idx_n = pcmd->IdxOffset; idx_n < pcmd->IdxOffset + pcmd->ElemCount; ) + { + ImVec2 triangle[3]; + for (int n = 0; n < 3; n++, idx_n++) + triangle[n] = vtx_buffer[idx_buffer ? idx_buffer[idx_n] : idx_n].pos; + total_area += ImTriangleArea(triangle[0], triangle[1], triangle[2]); + } + + // Display vertex information summary. Hover to get all triangles drawn in wire-frame + ImFormatString(buf, IM_ARRAYSIZE(buf), "Mesh: ElemCount: %d, VtxOffset: +%d, IdxOffset: +%d, Area: ~%0.f px", pcmd->ElemCount, pcmd->VtxOffset, pcmd->IdxOffset, total_area); + Selectable(buf); + if (IsItemHovered() && fg_draw_list) + DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, true, false); + + // Display individual triangles/vertices. Hover on to get the corresponding triangle highlighted. + ImGuiListClipper clipper; + clipper.Begin(pcmd->ElemCount / 3); // Manually coarse clip our print out of individual vertices to save CPU, only items that may be visible. + while (clipper.Step()) + for (int prim = clipper.DisplayStart, idx_i = pcmd->IdxOffset + clipper.DisplayStart * 3; prim < clipper.DisplayEnd; prim++) + { + char* buf_p = buf, * buf_end = buf + IM_ARRAYSIZE(buf); + ImVec2 triangle[3]; + for (int n = 0; n < 3; n++, idx_i++) + { + const ImDrawVert& v = vtx_buffer[idx_buffer ? idx_buffer[idx_i] : idx_i]; + triangle[n] = v.pos; + buf_p += ImFormatString(buf_p, buf_end - buf_p, "%s %04d: pos (%8.2f,%8.2f), uv (%.6f,%.6f), col %08X\n", + (n == 0) ? "Vert:" : " ", idx_i, v.pos.x, v.pos.y, v.uv.x, v.uv.y, v.col); + } + + Selectable(buf, false); + if (fg_draw_list && IsItemHovered()) + { + ImDrawListFlags backup_flags = fg_draw_list->Flags; + fg_draw_list->Flags &= ~ImDrawListFlags_AntiAliasedLines; // Disable AA on triangle outlines is more readable for very large and thin triangles. + fg_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); + fg_draw_list->Flags = backup_flags; + } + } + TreePop(); + } + TreePop(); +} + +// [DEBUG] Display mesh/aabb of a ImDrawCmd +void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb) +{ + IM_ASSERT(show_mesh || show_aabb); + + // Draw wire-frame version of all triangles + ImRect clip_rect = draw_cmd->ClipRect; + ImRect vtxs_rect(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX); + ImDrawListFlags backup_flags = out_draw_list->Flags; + out_draw_list->Flags &= ~ImDrawListFlags_AntiAliasedLines; // Disable AA on triangle outlines is more readable for very large and thin triangles. + for (unsigned int idx_n = draw_cmd->IdxOffset, idx_end = draw_cmd->IdxOffset + draw_cmd->ElemCount; idx_n < idx_end; ) + { + ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; // We don't hold on those pointers past iterations as ->AddPolyline() may invalidate them if out_draw_list==draw_list + ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + draw_cmd->VtxOffset; + + ImVec2 triangle[3]; + for (int n = 0; n < 3; n++, idx_n++) + vtxs_rect.Add((triangle[n] = vtx_buffer[idx_buffer ? idx_buffer[idx_n] : idx_n].pos)); + if (show_mesh) + out_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); // In yellow: mesh triangles + } + // Draw bounding boxes + if (show_aabb) + { + out_draw_list->AddRect(ImTrunc(clip_rect.Min), ImTrunc(clip_rect.Max), IM_COL32(255, 0, 255, 255)); // In pink: clipping rectangle submitted to GPU + out_draw_list->AddRect(ImTrunc(vtxs_rect.Min), ImTrunc(vtxs_rect.Max), IM_COL32(0, 255, 255, 255)); // In cyan: bounding box of triangles + } + out_draw_list->Flags = backup_flags; +} + +// [DEBUG] Display details for a single font, called by ShowStyleEditor(). +void ImGui::DebugNodeFont(ImFont* font) +{ + bool opened = TreeNode(font, "Font: \"%s\"\n%.2f px, %d glyphs, %d file(s)", + font->ConfigData ? font->ConfigData[0].Name : "", font->FontSize, font->Glyphs.Size, font->ConfigDataCount); + SameLine(); + if (SmallButton("Set as default")) + GetIO().FontDefault = font; + if (!opened) + return; + + // Display preview text + PushFont(font); + Text("The quick brown fox jumps over the lazy dog"); + PopFont(); + + // Display details + SetNextItemWidth(GetFontSize() * 8); + DragFloat("Font scale", &font->Scale, 0.005f, 0.3f, 2.0f, "%.1f"); + SameLine(); MetricsHelpMarker( + "Note that the default embedded font is NOT meant to be scaled.\n\n" + "Font are currently rendered into bitmaps at a given size at the time of building the atlas. " + "You may oversample them to get some flexibility with scaling. " + "You can also render at multiple sizes and select which one to use at runtime.\n\n" + "(Glimmer of hope: the atlas system will be rewritten in the future to make scaling more flexible.)"); + Text("Ascent: %f, Descent: %f, Height: %f", font->Ascent, font->Descent, font->Ascent - font->Descent); + char c_str[5]; + Text("Fallback character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->FallbackChar), font->FallbackChar); + Text("Ellipsis character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->EllipsisChar), font->EllipsisChar); + const int surface_sqrt = (int)ImSqrt((float)font->MetricsTotalSurface); + Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt); + for (int config_i = 0; config_i < font->ConfigDataCount; config_i++) + if (font->ConfigData) + if (const ImFontConfig* cfg = &font->ConfigData[config_i]) + BulletText("Input %d: \'%s\', Oversample: (%d,%d), PixelSnapH: %d, Offset: (%.1f,%.1f)", + config_i, cfg->Name, cfg->OversampleH, cfg->OversampleV, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y); + + // Display all glyphs of the fonts in separate pages of 256 characters + if (TreeNode("Glyphs", "Glyphs (%d)", font->Glyphs.Size)) + { + ImDrawList* draw_list = GetWindowDrawList(); + const ImU32 glyph_col = GetColorU32(ImGuiCol_Text); + const float cell_size = font->FontSize * 1; + const float cell_spacing = GetStyle().ItemSpacing.y; + for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256) + { + // Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k) + // This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT + // is large // (if ImWchar==ImWchar32 we will do at least about 272 queries here) + if (!(base & 4095) && font->IsGlyphRangeUnused(base, base + 4095)) + { + base += 4096 - 256; + continue; + } + + int count = 0; + for (unsigned int n = 0; n < 256; n++) + if (font->FindGlyphNoFallback((ImWchar)(base + n))) + count++; + if (count <= 0) + continue; + if (!TreeNode((void*)(intptr_t)base, "U+%04X..U+%04X (%d %s)", base, base + 255, count, count > 1 ? "glyphs" : "glyph")) + continue; + + // Draw a 16x16 grid of glyphs + ImVec2 base_pos = GetCursorScreenPos(); + for (unsigned int n = 0; n < 256; n++) + { + // We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions + // available here and thus cannot easily generate a zero-terminated UTF-8 encoded string. + ImVec2 cell_p1(base_pos.x + (n % 16) * (cell_size + cell_spacing), base_pos.y + (n / 16) * (cell_size + cell_spacing)); + ImVec2 cell_p2(cell_p1.x + cell_size, cell_p1.y + cell_size); + const ImFontGlyph* glyph = font->FindGlyphNoFallback((ImWchar)(base + n)); + draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255, 255, 255, 100) : IM_COL32(255, 255, 255, 50)); + if (!glyph) + continue; + font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n)); + if (IsMouseHoveringRect(cell_p1, cell_p2) && BeginTooltip()) + { + DebugNodeFontGlyph(font, glyph); + EndTooltip(); + } + } + Dummy(ImVec2((cell_size + cell_spacing) * 16, (cell_size + cell_spacing) * 16)); + TreePop(); + } + TreePop(); + } + TreePop(); +} + +void ImGui::DebugNodeFontGlyph(ImFont*, const ImFontGlyph* glyph) +{ + Text("Codepoint: U+%04X", glyph->Codepoint); + Separator(); + Text("Visible: %d", glyph->Visible); + Text("AdvanceX: %.1f", glyph->AdvanceX); + Text("Pos: (%.2f,%.2f)->(%.2f,%.2f)", glyph->X0, glyph->Y0, glyph->X1, glyph->Y1); + Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1); +} + +// [DEBUG] Display contents of ImGuiStorage +void ImGui::DebugNodeStorage(ImGuiStorage* storage, const char* label) +{ + if (!TreeNode(label, "%s: %d entries, %d bytes", label, storage->Data.Size, storage->Data.size_in_bytes())) + return; + for (const ImGuiStoragePair& p : storage->Data) + { + BulletText("Key 0x%08X Value { i: %d }", p.key, p.val_i); // Important: we currently don't store a type, real value may not be integer. + DebugLocateItemOnHover(p.key); + } + TreePop(); +} + +// [DEBUG] Display contents of ImGuiTabBar +void ImGui::DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label) +{ + // Standalone tab bars (not associated to docking/windows functionality) currently hold no discernible strings. + char buf[256]; + char* p = buf; + const char* buf_end = buf + IM_ARRAYSIZE(buf); + const bool is_active = (tab_bar->PrevFrameVisible >= GetFrameCount() - 2); + p += ImFormatString(p, buf_end - p, "%s 0x%08X (%d tabs)%s {", label, tab_bar->ID, tab_bar->Tabs.Size, is_active ? "" : " *Inactive*"); + for (int tab_n = 0; tab_n < ImMin(tab_bar->Tabs.Size, 3); tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + p += ImFormatString(p, buf_end - p, "%s'%s'", tab_n > 0 ? ", " : "", TabBarGetTabName(tab_bar, tab)); + } + p += ImFormatString(p, buf_end - p, (tab_bar->Tabs.Size > 3) ? " ... }" : " } "); + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + bool open = TreeNode(label, "%s", buf); + if (!is_active) { PopStyleColor(); } + if (is_active && IsItemHovered()) + { + ImDrawList* draw_list = GetForegroundDrawList(); + draw_list->AddRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, IM_COL32(255, 255, 0, 255)); + draw_list->AddLine(ImVec2(tab_bar->ScrollingRectMinX, tab_bar->BarRect.Min.y), ImVec2(tab_bar->ScrollingRectMinX, tab_bar->BarRect.Max.y), IM_COL32(0, 255, 0, 255)); + draw_list->AddLine(ImVec2(tab_bar->ScrollingRectMaxX, tab_bar->BarRect.Min.y), ImVec2(tab_bar->ScrollingRectMaxX, tab_bar->BarRect.Max.y), IM_COL32(0, 255, 0, 255)); + } + if (open) + { + for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + PushID(tab); + if (SmallButton("<")) { TabBarQueueReorder(tab_bar, tab, -1); } SameLine(0, 2); + if (SmallButton(">")) { TabBarQueueReorder(tab_bar, tab, +1); } SameLine(); + Text("%02d%c Tab 0x%08X '%s' Offset: %.2f, Width: %.2f/%.2f", + tab_n, (tab->ID == tab_bar->SelectedTabId) ? '*' : ' ', tab->ID, TabBarGetTabName(tab_bar, tab), tab->Offset, tab->Width, tab->ContentWidth); + PopID(); + } + TreePop(); + } +} + +void ImGui::DebugNodeViewport(ImGuiViewportP* viewport) +{ + ImGuiContext& g = *GImGui; + SetNextItemOpen(true, ImGuiCond_Once); + bool open = TreeNode("viewport0", "Viewport #%d", 0); + if (IsItemHovered()) + g.DebugMetricsConfig.HighlightViewportID = viewport->ID; + if (open) + { + ImGuiWindowFlags flags = viewport->Flags; + BulletText("Main Pos: (%.0f,%.0f), Size: (%.0f,%.0f)\nWorkArea Offset Left: %.0f Top: %.0f, Right: %.0f, Bottom: %.0f", + viewport->Pos.x, viewport->Pos.y, viewport->Size.x, viewport->Size.y, + viewport->WorkOffsetMin.x, viewport->WorkOffsetMin.y, viewport->WorkOffsetMax.x, viewport->WorkOffsetMax.y); + BulletText("Flags: 0x%04X =%s%s%s", viewport->Flags, + (flags & ImGuiViewportFlags_IsPlatformWindow) ? " IsPlatformWindow" : "", + (flags & ImGuiViewportFlags_IsPlatformMonitor) ? " IsPlatformMonitor" : "", + (flags & ImGuiViewportFlags_OwnedByApp) ? " OwnedByApp" : ""); + for (ImDrawList* draw_list : viewport->DrawDataP.CmdLists) + DebugNodeDrawList(NULL, viewport, draw_list, "DrawList"); + TreePop(); + } +} + +void ImGui::DebugNodeWindow(ImGuiWindow* window, const char* label) +{ + if (window == NULL) + { + BulletText("%s: NULL", label); + return; + } + + ImGuiContext& g = *GImGui; + const bool is_active = window->WasActive; + ImGuiTreeNodeFlags tree_node_flags = (window == g.NavWindow) ? ImGuiTreeNodeFlags_Selected : ImGuiTreeNodeFlags_None; + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + const bool open = TreeNodeEx(label, tree_node_flags, "%s '%s'%s", label, window->Name, is_active ? "" : " *Inactive*"); + if (!is_active) { PopStyleColor(); } + if (IsItemHovered() && is_active) + GetForegroundDrawList(window)->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255)); + if (!open) + return; + + if (window->MemoryCompacted) + TextDisabled("Note: some memory buffers have been compacted/freed."); + + if (g.IO.ConfigDebugIsDebuggerPresent && DebugBreakButton("**DebugBreak**", "in Begin()")) + g.DebugBreakInWindow = window->ID; + + ImGuiWindowFlags flags = window->Flags; + DebugNodeDrawList(window, window->Viewport, window->DrawList, "DrawList"); + BulletText("Pos: (%.1f,%.1f), Size: (%.1f,%.1f), ContentSize (%.1f,%.1f) Ideal (%.1f,%.1f)", window->Pos.x, window->Pos.y, window->Size.x, window->Size.y, window->ContentSize.x, window->ContentSize.y, window->ContentSizeIdeal.x, window->ContentSizeIdeal.y); + BulletText("Flags: 0x%08X (%s%s%s%s%s%s%s%s%s..)", flags, + (flags & ImGuiWindowFlags_ChildWindow) ? "Child " : "", (flags & ImGuiWindowFlags_Tooltip) ? "Tooltip " : "", (flags & ImGuiWindowFlags_Popup) ? "Popup " : "", + (flags & ImGuiWindowFlags_Modal) ? "Modal " : "", (flags & ImGuiWindowFlags_ChildMenu) ? "ChildMenu " : "", (flags & ImGuiWindowFlags_NoSavedSettings) ? "NoSavedSettings " : "", + (flags & ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoNavInputs" : "", (flags & ImGuiWindowFlags_AlwaysAutoResize) ? "AlwaysAutoResize" : ""); + if (flags & ImGuiWindowFlags_ChildWindow) + BulletText("ChildFlags: 0x%08X (%s%s%s%s..)", window->ChildFlags, + (window->ChildFlags & ImGuiChildFlags_Border) ? "Border " : "", + (window->ChildFlags & ImGuiChildFlags_ResizeX) ? "ResizeX " : "", + (window->ChildFlags & ImGuiChildFlags_ResizeY) ? "ResizeY " : "", + (window->ChildFlags & ImGuiChildFlags_NavFlattened) ? "NavFlattened " : ""); + BulletText("Scroll: (%.2f/%.2f,%.2f/%.2f) Scrollbar:%s%s", window->Scroll.x, window->ScrollMax.x, window->Scroll.y, window->ScrollMax.y, window->ScrollbarX ? "X" : "", window->ScrollbarY ? "Y" : ""); + BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1); + BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems); + for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++) + { + ImRect r = window->NavRectRel[layer]; + if (r.Min.x >= r.Max.y && r.Min.y >= r.Max.y) + BulletText("NavLastIds[%d]: 0x%08X", layer, window->NavLastIds[layer]); + else + BulletText("NavLastIds[%d]: 0x%08X at +(%.1f,%.1f)(%.1f,%.1f)", layer, window->NavLastIds[layer], r.Min.x, r.Min.y, r.Max.x, r.Max.y); + DebugLocateItemOnHover(window->NavLastIds[layer]); + } + const ImVec2* pr = window->NavPreferredScoringPosRel; + for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++) + BulletText("NavPreferredScoringPosRel[%d] = {%.1f,%.1f)", layer, (pr[layer].x == FLT_MAX ? -99999.0f : pr[layer].x), (pr[layer].y == FLT_MAX ? -99999.0f : pr[layer].y)); // Display as 99999.0f so it looks neater. + BulletText("NavLayersActiveMask: %X, NavLastChildNavWindow: %s", window->DC.NavLayersActiveMask, window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL"); + if (window->RootWindow != window) { DebugNodeWindow(window->RootWindow, "RootWindow"); } + if (window->ParentWindow != NULL) { DebugNodeWindow(window->ParentWindow, "ParentWindow"); } + if (window->ParentWindowForFocusRoute != NULL) { DebugNodeWindow(window->ParentWindowForFocusRoute, "ParentWindowForFocusRoute"); } + if (window->DC.ChildWindows.Size > 0) { DebugNodeWindowsList(&window->DC.ChildWindows, "ChildWindows"); } + if (window->ColumnsStorage.Size > 0 && TreeNode("Columns", "Columns sets (%d)", window->ColumnsStorage.Size)) + { + for (ImGuiOldColumns& columns : window->ColumnsStorage) + DebugNodeColumns(&columns); + TreePop(); + } + DebugNodeStorage(&window->StateStorage, "Storage"); + TreePop(); +} + +void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings* settings) +{ + if (settings->WantDelete) + BeginDisabled(); + Text("0x%08X \"%s\" Pos (%d,%d) Size (%d,%d) Collapsed=%d", + settings->ID, settings->GetName(), settings->Pos.x, settings->Pos.y, settings->Size.x, settings->Size.y, settings->Collapsed); + if (settings->WantDelete) + EndDisabled(); +} + +void ImGui::DebugNodeWindowsList(ImVector* windows, const char* label) +{ + if (!TreeNode(label, "%s (%d)", label, windows->Size)) + return; + for (int i = windows->Size - 1; i >= 0; i--) // Iterate front to back + { + PushID((*windows)[i]); + DebugNodeWindow((*windows)[i], "Window"); + PopID(); + } + TreePop(); +} + +// FIXME-OPT: This is technically suboptimal, but it is simpler this way. +void ImGui::DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack) +{ + for (int i = 0; i < windows_size; i++) + { + ImGuiWindow* window = windows[i]; + if (window->ParentWindowInBeginStack != parent_in_begin_stack) + continue; + char buf[20]; + ImFormatString(buf, IM_ARRAYSIZE(buf), "[%04d] Window", window->BeginOrderWithinContext); + //BulletText("[%04d] Window '%s'", window->BeginOrderWithinContext, window->Name); + DebugNodeWindow(window, buf); + Indent(); + DebugNodeWindowsListByBeginStackParent(windows + i + 1, windows_size - i - 1, window); + Unindent(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] DEBUG LOG WINDOW +//----------------------------------------------------------------------------- + +void ImGui::DebugLog(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + DebugLogV(fmt, args); + va_end(args); +} + +void ImGui::DebugLogV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + const int old_size = g.DebugLogBuf.size(); + if (g.ContextName[0] != 0) + g.DebugLogBuf.appendf("[%s] [%05d] ", g.ContextName, g.FrameCount); + else + g.DebugLogBuf.appendf("[%05d] ", g.FrameCount); + g.DebugLogBuf.appendfv(fmt, args); + g.DebugLogIndex.append(g.DebugLogBuf.c_str(), old_size, g.DebugLogBuf.size()); + if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToTTY) + IMGUI_DEBUG_PRINTF("%s", g.DebugLogBuf.begin() + old_size); +#ifdef IMGUI_ENABLE_TEST_ENGINE + // IMGUI_TEST_ENGINE_LOG() adds a trailing \n automatically + const int new_size = g.DebugLogBuf.size(); + const bool trailing_carriage_return = (g.DebugLogBuf[new_size - 1] == '\n'); + if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToTestEngine) + IMGUI_TEST_ENGINE_LOG("%.*s", new_size - old_size - (trailing_carriage_return ? 1 : 0), g.DebugLogBuf.begin() + old_size); +#endif +} + +// FIXME-LAYOUT: To be done automatically via layout mode once we rework ItemSize/ItemAdd into ItemLayout. +static void SameLineOrWrap(const ImVec2& size) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImVec2 pos(window->DC.CursorPosPrevLine.x + g.Style.ItemSpacing.x, window->DC.CursorPosPrevLine.y); + if (window->WorkRect.Contains(ImRect(pos, pos + size))) + ImGui::SameLine(); +} + +static void ShowDebugLogFlag(const char* name, ImGuiDebugLogFlags flags) +{ + ImGuiContext& g = *GImGui; + ImVec2 size(ImGui::GetFrameHeight() + g.Style.ItemInnerSpacing.x + ImGui::CalcTextSize(name).x, ImGui::GetFrameHeight()); + SameLineOrWrap(size); // FIXME-LAYOUT: To be done automatically once we rework ItemSize/ItemAdd into ItemLayout. + if (ImGui::CheckboxFlags(name, &g.DebugLogFlags, flags) && g.IO.KeyShift && (g.DebugLogFlags & flags) != 0) + { + g.DebugLogAutoDisableFrames = 2; + g.DebugLogAutoDisableFlags |= flags; + } + ImGui::SetItemTooltip("Hold SHIFT when clicking to enable for 2 frames only (useful for spammy log entries)"); +} + +void ImGui::ShowDebugLogWindow(bool* p_open) +{ + ImGuiContext& g = *GImGui; + if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize)) + SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 12.0f), ImGuiCond_FirstUseEver); + if (!Begin("Dear ImGui Debug Log", p_open) || GetCurrentWindow()->BeginCount > 1) + { + End(); + return; + } + + ImGuiDebugLogFlags all_enable_flags = ImGuiDebugLogFlags_EventMask_ & ~ImGuiDebugLogFlags_EventInputRouting; + CheckboxFlags("All", &g.DebugLogFlags, all_enable_flags); + SetItemTooltip("(except InputRouting which is spammy)"); + + ShowDebugLogFlag("ActiveId", ImGuiDebugLogFlags_EventActiveId); + ShowDebugLogFlag("Clipper", ImGuiDebugLogFlags_EventClipper); + ShowDebugLogFlag("Focus", ImGuiDebugLogFlags_EventFocus); + ShowDebugLogFlag("IO", ImGuiDebugLogFlags_EventIO); + ShowDebugLogFlag("Nav", ImGuiDebugLogFlags_EventNav); + ShowDebugLogFlag("Popup", ImGuiDebugLogFlags_EventPopup); + ShowDebugLogFlag("Selection", ImGuiDebugLogFlags_EventSelection); + ShowDebugLogFlag("InputRouting", ImGuiDebugLogFlags_EventInputRouting); + + if (SmallButton("Clear")) + { + g.DebugLogBuf.clear(); + g.DebugLogIndex.clear(); + } + SameLine(); + if (SmallButton("Copy")) + SetClipboardText(g.DebugLogBuf.c_str()); + SameLine(); + if (SmallButton("Configure Outputs..")) + OpenPopup("Outputs"); + if (BeginPopup("Outputs")) + { + CheckboxFlags("OutputToTTY", &g.DebugLogFlags, ImGuiDebugLogFlags_OutputToTTY); +#ifndef IMGUI_ENABLE_TEST_ENGINE + BeginDisabled(); +#endif + CheckboxFlags("OutputToTestEngine", &g.DebugLogFlags, ImGuiDebugLogFlags_OutputToTestEngine); +#ifndef IMGUI_ENABLE_TEST_ENGINE + EndDisabled(); +#endif + EndPopup(); + } + + BeginChild("##log", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar); + + const ImGuiDebugLogFlags backup_log_flags = g.DebugLogFlags; + g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper; + + ImGuiListClipper clipper; + clipper.Begin(g.DebugLogIndex.size()); + while (clipper.Step()) + for (int line_no = clipper.DisplayStart; line_no < clipper.DisplayEnd; line_no++) + DebugTextUnformattedWithLocateItem(g.DebugLogIndex.get_line_begin(g.DebugLogBuf.c_str(), line_no), g.DebugLogIndex.get_line_end(g.DebugLogBuf.c_str(), line_no)); + g.DebugLogFlags = backup_log_flags; + if (GetScrollY() >= GetScrollMaxY()) + SetScrollHereY(1.0f); + EndChild(); + + End(); +} + +// Display line, search for 0xXXXXXXXX identifiers and call DebugLocateItemOnHover() when hovered. +void ImGui::DebugTextUnformattedWithLocateItem(const char* line_begin, const char* line_end) +{ + TextUnformatted(line_begin, line_end); + if (!IsItemHovered()) + return; + ImGuiContext& g = *GImGui; + ImRect text_rect = g.LastItemData.Rect; + for (const char* p = line_begin; p <= line_end - 10; p++) + { + ImGuiID id = 0; + if (p[0] != '0' || (p[1] != 'x' && p[1] != 'X') || sscanf(p + 2, "%X", &id) != 1 || ImCharIsXdigitA(p[10])) + continue; + ImVec2 p0 = CalcTextSize(line_begin, p); + ImVec2 p1 = CalcTextSize(p, p + 10); + g.LastItemData.Rect = ImRect(text_rect.Min + ImVec2(p0.x, 0.0f), text_rect.Min + ImVec2(p0.x + p1.x, p1.y)); + if (IsMouseHoveringRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, true)) + DebugLocateItemOnHover(id); + p += 10; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, ID STACK TOOL) +//----------------------------------------------------------------------------- + +// Draw a small cross at current CursorPos in current window's DrawList +void ImGui::DebugDrawCursorPos(ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImVec2 pos = window->DC.CursorPos; + window->DrawList->AddLine(ImVec2(pos.x, pos.y - 3.0f), ImVec2(pos.x, pos.y + 4.0f), col, 1.0f); + window->DrawList->AddLine(ImVec2(pos.x - 3.0f, pos.y), ImVec2(pos.x + 4.0f, pos.y), col, 1.0f); +} + +// Draw a 10px wide rectangle around CurposPos.x using Line Y1/Y2 in current window's DrawList +void ImGui::DebugDrawLineExtents(ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + float curr_x = window->DC.CursorPos.x; + float line_y1 = (window->DC.IsSameLine ? window->DC.CursorPosPrevLine.y : window->DC.CursorPos.y); + float line_y2 = line_y1 + (window->DC.IsSameLine ? window->DC.PrevLineSize.y : window->DC.CurrLineSize.y); + window->DrawList->AddLine(ImVec2(curr_x - 5.0f, line_y1), ImVec2(curr_x + 5.0f, line_y1), col, 1.0f); + window->DrawList->AddLine(ImVec2(curr_x - 0.5f, line_y1), ImVec2(curr_x - 0.5f, line_y2), col, 1.0f); + window->DrawList->AddLine(ImVec2(curr_x - 5.0f, line_y2), ImVec2(curr_x + 5.0f, line_y2), col, 1.0f); +} + +// Draw last item rect in ForegroundDrawList (so it is always visible) +void ImGui::DebugDrawItemRect(ImU32 col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + GetForegroundDrawList(window)->AddRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, col); +} + +// [DEBUG] Locate item position/rectangle given an ID. +static const ImU32 DEBUG_LOCATE_ITEM_COLOR = IM_COL32(0, 255, 0, 255); // Green + +void ImGui::DebugLocateItem(ImGuiID target_id) +{ + ImGuiContext& g = *GImGui; + g.DebugLocateId = target_id; + g.DebugLocateFrames = 2; + g.DebugBreakInLocateId = false; +} + +// FIXME: Doesn't work over through a modal window, because they clear HoveredWindow. +void ImGui::DebugLocateItemOnHover(ImGuiID target_id) +{ + if (target_id == 0 || !IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenBlockedByPopup)) + return; + ImGuiContext& g = *GImGui; + DebugLocateItem(target_id); + GetForegroundDrawList(g.CurrentWindow)->AddRect(g.LastItemData.Rect.Min - ImVec2(3.0f, 3.0f), g.LastItemData.Rect.Max + ImVec2(3.0f, 3.0f), DEBUG_LOCATE_ITEM_COLOR); + + // Can't easily use a context menu here because it will mess with focus, active id etc. + if (g.IO.ConfigDebugIsDebuggerPresent && g.MouseStationaryTimer > 1.0f) + { + DebugBreakButtonTooltip(false, "in ItemAdd()"); + if (IsKeyChordPressed(g.DebugBreakKeyChord)) + g.DebugBreakInLocateId = true; + } +} + +void ImGui::DebugLocateItemResolveWithLastItem() +{ + ImGuiContext& g = *GImGui; + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInLocateId) + IM_DEBUG_BREAK(); + + ImGuiLastItemData item_data = g.LastItemData; + g.DebugLocateId = 0; + ImDrawList* draw_list = GetForegroundDrawList(g.CurrentWindow); + ImRect r = item_data.Rect; + r.Expand(3.0f); + ImVec2 p1 = g.IO.MousePos; + ImVec2 p2 = ImVec2((p1.x < r.Min.x) ? r.Min.x : (p1.x > r.Max.x) ? r.Max.x : p1.x, (p1.y < r.Min.y) ? r.Min.y : (p1.y > r.Max.y) ? r.Max.y : p1.y); + draw_list->AddRect(r.Min, r.Max, DEBUG_LOCATE_ITEM_COLOR); + draw_list->AddLine(p1, p2, DEBUG_LOCATE_ITEM_COLOR); +} + +void ImGui::DebugStartItemPicker() +{ + ImGuiContext& g = *GImGui; + g.DebugItemPickerActive = true; +} + +// [DEBUG] Item picker tool - start with DebugStartItemPicker() - useful to visually select an item and break into its call-stack. +void ImGui::UpdateDebugToolItemPicker() +{ + ImGuiContext& g = *GImGui; + g.DebugItemPickerBreakId = 0; + if (!g.DebugItemPickerActive) + return; + + const ImGuiID hovered_id = g.HoveredIdPreviousFrame; + SetMouseCursor(ImGuiMouseCursor_Hand); + if (IsKeyPressed(ImGuiKey_Escape)) + g.DebugItemPickerActive = false; + const bool change_mapping = g.IO.KeyMods == (ImGuiMod_Ctrl | ImGuiMod_Shift); + if (!change_mapping && IsMouseClicked(g.DebugItemPickerMouseButton) && hovered_id) + { + g.DebugItemPickerBreakId = hovered_id; + g.DebugItemPickerActive = false; + } + for (int mouse_button = 0; mouse_button < 3; mouse_button++) + if (change_mapping && IsMouseClicked(mouse_button)) + g.DebugItemPickerMouseButton = (ImU8)mouse_button; + SetNextWindowBgAlpha(0.70f); + if (!BeginTooltip()) + return; + Text("HoveredId: 0x%08X", hovered_id); + Text("Press ESC to abort picking."); + const char* mouse_button_names[] = { "Left", "Right", "Middle" }; + if (change_mapping) + Text("Remap w/ Ctrl+Shift: click anywhere to select new mouse button."); + else + TextColored(GetStyleColorVec4(hovered_id ? ImGuiCol_Text : ImGuiCol_TextDisabled), "Click %s Button to break in debugger! (remap w/ Ctrl+Shift)", mouse_button_names[g.DebugItemPickerMouseButton]); + EndTooltip(); +} + +// [DEBUG] ID Stack Tool: update queries. Called by NewFrame() +void ImGui::UpdateDebugToolStackQueries() +{ + ImGuiContext& g = *GImGui; + ImGuiIDStackTool* tool = &g.DebugIDStackTool; + + // Clear hook when id stack tool is not visible + g.DebugHookIdInfo = 0; + if (g.FrameCount != tool->LastActiveFrame + 1) + return; + + // Update queries. The steps are: -1: query Stack, >= 0: query each stack item + // We can only perform 1 ID Info query every frame. This is designed so the GetID() tests are cheap and constant-time + const ImGuiID query_id = g.HoveredIdPreviousFrame ? g.HoveredIdPreviousFrame : g.ActiveId; + if (tool->QueryId != query_id) + { + tool->QueryId = query_id; + tool->StackLevel = -1; + tool->Results.resize(0); + } + if (query_id == 0) + return; + + // Advance to next stack level when we got our result, or after 2 frames (in case we never get a result) + int stack_level = tool->StackLevel; + if (stack_level >= 0 && stack_level < tool->Results.Size) + if (tool->Results[stack_level].QuerySuccess || tool->Results[stack_level].QueryFrameCount > 2) + tool->StackLevel++; + + // Update hook + stack_level = tool->StackLevel; + if (stack_level == -1) + g.DebugHookIdInfo = query_id; + if (stack_level >= 0 && stack_level < tool->Results.Size) + { + g.DebugHookIdInfo = tool->Results[stack_level].ID; + tool->Results[stack_level].QueryFrameCount++; + } +} + +// [DEBUG] ID Stack tool: hooks called by GetID() family functions +void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiIDStackTool* tool = &g.DebugIDStackTool; + + // Step 0: stack query + // This assumes that the ID was computed with the current ID stack, which tends to be the case for our widget. + if (tool->StackLevel == -1) + { + tool->StackLevel++; + tool->Results.resize(window->IDStack.Size + 1, ImGuiStackLevelInfo()); + for (int n = 0; n < window->IDStack.Size + 1; n++) + tool->Results[n].ID = (n < window->IDStack.Size) ? window->IDStack[n] : id; + return; + } + + // Step 1+: query for individual level + IM_ASSERT(tool->StackLevel >= 0); + if (tool->StackLevel != window->IDStack.Size) + return; + ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel]; + IM_ASSERT(info->ID == id && info->QueryFrameCount > 0); + + switch (data_type) + { + case ImGuiDataType_S32: + ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id); + break; + case ImGuiDataType_String: + ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%.*s", data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id), (const char*)data_id); + break; + case ImGuiDataType_Pointer: + ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id); + break; + case ImGuiDataType_ID: + if (info->Desc[0] != 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one. + return; + ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id); + break; + default: + IM_ASSERT(0); + } + info->QuerySuccess = true; + info->DataType = data_type; +} + +static int StackToolFormatLevelInfo(ImGuiIDStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size) +{ + ImGuiStackLevelInfo* info = &tool->Results[n]; + ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL; + if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked) + return ImFormatString(buf, buf_size, format_for_ui ? "\"%s\" [window]" : "%s", window->Name); + if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id) + return ImFormatString(buf, buf_size, (format_for_ui && info->DataType == ImGuiDataType_String) ? "\"%s\"" : "%s", info->Desc); + if (tool->StackLevel < tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers. + return (*buf = 0); +#ifdef IMGUI_ENABLE_TEST_ENGINE + if (const char* label = ImGuiTestEngine_FindItemDebugLabel(GImGui, info->ID)) // Source: ImGuiTestEngine's ItemInfo() + return ImFormatString(buf, buf_size, format_for_ui ? "??? \"%s\"" : "%s", label); +#endif + return ImFormatString(buf, buf_size, "???"); +} + +// ID Stack Tool: Display UI +void ImGui::ShowIDStackToolWindow(bool* p_open) +{ + ImGuiContext& g = *GImGui; + if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize)) + SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 8.0f), ImGuiCond_FirstUseEver); + if (!Begin("Dear ImGui ID Stack Tool", p_open) || GetCurrentWindow()->BeginCount > 1) + { + End(); + return; + } + + // Display hovered/active status + ImGuiIDStackTool* tool = &g.DebugIDStackTool; + const ImGuiID hovered_id = g.HoveredIdPreviousFrame; + const ImGuiID active_id = g.ActiveId; +#ifdef IMGUI_ENABLE_TEST_ENGINE + Text("HoveredId: 0x%08X (\"%s\"), ActiveId: 0x%08X (\"%s\")", hovered_id, hovered_id ? ImGuiTestEngine_FindItemDebugLabel(&g, hovered_id) : "", active_id, active_id ? ImGuiTestEngine_FindItemDebugLabel(&g, active_id) : ""); +#else + Text("HoveredId: 0x%08X, ActiveId: 0x%08X", hovered_id, active_id); +#endif + SameLine(); + MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details."); + + // CTRL+C to copy path + const float time_since_copy = (float)g.Time - tool->CopyToClipboardLastTime; + Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC); + SameLine(); + TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*"); + if (tool->CopyToClipboardOnCtrlC && Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteOverFocused)) + { + tool->CopyToClipboardLastTime = (float)g.Time; + char* p = g.TempBuffer.Data; + char* p_end = p + g.TempBuffer.Size; + for (int stack_n = 0; stack_n < tool->Results.Size && p + 3 < p_end; stack_n++) + { + *p++ = '/'; + char level_desc[256]; + StackToolFormatLevelInfo(tool, stack_n, false, level_desc, IM_ARRAYSIZE(level_desc)); + for (int n = 0; level_desc[n] && p + 2 < p_end; n++) + { + if (level_desc[n] == '/') + *p++ = '\\'; + *p++ = level_desc[n]; + } + } + *p = '\0'; + SetClipboardText(g.TempBuffer.Data); + } + + // Display decorated stack + tool->LastActiveFrame = g.FrameCount; + if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders)) + { + const float id_width = CalcTextSize("0xDDDDDDDD").x; + TableSetupColumn("Seed", ImGuiTableColumnFlags_WidthFixed, id_width); + TableSetupColumn("PushID", ImGuiTableColumnFlags_WidthStretch); + TableSetupColumn("Result", ImGuiTableColumnFlags_WidthFixed, id_width); + TableHeadersRow(); + for (int n = 0; n < tool->Results.Size; n++) + { + ImGuiStackLevelInfo* info = &tool->Results[n]; + TableNextColumn(); + Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0); + TableNextColumn(); + StackToolFormatLevelInfo(tool, n, true, g.TempBuffer.Data, g.TempBuffer.Size); + TextUnformatted(g.TempBuffer.Data); + TableNextColumn(); + Text("0x%08X", info->ID); + if (n == tool->Results.Size - 1) + TableSetBgColor(ImGuiTableBgTarget_CellBg, GetColorU32(ImGuiCol_Header)); + } + EndTable(); + } + End(); +} + +#else + +void ImGui::ShowMetricsWindow(bool*) {} +void ImGui::ShowFontAtlas(ImFontAtlas*) {} +void ImGui::DebugNodeColumns(ImGuiOldColumns*) {} +void ImGui::DebugNodeDrawList(ImGuiWindow*, ImGuiViewportP*, const ImDrawList*, const char*) {} +void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList*, const ImDrawList*, const ImDrawCmd*, bool, bool) {} +void ImGui::DebugNodeFont(ImFont*) {} +void ImGui::DebugNodeStorage(ImGuiStorage*, const char*) {} +void ImGui::DebugNodeTabBar(ImGuiTabBar*, const char*) {} +void ImGui::DebugNodeWindow(ImGuiWindow*, const char*) {} +void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings*) {} +void ImGui::DebugNodeWindowsList(ImVector*, const char*) {} +void ImGui::DebugNodeViewport(ImGuiViewportP*) {} + +void ImGui::ShowDebugLogWindow(bool*) {} +void ImGui::ShowIDStackToolWindow(bool*) {} +void ImGui::DebugStartItemPicker() {} +void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {} + +#endif // #ifndef IMGUI_DISABLE_DEBUG_TOOLS + +//----------------------------------------------------------------------------- + +// Include imgui_user.inl at the end of imgui.cpp to access private data/functions that aren't exposed. +// Prefer just including imgui_internal.h from your code rather than using this define. If a declaration is missing from imgui_internal.h add it or request it on the github. +#ifdef IMGUI_INCLUDE_IMGUI_USER_INL +#include "imgui_user.inl" +#endif + +//----------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui.h b/KNClient/ImGui/imgui.h new file mode 100644 index 0000000..e25629d --- /dev/null +++ b/KNClient/ImGui/imgui.h @@ -0,0 +1,3643 @@ +// dear imgui, v1.91.0 +// (headers) + +// Help: +// - See links below. +// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that. +// - Read top of imgui.cpp for more details, links and comments. + +// Resources: +// - FAQ ........................ https://dearimgui.com/faq (in repository as docs/FAQ.md) +// - Homepage ................... https://github.com/ocornut/imgui +// - Releases & changelog ....... https://github.com/ocornut/imgui/releases +// - Gallery .................... https://github.com/ocornut/imgui/issues/7503 (please post your screenshots/video there!) +// - Wiki ....................... https://github.com/ocornut/imgui/wiki (lots of good stuff there) +// - Getting Started https://github.com/ocornut/imgui/wiki/Getting-Started (how to integrate in an existing app by adding ~25 lines of code) +// - Third-party Extensions https://github.com/ocornut/imgui/wiki/Useful-Extensions (ImPlot & many more) +// - Bindings/Backends https://github.com/ocornut/imgui/wiki/Bindings (language bindings, backends for various tech/engines) +// - Glossary https://github.com/ocornut/imgui/wiki/Glossary +// - Debug Tools https://github.com/ocornut/imgui/wiki/Debug-Tools +// - Software using Dear ImGui https://github.com/ocornut/imgui/wiki/Software-using-dear-imgui +// - Issues & support ........... https://github.com/ocornut/imgui/issues +// - Test Engine & Automation ... https://github.com/ocornut/imgui_test_engine (test suite, test engine to automate your apps) + +// For first-time users having issues compiling/linking/running/loading fonts: +// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above. +// Everything else should be asked in 'Issues'! We are building a database of cross-linked knowledge there. + +// Library Version +// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') +#define IMGUI_VERSION "1.91.0" +#define IMGUI_VERSION_NUM 19100 +#define IMGUI_HAS_TABLE + +/* + +Index of this file: +// [SECTION] Header mess +// [SECTION] Forward declarations and basic types +// [SECTION] Dear ImGui end-user API functions +// [SECTION] Flags & Enumerations +// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs) +// [SECTION] Helpers: Debug log, Memory allocations macros, ImVector<> +// [SECTION] ImGuiStyle +// [SECTION] ImGuiIO +// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload) +// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, Math Operators, ImColor) +// [SECTION] Multi-Select API flags and structures (ImGuiMultiSelectFlags, ImGuiMultiSelectIO, ImGuiSelectionRequest, ImGuiSelectionBasicStorage, ImGuiSelectionExternalStorage) +// [SECTION] Drawing API (ImDrawCallback, ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawFlags, ImDrawListFlags, ImDrawList, ImDrawData) +// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontGlyphRangesBuilder, ImFontAtlasFlags, ImFontAtlas, ImFont) +// [SECTION] Viewports (ImGuiViewportFlags, ImGuiViewport) +// [SECTION] Platform Dependent Interfaces (ImGuiPlatformImeData) +// [SECTION] Obsolete functions and types + +*/ + +#pragma once + +// Configuration file with compile-time options +// (edit imconfig.h or '#define IMGUI_USER_CONFIG "myfilename.h" from your build system) +#ifdef IMGUI_USER_CONFIG +#include IMGUI_USER_CONFIG +#endif +#include "imconfig.h" + +#ifndef IMGUI_DISABLE + +//----------------------------------------------------------------------------- +// [SECTION] Header mess +//----------------------------------------------------------------------------- + +// Includes +#include // FLT_MIN, FLT_MAX +#include // va_list, va_start, va_end +#include // ptrdiff_t, NULL +#include // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp + +// Define attributes of all API symbols declarations (e.g. for DLL under Windows) +// IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default backends files (imgui_impl_xxx.h) +// Using dear imgui via a shared library is not recommended: we don't guarantee backward nor forward ABI compatibility + this is a call-heavy library and function call overhead adds up. +#ifndef IMGUI_API +#define IMGUI_API +#endif +#ifndef IMGUI_IMPL_API +#define IMGUI_IMPL_API IMGUI_API +#endif + +// Helper Macros +#ifndef IM_ASSERT +#include +#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h +#endif +#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers! +#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds. + +// Check that version and structures layouts are matching between compiled imgui code and caller. Read comments above DebugCheckVersionAndDataLayout() for details. +#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) + +// Helper Macros - IM_FMTARGS, IM_FMTLIST: Apply printf-style warnings to our formatting functions. +// (MSVC provides an equivalent mechanism via SAL Annotations but it would require the macros in a different +// location. e.g. #include + void myprintf(_Printf_format_string_ const char* format, ...)) +#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__) && !defined(__clang__) +#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1))) +#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0))) +#elif !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__)) +#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1))) +#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0))) +#else +#define IM_FMTARGS(FMT) +#define IM_FMTLIST(FMT) +#endif + +// Disable some of MSVC most aggressive Debug runtime checks in function header/footer (used in some simple/low-level functions) +#if defined(_MSC_VER) && !defined(__clang__) && !defined(__INTEL_COMPILER) && !defined(IMGUI_DEBUG_PARANOID) +#define IM_MSVC_RUNTIME_CHECKS_OFF __pragma(runtime_checks("",off)) __pragma(check_stack(off)) __pragma(strict_gs_check(push,off)) +#define IM_MSVC_RUNTIME_CHECKS_RESTORE __pragma(runtime_checks("",restore)) __pragma(check_stack()) __pragma(strict_gs_check(pop)) +#else +#define IM_MSVC_RUNTIME_CHECKS_OFF +#define IM_MSVC_RUNTIME_CHECKS_RESTORE +#endif + +// Warnings +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6). +#endif +#if defined(__clang__) +#pragma clang diagnostic push +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Forward declarations and basic types +//----------------------------------------------------------------------------- + +// Scalar data types +typedef unsigned int ImGuiID;// A unique ID used by widgets (typically the result of hashing a stack of string) +typedef signed char ImS8; // 8-bit signed integer +typedef unsigned char ImU8; // 8-bit unsigned integer +typedef signed short ImS16; // 16-bit signed integer +typedef unsigned short ImU16; // 16-bit unsigned integer +typedef signed int ImS32; // 32-bit signed integer == int +typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors) +typedef signed long long ImS64; // 64-bit signed integer +typedef unsigned long long ImU64; // 64-bit unsigned integer + +// Forward declarations +struct ImDrawChannel; // Temporary storage to output draw commands out of order, used by ImDrawListSplitter and ImDrawList::ChannelsSplit() +struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally maps to 1 GPU draw call, unless it is a callback) +struct ImDrawData; // All draw command lists required to render the frame + pos/size coordinates to use for the projection matrix. +struct ImDrawList; // A single draw command list (generally one per window, conceptually you may see this as a dynamic "mesh" builder) +struct ImDrawListSharedData; // Data shared among multiple draw lists (typically owned by parent ImGui context, but you may create one yourself) +struct ImDrawListSplitter; // Helper to split a draw list into different layers which can be drawn into out of order, then flattened back. +struct ImDrawVert; // A single vertex (pos + uv + col = 20 bytes by default. Override layout with IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT) +struct ImFont; // Runtime data for a single font within a parent ImFontAtlas +struct ImFontAtlas; // Runtime data for multiple fonts, bake multiple fonts into a single texture, TTF/OTF font loader +struct ImFontBuilderIO; // Opaque interface to a font builder (stb_truetype or FreeType). +struct ImFontConfig; // Configuration data when adding a font or merging fonts +struct ImFontGlyph; // A single font glyph (code point + coordinates within in ImFontAtlas + offset) +struct ImFontGlyphRangesBuilder; // Helper to build glyph ranges from text/string data +struct ImColor; // Helper functions to create a color that can be converted to either u32 or float4 (*OBSOLETE* please avoid using) +struct ImGuiContext; // Dear ImGui context (opaque structure, unless including imgui_internal.h) +struct ImGuiIO; // Main configuration and I/O between your application and ImGui +struct ImGuiInputTextCallbackData; // Shared state of InputText() when using custom ImGuiInputTextCallback (rare/advanced use) +struct ImGuiKeyData; // Storage for ImGuiIO and IsKeyDown(), IsKeyPressed() etc functions. +struct ImGuiListClipper; // Helper to manually clip large list of items +struct ImGuiMultiSelectIO; // Structure to interact with a BeginMultiSelect()/EndMultiSelect() block +struct ImGuiOnceUponAFrame; // Helper for running a block of code not more than once a frame +struct ImGuiPayload; // User data payload for drag and drop operations +struct ImGuiPlatformImeData; // Platform IME data for io.PlatformSetImeDataFn() function. +struct ImGuiSelectionBasicStorage; // Optional helper to store multi-selection state + apply multi-selection requests. +struct ImGuiSelectionExternalStorage;//Optional helper to apply multi-selection requests to existing randomly accessible storage. +struct ImGuiSelectionRequest; // A selection request (stored in ImGuiMultiSelectIO) +struct ImGuiSizeCallbackData; // Callback data when using SetNextWindowSizeConstraints() (rare/advanced use) +struct ImGuiStorage; // Helper for key->value storage (container sorted by key) +struct ImGuiStoragePair; // Helper for key->value storage (pair) +struct ImGuiStyle; // Runtime data for styling/colors +struct ImGuiTableSortSpecs; // Sorting specifications for a table (often handling sort specs for a single column, occasionally more) +struct ImGuiTableColumnSortSpecs; // Sorting specification for one column of a table +struct ImGuiTextBuffer; // Helper to hold and append into a text buffer (~string builder) +struct ImGuiTextFilter; // Helper to parse and apply text filters (e.g. "aaaaa[,bbbbb][,ccccc]") +struct ImGuiViewport; // A Platform Window (always only one in 'master' branch), in the future may represent Platform Monitor + +// Enumerations +// - We don't use strongly typed enums much because they add constraints (can't extend in private code, can't store typed in bit fields, extra casting on iteration) +// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists! +// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments. +enum ImGuiDir : int; // -> enum ImGuiDir // Enum: A cardinal direction (Left, Right, Up, Down) +enum ImGuiKey : int; // -> enum ImGuiKey // Enum: A key identifier (ImGuiKey_XXX or ImGuiMod_XXX value) +enum ImGuiMouseSource : int; // -> enum ImGuiMouseSource // Enum; A mouse input source identifier (Mouse, TouchScreen, Pen) +enum ImGuiSortDirection : ImU8; // -> enum ImGuiSortDirection // Enum: A sorting direction (ascending or descending) +typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling +typedef int ImGuiCond; // -> enum ImGuiCond_ // Enum: A condition for many Set*() functions +typedef int ImGuiDataType; // -> enum ImGuiDataType_ // Enum: A primary data type +typedef int ImGuiMouseButton; // -> enum ImGuiMouseButton_ // Enum: A mouse button identifier (0=left, 1=right, 2=middle) +typedef int ImGuiMouseCursor; // -> enum ImGuiMouseCursor_ // Enum: A mouse cursor shape +typedef int ImGuiStyleVar; // -> enum ImGuiStyleVar_ // Enum: A variable identifier for styling +typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A color target for TableSetBgColor() + +// Flags (declared as int to allow using as flags without overhead, and to not pollute the top of this file) +// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists! +// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments. +typedef int ImDrawFlags; // -> enum ImDrawFlags_ // Flags: for ImDrawList functions +typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList instance +typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas build +typedef int ImGuiBackendFlags; // -> enum ImGuiBackendFlags_ // Flags: for io.BackendFlags +typedef int ImGuiButtonFlags; // -> enum ImGuiButtonFlags_ // Flags: for InvisibleButton() +typedef int ImGuiChildFlags; // -> enum ImGuiChildFlags_ // Flags: for BeginChild() +typedef int ImGuiColorEditFlags; // -> enum ImGuiColorEditFlags_ // Flags: for ColorEdit4(), ColorPicker4() etc. +typedef int ImGuiConfigFlags; // -> enum ImGuiConfigFlags_ // Flags: for io.ConfigFlags +typedef int ImGuiComboFlags; // -> enum ImGuiComboFlags_ // Flags: for BeginCombo() +typedef int ImGuiDragDropFlags; // -> enum ImGuiDragDropFlags_ // Flags: for BeginDragDropSource(), AcceptDragDropPayload() +typedef int ImGuiFocusedFlags; // -> enum ImGuiFocusedFlags_ // Flags: for IsWindowFocused() +typedef int ImGuiHoveredFlags; // -> enum ImGuiHoveredFlags_ // Flags: for IsItemHovered(), IsWindowHovered() etc. +typedef int ImGuiInputFlags; // -> enum ImGuiInputFlags_ // Flags: for Shortcut(), SetNextItemShortcut() +typedef int ImGuiInputTextFlags; // -> enum ImGuiInputTextFlags_ // Flags: for InputText(), InputTextMultiline() +typedef int ImGuiItemFlags; // -> enum ImGuiItemFlags_ // Flags: for PushItemFlag(), shared by all items +typedef int ImGuiKeyChord; // -> ImGuiKey | ImGuiMod_XXX // Flags: for IsKeyChordPressed(), Shortcut() etc. an ImGuiKey optionally OR-ed with one or more ImGuiMod_XXX values. +typedef int ImGuiPopupFlags; // -> enum ImGuiPopupFlags_ // Flags: for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() +typedef int ImGuiMultiSelectFlags; // -> enum ImGuiMultiSelectFlags_// Flags: for BeginMultiSelect() +typedef int ImGuiSelectableFlags; // -> enum ImGuiSelectableFlags_ // Flags: for Selectable() +typedef int ImGuiSliderFlags; // -> enum ImGuiSliderFlags_ // Flags: for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc. +typedef int ImGuiTabBarFlags; // -> enum ImGuiTabBarFlags_ // Flags: for BeginTabBar() +typedef int ImGuiTabItemFlags; // -> enum ImGuiTabItemFlags_ // Flags: for BeginTabItem() +typedef int ImGuiTableFlags; // -> enum ImGuiTableFlags_ // Flags: For BeginTable() +typedef int ImGuiTableColumnFlags; // -> enum ImGuiTableColumnFlags_// Flags: For TableSetupColumn() +typedef int ImGuiTableRowFlags; // -> enum ImGuiTableRowFlags_ // Flags: For TableNextRow() +typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader() +typedef int ImGuiViewportFlags; // -> enum ImGuiViewportFlags_ // Flags: for ImGuiViewport +typedef int ImGuiWindowFlags; // -> enum ImGuiWindowFlags_ // Flags: for Begin(), BeginChild() + +// ImTexture: user data for renderer backend to identify a texture [Compile-time configurable type] +// - To use something else than an opaque void* pointer: override with e.g. '#define ImTextureID MyTextureType*' in your imconfig.h file. +// - This can be whatever to you want it to be! read the FAQ about ImTextureID for details. +#ifndef ImTextureID +typedef void* ImTextureID; // Default: store a pointer or an integer fitting in a pointer (most renderer backends are ok with that) +#endif + +// ImDrawIdx: vertex index. [Compile-time configurable type] +// - To use 16-bit indices + allow large meshes: backend need to set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset' and handle ImDrawCmd::VtxOffset (recommended). +// - To use 32-bit indices: override with '#define ImDrawIdx unsigned int' in your imconfig.h file. +#ifndef ImDrawIdx +typedef unsigned short ImDrawIdx; // Default: 16-bit (for maximum compatibility with renderer backends) +#endif + +// Character types +// (we generally use UTF-8 encoded string in the API. This is storage specifically for a decoded character used for keyboard input and display) +typedef unsigned int ImWchar32; // A single decoded U32 character/code point. We encode them as multi bytes UTF-8 when used in strings. +typedef unsigned short ImWchar16; // A single decoded U16 character/code point. We encode them as multi bytes UTF-8 when used in strings. +#ifdef IMGUI_USE_WCHAR32 // ImWchar [configurable type: override in imconfig.h with '#define IMGUI_USE_WCHAR32' to support Unicode planes 1-16] +typedef ImWchar32 ImWchar; +#else +typedef ImWchar16 ImWchar; +#endif + +// Multi-Selection item index or identifier when using BeginMultiSelect() +// - Used by SetNextItemSelectionUserData() + and inside ImGuiMultiSelectIO structure. +// - Most users are likely to use this store an item INDEX but this may be used to store a POINTER/ID as well. Read comments near ImGuiMultiSelectIO for details. +typedef ImS64 ImGuiSelectionUserData; + +// Callback and functions types +typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); // Callback function for ImGui::InputText() +typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); // Callback function for ImGui::SetNextWindowSizeConstraints() +typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); // Function signature for ImGui::SetAllocatorFunctions() +typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); // Function signature for ImGui::SetAllocatorFunctions() + +// ImVec2: 2D vector used to store positions, sizes etc. [Compile-time configurable type] +// This is a frequently used type in the API. Consider using IM_VEC2_CLASS_EXTRA to create implicit cast from/to our preferred type. +// Add '#define IMGUI_DEFINE_MATH_OPERATORS' in your imconfig.h file to benefit from courtesy maths operators for those types. +IM_MSVC_RUNTIME_CHECKS_OFF +struct ImVec2 +{ + float x, y; + constexpr ImVec2() : x(0.0f), y(0.0f) { } + constexpr ImVec2(float _x, float _y) : x(_x), y(_y) { } + float& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1); return ((float*)(void*)(char*)this)[idx]; } // We very rarely use this [] operator, so the assert overhead is fine. + float operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1); return ((const float*)(const void*)(const char*)this)[idx]; } +#ifdef IM_VEC2_CLASS_EXTRA + IM_VEC2_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec2. +#endif +}; + +// ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type] +struct ImVec4 +{ + float x, y, z, w; + constexpr ImVec4() : x(0.0f), y(0.0f), z(0.0f), w(0.0f) { } + constexpr ImVec4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) { } +#ifdef IM_VEC4_CLASS_EXTRA + IM_VEC4_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec4. +#endif +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] Dear ImGui end-user API functions +// (Note that ImGui:: being a namespace, you can add extra ImGui:: functions in your own separate file. Please don't modify imgui source files!) +//----------------------------------------------------------------------------- + +namespace ImGui +{ + // Context creation and access + // - Each context create its own ImFontAtlas by default. You may instance one yourself and pass it to CreateContext() to share a font atlas between contexts. + // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() + // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for details. + IMGUI_API ImGuiContext* CreateContext(ImFontAtlas* shared_font_atlas = NULL); + IMGUI_API void DestroyContext(ImGuiContext* ctx = NULL); // NULL = destroy current context + IMGUI_API ImGuiContext* GetCurrentContext(); + IMGUI_API void SetCurrentContext(ImGuiContext* ctx); + + // Main + IMGUI_API ImGuiIO& GetIO(); // access the IO structure (mouse/keyboard/gamepad inputs, time, various configuration options/flags) + IMGUI_API ImGuiStyle& GetStyle(); // access the Style structure (colors, sizes). Always use PushStyleColor(), PushStyleVar() to modify style mid-frame! + IMGUI_API void NewFrame(); // start a new Dear ImGui frame, you can submit any command from this point until Render()/EndFrame(). + IMGUI_API void EndFrame(); // ends the Dear ImGui frame. automatically called by Render(). If you don't need to render data (skipping rendering) you may call EndFrame() without Render()... but you'll have wasted CPU already! If you don't need to render, better to not create any windows and not call NewFrame() at all! + IMGUI_API void Render(); // ends the Dear ImGui frame, finalize the draw data. You can then get call GetDrawData(). + IMGUI_API ImDrawData* GetDrawData(); // valid after Render() and until the next call to NewFrame(). this is what you have to render. + + // Demo, Debug, Information + IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application! + IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc. + IMGUI_API void ShowDebugLogWindow(bool* p_open = NULL); // create Debug Log window. display a simplified log of important dear imgui events. + IMGUI_API void ShowIDStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID. + IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information. + IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style) + IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles. + IMGUI_API void ShowFontSelector(const char* label); // add font selector block (not a window), essentially a combo listing the loaded fonts. + IMGUI_API void ShowUserGuide(); // add basic help/info block (not a window): how to manipulate ImGui as an end-user (mouse/keyboard controls). + IMGUI_API const char* GetVersion(); // get the compiled version string e.g. "1.80 WIP" (essentially the value for IMGUI_VERSION from the compiled version of imgui.cpp) + + // Styles + IMGUI_API void StyleColorsDark(ImGuiStyle* dst = NULL); // new, recommended style (default) + IMGUI_API void StyleColorsLight(ImGuiStyle* dst = NULL); // best used with borders and a custom, thicker font + IMGUI_API void StyleColorsClassic(ImGuiStyle* dst = NULL); // classic imgui style + + // Windows + // - Begin() = push window to the stack and start appending to it. End() = pop window from the stack. + // - Passing 'bool* p_open != NULL' shows a window-closing widget in the upper-right corner of the window, + // which clicking will set the boolean to false when clicked. + // - You may append multiple times to the same window during the same frame by calling Begin()/End() pairs multiple times. + // Some information such as 'flags' or 'p_open' will only be considered by the first call to Begin(). + // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting + // anything to the window. Always call a matching End() for each Begin() call, regardless of its return value! + // [Important: due to legacy reason, Begin/End and BeginChild/EndChild are inconsistent with all other functions + // such as BeginMenu/EndMenu, BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding + // BeginXXX function returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.] + // - Note that the bottom of window stack always contains a window called "Debug". + IMGUI_API bool Begin(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); + IMGUI_API void End(); + + // Child Windows + // - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child. + // - Before 1.90 (November 2023), the "ImGuiChildFlags child_flags = 0" parameter was "bool border = false". + // This API is backward compatible with old code, as we guarantee that ImGuiChildFlags_Border == true. + // Consider updating your old code: + // BeginChild("Name", size, false) -> Begin("Name", size, 0); or Begin("Name", size, ImGuiChildFlags_None); + // BeginChild("Name", size, true) -> Begin("Name", size, ImGuiChildFlags_Border); + // - Manual sizing (each axis can use a different setting e.g. ImVec2(0.0f, 400.0f)): + // == 0.0f: use remaining parent window size for this axis. + // > 0.0f: use specified size for this axis. + // < 0.0f: right/bottom-align to specified distance from available content boundaries. + // - Specifying ImGuiChildFlags_AutoResizeX or ImGuiChildFlags_AutoResizeY makes the sizing automatic based on child contents. + // Combining both ImGuiChildFlags_AutoResizeX _and_ ImGuiChildFlags_AutoResizeY defeats purpose of a scrolling region and is NOT recommended. + // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting + // anything to the window. Always call a matching EndChild() for each BeginChild() call, regardless of its return value. + // [Important: due to legacy reason, Begin/End and BeginChild/EndChild are inconsistent with all other functions + // such as BeginMenu/EndMenu, BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding + // BeginXXX function returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.] + IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0); + IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0); + IMGUI_API void EndChild(); + + // Windows Utilities + // - 'current window' = the window we are appending into while inside a Begin()/End() block. 'next window' = next window we will Begin() into. + IMGUI_API bool IsWindowAppearing(); + IMGUI_API bool IsWindowCollapsed(); + IMGUI_API bool IsWindowFocused(ImGuiFocusedFlags flags=0); // is current window focused? or its root/child, depending on flags. see flags for options. + IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags=0); // is current window hovered and hoverable (e.g. not blocked by a popup/modal)? See ImGuiHoveredFlags_ for options. IMPORTANT: If you are trying to check whether your mouse should be dispatched to Dear ImGui or to your underlying app, you should not use this function! Use the 'io.WantCaptureMouse' boolean for that! Refer to FAQ entry "How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?" for details. + IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to the current window, to append your own drawing primitives + IMGUI_API ImVec2 GetWindowPos(); // get current window position in screen space (IT IS UNLIKELY YOU EVER NEED TO USE THIS. Consider always using GetCursorScreenPos() and GetContentRegionAvail() instead) + IMGUI_API ImVec2 GetWindowSize(); // get current window size (IT IS UNLIKELY YOU EVER NEED TO USE THIS. Consider always using GetCursorScreenPos() and GetContentRegionAvail() instead) + IMGUI_API float GetWindowWidth(); // get current window width (IT IS UNLIKELY YOU EVER NEED TO USE THIS). Shortcut for GetWindowSize().x. + IMGUI_API float GetWindowHeight(); // get current window height (IT IS UNLIKELY YOU EVER NEED TO USE THIS). Shortcut for GetWindowSize().y. + + // Window manipulation + // - Prefer using SetNextXXX functions (before Begin) rather that SetXXX functions (after Begin). + IMGUI_API void SetNextWindowPos(const ImVec2& pos, ImGuiCond cond = 0, const ImVec2& pivot = ImVec2(0, 0)); // set next window position. call before Begin(). use pivot=(0.5f,0.5f) to center on given point, etc. + IMGUI_API void SetNextWindowSize(const ImVec2& size, ImGuiCond cond = 0); // set next window size. set axis to 0.0f to force an auto-fit on this axis. call before Begin() + IMGUI_API void SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback = NULL, void* custom_callback_data = NULL); // set next window size limits. use 0.0f or FLT_MAX if you don't want limits. Use -1 for both min and max of same axis to preserve current size (which itself is a constraint). Use callback to apply non-trivial programmatic constraints. + IMGUI_API void SetNextWindowContentSize(const ImVec2& size); // set next window content size (~ scrollable client area, which enforce the range of scrollbars). Not including window decorations (title bar, menu bar, etc.) nor WindowPadding. set an axis to 0.0f to leave it automatic. call before Begin() + IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin() + IMGUI_API void SetNextWindowFocus(); // set next window to be focused / top-most. call before Begin() + IMGUI_API void SetNextWindowScroll(const ImVec2& scroll); // set next window scrolling value (use < 0.0f to not affect a given axis). + IMGUI_API void SetNextWindowBgAlpha(float alpha); // set next window background color alpha. helper to easily override the Alpha component of ImGuiCol_WindowBg/ChildBg/PopupBg. you may also use ImGuiWindowFlags_NoBackground. + IMGUI_API void SetWindowPos(const ImVec2& pos, ImGuiCond cond = 0); // (not recommended) set current window position - call within Begin()/End(). prefer using SetNextWindowPos(), as this may incur tearing and side-effects. + IMGUI_API void SetWindowSize(const ImVec2& size, ImGuiCond cond = 0); // (not recommended) set current window size - call within Begin()/End(). set to ImVec2(0, 0) to force an auto-fit. prefer using SetNextWindowSize(), as this may incur tearing and minor side-effects. + IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed(). + IMGUI_API void SetWindowFocus(); // (not recommended) set current window to be focused / top-most. prefer using SetNextWindowFocus(). + IMGUI_API void SetWindowFontScale(float scale); // [OBSOLETE] set font scale. Adjust IO.FontGlobalScale if you want to scale all windows. This is an old API! For correct scaling, prefer to reload font + rebuild ImFontAtlas + call style.ScaleAllSizes(). + IMGUI_API void SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond = 0); // set named window position. + IMGUI_API void SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond = 0); // set named window size. set axis to 0.0f to force an auto-fit on this axis. + IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state + IMGUI_API void SetWindowFocus(const char* name); // set named window to be focused / top-most. use NULL to remove focus. + + // Windows Scrolling + // - Any change of Scroll will be applied at the beginning of next frame in the first call to Begin(). + // - You may instead use SetNextWindowScroll() prior to calling Begin() to avoid this delay, as an alternative to using SetScrollX()/SetScrollY(). + IMGUI_API float GetScrollX(); // get scrolling amount [0 .. GetScrollMaxX()] + IMGUI_API float GetScrollY(); // get scrolling amount [0 .. GetScrollMaxY()] + IMGUI_API void SetScrollX(float scroll_x); // set scrolling amount [0 .. GetScrollMaxX()] + IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0 .. GetScrollMaxY()] + IMGUI_API float GetScrollMaxX(); // get maximum scrolling amount ~~ ContentSize.x - WindowSize.x - DecorationsSize.x + IMGUI_API float GetScrollMaxY(); // get maximum scrolling amount ~~ ContentSize.y - WindowSize.y - DecorationsSize.y + IMGUI_API void SetScrollHereX(float center_x_ratio = 0.5f); // adjust scrolling amount to make current cursor position visible. center_x_ratio=0.0: left, 0.5: center, 1.0: right. When using to make a "default/current item" visible, consider using SetItemDefaultFocus() instead. + IMGUI_API void SetScrollHereY(float center_y_ratio = 0.5f); // adjust scrolling amount to make current cursor position visible. center_y_ratio=0.0: top, 0.5: center, 1.0: bottom. When using to make a "default/current item" visible, consider using SetItemDefaultFocus() instead. + IMGUI_API void SetScrollFromPosX(float local_x, float center_x_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position. + IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position. + + // Parameters stacks (shared) + IMGUI_API void PushFont(ImFont* font); // use NULL as a shortcut to push default font + IMGUI_API void PopFont(); + IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); // modify a style color. always use this if you modify the style after NewFrame(). + IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); + IMGUI_API void PopStyleColor(int count = 1); + IMGUI_API void PushStyleVar(ImGuiStyleVar idx, float val); // modify a style float variable. always use this if you modify the style after NewFrame(). + IMGUI_API void PushStyleVar(ImGuiStyleVar idx, const ImVec2& val); // modify a style ImVec2 variable. always use this if you modify the style after NewFrame(). + IMGUI_API void PopStyleVar(int count = 1); + IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled); // modify specified shared item flag, e.g. PushItemFlag(ImGuiItemFlags_NoTabStop, true) + IMGUI_API void PopItemFlag(); + + // Parameters stacks (current window) + IMGUI_API void PushItemWidth(float item_width); // push width of items for common large "item+label" widgets. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side). + IMGUI_API void PopItemWidth(); + IMGUI_API void SetNextItemWidth(float item_width); // set width of the _next_ common large "item+label" widget. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side) + IMGUI_API float CalcItemWidth(); // width of item given pushed settings and current cursor position. NOT necessarily the width of last item unlike most 'Item' functions. + IMGUI_API void PushTextWrapPos(float wrap_local_pos_x = 0.0f); // push word-wrapping position for Text*() commands. < 0.0f: no wrapping; 0.0f: wrap to end of window (or column); > 0.0f: wrap at 'wrap_pos_x' position in window local space + IMGUI_API void PopTextWrapPos(); + + // Style read access + // - Use the ShowStyleEditor() function to interactively see/edit the colors. + IMGUI_API ImFont* GetFont(); // get current font + IMGUI_API float GetFontSize(); // get current font size (= height in pixels) of current font with current scale applied + IMGUI_API ImVec2 GetFontTexUvWhitePixel(); // get UV coordinate for a while pixel, useful to draw custom shapes via the ImDrawList API + IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier, packed as a 32-bit value suitable for ImDrawList + IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied, packed as a 32-bit value suitable for ImDrawList + IMGUI_API ImU32 GetColorU32(ImU32 col, float alpha_mul = 1.0f); // retrieve given color with style alpha applied, packed as a 32-bit value suitable for ImDrawList + IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. + + // Layout cursor positioning + // - By "cursor" we mean the current output position. + // - The typical widget behavior is to output themselves at the current cursor position, then move the cursor one line down. + // - You can call SameLine() between widgets to undo the last carriage return and output at the right of the preceding widget. + // - YOU CAN DO 99% OF WHAT YOU NEED WITH ONLY GetCursorScreenPos() and GetContentRegionAvail(). + // - Attention! We currently have inconsistencies between window-local and absolute positions we will aim to fix with future API: + // - Absolute coordinate: GetCursorScreenPos(), SetCursorScreenPos(), all ImDrawList:: functions. -> this is the preferred way forward. + // - Window-local coordinates: SameLine(offset), GetCursorPos(), SetCursorPos(), GetCursorStartPos(), PushTextWrapPos() + // - Window-local coordinates: GetContentRegionMax(), GetWindowContentRegionMin(), GetWindowContentRegionMax() --> all obsoleted. YOU DON'T NEED THEM. + // - GetCursorScreenPos() = GetCursorPos() + GetWindowPos(). GetWindowPos() is almost only ever useful to convert from window-local to absolute coordinates. Try not to use it. + IMGUI_API ImVec2 GetCursorScreenPos(); // cursor position, absolute coordinates. THIS IS YOUR BEST FRIEND (prefer using this rather than GetCursorPos(), also more useful to work with ImDrawList API). + IMGUI_API void SetCursorScreenPos(const ImVec2& pos); // cursor position, absolute coordinates. THIS IS YOUR BEST FRIEND. + IMGUI_API ImVec2 GetContentRegionAvail(); // available space from current position. THIS IS YOUR BEST FRIEND. + IMGUI_API ImVec2 GetCursorPos(); // [window-local] cursor position in window-local coordinates. This is not your best friend. + IMGUI_API float GetCursorPosX(); // [window-local] " + IMGUI_API float GetCursorPosY(); // [window-local] " + IMGUI_API void SetCursorPos(const ImVec2& local_pos); // [window-local] " + IMGUI_API void SetCursorPosX(float local_x); // [window-local] " + IMGUI_API void SetCursorPosY(float local_y); // [window-local] " + IMGUI_API ImVec2 GetCursorStartPos(); // [window-local] initial cursor position, in window-local coordinates. Call GetCursorScreenPos() after Begin() to get the absolute coordinates version. + + // Other layout functions + IMGUI_API void Separator(); // separator, generally horizontal. inside a menu bar or in horizontal layout mode, this becomes a vertical separator. + IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f); // call between widgets or groups to layout them horizontally. X position given in window coordinates. + IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in a horizontal-layout context. + IMGUI_API void Spacing(); // add vertical spacing. + IMGUI_API void Dummy(const ImVec2& size); // add a dummy item of given size. unlike InvisibleButton(), Dummy() won't take the mouse click or be navigable into. + IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by indent_w, or style.IndentSpacing if indent_w <= 0 + IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by indent_w, or style.IndentSpacing if indent_w <= 0 + IMGUI_API void BeginGroup(); // lock horizontal starting position + IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) + IMGUI_API void AlignTextToFramePadding(); // vertically align upcoming text baseline to FramePadding.y so that it will align properly to regularly framed items (call if you have text on a line before a framed item) + IMGUI_API float GetTextLineHeight(); // ~ FontSize + IMGUI_API float GetTextLineHeightWithSpacing(); // ~ FontSize + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of text) + IMGUI_API float GetFrameHeight(); // ~ FontSize + style.FramePadding.y * 2 + IMGUI_API float GetFrameHeightWithSpacing(); // ~ FontSize + style.FramePadding.y * 2 + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of framed widgets) + + // ID stack/scopes + // Read the FAQ (docs/FAQ.md or http://dearimgui.com/faq) for more details about how ID are handled in dear imgui. + // - Those questions are answered and impacted by understanding of the ID stack system: + // - "Q: Why is my widget not reacting when I click on it?" + // - "Q: How can I have widgets with an empty label?" + // - "Q: How can I have multiple widgets with the same label?" + // - Short version: ID are hashes of the entire ID stack. If you are creating widgets in a loop you most likely + // want to push a unique identifier (e.g. object pointer, loop index) to uniquely differentiate them. + // - You can also use the "Label##foobar" syntax within widget label to distinguish them from each others. + // - In this header file we use the "label"/"name" terminology to denote a string that will be displayed + used as an ID, + // whereas "str_id" denote a string that is only used as an ID and not normally displayed. + IMGUI_API void PushID(const char* str_id); // push string into the ID stack (will hash string). + IMGUI_API void PushID(const char* str_id_begin, const char* str_id_end); // push string into the ID stack (will hash string). + IMGUI_API void PushID(const void* ptr_id); // push pointer into the ID stack (will hash pointer). + IMGUI_API void PushID(int int_id); // push integer into the ID stack (will hash integer). + IMGUI_API void PopID(); // pop from the ID stack. + IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). e.g. if you want to query into ImGuiStorage yourself + IMGUI_API ImGuiID GetID(const char* str_id_begin, const char* str_id_end); + IMGUI_API ImGuiID GetID(const void* ptr_id); + IMGUI_API ImGuiID GetID(int int_id); + + // Widgets: Text + IMGUI_API void TextUnformatted(const char* text, const char* text_end = NULL); // raw text without formatting. Roughly equivalent to Text("%s", text) but: A) doesn't require null terminated string if 'text_end' is specified, B) it's faster, no memory copy is done, no buffer size limits, recommended for long chunks of text. + IMGUI_API void Text(const char* fmt, ...) IM_FMTARGS(1); // formatted text + IMGUI_API void TextV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor(); + IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor(); + IMGUI_API void TextDisabledV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void TextWrapped(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushTextWrapPos(0.0f); Text(fmt, ...); PopTextWrapPos();. Note that this won't work on an auto-resizing window if there's no other widgets to extend the window width, yoy may need to set a size using SetNextWindowSize(). + IMGUI_API void TextWrappedV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void LabelText(const char* label, const char* fmt, ...) IM_FMTARGS(2); // display text+label aligned the same way as value+label widgets + IMGUI_API void LabelTextV(const char* label, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API void BulletText(const char* fmt, ...) IM_FMTARGS(1); // shortcut for Bullet()+Text() + IMGUI_API void BulletTextV(const char* fmt, va_list args) IM_FMTLIST(1); + IMGUI_API void SeparatorText(const char* label); // currently: formatted text with an horizontal line + + // Widgets: Main + // - Most widgets return true when the value has been changed or when pressed/selected + // - You may also use one of the many IsItemXXX functions (e.g. IsItemActive, IsItemHovered, etc.) to query widget state. + IMGUI_API bool Button(const char* label, const ImVec2& size = ImVec2(0, 0)); // button + IMGUI_API bool SmallButton(const char* label); // button with (FramePadding.y == 0) to easily embed within text + IMGUI_API bool InvisibleButton(const char* str_id, const ImVec2& size, ImGuiButtonFlags flags = 0); // flexible button behavior without the visuals, frequently useful to build custom behaviors using the public api (along with IsItemActive, IsItemHovered, etc.) + IMGUI_API bool ArrowButton(const char* str_id, ImGuiDir dir); // square button with an arrow shape + IMGUI_API bool Checkbox(const char* label, bool* v); + IMGUI_API bool CheckboxFlags(const char* label, int* flags, int flags_value); + IMGUI_API bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value); + IMGUI_API bool RadioButton(const char* label, bool active); // use with e.g. if (RadioButton("one", my_value==1)) { my_value = 1; } + IMGUI_API bool RadioButton(const char* label, int* v, int v_button); // shortcut to handle the above pattern when value is an integer + IMGUI_API void ProgressBar(float fraction, const ImVec2& size_arg = ImVec2(-FLT_MIN, 0), const char* overlay = NULL); + IMGUI_API void Bullet(); // draw a small circle + keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses + IMGUI_API bool TextLink(const char* label); // hyperlink text button, return true when clicked + IMGUI_API void TextLinkOpenURL(const char* label, const char* url = NULL); // hyperlink text button, automatically open file/url when clicked + + // Widgets: Images + // - Read about ImTextureID here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples + // -'uv0''uv1'ꡣĶӡ + // - ע⣬߿ɼImage()ܻṩĴС+2.0f, ImageButton()ṩĴСstyle.FramePadding*2.0f + IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), const ImVec4& tint_col = ImVec4(1, 1, 1, 1), const ImVec4& border_col = ImVec4(0, 0, 0, 0)); + IMGUI_API bool ImageButton(const char* str_id, ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), const ImVec4& bg_col = ImVec4(0, 0, 0, 0), const ImVec4& tint_col = ImVec4(1, 1, 1, 1)); + + // Widgets: Combo Box (Dropdown) + // - The BeginCombo()/EndCombo() api allows you to manage your contents and selection state however you want it, by creating e.g. Selectable() items. + // - The old Combo() api are helpers over BeginCombo()/EndCombo() which are kept available for convenience purpose. This is analogous to how ListBox are created. + IMGUI_API bool BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags = 0); + IMGUI_API void EndCombo(); // only call EndCombo() if BeginCombo() returns true! + IMGUI_API bool Combo(const char* label, int* current_item, const char* const items[], int items_count, int popup_max_height_in_items = -1); + IMGUI_API bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int popup_max_height_in_items = -1); // Separate items with \0 within a string, end item-list with \0\0. e.g. "One\0Two\0Three\0" + IMGUI_API bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int popup_max_height_in_items = -1); + + // Widgets: Drag Sliders + // - CTRL+Click on any drag box to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp. + // - For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every function, note that a 'float v[X]' function argument is the same as 'float* v', + // the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x + // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc. + // - Format string may also be set to NULL or use the default format ("%f" or "%d"). + // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision). + // - Use v_min < v_max to clamp edits to given limits. Note that CTRL+Click manual input can override those limits if ImGuiSliderFlags_AlwaysClamp is not used. + // - Use v_max = FLT_MAX / INT_MAX etc to avoid clamping to a maximum, same with v_min = -FLT_MAX / INT_MIN to avoid clamping to a minimum. + // - We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them. + // - Legacy: Pre-1.78 there are DragXXX() function signatures that take a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument. + // If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361 + IMGUI_API bool DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); // If v_min >= v_max we have no bound + IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); // If v_min >= v_max we have no bound + IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0); + + // Widgets: Regular Sliders + // - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp. + // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc. + // - Format string may also be set to NULL or use the default format ("%f" or "%d"). + // - Legacy: Pre-1.78 there are SliderXXX() function signatures that take a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument. + // If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361 + IMGUI_API bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); // adjust format to decorate the value with a prefix or a suffix for in-slider labels or unit display. + IMGUI_API bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderAngle(const char* label, float* v_rad, float v_degrees_min = -360.0f, float v_degrees_max = +360.0f, const char* format = "%.0f deg", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt(const char* label, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0); + IMGUI_API bool VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); + IMGUI_API bool VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0); + IMGUI_API bool VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0); + + // Widgets: Input with Keyboard + // - If you want to use InputText() with std::string or any custom dynamic string type, see misc/cpp/imgui_stdlib.h and comments in imgui_demo.cpp. + // - Most of the ImGuiInputTextFlags flags are only useful for InputText() and not for InputFloatX, InputIntX, InputDouble etc. + IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool InputTextWithHint(const char* label, const char* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputFloat2(const char* label, float v[2], const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputFloat3(const char* label, float v[3], const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputFloat4(const char* label, float v[4], const char* format = "%.3f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100, ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt2(const char* label, int v[2], ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputDouble(const char* label, double* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.6f", ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0); + IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0); + + // Widgets: Color Editor/Picker (tip: the ColorEdit* functions have a little color square that can be left-clicked to open a picker, and right-clicked to open an option menu.) + // - Note that in C++ a 'float v[X]' function argument is the _same_ as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. + // - You can pass the address of a first float element out of a contiguous structure, e.g. &myvector.x + IMGUI_API bool ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags = 0); + IMGUI_API bool ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags = 0); + IMGUI_API bool ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags = 0); + IMGUI_API bool ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags = 0, const float* ref_col = NULL); + IMGUI_API bool ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // display a color square/button, hover for details, return true when pressed. + IMGUI_API void SetColorEditOptions(ImGuiColorEditFlags flags); // initialize current options (generally on application startup) if you want to select a default format, picker type, etc. User will be able to change many settings, unless you pass the _NoOptions flag to your calls. + + // Widgets: Trees + // - TreeNode functions return true when the node is open, in which case you need to also call TreePop() when you are finished displaying the tree node contents. + IMGUI_API bool TreeNode(const char* label); + IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...) IM_FMTARGS(2); // helper variation to easily decorelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet(). + IMGUI_API bool TreeNode(const void* ptr_id, const char* fmt, ...) IM_FMTARGS(2); // " + IMGUI_API bool TreeNodeV(const char* str_id, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API bool TreeNodeV(const void* ptr_id, const char* fmt, va_list args) IM_FMTLIST(2); + IMGUI_API bool TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags = 0); + IMGUI_API bool TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(3); + IMGUI_API bool TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(3); + IMGUI_API bool TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(3); + IMGUI_API bool TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(3); + IMGUI_API void TreePush(const char* str_id); // ~ Indent()+PushID(). Already called by TreeNode() when returning true, but you can call TreePush/TreePop yourself if desired. + IMGUI_API void TreePush(const void* ptr_id); // " + IMGUI_API void TreePop(); // ~ Unindent()+PopID() + IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode + IMGUI_API bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags = 0); // if returning 'true' the header is open. doesn't indent nor push on ID stack. user doesn't have to call TreePop(). + IMGUI_API bool CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags = 0); // when 'p_visible != NULL': if '*p_visible==true' display an additional small close button on upper right of the header which will set the bool to false when clicked, if '*p_visible==false' don't display the header. + IMGUI_API void SetNextItemOpen(bool is_open, ImGuiCond cond = 0); // set next TreeNode/CollapsingHeader open state. + IMGUI_API void SetNextItemStorageID(ImGuiID storage_id); // set id to use for open/close storage (default to same as item id). + + // Widgets: Selectables + // - A selectable highlights when hovered, and can display another color when selected. + // - Neighbors selectable extend their highlight bounds in order to leave no gap between them. This is so a series of selected Selectable appear contiguous. + IMGUI_API bool Selectable(const char* label, bool selected = false, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // "bool selected" carry the selection state (read-only). Selectable() is clicked is returns true so you can modify your selection state. size.x==0.0: use remaining width, size.x>0.0: specify width. size.y==0.0: use label height, size.y>0.0: specify height + IMGUI_API bool Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // "bool* p_selected" point to the selection state (read-write), as a convenient helper. + + // Multi-selection system for Selectable(), Checkbox(), TreeNode() functions [BETA] + // - This enables standard multi-selection/range-selection idioms (CTRL+Mouse/Keyboard, SHIFT+Mouse/Keyboard, etc.) in a way that also allow a clipper to be used. + // - ImGuiSelectionUserData is often used to store your item index within the current view (but may store something else). + // - Read comments near ImGuiMultiSelectIO for instructions/details and see 'Demo->Widgets->Selection State & Multi-Select' for demo. + // - TreeNode() is technically supported but... using this correctly is more complicated. You need some sort of linear/random access to your tree, + // which is suited to advanced trees setups already implementing filters and clipper. We will work simplifying the current demo. + // - 'selection_size' and 'items_count' parameters are optional and used by a few features. If they are costly for you to compute, you may avoid them. + IMGUI_API ImGuiMultiSelectIO* BeginMultiSelect(ImGuiMultiSelectFlags flags, int selection_size = -1, int items_count = -1); + IMGUI_API ImGuiMultiSelectIO* EndMultiSelect(); + IMGUI_API void SetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data); + IMGUI_API bool IsItemToggledSelection(); // Was the last item selection state toggled? Useful if you need the per-item information _before_ reaching EndMultiSelect(). We only returns toggle _event_ in order to handle clipping correctly. + + // Widgets: List Boxes + // - This is essentially a thin wrapper to using BeginChild/EndChild with the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label. + // - You can submit contents and manage your selection state however you want it, by creating e.g. Selectable() or any other items. + // - The simplified/old ListBox() api are helpers over BeginListBox()/EndListBox() which are kept available for convenience purpose. This is analoguous to how Combos are created. + // - Choose frame width: size.x > 0.0f: custom / size.x < 0.0f or -FLT_MIN: right-align / size.x = 0.0f (default): use current ItemWidth + // - Choose frame height: size.y > 0.0f: custom / size.y < 0.0f or -FLT_MIN: bottom-align / size.y = 0.0f (default): arbitrary default height which can fit ~7 items + IMGUI_API bool BeginListBox(const char* label, const ImVec2& size = ImVec2(0, 0)); // open a framed scrolling region + IMGUI_API void EndListBox(); // only call EndListBox() if BeginListBox() returned true! + IMGUI_API bool ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items = -1); + IMGUI_API bool ListBox(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int height_in_items = -1); + + // Widgets: Data Plotting + // - Consider using ImPlot (https://github.com/epezent/implot) which is much better! + IMGUI_API void PlotLines(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float)); + IMGUI_API void PlotLines(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0)); + IMGUI_API void PlotHistogram(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float)); + IMGUI_API void PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0)); + + // Widgets: Value() Helpers. + // - Those are merely shortcut to calling Text() with a format string. Output single value in "name: value" format (tip: freely declare more in your code to handle your types. you can add functions to the ImGui namespace) + IMGUI_API void Value(const char* prefix, bool b); + IMGUI_API void Value(const char* prefix, int v); + IMGUI_API void Value(const char* prefix, unsigned int v); + IMGUI_API void Value(const char* prefix, float v, const char* float_format = NULL); + + // Widgets: Menus + // - Use BeginMenuBar() on a window ImGuiWindowFlags_MenuBar to append to its menu bar. + // - Use BeginMainMenuBar() to create a menu bar at the top of the screen and append to it. + // - Use BeginMenu() to create a menu. You can call BeginMenu() multiple time with the same identifier to append more items to it. + // - Not that MenuItem() keyboardshortcuts are displayed as a convenience but _not processed_ by Dear ImGui at the moment. + IMGUI_API bool BeginMenuBar(); // append to menu-bar of current window (requires ImGuiWindowFlags_MenuBar flag set on parent window). + IMGUI_API void EndMenuBar(); // only call EndMenuBar() if BeginMenuBar() returns true! + IMGUI_API bool BeginMainMenuBar(); // create and append to a full screen menu-bar. + IMGUI_API void EndMainMenuBar(); // only call EndMainMenuBar() if BeginMainMenuBar() returns true! + IMGUI_API bool BeginMenu(const char* label, bool enabled = true); // create a sub-menu entry. only call EndMenu() if this returns true! + IMGUI_API void EndMenu(); // only call EndMenu() if BeginMenu() returns true! + IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated. + IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL + + // Tooltips + // - Tooltips are windows following the mouse. They do not take focus away. + // - A tooltip window can contain items of any types. + // - SetTooltip() is more or less a shortcut for the 'if (BeginTooltip()) { Text(...); EndTooltip(); }' idiom (with a subtlety that it discard any previously submitted tooltip) + IMGUI_API bool BeginTooltip(); // begin/append a tooltip window. + IMGUI_API void EndTooltip(); // only call EndTooltip() if BeginTooltip()/BeginItemTooltip() returns true! + IMGUI_API void SetTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip. Often used after a ImGui::IsItemHovered() check. Override any previous call to SetTooltip(). + IMGUI_API void SetTooltipV(const char* fmt, va_list args) IM_FMTLIST(1); + + // Tooltips: helpers for showing a tooltip when hovering an item + // - BeginItemTooltip() is a shortcut for the 'if (IsItemHovered(ImGuiHoveredFlags_ForTooltip) && BeginTooltip())' idiom. + // - SetItemTooltip() is a shortcut for the 'if (IsItemHovered(ImGuiHoveredFlags_ForTooltip)) { SetTooltip(...); }' idiom. + // - Where 'ImGuiHoveredFlags_ForTooltip' itself is a shortcut to use 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav' depending on active input type. For mouse it defaults to 'ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort'. + IMGUI_API bool BeginItemTooltip(); // begin/append a tooltip window if preceding item was hovered. + IMGUI_API void SetItemTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip if preceding item was hovered. override any previous call to SetTooltip(). + IMGUI_API void SetItemTooltipV(const char* fmt, va_list args) IM_FMTLIST(1); + + // Popups, Modals + // - They block normal mouse hovering detection (and therefore most mouse interactions) behind them. + // - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE. + // - Their visibility state (~bool) is held internally instead of being held by the programmer as we are used to with regular Begin*() calls. + // - The 3 properties above are related: we need to retain popup visibility state in the library because popups may be closed as any time. + // - You can bypass the hovering restriction by using ImGuiHoveredFlags_AllowWhenBlockedByPopup when calling IsItemHovered() or IsWindowHovered(). + // - IMPORTANT: Popup identifiers are relative to the current ID stack, so OpenPopup and BeginPopup generally needs to be at the same level of the stack. + // This is sometimes leading to confusing mistakes. May rework this in the future. + // - BeginPopup(): query popup state, if open start appending into the window. Call EndPopup() afterwards if returned true. ImGuiWindowFlags are forwarded to the window. + // - BeginPopupModal(): block every interaction behind the window, cannot be closed by user, add a dimming background, has a title bar. + IMGUI_API bool BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0); // return true if the popup is open, and you can start outputting to it. + IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); // return true if the modal is open, and you can start outputting to it. + IMGUI_API void EndPopup(); // only call EndPopup() if BeginPopupXXX() returns true! + + // Popups: open/close functions + // - OpenPopup(): set popup state to open. ImGuiPopupFlags are available for opening options. + // - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE. + // - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually. + // - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options). + // - Use ImGuiPopupFlags_NoOpenOverExistingPopup to avoid opening a popup if there's already one at the same level. This is equivalent to e.g. testing for !IsAnyPopupOpen() prior to OpenPopup(). + // - Use IsWindowAppearing() after BeginPopup() to tell if a window just opened. + // - IMPORTANT: Notice that for OpenPopupOnItemClick() we exceptionally default flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter + IMGUI_API void OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags = 0); // call to mark popup as open (don't call every frame!). + IMGUI_API void OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags = 0); // id overload to facilitate calling from nested stacks + IMGUI_API void OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors) + IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into. + + // Popups: open+begin combined functions helpers + // - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking. + // - They are convenient to easily create context menus, hence the name. + // - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future. + // - IMPORTANT: Notice that we exceptionally default their flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter, so if you add other flags remember to re-add the ImGuiPopupFlags_MouseButtonRight. + IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp! + IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1);// open+begin popup when clicked on current window. + IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked in void (where there are no windows). + + // Popups: query functions + // - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack. + // - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId: return true if any popup is open at the current BeginPopup() level of the popup stack. + // - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId + ImGuiPopupFlags_AnyPopupLevel: return true if any popup is open. + IMGUI_API bool IsPopupOpen(const char* str_id, ImGuiPopupFlags flags = 0); // return true if the popup is open. + + // Tables + // - Full-featured replacement for old Columns API. + // - See Demo->Tables for demo code. See top of imgui_tables.cpp for general commentary. + // - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags. + // The typical call flow is: + // - 1. Call BeginTable(), early out if returning false. + // - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults. + // - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows. + // - 4. Optionally call TableHeadersRow() to submit a header row. Names are pulled from TableSetupColumn() data. + // - 5. Populate contents: + // - In most situations you can use TableNextRow() + TableSetColumnIndex(N) to start appending into a column. + // - If you are using tables as a sort of grid, where every column is holding the same type of contents, + // you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex(). + // TableNextColumn() will automatically wrap-around into the next row if needed. + // - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column! + // - Summary of possible call flow: + // - TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK + // - TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK + // - TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row! + // - TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear! + // - 5. Call EndTable() + IMGUI_API bool BeginTable(const char* str_id, int columns, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0.0f, 0.0f), float inner_width = 0.0f); + IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true! + IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row. + IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return true when column is visible. + IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return true when column is visible. + + // Tables: Headers & Columns declaration + // - Use TableSetupColumn() to specify label, resizing policy, default width/weight, id, various other flags etc. + // - Use TableHeadersRow() to create a header row and automatically submit a TableHeader() for each column. + // Headers are required to perform: reordering, sorting, and opening the context menu. + // The context menu can also be made available in columns body using ImGuiTableFlags_ContextMenuInBody. + // - You may manually submit headers using TableNextRow() + TableHeader() calls, but this is only useful in + // some advanced use cases (e.g. adding custom widgets in header row). + // - Use TableSetupScrollFreeze() to lock columns/rows so they stay visible when scrolled. + IMGUI_API void TableSetupColumn(const char* label, ImGuiTableColumnFlags flags = 0, float init_width_or_weight = 0.0f, ImGuiID user_id = 0); + IMGUI_API void TableSetupScrollFreeze(int cols, int rows); // lock columns/rows so they stay visible when scrolled. + IMGUI_API void TableHeader(const char* label); // submit one header cell manually (rarely used) + IMGUI_API void TableHeadersRow(); // submit a row with headers cells based on data provided to TableSetupColumn() + submit context menu + IMGUI_API void TableAngledHeadersRow(); // submit a row with angled headers for every column with the ImGuiTableColumnFlags_AngledHeader flag. MUST BE FIRST ROW. + + // Tables: Sorting & Miscellaneous functions + // - Sorting: call TableGetSortSpecs() to retrieve latest sort specs for the table. NULL when not sorting. + // When 'sort_specs->SpecsDirty == true' you should sort your data. It will be true when sorting specs have + // changed since last call, or the first time. Make sure to set 'SpecsDirty = false' after sorting, + // else you may wastefully sort your data every frame! + // - Functions args 'int column_n' treat the default value of -1 as the same as passing the current column index. + IMGUI_API ImGuiTableSortSpecs* TableGetSortSpecs(); // get latest sort specs for the table (NULL if not sorting). Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable(). + IMGUI_API int TableGetColumnCount(); // return number of columns (value passed to BeginTable) + IMGUI_API int TableGetColumnIndex(); // return current column index. + IMGUI_API int TableGetRowIndex(); // return current row index. + IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column. + IMGUI_API ImGuiTableColumnFlags TableGetColumnFlags(int column_n = -1); // return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags. Pass -1 to use current column. + IMGUI_API void TableSetColumnEnabled(int column_n, bool v);// change user accessible enabled/disabled state of a column. Set to false to hide the column. User can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody) + IMGUI_API int TableGetHoveredColumn(); // return hovered column. return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered. Can also use (TableGetColumnFlags() & ImGuiTableColumnFlags_IsHovered) instead. + IMGUI_API void TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details. + + // Legacy Columns API (prefer using Tables!) + // - You can also use SameLine(pos_x) to mimic simplified columns. + IMGUI_API void Columns(int count = 1, const char* id = NULL, bool border = true); + IMGUI_API void NextColumn(); // next column, defaults to current row or next row if the current row is finished + IMGUI_API int GetColumnIndex(); // get current column index + IMGUI_API float GetColumnWidth(int column_index = -1); // get column width (in pixels). pass -1 to use current column + IMGUI_API void SetColumnWidth(int column_index, float width); // set column width (in pixels). pass -1 to use current column + IMGUI_API float GetColumnOffset(int column_index = -1); // get position of column line (in pixels, from the left side of the contents region). pass -1 to use current column, otherwise 0..GetColumnsCount() inclusive. column 0 is typically 0.0f + IMGUI_API void SetColumnOffset(int column_index, float offset_x); // set position of column line (in pixels, from the left side of the contents region). pass -1 to use current column + IMGUI_API int GetColumnsCount(); + + // Tab Bars, Tabs + // - Note: Tabs are automatically created by the docking system (when in 'docking' branch). Use this to create tab bars/tabs yourself. + IMGUI_API bool BeginTabBar(const char* str_id, ImGuiTabBarFlags flags = 0); // create and append into a TabBar + IMGUI_API void EndTabBar(); // only call EndTabBar() if BeginTabBar() returns true! + IMGUI_API bool BeginTabItem(const char* label, bool* p_open = NULL, ImGuiTabItemFlags flags = 0); // create a Tab. Returns true if the Tab is selected. + IMGUI_API void EndTabItem(); // only call EndTabItem() if BeginTabItem() returns true! + IMGUI_API bool TabItemButton(const char* label, ImGuiTabItemFlags flags = 0); // create a Tab behaving like a button. return true when clicked. cannot be selected in the tab bar. + IMGUI_API void SetTabItemClosed(const char* tab_or_docked_window_label); // notify TabBar or Docking system of a closed tab/window ahead (useful to reduce visual flicker on reorderable tab bars). For tab-bar: call after BeginTabBar() and before Tab submissions. Otherwise call with a window name. + + // Logging/Capture + // - All text output from the interface can be captured into tty/file/clipboard. By default, tree nodes are automatically opened during logging. + IMGUI_API void LogToTTY(int auto_open_depth = -1); // start logging to tty (stdout) + IMGUI_API void LogToFile(int auto_open_depth = -1, const char* filename = NULL); // start logging to file + IMGUI_API void LogToClipboard(int auto_open_depth = -1); // start logging to OS clipboard + IMGUI_API void LogFinish(); // stop logging (close file, etc.) + IMGUI_API void LogButtons(); // helper to display buttons for logging to tty/file/clipboard + IMGUI_API void LogText(const char* fmt, ...) IM_FMTARGS(1); // pass text data straight to log (without being displayed) + IMGUI_API void LogTextV(const char* fmt, va_list args) IM_FMTLIST(1); + + // Drag and Drop + // - On source items, call BeginDragDropSource(), if it returns true also call SetDragDropPayload() + EndDragDropSource(). + // - On target candidates, call BeginDragDropTarget(), if it returns true also call AcceptDragDropPayload() + EndDragDropTarget(). + // - If you stop calling BeginDragDropSource() the payload is preserved however it won't have a preview tooltip (we currently display a fallback "..." tooltip, see #1725) + // - An item can be both drag source and drop target. + IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call after submitting an item which may be dragged. when this return true, you can call SetDragDropPayload() + EndDragDropSource() + IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t sz, ImGuiCond cond = 0); // type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui. Return true when payload has been accepted. + IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true! + IMGUI_API bool BeginDragDropTarget(); // call after submitting an item that may receive a payload. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget() + IMGUI_API const ImGuiPayload* AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0); // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released. + IMGUI_API void EndDragDropTarget(); // only call EndDragDropTarget() if BeginDragDropTarget() returns true! + IMGUI_API const ImGuiPayload* GetDragDropPayload(); // peek directly into the current payload from anywhere. returns NULL when drag and drop is finished or inactive. use ImGuiPayload::IsDataType() to test for the payload type. + + // Disabling [BETA API] + // - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors) + // - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled) + // - Tooltips windows by exception are opted out of disabling. + // - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it. + IMGUI_API void BeginDisabled(bool disabled = true); + IMGUI_API void EndDisabled(); + + // Clipping + // - Mouse hovering is affected by ImGui::PushClipRect() calls, unlike direct calls to ImDrawList::PushClipRect() which are render only. + IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect); + IMGUI_API void PopClipRect(); + + // Focus, Activation + // - Prefer using "SetItemDefaultFocus()" over "if (IsWindowAppearing()) SetScrollHereY()" when applicable to signify "this is the default item" + IMGUI_API void SetItemDefaultFocus(); // make last item the default focused item of a window. + IMGUI_API void SetKeyboardFocusHere(int offset = 0); // focus keyboard on the next widget. Use positive 'offset' to access sub components of a multiple component widget. Use -1 to access previous widget. + + // Overlapping mode + IMGUI_API void SetNextItemAllowOverlap(); // allow next item to be overlapped by a subsequent item. Useful with invisible buttons, selectable, treenode covering an area where subsequent items may need to be added. Note that both Selectable() and TreeNode() have dedicated flags doing this. + + // Item/Widgets Utilities and Query Functions + // - Most of the functions are referring to the previous Item that has been submitted. + // - See Demo Window under "Widgets->Querying Status" for an interactive visualization of most of those functions. + IMGUI_API bool IsItemHovered(ImGuiHoveredFlags flags = 0); // is the last item hovered? (and usable, aka not blocked by a popup, etc.). See ImGuiHoveredFlags for more options. + IMGUI_API bool IsItemActive(); // is the last item active? (e.g. button being held, text field being edited. This will continuously return true while holding mouse button on an item. Items that don't interact will always return false) + IMGUI_API bool IsItemFocused(); // is the last item focused for keyboard/gamepad navigation? + IMGUI_API bool IsItemClicked(ImGuiMouseButton mouse_button = 0); // is the last item hovered and mouse clicked on? (**) == IsMouseClicked(mouse_button) && IsItemHovered()Important. (**) this is NOT equivalent to the behavior of e.g. Button(). Read comments in function definition. + IMGUI_API bool IsItemVisible(); // is the last item visible? (items may be out of sight because of clipping/scrolling) + IMGUI_API bool IsItemEdited(); // did the last item modify its underlying value this frame? or was pressed? This is generally the same as the "bool" return value of many widgets. + IMGUI_API bool IsItemActivated(); // was the last item just made active (item was previously inactive). + IMGUI_API bool IsItemDeactivated(); // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that require continuous editing. + IMGUI_API bool IsItemDeactivatedAfterEdit(); // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that require continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item). + IMGUI_API bool IsItemToggledOpen(); // was the last item open state toggled? set by TreeNode(). + IMGUI_API bool IsAnyItemHovered(); // is any item hovered? + IMGUI_API bool IsAnyItemActive(); // is any item active? + IMGUI_API bool IsAnyItemFocused(); // is any item focused? + IMGUI_API ImGuiID GetItemID(); // get ID of last item (~~ often same ImGui::GetID(label) beforehand) + IMGUI_API ImVec2 GetItemRectMin(); // get upper-left bounding rectangle of the last item (screen space) + IMGUI_API ImVec2 GetItemRectMax(); // get lower-right bounding rectangle of the last item (screen space) + IMGUI_API ImVec2 GetItemRectSize(); // get size of last item + + // Viewports + // - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows. + // - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports. + // - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode. + IMGUI_API ImGuiViewport* GetMainViewport(); // return primary/default viewport. This can never be NULL. + + // Background/Foreground Draw Lists + IMGUI_API ImDrawList* GetBackgroundDrawList(); // this draw list will be the first rendered one. Useful to quickly draw shapes/text behind dear imgui contents. + IMGUI_API ImDrawList* GetForegroundDrawList(); // this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents. + + // Miscellaneous Utilities + IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle (of given size, starting from cursor position) is visible / not clipped. + IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side. + IMGUI_API double GetTime(); // get global imgui time. incremented by io.DeltaTime every frame. + IMGUI_API int GetFrameCount(); // get global imgui frame count. incremented by 1 every frame. + IMGUI_API ImDrawListSharedData* GetDrawListSharedData(); // you may use this when creating your own ImDrawList instances. + IMGUI_API const char* GetStyleColorName(ImGuiCol idx); // get a string corresponding to the enum value (for display, saving, etc.). + IMGUI_API void SetStateStorage(ImGuiStorage* storage); // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it) + IMGUI_API ImGuiStorage* GetStateStorage(); + + // Text Utilities + IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f); + + // Color Utilities + IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in); + IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in); + IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v); + IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b); + + // Inputs Utilities: Keyboard/Mouse/Gamepad + // - the ImGuiKey enum contains all possible keyboard, mouse and gamepad inputs (e.g. ImGuiKey_A, ImGuiKey_MouseLeft, ImGuiKey_GamepadDpadUp...). + // - before v1.87, we used ImGuiKey to carry native/user indices as defined by each backends. About use of those legacy ImGuiKey values: + // - without IMGUI_DISABLE_OBSOLETE_KEYIO (legacy support): you can still use your legacy native/user indices (< 512) according to how your backend/engine stored them in io.KeysDown[], but need to cast them to ImGuiKey. + // - with IMGUI_DISABLE_OBSOLETE_KEYIO (this is the way forward): any use of ImGuiKey will assert with key < 512. GetKeyIndex() is pass-through and therefore deprecated (gone if IMGUI_DISABLE_OBSOLETE_KEYIO is defined). + IMGUI_API bool IsKeyDown(ImGuiKey key); // is key being held. + IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? if repeat=true, uses io.KeyRepeatDelay / KeyRepeatRate + IMGUI_API bool IsKeyReleased(ImGuiKey key); // was key released (went from Down to !Down)? + IMGUI_API bool IsKeyChordPressed(ImGuiKeyChord key_chord); // was key chord (mods + key) pressed, e.g. you can pass 'ImGuiMod_Ctrl | ImGuiKey_S' as a key-chord. This doesn't do any routing or focus check, please consider using Shortcut() function instead. + IMGUI_API int GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float rate); // uses provided repeat rate/delay. return a count, most often 0 or 1 but might be >1 if RepeatRate is small enough that DeltaTime > RepeatRate + IMGUI_API const char* GetKeyName(ImGuiKey key); // [DEBUG] returns English name of the key. Those names a provided for debugging purpose and are not meant to be saved persistently not compared. + IMGUI_API void SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); // Override io.WantCaptureKeyboard flag next frame (said flag is left for your application to handle, typically when true it instructs your app to ignore inputs). e.g. force capture keyboard when your widget is being hovered. This is equivalent to setting "io.WantCaptureKeyboard = want_capture_keyboard"; after the next NewFrame() call. + + // Inputs Utilities: Shortcut Testing & Routing [BETA] + // - ImGuiKeyChord = a ImGuiKey + optional ImGuiMod_Alt/ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Super. + // ImGuiKey_C // Accepted by functions taking ImGuiKey or ImGuiKeyChord arguments) + // ImGuiMod_Ctrl | ImGuiKey_C // Accepted by functions taking ImGuiKeyChord arguments) + // only ImGuiMod_XXX values are legal to combine with an ImGuiKey. You CANNOT combine two ImGuiKey values. + // - The general idea is that several callers may register interest in a shortcut, and only one owner gets it. + // Parent -> call Shortcut(Ctrl+S) // When Parent is focused, Parent gets the shortcut. + // Child1 -> call Shortcut(Ctrl+S) // When Child1 is focused, Child1 gets the shortcut (Child1 overrides Parent shortcuts) + // Child2 -> no call // When Child2 is focused, Parent gets the shortcut. + // The whole system is order independent, so if Child1 makes its calls before Parent, results will be identical. + // This is an important property as it facilitate working with foreign code or larger codebase. + // - To understand the difference: + // - IsKeyChordPressed() compares mods and call IsKeyPressed() -> function has no side-effect. + // - Shortcut() submits a route, routes are resolved, if it currently can be routed it calls IsKeyChordPressed() -> function has (desirable) side-effects as it can prevents another call from getting the route. + // - Visualize registered routes in 'Metrics/Debugger->Inputs'. + IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0); + IMGUI_API void SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0); + + // Inputs Utilities: Key/Input Ownership [BETA] + // - One common use case would be to allow your items to disable standard inputs behaviors such + // as Tab or Alt key handling, Mouse Wheel scrolling, etc. + // e.g. Button(...); SetItemKeyOwner(ImGuiKey_MouseWheelY); to make hovering/activating a button disable wheel for scrolling. + // - Reminder ImGuiKey enum include access to mouse buttons and gamepad, so key ownership can apply to them. + // - Many related features are still in imgui_internal.h. For instance, most IsKeyXXX()/IsMouseXXX() functions have an owner-id-aware version. + IMGUI_API void SetItemKeyOwner(ImGuiKey key); // Set key owner to last item ID if it is hovered or active. Equivalent to 'if (IsItemHovered() || IsItemActive()) { SetKeyOwner(key, GetItemID());'. + + // Inputs Utilities: Mouse specific + // - To refer to a mouse button, you may use named enums in your code e.g. ImGuiMouseButton_Left, ImGuiMouseButton_Right. + // - You can also use regular integer: it is forever guaranteed that 0=Left, 1=Right, 2=Middle. + // - Dragging operations are only reported after mouse has moved a certain distance away from the initial clicking position (see 'lock_threshold' and 'io.MouseDraggingThreshold') + IMGUI_API bool IsMouseDown(ImGuiMouseButton button); // is mouse button held? + IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); // did mouse button clicked? (went from !Down to Down). Same as GetMouseClickedCount() == 1. + IMGUI_API bool IsMouseReleased(ImGuiMouseButton button); // did mouse button released? (went from Down to !Down) + IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button); // did mouse button double-clicked? Same as GetMouseClickedCount() == 2. (note that a double-click will also report IsMouseClicked() == true) + IMGUI_API int GetMouseClickedCount(ImGuiMouseButton button); // return the number of successive mouse-clicks at the time where a click happen (otherwise 0). + IMGUI_API bool IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip = true);// is mouse hovering given bounding rect (in screen space). clipped by current clipping settings, but disregarding of other consideration of focus/window ordering/popup-block. + IMGUI_API bool IsMousePosValid(const ImVec2* mouse_pos = NULL); // by convention we use (-FLT_MAX,-FLT_MAX) to denote that there is no mouse available + IMGUI_API bool IsAnyMouseDown(); // [WILL OBSOLETE] is any mouse button held? This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system will make this invalid. + IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls + IMGUI_API ImVec2 GetMousePosOnOpeningCurrentPopup(); // retrieve mouse position at the time of opening popup we have BeginPopup() into (helper to avoid user backing that value themselves) + IMGUI_API bool IsMouseDragging(ImGuiMouseButton button, float lock_threshold = -1.0f); // is mouse dragging? (uses io.MouseDraggingThreshold if lock_threshold < 0.0f) + IMGUI_API ImVec2 GetMouseDragDelta(ImGuiMouseButton button = 0, float lock_threshold = -1.0f); // return the delta from the initial clicking position while the mouse button is pressed or was just released. This is locked and return 0.0f until the mouse moves past a distance threshold at least once (uses io.MouseDraggingThreshold if lock_threshold < 0.0f) + IMGUI_API void ResetMouseDragDelta(ImGuiMouseButton button = 0); // + IMGUI_API ImGuiMouseCursor GetMouseCursor(); // get desired mouse cursor shape. Important: reset in ImGui::NewFrame(), this is updated during the frame. valid before Render(). If you use software rendering by setting io.MouseDrawCursor ImGui will render those for you + IMGUI_API void SetMouseCursor(ImGuiMouseCursor cursor_type); // set desired mouse cursor shape + IMGUI_API void SetNextFrameWantCaptureMouse(bool want_capture_mouse); // Override io.WantCaptureMouse flag next frame (said flag is left for your application to handle, typical when true it instucts your app to ignore inputs). This is equivalent to setting "io.WantCaptureMouse = want_capture_mouse;" after the next NewFrame() call. + + // Clipboard Utilities + // - Also see the LogToClipboard() function to capture GUI into clipboard, or easily output text data to the clipboard. + IMGUI_API const char* GetClipboardText(); + IMGUI_API void SetClipboardText(const char* text); + + // Settings/.Ini Utilities + // - The disk functions are automatically called if io.IniFilename != NULL (default is "imgui.ini"). + // - Set io.IniFilename to NULL to load/save manually. Read io.WantSaveIniSettings description about handling .ini saving manually. + // - Important: default value "imgui.ini" is relative to current working dir! Most apps will want to lock this to an absolute path (e.g. same path as executables). + IMGUI_API void LoadIniSettingsFromDisk(const char* ini_filename); // call after CreateContext() and before the first call to NewFrame(). NewFrame() automatically calls LoadIniSettingsFromDisk(io.IniFilename). + IMGUI_API void LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size=0); // call after CreateContext() and before the first call to NewFrame() to provide .ini data from your own data source. + IMGUI_API void SaveIniSettingsToDisk(const char* ini_filename); // this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext). + IMGUI_API const char* SaveIniSettingsToMemory(size_t* out_ini_size = NULL); // return a zero-terminated string with the .ini data which you can save by your own mean. call when io.WantSaveIniSettings is set, then save data by your own mean and clear io.WantSaveIniSettings. + + // Debug Utilities + // - Your main debugging friend is the ShowMetricsWindow() function, which is also accessible from Demo->Tools->Metrics Debugger + IMGUI_API void DebugTextEncoding(const char* text); + IMGUI_API void DebugFlashStyleColor(ImGuiCol idx); + IMGUI_API void DebugStartItemPicker(); + IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro. +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + IMGUI_API void DebugLog(const char* fmt, ...) IM_FMTARGS(1); // Call via IMGUI_DEBUG_LOG() for maximum stripping in caller code! + IMGUI_API void DebugLogV(const char* fmt, va_list args) IM_FMTLIST(1); +#endif + + // Memory Allocators + // - Those functions are not reliant on the current context. + // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() + // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details. + IMGUI_API void SetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void* user_data = NULL); + IMGUI_API void GetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, ImGuiMemFreeFunc* p_free_func, void** p_user_data); + IMGUI_API void* MemAlloc(size_t size); + IMGUI_API void MemFree(void* ptr); + +} // namespace ImGui + +//----------------------------------------------------------------------------- +// [SECTION] Flags & Enumerations +//----------------------------------------------------------------------------- + +// Flags for ImGui::Begin() +// (Those are per-window flags. There are shared flags in ImGuiIO: io.ConfigWindowsResizeFromEdges and io.ConfigWindowsMoveFromTitleBarOnly) +enum ImGuiWindowFlags_ +{ + ImGuiWindowFlags_None = 0, + ImGuiWindowFlags_NoTitleBar = 1 << 0, // Disable title-bar + ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip + ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window + ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scrollbars (window can still scroll with mouse or programmatically) + ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set. + ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it. Also referred to as Window Menu Button (e.g. within a docking node). + ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame + ImGuiWindowFlags_NoBackground = 1 << 7, // Disable drawing background color (WindowBg, etc.) and outside border. Similar as using SetNextWindowBgAlpha(0.0f). + ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file + ImGuiWindowFlags_NoMouseInputs = 1 << 9, // Disable catching mouse, hovering test with pass through. + ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar + ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section. + ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, // Disable taking focus when transitioning from hidden to visible state + ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, // Disable bringing window to front when taking focus (e.g. clicking on it or programmatically giving it focus) + ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, // Always show vertical scrollbar (even if ContentSize.y < Size.y) + ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, // Always show horizontal scrollbar (even if ContentSize.x < Size.x) + ImGuiWindowFlags_NoNavInputs = 1 << 16, // No gamepad/keyboard navigation within the window + ImGuiWindowFlags_NoNavFocus = 1 << 17, // No focusing toward this window with gamepad/keyboard navigation (e.g. skipped by CTRL+TAB) + ImGuiWindowFlags_UnsavedDocument = 1 << 18, // Display a dot next to the title. When used in a tab/docking context, tab is selected when clicking the X + closure is not assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar. + ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, + ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + + // [Internal] + ImGuiWindowFlags_ChildWindow = 1 << 24, // Don't use! For internal use by BeginChild() + ImGuiWindowFlags_Tooltip = 1 << 25, // Don't use! For internal use by BeginTooltip() + ImGuiWindowFlags_Popup = 1 << 26, // Don't use! For internal use by BeginPopup() + ImGuiWindowFlags_Modal = 1 << 27, // Don't use! For internal use by BeginPopupModal() + ImGuiWindowFlags_ChildMenu = 1 << 28, // Don't use! For internal use by BeginMenu() + + // Obsolete names +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 30, // Obsoleted in 1.90.0: Use ImGuiChildFlags_AlwaysUseWindowPadding in BeginChild() call. + ImGuiWindowFlags_NavFlattened = 1 << 31, // Obsoleted in 1.90.9: Use ImGuiChildFlags_NavFlattened in BeginChild() call. +#endif +}; + +// Flags for ImGui::BeginChild() +// (Legacy: bit 0 must always correspond to ImGuiChildFlags_Border to be backward compatible with old API using 'bool border = false'. +// About using AutoResizeX/AutoResizeY flags: +// - May be combined with SetNextWindowSizeConstraints() to set a min/max size for each axis (see "Demo->Child->Auto-resize with Constraints"). +// - Size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing. +// - This allows BeginChild() to return false when not within boundaries (e.g. when scrolling), which is more optimal. BUT it won't update its auto-size while clipped. +// While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional "resizing after becoming visible again" glitch. +// - You may also use ImGuiChildFlags_AlwaysAutoResize to force an update even when child window is not in view. +// HOWEVER PLEASE UNDERSTAND THAT DOING SO WILL PREVENT BeginChild() FROM EVER RETURNING FALSE, disabling benefits of coarse clipping. +enum ImGuiChildFlags_ +{ + ImGuiChildFlags_None = 0, + ImGuiChildFlags_Border = 1 << 0, // Show an outer border and enable WindowPadding. (IMPORTANT: this is always == 1 == true for legacy reason) + ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, // Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense) + ImGuiChildFlags_ResizeX = 1 << 2, // Allow resize from right border (layout direction). Enable .ini saving (unless ImGuiWindowFlags_NoSavedSettings passed to window flags) + ImGuiChildFlags_ResizeY = 1 << 3, // Allow resize from bottom border (layout direction). " + ImGuiChildFlags_AutoResizeX = 1 << 4, // Enable auto-resizing width. Read "IMPORTANT: Size measurement" details above. + ImGuiChildFlags_AutoResizeY = 1 << 5, // Enable auto-resizing height. Read "IMPORTANT: Size measurement" details above. + ImGuiChildFlags_AlwaysAutoResize = 1 << 6, // Combined with AutoResizeX/AutoResizeY. Always measure size even when child is hidden, always return true, always disable clipping optimization! NOT RECOMMENDED. + ImGuiChildFlags_FrameStyle = 1 << 7, // Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding. + ImGuiChildFlags_NavFlattened = 1 << 8, // [BETA] Share focus scope, allow gamepad/keyboard navigation to cross over parent border to this child or between sibling child windows. +}; + +// Flags for ImGui::PushItemFlag() +// (Those are shared by all items) +enum ImGuiItemFlags_ +{ + ImGuiItemFlags_None = 0, // (Default) + ImGuiItemFlags_NoTabStop = 1 << 0, // false // Disable keyboard tabbing. This is a "lighter" version of ImGuiItemFlags_NoNav. + ImGuiItemFlags_NoNav = 1 << 1, // false // Disable any form of focusing (keyboard/gamepad directional navigation and SetKeyboardFocusHere() calls). + ImGuiItemFlags_NoNavDefaultFocus = 1 << 2, // false // Disable item being a candidate for default focus (e.g. used by title bar items). + ImGuiItemFlags_ButtonRepeat = 1 << 3, // false // Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held. + ImGuiItemFlags_AutoClosePopups = 1 << 4, // true // MenuItem()/Selectable() automatically close their parent popup window. +}; + +// Flags for ImGui::InputText() +// (Those are per-item flags. There are shared flags in ImGuiIO: io.ConfigInputTextCursorBlink and io.ConfigInputTextEnterKeepActive) +enum ImGuiInputTextFlags_ +{ + // Basic filters (also see ImGuiInputTextFlags_CallbackCharFilter) + ImGuiInputTextFlags_None = 0, + ImGuiInputTextFlags_CharsDecimal = 1 << 0, // Allow 0123456789.+-*/ + ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, // Allow 0123456789ABCDEFabcdef + ImGuiInputTextFlags_CharsScientific = 1 << 2, // Allow 0123456789.+-*/eE (Scientific notation input) + ImGuiInputTextFlags_CharsUppercase = 1 << 3, // Turn a..z into A..Z + ImGuiInputTextFlags_CharsNoBlank = 1 << 4, // Filter out spaces, tabs + + // Inputs + ImGuiInputTextFlags_AllowTabInput = 1 << 5, // Pressing TAB input a '\t' character into the text field + ImGuiInputTextFlags_EnterReturnsTrue = 1 << 6, // Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider looking at the IsItemDeactivatedAfterEdit() function. + ImGuiInputTextFlags_EscapeClearsAll = 1 << 7, // Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert) + ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 8, // In multi-line mode, validate with Enter, add new line with Ctrl+Enter (default is opposite: validate with Ctrl+Enter, add line with Enter). + + // Other options + ImGuiInputTextFlags_ReadOnly = 1 << 9, // Read-only mode + ImGuiInputTextFlags_Password = 1 << 10, // Password mode, display all characters as '*', disable copy + ImGuiInputTextFlags_AlwaysOverwrite = 1 << 11, // Overwrite mode + ImGuiInputTextFlags_AutoSelectAll = 1 << 12, // Select entire text when first taking mouse focus + ImGuiInputTextFlags_ParseEmptyRefVal = 1 << 13, // InputFloat(), InputInt(), InputScalar() etc. only: parse empty string as zero value. + ImGuiInputTextFlags_DisplayEmptyRefVal = 1 << 14, // InputFloat(), InputInt(), InputScalar() etc. only: when value is zero, do not display it. Generally used with ImGuiInputTextFlags_ParseEmptyRefVal. + ImGuiInputTextFlags_NoHorizontalScroll = 1 << 15, // Disable following the cursor horizontally + ImGuiInputTextFlags_NoUndoRedo = 1 << 16, // Disable undo/redo. Note that input text owns the text data while active, if you want to provide your own undo/redo stack you need e.g. to call ClearActiveID(). + + // Callback features + ImGuiInputTextFlags_CallbackCompletion = 1 << 17, // Callback on pressing TAB (for completion handling) + ImGuiInputTextFlags_CallbackHistory = 1 << 18, // Callback on pressing Up/Down arrows (for history handling) + ImGuiInputTextFlags_CallbackAlways = 1 << 19, // Callback on each iteration. User code may query cursor position, modify text buffer. + ImGuiInputTextFlags_CallbackCharFilter = 1 << 20, // Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard. + ImGuiInputTextFlags_CallbackResize = 1 << 21, // Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misc/cpp/imgui_stdlib.h for an example of using this) + ImGuiInputTextFlags_CallbackEdit = 1 << 22, // Callback on any edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active) + + // Obsolete names + //ImGuiInputTextFlags_AlwaysInsertMode = ImGuiInputTextFlags_AlwaysOverwrite // [renamed in 1.82] name was not matching behavior +}; + +// Flags for ImGui::TreeNodeEx(), ImGui::CollapsingHeader*() +enum ImGuiTreeNodeFlags_ +{ + ImGuiTreeNodeFlags_None = 0, + ImGuiTreeNodeFlags_Selected = 1 << 0, // Draw as selected + ImGuiTreeNodeFlags_Framed = 1 << 1, // Draw frame with background (e.g. for CollapsingHeader) + ImGuiTreeNodeFlags_AllowOverlap = 1 << 2, // Hit testing to allow subsequent widgets to overlap this one + ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack + ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, // Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes) + ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, // Default node to be open + ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Need double-click to open node + ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, // Only open when clicking on the arrow part. If ImGuiTreeNodeFlags_OpenOnDoubleClick is also set, single-click arrow or double-click all box to open. + ImGuiTreeNodeFlags_Leaf = 1 << 8, // No collapsing, no arrow (use as a convenience for leaf nodes). + ImGuiTreeNodeFlags_Bullet = 1 << 9, // Display a bullet instead of arrow. IMPORTANT: node can still be marked open/close if you don't set the _Leaf flag! + ImGuiTreeNodeFlags_FramePadding = 1 << 10, // Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding() before the node. + ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, // Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line without using AllowOverlap mode. + ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, // Extend hit box to the left-most and right-most edges (cover the indent area). + ImGuiTreeNodeFlags_SpanTextWidth = 1 << 13, // Narrow hit box + narrow hovering highlight, will only cover the label text. + ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14, // Frame will span all columns of its container table (text will still fit in current column) + ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 15, // (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop) + //ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 16, // FIXME: TODO: Disable automatic scroll on TreePop() if node got just open and contents is not visible + ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog, + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiTreeNodeFlags_AllowItemOverlap = ImGuiTreeNodeFlags_AllowOverlap, // Renamed in 1.89.7 +#endif +}; + +// Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions. +// - To be backward compatible with older API which took an 'int mouse_button = 1' argument instead of 'ImGuiPopupFlags flags', +// we need to treat small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags. +// It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags. +// - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0. +// IMPORTANT: because the default parameter is 1 (==ImGuiPopupFlags_MouseButtonRight), if you rely on the default parameter +// and want to use another flag, you need to pass in the ImGuiPopupFlags_MouseButtonRight flag explicitly. +// - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later). +enum ImGuiPopupFlags_ +{ + ImGuiPopupFlags_None = 0, + ImGuiPopupFlags_MouseButtonLeft = 0, // For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left) + ImGuiPopupFlags_MouseButtonRight = 1, // For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right) + ImGuiPopupFlags_MouseButtonMiddle = 2, // For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle) + ImGuiPopupFlags_MouseButtonMask_ = 0x1F, + ImGuiPopupFlags_MouseButtonDefault_ = 1, + ImGuiPopupFlags_NoReopen = 1 << 5, // For OpenPopup*(), BeginPopupContext*(): don't reopen same popup if already open (won't reposition, won't reinitialize navigation) + //ImGuiPopupFlags_NoReopenAlwaysNavInit = 1 << 6, // For OpenPopup*(), BeginPopupContext*(): focus and initialize navigation even when not reopening. + ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7, // For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack + ImGuiPopupFlags_NoOpenOverItems = 1 << 8, // For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space + ImGuiPopupFlags_AnyPopupId = 1 << 10, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup. + ImGuiPopupFlags_AnyPopupLevel = 1 << 11, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level) + ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel, +}; + +// Flags for ImGui::Selectable() +enum ImGuiSelectableFlags_ +{ + ImGuiSelectableFlags_None = 0, + ImGuiSelectableFlags_NoAutoClosePopups = 1 << 0, // Clicking this doesn't close parent popup window (overrides ImGuiItemFlags_AutoClosePopups) + ImGuiSelectableFlags_SpanAllColumns = 1 << 1, // Frame will span all columns of its container table (text will still fit in current column) + ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, // Generate press events on double clicks too + ImGuiSelectableFlags_Disabled = 1 << 3, // Cannot be selected, display grayed out text + ImGuiSelectableFlags_AllowOverlap = 1 << 4, // (WIP) Hit testing to allow subsequent widgets to overlap this one + ImGuiSelectableFlags_Highlight = 1 << 5, // Make the item be displayed as if it is hovered + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiSelectableFlags_DontClosePopups = ImGuiSelectableFlags_NoAutoClosePopups, // Renamed in 1.91.0 + ImGuiSelectableFlags_AllowItemOverlap = ImGuiSelectableFlags_AllowOverlap, // Renamed in 1.89.7 +#endif +}; + +// Flags for ImGui::BeginCombo() +enum ImGuiComboFlags_ +{ + ImGuiComboFlags_None = 0, + ImGuiComboFlags_PopupAlignLeft = 1 << 0, // Align the popup toward the left by default + ImGuiComboFlags_HeightSmall = 1 << 1, // Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo() + ImGuiComboFlags_HeightRegular = 1 << 2, // Max ~8 items visible (default) + ImGuiComboFlags_HeightLarge = 1 << 3, // Max ~20 items visible + ImGuiComboFlags_HeightLargest = 1 << 4, // As many fitting items as possible + ImGuiComboFlags_NoArrowButton = 1 << 5, // Display on the preview box without the square arrow button + ImGuiComboFlags_NoPreview = 1 << 6, // Display only a square arrow button + ImGuiComboFlags_WidthFitPreview = 1 << 7, // Width dynamically calculated from preview contents + ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest, +}; + +// Flags for ImGui::BeginTabBar() +enum ImGuiTabBarFlags_ +{ + ImGuiTabBarFlags_None = 0, + ImGuiTabBarFlags_Reorderable = 1 << 0, // Allow manually dragging tabs to re-order them + New tabs are appended at the end of list + ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, // Automatically select new tabs when they appear + ImGuiTabBarFlags_TabListPopupButton = 1 << 2, // Disable buttons to open the tab list popup + ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, // Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false. + ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, // Disable scrolling buttons (apply when fitting policy is ImGuiTabBarFlags_FittingPolicyScroll) + ImGuiTabBarFlags_NoTooltip = 1 << 5, // Disable tooltips when hovering a tab + ImGuiTabBarFlags_DrawSelectedOverline = 1 << 6, // Draw selected overline markers over selected tab + ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 7, // Resize tabs when they don't fit + ImGuiTabBarFlags_FittingPolicyScroll = 1 << 8, // Add scroll buttons when tabs don't fit + ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll, + ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown, +}; + +// Flags for ImGui::BeginTabItem() +enum ImGuiTabItemFlags_ +{ + ImGuiTabItemFlags_None = 0, + ImGuiTabItemFlags_UnsavedDocument = 1 << 0, // Display a dot next to the title + set ImGuiTabItemFlags_NoAssumedClosure. + ImGuiTabItemFlags_SetSelected = 1 << 1, // Trigger flag to programmatically make the tab selected when calling BeginTabItem() + ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, // Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You may handle this behavior manually on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false. + ImGuiTabItemFlags_NoPushId = 1 << 3, // Don't call PushID()/PopID() on BeginTabItem()/EndTabItem() + ImGuiTabItemFlags_NoTooltip = 1 << 4, // Disable tooltip for the given tab + ImGuiTabItemFlags_NoReorder = 1 << 5, // Disable reordering this tab or having another tab cross over this tab + ImGuiTabItemFlags_Leading = 1 << 6, // Enforce the tab position to the left of the tab bar (after the tab list popup button) + ImGuiTabItemFlags_Trailing = 1 << 7, // Enforce the tab position to the right of the tab bar (before the scrolling buttons) + ImGuiTabItemFlags_NoAssumedClosure = 1 << 8, // Tab is selected when trying to close + closure is not immediately assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar. +}; + +// Flags for ImGui::IsWindowFocused() +enum ImGuiFocusedFlags_ +{ + ImGuiFocusedFlags_None = 0, + ImGuiFocusedFlags_ChildWindows = 1 << 0, // Return true if any children of the window is focused + ImGuiFocusedFlags_RootWindow = 1 << 1, // Test from root window (top most parent of the current hierarchy) + ImGuiFocusedFlags_AnyWindow = 1 << 2, // Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ! + ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, // Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow) + //ImGuiFocusedFlags_DockHierarchy = 1 << 4, // Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow) + ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows, +}; + +// Flags for ImGui::IsItemHovered(), ImGui::IsWindowHovered() +// Note: if you are trying to check whether your mouse should be dispatched to Dear ImGui or to your app, you should use 'io.WantCaptureMouse' instead! Please read the FAQ! +// Note: windows with the ImGuiWindowFlags_NoInputs flag are ignored by IsWindowHovered() calls. +enum ImGuiHoveredFlags_ +{ + ImGuiHoveredFlags_None = 0, // Return true if directly over the item/window, not obstructed by another window, not obstructed by an active popup or modal blocking inputs under them. + ImGuiHoveredFlags_ChildWindows = 1 << 0, // IsWindowHovered() only: Return true if any children of the window is hovered + ImGuiHoveredFlags_RootWindow = 1 << 1, // IsWindowHovered() only: Test from root window (top most parent of the current hierarchy) + ImGuiHoveredFlags_AnyWindow = 1 << 2, // IsWindowHovered() only: Return true if any window is hovered + ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, // IsWindowHovered() only: Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow) + //ImGuiHoveredFlags_DockHierarchy = 1 << 4, // IsWindowHovered() only: Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow) + ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, // Return true even if a popup window is normally blocking access to this item/window + //ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 6, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet. + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns. + ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8, // IsItemHovered() only: Return true even if the item uses AllowOverlap mode and is overlapped by another hoverable item. + ImGuiHoveredFlags_AllowWhenOverlappedByWindow = 1 << 9, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window. + ImGuiHoveredFlags_AllowWhenDisabled = 1 << 10, // IsItemHovered() only: Return true even if the item is disabled + ImGuiHoveredFlags_NoNavOverride = 1 << 11, // IsItemHovered() only: Disable using gamepad/keyboard navigation state when active, always query mouse + ImGuiHoveredFlags_AllowWhenOverlapped = ImGuiHoveredFlags_AllowWhenOverlappedByItem | ImGuiHoveredFlags_AllowWhenOverlappedByWindow, + ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, + ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows, + + // Tooltips mode + // - typically used in IsItemHovered() + SetTooltip() sequence. + // - this is a shortcut to pull flags from 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav' where you can reconfigure desired behavior. + // e.g. 'TooltipHoveredFlagsForMouse' defaults to 'ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort'. + // - for frequently actioned or hovered items providing a tooltip, you want may to use ImGuiHoveredFlags_ForTooltip (stationary + delay) so the tooltip doesn't show too often. + // - for items which main purpose is to be hovered, or items with low affordance, or in less consistent apps, prefer no delay or shorter delay. + ImGuiHoveredFlags_ForTooltip = 1 << 12, // Shortcut for standard flags when using IsItemHovered() + SetTooltip() sequence. + + // (Advanced) Mouse Hovering delays. + // - generally you can use ImGuiHoveredFlags_ForTooltip to use application-standardized flags. + // - use those if you need specific overrides. + ImGuiHoveredFlags_Stationary = 1 << 13, // Require mouse to be stationary for style.HoverStationaryDelay (~0.15 sec) _at least one time_. After this, can move on same item/window. Using the stationary test tends to reduces the need for a long delay. + ImGuiHoveredFlags_DelayNone = 1 << 14, // IsItemHovered() only: Return true immediately (default). As this is the default you generally ignore this. + ImGuiHoveredFlags_DelayShort = 1 << 15, // IsItemHovered() only: Return true after style.HoverDelayShort elapsed (~0.15 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item). + ImGuiHoveredFlags_DelayNormal = 1 << 16, // IsItemHovered() only: Return true after style.HoverDelayNormal elapsed (~0.40 sec) (shared between items) + requires mouse to be stationary for style.HoverStationaryDelay (once per item). + ImGuiHoveredFlags_NoSharedDelay = 1 << 17, // IsItemHovered() only: Disable shared delay system where moving from one item to the next keeps the previous timer for a short time (standard for tooltips with long delays) +}; + +// Flags for ImGui::BeginDragDropSource(), ImGui::AcceptDragDropPayload() +enum ImGuiDragDropFlags_ +{ + ImGuiDragDropFlags_None = 0, + // BeginDragDropSource() flags + ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, // Disable preview tooltip. By default, a successful call to BeginDragDropSource opens a tooltip so you can display a preview or description of the source contents. This flag disables this behavior. + ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, // By default, when dragging we clear data so that IsItemHovered() will return false, to avoid subsequent user code submitting tooltips. This flag disables this behavior so you can still call IsItemHovered() on the source item. + ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, // Disable the behavior that allows to open tree nodes and collapsing header by holding over them while dragging a source item. + ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, // Allow items such as Text(), Image() that have no unique identifier to be used as drag source, by manufacturing a temporary identifier based on their window-relative position. This is extremely unusual within the dear imgui ecosystem and so we made it explicit. + ImGuiDragDropFlags_SourceExtern = 1 << 4, // External source (from outside of dear imgui), won't attempt to read current item/window info. Will always return true. Only one Extern source can be active simultaneously. + ImGuiDragDropFlags_PayloadAutoExpire = 1 << 5, // Automatically expire the payload if the source cease to be submitted (otherwise payloads are persisting while being dragged) + ImGuiDragDropFlags_PayloadNoCrossContext = 1 << 6, // Hint to specify that the payload may not be copied outside current dear imgui context. + ImGuiDragDropFlags_PayloadNoCrossProcess = 1 << 7, // Hint to specify that the payload may not be copied outside current process. + // AcceptDragDropPayload() flags + ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, // AcceptDragDropPayload() will returns true even before the mouse button is released. You can then call IsDelivery() to test if the payload needs to be delivered. + ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, // Do not draw the default highlight rectangle when hovering over target. + ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, // Request hiding the BeginDragDropSource tooltip from the BeginDragDropTarget site. + ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect, // For peeking ahead and inspecting the payload before delivery. + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiDragDropFlags_SourceAutoExpirePayload = ImGuiDragDropFlags_PayloadAutoExpire, // Renamed in 1.90.9 +#endif +}; + +// Standard Drag and Drop payload types. You can define you own payload types using short strings. Types starting with '_' are defined by Dear ImGui. +#define IMGUI_PAYLOAD_TYPE_COLOR_3F "_COL3F" // float[3]: Standard type for colors, without alpha. User code may use this type. +#define IMGUI_PAYLOAD_TYPE_COLOR_4F "_COL4F" // float[4]: Standard type for colors. User code may use this type. + +// A primary data type +enum ImGuiDataType_ +{ + ImGuiDataType_S8, // signed char / char (with sensible compilers) + ImGuiDataType_U8, // unsigned char + ImGuiDataType_S16, // short + ImGuiDataType_U16, // unsigned short + ImGuiDataType_S32, // int + ImGuiDataType_U32, // unsigned int + ImGuiDataType_S64, // long long / __int64 + ImGuiDataType_U64, // unsigned long long / unsigned __int64 + ImGuiDataType_Float, // float + ImGuiDataType_Double, // double + ImGuiDataType_Bool, // bool (provided for user convenience, not supported by scalar widgets) + ImGuiDataType_COUNT +}; + +// A cardinal direction +enum ImGuiDir : int +{ + ImGuiDir_None = -1, + ImGuiDir_Left = 0, + ImGuiDir_Right = 1, + ImGuiDir_Up = 2, + ImGuiDir_Down = 3, + ImGuiDir_COUNT +}; + +// A sorting direction +enum ImGuiSortDirection : ImU8 +{ + ImGuiSortDirection_None = 0, + ImGuiSortDirection_Ascending = 1, // Ascending = 0->9, A->Z etc. + ImGuiSortDirection_Descending = 2 // Descending = 9->0, Z->A etc. +}; + +// Since 1.90, defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS automatically defines IMGUI_DISABLE_OBSOLETE_KEYIO as well. +#if defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) && !defined(IMGUI_DISABLE_OBSOLETE_KEYIO) +#define IMGUI_DISABLE_OBSOLETE_KEYIO +#endif + +// A key identifier (ImGuiKey_XXX or ImGuiMod_XXX value): can represent Keyboard, Mouse and Gamepad values. +// All our named keys are >= 512. Keys value 0 to 511 are left unused as legacy native/opaque key values (< 1.87). +// Since >= 1.89 we increased typing (went from int to enum), some legacy code may need a cast to ImGuiKey. +// Read details about the 1.87 and 1.89 transition : https://github.com/ocornut/imgui/issues/4921 +// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the later are submitted via io.AddInputCharacter(). +// The keyboard key enum values are named after the keys on a standard US keyboard, and on other keyboard types the keys reported may not match the keycaps. +enum ImGuiKey : int +{ + // Keyboard + ImGuiKey_None = 0, + ImGuiKey_Tab = 512, // == ImGuiKey_NamedKey_BEGIN + ImGuiKey_LeftArrow, + ImGuiKey_RightArrow, + ImGuiKey_UpArrow, + ImGuiKey_DownArrow, + ImGuiKey_PageUp, + ImGuiKey_PageDown, + ImGuiKey_Home, + ImGuiKey_End, + ImGuiKey_Insert, + ImGuiKey_Delete, + ImGuiKey_Backspace, + ImGuiKey_Space, + ImGuiKey_Enter, + ImGuiKey_Escape, + ImGuiKey_LeftCtrl, ImGuiKey_LeftShift, ImGuiKey_LeftAlt, ImGuiKey_LeftSuper, + ImGuiKey_RightCtrl, ImGuiKey_RightShift, ImGuiKey_RightAlt, ImGuiKey_RightSuper, + ImGuiKey_Menu, + ImGuiKey_0, ImGuiKey_1, ImGuiKey_2, ImGuiKey_3, ImGuiKey_4, ImGuiKey_5, ImGuiKey_6, ImGuiKey_7, ImGuiKey_8, ImGuiKey_9, + ImGuiKey_A, ImGuiKey_B, ImGuiKey_C, ImGuiKey_D, ImGuiKey_E, ImGuiKey_F, ImGuiKey_G, ImGuiKey_H, ImGuiKey_I, ImGuiKey_J, + ImGuiKey_K, ImGuiKey_L, ImGuiKey_M, ImGuiKey_N, ImGuiKey_O, ImGuiKey_P, ImGuiKey_Q, ImGuiKey_R, ImGuiKey_S, ImGuiKey_T, + ImGuiKey_U, ImGuiKey_V, ImGuiKey_W, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z, + ImGuiKey_F1, ImGuiKey_F2, ImGuiKey_F3, ImGuiKey_F4, ImGuiKey_F5, ImGuiKey_F6, + ImGuiKey_F7, ImGuiKey_F8, ImGuiKey_F9, ImGuiKey_F10, ImGuiKey_F11, ImGuiKey_F12, + ImGuiKey_F13, ImGuiKey_F14, ImGuiKey_F15, ImGuiKey_F16, ImGuiKey_F17, ImGuiKey_F18, + ImGuiKey_F19, ImGuiKey_F20, ImGuiKey_F21, ImGuiKey_F22, ImGuiKey_F23, ImGuiKey_F24, + ImGuiKey_Apostrophe, // ' + ImGuiKey_Comma, // , + ImGuiKey_Minus, // - + ImGuiKey_Period, // . + ImGuiKey_Slash, // / + ImGuiKey_Semicolon, // ; + ImGuiKey_Equal, // = + ImGuiKey_LeftBracket, // [ + ImGuiKey_Backslash, // \ (this text inhibit multiline comment caused by backslash) + ImGuiKey_RightBracket, // ] + ImGuiKey_GraveAccent, // ` + ImGuiKey_CapsLock, + ImGuiKey_ScrollLock, + ImGuiKey_NumLock, + ImGuiKey_PrintScreen, + ImGuiKey_Pause, + ImGuiKey_Keypad0, ImGuiKey_Keypad1, ImGuiKey_Keypad2, ImGuiKey_Keypad3, ImGuiKey_Keypad4, + ImGuiKey_Keypad5, ImGuiKey_Keypad6, ImGuiKey_Keypad7, ImGuiKey_Keypad8, ImGuiKey_Keypad9, + ImGuiKey_KeypadDecimal, + ImGuiKey_KeypadDivide, + ImGuiKey_KeypadMultiply, + ImGuiKey_KeypadSubtract, + ImGuiKey_KeypadAdd, + ImGuiKey_KeypadEnter, + ImGuiKey_KeypadEqual, + ImGuiKey_AppBack, // Available on some keyboard/mouses. Often referred as "Browser Back" + ImGuiKey_AppForward, + + // Gamepad (some of those are analog values, 0.0f to 1.0f) // NAVIGATION ACTION + // (download controller mapping PNG/PSD at http://dearimgui.com/controls_sheets) + ImGuiKey_GamepadStart, // Menu (Xbox) + (Switch) Start/Options (PS) + ImGuiKey_GamepadBack, // View (Xbox) - (Switch) Share (PS) + ImGuiKey_GamepadFaceLeft, // X (Xbox) Y (Switch) Square (PS) // Tap: Toggle Menu. Hold: Windowing mode (Focus/Move/Resize windows) + ImGuiKey_GamepadFaceRight, // B (Xbox) A (Switch) Circle (PS) // Cancel / Close / Exit + ImGuiKey_GamepadFaceUp, // Y (Xbox) X (Switch) Triangle (PS) // Text Input / On-screen Keyboard + ImGuiKey_GamepadFaceDown, // A (Xbox) B (Switch) Cross (PS) // Activate / Open / Toggle / Tweak + ImGuiKey_GamepadDpadLeft, // D-pad Left // Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadDpadRight, // D-pad Right // Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadDpadUp, // D-pad Up // Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadDpadDown, // D-pad Down // Move / Tweak / Resize Window (in Windowing mode) + ImGuiKey_GamepadL1, // L Bumper (Xbox) L (Switch) L1 (PS) // Tweak Slower / Focus Previous (in Windowing mode) + ImGuiKey_GamepadR1, // R Bumper (Xbox) R (Switch) R1 (PS) // Tweak Faster / Focus Next (in Windowing mode) + ImGuiKey_GamepadL2, // L Trig. (Xbox) ZL (Switch) L2 (PS) [Analog] + ImGuiKey_GamepadR2, // R Trig. (Xbox) ZR (Switch) R2 (PS) [Analog] + ImGuiKey_GamepadL3, // L Stick (Xbox) L3 (Switch) L3 (PS) + ImGuiKey_GamepadR3, // R Stick (Xbox) R3 (Switch) R3 (PS) + ImGuiKey_GamepadLStickLeft, // [Analog] // Move Window (in Windowing mode) + ImGuiKey_GamepadLStickRight, // [Analog] // Move Window (in Windowing mode) + ImGuiKey_GamepadLStickUp, // [Analog] // Move Window (in Windowing mode) + ImGuiKey_GamepadLStickDown, // [Analog] // Move Window (in Windowing mode) + ImGuiKey_GamepadRStickLeft, // [Analog] + ImGuiKey_GamepadRStickRight, // [Analog] + ImGuiKey_GamepadRStickUp, // [Analog] + ImGuiKey_GamepadRStickDown, // [Analog] + + // Aliases: Mouse Buttons (auto-submitted from AddMouseButtonEvent() calls) + // - This is mirroring the data also written to io.MouseDown[], io.MouseWheel, in a format allowing them to be accessed via standard key API. + ImGuiKey_MouseLeft, ImGuiKey_MouseRight, ImGuiKey_MouseMiddle, ImGuiKey_MouseX1, ImGuiKey_MouseX2, ImGuiKey_MouseWheelX, ImGuiKey_MouseWheelY, + + // [Internal] Reserved for mod storage + ImGuiKey_ReservedForModCtrl, ImGuiKey_ReservedForModShift, ImGuiKey_ReservedForModAlt, ImGuiKey_ReservedForModSuper, + ImGuiKey_COUNT, + + // Keyboard Modifiers (explicitly submitted by backend via AddKeyEvent() calls) + // - This is mirroring the data also written to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper, in a format allowing + // them to be accessed via standard key API, allowing calls such as IsKeyPressed(), IsKeyReleased(), querying duration etc. + // - Code polling every key (e.g. an interface to detect a key press for input mapping) might want to ignore those + // and prefer using the real keys (e.g. ImGuiKey_LeftCtrl, ImGuiKey_RightCtrl instead of ImGuiMod_Ctrl). + // - In theory the value of keyboard modifiers should be roughly equivalent to a logical or of the equivalent left/right keys. + // In practice: it's complicated; mods are often provided from different sources. Keyboard layout, IME, sticky keys and + // backends tend to interfere and break that equivalence. The safer decision is to relay that ambiguity down to the end-user... + // - On macOS, we swap Cmd(Super) and Ctrl keys at the time of the io.AddKeyEvent() call. + ImGuiMod_None = 0, + ImGuiMod_Ctrl = 1 << 12, // Ctrl (non-macOS), Cmd (macOS) + ImGuiMod_Shift = 1 << 13, // Shift + ImGuiMod_Alt = 1 << 14, // Option/Menu + ImGuiMod_Super = 1 << 15, // Windows/Super (non-macOS), Ctrl (macOS) + ImGuiMod_Mask_ = 0xF000, // 4-bits + + // [Internal] Prior to 1.87 we required user to fill io.KeysDown[512] using their own native index + the io.KeyMap[] array. + // We are ditching this method but keeping a legacy path for user code doing e.g. IsKeyPressed(MY_NATIVE_KEY_CODE) + // If you need to iterate all keys (for e.g. an input mapper) you may use ImGuiKey_NamedKey_BEGIN..ImGuiKey_NamedKey_END. + ImGuiKey_NamedKey_BEGIN = 512, + ImGuiKey_NamedKey_END = ImGuiKey_COUNT, + ImGuiKey_NamedKey_COUNT = ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN, +#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO + ImGuiKey_KeysData_SIZE = ImGuiKey_NamedKey_COUNT, // Size of KeysData[]: only hold named keys + ImGuiKey_KeysData_OFFSET = ImGuiKey_NamedKey_BEGIN, // Accesses to io.KeysData[] must use (key - ImGuiKey_KeysData_OFFSET) index. +#else + ImGuiKey_KeysData_SIZE = ImGuiKey_COUNT, // Size of KeysData[]: hold legacy 0..512 keycodes + named keys + ImGuiKey_KeysData_OFFSET = 0, // Accesses to io.KeysData[] must use (key - ImGuiKey_KeysData_OFFSET) index. +#endif + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiMod_Shortcut = ImGuiMod_Ctrl, // Removed in 1.90.7, you can now simply use ImGuiMod_Ctrl + ImGuiKey_ModCtrl = ImGuiMod_Ctrl, ImGuiKey_ModShift = ImGuiMod_Shift, ImGuiKey_ModAlt = ImGuiMod_Alt, ImGuiKey_ModSuper = ImGuiMod_Super, // Renamed in 1.89 + //ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter, // Renamed in 1.87 +#endif +}; + +// Flags for Shortcut(), SetNextItemShortcut(), +// (and for upcoming extended versions of IsKeyPressed(), IsMouseClicked(), Shortcut(), SetKeyOwner(), SetItemKeyOwner() that are still in imgui_internal.h) +// Don't mistake with ImGuiInputTextFlags! (which is for ImGui::InputText() function) +enum ImGuiInputFlags_ +{ + ImGuiInputFlags_None = 0, + ImGuiInputFlags_Repeat = 1 << 0, // Enable repeat. Return true on successive repeats. Default for legacy IsKeyPressed(). NOT Default for legacy IsMouseClicked(). MUST BE == 1. + + // Flags for Shortcut(), SetNextItemShortcut() + // - Routing policies: RouteGlobal+OverActive >> RouteActive or RouteFocused (if owner is active item) >> RouteGlobal+OverFocused >> RouteFocused (if in focused window stack) >> RouteGlobal. + // - Default policy is RouteFocused. Can select only 1 policy among all available. + ImGuiInputFlags_RouteActive = 1 << 10, // Route to active item only. + ImGuiInputFlags_RouteFocused = 1 << 11, // Route to windows in the focus stack (DEFAULT). Deep-most focused window takes inputs. Active item takes inputs over deep-most focused window. + ImGuiInputFlags_RouteGlobal = 1 << 12, // Global route (unless a focused window or active item registered the route). + ImGuiInputFlags_RouteAlways = 1 << 13, // Do not register route, poll keys directly. + // - Routing options + ImGuiInputFlags_RouteOverFocused = 1 << 14, // Option: global route: higher priority than focused route (unless active item in focused route). + ImGuiInputFlags_RouteOverActive = 1 << 15, // Option: global route: higher priority than active item. Unlikely you need to use that: will interfere with every active items, e.g. CTRL+A registered by InputText will be overridden by this. May not be fully honored as user/internal code is likely to always assume they can access keys when active. + ImGuiInputFlags_RouteUnlessBgFocused = 1 << 16, // Option: global route: will not be applied if underlying background/void is focused (== no Dear ImGui windows are focused). Useful for overlay applications. + ImGuiInputFlags_RouteFromRootWindow = 1 << 17, // Option: route evaluated from the point of view of root window rather than current window. + + // Flags for SetNextItemShortcut() + ImGuiInputFlags_Tooltip = 1 << 18, // Automatically display a tooltip when hovering item [BETA] Unsure of right api (opt-in/opt-out) +}; + +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO +// OBSOLETED in 1.88 (from July 2022): ImGuiNavInput and io.NavInputs[]. +// Official backends between 1.60 and 1.86: will keep working and feed gamepad inputs as long as IMGUI_DISABLE_OBSOLETE_KEYIO is not set. +// Custom backends: feed gamepad inputs via io.AddKeyEvent() and ImGuiKey_GamepadXXX enums. +enum ImGuiNavInput +{ + ImGuiNavInput_Activate, ImGuiNavInput_Cancel, ImGuiNavInput_Input, ImGuiNavInput_Menu, ImGuiNavInput_DpadLeft, ImGuiNavInput_DpadRight, ImGuiNavInput_DpadUp, ImGuiNavInput_DpadDown, + ImGuiNavInput_LStickLeft, ImGuiNavInput_LStickRight, ImGuiNavInput_LStickUp, ImGuiNavInput_LStickDown, ImGuiNavInput_FocusPrev, ImGuiNavInput_FocusNext, ImGuiNavInput_TweakSlow, ImGuiNavInput_TweakFast, + ImGuiNavInput_COUNT, +}; +#endif + +// Configuration flags stored in io.ConfigFlags. Set by user/application. +enum ImGuiConfigFlags_ +{ + ImGuiConfigFlags_None = 0, + ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + space/enter to activate. + ImGuiConfigFlags_NavEnableGamepad = 1 << 1, // Master gamepad navigation enable flag. Backend also needs to set ImGuiBackendFlags_HasGamepad. + ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, // Instruct navigation to move the mouse cursor. May be useful on TV/console systems where moving a virtual mouse is awkward. Will update io.MousePos and set io.WantSetMousePos=true. If enabled you MUST honor io.WantSetMousePos requests in your backend, otherwise ImGui will react as if the mouse is jumping around back and forth. + ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, // Instruct navigation to not set the io.WantCaptureKeyboard flag when io.NavActive is set. + ImGuiConfigFlags_NoMouse = 1 << 4, // Instruct dear imgui to disable mouse inputs and interactions. + ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, // Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead. + ImGuiConfigFlags_NoKeyboard = 1 << 6, // Instruct dear imgui to disable keyboard inputs and interactions. This is done by ignoring keyboard events and clearing existing states. + + // User storage (to allow your backend/engine to communicate to code that may be shared between multiple projects. Those flags are NOT used by core Dear ImGui) + ImGuiConfigFlags_IsSRGB = 1 << 20, // Application is SRGB-aware. + ImGuiConfigFlags_IsTouchScreen = 1 << 21, // Application is using a touch screen instead of a mouse. +}; + +// Backend capabilities flags stored in io.BackendFlags. Set by imgui_impl_xxx or custom backend. +enum ImGuiBackendFlags_ +{ + ImGuiBackendFlags_None = 0, + ImGuiBackendFlags_HasGamepad = 1 << 0, // Backend Platform supports gamepad and currently has one connected. + ImGuiBackendFlags_HasMouseCursors = 1 << 1, // Backend Platform supports honoring GetMouseCursor() value to change the OS cursor shape. + ImGuiBackendFlags_HasSetMousePos = 1 << 2, // Backend Platform supports io.WantSetMousePos requests to reposition the OS mouse position (only used if ImGuiConfigFlags_NavEnableSetMousePos is set). + ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, // Backend Renderer supports ImDrawCmd::VtxOffset. This enables output of large meshes (64K+ vertices) while still using 16-bit indices. +}; + +// Enumeration for PushStyleColor() / PopStyleColor() +enum ImGuiCol_ +{ + ImGuiCol_Text, + ImGuiCol_TextDisabled, + ImGuiCol_WindowBg, // Background of normal windows + ImGuiCol_ChildBg, // Background of child windows + ImGuiCol_PopupBg, // Background of popups, menus, tooltips windows + ImGuiCol_Border, + ImGuiCol_BorderShadow, + ImGuiCol_FrameBg, // Background of checkbox, radio button, plot, slider, text input + ImGuiCol_FrameBgHovered, + ImGuiCol_FrameBgActive, + ImGuiCol_TitleBg, // Title bar + ImGuiCol_TitleBgActive, // Title bar when focused + ImGuiCol_TitleBgCollapsed, // Title bar when collapsed + ImGuiCol_MenuBarBg, + ImGuiCol_ScrollbarBg, + ImGuiCol_ScrollbarGrab, + ImGuiCol_ScrollbarGrabHovered, + ImGuiCol_ScrollbarGrabActive, + ImGuiCol_CheckMark, // Checkbox tick and RadioButton circle + ImGuiCol_SliderGrab, + ImGuiCol_SliderGrabActive, + ImGuiCol_Button, + ImGuiCol_ButtonHovered, + ImGuiCol_ButtonActive, + ImGuiCol_Header, // Header* colors are used for CollapsingHeader, TreeNode, Selectable, MenuItem + ImGuiCol_HeaderHovered, + ImGuiCol_HeaderActive, + ImGuiCol_Separator, + ImGuiCol_SeparatorHovered, + ImGuiCol_SeparatorActive, + ImGuiCol_ResizeGrip, // Resize grip in lower-right and lower-left corners of windows. + ImGuiCol_ResizeGripHovered, + ImGuiCol_ResizeGripActive, + ImGuiCol_TabHovered, // Tab background, when hovered + ImGuiCol_Tab, // Tab background, when tab-bar is focused & tab is unselected + ImGuiCol_TabSelected, // Tab background, when tab-bar is focused & tab is selected + ImGuiCol_TabSelectedOverline, // Tab horizontal overline, when tab-bar is focused & tab is selected + ImGuiCol_TabDimmed, // Tab background, when tab-bar is unfocused & tab is unselected + ImGuiCol_TabDimmedSelected, // Tab background, when tab-bar is unfocused & tab is selected + ImGuiCol_TabDimmedSelectedOverline,//..horizontal overline, when tab-bar is unfocused & tab is selected + ImGuiCol_PlotLines, + ImGuiCol_PlotLinesHovered, + ImGuiCol_PlotHistogram, + ImGuiCol_PlotHistogramHovered, + ImGuiCol_TableHeaderBg, // Table header background + ImGuiCol_TableBorderStrong, // Table outer and header borders (prefer using Alpha=1.0 here) + ImGuiCol_TableBorderLight, // Table inner borders (prefer using Alpha=1.0 here) + ImGuiCol_TableRowBg, // Table row background (even rows) + ImGuiCol_TableRowBgAlt, // Table row background (odd rows) + ImGuiCol_TextLink, // Hyperlink color + ImGuiCol_TextSelectedBg, + ImGuiCol_DragDropTarget, // Rectangle highlighting a drop target + ImGuiCol_NavHighlight, // Gamepad/keyboard: current highlighted item + ImGuiCol_NavWindowingHighlight, // Highlight window when using CTRL+TAB + ImGuiCol_NavWindowingDimBg, // Darken/colorize entire screen behind the CTRL+TAB window list, when active + ImGuiCol_ModalWindowDimBg, // Darken/colorize entire screen behind a modal window, when one is active + ImGuiCol_COUNT, + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGuiCol_TabActive = ImGuiCol_TabSelected, // [renamed in 1.90.9] + ImGuiCol_TabUnfocused = ImGuiCol_TabDimmed, // [renamed in 1.90.9] + ImGuiCol_TabUnfocusedActive = ImGuiCol_TabDimmedSelected, // [renamed in 1.90.9] +#endif +}; + +// Enumeration for PushStyleVar() / PopStyleVar() to temporarily modify the ImGuiStyle structure. +// - The enum only refers to fields of ImGuiStyle which makes sense to be pushed/popped inside UI code. +// During initialization or between frames, feel free to just poke into ImGuiStyle directly. +// - Tip: Use your programming IDE navigation facilities on the names in the _second column_ below to find the actual members and their description. +// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments. +// - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type. +enum ImGuiStyleVar_ +{ + // Enum name -------------------------- // Member in ImGuiStyle structure (see ImGuiStyle for descriptions) + ImGuiStyleVar_Alpha, // float Alpha + ImGuiStyleVar_DisabledAlpha, // float DisabledAlpha + ImGuiStyleVar_WindowPadding, // ImVec2 WindowPadding + ImGuiStyleVar_WindowRounding, // float WindowRounding + ImGuiStyleVar_WindowBorderSize, // float WindowBorderSize + ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize + ImGuiStyleVar_WindowTitleAlign, // ImVec2 WindowTitleAlign + ImGuiStyleVar_ChildRounding, // float ChildRounding + ImGuiStyleVar_ChildBorderSize, // float ChildBorderSize + ImGuiStyleVar_PopupRounding, // float PopupRounding + ImGuiStyleVar_PopupBorderSize, // float PopupBorderSize + ImGuiStyleVar_FramePadding, // ImVec2 FramePadding + ImGuiStyleVar_FrameRounding, // float FrameRounding + ImGuiStyleVar_FrameBorderSize, // float FrameBorderSize + ImGuiStyleVar_ItemSpacing, // ImVec2 ItemSpacing + ImGuiStyleVar_ItemInnerSpacing, // ImVec2 ItemInnerSpacing + ImGuiStyleVar_IndentSpacing, // float IndentSpacing + ImGuiStyleVar_CellPadding, // ImVec2 CellPadding + ImGuiStyleVar_ScrollbarSize, // float ScrollbarSize + ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding + ImGuiStyleVar_GrabMinSize, // float GrabMinSize + ImGuiStyleVar_GrabRounding, // float GrabRounding + ImGuiStyleVar_TabRounding, // float TabRounding + ImGuiStyleVar_TabBorderSize, // float TabBorderSize + ImGuiStyleVar_TabBarBorderSize, // float TabBarBorderSize + ImGuiStyleVar_TabBarOverlineSize, // float TabBarOverlineSize + ImGuiStyleVar_TableAngledHeadersAngle, // float TableAngledHeadersAngle + ImGuiStyleVar_TableAngledHeadersTextAlign,// ImVec2 TableAngledHeadersTextAlign + ImGuiStyleVar_ButtonTextAlign, // ImVec2 ButtonTextAlign + ImGuiStyleVar_SelectableTextAlign, // ImVec2 SelectableTextAlign + ImGuiStyleVar_SeparatorTextBorderSize, // float SeparatorTextBorderSize + ImGuiStyleVar_SeparatorTextAlign, // ImVec2 SeparatorTextAlign + ImGuiStyleVar_SeparatorTextPadding, // ImVec2 SeparatorTextPadding + ImGuiStyleVar_COUNT +}; + +// Flags for InvisibleButton() [extended in imgui_internal.h] +enum ImGuiButtonFlags_ +{ + ImGuiButtonFlags_None = 0, + ImGuiButtonFlags_MouseButtonLeft = 1 << 0, // React on left mouse button (default) + ImGuiButtonFlags_MouseButtonRight = 1 << 1, // React on right mouse button + ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, // React on center mouse button + ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, // [Internal] + //ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft, +}; + +// Flags for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton() +enum ImGuiColorEditFlags_ +{ + ImGuiColorEditFlags_None = 0, + ImGuiColorEditFlags_NoAlpha = 1 << 1, // // ColorEdit, ColorPicker, ColorButton: ignore Alpha component (will only read 3 components from the input pointer). + ImGuiColorEditFlags_NoPicker = 1 << 2, // // ColorEdit: disable picker when clicking on color square. + ImGuiColorEditFlags_NoOptions = 1 << 3, // // ColorEdit: disable toggling options menu when right-clicking on inputs/small preview. + ImGuiColorEditFlags_NoSmallPreview = 1 << 4, // // ColorEdit, ColorPicker: disable color square preview next to the inputs. (e.g. to show only the inputs) + ImGuiColorEditFlags_NoInputs = 1 << 5, // // ColorEdit, ColorPicker: disable inputs sliders/text widgets (e.g. to show only the small preview color square). + ImGuiColorEditFlags_NoTooltip = 1 << 6, // // ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview. + ImGuiColorEditFlags_NoLabel = 1 << 7, // // ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker). + ImGuiColorEditFlags_NoSidePreview = 1 << 8, // // ColorPicker: disable bigger color preview on right side of the picker, use small color square preview instead. + ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source. + ImGuiColorEditFlags_NoBorder = 1 << 10, // // ColorButton: disable border (which is enforced by default) + + // User Options (right-click on widget to change some of them). + ImGuiColorEditFlags_AlphaBar = 1 << 16, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker. + ImGuiColorEditFlags_AlphaPreview = 1 << 17, // // ColorEdit, ColorPicker, ColorButton: display preview as a transparent color over a checkerboard, instead of opaque. + ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half checkerboard, instead of opaque. + ImGuiColorEditFlags_HDR = 1 << 19, // // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well). + ImGuiColorEditFlags_DisplayRGB = 1 << 20, // [Display] // ColorEdit: override _display_ type among RGB/HSV/Hex. ColorPicker: select any combination using one or more of RGB/HSV/Hex. + ImGuiColorEditFlags_DisplayHSV = 1 << 21, // [Display] // " + ImGuiColorEditFlags_DisplayHex = 1 << 22, // [Display] // " + ImGuiColorEditFlags_Uint8 = 1 << 23, // [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0..255. + ImGuiColorEditFlags_Float = 1 << 24, // [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers. + ImGuiColorEditFlags_PickerHueBar = 1 << 25, // [Picker] // ColorPicker: bar for Hue, rectangle for Sat/Value. + ImGuiColorEditFlags_PickerHueWheel = 1 << 26, // [Picker] // ColorPicker: wheel for Hue, triangle for Sat/Value. + ImGuiColorEditFlags_InputRGB = 1 << 27, // [Input] // ColorEdit, ColorPicker: input and output data in RGB format. + ImGuiColorEditFlags_InputHSV = 1 << 28, // [Input] // ColorEdit, ColorPicker: input and output data in HSV format. + + // Defaults Options. You can set application defaults using SetColorEditOptions(). The intent is that you probably don't want to + // override them in most of your calls. Let the user choose via the option menu and/or call SetColorEditOptions() once during startup. + ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar, + + // [Internal] Masks + ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex, + ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float, + ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV, + + // Obsolete names + //ImGuiColorEditFlags_RGB = ImGuiColorEditFlags_DisplayRGB, ImGuiColorEditFlags_HSV = ImGuiColorEditFlags_DisplayHSV, ImGuiColorEditFlags_HEX = ImGuiColorEditFlags_DisplayHex // [renamed in 1.69] +}; + +// Flags for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc. +// We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them. +// (Those are per-item flags. There are shared flags in ImGuiIO: io.ConfigDragClickToInputText) +enum ImGuiSliderFlags_ +{ + ImGuiSliderFlags_None = 0, + ImGuiSliderFlags_AlwaysClamp = 1 << 4, // Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds. + ImGuiSliderFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits. + ImGuiSliderFlags_NoRoundToFormat = 1 << 6, // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits). + ImGuiSliderFlags_NoInput = 1 << 7, // Disable CTRL+Click or Enter key allowing to input text directly into the widget. + ImGuiSliderFlags_WrapAround = 1 << 8, // Enable wrapping around from max to min and from min to max (only supported by DragXXX() functions for now. + ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed. + + // Obsolete names + //ImGuiSliderFlags_ClampOnInput = ImGuiSliderFlags_AlwaysClamp, // [renamed in 1.79] +}; + +// Identify a mouse button. +// Those values are guaranteed to be stable and we frequently use 0/1 directly. Named enums provided for convenience. +enum ImGuiMouseButton_ +{ + ImGuiMouseButton_Left = 0, + ImGuiMouseButton_Right = 1, + ImGuiMouseButton_Middle = 2, + ImGuiMouseButton_COUNT = 5 +}; + +// Enumeration for GetMouseCursor() +// User code may request backend to display given cursor by calling SetMouseCursor(), which is why we have some cursors that are marked unused here +enum ImGuiMouseCursor_ +{ + ImGuiMouseCursor_None = -1, + ImGuiMouseCursor_Arrow = 0, + ImGuiMouseCursor_TextInput, // When hovering over InputText, etc. + ImGuiMouseCursor_ResizeAll, // (Unused by Dear ImGui functions) + ImGuiMouseCursor_ResizeNS, // When hovering over a horizontal border + ImGuiMouseCursor_ResizeEW, // When hovering over a vertical border or a column + ImGuiMouseCursor_ResizeNESW, // When hovering over the bottom-left corner of a window + ImGuiMouseCursor_ResizeNWSE, // When hovering over the bottom-right corner of a window + ImGuiMouseCursor_Hand, // (Unused by Dear ImGui functions. Use for e.g. hyperlinks) + ImGuiMouseCursor_NotAllowed, // When hovering something with disallowed interaction. Usually a crossed circle. + ImGuiMouseCursor_COUNT +}; + +// Enumeration for AddMouseSourceEvent() actual source of Mouse Input data. +// Historically we use "Mouse" terminology everywhere to indicate pointer data, e.g. MousePos, IsMousePressed(), io.AddMousePosEvent() +// But that "Mouse" data can come from different source which occasionally may be useful for application to know about. +// You can submit a change of pointer type using io.AddMouseSourceEvent(). +enum ImGuiMouseSource : int +{ + ImGuiMouseSource_Mouse = 0, // Input is coming from an actual mouse. + ImGuiMouseSource_TouchScreen, // Input is coming from a touch screen (no hovering prior to initial press, less precise initial press aiming, dual-axis wheeling possible). + ImGuiMouseSource_Pen, // Input is coming from a pressure/magnetic pen (often used in conjunction with high-sampling rates). + ImGuiMouseSource_COUNT +}; + +// Enumeration for ImGui::SetNextWindow***(), SetWindow***(), SetNextItem***() functions +// Represent a condition. +// Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always. +enum ImGuiCond_ +{ + ImGuiCond_None = 0, // No condition (always set the variable), same as _Always + ImGuiCond_Always = 1 << 0, // No condition (always set the variable), same as _None + ImGuiCond_Once = 1 << 1, // Set the variable once per runtime session (only the first call will succeed) + ImGuiCond_FirstUseEver = 1 << 2, // Set the variable if the object/window has no persistently saved data (no entry in .ini file) + ImGuiCond_Appearing = 1 << 3, // Set the variable if the object/window is appearing after being hidden/inactive (or the first time) +}; + +//----------------------------------------------------------------------------- +// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs) +//----------------------------------------------------------------------------- + +// Flags for ImGui::BeginTable() +// - Important! Sizing policies have complex and subtle side effects, much more so than you would expect. +// Read comments/demos carefully + experiment with live demos to get acquainted with them. +// - The DEFAULT sizing policies are: +// - Default to ImGuiTableFlags_SizingFixedFit if ScrollX is on, or if host window has ImGuiWindowFlags_AlwaysAutoResize. +// - Default to ImGuiTableFlags_SizingStretchSame if ScrollX is off. +// - When ScrollX is off: +// - Table defaults to ImGuiTableFlags_SizingStretchSame -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch with same weight. +// - Columns sizing policy allowed: Stretch (default), Fixed/Auto. +// - Fixed Columns (if any) will generally obtain their requested width (unless the table cannot fit them all). +// - Stretch Columns will share the remaining width according to their respective weight. +// - Mixed Fixed/Stretch columns is possible but has various side-effects on resizing behaviors. +// The typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns. +// (this is because the visible order of columns have subtle but necessary effects on how they react to manual resizing). +// - When ScrollX is on: +// - Table defaults to ImGuiTableFlags_SizingFixedFit -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed +// - Columns sizing policy allowed: Fixed/Auto mostly. +// - Fixed Columns can be enlarged as needed. Table will show a horizontal scrollbar if needed. +// - When using auto-resizing (non-resizable) fixed columns, querying the content width to use item right-alignment e.g. SetNextItemWidth(-FLT_MIN) doesn't make sense, would create a feedback loop. +// - Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable(). +// If you specify a value for 'inner_width' then effectively the scrolling space is known and Stretch or mixed Fixed/Stretch columns become meaningful again. +// - Read on documentation at the top of imgui_tables.cpp for details. +enum ImGuiTableFlags_ +{ + // Features + ImGuiTableFlags_None = 0, + ImGuiTableFlags_Resizable = 1 << 0, // Enable resizing columns. + ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers) + ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu. + ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate. + ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width and sort settings in the .ini file. + ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow(). + // Decorations + ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually) + ImGuiTableFlags_BordersInnerH = 1 << 7, // Draw horizontal borders between rows. + ImGuiTableFlags_BordersOuterH = 1 << 8, // Draw horizontal borders at the top and bottom. + ImGuiTableFlags_BordersInnerV = 1 << 9, // Draw vertical borders between columns. + ImGuiTableFlags_BordersOuterV = 1 << 10, // Draw vertical borders on the left and right sides. + ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders. + ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders. + ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders. + ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders. + ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders. + ImGuiTableFlags_NoBordersInBody = 1 << 11, // [ALPHA] Disable vertical borders in columns Body (borders will always appear in Headers). -> May move to style + ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, // [ALPHA] Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers). -> May move to style + // Sizing Policy (read above for defaults) + ImGuiTableFlags_SizingFixedFit = 1 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width. + ImGuiTableFlags_SizingFixedSame = 2 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible. + ImGuiTableFlags_SizingStretchProp = 3 << 13, // Columns default to _WidthStretch with default weights proportional to each columns contents widths. + ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn(). + // Sizing Extra Options + ImGuiTableFlags_NoHostExtendX = 1 << 16, // Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollX/ScrollY are disabled and Stretch columns are not used. + ImGuiTableFlags_NoHostExtendY = 1 << 17, // Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible. + ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when ScrollX is off and table gets too small. Not recommended if columns are resizable. + ImGuiTableFlags_PreciseWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth. + // Clipping + ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze(). + // Padding + ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outermost padding. Generally desirable if you have headers. + ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outermost padding. + ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off). + // Scrolling + ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this creates a child window, ScrollY is currently generally recommended when using ScrollX. + ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. + // Sorting + ImGuiTableFlags_SortMulti = 1 << 26, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1). + ImGuiTableFlags_SortTristate = 1 << 27, // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0). + // Miscellaneous + ImGuiTableFlags_HighlightHoveredColumn = 1 << 28, // Highlight column headers when hovered (may evolve into a fuller highlight) + + // [Internal] Combinations and masks + ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame, +}; + +// Flags for ImGui::TableSetupColumn() +enum ImGuiTableColumnFlags_ +{ + // Input configuration flags + ImGuiTableColumnFlags_None = 0, + ImGuiTableColumnFlags_Disabled = 1 << 0, // Overriding/master disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state) + ImGuiTableColumnFlags_DefaultHide = 1 << 1, // Default as a hidden/disabled column. + ImGuiTableColumnFlags_DefaultSort = 1 << 2, // Default as a sorting column. + ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp). + ImGuiTableColumnFlags_WidthFixed = 1 << 4, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable). + ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing. + ImGuiTableColumnFlags_NoReorder = 1 << 6, // Disable manual reordering this column, this will also prevent other columns from crossing over this column. + ImGuiTableColumnFlags_NoHide = 1 << 7, // Disable ability to hide/disable this column. + ImGuiTableColumnFlags_NoClip = 1 << 8, // Disable clipping for this column (all NoClip columns will render in a same draw command). + ImGuiTableColumnFlags_NoSort = 1 << 9, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table). + ImGuiTableColumnFlags_NoSortAscending = 1 << 10, // Disable ability to sort in the ascending direction. + ImGuiTableColumnFlags_NoSortDescending = 1 << 11, // Disable ability to sort in the descending direction. + ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, // TableHeadersRow() will not submit horizontal label for this column. Convenient for some small columns. Name will still appear in context menu or in angled headers. + ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, // Disable header text width contribution to automatic column width. + ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, // Make the initial sort direction Ascending when first sorting on this column (default). + ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, // Make the initial sort direction Descending when first sorting on this column. + ImGuiTableColumnFlags_IndentEnable = 1 << 16, // Use current Indent value when entering cell (default for column 0). + ImGuiTableColumnFlags_IndentDisable = 1 << 17, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored. + ImGuiTableColumnFlags_AngledHeader = 1 << 18, // TableHeadersRow() will submit an angled header row for this column. Note this will add an extra row. + + // Output status flags, read-only via TableGetColumnFlags() + ImGuiTableColumnFlags_IsEnabled = 1 << 24, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags. + ImGuiTableColumnFlags_IsVisible = 1 << 25, // Status: is visible == is enabled AND not clipped by scrolling. + ImGuiTableColumnFlags_IsSorted = 1 << 26, // Status: is currently part of the sort specs + ImGuiTableColumnFlags_IsHovered = 1 << 27, // Status: is hovered by mouse + + // [Internal] Combinations and masks + ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed, + ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable, + ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered, + ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge) +}; + +// Flags for ImGui::TableNextRow() +enum ImGuiTableRowFlags_ +{ + ImGuiTableRowFlags_None = 0, + ImGuiTableRowFlags_Headers = 1 << 0, // Identify header row (set default background color + width of its contents accounted differently for auto column width) +}; + +// Enum for ImGui::TableSetBgColor() +// Background colors are rendering in 3 layers: +// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set. +// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set. +// - Layer 2: draw with CellBg color if set. +// The purpose of the two row/columns layers is to let you decide if a background color change should override or blend with the existing color. +// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows. +// If you set the color of RowBg0 target, your color will override the existing RowBg0 color. +// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color. +enum ImGuiTableBgTarget_ +{ + ImGuiTableBgTarget_None = 0, + ImGuiTableBgTarget_RowBg0 = 1, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used) + ImGuiTableBgTarget_RowBg1 = 2, // Set row background color 1 (generally used for selection marking) + ImGuiTableBgTarget_CellBg = 3, // Set cell background color (top-most color) +}; + +// Sorting specifications for a table (often handling sort specs for a single column, occasionally more) +// Obtained by calling TableGetSortSpecs(). +// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time. +// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame! +struct ImGuiTableSortSpecs +{ + const ImGuiTableColumnSortSpecs* Specs; // Pointer to sort spec array. + int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled. + bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag. + + ImGuiTableSortSpecs() { memset(this, 0, sizeof(*this)); } +}; + +// Sorting specification for one column of a table (sizeof == 12 bytes) +struct ImGuiTableColumnSortSpecs +{ + ImGuiID ColumnUserID; // User id of the column (if specified by a TableSetupColumn() call) + ImS16 ColumnIndex; // Index of the column + ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here) + ImGuiSortDirection SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending + + ImGuiTableColumnSortSpecs() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Helpers: Debug log, memory allocations macros, ImVector<> +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Debug Logging into ShowDebugLogWindow(), tty and more. +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +#define IMGUI_DEBUG_LOG(...) ImGui::DebugLog(__VA_ARGS__) +#else +#define IMGUI_DEBUG_LOG(...) ((void)0) +#endif + +//----------------------------------------------------------------------------- +// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE() +// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax. +// Defining a custom placement new() with a custom parameter allows us to bypass including which on some platforms complains when user has disabled exceptions. +//----------------------------------------------------------------------------- + +struct ImNewWrapper {}; +inline void* operator new(size_t, ImNewWrapper, void* ptr) { return ptr; } +inline void operator delete(void*, ImNewWrapper, void*) {} // This is only required so we can use the symmetrical new() +#define IM_ALLOC(_SIZE) ImGui::MemAlloc(_SIZE) +#define IM_FREE(_PTR) ImGui::MemFree(_PTR) +#define IM_PLACEMENT_NEW(_PTR) new(ImNewWrapper(), _PTR) +#define IM_NEW(_TYPE) new(ImNewWrapper(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE +template void IM_DELETE(T* p) { if (p) { p->~T(); ImGui::MemFree(p); } } + +//----------------------------------------------------------------------------- +// ImVector<> +// Lightweight std::vector<>-like class to avoid dragging dependencies (also, some implementations of STL with debug enabled are absurdly slow, we bypass it so our code runs fast in debug). +//----------------------------------------------------------------------------- +// - You generally do NOT need to care or use this ever. But we need to make it available in imgui.h because some of our public structures are relying on it. +// - We use std-like naming convention here, which is a little unusual for this codebase. +// - Important: clear() frees memory, resize(0) keep the allocated buffer. We use resize(0) a lot to intentionally recycle allocated buffers across frames and amortize our costs. +// - Important: our implementation does NOT call C++ constructors/destructors, we treat everything as raw data! This is intentional but be extra mindful of that, +// Do NOT use this class as a std::vector replacement in your own code! Many of the structures used by dear imgui can be safely initialized by a zero-memset. +//----------------------------------------------------------------------------- + +IM_MSVC_RUNTIME_CHECKS_OFF +template +struct ImVector +{ + int Size; + int Capacity; + T* Data; + + // Provide standard typedefs but we don't use them ourselves. + typedef T value_type; + typedef value_type* iterator; + typedef const value_type* const_iterator; + + // Constructors, destructor + inline ImVector() { Size = Capacity = 0; Data = NULL; } + inline ImVector(const ImVector& src) { Size = Capacity = 0; Data = NULL; operator=(src); } + inline ImVector& operator=(const ImVector& src) { clear(); resize(src.Size); if (src.Data) memcpy(Data, src.Data, (size_t)Size * sizeof(T)); return *this; } + inline ~ImVector() { if (Data) IM_FREE(Data); } // Important: does not destruct anything + + inline void clear() { if (Data) { Size = Capacity = 0; IM_FREE(Data); Data = NULL; } } // Important: does not destruct anything + inline void clear_delete() { for (int n = 0; n < Size; n++) IM_DELETE(Data[n]); clear(); } // Important: never called automatically! always explicit. + inline void clear_destruct() { for (int n = 0; n < Size; n++) Data[n].~T(); clear(); } // Important: never called automatically! always explicit. + + inline bool empty() const { return Size == 0; } + inline int size() const { return Size; } + inline int size_in_bytes() const { return Size * (int)sizeof(T); } + inline int max_size() const { return 0x7FFFFFFF / (int)sizeof(T); } + inline int capacity() const { return Capacity; } + inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Data[i]; } + inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Data[i]; } + + inline T* begin() { return Data; } + inline const T* begin() const { return Data; } + inline T* end() { return Data + Size; } + inline const T* end() const { return Data + Size; } + inline T& front() { IM_ASSERT(Size > 0); return Data[0]; } + inline const T& front() const { IM_ASSERT(Size > 0); return Data[0]; } + inline T& back() { IM_ASSERT(Size > 0); return Data[Size - 1]; } + inline const T& back() const { IM_ASSERT(Size > 0); return Data[Size - 1]; } + inline void swap(ImVector& rhs) { int rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; int rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; T* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; } + + inline int _grow_capacity(int sz) const { int new_capacity = Capacity ? (Capacity + Capacity / 2) : 8; return new_capacity > sz ? new_capacity : sz; } + inline void resize(int new_size) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); Size = new_size; } + inline void resize(int new_size, const T& v) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); if (new_size > Size) for (int n = Size; n < new_size; n++) memcpy(&Data[n], &v, sizeof(v)); Size = new_size; } + inline void shrink(int new_size) { IM_ASSERT(new_size <= Size); Size = new_size; } // Resize a vector to a smaller size, guaranteed not to cause a reallocation + inline void reserve(int new_capacity) { if (new_capacity <= Capacity) return; T* new_data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); if (Data) { memcpy(new_data, Data, (size_t)Size * sizeof(T)); IM_FREE(Data); } Data = new_data; Capacity = new_capacity; } + inline void reserve_discard(int new_capacity) { if (new_capacity <= Capacity) return; if (Data) IM_FREE(Data); Data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); Capacity = new_capacity; } + + // NB: It is illegal to call push_back/push_front/insert with a reference pointing inside the ImVector data itself! e.g. v.push_back(v[10]) is forbidden. + inline void push_back(const T& v) { if (Size == Capacity) reserve(_grow_capacity(Size + 1)); memcpy(&Data[Size], &v, sizeof(v)); Size++; } + inline void pop_back() { IM_ASSERT(Size > 0); Size--; } + inline void push_front(const T& v) { if (Size == 0) push_back(v); else insert(Data, v); } + inline T* erase(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + 1, ((size_t)Size - (size_t)off - 1) * sizeof(T)); Size--; return Data + off; } + inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last >= it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - (size_t)count) * sizeof(T)); Size -= (int)count; return Data + off; } + inline T* erase_unsorted(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; if (it < Data + Size - 1) memcpy(Data + off, Data + Size - 1, sizeof(T)); Size--; return Data + off; } + inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeof(v)); Size++; return Data + off; } + inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; } + inline T* find(const T& v) { T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; } + inline const T* find(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; } + inline int find_index(const T& v) const { const T* data_end = Data + Size; const T* it = find(v); if (it == data_end) return -1; const ptrdiff_t off = it - Data; return (int)off; } + inline bool find_erase(const T& v) { const T* it = find(v); if (it < Data + Size) { erase(it); return true; } return false; } + inline bool find_erase_unsorted(const T& v) { const T* it = find(v); if (it < Data + Size) { erase_unsorted(it); return true; } return false; } + inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; return (int)off; } +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiStyle +//----------------------------------------------------------------------------- +// You may modify the ImGui::GetStyle() main instance during initialization and before NewFrame(). +// During the frame, use ImGui::PushStyleVar(ImGuiStyleVar_XXXX)/PopStyleVar() to alter the main style values, +// and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors. +//----------------------------------------------------------------------------- + +struct ImGuiStyle +{ + float Alpha; // Global alpha applies to everything in Dear ImGui. + float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha. + ImVec2 WindowPadding; // Padding within a window. + float WindowRounding; // Radius of window corners rounding. Set to 0.0f to have rectangular windows. Large values tend to lead to variety of artifacts and are not recommended. + float WindowBorderSize; // Thickness of border around windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constrain individual windows, use SetNextWindowSizeConstraints(). + ImVec2 WindowTitleAlign; // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered. + ImGuiDir WindowMenuButtonPosition; // Side of the collapsing/docking button in the title bar (None/Left/Right). Defaults to ImGuiDir_Left. + float ChildRounding; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows. + float ChildBorderSize; // Thickness of border around child windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + float PopupRounding; // Radius of popup window corners rounding. (Note that tooltip windows use WindowRounding) + float PopupBorderSize; // Thickness of border around popup/tooltip windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + ImVec2 FramePadding; // Padding within a framed rectangle (used by most widgets). + float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have rectangular frame (used by most widgets). + float FrameBorderSize; // Thickness of border around frames. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly). + ImVec2 ItemSpacing; // Horizontal and vertical spacing between widgets/lines. + ImVec2 ItemInnerSpacing; // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label). + ImVec2 CellPadding; // Padding within a table cell. Cellpadding.x is locked for entire table. CellPadding.y may be altered between different rows. + ImVec2 TouchExtraPadding; // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much! + float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2). + float ColumnsMinSpacing; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1). + float ScrollbarSize; // Width of the vertical scrollbar, Height of the horizontal scrollbar. + float ScrollbarRounding; // Radius of grab corners for scrollbar. + float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar. + float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs. + float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero. + float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs. + float TabBorderSize; // Thickness of border around tabs. + float TabMinWidthForCloseButton; // Minimum width for close button to appear on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected. + float TabBarBorderSize; // Thickness of tab-bar separator, which takes on the tab active color to denote focus. + float TabBarOverlineSize; // Thickness of tab-bar overline, which highlights the selected tab-bar. + float TableAngledHeadersAngle; // Angle of angled headers (supported values range from -50.0f degrees to +50.0f degrees). + ImVec2 TableAngledHeadersTextAlign;// Alignment of angled headers within the cell + ImGuiDir ColorButtonPosition; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right. + ImVec2 ButtonTextAlign; // Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered). + ImVec2 SelectableTextAlign; // Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line. + float SeparatorTextBorderSize; // Thickness of border in SeparatorText() + ImVec2 SeparatorTextAlign; // Alignment of text within the separator. Defaults to (0.0f, 0.5f) (left aligned, center). + ImVec2 SeparatorTextPadding; // Horizontal offset of text from each edge of the separator + spacing on other axis. Generally small values. .y is recommended to be == FramePadding.y. + ImVec2 DisplayWindowPadding; // Apply to regular windows: amount which we enforce to keep visible when moving near edges of your screen. + ImVec2 DisplaySafeAreaPadding; // Apply to every windows, menus, popups, tooltips: amount where we avoid displaying contents. Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured). + float MouseCursorScale; // Scale software rendered mouse cursor (when io.MouseDrawCursor is enabled). We apply per-monitor DPI scaling over this scale. May be removed later. + bool AntiAliasedLines; // Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame (copied to ImDrawList). + bool AntiAliasedLinesUseTex; // Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). Latched at the beginning of the frame (copied to ImDrawList). + bool AntiAliasedFill; // Enable anti-aliased edges around filled shapes (rounded rectangles, circles, etc.). Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame (copied to ImDrawList). + float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality. + float CircleTessellationMaxError; // Maximum error (in pixels) allowed when using AddCircle()/AddCircleFilled() or drawing rounded corner rectangles with no explicit segment count specified. Decrease for higher quality but more geometry. + ImVec4 Colors[ImGuiCol_COUNT]; + + // Behaviors + // (It is possible to modify those fields mid-frame if specific behavior need it, unlike e.g. configuration fields in ImGuiIO) + float HoverStationaryDelay; // Delay for IsItemHovered(ImGuiHoveredFlags_Stationary). Time required to consider mouse stationary. + float HoverDelayShort; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayShort). Usually used along with HoverStationaryDelay. + float HoverDelayNormal; // Delay for IsItemHovered(ImGuiHoveredFlags_DelayNormal). " + ImGuiHoveredFlags HoverFlagsForTooltipMouse;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse. + ImGuiHoveredFlags HoverFlagsForTooltipNav; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad. + + IMGUI_API ImGuiStyle(); + IMGUI_API void ScaleAllSizes(float scale_factor); +}; + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiIO +//----------------------------------------------------------------------------- +// Communicate most settings and inputs/outputs to Dear ImGui using this structure. +// Access via ImGui::GetIO(). Read 'Programmer guide' section in .cpp file for general usage. +// It is generally expected that: +// - initialization: backends and user code writes to ImGuiIO. +// - main loop: backends writes to ImGuiIO, user code and imgui code reads from ImGuiIO. +//----------------------------------------------------------------------------- + +// [Internal] Storage used by IsKeyDown(), IsKeyPressed() etc functions. +// If prior to 1.87 you used io.KeysDownDuration[] (which was marked as internal), you should use GetKeyData(key)->DownDuration and *NOT* io.KeysData[key]->DownDuration. +struct ImGuiKeyData +{ + bool Down; // True for if key is down + float DownDuration; // Duration the key has been down (<0.0f: not pressed, 0.0f: just pressed, >0.0f: time held) + float DownDurationPrev; // Last frame duration the key has been down + float AnalogValue; // 0.0f..1.0f for gamepad values +}; + +struct ImGuiIO +{ + //------------------------------------------------------------------ + // Configuration // Default value + //------------------------------------------------------------------ + + ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set by user/application. Gamepad/keyboard navigation options, etc. + ImGuiBackendFlags BackendFlags; // = 0 // See ImGuiBackendFlags_ enum. Set by backend (imgui_impl_xxx files or custom backend) to communicate features supported by the backend. + ImVec2 DisplaySize; // // Main display size, in pixels (generally == GetMainViewport()->Size). May change every frame. + float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds. May change every frame. + float IniSavingRate; // = 5.0f // Minimum time between saving positions/sizes to .ini file, in seconds. + const char* IniFilename; // = "imgui.ini" // Path to .ini file (important: default "imgui.ini" is relative to current working dir!). Set NULL to disable automatic .ini loading/saving or if you want to manually call LoadIniSettingsXXX() / SaveIniSettingsXXX() functions. + const char* LogFilename; // = "imgui_log.txt"// Path to .log file (default parameter to ImGui::LogToFile when no file is specified). + void* UserData; // = NULL // Store your own data. + + ImFontAtlas*Fonts; // // Font atlas: load, rasterize and pack one or more fonts into a single texture. + float FontGlobalScale; // = 1.0f // Global scale all fonts + bool FontAllowUserScaling; // = false // Allow user scaling text of individual window with CTRL+Wheel. + ImFont* FontDefault; // = NULL // Font to use on NewFrame(). Use NULL to uses Fonts->Fonts[0]. + ImVec2 DisplayFramebufferScale; // = (1, 1) // For retina display or other situations where window coordinates are different from framebuffer coordinates. This generally ends up in ImDrawData::FramebufferScale. + + // Miscellaneous options + bool MouseDrawCursor; // = false // Request ImGui to draw a mouse cursor for you (if you are on a platform without a mouse cursor). Cannot be easily renamed to 'io.ConfigXXX' because this is frequently used by backend implementations. + bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // Swap Cmd<>Ctrl keys + OS X style text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl. + bool ConfigNavSwapGamepadButtons; // = false // Swap Activate<>Cancel (A<>B) buttons, matching typical "Nintendo/Japanese style" gamepad layout. + bool ConfigInputTrickleEventQueue; // = true // Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates. + bool ConfigInputTextCursorBlink; // = true // Enable blinking cursor (optional as some users consider it to be distracting). + bool ConfigInputTextEnterKeepActive; // = false // [BETA] Pressing Enter will keep item active and select contents (single-line only). + bool ConfigDragClickToInputText; // = false // [BETA] Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). Not desirable on devices without a keyboard. + bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag) + bool ConfigWindowsMoveFromTitleBarOnly; // = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar. + float ConfigMemoryCompactTimer; // = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable. + + // Inputs Behaviors + // (other variables, ones which are expected to be tweaked within UI code, are exposed in ImGuiStyle) + float MouseDoubleClickTime; // = 0.30f // Time for a double-click, in seconds. + float MouseDoubleClickMaxDist; // = 6.0f // Distance threshold to stay in to validate a double-click, in pixels. + float MouseDragThreshold; // = 6.0f // Distance threshold before considering we are dragging. + float KeyRepeatDelay; // = 0.275f // When holding a key/button, time before it starts repeating, in seconds (for buttons in Repeat mode, etc.). + float KeyRepeatRate; // = 0.050f // When holding a key/button, rate at which it repeats, in seconds. + + //------------------------------------------------------------------ + // Debug options + //------------------------------------------------------------------ + + // Option to enable various debug tools showing buttons that will call the IM_DEBUG_BREAK() macro. + // - The Item Picker tool will be available regardless of this being enabled, in order to maximize its discoverability. + // - Requires a debugger being attached, otherwise IM_DEBUG_BREAK() options will appear to crash your application. + // e.g. io.ConfigDebugIsDebuggerPresent = ::IsDebuggerPresent() on Win32, or refer to ImOsIsDebuggerPresent() imgui_test_engine/imgui_te_utils.cpp for a Unix compatible version). + bool ConfigDebugIsDebuggerPresent; // = false // Enable various tools calling IM_DEBUG_BREAK(). + + // Tools to test correct Begin/End and BeginChild/EndChild behaviors. + // - Presently Begin()/End() and BeginChild()/EndChild() needs to ALWAYS be called in tandem, regardless of return value of BeginXXX() + // - This is inconsistent with other BeginXXX functions and create confusion for many users. + // - We expect to update the API eventually. In the meanwhile we provide tools to facilitate checking user-code behavior. + bool ConfigDebugBeginReturnValueOnce;// = false // First-time calls to Begin()/BeginChild() will return false. NEEDS TO BE SET AT APPLICATION BOOT TIME if you don't want to miss windows. + bool ConfigDebugBeginReturnValueLoop;// = false // Some calls to Begin()/BeginChild() will return false. Will cycle through window depths then repeat. Suggested use: add "io.ConfigDebugBeginReturnValue = io.KeyShift" in your main loop then occasionally press SHIFT. Windows should be flickering while running. + + // Option to deactivate io.AddFocusEvent(false) handling. + // - May facilitate interactions with a debugger when focus loss leads to clearing inputs data. + // - Backends may have other side-effects on focus loss, so this will reduce side-effects but not necessary remove all of them. + bool ConfigDebugIgnoreFocusLoss; // = false // Ignore io.AddFocusEvent(false), consequently not calling io.ClearInputKeys()/io.ClearInputMouse() in input processing. + + // Option to audit .ini data + bool ConfigDebugIniSettings; // = false // Save .ini data with extra comments (particularly helpful for Docking, but makes saving slower) + + //------------------------------------------------------------------ + // Platform Functions + // (the imgui_impl_xxxx backend files are setting those up for you) + //------------------------------------------------------------------ + + // Optional: Platform/Renderer backend name (informational only! will be displayed in About Window) + User data for backend/wrappers to store their own stuff. + const char* BackendPlatformName; // = NULL + const char* BackendRendererName; // = NULL + void* BackendPlatformUserData; // = NULL // User data for platform backend + void* BackendRendererUserData; // = NULL // User data for renderer backend + void* BackendLanguageUserData; // = NULL // User data for non C++ programming language backend + + // Optional: Access OS clipboard + // (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures) + const char* (*GetClipboardTextFn)(void* user_data); + void (*SetClipboardTextFn)(void* user_data, const char* text); + void* ClipboardUserData; + + // Optional: Open link/folder/file in OS Shell + // (default to use ShellExecuteA() on Windows, system() on Linux/Mac) + bool (*PlatformOpenInShellFn)(ImGuiContext* ctx, const char* path); + void* PlatformOpenInShellUserData; + + // Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows) + // (default to use native imm32 api on Windows) + void (*PlatformSetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); + //void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data); // [Renamed to io.PlatformSetImeDataFn in 1.91.0] + + // Optional: Platform locale + ImWchar PlatformLocaleDecimalPoint; // '.' // [Experimental] Configure decimal point e.g. '.' or ',' useful for some languages (e.g. German), generally pulled from *localeconv()->decimal_point + + //------------------------------------------------------------------ + // Input - Call before calling NewFrame() + //------------------------------------------------------------------ + + // Input Functions + IMGUI_API void AddKeyEvent(ImGuiKey key, bool down); // Queue a new key down/up event. Key should be "translated" (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character) + IMGUI_API void AddKeyAnalogEvent(ImGuiKey key, bool down, float v); // Queue a new key down/up event for analog values (e.g. ImGuiKey_Gamepad_ values). Dead-zones should be handled by the backend. + IMGUI_API void AddMousePosEvent(float x, float y); // Queue a mouse position update. Use -FLT_MAX,-FLT_MAX to signify no mouse (e.g. app not focused and not hovered) + IMGUI_API void AddMouseButtonEvent(int button, bool down); // Queue a mouse button change + IMGUI_API void AddMouseWheelEvent(float wheel_x, float wheel_y); // Queue a mouse wheel update. wheel_y<0: scroll down, wheel_y>0: scroll up, wheel_x<0: scroll right, wheel_x>0: scroll left. + IMGUI_API void AddMouseSourceEvent(ImGuiMouseSource source); // Queue a mouse source change (Mouse/TouchScreen/Pen) + IMGUI_API void AddFocusEvent(bool focused); // Queue a gain/loss of focus for the application (generally based on OS/platform focus of your window) + IMGUI_API void AddInputCharacter(unsigned int c); // Queue a new character input + IMGUI_API void AddInputCharacterUTF16(ImWchar16 c); // Queue a new character input from a UTF-16 character, it can be a surrogate + IMGUI_API void AddInputCharactersUTF8(const char* str); // Queue a new characters input from a UTF-8 string + + IMGUI_API void SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index = -1); // [Optional] Specify index for legacy <1.87 IsKeyXXX() functions with native indices + specify native keycode, scancode. + IMGUI_API void SetAppAcceptingEvents(bool accepting_events); // Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application loop/refresh, and you want to disable events being queued while your app is frozen. + IMGUI_API void ClearEventsQueue(); // Clear all incoming events. + IMGUI_API void ClearInputKeys(); // Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons. + IMGUI_API void ClearInputMouse(); // Clear current mouse state. +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + IMGUI_API void ClearInputCharacters(); // [Obsoleted in 1.89.8] Clear the current frame text input buffer. Now included within ClearInputKeys(). +#endif + + //------------------------------------------------------------------ + // Output - Updated by NewFrame() or EndFrame()/Render() + // (when reading from the io.WantCaptureMouse, io.WantCaptureKeyboard flags to dispatch your inputs, it is + // generally easier and more correct to use their state BEFORE calling NewFrame(). See FAQ for details!) + //------------------------------------------------------------------ + + bool WantCaptureMouse; // Set when Dear ImGui will use mouse inputs, in this case do not dispatch them to your main game/application (either way, always pass on mouse inputs to imgui). (e.g. unclicked mouse is hovering over an imgui window, widget is active, mouse was clicked over an imgui window, etc.). + bool WantCaptureKeyboard; // Set when Dear ImGui will use keyboard inputs, in this case do not dispatch them to your main game/application (either way, always pass keyboard inputs to imgui). (e.g. InputText active, or an imgui window is focused and navigation is enabled, etc.). + bool WantTextInput; // Mobile/console: when set, you may display an on-screen keyboard. This is set by Dear ImGui when it wants textual keyboard input to happen (e.g. when a InputText widget is active). + bool WantSetMousePos; // MousePos has been altered, backend should reposition mouse on next frame. Rarely used! Set only when ImGuiConfigFlags_NavEnableSetMousePos flag is enabled. + bool WantSaveIniSettings; // When manual .ini load/save is active (io.IniFilename == NULL), this will be set to notify your application that you can call SaveIniSettingsToMemory() and save yourself. Important: clear io.WantSaveIniSettings yourself after saving! + bool NavActive; // Keyboard/Gamepad navigation is currently allowed (will handle ImGuiKey_NavXXX events) = a window is focused and it doesn't use the ImGuiWindowFlags_NoNavInputs flag. + bool NavVisible; // Keyboard/Gamepad navigation is visible and allowed (will handle ImGuiKey_NavXXX events). + float Framerate; // Estimate of application framerate (rolling average over 60 frames, based on io.DeltaTime), in frame per second. Solely for convenience. Slow applications may not want to use a moving average or may want to reset underlying buffers occasionally. + int MetricsRenderVertices; // Vertices output during last call to Render() + int MetricsRenderIndices; // Indices output during last call to Render() = number of triangles * 3 + int MetricsRenderWindows; // Number of visible windows + int MetricsActiveWindows; // Number of active windows + ImVec2 MouseDelta; // Mouse delta. Note that this is zero if either current or previous position are invalid (-FLT_MAX,-FLT_MAX), so a disappearing/reappearing mouse won't have a huge delta. + + //------------------------------------------------------------------ + // [Internal] Dear ImGui will maintain those fields. Forward compatibility not guaranteed! + //------------------------------------------------------------------ + + ImGuiContext* Ctx; // Parent UI context (needs to be set explicitly by parent). + + // Main Input State + // (this block used to be written by backend, since 1.87 it is best to NOT write to those directly, call the AddXXX functions above instead) + // (reading from those variables is fair game, as they are extremely unlikely to be moving anywhere) + ImVec2 MousePos; // Mouse position, in pixels. Set to ImVec2(-FLT_MAX, -FLT_MAX) if mouse is unavailable (on another screen, etc.) + bool MouseDown[5]; // Mouse buttons: 0=left, 1=right, 2=middle + extras (ImGuiMouseButton_COUNT == 5). Dear ImGui mostly uses left and right buttons. Other buttons allow us to track if the mouse is being used by your application + available to user as a convenience via IsMouse** API. + float MouseWheel; // Mouse wheel Vertical: 1 unit scrolls about 5 lines text. >0 scrolls Up, <0 scrolls Down. Hold SHIFT to turn vertical scroll into horizontal scroll. + float MouseWheelH; // Mouse wheel Horizontal. >0 scrolls Left, <0 scrolls Right. Most users don't have a mouse with a horizontal wheel, may not be filled by all backends. + ImGuiMouseSource MouseSource; // Mouse actual input peripheral (Mouse/TouchScreen/Pen). + bool KeyCtrl; // Keyboard modifier down: Control + bool KeyShift; // Keyboard modifier down: Shift + bool KeyAlt; // Keyboard modifier down: Alt + bool KeySuper; // Keyboard modifier down: Cmd/Super/Windows + + // Other state maintained from data above + IO function calls + ImGuiKeyChord KeyMods; // Key mods flags (any of ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Alt/ImGuiMod_Super flags, same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags. Read-only, updated by NewFrame() + ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; // Key state for all known keys. Use IsKeyXXX() functions to access this. + bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup. + ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid) + ImVec2 MouseClickedPos[5]; // Position at time of clicking + double MouseClickedTime[5]; // Time of last click (used to figure out double-click) + bool MouseClicked[5]; // Mouse button went from !Down to Down (same as MouseClickedCount[x] != 0) + bool MouseDoubleClicked[5]; // Has mouse button been double-clicked? (same as MouseClickedCount[x] == 2) + ImU16 MouseClickedCount[5]; // == 0 (not clicked), == 1 (same as MouseClicked[]), == 2 (double-clicked), == 3 (triple-clicked) etc. when going from !Down to Down + ImU16 MouseClickedLastCount[5]; // Count successive number of clicks. Stays valid after mouse release. Reset after another click is done. + bool MouseReleased[5]; // Mouse button went from Down to !Down + bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window or over void blocked by a popup. We don't request mouse capture from the application if click started outside ImGui bounds. + bool MouseDownOwnedUnlessPopupClose[5]; // Track if button was clicked inside a dear imgui window. + bool MouseWheelRequestAxisSwap; // On a non-Mac system, holding SHIFT requests WheelY to perform the equivalent of a WheelX event. On a Mac system this is already enforced by the system. + bool MouseCtrlLeftAsRightClick; // (OSX) Set to true when the current click was a ctrl-click that spawned a simulated right click + float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked) + float MouseDownDurationPrev[5]; // Previous time the mouse button has been down + float MouseDragMaxDistanceSqr[5]; // Squared maximum distance of how much mouse has traveled from the clicking point (used for moving thresholds) + float PenPressure; // Touch/Pen pressure (0.0f to 1.0f, should be >0.0f only when MouseDown[0] == true). Helper storage currently unused by Dear ImGui. + bool AppFocusLost; // Only modify via AddFocusEvent() + bool AppAcceptingEvents; // Only modify via SetAppAcceptingEvents() + ImS8 BackendUsingLegacyKeyArrays; // -1: unknown, 0: using AddKeyEvent(), 1: using legacy io.KeysDown[] + bool BackendUsingLegacyNavInputArray; // 0: using AddKeyAnalogEvent(), 1: writing to legacy io.NavInputs[] directly + ImWchar16 InputQueueSurrogate; // For AddInputCharacterUTF16() + ImVector InputQueueCharacters; // Queue of _characters_ input (obtained by platform backend). Fill using AddInputCharacter() helper. + + // Legacy: before 1.87, we required backend to fill io.KeyMap[] (imgui->native map) during initialization and io.KeysDown[] (native indices) every frame. + // This is still temporarily supported as a legacy feature. However the new preferred scheme is for backend to call io.AddKeyEvent(). + // Old (<1.87): ImGui::IsKeyPressed(ImGui::GetIO().KeyMap[ImGuiKey_Space]) --> New (1.87+) ImGui::IsKeyPressed(ImGuiKey_Space) +#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO + int KeyMap[ImGuiKey_COUNT]; // [LEGACY] Input: map of indices into the KeysDown[512] entries array which represent your "native" keyboard state. The first 512 are now unused and should be kept zero. Legacy backend will write into KeyMap[] using ImGuiKey_ indices which are always >512. + bool KeysDown[ImGuiKey_COUNT]; // [LEGACY] Input: Keyboard keys that are pressed (ideally left in the "native" order your engine has access to keyboard keys, so you can use your own defines/enums for keys). This used to be [512] sized. It is now ImGuiKey_COUNT to allow legacy io.KeysDown[GetKeyIndex(...)] to work without an overflow. + float NavInputs[ImGuiNavInput_COUNT]; // [LEGACY] Since 1.88, NavInputs[] was removed. Backends from 1.60 to 1.86 won't build. Feed gamepad inputs via io.AddKeyEvent() and ImGuiKey_GamepadXXX enums. + void* ImeWindowHandle; // [Obsoleted in 1.87] Set ImGuiViewport::PlatformHandleRaw instead. Set this to your HWND to get automatic IME cursor positioning. +#endif + + IMGUI_API ImGuiIO(); +}; + +//----------------------------------------------------------------------------- +// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload) +//----------------------------------------------------------------------------- + +// Shared state of InputText(), passed as an argument to your callback when a ImGuiInputTextFlags_Callback* flag is used. +// The callback function should return 0 by default. +// Callbacks (follow a flag name and see comments in ImGuiInputTextFlags_ declarations for more details) +// - ImGuiInputTextFlags_CallbackEdit: Callback on buffer edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active) +// - ImGuiInputTextFlags_CallbackAlways: Callback on each iteration +// - ImGuiInputTextFlags_CallbackCompletion: Callback on pressing TAB +// - ImGuiInputTextFlags_CallbackHistory: Callback on pressing Up/Down arrows +// - ImGuiInputTextFlags_CallbackCharFilter: Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard. +// - ImGuiInputTextFlags_CallbackResize: Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. +struct ImGuiInputTextCallbackData +{ + ImGuiContext* Ctx; // Parent UI context + ImGuiInputTextFlags EventFlag; // One ImGuiInputTextFlags_Callback* // Read-only + ImGuiInputTextFlags Flags; // What user passed to InputText() // Read-only + void* UserData; // What user passed to InputText() // Read-only + + // Arguments for the different callback events + // - During Resize callback, Buf will be same as your input buffer. + // - However, during Completion/History/Always callback, Buf always points to our own internal data (it is not the same as your buffer)! Changes to it will be reflected into your own buffer shortly after the callback. + // - To modify the text buffer in a callback, prefer using the InsertChars() / DeleteChars() function. InsertChars() will take care of calling the resize callback if necessary. + // - If you know your edits are not going to resize the underlying buffer allocation, you may modify the contents of 'Buf[]' directly. You need to update 'BufTextLen' accordingly (0 <= BufTextLen < BufSize) and set 'BufDirty'' to true so InputText can update its internal state. + ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0; + ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History] + char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer! + int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length() + int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1 + bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always] + int CursorPos; // // Read-write // [Completion,History,Always] + int SelectionStart; // // Read-write // [Completion,History,Always] == to SelectionEnd when no selection) + int SelectionEnd; // // Read-write // [Completion,History,Always] + + // Helper functions for text manipulation. + // Use those function to benefit from the CallbackResize behaviors. Calling those function reset the selection. + IMGUI_API ImGuiInputTextCallbackData(); + IMGUI_API void DeleteChars(int pos, int bytes_count); + IMGUI_API void InsertChars(int pos, const char* text, const char* text_end = NULL); + void SelectAll() { SelectionStart = 0; SelectionEnd = BufTextLen; } + void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; } + bool HasSelection() const { return SelectionStart != SelectionEnd; } +}; + +// Resizing callback data to apply custom constraint. As enabled by SetNextWindowSizeConstraints(). Callback is called during the next Begin(). +// NB: For basic min/max size constraint on each axis you don't need to use the callback! The SetNextWindowSizeConstraints() parameters are enough. +struct ImGuiSizeCallbackData +{ + void* UserData; // Read-only. What user passed to SetNextWindowSizeConstraints(). Generally store an integer or float in here (need reinterpret_cast<>). + ImVec2 Pos; // Read-only. Window position, for reference. + ImVec2 CurrentSize; // Read-only. Current window size. + ImVec2 DesiredSize; // Read-write. Desired size, based on user's mouse position. Write to this field to restrain resizing. +}; + +// Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload() +struct ImGuiPayload +{ + // Members + void* Data; // Data (copied and owned by dear imgui) + int DataSize; // Data size + + // [Internal] + ImGuiID SourceId; // Source item id + ImGuiID SourceParentId; // Source parent id (if available) + int DataFrameCount; // Data timestamp + char DataType[32 + 1]; // Data type tag (short user-supplied string, 32 characters max) + bool Preview; // Set when AcceptDragDropPayload() was called and mouse has been hovering the target item (nb: handle overlapping drag targets) + bool Delivery; // Set when AcceptDragDropPayload() was called and mouse button is released over the target item. + + ImGuiPayload() { Clear(); } + void Clear() { SourceId = SourceParentId = 0; Data = NULL; DataSize = 0; memset(DataType, 0, sizeof(DataType)); DataFrameCount = -1; Preview = Delivery = false; } + bool IsDataType(const char* type) const { return DataFrameCount != -1 && strcmp(type, DataType) == 0; } + bool IsPreview() const { return Preview; } + bool IsDelivery() const { return Delivery; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, Math Operators, ImColor) +//----------------------------------------------------------------------------- + +// Helper: Unicode defines +#define IM_UNICODE_CODEPOINT_INVALID 0xFFFD // Invalid Unicode code point (standard value). +#ifdef IMGUI_USE_WCHAR32 +#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF // Maximum Unicode code point supported by this build. +#else +#define IM_UNICODE_CODEPOINT_MAX 0xFFFF // Maximum Unicode code point supported by this build. +#endif + +// Helper: Execute a block of code at maximum once a frame. Convenient if you want to quickly create a UI within deep-nested code that runs multiple times every frame. +// Usage: static ImGuiOnceUponAFrame oaf; if (oaf) ImGui::Text("This will be called only once per frame"); +struct ImGuiOnceUponAFrame +{ + ImGuiOnceUponAFrame() { RefFrame = -1; } + mutable int RefFrame; + operator bool() const { int current_frame = ImGui::GetFrameCount(); if (RefFrame == current_frame) return false; RefFrame = current_frame; return true; } +}; + +// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]" +struct ImGuiTextFilter +{ + IMGUI_API ImGuiTextFilter(const char* default_filter = ""); + IMGUI_API bool Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build + IMGUI_API bool PassFilter(const char* text, const char* text_end = NULL) const; + IMGUI_API void Build(); + void Clear() { InputBuf[0] = 0; Build(); } + bool IsActive() const { return !Filters.empty(); } + + // [Internal] + struct ImGuiTextRange + { + const char* b; + const char* e; + + ImGuiTextRange() { b = e = NULL; } + ImGuiTextRange(const char* _b, const char* _e) { b = _b; e = _e; } + bool empty() const { return b == e; } + IMGUI_API void split(char separator, ImVector* out) const; + }; + char InputBuf[256]; + ImVectorFilters; + int CountGrep; +}; + +// Helper: Growable text buffer for logging/accumulating text +// (this could be called 'ImGuiTextBuilder' / 'ImGuiStringBuilder') +struct ImGuiTextBuffer +{ + ImVector Buf; + IMGUI_API static char EmptyString[1]; + + ImGuiTextBuffer() { } + inline char operator[](int i) const { IM_ASSERT(Buf.Data != NULL); return Buf.Data[i]; } + const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; } + const char* end() const { return Buf.Data ? &Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator + int size() const { return Buf.Size ? Buf.Size - 1 : 0; } + bool empty() const { return Buf.Size <= 1; } + void clear() { Buf.clear(); } + void reserve(int capacity) { Buf.reserve(capacity); } + const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; } + IMGUI_API void append(const char* str, const char* str_end = NULL); + IMGUI_API void appendf(const char* fmt, ...) IM_FMTARGS(2); + IMGUI_API void appendfv(const char* fmt, va_list args) IM_FMTLIST(2); +}; + +// [Internal] Key+Value for ImGuiStorage +struct ImGuiStoragePair +{ + ImGuiID key; + union { int val_i; float val_f; void* val_p; }; + ImGuiStoragePair(ImGuiID _key, int _val) { key = _key; val_i = _val; } + ImGuiStoragePair(ImGuiID _key, float _val) { key = _key; val_f = _val; } + ImGuiStoragePair(ImGuiID _key, void* _val) { key = _key; val_p = _val; } +}; + +// Helper: Key->Value storage +// Typically you don't have to worry about this since a storage is held within each Window. +// We use it to e.g. store collapse state for a tree (Int 0/1) +// This is optimized for efficient lookup (dichotomy into a contiguous buffer) and rare insertion (typically tied to user interactions aka max once a frame) +// You can use it as custom user storage for temporary values. Declare your own storage if, for example: +// - You want to manipulate the open/close state of a particular sub-tree in your interface (tree node uses Int 0/1 to store their state). +// - You want to store custom debug data easily without adding or editing structures in your code (probably not efficient, but convenient) +// Types are NOT stored, so it is up to you to make sure your Key don't collide with different types. +struct ImGuiStorage +{ + // [Internal] + ImVector Data; + + // - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N) + // - Set***() functions find pair, insertion on demand if missing. + // - Sorted insertion is costly, paid once. A typical frame shouldn't need to insert any new pair. + void Clear() { Data.clear(); } + IMGUI_API int GetInt(ImGuiID key, int default_val = 0) const; + IMGUI_API void SetInt(ImGuiID key, int val); + IMGUI_API bool GetBool(ImGuiID key, bool default_val = false) const; + IMGUI_API void SetBool(ImGuiID key, bool val); + IMGUI_API float GetFloat(ImGuiID key, float default_val = 0.0f) const; + IMGUI_API void SetFloat(ImGuiID key, float val); + IMGUI_API void* GetVoidPtr(ImGuiID key) const; // default_val is NULL + IMGUI_API void SetVoidPtr(ImGuiID key, void* val); + + // - Get***Ref() functions finds pair, insert on demand if missing, return pointer. Useful if you intend to do Get+Set. + // - References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer. + // - A typical use case where this is convenient for quick hacking (e.g. add storage during a live Edit&Continue session if you can't modify existing struct) + // float* pvar = ImGui::GetFloatRef(key); ImGui::SliderFloat("var", pvar, 0, 100.0f); some_var += *pvar; + IMGUI_API int* GetIntRef(ImGuiID key, int default_val = 0); + IMGUI_API bool* GetBoolRef(ImGuiID key, bool default_val = false); + IMGUI_API float* GetFloatRef(ImGuiID key, float default_val = 0.0f); + IMGUI_API void** GetVoidPtrRef(ImGuiID key, void* default_val = NULL); + + // Advanced: for quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once. + IMGUI_API void BuildSortByKey(); + // Obsolete: use on your own storage if you know only integer are being stored (open/close all tree nodes) + IMGUI_API void SetAllInt(int val); + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //typedef ::ImGuiStoragePair ImGuiStoragePair; // 1.90.8: moved type outside struct +#endif +}; + +// Helper: Manually clip large list of items. +// If you have lots evenly spaced items and you have random access to the list, you can perform coarse +// clipping based on visibility to only submit items that are in view. +// The clipper calculates the range of visible items and advance the cursor to compensate for the non-visible items we have skipped. +// (Dear ImGui already clip items based on their bounds but: it needs to first layout the item to do so, and generally +// fetching/submitting your own data incurs additional cost. Coarse clipping using ImGuiListClipper allows you to easily +// scale using lists with tens of thousands of items without a problem) +// Usage: +// ImGuiListClipper clipper; +// clipper.Begin(1000); // We have 1000 elements, evenly spaced. +// while (clipper.Step()) +// for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) +// ImGui::Text("line number %d", i); +// Generally what happens is: +// - Clipper lets you process the first element (DisplayStart = 0, DisplayEnd = 1) regardless of it being visible or not. +// - User code submit that one element. +// - Clipper can measure the height of the first element +// - Clipper calculate the actual range of elements to display based on the current clipping rectangle, position the cursor before the first visible element. +// - User code submit visible elements. +// - The clipper also handles various subtleties related to keyboard/gamepad navigation, wrapping etc. +struct ImGuiListClipper +{ + ImGuiContext* Ctx; // Parent UI context + int DisplayStart; // First item to display, updated by each call to Step() + int DisplayEnd; // End of items to display (exclusive) + int ItemsCount; // [Internal] Number of items + float ItemsHeight; // [Internal] Height of item after a first step and item submission can calculate it + float StartPosY; // [Internal] Cursor position at the time of Begin() or after table frozen rows are all processed + double StartSeekOffsetY; // [Internal] Account for frozen rows in a table and initial loss of precision in very large windows. + void* TempData; // [Internal] Internal data + + // items_count: Use INT_MAX if you don't know how many items you have (in which case the cursor won't be advanced in the final step, and you can call SeekCursorForItem() manually if you need) + // items_height: Use -1.0f to be calculated automatically on first step. Otherwise pass in the distance between your items, typically GetTextLineHeightWithSpacing() or GetFrameHeightWithSpacing(). + IMGUI_API ImGuiListClipper(); + IMGUI_API ~ImGuiListClipper(); + IMGUI_API void Begin(int items_count, float items_height = -1.0f); + IMGUI_API void End(); // Automatically called on the last call of Step() that returns false. + IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items. + + // Call IncludeItemByIndex() or IncludeItemsByIndex() *BEFORE* first call to Step() if you need a range of items to not be clipped, regardless of their visibility. + // (Due to alignment / padding of certain items it is possible that an extra item may be included on either end of the display range). + inline void IncludeItemByIndex(int item_index) { IncludeItemsByIndex(item_index, item_index + 1); } + IMGUI_API void IncludeItemsByIndex(int item_begin, int item_end); // item_end is exclusive e.g. use (42, 42+1) to make item 42 never clipped. + + // Seek cursor toward given item. This is automatically called while stepping. + // - The only reason to call this is: you can use ImGuiListClipper::Begin(INT_MAX) if you don't know item count ahead of time. + // - In this case, after all steps are done, you'll want to call SeekCursorForItem(item_count). + IMGUI_API void SeekCursorForItem(int item_index); + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline void IncludeRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.9] + inline void ForceDisplayRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.6] + //inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79] +#endif +}; + +// Helpers: ImVec2/ImVec4 operators +// - It is important that we are keeping those disabled by default so they don't leak in user space. +// - This is in order to allow user enabling implicit cast operators between ImVec2/ImVec4 and their own types (using IM_VEC2_CLASS_EXTRA in imconfig.h) +// - You can use '#define IMGUI_DEFINE_MATH_OPERATORS' to import our operators, provided as a courtesy. +#ifdef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS_IMPLEMENTED +IM_MSVC_RUNTIME_CHECKS_OFF +static inline ImVec2 operator*(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x * rhs, lhs.y * rhs); } +static inline ImVec2 operator/(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x / rhs, lhs.y / rhs); } +static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x + rhs.x, lhs.y + rhs.y); } +static inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x - rhs.x, lhs.y - rhs.y); } +static inline ImVec2 operator*(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); } +static inline ImVec2 operator/(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x / rhs.x, lhs.y / rhs.y); } +static inline ImVec2 operator-(const ImVec2& lhs) { return ImVec2(-lhs.x, -lhs.y); } +static inline ImVec2& operator*=(ImVec2& lhs, const float rhs) { lhs.x *= rhs; lhs.y *= rhs; return lhs; } +static inline ImVec2& operator/=(ImVec2& lhs, const float rhs) { lhs.x /= rhs; lhs.y /= rhs; return lhs; } +static inline ImVec2& operator+=(ImVec2& lhs, const ImVec2& rhs) { lhs.x += rhs.x; lhs.y += rhs.y; return lhs; } +static inline ImVec2& operator-=(ImVec2& lhs, const ImVec2& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; return lhs; } +static inline ImVec2& operator*=(ImVec2& lhs, const ImVec2& rhs) { lhs.x *= rhs.x; lhs.y *= rhs.y; return lhs; } +static inline ImVec2& operator/=(ImVec2& lhs, const ImVec2& rhs) { lhs.x /= rhs.x; lhs.y /= rhs.y; return lhs; } +static inline bool operator==(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y; } +static inline bool operator!=(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y; } +static inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); } +static inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w); } +static inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z, lhs.w * rhs.w); } +static inline bool operator==(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.w == rhs.w; } +static inline bool operator!=(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y || lhs.z != rhs.z || lhs.w != rhs.w; } +IM_MSVC_RUNTIME_CHECKS_RESTORE +#endif + +// Helpers macros to generate 32-bit encoded colors +// User can declare their own format by #defining the 5 _SHIFT/_MASK macros in their imconfig file. +#ifndef IM_COL32_R_SHIFT +#ifdef IMGUI_USE_BGRA_PACKED_COLOR +#define IM_COL32_R_SHIFT 16 +#define IM_COL32_G_SHIFT 8 +#define IM_COL32_B_SHIFT 0 +#define IM_COL32_A_SHIFT 24 +#define IM_COL32_A_MASK 0xFF000000 +#else +#define IM_COL32_R_SHIFT 0 +#define IM_COL32_G_SHIFT 8 +#define IM_COL32_B_SHIFT 16 +#define IM_COL32_A_SHIFT 24 +#define IM_COL32_A_MASK 0xFF000000 +#endif +#endif +#define IM_COL32(R,G,B,A) (((ImU32)(A)<> IM_COL32_R_SHIFT) & 0xFF) * (1.0f / 255.0f), (float)((rgba >> IM_COL32_G_SHIFT) & 0xFF) * (1.0f / 255.0f), (float)((rgba >> IM_COL32_B_SHIFT) & 0xFF) * (1.0f / 255.0f), (float)((rgba >> IM_COL32_A_SHIFT) & 0xFF) * (1.0f / 255.0f)) {} + inline operator ImU32() const { return ImGui::ColorConvertFloat4ToU32(Value); } + inline operator ImVec4() const { return Value; } + + // FIXME-OBSOLETE: May need to obsolete/cleanup those helpers. + inline void SetHSV(float h, float s, float v, float a = 1.0f){ ImGui::ColorConvertHSVtoRGB(h, s, v, Value.x, Value.y, Value.z); Value.w = a; } + static ImColor HSV(float h, float s, float v, float a = 1.0f) { float r, g, b; ImGui::ColorConvertHSVtoRGB(h, s, v, r, g, b); return ImColor(r, g, b, a); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Multi-Select API flags and structures (ImGuiMultiSelectFlags, ImGuiSelectionRequestType, ImGuiSelectionRequest, ImGuiMultiSelectIO, ImGuiSelectionBasicStorage) +//----------------------------------------------------------------------------- + +// Multi-selection system +// Documentation at: https://github.com/ocornut/imgui/wiki/Multi-Select +// - Refer to 'Demo->Widgets->Selection State & Multi-Select' for demos using this. +// - This system implements standard multi-selection idioms (CTRL+Mouse/Keyboard, SHIFT+Mouse/Keyboard, etc) +// with support for clipper (skipping non-visible items), box-select and many other details. +// - Selectable(), Checkbox() are supported but custom widgets may use it as well. +// - TreeNode() is technically supported but... using this correctly is more complicated: you need some sort of linear/random access to your tree, +// which is suited to advanced trees setups also implementing filters and clipper. We will work toward simplifying and demoing it. +// - In the spirit of Dear ImGui design, your code owns actual selection data. +// This is designed to allow all kinds of selection storage you may use in your application e.g. set/map/hash. +// About ImGuiSelectionBasicStorage: +// - This is an optional helper to store a selection state and apply selection requests. +// - It is used by our demos and provided as a convenience to quickly implement multi-selection. +// Usage: +// - Identify submitted items with SetNextItemSelectionUserData(), most likely using an index into your current data-set. +// - Store and maintain actual selection data using persistent object identifiers. +// - Usage flow: +// BEGIN - (1) Call BeginMultiSelect() and retrieve the ImGuiMultiSelectIO* result. +// - (2) Honor request list (SetAll/SetRange requests) by updating your selection data. Same code as Step 6. +// - (3) [If using clipper] You need to make sure RangeSrcItem is always submitted. Calculate its index and pass to clipper.IncludeItemByIndex(). If storing indices in ImGuiSelectionUserData, a simple clipper.IncludeItemByIndex(ms_io->RangeSrcItem) call will work. +// LOOP - (4) Submit your items with SetNextItemSelectionUserData() + Selectable()/TreeNode() calls. +// END - (5) Call EndMultiSelect() and retrieve the ImGuiMultiSelectIO* result. +// - (6) Honor request list (SetAll/SetRange requests) by updating your selection data. Same code as Step 2. +// If you submit all items (no clipper), Step 2 and 3 are optional and will be handled by each item themselves. It is fine to always honor those steps. +// About ImGuiSelectionUserData: +// - This can store an application-defined identifier (e.g. index or pointer) submitted via SetNextItemSelectionUserData(). +// - In return we store them into RangeSrcItem/RangeFirstItem/RangeLastItem and other fields in ImGuiMultiSelectIO. +// - Most applications will store an object INDEX, hence the chosen name and type. Storing an index is natural, because +// SetRange requests will give you two end-points and you will need to iterate/interpolate between them to update your selection. +// - However it is perfectly possible to store a POINTER or another IDENTIFIER inside ImGuiSelectionUserData. +// Our system never assume that you identify items by indices, it never attempts to interpolate between two values. +// - If you enable ImGuiMultiSelectFlags_NoRangeSelect then it is guaranteed that you will never have to interpolate +// between two ImGuiSelectionUserData, which may be a convenient way to use part of the feature with less code work. +// - As most users will want to store an index, for convenience and to reduce confusion we use ImS64 instead of void*, +// being syntactically easier to downcast. Feel free to reinterpret_cast and store a pointer inside. + +// Flags for BeginMultiSelect() +enum ImGuiMultiSelectFlags_ +{ + ImGuiMultiSelectFlags_None = 0, + ImGuiMultiSelectFlags_SingleSelect = 1 << 0, // Disable selecting more than one item. This is available to allow single-selection code to share same code/logic if desired. It essentially disables the main purpose of BeginMultiSelect() tho! + ImGuiMultiSelectFlags_NoSelectAll = 1 << 1, // Disable CTRL+A shortcut to select all. + ImGuiMultiSelectFlags_NoRangeSelect = 1 << 2, // Disable Shift+selection mouse/keyboard support (useful for unordered 2D selection). With BoxSelect is also ensure contiguous SetRange requests are not combined into one. This allows not handling interpolation in SetRange requests. + ImGuiMultiSelectFlags_NoAutoSelect = 1 << 3, // Disable selecting items when navigating (useful for e.g. supporting range-select in a list of checkboxes). + ImGuiMultiSelectFlags_NoAutoClear = 1 << 4, // Disable clearing selection when navigating or selecting another one (generally used with ImGuiMultiSelectFlags_NoAutoSelect. useful for e.g. supporting range-select in a list of checkboxes). + ImGuiMultiSelectFlags_NoAutoClearOnReselect = 1 << 5, // Disable clearing selection when clicking/selecting an already selected item. + ImGuiMultiSelectFlags_BoxSelect1d = 1 << 6, // Enable box-selection with same width and same x pos items (e.g. full row Selectable()). Box-selection works better with little bit of spacing between items hit-box in order to be able to aim at empty space. + ImGuiMultiSelectFlags_BoxSelect2d = 1 << 7, // Enable box-selection with varying width or varying x pos items support (e.g. different width labels, or 2D layout/grid). This is slower: alters clipping logic so that e.g. horizontal movements will update selection of normally clipped items. + ImGuiMultiSelectFlags_BoxSelectNoScroll = 1 << 8, // Disable scrolling when box-selecting near edges of scope. + ImGuiMultiSelectFlags_ClearOnEscape = 1 << 9, // Clear selection when pressing Escape while scope is focused. + ImGuiMultiSelectFlags_ClearOnClickVoid = 1 << 10, // Clear selection when clicking on empty location within scope. + ImGuiMultiSelectFlags_ScopeWindow = 1 << 11, // Scope for _BoxSelect and _ClearOnClickVoid is whole window (Default). Use if BeginMultiSelect() covers a whole window or used a single time in same window. + ImGuiMultiSelectFlags_ScopeRect = 1 << 12, // Scope for _BoxSelect and _ClearOnClickVoid is rectangle encompassing BeginMultiSelect()/EndMultiSelect(). Use if BeginMultiSelect() is called multiple times in same window. + ImGuiMultiSelectFlags_SelectOnClick = 1 << 13, // Apply selection on mouse down when clicking on unselected item. (Default) + ImGuiMultiSelectFlags_SelectOnClickRelease = 1 << 14, // Apply selection on mouse release when clicking an unselected item. Allow dragging an unselected item without altering selection. + //ImGuiMultiSelectFlags_RangeSelect2d = 1 << 15, // Shift+Selection uses 2d geometry instead of linear sequence, so possible to use Shift+up/down to select vertically in grid. Analogous to what BoxSelect does. + ImGuiMultiSelectFlags_NavWrapX = 1 << 16, // [Temporary] Enable navigation wrapping on X axis. Provided as a convenience because we don't have a design for the general Nav API for this yet. When the more general feature be public we may obsolete this flag in favor of new one. +}; + +// Main IO structure returned by BeginMultiSelect()/EndMultiSelect(). +// This mainly contains a list of selection requests. +// - Use 'Demo->Tools->Debug Log->Selection' to see requests as they happen. +// - Some fields are only useful if your list is dynamic and allows deletion (getting post-deletion focus/state right is shown in the demo) +// - Below: who reads/writes each fields? 'r'=read, 'w'=write, 'ms'=multi-select code, 'app'=application/user code. +struct ImGuiMultiSelectIO +{ + //------------------------------------------// BeginMultiSelect / EndMultiSelect + ImVector Requests; // ms:w, app:r / ms:w app:r // Requests to apply to your selection data. + ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (often the first selected item) must never be clipped: use clipper.IncludeItemByIndex() to ensure it is submitted. + ImGuiSelectionUserData NavIdItem; // ms:w, app:r / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items). + bool NavIdSelected; // ms:w, app:r / app:r // (If using deletion) Last known selection state for NavId (if part of submitted items). + bool RangeSrcReset; // app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection). + int ItemsCount; // ms:w, app:r / app:r // 'int items_count' parameter to BeginMultiSelect() is copied here for convenience, allowing simpler calls to your ApplyRequests handler. Not used internally. +}; + +// Selection request type +enum ImGuiSelectionRequestType +{ + ImGuiSelectionRequestType_None = 0, + ImGuiSelectionRequestType_SetAll, // Request app to clear selection (if Selected==false) or select all items (if Selected==true). We cannot set RangeFirstItem/RangeLastItem as its contents is entirely up to user (not necessarily an index) + ImGuiSelectionRequestType_SetRange, // Request app to select/unselect [RangeFirstItem..RangeLastItem] items (inclusive) based on value of Selected. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false. +}; + +// Selection request item +struct ImGuiSelectionRequest +{ + //------------------------------------------// BeginMultiSelect / EndMultiSelect + ImGuiSelectionRequestType Type; // ms:w, app:r / ms:w, app:r // Request type. You'll most often receive 1 Clear + 1 SetRange with a single-item range. + bool Selected; // ms:w, app:r / ms:w, app:r // Parameter for SetAll/SetRange requests (true = select, false = unselect) + ImS8 RangeDirection; // / ms:w app:r // Parameter for SetRange request: +1 when RangeFirstItem comes before RangeLastItem, -1 otherwise. Useful if you want to preserve selection order on a backward Shift+Click. + ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom). + ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top). Inclusive! +}; + +// Optional helper to store multi-selection state + apply multi-selection requests. +// - Used by our demos and provided as a convenience to easily implement basic multi-selection. +// - Iterate selection with 'void* it = NULL; ImGuiID id; while (selection.GetNextSelectedItem(&it, &id)) { ... }' +// Or you can check 'if (Contains(id)) { ... }' for each possible object if their number is not too high to iterate. +// - USING THIS IS NOT MANDATORY. This is only a helper and not a required API. +// To store a multi-selection, in your application you could: +// - Use this helper as a convenience. We use our simple key->value ImGuiStorage as a std::set replacement. +// - Use your own external storage: e.g. std::set, std::vector, interval trees, intrusively stored selection etc. +// In ImGuiSelectionBasicStorage we: +// - always use indices in the multi-selection API (passed to SetNextItemSelectionUserData(), retrieved in ImGuiMultiSelectIO) +// - use the AdapterIndexToStorageId() indirection layer to abstract how persistent selection data is derived from an index. +// - use decently optimized logic to allow queries and insertion of very large selection sets. +// - do not preserve selection order. +// Many combinations are possible depending on how you prefer to store your items and how you prefer to store your selection. +// Large applications are likely to eventually want to get rid of this indirection layer and do their own thing. +// See https://github.com/ocornut/imgui/wiki/Multi-Select for details and pseudo-code using this helper. +struct ImGuiSelectionBasicStorage +{ + // Members + int Size; // // Number of selected items, maintained by this helper. + bool PreserveOrder; // = false // GetNextSelectedItem() will return ordered selection (currently implemented by two additional sorts of selection. Could be improved) + void* UserData; // = NULL // User data for use by adapter function // e.g. selection.UserData = (void*)my_items; + ImGuiID (*AdapterIndexToStorageId)(ImGuiSelectionBasicStorage* self, int idx); // e.g. selection.AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage* self, int idx) { return ((MyItems**)self->UserData)[idx]->ID; }; + int _SelectionOrder;// [Internal] Increasing counter to store selection order + ImGuiStorage _Storage; // [Internal] Selection set. Think of this as similar to e.g. std::set. Prefer not accessing directly: iterate with GetNextSelectedItem(). + + // Methods + ImGuiSelectionBasicStorage(); + IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Apply selection requests coming from BeginMultiSelect() and EndMultiSelect() functions. It uses 'items_count' passed to BeginMultiSelect() + IMGUI_API bool Contains(ImGuiID id) const; // Query if an item id is in selection. + IMGUI_API void Clear(); // Clear selection + IMGUI_API void Swap(ImGuiSelectionBasicStorage& r); // Swap two selections + IMGUI_API void SetItemSelected(ImGuiID id, bool selected); // Add/remove an item from selection (generally done by ApplyRequests() function) + IMGUI_API bool GetNextSelectedItem(void** opaque_it, ImGuiID* out_id); // Iterate selection with 'void* it = NULL; ImGuiId id; while (selection.GetNextSelectedItem(&it, &id)) { ... }' + inline ImGuiID GetStorageIdFromIndex(int idx) { return AdapterIndexToStorageId(this, idx); } // Convert index to item id based on provided adapter. +}; + +// Optional helper to apply multi-selection requests to existing randomly accessible storage. +// Convenient if you want to quickly wire multi-select API on e.g. an array of bool or items storing their own selection state. +struct ImGuiSelectionExternalStorage +{ + // Members + void* UserData; // User data for use by adapter function // e.g. selection.UserData = (void*)my_items; + void (*AdapterSetItemSelected)(ImGuiSelectionExternalStorage* self, int idx, bool selected); // e.g. AdapterSetItemSelected = [](ImGuiSelectionExternalStorage* self, int idx, bool selected) { ((MyItems**)self->UserData)[idx]->Selected = selected; } + + // Methods + IMGUI_API ImGuiSelectionExternalStorage(); + IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Apply selection requests by using AdapterSetItemSelected() calls +}; + +//----------------------------------------------------------------------------- +// [SECTION] Drawing API (ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawListFlags, ImDrawList, ImDrawData) +// Hold a series of drawing commands. The user provides a renderer for ImDrawData which essentially contains an array of ImDrawList. +//----------------------------------------------------------------------------- + +// The maximum line width to bake anti-aliased textures for. Build atlas with ImFontAtlasFlags_NoBakedLines to disable baking. +#ifndef IM_DRAWLIST_TEX_LINES_WIDTH_MAX +#define IM_DRAWLIST_TEX_LINES_WIDTH_MAX (63) +#endif + +// ImDrawCallback: Draw callbacks for advanced uses [configurable type: override in imconfig.h] +// NB: You most likely do NOT need to use draw callbacks just to create your own widget or customized UI rendering, +// you can poke into the draw list for that! Draw callback may be useful for example to: +// A) Change your GPU render state, +// B) render a complex 3D scene inside a UI element without an intermediate texture/render target, etc. +// The expected behavior from your rendering function is 'if (cmd.UserCallback != NULL) { cmd.UserCallback(parent_list, cmd); } else { RenderTriangles() }' +// If you want to override the signature of ImDrawCallback, you can simply use e.g. '#define ImDrawCallback MyDrawCallback' (in imconfig.h) + update rendering backend accordingly. +#ifndef ImDrawCallback +typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); +#endif + +// Special Draw callback value to request renderer backend to reset the graphics/render state. +// The renderer backend needs to handle this special value, otherwise it will crash trying to call a function at this address. +// This is useful, for example, if you submitted callbacks which you know have altered the render state and you want it to be restored. +// Render state is not reset by default because they are many perfectly useful way of altering render state (e.g. changing shader/blending settings before an Image call). +#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8) + +// Typically, 1 command = 1 GPU draw call (unless command is a callback) +// - VtxOffset: When 'io.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset' is enabled, +// this fields allow us to render meshes larger than 64K vertices while keeping 16-bit indices. +// Backends made for <1.71. will typically ignore the VtxOffset fields. +// - The ClipRect/TextureId/VtxOffset fields must be contiguous as we memcmp() them together (this is asserted for). +struct ImDrawCmd +{ + ImVec4 ClipRect; // 4*4 // Clipping rectangle (x1, y1, x2, y2). Subtract ImDrawData->DisplayPos to get clipping rectangle in "viewport" coordinates + ImTextureID TextureId; // 4-8 // User-provided texture ID. Set by user in ImfontAtlas::SetTexID() for fonts or passed to Image*() functions. Ignore if never using images or multiple fonts atlas. + unsigned int VtxOffset; // 4 // Start offset in vertex buffer. ImGuiBackendFlags_RendererHasVtxOffset: always 0, otherwise may be >0 to support meshes larger than 64K vertices with 16-bit indices. + unsigned int IdxOffset; // 4 // Start offset in index buffer. + unsigned int ElemCount; // 4 // Number of indices (multiple of 3) to be rendered as triangles. Vertices are stored in the callee ImDrawList's vtx_buffer[] array, indices in idx_buffer[]. + ImDrawCallback UserCallback; // 4-8 // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally. + void* UserCallbackData; // 4-8 // The draw callback code can access this. + + ImDrawCmd() { memset(this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed + + // Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature) + inline ImTextureID GetTexID() const { return TextureId; } +}; + +// Vertex layout +#ifndef IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT +struct ImDrawVert +{ + ImVec2 pos; + ImVec2 uv; + ImU32 col; +}; +#else +// You can override the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h +// The code expect ImVec2 pos (8 bytes), ImVec2 uv (8 bytes), ImU32 col (4 bytes), but you can re-order them or add other fields as needed to simplify integration in your engine. +// The type has to be described within the macro (you can either declare the struct or use a typedef). This is because ImVec2/ImU32 are likely not declared at the time you'd want to set your type up. +// NOTE: IMGUI DOESN'T CLEAR THE STRUCTURE AND DOESN'T CALL A CONSTRUCTOR SO ANY CUSTOM FIELD WILL BE UNINITIALIZED. IF YOU ADD EXTRA FIELDS (SUCH AS A 'Z' COORDINATES) YOU WILL NEED TO CLEAR THEM DURING RENDER OR TO IGNORE THEM. +IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT; +#endif + +// [Internal] For use by ImDrawList +struct ImDrawCmdHeader +{ + ImVec4 ClipRect; + ImTextureID TextureId; + unsigned int VtxOffset; +}; + +// [Internal] For use by ImDrawListSplitter +struct ImDrawChannel +{ + ImVector _CmdBuffer; + ImVector _IdxBuffer; +}; + + +// Split/Merge functions are used to split the draw list into different layers which can be drawn into out of order. +// This is used by the Columns/Tables API, so items of each column can be batched together in a same draw call. +struct ImDrawListSplitter +{ + int _Current; // Current channel number (0) + int _Count; // Number of active channels (1+) + ImVector _Channels; // Draw channels (not resized down so _Count might be < Channels.Size) + + inline ImDrawListSplitter() { memset(this, 0, sizeof(*this)); } + inline ~ImDrawListSplitter() { ClearFreeMemory(); } + inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame + IMGUI_API void ClearFreeMemory(); + IMGUI_API void Split(ImDrawList* draw_list, int count); + IMGUI_API void Merge(ImDrawList* draw_list); + IMGUI_API void SetCurrentChannel(ImDrawList* draw_list, int channel_idx); +}; + +// Flags for ImDrawList functions +// (Legacy: bit 0 must always correspond to ImDrawFlags_Closed to be backward compatible with old API using a bool. Bits 1..3 must be unused) +enum ImDrawFlags_ +{ + ImDrawFlags_None = 0, + ImDrawFlags_Closed = 1 << 0, // PathStroke(), AddPolyline(): specify that shape should be closed (Important: this is always == 1 for legacy reason) + ImDrawFlags_RoundCornersTopLeft = 1 << 4, // AddRect(), AddRectFilled(), PathRect(): enable rounding top-left corner only (when rounding > 0.0f, we default to all corners). Was 0x01. + ImDrawFlags_RoundCornersTopRight = 1 << 5, // AddRect(), AddRectFilled(), PathRect(): enable rounding top-right corner only (when rounding > 0.0f, we default to all corners). Was 0x02. + ImDrawFlags_RoundCornersBottomLeft = 1 << 6, // AddRect(), AddRectFilled(), PathRect(): enable rounding bottom-left corner only (when rounding > 0.0f, we default to all corners). Was 0x04. + ImDrawFlags_RoundCornersBottomRight = 1 << 7, // AddRect(), AddRectFilled(), PathRect(): enable rounding bottom-right corner only (when rounding > 0.0f, we default to all corners). Wax 0x08. + ImDrawFlags_RoundCornersNone = 1 << 8, // AddRect(), AddRectFilled(), PathRect(): disable rounding on all corners (when rounding > 0.0f). This is NOT zero, NOT an implicit flag! + ImDrawFlags_RoundCornersTop = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight, + ImDrawFlags_RoundCornersBottom = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, + ImDrawFlags_RoundCornersLeft = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft, + ImDrawFlags_RoundCornersRight = ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight, + ImDrawFlags_RoundCornersAll = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, + ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, // Default to ALL corners if none of the _RoundCornersXX flags are specified. + ImDrawFlags_RoundCornersMask_ = ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone, +}; + +// Flags for ImDrawList instance. Those are set automatically by ImGui:: functions from ImGuiIO settings, and generally not manipulated directly. +// It is however possible to temporarily alter flags between calls to ImDrawList:: functions. +enum ImDrawListFlags_ +{ + ImDrawListFlags_None = 0, + ImDrawListFlags_AntiAliasedLines = 1 << 0, // Enable anti-aliased lines/borders (*2 the number of triangles for 1.0f wide line or lines thin enough to be drawn using textures, otherwise *3 the number of triangles) + ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, // Enable anti-aliased lines/borders using textures when possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). + ImDrawListFlags_AntiAliasedFill = 1 << 2, // Enable anti-aliased edge around filled shapes (rounded rectangles, circles). + ImDrawListFlags_AllowVtxOffset = 1 << 3, // Can emit 'VtxOffset > 0' to allow large meshes. Set when 'ImGuiBackendFlags_RendererHasVtxOffset' is enabled. +}; + +// Draw command list +// This is the low-level list of polygons that ImGui:: functions are filling. At the end of the frame, +// all command lists are passed to your ImGuiIO::RenderDrawListFn function for rendering. +// Each dear imgui window contains its own ImDrawList. You can use ImGui::GetWindowDrawList() to +// access the current window draw list and draw custom primitives. +// You can interleave normal ImGui:: calls and adding primitives to the current draw list. +// In single viewport mode, top-left is == GetMainViewport()->Pos (generally 0,0), bottom-right is == GetMainViewport()->Pos+Size (generally io.DisplaySize). +// You are totally free to apply whatever transformation matrix to want to the data (depending on the use of the transformation you may want to apply it to ClipRect as well!) +// Important: Primitives are always added to the list and not culled (culling is done at higher-level by ImGui:: functions), if you use this API a lot consider coarse culling your drawn objects. +struct ImDrawList +{ + // This is what you have to render + ImVector CmdBuffer; // Draw commands. Typically 1 command = 1 GPU draw call, unless the command is a callback. + ImVector IdxBuffer; // Index buffer. Each command consume ImDrawCmd::ElemCount of those + ImVector VtxBuffer; // Vertex buffer. + ImDrawListFlags Flags; // Flags, you may poke into these to adjust anti-aliasing settings per-primitive. + + // [Internal, used while building lists] + unsigned int _VtxCurrentIdx; // [Internal] generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0. + ImDrawListSharedData* _Data; // Pointer to shared draw data (you can use ImGui::GetDrawListSharedData() to get the one from current ImGui context) + ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each add command (to avoid using the ImVector<> operators too much) + ImDrawIdx* _IdxWritePtr; // [Internal] point within IdxBuffer.Data after each add command (to avoid using the ImVector<> operators too much) + ImVector _Path; // [Internal] current path building + ImDrawCmdHeader _CmdHeader; // [Internal] template of active commands. Fields should match those of CmdBuffer.back(). + ImDrawListSplitter _Splitter; // [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!) + ImVector _ClipRectStack; // [Internal] + ImVector _TextureIdStack; // [Internal] + float _FringeScale; // [Internal] anti-alias fringe is scaled by this value, this helps to keep things sharp while zooming at vertex buffer content + const char* _OwnerName; // Pointer to owner window's name for debugging + + // If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use ImDrawList without ImGui) + ImDrawList(ImDrawListSharedData* shared_data) { memset(this, 0, sizeof(*this)); _Data = shared_data; } + + ~ImDrawList() { _ClearFreeMemory(); } + IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect = false); // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling) + IMGUI_API void PushClipRectFullScreen(); + IMGUI_API void PopClipRect(); + IMGUI_API void PushTextureID(ImTextureID texture_id); + IMGUI_API void PopTextureID(); + inline ImVec2 GetClipRectMin() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(cr.x, cr.y); } + inline ImVec2 GetClipRectMax() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(cr.z, cr.w); } + + // Primitives + // - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing. + // - For rectangular primitives, "p_min" and "p_max" represent the upper-left and lower-right corners. + // - For circle primitives, use "num_segments == 0" to automatically calculate tessellation (preferred). + // In older versions (until Dear ImGui 1.77) the AddCircle functions defaulted to num_segments == 12. + // In future versions we will use textures to provide cheaper and higher-quality circles. + // Use AddNgon() and AddNgonFilled() functions if you need to guarantee a specific number of sides. + IMGUI_API void AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding = 0.0f, ImDrawFlags flags = 0, float thickness = 1.0f); // a: upper-left, b: lower-right (== upper-left + size) + IMGUI_API void AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding = 0.0f, ImDrawFlags flags = 0); // a: upper-left, b: lower-right (== upper-left + size) + IMGUI_API void AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left); + IMGUI_API void AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col); + IMGUI_API void AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness = 1.0f); + IMGUI_API void AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col); + IMGUI_API void AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments = 0, float thickness = 1.0f); + IMGUI_API void AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments = 0); + IMGUI_API void AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness = 1.0f); + IMGUI_API void AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments); + IMGUI_API void AddEllipse(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot = 0.0f, int num_segments = 0, float thickness = 1.0f); + IMGUI_API void AddEllipseFilled(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot = 0.0f, int num_segments = 0); + IMGUI_API void AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL); + IMGUI_API void AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL, float wrap_width = 0.0f, const ImVec4* cpu_fine_clip_rect = NULL); + IMGUI_API void AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments = 0); // Cubic Bezier (4 control points) + IMGUI_API void AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments = 0); // Quadratic Bezier (3 control points) + + // General polygon + // - Only simple polygons are supported by filling functions (no self-intersections, no holes). + // - Concave polygon fill is more expensive than convex one: it has O(N^2) complexity. Provided as a convenience fo user but not used by main library. + IMGUI_API void AddPolyline(const ImVec2* points, int num_points, ImU32 col, ImDrawFlags flags, float thickness); + IMGUI_API void AddConvexPolyFilled(const ImVec2* points, int num_points, ImU32 col); + IMGUI_API void AddConcavePolyFilled(const ImVec2* points, int num_points, ImU32 col); + + // Image primitives + // - Read FAQ to understand what ImTextureID is. + // - "p_min" and "p_max" represent the upper-left and lower-right corners of the rectangle. + // - "uv_min" and "uv_max" represent the normalized texture coordinates to use for those corners. Using (0,0)->(1,1) texture coordinates will generally display the entire texture. + IMGUI_API void AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min = ImVec2(0, 0), const ImVec2& uv_max = ImVec2(1, 1), ImU32 col = IM_COL32_WHITE); + IMGUI_API void AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1 = ImVec2(0, 0), const ImVec2& uv2 = ImVec2(1, 0), const ImVec2& uv3 = ImVec2(1, 1), const ImVec2& uv4 = ImVec2(0, 1), ImU32 col = IM_COL32_WHITE); + IMGUI_API void AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags = 0); + + // Stateful path API, add points then finish with PathFillConvex() or PathStroke() + // - Important: filled shapes must always use clockwise winding order! The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing. + // so e.g. 'PathArcTo(center, radius, PI * -0.5f, PI)' is ok, whereas 'PathArcTo(center, radius, PI, PI * -0.5f)' won't have correct anti-aliasing when followed by PathFillConvex(). + inline void PathClear() { _Path.Size = 0; } + inline void PathLineTo(const ImVec2& pos) { _Path.push_back(pos); } + inline void PathLineToMergeDuplicate(const ImVec2& pos) { if (_Path.Size == 0 || memcmp(&_Path.Data[_Path.Size - 1], &pos, 8) != 0) _Path.push_back(pos); } + inline void PathFillConvex(ImU32 col) { AddConvexPolyFilled(_Path.Data, _Path.Size, col); _Path.Size = 0; } + inline void PathFillConcave(ImU32 col) { AddConcavePolyFilled(_Path.Data, _Path.Size, col); _Path.Size = 0; } + inline void PathStroke(ImU32 col, ImDrawFlags flags = 0, float thickness = 1.0f) { AddPolyline(_Path.Data, _Path.Size, col, flags, thickness); _Path.Size = 0; } + IMGUI_API void PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments = 0); + IMGUI_API void PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12); // Use precomputed angles for a 12 steps circle + IMGUI_API void PathEllipticalArcTo(const ImVec2& center, const ImVec2& radius, float rot, float a_min, float a_max, int num_segments = 0); // Ellipse + IMGUI_API void PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments = 0); // Cubic Bezier (4 control points) + IMGUI_API void PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments = 0); // Quadratic Bezier (3 control points) + IMGUI_API void PathRect(const ImVec2& rect_min, const ImVec2& rect_max, float rounding = 0.0f, ImDrawFlags flags = 0); + + // Advanced + IMGUI_API void AddCallback(ImDrawCallback callback, void* callback_data); // Your rendering function must check for 'UserCallback' in ImDrawCmd and call the function instead of rendering triangles. + IMGUI_API void AddDrawCmd(); // This is useful if you need to forcefully create a new draw call (to allow for dependent rendering / blending). Otherwise primitives are merged into the same draw-call as much as possible + IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of the CmdBuffer/IdxBuffer/VtxBuffer. + + // Advanced: Channels + // - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives) + // - Use to minimize draw calls (e.g. if going back-and-forth between multiple clipping rectangles, prefer to append into separate channels then merge at the end) + // - This API shouldn't have been in ImDrawList in the first place! + // Prefer using your own persistent instance of ImDrawListSplitter as you can stack them. + // Using the ImDrawList::ChannelsXXXX you cannot stack a split over another. + inline void ChannelsSplit(int count) { _Splitter.Split(this, count); } + inline void ChannelsMerge() { _Splitter.Merge(this); } + inline void ChannelsSetCurrent(int n) { _Splitter.SetCurrentChannel(this, n); } + + // Advanced: Primitives allocations + // - We render triangles (three vertices) + // - All primitives needs to be reserved via PrimReserve() beforehand. + IMGUI_API void PrimReserve(int idx_count, int vtx_count); + IMGUI_API void PrimUnreserve(int idx_count, int vtx_count); + IMGUI_API void PrimRect(const ImVec2& a, const ImVec2& b, ImU32 col); // Axis aligned rectangle (composed of two triangles) + IMGUI_API void PrimRectUV(const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col); + IMGUI_API void PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col); + inline void PrimWriteVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { _VtxWritePtr->pos = pos; _VtxWritePtr->uv = uv; _VtxWritePtr->col = col; _VtxWritePtr++; _VtxCurrentIdx++; } + inline void PrimWriteIdx(ImDrawIdx idx) { *_IdxWritePtr = idx; _IdxWritePtr++; } + inline void PrimVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { PrimWriteIdx((ImDrawIdx)_VtxCurrentIdx); PrimWriteVtx(pos, uv, col); } // Write vertex with unique index + + // Obsolete names + //inline void AddEllipse(const ImVec2& center, float radius_x, float radius_y, ImU32 col, float rot = 0.0f, int num_segments = 0, float thickness = 1.0f) { AddEllipse(center, ImVec2(radius_x, radius_y), col, rot, num_segments, thickness); } // OBSOLETED in 1.90.5 (Mar 2024) + //inline void AddEllipseFilled(const ImVec2& center, float radius_x, float radius_y, ImU32 col, float rot = 0.0f, int num_segments = 0) { AddEllipseFilled(center, ImVec2(radius_x, radius_y), col, rot, num_segments); } // OBSOLETED in 1.90.5 (Mar 2024) + //inline void PathEllipticalArcTo(const ImVec2& center, float radius_x, float radius_y, float rot, float a_min, float a_max, int num_segments = 0) { PathEllipticalArcTo(center, ImVec2(radius_x, radius_y), rot, a_min, a_max, num_segments); } // OBSOLETED in 1.90.5 (Mar 2024) + //inline void AddBezierCurve(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments = 0) { AddBezierCubic(p1, p2, p3, p4, col, thickness, num_segments); } // OBSOLETED in 1.80 (Jan 2021) + //inline void PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments = 0) { PathBezierCubicCurveTo(p2, p3, p4, num_segments); } // OBSOLETED in 1.80 (Jan 2021) + + // [Internal helpers] + IMGUI_API void _ResetForNewFrame(); + IMGUI_API void _ClearFreeMemory(); + IMGUI_API void _PopUnusedDrawCmd(); + IMGUI_API void _TryMergeDrawCmds(); + IMGUI_API void _OnChangedClipRect(); + IMGUI_API void _OnChangedTextureID(); + IMGUI_API void _OnChangedVtxOffset(); + IMGUI_API int _CalcCircleAutoSegmentCount(float radius) const; + IMGUI_API void _PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step); + IMGUI_API void _PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments); +}; + +// All draw data to render a Dear ImGui frame +// (NB: the style and the naming convention here is a little inconsistent, we currently preserve them for backward compatibility purpose, +// as this is one of the oldest structure exposed by the library! Basically, ImDrawList == CmdList) +struct ImDrawData +{ + bool Valid; // Only valid after Render() is called and before the next NewFrame() is called. + int CmdListsCount; // Number of ImDrawList* to render (should always be == CmdLists.size) + int TotalIdxCount; // For convenience, sum of all ImDrawList's IdxBuffer.Size + int TotalVtxCount; // For convenience, sum of all ImDrawList's VtxBuffer.Size + ImVector CmdLists; // Array of ImDrawList* to render. The ImDrawLists are owned by ImGuiContext and only pointed to from here. + ImVec2 DisplayPos; // Top-left position of the viewport to render (== top-left of the orthogonal projection matrix to use) (== GetMainViewport()->Pos for the main viewport, == (0.0) in most single-viewport applications) + ImVec2 DisplaySize; // Size of the viewport to render (== GetMainViewport()->Size for the main viewport, == io.DisplaySize in most single-viewport applications) + ImVec2 FramebufferScale; // Amount of pixels for each unit of DisplaySize. Based on io.DisplayFramebufferScale. Generally (1,1) on normal display, (2,2) on OSX with Retina display. + ImGuiViewport* OwnerViewport; // Viewport carrying the ImDrawData instance, might be of use to the renderer (generally not). + + // Functions + ImDrawData() { Clear(); } + IMGUI_API void Clear(); + IMGUI_API void AddDrawList(ImDrawList* draw_list); // Helper to add an external draw list into an existing ImDrawData. + IMGUI_API void DeIndexAllBuffers(); // Helper to convert all buffers from indexed to non-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering! + IMGUI_API void ScaleClipRects(const ImVec2& fb_scale); // Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than Dear ImGui expects, or if there is a difference between your window resolution and framebuffer resolution. +}; + +//----------------------------------------------------------------------------- +// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontAtlasFlags, ImFontAtlas, ImFontGlyphRangesBuilder, ImFont) +//----------------------------------------------------------------------------- + +struct ImFontConfig +{ + void* FontData; // // TTF/OTF data + int FontDataSize; // // TTF/OTF data size + bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the container ImFontAtlas (will delete memory itself). + int FontNo; // 0 // Index of font within TTF/OTF file + float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height). + int OversampleH; // 2 // Rasterize at higher quality for sub-pixel positioning. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details. + int OversampleV; // 1 // Rasterize at higher quality for sub-pixel positioning. This is not really useful as we don't use sub-pixel positions on the Y axis. + bool PixelSnapH; // false // Align every glyph to pixel boundary. Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1. + ImVec2 GlyphExtraSpacing; // 0, 0 // Extra spacing (in pixels) between glyphs. Only X axis is supported for now. + ImVec2 GlyphOffset; // 0, 0 // Offset all glyphs from this font input. + const ImWchar* GlyphRanges; // NULL // THE ARRAY DATA NEEDS TO PERSIST AS LONG AS THE FONT IS ALIVE. Pointer to a user-provided list of Unicode range (2 value per range, values are inclusive, zero-terminated list). + float GlyphMinAdvanceX; // 0 // Minimum AdvanceX for glyphs, set Min to align font icons, set both Min/Max to enforce mono-space font + float GlyphMaxAdvanceX; // FLT_MAX // Maximum AdvanceX for glyphs + bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights. + unsigned int FontBuilderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure. + float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future. + float RasterizerDensity; // 1.0f // DPI scale for rasterization, not altering other font metrics: make it easy to swap between e.g. a 100% and a 400% fonts for a zooming display. IMPORTANT: If you increase this it is expected that you increase font scale accordingly, otherwise quality may look lowered. + ImWchar EllipsisChar; // -1 // Explicitly specify unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used. + + // [Internal] + char Name[40]; // Name (strictly to ease debugging) + ImFont* DstFont; + + IMGUI_API ImFontConfig(); +}; + +// Hold rendering data for one glyph. +// (Note: some language parsers may fail to convert the 31+1 bitfield members, in this case maybe drop store a single u32 or we can rework this) +struct ImFontGlyph +{ + unsigned int Colored : 1; // Flag to indicate glyph is colored and should generally ignore tinting (make it usable with no shift on little-endian as this is used in loops) + unsigned int Visible : 1; // Flag to indicate glyph has no visible pixels (e.g. space). Allow early out when rendering. + unsigned int Codepoint : 30; // 0x0000..0x10FFFF + float AdvanceX; // Distance to next character (= data from font + ImFontConfig::GlyphExtraSpacing.x baked in) + float X0, Y0, X1, Y1; // Glyph corners + float U0, V0, U1, V1; // Texture coordinates +}; + +// Helper to build glyph ranges from text/string data. Feed your application strings/characters to it then call BuildRanges(). +// This is essentially a tightly packed of vector of 64k booleans = 8KB storage. +struct ImFontGlyphRangesBuilder +{ + ImVector UsedChars; // Store 1-bit per Unicode code point (0=unused, 1=used) + + ImFontGlyphRangesBuilder() { Clear(); } + inline void Clear() { int size_in_bytes = (IM_UNICODE_CODEPOINT_MAX + 1) / 8; UsedChars.resize(size_in_bytes / (int)sizeof(ImU32)); memset(UsedChars.Data, 0, (size_t)size_in_bytes); } + inline bool GetBit(size_t n) const { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); return (UsedChars[off] & mask) != 0; } // Get bit n in the array + inline void SetBit(size_t n) { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); UsedChars[off] |= mask; } // Set bit n in the array + inline void AddChar(ImWchar c) { SetBit(c); } // Add character + IMGUI_API void AddText(const char* text, const char* text_end = NULL); // Add string (each character of the UTF-8 string are added) + IMGUI_API void AddRanges(const ImWchar* ranges); // Add ranges, e.g. builder.AddRanges(ImFontAtlas::GetGlyphRangesDefault()) to force add all of ASCII/Latin+Ext + IMGUI_API void BuildRanges(ImVector* out_ranges); // Output new ranges +}; + +// See ImFontAtlas::AddCustomRectXXX functions. +struct ImFontAtlasCustomRect +{ + unsigned short Width, Height; // Input // Desired rectangle dimension + unsigned short X, Y; // Output // Packed position in Atlas + unsigned int GlyphID; // Input // For custom font glyphs only (ID < 0x110000) + float GlyphAdvanceX; // Input // For custom font glyphs only: glyph xadvance + ImVec2 GlyphOffset; // Input // For custom font glyphs only: glyph display offset + ImFont* Font; // Input // For custom font glyphs only: target font + ImFontAtlasCustomRect() { Width = Height = 0; X = Y = 0xFFFF; GlyphID = 0; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0, 0); Font = NULL; } + bool IsPacked() const { return X != 0xFFFF; } +}; + +// Flags for ImFontAtlas build +enum ImFontAtlasFlags_ +{ + ImFontAtlasFlags_None = 0, + ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, // Don't round the height to next power of two + ImFontAtlasFlags_NoMouseCursors = 1 << 1, // Don't build software mouse cursors into the atlas (save a little texture memory) + ImFontAtlasFlags_NoBakedLines = 1 << 2, // Don't build thick line textures into the atlas (save a little texture memory, allow support for point/nearest filtering). The AntiAliasedLinesUseTex features uses them, otherwise they will be rendered using polygons (more expensive for CPU/GPU). +}; + +// Load and rasterize multiple TTF/OTF fonts into a same texture. The font atlas will build a single texture holding: +// - One or more fonts. +// - Custom graphics data needed to render the shapes needed by Dear ImGui. +// - Mouse cursor shapes for software cursor rendering (unless setting 'Flags |= ImFontAtlasFlags_NoMouseCursors' in the font atlas). +// It is the user-code responsibility to setup/build the atlas, then upload the pixel data into a texture accessible by your graphics api. +// - Optionally, call any of the AddFont*** functions. If you don't call any, the default font embedded in the code will be loaded for you. +// - Call GetTexDataAsAlpha8() or GetTexDataAsRGBA32() to build and retrieve pixels data. +// - Upload the pixels data into a texture within your graphics system (see imgui_impl_xxxx.cpp examples) +// - Call SetTexID(my_tex_id); and pass the pointer/identifier to your texture in a format natural to your graphics API. +// This value will be passed back to you during rendering to identify the texture. Read FAQ entry about ImTextureID for more details. +// Common pitfalls: +// - If you pass a 'glyph_ranges' array to AddFont*** functions, you need to make sure that your array persist up until the +// atlas is build (when calling GetTexData*** or Build()). We only copy the pointer, not the data. +// - Important: By default, AddFontFromMemoryTTF() takes ownership of the data. Even though we are not writing to it, we will free the pointer on destruction. +// You can set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed, +// - Even though many functions are suffixed with "TTF", OTF data is supported just as well. +// - This is an old API and it is currently awkward for those and various other reasons! We will address them in the future! +struct ImFontAtlas +{ + IMGUI_API ImFontAtlas(); + IMGUI_API ~ImFontAtlas(); + IMGUI_API ImFont* AddFont(const ImFontConfig* font_cfg); + IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL); + IMGUI_API ImFont* AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); + IMGUI_API ImFont* AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas. Set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed. + IMGUI_API ImFont* AddFontFromMemoryCompressedTTF(const void* compressed_font_data, int compressed_font_data_size, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp. + IMGUI_API ImFont* AddFontFromMemoryCompressedBase85TTF(const char* compressed_font_data_base85, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter. + IMGUI_API void ClearInputData(); // Clear input data (all ImFontConfig structures including sizes, TTF data, glyph ranges, etc.) = all the data used to build the texture and fonts. + IMGUI_API void ClearTexData(); // Clear output texture data (CPU side). Saves RAM once the texture has been copied to graphics memory. + IMGUI_API void ClearFonts(); // Clear output font data (glyphs storage, UV coordinates). + IMGUI_API void Clear(); // Clear all input and output. + + // Build atlas, retrieve pixel data. + // User is in charge of copying the pixels into graphics memory (e.g. create a texture with your engine). Then store your texture handle with SetTexID(). + // The pitch is always = Width * BytesPerPixels (1 or 4) + // Building in RGBA32 format is provided for convenience and compatibility, but note that unless you manually manipulate or copy color data into + // the texture (e.g. when using the AddCustomRect*** api), then the RGB pixels emitted will always be white (~75% of memory/bandwidth waste. + IMGUI_API bool Build(); // Build pixels data. This is called automatically for you by the GetTexData*** functions. + IMGUI_API void GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 1 byte per-pixel + IMGUI_API void GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 4 bytes-per-pixel + bool IsBuilt() const { return Fonts.Size > 0 && TexReady; } // Bit ambiguous: used to detect when user didn't build texture but effectively we should check TexID != 0 except that would be backend dependent... + void SetTexID(ImTextureID id) { TexID = id; } + + //------------------------------------------- + // Glyph Ranges + //------------------------------------------- + + // Helpers to retrieve list of common Unicode ranges (2 value per range, values are inclusive, zero-terminated list) + // NB: Make sure that your string are UTF-8 and NOT in your local code page. + // Read https://github.com/ocornut/imgui/blob/master/docs/FONTS.md/#about-utf-8-encoding for details. + // NB: Consider using ImFontGlyphRangesBuilder to build glyph ranges from textual data. + IMGUI_API const ImWchar* GetGlyphRangesDefault(); // Basic Latin, Extended Latin + IMGUI_API const ImWchar* GetGlyphRangesGreek(); // Default + Greek and Coptic + IMGUI_API const ImWchar* GetGlyphRangesKorean(); // Default + Korean characters + IMGUI_API const ImWchar* GetGlyphRangesJapanese(); // Default + Hiragana, Katakana, Half-Width, Selection of 2999 Ideographs + IMGUI_API const ImWchar* GetGlyphRangesChineseFull(); // Default + Half-Width + Japanese Hiragana/Katakana + full set of about 21000 CJK Unified Ideographs + IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese + IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters + IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters + IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters + + //------------------------------------------- + // [BETA] Custom Rectangles/Glyphs API + //------------------------------------------- + + // You can request arbitrary rectangles to be packed into the atlas, for your own purposes. + // - After calling Build(), you can query the rectangle position and render your pixels. + // - If you render colored output, set 'atlas->TexPixelsUseColors = true' as this may help some backends decide of preferred texture format. + // - You can also request your rectangles to be mapped as font glyph (given a font + Unicode point), + // so you can render e.g. custom colorful icons and use them as regular glyphs. + // - Read docs/FONTS.md for more details about using colorful icons. + // - Note: this API may be redesigned later in order to support multi-monitor varying DPI settings. + IMGUI_API int AddCustomRectRegular(int width, int height); + IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0, 0)); + ImFontAtlasCustomRect* GetCustomRectByIndex(int index) { IM_ASSERT(index >= 0); return &CustomRects[index]; } + + // [Internal] + IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) const; + IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]); + + //------------------------------------------- + // Members + //------------------------------------------- + + ImFontAtlasFlags Flags; // Build flags (see ImFontAtlasFlags_) + ImTextureID TexID; // User data to refer to the texture once it has been uploaded to user's graphic systems. It is passed back to you during rendering via the ImDrawCmd structure. + int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height. + int TexGlyphPadding; // Padding between glyphs within texture in pixels. Defaults to 1. If your rendering method doesn't rely on bilinear filtering you may set this to 0 (will also need to set AntiAliasedLinesUseTex = false). + bool Locked; // Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert. + void* UserData; // Store your own atlas related user-data (if e.g. you have multiple font atlas). + + // [Internal] + // NB: Access texture data via GetTexData*() calls! Which will setup a default font for you. + bool TexReady; // Set when texture was built matching current font input + bool TexPixelsUseColors; // Tell whether our texture data is known to use colors (rather than just alpha channel), in order to help backend select a format. + unsigned char* TexPixelsAlpha8; // 1 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight + unsigned int* TexPixelsRGBA32; // 4 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight * 4 + int TexWidth; // Texture width calculated during Build(). + int TexHeight; // Texture height calculated during Build(). + ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight) + ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel + ImVector Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font. + ImVector CustomRects; // Rectangles for packing custom texture data into the atlas. + ImVector ConfigData; // Configuration data + ImVec4 TexUvLines[IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1]; // UVs for baked anti-aliased lines + + // [Internal] Font builder + const ImFontBuilderIO* FontBuilderIO; // Opaque interface to a font builder (default to stb_truetype, can be changed to use FreeType by defining IMGUI_ENABLE_FREETYPE). + unsigned int FontBuilderFlags; // Shared flags (for all fonts) for custom font builder. THIS IS BUILD IMPLEMENTATION DEPENDENT. Per-font override is also available in ImFontConfig. + + // [Internal] Packing data + int PackIdMouseCursors; // Custom texture rectangle ID for white pixel and mouse cursors + int PackIdLines; // Custom texture rectangle ID for baked anti-aliased lines + + // [Obsolete] + //typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+ + //typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+ +}; + +// Font runtime data and rendering +// ImFontAtlas automatically loads a default embedded font for you when you call GetTexDataAsAlpha8() or GetTexDataAsRGBA32(). +struct ImFont +{ + // Members: Hot ~20/24 bytes (for CalcTextSize) + ImVector IndexAdvanceX; // 12-16 // out // // Sparse. Glyphs->AdvanceX in a directly indexable way (cache-friendly for CalcTextSize functions which only this this info, and are often bottleneck in large UI). + float FallbackAdvanceX; // 4 // out // = FallbackGlyph->AdvanceX + float FontSize; // 4 // in // // Height of characters/line, set during loading (don't change after loading) + + // Members: Hot ~28/40 bytes (for CalcTextSize + render loop) + ImVector IndexLookup; // 12-16 // out // // Sparse. Index glyphs by Unicode code-point. + ImVector Glyphs; // 12-16 // out // // All glyphs. + const ImFontGlyph* FallbackGlyph; // 4-8 // out // = FindGlyph(FontFallbackChar) + + // Members: Cold ~32/40 bytes + ImFontAtlas* ContainerAtlas; // 4-8 // out // // What we has been loaded into + const ImFontConfig* ConfigData; // 4-8 // in // // Pointer within ContainerAtlas->ConfigData + short ConfigDataCount; // 2 // in // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont. + ImWchar FallbackChar; // 2 // out // = FFFD/'?' // Character used if a glyph isn't found. + ImWchar EllipsisChar; // 2 // out // = '...'/'.'// Character used for ellipsis rendering. + short EllipsisCharCount; // 1 // out // 1 or 3 + float EllipsisWidth; // 4 // out // Width + float EllipsisCharStep; // 4 // out // Step between characters when EllipsisCount > 0 + bool DirtyLookupTables; // 1 // out // + float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale() + float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled) + int MetricsTotalSurface;// 4 // out // // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs) + ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/4096/8]; // 2 bytes if ImWchar=ImWchar16, 34 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints. + + // Methods + IMGUI_API ImFont(); + IMGUI_API ~ImFont(); + IMGUI_API const ImFontGlyph*FindGlyph(ImWchar c) const; + IMGUI_API const ImFontGlyph*FindGlyphNoFallback(ImWchar c) const; + float GetCharAdvance(ImWchar c) const { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(int)c] : FallbackAdvanceX; } + bool IsLoaded() const { return ContainerAtlas != NULL; } + const char* GetDebugName() const { return ConfigData ? ConfigData->Name : ""; } + + // 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable. + // 'wrap_width' enable automatic word-wrapping across multiple lines to fit into given width. 0.0f to disable. + IMGUI_API ImVec2 CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** remaining = NULL) const; // utf8 + IMGUI_API const char* CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const; + IMGUI_API void RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c) const; + IMGUI_API void RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width = 0.0f, bool cpu_fine_clip = false) const; + + // [Internal] Don't use! + IMGUI_API void BuildLookupTable(); + IMGUI_API void ClearOutputData(); + IMGUI_API void GrowIndex(int new_size); + IMGUI_API void AddGlyph(const ImFontConfig* src_cfg, ImWchar c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x); + IMGUI_API void AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst = true); // Makes 'dst' character/glyph points to 'src' character/glyph. Currently needs to be called AFTER fonts have been built. + IMGUI_API void SetGlyphVisible(ImWchar c, bool visible); + IMGUI_API bool IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last); +}; + +//----------------------------------------------------------------------------- +// [SECTION] Viewports +//----------------------------------------------------------------------------- + +// Flags stored in ImGuiViewport::Flags, giving indications to the platform backends. +enum ImGuiViewportFlags_ +{ + ImGuiViewportFlags_None = 0, + ImGuiViewportFlags_IsPlatformWindow = 1 << 0, // Represent a Platform Window + ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, // Represent a Platform Monitor (unused yet) + ImGuiViewportFlags_OwnedByApp = 1 << 2, // Platform Window: is created/managed by the application (rather than a dear imgui backend) +}; + +// - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows. +// - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports. +// - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode. +// - About Main Area vs Work Area: +// - Main Area = entire viewport. +// - Work Area = entire viewport minus sections used by main menu bars (for platform windows), or by task bar (for platform monitor). +// - Windows are generally trying to stay within the Work Area of their host viewport. +struct ImGuiViewport +{ + ImGuiID ID; // Unique identifier for the viewport + ImGuiViewportFlags Flags; // See ImGuiViewportFlags_ + ImVec2 Pos; // Main Area: Position of the viewport (Dear ImGui coordinates are the same as OS desktop/native coordinates) + ImVec2 Size; // Main Area: Size of the viewport. + ImVec2 WorkPos; // Work Area: Position of the viewport minus task bars, menus bars, status bars (>= Pos) + ImVec2 WorkSize; // Work Area: Size of the viewport minus task bars, menu bars, status bars (<= Size) + + // Platform/Backend Dependent Data + void* PlatformHandle; // void* to hold higher-level, platform window handle (e.g. HWND, GLFWWindow*, SDL_Window*) + void* PlatformHandleRaw; // void* to hold lower-level, platform-native window handle (under Win32 this is expected to be a HWND, unused for other platforms) + + ImGuiViewport() { memset(this, 0, sizeof(*this)); } + + // Helpers + ImVec2 GetCenter() const { return ImVec2(Pos.x + Size.x * 0.5f, Pos.y + Size.y * 0.5f); } + ImVec2 GetWorkCenter() const { return ImVec2(WorkPos.x + WorkSize.x * 0.5f, WorkPos.y + WorkSize.y * 0.5f); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Platform Dependent Interfaces +//----------------------------------------------------------------------------- + +// (Optional) Support for IME (Input Method Editor) via the io.PlatformSetImeDataFn() function. +struct ImGuiPlatformImeData +{ + bool WantVisible; // A widget wants the IME to be visible + ImVec2 InputPos; // Position of the input cursor + float InputLineHeight; // Line height + + ImGuiPlatformImeData() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Obsolete functions and types +// (Will be removed! Read 'API BREAKING CHANGES' section in imgui.cpp for details) +// Please keep your copy of dear imgui up to date! Occasionally set '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in imconfig.h to stay ahead. +//----------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +namespace ImGui +{ + // OBSOLETED in 1.91.0 (from July 2024) + static inline void PushButtonRepeat(bool repeat) { PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat); } + static inline void PopButtonRepeat() { PopItemFlag(); } + static inline void PushTabStop(bool tab_stop) { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); } + static inline void PopTabStop() { PopItemFlag(); } + IMGUI_API ImVec2 GetContentRegionMax(); // Content boundaries max (e.g. window boundaries including scrolling, or current column boundaries). You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()! + IMGUI_API ImVec2 GetWindowContentRegionMin(); // Content boundaries min for the window (roughly (0,0)-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()! + IMGUI_API ImVec2 GetWindowContentRegionMax(); // Content boundaries max for the window (roughly (0,0)+Size-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()! + // OBSOLETED in 1.90.0 (from September 2023) + static inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); } + static inline void EndChildFrame() { EndChild(); } + //static inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags){ return BeginChild(str_id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Border + //static inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, border ? ImGuiChildFlags_Border : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Border + static inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); } + IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1); + IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1); + // OBSOLETED in 1.89.7 (from June 2023) + IMGUI_API void SetItemAllowOverlap(); // Use SetNextItemAllowOverlap() before item. + // OBSOLETED in 1.89.4 (from March 2023) + static inline void PushAllowKeyboardFocus(bool tab_stop) { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); } + static inline void PopAllowKeyboardFocus() { PopItemFlag(); } + // OBSOLETED in 1.89 (from August 2022) + IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0, 0, 0, 0), const ImVec4& tint_col = ImVec4(1, 1, 1, 1)); // Use new ImageButton() signature (explicit item id, regular FramePadding) + // OBSOLETED in 1.87 (from February 2022 but more formally obsoleted April 2024) + IMGUI_API ImGuiKey GetKeyIndex(ImGuiKey key); // Map ImGuiKey_* values into legacy native key index. == io.KeyMap[key]. When using a 1.87+ backend using io.AddKeyEvent(), calling GetKeyIndex() with ANY ImGuiKey_XXXX values will return the same value! + //static inline ImGuiKey GetKeyIndex(ImGuiKey key) { IM_ASSERT(key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END); return key; } + + // Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE) + //-- OBSOLETED in 1.88 (from May 2022) + //static inline void CaptureKeyboardFromApp(bool want_capture_keyboard = true) { SetNextFrameWantCaptureKeyboard(want_capture_keyboard); } // Renamed as name was misleading + removed default value. + //static inline void CaptureMouseFromApp(bool want_capture_mouse = true) { SetNextFrameWantCaptureMouse(want_capture_mouse); } // Renamed as name was misleading + removed default value. + //-- OBSOLETED in 1.86 (from November 2021) + //IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // Code removed, see 1.90 for last version of the code. Calculate range of visible items for large list of evenly sized items. Prefer using ImGuiListClipper. + //-- OBSOLETED in 1.85 (from August 2021) + //static inline float GetWindowContentRegionWidth() { return GetWindowContentRegionMax().x - GetWindowContentRegionMin().x; } + //-- OBSOLETED in 1.81 (from February 2021) + //static inline bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0, 0)) { return BeginListBox(label, size); } + //static inline bool ListBoxHeader(const char* label, int items_count, int height_in_items = -1) { float height = GetTextLineHeightWithSpacing() * ((height_in_items < 0 ? ImMin(items_count, 7) : height_in_items) + 0.25f) + GetStyle().FramePadding.y * 2.0f; return BeginListBox(label, ImVec2(0.0f, height)); } // Helper to calculate size from items_count and height_in_items + //static inline void ListBoxFooter() { EndListBox(); } + //-- OBSOLETED in 1.79 (from August 2020) + //static inline void OpenPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mb = 1) { OpenPopupOnItemClick(str_id, mb); } // Bool return value removed. Use IsWindowAppearing() in BeginPopup() instead. Renamed in 1.77, renamed back in 1.79. Sorry! + //-- OBSOLETED in 1.78 (from June 2020): Old drag/sliders functions that took a 'float power > 1.0f' argument instead of ImGuiSliderFlags_Logarithmic. See github.com/ocornut/imgui/issues/3361 for details. + //IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, float power = 1.0f) // OBSOLETED in 1.78 (from June 2020) + //IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, float power = 1.0f); // OBSOLETED in 1.78 (from June 2020) + //IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power = 1.0f); // OBSOLETED in 1.78 (from June 2020) + //IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format, float power = 1.0f); // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, float power = 1.0f) { return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //static inline bool SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, float power = 1.0f) { return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, power); } // OBSOLETED in 1.78 (from June 2020) + //-- OBSOLETED in 1.77 and before + //static inline bool BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mb, bool over_items) { return BeginPopupContextWindow(str_id, mb | (over_items ? 0 : ImGuiPopupFlags_NoOpenOverItems)); } // OBSOLETED in 1.77 (from June 2020) + //static inline void TreeAdvanceToLabelPos() { SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()); } // OBSOLETED in 1.72 (from July 2019) + //static inline void SetNextTreeNodeOpen(bool open, ImGuiCond cond = 0) { SetNextItemOpen(open, cond); } // OBSOLETED in 1.71 (from June 2019) + //static inline float GetContentRegionAvailWidth() { return GetContentRegionAvail().x; } // OBSOLETED in 1.70 (from May 2019) + //static inline ImDrawList* GetOverlayDrawList() { return GetForegroundDrawList(); } // OBSOLETED in 1.69 (from Mar 2019) + //static inline void SetScrollHere(float ratio = 0.5f) { SetScrollHereY(ratio); } // OBSOLETED in 1.66 (from Nov 2018) + //static inline bool IsItemDeactivatedAfterChange() { return IsItemDeactivatedAfterEdit(); } // OBSOLETED in 1.63 (from Aug 2018) + //-- OBSOLETED in 1.60 and before + //static inline bool IsAnyWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_AnyWindow); } // OBSOLETED in 1.60 (from Apr 2018) + //static inline bool IsAnyWindowHovered() { return IsWindowHovered(ImGuiHoveredFlags_AnyWindow); } // OBSOLETED in 1.60 (between Dec 2017 and Apr 2018) + //static inline void ShowTestWindow() { return ShowDemoWindow(); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline bool IsRootWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootWindow); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline bool IsRootWindowOrAnyChildFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline void SetNextWindowContentWidth(float w) { SetNextWindowContentSize(ImVec2(w, 0.0f)); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //static inline float GetItemsLineHeightWithSpacing() { return GetFrameHeightWithSpacing(); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017) + //IMGUI_API bool Begin(char* name, bool* p_open, ImVec2 size_first_use, float bg_alpha = -1.0f, ImGuiWindowFlags flags=0); // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017): Equivalent of using SetNextWindowSize(size, ImGuiCond_FirstUseEver) and SetNextWindowBgAlpha(). + //static inline bool IsRootWindowOrAnyChildHovered() { return IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows); } // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017) + //static inline void AlignFirstTextHeightToWidgets() { AlignTextToFramePadding(); } // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017) + //static inline void SetNextWindowPosCenter(ImGuiCond c=0) { SetNextWindowPos(GetMainViewport()->GetCenter(), c, ImVec2(0.5f,0.5f)); } // OBSOLETED in 1.52 (between Aug 2017 and Oct 2017) + //static inline bool IsItemHoveredRect() { return IsItemHovered(ImGuiHoveredFlags_RectOnly); } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017) + //static inline bool IsPosHoveringAnyWindow(const ImVec2&) { IM_ASSERT(0); return false; } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017): This was misleading and partly broken. You probably want to use the io.WantCaptureMouse flag instead. + //static inline bool IsMouseHoveringAnyWindow() { return IsWindowHovered(ImGuiHoveredFlags_AnyWindow); } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017) + //static inline bool IsMouseHoveringWindow() { return IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem); } // OBSOLETED in 1.51 (between Jun 2017 and Aug 2017) + //-- OBSOLETED in 1.50 and before + //static inline bool CollapsingHeader(char* label, const char* str_id, bool framed = true, bool default_open = false) { return CollapsingHeader(label, (default_open ? (1 << 5) : 0)); } // OBSOLETED in 1.49 + //static inline ImFont*GetWindowFont() { return GetFont(); } // OBSOLETED in 1.48 + //static inline float GetWindowFontSize() { return GetFontSize(); } // OBSOLETED in 1.48 + //static inline void SetScrollPosHere() { SetScrollHere(); } // OBSOLETED in 1.42 +} + +//-- OBSOLETED in 1.82 (from Mars 2021): flags for AddRect(), AddRectFilled(), AddImageRounded(), PathRect() +//typedef ImDrawFlags ImDrawCornerFlags; +//enum ImDrawCornerFlags_ +//{ +// ImDrawCornerFlags_None = ImDrawFlags_RoundCornersNone, // Was == 0 prior to 1.82, this is now == ImDrawFlags_RoundCornersNone which is != 0 and not implicit +// ImDrawCornerFlags_TopLeft = ImDrawFlags_RoundCornersTopLeft, // Was == 0x01 (1 << 0) prior to 1.82. Order matches ImDrawFlags_NoRoundCorner* flag (we exploit this internally). +// ImDrawCornerFlags_TopRight = ImDrawFlags_RoundCornersTopRight, // Was == 0x02 (1 << 1) prior to 1.82. +// ImDrawCornerFlags_BotLeft = ImDrawFlags_RoundCornersBottomLeft, // Was == 0x04 (1 << 2) prior to 1.82. +// ImDrawCornerFlags_BotRight = ImDrawFlags_RoundCornersBottomRight, // Was == 0x08 (1 << 3) prior to 1.82. +// ImDrawCornerFlags_All = ImDrawFlags_RoundCornersAll, // Was == 0x0F prior to 1.82 +// ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight, +// ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight, +// ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft, +// ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight, +//}; + +// RENAMED and MERGED both ImGuiKey_ModXXX and ImGuiModFlags_XXX into ImGuiMod_XXX (from September 2022) +// RENAMED ImGuiKeyModFlags -> ImGuiModFlags in 1.88 (from April 2022). Exceptionally commented out ahead of obscolescence schedule to reduce confusion and because they were not meant to be used in the first place. +//typedef ImGuiKeyChord ImGuiModFlags; // == int. We generally use ImGuiKeyChord to mean "a ImGuiKey or-ed with any number of ImGuiMod_XXX value", so you may store mods in there. +//enum ImGuiModFlags_ { ImGuiModFlags_None = 0, ImGuiModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiModFlags_Shift = ImGuiMod_Shift, ImGuiModFlags_Alt = ImGuiMod_Alt, ImGuiModFlags_Super = ImGuiMod_Super }; +//typedef ImGuiKeyChord ImGuiKeyModFlags; // == int +//enum ImGuiKeyModFlags_ { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiKeyModFlags_Shift = ImGuiMod_Shift, ImGuiKeyModFlags_Alt = ImGuiMod_Alt, ImGuiKeyModFlags_Super = ImGuiMod_Super }; + +#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version) + +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +// RENAMED IMGUI_DISABLE_METRICS_WINDOW > IMGUI_DISABLE_DEBUG_TOOLS in 1.88 (from June 2022) +#if defined(IMGUI_DISABLE_METRICS_WINDOW) && !defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) && !defined(IMGUI_DISABLE_DEBUG_TOOLS) +#define IMGUI_DISABLE_DEBUG_TOOLS +#endif +#if defined(IMGUI_DISABLE_METRICS_WINDOW) && defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) +#error IMGUI_DISABLE_METRICS_WINDOW was renamed to IMGUI_DISABLE_DEBUG_TOOLS, please use new name. +#endif + +//----------------------------------------------------------------------------- + +#if defined(__clang__) +#pragma clang diagnostic pop +#elif defined(__GNUC__) +#pragma GCC diagnostic pop +#endif + +#ifdef _MSC_VER +#pragma warning (pop) +#endif + +// Include imgui_user.h at the end of imgui.h +// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included. +#ifdef IMGUI_INCLUDE_IMGUI_USER_H +#ifdef IMGUI_USER_H_FILENAME +#include IMGUI_USER_H_FILENAME +#else +#include "imgui_user.h" +#endif +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_demo.cpp b/KNClient/ImGui/imgui_demo.cpp new file mode 100644 index 0000000..4d6c2bb --- /dev/null +++ b/KNClient/ImGui/imgui_demo.cpp @@ -0,0 +1,10316 @@ +// dear imgui, v1.91.0 +// (demo code) + +// Help: +// - Read FAQ at http://dearimgui.com/faq +// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that. +// - Need help integrating Dear ImGui in your codebase? +// - Read Getting Started https://github.com/ocornut/imgui/wiki/Getting-Started +// - Read 'Programmer guide' in imgui.cpp for notes on how to setup Dear ImGui in your codebase. +// Read top of imgui.cpp and imgui.h for many details, documentation, comments, links. +// Get the latest version at https://github.com/ocornut/imgui + +// How to easily locate code? +// - Use Tools->Item Picker to debug break in code by clicking any widgets: https://github.com/ocornut/imgui/wiki/Debug-Tools +// - Browse an online version the demo with code linked to hovered widgets: https://pthom.github.io/imgui_manual_online/manual/imgui_manual.html +// - Find a visible string and search for it in the code! + +//--------------------------------------------------- +// PLEASE DO NOT REMOVE THIS FILE FROM YOUR PROJECT! +//--------------------------------------------------- +// Message to the person tempted to delete this file when integrating Dear ImGui into their codebase: +// Think again! It is the most useful reference code that you and other coders will want to refer to and call. +// Have the ImGui::ShowDemoWindow() function wired in an always-available debug menu of your game/app! +// Also include Metrics! ItemPicker! DebugLog! and other debug features. +// Removing this file from your project is hindering access to documentation for everyone in your team, +// likely leading you to poorer usage of the library. +// Everything in this file will be stripped out by the linker if you don't call ImGui::ShowDemoWindow(). +// If you want to link core Dear ImGui in your shipped builds but want a thorough guarantee that the demo will not be +// linked, you can setup your imconfig.h with #define IMGUI_DISABLE_DEMO_WINDOWS and those functions will be empty. +// In another situation, whenever you have Dear ImGui available you probably want this to be available for reference. +// Thank you, +// -Your beloved friend, imgui_demo.cpp (which you won't delete) + +//-------------------------------------------- +// ABOUT THE MEANING OF THE 'static' KEYWORD: +//-------------------------------------------- +// In this demo code, we frequently use 'static' variables inside functions. +// A static variable persists across calls. It is essentially a global variable but declared inside the scope of the function. +// Think of "static int n = 0;" as "global int n = 0;" ! +// We do this IN THE DEMO because we want: +// - to gather code and data in the same place. +// - to make the demo source code faster to read, faster to change, smaller in size. +// - it is also a convenient way of storing simple UI related information as long as your function +// doesn't need to be reentrant or used in multiple threads. +// This might be a pattern you will want to use in your code, but most of the data you would be working +// with in a complex codebase is likely going to be stored outside your functions. + +//----------------------------------------- +// ABOUT THE CODING STYLE OF OUR DEMO CODE +//----------------------------------------- +// The Demo code in this file is designed to be easy to copy-and-paste into your application! +// Because of this: +// - We never omit the ImGui:: prefix when calling functions, even though most code here is in the same namespace. +// - We try to declare static variables in the local scope, as close as possible to the code using them. +// - We never use any of the helpers/facilities used internally by Dear ImGui, unless available in the public API. +// - We never use maths operators on ImVec2/ImVec4. For our other sources files we use them, and they are provided +// by imgui.h using the IMGUI_DEFINE_MATH_OPERATORS define. For your own sources file they are optional +// and require you either enable those, either provide your own via IM_VEC2_CLASS_EXTRA in imconfig.h. +// Because we can't assume anything about your support of maths operators, we cannot use them in imgui_demo.cpp. + +// Navigating this file: +// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments. +// - You can search/grep for all sections listed in the index to find the section. + +/* + +Index of this file: + +// [SECTION] Forward Declarations +// [SECTION] Helpers +// [SECTION] Helpers: ExampleTreeNode, ExampleMemberInfo (for use by Property Editor & Multi-Select demos) +// [SECTION] Demo Window / ShowDemoWindow() +// [SECTION] ShowDemoWindowMenuBar() +// [SECTION] ShowDemoWindowWidgets() +// [SECTION] ShowDemoWindowMultiSelect() +// [SECTION] ShowDemoWindowLayout() +// [SECTION] ShowDemoWindowPopups() +// [SECTION] ShowDemoWindowTables() +// [SECTION] ShowDemoWindowInputs() +// [SECTION] About Window / ShowAboutWindow() +// [SECTION] Style Editor / ShowStyleEditor() +// [SECTION] User Guide / ShowUserGuide() +// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar() +// [SECTION] Example App: Debug Console / ShowExampleAppConsole() +// [SECTION] Example App: Debug Log / ShowExampleAppLog() +// [SECTION] Example App: Simple Layout / ShowExampleAppLayout() +// [SECTION] Example App: Property Editor / ShowExampleAppPropertyEditor() +// [SECTION] Example App: Long Text / ShowExampleAppLongText() +// [SECTION] Example App: Auto Resize / ShowExampleAppAutoResize() +// [SECTION] Example App: Constrained Resize / ShowExampleAppConstrainedResize() +// [SECTION] Example App: Simple overlay / ShowExampleAppSimpleOverlay() +// [SECTION] Example App: Fullscreen window / ShowExampleAppFullscreen() +// [SECTION] Example App: Manipulating window titles / ShowExampleAppWindowTitles() +// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering() +// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments() +// [SECTION] Example App: Assets Browser / ShowExampleAppAssetsBrowser() + +*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE + +// System includes +#include // toupper +#include // INT_MIN, INT_MAX +#include // sqrtf, powf, cosf, sinf, floorf, ceilf +#include // vsnprintf, sscanf, printf +#include // NULL, malloc, free, atoi +#include // intptr_t +#if !defined(_MSC_VER) || _MSC_VER >= 1800 +#include // PRId64/PRIu64, not avail in some MinGW headers. +#endif + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to an 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wdeprecated-declarations" // warning: 'xx' is deprecated: The POSIX name for this.. // for strdup used in demo code (so user can copy & paste the code) +#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning: cast to 'void *' from smaller integer type +#pragma clang diagnostic ignored "-Wformat-security" // warning: format string is not a string literal +#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals. +#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used // we define snprintf/vsnprintf on Windows so they are available, but not always used. +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size +#pragma GCC diagnostic ignored "-Wformat-security" // warning: format string is not a string literal (potentially insecure) +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value +#pragma GCC diagnostic ignored "-Wmisleading-indentation" // [__GNUC__ >= 6] warning: this 'if' clause does not guard this statement // GCC 6.0+ only. See #883 on GitHub. +#endif + +// Play it nice with Windows users (Update: May 2018, Notepad now supports Unix-style carriage returns!) +#ifdef _WIN32 +#define IM_NEWLINE "\r\n" +#else +#define IM_NEWLINE "\n" +#endif + +// Helpers +#if defined(_MSC_VER) && !defined(snprintf) +#define snprintf _snprintf +#endif +#if defined(_MSC_VER) && !defined(vsnprintf) +#define vsnprintf _vsnprintf +#endif + +// Format specifiers for 64-bit values (hasn't been decently standardized before VS2013) +#if !defined(PRId64) && defined(_MSC_VER) +#define PRId64 "I64d" +#define PRIu64 "I64u" +#elif !defined(PRId64) +#define PRId64 "lld" +#define PRIu64 "llu" +#endif + +// Helpers macros +// We normally try to not use many helpers in imgui_demo.cpp in order to make code easier to copy and paste, +// but making an exception here as those are largely simplifying code... +// In other imgui sources we can use nicer internal functions from imgui_internal.h (ImMin/ImMax) but not in the demo. +#define IM_MIN(A, B) (((A) < (B)) ? (A) : (B)) +#define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B)) +#define IM_CLAMP(V, MN, MX) ((V) < (MN) ? (MN) : (V) > (MX) ? (MX) : (V)) + +// Enforce cdecl calling convention for functions called by the standard library, +// in case compilation settings changed the default to e.g. __vectorcall +#ifndef IMGUI_CDECL +#ifdef _MSC_VER +#define IMGUI_CDECL __cdecl +#else +#define IMGUI_CDECL +#endif +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Forward Declarations +//----------------------------------------------------------------------------- + +#if !defined(IMGUI_DISABLE_DEMO_WINDOWS) + +// Forward Declarations +struct ImGuiDemoWindowData; +static void ShowExampleAppMainMenuBar(); +static void ShowExampleAppAssetsBrowser(bool* p_open); +static void ShowExampleAppConsole(bool* p_open); +static void ShowExampleAppCustomRendering(bool* p_open); +static void ShowExampleAppDocuments(bool* p_open); +static void ShowExampleAppLog(bool* p_open); +static void ShowExampleAppLayout(bool* p_open); +static void ShowExampleAppPropertyEditor(bool* p_open, ImGuiDemoWindowData* demo_data); +static void ShowExampleAppSimpleOverlay(bool* p_open); +static void ShowExampleAppAutoResize(bool* p_open); +static void ShowExampleAppConstrainedResize(bool* p_open); +static void ShowExampleAppFullscreen(bool* p_open); +static void ShowExampleAppLongText(bool* p_open); +static void ShowExampleAppWindowTitles(bool* p_open); +static void ShowExampleMenuFile(); + +// We split the contents of the big ShowDemoWindow() function into smaller functions +// (because the link time of very large functions tends to grow non-linearly) +static void ShowDemoWindowMenuBar(ImGuiDemoWindowData* demo_data); +static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data); +static void ShowDemoWindowMultiSelect(ImGuiDemoWindowData* demo_data); +static void ShowDemoWindowLayout(); +static void ShowDemoWindowPopups(); +static void ShowDemoWindowTables(); +static void ShowDemoWindowColumns(); +static void ShowDemoWindowInputs(); + +//----------------------------------------------------------------------------- +// [SECTION] Helpers +//----------------------------------------------------------------------------- + +// Helper to display a little (?) mark which shows a tooltip when hovered. +// In your own code you may want to display an actual icon if you are using a merged icon fonts (see docs/FONTS.md) +static void HelpMarker(const char* desc) +{ + ImGui::TextDisabled("(?)"); + if (ImGui::BeginItemTooltip()) + { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); + ImGui::TextUnformatted(desc); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } +} + +// Helper to wire demo markers located in code to an interactive browser +typedef void (*ImGuiDemoMarkerCallback)(const char* file, int line, const char* section, void* user_data); +extern ImGuiDemoMarkerCallback GImGuiDemoMarkerCallback; +extern void* GImGuiDemoMarkerCallbackUserData; +ImGuiDemoMarkerCallback GImGuiDemoMarkerCallback = NULL; +void* GImGuiDemoMarkerCallbackUserData = NULL; +#define IMGUI_DEMO_MARKER(section) do { if (GImGuiDemoMarkerCallback != NULL) GImGuiDemoMarkerCallback(__FILE__, __LINE__, section, GImGuiDemoMarkerCallbackUserData); } while (0) + +//----------------------------------------------------------------------------- +// [SECTION] Helpers: ExampleTreeNode, ExampleMemberInfo (for use by Property Editor etc.) +//----------------------------------------------------------------------------- + +// Simple representation for a tree +// (this is designed to be simple to understand for our demos, not to be fancy or efficient etc.) +struct ExampleTreeNode +{ + // Tree structure + char Name[28] = ""; + int UID = 0; + ExampleTreeNode* Parent = NULL; + ImVector Childs; + unsigned short IndexInParent = 0; // Maintaining this allows us to implement linear traversal more easily + + // Leaf Data + bool HasData = false; // All leaves have data + bool DataMyBool = true; + int DataMyInt = 128; + ImVec2 DataMyVec2 = ImVec2(0.0f, 3.141592f); +}; + +// Simple representation of struct metadata/serialization data. +// (this is a minimal version of what a typical advanced application may provide) +struct ExampleMemberInfo +{ + const char* Name; // Member name + ImGuiDataType DataType; // Member type + int DataCount; // Member count (1 when scalar) + int Offset; // Offset inside parent structure +}; + +// Metadata description of ExampleTreeNode struct. +static const ExampleMemberInfo ExampleTreeNodeMemberInfos[] +{ + { "MyBool", ImGuiDataType_Bool, 1, offsetof(ExampleTreeNode, DataMyBool) }, + { "MyInt", ImGuiDataType_S32, 1, offsetof(ExampleTreeNode, DataMyInt) }, + { "MyVec2", ImGuiDataType_Float, 2, offsetof(ExampleTreeNode, DataMyVec2) }, +}; + +static ExampleTreeNode* ExampleTree_CreateNode(const char* name, int uid, ExampleTreeNode* parent) +{ + ExampleTreeNode* node = IM_NEW(ExampleTreeNode); + snprintf(node->Name, IM_ARRAYSIZE(node->Name), "%s", name); + node->UID = uid; + node->Parent = parent; + node->IndexInParent = parent ? (unsigned short)parent->Childs.Size : 0; + if (parent) + parent->Childs.push_back(node); + return node; +} + +// Create example tree data +// (this allocates _many_ more times than most other code in either Dear ImGui or others demo) +static ExampleTreeNode* ExampleTree_CreateDemoTree() +{ + static const char* root_names[] = { "Apple", "Banana", "Cherry", "Kiwi", "Mango", "Orange", "Pear", "Pineapple", "Strawberry", "Watermelon" }; + char name_buf[32]; + int uid = 0; + ExampleTreeNode* node_L0 = ExampleTree_CreateNode("", ++uid, NULL); + const int root_items_multiplier = 2; + for (int idx_L0 = 0; idx_L0 < IM_ARRAYSIZE(root_names) * root_items_multiplier; idx_L0++) + { + snprintf(name_buf, 32, "%s %d", root_names[idx_L0 / root_items_multiplier], idx_L0 % root_items_multiplier); + ExampleTreeNode* node_L1 = ExampleTree_CreateNode(name_buf, ++uid, node_L0); + const int number_of_childs = (int)strlen(node_L1->Name); + for (int idx_L1 = 0; idx_L1 < number_of_childs; idx_L1++) + { + snprintf(name_buf, 32, "Child %d", idx_L1); + ExampleTreeNode* node_L2 = ExampleTree_CreateNode(name_buf, ++uid, node_L1); + node_L2->HasData = true; + if (idx_L1 == 0) + { + snprintf(name_buf, 32, "Sub-child %d", 0); + ExampleTreeNode* node_L3 = ExampleTree_CreateNode(name_buf, ++uid, node_L2); + node_L3->HasData = true; + } + } + } + return node_L0; +} + +//----------------------------------------------------------------------------- +// [SECTION] Demo Window / ShowDemoWindow() +//----------------------------------------------------------------------------- + +// Data to be shared accross different functions of the demo. +struct ImGuiDemoWindowData +{ + // Examples Apps (accessible from the "Examples" menu) + bool ShowMainMenuBar = false; + bool ShowAppAssetsBrowser = false; + bool ShowAppConsole = false; + bool ShowAppCustomRendering = false; + bool ShowAppDocuments = false; + bool ShowAppLog = false; + bool ShowAppLayout = false; + bool ShowAppPropertyEditor = false; + bool ShowAppSimpleOverlay = false; + bool ShowAppAutoResize = false; + bool ShowAppConstrainedResize = false; + bool ShowAppFullscreen = false; + bool ShowAppLongText = false; + bool ShowAppWindowTitles = false; + + // Dear ImGui Tools (accessible from the "Tools" menu) + bool ShowMetrics = false; + bool ShowDebugLog = false; + bool ShowIDStackTool = false; + bool ShowStyleEditor = false; + bool ShowAbout = false; + + // Other data + ExampleTreeNode* DemoTree = NULL; +}; + +// Demonstrate most Dear ImGui features (this is big function!) +// You may execute this function to experiment with the UI and understand what it does. +// You may then search for keywords in the code when you are interested by a specific feature. +void ImGui::ShowDemoWindow(bool* p_open) +{ + // Exceptionally add an extra assert here for people confused about initial Dear ImGui setup + // Most functions would normally just assert/crash if the context is missing. + IM_ASSERT(ImGui::GetCurrentContext() != NULL && "Missing Dear ImGui context. Refer to examples app!"); + + // Verify ABI compatibility between caller code and compiled version of Dear ImGui. This helps detects some build issues. + IMGUI_CHECKVERSION(); + + // Stored data + static ImGuiDemoWindowData demo_data; + + // Examples Apps (accessible from the "Examples" menu) + if (demo_data.ShowMainMenuBar) { ShowExampleAppMainMenuBar(); } + if (demo_data.ShowAppDocuments) { ShowExampleAppDocuments(&demo_data.ShowAppDocuments); } + if (demo_data.ShowAppAssetsBrowser) { ShowExampleAppAssetsBrowser(&demo_data.ShowAppAssetsBrowser); } + if (demo_data.ShowAppConsole) { ShowExampleAppConsole(&demo_data.ShowAppConsole); } + if (demo_data.ShowAppCustomRendering) { ShowExampleAppCustomRendering(&demo_data.ShowAppCustomRendering); } + if (demo_data.ShowAppLog) { ShowExampleAppLog(&demo_data.ShowAppLog); } + if (demo_data.ShowAppLayout) { ShowExampleAppLayout(&demo_data.ShowAppLayout); } + if (demo_data.ShowAppPropertyEditor) { ShowExampleAppPropertyEditor(&demo_data.ShowAppPropertyEditor, &demo_data); } + if (demo_data.ShowAppSimpleOverlay) { ShowExampleAppSimpleOverlay(&demo_data.ShowAppSimpleOverlay); } + if (demo_data.ShowAppAutoResize) { ShowExampleAppAutoResize(&demo_data.ShowAppAutoResize); } + if (demo_data.ShowAppConstrainedResize) { ShowExampleAppConstrainedResize(&demo_data.ShowAppConstrainedResize); } + if (demo_data.ShowAppFullscreen) { ShowExampleAppFullscreen(&demo_data.ShowAppFullscreen); } + if (demo_data.ShowAppLongText) { ShowExampleAppLongText(&demo_data.ShowAppLongText); } + if (demo_data.ShowAppWindowTitles) { ShowExampleAppWindowTitles(&demo_data.ShowAppWindowTitles); } + + // Dear ImGui Tools (accessible from the "Tools" menu) + if (demo_data.ShowMetrics) { ImGui::ShowMetricsWindow(&demo_data.ShowMetrics); } + if (demo_data.ShowDebugLog) { ImGui::ShowDebugLogWindow(&demo_data.ShowDebugLog); } + if (demo_data.ShowIDStackTool) { ImGui::ShowIDStackToolWindow(&demo_data.ShowIDStackTool); } + if (demo_data.ShowAbout) { ImGui::ShowAboutWindow(&demo_data.ShowAbout); } + if (demo_data.ShowStyleEditor) + { + ImGui::Begin("Dear ImGui Style Editor", &demo_data.ShowStyleEditor); + ImGui::ShowStyleEditor(); + ImGui::End(); + } + + // Demonstrate the various window flags. Typically you would just use the default! + static bool no_titlebar = false; + static bool no_scrollbar = false; + static bool no_menu = false; + static bool no_move = false; + static bool no_resize = false; + static bool no_collapse = false; + static bool no_close = false; + static bool no_nav = false; + static bool no_background = false; + static bool no_bring_to_front = false; + static bool unsaved_document = false; + + ImGuiWindowFlags window_flags = 0; + if (no_titlebar) window_flags |= ImGuiWindowFlags_NoTitleBar; + if (no_scrollbar) window_flags |= ImGuiWindowFlags_NoScrollbar; + if (!no_menu) window_flags |= ImGuiWindowFlags_MenuBar; + if (no_move) window_flags |= ImGuiWindowFlags_NoMove; + if (no_resize) window_flags |= ImGuiWindowFlags_NoResize; + if (no_collapse) window_flags |= ImGuiWindowFlags_NoCollapse; + if (no_nav) window_flags |= ImGuiWindowFlags_NoNav; + if (no_background) window_flags |= ImGuiWindowFlags_NoBackground; + if (no_bring_to_front) window_flags |= ImGuiWindowFlags_NoBringToFrontOnFocus; + if (unsaved_document) window_flags |= ImGuiWindowFlags_UnsavedDocument; + if (no_close) p_open = NULL; // Don't pass our bool* to Begin + + // We specify a default position/size in case there's no data in the .ini file. + // We only do it to make the demo applications a little more welcoming, but typically this isn't required. + const ImGuiViewport* main_viewport = ImGui::GetMainViewport(); + ImGui::SetNextWindowPos(ImVec2(main_viewport->WorkPos.x + 650, main_viewport->WorkPos.y + 20), ImGuiCond_FirstUseEver); + ImGui::SetNextWindowSize(ImVec2(550, 680), ImGuiCond_FirstUseEver); + + // Main body of the Demo window starts here. + if (!ImGui::Begin("Dear ImGui Demo", p_open, window_flags)) + { + // Early out if the window is collapsed, as an optimization. + ImGui::End(); + return; + } + + // Most "big" widgets share a common width settings by default. See 'Demo->Layout->Widgets Width' for details. + ImGui::PushItemWidth(ImGui::GetFontSize() * -12); // e.g. Leave a fixed amount of width for labels (by passing a negative value), the rest goes to widgets. + //ImGui::PushItemWidth(-ImGui::GetWindowWidth() * 0.35f); // e.g. Use 2/3 of the space for widgets and 1/3 for labels (right align) + + // Menu Bar + ShowDemoWindowMenuBar(&demo_data); + + ImGui::Text("dear imgui says hello! (%s) (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM); + ImGui::Spacing(); + + IMGUI_DEMO_MARKER("Help"); + if (ImGui::CollapsingHeader("Help")) + { + ImGui::SeparatorText("ABOUT THIS DEMO:"); + ImGui::BulletText("Sections below are demonstrating many aspects of the library."); + ImGui::BulletText("The \"Examples\" menu above leads to more demo contents."); + ImGui::BulletText("The \"Tools\" menu above gives access to: About Box, Style Editor,\n" + "and Metrics/Debugger (general purpose Dear ImGui debugging tool)."); + + ImGui::SeparatorText("PROGRAMMER GUIDE:"); + ImGui::BulletText("See the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!"); + ImGui::BulletText("See comments in imgui.cpp."); + ImGui::BulletText("See example applications in the examples/ folder."); + ImGui::BulletText("Read the FAQ at "); + ImGui::SameLine(0, 0); + ImGui::TextLinkOpenURL("https://www.dearimgui.com/faq/"); + ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls."); + ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls."); + + ImGui::SeparatorText("USER GUIDE:"); + ImGui::ShowUserGuide(); + } + + IMGUI_DEMO_MARKER("Configuration"); + if (ImGui::CollapsingHeader("Configuration")) + { + ImGuiIO& io = ImGui::GetIO(); + + if (ImGui::TreeNode("Configuration##2")) + { + ImGui::SeparatorText("General"); + ImGui::CheckboxFlags("io.ConfigFlags: NavEnableKeyboard", &io.ConfigFlags, ImGuiConfigFlags_NavEnableKeyboard); + ImGui::SameLine(); HelpMarker("Enable keyboard controls."); + ImGui::CheckboxFlags("io.ConfigFlags: NavEnableGamepad", &io.ConfigFlags, ImGuiConfigFlags_NavEnableGamepad); + ImGui::SameLine(); HelpMarker("Enable gamepad controls. Require backend to set io.BackendFlags |= ImGuiBackendFlags_HasGamepad.\n\nRead instructions in imgui.cpp for details."); + ImGui::CheckboxFlags("io.ConfigFlags: NavEnableSetMousePos", &io.ConfigFlags, ImGuiConfigFlags_NavEnableSetMousePos); + ImGui::SameLine(); HelpMarker("Instruct navigation to move the mouse cursor. See comment for ImGuiConfigFlags_NavEnableSetMousePos."); + ImGui::CheckboxFlags("io.ConfigFlags: NoMouse", &io.ConfigFlags, ImGuiConfigFlags_NoMouse); + ImGui::SameLine(); HelpMarker("Instruct dear imgui to disable mouse inputs and interactions."); + + // The "NoMouse" option can get us stuck with a disabled mouse! Let's provide an alternative way to fix it: + if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) + { + if (fmodf((float)ImGui::GetTime(), 0.40f) < 0.20f) + { + ImGui::SameLine(); + ImGui::Text("<>"); + } + // Prevent both being checked + if (ImGui::IsKeyPressed(ImGuiKey_Space) || (io.ConfigFlags & ImGuiConfigFlags_NoKeyboard)) + io.ConfigFlags &= ~ImGuiConfigFlags_NoMouse; + } + + ImGui::CheckboxFlags("io.ConfigFlags: NoMouseCursorChange", &io.ConfigFlags, ImGuiConfigFlags_NoMouseCursorChange); + ImGui::SameLine(); HelpMarker("Instruct backend to not alter mouse cursor shape and visibility."); + ImGui::CheckboxFlags("io.ConfigFlags: NoKeyboard", &io.ConfigFlags, ImGuiConfigFlags_NoKeyboard); + ImGui::SameLine(); HelpMarker("Instruct dear imgui to disable keyboard inputs and interactions."); + + ImGui::Checkbox("io.ConfigInputTrickleEventQueue", &io.ConfigInputTrickleEventQueue); + ImGui::SameLine(); HelpMarker("Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates."); + ImGui::Checkbox("io.MouseDrawCursor", &io.MouseDrawCursor); + ImGui::SameLine(); HelpMarker("Instruct Dear ImGui to render a mouse cursor itself. Note that a mouse cursor rendered via your application GPU rendering path will feel more laggy than hardware cursor, but will be more in sync with your other visuals.\n\nSome desktop applications may use both kinds of cursors (e.g. enable software cursor only when resizing/dragging something)."); + + ImGui::SeparatorText("Widgets"); + ImGui::Checkbox("io.ConfigInputTextCursorBlink", &io.ConfigInputTextCursorBlink); + ImGui::SameLine(); HelpMarker("Enable blinking cursor (optional as some users consider it to be distracting)."); + ImGui::Checkbox("io.ConfigInputTextEnterKeepActive", &io.ConfigInputTextEnterKeepActive); + ImGui::SameLine(); HelpMarker("Pressing Enter will keep item active and select contents (single-line only)."); + ImGui::Checkbox("io.ConfigDragClickToInputText", &io.ConfigDragClickToInputText); + ImGui::SameLine(); HelpMarker("Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving)."); + ImGui::Checkbox("io.ConfigWindowsResizeFromEdges", &io.ConfigWindowsResizeFromEdges); + ImGui::SameLine(); HelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback."); + ImGui::Checkbox("io.ConfigWindowsMoveFromTitleBarOnly", &io.ConfigWindowsMoveFromTitleBarOnly); + ImGui::Checkbox("io.ConfigMacOSXBehaviors", &io.ConfigMacOSXBehaviors); + ImGui::SameLine(); HelpMarker("Swap Cmd<>Ctrl keys, enable various MacOS style behaviors."); + ImGui::Text("Also see Style->Rendering for rendering options."); + + ImGui::SeparatorText("Debug"); + ImGui::Checkbox("io.ConfigDebugIsDebuggerPresent", &io.ConfigDebugIsDebuggerPresent); + ImGui::SameLine(); HelpMarker("Enable various tools calling IM_DEBUG_BREAK().\n\nRequires a debugger being attached, otherwise IM_DEBUG_BREAK() options will appear to crash your application."); + ImGui::BeginDisabled(); + ImGui::Checkbox("io.ConfigDebugBeginReturnValueOnce", &io.ConfigDebugBeginReturnValueOnce); // . + ImGui::EndDisabled(); + ImGui::SameLine(); HelpMarker("First calls to Begin()/BeginChild() will return false.\n\nTHIS OPTION IS DISABLED because it needs to be set at application boot-time to make sense. Showing the disabled option is a way to make this feature easier to discover."); + ImGui::Checkbox("io.ConfigDebugBeginReturnValueLoop", &io.ConfigDebugBeginReturnValueLoop); + ImGui::SameLine(); HelpMarker("Some calls to Begin()/BeginChild() will return false.\n\nWill cycle through window depths then repeat. Windows should be flickering while running."); + ImGui::Checkbox("io.ConfigDebugIgnoreFocusLoss", &io.ConfigDebugIgnoreFocusLoss); + ImGui::SameLine(); HelpMarker("Option to deactivate io.AddFocusEvent(false) handling. May facilitate interactions with a debugger when focus loss leads to clearing inputs data."); + ImGui::Checkbox("io.ConfigDebugIniSettings", &io.ConfigDebugIniSettings); + ImGui::SameLine(); HelpMarker("Option to save .ini data with extra comments (particularly helpful for Docking, but makes saving slower)."); + + ImGui::TreePop(); + ImGui::Spacing(); + } + + IMGUI_DEMO_MARKER("Configuration/Backend Flags"); + if (ImGui::TreeNode("Backend Flags")) + { + HelpMarker( + "Those flags are set by the backends (imgui_impl_xxx files) to specify their capabilities.\n" + "Here we expose them as read-only fields to avoid breaking interactions with your backend."); + + // FIXME: Maybe we need a BeginReadonly() equivalent to keep label bright? + ImGui::BeginDisabled(); + ImGui::CheckboxFlags("io.BackendFlags: HasGamepad", &io.BackendFlags, ImGuiBackendFlags_HasGamepad); + ImGui::CheckboxFlags("io.BackendFlags: HasMouseCursors", &io.BackendFlags, ImGuiBackendFlags_HasMouseCursors); + ImGui::CheckboxFlags("io.BackendFlags: HasSetMousePos", &io.BackendFlags, ImGuiBackendFlags_HasSetMousePos); + ImGui::CheckboxFlags("io.BackendFlags: RendererHasVtxOffset", &io.BackendFlags, ImGuiBackendFlags_RendererHasVtxOffset); + ImGui::EndDisabled(); + ImGui::TreePop(); + ImGui::Spacing(); + } + + IMGUI_DEMO_MARKER("Configuration/Style"); + if (ImGui::TreeNode("Style")) + { + ImGui::Checkbox("Style Editor", &demo_data.ShowStyleEditor); + ImGui::SameLine(); + HelpMarker("The same contents can be accessed in 'Tools->Style Editor' or by calling the ShowStyleEditor() function."); + ImGui::TreePop(); + ImGui::Spacing(); + } + + IMGUI_DEMO_MARKER("Configuration/Capture, Logging"); + if (ImGui::TreeNode("Capture/Logging")) + { + HelpMarker( + "The logging API redirects all text output so you can easily capture the content of " + "a window or a block. Tree nodes can be automatically expanded.\n" + "Try opening any of the contents below in this window and then click one of the \"Log To\" button."); + ImGui::LogButtons(); + + HelpMarker("You can also call ImGui::LogText() to output directly to the log without a visual output."); + if (ImGui::Button("Copy \"Hello, world!\" to clipboard")) + { + ImGui::LogToClipboard(); + ImGui::LogText("Hello, world!"); + ImGui::LogFinish(); + } + ImGui::TreePop(); + } + } + + IMGUI_DEMO_MARKER("Window options"); + if (ImGui::CollapsingHeader("Window options")) + { + if (ImGui::BeginTable("split", 3)) + { + ImGui::TableNextColumn(); ImGui::Checkbox("No titlebar", &no_titlebar); + ImGui::TableNextColumn(); ImGui::Checkbox("No scrollbar", &no_scrollbar); + ImGui::TableNextColumn(); ImGui::Checkbox("No menu", &no_menu); + ImGui::TableNextColumn(); ImGui::Checkbox("No move", &no_move); + ImGui::TableNextColumn(); ImGui::Checkbox("No resize", &no_resize); + ImGui::TableNextColumn(); ImGui::Checkbox("No collapse", &no_collapse); + ImGui::TableNextColumn(); ImGui::Checkbox("No close", &no_close); + ImGui::TableNextColumn(); ImGui::Checkbox("No nav", &no_nav); + ImGui::TableNextColumn(); ImGui::Checkbox("No background", &no_background); + ImGui::TableNextColumn(); ImGui::Checkbox("No bring to front", &no_bring_to_front); + ImGui::TableNextColumn(); ImGui::Checkbox("Unsaved document", &unsaved_document); + ImGui::EndTable(); + } + } + + // All demo contents + ShowDemoWindowWidgets(&demo_data); + ShowDemoWindowLayout(); + ShowDemoWindowPopups(); + ShowDemoWindowTables(); + ShowDemoWindowInputs(); + + // End of ShowDemoWindow() + ImGui::PopItemWidth(); + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowMenuBar() +//----------------------------------------------------------------------------- + +static void ShowDemoWindowMenuBar(ImGuiDemoWindowData* demo_data) +{ + IMGUI_DEMO_MARKER("Menu"); + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("Menu")) + { + IMGUI_DEMO_MARKER("Menu/File"); + ShowExampleMenuFile(); + ImGui::EndMenu(); + } + if (ImGui::BeginMenu("Examples")) + { + IMGUI_DEMO_MARKER("Menu/Examples"); + ImGui::MenuItem("Main menu bar", NULL, &demo_data->ShowMainMenuBar); + + ImGui::SeparatorText("Mini apps"); + ImGui::MenuItem("Assets Browser", NULL, &demo_data->ShowAppAssetsBrowser); + ImGui::MenuItem("Console", NULL, &demo_data->ShowAppConsole); + ImGui::MenuItem("Custom rendering", NULL, &demo_data->ShowAppCustomRendering); + ImGui::MenuItem("Documents", NULL, &demo_data->ShowAppDocuments); + ImGui::MenuItem("Log", NULL, &demo_data->ShowAppLog); + ImGui::MenuItem("Property editor", NULL, &demo_data->ShowAppPropertyEditor); + ImGui::MenuItem("Simple layout", NULL, &demo_data->ShowAppLayout); + ImGui::MenuItem("Simple overlay", NULL, &demo_data->ShowAppSimpleOverlay); + + ImGui::SeparatorText("Concepts"); + ImGui::MenuItem("Auto-resizing window", NULL, &demo_data->ShowAppAutoResize); + ImGui::MenuItem("Constrained-resizing window", NULL, &demo_data->ShowAppConstrainedResize); + ImGui::MenuItem("Fullscreen window", NULL, &demo_data->ShowAppFullscreen); + ImGui::MenuItem("Long text display", NULL, &demo_data->ShowAppLongText); + ImGui::MenuItem("Manipulating window titles", NULL, &demo_data->ShowAppWindowTitles); + + ImGui::EndMenu(); + } + //if (ImGui::MenuItem("MenuItem")) {} // You can also use MenuItem() inside a menu bar! + if (ImGui::BeginMenu("Tools")) + { + IMGUI_DEMO_MARKER("Menu/Tools"); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + const bool has_debug_tools = true; +#else + const bool has_debug_tools = false; +#endif + ImGui::MenuItem("Metrics/Debugger", NULL, &demo_data->ShowMetrics, has_debug_tools); + ImGui::MenuItem("Debug Log", NULL, &demo_data->ShowDebugLog, has_debug_tools); + ImGui::MenuItem("ID Stack Tool", NULL, &demo_data->ShowIDStackTool, has_debug_tools); + ImGui::MenuItem("Style Editor", NULL, &demo_data->ShowStyleEditor); + bool is_debugger_present = ImGui::GetIO().ConfigDebugIsDebuggerPresent; + if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools && is_debugger_present)) + ImGui::DebugStartItemPicker(); + if (!is_debugger_present) + ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable the menu option to avoid casual users crashing the application.\n\nYou can however always access the Item Picker in Metrics->Tools."); + ImGui::Separator(); + ImGui::MenuItem("About Dear ImGui", NULL, &demo_data->ShowAbout); + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowWidgets() +//----------------------------------------------------------------------------- + +static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data) +{ + IMGUI_DEMO_MARKER("Widgets"); + //ImGui::SetNextItemOpen(true, ImGuiCond_Once); + if (!ImGui::CollapsingHeader("Widgets")) + return; + + static bool disable_all = false; // The Checkbox for that is inside the "Disabled" section at the bottom + if (disable_all) + ImGui::BeginDisabled(); + + IMGUI_DEMO_MARKER("Widgets/Basic"); + if (ImGui::TreeNode("Basic")) + { + ImGui::SeparatorText("General"); + + IMGUI_DEMO_MARKER("Widgets/Basic/Button"); + static int clicked = 0; + if (ImGui::Button("Button")) + clicked++; + if (clicked & 1) + { + ImGui::SameLine(); + ImGui::Text("Thanks for clicking me!"); + } + + IMGUI_DEMO_MARKER("Widgets/Basic/Checkbox"); + static bool check = true; + ImGui::Checkbox("checkbox", &check); + + IMGUI_DEMO_MARKER("Widgets/Basic/RadioButton"); + static int e = 0; + ImGui::RadioButton("radio a", &e, 0); ImGui::SameLine(); + ImGui::RadioButton("radio b", &e, 1); ImGui::SameLine(); + ImGui::RadioButton("radio c", &e, 2); + + // Color buttons, demonstrate using PushID() to add unique identifier in the ID stack, and changing style. + IMGUI_DEMO_MARKER("Widgets/Basic/Buttons (Colored)"); + for (int i = 0; i < 7; i++) + { + if (i > 0) + ImGui::SameLine(); + ImGui::PushID(i); + ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(i / 7.0f, 0.6f, 0.6f)); + ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(i / 7.0f, 0.7f, 0.7f)); + ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(i / 7.0f, 0.8f, 0.8f)); + ImGui::Button("Click"); + ImGui::PopStyleColor(3); + ImGui::PopID(); + } + + // Use AlignTextToFramePadding() to align text baseline to the baseline of framed widgets elements + // (otherwise a Text+SameLine+Button sequence will have the text a little too high by default!) + // See 'Demo->Layout->Text Baseline Alignment' for details. + ImGui::AlignTextToFramePadding(); + ImGui::Text("Hold to repeat:"); + ImGui::SameLine(); + + // Arrow buttons with Repeater + IMGUI_DEMO_MARKER("Widgets/Basic/Buttons (Repeating)"); + static int counter = 0; + float spacing = ImGui::GetStyle().ItemInnerSpacing.x; + ImGui::PushItemFlag(ImGuiItemFlags_ButtonRepeat, true); + if (ImGui::ArrowButton("##left", ImGuiDir_Left)) { counter--; } + ImGui::SameLine(0.0f, spacing); + if (ImGui::ArrowButton("##right", ImGuiDir_Right)) { counter++; } + ImGui::PopItemFlag(); + ImGui::SameLine(); + ImGui::Text("%d", counter); + + ImGui::Button("Tooltip"); + ImGui::SetItemTooltip("I am a tooltip"); + + ImGui::LabelText("label", "Value"); + + ImGui::SeparatorText("Inputs"); + + { + // To wire InputText() with std::string or any other custom string type, + // see the "Text Input > Resize Callback" section of this demo, and the misc/cpp/imgui_stdlib.h file. + IMGUI_DEMO_MARKER("Widgets/Basic/InputText"); + static char str0[128] = "Hello, world!"; + ImGui::InputText("input text", str0, IM_ARRAYSIZE(str0)); + ImGui::SameLine(); HelpMarker( + "USER:\n" + "Hold SHIFT or use mouse to select text.\n" + "CTRL+Left/Right to word jump.\n" + "CTRL+A or Double-Click to select all.\n" + "CTRL+X,CTRL+C,CTRL+V clipboard.\n" + "CTRL+Z,CTRL+Y undo/redo.\n" + "ESCAPE to revert.\n\n" + "PROGRAMMER:\n" + "You can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputText() " + "to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example (this is not demonstrated " + "in imgui_demo.cpp)."); + + static char str1[128] = ""; + ImGui::InputTextWithHint("input text (w/ hint)", "enter text here", str1, IM_ARRAYSIZE(str1)); + + IMGUI_DEMO_MARKER("Widgets/Basic/InputInt, InputFloat"); + static int i0 = 123; + ImGui::InputInt("input int", &i0); + + static float f0 = 0.001f; + ImGui::InputFloat("input float", &f0, 0.01f, 1.0f, "%.3f"); + + static double d0 = 999999.00000001; + ImGui::InputDouble("input double", &d0, 0.01f, 1.0f, "%.8f"); + + static float f1 = 1.e10f; + ImGui::InputFloat("input scientific", &f1, 0.0f, 0.0f, "%e"); + ImGui::SameLine(); HelpMarker( + "You can input value using the scientific notation,\n" + " e.g. \"1e+8\" becomes \"100000000\"."); + + static float vec4a[4] = { 0.10f, 0.20f, 0.30f, 0.44f }; + ImGui::InputFloat3("input float3", vec4a); + } + + ImGui::SeparatorText("Drags"); + + { + IMGUI_DEMO_MARKER("Widgets/Basic/DragInt, DragFloat"); + static int i1 = 50, i2 = 42, i3 = 128; + ImGui::DragInt("drag int", &i1, 1); + ImGui::SameLine(); HelpMarker( + "Click and drag to edit value.\n" + "Hold SHIFT/ALT for faster/slower edit.\n" + "Double-click or CTRL+click to input value."); + ImGui::DragInt("drag int 0..100", &i2, 1, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp); + ImGui::DragInt("drag int wrap 100..200", &i3, 1, 100, 200, "%d", ImGuiSliderFlags_WrapAround); + + static float f1 = 1.00f, f2 = 0.0067f; + ImGui::DragFloat("drag float", &f1, 0.005f); + ImGui::DragFloat("drag small float", &f2, 0.0001f, 0.0f, 0.0f, "%.06f ns"); + //ImGui::DragFloat("drag wrap -1..1", &f3, 0.005f, -1.0f, 1.0f, NULL, ImGuiSliderFlags_WrapAround); + } + + ImGui::SeparatorText("Sliders"); + + { + IMGUI_DEMO_MARKER("Widgets/Basic/SliderInt, SliderFloat"); + static int i1 = 0; + ImGui::SliderInt("slider int", &i1, -1, 3); + ImGui::SameLine(); HelpMarker("CTRL+click to input value."); + + static float f1 = 0.123f, f2 = 0.0f; + ImGui::SliderFloat("slider float", &f1, 0.0f, 1.0f, "ratio = %.3f"); + ImGui::SliderFloat("slider float (log)", &f2, -10.0f, 10.0f, "%.4f", ImGuiSliderFlags_Logarithmic); + + IMGUI_DEMO_MARKER("Widgets/Basic/SliderAngle"); + static float angle = 0.0f; + ImGui::SliderAngle("slider angle", &angle); + + // Using the format string to display a name instead of an integer. + // Here we completely omit '%d' from the format string, so it'll only display a name. + // This technique can also be used with DragInt(). + IMGUI_DEMO_MARKER("Widgets/Basic/Slider (enum)"); + enum Element { Element_Fire, Element_Earth, Element_Air, Element_Water, Element_COUNT }; + static int elem = Element_Fire; + const char* elems_names[Element_COUNT] = { "Fire", "Earth", "Air", "Water" }; + const char* elem_name = (elem >= 0 && elem < Element_COUNT) ? elems_names[elem] : "Unknown"; + ImGui::SliderInt("slider enum", &elem, 0, Element_COUNT - 1, elem_name); // Use ImGuiSliderFlags_NoInput flag to disable CTRL+Click here. + ImGui::SameLine(); HelpMarker("Using the format string parameter to display a name instead of the underlying integer."); + } + + ImGui::SeparatorText("Selectors/Pickers"); + + { + IMGUI_DEMO_MARKER("Widgets/Basic/ColorEdit3, ColorEdit4"); + static float col1[3] = { 1.0f, 0.0f, 0.2f }; + static float col2[4] = { 0.4f, 0.7f, 0.0f, 0.5f }; + ImGui::ColorEdit3("color 1", col1); + ImGui::SameLine(); HelpMarker( + "Click on the color square to open a color picker.\n" + "Click and hold to use drag and drop.\n" + "Right-click on the color square to show options.\n" + "CTRL+click on individual component to input value.\n"); + + ImGui::ColorEdit4("color 2", col2); + } + + { + // Using the _simplified_ one-liner Combo() api here + // See "Combo" section for examples of how to use the more flexible BeginCombo()/EndCombo() api. + IMGUI_DEMO_MARKER("Widgets/Basic/Combo"); + const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIIIIII", "JJJJ", "KKKKKKK" }; + static int item_current = 0; + ImGui::Combo("combo", &item_current, items, IM_ARRAYSIZE(items)); + ImGui::SameLine(); HelpMarker( + "Using the simplified one-liner Combo API here.\n" + "Refer to the \"Combo\" section below for an explanation of how to use the more flexible and general BeginCombo/EndCombo API."); + } + + { + // Using the _simplified_ one-liner ListBox() api here + // See "List boxes" section for examples of how to use the more flexible BeginListBox()/EndListBox() api. + IMGUI_DEMO_MARKER("Widgets/Basic/ListBox"); + const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi", "Mango", "Orange", "Pineapple", "Strawberry", "Watermelon" }; + static int item_current = 1; + ImGui::ListBox("listbox", &item_current, items, IM_ARRAYSIZE(items), 4); + ImGui::SameLine(); HelpMarker( + "Using the simplified one-liner ListBox API here.\n" + "Refer to the \"List boxes\" section below for an explanation of how to use the more flexible and general BeginListBox/EndListBox API."); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Tooltips"); + if (ImGui::TreeNode("Tooltips")) + { + // Tooltips are windows following the mouse. They do not take focus away. + ImGui::SeparatorText("General"); + + // Typical use cases: + // - Short-form (text only): SetItemTooltip("Hello"); + // - Short-form (any contents): if (BeginItemTooltip()) { Text("Hello"); EndTooltip(); } + + // - Full-form (text only): if (IsItemHovered(...)) { SetTooltip("Hello"); } + // - Full-form (any contents): if (IsItemHovered(...) && BeginTooltip()) { Text("Hello"); EndTooltip(); } + + HelpMarker( + "Tooltip are typically created by using a IsItemHovered() + SetTooltip() sequence.\n\n" + "We provide a helper SetItemTooltip() function to perform the two with standards flags."); + + ImVec2 sz = ImVec2(-FLT_MIN, 0.0f); + + ImGui::Button("Basic", sz); + ImGui::SetItemTooltip("I am a tooltip"); + + ImGui::Button("Fancy", sz); + if (ImGui::BeginItemTooltip()) + { + ImGui::Text("I am a fancy tooltip"); + static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f }; + ImGui::PlotLines("Curve", arr, IM_ARRAYSIZE(arr)); + ImGui::Text("Sin(time) = %f", sinf((float)ImGui::GetTime())); + ImGui::EndTooltip(); + } + + ImGui::SeparatorText("Always On"); + + // Showcase NOT relying on a IsItemHovered() to emit a tooltip. + // Here the tooltip is always emitted when 'always_on == true'. + static int always_on = 0; + ImGui::RadioButton("Off", &always_on, 0); + ImGui::SameLine(); + ImGui::RadioButton("Always On (Simple)", &always_on, 1); + ImGui::SameLine(); + ImGui::RadioButton("Always On (Advanced)", &always_on, 2); + if (always_on == 1) + ImGui::SetTooltip("I am following you around."); + else if (always_on == 2 && ImGui::BeginTooltip()) + { + ImGui::ProgressBar(sinf((float)ImGui::GetTime()) * 0.5f + 0.5f, ImVec2(ImGui::GetFontSize() * 25, 0.0f)); + ImGui::EndTooltip(); + } + + ImGui::SeparatorText("Custom"); + + HelpMarker( + "Passing ImGuiHoveredFlags_ForTooltip to IsItemHovered() is the preferred way to standardize" + "tooltip activation details across your application. You may however decide to use custom" + "flags for a specific tooltip instance."); + + // The following examples are passed for documentation purpose but may not be useful to most users. + // Passing ImGuiHoveredFlags_ForTooltip to IsItemHovered() will pull ImGuiHoveredFlags flags values from + // 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav' depending on whether mouse or gamepad/keyboard is being used. + // With default settings, ImGuiHoveredFlags_ForTooltip is equivalent to ImGuiHoveredFlags_DelayShort + ImGuiHoveredFlags_Stationary. + ImGui::Button("Manual", sz); + if (ImGui::IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + ImGui::SetTooltip("I am a manually emitted tooltip."); + + ImGui::Button("DelayNone", sz); + if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNone)) + ImGui::SetTooltip("I am a tooltip with no delay."); + + ImGui::Button("DelayShort", sz); + if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_NoSharedDelay)) + ImGui::SetTooltip("I am a tooltip with a short delay (%0.2f sec).", ImGui::GetStyle().HoverDelayShort); + + ImGui::Button("DelayLong", sz); + if (ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay)) + ImGui::SetTooltip("I am a tooltip with a long delay (%0.2f sec).", ImGui::GetStyle().HoverDelayNormal); + + ImGui::Button("Stationary", sz); + if (ImGui::IsItemHovered(ImGuiHoveredFlags_Stationary)) + ImGui::SetTooltip("I am a tooltip requiring mouse to be stationary before activating."); + + // Using ImGuiHoveredFlags_ForTooltip will pull flags from 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav', + // which default value include the ImGuiHoveredFlags_AllowWhenDisabled flag. + ImGui::BeginDisabled(); + ImGui::Button("Disabled item", sz); + if (ImGui::IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + ImGui::SetTooltip("I am a a tooltip for a disabled item."); + ImGui::EndDisabled(); + + ImGui::TreePop(); + } + + // Testing ImGuiOnceUponAFrame helper. + //static ImGuiOnceUponAFrame once; + //for (int i = 0; i < 5; i++) + // if (once) + // ImGui::Text("This will be displayed only once."); + + IMGUI_DEMO_MARKER("Widgets/Tree Nodes"); + if (ImGui::TreeNode("Tree Nodes")) + { + IMGUI_DEMO_MARKER("Widgets/Tree Nodes/Basic trees"); + if (ImGui::TreeNode("Basic trees")) + { + for (int i = 0; i < 5; i++) + { + // Use SetNextItemOpen() so set the default state of a node to be open. We could + // also use TreeNodeEx() with the ImGuiTreeNodeFlags_DefaultOpen flag to achieve the same thing! + if (i == 0) + ImGui::SetNextItemOpen(true, ImGuiCond_Once); + + // Here we use PushID() to generate a unique base ID, and then the "" used as TreeNode id won't conflict. + // An alternative to using 'PushID() + TreeNode("", ...)' to generate a unique ID is to use 'TreeNode((void*)(intptr_t)i, ...)', + // aka generate a dummy pointer-sized value to be hashed. The demo below uses that technique. Both are fine. + ImGui::PushID(i); + if (ImGui::TreeNode("", "Child %d", i)) + { + ImGui::Text("blah blah"); + ImGui::SameLine(); + if (ImGui::SmallButton("button")) {} + ImGui::TreePop(); + } + ImGui::PopID(); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Tree Nodes/Advanced, with Selectable nodes"); + if (ImGui::TreeNode("Advanced, with Selectable nodes")) + { + HelpMarker( + "This is a more typical looking tree with selectable nodes.\n" + "Click to select, CTRL+Click to toggle, click on arrows or double-click to open."); + static ImGuiTreeNodeFlags base_flags = ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_SpanAvailWidth; + static bool align_label_with_current_x_position = false; + static bool test_drag_and_drop = false; + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_OpenOnArrow", &base_flags, ImGuiTreeNodeFlags_OpenOnArrow); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_OpenOnDoubleClick", &base_flags, ImGuiTreeNodeFlags_OpenOnDoubleClick); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAvailWidth", &base_flags, ImGuiTreeNodeFlags_SpanAvailWidth); ImGui::SameLine(); HelpMarker("Extend hit area to all available width instead of allowing more items to be laid out after the node."); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &base_flags, ImGuiTreeNodeFlags_SpanFullWidth); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanTextWidth", &base_flags, ImGuiTreeNodeFlags_SpanTextWidth); ImGui::SameLine(); HelpMarker("Reduce hit area to the text label and a bit of margin."); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &base_flags, ImGuiTreeNodeFlags_SpanAllColumns); ImGui::SameLine(); HelpMarker("For use in Tables only."); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_AllowOverlap", &base_flags, ImGuiTreeNodeFlags_AllowOverlap); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_Framed", &base_flags, ImGuiTreeNodeFlags_Framed); ImGui::SameLine(); HelpMarker("Draw frame with background (e.g. for CollapsingHeader)"); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_NavLeftJumpsBackHere", &base_flags, ImGuiTreeNodeFlags_NavLeftJumpsBackHere); + ImGui::Checkbox("Align label with current X position", &align_label_with_current_x_position); + ImGui::Checkbox("Test tree node as drag source", &test_drag_and_drop); + ImGui::Text("Hello!"); + if (align_label_with_current_x_position) + ImGui::Unindent(ImGui::GetTreeNodeToLabelSpacing()); + + // 'selection_mask' is dumb representation of what may be user-side selection state. + // You may retain selection state inside or outside your objects in whatever format you see fit. + // 'node_clicked' is temporary storage of what node we have clicked to process selection at the end + /// of the loop. May be a pointer to your own node type, etc. + static int selection_mask = (1 << 2); + int node_clicked = -1; + for (int i = 0; i < 6; i++) + { + // Disable the default "open on single-click behavior" + set Selected flag according to our selection. + // To alter selection we use IsItemClicked() && !IsItemToggledOpen(), so clicking on an arrow doesn't alter selection. + ImGuiTreeNodeFlags node_flags = base_flags; + const bool is_selected = (selection_mask & (1 << i)) != 0; + if (is_selected) + node_flags |= ImGuiTreeNodeFlags_Selected; + if (i < 3) + { + // Items 0..2 are Tree Node + bool node_open = ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Node %d", i); + if (ImGui::IsItemClicked() && !ImGui::IsItemToggledOpen()) + node_clicked = i; + if (test_drag_and_drop && ImGui::BeginDragDropSource()) + { + ImGui::SetDragDropPayload("_TREENODE", NULL, 0); + ImGui::Text("This is a drag and drop source"); + ImGui::EndDragDropSource(); + } + if (i == 2 && (base_flags & ImGuiTreeNodeFlags_SpanTextWidth)) + { + // Item 2 has an additional inline button to help demonstrate SpanTextWidth. + ImGui::SameLine(); + if (ImGui::SmallButton("button")) {} + } + if (node_open) + { + ImGui::BulletText("Blah blah\nBlah Blah"); + ImGui::SameLine(); + ImGui::SmallButton("Button"); + ImGui::TreePop(); + } + } + else + { + // Items 3..5 are Tree Leaves + // The only reason we use TreeNode at all is to allow selection of the leaf. Otherwise we can + // use BulletText() or advance the cursor by GetTreeNodeToLabelSpacing() and call Text(). + node_flags |= ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen; // ImGuiTreeNodeFlags_Bullet + ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Leaf %d", i); + if (ImGui::IsItemClicked() && !ImGui::IsItemToggledOpen()) + node_clicked = i; + if (test_drag_and_drop && ImGui::BeginDragDropSource()) + { + ImGui::SetDragDropPayload("_TREENODE", NULL, 0); + ImGui::Text("This is a drag and drop source"); + ImGui::EndDragDropSource(); + } + } + } + if (node_clicked != -1) + { + // Update selection state + // (process outside of tree loop to avoid visual inconsistencies during the clicking frame) + if (ImGui::GetIO().KeyCtrl) + selection_mask ^= (1 << node_clicked); // CTRL+click to toggle + else //if (!(selection_mask & (1 << node_clicked))) // Depending on selection behavior you want, may want to preserve selection when clicking on item that is part of the selection + selection_mask = (1 << node_clicked); // Click to single-select + } + if (align_label_with_current_x_position) + ImGui::Indent(ImGui::GetTreeNodeToLabelSpacing()); + ImGui::TreePop(); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Collapsing Headers"); + if (ImGui::TreeNode("Collapsing Headers")) + { + static bool closable_group = true; + ImGui::Checkbox("Show 2nd header", &closable_group); + if (ImGui::CollapsingHeader("Header", ImGuiTreeNodeFlags_None)) + { + ImGui::Text("IsItemHovered: %d", ImGui::IsItemHovered()); + for (int i = 0; i < 5; i++) + ImGui::Text("Some content %d", i); + } + if (ImGui::CollapsingHeader("Header with a close button", &closable_group)) + { + ImGui::Text("IsItemHovered: %d", ImGui::IsItemHovered()); + for (int i = 0; i < 5; i++) + ImGui::Text("More content %d", i); + } + /* + if (ImGui::CollapsingHeader("Header with a bullet", ImGuiTreeNodeFlags_Bullet)) + ImGui::Text("IsItemHovered: %d", ImGui::IsItemHovered()); + */ + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Bullets"); + if (ImGui::TreeNode("Bullets")) + { + ImGui::BulletText("Bullet point 1"); + ImGui::BulletText("Bullet point 2\nOn multiple lines"); + if (ImGui::TreeNode("Tree node")) + { + ImGui::BulletText("Another bullet point"); + ImGui::TreePop(); + } + ImGui::Bullet(); ImGui::Text("Bullet point 3 (two calls)"); + ImGui::Bullet(); ImGui::SmallButton("Button"); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text"); + if (ImGui::TreeNode("Text")) + { + IMGUI_DEMO_MARKER("Widgets/Text/Colored Text"); + if (ImGui::TreeNode("Colorful Text")) + { + // Using shortcut. You can use PushStyleColor()/PopStyleColor() for more flexibility. + ImGui::TextColored(ImVec4(1.0f, 0.0f, 1.0f, 1.0f), "Pink"); + ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "Yellow"); + ImGui::TextDisabled("Disabled"); + ImGui::SameLine(); HelpMarker("The TextDisabled color is stored in ImGuiStyle."); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text/Word Wrapping"); + if (ImGui::TreeNode("Word Wrapping")) + { + // Using shortcut. You can use PushTextWrapPos()/PopTextWrapPos() for more flexibility. + ImGui::TextWrapped( + "This text should automatically wrap on the edge of the window. The current implementation " + "for text wrapping follows simple rules suitable for English and possibly other languages."); + ImGui::Spacing(); + + static float wrap_width = 200.0f; + ImGui::SliderFloat("Wrap width", &wrap_width, -20, 600, "%.0f"); + + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + for (int n = 0; n < 2; n++) + { + ImGui::Text("Test paragraph %d:", n); + ImVec2 pos = ImGui::GetCursorScreenPos(); + ImVec2 marker_min = ImVec2(pos.x + wrap_width, pos.y); + ImVec2 marker_max = ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight()); + ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width); + if (n == 0) + ImGui::Text("The lazy dog is a good dog. This paragraph should fit within %.0f pixels. Testing a 1 character word. The quick brown fox jumps over the lazy dog.", wrap_width); + else + ImGui::Text("aaaaaaaa bbbbbbbb, c cccccccc,dddddddd. d eeeeeeee ffffffff. gggggggg!hhhhhhhh"); + + // Draw actual text bounding box, following by marker of our expected limit (should not overlap!) + draw_list->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + draw_list->AddRectFilled(marker_min, marker_max, IM_COL32(255, 0, 255, 255)); + ImGui::PopTextWrapPos(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text/UTF-8 Text"); + if (ImGui::TreeNode("UTF-8 Text")) + { + // UTF-8 test with Japanese characters + // (Needs a suitable font? Try "Google Noto" or "Arial Unicode". See docs/FONTS.md for details.) + // - From C++11 you can use the u8"my text" syntax to encode literal strings as UTF-8 + // - For earlier compiler, you may be able to encode your sources as UTF-8 (e.g. in Visual Studio, you + // can save your source files as 'UTF-8 without signature'). + // - FOR THIS DEMO FILE ONLY, BECAUSE WE WANT TO SUPPORT OLD COMPILERS, WE ARE *NOT* INCLUDING RAW UTF-8 + // CHARACTERS IN THIS SOURCE FILE. Instead we are encoding a few strings with hexadecimal constants. + // Don't do this in your application! Please use u8"text in any language" in your application! + // Note that characters values are preserved even by InputText() if the font cannot be displayed, + // so you can safely copy & paste garbled characters into another application. + ImGui::TextWrapped( + "CJK text will only appear if the font was loaded with the appropriate CJK character ranges. " + "Call io.Fonts->AddFontFromFileTTF() manually to load extra character ranges. " + "Read docs/FONTS.md for details."); + ImGui::Text("Hiragana: \xe3\x81\x8b\xe3\x81\x8d\xe3\x81\x8f\xe3\x81\x91\xe3\x81\x93 (kakikukeko)"); + ImGui::Text("Kanjis: \xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e (nihongo)"); + static char buf[32] = "\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e"; + //static char buf[32] = u8"NIHONGO"; // <- this is how you would write it with C++11, using real kanjis + ImGui::InputText("UTF-8 input", buf, IM_ARRAYSIZE(buf)); + ImGui::TreePop(); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Images"); + if (ImGui::TreeNode("Images")) + { + ImGuiIO& io = ImGui::GetIO(); + ImGui::TextWrapped( + "Below we are displaying the font texture (which is the only texture we have access to in this demo). " + "Use the 'ImTextureID' type as storage to pass pointers or identifier to your own texture data. " + "Hover the texture for a zoomed view!"); + + // Below we are displaying the font texture because it is the only texture we have access to inside the demo! + // Remember that ImTextureID is just storage for whatever you want it to be. It is essentially a value that + // will be passed to the rendering backend via the ImDrawCmd structure. + // If you use one of the default imgui_impl_XXXX.cpp rendering backend, they all have comments at the top + // of their respective source file to specify what they expect to be stored in ImTextureID, for example: + // - The imgui_impl_dx11.cpp renderer expect a 'ID3D11ShaderResourceView*' pointer + // - The imgui_impl_opengl3.cpp renderer expect a GLuint OpenGL texture identifier, etc. + // More: + // - If you decided that ImTextureID = MyEngineTexture*, then you can pass your MyEngineTexture* pointers + // to ImGui::Image(), and gather width/height through your own functions, etc. + // - You can use ShowMetricsWindow() to inspect the draw data that are being passed to your renderer, + // it will help you debug issues if you are confused about it. + // - Consider using the lower-level ImDrawList::AddImage() API, via ImGui::GetWindowDrawList()->AddImage(). + // - Read https://github.com/ocornut/imgui/blob/master/docs/FAQ.md + // - Read https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples + ImTextureID my_tex_id = io.Fonts->TexID; + float my_tex_w = (float)io.Fonts->TexWidth; + float my_tex_h = (float)io.Fonts->TexHeight; + { + static bool use_text_color_for_tint = false; + ImGui::Checkbox("Use Text Color for Tint", &use_text_color_for_tint); + ImGui::Text("%.0fx%.0f", my_tex_w, my_tex_h); + ImVec2 pos = ImGui::GetCursorScreenPos(); + ImVec2 uv_min = ImVec2(0.0f, 0.0f); // Top-left + ImVec2 uv_max = ImVec2(1.0f, 1.0f); // Lower-right + ImVec4 tint_col = use_text_color_for_tint ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint + ImVec4 border_col = ImGui::GetStyleColorVec4(ImGuiCol_Border); + ImGui::Image(my_tex_id, ImVec2(my_tex_w, my_tex_h), uv_min, uv_max, tint_col, border_col); + if (ImGui::BeginItemTooltip()) + { + float region_sz = 32.0f; + float region_x = io.MousePos.x - pos.x - region_sz * 0.5f; + float region_y = io.MousePos.y - pos.y - region_sz * 0.5f; + float zoom = 4.0f; + if (region_x < 0.0f) { region_x = 0.0f; } + else if (region_x > my_tex_w - region_sz) { region_x = my_tex_w - region_sz; } + if (region_y < 0.0f) { region_y = 0.0f; } + else if (region_y > my_tex_h - region_sz) { region_y = my_tex_h - region_sz; } + ImGui::Text("Min: (%.2f, %.2f)", region_x, region_y); + ImGui::Text("Max: (%.2f, %.2f)", region_x + region_sz, region_y + region_sz); + ImVec2 uv0 = ImVec2((region_x) / my_tex_w, (region_y) / my_tex_h); + ImVec2 uv1 = ImVec2((region_x + region_sz) / my_tex_w, (region_y + region_sz) / my_tex_h); + ImGui::Image(my_tex_id, ImVec2(region_sz * zoom, region_sz * zoom), uv0, uv1, tint_col, border_col); + ImGui::EndTooltip(); + } + } + + IMGUI_DEMO_MARKER("Widgets/Images/Textured buttons"); + ImGui::TextWrapped("And now some textured buttons.."); + static int pressed_count = 0; + for (int i = 0; i < 8; i++) + { + // UV coordinates are often (0.0f, 0.0f) and (1.0f, 1.0f) to display an entire textures. + // Here are trying to display only a 32x32 pixels area of the texture, hence the UV computation. + // Read about UV coordinates here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples + ImGui::PushID(i); + if (i > 0) + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(i - 1.0f, i - 1.0f)); + ImVec2 size = ImVec2(32.0f, 32.0f); // Size of the image we want to make visible + ImVec2 uv0 = ImVec2(0.0f, 0.0f); // UV coordinates for lower-left + ImVec2 uv1 = ImVec2(32.0f / my_tex_w, 32.0f / my_tex_h); // UV coordinates for (32,32) in our texture + ImVec4 bg_col = ImVec4(0.0f, 0.0f, 0.0f, 1.0f); // Black background + ImVec4 tint_col = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint + if (ImGui::ImageButton("", my_tex_id, size, uv0, uv1, bg_col, tint_col)) + pressed_count += 1; + if (i > 0) + ImGui::PopStyleVar(); + ImGui::PopID(); + ImGui::SameLine(); + } + ImGui::NewLine(); + ImGui::Text("Pressed %d times.", pressed_count); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Combo"); + if (ImGui::TreeNode("Combo")) + { + // Combo Boxes are also called "Dropdown" in other systems + // Expose flags as checkbox for the demo + static ImGuiComboFlags flags = 0; + ImGui::CheckboxFlags("ImGuiComboFlags_PopupAlignLeft", &flags, ImGuiComboFlags_PopupAlignLeft); + ImGui::SameLine(); HelpMarker("Only makes a difference if the popup is larger than the combo"); + if (ImGui::CheckboxFlags("ImGuiComboFlags_NoArrowButton", &flags, ImGuiComboFlags_NoArrowButton)) + flags &= ~ImGuiComboFlags_NoPreview; // Clear incompatible flags + if (ImGui::CheckboxFlags("ImGuiComboFlags_NoPreview", &flags, ImGuiComboFlags_NoPreview)) + flags &= ~(ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_WidthFitPreview); // Clear incompatible flags + if (ImGui::CheckboxFlags("ImGuiComboFlags_WidthFitPreview", &flags, ImGuiComboFlags_WidthFitPreview)) + flags &= ~ImGuiComboFlags_NoPreview; + + // Override default popup height + if (ImGui::CheckboxFlags("ImGuiComboFlags_HeightSmall", &flags, ImGuiComboFlags_HeightSmall)) + flags &= ~(ImGuiComboFlags_HeightMask_ & ~ImGuiComboFlags_HeightSmall); + if (ImGui::CheckboxFlags("ImGuiComboFlags_HeightRegular", &flags, ImGuiComboFlags_HeightRegular)) + flags &= ~(ImGuiComboFlags_HeightMask_ & ~ImGuiComboFlags_HeightRegular); + if (ImGui::CheckboxFlags("ImGuiComboFlags_HeightLargest", &flags, ImGuiComboFlags_HeightLargest)) + flags &= ~(ImGuiComboFlags_HeightMask_ & ~ImGuiComboFlags_HeightLargest); + + // Using the generic BeginCombo() API, you have full control over how to display the combo contents. + // (your selection data could be an index, a pointer to the object, an id for the object, a flag intrusively + // stored in the object itself, etc.) + const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK", "LLLLLLL", "MMMM", "OOOOOOO" }; + static int item_selected_idx = 0; // Here we store our selection data as an index. + + // Pass in the preview value visible before opening the combo (it could technically be different contents or not pulled from items[]) + const char* combo_preview_value = items[item_selected_idx]; + + if (ImGui::BeginCombo("combo 1", combo_preview_value, flags)) + { + for (int n = 0; n < IM_ARRAYSIZE(items); n++) + { + const bool is_selected = (item_selected_idx == n); + if (ImGui::Selectable(items[n], is_selected)) + item_selected_idx = n; + + // Set the initial focus when opening the combo (scrolling + keyboard navigation focus) + if (is_selected) + ImGui::SetItemDefaultFocus(); + } + ImGui::EndCombo(); + } + + ImGui::Spacing(); + ImGui::SeparatorText("One-liner variants"); + HelpMarker("Flags above don't apply to this section."); + + // Simplified one-liner Combo() API, using values packed in a single constant string + // This is a convenience for when the selection set is small and known at compile-time. + static int item_current_2 = 0; + ImGui::Combo("combo 2 (one-liner)", &item_current_2, "aaaa\0bbbb\0cccc\0dddd\0eeee\0\0"); + + // Simplified one-liner Combo() using an array of const char* + // This is not very useful (may obsolete): prefer using BeginCombo()/EndCombo() for full control. + static int item_current_3 = -1; // If the selection isn't within 0..count, Combo won't display a preview + ImGui::Combo("combo 3 (array)", &item_current_3, items, IM_ARRAYSIZE(items)); + + // Simplified one-liner Combo() using an accessor function + static int item_current_4 = 0; + ImGui::Combo("combo 4 (function)", &item_current_4, [](void* data, int n) { return ((const char**)data)[n]; }, items, IM_ARRAYSIZE(items)); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/List Boxes"); + if (ImGui::TreeNode("List boxes")) + { + // BeginListBox() is essentially a thin wrapper to using BeginChild()/EndChild() + // using the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label. + // You may be tempted to simply use BeginChild() directly. However note that BeginChild() requires EndChild() + // to always be called (inconsistent with BeginListBox()/EndListBox()). + + // Using the generic BeginListBox() API, you have full control over how to display the combo contents. + // (your selection data could be an index, a pointer to the object, an id for the object, a flag intrusively + // stored in the object itself, etc.) + const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK", "LLLLLLL", "MMMM", "OOOOOOO" }; + static int item_selected_idx = 0; // Here we store our selected data as an index. + + static bool item_highlight = false; + int item_highlighted_idx = -1; // Here we store our highlighted data as an index. + ImGui::Checkbox("Highlight hovered item in second listbox", &item_highlight); + + if (ImGui::BeginListBox("listbox 1")) + { + for (int n = 0; n < IM_ARRAYSIZE(items); n++) + { + const bool is_selected = (item_selected_idx == n); + if (ImGui::Selectable(items[n], is_selected)) + item_selected_idx = n; + + if (item_highlight && ImGui::IsItemHovered()) + item_highlighted_idx = n; + + // Set the initial focus when opening the combo (scrolling + keyboard navigation focus) + if (is_selected) + ImGui::SetItemDefaultFocus(); + } + ImGui::EndListBox(); + } + ImGui::SameLine(); HelpMarker("Here we are sharing selection state between both boxes."); + + // Custom size: use all width, 5 items tall + ImGui::Text("Full-width:"); + if (ImGui::BeginListBox("##listbox 2", ImVec2(-FLT_MIN, 5 * ImGui::GetTextLineHeightWithSpacing()))) + { + for (int n = 0; n < IM_ARRAYSIZE(items); n++) + { + bool is_selected = (item_selected_idx == n); + ImGuiSelectableFlags flags = (item_highlighted_idx == n) ? ImGuiSelectableFlags_Highlight : 0; + if (ImGui::Selectable(items[n], is_selected, flags)) + item_selected_idx = n; + + // Set the initial focus when opening the combo (scrolling + keyboard navigation focus) + if (is_selected) + ImGui::SetItemDefaultFocus(); + } + ImGui::EndListBox(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Selectables"); + //ImGui::SetNextItemOpen(true, ImGuiCond_Once); + if (ImGui::TreeNode("Selectables")) + { + // Selectable() has 2 overloads: + // - The one taking "bool selected" as a read-only selection information. + // When Selectable() has been clicked it returns true and you can alter selection state accordingly. + // - The one taking "bool* p_selected" as a read-write selection information (convenient in some cases) + // The earlier is more flexible, as in real application your selection may be stored in many different ways + // and not necessarily inside a bool value (e.g. in flags within objects, as an external list, etc). + IMGUI_DEMO_MARKER("Widgets/Selectables/Basic"); + if (ImGui::TreeNode("Basic")) + { + static bool selection[5] = { false, true, false, false }; + ImGui::Selectable("1. I am selectable", &selection[0]); + ImGui::Selectable("2. I am selectable", &selection[1]); + ImGui::Selectable("3. I am selectable", &selection[2]); + if (ImGui::Selectable("4. I am double clickable", selection[3], ImGuiSelectableFlags_AllowDoubleClick)) + if (ImGui::IsMouseDoubleClicked(0)) + selection[3] = !selection[3]; + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Selectables/Rendering more items on the same line"); + if (ImGui::TreeNode("Rendering more items on the same line")) + { + // (1) Using SetNextItemAllowOverlap() + // (2) Using the Selectable() override that takes "bool* p_selected" parameter, the bool value is toggled automatically. + static bool selected[3] = { false, false, false }; + ImGui::SetNextItemAllowOverlap(); ImGui::Selectable("main.c", &selected[0]); ImGui::SameLine(); ImGui::SmallButton("Link 1"); + ImGui::SetNextItemAllowOverlap(); ImGui::Selectable("Hello.cpp", &selected[1]); ImGui::SameLine(); ImGui::SmallButton("Link 2"); + ImGui::SetNextItemAllowOverlap(); ImGui::Selectable("Hello.h", &selected[2]); ImGui::SameLine(); ImGui::SmallButton("Link 3"); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Selectables/In Tables"); + if (ImGui::TreeNode("In Tables")) + { + static bool selected[10] = {}; + + if (ImGui::BeginTable("split1", 3, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_Borders)) + { + for (int i = 0; i < 10; i++) + { + char label[32]; + sprintf(label, "Item %d", i); + ImGui::TableNextColumn(); + ImGui::Selectable(label, &selected[i]); // FIXME-TABLE: Selection overlap + } + ImGui::EndTable(); + } + ImGui::Spacing(); + if (ImGui::BeginTable("split2", 3, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_Borders)) + { + for (int i = 0; i < 10; i++) + { + char label[32]; + sprintf(label, "Item %d", i); + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + ImGui::Selectable(label, &selected[i], ImGuiSelectableFlags_SpanAllColumns); + ImGui::TableNextColumn(); + ImGui::Text("Some other contents"); + ImGui::TableNextColumn(); + ImGui::Text("123456"); + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Selectables/Grid"); + if (ImGui::TreeNode("Grid")) + { + static char selected[4][4] = { { 1, 0, 0, 0 }, { 0, 1, 0, 0 }, { 0, 0, 1, 0 }, { 0, 0, 0, 1 } }; + + // Add in a bit of silly fun... + const float time = (float)ImGui::GetTime(); + const bool winning_state = memchr(selected, 0, sizeof(selected)) == NULL; // If all cells are selected... + if (winning_state) + ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(0.5f + 0.5f * cosf(time * 2.0f), 0.5f + 0.5f * sinf(time * 3.0f))); + + for (int y = 0; y < 4; y++) + for (int x = 0; x < 4; x++) + { + if (x > 0) + ImGui::SameLine(); + ImGui::PushID(y * 4 + x); + if (ImGui::Selectable("Sailor", selected[y][x] != 0, 0, ImVec2(50, 50))) + { + // Toggle clicked cell + toggle neighbors + selected[y][x] ^= 1; + if (x > 0) { selected[y][x - 1] ^= 1; } + if (x < 3) { selected[y][x + 1] ^= 1; } + if (y > 0) { selected[y - 1][x] ^= 1; } + if (y < 3) { selected[y + 1][x] ^= 1; } + } + ImGui::PopID(); + } + + if (winning_state) + ImGui::PopStyleVar(); + ImGui::TreePop(); + } + IMGUI_DEMO_MARKER("Widgets/Selectables/Alignment"); + if (ImGui::TreeNode("Alignment")) + { + HelpMarker( + "By default, Selectables uses style.SelectableTextAlign but it can be overridden on a per-item " + "basis using PushStyleVar(). You'll probably want to always keep your default situation to " + "left-align otherwise it becomes difficult to layout multiple items on a same line"); + static bool selected[3 * 3] = { true, false, true, false, true, false, true, false, true }; + for (int y = 0; y < 3; y++) + { + for (int x = 0; x < 3; x++) + { + ImVec2 alignment = ImVec2((float)x / 2.0f, (float)y / 2.0f); + char name[32]; + sprintf(name, "(%.1f,%.1f)", alignment.x, alignment.y); + if (x > 0) ImGui::SameLine(); + ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, alignment); + ImGui::Selectable(name, &selected[3 * y + x], ImGuiSelectableFlags_None, ImVec2(80, 80)); + ImGui::PopStyleVar(); + } + } + ImGui::TreePop(); + } + ImGui::TreePop(); + } + + ShowDemoWindowMultiSelect(demo_data); + + // To wire InputText() with std::string or any other custom string type, + // see the "Text Input > Resize Callback" section of this demo, and the misc/cpp/imgui_stdlib.h file. + IMGUI_DEMO_MARKER("Widgets/Text Input"); + if (ImGui::TreeNode("Text Input")) + { + IMGUI_DEMO_MARKER("Widgets/Text Input/Multi-line Text Input"); + if (ImGui::TreeNode("Multi-line Text Input")) + { + // Note: we are using a fixed-sized buffer for simplicity here. See ImGuiInputTextFlags_CallbackResize + // and the code in misc/cpp/imgui_stdlib.h for how to setup InputText() for dynamically resizing strings. + static char text[1024 * 16] = + "/*\n" + " The Pentium F00F bug, shorthand for F0 0F C7 C8,\n" + " the hexadecimal encoding of one offending instruction,\n" + " more formally, the invalid operand with locked CMPXCHG8B\n" + " instruction bug, is a design flaw in the majority of\n" + " Intel Pentium, Pentium MMX, and Pentium OverDrive\n" + " processors (all in the P5 microarchitecture).\n" + "*/\n\n" + "label:\n" + "\tlock cmpxchg8b eax\n"; + + static ImGuiInputTextFlags flags = ImGuiInputTextFlags_AllowTabInput; + HelpMarker("You can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputTextMultiline() to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example. (This is not demonstrated in imgui_demo.cpp because we don't want to include in here)"); + ImGui::CheckboxFlags("ImGuiInputTextFlags_ReadOnly", &flags, ImGuiInputTextFlags_ReadOnly); + ImGui::CheckboxFlags("ImGuiInputTextFlags_AllowTabInput", &flags, ImGuiInputTextFlags_AllowTabInput); + ImGui::SameLine(); HelpMarker("When _AllowTabInput is set, passing through the widget with Tabbing doesn't automatically activate it, in order to also cycling through subsequent widgets."); + ImGui::CheckboxFlags("ImGuiInputTextFlags_CtrlEnterForNewLine", &flags, ImGuiInputTextFlags_CtrlEnterForNewLine); + ImGui::InputTextMultiline("##source", text, IM_ARRAYSIZE(text), ImVec2(-FLT_MIN, ImGui::GetTextLineHeight() * 16), flags); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text Input/Filtered Text Input"); + if (ImGui::TreeNode("Filtered Text Input")) + { + struct TextFilters + { + // Modify character input by altering 'data->Eventchar' (ImGuiInputTextFlags_CallbackCharFilter callback) + static int FilterCasingSwap(ImGuiInputTextCallbackData* data) + { + if (data->EventChar >= 'a' && data->EventChar <= 'z') { data->EventChar -= 'a' - 'A'; } // Lowercase becomes uppercase + else if (data->EventChar >= 'A' && data->EventChar <= 'Z') { data->EventChar += 'a' - 'A'; } // Uppercase becomes lowercase + return 0; + } + + // Return 0 (pass) if the character is 'i' or 'm' or 'g' or 'u' or 'i', otherwise return 1 (filter out) + static int FilterImGuiLetters(ImGuiInputTextCallbackData* data) + { + if (data->EventChar < 256 && strchr("imgui", (char)data->EventChar)) + return 0; + return 1; + } + }; + + static char buf1[32] = ""; ImGui::InputText("default", buf1, 32); + static char buf2[32] = ""; ImGui::InputText("decimal", buf2, 32, ImGuiInputTextFlags_CharsDecimal); + static char buf3[32] = ""; ImGui::InputText("hexadecimal", buf3, 32, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase); + static char buf4[32] = ""; ImGui::InputText("uppercase", buf4, 32, ImGuiInputTextFlags_CharsUppercase); + static char buf5[32] = ""; ImGui::InputText("no blank", buf5, 32, ImGuiInputTextFlags_CharsNoBlank); + static char buf6[32] = ""; ImGui::InputText("casing swap", buf6, 32, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterCasingSwap); // Use CharFilter callback to replace characters. + static char buf7[32] = ""; ImGui::InputText("\"imgui\"", buf7, 32, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterImGuiLetters); // Use CharFilter callback to disable some characters. + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text Input/Password input"); + if (ImGui::TreeNode("Password Input")) + { + static char password[64] = "password123"; + ImGui::InputText("password", password, IM_ARRAYSIZE(password), ImGuiInputTextFlags_Password); + ImGui::SameLine(); HelpMarker("Display all characters as '*'.\nDisable clipboard cut and copy.\nDisable logging.\n"); + ImGui::InputTextWithHint("password (w/ hint)", "", password, IM_ARRAYSIZE(password), ImGuiInputTextFlags_Password); + ImGui::InputText("password (clear)", password, IM_ARRAYSIZE(password)); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text Input/Completion, History, Edit Callbacks"); + if (ImGui::TreeNode("Completion, History, Edit Callbacks")) + { + struct Funcs + { + static int MyCallback(ImGuiInputTextCallbackData* data) + { + if (data->EventFlag == ImGuiInputTextFlags_CallbackCompletion) + { + data->InsertChars(data->CursorPos, ".."); + } + else if (data->EventFlag == ImGuiInputTextFlags_CallbackHistory) + { + if (data->EventKey == ImGuiKey_UpArrow) + { + data->DeleteChars(0, data->BufTextLen); + data->InsertChars(0, "Pressed Up!"); + data->SelectAll(); + } + else if (data->EventKey == ImGuiKey_DownArrow) + { + data->DeleteChars(0, data->BufTextLen); + data->InsertChars(0, "Pressed Down!"); + data->SelectAll(); + } + } + else if (data->EventFlag == ImGuiInputTextFlags_CallbackEdit) + { + // Toggle casing of first character + char c = data->Buf[0]; + if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')) data->Buf[0] ^= 32; + data->BufDirty = true; + + // Increment a counter + int* p_int = (int*)data->UserData; + *p_int = *p_int + 1; + } + return 0; + } + }; + static char buf1[64]; + ImGui::InputText("Completion", buf1, 64, ImGuiInputTextFlags_CallbackCompletion, Funcs::MyCallback); + ImGui::SameLine(); HelpMarker( + "Here we append \"..\" each time Tab is pressed. " + "See 'Examples>Console' for a more meaningful demonstration of using this callback."); + + static char buf2[64]; + ImGui::InputText("History", buf2, 64, ImGuiInputTextFlags_CallbackHistory, Funcs::MyCallback); + ImGui::SameLine(); HelpMarker( + "Here we replace and select text each time Up/Down are pressed. " + "See 'Examples>Console' for a more meaningful demonstration of using this callback."); + + static char buf3[64]; + static int edit_count = 0; + ImGui::InputText("Edit", buf3, 64, ImGuiInputTextFlags_CallbackEdit, Funcs::MyCallback, (void*)&edit_count); + ImGui::SameLine(); HelpMarker( + "Here we toggle the casing of the first character on every edit + count edits."); + ImGui::SameLine(); ImGui::Text("(%d)", edit_count); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text Input/Resize Callback"); + if (ImGui::TreeNode("Resize Callback")) + { + // To wire InputText() with std::string or any other custom string type, + // you can use the ImGuiInputTextFlags_CallbackResize flag + create a custom ImGui::InputText() wrapper + // using your preferred type. See misc/cpp/imgui_stdlib.h for an implementation of this using std::string. + HelpMarker( + "Using ImGuiInputTextFlags_CallbackResize to wire your custom string type to InputText().\n\n" + "See misc/cpp/imgui_stdlib.h for an implementation of this for std::string."); + struct Funcs + { + static int MyResizeCallback(ImGuiInputTextCallbackData* data) + { + if (data->EventFlag == ImGuiInputTextFlags_CallbackResize) + { + ImVector* my_str = (ImVector*)data->UserData; + IM_ASSERT(my_str->begin() == data->Buf); + my_str->resize(data->BufSize); // NB: On resizing calls, generally data->BufSize == data->BufTextLen + 1 + data->Buf = my_str->begin(); + } + return 0; + } + + // Note: Because ImGui:: is a namespace you would typically add your own function into the namespace. + // For example, you code may declare a function 'ImGui::InputText(const char* label, MyString* my_str)' + static bool MyInputTextMultiline(const char* label, ImVector* my_str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0) + { + IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0); + return ImGui::InputTextMultiline(label, my_str->begin(), (size_t)my_str->size(), size, flags | ImGuiInputTextFlags_CallbackResize, Funcs::MyResizeCallback, (void*)my_str); + } + }; + + // For this demo we are using ImVector as a string container. + // Note that because we need to store a terminating zero character, our size/capacity are 1 more + // than usually reported by a typical string class. + static ImVector my_str; + if (my_str.empty()) + my_str.push_back(0); + Funcs::MyInputTextMultiline("##MyStr", &my_str, ImVec2(-FLT_MIN, ImGui::GetTextLineHeight() * 16)); + ImGui::Text("Data: %p\nSize: %d\nCapacity: %d", (void*)my_str.begin(), my_str.size(), my_str.capacity()); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text Input/Miscellaneous"); + if (ImGui::TreeNode("Miscellaneous")) + { + static char buf1[16]; + static ImGuiInputTextFlags flags = ImGuiInputTextFlags_EscapeClearsAll; + ImGui::CheckboxFlags("ImGuiInputTextFlags_EscapeClearsAll", &flags, ImGuiInputTextFlags_EscapeClearsAll); + ImGui::CheckboxFlags("ImGuiInputTextFlags_ReadOnly", &flags, ImGuiInputTextFlags_ReadOnly); + ImGui::CheckboxFlags("ImGuiInputTextFlags_NoUndoRedo", &flags, ImGuiInputTextFlags_NoUndoRedo); + ImGui::InputText("Hello", buf1, IM_ARRAYSIZE(buf1), flags); + ImGui::TreePop(); + } + + ImGui::TreePop(); + } + + // Tabs + IMGUI_DEMO_MARKER("Widgets/Tabs"); + if (ImGui::TreeNode("Tabs")) + { + IMGUI_DEMO_MARKER("Widgets/Tabs/Basic"); + if (ImGui::TreeNode("Basic")) + { + ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None; + if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags)) + { + if (ImGui::BeginTabItem("Avocado")) + { + ImGui::Text("This is the Avocado tab!\nblah blah blah blah blah"); + ImGui::EndTabItem(); + } + if (ImGui::BeginTabItem("Broccoli")) + { + ImGui::Text("This is the Broccoli tab!\nblah blah blah blah blah"); + ImGui::EndTabItem(); + } + if (ImGui::BeginTabItem("Cucumber")) + { + ImGui::Text("This is the Cucumber tab!\nblah blah blah blah blah"); + ImGui::EndTabItem(); + } + ImGui::EndTabBar(); + } + ImGui::Separator(); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Tabs/Advanced & Close Button"); + if (ImGui::TreeNode("Advanced & Close Button")) + { + // Expose a couple of the available flags. In most cases you may just call BeginTabBar() with no flags (0). + static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable; + ImGui::CheckboxFlags("ImGuiTabBarFlags_Reorderable", &tab_bar_flags, ImGuiTabBarFlags_Reorderable); + ImGui::CheckboxFlags("ImGuiTabBarFlags_AutoSelectNewTabs", &tab_bar_flags, ImGuiTabBarFlags_AutoSelectNewTabs); + ImGui::CheckboxFlags("ImGuiTabBarFlags_TabListPopupButton", &tab_bar_flags, ImGuiTabBarFlags_TabListPopupButton); + ImGui::CheckboxFlags("ImGuiTabBarFlags_NoCloseWithMiddleMouseButton", &tab_bar_flags, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton); + ImGui::CheckboxFlags("ImGuiTabBarFlags_DrawSelectedOverline", &tab_bar_flags, ImGuiTabBarFlags_DrawSelectedOverline); + if ((tab_bar_flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0) + tab_bar_flags |= ImGuiTabBarFlags_FittingPolicyDefault_; + if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyResizeDown", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyResizeDown)) + tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyResizeDown); + if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyScroll", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyScroll)) + tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyScroll); + + // Tab Bar + ImGui::AlignTextToFramePadding(); + ImGui::Text("Opened:"); + const char* names[4] = { "Artichoke", "Beetroot", "Celery", "Daikon" }; + static bool opened[4] = { true, true, true, true }; // Persistent user state + for (int n = 0; n < IM_ARRAYSIZE(opened); n++) + { + ImGui::SameLine(); + ImGui::Checkbox(names[n], &opened[n]); + } + + // Passing a bool* to BeginTabItem() is similar to passing one to Begin(): + // the underlying bool will be set to false when the tab is closed. + if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags)) + { + for (int n = 0; n < IM_ARRAYSIZE(opened); n++) + if (opened[n] && ImGui::BeginTabItem(names[n], &opened[n], ImGuiTabItemFlags_None)) + { + ImGui::Text("This is the %s tab!", names[n]); + if (n & 1) + ImGui::Text("I am an odd tab."); + ImGui::EndTabItem(); + } + ImGui::EndTabBar(); + } + ImGui::Separator(); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Tabs/TabItemButton & Leading-Trailing flags"); + if (ImGui::TreeNode("TabItemButton & Leading/Trailing flags")) + { + static ImVector active_tabs; + static int next_tab_id = 0; + if (next_tab_id == 0) // Initialize with some default tabs + for (int i = 0; i < 3; i++) + active_tabs.push_back(next_tab_id++); + + // TabItemButton() and Leading/Trailing flags are distinct features which we will demo together. + // (It is possible to submit regular tabs with Leading/Trailing flags, or TabItemButton tabs without Leading/Trailing flags... + // but they tend to make more sense together) + static bool show_leading_button = true; + static bool show_trailing_button = true; + ImGui::Checkbox("Show Leading TabItemButton()", &show_leading_button); + ImGui::Checkbox("Show Trailing TabItemButton()", &show_trailing_button); + + // Expose some other flags which are useful to showcase how they interact with Leading/Trailing tabs + static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_AutoSelectNewTabs | ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_FittingPolicyResizeDown; + ImGui::CheckboxFlags("ImGuiTabBarFlags_TabListPopupButton", &tab_bar_flags, ImGuiTabBarFlags_TabListPopupButton); + if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyResizeDown", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyResizeDown)) + tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyResizeDown); + if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyScroll", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyScroll)) + tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyScroll); + + if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags)) + { + // Demo a Leading TabItemButton(): click the "?" button to open a menu + if (show_leading_button) + if (ImGui::TabItemButton("?", ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_NoTooltip)) + ImGui::OpenPopup("MyHelpMenu"); + if (ImGui::BeginPopup("MyHelpMenu")) + { + ImGui::Selectable("Hello!"); + ImGui::EndPopup(); + } + + // Demo Trailing Tabs: click the "+" button to add a new tab. + // (In your app you may want to use a font icon instead of the "+") + // We submit it before the regular tabs, but thanks to the ImGuiTabItemFlags_Trailing flag it will always appear at the end. + if (show_trailing_button) + if (ImGui::TabItemButton("+", ImGuiTabItemFlags_Trailing | ImGuiTabItemFlags_NoTooltip)) + active_tabs.push_back(next_tab_id++); // Add new tab + + // Submit our regular tabs + for (int n = 0; n < active_tabs.Size; ) + { + bool open = true; + char name[16]; + snprintf(name, IM_ARRAYSIZE(name), "%04d", active_tabs[n]); + if (ImGui::BeginTabItem(name, &open, ImGuiTabItemFlags_None)) + { + ImGui::Text("This is the %s tab!", name); + ImGui::EndTabItem(); + } + + if (!open) + active_tabs.erase(active_tabs.Data + n); + else + n++; + } + + ImGui::EndTabBar(); + } + ImGui::Separator(); + ImGui::TreePop(); + } + ImGui::TreePop(); + } + + // Plot/Graph widgets are not very good. + // Consider using a third-party library such as ImPlot: https://github.com/epezent/implot + // (see others https://github.com/ocornut/imgui/wiki/Useful-Extensions) + IMGUI_DEMO_MARKER("Widgets/Plotting"); + if (ImGui::TreeNode("Plotting")) + { + static bool animate = true; + ImGui::Checkbox("Animate", &animate); + + // Plot as lines and plot as histogram + static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f }; + ImGui::PlotLines("Frame Times", arr, IM_ARRAYSIZE(arr)); + ImGui::PlotHistogram("Histogram", arr, IM_ARRAYSIZE(arr), 0, NULL, 0.0f, 1.0f, ImVec2(0, 80.0f)); + //ImGui::SameLine(); HelpMarker("Consider using ImPlot instead!"); + + // Fill an array of contiguous float values to plot + // Tip: If your float aren't contiguous but part of a structure, you can pass a pointer to your first float + // and the sizeof() of your structure in the "stride" parameter. + static float values[90] = {}; + static int values_offset = 0; + static double refresh_time = 0.0; + if (!animate || refresh_time == 0.0) + refresh_time = ImGui::GetTime(); + while (refresh_time < ImGui::GetTime()) // Create data at fixed 60 Hz rate for the demo + { + static float phase = 0.0f; + values[values_offset] = cosf(phase); + values_offset = (values_offset + 1) % IM_ARRAYSIZE(values); + phase += 0.10f * values_offset; + refresh_time += 1.0f / 60.0f; + } + + // Plots can display overlay texts + // (in this example, we will display an average value) + { + float average = 0.0f; + for (int n = 0; n < IM_ARRAYSIZE(values); n++) + average += values[n]; + average /= (float)IM_ARRAYSIZE(values); + char overlay[32]; + sprintf(overlay, "avg %f", average); + ImGui::PlotLines("Lines", values, IM_ARRAYSIZE(values), values_offset, overlay, -1.0f, 1.0f, ImVec2(0, 80.0f)); + } + + // Use functions to generate output + // FIXME: This is actually VERY awkward because current plot API only pass in indices. + // We probably want an API passing floats and user provide sample rate/count. + struct Funcs + { + static float Sin(void*, int i) { return sinf(i * 0.1f); } + static float Saw(void*, int i) { return (i & 1) ? 1.0f : -1.0f; } + }; + static int func_type = 0, display_count = 70; + ImGui::SeparatorText("Functions"); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::Combo("func", &func_type, "Sin\0Saw\0"); + ImGui::SameLine(); + ImGui::SliderInt("Sample count", &display_count, 1, 400); + float (*func)(void*, int) = (func_type == 0) ? Funcs::Sin : Funcs::Saw; + ImGui::PlotLines("Lines", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80)); + ImGui::PlotHistogram("Histogram", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80)); + ImGui::Separator(); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Progress Bars"); + if (ImGui::TreeNode("Progress Bars")) + { + // Animate a simple progress bar + static float progress = 0.0f, progress_dir = 1.0f; + progress += progress_dir * 0.4f * ImGui::GetIO().DeltaTime; + if (progress >= +1.1f) { progress = +1.1f; progress_dir *= -1.0f; } + if (progress <= -0.1f) { progress = -0.1f; progress_dir *= -1.0f; } + + // Typically we would use ImVec2(-1.0f,0.0f) or ImVec2(-FLT_MIN,0.0f) to use all available width, + // or ImVec2(width,0.0f) for a specified width. ImVec2(0.0f,0.0f) uses ItemWidth. + ImGui::ProgressBar(progress, ImVec2(0.0f, 0.0f)); + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x); + ImGui::Text("Progress Bar"); + + float progress_saturated = IM_CLAMP(progress, 0.0f, 1.0f); + char buf[32]; + sprintf(buf, "%d/%d", (int)(progress_saturated * 1753), 1753); + ImGui::ProgressBar(progress, ImVec2(0.f, 0.f), buf); + + // Pass an animated negative value, e.g. -1.0f * (float)ImGui::GetTime() is the recommended value. + // Adjust the factor if you want to adjust the animation speed. + ImGui::ProgressBar(-1.0f * (float)ImGui::GetTime(), ImVec2(0.0f, 0.0f), "Searching.."); + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x); + ImGui::Text("Indeterminate"); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Color"); + if (ImGui::TreeNode("Color/Picker Widgets")) + { + static ImVec4 color = ImVec4(114.0f / 255.0f, 144.0f / 255.0f, 154.0f / 255.0f, 200.0f / 255.0f); + + static bool alpha_preview = true; + static bool alpha_half_preview = false; + static bool drag_and_drop = true; + static bool options_menu = true; + static bool hdr = false; + ImGui::SeparatorText("Options"); + ImGui::Checkbox("With Alpha Preview", &alpha_preview); + ImGui::Checkbox("With Half Alpha Preview", &alpha_half_preview); + ImGui::Checkbox("With Drag and Drop", &drag_and_drop); + ImGui::Checkbox("With Options Menu", &options_menu); ImGui::SameLine(); HelpMarker("Right-click on the individual color widget to show options."); + ImGui::Checkbox("With HDR", &hdr); ImGui::SameLine(); HelpMarker("Currently all this does is to lift the 0..1 limits on dragging widgets."); + ImGuiColorEditFlags misc_flags = (hdr ? ImGuiColorEditFlags_HDR : 0) | (drag_and_drop ? 0 : ImGuiColorEditFlags_NoDragDrop) | (alpha_half_preview ? ImGuiColorEditFlags_AlphaPreviewHalf : (alpha_preview ? ImGuiColorEditFlags_AlphaPreview : 0)) | (options_menu ? 0 : ImGuiColorEditFlags_NoOptions); + + IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit"); + ImGui::SeparatorText("Inline color editor"); + ImGui::Text("Color widget:"); + ImGui::SameLine(); HelpMarker( + "Click on the color square to open a color picker.\n" + "CTRL+click on individual component to input value.\n"); + ImGui::ColorEdit3("MyColor##1", (float*)&color, misc_flags); + + IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (HSV, with Alpha)"); + ImGui::Text("Color widget HSV with Alpha:"); + ImGui::ColorEdit4("MyColor##2", (float*)&color, ImGuiColorEditFlags_DisplayHSV | misc_flags); + + IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (float display)"); + ImGui::Text("Color widget with Float Display:"); + ImGui::ColorEdit4("MyColor##2f", (float*)&color, ImGuiColorEditFlags_Float | misc_flags); + + IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with Picker)"); + ImGui::Text("Color button with Picker:"); + ImGui::SameLine(); HelpMarker( + "With the ImGuiColorEditFlags_NoInputs flag you can hide all the slider/text inputs.\n" + "With the ImGuiColorEditFlags_NoLabel flag you can pass a non-empty label which will only " + "be used for the tooltip and picker popup."); + ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | misc_flags); + + IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with custom Picker popup)"); + ImGui::Text("Color button with Custom Picker Popup:"); + + // Generate a default palette. The palette will persist and can be edited. + static bool saved_palette_init = true; + static ImVec4 saved_palette[32] = {}; + if (saved_palette_init) + { + for (int n = 0; n < IM_ARRAYSIZE(saved_palette); n++) + { + ImGui::ColorConvertHSVtoRGB(n / 31.0f, 0.8f, 0.8f, + saved_palette[n].x, saved_palette[n].y, saved_palette[n].z); + saved_palette[n].w = 1.0f; // Alpha + } + saved_palette_init = false; + } + + static ImVec4 backup_color; + bool open_popup = ImGui::ColorButton("MyColor##3b", color, misc_flags); + ImGui::SameLine(0, ImGui::GetStyle().ItemInnerSpacing.x); + open_popup |= ImGui::Button("Palette"); + if (open_popup) + { + ImGui::OpenPopup("mypicker"); + backup_color = color; + } + if (ImGui::BeginPopup("mypicker")) + { + ImGui::Text("MY CUSTOM COLOR PICKER WITH AN AMAZING PALETTE!"); + ImGui::Separator(); + ImGui::ColorPicker4("##picker", (float*)&color, misc_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview); + ImGui::SameLine(); + + ImGui::BeginGroup(); // Lock X position + ImGui::Text("Current"); + ImGui::ColorButton("##current", color, ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(60, 40)); + ImGui::Text("Previous"); + if (ImGui::ColorButton("##previous", backup_color, ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(60, 40))) + color = backup_color; + ImGui::Separator(); + ImGui::Text("Palette"); + for (int n = 0; n < IM_ARRAYSIZE(saved_palette); n++) + { + ImGui::PushID(n); + if ((n % 8) != 0) + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.y); + + ImGuiColorEditFlags palette_button_flags = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoTooltip; + if (ImGui::ColorButton("##palette", saved_palette[n], palette_button_flags, ImVec2(20, 20))) + color = ImVec4(saved_palette[n].x, saved_palette[n].y, saved_palette[n].z, color.w); // Preserve alpha! + + // Allow user to drop colors into each palette entry. Note that ColorButton() is already a + // drag source by default, unless specifying the ImGuiColorEditFlags_NoDragDrop flag. + if (ImGui::BeginDragDropTarget()) + { + if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F)) + memcpy((float*)&saved_palette[n], payload->Data, sizeof(float) * 3); + if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F)) + memcpy((float*)&saved_palette[n], payload->Data, sizeof(float) * 4); + ImGui::EndDragDropTarget(); + } + + ImGui::PopID(); + } + ImGui::EndGroup(); + ImGui::EndPopup(); + } + + IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (simple)"); + ImGui::Text("Color button only:"); + static bool no_border = false; + ImGui::Checkbox("ImGuiColorEditFlags_NoBorder", &no_border); + ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, misc_flags | (no_border ? ImGuiColorEditFlags_NoBorder : 0), ImVec2(80, 80)); + + IMGUI_DEMO_MARKER("Widgets/Color/ColorPicker"); + ImGui::SeparatorText("Color picker"); + static bool alpha = true; + static bool alpha_bar = true; + static bool side_preview = true; + static bool ref_color = false; + static ImVec4 ref_color_v(1.0f, 0.0f, 1.0f, 0.5f); + static int display_mode = 0; + static int picker_mode = 0; + ImGui::Checkbox("With Alpha", &alpha); + ImGui::Checkbox("With Alpha Bar", &alpha_bar); + ImGui::Checkbox("With Side Preview", &side_preview); + if (side_preview) + { + ImGui::SameLine(); + ImGui::Checkbox("With Ref Color", &ref_color); + if (ref_color) + { + ImGui::SameLine(); + ImGui::ColorEdit4("##RefColor", &ref_color_v.x, ImGuiColorEditFlags_NoInputs | misc_flags); + } + } + ImGui::Combo("Display Mode", &display_mode, "Auto/Current\0None\0RGB Only\0HSV Only\0Hex Only\0"); + ImGui::SameLine(); HelpMarker( + "ColorEdit defaults to displaying RGB inputs if you don't specify a display mode, " + "but the user can change it with a right-click on those inputs.\n\nColorPicker defaults to displaying RGB+HSV+Hex " + "if you don't specify a display mode.\n\nYou can change the defaults using SetColorEditOptions()."); + ImGui::SameLine(); HelpMarker("When not specified explicitly (Auto/Current mode), user can right-click the picker to change mode."); + ImGuiColorEditFlags flags = misc_flags; + if (!alpha) flags |= ImGuiColorEditFlags_NoAlpha; // This is by default if you call ColorPicker3() instead of ColorPicker4() + if (alpha_bar) flags |= ImGuiColorEditFlags_AlphaBar; + if (!side_preview) flags |= ImGuiColorEditFlags_NoSidePreview; + if (picker_mode == 1) flags |= ImGuiColorEditFlags_PickerHueBar; + if (picker_mode == 2) flags |= ImGuiColorEditFlags_PickerHueWheel; + if (display_mode == 1) flags |= ImGuiColorEditFlags_NoInputs; // Disable all RGB/HSV/Hex displays + if (display_mode == 2) flags |= ImGuiColorEditFlags_DisplayRGB; // Override display mode + if (display_mode == 3) flags |= ImGuiColorEditFlags_DisplayHSV; + if (display_mode == 4) flags |= ImGuiColorEditFlags_DisplayHex; + ImGui::ColorPicker4("MyColor##4", (float*)&color, flags, ref_color ? &ref_color_v.x : NULL); + + ImGui::Text("Set defaults in code:"); + ImGui::SameLine(); HelpMarker( + "SetColorEditOptions() is designed to allow you to set boot-time default.\n" + "We don't have Push/Pop functions because you can force options on a per-widget basis if needed," + "and the user can change non-forced ones with the options menu.\nWe don't have a getter to avoid" + "encouraging you to persistently save values that aren't forward-compatible."); + if (ImGui::Button("Default: Uint8 + HSV + Hue Bar")) + ImGui::SetColorEditOptions(ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_PickerHueBar); + if (ImGui::Button("Default: Float + HDR + Hue Wheel")) + ImGui::SetColorEditOptions(ImGuiColorEditFlags_Float | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_PickerHueWheel); + + // Always display a small version of both types of pickers + // (that's in order to make it more visible in the demo to people who are skimming quickly through it) + ImGui::Text("Both types:"); + float w = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.y) * 0.40f; + ImGui::SetNextItemWidth(w); + ImGui::ColorPicker3("##MyColor##5", (float*)&color, ImGuiColorEditFlags_PickerHueBar | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha); + ImGui::SameLine(); + ImGui::SetNextItemWidth(w); + ImGui::ColorPicker3("##MyColor##6", (float*)&color, ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha); + + // HSV encoded support (to avoid RGB<>HSV round trips and singularities when S==0 or V==0) + static ImVec4 color_hsv(0.23f, 1.0f, 1.0f, 1.0f); // Stored as HSV! + ImGui::Spacing(); + ImGui::Text("HSV encoded colors"); + ImGui::SameLine(); HelpMarker( + "By default, colors are given to ColorEdit and ColorPicker in RGB, but ImGuiColorEditFlags_InputHSV" + "allows you to store colors as HSV and pass them to ColorEdit and ColorPicker as HSV. This comes with the" + "added benefit that you can manipulate hue values with the picker even when saturation or value are zero."); + ImGui::Text("Color widget with InputHSV:"); + ImGui::ColorEdit4("HSV shown as RGB##1", (float*)&color_hsv, ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputHSV | ImGuiColorEditFlags_Float); + ImGui::ColorEdit4("HSV shown as HSV##1", (float*)&color_hsv, ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_InputHSV | ImGuiColorEditFlags_Float); + ImGui::DragFloat4("Raw HSV values", (float*)&color_hsv, 0.01f, 0.0f, 1.0f); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Drag and Slider Flags"); + if (ImGui::TreeNode("Drag/Slider Flags")) + { + // Demonstrate using advanced flags for DragXXX and SliderXXX functions. Note that the flags are the same! + static ImGuiSliderFlags flags = ImGuiSliderFlags_None; + ImGui::CheckboxFlags("ImGuiSliderFlags_AlwaysClamp", &flags, ImGuiSliderFlags_AlwaysClamp); + ImGui::SameLine(); HelpMarker("Always clamp value to min/max bounds (if any) when input manually with CTRL+Click."); + ImGui::CheckboxFlags("ImGuiSliderFlags_Logarithmic", &flags, ImGuiSliderFlags_Logarithmic); + ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values)."); + ImGui::CheckboxFlags("ImGuiSliderFlags_NoRoundToFormat", &flags, ImGuiSliderFlags_NoRoundToFormat); + ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits)."); + ImGui::CheckboxFlags("ImGuiSliderFlags_NoInput", &flags, ImGuiSliderFlags_NoInput); + ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget."); + ImGui::CheckboxFlags("ImGuiSliderFlags_WrapAround", &flags, ImGuiSliderFlags_WrapAround); + ImGui::SameLine(); HelpMarker("Enable wrapping around from max to min and from min to max (only supported by DragXXX() functions)"); + + // Drags + static float drag_f = 0.5f; + static int drag_i = 50; + ImGui::Text("Underlying float value: %f", drag_f); + ImGui::DragFloat("DragFloat (0 -> 1)", &drag_f, 0.005f, 0.0f, 1.0f, "%.3f", flags); + ImGui::DragFloat("DragFloat (0 -> +inf)", &drag_f, 0.005f, 0.0f, FLT_MAX, "%.3f", flags); + ImGui::DragFloat("DragFloat (-inf -> 1)", &drag_f, 0.005f, -FLT_MAX, 1.0f, "%.3f", flags); + ImGui::DragFloat("DragFloat (-inf -> +inf)", &drag_f, 0.005f, -FLT_MAX, +FLT_MAX, "%.3f", flags); + ImGui::DragInt("DragInt (0 -> 100)", &drag_i, 0.5f, 0, 100, "%d", flags); + + // Sliders + static float slider_f = 0.5f; + static int slider_i = 50; + const ImGuiSliderFlags flags_for_sliders = flags & ~ImGuiSliderFlags_WrapAround; + ImGui::Text("Underlying float value: %f", slider_f); + ImGui::SliderFloat("SliderFloat (0 -> 1)", &slider_f, 0.0f, 1.0f, "%.3f", flags_for_sliders); + ImGui::SliderInt("SliderInt (0 -> 100)", &slider_i, 0, 100, "%d", flags_for_sliders); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Range Widgets"); + if (ImGui::TreeNode("Range Widgets")) + { + static float begin = 10, end = 90; + static int begin_i = 100, end_i = 1000; + ImGui::DragFloatRange2("range float", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%", ImGuiSliderFlags_AlwaysClamp); + ImGui::DragIntRange2("range int", &begin_i, &end_i, 5, 0, 1000, "Min: %d units", "Max: %d units"); + ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %d units", "Max: %d units"); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Data Types"); + if (ImGui::TreeNode("Data Types")) + { + // DragScalar/InputScalar/SliderScalar functions allow various data types + // - signed/unsigned + // - 8/16/32/64-bits + // - integer/float/double + // To avoid polluting the public API with all possible combinations, we use the ImGuiDataType enum + // to pass the type, and passing all arguments by pointer. + // This is the reason the test code below creates local variables to hold "zero" "one" etc. for each type. + // In practice, if you frequently use a given type that is not covered by the normal API entry points, + // you can wrap it yourself inside a 1 line function which can take typed argument as value instead of void*, + // and then pass their address to the generic function. For example: + // bool MySliderU64(const char *label, u64* value, u64 min = 0, u64 max = 0, const char* format = "%lld") + // { + // return SliderScalar(label, ImGuiDataType_U64, value, &min, &max, format); + // } + + // Setup limits (as helper variables so we can take their address, as explained above) + // Note: SliderScalar() functions have a maximum usable range of half the natural type maximum, hence the /2. + #ifndef LLONG_MIN + ImS64 LLONG_MIN = -9223372036854775807LL - 1; + ImS64 LLONG_MAX = 9223372036854775807LL; + ImU64 ULLONG_MAX = (2ULL * 9223372036854775807LL + 1); + #endif + const char s8_zero = 0, s8_one = 1, s8_fifty = 50, s8_min = -128, s8_max = 127; + const ImU8 u8_zero = 0, u8_one = 1, u8_fifty = 50, u8_min = 0, u8_max = 255; + const short s16_zero = 0, s16_one = 1, s16_fifty = 50, s16_min = -32768, s16_max = 32767; + const ImU16 u16_zero = 0, u16_one = 1, u16_fifty = 50, u16_min = 0, u16_max = 65535; + const ImS32 s32_zero = 0, s32_one = 1, s32_fifty = 50, s32_min = INT_MIN/2, s32_max = INT_MAX/2, s32_hi_a = INT_MAX/2 - 100, s32_hi_b = INT_MAX/2; + const ImU32 u32_zero = 0, u32_one = 1, u32_fifty = 50, u32_min = 0, u32_max = UINT_MAX/2, u32_hi_a = UINT_MAX/2 - 100, u32_hi_b = UINT_MAX/2; + const ImS64 s64_zero = 0, s64_one = 1, s64_fifty = 50, s64_min = LLONG_MIN/2, s64_max = LLONG_MAX/2, s64_hi_a = LLONG_MAX/2 - 100, s64_hi_b = LLONG_MAX/2; + const ImU64 u64_zero = 0, u64_one = 1, u64_fifty = 50, u64_min = 0, u64_max = ULLONG_MAX/2, u64_hi_a = ULLONG_MAX/2 - 100, u64_hi_b = ULLONG_MAX/2; + const float f32_zero = 0.f, f32_one = 1.f, f32_lo_a = -10000000000.0f, f32_hi_a = +10000000000.0f; + const double f64_zero = 0., f64_one = 1., f64_lo_a = -1000000000000000.0, f64_hi_a = +1000000000000000.0; + + // State + static char s8_v = 127; + static ImU8 u8_v = 255; + static short s16_v = 32767; + static ImU16 u16_v = 65535; + static ImS32 s32_v = -1; + static ImU32 u32_v = (ImU32)-1; + static ImS64 s64_v = -1; + static ImU64 u64_v = (ImU64)-1; + static float f32_v = 0.123f; + static double f64_v = 90000.01234567890123456789; + + const float drag_speed = 0.2f; + static bool drag_clamp = false; + IMGUI_DEMO_MARKER("Widgets/Data Types/Drags"); + ImGui::SeparatorText("Drags"); + ImGui::Checkbox("Clamp integers to 0..50", &drag_clamp); + ImGui::SameLine(); HelpMarker( + "As with every widget in dear imgui, we never modify values unless there is a user interaction.\n" + "You can override the clamping limits by using CTRL+Click to input a value."); + ImGui::DragScalar("drag s8", ImGuiDataType_S8, &s8_v, drag_speed, drag_clamp ? &s8_zero : NULL, drag_clamp ? &s8_fifty : NULL); + ImGui::DragScalar("drag u8", ImGuiDataType_U8, &u8_v, drag_speed, drag_clamp ? &u8_zero : NULL, drag_clamp ? &u8_fifty : NULL, "%u ms"); + ImGui::DragScalar("drag s16", ImGuiDataType_S16, &s16_v, drag_speed, drag_clamp ? &s16_zero : NULL, drag_clamp ? &s16_fifty : NULL); + ImGui::DragScalar("drag u16", ImGuiDataType_U16, &u16_v, drag_speed, drag_clamp ? &u16_zero : NULL, drag_clamp ? &u16_fifty : NULL, "%u ms"); + ImGui::DragScalar("drag s32", ImGuiDataType_S32, &s32_v, drag_speed, drag_clamp ? &s32_zero : NULL, drag_clamp ? &s32_fifty : NULL); + ImGui::DragScalar("drag s32 hex", ImGuiDataType_S32, &s32_v, drag_speed, drag_clamp ? &s32_zero : NULL, drag_clamp ? &s32_fifty : NULL, "0x%08X"); + ImGui::DragScalar("drag u32", ImGuiDataType_U32, &u32_v, drag_speed, drag_clamp ? &u32_zero : NULL, drag_clamp ? &u32_fifty : NULL, "%u ms"); + ImGui::DragScalar("drag s64", ImGuiDataType_S64, &s64_v, drag_speed, drag_clamp ? &s64_zero : NULL, drag_clamp ? &s64_fifty : NULL); + ImGui::DragScalar("drag u64", ImGuiDataType_U64, &u64_v, drag_speed, drag_clamp ? &u64_zero : NULL, drag_clamp ? &u64_fifty : NULL); + ImGui::DragScalar("drag float", ImGuiDataType_Float, &f32_v, 0.005f, &f32_zero, &f32_one, "%f"); + ImGui::DragScalar("drag float log", ImGuiDataType_Float, &f32_v, 0.005f, &f32_zero, &f32_one, "%f", ImGuiSliderFlags_Logarithmic); + ImGui::DragScalar("drag double", ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, NULL, "%.10f grams"); + ImGui::DragScalar("drag double log",ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, &f64_one, "0 < %.10f < 1", ImGuiSliderFlags_Logarithmic); + + IMGUI_DEMO_MARKER("Widgets/Data Types/Sliders"); + ImGui::SeparatorText("Sliders"); + ImGui::SliderScalar("slider s8 full", ImGuiDataType_S8, &s8_v, &s8_min, &s8_max, "%d"); + ImGui::SliderScalar("slider u8 full", ImGuiDataType_U8, &u8_v, &u8_min, &u8_max, "%u"); + ImGui::SliderScalar("slider s16 full", ImGuiDataType_S16, &s16_v, &s16_min, &s16_max, "%d"); + ImGui::SliderScalar("slider u16 full", ImGuiDataType_U16, &u16_v, &u16_min, &u16_max, "%u"); + ImGui::SliderScalar("slider s32 low", ImGuiDataType_S32, &s32_v, &s32_zero, &s32_fifty,"%d"); + ImGui::SliderScalar("slider s32 high", ImGuiDataType_S32, &s32_v, &s32_hi_a, &s32_hi_b, "%d"); + ImGui::SliderScalar("slider s32 full", ImGuiDataType_S32, &s32_v, &s32_min, &s32_max, "%d"); + ImGui::SliderScalar("slider s32 hex", ImGuiDataType_S32, &s32_v, &s32_zero, &s32_fifty, "0x%04X"); + ImGui::SliderScalar("slider u32 low", ImGuiDataType_U32, &u32_v, &u32_zero, &u32_fifty,"%u"); + ImGui::SliderScalar("slider u32 high", ImGuiDataType_U32, &u32_v, &u32_hi_a, &u32_hi_b, "%u"); + ImGui::SliderScalar("slider u32 full", ImGuiDataType_U32, &u32_v, &u32_min, &u32_max, "%u"); + ImGui::SliderScalar("slider s64 low", ImGuiDataType_S64, &s64_v, &s64_zero, &s64_fifty,"%" PRId64); + ImGui::SliderScalar("slider s64 high", ImGuiDataType_S64, &s64_v, &s64_hi_a, &s64_hi_b, "%" PRId64); + ImGui::SliderScalar("slider s64 full", ImGuiDataType_S64, &s64_v, &s64_min, &s64_max, "%" PRId64); + ImGui::SliderScalar("slider u64 low", ImGuiDataType_U64, &u64_v, &u64_zero, &u64_fifty,"%" PRIu64 " ms"); + ImGui::SliderScalar("slider u64 high", ImGuiDataType_U64, &u64_v, &u64_hi_a, &u64_hi_b, "%" PRIu64 " ms"); + ImGui::SliderScalar("slider u64 full", ImGuiDataType_U64, &u64_v, &u64_min, &u64_max, "%" PRIu64 " ms"); + ImGui::SliderScalar("slider float low", ImGuiDataType_Float, &f32_v, &f32_zero, &f32_one); + ImGui::SliderScalar("slider float low log", ImGuiDataType_Float, &f32_v, &f32_zero, &f32_one, "%.10f", ImGuiSliderFlags_Logarithmic); + ImGui::SliderScalar("slider float high", ImGuiDataType_Float, &f32_v, &f32_lo_a, &f32_hi_a, "%e"); + ImGui::SliderScalar("slider double low", ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one, "%.10f grams"); + ImGui::SliderScalar("slider double low log",ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one, "%.10f", ImGuiSliderFlags_Logarithmic); + ImGui::SliderScalar("slider double high", ImGuiDataType_Double, &f64_v, &f64_lo_a, &f64_hi_a, "%e grams"); + + ImGui::SeparatorText("Sliders (reverse)"); + ImGui::SliderScalar("slider s8 reverse", ImGuiDataType_S8, &s8_v, &s8_max, &s8_min, "%d"); + ImGui::SliderScalar("slider u8 reverse", ImGuiDataType_U8, &u8_v, &u8_max, &u8_min, "%u"); + ImGui::SliderScalar("slider s32 reverse", ImGuiDataType_S32, &s32_v, &s32_fifty, &s32_zero, "%d"); + ImGui::SliderScalar("slider u32 reverse", ImGuiDataType_U32, &u32_v, &u32_fifty, &u32_zero, "%u"); + ImGui::SliderScalar("slider s64 reverse", ImGuiDataType_S64, &s64_v, &s64_fifty, &s64_zero, "%" PRId64); + ImGui::SliderScalar("slider u64 reverse", ImGuiDataType_U64, &u64_v, &u64_fifty, &u64_zero, "%" PRIu64 " ms"); + + IMGUI_DEMO_MARKER("Widgets/Data Types/Inputs"); + static bool inputs_step = true; + static ImGuiInputTextFlags flags = ImGuiInputTextFlags_None; + ImGui::SeparatorText("Inputs"); + ImGui::Checkbox("Show step buttons", &inputs_step); + ImGui::CheckboxFlags("ImGuiInputTextFlags_ReadOnly", &flags, ImGuiInputTextFlags_ReadOnly); + ImGui::CheckboxFlags("ImGuiInputTextFlags_ParseEmptyRefVal", &flags, ImGuiInputTextFlags_ParseEmptyRefVal); + ImGui::CheckboxFlags("ImGuiInputTextFlags_DisplayEmptyRefVal", &flags, ImGuiInputTextFlags_DisplayEmptyRefVal); + ImGui::InputScalar("input s8", ImGuiDataType_S8, &s8_v, inputs_step ? &s8_one : NULL, NULL, "%d", flags); + ImGui::InputScalar("input u8", ImGuiDataType_U8, &u8_v, inputs_step ? &u8_one : NULL, NULL, "%u", flags); + ImGui::InputScalar("input s16", ImGuiDataType_S16, &s16_v, inputs_step ? &s16_one : NULL, NULL, "%d", flags); + ImGui::InputScalar("input u16", ImGuiDataType_U16, &u16_v, inputs_step ? &u16_one : NULL, NULL, "%u", flags); + ImGui::InputScalar("input s32", ImGuiDataType_S32, &s32_v, inputs_step ? &s32_one : NULL, NULL, "%d", flags); + ImGui::InputScalar("input s32 hex", ImGuiDataType_S32, &s32_v, inputs_step ? &s32_one : NULL, NULL, "%04X", flags); + ImGui::InputScalar("input u32", ImGuiDataType_U32, &u32_v, inputs_step ? &u32_one : NULL, NULL, "%u", flags); + ImGui::InputScalar("input u32 hex", ImGuiDataType_U32, &u32_v, inputs_step ? &u32_one : NULL, NULL, "%08X", flags); + ImGui::InputScalar("input s64", ImGuiDataType_S64, &s64_v, inputs_step ? &s64_one : NULL, NULL, NULL, flags); + ImGui::InputScalar("input u64", ImGuiDataType_U64, &u64_v, inputs_step ? &u64_one : NULL, NULL, NULL, flags); + ImGui::InputScalar("input float", ImGuiDataType_Float, &f32_v, inputs_step ? &f32_one : NULL, NULL, NULL, flags); + ImGui::InputScalar("input double", ImGuiDataType_Double, &f64_v, inputs_step ? &f64_one : NULL, NULL, NULL, flags); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Multi-component Widgets"); + if (ImGui::TreeNode("Multi-component Widgets")) + { + static float vec4f[4] = { 0.10f, 0.20f, 0.30f, 0.44f }; + static int vec4i[4] = { 1, 5, 100, 255 }; + + ImGui::SeparatorText("2-wide"); + ImGui::InputFloat2("input float2", vec4f); + ImGui::DragFloat2("drag float2", vec4f, 0.01f, 0.0f, 1.0f); + ImGui::SliderFloat2("slider float2", vec4f, 0.0f, 1.0f); + ImGui::InputInt2("input int2", vec4i); + ImGui::DragInt2("drag int2", vec4i, 1, 0, 255); + ImGui::SliderInt2("slider int2", vec4i, 0, 255); + + ImGui::SeparatorText("3-wide"); + ImGui::InputFloat3("input float3", vec4f); + ImGui::DragFloat3("drag float3", vec4f, 0.01f, 0.0f, 1.0f); + ImGui::SliderFloat3("slider float3", vec4f, 0.0f, 1.0f); + ImGui::InputInt3("input int3", vec4i); + ImGui::DragInt3("drag int3", vec4i, 1, 0, 255); + ImGui::SliderInt3("slider int3", vec4i, 0, 255); + + ImGui::SeparatorText("4-wide"); + ImGui::InputFloat4("input float4", vec4f); + ImGui::DragFloat4("drag float4", vec4f, 0.01f, 0.0f, 1.0f); + ImGui::SliderFloat4("slider float4", vec4f, 0.0f, 1.0f); + ImGui::InputInt4("input int4", vec4i); + ImGui::DragInt4("drag int4", vec4i, 1, 0, 255); + ImGui::SliderInt4("slider int4", vec4i, 0, 255); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Vertical Sliders"); + if (ImGui::TreeNode("Vertical Sliders")) + { + const float spacing = 4; + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing, spacing)); + + static int int_value = 0; + ImGui::VSliderInt("##int", ImVec2(18, 160), &int_value, 0, 5); + ImGui::SameLine(); + + static float values[7] = { 0.0f, 0.60f, 0.35f, 0.9f, 0.70f, 0.20f, 0.0f }; + ImGui::PushID("set1"); + for (int i = 0; i < 7; i++) + { + if (i > 0) ImGui::SameLine(); + ImGui::PushID(i); + ImGui::PushStyleColor(ImGuiCol_FrameBg, (ImVec4)ImColor::HSV(i / 7.0f, 0.5f, 0.5f)); + ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, (ImVec4)ImColor::HSV(i / 7.0f, 0.6f, 0.5f)); + ImGui::PushStyleColor(ImGuiCol_FrameBgActive, (ImVec4)ImColor::HSV(i / 7.0f, 0.7f, 0.5f)); + ImGui::PushStyleColor(ImGuiCol_SliderGrab, (ImVec4)ImColor::HSV(i / 7.0f, 0.9f, 0.9f)); + ImGui::VSliderFloat("##v", ImVec2(18, 160), &values[i], 0.0f, 1.0f, ""); + if (ImGui::IsItemActive() || ImGui::IsItemHovered()) + ImGui::SetTooltip("%.3f", values[i]); + ImGui::PopStyleColor(4); + ImGui::PopID(); + } + ImGui::PopID(); + + ImGui::SameLine(); + ImGui::PushID("set2"); + static float values2[4] = { 0.20f, 0.80f, 0.40f, 0.25f }; + const int rows = 3; + const ImVec2 small_slider_size(18, (float)(int)((160.0f - (rows - 1) * spacing) / rows)); + for (int nx = 0; nx < 4; nx++) + { + if (nx > 0) ImGui::SameLine(); + ImGui::BeginGroup(); + for (int ny = 0; ny < rows; ny++) + { + ImGui::PushID(nx * rows + ny); + ImGui::VSliderFloat("##v", small_slider_size, &values2[nx], 0.0f, 1.0f, ""); + if (ImGui::IsItemActive() || ImGui::IsItemHovered()) + ImGui::SetTooltip("%.3f", values2[nx]); + ImGui::PopID(); + } + ImGui::EndGroup(); + } + ImGui::PopID(); + + ImGui::SameLine(); + ImGui::PushID("set3"); + for (int i = 0; i < 4; i++) + { + if (i > 0) ImGui::SameLine(); + ImGui::PushID(i); + ImGui::PushStyleVar(ImGuiStyleVar_GrabMinSize, 40); + ImGui::VSliderFloat("##v", ImVec2(40, 160), &values[i], 0.0f, 1.0f, "%.2f\nsec"); + ImGui::PopStyleVar(); + ImGui::PopID(); + } + ImGui::PopID(); + ImGui::PopStyleVar(); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Drag and drop"); + if (ImGui::TreeNode("Drag and Drop")) + { + IMGUI_DEMO_MARKER("Widgets/Drag and drop/Standard widgets"); + if (ImGui::TreeNode("Drag and drop in standard widgets")) + { + // ColorEdit widgets automatically act as drag source and drag target. + // They are using standardized payload strings IMGUI_PAYLOAD_TYPE_COLOR_3F and IMGUI_PAYLOAD_TYPE_COLOR_4F + // to allow your own widgets to use colors in their drag and drop interaction. + // Also see 'Demo->Widgets->Color/Picker Widgets->Palette' demo. + HelpMarker("You can drag from the color squares."); + static float col1[3] = { 1.0f, 0.0f, 0.2f }; + static float col2[4] = { 0.4f, 0.7f, 0.0f, 0.5f }; + ImGui::ColorEdit3("color 1", col1); + ImGui::ColorEdit4("color 2", col2); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Drag and drop/Copy-swap items"); + if (ImGui::TreeNode("Drag and drop to copy/swap items")) + { + enum Mode + { + Mode_Copy, + Mode_Move, + Mode_Swap + }; + static int mode = 0; + if (ImGui::RadioButton("Copy", mode == Mode_Copy)) { mode = Mode_Copy; } ImGui::SameLine(); + if (ImGui::RadioButton("Move", mode == Mode_Move)) { mode = Mode_Move; } ImGui::SameLine(); + if (ImGui::RadioButton("Swap", mode == Mode_Swap)) { mode = Mode_Swap; } + static const char* names[9] = + { + "Bobby", "Beatrice", "Betty", + "Brianna", "Barry", "Bernard", + "Bibi", "Blaine", "Bryn" + }; + for (int n = 0; n < IM_ARRAYSIZE(names); n++) + { + ImGui::PushID(n); + if ((n % 3) != 0) + ImGui::SameLine(); + ImGui::Button(names[n], ImVec2(60, 60)); + + // Our buttons are both drag sources and drag targets here! + if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None)) + { + // Set payload to carry the index of our item (could be anything) + ImGui::SetDragDropPayload("DND_DEMO_CELL", &n, sizeof(int)); + + // Display preview (could be anything, e.g. when dragging an image we could decide to display + // the filename and a small preview of the image, etc.) + if (mode == Mode_Copy) { ImGui::Text("Copy %s", names[n]); } + if (mode == Mode_Move) { ImGui::Text("Move %s", names[n]); } + if (mode == Mode_Swap) { ImGui::Text("Swap %s", names[n]); } + ImGui::EndDragDropSource(); + } + if (ImGui::BeginDragDropTarget()) + { + if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("DND_DEMO_CELL")) + { + IM_ASSERT(payload->DataSize == sizeof(int)); + int payload_n = *(const int*)payload->Data; + if (mode == Mode_Copy) + { + names[n] = names[payload_n]; + } + if (mode == Mode_Move) + { + names[n] = names[payload_n]; + names[payload_n] = ""; + } + if (mode == Mode_Swap) + { + const char* tmp = names[n]; + names[n] = names[payload_n]; + names[payload_n] = tmp; + } + } + ImGui::EndDragDropTarget(); + } + ImGui::PopID(); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Drag to reorder items (simple)"); + if (ImGui::TreeNode("Drag to reorder items (simple)")) + { + // Simple reordering + HelpMarker( + "We don't use the drag and drop api at all here! " + "Instead we query when the item is held but not hovered, and order items accordingly."); + static const char* item_names[] = { "Item One", "Item Two", "Item Three", "Item Four", "Item Five" }; + for (int n = 0; n < IM_ARRAYSIZE(item_names); n++) + { + const char* item = item_names[n]; + ImGui::Selectable(item); + + if (ImGui::IsItemActive() && !ImGui::IsItemHovered()) + { + int n_next = n + (ImGui::GetMouseDragDelta(0).y < 0.f ? -1 : 1); + if (n_next >= 0 && n_next < IM_ARRAYSIZE(item_names)) + { + item_names[n] = item_names[n_next]; + item_names[n_next] = item; + ImGui::ResetMouseDragDelta(); + } + } + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Tooltip at target location"); + if (ImGui::TreeNode("Tooltip at target location")) + { + for (int n = 0; n < 2; n++) + { + // Drop targets + ImGui::Button(n ? "drop here##1" : "drop here##0"); + if (ImGui::BeginDragDropTarget()) + { + ImGuiDragDropFlags drop_target_flags = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoPreviewTooltip; + if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F, drop_target_flags)) + { + IM_UNUSED(payload); + ImGui::SetMouseCursor(ImGuiMouseCursor_NotAllowed); + ImGui::SetTooltip("Cannot drop here!"); + } + ImGui::EndDragDropTarget(); + } + + // Drop source + static ImVec4 col4 = { 1.0f, 0.0f, 0.2f, 1.0f }; + if (n == 0) + ImGui::ColorButton("drag me", col4); + + } + ImGui::TreePop(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Querying Item Status (Edited,Active,Hovered etc.)"); + if (ImGui::TreeNode("Querying Item Status (Edited/Active/Hovered etc.)")) + { + // Select an item type + const char* item_names[] = + { + "Text", "Button", "Button (w/ repeat)", "Checkbox", "SliderFloat", "InputText", "InputTextMultiline", "InputFloat", + "InputFloat3", "ColorEdit4", "Selectable", "MenuItem", "TreeNode", "TreeNode (w/ double-click)", "Combo", "ListBox" + }; + static int item_type = 4; + static bool item_disabled = false; + ImGui::Combo("Item Type", &item_type, item_names, IM_ARRAYSIZE(item_names), IM_ARRAYSIZE(item_names)); + ImGui::SameLine(); + HelpMarker("Testing how various types of items are interacting with the IsItemXXX functions. Note that the bool return value of most ImGui function is generally equivalent to calling ImGui::IsItemHovered()."); + ImGui::Checkbox("Item Disabled", &item_disabled); + + // Submit selected items so we can query their status in the code following it. + bool ret = false; + static bool b = false; + static float col4f[4] = { 1.0f, 0.5, 0.0f, 1.0f }; + static char str[16] = {}; + if (item_disabled) + ImGui::BeginDisabled(true); + if (item_type == 0) { ImGui::Text("ITEM: Text"); } // Testing text items with no identifier/interaction + if (item_type == 1) { ret = ImGui::Button("ITEM: Button"); } // Testing button + if (item_type == 2) { ImGui::PushItemFlag(ImGuiItemFlags_ButtonRepeat, true); ret = ImGui::Button("ITEM: Button"); ImGui::PopItemFlag(); } // Testing button (with repeater) + if (item_type == 3) { ret = ImGui::Checkbox("ITEM: Checkbox", &b); } // Testing checkbox + if (item_type == 4) { ret = ImGui::SliderFloat("ITEM: SliderFloat", &col4f[0], 0.0f, 1.0f); } // Testing basic item + if (item_type == 5) { ret = ImGui::InputText("ITEM: InputText", &str[0], IM_ARRAYSIZE(str)); } // Testing input text (which handles tabbing) + if (item_type == 6) { ret = ImGui::InputTextMultiline("ITEM: InputTextMultiline", &str[0], IM_ARRAYSIZE(str)); } // Testing input text (which uses a child window) + if (item_type == 7) { ret = ImGui::InputFloat("ITEM: InputFloat", col4f, 1.0f); } // Testing +/- buttons on scalar input + if (item_type == 8) { ret = ImGui::InputFloat3("ITEM: InputFloat3", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged) + if (item_type == 9) { ret = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged) + if (item_type == 10){ ret = ImGui::Selectable("ITEM: Selectable"); } // Testing selectable item + if (item_type == 11){ ret = ImGui::MenuItem("ITEM: MenuItem"); } // Testing menu item (they use ImGuiButtonFlags_PressedOnRelease button policy) + if (item_type == 12){ ret = ImGui::TreeNode("ITEM: TreeNode"); if (ret) ImGui::TreePop(); } // Testing tree node + if (item_type == 13){ ret = ImGui::TreeNodeEx("ITEM: TreeNode w/ ImGuiTreeNodeFlags_OpenOnDoubleClick", ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_NoTreePushOnOpen); } // Testing tree node with ImGuiButtonFlags_PressedOnDoubleClick button policy. + if (item_type == 14){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::Combo("ITEM: Combo", ¤t, items, IM_ARRAYSIZE(items)); } + if (item_type == 15){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); } + + bool hovered_delay_none = ImGui::IsItemHovered(); + bool hovered_delay_stationary = ImGui::IsItemHovered(ImGuiHoveredFlags_Stationary); + bool hovered_delay_short = ImGui::IsItemHovered(ImGuiHoveredFlags_DelayShort); + bool hovered_delay_normal = ImGui::IsItemHovered(ImGuiHoveredFlags_DelayNormal); + bool hovered_delay_tooltip = ImGui::IsItemHovered(ImGuiHoveredFlags_ForTooltip); // = Normal + Stationary + + // Display the values of IsItemHovered() and other common item state functions. + // Note that the ImGuiHoveredFlags_XXX flags can be combined. + // Because BulletText is an item itself and that would affect the output of IsItemXXX functions, + // we query every state in a single call to avoid storing them and to simplify the code. + ImGui::BulletText( + "Return value = %d\n" + "IsItemFocused() = %d\n" + "IsItemHovered() = %d\n" + "IsItemHovered(_AllowWhenBlockedByPopup) = %d\n" + "IsItemHovered(_AllowWhenBlockedByActiveItem) = %d\n" + "IsItemHovered(_AllowWhenOverlappedByItem) = %d\n" + "IsItemHovered(_AllowWhenOverlappedByWindow) = %d\n" + "IsItemHovered(_AllowWhenDisabled) = %d\n" + "IsItemHovered(_RectOnly) = %d\n" + "IsItemActive() = %d\n" + "IsItemEdited() = %d\n" + "IsItemActivated() = %d\n" + "IsItemDeactivated() = %d\n" + "IsItemDeactivatedAfterEdit() = %d\n" + "IsItemVisible() = %d\n" + "IsItemClicked() = %d\n" + "IsItemToggledOpen() = %d\n" + "GetItemRectMin() = (%.1f, %.1f)\n" + "GetItemRectMax() = (%.1f, %.1f)\n" + "GetItemRectSize() = (%.1f, %.1f)", + ret, + ImGui::IsItemFocused(), + ImGui::IsItemHovered(), + ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup), + ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem), + ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenOverlappedByItem), + ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenOverlappedByWindow), + ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled), + ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly), + ImGui::IsItemActive(), + ImGui::IsItemEdited(), + ImGui::IsItemActivated(), + ImGui::IsItemDeactivated(), + ImGui::IsItemDeactivatedAfterEdit(), + ImGui::IsItemVisible(), + ImGui::IsItemClicked(), + ImGui::IsItemToggledOpen(), + ImGui::GetItemRectMin().x, ImGui::GetItemRectMin().y, + ImGui::GetItemRectMax().x, ImGui::GetItemRectMax().y, + ImGui::GetItemRectSize().x, ImGui::GetItemRectSize().y + ); + ImGui::BulletText( + "with Hovering Delay or Stationary test:\n" + "IsItemHovered() = = %d\n" + "IsItemHovered(_Stationary) = %d\n" + "IsItemHovered(_DelayShort) = %d\n" + "IsItemHovered(_DelayNormal) = %d\n" + "IsItemHovered(_Tooltip) = %d", + hovered_delay_none, hovered_delay_stationary, hovered_delay_short, hovered_delay_normal, hovered_delay_tooltip); + + if (item_disabled) + ImGui::EndDisabled(); + + char buf[1] = ""; + ImGui::InputText("unused", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_ReadOnly); + ImGui::SameLine(); + HelpMarker("This widget is only here to be able to tab-out of the widgets above and see e.g. Deactivated() status."); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Querying Window Status (Focused,Hovered etc.)"); + if (ImGui::TreeNode("Querying Window Status (Focused/Hovered etc.)")) + { + static bool embed_all_inside_a_child_window = false; + ImGui::Checkbox("Embed everything inside a child window for testing _RootWindow flag.", &embed_all_inside_a_child_window); + if (embed_all_inside_a_child_window) + ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20.0f), ImGuiChildFlags_Border); + + // Testing IsWindowFocused() function with its various flags. + ImGui::BulletText( + "IsWindowFocused() = %d\n" + "IsWindowFocused(_ChildWindows) = %d\n" + "IsWindowFocused(_ChildWindows|_NoPopupHierarchy) = %d\n" + "IsWindowFocused(_ChildWindows|_RootWindow) = %d\n" + "IsWindowFocused(_ChildWindows|_RootWindow|_NoPopupHierarchy) = %d\n" + "IsWindowFocused(_RootWindow) = %d\n" + "IsWindowFocused(_RootWindow|_NoPopupHierarchy) = %d\n" + "IsWindowFocused(_AnyWindow) = %d\n", + ImGui::IsWindowFocused(), + ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows), + ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_NoPopupHierarchy), + ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_RootWindow), + ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_NoPopupHierarchy), + ImGui::IsWindowFocused(ImGuiFocusedFlags_RootWindow), + ImGui::IsWindowFocused(ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_NoPopupHierarchy), + ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow)); + + // Testing IsWindowHovered() function with its various flags. + ImGui::BulletText( + "IsWindowHovered() = %d\n" + "IsWindowHovered(_AllowWhenBlockedByPopup) = %d\n" + "IsWindowHovered(_AllowWhenBlockedByActiveItem) = %d\n" + "IsWindowHovered(_ChildWindows) = %d\n" + "IsWindowHovered(_ChildWindows|_NoPopupHierarchy) = %d\n" + "IsWindowHovered(_ChildWindows|_RootWindow) = %d\n" + "IsWindowHovered(_ChildWindows|_RootWindow|_NoPopupHierarchy) = %d\n" + "IsWindowHovered(_RootWindow) = %d\n" + "IsWindowHovered(_RootWindow|_NoPopupHierarchy) = %d\n" + "IsWindowHovered(_ChildWindows|_AllowWhenBlockedByPopup) = %d\n" + "IsWindowHovered(_AnyWindow) = %d\n" + "IsWindowHovered(_Stationary) = %d\n", + ImGui::IsWindowHovered(), + ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup), + ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem), + ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows), + ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_NoPopupHierarchy), + ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow), + ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_NoPopupHierarchy), + ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow), + ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_NoPopupHierarchy), + ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_AllowWhenBlockedByPopup), + ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow), + ImGui::IsWindowHovered(ImGuiHoveredFlags_Stationary)); + + ImGui::BeginChild("child", ImVec2(0, 50), ImGuiChildFlags_Border); + ImGui::Text("This is another child window for testing the _ChildWindows flag."); + ImGui::EndChild(); + if (embed_all_inside_a_child_window) + ImGui::EndChild(); + + // Calling IsItemHovered() after begin returns the hovered status of the title bar. + // This is useful in particular if you want to create a context menu associated to the title bar of a window. + static bool test_window = false; + ImGui::Checkbox("Hovered/Active tests after Begin() for title bar testing", &test_window); + if (test_window) + { + ImGui::Begin("Title bar Hovered/Active tests", &test_window); + if (ImGui::BeginPopupContextItem()) // <-- This is using IsItemHovered() + { + if (ImGui::MenuItem("Close")) { test_window = false; } + ImGui::EndPopup(); + } + ImGui::Text( + "IsItemHovered() after begin = %d (== is title bar hovered)\n" + "IsItemActive() after begin = %d (== is window being clicked/moved)\n", + ImGui::IsItemHovered(), ImGui::IsItemActive()); + ImGui::End(); + } + + ImGui::TreePop(); + } + + // Demonstrate BeginDisabled/EndDisabled using a checkbox located at the bottom of the section (which is a bit odd: + // logically we'd have this checkbox at the top of the section, but we don't want this feature to steal that space) + if (disable_all) + ImGui::EndDisabled(); + + IMGUI_DEMO_MARKER("Widgets/Disable Block"); + if (ImGui::TreeNode("Disable block")) + { + ImGui::Checkbox("Disable entire section above", &disable_all); + ImGui::SameLine(); HelpMarker("Demonstrate using BeginDisabled()/EndDisabled() across this section."); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Text Filter"); + if (ImGui::TreeNode("Text Filter")) + { + // Helper class to easy setup a text filter. + // You may want to implement a more feature-full filtering scheme in your own application. + HelpMarker("Not a widget per-se, but ImGuiTextFilter is a helper to perform simple filtering on text strings."); + static ImGuiTextFilter filter; + ImGui::Text("Filter usage:\n" + " \"\" display all lines\n" + " \"xxx\" display lines containing \"xxx\"\n" + " \"xxx,yyy\" display lines containing \"xxx\" or \"yyy\"\n" + " \"-xxx\" hide lines containing \"xxx\""); + filter.Draw(); + const char* lines[] = { "aaa1.c", "bbb1.c", "ccc1.c", "aaa2.cpp", "bbb2.cpp", "ccc2.cpp", "abc.h", "hello, world" }; + for (int i = 0; i < IM_ARRAYSIZE(lines); i++) + if (filter.PassFilter(lines[i])) + ImGui::BulletText("%s", lines[i]); + ImGui::TreePop(); + } +} + +static const char* ExampleNames[] = +{ + "Artichoke", "Arugula", "Asparagus", "Avocado", "Bamboo Shoots", "Bean Sprouts", "Beans", "Beet", "Belgian Endive", "Bell Pepper", + "Bitter Gourd", "Bok Choy", "Broccoli", "Brussels Sprouts", "Burdock Root", "Cabbage", "Calabash", "Capers", "Carrot", "Cassava", + "Cauliflower", "Celery", "Celery Root", "Celcuce", "Chayote", "Chinese Broccoli", "Corn", "Cucumber" +}; + +// Extra functions to add deletion support to ImGuiSelectionBasicStorage +struct ExampleSelectionWithDeletion : ImGuiSelectionBasicStorage +{ + // Find which item should be Focused after deletion. + // Call _before_ item submission. Retunr an index in the before-deletion item list, your item loop should call SetKeyboardFocusHere() on it. + // The subsequent ApplyDeletionPostLoop() code will use it to apply Selection. + // - We cannot provide this logic in core Dear ImGui because we don't have access to selection data. + // - We don't actually manipulate the ImVector<> here, only in ApplyDeletionPostLoop(), but using similar API for consistency and flexibility. + // - Important: Deletion only works if the underlying ImGuiID for your items are stable: aka not depend on their index, but on e.g. item id/ptr. + // FIXME-MULTISELECT: Doesn't take account of the possibility focus target will be moved during deletion. Need refocus or scroll offset. + int ApplyDeletionPreLoop(ImGuiMultiSelectIO* ms_io, int items_count) + { + if (Size == 0) + return -1; + + // If focused item is not selected... + const int focused_idx = (int)ms_io->NavIdItem; // Index of currently focused item + if (ms_io->NavIdSelected == false) // This is merely a shortcut, == Contains(adapter->IndexToStorage(items, focused_idx)) + { + ms_io->RangeSrcReset = true; // Request to recover RangeSrc from NavId next frame. Would be ok to reset even when NavIdSelected==true, but it would take an extra frame to recover RangeSrc when deleting a selected item. + return focused_idx; // Request to focus same item after deletion. + } + + // If focused item is selected: land on first unselected item after focused item. + for (int idx = focused_idx + 1; idx < items_count; idx++) + if (!Contains(GetStorageIdFromIndex(idx))) + return idx; + + // If focused item is selected: otherwise return last unselected item before focused item. + for (int idx = IM_MIN(focused_idx, items_count) - 1; idx >= 0; idx--) + if (!Contains(GetStorageIdFromIndex(idx))) + return idx; + + return -1; + } + + // Rewrite item list (delete items) + update selection. + // - Call after EndMultiSelect() + // - We cannot provide this logic in core Dear ImGui because we don't have access to your items, nor to selection data. + template + void ApplyDeletionPostLoop(ImGuiMultiSelectIO* ms_io, ImVector& items, int item_curr_idx_to_select) + { + // Rewrite item list (delete items) + convert old selection index (before deletion) to new selection index (after selection). + // If NavId was not part of selection, we will stay on same item. + ImVector new_items; + new_items.reserve(items.Size - Size); + int item_next_idx_to_select = -1; + for (int idx = 0; idx < items.Size; idx++) + { + if (!Contains(GetStorageIdFromIndex(idx))) + new_items.push_back(items[idx]); + if (item_curr_idx_to_select == idx) + item_next_idx_to_select = new_items.Size - 1; + } + items.swap(new_items); + + // Update selection + Clear(); + if (item_next_idx_to_select != -1 && ms_io->NavIdSelected) + SetItemSelected(GetStorageIdFromIndex(item_next_idx_to_select), true); + } +}; + +// Example: Implement dual list box storage and interface +struct ExampleDualListBox +{ + ImVector Items[2]; // ID is index into ExampleName[] + ImGuiSelectionBasicStorage Selections[2]; // Store ExampleItemId into selection + bool OptKeepSorted = true; + + void MoveAll(int src, int dst) + { + IM_ASSERT((src == 0 && dst == 1) || (src == 1 && dst == 0)); + for (ImGuiID item_id : Items[src]) + Items[dst].push_back(item_id); + Items[src].clear(); + SortItems(dst); + Selections[src].Swap(Selections[dst]); + Selections[src].Clear(); + } + void MoveSelected(int src, int dst) + { + for (int src_n = 0; src_n < Items[src].Size; src_n++) + { + ImGuiID item_id = Items[src][src_n]; + if (!Selections[src].Contains(item_id)) + continue; + Items[src].erase(&Items[src][src_n]); // FIXME-OPT: Could be implemented more optimally (rebuild src items and swap) + Items[dst].push_back(item_id); + src_n--; + } + if (OptKeepSorted) + SortItems(dst); + Selections[src].Swap(Selections[dst]); + Selections[src].Clear(); + } + void ApplySelectionRequests(ImGuiMultiSelectIO* ms_io, int side) + { + // In this example we store item id in selection (instead of item index) + Selections[side].UserData = Items[side].Data; + Selections[side].AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage* self, int idx) { ImGuiID* items = (ImGuiID*)self->UserData; return items[idx]; }; + Selections[side].ApplyRequests(ms_io); + } + static int IMGUI_CDECL CompareItemsByValue(const void* lhs, const void* rhs) + { + const int* a = (const int*)lhs; + const int* b = (const int*)rhs; + return (*a - *b) > 0 ? +1 : -1; + } + void SortItems(int n) + { + qsort(Items[n].Data, (size_t)Items[n].Size, sizeof(Items[n][0]), CompareItemsByValue); + } + void Show() + { + //ImGui::Checkbox("Sorted", &OptKeepSorted); + if (ImGui::BeginTable("split", 3, ImGuiTableFlags_None)) + { + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch); // Left side + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed); // Buttons + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch); // Right side + ImGui::TableNextRow(); + + int request_move_selected = -1; + int request_move_all = -1; + float child_height_0 = 0.0f; + for (int side = 0; side < 2; side++) + { + // FIXME-MULTISELECT: Dual List Box: Add context menus + // FIXME-NAV: Using ImGuiWindowFlags_NavFlattened exhibit many issues. + ImVector& items = Items[side]; + ImGuiSelectionBasicStorage& selection = Selections[side]; + + ImGui::TableSetColumnIndex((side == 0) ? 0 : 2); + ImGui::Text("%s (%d)", (side == 0) ? "Available" : "Basket", items.Size); + + // Submit scrolling range to avoid glitches on moving/deletion + const float items_height = ImGui::GetTextLineHeightWithSpacing(); + ImGui::SetNextWindowContentSize(ImVec2(0.0f, items.Size * items_height)); + + bool child_visible; + if (side == 0) + { + // Left child is resizable + ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, ImGui::GetFrameHeightWithSpacing() * 4), ImVec2(FLT_MAX, FLT_MAX)); + child_visible = ImGui::BeginChild("0", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY); + child_height_0 = ImGui::GetWindowSize().y; + } + else + { + // Right child use same height as left one + child_visible = ImGui::BeginChild("1", ImVec2(-FLT_MIN, child_height_0), ImGuiChildFlags_FrameStyle); + } + if (child_visible) + { + ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_None; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, items.Size); + ApplySelectionRequests(ms_io, side); + + for (int item_n = 0; item_n < items.Size; item_n++) + { + ImGuiID item_id = items[item_n]; + bool item_is_selected = selection.Contains(item_id); + ImGui::SetNextItemSelectionUserData(item_n); + ImGui::Selectable(ExampleNames[item_id], item_is_selected, ImGuiSelectableFlags_AllowDoubleClick); + if (ImGui::IsItemFocused()) + { + // FIXME-MULTISELECT: Dual List Box: Transfer focus + if (ImGui::IsKeyPressed(ImGuiKey_Enter) || ImGui::IsKeyPressed(ImGuiKey_KeypadEnter)) + request_move_selected = side; + if (ImGui::IsMouseDoubleClicked(0)) // FIXME-MULTISELECT: Double-click on multi-selection? + request_move_selected = side; + } + } + + ms_io = ImGui::EndMultiSelect(); + ApplySelectionRequests(ms_io, side); + } + ImGui::EndChild(); + } + + // Buttons columns + ImGui::TableSetColumnIndex(1); + ImGui::NewLine(); + //ImVec2 button_sz = { ImGui::CalcTextSize(">>").x + ImGui::GetStyle().FramePadding.x * 2.0f, ImGui::GetFrameHeight() + padding.y * 2.0f }; + ImVec2 button_sz = { ImGui::GetFrameHeight(), ImGui::GetFrameHeight() }; + + // (Using BeginDisabled()/EndDisabled() works but feels distracting given how it is currently visualized) + if (ImGui::Button(">>", button_sz)) + request_move_all = 0; + if (ImGui::Button(">", button_sz)) + request_move_selected = 0; + if (ImGui::Button("<", button_sz)) + request_move_selected = 1; + if (ImGui::Button("<<", button_sz)) + request_move_all = 1; + + // Process requests + if (request_move_all != -1) + MoveAll(request_move_all, request_move_all ^ 1); + if (request_move_selected != -1) + MoveSelected(request_move_selected, request_move_selected ^ 1); + + // FIXME-MULTISELECT: Support action from outside + /* + if (OptKeepSorted == false) + { + ImGui::NewLine(); + if (ImGui::ArrowButton("MoveUp", ImGuiDir_Up)) {} + if (ImGui::ArrowButton("MoveDown", ImGuiDir_Down)) {} + } + */ + + ImGui::EndTable(); + } + } +}; + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowMultiSelect() +//----------------------------------------------------------------------------- +// Multi-selection demos +// Also read: https://github.com/ocornut/imgui/wiki/Multi-Select +//----------------------------------------------------------------------------- + +static void ShowDemoWindowMultiSelect(ImGuiDemoWindowData* demo_data) +{ + IMGUI_DEMO_MARKER("Widgets/Selection State & Multi-Select"); + if (ImGui::TreeNode("Selection State & Multi-Select")) + { + HelpMarker("Selections can be built using Selectable(), TreeNode() or other widgets. Selection state is owned by application code/data."); + + // Without any fancy API: manage single-selection yourself. + IMGUI_DEMO_MARKER("Widgets/Selection State/Single-Select"); + if (ImGui::TreeNode("Single-Select")) + { + static int selected = -1; + for (int n = 0; n < 5; n++) + { + char buf[32]; + sprintf(buf, "Object %d", n); + if (ImGui::Selectable(buf, selected == n)) + selected = n; + } + ImGui::TreePop(); + } + + // Demonstrate implementation a most-basic form of multi-selection manually + // This doesn't support the SHIFT modifier which requires BeginMultiSelect()! + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (manual/simplified, without BeginMultiSelect)"); + if (ImGui::TreeNode("Multi-Select (manual/simplified, without BeginMultiSelect)")) + { + HelpMarker("Hold CTRL and click to select multiple items."); + static bool selection[5] = { false, false, false, false, false }; + for (int n = 0; n < 5; n++) + { + char buf[32]; + sprintf(buf, "Object %d", n); + if (ImGui::Selectable(buf, selection[n])) + { + if (!ImGui::GetIO().KeyCtrl) // Clear selection when CTRL is not held + memset(selection, 0, sizeof(selection)); + selection[n] ^= 1; // Toggle current item + } + } + ImGui::TreePop(); + } + + // Demonstrate handling proper multi-selection using the BeginMultiSelect/EndMultiSelect API. + // SHIFT+Click w/ CTRL and other standard features are supported. + // We use the ImGuiSelectionBasicStorage helper which you may freely reimplement. + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select"); + if (ImGui::TreeNode("Multi-Select")) + { + ImGui::Text("Supported features:"); + ImGui::BulletText("Keyboard navigation (arrows, page up/down, home/end, space)."); + ImGui::BulletText("Ctrl modifier to preserve and toggle selection."); + ImGui::BulletText("Shift modifier for range selection."); + ImGui::BulletText("CTRL+A to select all."); + ImGui::BulletText("Escape to clear selection."); + ImGui::BulletText("Click and drag to box-select."); + ImGui::Text("Tip: Use 'Demo->Tools->Debug Log->Selection' to see selection requests as they happen."); + + // Use default selection.Adapter: Pass index to SetNextItemSelectionUserData(), store index in Selection + const int ITEMS_COUNT = 50; + static ImGuiSelectionBasicStorage selection; + ImGui::Text("Selection: %d/%d", selection.Size, ITEMS_COUNT); + + // The BeginChild() has no purpose for selection logic, other that offering a scrolling region. + if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY)) + { + ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect1d; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, ITEMS_COUNT); + selection.ApplyRequests(ms_io); + + for (int n = 0; n < ITEMS_COUNT; n++) + { + char label[64]; + sprintf(label, "Object %05d: %s", n, ExampleNames[n % IM_ARRAYSIZE(ExampleNames)]); + bool item_is_selected = selection.Contains((ImGuiID)n); + ImGui::SetNextItemSelectionUserData(n); + ImGui::Selectable(label, item_is_selected); + } + + ms_io = ImGui::EndMultiSelect(); + selection.ApplyRequests(ms_io); + } + ImGui::EndChild(); + ImGui::TreePop(); + } + + // Demonstrate using the clipper with BeginMultiSelect()/EndMultiSelect() + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (with clipper)"); + if (ImGui::TreeNode("Multi-Select (with clipper)")) + { + // Use default selection.Adapter: Pass index to SetNextItemSelectionUserData(), store index in Selection + static ImGuiSelectionBasicStorage selection; + + ImGui::Text("Added features:"); + ImGui::BulletText("Using ImGuiListClipper."); + + const int ITEMS_COUNT = 10000; + ImGui::Text("Selection: %d/%d", selection.Size, ITEMS_COUNT); + if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY)) + { + ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect1d; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, ITEMS_COUNT); + selection.ApplyRequests(ms_io); + + ImGuiListClipper clipper; + clipper.Begin(ITEMS_COUNT); + if (ms_io->RangeSrcItem != -1) + clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem); // Ensure RangeSrc item is not clipped. + while (clipper.Step()) + { + for (int n = clipper.DisplayStart; n < clipper.DisplayEnd; n++) + { + char label[64]; + sprintf(label, "Object %05d: %s", n, ExampleNames[n % IM_ARRAYSIZE(ExampleNames)]); + bool item_is_selected = selection.Contains((ImGuiID)n); + ImGui::SetNextItemSelectionUserData(n); + ImGui::Selectable(label, item_is_selected); + } + } + + ms_io = ImGui::EndMultiSelect(); + selection.ApplyRequests(ms_io); + } + ImGui::EndChild(); + ImGui::TreePop(); + } + + // Demonstrate dynamic item list + deletion support using the BeginMultiSelect/EndMultiSelect API. + // In order to support Deletion without any glitches you need to: + // - (1) If items are submitted in their own scrolling area, submit contents size SetNextWindowContentSize() ahead of time to prevent one-frame readjustment of scrolling. + // - (2) Items needs to have persistent ID Stack identifier = ID needs to not depends on their index. PushID(index) = KO. PushID(item_id) = OK. This is in order to focus items reliably after a selection. + // - (3) BeginXXXX process + // - (4) Focus process + // - (5) EndXXXX process + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (with deletion)"); + if (ImGui::TreeNode("Multi-Select (with deletion)")) + { + // Storing items data separately from selection data. + // (you may decide to store selection data inside your item (aka intrusive storage) if you don't need multiple views over same items) + // Use a custom selection.Adapter: store item identifier in Selection (instead of index) + static ImVector items; + static ExampleSelectionWithDeletion selection; + selection.UserData = (void*)&items; + selection.AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage* self, int idx) { ImVector* p_items = (ImVector*)self->UserData; return (*p_items)[idx]; }; // Index -> ID + + ImGui::Text("Added features:"); + ImGui::BulletText("Dynamic list with Delete key support."); + ImGui::Text("Selection size: %d/%d", selection.Size, items.Size); + + // Initialize default list with 50 items + button to add/remove items. + static ImGuiID items_next_id = 0; + if (items_next_id == 0) + for (ImGuiID n = 0; n < 50; n++) + items.push_back(items_next_id++); + if (ImGui::SmallButton("Add 20 items")) { for (int n = 0; n < 20; n++) { items.push_back(items_next_id++); } } + ImGui::SameLine(); + if (ImGui::SmallButton("Remove 20 items")) { for (int n = IM_MIN(20, items.Size); n > 0; n--) { selection.SetItemSelected(items.back(), false); items.pop_back(); } } + + // (1) Extra to support deletion: Submit scrolling range to avoid glitches on deletion + const float items_height = ImGui::GetTextLineHeightWithSpacing(); + ImGui::SetNextWindowContentSize(ImVec2(0.0f, items.Size * items_height)); + + if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY)) + { + ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect1d; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, items.Size); + selection.ApplyRequests(ms_io); + + const bool want_delete = ImGui::Shortcut(ImGuiKey_Delete, ImGuiInputFlags_Repeat) && (selection.Size > 0); + const int item_curr_idx_to_focus = want_delete ? selection.ApplyDeletionPreLoop(ms_io, items.Size) : -1; + + for (int n = 0; n < items.Size; n++) + { + const ImGuiID item_id = items[n]; + char label[64]; + sprintf(label, "Object %05u: %s", item_id, ExampleNames[item_id % IM_ARRAYSIZE(ExampleNames)]); + + bool item_is_selected = selection.Contains(item_id); + ImGui::SetNextItemSelectionUserData(n); + ImGui::Selectable(label, item_is_selected); + if (item_curr_idx_to_focus == n) + ImGui::SetKeyboardFocusHere(-1); + } + + // Apply multi-select requests + ms_io = ImGui::EndMultiSelect(); + selection.ApplyRequests(ms_io); + if (want_delete) + selection.ApplyDeletionPostLoop(ms_io, items, item_curr_idx_to_focus); + } + ImGui::EndChild(); + ImGui::TreePop(); + } + + // Implement a Dual List Box (#6648) + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (dual list box)"); + if (ImGui::TreeNode("Multi-Select (dual list box)")) + { + // Init default state + static ExampleDualListBox dlb; + if (dlb.Items[0].Size == 0 && dlb.Items[1].Size == 0) + for (int item_id = 0; item_id < IM_ARRAYSIZE(ExampleNames); item_id++) + dlb.Items[0].push_back((ImGuiID)item_id); + + // Show + dlb.Show(); + + ImGui::TreePop(); + } + + // Demonstrate using the clipper with BeginMultiSelect()/EndMultiSelect() + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (in a table)"); + if (ImGui::TreeNode("Multi-Select (in a table)")) + { + static ImGuiSelectionBasicStorage selection; + + const int ITEMS_COUNT = 10000; + ImGui::Text("Selection: %d/%d", selection.Size, ITEMS_COUNT); + if (ImGui::BeginTable("##Basket", 2, ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter)) + { + ImGui::TableSetupColumn("Object"); + ImGui::TableSetupColumn("Action"); + ImGui::TableSetupScrollFreeze(0, 1); + ImGui::TableHeadersRow(); + + ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect1d; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, ITEMS_COUNT); + selection.ApplyRequests(ms_io); + + ImGuiListClipper clipper; + clipper.Begin(ITEMS_COUNT); + if (ms_io->RangeSrcItem != -1) + clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem); // Ensure RangeSrc item is not clipped. + while (clipper.Step()) + { + for (int n = clipper.DisplayStart; n < clipper.DisplayEnd; n++) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + char label[64]; + sprintf(label, "Object %05d: %s", n, ExampleNames[n % IM_ARRAYSIZE(ExampleNames)]); + bool item_is_selected = selection.Contains((ImGuiID)n); + ImGui::SetNextItemSelectionUserData(n); + ImGui::Selectable(label, item_is_selected, ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowOverlap); + ImGui::TableNextColumn(); + ImGui::SmallButton("hello"); + } + } + + ms_io = ImGui::EndMultiSelect(); + selection.ApplyRequests(ms_io); + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (checkboxes)"); + if (ImGui::TreeNode("Multi-Select (checkboxes)")) + { + ImGui::Text("In a list of checkboxes (not selectable):"); + ImGui::BulletText("Using _NoAutoSelect + _NoAutoClear flags."); + ImGui::BulletText("Shift+Click to check multiple boxes."); + ImGui::BulletText("Shift+Keyboard to copy current value to other boxes."); + + // If you have an array of checkboxes, you may want to use NoAutoSelect + NoAutoClear and the ImGuiSelectionExternalStorage helper. + static bool items[20] = {}; + static ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_NoAutoSelect | ImGuiMultiSelectFlags_NoAutoClear | ImGuiMultiSelectFlags_ClearOnEscape; + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoAutoSelect", &flags, ImGuiMultiSelectFlags_NoAutoSelect); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoAutoClear", &flags, ImGuiMultiSelectFlags_NoAutoClear); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_BoxSelect2d", &flags, ImGuiMultiSelectFlags_BoxSelect2d); // Cannot use ImGuiMultiSelectFlags_BoxSelect1d as checkboxes are varying width. + + if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeY)) + { + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, -1, IM_ARRAYSIZE(items)); + ImGuiSelectionExternalStorage storage_wrapper; + storage_wrapper.UserData = (void*)items; + storage_wrapper.AdapterSetItemSelected = [](ImGuiSelectionExternalStorage* self, int n, bool selected) { bool* array = (bool*)self->UserData; array[n] = selected; }; + storage_wrapper.ApplyRequests(ms_io); + for (int n = 0; n < 20; n++) + { + char label[32]; + sprintf(label, "Item %d", n); + ImGui::SetNextItemSelectionUserData(n); + ImGui::Checkbox(label, &items[n]); + } + ms_io = ImGui::EndMultiSelect(); + storage_wrapper.ApplyRequests(ms_io); + } + ImGui::EndChild(); + + ImGui::TreePop(); + } + + // Demonstrate individual selection scopes in same window + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (multiple scopes)"); + if (ImGui::TreeNode("Multi-Select (multiple scopes)")) + { + // Use default select: Pass index to SetNextItemSelectionUserData(), store index in Selection + const int SCOPES_COUNT = 3; + const int ITEMS_COUNT = 8; // Per scope + static ImGuiSelectionBasicStorage selections_data[SCOPES_COUNT]; + + // Use ImGuiMultiSelectFlags_ScopeRect to not affect other selections in same window. + static ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ScopeRect | ImGuiMultiSelectFlags_ClearOnEscape;// | ImGuiMultiSelectFlags_ClearOnClickVoid; + if (ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ScopeWindow", &flags, ImGuiMultiSelectFlags_ScopeWindow) && (flags & ImGuiMultiSelectFlags_ScopeWindow)) + flags &= ~ImGuiMultiSelectFlags_ScopeRect; + if (ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ScopeRect", &flags, ImGuiMultiSelectFlags_ScopeRect) && (flags & ImGuiMultiSelectFlags_ScopeRect)) + flags &= ~ImGuiMultiSelectFlags_ScopeWindow; + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ClearOnClickVoid", &flags, ImGuiMultiSelectFlags_ClearOnClickVoid); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_BoxSelect1d", &flags, ImGuiMultiSelectFlags_BoxSelect1d); + + for (int selection_scope_n = 0; selection_scope_n < SCOPES_COUNT; selection_scope_n++) + { + ImGui::PushID(selection_scope_n); + ImGuiSelectionBasicStorage* selection = &selections_data[selection_scope_n]; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection->Size, ITEMS_COUNT); + selection->ApplyRequests(ms_io); + + ImGui::SeparatorText("Selection scope"); + ImGui::Text("Selection size: %d/%d", selection->Size, ITEMS_COUNT); + + for (int n = 0; n < ITEMS_COUNT; n++) + { + char label[64]; + sprintf(label, "Object %05d: %s", n, ExampleNames[n % IM_ARRAYSIZE(ExampleNames)]); + bool item_is_selected = selection->Contains((ImGuiID)n); + ImGui::SetNextItemSelectionUserData(n); + ImGui::Selectable(label, item_is_selected); + } + + // Apply multi-select requests + ms_io = ImGui::EndMultiSelect(); + selection->ApplyRequests(ms_io); + ImGui::PopID(); + } + ImGui::TreePop(); + } + + // See ShowExampleAppAssetsBrowser() + if (ImGui::TreeNode("Multi-Select (tiled assets browser)")) + { + ImGui::Checkbox("Assets Browser", &demo_data->ShowAppAssetsBrowser); + ImGui::Text("(also access from 'Examples->Assets Browser' in menu)"); + ImGui::TreePop(); + } + + // Demonstrate supporting multiple-selection in a tree. + // - We don't use linear indices for selection user data, but our ExampleTreeNode* pointer directly! + // This showcase how SetNextItemSelectionUserData() never assume indices! + // - The difficulty here is to "interpolate" from RangeSrcItem to RangeDstItem in the SetAll/SetRange request. + // We want this interpolation to match what the user sees: in visible order, skipping closed nodes. + // This is implemented by our TreeGetNextNodeInVisibleOrder() user-space helper. + // - Important: In a real codebase aiming to implement full-featured selectable tree with custom filtering, you + // are more likely to build an array mapping sequential indices to visible tree nodes, since your + // filtering/search + clipping process will benefit from it. Having this will make this interpolation much easier. + // - Consider this a prototype: we are working toward simplifying some of it. + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (trees)"); + if (ImGui::TreeNode("Multi-Select (trees)")) + { + HelpMarker( + "This is rather advanced and experimental. If you are getting started with multi-select," + "please don't start by looking at how to use it for a tree!\n\n" + "Future versions will try to simplify and formalize some of this."); + + struct ExampleTreeFuncs + { + static void DrawNode(ExampleTreeNode* node, ImGuiSelectionBasicStorage* selection) + { + ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick; + tree_node_flags |= ImGuiTreeNodeFlags_NavLeftJumpsBackHere; // Enable pressing left to jump to parent + if (node->Childs.Size == 0) + tree_node_flags |= ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_Leaf; + if (selection->Contains((ImGuiID)node->UID)) + tree_node_flags |= ImGuiTreeNodeFlags_Selected; + + // Using SetNextItemStorageID() to specify storage id, so we can easily peek into + // the storage holding open/close stage, using our TreeNodeGetOpen/TreeNodeSetOpen() functions. + ImGui::SetNextItemSelectionUserData((ImGuiSelectionUserData)(intptr_t)node); + ImGui::SetNextItemStorageID((ImGuiID)node->UID); + if (ImGui::TreeNodeEx(node->Name, tree_node_flags)) + { + for (ExampleTreeNode* child : node->Childs) + DrawNode(child, selection); + ImGui::TreePop(); + } + else if (ImGui::IsItemToggledOpen()) + { + TreeCloseAndUnselectChildNodes(node, selection); + } + } + + static bool TreeNodeGetOpen(ExampleTreeNode* node) + { + return ImGui::GetStateStorage()->GetBool((ImGuiID)node->UID); + } + + static void TreeNodeSetOpen(ExampleTreeNode* node, bool open) + { + ImGui::GetStateStorage()->SetBool((ImGuiID)node->UID, open); + } + + // When closing a node: 1) close and unselect all child nodes, 2) select parent if any child was selected. + // FIXME: This is currently handled by user logic but I'm hoping to eventually provide tree node + // features to do this automatically, e.g. a ImGuiTreeNodeFlags_AutoCloseChildNodes etc. + static int TreeCloseAndUnselectChildNodes(ExampleTreeNode* node, ImGuiSelectionBasicStorage* selection, int depth = 0) + { + // Recursive close (the test for depth == 0 is because we call this on a node that was just closed!) + int unselected_count = selection->Contains((ImGuiID)node->UID) ? 1 : 0; + if (depth == 0 || TreeNodeGetOpen(node)) + { + for (ExampleTreeNode* child : node->Childs) + unselected_count += TreeCloseAndUnselectChildNodes(child, selection, depth + 1); + TreeNodeSetOpen(node, false); + } + + // Select root node if any of its child was selected, otherwise unselect + selection->SetItemSelected((ImGuiID)node->UID, (depth == 0 && unselected_count > 0)); + return unselected_count; + } + + // Apply multi-selection requests + static void ApplySelectionRequests(ImGuiMultiSelectIO* ms_io, ExampleTreeNode* tree, ImGuiSelectionBasicStorage* selection) + { + for (ImGuiSelectionRequest& req : ms_io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) + { + if (req.Selected) + TreeSetAllInOpenNodes(tree, selection, req.Selected); + else + selection->Clear(); + } + else if (req.Type == ImGuiSelectionRequestType_SetRange) + { + ExampleTreeNode* first_node = (ExampleTreeNode*)(intptr_t)req.RangeFirstItem; + ExampleTreeNode* last_node = (ExampleTreeNode*)(intptr_t)req.RangeLastItem; + for (ExampleTreeNode* node = first_node; node != NULL; node = TreeGetNextNodeInVisibleOrder(node, last_node)) + selection->SetItemSelected((ImGuiID)node->UID, req.Selected); + } + } + } + + static void TreeSetAllInOpenNodes(ExampleTreeNode* node, ImGuiSelectionBasicStorage* selection, bool selected) + { + if (node->Parent != NULL) // Root node isn't visible nor selectable in our scheme + selection->SetItemSelected((ImGuiID)node->UID, selected); + if (node->Parent == NULL || TreeNodeGetOpen(node)) + for (ExampleTreeNode* child : node->Childs) + TreeSetAllInOpenNodes(child, selection, selected); + } + + // Interpolate in *user-visible order* AND only *over opened nodes*. + // If you have a sequential mapping tables (e.g. generated after a filter/search pass) this would be simpler. + // Here the tricks are that: + // - we store/maintain ExampleTreeNode::IndexInParent which allows implementing a linear iterator easily, without searches, without recursion. + // this could be replaced by a search in parent, aka 'int index_in_parent = curr_node->Parent->Childs.find_index(curr_node)' + // which would only be called when crossing from child to a parent, aka not too much. + // - we call SetNextItemStorageID() before our TreeNode() calls with an ID which doesn't relate to UI stack, + // making it easier to call TreeNodeGetOpen()/TreeNodeSetOpen() from any location. + static ExampleTreeNode* TreeGetNextNodeInVisibleOrder(ExampleTreeNode* curr_node, ExampleTreeNode* last_node) + { + // Reached last node + if (curr_node == last_node) + return NULL; + + // Recurse into childs. Query storage to tell if the node is open. + if (curr_node->Childs.Size > 0 && TreeNodeGetOpen(curr_node)) + return curr_node->Childs[0]; + + // Next sibling, then into our own parent + while (curr_node->Parent != NULL) + { + if (curr_node->IndexInParent + 1 < curr_node->Parent->Childs.Size) + return curr_node->Parent->Childs[curr_node->IndexInParent + 1]; + curr_node = curr_node->Parent; + } + return NULL; + } + + }; // ExampleTreeFuncs + + static ImGuiSelectionBasicStorage selection; + if (demo_data->DemoTree == NULL) + demo_data->DemoTree = ExampleTree_CreateDemoTree(); // Create tree once + ImGui::Text("Selection size: %d", selection.Size); + + if (ImGui::BeginChild("##Tree", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY)) + { + ExampleTreeNode* tree = demo_data->DemoTree; + ImGuiMultiSelectFlags ms_flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect2d; + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(ms_flags, selection.Size, -1); + ExampleTreeFuncs::ApplySelectionRequests(ms_io, tree, &selection); + for (ExampleTreeNode* node : tree->Childs) + ExampleTreeFuncs::DrawNode(node, &selection); + ms_io = ImGui::EndMultiSelect(); + ExampleTreeFuncs::ApplySelectionRequests(ms_io, tree, &selection); + } + ImGui::EndChild(); + + ImGui::TreePop(); + } + + // Advanced demonstration of BeginMultiSelect() + // - Showcase clipping. + // - Showcase deletion. + // - Showcase basic drag and drop. + // - Showcase TreeNode variant (note that tree node don't expand in the demo: supporting expanding tree nodes + clipping a separate thing). + // - Showcase using inside a table. + IMGUI_DEMO_MARKER("Widgets/Selection State/Multi-Select (advanced)"); + //ImGui::SetNextItemOpen(true, ImGuiCond_Once); + if (ImGui::TreeNode("Multi-Select (advanced)")) + { + // Options + enum WidgetType { WidgetType_Selectable, WidgetType_TreeNode }; + static bool use_clipper = true; + static bool use_deletion = true; + static bool use_drag_drop = true; + static bool show_in_table = false; + static bool show_color_button = true; + static ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_BoxSelect1d; + static WidgetType widget_type = WidgetType_Selectable; + + if (ImGui::TreeNode("Options")) + { + if (ImGui::RadioButton("Selectables", widget_type == WidgetType_Selectable)) { widget_type = WidgetType_Selectable; } + ImGui::SameLine(); + if (ImGui::RadioButton("Tree nodes", widget_type == WidgetType_TreeNode)) { widget_type = WidgetType_TreeNode; } + ImGui::SameLine(); + HelpMarker("TreeNode() is technically supported but... using this correctly is more complicated (you need some sort of linear/random access to your tree, which is suited to advanced trees setups already implementing filters and clipper. We will work toward simplifying and demoing this.\n\nFor now the tree demo is actually a little bit meaningless because it is an empty tree with only root nodes."); + ImGui::Checkbox("Enable clipper", &use_clipper); + ImGui::Checkbox("Enable deletion", &use_deletion); + ImGui::Checkbox("Enable drag & drop", &use_drag_drop); + ImGui::Checkbox("Show in a table", &show_in_table); + ImGui::Checkbox("Show color button", &show_color_button); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_SingleSelect", &flags, ImGuiMultiSelectFlags_SingleSelect); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoSelectAll", &flags, ImGuiMultiSelectFlags_NoSelectAll); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoRangeSelect", &flags, ImGuiMultiSelectFlags_NoRangeSelect); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoAutoSelect", &flags, ImGuiMultiSelectFlags_NoAutoSelect); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoAutoClear", &flags, ImGuiMultiSelectFlags_NoAutoClear); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_NoAutoClearOnReselect", &flags, ImGuiMultiSelectFlags_NoAutoClearOnReselect); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_BoxSelect1d", &flags, ImGuiMultiSelectFlags_BoxSelect1d); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_BoxSelect2d", &flags, ImGuiMultiSelectFlags_BoxSelect2d); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_BoxSelectNoScroll", &flags, ImGuiMultiSelectFlags_BoxSelectNoScroll); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ClearOnEscape", &flags, ImGuiMultiSelectFlags_ClearOnEscape); + ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ClearOnClickVoid", &flags, ImGuiMultiSelectFlags_ClearOnClickVoid); + if (ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ScopeWindow", &flags, ImGuiMultiSelectFlags_ScopeWindow) && (flags & ImGuiMultiSelectFlags_ScopeWindow)) + flags &= ~ImGuiMultiSelectFlags_ScopeRect; + if (ImGui::CheckboxFlags("ImGuiMultiSelectFlags_ScopeRect", &flags, ImGuiMultiSelectFlags_ScopeRect) && (flags & ImGuiMultiSelectFlags_ScopeRect)) + flags &= ~ImGuiMultiSelectFlags_ScopeWindow; + if (ImGui::CheckboxFlags("ImGuiMultiSelectFlags_SelectOnClick", &flags, ImGuiMultiSelectFlags_SelectOnClick) && (flags & ImGuiMultiSelectFlags_SelectOnClick)) + flags &= ~ImGuiMultiSelectFlags_SelectOnClickRelease; + if (ImGui::CheckboxFlags("ImGuiMultiSelectFlags_SelectOnClickRelease", &flags, ImGuiMultiSelectFlags_SelectOnClickRelease) && (flags & ImGuiMultiSelectFlags_SelectOnClickRelease)) + flags &= ~ImGuiMultiSelectFlags_SelectOnClick; + ImGui::SameLine(); HelpMarker("Allow dragging an unselected item without altering selection."); + ImGui::TreePop(); + } + + // Initialize default list with 1000 items. + // Use default selection.Adapter: Pass index to SetNextItemSelectionUserData(), store index in Selection + static ImVector items; + static int items_next_id = 0; + if (items_next_id == 0) { for (int n = 0; n < 1000; n++) { items.push_back(items_next_id++); } } + static ExampleSelectionWithDeletion selection; + static bool request_deletion_from_menu = false; // Queue deletion triggered from context menu + + ImGui::Text("Selection size: %d/%d", selection.Size, items.Size); + + const float items_height = (widget_type == WidgetType_TreeNode) ? ImGui::GetTextLineHeight() : ImGui::GetTextLineHeightWithSpacing(); + ImGui::SetNextWindowContentSize(ImVec2(0.0f, items.Size * items_height)); + if (ImGui::BeginChild("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_ResizeY)) + { + ImVec2 color_button_sz(ImGui::GetFontSize(), ImGui::GetFontSize()); + if (widget_type == WidgetType_TreeNode) + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(ImGui::GetStyle().ItemSpacing.x, 0.0f)); + + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(flags, selection.Size, items.Size); + selection.ApplyRequests(ms_io); + + const bool want_delete = (ImGui::Shortcut(ImGuiKey_Delete, ImGuiInputFlags_Repeat) && (selection.Size > 0)) || request_deletion_from_menu; + const int item_curr_idx_to_focus = want_delete ? selection.ApplyDeletionPreLoop(ms_io, items.Size) : -1; + request_deletion_from_menu = false; + + if (show_in_table) + { + if (widget_type == WidgetType_TreeNode) + ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, ImVec2(0.0f, 0.0f)); + ImGui::BeginTable("##Split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_NoPadOuterX); + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.70f); + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.30f); + //ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(ImGui::GetStyle().ItemSpacing.x, 0.0f)); + } + + ImGuiListClipper clipper; + if (use_clipper) + { + clipper.Begin(items.Size); + if (item_curr_idx_to_focus != -1) + clipper.IncludeItemByIndex(item_curr_idx_to_focus); // Ensure focused item is not clipped. + if (ms_io->RangeSrcItem != -1) + clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem); // Ensure RangeSrc item is not clipped. + } + + while (!use_clipper || clipper.Step()) + { + const int item_begin = use_clipper ? clipper.DisplayStart : 0; + const int item_end = use_clipper ? clipper.DisplayEnd : items.Size; + for (int n = item_begin; n < item_end; n++) + { + if (show_in_table) + ImGui::TableNextColumn(); + + const int item_id = items[n]; + const char* item_category = ExampleNames[item_id % IM_ARRAYSIZE(ExampleNames)]; + char label[64]; + sprintf(label, "Object %05d: %s", item_id, item_category); + + // IMPORTANT: for deletion refocus to work we need object ID to be stable, + // aka not depend on their index in the list. Here we use our persistent item_id + // instead of index to build a unique ID that will persist. + // (If we used PushID(index) instead, focus wouldn't be restored correctly after deletion). + ImGui::PushID(item_id); + + // Emit a color button, to test that Shift+LeftArrow landing on an item that is not part + // of the selection scope doesn't erroneously alter our selection. + if (show_color_button) + { + ImU32 dummy_col = (ImU32)((unsigned int)n * 0xC250B74B) | IM_COL32_A_MASK; + ImGui::ColorButton("##", ImColor(dummy_col), ImGuiColorEditFlags_NoTooltip, color_button_sz); + ImGui::SameLine(); + } + + // Submit item + bool item_is_selected = selection.Contains((ImGuiID)n); + bool item_is_open = false; + ImGui::SetNextItemSelectionUserData(n); + if (widget_type == WidgetType_Selectable) + { + ImGui::Selectable(label, item_is_selected, ImGuiSelectableFlags_None); + } + else if (widget_type == WidgetType_TreeNode) + { + ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick; + if (item_is_selected) + tree_node_flags |= ImGuiTreeNodeFlags_Selected; + item_is_open = ImGui::TreeNodeEx(label, tree_node_flags); + } + + // Focus (for after deletion) + if (item_curr_idx_to_focus == n) + ImGui::SetKeyboardFocusHere(-1); + + // Drag and Drop + if (use_drag_drop && ImGui::BeginDragDropSource()) + { + // Create payload with full selection OR single unselected item. + // (the later is only possible when using ImGuiMultiSelectFlags_SelectOnClickRelease) + if (ImGui::GetDragDropPayload() == NULL) + { + ImVector payload_items; + void* it = NULL; + ImGuiID id = 0; + if (!item_is_selected) + payload_items.push_back(item_id); + else + while (selection.GetNextSelectedItem(&it, &id)) + payload_items.push_back((int)id); + ImGui::SetDragDropPayload("MULTISELECT_DEMO_ITEMS", payload_items.Data, (size_t)payload_items.size_in_bytes()); + } + + // Display payload content in tooltip + const ImGuiPayload* payload = ImGui::GetDragDropPayload(); + const int* payload_items = (int*)payload->Data; + const int payload_count = (int)payload->DataSize / (int)sizeof(int); + if (payload_count == 1) + ImGui::Text("Object %05d: %s", payload_items[0], ExampleNames[payload_items[0] % IM_ARRAYSIZE(ExampleNames)]); + else + ImGui::Text("Dragging %d objects", payload_count); + + ImGui::EndDragDropSource(); + } + + if (widget_type == WidgetType_TreeNode && item_is_open) + ImGui::TreePop(); + + // Right-click: context menu + if (ImGui::BeginPopupContextItem()) + { + ImGui::BeginDisabled(!use_deletion || selection.Size == 0); + sprintf(label, "Delete %d item(s)###DeleteSelected", selection.Size); + if (ImGui::Selectable(label)) + request_deletion_from_menu = true; + ImGui::EndDisabled(); + ImGui::Selectable("Close"); + ImGui::EndPopup(); + } + + // Demo content within a table + if (show_in_table) + { + ImGui::TableNextColumn(); + ImGui::SetNextItemWidth(-FLT_MIN); + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0)); + ImGui::InputText("###NoLabel", (char*)(void*)item_category, strlen(item_category), ImGuiInputTextFlags_ReadOnly); + ImGui::PopStyleVar(); + } + + ImGui::PopID(); + } + if (!use_clipper) + break; + } + + if (show_in_table) + { + ImGui::EndTable(); + if (widget_type == WidgetType_TreeNode) + ImGui::PopStyleVar(); + } + + // Apply multi-select requests + ms_io = ImGui::EndMultiSelect(); + selection.ApplyRequests(ms_io); + if (want_delete) + selection.ApplyDeletionPostLoop(ms_io, items, item_curr_idx_to_focus); + + if (widget_type == WidgetType_TreeNode) + ImGui::PopStyleVar(); + } + ImGui::EndChild(); + ImGui::TreePop(); + } + ImGui::TreePop(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowLayout() +//----------------------------------------------------------------------------- + +static void ShowDemoWindowLayout() +{ + IMGUI_DEMO_MARKER("Layout"); + if (!ImGui::CollapsingHeader("Layout & Scrolling")) + return; + + IMGUI_DEMO_MARKER("Layout/Child windows"); + if (ImGui::TreeNode("Child windows")) + { + ImGui::SeparatorText("Child windows"); + + HelpMarker("Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window."); + static bool disable_mouse_wheel = false; + static bool disable_menu = false; + ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel); + ImGui::Checkbox("Disable Menu", &disable_menu); + + // Child 1: no border, enable horizontal scrollbar + { + ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar; + if (disable_mouse_wheel) + window_flags |= ImGuiWindowFlags_NoScrollWithMouse; + ImGui::BeginChild("ChildL", ImVec2(ImGui::GetContentRegionAvail().x * 0.5f, 260), ImGuiChildFlags_None, window_flags); + for (int i = 0; i < 100; i++) + ImGui::Text("%04d: scrollable region", i); + ImGui::EndChild(); + } + + ImGui::SameLine(); + + // Child 2: rounded border + { + ImGuiWindowFlags window_flags = ImGuiWindowFlags_None; + if (disable_mouse_wheel) + window_flags |= ImGuiWindowFlags_NoScrollWithMouse; + if (!disable_menu) + window_flags |= ImGuiWindowFlags_MenuBar; + ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f); + ImGui::BeginChild("ChildR", ImVec2(0, 260), ImGuiChildFlags_Border, window_flags); + if (!disable_menu && ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("Menu")) + { + ShowExampleMenuFile(); + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } + if (ImGui::BeginTable("split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings)) + { + for (int i = 0; i < 100; i++) + { + char buf[32]; + sprintf(buf, "%03d", i); + ImGui::TableNextColumn(); + ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f)); + } + ImGui::EndTable(); + } + ImGui::EndChild(); + ImGui::PopStyleVar(); + } + + // Child 3: manual-resize + ImGui::SeparatorText("Manual-resize"); + { + HelpMarker("Drag bottom border to resize. Double-click bottom border to auto-fit to vertical contents."); + ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg)); + if (ImGui::BeginChild("ResizableChild", ImVec2(-FLT_MIN, ImGui::GetTextLineHeightWithSpacing() * 8), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeY)) + for (int n = 0; n < 10; n++) + ImGui::Text("Line %04d", n); + ImGui::PopStyleColor(); + ImGui::EndChild(); + } + + // Child 4: auto-resizing height with a limit + ImGui::SeparatorText("Auto-resize with constraints"); + { + static int draw_lines = 3; + static int max_height_in_lines = 10; + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::DragInt("Lines Count", &draw_lines, 0.2f); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::DragInt("Max Height (in Lines)", &max_height_in_lines, 0.2f); + + ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, ImGui::GetTextLineHeightWithSpacing() * 1), ImVec2(FLT_MAX, ImGui::GetTextLineHeightWithSpacing() * max_height_in_lines)); + if (ImGui::BeginChild("ConstrainedChild", ImVec2(-FLT_MIN, 0.0f), ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY)) + for (int n = 0; n < draw_lines; n++) + ImGui::Text("Line %04d", n); + ImGui::EndChild(); + } + + ImGui::SeparatorText("Misc/Advanced"); + + // Demonstrate a few extra things + // - Changing ImGuiCol_ChildBg (which is transparent black in default styles) + // - Using SetCursorPos() to position child window (the child window is an item from the POV of parent window) + // You can also call SetNextWindowPos() to position the child window. The parent window will effectively + // layout from this position. + // - Using ImGui::GetItemRectMin/Max() to query the "item" state (because the child window is an item from + // the POV of the parent window). See 'Demo->Querying Status (Edited/Active/Hovered etc.)' for details. + { + static int offset_x = 0; + static bool override_bg_color = true; + static ImGuiChildFlags child_flags = ImGuiChildFlags_Border | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY; + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::DragInt("Offset X", &offset_x, 1.0f, -1000, 1000); + ImGui::Checkbox("Override ChildBg color", &override_bg_color); + ImGui::CheckboxFlags("ImGuiChildFlags_Border", &child_flags, ImGuiChildFlags_Border); + ImGui::CheckboxFlags("ImGuiChildFlags_AlwaysUseWindowPadding", &child_flags, ImGuiChildFlags_AlwaysUseWindowPadding); + ImGui::CheckboxFlags("ImGuiChildFlags_ResizeX", &child_flags, ImGuiChildFlags_ResizeX); + ImGui::CheckboxFlags("ImGuiChildFlags_ResizeY", &child_flags, ImGuiChildFlags_ResizeY); + ImGui::CheckboxFlags("ImGuiChildFlags_FrameStyle", &child_flags, ImGuiChildFlags_FrameStyle); + ImGui::SameLine(); HelpMarker("Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding."); + if (child_flags & ImGuiChildFlags_FrameStyle) + override_bg_color = false; + + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (float)offset_x); + if (override_bg_color) + ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100)); + ImGui::BeginChild("Red", ImVec2(200, 100), child_flags, ImGuiWindowFlags_None); + if (override_bg_color) + ImGui::PopStyleColor(); + + for (int n = 0; n < 50; n++) + ImGui::Text("Some test %d", n); + ImGui::EndChild(); + bool child_is_hovered = ImGui::IsItemHovered(); + ImVec2 child_rect_min = ImGui::GetItemRectMin(); + ImVec2 child_rect_max = ImGui::GetItemRectMax(); + ImGui::Text("Hovered: %d", child_is_hovered); + ImGui::Text("Rect of child window is: (%.0f,%.0f) (%.0f,%.0f)", child_rect_min.x, child_rect_min.y, child_rect_max.x, child_rect_max.y); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Widgets Width"); + if (ImGui::TreeNode("Widgets Width")) + { + static float f = 0.0f; + static bool show_indented_items = true; + ImGui::Checkbox("Show indented items", &show_indented_items); + + // Use SetNextItemWidth() to set the width of a single upcoming item. + // Use PushItemWidth()/PopItemWidth() to set the width of a group of items. + // In real code use you'll probably want to choose width values that are proportional to your font size + // e.g. Using '20.0f * GetFontSize()' as width instead of '200.0f', etc. + + ImGui::Text("SetNextItemWidth/PushItemWidth(100)"); + ImGui::SameLine(); HelpMarker("Fixed width."); + ImGui::PushItemWidth(100); + ImGui::DragFloat("float##1b", &f); + if (show_indented_items) + { + ImGui::Indent(); + ImGui::DragFloat("float (indented)##1b", &f); + ImGui::Unindent(); + } + ImGui::PopItemWidth(); + + ImGui::Text("SetNextItemWidth/PushItemWidth(-100)"); + ImGui::SameLine(); HelpMarker("Align to right edge minus 100"); + ImGui::PushItemWidth(-100); + ImGui::DragFloat("float##2a", &f); + if (show_indented_items) + { + ImGui::Indent(); + ImGui::DragFloat("float (indented)##2b", &f); + ImGui::Unindent(); + } + ImGui::PopItemWidth(); + + ImGui::Text("SetNextItemWidth/PushItemWidth(GetContentRegionAvail().x * 0.5f)"); + ImGui::SameLine(); HelpMarker("Half of available width.\n(~ right-cursor_pos)\n(works within a column set)"); + ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x * 0.5f); + ImGui::DragFloat("float##3a", &f); + if (show_indented_items) + { + ImGui::Indent(); + ImGui::DragFloat("float (indented)##3b", &f); + ImGui::Unindent(); + } + ImGui::PopItemWidth(); + + ImGui::Text("SetNextItemWidth/PushItemWidth(-GetContentRegionAvail().x * 0.5f)"); + ImGui::SameLine(); HelpMarker("Align to right edge minus half"); + ImGui::PushItemWidth(-ImGui::GetContentRegionAvail().x * 0.5f); + ImGui::DragFloat("float##4a", &f); + if (show_indented_items) + { + ImGui::Indent(); + ImGui::DragFloat("float (indented)##4b", &f); + ImGui::Unindent(); + } + ImGui::PopItemWidth(); + + // Demonstrate using PushItemWidth to surround three items. + // Calling SetNextItemWidth() before each of them would have the same effect. + ImGui::Text("SetNextItemWidth/PushItemWidth(-FLT_MIN)"); + ImGui::SameLine(); HelpMarker("Align to right edge"); + ImGui::PushItemWidth(-FLT_MIN); + ImGui::DragFloat("##float5a", &f); + if (show_indented_items) + { + ImGui::Indent(); + ImGui::DragFloat("float (indented)##5b", &f); + ImGui::Unindent(); + } + ImGui::PopItemWidth(); + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout"); + if (ImGui::TreeNode("Basic Horizontal Layout")) + { + ImGui::TextWrapped("(Use ImGui::SameLine() to keep adding items to the right of the preceding item)"); + + // Text + IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/SameLine"); + ImGui::Text("Two items: Hello"); ImGui::SameLine(); + ImGui::TextColored(ImVec4(1, 1, 0, 1), "Sailor"); + + // Adjust spacing + ImGui::Text("More spacing: Hello"); ImGui::SameLine(0, 20); + ImGui::TextColored(ImVec4(1, 1, 0, 1), "Sailor"); + + // Button + ImGui::AlignTextToFramePadding(); + ImGui::Text("Normal buttons"); ImGui::SameLine(); + ImGui::Button("Banana"); ImGui::SameLine(); + ImGui::Button("Apple"); ImGui::SameLine(); + ImGui::Button("Corniflower"); + + // Button + ImGui::Text("Small buttons"); ImGui::SameLine(); + ImGui::SmallButton("Like this one"); ImGui::SameLine(); + ImGui::Text("can fit within a text block."); + + // Aligned to arbitrary position. Easy/cheap column. + IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/SameLine (with offset)"); + ImGui::Text("Aligned"); + ImGui::SameLine(150); ImGui::Text("x=150"); + ImGui::SameLine(300); ImGui::Text("x=300"); + ImGui::Text("Aligned"); + ImGui::SameLine(150); ImGui::SmallButton("x=150"); + ImGui::SameLine(300); ImGui::SmallButton("x=300"); + + // Checkbox + IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/SameLine (more)"); + static bool c1 = false, c2 = false, c3 = false, c4 = false; + ImGui::Checkbox("My", &c1); ImGui::SameLine(); + ImGui::Checkbox("Tailor", &c2); ImGui::SameLine(); + ImGui::Checkbox("Is", &c3); ImGui::SameLine(); + ImGui::Checkbox("Rich", &c4); + + // Various + static float f0 = 1.0f, f1 = 2.0f, f2 = 3.0f; + ImGui::PushItemWidth(80); + const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD" }; + static int item = -1; + ImGui::Combo("Combo", &item, items, IM_ARRAYSIZE(items)); ImGui::SameLine(); + ImGui::SliderFloat("X", &f0, 0.0f, 5.0f); ImGui::SameLine(); + ImGui::SliderFloat("Y", &f1, 0.0f, 5.0f); ImGui::SameLine(); + ImGui::SliderFloat("Z", &f2, 0.0f, 5.0f); + ImGui::PopItemWidth(); + + ImGui::PushItemWidth(80); + ImGui::Text("Lists:"); + static int selection[4] = { 0, 1, 2, 3 }; + for (int i = 0; i < 4; i++) + { + if (i > 0) ImGui::SameLine(); + ImGui::PushID(i); + ImGui::ListBox("", &selection[i], items, IM_ARRAYSIZE(items)); + ImGui::PopID(); + //ImGui::SetItemTooltip("ListBox %d hovered", i); + } + ImGui::PopItemWidth(); + + // Dummy + IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/Dummy"); + ImVec2 button_sz(40, 40); + ImGui::Button("A", button_sz); ImGui::SameLine(); + ImGui::Dummy(button_sz); ImGui::SameLine(); + ImGui::Button("B", button_sz); + + // Manually wrapping + // (we should eventually provide this as an automatic layout feature, but for now you can do it manually) + IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/Manual wrapping"); + ImGui::Text("Manual wrapping:"); + ImGuiStyle& style = ImGui::GetStyle(); + int buttons_count = 20; + float window_visible_x2 = ImGui::GetCursorScreenPos().x + ImGui::GetContentRegionAvail().x; + for (int n = 0; n < buttons_count; n++) + { + ImGui::PushID(n); + ImGui::Button("Box", button_sz); + float last_button_x2 = ImGui::GetItemRectMax().x; + float next_button_x2 = last_button_x2 + style.ItemSpacing.x + button_sz.x; // Expected position if next button was on same line + if (n + 1 < buttons_count && next_button_x2 < window_visible_x2) + ImGui::SameLine(); + ImGui::PopID(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Groups"); + if (ImGui::TreeNode("Groups")) + { + HelpMarker( + "BeginGroup() basically locks the horizontal position for new line. " + "EndGroup() bundles the whole group so that you can use \"item\" functions such as " + "IsItemHovered()/IsItemActive() or SameLine() etc. on the whole group."); + ImGui::BeginGroup(); + { + ImGui::BeginGroup(); + ImGui::Button("AAA"); + ImGui::SameLine(); + ImGui::Button("BBB"); + ImGui::SameLine(); + ImGui::BeginGroup(); + ImGui::Button("CCC"); + ImGui::Button("DDD"); + ImGui::EndGroup(); + ImGui::SameLine(); + ImGui::Button("EEE"); + ImGui::EndGroup(); + ImGui::SetItemTooltip("First group hovered"); + } + // Capture the group size and create widgets using the same size + ImVec2 size = ImGui::GetItemRectSize(); + const float values[5] = { 0.5f, 0.20f, 0.80f, 0.60f, 0.25f }; + ImGui::PlotHistogram("##values", values, IM_ARRAYSIZE(values), 0, NULL, 0.0f, 1.0f, size); + + ImGui::Button("ACTION", ImVec2((size.x - ImGui::GetStyle().ItemSpacing.x) * 0.5f, size.y)); + ImGui::SameLine(); + ImGui::Button("REACTION", ImVec2((size.x - ImGui::GetStyle().ItemSpacing.x) * 0.5f, size.y)); + ImGui::EndGroup(); + ImGui::SameLine(); + + ImGui::Button("LEVERAGE\nBUZZWORD", size); + ImGui::SameLine(); + + if (ImGui::BeginListBox("List", size)) + { + ImGui::Selectable("Selected", true); + ImGui::Selectable("Not Selected", false); + ImGui::EndListBox(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Text Baseline Alignment"); + if (ImGui::TreeNode("Text Baseline Alignment")) + { + { + ImGui::BulletText("Text baseline:"); + ImGui::SameLine(); HelpMarker( + "This is testing the vertical alignment that gets applied on text to keep it aligned with widgets. " + "Lines only composed of text or \"small\" widgets use less vertical space than lines with framed widgets."); + ImGui::Indent(); + + ImGui::Text("KO Blahblah"); ImGui::SameLine(); + ImGui::Button("Some framed item"); ImGui::SameLine(); + HelpMarker("Baseline of button will look misaligned with text.."); + + // If your line starts with text, call AlignTextToFramePadding() to align text to upcoming widgets. + // (because we don't know what's coming after the Text() statement, we need to move the text baseline + // down by FramePadding.y ahead of time) + ImGui::AlignTextToFramePadding(); + ImGui::Text("OK Blahblah"); ImGui::SameLine(); + ImGui::Button("Some framed item"); ImGui::SameLine(); + HelpMarker("We call AlignTextToFramePadding() to vertically align the text baseline by +FramePadding.y"); + + // SmallButton() uses the same vertical padding as Text + ImGui::Button("TEST##1"); ImGui::SameLine(); + ImGui::Text("TEST"); ImGui::SameLine(); + ImGui::SmallButton("TEST##2"); + + // If your line starts with text, call AlignTextToFramePadding() to align text to upcoming widgets. + ImGui::AlignTextToFramePadding(); + ImGui::Text("Text aligned to framed item"); ImGui::SameLine(); + ImGui::Button("Item##1"); ImGui::SameLine(); + ImGui::Text("Item"); ImGui::SameLine(); + ImGui::SmallButton("Item##2"); ImGui::SameLine(); + ImGui::Button("Item##3"); + + ImGui::Unindent(); + } + + ImGui::Spacing(); + + { + ImGui::BulletText("Multi-line text:"); + ImGui::Indent(); + ImGui::Text("One\nTwo\nThree"); ImGui::SameLine(); + ImGui::Text("Hello\nWorld"); ImGui::SameLine(); + ImGui::Text("Banana"); + + ImGui::Text("Banana"); ImGui::SameLine(); + ImGui::Text("Hello\nWorld"); ImGui::SameLine(); + ImGui::Text("One\nTwo\nThree"); + + ImGui::Button("HOP##1"); ImGui::SameLine(); + ImGui::Text("Banana"); ImGui::SameLine(); + ImGui::Text("Hello\nWorld"); ImGui::SameLine(); + ImGui::Text("Banana"); + + ImGui::Button("HOP##2"); ImGui::SameLine(); + ImGui::Text("Hello\nWorld"); ImGui::SameLine(); + ImGui::Text("Banana"); + ImGui::Unindent(); + } + + ImGui::Spacing(); + + { + ImGui::BulletText("Misc items:"); + ImGui::Indent(); + + // SmallButton() sets FramePadding to zero. Text baseline is aligned to match baseline of previous Button. + ImGui::Button("80x80", ImVec2(80, 80)); + ImGui::SameLine(); + ImGui::Button("50x50", ImVec2(50, 50)); + ImGui::SameLine(); + ImGui::Button("Button()"); + ImGui::SameLine(); + ImGui::SmallButton("SmallButton()"); + + // Tree + const float spacing = ImGui::GetStyle().ItemInnerSpacing.x; + ImGui::Button("Button##1"); + ImGui::SameLine(0.0f, spacing); + if (ImGui::TreeNode("Node##1")) + { + // Placeholder tree data + for (int i = 0; i < 6; i++) + ImGui::BulletText("Item %d..", i); + ImGui::TreePop(); + } + + // Vertically align text node a bit lower so it'll be vertically centered with upcoming widget. + // Otherwise you can use SmallButton() (smaller fit). + ImGui::AlignTextToFramePadding(); + + // Common mistake to avoid: if we want to SameLine after TreeNode we need to do it before we add + // other contents below the node. + bool node_open = ImGui::TreeNode("Node##2"); + ImGui::SameLine(0.0f, spacing); ImGui::Button("Button##2"); + if (node_open) + { + // Placeholder tree data + for (int i = 0; i < 6; i++) + ImGui::BulletText("Item %d..", i); + ImGui::TreePop(); + } + + // Bullet + ImGui::Button("Button##3"); + ImGui::SameLine(0.0f, spacing); + ImGui::BulletText("Bullet text"); + + ImGui::AlignTextToFramePadding(); + ImGui::BulletText("Node"); + ImGui::SameLine(0.0f, spacing); ImGui::Button("Button##4"); + ImGui::Unindent(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Scrolling"); + if (ImGui::TreeNode("Scrolling")) + { + // Vertical scroll functions + IMGUI_DEMO_MARKER("Layout/Scrolling/Vertical"); + HelpMarker("Use SetScrollHereY() or SetScrollFromPosY() to scroll to a given vertical position."); + + static int track_item = 50; + static bool enable_track = true; + static bool enable_extra_decorations = false; + static float scroll_to_off_px = 0.0f; + static float scroll_to_pos_px = 200.0f; + + ImGui::Checkbox("Decoration", &enable_extra_decorations); + + ImGui::Checkbox("Track", &enable_track); + ImGui::PushItemWidth(100); + ImGui::SameLine(140); enable_track |= ImGui::DragInt("##item", &track_item, 0.25f, 0, 99, "Item = %d"); + + bool scroll_to_off = ImGui::Button("Scroll Offset"); + ImGui::SameLine(140); scroll_to_off |= ImGui::DragFloat("##off", &scroll_to_off_px, 1.00f, 0, FLT_MAX, "+%.0f px"); + + bool scroll_to_pos = ImGui::Button("Scroll To Pos"); + ImGui::SameLine(140); scroll_to_pos |= ImGui::DragFloat("##pos", &scroll_to_pos_px, 1.00f, -10, FLT_MAX, "X/Y = %.0f px"); + ImGui::PopItemWidth(); + + if (scroll_to_off || scroll_to_pos) + enable_track = false; + + ImGuiStyle& style = ImGui::GetStyle(); + float child_w = (ImGui::GetContentRegionAvail().x - 4 * style.ItemSpacing.x) / 5; + if (child_w < 1.0f) + child_w = 1.0f; + ImGui::PushID("##VerticalScrolling"); + for (int i = 0; i < 5; i++) + { + if (i > 0) ImGui::SameLine(); + ImGui::BeginGroup(); + const char* names[] = { "Top", "25%", "Center", "75%", "Bottom" }; + ImGui::TextUnformatted(names[i]); + + const ImGuiWindowFlags child_flags = enable_extra_decorations ? ImGuiWindowFlags_MenuBar : 0; + const ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i); + const bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(child_w, 200.0f), ImGuiChildFlags_Border, child_flags); + if (ImGui::BeginMenuBar()) + { + ImGui::TextUnformatted("abc"); + ImGui::EndMenuBar(); + } + if (scroll_to_off) + ImGui::SetScrollY(scroll_to_off_px); + if (scroll_to_pos) + ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + scroll_to_pos_px, i * 0.25f); + if (child_is_visible) // Avoid calling SetScrollHereY when running with culled items + { + for (int item = 0; item < 100; item++) + { + if (enable_track && item == track_item) + { + ImGui::TextColored(ImVec4(1, 1, 0, 1), "Item %d", item); + ImGui::SetScrollHereY(i * 0.25f); // 0.0f:top, 0.5f:center, 1.0f:bottom + } + else + { + ImGui::Text("Item %d", item); + } + } + } + float scroll_y = ImGui::GetScrollY(); + float scroll_max_y = ImGui::GetScrollMaxY(); + ImGui::EndChild(); + ImGui::Text("%.0f/%.0f", scroll_y, scroll_max_y); + ImGui::EndGroup(); + } + ImGui::PopID(); + + // Horizontal scroll functions + IMGUI_DEMO_MARKER("Layout/Scrolling/Horizontal"); + ImGui::Spacing(); + HelpMarker( + "Use SetScrollHereX() or SetScrollFromPosX() to scroll to a given horizontal position.\n\n" + "Because the clipping rectangle of most window hides half worth of WindowPadding on the " + "left/right, using SetScrollFromPosX(+1) will usually result in clipped text whereas the " + "equivalent SetScrollFromPosY(+1) wouldn't."); + ImGui::PushID("##HorizontalScrolling"); + for (int i = 0; i < 5; i++) + { + float child_height = ImGui::GetTextLineHeight() + style.ScrollbarSize + style.WindowPadding.y * 2.0f; + ImGuiWindowFlags child_flags = ImGuiWindowFlags_HorizontalScrollbar | (enable_extra_decorations ? ImGuiWindowFlags_AlwaysVerticalScrollbar : 0); + ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i); + bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(-100, child_height), ImGuiChildFlags_Border, child_flags); + if (scroll_to_off) + ImGui::SetScrollX(scroll_to_off_px); + if (scroll_to_pos) + ImGui::SetScrollFromPosX(ImGui::GetCursorStartPos().x + scroll_to_pos_px, i * 0.25f); + if (child_is_visible) // Avoid calling SetScrollHereY when running with culled items + { + for (int item = 0; item < 100; item++) + { + if (item > 0) + ImGui::SameLine(); + if (enable_track && item == track_item) + { + ImGui::TextColored(ImVec4(1, 1, 0, 1), "Item %d", item); + ImGui::SetScrollHereX(i * 0.25f); // 0.0f:left, 0.5f:center, 1.0f:right + } + else + { + ImGui::Text("Item %d", item); + } + } + } + float scroll_x = ImGui::GetScrollX(); + float scroll_max_x = ImGui::GetScrollMaxX(); + ImGui::EndChild(); + ImGui::SameLine(); + const char* names[] = { "Left", "25%", "Center", "75%", "Right" }; + ImGui::Text("%s\n%.0f/%.0f", names[i], scroll_x, scroll_max_x); + ImGui::Spacing(); + } + ImGui::PopID(); + + // Miscellaneous Horizontal Scrolling Demo + IMGUI_DEMO_MARKER("Layout/Scrolling/Horizontal (more)"); + HelpMarker( + "Horizontal scrolling for a window is enabled via the ImGuiWindowFlags_HorizontalScrollbar flag.\n\n" + "You may want to also explicitly specify content width by using SetNextWindowContentWidth() before Begin()."); + static int lines = 7; + ImGui::SliderInt("Lines", &lines, 1, 15); + ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f); + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2.0f, 1.0f)); + ImVec2 scrolling_child_size = ImVec2(0, ImGui::GetFrameHeightWithSpacing() * 7 + 30); + ImGui::BeginChild("scrolling", scrolling_child_size, ImGuiChildFlags_Border, ImGuiWindowFlags_HorizontalScrollbar); + for (int line = 0; line < lines; line++) + { + // Display random stuff. For the sake of this trivial demo we are using basic Button() + SameLine() + // If you want to create your own time line for a real application you may be better off manipulating + // the cursor position yourself, aka using SetCursorPos/SetCursorScreenPos to position the widgets + // yourself. You may also want to use the lower-level ImDrawList API. + int num_buttons = 10 + ((line & 1) ? line * 9 : line * 3); + for (int n = 0; n < num_buttons; n++) + { + if (n > 0) ImGui::SameLine(); + ImGui::PushID(n + line * 1000); + char num_buf[16]; + sprintf(num_buf, "%d", n); + const char* label = (!(n % 15)) ? "FizzBuzz" : (!(n % 3)) ? "Fizz" : (!(n % 5)) ? "Buzz" : num_buf; + float hue = n * 0.05f; + ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(hue, 0.6f, 0.6f)); + ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(hue, 0.7f, 0.7f)); + ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(hue, 0.8f, 0.8f)); + ImGui::Button(label, ImVec2(40.0f + sinf((float)(line + n)) * 20.0f, 0.0f)); + ImGui::PopStyleColor(3); + ImGui::PopID(); + } + } + float scroll_x = ImGui::GetScrollX(); + float scroll_max_x = ImGui::GetScrollMaxX(); + ImGui::EndChild(); + ImGui::PopStyleVar(2); + float scroll_x_delta = 0.0f; + ImGui::SmallButton("<<"); + if (ImGui::IsItemActive()) + scroll_x_delta = -ImGui::GetIO().DeltaTime * 1000.0f; + ImGui::SameLine(); + ImGui::Text("Scroll from code"); ImGui::SameLine(); + ImGui::SmallButton(">>"); + if (ImGui::IsItemActive()) + scroll_x_delta = +ImGui::GetIO().DeltaTime * 1000.0f; + ImGui::SameLine(); + ImGui::Text("%.0f/%.0f", scroll_x, scroll_max_x); + if (scroll_x_delta != 0.0f) + { + // Demonstrate a trick: you can use Begin to set yourself in the context of another window + // (here we are already out of your child window) + ImGui::BeginChild("scrolling"); + ImGui::SetScrollX(ImGui::GetScrollX() + scroll_x_delta); + ImGui::EndChild(); + } + ImGui::Spacing(); + + static bool show_horizontal_contents_size_demo_window = false; + ImGui::Checkbox("Show Horizontal contents size demo window", &show_horizontal_contents_size_demo_window); + + if (show_horizontal_contents_size_demo_window) + { + static bool show_h_scrollbar = true; + static bool show_button = true; + static bool show_tree_nodes = true; + static bool show_text_wrapped = false; + static bool show_columns = true; + static bool show_tab_bar = true; + static bool show_child = false; + static bool explicit_content_size = false; + static float contents_size_x = 300.0f; + if (explicit_content_size) + ImGui::SetNextWindowContentSize(ImVec2(contents_size_x, 0.0f)); + ImGui::Begin("Horizontal contents size demo window", &show_horizontal_contents_size_demo_window, show_h_scrollbar ? ImGuiWindowFlags_HorizontalScrollbar : 0); + IMGUI_DEMO_MARKER("Layout/Scrolling/Horizontal contents size demo window"); + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(2, 0)); + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2, 0)); + HelpMarker( + "Test how different widgets react and impact the work rectangle growing when horizontal scrolling is enabled.\n\n" + "Use 'Metrics->Tools->Show windows rectangles' to visualize rectangles."); + ImGui::Checkbox("H-scrollbar", &show_h_scrollbar); + ImGui::Checkbox("Button", &show_button); // Will grow contents size (unless explicitly overwritten) + ImGui::Checkbox("Tree nodes", &show_tree_nodes); // Will grow contents size and display highlight over full width + ImGui::Checkbox("Text wrapped", &show_text_wrapped);// Will grow and use contents size + ImGui::Checkbox("Columns", &show_columns); // Will use contents size + ImGui::Checkbox("Tab bar", &show_tab_bar); // Will use contents size + ImGui::Checkbox("Child", &show_child); // Will grow and use contents size + ImGui::Checkbox("Explicit content size", &explicit_content_size); + ImGui::Text("Scroll %.1f/%.1f %.1f/%.1f", ImGui::GetScrollX(), ImGui::GetScrollMaxX(), ImGui::GetScrollY(), ImGui::GetScrollMaxY()); + if (explicit_content_size) + { + ImGui::SameLine(); + ImGui::SetNextItemWidth(100); + ImGui::DragFloat("##csx", &contents_size_x); + ImVec2 p = ImGui::GetCursorScreenPos(); + ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + 10, p.y + 10), IM_COL32_WHITE); + ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(p.x + contents_size_x - 10, p.y), ImVec2(p.x + contents_size_x, p.y + 10), IM_COL32_WHITE); + ImGui::Dummy(ImVec2(0, 10)); + } + ImGui::PopStyleVar(2); + ImGui::Separator(); + if (show_button) + { + ImGui::Button("this is a 300-wide button", ImVec2(300, 0)); + } + if (show_tree_nodes) + { + bool open = true; + if (ImGui::TreeNode("this is a tree node")) + { + if (ImGui::TreeNode("another one of those tree node...")) + { + ImGui::Text("Some tree contents"); + ImGui::TreePop(); + } + ImGui::TreePop(); + } + ImGui::CollapsingHeader("CollapsingHeader", &open); + } + if (show_text_wrapped) + { + ImGui::TextWrapped("This text should automatically wrap on the edge of the work rectangle."); + } + if (show_columns) + { + ImGui::Text("Tables:"); + if (ImGui::BeginTable("table", 4, ImGuiTableFlags_Borders)) + { + for (int n = 0; n < 4; n++) + { + ImGui::TableNextColumn(); + ImGui::Text("Width %.2f", ImGui::GetContentRegionAvail().x); + } + ImGui::EndTable(); + } + ImGui::Text("Columns:"); + ImGui::Columns(4); + for (int n = 0; n < 4; n++) + { + ImGui::Text("Width %.2f", ImGui::GetColumnWidth()); + ImGui::NextColumn(); + } + ImGui::Columns(1); + } + if (show_tab_bar && ImGui::BeginTabBar("Hello")) + { + if (ImGui::BeginTabItem("OneOneOne")) { ImGui::EndTabItem(); } + if (ImGui::BeginTabItem("TwoTwoTwo")) { ImGui::EndTabItem(); } + if (ImGui::BeginTabItem("ThreeThreeThree")) { ImGui::EndTabItem(); } + if (ImGui::BeginTabItem("FourFourFour")) { ImGui::EndTabItem(); } + ImGui::EndTabBar(); + } + if (show_child) + { + ImGui::BeginChild("child", ImVec2(0, 0), ImGuiChildFlags_Border); + ImGui::EndChild(); + } + ImGui::End(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Text Clipping"); + if (ImGui::TreeNode("Text Clipping")) + { + static ImVec2 size(100.0f, 100.0f); + static ImVec2 offset(30.0f, 30.0f); + ImGui::DragFloat2("size", (float*)&size, 0.5f, 1.0f, 200.0f, "%.0f"); + ImGui::TextWrapped("(Click and drag to scroll)"); + + HelpMarker( + "(Left) Using ImGui::PushClipRect():\n" + "Will alter ImGui hit-testing logic + ImDrawList rendering.\n" + "(use this if you want your clipping rectangle to affect interactions)\n\n" + "(Center) Using ImDrawList::PushClipRect():\n" + "Will alter ImDrawList rendering only.\n" + "(use this as a shortcut if you are only using ImDrawList calls)\n\n" + "(Right) Using ImDrawList::AddText() with a fine ClipRect:\n" + "Will alter only this specific ImDrawList::AddText() rendering.\n" + "This is often used internally to avoid altering the clipping rectangle and minimize draw calls."); + + for (int n = 0; n < 3; n++) + { + if (n > 0) + ImGui::SameLine(); + + ImGui::PushID(n); + ImGui::InvisibleButton("##canvas", size); + if (ImGui::IsItemActive() && ImGui::IsMouseDragging(ImGuiMouseButton_Left)) + { + offset.x += ImGui::GetIO().MouseDelta.x; + offset.y += ImGui::GetIO().MouseDelta.y; + } + ImGui::PopID(); + if (!ImGui::IsItemVisible()) // Skip rendering as ImDrawList elements are not clipped. + continue; + + const ImVec2 p0 = ImGui::GetItemRectMin(); + const ImVec2 p1 = ImGui::GetItemRectMax(); + const char* text_str = "Line 1 hello\nLine 2 clip me!"; + const ImVec2 text_pos = ImVec2(p0.x + offset.x, p0.y + offset.y); + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + switch (n) + { + case 0: + ImGui::PushClipRect(p0, p1, true); + draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255)); + draw_list->AddText(text_pos, IM_COL32_WHITE, text_str); + ImGui::PopClipRect(); + break; + case 1: + draw_list->PushClipRect(p0, p1, true); + draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255)); + draw_list->AddText(text_pos, IM_COL32_WHITE, text_str); + draw_list->PopClipRect(); + break; + case 2: + ImVec4 clip_rect(p0.x, p0.y, p1.x, p1.y); // AddText() takes a ImVec4* here so let's convert. + draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255)); + draw_list->AddText(ImGui::GetFont(), ImGui::GetFontSize(), text_pos, IM_COL32_WHITE, text_str, NULL, 0.0f, &clip_rect); + break; + } + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Layout/Overlap Mode"); + if (ImGui::TreeNode("Overlap Mode")) + { + static bool enable_allow_overlap = true; + + HelpMarker( + "Hit-testing is by default performed in item submission order, which generally is perceived as 'back-to-front'.\n\n" + "By using SetNextItemAllowOverlap() you can notify that an item may be overlapped by another. " + "Doing so alters the hovering logic: items using AllowOverlap mode requires an extra frame to accept hovered state."); + ImGui::Checkbox("Enable AllowOverlap", &enable_allow_overlap); + + ImVec2 button1_pos = ImGui::GetCursorScreenPos(); + ImVec2 button2_pos = ImVec2(button1_pos.x + 50.0f, button1_pos.y + 50.0f); + if (enable_allow_overlap) + ImGui::SetNextItemAllowOverlap(); + ImGui::Button("Button 1", ImVec2(80, 80)); + ImGui::SetCursorScreenPos(button2_pos); + ImGui::Button("Button 2", ImVec2(80, 80)); + + // This is typically used with width-spanning items. + // (note that Selectable() has a dedicated flag ImGuiSelectableFlags_AllowOverlap, which is a shortcut + // for using SetNextItemAllowOverlap(). For demo purpose we use SetNextItemAllowOverlap() here.) + if (enable_allow_overlap) + ImGui::SetNextItemAllowOverlap(); + ImGui::Selectable("Some Selectable", false); + ImGui::SameLine(); + ImGui::SmallButton("++"); + + ImGui::TreePop(); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowPopups() +//----------------------------------------------------------------------------- + +static void ShowDemoWindowPopups() +{ + IMGUI_DEMO_MARKER("Popups"); + if (!ImGui::CollapsingHeader("Popups & Modal windows")) + return; + + // The properties of popups windows are: + // - They block normal mouse hovering detection outside them. (*) + // - Unless modal, they can be closed by clicking anywhere outside them, or by pressing ESCAPE. + // - Their visibility state (~bool) is held internally by Dear ImGui instead of being held by the programmer as + // we are used to with regular Begin() calls. User can manipulate the visibility state by calling OpenPopup(). + // (*) One can use IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup) to bypass it and detect hovering even + // when normally blocked by a popup. + // Those three properties are connected. The library needs to hold their visibility state BECAUSE it can close + // popups at any time. + + // Typical use for regular windows: + // bool my_tool_is_active = false; if (ImGui::Button("Open")) my_tool_is_active = true; [...] if (my_tool_is_active) Begin("My Tool", &my_tool_is_active) { [...] } End(); + // Typical use for popups: + // if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup") { [...] EndPopup(); } + + // With popups we have to go through a library call (here OpenPopup) to manipulate the visibility state. + // This may be a bit confusing at first but it should quickly make sense. Follow on the examples below. + + IMGUI_DEMO_MARKER("Popups/Popups"); + if (ImGui::TreeNode("Popups")) + { + ImGui::TextWrapped( + "When a popup is active, it inhibits interacting with windows that are behind the popup. " + "Clicking outside the popup closes it."); + + static int selected_fish = -1; + const char* names[] = { "Bream", "Haddock", "Mackerel", "Pollock", "Tilefish" }; + static bool toggles[] = { true, false, false, false, false }; + + // Simple selection popup (if you want to show the current selection inside the Button itself, + // you may want to build a string using the "###" operator to preserve a constant ID with a variable label) + if (ImGui::Button("Select..")) + ImGui::OpenPopup("my_select_popup"); + ImGui::SameLine(); + ImGui::TextUnformatted(selected_fish == -1 ? "" : names[selected_fish]); + if (ImGui::BeginPopup("my_select_popup")) + { + ImGui::SeparatorText("Aquarium"); + for (int i = 0; i < IM_ARRAYSIZE(names); i++) + if (ImGui::Selectable(names[i])) + selected_fish = i; + ImGui::EndPopup(); + } + + // Showing a menu with toggles + if (ImGui::Button("Toggle..")) + ImGui::OpenPopup("my_toggle_popup"); + if (ImGui::BeginPopup("my_toggle_popup")) + { + for (int i = 0; i < IM_ARRAYSIZE(names); i++) + ImGui::MenuItem(names[i], "", &toggles[i]); + if (ImGui::BeginMenu("Sub-menu")) + { + ImGui::MenuItem("Click me"); + ImGui::EndMenu(); + } + + ImGui::Separator(); + ImGui::Text("Tooltip here"); + ImGui::SetItemTooltip("I am a tooltip over a popup"); + + if (ImGui::Button("Stacked Popup")) + ImGui::OpenPopup("another popup"); + if (ImGui::BeginPopup("another popup")) + { + for (int i = 0; i < IM_ARRAYSIZE(names); i++) + ImGui::MenuItem(names[i], "", &toggles[i]); + if (ImGui::BeginMenu("Sub-menu")) + { + ImGui::MenuItem("Click me"); + if (ImGui::Button("Stacked Popup")) + ImGui::OpenPopup("another popup"); + if (ImGui::BeginPopup("another popup")) + { + ImGui::Text("I am the last one here."); + ImGui::EndPopup(); + } + ImGui::EndMenu(); + } + ImGui::EndPopup(); + } + ImGui::EndPopup(); + } + + // Call the more complete ShowExampleMenuFile which we use in various places of this demo + if (ImGui::Button("With a menu..")) + ImGui::OpenPopup("my_file_popup"); + if (ImGui::BeginPopup("my_file_popup", ImGuiWindowFlags_MenuBar)) + { + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("File")) + { + ShowExampleMenuFile(); + ImGui::EndMenu(); + } + if (ImGui::BeginMenu("Edit")) + { + ImGui::MenuItem("Dummy"); + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } + ImGui::Text("Hello from popup!"); + ImGui::Button("This is a dummy button.."); + ImGui::EndPopup(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Popups/Context menus"); + if (ImGui::TreeNode("Context menus")) + { + HelpMarker("\"Context\" functions are simple helpers to associate a Popup to a given Item or Window identifier."); + + // BeginPopupContextItem() is a helper to provide common/simple popup behavior of essentially doing: + // if (id == 0) + // id = GetItemID(); // Use last item id + // if (IsItemHovered() && IsMouseReleased(ImGuiMouseButton_Right)) + // OpenPopup(id); + // return BeginPopup(id); + // For advanced uses you may want to replicate and customize this code. + // See more details in BeginPopupContextItem(). + + // Example 1 + // When used after an item that has an ID (e.g. Button), we can skip providing an ID to BeginPopupContextItem(), + // and BeginPopupContextItem() will use the last item ID as the popup ID. + { + const char* names[5] = { "Label1", "Label2", "Label3", "Label4", "Label5" }; + static int selected = -1; + for (int n = 0; n < 5; n++) + { + if (ImGui::Selectable(names[n], selected == n)) + selected = n; + if (ImGui::BeginPopupContextItem()) // <-- use last item id as popup id + { + selected = n; + ImGui::Text("This a popup for \"%s\"!", names[n]); + if (ImGui::Button("Close")) + ImGui::CloseCurrentPopup(); + ImGui::EndPopup(); + } + ImGui::SetItemTooltip("Right-click to open popup"); + } + } + + // Example 2 + // Popup on a Text() element which doesn't have an identifier: we need to provide an identifier to BeginPopupContextItem(). + // Using an explicit identifier is also convenient if you want to activate the popups from different locations. + { + HelpMarker("Text() elements don't have stable identifiers so we need to provide one."); + static float value = 0.5f; + ImGui::Text("Value = %.3f <-- (1) right-click this text", value); + if (ImGui::BeginPopupContextItem("my popup")) + { + if (ImGui::Selectable("Set to zero")) value = 0.0f; + if (ImGui::Selectable("Set to PI")) value = 3.1415f; + ImGui::SetNextItemWidth(-FLT_MIN); + ImGui::DragFloat("##Value", &value, 0.1f, 0.0f, 0.0f); + ImGui::EndPopup(); + } + + // We can also use OpenPopupOnItemClick() to toggle the visibility of a given popup. + // Here we make it that right-clicking this other text element opens the same popup as above. + // The popup itself will be submitted by the code above. + ImGui::Text("(2) Or right-click this text"); + ImGui::OpenPopupOnItemClick("my popup", ImGuiPopupFlags_MouseButtonRight); + + // Back to square one: manually open the same popup. + if (ImGui::Button("(3) Or click this button")) + ImGui::OpenPopup("my popup"); + } + + // Example 3 + // When using BeginPopupContextItem() with an implicit identifier (NULL == use last item ID), + // we need to make sure your item identifier is stable. + // In this example we showcase altering the item label while preserving its identifier, using the ### operator (see FAQ). + { + HelpMarker("Showcase using a popup ID linked to item ID, with the item having a changing label + stable ID using the ### operator."); + static char name[32] = "Label1"; + char buf[64]; + sprintf(buf, "Button: %s###Button", name); // ### operator override ID ignoring the preceding label + ImGui::Button(buf); + if (ImGui::BeginPopupContextItem()) + { + ImGui::Text("Edit name:"); + ImGui::InputText("##edit", name, IM_ARRAYSIZE(name)); + if (ImGui::Button("Close")) + ImGui::CloseCurrentPopup(); + ImGui::EndPopup(); + } + ImGui::SameLine(); ImGui::Text("(<-- right-click here)"); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Popups/Modals"); + if (ImGui::TreeNode("Modals")) + { + ImGui::TextWrapped("Modal windows are like popups but the user cannot close them by clicking outside."); + + if (ImGui::Button("Delete..")) + ImGui::OpenPopup("Delete?"); + + // Always center this window when appearing + ImVec2 center = ImGui::GetMainViewport()->GetCenter(); + ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f)); + + if (ImGui::BeginPopupModal("Delete?", NULL, ImGuiWindowFlags_AlwaysAutoResize)) + { + ImGui::Text("All those beautiful files will be deleted.\nThis operation cannot be undone!"); + ImGui::Separator(); + + //static int unused_i = 0; + //ImGui::Combo("Combo", &unused_i, "Delete\0Delete harder\0"); + + static bool dont_ask_me_next_time = false; + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0)); + ImGui::Checkbox("Don't ask me next time", &dont_ask_me_next_time); + ImGui::PopStyleVar(); + + if (ImGui::Button("OK", ImVec2(120, 0))) { ImGui::CloseCurrentPopup(); } + ImGui::SetItemDefaultFocus(); + ImGui::SameLine(); + if (ImGui::Button("Cancel", ImVec2(120, 0))) { ImGui::CloseCurrentPopup(); } + ImGui::EndPopup(); + } + + if (ImGui::Button("Stacked modals..")) + ImGui::OpenPopup("Stacked 1"); + if (ImGui::BeginPopupModal("Stacked 1", NULL, ImGuiWindowFlags_MenuBar)) + { + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("File")) + { + if (ImGui::MenuItem("Some menu item")) {} + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } + ImGui::Text("Hello from Stacked The First\nUsing style.Colors[ImGuiCol_ModalWindowDimBg] behind it."); + + // Testing behavior of widgets stacking their own regular popups over the modal. + static int item = 1; + static float color[4] = { 0.4f, 0.7f, 0.0f, 0.5f }; + ImGui::Combo("Combo", &item, "aaaa\0bbbb\0cccc\0dddd\0eeee\0\0"); + ImGui::ColorEdit4("Color", color); + + if (ImGui::Button("Add another modal..")) + ImGui::OpenPopup("Stacked 2"); + + // Also demonstrate passing a bool* to BeginPopupModal(), this will create a regular close button which + // will close the popup. Note that the visibility state of popups is owned by imgui, so the input value + // of the bool actually doesn't matter here. + bool unused_open = true; + if (ImGui::BeginPopupModal("Stacked 2", &unused_open)) + { + ImGui::Text("Hello from Stacked The Second!"); + ImGui::ColorEdit4("Color", color); // Allow opening another nested popup + if (ImGui::Button("Close")) + ImGui::CloseCurrentPopup(); + ImGui::EndPopup(); + } + + if (ImGui::Button("Close")) + ImGui::CloseCurrentPopup(); + ImGui::EndPopup(); + } + + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Popups/Menus inside a regular window"); + if (ImGui::TreeNode("Menus inside a regular window")) + { + ImGui::TextWrapped("Below we are testing adding menu items to a regular window. It's rather unusual but should work!"); + ImGui::Separator(); + + ImGui::MenuItem("Menu item", "CTRL+M"); + if (ImGui::BeginMenu("Menu inside a regular window")) + { + ShowExampleMenuFile(); + ImGui::EndMenu(); + } + ImGui::Separator(); + ImGui::TreePop(); + } +} + +// Dummy data structure that we use for the Table demo. +// (pre-C++11 doesn't allow us to instantiate ImVector template if this structure is defined inside the demo function) +namespace +{ +// We are passing our own identifier to TableSetupColumn() to facilitate identifying columns in the sorting code. +// This identifier will be passed down into ImGuiTableSortSpec::ColumnUserID. +// But it is possible to omit the user id parameter of TableSetupColumn() and just use the column index instead! (ImGuiTableSortSpec::ColumnIndex) +// If you don't use sorting, you will generally never care about giving column an ID! +enum MyItemColumnID +{ + MyItemColumnID_ID, + MyItemColumnID_Name, + MyItemColumnID_Action, + MyItemColumnID_Quantity, + MyItemColumnID_Description +}; + +struct MyItem +{ + int ID; + const char* Name; + int Quantity; + + // We have a problem which is affecting _only this demo_ and should not affect your code: + // As we don't rely on std:: or other third-party library to compile dear imgui, we only have reliable access to qsort(), + // however qsort doesn't allow passing user data to comparing function. + // As a workaround, we are storing the sort specs in a static/global for the comparing function to access. + // In your own use case you would probably pass the sort specs to your sorting/comparing functions directly and not use a global. + // We could technically call ImGui::TableGetSortSpecs() in CompareWithSortSpecs(), but considering that this function is called + // very often by the sorting algorithm it would be a little wasteful. + static const ImGuiTableSortSpecs* s_current_sort_specs; + + static void SortWithSortSpecs(ImGuiTableSortSpecs* sort_specs, MyItem* items, int items_count) + { + s_current_sort_specs = sort_specs; // Store in variable accessible by the sort function. + if (items_count > 1) + qsort(items, (size_t)items_count, sizeof(items[0]), MyItem::CompareWithSortSpecs); + s_current_sort_specs = NULL; + } + + // Compare function to be used by qsort() + static int IMGUI_CDECL CompareWithSortSpecs(const void* lhs, const void* rhs) + { + const MyItem* a = (const MyItem*)lhs; + const MyItem* b = (const MyItem*)rhs; + for (int n = 0; n < s_current_sort_specs->SpecsCount; n++) + { + // Here we identify columns using the ColumnUserID value that we ourselves passed to TableSetupColumn() + // We could also choose to identify columns based on their index (sort_spec->ColumnIndex), which is simpler! + const ImGuiTableColumnSortSpecs* sort_spec = &s_current_sort_specs->Specs[n]; + int delta = 0; + switch (sort_spec->ColumnUserID) + { + case MyItemColumnID_ID: delta = (a->ID - b->ID); break; + case MyItemColumnID_Name: delta = (strcmp(a->Name, b->Name)); break; + case MyItemColumnID_Quantity: delta = (a->Quantity - b->Quantity); break; + case MyItemColumnID_Description: delta = (strcmp(a->Name, b->Name)); break; + default: IM_ASSERT(0); break; + } + if (delta > 0) + return (sort_spec->SortDirection == ImGuiSortDirection_Ascending) ? +1 : -1; + if (delta < 0) + return (sort_spec->SortDirection == ImGuiSortDirection_Ascending) ? -1 : +1; + } + + // qsort() is instable so always return a way to differenciate items. + // Your own compare function may want to avoid fallback on implicit sort specs. + // e.g. a Name compare if it wasn't already part of the sort specs. + return (a->ID - b->ID); + } +}; +const ImGuiTableSortSpecs* MyItem::s_current_sort_specs = NULL; +} + +// Make the UI compact because there are so many fields +static void PushStyleCompact() +{ + ImGuiStyle& style = ImGui::GetStyle(); + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(style.FramePadding.x, (float)(int)(style.FramePadding.y * 0.60f))); + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x, (float)(int)(style.ItemSpacing.y * 0.60f))); +} + +static void PopStyleCompact() +{ + ImGui::PopStyleVar(2); +} + +// Show a combo box with a choice of sizing policies +static void EditTableSizingFlags(ImGuiTableFlags* p_flags) +{ + struct EnumDesc { ImGuiTableFlags Value; const char* Name; const char* Tooltip; }; + static const EnumDesc policies[] = + { + { ImGuiTableFlags_None, "Default", "Use default sizing policy:\n- ImGuiTableFlags_SizingFixedFit if ScrollX is on or if host window has ImGuiWindowFlags_AlwaysAutoResize.\n- ImGuiTableFlags_SizingStretchSame otherwise." }, + { ImGuiTableFlags_SizingFixedFit, "ImGuiTableFlags_SizingFixedFit", "Columns default to _WidthFixed (if resizable) or _WidthAuto (if not resizable), matching contents width." }, + { ImGuiTableFlags_SizingFixedSame, "ImGuiTableFlags_SizingFixedSame", "Columns are all the same width, matching the maximum contents width.\nImplicitly disable ImGuiTableFlags_Resizable and enable ImGuiTableFlags_NoKeepColumnsVisible." }, + { ImGuiTableFlags_SizingStretchProp, "ImGuiTableFlags_SizingStretchProp", "Columns default to _WidthStretch with weights proportional to their widths." }, + { ImGuiTableFlags_SizingStretchSame, "ImGuiTableFlags_SizingStretchSame", "Columns default to _WidthStretch with same weights." } + }; + int idx; + for (idx = 0; idx < IM_ARRAYSIZE(policies); idx++) + if (policies[idx].Value == (*p_flags & ImGuiTableFlags_SizingMask_)) + break; + const char* preview_text = (idx < IM_ARRAYSIZE(policies)) ? policies[idx].Name + (idx > 0 ? strlen("ImGuiTableFlags") : 0) : ""; + if (ImGui::BeginCombo("Sizing Policy", preview_text)) + { + for (int n = 0; n < IM_ARRAYSIZE(policies); n++) + if (ImGui::Selectable(policies[n].Name, idx == n)) + *p_flags = (*p_flags & ~ImGuiTableFlags_SizingMask_) | policies[n].Value; + ImGui::EndCombo(); + } + ImGui::SameLine(); + ImGui::TextDisabled("(?)"); + if (ImGui::BeginItemTooltip()) + { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 50.0f); + for (int m = 0; m < IM_ARRAYSIZE(policies); m++) + { + ImGui::Separator(); + ImGui::Text("%s:", policies[m].Name); + ImGui::Separator(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetStyle().IndentSpacing * 0.5f); + ImGui::TextUnformatted(policies[m].Tooltip); + } + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } +} + +static void EditTableColumnsFlags(ImGuiTableColumnFlags* p_flags) +{ + ImGui::CheckboxFlags("_Disabled", p_flags, ImGuiTableColumnFlags_Disabled); ImGui::SameLine(); HelpMarker("Master disable flag (also hide from context menu)"); + ImGui::CheckboxFlags("_DefaultHide", p_flags, ImGuiTableColumnFlags_DefaultHide); + ImGui::CheckboxFlags("_DefaultSort", p_flags, ImGuiTableColumnFlags_DefaultSort); + if (ImGui::CheckboxFlags("_WidthStretch", p_flags, ImGuiTableColumnFlags_WidthStretch)) + *p_flags &= ~(ImGuiTableColumnFlags_WidthMask_ ^ ImGuiTableColumnFlags_WidthStretch); + if (ImGui::CheckboxFlags("_WidthFixed", p_flags, ImGuiTableColumnFlags_WidthFixed)) + *p_flags &= ~(ImGuiTableColumnFlags_WidthMask_ ^ ImGuiTableColumnFlags_WidthFixed); + ImGui::CheckboxFlags("_NoResize", p_flags, ImGuiTableColumnFlags_NoResize); + ImGui::CheckboxFlags("_NoReorder", p_flags, ImGuiTableColumnFlags_NoReorder); + ImGui::CheckboxFlags("_NoHide", p_flags, ImGuiTableColumnFlags_NoHide); + ImGui::CheckboxFlags("_NoClip", p_flags, ImGuiTableColumnFlags_NoClip); + ImGui::CheckboxFlags("_NoSort", p_flags, ImGuiTableColumnFlags_NoSort); + ImGui::CheckboxFlags("_NoSortAscending", p_flags, ImGuiTableColumnFlags_NoSortAscending); + ImGui::CheckboxFlags("_NoSortDescending", p_flags, ImGuiTableColumnFlags_NoSortDescending); + ImGui::CheckboxFlags("_NoHeaderLabel", p_flags, ImGuiTableColumnFlags_NoHeaderLabel); + ImGui::CheckboxFlags("_NoHeaderWidth", p_flags, ImGuiTableColumnFlags_NoHeaderWidth); + ImGui::CheckboxFlags("_PreferSortAscending", p_flags, ImGuiTableColumnFlags_PreferSortAscending); + ImGui::CheckboxFlags("_PreferSortDescending", p_flags, ImGuiTableColumnFlags_PreferSortDescending); + ImGui::CheckboxFlags("_IndentEnable", p_flags, ImGuiTableColumnFlags_IndentEnable); ImGui::SameLine(); HelpMarker("Default for column 0"); + ImGui::CheckboxFlags("_IndentDisable", p_flags, ImGuiTableColumnFlags_IndentDisable); ImGui::SameLine(); HelpMarker("Default for column >0"); + ImGui::CheckboxFlags("_AngledHeader", p_flags, ImGuiTableColumnFlags_AngledHeader); +} + +static void ShowTableColumnsStatusFlags(ImGuiTableColumnFlags flags) +{ + ImGui::CheckboxFlags("_IsEnabled", &flags, ImGuiTableColumnFlags_IsEnabled); + ImGui::CheckboxFlags("_IsVisible", &flags, ImGuiTableColumnFlags_IsVisible); + ImGui::CheckboxFlags("_IsSorted", &flags, ImGuiTableColumnFlags_IsSorted); + ImGui::CheckboxFlags("_IsHovered", &flags, ImGuiTableColumnFlags_IsHovered); +} + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowTables() +//----------------------------------------------------------------------------- + +static void ShowDemoWindowTables() +{ + //ImGui::SetNextItemOpen(true, ImGuiCond_Once); + IMGUI_DEMO_MARKER("Tables"); + if (!ImGui::CollapsingHeader("Tables & Columns")) + return; + + // Using those as a base value to create width/height that are factor of the size of our font + const float TEXT_BASE_WIDTH = ImGui::CalcTextSize("A").x; + const float TEXT_BASE_HEIGHT = ImGui::GetTextLineHeightWithSpacing(); + + ImGui::PushID("Tables"); + + int open_action = -1; + if (ImGui::Button("Expand all")) + open_action = 1; + ImGui::SameLine(); + if (ImGui::Button("Collapse all")) + open_action = 0; + ImGui::SameLine(); + + // Options + static bool disable_indent = false; + ImGui::Checkbox("Disable tree indentation", &disable_indent); + ImGui::SameLine(); + HelpMarker("Disable the indenting of tree nodes so demo tables can use the full window width."); + ImGui::Separator(); + if (disable_indent) + ImGui::PushStyleVar(ImGuiStyleVar_IndentSpacing, 0.0f); + + // About Styling of tables + // Most settings are configured on a per-table basis via the flags passed to BeginTable() and TableSetupColumns APIs. + // There are however a few settings that a shared and part of the ImGuiStyle structure: + // style.CellPadding // Padding within each cell + // style.Colors[ImGuiCol_TableHeaderBg] // Table header background + // style.Colors[ImGuiCol_TableBorderStrong] // Table outer and header borders + // style.Colors[ImGuiCol_TableBorderLight] // Table inner borders + // style.Colors[ImGuiCol_TableRowBg] // Table row background when ImGuiTableFlags_RowBg is enabled (even rows) + // style.Colors[ImGuiCol_TableRowBgAlt] // Table row background when ImGuiTableFlags_RowBg is enabled (odds rows) + + // Demos + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Basic"); + if (ImGui::TreeNode("Basic")) + { + // Here we will showcase three different ways to output a table. + // They are very simple variations of a same thing! + + // [Method 1] Using TableNextRow() to create a new row, and TableSetColumnIndex() to select the column. + // In many situations, this is the most flexible and easy to use pattern. + HelpMarker("Using TableNextRow() + calling TableSetColumnIndex() _before_ each cell, in a loop."); + if (ImGui::BeginTable("table1", 3)) + { + for (int row = 0; row < 4; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Row %d Column %d", row, column); + } + } + ImGui::EndTable(); + } + + // [Method 2] Using TableNextColumn() called multiple times, instead of using a for loop + TableSetColumnIndex(). + // This is generally more convenient when you have code manually submitting the contents of each column. + HelpMarker("Using TableNextRow() + calling TableNextColumn() _before_ each cell, manually."); + if (ImGui::BeginTable("table2", 3)) + { + for (int row = 0; row < 4; row++) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + ImGui::Text("Row %d", row); + ImGui::TableNextColumn(); + ImGui::Text("Some contents"); + ImGui::TableNextColumn(); + ImGui::Text("123.456"); + } + ImGui::EndTable(); + } + + // [Method 3] We call TableNextColumn() _before_ each cell. We never call TableNextRow(), + // as TableNextColumn() will automatically wrap around and create new rows as needed. + // This is generally more convenient when your cells all contains the same type of data. + HelpMarker( + "Only using TableNextColumn(), which tends to be convenient for tables where every cell contains " + "the same type of contents.\n This is also more similar to the old NextColumn() function of the " + "Columns API, and provided to facilitate the Columns->Tables API transition."); + if (ImGui::BeginTable("table3", 3)) + { + for (int item = 0; item < 14; item++) + { + ImGui::TableNextColumn(); + ImGui::Text("Item %d", item); + } + ImGui::EndTable(); + } + + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Borders, background"); + if (ImGui::TreeNode("Borders, background")) + { + // Expose a few Borders related flags interactively + enum ContentsType { CT_Text, CT_FillButton }; + static ImGuiTableFlags flags = ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg; + static bool display_headers = false; + static int contents_type = CT_Text; + + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg); + ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags, ImGuiTableFlags_Borders); + ImGui::SameLine(); HelpMarker("ImGuiTableFlags_Borders\n = ImGuiTableFlags_BordersInnerV\n | ImGuiTableFlags_BordersOuterV\n | ImGuiTableFlags_BordersInnerH\n | ImGuiTableFlags_BordersOuterH"); + ImGui::Indent(); + + ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH); + ImGui::Indent(); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH); + ImGui::Unindent(); + + ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV); + ImGui::Indent(); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV); + ImGui::Unindent(); + + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", &flags, ImGuiTableFlags_BordersOuter); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInner", &flags, ImGuiTableFlags_BordersInner); + ImGui::Unindent(); + + ImGui::AlignTextToFramePadding(); ImGui::Text("Cell contents:"); + ImGui::SameLine(); ImGui::RadioButton("Text", &contents_type, CT_Text); + ImGui::SameLine(); ImGui::RadioButton("FillButton", &contents_type, CT_FillButton); + ImGui::Checkbox("Display headers", &display_headers); + ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers"); + PopStyleCompact(); + + if (ImGui::BeginTable("table1", 3, flags)) + { + // Display headers so we can inspect their interaction with borders + // (Headers are not the main purpose of this section of the demo, so we are not elaborating on them now. See other sections for details) + if (display_headers) + { + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + ImGui::TableHeadersRow(); + } + + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + char buf[32]; + sprintf(buf, "Hello %d,%d", column, row); + if (contents_type == CT_Text) + ImGui::TextUnformatted(buf); + else if (contents_type == CT_FillButton) + ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f)); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Resizable, stretch"); + if (ImGui::TreeNode("Resizable, stretch")) + { + // By default, if we don't enable ScrollX the sizing policy for each column is "Stretch" + // All columns maintain a sizing weight, and they will occupy all available width. + static ImGuiTableFlags flags = ImGuiTableFlags_SizingStretchSame | ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV); + ImGui::SameLine(); HelpMarker( + "Using the _Resizable flag automatically enables the _BordersInnerV flag as well, " + "this is why the resize borders are still showing when unchecking this."); + PopStyleCompact(); + + if (ImGui::BeginTable("table1", 3, flags)) + { + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Hello %d,%d", column, row); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Resizable, fixed"); + if (ImGui::TreeNode("Resizable, fixed")) + { + // Here we use ImGuiTableFlags_SizingFixedFit (even though _ScrollX is not set) + // So columns will adopt the "Fixed" policy and will maintain a fixed width regardless of the whole available width (unless table is small) + // If there is not enough available width to fit all columns, they will however be resized down. + // FIXME-TABLE: Providing a stretch-on-init would make sense especially for tables which don't have saved settings + HelpMarker( + "Using _Resizable + _SizingFixedFit flags.\n" + "Fixed-width columns generally makes more sense if you want to use horizontal scrolling.\n\n" + "Double-click a column border to auto-fit the column to its contents."); + PushStyleCompact(); + static ImGuiTableFlags flags = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody; + ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags, ImGuiTableFlags_NoHostExtendX); + PopStyleCompact(); + + if (ImGui::BeginTable("table1", 3, flags)) + { + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Hello %d,%d", column, row); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Resizable, mixed"); + if (ImGui::TreeNode("Resizable, mixed")) + { + HelpMarker( + "Using TableSetupColumn() to alter resizing policy on a per-column basis.\n\n" + "When combining Fixed and Stretch columns, generally you only want one, maybe two trailing columns to use _WidthStretch."); + static ImGuiTableFlags flags = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_RowBg | ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable; + + if (ImGui::BeginTable("table1", 3, flags)) + { + ImGui::TableSetupColumn("AAA", ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn("BBB", ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn("CCC", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableHeadersRow(); + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("%s %d,%d", (column == 2) ? "Stretch" : "Fixed", column, row); + } + } + ImGui::EndTable(); + } + if (ImGui::BeginTable("table2", 6, flags)) + { + ImGui::TableSetupColumn("AAA", ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn("BBB", ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn("CCC", ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_DefaultHide); + ImGui::TableSetupColumn("DDD", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("EEE", ImGuiTableColumnFlags_WidthStretch); + ImGui::TableSetupColumn("FFF", ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_DefaultHide); + ImGui::TableHeadersRow(); + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 6; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("%s %d,%d", (column >= 3) ? "Stretch" : "Fixed", column, row); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Reorderable, hideable, with headers"); + if (ImGui::TreeNode("Reorderable, hideable, with headers")) + { + HelpMarker( + "Click and drag column headers to reorder columns.\n\n" + "Right-click on a header to open a context menu."); + static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable); + ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", &flags, ImGuiTableFlags_Hideable); + ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); + ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers)"); + ImGui::CheckboxFlags("ImGuiTableFlags_HighlightHoveredColumn", &flags, ImGuiTableFlags_HighlightHoveredColumn); + PopStyleCompact(); + + if (ImGui::BeginTable("table1", 3, flags)) + { + // Submit columns name with TableSetupColumn() and call TableHeadersRow() to create a row with a header in each column. + // (Later we will show how TableSetupColumn() has other uses, optional flags, sizing weight etc.) + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + ImGui::TableHeadersRow(); + for (int row = 0; row < 6; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Hello %d,%d", column, row); + } + } + ImGui::EndTable(); + } + + // Use outer_size.x == 0.0f instead of default to make the table as tight as possible + // (only valid when no scrolling and no stretch column) + if (ImGui::BeginTable("table2", 3, flags | ImGuiTableFlags_SizingFixedFit, ImVec2(0.0f, 0.0f))) + { + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + ImGui::TableHeadersRow(); + for (int row = 0; row < 6; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Fixed %d,%d", column, row); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Padding"); + if (ImGui::TreeNode("Padding")) + { + // First example: showcase use of padding flags and effect of BorderOuterV/BorderInnerV on X padding. + // We don't expose BorderOuterH/BorderInnerH here because they have no effect on X padding. + HelpMarker( + "We often want outer padding activated when any using features which makes the edges of a column visible:\n" + "e.g.:\n" + "- BorderOuterV\n" + "- any form of row selection\n" + "Because of this, activating BorderOuterV sets the default to PadOuterX. " + "Using PadOuterX or NoPadOuterX you can override the default.\n\n" + "Actual padding values are using style.CellPadding.\n\n" + "In this demo we don't show horizontal borders to emphasize how they don't affect default horizontal padding."); + + static ImGuiTableFlags flags1 = ImGuiTableFlags_BordersV; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", &flags1, ImGuiTableFlags_PadOuterX); + ImGui::SameLine(); HelpMarker("Enable outer-most padding (default if ImGuiTableFlags_BordersOuterV is set)"); + ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", &flags1, ImGuiTableFlags_NoPadOuterX); + ImGui::SameLine(); HelpMarker("Disable outer-most padding (default if ImGuiTableFlags_BordersOuterV is not set)"); + ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", &flags1, ImGuiTableFlags_NoPadInnerX); + ImGui::SameLine(); HelpMarker("Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off)"); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags1, ImGuiTableFlags_BordersOuterV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags1, ImGuiTableFlags_BordersInnerV); + static bool show_headers = false; + ImGui::Checkbox("show_headers", &show_headers); + PopStyleCompact(); + + if (ImGui::BeginTable("table_padding", 3, flags1)) + { + if (show_headers) + { + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + ImGui::TableHeadersRow(); + } + + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + if (row == 0) + { + ImGui::Text("Avail %.2f", ImGui::GetContentRegionAvail().x); + } + else + { + char buf[32]; + sprintf(buf, "Hello %d,%d", column, row); + ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f)); + } + //if (ImGui::TableGetColumnFlags() & ImGuiTableColumnFlags_IsHovered) + // ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, IM_COL32(0, 100, 0, 255)); + } + } + ImGui::EndTable(); + } + + // Second example: set style.CellPadding to (0.0) or a custom value. + // FIXME-TABLE: Vertical border effectively not displayed the same way as horizontal one... + HelpMarker("Setting style.CellPadding to (0,0) or a custom value."); + static ImGuiTableFlags flags2 = ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg; + static ImVec2 cell_padding(0.0f, 0.0f); + static bool show_widget_frame_bg = true; + + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags2, ImGuiTableFlags_Borders); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags2, ImGuiTableFlags_BordersH); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags2, ImGuiTableFlags_BordersV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInner", &flags2, ImGuiTableFlags_BordersInner); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", &flags2, ImGuiTableFlags_BordersOuter); + ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags2, ImGuiTableFlags_RowBg); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags2, ImGuiTableFlags_Resizable); + ImGui::Checkbox("show_widget_frame_bg", &show_widget_frame_bg); + ImGui::SliderFloat2("CellPadding", &cell_padding.x, 0.0f, 10.0f, "%.0f"); + PopStyleCompact(); + + ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, cell_padding); + if (ImGui::BeginTable("table_padding_2", 3, flags2)) + { + static char text_bufs[3 * 5][16]; // Mini text storage for 3x5 cells + static bool init = true; + if (!show_widget_frame_bg) + ImGui::PushStyleColor(ImGuiCol_FrameBg, 0); + for (int cell = 0; cell < 3 * 5; cell++) + { + ImGui::TableNextColumn(); + if (init) + strcpy(text_bufs[cell], "edit me"); + ImGui::SetNextItemWidth(-FLT_MIN); + ImGui::PushID(cell); + ImGui::InputText("##cell", text_bufs[cell], IM_ARRAYSIZE(text_bufs[cell])); + ImGui::PopID(); + } + if (!show_widget_frame_bg) + ImGui::PopStyleColor(); + init = false; + ImGui::EndTable(); + } + ImGui::PopStyleVar(); + + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Explicit widths"); + if (ImGui::TreeNode("Sizing policies")) + { + static ImGuiTableFlags flags1 = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_RowBg | ImGuiTableFlags_ContextMenuInBody; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags1, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags1, ImGuiTableFlags_NoHostExtendX); + PopStyleCompact(); + + static ImGuiTableFlags sizing_policy_flags[4] = { ImGuiTableFlags_SizingFixedFit, ImGuiTableFlags_SizingFixedSame, ImGuiTableFlags_SizingStretchProp, ImGuiTableFlags_SizingStretchSame }; + for (int table_n = 0; table_n < 4; table_n++) + { + ImGui::PushID(table_n); + ImGui::SetNextItemWidth(TEXT_BASE_WIDTH * 30); + EditTableSizingFlags(&sizing_policy_flags[table_n]); + + // To make it easier to understand the different sizing policy, + // For each policy: we display one table where the columns have equal contents width, + // and one where the columns have different contents width. + if (ImGui::BeginTable("table1", 3, sizing_policy_flags[table_n] | flags1)) + { + for (int row = 0; row < 3; row++) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); ImGui::Text("Oh dear"); + ImGui::TableNextColumn(); ImGui::Text("Oh dear"); + ImGui::TableNextColumn(); ImGui::Text("Oh dear"); + } + ImGui::EndTable(); + } + if (ImGui::BeginTable("table2", 3, sizing_policy_flags[table_n] | flags1)) + { + for (int row = 0; row < 3; row++) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); ImGui::Text("AAAA"); + ImGui::TableNextColumn(); ImGui::Text("BBBBBBBB"); + ImGui::TableNextColumn(); ImGui::Text("CCCCCCCCCCCC"); + } + ImGui::EndTable(); + } + ImGui::PopID(); + } + + ImGui::Spacing(); + ImGui::TextUnformatted("Advanced"); + ImGui::SameLine(); + HelpMarker( + "This section allows you to interact and see the effect of various sizing policies " + "depending on whether Scroll is enabled and the contents of your columns."); + + enum ContentsType { CT_ShowWidth, CT_ShortText, CT_LongText, CT_Button, CT_FillButton, CT_InputText }; + static ImGuiTableFlags flags = ImGuiTableFlags_ScrollY | ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_Resizable; + static int contents_type = CT_ShowWidth; + static int column_count = 3; + + PushStyleCompact(); + ImGui::PushID("Advanced"); + ImGui::PushItemWidth(TEXT_BASE_WIDTH * 30); + EditTableSizingFlags(&flags); + ImGui::Combo("Contents", &contents_type, "Show width\0Short Text\0Long Text\0Button\0Fill Button\0InputText\0"); + if (contents_type == CT_FillButton) + { + ImGui::SameLine(); + HelpMarker( + "Be mindful that using right-alignment (e.g. size.x = -FLT_MIN) creates a feedback loop " + "where contents width can feed into auto-column width can feed into contents width."); + } + ImGui::DragInt("Columns", &column_count, 0.1f, 1, 64, "%d", ImGuiSliderFlags_AlwaysClamp); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_PreciseWidths", &flags, ImGuiTableFlags_PreciseWidths); + ImGui::SameLine(); HelpMarker("Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth."); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY); + ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", &flags, ImGuiTableFlags_NoClip); + ImGui::PopItemWidth(); + ImGui::PopID(); + PopStyleCompact(); + + if (ImGui::BeginTable("table2", column_count, flags, ImVec2(0.0f, TEXT_BASE_HEIGHT * 7))) + { + for (int cell = 0; cell < 10 * column_count; cell++) + { + ImGui::TableNextColumn(); + int column = ImGui::TableGetColumnIndex(); + int row = ImGui::TableGetRowIndex(); + + ImGui::PushID(cell); + char label[32]; + static char text_buf[32] = ""; + sprintf(label, "Hello %d,%d", column, row); + switch (contents_type) + { + case CT_ShortText: ImGui::TextUnformatted(label); break; + case CT_LongText: ImGui::Text("Some %s text %d,%d\nOver two lines..", column == 0 ? "long" : "longeeer", column, row); break; + case CT_ShowWidth: ImGui::Text("W: %.1f", ImGui::GetContentRegionAvail().x); break; + case CT_Button: ImGui::Button(label); break; + case CT_FillButton: ImGui::Button(label, ImVec2(-FLT_MIN, 0.0f)); break; + case CT_InputText: ImGui::SetNextItemWidth(-FLT_MIN); ImGui::InputText("##", text_buf, IM_ARRAYSIZE(text_buf)); break; + } + ImGui::PopID(); + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Vertical scrolling, with clipping"); + if (ImGui::TreeNode("Vertical scrolling, with clipping")) + { + HelpMarker( + "Here we activate ScrollY, which will create a child window container to allow hosting scrollable contents.\n\n" + "We also demonstrate using ImGuiListClipper to virtualize the submission of many items."); + static ImGuiTableFlags flags = ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable; + + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY); + PopStyleCompact(); + + // When using ScrollX or ScrollY we need to specify a size for our table container! + // Otherwise by default the table will fit all available space, like a BeginChild() call. + ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 8); + if (ImGui::BeginTable("table_scrolly", 3, flags, outer_size)) + { + ImGui::TableSetupScrollFreeze(0, 1); // Make top row always visible + ImGui::TableSetupColumn("One", ImGuiTableColumnFlags_None); + ImGui::TableSetupColumn("Two", ImGuiTableColumnFlags_None); + ImGui::TableSetupColumn("Three", ImGuiTableColumnFlags_None); + ImGui::TableHeadersRow(); + + // Demonstrate using clipper for large vertical lists + ImGuiListClipper clipper; + clipper.Begin(1000); + while (clipper.Step()) + { + for (int row = clipper.DisplayStart; row < clipper.DisplayEnd; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Hello %d,%d", column, row); + } + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Horizontal scrolling"); + if (ImGui::TreeNode("Horizontal scrolling")) + { + HelpMarker( + "When ScrollX is enabled, the default sizing policy becomes ImGuiTableFlags_SizingFixedFit, " + "as automatically stretching columns doesn't make much sense with horizontal scrolling.\n\n" + "Also note that as of the current version, you will almost always want to enable ScrollY along with ScrollX, " + "because the container window won't automatically extend vertically to fix contents " + "(this may be improved in future versions)."); + static ImGuiTableFlags flags = ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable; + static int freeze_cols = 1; + static int freeze_rows = 1; + + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY); + ImGui::SetNextItemWidth(ImGui::GetFrameHeight()); + ImGui::DragInt("freeze_cols", &freeze_cols, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput); + ImGui::SetNextItemWidth(ImGui::GetFrameHeight()); + ImGui::DragInt("freeze_rows", &freeze_rows, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput); + PopStyleCompact(); + + // When using ScrollX or ScrollY we need to specify a size for our table container! + // Otherwise by default the table will fit all available space, like a BeginChild() call. + ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 8); + if (ImGui::BeginTable("table_scrollx", 7, flags, outer_size)) + { + ImGui::TableSetupScrollFreeze(freeze_cols, freeze_rows); + ImGui::TableSetupColumn("Line #", ImGuiTableColumnFlags_NoHide); // Make the first column not hideable to match our use of TableSetupScrollFreeze() + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + ImGui::TableSetupColumn("Four"); + ImGui::TableSetupColumn("Five"); + ImGui::TableSetupColumn("Six"); + ImGui::TableHeadersRow(); + for (int row = 0; row < 20; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 7; column++) + { + // Both TableNextColumn() and TableSetColumnIndex() return true when a column is visible or performing width measurement. + // Because here we know that: + // - A) all our columns are contributing the same to row height + // - B) column 0 is always visible, + // We only always submit this one column and can skip others. + // More advanced per-column clipping behaviors may benefit from polling the status flags via TableGetColumnFlags(). + if (!ImGui::TableSetColumnIndex(column) && column > 0) + continue; + if (column == 0) + ImGui::Text("Line %d", row); + else + ImGui::Text("Hello world %d,%d", column, row); + } + } + ImGui::EndTable(); + } + + ImGui::Spacing(); + ImGui::TextUnformatted("Stretch + ScrollX"); + ImGui::SameLine(); + HelpMarker( + "Showcase using Stretch columns + ScrollX together: " + "this is rather unusual and only makes sense when specifying an 'inner_width' for the table!\n" + "Without an explicit value, inner_width is == outer_size.x and therefore using Stretch columns " + "along with ScrollX doesn't make sense."); + static ImGuiTableFlags flags2 = ImGuiTableFlags_SizingStretchSame | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_RowBg | ImGuiTableFlags_ContextMenuInBody; + static float inner_width = 1000.0f; + PushStyleCompact(); + ImGui::PushID("flags3"); + ImGui::PushItemWidth(TEXT_BASE_WIDTH * 30); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags2, ImGuiTableFlags_ScrollX); + ImGui::DragFloat("inner_width", &inner_width, 1.0f, 0.0f, FLT_MAX, "%.1f"); + ImGui::PopItemWidth(); + ImGui::PopID(); + PopStyleCompact(); + if (ImGui::BeginTable("table2", 7, flags2, outer_size, inner_width)) + { + for (int cell = 0; cell < 20 * 7; cell++) + { + ImGui::TableNextColumn(); + ImGui::Text("Hello world %d,%d", ImGui::TableGetColumnIndex(), ImGui::TableGetRowIndex()); + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Columns flags"); + if (ImGui::TreeNode("Columns flags")) + { + // Create a first table just to show all the options/flags we want to make visible in our example! + const int column_count = 3; + const char* column_names[column_count] = { "One", "Two", "Three" }; + static ImGuiTableColumnFlags column_flags[column_count] = { ImGuiTableColumnFlags_DefaultSort, ImGuiTableColumnFlags_None, ImGuiTableColumnFlags_DefaultHide }; + static ImGuiTableColumnFlags column_flags_out[column_count] = { 0, 0, 0 }; // Output from TableGetColumnFlags() + + if (ImGui::BeginTable("table_columns_flags_checkboxes", column_count, ImGuiTableFlags_None)) + { + PushStyleCompact(); + for (int column = 0; column < column_count; column++) + { + ImGui::TableNextColumn(); + ImGui::PushID(column); + ImGui::AlignTextToFramePadding(); // FIXME-TABLE: Workaround for wrong text baseline propagation across columns + ImGui::Text("'%s'", column_names[column]); + ImGui::Spacing(); + ImGui::Text("Input flags:"); + EditTableColumnsFlags(&column_flags[column]); + ImGui::Spacing(); + ImGui::Text("Output flags:"); + ImGui::BeginDisabled(); + ShowTableColumnsStatusFlags(column_flags_out[column]); + ImGui::EndDisabled(); + ImGui::PopID(); + } + PopStyleCompact(); + ImGui::EndTable(); + } + + // Create the real table we care about for the example! + // We use a scrolling table to be able to showcase the difference between the _IsEnabled and _IsVisible flags above, + // otherwise in a non-scrolling table columns are always visible (unless using ImGuiTableFlags_NoKeepColumnsVisible + // + resizing the parent window down). + const ImGuiTableFlags flags + = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY + | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV + | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Sortable; + ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 9); + if (ImGui::BeginTable("table_columns_flags", column_count, flags, outer_size)) + { + bool has_angled_header = false; + for (int column = 0; column < column_count; column++) + { + has_angled_header |= (column_flags[column] & ImGuiTableColumnFlags_AngledHeader) != 0; + ImGui::TableSetupColumn(column_names[column], column_flags[column]); + } + if (has_angled_header) + ImGui::TableAngledHeadersRow(); + ImGui::TableHeadersRow(); + for (int column = 0; column < column_count; column++) + column_flags_out[column] = ImGui::TableGetColumnFlags(column); + float indent_step = (float)((int)TEXT_BASE_WIDTH / 2); + for (int row = 0; row < 8; row++) + { + // Add some indentation to demonstrate usage of per-column IndentEnable/IndentDisable flags. + ImGui::Indent(indent_step); + ImGui::TableNextRow(); + for (int column = 0; column < column_count; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("%s %s", (column == 0) ? "Indented" : "Hello", ImGui::TableGetColumnName(column)); + } + } + ImGui::Unindent(indent_step * 8.0f); + + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Columns widths"); + if (ImGui::TreeNode("Columns widths")) + { + HelpMarker("Using TableSetupColumn() to setup default width."); + + static ImGuiTableFlags flags1 = ImGuiTableFlags_Borders | ImGuiTableFlags_NoBordersInBodyUntilResize; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags1, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags1, ImGuiTableFlags_NoBordersInBodyUntilResize); + PopStyleCompact(); + if (ImGui::BeginTable("table1", 3, flags1)) + { + // We could also set ImGuiTableFlags_SizingFixedFit on the table and all columns will default to ImGuiTableColumnFlags_WidthFixed. + ImGui::TableSetupColumn("one", ImGuiTableColumnFlags_WidthFixed, 100.0f); // Default to 100.0f + ImGui::TableSetupColumn("two", ImGuiTableColumnFlags_WidthFixed, 200.0f); // Default to 200.0f + ImGui::TableSetupColumn("three", ImGuiTableColumnFlags_WidthFixed); // Default to auto + ImGui::TableHeadersRow(); + for (int row = 0; row < 4; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableSetColumnIndex(column); + if (row == 0) + ImGui::Text("(w: %5.1f)", ImGui::GetContentRegionAvail().x); + else + ImGui::Text("Hello %d,%d", column, row); + } + } + ImGui::EndTable(); + } + + HelpMarker( + "Using TableSetupColumn() to setup explicit width.\n\nUnless _NoKeepColumnsVisible is set, " + "fixed columns with set width may still be shrunk down if there's not enough space in the host."); + + static ImGuiTableFlags flags2 = ImGuiTableFlags_None; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", &flags2, ImGuiTableFlags_NoKeepColumnsVisible); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags2, ImGuiTableFlags_BordersInnerV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags2, ImGuiTableFlags_BordersOuterV); + PopStyleCompact(); + if (ImGui::BeginTable("table2", 4, flags2)) + { + // We could also set ImGuiTableFlags_SizingFixedFit on the table and then all columns + // will default to ImGuiTableColumnFlags_WidthFixed. + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, 100.0f); + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 15.0f); + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 30.0f); + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 15.0f); + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 4; column++) + { + ImGui::TableSetColumnIndex(column); + if (row == 0) + ImGui::Text("(w: %5.1f)", ImGui::GetContentRegionAvail().x); + else + ImGui::Text("Hello %d,%d", column, row); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Nested tables"); + if (ImGui::TreeNode("Nested tables")) + { + HelpMarker("This demonstrates embedding a table into another table cell."); + + if (ImGui::BeginTable("table_nested1", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable)) + { + ImGui::TableSetupColumn("A0"); + ImGui::TableSetupColumn("A1"); + ImGui::TableHeadersRow(); + + ImGui::TableNextColumn(); + ImGui::Text("A0 Row 0"); + { + float rows_height = TEXT_BASE_HEIGHT * 2; + if (ImGui::BeginTable("table_nested2", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable)) + { + ImGui::TableSetupColumn("B0"); + ImGui::TableSetupColumn("B1"); + ImGui::TableHeadersRow(); + + ImGui::TableNextRow(ImGuiTableRowFlags_None, rows_height); + ImGui::TableNextColumn(); + ImGui::Text("B0 Row 0"); + ImGui::TableNextColumn(); + ImGui::Text("B1 Row 0"); + ImGui::TableNextRow(ImGuiTableRowFlags_None, rows_height); + ImGui::TableNextColumn(); + ImGui::Text("B0 Row 1"); + ImGui::TableNextColumn(); + ImGui::Text("B1 Row 1"); + + ImGui::EndTable(); + } + } + ImGui::TableNextColumn(); ImGui::Text("A1 Row 0"); + ImGui::TableNextColumn(); ImGui::Text("A0 Row 1"); + ImGui::TableNextColumn(); ImGui::Text("A1 Row 1"); + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Row height"); + if (ImGui::TreeNode("Row height")) + { + HelpMarker( + "You can pass a 'min_row_height' to TableNextRow().\n\nRows are padded with 'style.CellPadding.y' on top and bottom, " + "so effectively the minimum row height will always be >= 'style.CellPadding.y * 2.0f'.\n\n" + "We cannot honor a _maximum_ row height as that would require a unique clipping rectangle per row."); + if (ImGui::BeginTable("table_row_height", 1, ImGuiTableFlags_Borders)) + { + for (int row = 0; row < 8; row++) + { + float min_row_height = (float)(int)(TEXT_BASE_HEIGHT * 0.30f * row); + ImGui::TableNextRow(ImGuiTableRowFlags_None, min_row_height); + ImGui::TableNextColumn(); + ImGui::Text("min_row_height = %.2f", min_row_height); + } + ImGui::EndTable(); + } + + HelpMarker( + "Showcase using SameLine(0,0) to share Current Line Height between cells.\n\n" + "Please note that Tables Row Height is not the same thing as Current Line Height, " + "as a table cell may contains multiple lines."); + if (ImGui::BeginTable("table_share_lineheight", 2, ImGuiTableFlags_Borders)) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + ImGui::ColorButton("##1", ImVec4(0.13f, 0.26f, 0.40f, 1.0f), ImGuiColorEditFlags_None, ImVec2(40, 40)); + ImGui::TableNextColumn(); + ImGui::Text("Line 1"); + ImGui::Text("Line 2"); + + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + ImGui::ColorButton("##2", ImVec4(0.13f, 0.26f, 0.40f, 1.0f), ImGuiColorEditFlags_None, ImVec2(40, 40)); + ImGui::TableNextColumn(); + ImGui::SameLine(0.0f, 0.0f); // Reuse line height from previous column + ImGui::Text("Line 1, with SameLine(0,0)"); + ImGui::Text("Line 2"); + + ImGui::EndTable(); + } + + HelpMarker("Showcase altering CellPadding.y between rows. Note that CellPadding.x is locked for the entire table."); + if (ImGui::BeginTable("table_changing_cellpadding_y", 1, ImGuiTableFlags_Borders)) + { + ImGuiStyle& style = ImGui::GetStyle(); + for (int row = 0; row < 8; row++) + { + if ((row % 3) == 2) + ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, ImVec2(style.CellPadding.x, 20.0f)); + ImGui::TableNextRow(ImGuiTableRowFlags_None); + ImGui::TableNextColumn(); + ImGui::Text("CellPadding.y = %.2f", style.CellPadding.y); + if ((row % 3) == 2) + ImGui::PopStyleVar(); + } + ImGui::EndTable(); + } + + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Outer size"); + if (ImGui::TreeNode("Outer size")) + { + // Showcasing use of ImGuiTableFlags_NoHostExtendX and ImGuiTableFlags_NoHostExtendY + // Important to that note how the two flags have slightly different behaviors! + ImGui::Text("Using NoHostExtendX and NoHostExtendY:"); + PushStyleCompact(); + static ImGuiTableFlags flags = ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_ContextMenuInBody | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoHostExtendX; + ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags, ImGuiTableFlags_NoHostExtendX); + ImGui::SameLine(); HelpMarker("Make outer width auto-fit to columns, overriding outer_size.x value.\n\nOnly available when ScrollX/ScrollY are disabled and Stretch columns are not used."); + ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendY", &flags, ImGuiTableFlags_NoHostExtendY); + ImGui::SameLine(); HelpMarker("Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit).\n\nOnly available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible."); + PopStyleCompact(); + + ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 5.5f); + if (ImGui::BeginTable("table1", 3, flags, outer_size)) + { + for (int row = 0; row < 10; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableNextColumn(); + ImGui::Text("Cell %d,%d", column, row); + } + } + ImGui::EndTable(); + } + ImGui::SameLine(); + ImGui::Text("Hello!"); + + ImGui::Spacing(); + + ImGui::Text("Using explicit size:"); + if (ImGui::BeginTable("table2", 3, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg, ImVec2(TEXT_BASE_WIDTH * 30, 0.0f))) + { + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + ImGui::TableNextColumn(); + ImGui::Text("Cell %d,%d", column, row); + } + } + ImGui::EndTable(); + } + ImGui::SameLine(); + if (ImGui::BeginTable("table3", 3, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg, ImVec2(TEXT_BASE_WIDTH * 30, 0.0f))) + { + for (int row = 0; row < 3; row++) + { + ImGui::TableNextRow(0, TEXT_BASE_HEIGHT * 1.5f); + for (int column = 0; column < 3; column++) + { + ImGui::TableNextColumn(); + ImGui::Text("Cell %d,%d", column, row); + } + } + ImGui::EndTable(); + } + + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Background color"); + if (ImGui::TreeNode("Background color")) + { + static ImGuiTableFlags flags = ImGuiTableFlags_RowBg; + static int row_bg_type = 1; + static int row_bg_target = 1; + static int cell_bg_type = 1; + + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags, ImGuiTableFlags_Borders); + ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg); + ImGui::SameLine(); HelpMarker("ImGuiTableFlags_RowBg automatically sets RowBg0 to alternative colors pulled from the Style."); + ImGui::Combo("row bg type", (int*)&row_bg_type, "None\0Red\0Gradient\0"); + ImGui::Combo("row bg target", (int*)&row_bg_target, "RowBg0\0RowBg1\0"); ImGui::SameLine(); HelpMarker("Target RowBg0 to override the alternating odd/even colors,\nTarget RowBg1 to blend with them."); + ImGui::Combo("cell bg type", (int*)&cell_bg_type, "None\0Blue\0"); ImGui::SameLine(); HelpMarker("We are colorizing cells to B1->C2 here."); + IM_ASSERT(row_bg_type >= 0 && row_bg_type <= 2); + IM_ASSERT(row_bg_target >= 0 && row_bg_target <= 1); + IM_ASSERT(cell_bg_type >= 0 && cell_bg_type <= 1); + PopStyleCompact(); + + if (ImGui::BeginTable("table1", 5, flags)) + { + for (int row = 0; row < 6; row++) + { + ImGui::TableNextRow(); + + // Demonstrate setting a row background color with 'ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBgX, ...)' + // We use a transparent color so we can see the one behind in case our target is RowBg1 and RowBg0 was already targeted by the ImGuiTableFlags_RowBg flag. + if (row_bg_type != 0) + { + ImU32 row_bg_color = ImGui::GetColorU32(row_bg_type == 1 ? ImVec4(0.7f, 0.3f, 0.3f, 0.65f) : ImVec4(0.2f + row * 0.1f, 0.2f, 0.2f, 0.65f)); // Flat or Gradient? + ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0 + row_bg_target, row_bg_color); + } + + // Fill cells + for (int column = 0; column < 5; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("%c%c", 'A' + row, '0' + column); + + // Change background of Cells B1->C2 + // Demonstrate setting a cell background color with 'ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ...)' + // (the CellBg color will be blended over the RowBg and ColumnBg colors) + // We can also pass a column number as a third parameter to TableSetBgColor() and do this outside the column loop. + if (row >= 1 && row <= 2 && column >= 1 && column <= 2 && cell_bg_type == 1) + { + ImU32 cell_bg_color = ImGui::GetColorU32(ImVec4(0.3f, 0.3f, 0.7f, 0.65f)); + ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, cell_bg_color); + } + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Tree view"); + if (ImGui::TreeNode("Tree view")) + { + static ImGuiTableFlags flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody; + + static ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_SpanAllColumns; + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &tree_node_flags, ImGuiTreeNodeFlags_SpanFullWidth); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanTextWidth", &tree_node_flags, ImGuiTreeNodeFlags_SpanTextWidth); + ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &tree_node_flags, ImGuiTreeNodeFlags_SpanAllColumns); + + HelpMarker("See \"Columns flags\" section to configure how indentation is applied to individual columns."); + if (ImGui::BeginTable("3ways", 3, flags)) + { + // The first column will use the default _WidthStretch when ScrollX is Off and _WidthFixed when ScrollX is On + ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_NoHide); + ImGui::TableSetupColumn("Size", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 12.0f); + ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 18.0f); + ImGui::TableHeadersRow(); + + // Simple storage to output a dummy file-system. + struct MyTreeNode + { + const char* Name; + const char* Type; + int Size; + int ChildIdx; + int ChildCount; + static void DisplayNode(const MyTreeNode* node, const MyTreeNode* all_nodes) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + const bool is_folder = (node->ChildCount > 0); + if (is_folder) + { + bool open = ImGui::TreeNodeEx(node->Name, tree_node_flags); + ImGui::TableNextColumn(); + ImGui::TextDisabled("--"); + ImGui::TableNextColumn(); + ImGui::TextUnformatted(node->Type); + if (open) + { + for (int child_n = 0; child_n < node->ChildCount; child_n++) + DisplayNode(&all_nodes[node->ChildIdx + child_n], all_nodes); + ImGui::TreePop(); + } + } + else + { + ImGui::TreeNodeEx(node->Name, tree_node_flags | ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen); + ImGui::TableNextColumn(); + ImGui::Text("%d", node->Size); + ImGui::TableNextColumn(); + ImGui::TextUnformatted(node->Type); + } + } + }; + static const MyTreeNode nodes[] = + { + { "Root", "Folder", -1, 1, 3 }, // 0 + { "Music", "Folder", -1, 4, 2 }, // 1 + { "Textures", "Folder", -1, 6, 3 }, // 2 + { "desktop.ini", "System file", 1024, -1,-1 }, // 3 + { "File1_a.wav", "Audio file", 123000, -1,-1 }, // 4 + { "File1_b.wav", "Audio file", 456000, -1,-1 }, // 5 + { "Image001.png", "Image file", 203128, -1,-1 }, // 6 + { "Copy of Image001.png", "Image file", 203256, -1,-1 }, // 7 + { "Copy of Image001 (Final2).png","Image file", 203512, -1,-1 }, // 8 + }; + + MyTreeNode::DisplayNode(&nodes[0], nodes); + + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Item width"); + if (ImGui::TreeNode("Item width")) + { + HelpMarker( + "Showcase using PushItemWidth() and how it is preserved on a per-column basis.\n\n" + "Note that on auto-resizing non-resizable fixed columns, querying the content width for " + "e.g. right-alignment doesn't make sense."); + if (ImGui::BeginTable("table_item_width", 3, ImGuiTableFlags_Borders)) + { + ImGui::TableSetupColumn("small"); + ImGui::TableSetupColumn("half"); + ImGui::TableSetupColumn("right-align"); + ImGui::TableHeadersRow(); + + for (int row = 0; row < 3; row++) + { + ImGui::TableNextRow(); + if (row == 0) + { + // Setup ItemWidth once (instead of setting up every time, which is also possible but less efficient) + ImGui::TableSetColumnIndex(0); + ImGui::PushItemWidth(TEXT_BASE_WIDTH * 3.0f); // Small + ImGui::TableSetColumnIndex(1); + ImGui::PushItemWidth(-ImGui::GetContentRegionAvail().x * 0.5f); + ImGui::TableSetColumnIndex(2); + ImGui::PushItemWidth(-FLT_MIN); // Right-aligned + } + + // Draw our contents + static float dummy_f = 0.0f; + ImGui::PushID(row); + ImGui::TableSetColumnIndex(0); + ImGui::SliderFloat("float0", &dummy_f, 0.0f, 1.0f); + ImGui::TableSetColumnIndex(1); + ImGui::SliderFloat("float1", &dummy_f, 0.0f, 1.0f); + ImGui::TableSetColumnIndex(2); + ImGui::SliderFloat("##float2", &dummy_f, 0.0f, 1.0f); // No visible label since right-aligned + ImGui::PopID(); + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + // Demonstrate using TableHeader() calls instead of TableHeadersRow() + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Custom headers"); + if (ImGui::TreeNode("Custom headers")) + { + const int COLUMNS_COUNT = 3; + if (ImGui::BeginTable("table_custom_headers", COLUMNS_COUNT, ImGuiTableFlags_Borders | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable)) + { + ImGui::TableSetupColumn("Apricot"); + ImGui::TableSetupColumn("Banana"); + ImGui::TableSetupColumn("Cherry"); + + // Dummy entire-column selection storage + // FIXME: It would be nice to actually demonstrate full-featured selection using those checkbox. + static bool column_selected[3] = {}; + + // Instead of calling TableHeadersRow() we'll submit custom headers ourselves + ImGui::TableNextRow(ImGuiTableRowFlags_Headers); + for (int column = 0; column < COLUMNS_COUNT; column++) + { + ImGui::TableSetColumnIndex(column); + const char* column_name = ImGui::TableGetColumnName(column); // Retrieve name passed to TableSetupColumn() + ImGui::PushID(column); + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0)); + ImGui::Checkbox("##checkall", &column_selected[column]); + ImGui::PopStyleVar(); + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x); + ImGui::TableHeader(column_name); + ImGui::PopID(); + } + + for (int row = 0; row < 5; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < 3; column++) + { + char buf[32]; + sprintf(buf, "Cell %d,%d", column, row); + ImGui::TableSetColumnIndex(column); + ImGui::Selectable(buf, column_selected[column]); + } + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + // Demonstrate using ImGuiTableColumnFlags_AngledHeader flag to create angled headers + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Angled headers"); + if (ImGui::TreeNode("Angled headers")) + { + const char* column_names[] = { "Track", "cabasa", "ride", "smash", "tom-hi", "tom-mid", "tom-low", "hihat-o", "hihat-c", "snare-s", "snare-c", "clap", "rim", "kick" }; + const int columns_count = IM_ARRAYSIZE(column_names); + const int rows_count = 12; + + static ImGuiTableFlags table_flags = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_Hideable | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_HighlightHoveredColumn; + static ImGuiTableColumnFlags column_flags = ImGuiTableColumnFlags_AngledHeader | ImGuiTableColumnFlags_WidthFixed; + static bool bools[columns_count * rows_count] = {}; // Dummy storage selection storage + static int frozen_cols = 1; + static int frozen_rows = 2; + ImGui::CheckboxFlags("_ScrollX", &table_flags, ImGuiTableFlags_ScrollX); + ImGui::CheckboxFlags("_ScrollY", &table_flags, ImGuiTableFlags_ScrollY); + ImGui::CheckboxFlags("_Resizable", &table_flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("_NoBordersInBody", &table_flags, ImGuiTableFlags_NoBordersInBody); + ImGui::CheckboxFlags("_HighlightHoveredColumn", &table_flags, ImGuiTableFlags_HighlightHoveredColumn); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::SliderInt("Frozen columns", &frozen_cols, 0, 2); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::SliderInt("Frozen rows", &frozen_rows, 0, 2); + ImGui::CheckboxFlags("Disable header contributing to column width", &column_flags, ImGuiTableColumnFlags_NoHeaderWidth); + + if (ImGui::TreeNode("Style settings")) + { + ImGui::SameLine(); + HelpMarker("Giving access to some ImGuiStyle value in this demo for convenience."); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::SliderAngle("style.TableAngledHeadersAngle", &ImGui::GetStyle().TableAngledHeadersAngle, -50.0f, +50.0f); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::SliderFloat2("style.TableAngledHeadersTextAlign", (float*)&ImGui::GetStyle().TableAngledHeadersTextAlign, 0.0f, 1.0f, "%.2f"); + ImGui::TreePop(); + } + + if (ImGui::BeginTable("table_angled_headers", columns_count, table_flags, ImVec2(0.0f, TEXT_BASE_HEIGHT * 12))) + { + ImGui::TableSetupColumn(column_names[0], ImGuiTableColumnFlags_NoHide | ImGuiTableColumnFlags_NoReorder); + for (int n = 1; n < columns_count; n++) + ImGui::TableSetupColumn(column_names[n], column_flags); + ImGui::TableSetupScrollFreeze(frozen_cols, frozen_rows); + + ImGui::TableAngledHeadersRow(); // Draw angled headers for all columns with the ImGuiTableColumnFlags_AngledHeader flag. + ImGui::TableHeadersRow(); // Draw remaining headers and allow access to context-menu and other functions. + for (int row = 0; row < rows_count; row++) + { + ImGui::PushID(row); + ImGui::TableNextRow(); + ImGui::TableSetColumnIndex(0); + ImGui::AlignTextToFramePadding(); + ImGui::Text("Track %d", row); + for (int column = 1; column < columns_count; column++) + if (ImGui::TableSetColumnIndex(column)) + { + ImGui::PushID(column); + ImGui::Checkbox("", &bools[row * columns_count + column]); + ImGui::PopID(); + } + ImGui::PopID(); + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + // Demonstrate creating custom context menus inside columns, + // while playing it nice with context menus provided by TableHeadersRow()/TableHeader() + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Context menus"); + if (ImGui::TreeNode("Context menus")) + { + HelpMarker( + "By default, right-clicking over a TableHeadersRow()/TableHeader() line will open the default context-menu.\n" + "Using ImGuiTableFlags_ContextMenuInBody we also allow right-clicking over columns body."); + static ImGuiTableFlags flags1 = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_ContextMenuInBody; + + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_ContextMenuInBody", &flags1, ImGuiTableFlags_ContextMenuInBody); + PopStyleCompact(); + + // Context Menus: first example + // [1.1] Right-click on the TableHeadersRow() line to open the default table context menu. + // [1.2] Right-click in columns also open the default table context menu (if ImGuiTableFlags_ContextMenuInBody is set) + const int COLUMNS_COUNT = 3; + if (ImGui::BeginTable("table_context_menu", COLUMNS_COUNT, flags1)) + { + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + + // [1.1]] Right-click on the TableHeadersRow() line to open the default table context menu. + ImGui::TableHeadersRow(); + + // Submit dummy contents + for (int row = 0; row < 4; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < COLUMNS_COUNT; column++) + { + ImGui::TableSetColumnIndex(column); + ImGui::Text("Cell %d,%d", column, row); + } + } + ImGui::EndTable(); + } + + // Context Menus: second example + // [2.1] Right-click on the TableHeadersRow() line to open the default table context menu. + // [2.2] Right-click on the ".." to open a custom popup + // [2.3] Right-click in columns to open another custom popup + HelpMarker( + "Demonstrate mixing table context menu (over header), item context button (over button) " + "and custom per-colunm context menu (over column body)."); + ImGuiTableFlags flags2 = ImGuiTableFlags_Resizable | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders; + if (ImGui::BeginTable("table_context_menu_2", COLUMNS_COUNT, flags2)) + { + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + + // [2.1] Right-click on the TableHeadersRow() line to open the default table context menu. + ImGui::TableHeadersRow(); + for (int row = 0; row < 4; row++) + { + ImGui::TableNextRow(); + for (int column = 0; column < COLUMNS_COUNT; column++) + { + // Submit dummy contents + ImGui::TableSetColumnIndex(column); + ImGui::Text("Cell %d,%d", column, row); + ImGui::SameLine(); + + // [2.2] Right-click on the ".." to open a custom popup + ImGui::PushID(row * COLUMNS_COUNT + column); + ImGui::SmallButton(".."); + if (ImGui::BeginPopupContextItem()) + { + ImGui::Text("This is the popup for Button(\"..\") in Cell %d,%d", column, row); + if (ImGui::Button("Close")) + ImGui::CloseCurrentPopup(); + ImGui::EndPopup(); + } + ImGui::PopID(); + } + } + + // [2.3] Right-click anywhere in columns to open another custom popup + // (instead of testing for !IsAnyItemHovered() we could also call OpenPopup() with ImGuiPopupFlags_NoOpenOverExistingPopup + // to manage popup priority as the popups triggers, here "are we hovering a column" are overlapping) + int hovered_column = -1; + for (int column = 0; column < COLUMNS_COUNT + 1; column++) + { + ImGui::PushID(column); + if (ImGui::TableGetColumnFlags(column) & ImGuiTableColumnFlags_IsHovered) + hovered_column = column; + if (hovered_column == column && !ImGui::IsAnyItemHovered() && ImGui::IsMouseReleased(1)) + ImGui::OpenPopup("MyPopup"); + if (ImGui::BeginPopup("MyPopup")) + { + if (column == COLUMNS_COUNT) + ImGui::Text("This is a custom popup for unused space after the last column."); + else + ImGui::Text("This is a custom popup for Column %d", column); + if (ImGui::Button("Close")) + ImGui::CloseCurrentPopup(); + ImGui::EndPopup(); + } + ImGui::PopID(); + } + + ImGui::EndTable(); + ImGui::Text("Hovered column: %d", hovered_column); + } + ImGui::TreePop(); + } + + // Demonstrate creating multiple tables with the same ID + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Synced instances"); + if (ImGui::TreeNode("Synced instances")) + { + HelpMarker("Multiple tables with the same identifier will share their settings, width, visibility, order etc."); + + static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoSavedSettings; + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY); + ImGui::CheckboxFlags("ImGuiTableFlags_SizingFixedFit", &flags, ImGuiTableFlags_SizingFixedFit); + ImGui::CheckboxFlags("ImGuiTableFlags_HighlightHoveredColumn", &flags, ImGuiTableFlags_HighlightHoveredColumn); + for (int n = 0; n < 3; n++) + { + char buf[32]; + sprintf(buf, "Synced Table %d", n); + bool open = ImGui::CollapsingHeader(buf, ImGuiTreeNodeFlags_DefaultOpen); + if (open && ImGui::BeginTable("Table", 3, flags, ImVec2(0.0f, ImGui::GetTextLineHeightWithSpacing() * 5))) + { + ImGui::TableSetupColumn("One"); + ImGui::TableSetupColumn("Two"); + ImGui::TableSetupColumn("Three"); + ImGui::TableHeadersRow(); + const int cell_count = (n == 1) ? 27 : 9; // Make second table have a scrollbar to verify that additional decoration is not affecting column positions. + for (int cell = 0; cell < cell_count; cell++) + { + ImGui::TableNextColumn(); + ImGui::Text("this cell %d", cell); + } + ImGui::EndTable(); + } + } + ImGui::TreePop(); + } + + // Demonstrate using Sorting facilities + // This is a simplified version of the "Advanced" example, where we mostly focus on the code necessary to handle sorting. + // Note that the "Advanced" example also showcase manually triggering a sort (e.g. if item quantities have been modified) + static const char* template_items_names[] = + { + "Banana", "Apple", "Cherry", "Watermelon", "Grapefruit", "Strawberry", "Mango", + "Kiwi", "Orange", "Pineapple", "Blueberry", "Plum", "Coconut", "Pear", "Apricot" + }; + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Sorting"); + if (ImGui::TreeNode("Sorting")) + { + // Create item list + static ImVector items; + if (items.Size == 0) + { + items.resize(50, MyItem()); + for (int n = 0; n < items.Size; n++) + { + const int template_n = n % IM_ARRAYSIZE(template_items_names); + MyItem& item = items[n]; + item.ID = n; + item.Name = template_items_names[template_n]; + item.Quantity = (n * n - n) % 20; // Assign default quantities + } + } + + // Options + static ImGuiTableFlags flags = + ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Sortable | ImGuiTableFlags_SortMulti + | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_NoBordersInBody + | ImGuiTableFlags_ScrollY; + PushStyleCompact(); + ImGui::CheckboxFlags("ImGuiTableFlags_SortMulti", &flags, ImGuiTableFlags_SortMulti); + ImGui::SameLine(); HelpMarker("When sorting is enabled: hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1)."); + ImGui::CheckboxFlags("ImGuiTableFlags_SortTristate", &flags, ImGuiTableFlags_SortTristate); + ImGui::SameLine(); HelpMarker("When sorting is enabled: allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0)."); + PopStyleCompact(); + + if (ImGui::BeginTable("table_sorting", 4, flags, ImVec2(0.0f, TEXT_BASE_HEIGHT * 15), 0.0f)) + { + // Declare columns + // We use the "user_id" parameter of TableSetupColumn() to specify a user id that will be stored in the sort specifications. + // This is so our sort function can identify a column given our own identifier. We could also identify them based on their index! + // Demonstrate using a mixture of flags among available sort-related flags: + // - ImGuiTableColumnFlags_DefaultSort + // - ImGuiTableColumnFlags_NoSort / ImGuiTableColumnFlags_NoSortAscending / ImGuiTableColumnFlags_NoSortDescending + // - ImGuiTableColumnFlags_PreferSortAscending / ImGuiTableColumnFlags_PreferSortDescending + ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_ID); + ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Name); + ImGui::TableSetupColumn("Action", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Action); + ImGui::TableSetupColumn("Quantity", ImGuiTableColumnFlags_PreferSortDescending | ImGuiTableColumnFlags_WidthStretch, 0.0f, MyItemColumnID_Quantity); + ImGui::TableSetupScrollFreeze(0, 1); // Make row always visible + ImGui::TableHeadersRow(); + + // Sort our data if sort specs have been changed! + if (ImGuiTableSortSpecs* sort_specs = ImGui::TableGetSortSpecs()) + if (sort_specs->SpecsDirty) + { + MyItem::SortWithSortSpecs(sort_specs, items.Data, items.Size); + sort_specs->SpecsDirty = false; + } + + // Demonstrate using clipper for large vertical lists + ImGuiListClipper clipper; + clipper.Begin(items.Size); + while (clipper.Step()) + for (int row_n = clipper.DisplayStart; row_n < clipper.DisplayEnd; row_n++) + { + // Display a data item + MyItem* item = &items[row_n]; + ImGui::PushID(item->ID); + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + ImGui::Text("%04d", item->ID); + ImGui::TableNextColumn(); + ImGui::TextUnformatted(item->Name); + ImGui::TableNextColumn(); + ImGui::SmallButton("None"); + ImGui::TableNextColumn(); + ImGui::Text("%d", item->Quantity); + ImGui::PopID(); + } + ImGui::EndTable(); + } + ImGui::TreePop(); + } + + // In this example we'll expose most table flags and settings. + // For specific flags and settings refer to the corresponding section for more detailed explanation. + // This section is mostly useful to experiment with combining certain flags or settings with each others. + //ImGui::SetNextItemOpen(true, ImGuiCond_Once); // [DEBUG] + if (open_action != -1) + ImGui::SetNextItemOpen(open_action != 0); + IMGUI_DEMO_MARKER("Tables/Advanced"); + if (ImGui::TreeNode("Advanced")) + { + static ImGuiTableFlags flags = + ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable + | ImGuiTableFlags_Sortable | ImGuiTableFlags_SortMulti + | ImGuiTableFlags_RowBg | ImGuiTableFlags_Borders | ImGuiTableFlags_NoBordersInBody + | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY + | ImGuiTableFlags_SizingFixedFit; + static ImGuiTableColumnFlags columns_base_flags = ImGuiTableColumnFlags_None; + + enum ContentsType { CT_Text, CT_Button, CT_SmallButton, CT_FillButton, CT_Selectable, CT_SelectableSpanRow }; + static int contents_type = CT_SelectableSpanRow; + const char* contents_type_names[] = { "Text", "Button", "SmallButton", "FillButton", "Selectable", "Selectable (span row)" }; + static int freeze_cols = 1; + static int freeze_rows = 1; + static int items_count = IM_ARRAYSIZE(template_items_names) * 2; + static ImVec2 outer_size_value = ImVec2(0.0f, TEXT_BASE_HEIGHT * 12); + static float row_min_height = 0.0f; // Auto + static float inner_width_with_scroll = 0.0f; // Auto-extend + static bool outer_size_enabled = true; + static bool show_headers = true; + static bool show_wrapped_text = false; + //static ImGuiTextFilter filter; + //ImGui::SetNextItemOpen(true, ImGuiCond_Once); // FIXME-TABLE: Enabling this results in initial clipped first pass on table which tend to affect column sizing + if (ImGui::TreeNode("Options")) + { + // Make the UI compact because there are so many fields + PushStyleCompact(); + ImGui::PushItemWidth(TEXT_BASE_WIDTH * 28.0f); + + if (ImGui::TreeNodeEx("Features:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable); + ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable); + ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", &flags, ImGuiTableFlags_Hideable); + ImGui::CheckboxFlags("ImGuiTableFlags_Sortable", &flags, ImGuiTableFlags_Sortable); + ImGui::CheckboxFlags("ImGuiTableFlags_NoSavedSettings", &flags, ImGuiTableFlags_NoSavedSettings); + ImGui::CheckboxFlags("ImGuiTableFlags_ContextMenuInBody", &flags, ImGuiTableFlags_ContextMenuInBody); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Decorations:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH); + ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH); + ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers"); + ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers)"); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Sizing:", ImGuiTreeNodeFlags_DefaultOpen)) + { + EditTableSizingFlags(&flags); + ImGui::SameLine(); HelpMarker("In the Advanced demo we override the policy of each column so those table-wide settings have less effect that typical."); + ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags, ImGuiTableFlags_NoHostExtendX); + ImGui::SameLine(); HelpMarker("Make outer width auto-fit to columns, overriding outer_size.x value.\n\nOnly available when ScrollX/ScrollY are disabled and Stretch columns are not used."); + ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendY", &flags, ImGuiTableFlags_NoHostExtendY); + ImGui::SameLine(); HelpMarker("Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit).\n\nOnly available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible."); + ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", &flags, ImGuiTableFlags_NoKeepColumnsVisible); + ImGui::SameLine(); HelpMarker("Only available if ScrollX is disabled."); + ImGui::CheckboxFlags("ImGuiTableFlags_PreciseWidths", &flags, ImGuiTableFlags_PreciseWidths); + ImGui::SameLine(); HelpMarker("Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth."); + ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", &flags, ImGuiTableFlags_NoClip); + ImGui::SameLine(); HelpMarker("Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with ScrollFreeze options."); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Padding:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", &flags, ImGuiTableFlags_PadOuterX); + ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", &flags, ImGuiTableFlags_NoPadOuterX); + ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", &flags, ImGuiTableFlags_NoPadInnerX); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Scrolling:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX); + ImGui::SameLine(); + ImGui::SetNextItemWidth(ImGui::GetFrameHeight()); + ImGui::DragInt("freeze_cols", &freeze_cols, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput); + ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY); + ImGui::SameLine(); + ImGui::SetNextItemWidth(ImGui::GetFrameHeight()); + ImGui::DragInt("freeze_rows", &freeze_rows, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Sorting:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::CheckboxFlags("ImGuiTableFlags_SortMulti", &flags, ImGuiTableFlags_SortMulti); + ImGui::SameLine(); HelpMarker("When sorting is enabled: hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1)."); + ImGui::CheckboxFlags("ImGuiTableFlags_SortTristate", &flags, ImGuiTableFlags_SortTristate); + ImGui::SameLine(); HelpMarker("When sorting is enabled: allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0)."); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Headers:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::Checkbox("show_headers", &show_headers); + ImGui::CheckboxFlags("ImGuiTableFlags_HighlightHoveredColumn", &flags, ImGuiTableFlags_HighlightHoveredColumn); + ImGui::CheckboxFlags("ImGuiTableColumnFlags_AngledHeader", &columns_base_flags, ImGuiTableColumnFlags_AngledHeader); + ImGui::SameLine(); HelpMarker("Enable AngledHeader on all columns. Best enabled on selected narrow columns (see \"Angled headers\" section of the demo)."); + ImGui::TreePop(); + } + + if (ImGui::TreeNodeEx("Other:", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::Checkbox("show_wrapped_text", &show_wrapped_text); + + ImGui::DragFloat2("##OuterSize", &outer_size_value.x); + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x); + ImGui::Checkbox("outer_size", &outer_size_enabled); + ImGui::SameLine(); + HelpMarker("If scrolling is disabled (ScrollX and ScrollY not set):\n" + "- The table is output directly in the parent window.\n" + "- OuterSize.x < 0.0f will right-align the table.\n" + "- OuterSize.x = 0.0f will narrow fit the table unless there are any Stretch columns.\n" + "- OuterSize.y then becomes the minimum size for the table, which will extend vertically if there are more rows (unless NoHostExtendY is set)."); + + // From a user point of view we will tend to use 'inner_width' differently depending on whether our table is embedding scrolling. + // To facilitate toying with this demo we will actually pass 0.0f to the BeginTable() when ScrollX is disabled. + ImGui::DragFloat("inner_width (when ScrollX active)", &inner_width_with_scroll, 1.0f, 0.0f, FLT_MAX); + + ImGui::DragFloat("row_min_height", &row_min_height, 1.0f, 0.0f, FLT_MAX); + ImGui::SameLine(); HelpMarker("Specify height of the Selectable item."); + + ImGui::DragInt("items_count", &items_count, 0.1f, 0, 9999); + ImGui::Combo("items_type (first column)", &contents_type, contents_type_names, IM_ARRAYSIZE(contents_type_names)); + //filter.Draw("filter"); + ImGui::TreePop(); + } + + ImGui::PopItemWidth(); + PopStyleCompact(); + ImGui::Spacing(); + ImGui::TreePop(); + } + + // Update item list if we changed the number of items + static ImVector items; + static ImVector selection; + static bool items_need_sort = false; + if (items.Size != items_count) + { + items.resize(items_count, MyItem()); + for (int n = 0; n < items_count; n++) + { + const int template_n = n % IM_ARRAYSIZE(template_items_names); + MyItem& item = items[n]; + item.ID = n; + item.Name = template_items_names[template_n]; + item.Quantity = (template_n == 3) ? 10 : (template_n == 4) ? 20 : 0; // Assign default quantities + } + } + + const ImDrawList* parent_draw_list = ImGui::GetWindowDrawList(); + const int parent_draw_list_draw_cmd_count = parent_draw_list->CmdBuffer.Size; + ImVec2 table_scroll_cur, table_scroll_max; // For debug display + const ImDrawList* table_draw_list = NULL; // " + + // Submit table + const float inner_width_to_use = (flags & ImGuiTableFlags_ScrollX) ? inner_width_with_scroll : 0.0f; + if (ImGui::BeginTable("table_advanced", 6, flags, outer_size_enabled ? outer_size_value : ImVec2(0, 0), inner_width_to_use)) + { + // Declare columns + // We use the "user_id" parameter of TableSetupColumn() to specify a user id that will be stored in the sort specifications. + // This is so our sort function can identify a column given our own identifier. We could also identify them based on their index! + ImGui::TableSetupColumn("ID", columns_base_flags | ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoHide, 0.0f, MyItemColumnID_ID); + ImGui::TableSetupColumn("Name", columns_base_flags | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Name); + ImGui::TableSetupColumn("Action", columns_base_flags | ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Action); + ImGui::TableSetupColumn("Quantity", columns_base_flags | ImGuiTableColumnFlags_PreferSortDescending, 0.0f, MyItemColumnID_Quantity); + ImGui::TableSetupColumn("Description", columns_base_flags | ((flags & ImGuiTableFlags_NoHostExtendX) ? 0 : ImGuiTableColumnFlags_WidthStretch), 0.0f, MyItemColumnID_Description); + ImGui::TableSetupColumn("Hidden", columns_base_flags | ImGuiTableColumnFlags_DefaultHide | ImGuiTableColumnFlags_NoSort); + ImGui::TableSetupScrollFreeze(freeze_cols, freeze_rows); + + // Sort our data if sort specs have been changed! + ImGuiTableSortSpecs* sort_specs = ImGui::TableGetSortSpecs(); + if (sort_specs && sort_specs->SpecsDirty) + items_need_sort = true; + if (sort_specs && items_need_sort && items.Size > 1) + { + MyItem::SortWithSortSpecs(sort_specs, items.Data, items.Size); + sort_specs->SpecsDirty = false; + } + items_need_sort = false; + + // Take note of whether we are currently sorting based on the Quantity field, + // we will use this to trigger sorting when we know the data of this column has been modified. + const bool sorts_specs_using_quantity = (ImGui::TableGetColumnFlags(3) & ImGuiTableColumnFlags_IsSorted) != 0; + + // Show headers + if (show_headers && (columns_base_flags & ImGuiTableColumnFlags_AngledHeader) != 0) + ImGui::TableAngledHeadersRow(); + if (show_headers) + ImGui::TableHeadersRow(); + + // Show data + // FIXME-TABLE FIXME-NAV: How we can get decent up/down even though we have the buttons here? +#if 1 + // Demonstrate using clipper for large vertical lists + ImGuiListClipper clipper; + clipper.Begin(items.Size); + while (clipper.Step()) + { + for (int row_n = clipper.DisplayStart; row_n < clipper.DisplayEnd; row_n++) +#else + // Without clipper + { + for (int row_n = 0; row_n < items.Size; row_n++) +#endif + { + MyItem* item = &items[row_n]; + //if (!filter.PassFilter(item->Name)) + // continue; + + const bool item_is_selected = selection.contains(item->ID); + ImGui::PushID(item->ID); + ImGui::TableNextRow(ImGuiTableRowFlags_None, row_min_height); + + // For the demo purpose we can select among different type of items submitted in the first column + ImGui::TableSetColumnIndex(0); + char label[32]; + sprintf(label, "%04d", item->ID); + if (contents_type == CT_Text) + ImGui::TextUnformatted(label); + else if (contents_type == CT_Button) + ImGui::Button(label); + else if (contents_type == CT_SmallButton) + ImGui::SmallButton(label); + else if (contents_type == CT_FillButton) + ImGui::Button(label, ImVec2(-FLT_MIN, 0.0f)); + else if (contents_type == CT_Selectable || contents_type == CT_SelectableSpanRow) + { + ImGuiSelectableFlags selectable_flags = (contents_type == CT_SelectableSpanRow) ? ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowOverlap : ImGuiSelectableFlags_None; + if (ImGui::Selectable(label, item_is_selected, selectable_flags, ImVec2(0, row_min_height))) + { + if (ImGui::GetIO().KeyCtrl) + { + if (item_is_selected) + selection.find_erase_unsorted(item->ID); + else + selection.push_back(item->ID); + } + else + { + selection.clear(); + selection.push_back(item->ID); + } + } + } + + if (ImGui::TableSetColumnIndex(1)) + ImGui::TextUnformatted(item->Name); + + // Here we demonstrate marking our data set as needing to be sorted again if we modified a quantity, + // and we are currently sorting on the column showing the Quantity. + // To avoid triggering a sort while holding the button, we only trigger it when the button has been released. + // You will probably need some extra logic if you want to automatically sort when a specific entry changes. + if (ImGui::TableSetColumnIndex(2)) + { + if (ImGui::SmallButton("Chop")) { item->Quantity += 1; } + if (sorts_specs_using_quantity && ImGui::IsItemDeactivated()) { items_need_sort = true; } + ImGui::SameLine(); + if (ImGui::SmallButton("Eat")) { item->Quantity -= 1; } + if (sorts_specs_using_quantity && ImGui::IsItemDeactivated()) { items_need_sort = true; } + } + + if (ImGui::TableSetColumnIndex(3)) + ImGui::Text("%d", item->Quantity); + + ImGui::TableSetColumnIndex(4); + if (show_wrapped_text) + ImGui::TextWrapped("Lorem ipsum dolor sit amet"); + else + ImGui::Text("Lorem ipsum dolor sit amet"); + + if (ImGui::TableSetColumnIndex(5)) + ImGui::Text("1234"); + + ImGui::PopID(); + } + } + + // Store some info to display debug details below + table_scroll_cur = ImVec2(ImGui::GetScrollX(), ImGui::GetScrollY()); + table_scroll_max = ImVec2(ImGui::GetScrollMaxX(), ImGui::GetScrollMaxY()); + table_draw_list = ImGui::GetWindowDrawList(); + ImGui::EndTable(); + } + static bool show_debug_details = false; + ImGui::Checkbox("Debug details", &show_debug_details); + if (show_debug_details && table_draw_list) + { + ImGui::SameLine(0.0f, 0.0f); + const int table_draw_list_draw_cmd_count = table_draw_list->CmdBuffer.Size; + if (table_draw_list == parent_draw_list) + ImGui::Text(": DrawCmd: +%d (in same window)", + table_draw_list_draw_cmd_count - parent_draw_list_draw_cmd_count); + else + ImGui::Text(": DrawCmd: +%d (in child window), Scroll: (%.f/%.f) (%.f/%.f)", + table_draw_list_draw_cmd_count - 1, table_scroll_cur.x, table_scroll_max.x, table_scroll_cur.y, table_scroll_max.y); + } + ImGui::TreePop(); + } + + ImGui::PopID(); + + ShowDemoWindowColumns(); + + if (disable_indent) + ImGui::PopStyleVar(); +} + +// Demonstrate old/legacy Columns API! +// [2020: Columns are under-featured and not maintained. Prefer using the more flexible and powerful BeginTable() API!] +static void ShowDemoWindowColumns() +{ + IMGUI_DEMO_MARKER("Columns (legacy API)"); + bool open = ImGui::TreeNode("Legacy Columns API"); + ImGui::SameLine(); + HelpMarker("Columns() is an old API! Prefer using the more flexible and powerful BeginTable() API!"); + if (!open) + return; + + // Basic columns + IMGUI_DEMO_MARKER("Columns (legacy API)/Basic"); + if (ImGui::TreeNode("Basic")) + { + ImGui::Text("Without border:"); + ImGui::Columns(3, "mycolumns3", false); // 3-ways, no border + ImGui::Separator(); + for (int n = 0; n < 14; n++) + { + char label[32]; + sprintf(label, "Item %d", n); + if (ImGui::Selectable(label)) {} + //if (ImGui::Button(label, ImVec2(-FLT_MIN,0.0f))) {} + ImGui::NextColumn(); + } + ImGui::Columns(1); + ImGui::Separator(); + + ImGui::Text("With border:"); + ImGui::Columns(4, "mycolumns"); // 4-ways, with border + ImGui::Separator(); + ImGui::Text("ID"); ImGui::NextColumn(); + ImGui::Text("Name"); ImGui::NextColumn(); + ImGui::Text("Path"); ImGui::NextColumn(); + ImGui::Text("Hovered"); ImGui::NextColumn(); + ImGui::Separator(); + const char* names[3] = { "One", "Two", "Three" }; + const char* paths[3] = { "/path/one", "/path/two", "/path/three" }; + static int selected = -1; + for (int i = 0; i < 3; i++) + { + char label[32]; + sprintf(label, "%04d", i); + if (ImGui::Selectable(label, selected == i, ImGuiSelectableFlags_SpanAllColumns)) + selected = i; + bool hovered = ImGui::IsItemHovered(); + ImGui::NextColumn(); + ImGui::Text(names[i]); ImGui::NextColumn(); + ImGui::Text(paths[i]); ImGui::NextColumn(); + ImGui::Text("%d", hovered); ImGui::NextColumn(); + } + ImGui::Columns(1); + ImGui::Separator(); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Columns (legacy API)/Borders"); + if (ImGui::TreeNode("Borders")) + { + // NB: Future columns API should allow automatic horizontal borders. + static bool h_borders = true; + static bool v_borders = true; + static int columns_count = 4; + const int lines_count = 3; + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8); + ImGui::DragInt("##columns_count", &columns_count, 0.1f, 2, 10, "%d columns"); + if (columns_count < 2) + columns_count = 2; + ImGui::SameLine(); + ImGui::Checkbox("horizontal", &h_borders); + ImGui::SameLine(); + ImGui::Checkbox("vertical", &v_borders); + ImGui::Columns(columns_count, NULL, v_borders); + for (int i = 0; i < columns_count * lines_count; i++) + { + if (h_borders && ImGui::GetColumnIndex() == 0) + ImGui::Separator(); + ImGui::Text("%c%c%c", 'a' + i, 'a' + i, 'a' + i); + ImGui::Text("Width %.2f", ImGui::GetColumnWidth()); + ImGui::Text("Avail %.2f", ImGui::GetContentRegionAvail().x); + ImGui::Text("Offset %.2f", ImGui::GetColumnOffset()); + ImGui::Text("Long text that is likely to clip"); + ImGui::Button("Button", ImVec2(-FLT_MIN, 0.0f)); + ImGui::NextColumn(); + } + ImGui::Columns(1); + if (h_borders) + ImGui::Separator(); + ImGui::TreePop(); + } + + // Create multiple items in a same cell before switching to next column + IMGUI_DEMO_MARKER("Columns (legacy API)/Mixed items"); + if (ImGui::TreeNode("Mixed items")) + { + ImGui::Columns(3, "mixed"); + ImGui::Separator(); + + ImGui::Text("Hello"); + ImGui::Button("Banana"); + ImGui::NextColumn(); + + ImGui::Text("ImGui"); + ImGui::Button("Apple"); + static float foo = 1.0f; + ImGui::InputFloat("red", &foo, 0.05f, 0, "%.3f"); + ImGui::Text("An extra line here."); + ImGui::NextColumn(); + + ImGui::Text("Sailor"); + ImGui::Button("Corniflower"); + static float bar = 1.0f; + ImGui::InputFloat("blue", &bar, 0.05f, 0, "%.3f"); + ImGui::NextColumn(); + + if (ImGui::CollapsingHeader("Category A")) { ImGui::Text("Blah blah blah"); } ImGui::NextColumn(); + if (ImGui::CollapsingHeader("Category B")) { ImGui::Text("Blah blah blah"); } ImGui::NextColumn(); + if (ImGui::CollapsingHeader("Category C")) { ImGui::Text("Blah blah blah"); } ImGui::NextColumn(); + ImGui::Columns(1); + ImGui::Separator(); + ImGui::TreePop(); + } + + // Word wrapping + IMGUI_DEMO_MARKER("Columns (legacy API)/Word-wrapping"); + if (ImGui::TreeNode("Word-wrapping")) + { + ImGui::Columns(2, "word-wrapping"); + ImGui::Separator(); + ImGui::TextWrapped("The quick brown fox jumps over the lazy dog."); + ImGui::TextWrapped("Hello Left"); + ImGui::NextColumn(); + ImGui::TextWrapped("The quick brown fox jumps over the lazy dog."); + ImGui::TextWrapped("Hello Right"); + ImGui::Columns(1); + ImGui::Separator(); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Columns (legacy API)/Horizontal Scrolling"); + if (ImGui::TreeNode("Horizontal Scrolling")) + { + ImGui::SetNextWindowContentSize(ImVec2(1500.0f, 0.0f)); + ImVec2 child_size = ImVec2(0, ImGui::GetFontSize() * 20.0f); + ImGui::BeginChild("##ScrollingRegion", child_size, ImGuiChildFlags_None, ImGuiWindowFlags_HorizontalScrollbar); + ImGui::Columns(10); + + // Also demonstrate using clipper for large vertical lists + int ITEMS_COUNT = 2000; + ImGuiListClipper clipper; + clipper.Begin(ITEMS_COUNT); + while (clipper.Step()) + { + for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + for (int j = 0; j < 10; j++) + { + ImGui::Text("Line %d Column %d...", i, j); + ImGui::NextColumn(); + } + } + ImGui::Columns(1); + ImGui::EndChild(); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Columns (legacy API)/Tree"); + if (ImGui::TreeNode("Tree")) + { + ImGui::Columns(2, "tree", true); + for (int x = 0; x < 3; x++) + { + bool open1 = ImGui::TreeNode((void*)(intptr_t)x, "Node%d", x); + ImGui::NextColumn(); + ImGui::Text("Node contents"); + ImGui::NextColumn(); + if (open1) + { + for (int y = 0; y < 3; y++) + { + bool open2 = ImGui::TreeNode((void*)(intptr_t)y, "Node%d.%d", x, y); + ImGui::NextColumn(); + ImGui::Text("Node contents"); + if (open2) + { + ImGui::Text("Even more contents"); + if (ImGui::TreeNode("Tree in column")) + { + ImGui::Text("The quick brown fox jumps over the lazy dog"); + ImGui::TreePop(); + } + } + ImGui::NextColumn(); + if (open2) + ImGui::TreePop(); + } + ImGui::TreePop(); + } + } + ImGui::Columns(1); + ImGui::TreePop(); + } + + ImGui::TreePop(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ShowDemoWindowInputs() +//----------------------------------------------------------------------------- + +static void ShowDemoWindowInputs() +{ + IMGUI_DEMO_MARKER("Inputs & Focus"); + if (ImGui::CollapsingHeader("Inputs & Focus")) + { + ImGuiIO& io = ImGui::GetIO(); + + // Display inputs submitted to ImGuiIO + IMGUI_DEMO_MARKER("Inputs & Focus/Inputs"); + ImGui::SetNextItemOpen(true, ImGuiCond_Once); + bool inputs_opened = ImGui::TreeNode("Inputs"); + ImGui::SameLine(); + HelpMarker( + "This is a simplified view. See more detailed input state:\n" + "- in 'Tools->Metrics/Debugger->Inputs'.\n" + "- in 'Tools->Debug Log->IO'."); + if (inputs_opened) + { + if (ImGui::IsMousePosValid()) + ImGui::Text("Mouse pos: (%g, %g)", io.MousePos.x, io.MousePos.y); + else + ImGui::Text("Mouse pos: "); + ImGui::Text("Mouse delta: (%g, %g)", io.MouseDelta.x, io.MouseDelta.y); + ImGui::Text("Mouse down:"); + for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::IsMouseDown(i)) { ImGui::SameLine(); ImGui::Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); } + ImGui::Text("Mouse wheel: %.1f", io.MouseWheel); + + // We iterate both legacy native range and named ImGuiKey ranges. This is a little unusual/odd but this allows + // displaying the data for old/new backends. + // User code should never have to go through such hoops! + // You can generally iterate between ImGuiKey_NamedKey_BEGIN and ImGuiKey_NamedKey_END. +#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO + struct funcs { static bool IsLegacyNativeDupe(ImGuiKey) { return false; } }; + ImGuiKey start_key = ImGuiKey_NamedKey_BEGIN; +#else + struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key >= 0 && key < 512 && ImGui::GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array + ImGuiKey start_key = (ImGuiKey)0; +#endif + ImGui::Text("Keys down:"); for (ImGuiKey key = start_key; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) { if (funcs::IsLegacyNativeDupe(key) || !ImGui::IsKeyDown(key)) continue; ImGui::SameLine(); ImGui::Text((key < ImGuiKey_NamedKey_BEGIN) ? "\"%s\"" : "\"%s\" %d", ImGui::GetKeyName(key), key); } + ImGui::Text("Keys mods: %s%s%s%s", io.KeyCtrl ? "CTRL " : "", io.KeyShift ? "SHIFT " : "", io.KeyAlt ? "ALT " : "", io.KeySuper ? "SUPER " : ""); + ImGui::Text("Chars queue:"); for (int i = 0; i < io.InputQueueCharacters.Size; i++) { ImWchar c = io.InputQueueCharacters[i]; ImGui::SameLine(); ImGui::Text("\'%c\' (0x%04X)", (c > ' ' && c <= 255) ? (char)c : '?', c); } // FIXME: We should convert 'c' to UTF-8 here but the functions are not public. + + ImGui::TreePop(); + } + + // Display ImGuiIO output flags + IMGUI_DEMO_MARKER("Inputs & Focus/Outputs"); + ImGui::SetNextItemOpen(true, ImGuiCond_Once); + bool outputs_opened = ImGui::TreeNode("Outputs"); + ImGui::SameLine(); + HelpMarker( + "The value of io.WantCaptureMouse and io.WantCaptureKeyboard are normally set by Dear ImGui " + "to instruct your application of how to route inputs. Typically, when a value is true, it means " + "Dear ImGui wants the corresponding inputs and we expect the underlying application to ignore them.\n\n" + "The most typical case is: when hovering a window, Dear ImGui set io.WantCaptureMouse to true, " + "and underlying application should ignore mouse inputs (in practice there are many and more subtle " + "rules leading to how those flags are set)."); + if (outputs_opened) + { + ImGui::Text("io.WantCaptureMouse: %d", io.WantCaptureMouse); + ImGui::Text("io.WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose); + ImGui::Text("io.WantCaptureKeyboard: %d", io.WantCaptureKeyboard); + ImGui::Text("io.WantTextInput: %d", io.WantTextInput); + ImGui::Text("io.WantSetMousePos: %d", io.WantSetMousePos); + ImGui::Text("io.NavActive: %d, io.NavVisible: %d", io.NavActive, io.NavVisible); + + IMGUI_DEMO_MARKER("Inputs & Focus/Outputs/WantCapture override"); + if (ImGui::TreeNode("WantCapture override")) + { + HelpMarker( + "Hovering the colored canvas will override io.WantCaptureXXX fields.\n" + "Notice how normally (when set to none), the value of io.WantCaptureKeyboard would be false when hovering " + "and true when clicking."); + static int capture_override_mouse = -1; + static int capture_override_keyboard = -1; + const char* capture_override_desc[] = { "None", "Set to false", "Set to true" }; + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15); + ImGui::SliderInt("SetNextFrameWantCaptureMouse() on hover", &capture_override_mouse, -1, +1, capture_override_desc[capture_override_mouse + 1], ImGuiSliderFlags_AlwaysClamp); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15); + ImGui::SliderInt("SetNextFrameWantCaptureKeyboard() on hover", &capture_override_keyboard, -1, +1, capture_override_desc[capture_override_keyboard + 1], ImGuiSliderFlags_AlwaysClamp); + + ImGui::ColorButton("##panel", ImVec4(0.7f, 0.1f, 0.7f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, ImVec2(128.0f, 96.0f)); // Dummy item + if (ImGui::IsItemHovered() && capture_override_mouse != -1) + ImGui::SetNextFrameWantCaptureMouse(capture_override_mouse == 1); + if (ImGui::IsItemHovered() && capture_override_keyboard != -1) + ImGui::SetNextFrameWantCaptureKeyboard(capture_override_keyboard == 1); + + ImGui::TreePop(); + } + ImGui::TreePop(); + } + + // Demonstrate using Shortcut() and Routing Policies. + // The general flow is: + // - Code interested in a chord (e.g. "Ctrl+A") declares their intent. + // - Multiple locations may be interested in same chord! Routing helps find a winner. + // - Every frame, we resolve all claims and assign one owner if the modifiers are matching. + // - The lower-level function is 'bool SetShortcutRouting()', returns true when caller got the route. + // - Most of the times, SetShortcutRouting() is not called directly. User mostly calls Shortcut() with routing flags. + // - If you call Shortcut() WITHOUT any routing option, it uses ImGuiInputFlags_RouteFocused. + // TL;DR: Most uses will simply be: + // - Shortcut(ImGuiMod_Ctrl | ImGuiKey_A); // Use ImGuiInputFlags_RouteFocused policy. + IMGUI_DEMO_MARKER("Inputs & Focus/Shortcuts"); + if (ImGui::TreeNode("Shortcuts")) + { + static ImGuiInputFlags route_options = ImGuiInputFlags_Repeat; + static ImGuiInputFlags route_type = ImGuiInputFlags_RouteFocused; + ImGui::CheckboxFlags("ImGuiInputFlags_Repeat", &route_options, ImGuiInputFlags_Repeat); + ImGui::RadioButton("ImGuiInputFlags_RouteActive", &route_type, ImGuiInputFlags_RouteActive); + ImGui::RadioButton("ImGuiInputFlags_RouteFocused (default)", &route_type, ImGuiInputFlags_RouteFocused); + ImGui::RadioButton("ImGuiInputFlags_RouteGlobal", &route_type, ImGuiInputFlags_RouteGlobal); + ImGui::Indent(); + ImGui::BeginDisabled(route_type != ImGuiInputFlags_RouteGlobal); + ImGui::CheckboxFlags("ImGuiInputFlags_RouteOverFocused", &route_options, ImGuiInputFlags_RouteOverFocused); + ImGui::CheckboxFlags("ImGuiInputFlags_RouteOverActive", &route_options, ImGuiInputFlags_RouteOverActive); + ImGui::CheckboxFlags("ImGuiInputFlags_RouteUnlessBgFocused", &route_options, ImGuiInputFlags_RouteUnlessBgFocused); + ImGui::EndDisabled(); + ImGui::Unindent(); + ImGui::RadioButton("ImGuiInputFlags_RouteAlways", &route_type, ImGuiInputFlags_RouteAlways); + ImGuiInputFlags flags = route_type | route_options; // Merged flags + if (route_type != ImGuiInputFlags_RouteGlobal) + flags &= ~(ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused); + + ImGui::SeparatorText("Using SetNextItemShortcut()"); + ImGui::Text("Ctrl+S"); + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_S, flags | ImGuiInputFlags_Tooltip); + ImGui::Button("Save"); + ImGui::Text("Alt+F"); + ImGui::SetNextItemShortcut(ImGuiMod_Alt | ImGuiKey_F, flags | ImGuiInputFlags_Tooltip); + static float f = 0.5f; + ImGui::SliderFloat("Factor", &f, 0.0f, 1.0f); + + ImGui::SeparatorText("Using Shortcut()"); + const float line_height = ImGui::GetTextLineHeightWithSpacing(); + const ImGuiKeyChord key_chord = ImGuiMod_Ctrl | ImGuiKey_A; + + ImGui::Text("Ctrl+A"); + ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags) ? "PRESSED" : "..."); + + ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 0.0f, 1.0f, 0.1f)); + + ImGui::BeginChild("WindowA", ImVec2(-FLT_MIN, line_height * 14), true); + ImGui::Text("Press CTRL+A and see who receives it!"); + ImGui::Separator(); + + // 1: Window polling for CTRL+A + ImGui::Text("(in WindowA)"); + ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags) ? "PRESSED" : "..."); + + // 2: InputText also polling for CTRL+A: it always uses _RouteFocused internally (gets priority when active) + // (Commmented because the owner-aware version of Shortcut() is still in imgui_internal.h) + //char str[16] = "Press CTRL+A"; + //ImGui::Spacing(); + //ImGui::InputText("InputTextB", str, IM_ARRAYSIZE(str), ImGuiInputTextFlags_ReadOnly); + //ImGuiID item_id = ImGui::GetItemID(); + //ImGui::SameLine(); HelpMarker("Internal widgets always use _RouteFocused"); + //ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags, item_id) ? "PRESSED" : "..."); + + // 3: Dummy child is not claiming the route: focusing them shouldn't steal route away from WindowA + ImGui::BeginChild("ChildD", ImVec2(-FLT_MIN, line_height * 4), true); + ImGui::Text("(in ChildD: not using same Shortcut)"); + ImGui::Text("IsWindowFocused: %d", ImGui::IsWindowFocused()); + ImGui::EndChild(); + + // 4: Child window polling for CTRL+A. It is deeper than WindowA and gets priority when focused. + ImGui::BeginChild("ChildE", ImVec2(-FLT_MIN, line_height * 4), true); + ImGui::Text("(in ChildE: using same Shortcut)"); + ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags) ? "PRESSED" : "..."); + ImGui::EndChild(); + + // 5: In a popup + if (ImGui::Button("Open Popup")) + ImGui::OpenPopup("PopupF"); + if (ImGui::BeginPopup("PopupF")) + { + ImGui::Text("(in PopupF)"); + ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags) ? "PRESSED" : "..."); + // (Commmented because the owner-aware version of Shortcut() is still in imgui_internal.h) + //ImGui::InputText("InputTextG", str, IM_ARRAYSIZE(str), ImGuiInputTextFlags_ReadOnly); + //ImGui::Text("IsWindowFocused: %d, Shortcut: %s", ImGui::IsWindowFocused(), ImGui::Shortcut(key_chord, flags, ImGui::GetItemID()) ? "PRESSED" : "..."); + ImGui::EndPopup(); + } + ImGui::EndChild(); + ImGui::PopStyleColor(); + + ImGui::TreePop(); + } + + // Display mouse cursors + IMGUI_DEMO_MARKER("Inputs & Focus/Mouse Cursors"); + if (ImGui::TreeNode("Mouse Cursors")) + { + const char* mouse_cursors_names[] = { "Arrow", "TextInput", "ResizeAll", "ResizeNS", "ResizeEW", "ResizeNESW", "ResizeNWSE", "Hand", "NotAllowed" }; + IM_ASSERT(IM_ARRAYSIZE(mouse_cursors_names) == ImGuiMouseCursor_COUNT); + + ImGuiMouseCursor current = ImGui::GetMouseCursor(); + ImGui::Text("Current mouse cursor = %d: %s", current, mouse_cursors_names[current]); + ImGui::BeginDisabled(true); + ImGui::CheckboxFlags("io.BackendFlags: HasMouseCursors", &io.BackendFlags, ImGuiBackendFlags_HasMouseCursors); + ImGui::EndDisabled(); + + ImGui::Text("Hover to see mouse cursors:"); + ImGui::SameLine(); HelpMarker( + "Your application can render a different mouse cursor based on what ImGui::GetMouseCursor() returns. " + "If software cursor rendering (io.MouseDrawCursor) is set ImGui will draw the right cursor for you, " + "otherwise your backend needs to handle it."); + for (int i = 0; i < ImGuiMouseCursor_COUNT; i++) + { + char label[32]; + sprintf(label, "Mouse cursor %d: %s", i, mouse_cursors_names[i]); + ImGui::Bullet(); ImGui::Selectable(label, false); + if (ImGui::IsItemHovered()) + ImGui::SetMouseCursor(i); + } + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Inputs & Focus/Tabbing"); + if (ImGui::TreeNode("Tabbing")) + { + ImGui::Text("Use TAB/SHIFT+TAB to cycle through keyboard editable fields."); + static char buf[32] = "hello"; + ImGui::InputText("1", buf, IM_ARRAYSIZE(buf)); + ImGui::InputText("2", buf, IM_ARRAYSIZE(buf)); + ImGui::InputText("3", buf, IM_ARRAYSIZE(buf)); + ImGui::PushItemFlag(ImGuiItemFlags_NoTabStop, true); + ImGui::InputText("4 (tab skip)", buf, IM_ARRAYSIZE(buf)); + ImGui::SameLine(); HelpMarker("Item won't be cycled through when using TAB or Shift+Tab."); + ImGui::PopItemFlag(); + ImGui::InputText("5", buf, IM_ARRAYSIZE(buf)); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Inputs & Focus/Focus from code"); + if (ImGui::TreeNode("Focus from code")) + { + bool focus_1 = ImGui::Button("Focus on 1"); ImGui::SameLine(); + bool focus_2 = ImGui::Button("Focus on 2"); ImGui::SameLine(); + bool focus_3 = ImGui::Button("Focus on 3"); + int has_focus = 0; + static char buf[128] = "click on a button to set focus"; + + if (focus_1) ImGui::SetKeyboardFocusHere(); + ImGui::InputText("1", buf, IM_ARRAYSIZE(buf)); + if (ImGui::IsItemActive()) has_focus = 1; + + if (focus_2) ImGui::SetKeyboardFocusHere(); + ImGui::InputText("2", buf, IM_ARRAYSIZE(buf)); + if (ImGui::IsItemActive()) has_focus = 2; + + ImGui::PushItemFlag(ImGuiItemFlags_NoTabStop, true); + if (focus_3) ImGui::SetKeyboardFocusHere(); + ImGui::InputText("3 (tab skip)", buf, IM_ARRAYSIZE(buf)); + if (ImGui::IsItemActive()) has_focus = 3; + ImGui::SameLine(); HelpMarker("Item won't be cycled through when using TAB or Shift+Tab."); + ImGui::PopItemFlag(); + + if (has_focus) + ImGui::Text("Item with focus: %d", has_focus); + else + ImGui::Text("Item with focus: "); + + // Use >= 0 parameter to SetKeyboardFocusHere() to focus an upcoming item + static float f3[3] = { 0.0f, 0.0f, 0.0f }; + int focus_ahead = -1; + if (ImGui::Button("Focus on X")) { focus_ahead = 0; } ImGui::SameLine(); + if (ImGui::Button("Focus on Y")) { focus_ahead = 1; } ImGui::SameLine(); + if (ImGui::Button("Focus on Z")) { focus_ahead = 2; } + if (focus_ahead != -1) ImGui::SetKeyboardFocusHere(focus_ahead); + ImGui::SliderFloat3("Float3", &f3[0], 0.0f, 1.0f); + + ImGui::TextWrapped("NB: Cursor & selection are preserved when refocusing last used item in code."); + ImGui::TreePop(); + } + + IMGUI_DEMO_MARKER("Inputs & Focus/Dragging"); + if (ImGui::TreeNode("Dragging")) + { + ImGui::TextWrapped("You can use ImGui::GetMouseDragDelta(0) to query for the dragged amount on any widget."); + for (int button = 0; button < 3; button++) + { + ImGui::Text("IsMouseDragging(%d):", button); + ImGui::Text(" w/ default threshold: %d,", ImGui::IsMouseDragging(button)); + ImGui::Text(" w/ zero threshold: %d,", ImGui::IsMouseDragging(button, 0.0f)); + ImGui::Text(" w/ large threshold: %d,", ImGui::IsMouseDragging(button, 20.0f)); + } + + ImGui::Button("Drag Me"); + if (ImGui::IsItemActive()) + ImGui::GetForegroundDrawList()->AddLine(io.MouseClickedPos[0], io.MousePos, ImGui::GetColorU32(ImGuiCol_Button), 4.0f); // Draw a line between the button and the mouse cursor + + // Drag operations gets "unlocked" when the mouse has moved past a certain threshold + // (the default threshold is stored in io.MouseDragThreshold). You can request a lower or higher + // threshold using the second parameter of IsMouseDragging() and GetMouseDragDelta(). + ImVec2 value_raw = ImGui::GetMouseDragDelta(0, 0.0f); + ImVec2 value_with_lock_threshold = ImGui::GetMouseDragDelta(0); + ImVec2 mouse_delta = io.MouseDelta; + ImGui::Text("GetMouseDragDelta(0):"); + ImGui::Text(" w/ default threshold: (%.1f, %.1f)", value_with_lock_threshold.x, value_with_lock_threshold.y); + ImGui::Text(" w/ zero threshold: (%.1f, %.1f)", value_raw.x, value_raw.y); + ImGui::Text("io.MouseDelta: (%.1f, %.1f)", mouse_delta.x, mouse_delta.y); + ImGui::TreePop(); + } + } +} + +//----------------------------------------------------------------------------- +// [SECTION] About Window / ShowAboutWindow() +// Access from Dear ImGui Demo -> Tools -> About +//----------------------------------------------------------------------------- + +void ImGui::ShowAboutWindow(bool* p_open) +{ + if (!ImGui::Begin("About Dear ImGui", p_open, ImGuiWindowFlags_AlwaysAutoResize)) + { + ImGui::End(); + return; + } + IMGUI_DEMO_MARKER("Tools/About Dear ImGui"); + ImGui::Text("Dear ImGui %s (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM); + + ImGui::TextLinkOpenURL("Homepage", "https://github.com/ocornut/imgui"); + ImGui::SameLine(); + ImGui::TextLinkOpenURL("FAQ", "https://github.com/ocornut/imgui/blob/master/docs/FAQ.md"); + ImGui::SameLine(); + ImGui::TextLinkOpenURL("Wiki", "https://github.com/ocornut/imgui/wiki"); + ImGui::SameLine(); + ImGui::TextLinkOpenURL("Releases", "https://github.com/ocornut/imgui/releases"); + ImGui::SameLine(); + ImGui::TextLinkOpenURL("Funding", "https://github.com/ocornut/imgui/wiki/Funding"); + + ImGui::Separator(); + ImGui::Text("By Omar Cornut and all Dear ImGui contributors."); + ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information."); + ImGui::Text("If your company uses this, please consider funding the project."); + + static bool show_config_info = false; + ImGui::Checkbox("Config/Build Information", &show_config_info); + if (show_config_info) + { + ImGuiIO& io = ImGui::GetIO(); + ImGuiStyle& style = ImGui::GetStyle(); + + bool copy_to_clipboard = ImGui::Button("Copy to clipboard"); + ImVec2 child_size = ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 18); + ImGui::BeginChild(ImGui::GetID("cfg_infos"), child_size, ImGuiChildFlags_FrameStyle); + if (copy_to_clipboard) + { + ImGui::LogToClipboard(); + ImGui::LogText("```\n"); // Back quotes will make text appears without formatting when pasting on GitHub + } + + ImGui::Text("Dear ImGui %s (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM); + ImGui::Separator(); + ImGui::Text("sizeof(size_t): %d, sizeof(ImDrawIdx): %d, sizeof(ImDrawVert): %d", (int)sizeof(size_t), (int)sizeof(ImDrawIdx), (int)sizeof(ImDrawVert)); + ImGui::Text("define: __cplusplus=%d", (int)__cplusplus); +#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO + ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_KEYIO"); +#endif +#ifdef IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_WIN32_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_WIN32_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_FILE_FUNCTIONS + ImGui::Text("define: IMGUI_DISABLE_FILE_FUNCTIONS"); +#endif +#ifdef IMGUI_DISABLE_DEFAULT_ALLOCATORS + ImGui::Text("define: IMGUI_DISABLE_DEFAULT_ALLOCATORS"); +#endif +#ifdef IMGUI_USE_BGRA_PACKED_COLOR + ImGui::Text("define: IMGUI_USE_BGRA_PACKED_COLOR"); +#endif +#ifdef _WIN32 + ImGui::Text("define: _WIN32"); +#endif +#ifdef _WIN64 + ImGui::Text("define: _WIN64"); +#endif +#ifdef __linux__ + ImGui::Text("define: __linux__"); +#endif +#ifdef __APPLE__ + ImGui::Text("define: __APPLE__"); +#endif +#ifdef _MSC_VER + ImGui::Text("define: _MSC_VER=%d", _MSC_VER); +#endif +#ifdef _MSVC_LANG + ImGui::Text("define: _MSVC_LANG=%d", (int)_MSVC_LANG); +#endif +#ifdef __MINGW32__ + ImGui::Text("define: __MINGW32__"); +#endif +#ifdef __MINGW64__ + ImGui::Text("define: __MINGW64__"); +#endif +#ifdef __GNUC__ + ImGui::Text("define: __GNUC__=%d", (int)__GNUC__); +#endif +#ifdef __clang_version__ + ImGui::Text("define: __clang_version__=%s", __clang_version__); +#endif +#ifdef __EMSCRIPTEN__ + ImGui::Text("define: __EMSCRIPTEN__"); +#endif + ImGui::Separator(); + ImGui::Text("io.BackendPlatformName: %s", io.BackendPlatformName ? io.BackendPlatformName : "NULL"); + ImGui::Text("io.BackendRendererName: %s", io.BackendRendererName ? io.BackendRendererName : "NULL"); + ImGui::Text("io.ConfigFlags: 0x%08X", io.ConfigFlags); + if (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) ImGui::Text(" NavEnableKeyboard"); + if (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) ImGui::Text(" NavEnableGamepad"); + if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) ImGui::Text(" NavEnableSetMousePos"); + if (io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard) ImGui::Text(" NavNoCaptureKeyboard"); + if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) ImGui::Text(" NoMouse"); + if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) ImGui::Text(" NoMouseCursorChange"); + if (io.MouseDrawCursor) ImGui::Text("io.MouseDrawCursor"); + if (io.ConfigMacOSXBehaviors) ImGui::Text("io.ConfigMacOSXBehaviors"); + if (io.ConfigInputTextCursorBlink) ImGui::Text("io.ConfigInputTextCursorBlink"); + if (io.ConfigWindowsResizeFromEdges) ImGui::Text("io.ConfigWindowsResizeFromEdges"); + if (io.ConfigWindowsMoveFromTitleBarOnly) ImGui::Text("io.ConfigWindowsMoveFromTitleBarOnly"); + if (io.ConfigMemoryCompactTimer >= 0.0f) ImGui::Text("io.ConfigMemoryCompactTimer = %.1f", io.ConfigMemoryCompactTimer); + ImGui::Text("io.BackendFlags: 0x%08X", io.BackendFlags); + if (io.BackendFlags & ImGuiBackendFlags_HasGamepad) ImGui::Text(" HasGamepad"); + if (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) ImGui::Text(" HasMouseCursors"); + if (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos) ImGui::Text(" HasSetMousePos"); + if (io.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) ImGui::Text(" RendererHasVtxOffset"); + ImGui::Separator(); + ImGui::Text("io.Fonts: %d fonts, Flags: 0x%08X, TexSize: %d,%d", io.Fonts->Fonts.Size, io.Fonts->Flags, io.Fonts->TexWidth, io.Fonts->TexHeight); + ImGui::Text("io.DisplaySize: %.2f,%.2f", io.DisplaySize.x, io.DisplaySize.y); + ImGui::Text("io.DisplayFramebufferScale: %.2f,%.2f", io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y); + ImGui::Separator(); + ImGui::Text("style.WindowPadding: %.2f,%.2f", style.WindowPadding.x, style.WindowPadding.y); + ImGui::Text("style.WindowBorderSize: %.2f", style.WindowBorderSize); + ImGui::Text("style.FramePadding: %.2f,%.2f", style.FramePadding.x, style.FramePadding.y); + ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding); + ImGui::Text("style.FrameBorderSize: %.2f", style.FrameBorderSize); + ImGui::Text("style.ItemSpacing: %.2f,%.2f", style.ItemSpacing.x, style.ItemSpacing.y); + ImGui::Text("style.ItemInnerSpacing: %.2f,%.2f", style.ItemInnerSpacing.x, style.ItemInnerSpacing.y); + + if (copy_to_clipboard) + { + ImGui::LogText("\n```\n"); + ImGui::LogFinish(); + } + ImGui::EndChild(); + } + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Style Editor / ShowStyleEditor() +//----------------------------------------------------------------------------- +// - ShowFontSelector() +// - ShowStyleSelector() +// - ShowStyleEditor() +//----------------------------------------------------------------------------- + +// Forward declare ShowFontAtlas() which isn't worth putting in public API yet +namespace ImGui { IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas); } + +// Demo helper function to select among loaded fonts. +// Here we use the regular BeginCombo()/EndCombo() api which is the more flexible one. +void ImGui::ShowFontSelector(const char* label) +{ + ImGuiIO& io = ImGui::GetIO(); + ImFont* font_current = ImGui::GetFont(); + if (ImGui::BeginCombo(label, font_current->GetDebugName())) + { + for (ImFont* font : io.Fonts->Fonts) + { + ImGui::PushID((void*)font); + if (ImGui::Selectable(font->GetDebugName(), font == font_current)) + io.FontDefault = font; + ImGui::PopID(); + } + ImGui::EndCombo(); + } + ImGui::SameLine(); + HelpMarker( + "- Load additional fonts with io.Fonts->AddFontFromFileTTF().\n" + "- The font atlas is built when calling io.Fonts->GetTexDataAsXXXX() or io.Fonts->Build().\n" + "- Read FAQ and docs/FONTS.md for more details.\n" + "- If you need to add/remove fonts at runtime (e.g. for DPI change), do it before calling NewFrame()."); +} + +// Demo helper function to select among default colors. See ShowStyleEditor() for more advanced options. +// Here we use the simplified Combo() api that packs items into a single literal string. +// Useful for quick combo boxes where the choices are known locally. +bool ImGui::ShowStyleSelector(const char* label) +{ + static int style_idx = -1; + if (ImGui::Combo(label, &style_idx, "Dark\0Light\0Classic\0")) + { + switch (style_idx) + { + case 0: ImGui::StyleColorsDark(); break; + case 1: ImGui::StyleColorsLight(); break; + case 2: ImGui::StyleColorsClassic(); break; + } + return true; + } + return false; +} + +void ImGui::ShowStyleEditor(ImGuiStyle* ref) +{ + IMGUI_DEMO_MARKER("Tools/Style Editor"); + // You can pass in a reference ImGuiStyle structure to compare to, revert to and save to + // (without a reference style pointer, we will use one compared locally as a reference) + ImGuiStyle& style = ImGui::GetStyle(); + static ImGuiStyle ref_saved_style; + + // Default to using internal storage as reference + static bool init = true; + if (init && ref == NULL) + ref_saved_style = style; + init = false; + if (ref == NULL) + ref = &ref_saved_style; + + ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.50f); + + if (ImGui::ShowStyleSelector("Colors##Selector")) + ref_saved_style = style; + ImGui::ShowFontSelector("Fonts##Selector"); + + // Simplified Settings (expose floating-pointer border sizes as boolean representing 0.0f or 1.0f) + if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f")) + style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRounding + { bool border = (style.WindowBorderSize > 0.0f); if (ImGui::Checkbox("WindowBorder", &border)) { style.WindowBorderSize = border ? 1.0f : 0.0f; } } + ImGui::SameLine(); + { bool border = (style.FrameBorderSize > 0.0f); if (ImGui::Checkbox("FrameBorder", &border)) { style.FrameBorderSize = border ? 1.0f : 0.0f; } } + ImGui::SameLine(); + { bool border = (style.PopupBorderSize > 0.0f); if (ImGui::Checkbox("PopupBorder", &border)) { style.PopupBorderSize = border ? 1.0f : 0.0f; } } + + // Save/Revert button + if (ImGui::Button("Save Ref")) + *ref = ref_saved_style = style; + ImGui::SameLine(); + if (ImGui::Button("Revert Ref")) + style = *ref; + ImGui::SameLine(); + HelpMarker( + "Save/Revert in local non-persistent storage. Default Colors definition are not affected. " + "Use \"Export\" below to save them somewhere."); + + ImGui::Separator(); + + if (ImGui::BeginTabBar("##tabs", ImGuiTabBarFlags_None)) + { + if (ImGui::BeginTabItem("Sizes")) + { + ImGui::SeparatorText("Main"); + ImGui::SliderFloat2("WindowPadding", (float*)&style.WindowPadding, 0.0f, 20.0f, "%.0f"); + ImGui::SliderFloat2("FramePadding", (float*)&style.FramePadding, 0.0f, 20.0f, "%.0f"); + ImGui::SliderFloat2("ItemSpacing", (float*)&style.ItemSpacing, 0.0f, 20.0f, "%.0f"); + ImGui::SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f"); + ImGui::SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f"); + ImGui::SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f"); + ImGui::SliderFloat("ScrollbarSize", &style.ScrollbarSize, 1.0f, 20.0f, "%.0f"); + ImGui::SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f"); + + ImGui::SeparatorText("Borders"); + ImGui::SliderFloat("WindowBorderSize", &style.WindowBorderSize, 0.0f, 1.0f, "%.0f"); + ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f"); + ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f"); + ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f"); + ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f"); + ImGui::SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f"); + ImGui::SliderFloat("TabBarOverlineSize", &style.TabBarOverlineSize, 0.0f, 2.0f, "%.0f"); + ImGui::SameLine(); HelpMarker("Overline is only drawn over the selected tab when ImGuiTabBarFlags_DrawSelectedOverline is set."); + + ImGui::SeparatorText("Rounding"); + ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f"); + ImGui::SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 12.0f, "%.0f"); + ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"); + ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f"); + ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f"); + ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f"); + ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f"); + + ImGui::SeparatorText("Tables"); + ImGui::SliderFloat2("CellPadding", (float*)&style.CellPadding, 0.0f, 20.0f, "%.0f"); + ImGui::SliderAngle("TableAngledHeadersAngle", &style.TableAngledHeadersAngle, -50.0f, +50.0f); + ImGui::SliderFloat2("TableAngledHeadersTextAlign", (float*)&style.TableAngledHeadersTextAlign, 0.0f, 1.0f, "%.2f"); + + ImGui::SeparatorText("Widgets"); + ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f"); + int window_menu_button_position = style.WindowMenuButtonPosition + 1; + if (ImGui::Combo("WindowMenuButtonPosition", (int*)&window_menu_button_position, "None\0Left\0Right\0")) + style.WindowMenuButtonPosition = (ImGuiDir)(window_menu_button_position - 1); + ImGui::Combo("ColorButtonPosition", (int*)&style.ColorButtonPosition, "Left\0Right\0"); + ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f"); + ImGui::SameLine(); HelpMarker("Alignment applies when a button is larger than its text content."); + ImGui::SliderFloat2("SelectableTextAlign", (float*)&style.SelectableTextAlign, 0.0f, 1.0f, "%.2f"); + ImGui::SameLine(); HelpMarker("Alignment applies when a selectable is larger than its text content."); + ImGui::SliderFloat("SeparatorTextBorderSize", &style.SeparatorTextBorderSize, 0.0f, 10.0f, "%.0f"); + ImGui::SliderFloat2("SeparatorTextAlign", (float*)&style.SeparatorTextAlign, 0.0f, 1.0f, "%.2f"); + ImGui::SliderFloat2("SeparatorTextPadding", (float*)&style.SeparatorTextPadding, 0.0f, 40.0f, "%.0f"); + ImGui::SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f"); + + ImGui::SeparatorText("Tooltips"); + for (int n = 0; n < 2; n++) + if (ImGui::TreeNodeEx(n == 0 ? "HoverFlagsForTooltipMouse" : "HoverFlagsForTooltipNav")) + { + ImGuiHoveredFlags* p = (n == 0) ? &style.HoverFlagsForTooltipMouse : &style.HoverFlagsForTooltipNav; + ImGui::CheckboxFlags("ImGuiHoveredFlags_DelayNone", p, ImGuiHoveredFlags_DelayNone); + ImGui::CheckboxFlags("ImGuiHoveredFlags_DelayShort", p, ImGuiHoveredFlags_DelayShort); + ImGui::CheckboxFlags("ImGuiHoveredFlags_DelayNormal", p, ImGuiHoveredFlags_DelayNormal); + ImGui::CheckboxFlags("ImGuiHoveredFlags_Stationary", p, ImGuiHoveredFlags_Stationary); + ImGui::CheckboxFlags("ImGuiHoveredFlags_NoSharedDelay", p, ImGuiHoveredFlags_NoSharedDelay); + ImGui::TreePop(); + } + + ImGui::SeparatorText("Misc"); + ImGui::SliderFloat2("DisplayWindowPadding", (float*)&style.DisplayWindowPadding, 0.0f, 30.0f, "%.0f"); ImGui::SameLine(); HelpMarker("Apply to regular windows: amount which we enforce to keep visible when moving near edges of your screen."); + ImGui::SliderFloat2("DisplaySafeAreaPadding", (float*)&style.DisplaySafeAreaPadding, 0.0f, 30.0f, "%.0f"); ImGui::SameLine(); HelpMarker("Apply to every windows, menus, popups, tooltips: amount where we avoid displaying contents. Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured)."); + + ImGui::EndTabItem(); + } + + if (ImGui::BeginTabItem("Colors")) + { + static int output_dest = 0; + static bool output_only_modified = true; + if (ImGui::Button("Export")) + { + if (output_dest == 0) + ImGui::LogToClipboard(); + else + ImGui::LogToTTY(); + ImGui::LogText("ImVec4* colors = ImGui::GetStyle().Colors;" IM_NEWLINE); + for (int i = 0; i < ImGuiCol_COUNT; i++) + { + const ImVec4& col = style.Colors[i]; + const char* name = ImGui::GetStyleColorName(i); + if (!output_only_modified || memcmp(&col, &ref->Colors[i], sizeof(ImVec4)) != 0) + ImGui::LogText("colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE, + name, 23 - (int)strlen(name), "", col.x, col.y, col.z, col.w); + } + ImGui::LogFinish(); + } + ImGui::SameLine(); ImGui::SetNextItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0"); + ImGui::SameLine(); ImGui::Checkbox("Only Modified Colors", &output_only_modified); + + static ImGuiTextFilter filter; + filter.Draw("Filter colors", ImGui::GetFontSize() * 16); + + static ImGuiColorEditFlags alpha_flags = 0; + if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine(); + if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_AlphaPreview)) { alpha_flags = ImGuiColorEditFlags_AlphaPreview; } ImGui::SameLine(); + if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine(); + HelpMarker( + "In the color list:\n" + "Left-click on color square to open color picker,\n" + "Right-click to open edit options menu."); + + ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, ImGui::GetTextLineHeightWithSpacing() * 10), ImVec2(FLT_MAX, FLT_MAX)); + ImGui::BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Border | ImGuiChildFlags_NavFlattened, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar); + ImGui::PushItemWidth(ImGui::GetFontSize() * -12); + for (int i = 0; i < ImGuiCol_COUNT; i++) + { + const char* name = ImGui::GetStyleColorName(i); + if (!filter.PassFilter(name)) + continue; + ImGui::PushID(i); +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + if (ImGui::Button("?")) + ImGui::DebugFlashStyleColor((ImGuiCol)i); + ImGui::SetItemTooltip("Flash given color to identify places where it is used."); + ImGui::SameLine(); +#endif + ImGui::ColorEdit4("##color", (float*)&style.Colors[i], ImGuiColorEditFlags_AlphaBar | alpha_flags); + if (memcmp(&style.Colors[i], &ref->Colors[i], sizeof(ImVec4)) != 0) + { + // Tips: in a real user application, you may want to merge and use an icon font into the main font, + // so instead of "Save"/"Revert" you'd use icons! + // Read the FAQ and docs/FONTS.md about using icon fonts. It's really easy and super convenient! + ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); if (ImGui::Button("Save")) { ref->Colors[i] = style.Colors[i]; } + ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); if (ImGui::Button("Revert")) { style.Colors[i] = ref->Colors[i]; } + } + ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); + ImGui::TextUnformatted(name); + ImGui::PopID(); + } + ImGui::PopItemWidth(); + ImGui::EndChild(); + + ImGui::EndTabItem(); + } + + if (ImGui::BeginTabItem("Fonts")) + { + ImGuiIO& io = ImGui::GetIO(); + ImFontAtlas* atlas = io.Fonts; + HelpMarker("Read FAQ and docs/FONTS.md for details on font loading."); + ImGui::ShowFontAtlas(atlas); + + // Post-baking font scaling. Note that this is NOT the nice way of scaling fonts, read below. + // (we enforce hard clamping manually as by default DragFloat/SliderFloat allows CTRL+Click text to get out of bounds). + const float MIN_SCALE = 0.3f; + const float MAX_SCALE = 2.0f; + HelpMarker( + "Those are old settings provided for convenience.\n" + "However, the _correct_ way of scaling your UI is currently to reload your font at the designed size, " + "rebuild the font atlas, and call style.ScaleAllSizes() on a reference ImGuiStyle structure.\n" + "Using those settings here will give you poor quality results."); + static float window_scale = 1.0f; + ImGui::PushItemWidth(ImGui::GetFontSize() * 8); + if (ImGui::DragFloat("window scale", &window_scale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp)) // Scale only this window + ImGui::SetWindowFontScale(window_scale); + ImGui::DragFloat("global scale", &io.FontGlobalScale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp); // Scale everything + ImGui::PopItemWidth(); + + ImGui::EndTabItem(); + } + + if (ImGui::BeginTabItem("Rendering")) + { + ImGui::Checkbox("Anti-aliased lines", &style.AntiAliasedLines); + ImGui::SameLine(); + HelpMarker("When disabling anti-aliasing lines, you'll probably want to disable borders in your style as well."); + + ImGui::Checkbox("Anti-aliased lines use texture", &style.AntiAliasedLinesUseTex); + ImGui::SameLine(); + HelpMarker("Faster lines using texture data. Require backend to render with bilinear filtering (not point/nearest filtering)."); + + ImGui::Checkbox("Anti-aliased fill", &style.AntiAliasedFill); + ImGui::PushItemWidth(ImGui::GetFontSize() * 8); + ImGui::DragFloat("Curve Tessellation Tolerance", &style.CurveTessellationTol, 0.02f, 0.10f, 10.0f, "%.2f"); + if (style.CurveTessellationTol < 0.10f) style.CurveTessellationTol = 0.10f; + + // When editing the "Circle Segment Max Error" value, draw a preview of its effect on auto-tessellated circles. + ImGui::DragFloat("Circle Tessellation Max Error", &style.CircleTessellationMaxError , 0.005f, 0.10f, 5.0f, "%.2f", ImGuiSliderFlags_AlwaysClamp); + const bool show_samples = ImGui::IsItemActive(); + if (show_samples) + ImGui::SetNextWindowPos(ImGui::GetCursorScreenPos()); + if (show_samples && ImGui::BeginTooltip()) + { + ImGui::TextUnformatted("(R = radius, N = approx number of segments)"); + ImGui::Spacing(); + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + const float min_widget_width = ImGui::CalcTextSize("R: MMM\nN: MMM").x; + for (int n = 0; n < 8; n++) + { + const float RAD_MIN = 5.0f; + const float RAD_MAX = 70.0f; + const float rad = RAD_MIN + (RAD_MAX - RAD_MIN) * (float)n / (8.0f - 1.0f); + + ImGui::BeginGroup(); + + // N is not always exact here due to how PathArcTo() function work internally + ImGui::Text("R: %.f\nN: %d", rad, draw_list->_CalcCircleAutoSegmentCount(rad)); + + const float canvas_width = IM_MAX(min_widget_width, rad * 2.0f); + const float offset_x = floorf(canvas_width * 0.5f); + const float offset_y = floorf(RAD_MAX); + + const ImVec2 p1 = ImGui::GetCursorScreenPos(); + draw_list->AddCircle(ImVec2(p1.x + offset_x, p1.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text)); + ImGui::Dummy(ImVec2(canvas_width, RAD_MAX * 2)); + + /* + const ImVec2 p2 = ImGui::GetCursorScreenPos(); + draw_list->AddCircleFilled(ImVec2(p2.x + offset_x, p2.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text)); + ImGui::Dummy(ImVec2(canvas_width, RAD_MAX * 2)); + */ + + ImGui::EndGroup(); + ImGui::SameLine(); + } + ImGui::EndTooltip(); + } + ImGui::SameLine(); + HelpMarker("When drawing circle primitives with \"num_segments == 0\" tesselation will be calculated automatically."); + + ImGui::DragFloat("Global Alpha", &style.Alpha, 0.005f, 0.20f, 1.0f, "%.2f"); // Not exposing zero here so user doesn't "lose" the UI (zero alpha clips all widgets). But application code could have a toggle to switch between zero and non-zero. + ImGui::DragFloat("Disabled Alpha", &style.DisabledAlpha, 0.005f, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); HelpMarker("Additional alpha multiplier for disabled items (multiply over current value of Alpha)."); + ImGui::PopItemWidth(); + + ImGui::EndTabItem(); + } + + ImGui::EndTabBar(); + } + + ImGui::PopItemWidth(); +} + +//----------------------------------------------------------------------------- +// [SECTION] User Guide / ShowUserGuide() +//----------------------------------------------------------------------------- + +void ImGui::ShowUserGuide() +{ + ImGuiIO& io = ImGui::GetIO(); + ImGui::BulletText("Double-click on title bar to collapse window."); + ImGui::BulletText( + "Click and drag on lower corner to resize window\n" + "(double-click to auto fit window to its contents)."); + ImGui::BulletText("CTRL+Click on a slider or drag box to input value as text."); + ImGui::BulletText("TAB/SHIFT+TAB to cycle through keyboard editable fields."); + ImGui::BulletText("CTRL+Tab to select a window."); + if (io.FontAllowUserScaling) + ImGui::BulletText("CTRL+Mouse Wheel to zoom window contents."); + ImGui::BulletText("While inputing text:\n"); + ImGui::Indent(); + ImGui::BulletText("CTRL+Left/Right to word jump."); + ImGui::BulletText("CTRL+A or double-click to select all."); + ImGui::BulletText("CTRL+X/C/V to use clipboard cut/copy/paste."); + ImGui::BulletText("CTRL+Z,CTRL+Y to undo/redo."); + ImGui::BulletText("ESCAPE to revert."); + ImGui::Unindent(); + ImGui::BulletText("With keyboard navigation enabled:"); + ImGui::Indent(); + ImGui::BulletText("Arrow keys to navigate."); + ImGui::BulletText("Space to activate a widget."); + ImGui::BulletText("Return to input text into a widget."); + ImGui::BulletText("Escape to deactivate a widget, close popup, exit child window."); + ImGui::BulletText("Alt to jump to the menu layer of a window."); + ImGui::Unindent(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar() +//----------------------------------------------------------------------------- +// - ShowExampleAppMainMenuBar() +// - ShowExampleMenuFile() +//----------------------------------------------------------------------------- + +// Demonstrate creating a "main" fullscreen menu bar and populating it. +// Note the difference between BeginMainMenuBar() and BeginMenuBar(): +// - BeginMenuBar() = menu-bar inside current window (which needs the ImGuiWindowFlags_MenuBar flag!) +// - BeginMainMenuBar() = helper to create menu-bar-sized window at the top of the main viewport + call BeginMenuBar() into it. +static void ShowExampleAppMainMenuBar() +{ + if (ImGui::BeginMainMenuBar()) + { + if (ImGui::BeginMenu("File")) + { + ShowExampleMenuFile(); + ImGui::EndMenu(); + } + if (ImGui::BeginMenu("Edit")) + { + if (ImGui::MenuItem("Undo", "CTRL+Z")) {} + if (ImGui::MenuItem("Redo", "CTRL+Y", false, false)) {} // Disabled item + ImGui::Separator(); + if (ImGui::MenuItem("Cut", "CTRL+X")) {} + if (ImGui::MenuItem("Copy", "CTRL+C")) {} + if (ImGui::MenuItem("Paste", "CTRL+V")) {} + ImGui::EndMenu(); + } + ImGui::EndMainMenuBar(); + } +} + +// Note that shortcuts are currently provided for display only +// (future version will add explicit flags to BeginMenu() to request processing shortcuts) +static void ShowExampleMenuFile() +{ + IMGUI_DEMO_MARKER("Examples/Menu"); + ImGui::MenuItem("(demo menu)", NULL, false, false); + if (ImGui::MenuItem("New")) {} + if (ImGui::MenuItem("Open", "Ctrl+O")) {} + if (ImGui::BeginMenu("Open Recent")) + { + ImGui::MenuItem("fish_hat.c"); + ImGui::MenuItem("fish_hat.inl"); + ImGui::MenuItem("fish_hat.h"); + if (ImGui::BeginMenu("More..")) + { + ImGui::MenuItem("Hello"); + ImGui::MenuItem("Sailor"); + if (ImGui::BeginMenu("Recurse..")) + { + ShowExampleMenuFile(); + ImGui::EndMenu(); + } + ImGui::EndMenu(); + } + ImGui::EndMenu(); + } + if (ImGui::MenuItem("Save", "Ctrl+S")) {} + if (ImGui::MenuItem("Save As..")) {} + + ImGui::Separator(); + IMGUI_DEMO_MARKER("Examples/Menu/Options"); + if (ImGui::BeginMenu("Options")) + { + static bool enabled = true; + ImGui::MenuItem("Enabled", "", &enabled); + ImGui::BeginChild("child", ImVec2(0, 60), ImGuiChildFlags_Border); + for (int i = 0; i < 10; i++) + ImGui::Text("Scrolling Text %d", i); + ImGui::EndChild(); + static float f = 0.5f; + static int n = 0; + ImGui::SliderFloat("Value", &f, 0.0f, 1.0f); + ImGui::InputFloat("Input", &f, 0.1f); + ImGui::Combo("Combo", &n, "Yes\0No\0Maybe\0\0"); + ImGui::EndMenu(); + } + + IMGUI_DEMO_MARKER("Examples/Menu/Colors"); + if (ImGui::BeginMenu("Colors")) + { + float sz = ImGui::GetTextLineHeight(); + for (int i = 0; i < ImGuiCol_COUNT; i++) + { + const char* name = ImGui::GetStyleColorName((ImGuiCol)i); + ImVec2 p = ImGui::GetCursorScreenPos(); + ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + sz, p.y + sz), ImGui::GetColorU32((ImGuiCol)i)); + ImGui::Dummy(ImVec2(sz, sz)); + ImGui::SameLine(); + ImGui::MenuItem(name); + } + ImGui::EndMenu(); + } + + // Here we demonstrate appending again to the "Options" menu (which we already created above) + // Of course in this demo it is a little bit silly that this function calls BeginMenu("Options") twice. + // In a real code-base using it would make senses to use this feature from very different code locations. + if (ImGui::BeginMenu("Options")) // <-- Append! + { + IMGUI_DEMO_MARKER("Examples/Menu/Append to an existing menu"); + static bool b = true; + ImGui::Checkbox("SomeOption", &b); + ImGui::EndMenu(); + } + + if (ImGui::BeginMenu("Disabled", false)) // Disabled + { + IM_ASSERT(0); + } + if (ImGui::MenuItem("Checked", NULL, true)) {} + ImGui::Separator(); + if (ImGui::MenuItem("Quit", "Alt+F4")) {} +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Debug Console / ShowExampleAppConsole() +//----------------------------------------------------------------------------- + +// Demonstrate creating a simple console window, with scrolling, filtering, completion and history. +// For the console example, we are using a more C++ like approach of declaring a class to hold both data and functions. +struct ExampleAppConsole +{ + char InputBuf[256]; + ImVector Items; + ImVector Commands; + ImVector History; + int HistoryPos; // -1: new line, 0..History.Size-1 browsing history. + ImGuiTextFilter Filter; + bool AutoScroll; + bool ScrollToBottom; + + ExampleAppConsole() + { + IMGUI_DEMO_MARKER("Examples/Console"); + ClearLog(); + memset(InputBuf, 0, sizeof(InputBuf)); + HistoryPos = -1; + + // "CLASSIFY" is here to provide the test case where "C"+[tab] completes to "CL" and display multiple matches. + Commands.push_back("HELP"); + Commands.push_back("HISTORY"); + Commands.push_back("CLEAR"); + Commands.push_back("CLASSIFY"); + AutoScroll = true; + ScrollToBottom = false; + AddLog("Welcome to Dear ImGui!"); + } + ~ExampleAppConsole() + { + ClearLog(); + for (int i = 0; i < History.Size; i++) + ImGui::MemFree(History[i]); + } + + // Portable helpers + static int Stricmp(const char* s1, const char* s2) { int d; while ((d = toupper(*s2) - toupper(*s1)) == 0 && *s1) { s1++; s2++; } return d; } + static int Strnicmp(const char* s1, const char* s2, int n) { int d = 0; while (n > 0 && (d = toupper(*s2) - toupper(*s1)) == 0 && *s1) { s1++; s2++; n--; } return d; } + static char* Strdup(const char* s) { IM_ASSERT(s); size_t len = strlen(s) + 1; void* buf = ImGui::MemAlloc(len); IM_ASSERT(buf); return (char*)memcpy(buf, (const void*)s, len); } + static void Strtrim(char* s) { char* str_end = s + strlen(s); while (str_end > s && str_end[-1] == ' ') str_end--; *str_end = 0; } + + void ClearLog() + { + for (int i = 0; i < Items.Size; i++) + ImGui::MemFree(Items[i]); + Items.clear(); + } + + void AddLog(const char* fmt, ...) IM_FMTARGS(2) + { + // FIXME-OPT + char buf[1024]; + va_list args; + va_start(args, fmt); + vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args); + buf[IM_ARRAYSIZE(buf)-1] = 0; + va_end(args); + Items.push_back(Strdup(buf)); + } + + void Draw(const char* title, bool* p_open) + { + ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); + if (!ImGui::Begin(title, p_open)) + { + ImGui::End(); + return; + } + + // As a specific feature guaranteed by the library, after calling Begin() the last Item represent the title bar. + // So e.g. IsItemHovered() will return true when hovering the title bar. + // Here we create a context menu only available from the title bar. + if (ImGui::BeginPopupContextItem()) + { + if (ImGui::MenuItem("Close Console")) + *p_open = false; + ImGui::EndPopup(); + } + + ImGui::TextWrapped( + "This example implements a console with basic coloring, completion (TAB key) and history (Up/Down keys). A more elaborate " + "implementation may want to store entries along with extra data such as timestamp, emitter, etc."); + ImGui::TextWrapped("Enter 'HELP' for help."); + + // TODO: display items starting from the bottom + + if (ImGui::SmallButton("Add Debug Text")) { AddLog("%d some text", Items.Size); AddLog("some more text"); AddLog("display very important message here!"); } + ImGui::SameLine(); + if (ImGui::SmallButton("Add Debug Error")) { AddLog("[error] something went wrong"); } + ImGui::SameLine(); + if (ImGui::SmallButton("Clear")) { ClearLog(); } + ImGui::SameLine(); + bool copy_to_clipboard = ImGui::SmallButton("Copy"); + //static float t = 0.0f; if (ImGui::GetTime() - t > 0.02f) { t = ImGui::GetTime(); AddLog("Spam %f", t); } + + ImGui::Separator(); + + // Options menu + if (ImGui::BeginPopup("Options")) + { + ImGui::Checkbox("Auto-scroll", &AutoScroll); + ImGui::EndPopup(); + } + + // Options, Filter + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_O, ImGuiInputFlags_Tooltip); + if (ImGui::Button("Options")) + ImGui::OpenPopup("Options"); + ImGui::SameLine(); + Filter.Draw("Filter (\"incl,-excl\") (\"error\")", 180); + ImGui::Separator(); + + // Reserve enough left-over height for 1 separator + 1 input text + const float footer_height_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing(); + if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), ImGuiChildFlags_NavFlattened, ImGuiWindowFlags_HorizontalScrollbar)) + { + if (ImGui::BeginPopupContextWindow()) + { + if (ImGui::Selectable("Clear")) ClearLog(); + ImGui::EndPopup(); + } + + // Display every line as a separate entry so we can change their color or add custom widgets. + // If you only want raw text you can use ImGui::TextUnformatted(log.begin(), log.end()); + // NB- if you have thousands of entries this approach may be too inefficient and may require user-side clipping + // to only process visible items. The clipper will automatically measure the height of your first item and then + // "seek" to display only items in the visible area. + // To use the clipper we can replace your standard loop: + // for (int i = 0; i < Items.Size; i++) + // With: + // ImGuiListClipper clipper; + // clipper.Begin(Items.Size); + // while (clipper.Step()) + // for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + // - That your items are evenly spaced (same height) + // - That you have cheap random access to your elements (you can access them given their index, + // without processing all the ones before) + // You cannot this code as-is if a filter is active because it breaks the 'cheap random-access' property. + // We would need random-access on the post-filtered list. + // A typical application wanting coarse clipping and filtering may want to pre-compute an array of indices + // or offsets of items that passed the filtering test, recomputing this array when user changes the filter, + // and appending newly elements as they are inserted. This is left as a task to the user until we can manage + // to improve this example code! + // If your items are of variable height: + // - Split them into same height items would be simpler and facilitate random-seeking into your list. + // - Consider using manual call to IsRectVisible() and skipping extraneous decoration from your items. + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4, 1)); // Tighten spacing + if (copy_to_clipboard) + ImGui::LogToClipboard(); + for (const char* item : Items) + { + if (!Filter.PassFilter(item)) + continue; + + // Normally you would store more information in your item than just a string. + // (e.g. make Items[] an array of structure, store color/type etc.) + ImVec4 color; + bool has_color = false; + if (strstr(item, "[error]")) { color = ImVec4(1.0f, 0.4f, 0.4f, 1.0f); has_color = true; } + else if (strncmp(item, "# ", 2) == 0) { color = ImVec4(1.0f, 0.8f, 0.6f, 1.0f); has_color = true; } + if (has_color) + ImGui::PushStyleColor(ImGuiCol_Text, color); + ImGui::TextUnformatted(item); + if (has_color) + ImGui::PopStyleColor(); + } + if (copy_to_clipboard) + ImGui::LogFinish(); + + // Keep up at the bottom of the scroll region if we were already at the bottom at the beginning of the frame. + // Using a scrollbar or mouse-wheel will take away from the bottom edge. + if (ScrollToBottom || (AutoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY())) + ImGui::SetScrollHereY(1.0f); + ScrollToBottom = false; + + ImGui::PopStyleVar(); + } + ImGui::EndChild(); + ImGui::Separator(); + + // Command-line + bool reclaim_focus = false; + ImGuiInputTextFlags input_text_flags = ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_EscapeClearsAll | ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory; + if (ImGui::InputText("Input", InputBuf, IM_ARRAYSIZE(InputBuf), input_text_flags, &TextEditCallbackStub, (void*)this)) + { + char* s = InputBuf; + Strtrim(s); + if (s[0]) + ExecCommand(s); + strcpy(s, ""); + reclaim_focus = true; + } + + // Auto-focus on window apparition + ImGui::SetItemDefaultFocus(); + if (reclaim_focus) + ImGui::SetKeyboardFocusHere(-1); // Auto focus previous widget + + ImGui::End(); + } + + void ExecCommand(const char* command_line) + { + AddLog("# %s\n", command_line); + + // Insert into history. First find match and delete it so it can be pushed to the back. + // This isn't trying to be smart or optimal. + HistoryPos = -1; + for (int i = History.Size - 1; i >= 0; i--) + if (Stricmp(History[i], command_line) == 0) + { + ImGui::MemFree(History[i]); + History.erase(History.begin() + i); + break; + } + History.push_back(Strdup(command_line)); + + // Process command + if (Stricmp(command_line, "CLEAR") == 0) + { + ClearLog(); + } + else if (Stricmp(command_line, "HELP") == 0) + { + AddLog("Commands:"); + for (int i = 0; i < Commands.Size; i++) + AddLog("- %s", Commands[i]); + } + else if (Stricmp(command_line, "HISTORY") == 0) + { + int first = History.Size - 10; + for (int i = first > 0 ? first : 0; i < History.Size; i++) + AddLog("%3d: %s\n", i, History[i]); + } + else + { + AddLog("Unknown command: '%s'\n", command_line); + } + + // On command input, we scroll to bottom even if AutoScroll==false + ScrollToBottom = true; + } + + // In C++11 you'd be better off using lambdas for this sort of forwarding callbacks + static int TextEditCallbackStub(ImGuiInputTextCallbackData* data) + { + ExampleAppConsole* console = (ExampleAppConsole*)data->UserData; + return console->TextEditCallback(data); + } + + int TextEditCallback(ImGuiInputTextCallbackData* data) + { + //AddLog("cursor: %d, selection: %d-%d", data->CursorPos, data->SelectionStart, data->SelectionEnd); + switch (data->EventFlag) + { + case ImGuiInputTextFlags_CallbackCompletion: + { + // Example of TEXT COMPLETION + + // Locate beginning of current word + const char* word_end = data->Buf + data->CursorPos; + const char* word_start = word_end; + while (word_start > data->Buf) + { + const char c = word_start[-1]; + if (c == ' ' || c == '\t' || c == ',' || c == ';') + break; + word_start--; + } + + // Build a list of candidates + ImVector candidates; + for (int i = 0; i < Commands.Size; i++) + if (Strnicmp(Commands[i], word_start, (int)(word_end - word_start)) == 0) + candidates.push_back(Commands[i]); + + if (candidates.Size == 0) + { + // No match + AddLog("No match for \"%.*s\"!\n", (int)(word_end - word_start), word_start); + } + else if (candidates.Size == 1) + { + // Single match. Delete the beginning of the word and replace it entirely so we've got nice casing. + data->DeleteChars((int)(word_start - data->Buf), (int)(word_end - word_start)); + data->InsertChars(data->CursorPos, candidates[0]); + data->InsertChars(data->CursorPos, " "); + } + else + { + // Multiple matches. Complete as much as we can.. + // So inputing "C"+Tab will complete to "CL" then display "CLEAR" and "CLASSIFY" as matches. + int match_len = (int)(word_end - word_start); + for (;;) + { + int c = 0; + bool all_candidates_matches = true; + for (int i = 0; i < candidates.Size && all_candidates_matches; i++) + if (i == 0) + c = toupper(candidates[i][match_len]); + else if (c == 0 || c != toupper(candidates[i][match_len])) + all_candidates_matches = false; + if (!all_candidates_matches) + break; + match_len++; + } + + if (match_len > 0) + { + data->DeleteChars((int)(word_start - data->Buf), (int)(word_end - word_start)); + data->InsertChars(data->CursorPos, candidates[0], candidates[0] + match_len); + } + + // List matches + AddLog("Possible matches:\n"); + for (int i = 0; i < candidates.Size; i++) + AddLog("- %s\n", candidates[i]); + } + + break; + } + case ImGuiInputTextFlags_CallbackHistory: + { + // Example of HISTORY + const int prev_history_pos = HistoryPos; + if (data->EventKey == ImGuiKey_UpArrow) + { + if (HistoryPos == -1) + HistoryPos = History.Size - 1; + else if (HistoryPos > 0) + HistoryPos--; + } + else if (data->EventKey == ImGuiKey_DownArrow) + { + if (HistoryPos != -1) + if (++HistoryPos >= History.Size) + HistoryPos = -1; + } + + // A better implementation would preserve the data on the current input line along with cursor position. + if (prev_history_pos != HistoryPos) + { + const char* history_str = (HistoryPos >= 0) ? History[HistoryPos] : ""; + data->DeleteChars(0, data->BufTextLen); + data->InsertChars(0, history_str); + } + } + } + return 0; + } +}; + +static void ShowExampleAppConsole(bool* p_open) +{ + static ExampleAppConsole console; + console.Draw("Example: Console", p_open); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Debug Log / ShowExampleAppLog() +//----------------------------------------------------------------------------- + +// Usage: +// static ExampleAppLog my_log; +// my_log.AddLog("Hello %d world\n", 123); +// my_log.Draw("title"); +struct ExampleAppLog +{ + ImGuiTextBuffer Buf; + ImGuiTextFilter Filter; + ImVector LineOffsets; // Index to lines offset. We maintain this with AddLog() calls. + bool AutoScroll; // Keep scrolling if already at the bottom. + + ExampleAppLog() + { + AutoScroll = true; + Clear(); + } + + void Clear() + { + Buf.clear(); + LineOffsets.clear(); + LineOffsets.push_back(0); + } + + void AddLog(const char* fmt, ...) IM_FMTARGS(2) + { + int old_size = Buf.size(); + va_list args; + va_start(args, fmt); + Buf.appendfv(fmt, args); + va_end(args); + for (int new_size = Buf.size(); old_size < new_size; old_size++) + if (Buf[old_size] == '\n') + LineOffsets.push_back(old_size + 1); + } + + void Draw(const char* title, bool* p_open = NULL) + { + if (!ImGui::Begin(title, p_open)) + { + ImGui::End(); + return; + } + + // Options menu + if (ImGui::BeginPopup("Options")) + { + ImGui::Checkbox("Auto-scroll", &AutoScroll); + ImGui::EndPopup(); + } + + // Main window + if (ImGui::Button("Options")) + ImGui::OpenPopup("Options"); + ImGui::SameLine(); + bool clear = ImGui::Button("Clear"); + ImGui::SameLine(); + bool copy = ImGui::Button("Copy"); + ImGui::SameLine(); + Filter.Draw("Filter", -100.0f); + + ImGui::Separator(); + + if (ImGui::BeginChild("scrolling", ImVec2(0, 0), ImGuiChildFlags_None, ImGuiWindowFlags_HorizontalScrollbar)) + { + if (clear) + Clear(); + if (copy) + ImGui::LogToClipboard(); + + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); + const char* buf = Buf.begin(); + const char* buf_end = Buf.end(); + if (Filter.IsActive()) + { + // In this example we don't use the clipper when Filter is enabled. + // This is because we don't have random access to the result of our filter. + // A real application processing logs with ten of thousands of entries may want to store the result of + // search/filter.. especially if the filtering function is not trivial (e.g. reg-exp). + for (int line_no = 0; line_no < LineOffsets.Size; line_no++) + { + const char* line_start = buf + LineOffsets[line_no]; + const char* line_end = (line_no + 1 < LineOffsets.Size) ? (buf + LineOffsets[line_no + 1] - 1) : buf_end; + if (Filter.PassFilter(line_start, line_end)) + ImGui::TextUnformatted(line_start, line_end); + } + } + else + { + // The simplest and easy way to display the entire buffer: + // ImGui::TextUnformatted(buf_begin, buf_end); + // And it'll just work. TextUnformatted() has specialization for large blob of text and will fast-forward + // to skip non-visible lines. Here we instead demonstrate using the clipper to only process lines that are + // within the visible area. + // If you have tens of thousands of items and their processing cost is non-negligible, coarse clipping them + // on your side is recommended. Using ImGuiListClipper requires + // - A) random access into your data + // - B) items all being the same height, + // both of which we can handle since we have an array pointing to the beginning of each line of text. + // When using the filter (in the block of code above) we don't have random access into the data to display + // anymore, which is why we don't use the clipper. Storing or skimming through the search result would make + // it possible (and would be recommended if you want to search through tens of thousands of entries). + ImGuiListClipper clipper; + clipper.Begin(LineOffsets.Size); + while (clipper.Step()) + { + for (int line_no = clipper.DisplayStart; line_no < clipper.DisplayEnd; line_no++) + { + const char* line_start = buf + LineOffsets[line_no]; + const char* line_end = (line_no + 1 < LineOffsets.Size) ? (buf + LineOffsets[line_no + 1] - 1) : buf_end; + ImGui::TextUnformatted(line_start, line_end); + } + } + clipper.End(); + } + ImGui::PopStyleVar(); + + // Keep up at the bottom of the scroll region if we were already at the bottom at the beginning of the frame. + // Using a scrollbar or mouse-wheel will take away from the bottom edge. + if (AutoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY()) + ImGui::SetScrollHereY(1.0f); + } + ImGui::EndChild(); + ImGui::End(); + } +}; + +// Demonstrate creating a simple log window with basic filtering. +static void ShowExampleAppLog(bool* p_open) +{ + static ExampleAppLog log; + + // For the demo: add a debug button _BEFORE_ the normal log window contents + // We take advantage of a rarely used feature: multiple calls to Begin()/End() are appending to the _same_ window. + // Most of the contents of the window will be added by the log.Draw() call. + ImGui::SetNextWindowSize(ImVec2(500, 400), ImGuiCond_FirstUseEver); + ImGui::Begin("Example: Log", p_open); + IMGUI_DEMO_MARKER("Examples/Log"); + if (ImGui::SmallButton("[Debug] Add 5 entries")) + { + static int counter = 0; + const char* categories[3] = { "info", "warn", "error" }; + const char* words[] = { "Bumfuzzled", "Cattywampus", "Snickersnee", "Abibliophobia", "Absquatulate", "Nincompoop", "Pauciloquent" }; + for (int n = 0; n < 5; n++) + { + const char* category = categories[counter % IM_ARRAYSIZE(categories)]; + const char* word = words[counter % IM_ARRAYSIZE(words)]; + log.AddLog("[%05d] [%s] Hello, current time is %.1f, here's a word: '%s'\n", + ImGui::GetFrameCount(), category, ImGui::GetTime(), word); + counter++; + } + } + ImGui::End(); + + // Actually call in the regular Log helper (which will Begin() into the same window as we just did) + log.Draw("Example: Log", p_open); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Simple Layout / ShowExampleAppLayout() +//----------------------------------------------------------------------------- + +// Demonstrate create a window with multiple child windows. +static void ShowExampleAppLayout(bool* p_open) +{ + ImGui::SetNextWindowSize(ImVec2(500, 440), ImGuiCond_FirstUseEver); + if (ImGui::Begin("Example: Simple layout", p_open, ImGuiWindowFlags_MenuBar)) + { + IMGUI_DEMO_MARKER("Examples/Simple layout"); + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("File")) + { + if (ImGui::MenuItem("Close", "Ctrl+W")) { *p_open = false; } + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } + + // Left + static int selected = 0; + { + ImGui::BeginChild("left pane", ImVec2(150, 0), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeX); + for (int i = 0; i < 100; i++) + { + // FIXME: Good candidate to use ImGuiSelectableFlags_SelectOnNav + char label[128]; + sprintf(label, "MyObject %d", i); + if (ImGui::Selectable(label, selected == i)) + selected = i; + } + ImGui::EndChild(); + } + ImGui::SameLine(); + + // Right + { + ImGui::BeginGroup(); + ImGui::BeginChild("item view", ImVec2(0, -ImGui::GetFrameHeightWithSpacing())); // Leave room for 1 line below us + ImGui::Text("MyObject: %d", selected); + ImGui::Separator(); + if (ImGui::BeginTabBar("##Tabs", ImGuiTabBarFlags_None)) + { + if (ImGui::BeginTabItem("Description")) + { + ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. "); + ImGui::EndTabItem(); + } + if (ImGui::BeginTabItem("Details")) + { + ImGui::Text("ID: 0123456789"); + ImGui::EndTabItem(); + } + ImGui::EndTabBar(); + } + ImGui::EndChild(); + if (ImGui::Button("Revert")) {} + ImGui::SameLine(); + if (ImGui::Button("Save")) {} + ImGui::EndGroup(); + } + } + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Property Editor / ShowExampleAppPropertyEditor() +//----------------------------------------------------------------------------- +// Some of the interactions are a bit lack-luster: +// - We would want pressing validating or leaving the filter to somehow restore focus. +// - We may want more advanced filtering (child nodes) and clipper support: both will need extra work. +// - We would want to customize some keyboard interactions to easily keyboard navigate between the tree and the properties. +//----------------------------------------------------------------------------- + +struct ExampleAppPropertyEditor +{ + ImGuiTextFilter Filter; + ExampleTreeNode* VisibleNode = NULL; + + void Draw(ExampleTreeNode* root_node) + { + // Left side: draw tree + // - Currently using a table to benefit from RowBg feature + if (ImGui::BeginChild("##tree", ImVec2(300, 0), ImGuiChildFlags_ResizeX | ImGuiChildFlags_Border | ImGuiChildFlags_NavFlattened)) + { + ImGui::SetNextItemWidth(-FLT_MIN); + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_F, ImGuiInputFlags_Tooltip); + ImGui::PushItemFlag(ImGuiItemFlags_NoNavDefaultFocus, true); + if (ImGui::InputTextWithHint("##Filter", "incl,-excl", Filter.InputBuf, IM_ARRAYSIZE(Filter.InputBuf), ImGuiInputTextFlags_EscapeClearsAll)) + Filter.Build(); + ImGui::PopItemFlag(); + + if (ImGui::BeginTable("##bg", 1, ImGuiTableFlags_RowBg)) + { + for (ExampleTreeNode* node : root_node->Childs) + if (Filter.PassFilter(node->Name)) // Filter root node + DrawTreeNode(node); + ImGui::EndTable(); + } + } + ImGui::EndChild(); + + // Right side: draw properties + ImGui::SameLine(); + + ImGui::BeginGroup(); // Lock X position + if (ExampleTreeNode* node = VisibleNode) + { + ImGui::Text("%s", node->Name); + ImGui::TextDisabled("UID: 0x%08X", node->UID); + ImGui::Separator(); + if (ImGui::BeginTable("##properties", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_ScrollY)) + { + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 2.0f); // Default twice larger + if (node->HasData) + { + // In a typical application, the structure description would be derived from a data-driven system. + // - We try to mimic this with our ExampleMemberInfo structure and the ExampleTreeNodeMemberInfos[] array. + // - Limits and some details are hard-coded to simplify the demo. + for (const ExampleMemberInfo& field_desc : ExampleTreeNodeMemberInfos) + { + ImGui::TableNextRow(); + ImGui::PushID(field_desc.Name); + ImGui::TableNextColumn(); + ImGui::AlignTextToFramePadding(); + ImGui::TextUnformatted(field_desc.Name); + ImGui::TableNextColumn(); + void* field_ptr = (void*)(((unsigned char*)node) + field_desc.Offset); + switch (field_desc.DataType) + { + case ImGuiDataType_Bool: + { + IM_ASSERT(field_desc.DataCount == 1); + ImGui::Checkbox("##Editor", (bool*)field_ptr); + break; + } + case ImGuiDataType_S32: + { + int v_min = INT_MIN, v_max = INT_MAX; + ImGui::SetNextItemWidth(-FLT_MIN); + ImGui::DragScalarN("##Editor", field_desc.DataType, field_ptr, field_desc.DataCount, 1.0f, &v_min, &v_max); + break; + } + case ImGuiDataType_Float: + { + float v_min = 0.0f, v_max = 1.0f; + ImGui::SetNextItemWidth(-FLT_MIN); + ImGui::SliderScalarN("##Editor", field_desc.DataType, field_ptr, field_desc.DataCount, &v_min, &v_max); + break; + } + } + ImGui::PopID(); + } + } + ImGui::EndTable(); + } + } + ImGui::EndGroup(); + } + + void DrawTreeNode(ExampleTreeNode* node) + { + ImGui::TableNextRow(); + ImGui::TableNextColumn(); + ImGui::PushID(node->UID); + ImGuiTreeNodeFlags tree_flags = ImGuiTreeNodeFlags_None; + tree_flags |= ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick; // Standard opening mode as we are likely to want to add selection afterwards + tree_flags |= ImGuiTreeNodeFlags_NavLeftJumpsBackHere; // Left arrow support + if (node == VisibleNode) + tree_flags |= ImGuiTreeNodeFlags_Selected; + if (node->Childs.Size == 0) + tree_flags |= ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet; + if (node->DataMyBool == false) + ImGui::PushStyleColor(ImGuiCol_Text, ImGui::GetStyle().Colors[ImGuiCol_TextDisabled]); + bool node_open = ImGui::TreeNodeEx("", tree_flags, "%s", node->Name); + if (node->DataMyBool == false) + ImGui::PopStyleColor(); + if (ImGui::IsItemFocused()) + VisibleNode = node; + if (node_open) + { + for (ExampleTreeNode* child : node->Childs) + DrawTreeNode(child); + ImGui::TreePop(); + } + ImGui::PopID(); + } +}; + +// Demonstrate creating a simple property editor. +static void ShowExampleAppPropertyEditor(bool* p_open, ImGuiDemoWindowData* demo_data) +{ + ImGui::SetNextWindowSize(ImVec2(430, 450), ImGuiCond_FirstUseEver); + if (!ImGui::Begin("Example: Property editor", p_open)) + { + ImGui::End(); + return; + } + + IMGUI_DEMO_MARKER("Examples/Property Editor"); + static ExampleAppPropertyEditor property_editor; + if (demo_data->DemoTree == NULL) + demo_data->DemoTree = ExampleTree_CreateDemoTree(); + property_editor.Draw(demo_data->DemoTree); + + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Long Text / ShowExampleAppLongText() +//----------------------------------------------------------------------------- + +// Demonstrate/test rendering huge amount of text, and the incidence of clipping. +static void ShowExampleAppLongText(bool* p_open) +{ + ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); + if (!ImGui::Begin("Example: Long text display", p_open)) + { + ImGui::End(); + return; + } + IMGUI_DEMO_MARKER("Examples/Long text display"); + + static int test_type = 0; + static ImGuiTextBuffer log; + static int lines = 0; + ImGui::Text("Printing unusually long amount of text."); + ImGui::Combo("Test type", &test_type, + "Single call to TextUnformatted()\0" + "Multiple calls to Text(), clipped\0" + "Multiple calls to Text(), not clipped (slow)\0"); + ImGui::Text("Buffer contents: %d lines, %d bytes", lines, log.size()); + if (ImGui::Button("Clear")) { log.clear(); lines = 0; } + ImGui::SameLine(); + if (ImGui::Button("Add 1000 lines")) + { + for (int i = 0; i < 1000; i++) + log.appendf("%i The quick brown fox jumps over the lazy dog\n", lines + i); + lines += 1000; + } + ImGui::BeginChild("Log"); + switch (test_type) + { + case 0: + // Single call to TextUnformatted() with a big buffer + ImGui::TextUnformatted(log.begin(), log.end()); + break; + case 1: + { + // Multiple calls to Text(), manually coarsely clipped - demonstrate how to use the ImGuiListClipper helper. + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); + ImGuiListClipper clipper; + clipper.Begin(lines); + while (clipper.Step()) + for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + ImGui::Text("%i The quick brown fox jumps over the lazy dog", i); + ImGui::PopStyleVar(); + break; + } + case 2: + // Multiple calls to Text(), not clipped (slow) + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); + for (int i = 0; i < lines; i++) + ImGui::Text("%i The quick brown fox jumps over the lazy dog", i); + ImGui::PopStyleVar(); + break; + } + ImGui::EndChild(); + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Auto Resize / ShowExampleAppAutoResize() +//----------------------------------------------------------------------------- + +// Demonstrate creating a window which gets auto-resized according to its content. +static void ShowExampleAppAutoResize(bool* p_open) +{ + if (!ImGui::Begin("Example: Auto-resizing window", p_open, ImGuiWindowFlags_AlwaysAutoResize)) + { + ImGui::End(); + return; + } + IMGUI_DEMO_MARKER("Examples/Auto-resizing window"); + + static int lines = 10; + ImGui::TextUnformatted( + "Window will resize every-frame to the size of its content.\n" + "Note that you probably don't want to query the window size to\n" + "output your content because that would create a feedback loop."); + ImGui::SliderInt("Number of lines", &lines, 1, 20); + for (int i = 0; i < lines; i++) + ImGui::Text("%*sThis is line %d", i * 4, "", i); // Pad with space to extend size horizontally + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Constrained Resize / ShowExampleAppConstrainedResize() +//----------------------------------------------------------------------------- + +// Demonstrate creating a window with custom resize constraints. +// Note that size constraints currently don't work on a docked window (when in 'docking' branch) +static void ShowExampleAppConstrainedResize(bool* p_open) +{ + struct CustomConstraints + { + // Helper functions to demonstrate programmatic constraints + // FIXME: This doesn't take account of decoration size (e.g. title bar), library should make this easier. + // FIXME: None of the three demos works consistently when resizing from borders. + static void AspectRatio(ImGuiSizeCallbackData* data) + { + float aspect_ratio = *(float*)data->UserData; + data->DesiredSize.y = (float)(int)(data->DesiredSize.x / aspect_ratio); + } + static void Square(ImGuiSizeCallbackData* data) + { + data->DesiredSize.x = data->DesiredSize.y = IM_MAX(data->DesiredSize.x, data->DesiredSize.y); + } + static void Step(ImGuiSizeCallbackData* data) + { + float step = *(float*)data->UserData; + data->DesiredSize = ImVec2((int)(data->DesiredSize.x / step + 0.5f) * step, (int)(data->DesiredSize.y / step + 0.5f) * step); + } + }; + + const char* test_desc[] = + { + "Between 100x100 and 500x500", + "At least 100x100", + "Resize vertical + lock current width", + "Resize horizontal + lock current height", + "Width Between 400 and 500", + "Height at least 400", + "Custom: Aspect Ratio 16:9", + "Custom: Always Square", + "Custom: Fixed Steps (100)", + }; + + // Options + static bool auto_resize = false; + static bool window_padding = true; + static int type = 6; // Aspect Ratio + static int display_lines = 10; + + // Submit constraint + float aspect_ratio = 16.0f / 9.0f; + float fixed_step = 100.0f; + if (type == 0) ImGui::SetNextWindowSizeConstraints(ImVec2(100, 100), ImVec2(500, 500)); // Between 100x100 and 500x500 + if (type == 1) ImGui::SetNextWindowSizeConstraints(ImVec2(100, 100), ImVec2(FLT_MAX, FLT_MAX)); // Width > 100, Height > 100 + if (type == 2) ImGui::SetNextWindowSizeConstraints(ImVec2(-1, 0), ImVec2(-1, FLT_MAX)); // Resize vertical + lock current width + if (type == 3) ImGui::SetNextWindowSizeConstraints(ImVec2(0, -1), ImVec2(FLT_MAX, -1)); // Resize horizontal + lock current height + if (type == 4) ImGui::SetNextWindowSizeConstraints(ImVec2(400, -1), ImVec2(500, -1)); // Width Between and 400 and 500 + if (type == 5) ImGui::SetNextWindowSizeConstraints(ImVec2(-1, 400), ImVec2(-1, FLT_MAX)); // Height at least 400 + if (type == 6) ImGui::SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, FLT_MAX), CustomConstraints::AspectRatio, (void*)&aspect_ratio); // Aspect ratio + if (type == 7) ImGui::SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, FLT_MAX), CustomConstraints::Square); // Always Square + if (type == 8) ImGui::SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, FLT_MAX), CustomConstraints::Step, (void*)&fixed_step); // Fixed Step + + // Submit window + if (!window_padding) + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); + const ImGuiWindowFlags window_flags = auto_resize ? ImGuiWindowFlags_AlwaysAutoResize : 0; + const bool window_open = ImGui::Begin("Example: Constrained Resize", p_open, window_flags); + if (!window_padding) + ImGui::PopStyleVar(); + if (window_open) + { + IMGUI_DEMO_MARKER("Examples/Constrained Resizing window"); + if (ImGui::GetIO().KeyShift) + { + // Display a dummy viewport (in your real app you would likely use ImageButton() to display a texture. + ImVec2 avail_size = ImGui::GetContentRegionAvail(); + ImVec2 pos = ImGui::GetCursorScreenPos(); + ImGui::ColorButton("viewport", ImVec4(0.5f, 0.2f, 0.5f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, avail_size); + ImGui::SetCursorScreenPos(ImVec2(pos.x + 10, pos.y + 10)); + ImGui::Text("%.2f x %.2f", avail_size.x, avail_size.y); + } + else + { + ImGui::Text("(Hold SHIFT to display a dummy viewport)"); + if (ImGui::Button("Set 200x200")) { ImGui::SetWindowSize(ImVec2(200, 200)); } ImGui::SameLine(); + if (ImGui::Button("Set 500x500")) { ImGui::SetWindowSize(ImVec2(500, 500)); } ImGui::SameLine(); + if (ImGui::Button("Set 800x200")) { ImGui::SetWindowSize(ImVec2(800, 200)); } + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 20); + ImGui::Combo("Constraint", &type, test_desc, IM_ARRAYSIZE(test_desc)); + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 20); + ImGui::DragInt("Lines", &display_lines, 0.2f, 1, 100); + ImGui::Checkbox("Auto-resize", &auto_resize); + ImGui::Checkbox("Window padding", &window_padding); + for (int i = 0; i < display_lines; i++) + ImGui::Text("%*sHello, sailor! Making this line long enough for the example.", i * 4, ""); + } + } + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Simple overlay / ShowExampleAppSimpleOverlay() +//----------------------------------------------------------------------------- + +// Demonstrate creating a simple static window with no decoration +// + a context-menu to choose which corner of the screen to use. +static void ShowExampleAppSimpleOverlay(bool* p_open) +{ + static int location = 0; + ImGuiIO& io = ImGui::GetIO(); + ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav; + if (location >= 0) + { + const float PAD = 10.0f; + const ImGuiViewport* viewport = ImGui::GetMainViewport(); + ImVec2 work_pos = viewport->WorkPos; // Use work area to avoid menu-bar/task-bar, if any! + ImVec2 work_size = viewport->WorkSize; + ImVec2 window_pos, window_pos_pivot; + window_pos.x = (location & 1) ? (work_pos.x + work_size.x - PAD) : (work_pos.x + PAD); + window_pos.y = (location & 2) ? (work_pos.y + work_size.y - PAD) : (work_pos.y + PAD); + window_pos_pivot.x = (location & 1) ? 1.0f : 0.0f; + window_pos_pivot.y = (location & 2) ? 1.0f : 0.0f; + ImGui::SetNextWindowPos(window_pos, ImGuiCond_Always, window_pos_pivot); + window_flags |= ImGuiWindowFlags_NoMove; + } + else if (location == -2) + { + // Center window + ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f)); + window_flags |= ImGuiWindowFlags_NoMove; + } + ImGui::SetNextWindowBgAlpha(0.35f); // Transparent background + if (ImGui::Begin("Example: Simple overlay", p_open, window_flags)) + { + IMGUI_DEMO_MARKER("Examples/Simple Overlay"); + ImGui::Text("Simple overlay\n" "(right-click to change position)"); + ImGui::Separator(); + if (ImGui::IsMousePosValid()) + ImGui::Text("Mouse Position: (%.1f,%.1f)", io.MousePos.x, io.MousePos.y); + else + ImGui::Text("Mouse Position: "); + if (ImGui::BeginPopupContextWindow()) + { + if (ImGui::MenuItem("Custom", NULL, location == -1)) location = -1; + if (ImGui::MenuItem("Center", NULL, location == -2)) location = -2; + if (ImGui::MenuItem("Top-left", NULL, location == 0)) location = 0; + if (ImGui::MenuItem("Top-right", NULL, location == 1)) location = 1; + if (ImGui::MenuItem("Bottom-left", NULL, location == 2)) location = 2; + if (ImGui::MenuItem("Bottom-right", NULL, location == 3)) location = 3; + if (p_open && ImGui::MenuItem("Close")) *p_open = false; + ImGui::EndPopup(); + } + } + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Fullscreen window / ShowExampleAppFullscreen() +//----------------------------------------------------------------------------- + +// Demonstrate creating a window covering the entire screen/viewport +static void ShowExampleAppFullscreen(bool* p_open) +{ + static bool use_work_area = true; + static ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings; + + // We demonstrate using the full viewport area or the work area (without menu-bars, task-bars etc.) + // Based on your use case you may want one or the other. + const ImGuiViewport* viewport = ImGui::GetMainViewport(); + ImGui::SetNextWindowPos(use_work_area ? viewport->WorkPos : viewport->Pos); + ImGui::SetNextWindowSize(use_work_area ? viewport->WorkSize : viewport->Size); + + if (ImGui::Begin("Example: Fullscreen window", p_open, flags)) + { + ImGui::Checkbox("Use work area instead of main area", &use_work_area); + ImGui::SameLine(); + HelpMarker("Main Area = entire viewport,\nWork Area = entire viewport minus sections used by the main menu bars, task bars etc.\n\nEnable the main-menu bar in Examples menu to see the difference."); + + ImGui::CheckboxFlags("ImGuiWindowFlags_NoBackground", &flags, ImGuiWindowFlags_NoBackground); + ImGui::CheckboxFlags("ImGuiWindowFlags_NoDecoration", &flags, ImGuiWindowFlags_NoDecoration); + ImGui::Indent(); + ImGui::CheckboxFlags("ImGuiWindowFlags_NoTitleBar", &flags, ImGuiWindowFlags_NoTitleBar); + ImGui::CheckboxFlags("ImGuiWindowFlags_NoCollapse", &flags, ImGuiWindowFlags_NoCollapse); + ImGui::CheckboxFlags("ImGuiWindowFlags_NoScrollbar", &flags, ImGuiWindowFlags_NoScrollbar); + ImGui::Unindent(); + + if (p_open && ImGui::Button("Close this window")) + *p_open = false; + } + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Manipulating Window Titles / ShowExampleAppWindowTitles() +//----------------------------------------------------------------------------- + +// Demonstrate the use of "##" and "###" in identifiers to manipulate ID generation. +// This applies to all regular items as well. +// Read FAQ section "How can I have multiple widgets with the same label?" for details. +static void ShowExampleAppWindowTitles(bool*) +{ + const ImGuiViewport* viewport = ImGui::GetMainViewport(); + const ImVec2 base_pos = viewport->Pos; + + // By default, Windows are uniquely identified by their title. + // You can use the "##" and "###" markers to manipulate the display/ID. + + // Using "##" to display same title but have unique identifier. + ImGui::SetNextWindowPos(ImVec2(base_pos.x + 100, base_pos.y + 100), ImGuiCond_FirstUseEver); + ImGui::Begin("Same title as another window##1"); + IMGUI_DEMO_MARKER("Examples/Manipulating window titles"); + ImGui::Text("This is window 1.\nMy title is the same as window 2, but my identifier is unique."); + ImGui::End(); + + ImGui::SetNextWindowPos(ImVec2(base_pos.x + 100, base_pos.y + 200), ImGuiCond_FirstUseEver); + ImGui::Begin("Same title as another window##2"); + ImGui::Text("This is window 2.\nMy title is the same as window 1, but my identifier is unique."); + ImGui::End(); + + // Using "###" to display a changing title but keep a static identifier "AnimatedTitle" + char buf[128]; + sprintf(buf, "Animated title %c %d###AnimatedTitle", "|/-\\"[(int)(ImGui::GetTime() / 0.25f) & 3], ImGui::GetFrameCount()); + ImGui::SetNextWindowPos(ImVec2(base_pos.x + 100, base_pos.y + 300), ImGuiCond_FirstUseEver); + ImGui::Begin(buf); + ImGui::Text("This window has a changing title."); + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering() +//----------------------------------------------------------------------------- + +// Add a |_| looking shape +static void PathConcaveShape(ImDrawList* draw_list, float x, float y, float sz) +{ + const ImVec2 pos_norms[] = { { 0.0f, 0.0f }, { 0.3f, 0.0f }, { 0.3f, 0.7f }, { 0.7f, 0.7f }, { 0.7f, 0.0f }, { 1.0f, 0.0f }, { 1.0f, 1.0f }, { 0.0f, 1.0f } }; + for (const ImVec2& p : pos_norms) + draw_list->PathLineTo(ImVec2(x + 0.5f + (int)(sz * p.x), y + 0.5f + (int)(sz * p.y))); +} + +// Demonstrate using the low-level ImDrawList to draw custom shapes. +static void ShowExampleAppCustomRendering(bool* p_open) +{ + if (!ImGui::Begin("Example: Custom rendering", p_open)) + { + ImGui::End(); + return; + } + IMGUI_DEMO_MARKER("Examples/Custom Rendering"); + + // Tip: If you do a lot of custom rendering, you probably want to use your own geometrical types and benefit of + // overloaded operators, etc. Define IM_VEC2_CLASS_EXTRA in imconfig.h to create implicit conversions between your + // types and ImVec2/ImVec4. Dear ImGui defines overloaded operators but they are internal to imgui.cpp and not + // exposed outside (to avoid messing with your types) In this example we are not using the maths operators! + + if (ImGui::BeginTabBar("##TabBar")) + { + if (ImGui::BeginTabItem("Primitives")) + { + ImGui::PushItemWidth(-ImGui::GetFontSize() * 15); + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + + // Draw gradients + // (note that those are currently exacerbating our sRGB/Linear issues) + // Calling ImGui::GetColorU32() multiplies the given colors by the current Style Alpha, but you may pass the IM_COL32() directly as well.. + ImGui::Text("Gradients"); + ImVec2 gradient_size = ImVec2(ImGui::CalcItemWidth(), ImGui::GetFrameHeight()); + { + ImVec2 p0 = ImGui::GetCursorScreenPos(); + ImVec2 p1 = ImVec2(p0.x + gradient_size.x, p0.y + gradient_size.y); + ImU32 col_a = ImGui::GetColorU32(IM_COL32(0, 0, 0, 255)); + ImU32 col_b = ImGui::GetColorU32(IM_COL32(255, 255, 255, 255)); + draw_list->AddRectFilledMultiColor(p0, p1, col_a, col_b, col_b, col_a); + ImGui::InvisibleButton("##gradient1", gradient_size); + } + { + ImVec2 p0 = ImGui::GetCursorScreenPos(); + ImVec2 p1 = ImVec2(p0.x + gradient_size.x, p0.y + gradient_size.y); + ImU32 col_a = ImGui::GetColorU32(IM_COL32(0, 255, 0, 255)); + ImU32 col_b = ImGui::GetColorU32(IM_COL32(255, 0, 0, 255)); + draw_list->AddRectFilledMultiColor(p0, p1, col_a, col_b, col_b, col_a); + ImGui::InvisibleButton("##gradient2", gradient_size); + } + + // Draw a bunch of primitives + ImGui::Text("All primitives"); + static float sz = 36.0f; + static float thickness = 3.0f; + static int ngon_sides = 6; + static bool circle_segments_override = false; + static int circle_segments_override_v = 12; + static bool curve_segments_override = false; + static int curve_segments_override_v = 8; + static ImVec4 colf = ImVec4(1.0f, 1.0f, 0.4f, 1.0f); + ImGui::DragFloat("Size", &sz, 0.2f, 2.0f, 100.0f, "%.0f"); + ImGui::DragFloat("Thickness", &thickness, 0.05f, 1.0f, 8.0f, "%.02f"); + ImGui::SliderInt("N-gon sides", &ngon_sides, 3, 12); + ImGui::Checkbox("##circlesegmentoverride", &circle_segments_override); + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x); + circle_segments_override |= ImGui::SliderInt("Circle segments override", &circle_segments_override_v, 3, 40); + ImGui::Checkbox("##curvessegmentoverride", &curve_segments_override); + ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x); + curve_segments_override |= ImGui::SliderInt("Curves segments override", &curve_segments_override_v, 3, 40); + ImGui::ColorEdit4("Color", &colf.x); + + const ImVec2 p = ImGui::GetCursorScreenPos(); + const ImU32 col = ImColor(colf); + const float spacing = 10.0f; + const ImDrawFlags corners_tl_br = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersBottomRight; + const float rounding = sz / 5.0f; + const int circle_segments = circle_segments_override ? circle_segments_override_v : 0; + const int curve_segments = curve_segments_override ? curve_segments_override_v : 0; + const ImVec2 cp3[3] = { ImVec2(0.0f, sz * 0.6f), ImVec2(sz * 0.5f, -sz * 0.4f), ImVec2(sz, sz) }; // Control points for curves + const ImVec2 cp4[4] = { ImVec2(0.0f, 0.0f), ImVec2(sz * 1.3f, sz * 0.3f), ImVec2(sz - sz * 1.3f, sz - sz * 0.3f), ImVec2(sz, sz) }; + + float x = p.x + 4.0f; + float y = p.y + 4.0f; + for (int n = 0; n < 2; n++) + { + // First line uses a thickness of 1.0f, second line uses the configurable thickness + float th = (n == 0) ? 1.0f : thickness; + draw_list->AddNgon(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, ngon_sides, th); x += sz + spacing; // N-gon + draw_list->AddCircle(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments, th); x += sz + spacing; // Circle + draw_list->AddEllipse(ImVec2(x + sz*0.5f, y + sz*0.5f), ImVec2(sz*0.5f, sz*0.3f), col, -0.3f, circle_segments, th); x += sz + spacing; // Ellipse + draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 0.0f, ImDrawFlags_None, th); x += sz + spacing; // Square + draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, rounding, ImDrawFlags_None, th); x += sz + spacing; // Square with all rounded corners + draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, rounding, corners_tl_br, th); x += sz + spacing; // Square with two rounded corners + draw_list->AddTriangle(ImVec2(x+sz*0.5f,y), ImVec2(x+sz, y+sz-0.5f), ImVec2(x, y+sz-0.5f), col, th);x += sz + spacing; // Triangle + //draw_list->AddTriangle(ImVec2(x+sz*0.2f,y), ImVec2(x, y+sz-0.5f), ImVec2(x+sz*0.4f, y+sz-0.5f), col, th);x+= sz*0.4f + spacing; // Thin triangle + PathConcaveShape(draw_list, x, y, sz); draw_list->PathStroke(col, ImDrawFlags_Closed, th); x += sz + spacing; // Concave Shape + //draw_list->AddPolyline(concave_shape, IM_ARRAYSIZE(concave_shape), col, ImDrawFlags_Closed, th); + draw_list->AddLine(ImVec2(x, y), ImVec2(x + sz, y), col, th); x += sz + spacing; // Horizontal line (note: drawing a filled rectangle will be faster!) + draw_list->AddLine(ImVec2(x, y), ImVec2(x, y + sz), col, th); x += spacing; // Vertical line (note: drawing a filled rectangle will be faster!) + draw_list->AddLine(ImVec2(x, y), ImVec2(x + sz, y + sz), col, th); x += sz + spacing; // Diagonal line + + // Path + draw_list->PathArcTo(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, 3.141592f, 3.141592f * -0.5f); + draw_list->PathStroke(col, ImDrawFlags_None, th); + x += sz + spacing; + + // Quadratic Bezier Curve (3 control points) + draw_list->AddBezierQuadratic(ImVec2(x + cp3[0].x, y + cp3[0].y), ImVec2(x + cp3[1].x, y + cp3[1].y), ImVec2(x + cp3[2].x, y + cp3[2].y), col, th, curve_segments); + x += sz + spacing; + + // Cubic Bezier Curve (4 control points) + draw_list->AddBezierCubic(ImVec2(x + cp4[0].x, y + cp4[0].y), ImVec2(x + cp4[1].x, y + cp4[1].y), ImVec2(x + cp4[2].x, y + cp4[2].y), ImVec2(x + cp4[3].x, y + cp4[3].y), col, th, curve_segments); + + x = p.x + 4; + y += sz + spacing; + } + + // Filled shapes + draw_list->AddNgonFilled(ImVec2(x + sz * 0.5f, y + sz * 0.5f), sz * 0.5f, col, ngon_sides); x += sz + spacing; // N-gon + draw_list->AddCircleFilled(ImVec2(x + sz * 0.5f, y + sz * 0.5f), sz * 0.5f, col, circle_segments); x += sz + spacing; // Circle + draw_list->AddEllipseFilled(ImVec2(x + sz * 0.5f, y + sz * 0.5f), ImVec2(sz * 0.5f, sz * 0.3f), col, -0.3f, circle_segments); x += sz + spacing;// Ellipse + draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + sz), col); x += sz + spacing; // Square + draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 10.0f); x += sz + spacing; // Square with all rounded corners + draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 10.0f, corners_tl_br); x += sz + spacing; // Square with two rounded corners + draw_list->AddTriangleFilled(ImVec2(x+sz*0.5f,y), ImVec2(x+sz, y+sz-0.5f), ImVec2(x, y+sz-0.5f), col); x += sz + spacing; // Triangle + //draw_list->AddTriangleFilled(ImVec2(x+sz*0.2f,y), ImVec2(x, y+sz-0.5f), ImVec2(x+sz*0.4f, y+sz-0.5f), col); x += sz*0.4f + spacing; // Thin triangle + PathConcaveShape(draw_list, x, y, sz); draw_list->PathFillConcave(col); x += sz + spacing; // Concave shape + draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + thickness), col); x += sz + spacing; // Horizontal line (faster than AddLine, but only handle integer thickness) + draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + thickness, y + sz), col); x += spacing * 2.0f;// Vertical line (faster than AddLine, but only handle integer thickness) + draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + 1, y + 1), col); x += sz; // Pixel (faster than AddLine) + + // Path + draw_list->PathArcTo(ImVec2(x + sz * 0.5f, y + sz * 0.5f), sz * 0.5f, 3.141592f * -0.5f, 3.141592f); + draw_list->PathFillConvex(col); + x += sz + spacing; + + // Quadratic Bezier Curve (3 control points) + draw_list->PathLineTo(ImVec2(x + cp3[0].x, y + cp3[0].y)); + draw_list->PathBezierQuadraticCurveTo(ImVec2(x + cp3[1].x, y + cp3[1].y), ImVec2(x + cp3[2].x, y + cp3[2].y), curve_segments); + draw_list->PathFillConvex(col); + x += sz + spacing; + + draw_list->AddRectFilledMultiColor(ImVec2(x, y), ImVec2(x + sz, y + sz), IM_COL32(0, 0, 0, 255), IM_COL32(255, 0, 0, 255), IM_COL32(255, 255, 0, 255), IM_COL32(0, 255, 0, 255)); + x += sz + spacing; + + ImGui::Dummy(ImVec2((sz + spacing) * 13.2f, (sz + spacing) * 3.0f)); + ImGui::PopItemWidth(); + ImGui::EndTabItem(); + } + + if (ImGui::BeginTabItem("Canvas")) + { + static ImVector points; + static ImVec2 scrolling(0.0f, 0.0f); + static bool opt_enable_grid = true; + static bool opt_enable_context_menu = true; + static bool adding_line = false; + + ImGui::Checkbox("Enable grid", &opt_enable_grid); + ImGui::Checkbox("Enable context menu", &opt_enable_context_menu); + ImGui::Text("Mouse Left: drag to add lines,\nMouse Right: drag to scroll, click for context menu."); + + // Typically you would use a BeginChild()/EndChild() pair to benefit from a clipping region + own scrolling. + // Here we demonstrate that this can be replaced by simple offsetting + custom drawing + PushClipRect/PopClipRect() calls. + // To use a child window instead we could use, e.g: + // ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Disable padding + // ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(50, 50, 50, 255)); // Set a background color + // ImGui::BeginChild("canvas", ImVec2(0.0f, 0.0f), ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove); + // ImGui::PopStyleColor(); + // ImGui::PopStyleVar(); + // [...] + // ImGui::EndChild(); + + // Using InvisibleButton() as a convenience 1) it will advance the layout cursor and 2) allows us to use IsItemHovered()/IsItemActive() + ImVec2 canvas_p0 = ImGui::GetCursorScreenPos(); // ImDrawList API uses screen coordinates! + ImVec2 canvas_sz = ImGui::GetContentRegionAvail(); // Resize canvas to what's available + if (canvas_sz.x < 50.0f) canvas_sz.x = 50.0f; + if (canvas_sz.y < 50.0f) canvas_sz.y = 50.0f; + ImVec2 canvas_p1 = ImVec2(canvas_p0.x + canvas_sz.x, canvas_p0.y + canvas_sz.y); + + // Draw border and background color + ImGuiIO& io = ImGui::GetIO(); + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + draw_list->AddRectFilled(canvas_p0, canvas_p1, IM_COL32(50, 50, 50, 255)); + draw_list->AddRect(canvas_p0, canvas_p1, IM_COL32(255, 255, 255, 255)); + + // This will catch our interactions + ImGui::InvisibleButton("canvas", canvas_sz, ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight); + const bool is_hovered = ImGui::IsItemHovered(); // Hovered + const bool is_active = ImGui::IsItemActive(); // Held + const ImVec2 origin(canvas_p0.x + scrolling.x, canvas_p0.y + scrolling.y); // Lock scrolled origin + const ImVec2 mouse_pos_in_canvas(io.MousePos.x - origin.x, io.MousePos.y - origin.y); + + // Add first and second point + if (is_hovered && !adding_line && ImGui::IsMouseClicked(ImGuiMouseButton_Left)) + { + points.push_back(mouse_pos_in_canvas); + points.push_back(mouse_pos_in_canvas); + adding_line = true; + } + if (adding_line) + { + points.back() = mouse_pos_in_canvas; + if (!ImGui::IsMouseDown(ImGuiMouseButton_Left)) + adding_line = false; + } + + // Pan (we use a zero mouse threshold when there's no context menu) + // You may decide to make that threshold dynamic based on whether the mouse is hovering something etc. + const float mouse_threshold_for_pan = opt_enable_context_menu ? -1.0f : 0.0f; + if (is_active && ImGui::IsMouseDragging(ImGuiMouseButton_Right, mouse_threshold_for_pan)) + { + scrolling.x += io.MouseDelta.x; + scrolling.y += io.MouseDelta.y; + } + + // Context menu (under default mouse threshold) + ImVec2 drag_delta = ImGui::GetMouseDragDelta(ImGuiMouseButton_Right); + if (opt_enable_context_menu && drag_delta.x == 0.0f && drag_delta.y == 0.0f) + ImGui::OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + if (ImGui::BeginPopup("context")) + { + if (adding_line) + points.resize(points.size() - 2); + adding_line = false; + if (ImGui::MenuItem("Remove one", NULL, false, points.Size > 0)) { points.resize(points.size() - 2); } + if (ImGui::MenuItem("Remove all", NULL, false, points.Size > 0)) { points.clear(); } + ImGui::EndPopup(); + } + + // Draw grid + all lines in the canvas + draw_list->PushClipRect(canvas_p0, canvas_p1, true); + if (opt_enable_grid) + { + const float GRID_STEP = 64.0f; + for (float x = fmodf(scrolling.x, GRID_STEP); x < canvas_sz.x; x += GRID_STEP) + draw_list->AddLine(ImVec2(canvas_p0.x + x, canvas_p0.y), ImVec2(canvas_p0.x + x, canvas_p1.y), IM_COL32(200, 200, 200, 40)); + for (float y = fmodf(scrolling.y, GRID_STEP); y < canvas_sz.y; y += GRID_STEP) + draw_list->AddLine(ImVec2(canvas_p0.x, canvas_p0.y + y), ImVec2(canvas_p1.x, canvas_p0.y + y), IM_COL32(200, 200, 200, 40)); + } + for (int n = 0; n < points.Size; n += 2) + draw_list->AddLine(ImVec2(origin.x + points[n].x, origin.y + points[n].y), ImVec2(origin.x + points[n + 1].x, origin.y + points[n + 1].y), IM_COL32(255, 255, 0, 255), 2.0f); + draw_list->PopClipRect(); + + ImGui::EndTabItem(); + } + + if (ImGui::BeginTabItem("BG/FG draw lists")) + { + static bool draw_bg = true; + static bool draw_fg = true; + ImGui::Checkbox("Draw in Background draw list", &draw_bg); + ImGui::SameLine(); HelpMarker("The Background draw list will be rendered below every Dear ImGui windows."); + ImGui::Checkbox("Draw in Foreground draw list", &draw_fg); + ImGui::SameLine(); HelpMarker("The Foreground draw list will be rendered over every Dear ImGui windows."); + ImVec2 window_pos = ImGui::GetWindowPos(); + ImVec2 window_size = ImGui::GetWindowSize(); + ImVec2 window_center = ImVec2(window_pos.x + window_size.x * 0.5f, window_pos.y + window_size.y * 0.5f); + if (draw_bg) + ImGui::GetBackgroundDrawList()->AddCircle(window_center, window_size.x * 0.6f, IM_COL32(255, 0, 0, 200), 0, 10 + 4); + if (draw_fg) + ImGui::GetForegroundDrawList()->AddCircle(window_center, window_size.y * 0.6f, IM_COL32(0, 255, 0, 200), 0, 10); + ImGui::EndTabItem(); + } + + // Demonstrate out-of-order rendering via channels splitting + // We use functions in ImDrawList as each draw list contains a convenience splitter, + // but you can also instantiate your own ImDrawListSplitter if you need to nest them. + if (ImGui::BeginTabItem("Draw Channels")) + { + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + { + ImGui::Text("Blue shape is drawn first: appears in back"); + ImGui::Text("Red shape is drawn after: appears in front"); + ImVec2 p0 = ImGui::GetCursorScreenPos(); + draw_list->AddRectFilled(ImVec2(p0.x, p0.y), ImVec2(p0.x + 50, p0.y + 50), IM_COL32(0, 0, 255, 255)); // Blue + draw_list->AddRectFilled(ImVec2(p0.x + 25, p0.y + 25), ImVec2(p0.x + 75, p0.y + 75), IM_COL32(255, 0, 0, 255)); // Red + ImGui::Dummy(ImVec2(75, 75)); + } + ImGui::Separator(); + { + ImGui::Text("Blue shape is drawn first, into channel 1: appears in front"); + ImGui::Text("Red shape is drawn after, into channel 0: appears in back"); + ImVec2 p1 = ImGui::GetCursorScreenPos(); + + // Create 2 channels and draw a Blue shape THEN a Red shape. + // You can create any number of channels. Tables API use 1 channel per column in order to better batch draw calls. + draw_list->ChannelsSplit(2); + draw_list->ChannelsSetCurrent(1); + draw_list->AddRectFilled(ImVec2(p1.x, p1.y), ImVec2(p1.x + 50, p1.y + 50), IM_COL32(0, 0, 255, 255)); // Blue + draw_list->ChannelsSetCurrent(0); + draw_list->AddRectFilled(ImVec2(p1.x + 25, p1.y + 25), ImVec2(p1.x + 75, p1.y + 75), IM_COL32(255, 0, 0, 255)); // Red + + // Flatten/reorder channels. Red shape is in channel 0 and it appears below the Blue shape in channel 1. + // This works by copying draw indices only (vertices are not copied). + draw_list->ChannelsMerge(); + ImGui::Dummy(ImVec2(75, 75)); + ImGui::Text("After reordering, contents of channel 0 appears below channel 1."); + } + ImGui::EndTabItem(); + } + + ImGui::EndTabBar(); + } + + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments() +//----------------------------------------------------------------------------- + +// Simplified structure to mimic a Document model +struct MyDocument +{ + char Name[32]; // Document title + int UID; // Unique ID (necessary as we can change title) + bool Open; // Set when open (we keep an array of all available documents to simplify demo code!) + bool OpenPrev; // Copy of Open from last update. + bool Dirty; // Set when the document has been modified + ImVec4 Color; // An arbitrary variable associated to the document + + MyDocument(int uid, const char* name, bool open = true, const ImVec4& color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f)) + { + UID = uid; + snprintf(Name, sizeof(Name), "%s", name); + Open = OpenPrev = open; + Dirty = false; + Color = color; + } + void DoOpen() { Open = true; } + void DoForceClose() { Open = false; Dirty = false; } + void DoSave() { Dirty = false; } +}; + +struct ExampleAppDocuments +{ + ImVector Documents; + ImVector CloseQueue; + MyDocument* RenamingDoc = NULL; + bool RenamingStarted = false; + + ExampleAppDocuments() + { + Documents.push_back(MyDocument(0, "Lettuce", true, ImVec4(0.4f, 0.8f, 0.4f, 1.0f))); + Documents.push_back(MyDocument(1, "Eggplant", true, ImVec4(0.8f, 0.5f, 1.0f, 1.0f))); + Documents.push_back(MyDocument(2, "Carrot", true, ImVec4(1.0f, 0.8f, 0.5f, 1.0f))); + Documents.push_back(MyDocument(3, "Tomato", false, ImVec4(1.0f, 0.3f, 0.4f, 1.0f))); + Documents.push_back(MyDocument(4, "A Rather Long Title", false, ImVec4(0.4f, 0.8f, 0.8f, 1.0f))); + Documents.push_back(MyDocument(5, "Some Document", false, ImVec4(0.8f, 0.8f, 1.0f, 1.0f))); + } + + // As we allow to change document name, we append a never-changing document ID so tabs are stable + void GetTabName(MyDocument* doc, char* out_buf, size_t out_buf_size) + { + snprintf(out_buf, out_buf_size, "%s###doc%d", doc->Name, doc->UID); + } + + // Display placeholder contents for the Document + void DisplayDocContents(MyDocument* doc) + { + ImGui::PushID(doc); + ImGui::Text("Document \"%s\"", doc->Name); + ImGui::PushStyleColor(ImGuiCol_Text, doc->Color); + ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua."); + ImGui::PopStyleColor(); + + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_R, ImGuiInputFlags_Tooltip); + if (ImGui::Button("Rename..")) + { + RenamingDoc = doc; + RenamingStarted = true; + } + ImGui::SameLine(); + + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_M, ImGuiInputFlags_Tooltip); + if (ImGui::Button("Modify")) + doc->Dirty = true; + + ImGui::SameLine(); + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_S, ImGuiInputFlags_Tooltip); + if (ImGui::Button("Save")) + doc->DoSave(); + + ImGui::SameLine(); + ImGui::SetNextItemShortcut(ImGuiMod_Ctrl | ImGuiKey_W, ImGuiInputFlags_Tooltip); + if (ImGui::Button("Close")) + CloseQueue.push_back(doc); + ImGui::ColorEdit3("color", &doc->Color.x); // Useful to test drag and drop and hold-dragged-to-open-tab behavior. + ImGui::PopID(); + } + + // Display context menu for the Document + void DisplayDocContextMenu(MyDocument* doc) + { + if (!ImGui::BeginPopupContextItem()) + return; + + char buf[256]; + sprintf(buf, "Save %s", doc->Name); + if (ImGui::MenuItem(buf, "Ctrl+S", false, doc->Open)) + doc->DoSave(); + if (ImGui::MenuItem("Rename...", "Ctrl+R", false, doc->Open)) + RenamingDoc = doc; + if (ImGui::MenuItem("Close", "Ctrl+W", false, doc->Open)) + CloseQueue.push_back(doc); + ImGui::EndPopup(); + } + + // [Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface. + // If a tab has been closed programmatically (aka closed from another source such as the Checkbox() in the demo, + // as opposed to clicking on the regular tab closing button) and stops being submitted, it will take a frame for + // the tab bar to notice its absence. During this frame there will be a gap in the tab bar, and if the tab that has + // disappeared was the selected one, the tab bar will report no selected tab during the frame. This will effectively + // give the impression of a flicker for one frame. + // We call SetTabItemClosed() to manually notify the Tab Bar or Docking system of removed tabs to avoid this glitch. + // Note that this completely optional, and only affect tab bars with the ImGuiTabBarFlags_Reorderable flag. + void NotifyOfDocumentsClosedElsewhere() + { + for (MyDocument& doc : Documents) + { + if (!doc.Open && doc.OpenPrev) + ImGui::SetTabItemClosed(doc.Name); + doc.OpenPrev = doc.Open; + } + } +}; + +void ShowExampleAppDocuments(bool* p_open) +{ + static ExampleAppDocuments app; + + // Options + static bool opt_reorderable = true; + static ImGuiTabBarFlags opt_fitting_flags = ImGuiTabBarFlags_FittingPolicyDefault_; + + bool window_contents_visible = ImGui::Begin("Example: Documents", p_open, ImGuiWindowFlags_MenuBar); + if (!window_contents_visible) + { + ImGui::End(); + return; + } + + // Menu + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("File")) + { + int open_count = 0; + for (MyDocument& doc : app.Documents) + open_count += doc.Open ? 1 : 0; + + if (ImGui::BeginMenu("Open", open_count < app.Documents.Size)) + { + for (MyDocument& doc : app.Documents) + if (!doc.Open && ImGui::MenuItem(doc.Name)) + doc.DoOpen(); + ImGui::EndMenu(); + } + if (ImGui::MenuItem("Close All Documents", NULL, false, open_count > 0)) + for (MyDocument& doc : app.Documents) + app.CloseQueue.push_back(&doc); + if (ImGui::MenuItem("Exit") && p_open) + *p_open = false; + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } + + // [Debug] List documents with one checkbox for each + for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++) + { + MyDocument& doc = app.Documents[doc_n]; + if (doc_n > 0) + ImGui::SameLine(); + ImGui::PushID(&doc); + if (ImGui::Checkbox(doc.Name, &doc.Open)) + if (!doc.Open) + doc.DoForceClose(); + ImGui::PopID(); + } + + ImGui::Separator(); + + // About the ImGuiWindowFlags_UnsavedDocument / ImGuiTabItemFlags_UnsavedDocument flags. + // They have multiple effects: + // - Display a dot next to the title. + // - Tab is selected when clicking the X close button. + // - Closure is not assumed (will wait for user to stop submitting the tab). + // Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar. + // We need to assume closure by default otherwise waiting for "lack of submission" on the next frame would leave an empty + // hole for one-frame, both in the tab-bar and in tab-contents when closing a tab/window. + // The rarely used SetTabItemClosed() function is a way to notify of programmatic closure to avoid the one-frame hole. + + // Submit Tab Bar and Tabs + { + ImGuiTabBarFlags tab_bar_flags = (opt_fitting_flags) | (opt_reorderable ? ImGuiTabBarFlags_Reorderable : 0); + tab_bar_flags |= ImGuiTabBarFlags_DrawSelectedOverline; + if (ImGui::BeginTabBar("##tabs", tab_bar_flags)) + { + if (opt_reorderable) + app.NotifyOfDocumentsClosedElsewhere(); + + // [DEBUG] Stress tests + //if ((ImGui::GetFrameCount() % 30) == 0) docs[1].Open ^= 1; // [DEBUG] Automatically show/hide a tab. Test various interactions e.g. dragging with this on. + //if (ImGui::GetIO().KeyCtrl) ImGui::SetTabItemSelected(docs[1].Name); // [DEBUG] Test SetTabItemSelected(), probably not very useful as-is anyway.. + + // Submit Tabs + for (MyDocument& doc : app.Documents) + { + if (!doc.Open) + continue; + + // As we allow to change document name, we append a never-changing document id so tabs are stable + char doc_name_buf[64]; + app.GetTabName(&doc, doc_name_buf, sizeof(doc_name_buf)); + ImGuiTabItemFlags tab_flags = (doc.Dirty ? ImGuiTabItemFlags_UnsavedDocument : 0); + bool visible = ImGui::BeginTabItem(doc_name_buf, &doc.Open, tab_flags); + + // Cancel attempt to close when unsaved add to save queue so we can display a popup. + if (!doc.Open && doc.Dirty) + { + doc.Open = true; + app.CloseQueue.push_back(&doc); + } + + app.DisplayDocContextMenu(&doc); + if (visible) + { + app.DisplayDocContents(&doc); + ImGui::EndTabItem(); + } + } + + ImGui::EndTabBar(); + } + } + + // Display renaming UI + if (app.RenamingDoc != NULL) + { + if (app.RenamingStarted) + ImGui::OpenPopup("Rename"); + if (ImGui::BeginPopup("Rename")) + { + ImGui::SetNextItemWidth(ImGui::GetFontSize() * 30); + if (ImGui::InputText("###Name", app.RenamingDoc->Name, IM_ARRAYSIZE(app.RenamingDoc->Name), ImGuiInputTextFlags_EnterReturnsTrue)) + { + ImGui::CloseCurrentPopup(); + app.RenamingDoc = NULL; + } + if (app.RenamingStarted) + ImGui::SetKeyboardFocusHere(-1); + ImGui::EndPopup(); + } + else + { + app.RenamingDoc = NULL; + } + app.RenamingStarted = false; + } + + // Display closing confirmation UI + if (!app.CloseQueue.empty()) + { + int close_queue_unsaved_documents = 0; + for (int n = 0; n < app.CloseQueue.Size; n++) + if (app.CloseQueue[n]->Dirty) + close_queue_unsaved_documents++; + + if (close_queue_unsaved_documents == 0) + { + // Close documents when all are unsaved + for (int n = 0; n < app.CloseQueue.Size; n++) + app.CloseQueue[n]->DoForceClose(); + app.CloseQueue.clear(); + } + else + { + if (!ImGui::IsPopupOpen("Save?")) + ImGui::OpenPopup("Save?"); + if (ImGui::BeginPopupModal("Save?", NULL, ImGuiWindowFlags_AlwaysAutoResize)) + { + ImGui::Text("Save change to the following items?"); + float item_height = ImGui::GetTextLineHeightWithSpacing(); + if (ImGui::BeginChild(ImGui::GetID("frame"), ImVec2(-FLT_MIN, 6.25f * item_height), ImGuiChildFlags_FrameStyle)) + for (MyDocument* doc : app.CloseQueue) + if (doc->Dirty) + ImGui::Text("%s", doc->Name); + ImGui::EndChild(); + + ImVec2 button_size(ImGui::GetFontSize() * 7.0f, 0.0f); + if (ImGui::Button("Yes", button_size)) + { + for (MyDocument* doc : app.CloseQueue) + { + if (doc->Dirty) + doc->DoSave(); + doc->DoForceClose(); + } + app.CloseQueue.clear(); + ImGui::CloseCurrentPopup(); + } + ImGui::SameLine(); + if (ImGui::Button("No", button_size)) + { + for (MyDocument* doc : app.CloseQueue) + doc->DoForceClose(); + app.CloseQueue.clear(); + ImGui::CloseCurrentPopup(); + } + ImGui::SameLine(); + if (ImGui::Button("Cancel", button_size)) + { + app.CloseQueue.clear(); + ImGui::CloseCurrentPopup(); + } + ImGui::EndPopup(); + } + } + } + + ImGui::End(); +} + +//----------------------------------------------------------------------------- +// [SECTION] Example App: Assets Browser / ShowExampleAppAssetsBrowser() +//----------------------------------------------------------------------------- + +//#include "imgui_internal.h" // NavMoveRequestTryWrapping() + +struct ExampleAsset +{ + ImGuiID ID; + int Type; + + ExampleAsset(ImGuiID id, int type) { ID = id; Type = type; } + + static const ImGuiTableSortSpecs* s_current_sort_specs; + + static void SortWithSortSpecs(ImGuiTableSortSpecs* sort_specs, ExampleAsset* items, int items_count) + { + s_current_sort_specs = sort_specs; // Store in variable accessible by the sort function. + if (items_count > 1) + qsort(items, (size_t)items_count, sizeof(items[0]), ExampleAsset::CompareWithSortSpecs); + s_current_sort_specs = NULL; + } + + // Compare function to be used by qsort() + static int IMGUI_CDECL CompareWithSortSpecs(const void* lhs, const void* rhs) + { + const ExampleAsset* a = (const ExampleAsset*)lhs; + const ExampleAsset* b = (const ExampleAsset*)rhs; + for (int n = 0; n < s_current_sort_specs->SpecsCount; n++) + { + const ImGuiTableColumnSortSpecs* sort_spec = &s_current_sort_specs->Specs[n]; + int delta = 0; + if (sort_spec->ColumnIndex == 0) + delta = ((int)a->ID - (int)b->ID); + else if (sort_spec->ColumnIndex == 1) + delta = (a->Type - b->Type); + if (delta > 0) + return (sort_spec->SortDirection == ImGuiSortDirection_Ascending) ? +1 : -1; + if (delta < 0) + return (sort_spec->SortDirection == ImGuiSortDirection_Ascending) ? -1 : +1; + } + return ((int)a->ID - (int)b->ID); + } +}; +const ImGuiTableSortSpecs* ExampleAsset::s_current_sort_specs = NULL; + +struct ExampleAssetsBrowser +{ + // Options + bool ShowTypeOverlay = true; + bool AllowSorting = true; + bool AllowDragUnselected = false; + bool AllowBoxSelect = true; + float IconSize = 32.0f; + int IconSpacing = 10; + int IconHitSpacing = 4; // Increase hit-spacing if you want to make it possible to clear or box-select from gaps. Some spacing is required to able to amend with Shift+box-select. Value is small in Explorer. + bool StretchSpacing = true; + + // State + ImVector Items; // Our items + ExampleSelectionWithDeletion Selection; // Our selection (ImGuiSelectionBasicStorage + helper funcs to handle deletion) + ImGuiID NextItemId = 0; // Unique identifier when creating new items + bool RequestDelete = false; // Deferred deletion request + bool RequestSort = false; // Deferred sort request + float ZoomWheelAccum = 0.0f; // Mouse wheel accumulator to handle smooth wheels better + + // Calculated sizes for layout, output of UpdateLayoutSizes(). Could be locals but our code is simpler this way. + ImVec2 LayoutItemSize; + ImVec2 LayoutItemStep; // == LayoutItemSize + LayoutItemSpacing + float LayoutItemSpacing = 0.0f; + float LayoutSelectableSpacing = 0.0f; + float LayoutOuterPadding = 0.0f; + int LayoutColumnCount = 0; + int LayoutLineCount = 0; + + // Functions + ExampleAssetsBrowser() + { + AddItems(10000); + } + void AddItems(int count) + { + if (Items.Size == 0) + NextItemId = 0; + Items.reserve(Items.Size + count); + for (int n = 0; n < count; n++, NextItemId++) + Items.push_back(ExampleAsset(NextItemId, (NextItemId % 20) < 15 ? 0 : (NextItemId % 20) < 18 ? 1 : 2)); + RequestSort = true; + } + void ClearItems() + { + Items.clear(); + Selection.Clear(); + } + + // Logic would be written in the main code BeginChild() and outputing to local variables. + // We extracted it into a function so we can call it easily from multiple places. + void UpdateLayoutSizes(float avail_width) + { + // Layout: when not stretching: allow extending into right-most spacing. + LayoutItemSpacing = (float)IconSpacing; + if (StretchSpacing == false) + avail_width += floorf(LayoutItemSpacing * 0.5f); + + // Layout: calculate number of icon per line and number of lines + LayoutItemSize = ImVec2(floorf(IconSize), floorf(IconSize)); + LayoutColumnCount = IM_MAX((int)(avail_width / (LayoutItemSize.x + LayoutItemSpacing)), 1); + LayoutLineCount = (Items.Size + LayoutColumnCount - 1) / LayoutColumnCount; + + // Layout: when stretching: allocate remaining space to more spacing. Round before division, so item_spacing may be non-integer. + if (StretchSpacing && LayoutColumnCount > 1) + LayoutItemSpacing = floorf(avail_width - LayoutItemSize.x * LayoutColumnCount) / LayoutColumnCount; + + LayoutItemStep = ImVec2(LayoutItemSize.x + LayoutItemSpacing, LayoutItemSize.y + LayoutItemSpacing); + LayoutSelectableSpacing = IM_MAX(floorf(LayoutItemSpacing) - IconHitSpacing, 0.0f); + LayoutOuterPadding = floorf(LayoutItemSpacing * 0.5f); + } + + void Draw(const char* title, bool* p_open) + { + ImGui::SetNextWindowSize(ImVec2(IconSize * 25, IconSize * 15), ImGuiCond_FirstUseEver); + if (!ImGui::Begin(title, p_open, ImGuiWindowFlags_MenuBar)) + { + ImGui::End(); + return; + } + + // Menu bar + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("File")) + { + if (ImGui::MenuItem("Add 10000 items")) + AddItems(10000); + if (ImGui::MenuItem("Clear items")) + ClearItems(); + ImGui::Separator(); + if (ImGui::MenuItem("Close", NULL, false, p_open != NULL)) + *p_open = false; + ImGui::EndMenu(); + } + if (ImGui::BeginMenu("Edit")) + { + if (ImGui::MenuItem("Delete", "Del", false, Selection.Size > 0)) + RequestDelete = true; + ImGui::EndMenu(); + } + if (ImGui::BeginMenu("Options")) + { + ImGui::PushItemWidth(ImGui::GetFontSize() * 10); + + ImGui::SeparatorText("Contents"); + ImGui::Checkbox("Show Type Overlay", &ShowTypeOverlay); + ImGui::Checkbox("Allow Sorting", &AllowSorting); + + ImGui::SeparatorText("Selection Behavior"); + ImGui::Checkbox("Allow dragging unselected item", &AllowDragUnselected); + ImGui::Checkbox("Allow box-selection", &AllowBoxSelect); + + ImGui::SeparatorText("Layout"); + ImGui::SliderFloat("Icon Size", &IconSize, 16.0f, 128.0f, "%.0f"); + ImGui::SameLine(); HelpMarker("Use CTRL+Wheel to zoom"); + ImGui::SliderInt("Icon Spacing", &IconSpacing, 0, 32); + ImGui::SliderInt("Icon Hit Spacing", &IconHitSpacing, 0, 32); + ImGui::Checkbox("Stretch Spacing", &StretchSpacing); + ImGui::PopItemWidth(); + ImGui::EndMenu(); + } + ImGui::EndMenuBar(); + } + + // Show a table with ONLY one header row to showcase the idea/possibility of using this to provide a sorting UI + if (AllowSorting) + { + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); + ImGuiTableFlags table_flags_for_sort_specs = ImGuiTableFlags_Sortable | ImGuiTableFlags_SortMulti | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Borders; + if (ImGui::BeginTable("for_sort_specs_only", 2, table_flags_for_sort_specs, ImVec2(0.0f, ImGui::GetFrameHeight()))) + { + ImGui::TableSetupColumn("Index"); + ImGui::TableSetupColumn("Type"); + ImGui::TableHeadersRow(); + if (ImGuiTableSortSpecs* sort_specs = ImGui::TableGetSortSpecs()) + if (sort_specs->SpecsDirty || RequestSort) + { + ExampleAsset::SortWithSortSpecs(sort_specs, Items.Data, Items.Size); + sort_specs->SpecsDirty = RequestSort = false; + } + ImGui::EndTable(); + } + ImGui::PopStyleVar(); + } + + ImGuiIO& io = ImGui::GetIO(); + ImGui::SetNextWindowContentSize(ImVec2(0.0f, LayoutOuterPadding + LayoutLineCount * (LayoutItemSize.x + LayoutItemSpacing))); + if (ImGui::BeginChild("Assets", ImVec2(0.0f, -ImGui::GetTextLineHeightWithSpacing()), ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove)) + { + ImDrawList* draw_list = ImGui::GetWindowDrawList(); + + const float avail_width = ImGui::GetContentRegionAvail().x; + UpdateLayoutSizes(avail_width); + + // Calculate and store start position. + ImVec2 start_pos = ImGui::GetCursorScreenPos(); + start_pos = ImVec2(start_pos.x + LayoutOuterPadding, start_pos.y + LayoutOuterPadding); + ImGui::SetCursorScreenPos(start_pos); + + // Multi-select + ImGuiMultiSelectFlags ms_flags = ImGuiMultiSelectFlags_ClearOnEscape | ImGuiMultiSelectFlags_ClearOnClickVoid; + + // - Enable box-select (in 2D mode, so that changing box-select rectangle X1/X2 boundaries will affect clipped items) + if (AllowBoxSelect) + ms_flags |= ImGuiMultiSelectFlags_BoxSelect2d; + + // - This feature allows dragging an unselected item without selecting it (rarely used) + if (AllowDragUnselected) + ms_flags |= ImGuiMultiSelectFlags_SelectOnClickRelease; + + // - Enable keyboard wrapping on X axis + // (FIXME-MULTISELECT: We haven't designed/exposed a general nav wrapping api yet, so this flag is provided as a courtesy to avoid doing: + // ImGui::NavMoveRequestTryWrapping(ImGui::GetCurrentWindow(), ImGuiNavMoveFlags_WrapX); + // When we finish implementing a more general API for this, we will obsolete this flag in favor of the new system) + ms_flags |= ImGuiMultiSelectFlags_NavWrapX; + + ImGuiMultiSelectIO* ms_io = ImGui::BeginMultiSelect(ms_flags, Selection.Size, Items.Size); + + // Use custom selection adapter: store ID in selection (recommended) + Selection.UserData = this; + Selection.AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage* self_, int idx) { ExampleAssetsBrowser* self = (ExampleAssetsBrowser*)self_->UserData; return self->Items[idx].ID; }; + Selection.ApplyRequests(ms_io); + + const bool want_delete = (ImGui::Shortcut(ImGuiKey_Delete, ImGuiInputFlags_Repeat) && (Selection.Size > 0)) || RequestDelete; + const int item_curr_idx_to_focus = want_delete ? Selection.ApplyDeletionPreLoop(ms_io, Items.Size) : -1; + RequestDelete = false; + + // Push LayoutSelectableSpacing (which is LayoutItemSpacing minus hit-spacing, if we decide to have hit gaps between items) + // Altering style ItemSpacing may seem unnecessary as we position every items using SetCursorScreenPos()... + // But it is necessary for two reasons: + // - Selectables uses it by default to visually fill the space between two items. + // - The vertical spacing would be measured by Clipper to calculate line height if we didn't provide it explicitly (here we do). + ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(LayoutSelectableSpacing, LayoutSelectableSpacing)); + + // Rendering parameters + const ImU32 icon_type_overlay_colors[3] = { 0, IM_COL32(200, 70, 70, 255), IM_COL32(70, 170, 70, 255) }; + const ImU32 icon_bg_color = ImGui::GetColorU32(ImGuiCol_MenuBarBg); + const ImVec2 icon_type_overlay_size = ImVec2(4.0f, 4.0f); + const bool display_label = (LayoutItemSize.x >= ImGui::CalcTextSize("999").x); + + const int column_count = LayoutColumnCount; + ImGuiListClipper clipper; + clipper.Begin(LayoutLineCount, LayoutItemStep.y); + if (item_curr_idx_to_focus != -1) + clipper.IncludeItemByIndex(item_curr_idx_to_focus / column_count); // Ensure focused item line is not clipped. + if (ms_io->RangeSrcItem != -1) + clipper.IncludeItemByIndex((int)ms_io->RangeSrcItem / column_count); // Ensure RangeSrc item line is not clipped. + while (clipper.Step()) + { + for (int line_idx = clipper.DisplayStart; line_idx < clipper.DisplayEnd; line_idx++) + { + const int item_min_idx_for_current_line = line_idx * column_count; + const int item_max_idx_for_current_line = IM_MIN((line_idx + 1) * column_count, Items.Size); + for (int item_idx = item_min_idx_for_current_line; item_idx < item_max_idx_for_current_line; ++item_idx) + { + ExampleAsset* item_data = &Items[item_idx]; + ImGui::PushID((int)item_data->ID); + + // Position item + ImVec2 pos = ImVec2(start_pos.x + (item_idx % column_count) * LayoutItemStep.x, start_pos.y + line_idx * LayoutItemStep.y); + ImGui::SetCursorScreenPos(pos); + + ImGui::SetNextItemSelectionUserData(item_idx); + bool item_is_selected = Selection.Contains((ImGuiID)item_data->ID); + bool item_is_visible = ImGui::IsRectVisible(LayoutItemSize); + ImGui::Selectable("", item_is_selected, ImGuiSelectableFlags_None, LayoutItemSize); + + // Update our selection state immediately (without waiting for EndMultiSelect() requests) + // because we use this to alter the color of our text/icon. + if (ImGui::IsItemToggledSelection()) + item_is_selected = !item_is_selected; + + // Focus (for after deletion) + if (item_curr_idx_to_focus == item_idx) + ImGui::SetKeyboardFocusHere(-1); + + // Drag and drop + if (ImGui::BeginDragDropSource()) + { + // Create payload with full selection OR single unselected item. + // (the later is only possible when using ImGuiMultiSelectFlags_SelectOnClickRelease) + if (ImGui::GetDragDropPayload() == NULL) + { + ImVector payload_items; + void* it = NULL; + ImGuiID id = 0; + if (!item_is_selected) + payload_items.push_back(item_data->ID); + else + while (Selection.GetNextSelectedItem(&it, &id)) + payload_items.push_back(id); + ImGui::SetDragDropPayload("ASSETS_BROWSER_ITEMS", payload_items.Data, (size_t)payload_items.size_in_bytes()); + } + + // Display payload content in tooltip, by extracting it from the payload data + // (we could read from selection, but it is more correct and reusable to read from payload) + const ImGuiPayload* payload = ImGui::GetDragDropPayload(); + const int payload_count = (int)payload->DataSize / (int)sizeof(ImGuiID); + ImGui::Text("%d assets", payload_count); + + ImGui::EndDragDropSource(); + } + + // Render icon (a real app would likely display an image/thumbnail here) + // Because we use ImGuiMultiSelectFlags_BoxSelect2d, clipping vertical may occasionally be larger, so we coarse-clip our rendering as well. + if (item_is_visible) + { + ImVec2 box_min(pos.x - 1, pos.y - 1); + ImVec2 box_max(box_min.x + LayoutItemSize.x + 2, box_min.y + LayoutItemSize.y + 2); // Dubious + draw_list->AddRectFilled(box_min, box_max, icon_bg_color); // Background color + if (ShowTypeOverlay && item_data->Type != 0) + { + ImU32 type_col = icon_type_overlay_colors[item_data->Type % IM_ARRAYSIZE(icon_type_overlay_colors)]; + draw_list->AddRectFilled(ImVec2(box_max.x - 2 - icon_type_overlay_size.x, box_min.y + 2), ImVec2(box_max.x - 2, box_min.y + 2 + icon_type_overlay_size.y), type_col); + } + if (display_label) + { + ImU32 label_col = ImGui::GetColorU32(item_is_selected ? ImGuiCol_Text : ImGuiCol_TextDisabled); + char label[32]; + sprintf(label, "%d", item_data->ID); + draw_list->AddText(ImVec2(box_min.x, box_max.y - ImGui::GetFontSize()), label_col, label); + } + } + + ImGui::PopID(); + } + } + } + clipper.End(); + ImGui::PopStyleVar(); // ImGuiStyleVar_ItemSpacing + + // Context menu + if (ImGui::BeginPopupContextWindow()) + { + ImGui::Text("Selection: %d items", Selection.Size); + ImGui::Separator(); + if (ImGui::MenuItem("Delete", "Del", false, Selection.Size > 0)) + RequestDelete = true; + ImGui::EndPopup(); + } + + ms_io = ImGui::EndMultiSelect(); + Selection.ApplyRequests(ms_io); + if (want_delete) + Selection.ApplyDeletionPostLoop(ms_io, Items, item_curr_idx_to_focus); + + // Zooming with CTRL+Wheel + if (ImGui::IsWindowAppearing()) + ZoomWheelAccum = 0.0f; + if (ImGui::IsWindowHovered() && io.MouseWheel != 0.0f && ImGui::IsKeyDown(ImGuiMod_Ctrl) && ImGui::IsAnyItemActive() == false) + { + ZoomWheelAccum += io.MouseWheel; + if (fabsf(ZoomWheelAccum) >= 1.0f) + { + // Calculate hovered item index from mouse location + // FIXME: Locking aiming on 'hovered_item_idx' (with a cool-down timer) would ensure zoom keeps on it. + const float hovered_item_nx = (io.MousePos.x - start_pos.x + LayoutItemSpacing * 0.5f) / LayoutItemStep.x; + const float hovered_item_ny = (io.MousePos.y - start_pos.y + LayoutItemSpacing * 0.5f) / LayoutItemStep.y; + const int hovered_item_idx = ((int)hovered_item_ny * LayoutColumnCount) + (int)hovered_item_nx; + //ImGui::SetTooltip("%f,%f -> item %d", hovered_item_nx, hovered_item_ny, hovered_item_idx); // Move those 4 lines in block above for easy debugging + + // Zoom + IconSize *= powf(1.1f, (float)(int)ZoomWheelAccum); + IconSize = IM_CLAMP(IconSize, 16.0f, 128.0f); + ZoomWheelAccum -= (int)ZoomWheelAccum; + UpdateLayoutSizes(avail_width); + + // Manipulate scroll to that we will land at the same Y location of currently hovered item. + // - Calculate next frame position of item under mouse + // - Set new scroll position to be used in next ImGui::BeginChild() call. + float hovered_item_rel_pos_y = ((float)(hovered_item_idx / LayoutColumnCount) + fmodf(hovered_item_ny, 1.0f)) * LayoutItemStep.y; + hovered_item_rel_pos_y += ImGui::GetStyle().WindowPadding.y; + float mouse_local_y = io.MousePos.y - ImGui::GetWindowPos().y; + ImGui::SetScrollY(hovered_item_rel_pos_y - mouse_local_y); + } + } + } + ImGui::EndChild(); + + ImGui::Text("Selected: %d/%d items", Selection.Size, Items.Size); + ImGui::End(); + } +}; + +void ShowExampleAppAssetsBrowser(bool* p_open) +{ + IMGUI_DEMO_MARKER("Examples/Assets Browser"); + static ExampleAssetsBrowser assets_browser; + assets_browser.Draw("Example: Assets Browser", p_open); +} + +// End of Demo code +#else + +void ImGui::ShowAboutWindow(bool*) {} +void ImGui::ShowDemoWindow(bool*) {} +void ImGui::ShowUserGuide() {} +void ImGui::ShowStyleEditor(ImGuiStyle*) {} + +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_draw.cpp b/KNClient/ImGui/imgui_draw.cpp new file mode 100644 index 0000000..5b0cde9 --- /dev/null +++ b/KNClient/ImGui/imgui_draw.cpp @@ -0,0 +1,4634 @@ +// dear imgui, v1.91.0 +// (drawing and font code) + +/* + +Index of this file: + +// [SECTION] STB libraries implementation +// [SECTION] Style functions +// [SECTION] ImDrawList +// [SECTION] ImTriangulator, ImDrawList concave polygon fill +// [SECTION] ImDrawListSplitter +// [SECTION] ImDrawData +// [SECTION] Helpers ShadeVertsXXX functions +// [SECTION] ImFontConfig +// [SECTION] ImFontAtlas +// [SECTION] ImFontAtlas glyph ranges helpers +// [SECTION] ImFontGlyphRangesBuilder +// [SECTION] ImFont +// [SECTION] ImGui Internal Render Helpers +// [SECTION] Decompression code +// [SECTION] Default font data (ProggyClean.ttf) + +*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" +#ifdef IMGUI_ENABLE_FREETYPE +#include "misc/freetype/imgui_freetype.h" +#endif + +#include // vsnprintf, sscanf, printf + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff) +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer) +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok. +#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wcomma" // warning: possible misuse of comma operator here +#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used +#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function +#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value +#pragma GCC diagnostic ignored "-Wstack-protector" // warning: stack protector not protecting local variables: variable length buffer +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#endif + +//------------------------------------------------------------------------- +// [SECTION] STB libraries implementation (for stb_truetype and stb_rect_pack) +//------------------------------------------------------------------------- + +// Compile time options: +//#define IMGUI_STB_NAMESPACE ImStb +//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h" +//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h" +//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION +//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION + +#ifdef IMGUI_STB_NAMESPACE +namespace IMGUI_STB_NAMESPACE +{ +#endif + +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration +#pragma warning (disable: 6011) // (stb_rectpack) Dereferencing NULL pointer 'cur->next'. +#pragma warning (disable: 6385) // (stb_truetype) Reading invalid data from 'buffer': the readable size is '_Old_3`kernel_width' bytes, but '3' bytes may be read. +#pragma warning (disable: 28182) // (stb_rectpack) Dereferencing NULL pointer. 'cur' contains the same NULL value as 'cur->next' did. +#endif + +#if defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-function" +#pragma clang diagnostic ignored "-Wmissing-prototypes" +#pragma clang diagnostic ignored "-Wimplicit-fallthrough" +#pragma clang diagnostic ignored "-Wcast-qual" // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier +#endif + +#if defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits] +#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers +#endif + +#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds) +#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in another compilation unit +#define STBRP_STATIC +#define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0) +#define STBRP_SORT ImQsort +#define STB_RECT_PACK_IMPLEMENTATION +#endif +#ifdef IMGUI_STB_RECT_PACK_FILENAME +#include IMGUI_STB_RECT_PACK_FILENAME +#else +#include "imstb_rectpack.h" +#endif +#endif + +#ifdef IMGUI_ENABLE_STB_TRUETYPE +#ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds) +#ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in another compilation unit +#define STBTT_malloc(x,u) ((void)(u), IM_ALLOC(x)) +#define STBTT_free(x,u) ((void)(u), IM_FREE(x)) +#define STBTT_assert(x) do { IM_ASSERT(x); } while(0) +#define STBTT_fmod(x,y) ImFmod(x,y) +#define STBTT_sqrt(x) ImSqrt(x) +#define STBTT_pow(x,y) ImPow(x,y) +#define STBTT_fabs(x) ImFabs(x) +#define STBTT_ifloor(x) ((int)ImFloor(x)) +#define STBTT_iceil(x) ((int)ImCeil(x)) +#define STBTT_STATIC +#define STB_TRUETYPE_IMPLEMENTATION +#else +#define STBTT_DEF extern +#endif +#ifdef IMGUI_STB_TRUETYPE_FILENAME +#include IMGUI_STB_TRUETYPE_FILENAME +#else +#include "imstb_truetype.h" +#endif +#endif +#endif // IMGUI_ENABLE_STB_TRUETYPE + +#if defined(__GNUC__) +#pragma GCC diagnostic pop +#endif + +#if defined(__clang__) +#pragma clang diagnostic pop +#endif + +#if defined(_MSC_VER) +#pragma warning (pop) +#endif + +#ifdef IMGUI_STB_NAMESPACE +} // namespace ImStb +using namespace IMGUI_STB_NAMESPACE; +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Style functions +//----------------------------------------------------------------------------- + +void ImGui::StyleColorsDark(ImGuiStyle* dst) +{ + ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); + ImVec4* colors = style->Colors; + + colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); + colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f); + colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); + colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); + colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); + colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f); + colors[ImGuiCol_TitleBgActive] = ImVec4(0.16f, 0.29f, 0.48f, 1.00f); + colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); + colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); + colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); + colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); + colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); + colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); + colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f); + colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); + colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); + colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); + colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_Separator] = colors[ImGuiCol_Border]; + colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f); + colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f); + colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.20f); + colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); + colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.80f); + colors[ImGuiCol_TabSelected] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f); + colors[ImGuiCol_TabSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TabDimmed] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f); + colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f); + colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); + colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); + colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); + colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); + colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f); + colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f); + colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); + colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); + colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); + colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); + colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f); +} + +void ImGui::StyleColorsClassic(ImGuiStyle* dst) +{ + ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); + ImVec4* colors = style->Colors; + + colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); + colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); + colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.85f); + colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_PopupBg] = ImVec4(0.11f, 0.11f, 0.14f, 0.92f); + colors[ImGuiCol_Border] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f); + colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f); + colors[ImGuiCol_FrameBgHovered] = ImVec4(0.47f, 0.47f, 0.69f, 0.40f); + colors[ImGuiCol_FrameBgActive] = ImVec4(0.42f, 0.41f, 0.64f, 0.69f); + colors[ImGuiCol_TitleBg] = ImVec4(0.27f, 0.27f, 0.54f, 0.83f); + colors[ImGuiCol_TitleBgActive] = ImVec4(0.32f, 0.32f, 0.63f, 0.87f); + colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f); + colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.80f); + colors[ImGuiCol_ScrollbarBg] = ImVec4(0.20f, 0.25f, 0.30f, 0.60f); + colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f); + colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f); + colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f); + colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f); + colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f); + colors[ImGuiCol_SliderGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f); + colors[ImGuiCol_Button] = ImVec4(0.35f, 0.40f, 0.61f, 0.62f); + colors[ImGuiCol_ButtonHovered] = ImVec4(0.40f, 0.48f, 0.71f, 0.79f); + colors[ImGuiCol_ButtonActive] = ImVec4(0.46f, 0.54f, 0.80f, 1.00f); + colors[ImGuiCol_Header] = ImVec4(0.40f, 0.40f, 0.90f, 0.45f); + colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.90f, 0.80f); + colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.87f, 0.80f); + colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 0.60f); + colors[ImGuiCol_SeparatorHovered] = ImVec4(0.60f, 0.60f, 0.70f, 1.00f); + colors[ImGuiCol_SeparatorActive] = ImVec4(0.70f, 0.70f, 0.90f, 1.00f); + colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.10f); + colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.78f, 0.82f, 1.00f, 0.60f); + colors[ImGuiCol_ResizeGripActive] = ImVec4(0.78f, 0.82f, 1.00f, 0.90f); + colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.80f); + colors[ImGuiCol_TabSelected] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f); + colors[ImGuiCol_TabSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TabDimmed] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f); + colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f); + colors[ImGuiCol_TabDimmedSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); + colors[ImGuiCol_TableHeaderBg] = ImVec4(0.27f, 0.27f, 0.38f, 1.00f); + colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.45f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableBorderLight] = ImVec4(0.26f, 0.26f, 0.28f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f); + colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f); + colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); + colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); + colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); + colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); +} + +// Those light colors are better suited with a thicker font than the default one + FrameBorder +void ImGui::StyleColorsLight(ImGuiStyle* dst) +{ + ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); + ImVec4* colors = style->Colors; + + colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); + colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); + colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f); + colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f); + colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.30f); + colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); + colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f); + colors[ImGuiCol_TitleBgActive] = ImVec4(0.82f, 0.82f, 0.82f, 1.00f); + colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f); + colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f); + colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f); + colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 0.80f); + colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.49f, 0.49f, 0.49f, 0.80f); + colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f); + colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_SliderGrab] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f); + colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f); + colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); + colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); + colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); + colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); + colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); + colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 0.62f); + colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f); + colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f); + colors[ImGuiCol_ResizeGrip] = ImVec4(0.35f, 0.35f, 0.35f, 0.17f); + colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); + colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); + colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.90f); + colors[ImGuiCol_TabSelected] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f); + colors[ImGuiCol_TabSelectedOverline] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TabDimmed] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f); + colors[ImGuiCol_TabDimmedSelected] = ImLerp(colors[ImGuiCol_TabSelected], colors[ImGuiCol_TitleBg], 0.40f); + colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.26f, 0.59f, 1.00f, 1.00f); + colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); + colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); + colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); + colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f); + colors[ImGuiCol_TableHeaderBg] = ImVec4(0.78f, 0.87f, 0.98f, 1.00f); + colors[ImGuiCol_TableBorderStrong] = ImVec4(0.57f, 0.57f, 0.64f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); // Prefer using Alpha=1.0 here + colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + colors[ImGuiCol_TableRowBgAlt] = ImVec4(0.30f, 0.30f, 0.30f, 0.09f); + colors[ImGuiCol_TextLink] = colors[ImGuiCol_HeaderActive]; + colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); + colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); + colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered]; + colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f); + colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.20f); + colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawList +//----------------------------------------------------------------------------- + +ImDrawListSharedData::ImDrawListSharedData() +{ + memset(this, 0, sizeof(*this)); + for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++) + { + const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx); + ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a)); + } + ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError); +} + +void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error) +{ + if (CircleSegmentMaxError == max_error) + return; + + IM_ASSERT(max_error > 0.0f); + CircleSegmentMaxError = max_error; + for (int i = 0; i < IM_ARRAYSIZE(CircleSegmentCounts); i++) + { + const float radius = (float)i; + CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX); + } + ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError); +} + +// Initialize before use in a new frame. We always have a command ready in the buffer. +// In the majority of cases, you would want to call PushClipRect() and PushTextureID() after this. +void ImDrawList::_ResetForNewFrame() +{ + // Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory. + IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == 0); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, TextureId) == sizeof(ImVec4)); + IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID)); + if (_Splitter._Count > 1) + _Splitter.Merge(this); + + CmdBuffer.resize(0); + IdxBuffer.resize(0); + VtxBuffer.resize(0); + Flags = _Data->InitialFlags; + memset(&_CmdHeader, 0, sizeof(_CmdHeader)); + _VtxCurrentIdx = 0; + _VtxWritePtr = NULL; + _IdxWritePtr = NULL; + _ClipRectStack.resize(0); + _TextureIdStack.resize(0); + _Path.resize(0); + _Splitter.Clear(); + CmdBuffer.push_back(ImDrawCmd()); + _FringeScale = 1.0f; +} + +void ImDrawList::_ClearFreeMemory() +{ + CmdBuffer.clear(); + IdxBuffer.clear(); + VtxBuffer.clear(); + Flags = ImDrawListFlags_None; + _VtxCurrentIdx = 0; + _VtxWritePtr = NULL; + _IdxWritePtr = NULL; + _ClipRectStack.clear(); + _TextureIdStack.clear(); + _Path.clear(); + _Splitter.ClearFreeMemory(); +} + +ImDrawList* ImDrawList::CloneOutput() const +{ + ImDrawList* dst = IM_NEW(ImDrawList(_Data)); + dst->CmdBuffer = CmdBuffer; + dst->IdxBuffer = IdxBuffer; + dst->VtxBuffer = VtxBuffer; + dst->Flags = Flags; + return dst; +} + +void ImDrawList::AddDrawCmd() +{ + ImDrawCmd draw_cmd; + draw_cmd.ClipRect = _CmdHeader.ClipRect; // Same as calling ImDrawCmd_HeaderCopy() + draw_cmd.TextureId = _CmdHeader.TextureId; + draw_cmd.VtxOffset = _CmdHeader.VtxOffset; + draw_cmd.IdxOffset = IdxBuffer.Size; + + IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w); + CmdBuffer.push_back(draw_cmd); +} + +// Pop trailing draw command (used before merging or presenting to user) +// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL +void ImDrawList::_PopUnusedDrawCmd() +{ + while (CmdBuffer.Size > 0) + { + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount != 0 || curr_cmd->UserCallback != NULL) + return;// break; + CmdBuffer.pop_back(); + } +} + +void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data) +{ + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + IM_ASSERT(curr_cmd->UserCallback == NULL); + if (curr_cmd->ElemCount != 0) + { + AddDrawCmd(); + curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + } + curr_cmd->UserCallback = callback; + curr_cmd->UserCallbackData = callback_data; + + AddDrawCmd(); // Force a new command after us (see comment below) +} + +// Compare ClipRect, TextureId and VtxOffset with a single memcmp() +#define ImDrawCmd_HeaderSize (offsetof(ImDrawCmd, VtxOffset) + sizeof(unsigned int)) +#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TextureId, VtxOffset +#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TextureId, VtxOffset +#define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1) (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset) + +// Try to merge two last draw commands +void ImDrawList::_TryMergeDrawCmds() +{ + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + ImDrawCmd* prev_cmd = curr_cmd - 1; + if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL) + { + prev_cmd->ElemCount += curr_cmd->ElemCount; + CmdBuffer.pop_back(); + } +} + +// Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack. +// The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only. +void ImDrawList::_OnChangedClipRect() +{ + // If current command is used with different settings we need to add a new command + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, sizeof(ImVec4)) != 0) + { + AddDrawCmd(); + return; + } + IM_ASSERT(curr_cmd->UserCallback == NULL); + + // Try to merge with previous command if it matches, else use current command + ImDrawCmd* prev_cmd = curr_cmd - 1; + if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL) + { + CmdBuffer.pop_back(); + return; + } + + curr_cmd->ClipRect = _CmdHeader.ClipRect; +} + +void ImDrawList::_OnChangedTextureID() +{ + // If current command is used with different settings we need to add a new command + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != _CmdHeader.TextureId) + { + AddDrawCmd(); + return; + } + IM_ASSERT(curr_cmd->UserCallback == NULL); + + // Try to merge with previous command if it matches, else use current command + ImDrawCmd* prev_cmd = curr_cmd - 1; + if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL) + { + CmdBuffer.pop_back(); + return; + } + + curr_cmd->TextureId = _CmdHeader.TextureId; +} + +void ImDrawList::_OnChangedVtxOffset() +{ + // We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this. + _VtxCurrentIdx = 0; + IM_ASSERT_PARANOID(CmdBuffer.Size > 0); + ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + //IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349 + if (curr_cmd->ElemCount != 0) + { + AddDrawCmd(); + return; + } + IM_ASSERT(curr_cmd->UserCallback == NULL); + curr_cmd->VtxOffset = _CmdHeader.VtxOffset; +} + +int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const +{ + // Automatic segment count + const int radius_idx = (int)(radius + 0.999999f); // ceil to never reduce accuracy + if (radius_idx >= 0 && radius_idx < IM_ARRAYSIZE(_Data->CircleSegmentCounts)) + return _Data->CircleSegmentCounts[radius_idx]; // Use cached value + else + return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleSegmentMaxError); +} + +// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling) +void ImDrawList::PushClipRect(const ImVec2& cr_min, const ImVec2& cr_max, bool intersect_with_current_clip_rect) +{ + ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y); + if (intersect_with_current_clip_rect) + { + ImVec4 current = _CmdHeader.ClipRect; + if (cr.x < current.x) cr.x = current.x; + if (cr.y < current.y) cr.y = current.y; + if (cr.z > current.z) cr.z = current.z; + if (cr.w > current.w) cr.w = current.w; + } + cr.z = ImMax(cr.x, cr.z); + cr.w = ImMax(cr.y, cr.w); + + _ClipRectStack.push_back(cr); + _CmdHeader.ClipRect = cr; + _OnChangedClipRect(); +} + +void ImDrawList::PushClipRectFullScreen() +{ + PushClipRect(ImVec2(_Data->ClipRectFullscreen.x, _Data->ClipRectFullscreen.y), ImVec2(_Data->ClipRectFullscreen.z, _Data->ClipRectFullscreen.w)); +} + +void ImDrawList::PopClipRect() +{ + _ClipRectStack.pop_back(); + _CmdHeader.ClipRect = (_ClipRectStack.Size == 0) ? _Data->ClipRectFullscreen : _ClipRectStack.Data[_ClipRectStack.Size - 1]; + _OnChangedClipRect(); +} + +void ImDrawList::PushTextureID(ImTextureID texture_id) +{ + _TextureIdStack.push_back(texture_id); + _CmdHeader.TextureId = texture_id; + _OnChangedTextureID(); +} + +void ImDrawList::PopTextureID() +{ + _TextureIdStack.pop_back(); + _CmdHeader.TextureId = (_TextureIdStack.Size == 0) ? (ImTextureID)NULL : _TextureIdStack.Data[_TextureIdStack.Size - 1]; + _OnChangedTextureID(); +} + +// Reserve space for a number of vertices and indices. +// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or +// submit the intermediate results. PrimUnreserve() can be used to release unused allocations. +void ImDrawList::PrimReserve(int idx_count, int vtx_count) +{ + // Large mesh support (when enabled) + IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0); + if (sizeof(ImDrawIdx) == 2 && (_VtxCurrentIdx + vtx_count >= (1 << 16)) && (Flags & ImDrawListFlags_AllowVtxOffset)) + { + // FIXME: In theory we should be testing that vtx_count <64k here. + // In practice, RenderText() relies on reserving ahead for a worst case scenario so it is currently useful for us + // to not make that check until we rework the text functions to handle clipping and large horizontal lines better. + _CmdHeader.VtxOffset = VtxBuffer.Size; + _OnChangedVtxOffset(); + } + + ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + draw_cmd->ElemCount += idx_count; + + int vtx_buffer_old_size = VtxBuffer.Size; + VtxBuffer.resize(vtx_buffer_old_size + vtx_count); + _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size; + + int idx_buffer_old_size = IdxBuffer.Size; + IdxBuffer.resize(idx_buffer_old_size + idx_count); + _IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size; +} + +// Release the number of reserved vertices/indices from the end of the last reservation made with PrimReserve(). +void ImDrawList::PrimUnreserve(int idx_count, int vtx_count) +{ + IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0); + + ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; + draw_cmd->ElemCount -= idx_count; + VtxBuffer.shrink(VtxBuffer.Size - vtx_count); + IdxBuffer.shrink(IdxBuffer.Size - idx_count); +} + +// Fully unrolled with inline call to keep our debug builds decently fast. +void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) +{ + ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel); + ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; + _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); + _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); + _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + _VtxCurrentIdx += 4; + _IdxWritePtr += 6; +} + +void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) +{ + ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y); + ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; + _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); + _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); + _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + _VtxCurrentIdx += 4; + _IdxWritePtr += 6; +} + +void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) +{ + ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; + _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); + _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); + _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + _VtxCurrentIdx += 4; + _IdxWritePtr += 6; +} + +// On AddPolyline() and AddConvexPolyFilled() we intentionally avoid using ImVec2 and superfluous function calls to optimize debug/non-inlined builds. +// - Those macros expects l-values and need to be used as their own statement. +// - Those macros are intentionally not surrounded by the 'do {} while (0)' idiom because even that translates to runtime with debug compilers. +#define IM_NORMALIZE2F_OVER_ZERO(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImRsqrt(d2); VX *= inv_len; VY *= inv_len; } } (void)0 +#define IM_FIXNORMAL2F_MAX_INVLEN2 100.0f // 500.0f (see #4053, #3366) +#define IM_FIXNORMAL2F(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.000001f) { float inv_len2 = 1.0f / d2; if (inv_len2 > IM_FIXNORMAL2F_MAX_INVLEN2) inv_len2 = IM_FIXNORMAL2F_MAX_INVLEN2; VX *= inv_len2; VY *= inv_len2; } } (void)0 + +// TODO: Thickness anti-aliased lines cap are missing their AA fringe. +// We avoid using the ImVec2 math operators here to reduce cost to a minimum for debug/non-inlined builds. +void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, ImDrawFlags flags, float thickness) +{ + if (points_count < 2 || (col & IM_COL32_A_MASK) == 0) + return; + + const bool closed = (flags & ImDrawFlags_Closed) != 0; + const ImVec2 opaque_uv = _Data->TexUvWhitePixel; + const int count = closed ? points_count : points_count - 1; // The number of line segments we need to draw + const bool thick_line = (thickness > _FringeScale); + + if (Flags & ImDrawListFlags_AntiAliasedLines) + { + // Anti-aliased stroke + const float AA_SIZE = _FringeScale; + const ImU32 col_trans = col & ~IM_COL32_A_MASK; + + // Thicknesses <1.0 should behave like thickness 1.0 + thickness = ImMax(thickness, 1.0f); + const int integer_thickness = (int)thickness; + const float fractional_thickness = thickness - integer_thickness; + + // Do we want to draw this line using a texture? + // - For now, only draw integer-width lines using textures to avoid issues with the way scaling occurs, could be improved. + // - If AA_SIZE is not 1.0f we cannot use the texture path. + const bool use_texture = (Flags & ImDrawListFlags_AntiAliasedLinesUseTex) && (integer_thickness < IM_DRAWLIST_TEX_LINES_WIDTH_MAX) && (fractional_thickness <= 0.00001f) && (AA_SIZE == 1.0f); + + // We should never hit this, because NewFrame() doesn't set ImDrawListFlags_AntiAliasedLinesUseTex unless ImFontAtlasFlags_NoBakedLines is off + IM_ASSERT_PARANOID(!use_texture || !(_Data->Font->ContainerAtlas->Flags & ImFontAtlasFlags_NoBakedLines)); + + const int idx_count = use_texture ? (count * 6) : (thick_line ? count * 18 : count * 12); + const int vtx_count = use_texture ? (points_count * 2) : (thick_line ? points_count * 4 : points_count * 3); + PrimReserve(idx_count, vtx_count); + + // Temporary buffer + // The first items are normals at each line point, then after that there are either 2 or 4 temp points for each line point + _Data->TempBuffer.reserve_discard(points_count * ((use_texture || !thick_line) ? 3 : 5)); + ImVec2* temp_normals = _Data->TempBuffer.Data; + ImVec2* temp_points = temp_normals + points_count; + + // Calculate normals (tangents) for each line segment + for (int i1 = 0; i1 < count; i1++) + { + const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; + float dx = points[i2].x - points[i1].x; + float dy = points[i2].y - points[i1].y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + temp_normals[i1].x = dy; + temp_normals[i1].y = -dx; + } + if (!closed) + temp_normals[points_count - 1] = temp_normals[points_count - 2]; + + // If we are drawing a one-pixel-wide line without a texture, or a textured line of any width, we only need 2 or 3 vertices per point + if (use_texture || !thick_line) + { + // [PATH 1] Texture-based lines (thick or non-thick) + // [PATH 2] Non texture-based lines (non-thick) + + // The width of the geometry we need to draw - this is essentially pixels for the line itself, plus "one pixel" for AA. + // - In the texture-based path, we don't use AA_SIZE here because the +1 is tied to the generated texture + // (see ImFontAtlasBuildRenderLinesTexData() function), and so alternate values won't work without changes to that code. + // - In the non texture-based paths, we would allow AA_SIZE to potentially be != 1.0f with a patch (e.g. fringe_scale patch to + // allow scaling geometry while preserving one-screen-pixel AA fringe). + const float half_draw_size = use_texture ? ((thickness * 0.5f) + 1) : AA_SIZE; + + // If line is not closed, the first and last points need to be generated differently as there are no normals to blend + if (!closed) + { + temp_points[0] = points[0] + temp_normals[0] * half_draw_size; + temp_points[1] = points[0] - temp_normals[0] * half_draw_size; + temp_points[(points_count-1)*2+0] = points[points_count-1] + temp_normals[points_count-1] * half_draw_size; + temp_points[(points_count-1)*2+1] = points[points_count-1] - temp_normals[points_count-1] * half_draw_size; + } + + // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges + // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps) + // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer. + unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment + for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment + { + const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; // i2 is the second point of the line segment + const unsigned int idx2 = ((i1 + 1) == points_count) ? _VtxCurrentIdx : (idx1 + (use_texture ? 2 : 3)); // Vertex index for end of segment + + // Average normals + float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f; + float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + dm_x *= half_draw_size; // dm_x, dm_y are offset to the outer edge of the AA area + dm_y *= half_draw_size; + + // Add temporary vertexes for the outer edges + ImVec2* out_vtx = &temp_points[i2 * 2]; + out_vtx[0].x = points[i2].x + dm_x; + out_vtx[0].y = points[i2].y + dm_y; + out_vtx[1].x = points[i2].x - dm_x; + out_vtx[1].y = points[i2].y - dm_y; + + if (use_texture) + { + // Add indices for two triangles + _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 1); // Right tri + _IdxWritePtr[3] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[4] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Left tri + _IdxWritePtr += 6; + } + else + { + // Add indexes for four triangles + _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2); // Right tri 1 + _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Right tri 2 + _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0); // Left tri 1 + _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1); // Left tri 2 + _IdxWritePtr += 12; + } + + idx1 = idx2; + } + + // Add vertexes for each point on the line + if (use_texture) + { + // If we're using textures we only need to emit the left/right edge vertices + ImVec4 tex_uvs = _Data->TexUvLines[integer_thickness]; + /*if (fractional_thickness != 0.0f) // Currently always zero when use_texture==false! + { + const ImVec4 tex_uvs_1 = _Data->TexUvLines[integer_thickness + 1]; + tex_uvs.x = tex_uvs.x + (tex_uvs_1.x - tex_uvs.x) * fractional_thickness; // inlined ImLerp() + tex_uvs.y = tex_uvs.y + (tex_uvs_1.y - tex_uvs.y) * fractional_thickness; + tex_uvs.z = tex_uvs.z + (tex_uvs_1.z - tex_uvs.z) * fractional_thickness; + tex_uvs.w = tex_uvs.w + (tex_uvs_1.w - tex_uvs.w) * fractional_thickness; + }*/ + ImVec2 tex_uv0(tex_uvs.x, tex_uvs.y); + ImVec2 tex_uv1(tex_uvs.z, tex_uvs.w); + for (int i = 0; i < points_count; i++) + { + _VtxWritePtr[0].pos = temp_points[i * 2 + 0]; _VtxWritePtr[0].uv = tex_uv0; _VtxWritePtr[0].col = col; // Left-side outer edge + _VtxWritePtr[1].pos = temp_points[i * 2 + 1]; _VtxWritePtr[1].uv = tex_uv1; _VtxWritePtr[1].col = col; // Right-side outer edge + _VtxWritePtr += 2; + } + } + else + { + // If we're not using a texture, we need the center vertex as well + for (int i = 0; i < points_count; i++) + { + _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col; // Center of line + _VtxWritePtr[1].pos = temp_points[i * 2 + 0]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col_trans; // Left-side outer edge + _VtxWritePtr[2].pos = temp_points[i * 2 + 1]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col_trans; // Right-side outer edge + _VtxWritePtr += 3; + } + } + } + else + { + // [PATH 2] Non texture-based lines (thick): we need to draw the solid line core and thus require four vertices per point + const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; + + // If line is not closed, the first and last points need to be generated differently as there are no normals to blend + if (!closed) + { + const int points_last = points_count - 1; + temp_points[0] = points[0] + temp_normals[0] * (half_inner_thickness + AA_SIZE); + temp_points[1] = points[0] + temp_normals[0] * (half_inner_thickness); + temp_points[2] = points[0] - temp_normals[0] * (half_inner_thickness); + temp_points[3] = points[0] - temp_normals[0] * (half_inner_thickness + AA_SIZE); + temp_points[points_last * 4 + 0] = points[points_last] + temp_normals[points_last] * (half_inner_thickness + AA_SIZE); + temp_points[points_last * 4 + 1] = points[points_last] + temp_normals[points_last] * (half_inner_thickness); + temp_points[points_last * 4 + 2] = points[points_last] - temp_normals[points_last] * (half_inner_thickness); + temp_points[points_last * 4 + 3] = points[points_last] - temp_normals[points_last] * (half_inner_thickness + AA_SIZE); + } + + // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges + // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps) + // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer. + unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment + for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment + { + const int i2 = (i1 + 1) == points_count ? 0 : (i1 + 1); // i2 is the second point of the line segment + const unsigned int idx2 = (i1 + 1) == points_count ? _VtxCurrentIdx : (idx1 + 4); // Vertex index for end of segment + + // Average normals + float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f; + float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + float dm_out_x = dm_x * (half_inner_thickness + AA_SIZE); + float dm_out_y = dm_y * (half_inner_thickness + AA_SIZE); + float dm_in_x = dm_x * half_inner_thickness; + float dm_in_y = dm_y * half_inner_thickness; + + // Add temporary vertices + ImVec2* out_vtx = &temp_points[i2 * 4]; + out_vtx[0].x = points[i2].x + dm_out_x; + out_vtx[0].y = points[i2].y + dm_out_y; + out_vtx[1].x = points[i2].x + dm_in_x; + out_vtx[1].y = points[i2].y + dm_in_y; + out_vtx[2].x = points[i2].x - dm_in_x; + out_vtx[2].y = points[i2].y - dm_in_y; + out_vtx[3].x = points[i2].x - dm_out_x; + out_vtx[3].y = points[i2].y - dm_out_y; + + // Add indexes + _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2); + _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 1); + _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0); + _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1); + _IdxWritePtr[12] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[13] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[14] = (ImDrawIdx)(idx1 + 3); + _IdxWritePtr[15] = (ImDrawIdx)(idx1 + 3); _IdxWritePtr[16] = (ImDrawIdx)(idx2 + 3); _IdxWritePtr[17] = (ImDrawIdx)(idx2 + 2); + _IdxWritePtr += 18; + + idx1 = idx2; + } + + // Add vertices + for (int i = 0; i < points_count; i++) + { + _VtxWritePtr[0].pos = temp_points[i * 4 + 0]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col_trans; + _VtxWritePtr[1].pos = temp_points[i * 4 + 1]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos = temp_points[i * 4 + 2]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos = temp_points[i * 4 + 3]; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col_trans; + _VtxWritePtr += 4; + } + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } + else + { + // [PATH 4] Non texture-based, Non anti-aliased lines + const int idx_count = count * 6; + const int vtx_count = count * 4; // FIXME-OPT: Not sharing edges + PrimReserve(idx_count, vtx_count); + + for (int i1 = 0; i1 < count; i1++) + { + const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; + const ImVec2& p1 = points[i1]; + const ImVec2& p2 = points[i2]; + + float dx = p2.x - p1.x; + float dy = p2.y - p1.y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + dx *= (thickness * 0.5f); + dy *= (thickness * 0.5f); + + _VtxWritePtr[0].pos.x = p1.x + dy; _VtxWritePtr[0].pos.y = p1.y - dx; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col; + _VtxWritePtr[1].pos.x = p2.x + dy; _VtxWritePtr[1].pos.y = p2.y - dx; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col; + _VtxWritePtr[2].pos.x = p2.x - dy; _VtxWritePtr[2].pos.y = p2.y + dx; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col; + _VtxWritePtr[3].pos.x = p1.x - dy; _VtxWritePtr[3].pos.y = p1.y + dx; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col; + _VtxWritePtr += 4; + + _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + 2); + _IdxWritePtr[3] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[4] = (ImDrawIdx)(_VtxCurrentIdx + 2); _IdxWritePtr[5] = (ImDrawIdx)(_VtxCurrentIdx + 3); + _IdxWritePtr += 6; + _VtxCurrentIdx += 4; + } + } +} + +// - We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds. +// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing. +void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) +{ + if (points_count < 3 || (col & IM_COL32_A_MASK) == 0) + return; + + const ImVec2 uv = _Data->TexUvWhitePixel; + + if (Flags & ImDrawListFlags_AntiAliasedFill) + { + // Anti-aliased Fill + const float AA_SIZE = _FringeScale; + const ImU32 col_trans = col & ~IM_COL32_A_MASK; + const int idx_count = (points_count - 2)*3 + points_count * 6; + const int vtx_count = (points_count * 2); + PrimReserve(idx_count, vtx_count); + + // Add indexes for fill + unsigned int vtx_inner_idx = _VtxCurrentIdx; + unsigned int vtx_outer_idx = _VtxCurrentIdx + 1; + for (int i = 2; i < points_count; i++) + { + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + ((i - 1) << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (i << 1)); + _IdxWritePtr += 3; + } + + // Compute normals + _Data->TempBuffer.reserve_discard(points_count); + ImVec2* temp_normals = _Data->TempBuffer.Data; + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + const ImVec2& p0 = points[i0]; + const ImVec2& p1 = points[i1]; + float dx = p1.x - p0.x; + float dy = p1.y - p0.y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + temp_normals[i0].x = dy; + temp_normals[i0].y = -dx; + } + + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + // Average normals + const ImVec2& n0 = temp_normals[i0]; + const ImVec2& n1 = temp_normals[i1]; + float dm_x = (n0.x + n1.x) * 0.5f; + float dm_y = (n0.y + n1.y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + dm_x *= AA_SIZE * 0.5f; + dm_y *= AA_SIZE * 0.5f; + + // Add vertices + _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner + _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer + _VtxWritePtr += 2; + + // Add indexes for fringes + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); + _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); + _IdxWritePtr += 6; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } + else + { + // Non Anti-aliased Fill + const int idx_count = (points_count - 2)*3; + const int vtx_count = points_count; + PrimReserve(idx_count, vtx_count); + for (int i = 0; i < vtx_count; i++) + { + _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; + _VtxWritePtr++; + } + for (int i = 2; i < points_count; i++) + { + _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + i - 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + i); + _IdxWritePtr += 3; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } +} + +void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + + // Calculate arc auto segment step size + if (a_step <= 0) + a_step = IM_DRAWLIST_ARCFAST_SAMPLE_MAX / _CalcCircleAutoSegmentCount(radius); + + // Make sure we never do steps larger than one quarter of the circle + a_step = ImClamp(a_step, 1, IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4); + + const int sample_range = ImAbs(a_max_sample - a_min_sample); + const int a_next_step = a_step; + + int samples = sample_range + 1; + bool extra_max_sample = false; + if (a_step > 1) + { + samples = sample_range / a_step + 1; + const int overstep = sample_range % a_step; + + if (overstep > 0) + { + extra_max_sample = true; + samples++; + + // When we have overstep to avoid awkwardly looking one long line and one tiny one at the end, + // distribute first step range evenly between them by reducing first step size. + if (sample_range > 0) + a_step -= (a_step - overstep) / 2; + } + } + + _Path.resize(_Path.Size + samples); + ImVec2* out_ptr = _Path.Data + (_Path.Size - samples); + + int sample_index = a_min_sample; + if (sample_index < 0 || sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX) + { + sample_index = sample_index % IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + if (sample_index < 0) + sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + } + + if (a_max_sample >= a_min_sample) + { + for (int a = a_min_sample; a <= a_max_sample; a += a_step, sample_index += a_step, a_step = a_next_step) + { + // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more + if (sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX) + sample_index -= IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + + const ImVec2 s = _Data->ArcFastVtx[sample_index]; + out_ptr->x = center.x + s.x * radius; + out_ptr->y = center.y + s.y * radius; + out_ptr++; + } + } + else + { + for (int a = a_min_sample; a >= a_max_sample; a -= a_step, sample_index -= a_step, a_step = a_next_step) + { + // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more + if (sample_index < 0) + sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + + const ImVec2 s = _Data->ArcFastVtx[sample_index]; + out_ptr->x = center.x + s.x * radius; + out_ptr->y = center.y + s.y * radius; + out_ptr++; + } + } + + if (extra_max_sample) + { + int normalized_max_sample = a_max_sample % IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + if (normalized_max_sample < 0) + normalized_max_sample += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + + const ImVec2 s = _Data->ArcFastVtx[normalized_max_sample]; + out_ptr->x = center.x + s.x * radius; + out_ptr->y = center.y + s.y * radius; + out_ptr++; + } + + IM_ASSERT_PARANOID(_Path.Data + _Path.Size == out_ptr); +} + +void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + + // Note that we are adding a point at both a_min and a_max. + // If you are trying to draw a full closed circle you don't want the overlapping points! + _Path.reserve(_Path.Size + (num_segments + 1)); + for (int i = 0; i <= num_segments; i++) + { + const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min); + _Path.push_back(ImVec2(center.x + ImCos(a) * radius, center.y + ImSin(a) * radius)); + } +} + +// 0: East, 3: South, 6: West, 9: North, 12: East +void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + _PathArcToFastEx(center, radius, a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, 0); +} + +void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments) +{ + if (radius < 0.5f) + { + _Path.push_back(center); + return; + } + + if (num_segments > 0) + { + _PathArcToN(center, radius, a_min, a_max, num_segments); + return; + } + + // Automatic segment count + if (radius <= _Data->ArcFastRadiusCutoff) + { + const bool a_is_reverse = a_max < a_min; + + // We are going to use precomputed values for mid samples. + // Determine first and last sample in lookup table that belong to the arc. + const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f); + const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f); + + const int a_min_sample = a_is_reverse ? (int)ImFloor(a_min_sample_f) : (int)ImCeil(a_min_sample_f); + const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloor(a_max_sample_f); + const int a_mid_samples = a_is_reverse ? ImMax(a_min_sample - a_max_sample, 0) : ImMax(a_max_sample - a_min_sample, 0); + + const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; + const bool a_emit_start = ImAbs(a_min_segment_angle - a_min) >= 1e-5f; + const bool a_emit_end = ImAbs(a_max - a_max_segment_angle) >= 1e-5f; + + _Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0))); + if (a_emit_start) + _Path.push_back(ImVec2(center.x + ImCos(a_min) * radius, center.y + ImSin(a_min) * radius)); + if (a_mid_samples > 0) + _PathArcToFastEx(center, radius, a_min_sample, a_max_sample, 0); + if (a_emit_end) + _Path.push_back(ImVec2(center.x + ImCos(a_max) * radius, center.y + ImSin(a_max) * radius)); + } + else + { + const float arc_length = ImAbs(a_max - a_min); + const int circle_segment_count = _CalcCircleAutoSegmentCount(radius); + const int arc_segment_count = ImMax((int)ImCeil(circle_segment_count * arc_length / (IM_PI * 2.0f)), (int)(2.0f * IM_PI / arc_length)); + _PathArcToN(center, radius, a_min, a_max, arc_segment_count); + } +} + +void ImDrawList::PathEllipticalArcTo(const ImVec2& center, const ImVec2& radius, float rot, float a_min, float a_max, int num_segments) +{ + if (num_segments <= 0) + num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here. + + _Path.reserve(_Path.Size + (num_segments + 1)); + + const float cos_rot = ImCos(rot); + const float sin_rot = ImSin(rot); + for (int i = 0; i <= num_segments; i++) + { + const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min); + ImVec2 point(ImCos(a) * radius.x, ImSin(a) * radius.y); + const ImVec2 rel((point.x * cos_rot) - (point.y * sin_rot), (point.x * sin_rot) + (point.y * cos_rot)); + point.x = rel.x + center.x; + point.y = rel.y + center.y; + _Path.push_back(point); + } +} + +ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t) +{ + float u = 1.0f - t; + float w1 = u * u * u; + float w2 = 3 * u * u * t; + float w3 = 3 * u * t * t; + float w4 = t * t * t; + return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x, w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y); +} + +ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t) +{ + float u = 1.0f - t; + float w1 = u * u; + float w2 = 2 * u * t; + float w3 = t * t; + return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x, w1 * p1.y + w2 * p2.y + w3 * p3.y); +} + +// Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp +static void PathBezierCubicCurveToCasteljau(ImVector* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) +{ + float dx = x4 - x1; + float dy = y4 - y1; + float d2 = (x2 - x4) * dy - (y2 - y4) * dx; + float d3 = (x3 - x4) * dy - (y3 - y4) * dx; + d2 = (d2 >= 0) ? d2 : -d2; + d3 = (d3 >= 0) ? d3 : -d3; + if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy)) + { + path->push_back(ImVec2(x4, y4)); + } + else if (level < 10) + { + float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f; + float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f; + float x34 = (x3 + x4) * 0.5f, y34 = (y3 + y4) * 0.5f; + float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f; + float x234 = (x23 + x34) * 0.5f, y234 = (y23 + y34) * 0.5f; + float x1234 = (x123 + x234) * 0.5f, y1234 = (y123 + y234) * 0.5f; + PathBezierCubicCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1); + PathBezierCubicCurveToCasteljau(path, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1); + } +} + +static void PathBezierQuadraticCurveToCasteljau(ImVector* path, float x1, float y1, float x2, float y2, float x3, float y3, float tess_tol, int level) +{ + float dx = x3 - x1, dy = y3 - y1; + float det = (x2 - x3) * dy - (y2 - y3) * dx; + if (det * det * 4.0f < tess_tol * (dx * dx + dy * dy)) + { + path->push_back(ImVec2(x3, y3)); + } + else if (level < 10) + { + float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f; + float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f; + float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f; + PathBezierQuadraticCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, tess_tol, level + 1); + PathBezierQuadraticCurveToCasteljau(path, x123, y123, x23, y23, x3, y3, tess_tol, level + 1); + } +} + +void ImDrawList::PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments) +{ + ImVec2 p1 = _Path.back(); + if (num_segments == 0) + { + IM_ASSERT(_Data->CurveTessellationTol > 0.0f); + PathBezierCubicCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0); // Auto-tessellated + } + else + { + float t_step = 1.0f / (float)num_segments; + for (int i_step = 1; i_step <= num_segments; i_step++) + _Path.push_back(ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step)); + } +} + +void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments) +{ + ImVec2 p1 = _Path.back(); + if (num_segments == 0) + { + IM_ASSERT(_Data->CurveTessellationTol > 0.0f); + PathBezierQuadraticCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, _Data->CurveTessellationTol, 0);// Auto-tessellated + } + else + { + float t_step = 1.0f / (float)num_segments; + for (int i_step = 1; i_step <= num_segments; i_step++) + _Path.push_back(ImBezierQuadraticCalc(p1, p2, p3, t_step * i_step)); + } +} + +static inline ImDrawFlags FixRectCornerFlags(ImDrawFlags flags) +{ + /* + IM_STATIC_ASSERT(ImDrawFlags_RoundCornersTopLeft == (1 << 4)); +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + // Obsoleted in 1.82 (from February 2021). This code was stripped/simplified and mostly commented in 1.90 (from September 2023) + // - Legacy Support for hard coded ~0 (used to be a suggested equivalent to ImDrawCornerFlags_All) + if (flags == ~0) { return ImDrawFlags_RoundCornersAll; } + // - Legacy Support for hard coded 0x01 to 0x0F (matching 15 out of 16 old flags combinations). Read details in older version of this code. + if (flags >= 0x01 && flags <= 0x0F) { return (flags << 4); } + // We cannot support hard coded 0x00 with 'float rounding > 0.0f' --> replace with ImDrawFlags_RoundCornersNone or use 'float rounding = 0.0f' +#endif + */ + // If this assert triggers, please update your code replacing hardcoded values with new ImDrawFlags_RoundCorners* values. + // Note that ImDrawFlags_Closed (== 0x01) is an invalid flag for AddRect(), AddRectFilled(), PathRect() etc. anyway. + // See details in 1.82 Changelog as well as 2021/03/12 and 2023/09/08 entries in "API BREAKING CHANGES" section. + IM_ASSERT((flags & 0x0F) == 0 && "Misuse of legacy hardcoded ImDrawCornerFlags values!"); + + if ((flags & ImDrawFlags_RoundCornersMask_) == 0) + flags |= ImDrawFlags_RoundCornersAll; + + return flags; +} + +void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawFlags flags) +{ + if (rounding >= 0.5f) + { + flags = FixRectCornerFlags(flags); + rounding = ImMin(rounding, ImFabs(b.x - a.x) * (((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f) - 1.0f); + rounding = ImMin(rounding, ImFabs(b.y - a.y) * (((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f) - 1.0f); + } + if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) + { + PathLineTo(a); + PathLineTo(ImVec2(b.x, a.y)); + PathLineTo(b); + PathLineTo(ImVec2(a.x, b.y)); + } + else + { + const float rounding_tl = (flags & ImDrawFlags_RoundCornersTopLeft) ? rounding : 0.0f; + const float rounding_tr = (flags & ImDrawFlags_RoundCornersTopRight) ? rounding : 0.0f; + const float rounding_br = (flags & ImDrawFlags_RoundCornersBottomRight) ? rounding : 0.0f; + const float rounding_bl = (flags & ImDrawFlags_RoundCornersBottomLeft) ? rounding : 0.0f; + PathArcToFast(ImVec2(a.x + rounding_tl, a.y + rounding_tl), rounding_tl, 6, 9); + PathArcToFast(ImVec2(b.x - rounding_tr, a.y + rounding_tr), rounding_tr, 9, 12); + PathArcToFast(ImVec2(b.x - rounding_br, b.y - rounding_br), rounding_br, 0, 3); + PathArcToFast(ImVec2(a.x + rounding_bl, b.y - rounding_bl), rounding_bl, 3, 6); + } +} + +void ImDrawList::AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + PathLineTo(p1 + ImVec2(0.5f, 0.5f)); + PathLineTo(p2 + ImVec2(0.5f, 0.5f)); + PathStroke(col, 0, thickness); +} + +// p_min = upper-left, p_max = lower-right +// Note we don't render 1 pixels sized rectangles properly. +void ImDrawList::AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + if (Flags & ImDrawListFlags_AntiAliasedLines) + PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.50f, 0.50f), rounding, flags); + else + PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.49f, 0.49f), rounding, flags); // Better looking lower-right corner and rounded non-AA shapes. + PathStroke(col, ImDrawFlags_Closed, thickness); +} + +void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) + { + PrimReserve(6, 4); + PrimRect(p_min, p_max, col); + } + else + { + PathRect(p_min, p_max, rounding, flags); + PathFillConvex(col); + } +} + +// p_min = upper-left, p_max = lower-right +void ImDrawList::AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left) +{ + if (((col_upr_left | col_upr_right | col_bot_right | col_bot_left) & IM_COL32_A_MASK) == 0) + return; + + const ImVec2 uv = _Data->TexUvWhitePixel; + PrimReserve(6, 4); + PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 1)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); + PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 3)); + PrimWriteVtx(p_min, uv, col_upr_left); + PrimWriteVtx(ImVec2(p_max.x, p_min.y), uv, col_upr_right); + PrimWriteVtx(p_max, uv, col_bot_right); + PrimWriteVtx(ImVec2(p_min.x, p_max.y), uv, col_bot_left); +} + +void ImDrawList::AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathLineTo(p4); + PathStroke(col, ImDrawFlags_Closed, thickness); +} + +void ImDrawList::AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathLineTo(p4); + PathFillConvex(col); +} + +void ImDrawList::AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathStroke(col, ImDrawFlags_Closed, thickness); +} + +void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathLineTo(p2); + PathLineTo(p3); + PathFillConvex(col); +} + +void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f) + return; + + if (num_segments <= 0) + { + // Use arc with automatic segment count + _PathArcToFastEx(center, radius - 0.5f, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0); + _Path.Size--; + } + else + { + // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes) + num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX); + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1); + } + + PathStroke(col, ImDrawFlags_Closed, thickness); +} + +void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f) + return; + + if (num_segments <= 0) + { + // Use arc with automatic segment count + _PathArcToFastEx(center, radius, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0); + _Path.Size--; + } + else + { + // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes) + num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX); + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius, 0.0f, a_max, num_segments - 1); + } + + PathFillConvex(col); +} + +// Guaranteed to honor 'num_segments' +void ImDrawList::AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2) + return; + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1); + PathStroke(col, ImDrawFlags_Closed, thickness); +} + +// Guaranteed to honor 'num_segments' +void ImDrawList::AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2) + return; + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments; + PathArcTo(center, radius, 0.0f, a_max, num_segments - 1); + PathFillConvex(col); +} + +// Ellipse +void ImDrawList::AddEllipse(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments, float thickness) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + if (num_segments <= 0) + num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here. + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments; + PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1); + PathStroke(col, true, thickness); +} + +void ImDrawList::AddEllipseFilled(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + if (num_segments <= 0) + num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here. + + // Because we are filling a closed shape we remove 1 from the count of segments/points + const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments; + PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1); + PathFillConvex(col); +} + +// Cubic Bezier takes 4 controls points +void ImDrawList::AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathBezierCubicCurveTo(p2, p3, p4, num_segments); + PathStroke(col, 0, thickness); +} + +// Quadratic Bezier takes 3 controls points +void ImDrawList::AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + PathLineTo(p1); + PathBezierQuadraticCurveTo(p2, p3, num_segments); + PathStroke(col, 0, thickness); +} + +void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + // Accept null ranges + if (text_begin == text_end || text_begin[0] == 0) + return; + if (text_end == NULL) + text_end = text_begin + strlen(text_begin); + + // Pull default font/size from the shared ImDrawListSharedData instance + if (font == NULL) + font = _Data->Font; + if (font_size == 0.0f) + font_size = _Data->FontSize; + + IM_ASSERT(font->ContainerAtlas->TexID == _CmdHeader.TextureId); // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font. + + ImVec4 clip_rect = _CmdHeader.ClipRect; + if (cpu_fine_clip_rect) + { + clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x); + clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y); + clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z); + clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w); + } + font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip_rect != NULL); +} + +void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) +{ + AddText(NULL, 0.0f, pos, col, text_begin, text_end); +} + +void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + const bool push_texture_id = user_texture_id != _CmdHeader.TextureId; + if (push_texture_id) + PushTextureID(user_texture_id); + + PrimReserve(6, 4); + PrimRectUV(p_min, p_max, uv_min, uv_max, col); + + if (push_texture_id) + PopTextureID(); +} + +void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + const bool push_texture_id = user_texture_id != _CmdHeader.TextureId; + if (push_texture_id) + PushTextureID(user_texture_id); + + PrimReserve(6, 4); + PrimQuadUV(p1, p2, p3, p4, uv1, uv2, uv3, uv4, col); + + if (push_texture_id) + PopTextureID(); +} + +void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags) +{ + if ((col & IM_COL32_A_MASK) == 0) + return; + + flags = FixRectCornerFlags(flags); + if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone) + { + AddImage(user_texture_id, p_min, p_max, uv_min, uv_max, col); + return; + } + + const bool push_texture_id = user_texture_id != _CmdHeader.TextureId; + if (push_texture_id) + PushTextureID(user_texture_id); + + int vert_start_idx = VtxBuffer.Size; + PathRect(p_min, p_max, rounding, flags); + PathFillConvex(col); + int vert_end_idx = VtxBuffer.Size; + ImGui::ShadeVertsLinearUV(this, vert_start_idx, vert_end_idx, p_min, p_max, uv_min, uv_max, true); + + if (push_texture_id) + PopTextureID(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImTriangulator, ImDrawList concave polygon fill +//----------------------------------------------------------------------------- +// Triangulate concave polygons. Based on "Triangulation by Ear Clipping" paper, O(N^2) complexity. +// Reference: https://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf +// Provided as a convenience for user but not used by main library. +//----------------------------------------------------------------------------- +// - ImTriangulator [Internal] +// - AddConcavePolyFilled() +//----------------------------------------------------------------------------- + +enum ImTriangulatorNodeType +{ + ImTriangulatorNodeType_Convex, + ImTriangulatorNodeType_Ear, + ImTriangulatorNodeType_Reflex +}; + +struct ImTriangulatorNode +{ + ImTriangulatorNodeType Type; + int Index; + ImVec2 Pos; + ImTriangulatorNode* Next; + ImTriangulatorNode* Prev; + + void Unlink() { Next->Prev = Prev; Prev->Next = Next; } +}; + +struct ImTriangulatorNodeSpan +{ + ImTriangulatorNode** Data = NULL; + int Size = 0; + + void push_back(ImTriangulatorNode* node) { Data[Size++] = node; } + void find_erase_unsorted(int idx) { for (int i = Size - 1; i >= 0; i--) if (Data[i]->Index == idx) { Data[i] = Data[Size - 1]; Size--; return; } } +}; + +struct ImTriangulator +{ + static int EstimateTriangleCount(int points_count) { return (points_count < 3) ? 0 : points_count - 2; } + static int EstimateScratchBufferSize(int points_count) { return sizeof(ImTriangulatorNode) * points_count + sizeof(ImTriangulatorNode*) * points_count * 2; } + + void Init(const ImVec2* points, int points_count, void* scratch_buffer); + void GetNextTriangle(unsigned int out_triangle[3]); // Return relative indexes for next triangle + + // Internal functions + void BuildNodes(const ImVec2* points, int points_count); + void BuildReflexes(); + void BuildEars(); + void FlipNodeList(); + bool IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const; + void ReclassifyNode(ImTriangulatorNode* node); + + // Internal members + int _TrianglesLeft = 0; + ImTriangulatorNode* _Nodes = NULL; + ImTriangulatorNodeSpan _Ears; + ImTriangulatorNodeSpan _Reflexes; +}; + +// Distribute storage for nodes, ears and reflexes. +// FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex renderer +// (this would require first building reflexes to bail to convex if empty, without even building nodes) +void ImTriangulator::Init(const ImVec2* points, int points_count, void* scratch_buffer) +{ + IM_ASSERT(scratch_buffer != NULL && points_count >= 3); + _TrianglesLeft = EstimateTriangleCount(points_count); + _Nodes = (ImTriangulatorNode*)scratch_buffer; // points_count x Node + _Ears.Data = (ImTriangulatorNode**)(_Nodes + points_count); // points_count x Node* + _Reflexes.Data = (ImTriangulatorNode**)(_Nodes + points_count) + points_count; // points_count x Node* + BuildNodes(points, points_count); + BuildReflexes(); + BuildEars(); +} + +void ImTriangulator::BuildNodes(const ImVec2* points, int points_count) +{ + for (int i = 0; i < points_count; i++) + { + _Nodes[i].Type = ImTriangulatorNodeType_Convex; + _Nodes[i].Index = i; + _Nodes[i].Pos = points[i]; + _Nodes[i].Next = _Nodes + i + 1; + _Nodes[i].Prev = _Nodes + i - 1; + } + _Nodes[0].Prev = _Nodes + points_count - 1; + _Nodes[points_count - 1].Next = _Nodes; +} + +void ImTriangulator::BuildReflexes() +{ + ImTriangulatorNode* n1 = _Nodes; + for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next) + { + if (ImTriangleIsClockwise(n1->Prev->Pos, n1->Pos, n1->Next->Pos)) + continue; + n1->Type = ImTriangulatorNodeType_Reflex; + _Reflexes.push_back(n1); + } +} + +void ImTriangulator::BuildEars() +{ + ImTriangulatorNode* n1 = _Nodes; + for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next) + { + if (n1->Type != ImTriangulatorNodeType_Convex) + continue; + if (!IsEar(n1->Prev->Index, n1->Index, n1->Next->Index, n1->Prev->Pos, n1->Pos, n1->Next->Pos)) + continue; + n1->Type = ImTriangulatorNodeType_Ear; + _Ears.push_back(n1); + } +} + +void ImTriangulator::GetNextTriangle(unsigned int out_triangle[3]) +{ + if (_Ears.Size == 0) + { + FlipNodeList(); + + ImTriangulatorNode* node = _Nodes; + for (int i = _TrianglesLeft; i >= 0; i--, node = node->Next) + node->Type = ImTriangulatorNodeType_Convex; + _Reflexes.Size = 0; + BuildReflexes(); + BuildEars(); + + // If we still don't have ears, it means geometry is degenerated. + if (_Ears.Size == 0) + { + // Return first triangle available, mimicking the behavior of convex fill. + IM_ASSERT(_TrianglesLeft > 0); // Geometry is degenerated + _Ears.Data[0] = _Nodes; + _Ears.Size = 1; + } + } + + ImTriangulatorNode* ear = _Ears.Data[--_Ears.Size]; + out_triangle[0] = ear->Prev->Index; + out_triangle[1] = ear->Index; + out_triangle[2] = ear->Next->Index; + + ear->Unlink(); + if (ear == _Nodes) + _Nodes = ear->Next; + + ReclassifyNode(ear->Prev); + ReclassifyNode(ear->Next); + _TrianglesLeft--; +} + +void ImTriangulator::FlipNodeList() +{ + ImTriangulatorNode* prev = _Nodes; + ImTriangulatorNode* temp = _Nodes; + ImTriangulatorNode* current = _Nodes->Next; + prev->Next = prev; + prev->Prev = prev; + while (current != _Nodes) + { + temp = current->Next; + + current->Next = prev; + prev->Prev = current; + _Nodes->Next = current; + current->Prev = _Nodes; + + prev = current; + current = temp; + } + _Nodes = prev; +} + +// A triangle is an ear is no other vertex is inside it. We can test reflexes vertices only (see reference algorithm) +bool ImTriangulator::IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const +{ + ImTriangulatorNode** p_end = _Reflexes.Data + _Reflexes.Size; + for (ImTriangulatorNode** p = _Reflexes.Data; p < p_end; p++) + { + ImTriangulatorNode* reflex = *p; + if (reflex->Index != i0 && reflex->Index != i1 && reflex->Index != i2) + if (ImTriangleContainsPoint(v0, v1, v2, reflex->Pos)) + return false; + } + return true; +} + +void ImTriangulator::ReclassifyNode(ImTriangulatorNode* n1) +{ + // Classify node + ImTriangulatorNodeType type; + const ImTriangulatorNode* n0 = n1->Prev; + const ImTriangulatorNode* n2 = n1->Next; + if (!ImTriangleIsClockwise(n0->Pos, n1->Pos, n2->Pos)) + type = ImTriangulatorNodeType_Reflex; + else if (IsEar(n0->Index, n1->Index, n2->Index, n0->Pos, n1->Pos, n2->Pos)) + type = ImTriangulatorNodeType_Ear; + else + type = ImTriangulatorNodeType_Convex; + + // Update lists when a type changes + if (type == n1->Type) + return; + if (n1->Type == ImTriangulatorNodeType_Reflex) + _Reflexes.find_erase_unsorted(n1->Index); + else if (n1->Type == ImTriangulatorNodeType_Ear) + _Ears.find_erase_unsorted(n1->Index); + if (type == ImTriangulatorNodeType_Reflex) + _Reflexes.push_back(n1); + else if (type == ImTriangulatorNodeType_Ear) + _Ears.push_back(n1); + n1->Type = type; +} + +// Use ear-clipping algorithm to triangulate a simple polygon (no self-interaction, no holes). +// (Reminder: we don't perform any coarse clipping/culling in ImDrawList layer! +// It is up to caller to ensure not making costly calls that will be outside of visible area. +// As concave fill is noticeably more expensive than other primitives, be mindful of this... +// Caller can build AABB of points, and avoid filling if 'draw_list->_CmdHeader.ClipRect.Overlays(points_bb) == false') +void ImDrawList::AddConcavePolyFilled(const ImVec2* points, const int points_count, ImU32 col) +{ + if (points_count < 3 || (col & IM_COL32_A_MASK) == 0) + return; + + const ImVec2 uv = _Data->TexUvWhitePixel; + ImTriangulator triangulator; + unsigned int triangle[3]; + if (Flags & ImDrawListFlags_AntiAliasedFill) + { + // Anti-aliased Fill + const float AA_SIZE = _FringeScale; + const ImU32 col_trans = col & ~IM_COL32_A_MASK; + const int idx_count = (points_count - 2) * 3 + points_count * 6; + const int vtx_count = (points_count * 2); + PrimReserve(idx_count, vtx_count); + + // Add indexes for fill + unsigned int vtx_inner_idx = _VtxCurrentIdx; + unsigned int vtx_outer_idx = _VtxCurrentIdx + 1; + + _Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2)); + triangulator.Init(points, points_count, _Data->TempBuffer.Data); + while (triangulator._TrianglesLeft > 0) + { + triangulator.GetNextTriangle(triangle); + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (triangle[0] << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (triangle[1] << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (triangle[2] << 1)); + _IdxWritePtr += 3; + } + + // Compute normals + _Data->TempBuffer.reserve_discard(points_count); + ImVec2* temp_normals = _Data->TempBuffer.Data; + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + const ImVec2& p0 = points[i0]; + const ImVec2& p1 = points[i1]; + float dx = p1.x - p0.x; + float dy = p1.y - p0.y; + IM_NORMALIZE2F_OVER_ZERO(dx, dy); + temp_normals[i0].x = dy; + temp_normals[i0].y = -dx; + } + + for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++) + { + // Average normals + const ImVec2& n0 = temp_normals[i0]; + const ImVec2& n1 = temp_normals[i1]; + float dm_x = (n0.x + n1.x) * 0.5f; + float dm_y = (n0.y + n1.y) * 0.5f; + IM_FIXNORMAL2F(dm_x, dm_y); + dm_x *= AA_SIZE * 0.5f; + dm_y *= AA_SIZE * 0.5f; + + // Add vertices + _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner + _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer + _VtxWritePtr += 2; + + // Add indexes for fringes + _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); + _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); + _IdxWritePtr += 6; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } + else + { + // Non Anti-aliased Fill + const int idx_count = (points_count - 2) * 3; + const int vtx_count = points_count; + PrimReserve(idx_count, vtx_count); + for (int i = 0; i < vtx_count; i++) + { + _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; + _VtxWritePtr++; + } + _Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2)); + triangulator.Init(points, points_count, _Data->TempBuffer.Data); + while (triangulator._TrianglesLeft > 0) + { + triangulator.GetNextTriangle(triangle); + _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx + triangle[0]); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + triangle[1]); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + triangle[2]); + _IdxWritePtr += 3; + } + _VtxCurrentIdx += (ImDrawIdx)vtx_count; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawListSplitter +//----------------------------------------------------------------------------- +// FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap.. +//----------------------------------------------------------------------------- + +void ImDrawListSplitter::ClearFreeMemory() +{ + for (int i = 0; i < _Channels.Size; i++) + { + if (i == _Current) + memset(&_Channels[i], 0, sizeof(_Channels[i])); // Current channel is a copy of CmdBuffer/IdxBuffer, don't destruct again + _Channels[i]._CmdBuffer.clear(); + _Channels[i]._IdxBuffer.clear(); + } + _Current = 0; + _Count = 1; + _Channels.clear(); +} + +void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count) +{ + IM_UNUSED(draw_list); + IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter."); + int old_channels_count = _Channels.Size; + if (old_channels_count < channels_count) + { + _Channels.reserve(channels_count); // Avoid over reserving since this is likely to stay stable + _Channels.resize(channels_count); + } + _Count = channels_count; + + // Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer + // The content of Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to. + // When we switch to the next channel, we'll copy draw_list->_CmdBuffer/_IdxBuffer into Channels[0] and then Channels[1] into draw_list->CmdBuffer/_IdxBuffer + memset(&_Channels[0], 0, sizeof(ImDrawChannel)); + for (int i = 1; i < channels_count; i++) + { + if (i >= old_channels_count) + { + IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel(); + } + else + { + _Channels[i]._CmdBuffer.resize(0); + _Channels[i]._IdxBuffer.resize(0); + } + } +} + +void ImDrawListSplitter::Merge(ImDrawList* draw_list) +{ + // Note that we never use or rely on _Channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use. + if (_Count <= 1) + return; + + SetCurrentChannel(draw_list, 0); + draw_list->_PopUnusedDrawCmd(); + + // Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command. + int new_cmd_buffer_count = 0; + int new_idx_buffer_count = 0; + ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL; + int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0; + for (int i = 1; i < _Count; i++) + { + ImDrawChannel& ch = _Channels[i]; + if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0 && ch._CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd() + ch._CmdBuffer.pop_back(); + + if (ch._CmdBuffer.Size > 0 && last_cmd != NULL) + { + // Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves. + // Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter. + ImDrawCmd* next_cmd = &ch._CmdBuffer[0]; + if (ImDrawCmd_HeaderCompare(last_cmd, next_cmd) == 0 && last_cmd->UserCallback == NULL && next_cmd->UserCallback == NULL) + { + // Merge previous channel last draw command with current channel first draw command if matching. + last_cmd->ElemCount += next_cmd->ElemCount; + idx_offset += next_cmd->ElemCount; + ch._CmdBuffer.erase(ch._CmdBuffer.Data); // FIXME-OPT: Improve for multiple merges. + } + } + if (ch._CmdBuffer.Size > 0) + last_cmd = &ch._CmdBuffer.back(); + new_cmd_buffer_count += ch._CmdBuffer.Size; + new_idx_buffer_count += ch._IdxBuffer.Size; + for (int cmd_n = 0; cmd_n < ch._CmdBuffer.Size; cmd_n++) + { + ch._CmdBuffer.Data[cmd_n].IdxOffset = idx_offset; + idx_offset += ch._CmdBuffer.Data[cmd_n].ElemCount; + } + } + draw_list->CmdBuffer.resize(draw_list->CmdBuffer.Size + new_cmd_buffer_count); + draw_list->IdxBuffer.resize(draw_list->IdxBuffer.Size + new_idx_buffer_count); + + // Write commands and indices in order (they are fairly small structures, we don't copy vertices only indices) + ImDrawCmd* cmd_write = draw_list->CmdBuffer.Data + draw_list->CmdBuffer.Size - new_cmd_buffer_count; + ImDrawIdx* idx_write = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size - new_idx_buffer_count; + for (int i = 1; i < _Count; i++) + { + ImDrawChannel& ch = _Channels[i]; + if (int sz = ch._CmdBuffer.Size) { memcpy(cmd_write, ch._CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; } + if (int sz = ch._IdxBuffer.Size) { memcpy(idx_write, ch._IdxBuffer.Data, sz * sizeof(ImDrawIdx)); idx_write += sz; } + } + draw_list->_IdxWritePtr = idx_write; + + // Ensure there's always a non-callback draw command trailing the command-buffer + if (draw_list->CmdBuffer.Size == 0 || draw_list->CmdBuffer.back().UserCallback != NULL) + draw_list->AddDrawCmd(); + + // If current command is used with different settings we need to add a new command + ImDrawCmd* curr_cmd = &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1]; + if (curr_cmd->ElemCount == 0) + ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset + else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0) + draw_list->AddDrawCmd(); + + _Count = 1; +} + +void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx) +{ + IM_ASSERT(idx >= 0 && idx < _Count); + if (_Current == idx) + return; + + // Overwrite ImVector (12/16 bytes), four times. This is merely a silly optimization instead of doing .swap() + memcpy(&_Channels.Data[_Current]._CmdBuffer, &draw_list->CmdBuffer, sizeof(draw_list->CmdBuffer)); + memcpy(&_Channels.Data[_Current]._IdxBuffer, &draw_list->IdxBuffer, sizeof(draw_list->IdxBuffer)); + _Current = idx; + memcpy(&draw_list->CmdBuffer, &_Channels.Data[idx]._CmdBuffer, sizeof(draw_list->CmdBuffer)); + memcpy(&draw_list->IdxBuffer, &_Channels.Data[idx]._IdxBuffer, sizeof(draw_list->IdxBuffer)); + draw_list->_IdxWritePtr = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size; + + // If current command is used with different settings we need to add a new command + ImDrawCmd* curr_cmd = (draw_list->CmdBuffer.Size == 0) ? NULL : &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1]; + if (curr_cmd == NULL) + draw_list->AddDrawCmd(); + else if (curr_cmd->ElemCount == 0) + ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset + else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0) + draw_list->AddDrawCmd(); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImDrawData +//----------------------------------------------------------------------------- + +void ImDrawData::Clear() +{ + Valid = false; + CmdListsCount = TotalIdxCount = TotalVtxCount = 0; + CmdLists.resize(0); // The ImDrawList are NOT owned by ImDrawData but e.g. by ImGuiContext, so we don't clear them. + DisplayPos = DisplaySize = FramebufferScale = ImVec2(0.0f, 0.0f); + OwnerViewport = NULL; +} + +// Important: 'out_list' is generally going to be draw_data->CmdLists, but may be another temporary list +// as long at it is expected that the result will be later merged into draw_data->CmdLists[]. +void ImGui::AddDrawListToDrawDataEx(ImDrawData* draw_data, ImVector* out_list, ImDrawList* draw_list) +{ + if (draw_list->CmdBuffer.Size == 0) + return; + if (draw_list->CmdBuffer.Size == 1 && draw_list->CmdBuffer[0].ElemCount == 0 && draw_list->CmdBuffer[0].UserCallback == NULL) + return; + + // Draw list sanity check. Detect mismatch between PrimReserve() calls and incrementing _VtxCurrentIdx, _VtxWritePtr etc. + // May trigger for you if you are using PrimXXX functions incorrectly. + IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data + draw_list->VtxBuffer.Size); + IM_ASSERT(draw_list->IdxBuffer.Size == 0 || draw_list->_IdxWritePtr == draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size); + if (!(draw_list->Flags & ImDrawListFlags_AllowVtxOffset)) + IM_ASSERT((int)draw_list->_VtxCurrentIdx == draw_list->VtxBuffer.Size); + + // Check that draw_list doesn't use more vertices than indexable (default ImDrawIdx = unsigned short = 2 bytes = 64K vertices per ImDrawList = per window) + // If this assert triggers because you are drawing lots of stuff manually: + // - First, make sure you are coarse clipping yourself and not trying to draw many things outside visible bounds. + // Be mindful that the lower-level ImDrawList API doesn't filter vertices. Use the Metrics/Debugger window to inspect draw list contents. + // - If you want large meshes with more than 64K vertices, you can either: + // (A) Handle the ImDrawCmd::VtxOffset value in your renderer backend, and set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset'. + // Most example backends already support this from 1.71. Pre-1.71 backends won't. + // Some graphics API such as GL ES 1/2 don't have a way to offset the starting vertex so it is not supported for them. + // (B) Or handle 32-bit indices in your renderer backend, and uncomment '#define ImDrawIdx unsigned int' line in imconfig.h. + // Most example backends already support this. For example, the OpenGL example code detect index size at compile-time: + // glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); + // Your own engine or render API may use different parameters or function calls to specify index sizes. + // 2 and 4 bytes indices are generally supported by most graphics API. + // - If for some reason neither of those solutions works for you, a workaround is to call BeginChild()/EndChild() before reaching + // the 64K limit to split your draw commands in multiple draw lists. + if (sizeof(ImDrawIdx) == 2) + IM_ASSERT(draw_list->_VtxCurrentIdx < (1 << 16) && "Too many vertices in ImDrawList using 16-bit indices. Read comment above"); + + // Add to output list + records state in ImDrawData + out_list->push_back(draw_list); + draw_data->CmdListsCount++; + draw_data->TotalVtxCount += draw_list->VtxBuffer.Size; + draw_data->TotalIdxCount += draw_list->IdxBuffer.Size; +} + +void ImDrawData::AddDrawList(ImDrawList* draw_list) +{ + IM_ASSERT(CmdLists.Size == CmdListsCount); + draw_list->_PopUnusedDrawCmd(); + ImGui::AddDrawListToDrawDataEx(this, &CmdLists, draw_list); +} + +// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering! +void ImDrawData::DeIndexAllBuffers() +{ + ImVector new_vtx_buffer; + TotalVtxCount = TotalIdxCount = 0; + for (int i = 0; i < CmdListsCount; i++) + { + ImDrawList* cmd_list = CmdLists[i]; + if (cmd_list->IdxBuffer.empty()) + continue; + new_vtx_buffer.resize(cmd_list->IdxBuffer.Size); + for (int j = 0; j < cmd_list->IdxBuffer.Size; j++) + new_vtx_buffer[j] = cmd_list->VtxBuffer[cmd_list->IdxBuffer[j]]; + cmd_list->VtxBuffer.swap(new_vtx_buffer); + cmd_list->IdxBuffer.resize(0); + TotalVtxCount += cmd_list->VtxBuffer.Size; + } +} + +// Helper to scale the ClipRect field of each ImDrawCmd. +// Use if your final output buffer is at a different scale than draw_data->DisplaySize, +// or if there is a difference between your window resolution and framebuffer resolution. +void ImDrawData::ScaleClipRects(const ImVec2& fb_scale) +{ + for (ImDrawList* draw_list : CmdLists) + for (ImDrawCmd& cmd : draw_list->CmdBuffer) + cmd.ClipRect = ImVec4(cmd.ClipRect.x * fb_scale.x, cmd.ClipRect.y * fb_scale.y, cmd.ClipRect.z * fb_scale.x, cmd.ClipRect.w * fb_scale.y); +} + +//----------------------------------------------------------------------------- +// [SECTION] Helpers ShadeVertsXXX functions +//----------------------------------------------------------------------------- + +// Generic linear color gradient, write to RGB fields, leave A untouched. +void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1) +{ + ImVec2 gradient_extent = gradient_p1 - gradient_p0; + float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent); + ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; + ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; + const int col0_r = (int)(col0 >> IM_COL32_R_SHIFT) & 0xFF; + const int col0_g = (int)(col0 >> IM_COL32_G_SHIFT) & 0xFF; + const int col0_b = (int)(col0 >> IM_COL32_B_SHIFT) & 0xFF; + const int col_delta_r = ((int)(col1 >> IM_COL32_R_SHIFT) & 0xFF) - col0_r; + const int col_delta_g = ((int)(col1 >> IM_COL32_G_SHIFT) & 0xFF) - col0_g; + const int col_delta_b = ((int)(col1 >> IM_COL32_B_SHIFT) & 0xFF) - col0_b; + for (ImDrawVert* vert = vert_start; vert < vert_end; vert++) + { + float d = ImDot(vert->pos - gradient_p0, gradient_extent); + float t = ImClamp(d * gradient_inv_length2, 0.0f, 1.0f); + int r = (int)(col0_r + col_delta_r * t); + int g = (int)(col0_g + col_delta_g * t); + int b = (int)(col0_b + col_delta_b * t); + vert->col = (r << IM_COL32_R_SHIFT) | (g << IM_COL32_G_SHIFT) | (b << IM_COL32_B_SHIFT) | (vert->col & IM_COL32_A_MASK); + } +} + +// Distribute UV over (a, b) rectangle +void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp) +{ + const ImVec2 size = b - a; + const ImVec2 uv_size = uv_b - uv_a; + const ImVec2 scale = ImVec2( + size.x != 0.0f ? (uv_size.x / size.x) : 0.0f, + size.y != 0.0f ? (uv_size.y / size.y) : 0.0f); + + ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; + ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; + if (clamp) + { + const ImVec2 min = ImMin(uv_a, uv_b); + const ImVec2 max = ImMax(uv_a, uv_b); + for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) + vertex->uv = ImClamp(uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale), min, max); + } + else + { + for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) + vertex->uv = uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale); + } +} + +void ImGui::ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& pivot_in, float cos_a, float sin_a, const ImVec2& pivot_out) +{ + ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; + ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; + for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) + vertex->pos = ImRotate(vertex->pos- pivot_in, cos_a, sin_a) + pivot_out; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFontConfig +//----------------------------------------------------------------------------- + +ImFontConfig::ImFontConfig() +{ + memset(this, 0, sizeof(*this)); + FontDataOwnedByAtlas = true; + OversampleH = 2; + OversampleV = 1; + GlyphMaxAdvanceX = FLT_MAX; + RasterizerMultiply = 1.0f; + RasterizerDensity = 1.0f; + EllipsisChar = (ImWchar)-1; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFontAtlas +//----------------------------------------------------------------------------- + +// A work of art lies ahead! (. = white layer, X = black layer, others are blank) +// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes. +// (This is used when io.MouseDrawCursor = true) +const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing. +const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27; +static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] = +{ + "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX " + "..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X" + "--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X" + "X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X " + "XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X " + "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X " + "X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X " + "X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X " + "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X " + "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X " + "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X " + "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X " + "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X" + "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X" + "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX " + "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X--------------" + "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - " + "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - " + "X.X X..X - -X.......X- X.......X - XX XX - - X..........X - " + "XX X..X - - X.....X - X.....X - X.X X.X - - X........X - " + " X..X - - X...X - X...X - X..X X..X - - X........X - " + " XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - " + "------------- - X - X -X.....................X- ------------------- " + " ----------------------------------- X...XXXXXXXXXXXXX...X - " + " - X..X X..X - " + " - X.X X.X - " + " - XX XX - " +}; + +static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] = +{ + // Pos ........ Size ......... Offset ...... + { ImVec2( 0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow + { ImVec2(13,0), ImVec2( 7,16), ImVec2( 1, 8) }, // ImGuiMouseCursor_TextInput + { ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_ResizeAll + { ImVec2(21,0), ImVec2( 9,23), ImVec2( 4,11) }, // ImGuiMouseCursor_ResizeNS + { ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 4) }, // ImGuiMouseCursor_ResizeEW + { ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW + { ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE + { ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand + { ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed +}; + +ImFontAtlas::ImFontAtlas() +{ + memset(this, 0, sizeof(*this)); + TexGlyphPadding = 1; + PackIdMouseCursors = PackIdLines = -1; +} + +ImFontAtlas::~ImFontAtlas() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + Clear(); +} + +void ImFontAtlas::ClearInputData() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + for (ImFontConfig& font_cfg : ConfigData) + if (font_cfg.FontData && font_cfg.FontDataOwnedByAtlas) + { + IM_FREE(font_cfg.FontData); + font_cfg.FontData = NULL; + } + + // When clearing this we lose access to the font name and other information used to build the font. + for (ImFont* font : Fonts) + if (font->ConfigData >= ConfigData.Data && font->ConfigData < ConfigData.Data + ConfigData.Size) + { + font->ConfigData = NULL; + font->ConfigDataCount = 0; + } + ConfigData.clear(); + CustomRects.clear(); + PackIdMouseCursors = PackIdLines = -1; + // Important: we leave TexReady untouched +} + +void ImFontAtlas::ClearTexData() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + if (TexPixelsAlpha8) + IM_FREE(TexPixelsAlpha8); + if (TexPixelsRGBA32) + IM_FREE(TexPixelsRGBA32); + TexPixelsAlpha8 = NULL; + TexPixelsRGBA32 = NULL; + TexPixelsUseColors = false; + // Important: we leave TexReady untouched +} + +void ImFontAtlas::ClearFonts() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + Fonts.clear_delete(); + TexReady = false; +} + +void ImFontAtlas::Clear() +{ + ClearInputData(); + ClearTexData(); + ClearFonts(); +} + +void ImFontAtlas::GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) +{ + // Build atlas on demand + if (TexPixelsAlpha8 == NULL) + Build(); + + *out_pixels = TexPixelsAlpha8; + if (out_width) *out_width = TexWidth; + if (out_height) *out_height = TexHeight; + if (out_bytes_per_pixel) *out_bytes_per_pixel = 1; +} + +void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) +{ + // Convert to RGBA32 format on demand + // Although it is likely to be the most commonly used format, our font rendering is 1 channel / 8 bpp + if (!TexPixelsRGBA32) + { + unsigned char* pixels = NULL; + GetTexDataAsAlpha8(&pixels, NULL, NULL); + if (pixels) + { + TexPixelsRGBA32 = (unsigned int*)IM_ALLOC((size_t)TexWidth * (size_t)TexHeight * 4); + const unsigned char* src = pixels; + unsigned int* dst = TexPixelsRGBA32; + for (int n = TexWidth * TexHeight; n > 0; n--) + *dst++ = IM_COL32(255, 255, 255, (unsigned int)(*src++)); + } + } + + *out_pixels = (unsigned char*)TexPixelsRGBA32; + if (out_width) *out_width = TexWidth; + if (out_height) *out_height = TexHeight; + if (out_bytes_per_pixel) *out_bytes_per_pixel = 4; +} + +ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg) +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0); + IM_ASSERT(font_cfg->SizePixels > 0.0f); + + // Create new font + if (!font_cfg->MergeMode) + Fonts.push_back(IM_NEW(ImFont)); + else + IM_ASSERT(!Fonts.empty() && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font. + + ConfigData.push_back(*font_cfg); + ImFontConfig& new_font_cfg = ConfigData.back(); + if (new_font_cfg.DstFont == NULL) + new_font_cfg.DstFont = Fonts.back(); + if (!new_font_cfg.FontDataOwnedByAtlas) + { + new_font_cfg.FontData = IM_ALLOC(new_font_cfg.FontDataSize); + new_font_cfg.FontDataOwnedByAtlas = true; + memcpy(new_font_cfg.FontData, font_cfg->FontData, (size_t)new_font_cfg.FontDataSize); + } + + if (new_font_cfg.DstFont->EllipsisChar == (ImWchar)-1) + new_font_cfg.DstFont->EllipsisChar = font_cfg->EllipsisChar; + + ImFontAtlasUpdateConfigDataPointers(this); + + // Invalidate texture + TexReady = false; + ClearTexData(); + return new_font_cfg.DstFont; +} + +// Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder) +static unsigned int stb_decompress_length(const unsigned char* input); +static unsigned int stb_decompress(unsigned char* output, const unsigned char* input, unsigned int length); +static const char* GetDefaultCompressedFontDataTTFBase85(); +static unsigned int Decode85Byte(char c) { return c >= '\\' ? c-36 : c-35; } +static void Decode85(const unsigned char* src, unsigned char* dst) +{ + while (*src) + { + unsigned int tmp = Decode85Byte(src[0]) + 85 * (Decode85Byte(src[1]) + 85 * (Decode85Byte(src[2]) + 85 * (Decode85Byte(src[3]) + 85 * Decode85Byte(src[4])))); + dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF); // We can't assume little-endianness. + src += 5; + dst += 4; + } +} + +// Load embedded ProggyClean.ttf at size 13, disable oversampling +ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template) +{ + //ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + //if (!font_cfg_template) + //{ + // font_cfg.OversampleH = font_cfg.OversampleV = 1; + // font_cfg.PixelSnapH = true; + //} + //if (font_cfg.SizePixels <= 0.0f) + // font_cfg.SizePixels = 13.0f * 1.0f; + //if (font_cfg.Name[0] == '\0') + // ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "ProggyClean.ttf, %dpx", (int)font_cfg.SizePixels); + //font_cfg.EllipsisChar = (ImWchar)0x0085; + //font_cfg.GlyphOffset.y = 1.0f * IM_TRUNC(font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units + + //const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85(); + //const ImWchar* glyph_ranges = font_cfg.GlyphRanges != NULL ? font_cfg.GlyphRanges : GetGlyphRangesDefault(); + //ImFont* font = AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_cfg.SizePixels, &font_cfg, glyph_ranges); + //return font; + ImFont* font = AddFontFromFileTTF("C:\\Windows\\Fonts\\simhei.ttf", 18.0f, NULL, GetGlyphRangesChineseFull()); + return font; +} + +ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + size_t data_size = 0; + void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0); + if (!data) + { + IM_ASSERT_USER_ERROR(0, "Could not load font file!"); + return NULL; + } + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + if (font_cfg.Name[0] == '\0') + { + // Store a short copy of filename into into the font name for convenience + const char* p; + for (p = filename + strlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {} + ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels); + } + return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges); +} + +// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build(). +ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + IM_ASSERT(font_cfg.FontData == NULL); + IM_ASSERT(font_data_size > 100 && "Incorrect value for font_data_size!"); // Heuristic to prevent accidentally passing a wrong value to font_data_size. + font_cfg.FontData = font_data; + font_cfg.FontDataSize = font_data_size; + font_cfg.SizePixels = size_pixels > 0.0f ? size_pixels : font_cfg.SizePixels; + if (glyph_ranges) + font_cfg.GlyphRanges = glyph_ranges; + return AddFont(&font_cfg); +} + +ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) +{ + const unsigned int buf_decompressed_size = stb_decompress_length((const unsigned char*)compressed_ttf_data); + unsigned char* buf_decompressed_data = (unsigned char*)IM_ALLOC(buf_decompressed_size); + stb_decompress(buf_decompressed_data, (const unsigned char*)compressed_ttf_data, (unsigned int)compressed_ttf_size); + + ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); + IM_ASSERT(font_cfg.FontData == NULL); + font_cfg.FontDataOwnedByAtlas = true; + return AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, size_pixels, &font_cfg, glyph_ranges); +} + +ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges) +{ + int compressed_ttf_size = (((int)strlen(compressed_ttf_data_base85) + 4) / 5) * 4; + void* compressed_ttf = IM_ALLOC((size_t)compressed_ttf_size); + Decode85((const unsigned char*)compressed_ttf_data_base85, (unsigned char*)compressed_ttf); + ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges); + IM_FREE(compressed_ttf); + return font; +} + +int ImFontAtlas::AddCustomRectRegular(int width, int height) +{ + IM_ASSERT(width > 0 && width <= 0xFFFF); + IM_ASSERT(height > 0 && height <= 0xFFFF); + ImFontAtlasCustomRect r; + r.Width = (unsigned short)width; + r.Height = (unsigned short)height; + CustomRects.push_back(r); + return CustomRects.Size - 1; // Return index +} + +int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset) +{ +#ifdef IMGUI_USE_WCHAR32 + IM_ASSERT(id <= IM_UNICODE_CODEPOINT_MAX); +#endif + IM_ASSERT(font != NULL); + IM_ASSERT(width > 0 && width <= 0xFFFF); + IM_ASSERT(height > 0 && height <= 0xFFFF); + ImFontAtlasCustomRect r; + r.Width = (unsigned short)width; + r.Height = (unsigned short)height; + r.GlyphID = id; + r.GlyphAdvanceX = advance_x; + r.GlyphOffset = offset; + r.Font = font; + CustomRects.push_back(r); + return CustomRects.Size - 1; // Return index +} + +void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) const +{ + IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates + IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed + *out_uv_min = ImVec2((float)rect->X * TexUvScale.x, (float)rect->Y * TexUvScale.y); + *out_uv_max = ImVec2((float)(rect->X + rect->Width) * TexUvScale.x, (float)(rect->Y + rect->Height) * TexUvScale.y); +} + +bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]) +{ + if (cursor_type <= ImGuiMouseCursor_None || cursor_type >= ImGuiMouseCursor_COUNT) + return false; + if (Flags & ImFontAtlasFlags_NoMouseCursors) + return false; + + IM_ASSERT(PackIdMouseCursors != -1); + ImFontAtlasCustomRect* r = GetCustomRectByIndex(PackIdMouseCursors); + ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r->X, (float)r->Y); + ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1]; + *out_size = size; + *out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][2]; + out_uv_border[0] = (pos) * TexUvScale; + out_uv_border[1] = (pos + size) * TexUvScale; + pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W + 1; + out_uv_fill[0] = (pos) * TexUvScale; + out_uv_fill[1] = (pos + size) * TexUvScale; + return true; +} + +bool ImFontAtlas::Build() +{ + IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!"); + + // Default font is none are specified + if (ConfigData.Size == 0) + AddFontDefault(); + + // Select builder + // - Note that we do not reassign to atlas->FontBuilderIO, since it is likely to point to static data which + // may mess with some hot-reloading schemes. If you need to assign to this (for dynamic selection) AND are + // using a hot-reloading scheme that messes up static data, store your own instance of ImFontBuilderIO somewhere + // and point to it instead of pointing directly to return value of the GetBuilderXXX functions. + const ImFontBuilderIO* builder_io = FontBuilderIO; + if (builder_io == NULL) + { +#ifdef IMGUI_ENABLE_FREETYPE + builder_io = ImGuiFreeType::GetBuilderForFreeType(); +#elif defined(IMGUI_ENABLE_STB_TRUETYPE) + builder_io = ImFontAtlasGetBuilderForStbTruetype(); +#else + IM_ASSERT(0); // Invalid Build function +#endif + } + + // Build + return builder_io->FontBuilder_Build(this); +} + +void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_brighten_factor) +{ + for (unsigned int i = 0; i < 256; i++) + { + unsigned int value = (unsigned int)(i * in_brighten_factor); + out_table[i] = value > 255 ? 255 : (value & 0xFF); + } +} + +void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride) +{ + IM_ASSERT_PARANOID(w <= stride); + unsigned char* data = pixels + x + y * stride; + for (int j = h; j > 0; j--, data += stride - w) + for (int i = w; i > 0; i--, data++) + *data = table[*data]; +} + +#ifdef IMGUI_ENABLE_STB_TRUETYPE +// Temporary data for one source font (multiple source fonts can be merged into one destination ImFont) +// (C++03 doesn't allow instancing ImVector<> with function-local types so we declare the type here.) +struct ImFontBuildSrcData +{ + stbtt_fontinfo FontInfo; + stbtt_pack_range PackRange; // Hold the list of codepoints to pack (essentially points to Codepoints.Data) + stbrp_rect* Rects; // Rectangle to pack. We first fill in their size and the packer will give us their position. + stbtt_packedchar* PackedChars; // Output glyphs + const ImWchar* SrcRanges; // Ranges as requested by user (user is allowed to request too much, e.g. 0x0020..0xFFFF) + int DstIndex; // Index into atlas->Fonts[] and dst_tmp_array[] + int GlyphsHighest; // Highest requested codepoint + int GlyphsCount; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font) + ImBitVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB) + ImVector GlyphsList; // Glyph codepoints list (flattened version of GlyphsSet) +}; + +// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont) +struct ImFontBuildDstData +{ + int SrcCount; // Number of source fonts targeting this destination font. + int GlyphsHighest; + int GlyphsCount; + ImBitVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font. +}; + +static void UnpackBitVectorToFlatIndexList(const ImBitVector* in, ImVector* out) +{ + IM_ASSERT(sizeof(in->Storage.Data[0]) == sizeof(int)); + const ImU32* it_begin = in->Storage.begin(); + const ImU32* it_end = in->Storage.end(); + for (const ImU32* it = it_begin; it < it_end; it++) + if (ImU32 entries_32 = *it) + for (ImU32 bit_n = 0; bit_n < 32; bit_n++) + if (entries_32 & ((ImU32)1 << bit_n)) + out->push_back((int)(((it - it_begin) << 5) + bit_n)); +} + +static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas) +{ + IM_ASSERT(atlas->ConfigData.Size > 0); + + ImFontAtlasBuildInit(atlas); + + // Clear atlas + atlas->TexID = (ImTextureID)NULL; + atlas->TexWidth = atlas->TexHeight = 0; + atlas->TexUvScale = ImVec2(0.0f, 0.0f); + atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f); + atlas->ClearTexData(); + + // Temporary storage for building + ImVector src_tmp_array; + ImVector dst_tmp_array; + src_tmp_array.resize(atlas->ConfigData.Size); + dst_tmp_array.resize(atlas->Fonts.Size); + memset(src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes()); + memset(dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes()); + + // 1. Initialize font loading structure, check font data validity + for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++) + { + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + ImFontConfig& cfg = atlas->ConfigData[src_i]; + IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas)); + + // Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices) + src_tmp.DstIndex = -1; + for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++) + if (cfg.DstFont == atlas->Fonts[output_i]) + src_tmp.DstIndex = output_i; + if (src_tmp.DstIndex == -1) + { + IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array? + return false; + } + // Initialize helper structure for font loading and verify that the TTF/OTF data is correct + const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo); + IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found."); + if (!stbtt_InitFont(&src_tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset)) + { + IM_ASSERT(0 && "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize."); + return false; + } + + // Measure highest codepoints + ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex]; + src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault(); + for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2) + { + // Check for valid range. This may also help detect *some* dangling pointers, because a common + // user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent. + IM_ASSERT(src_range[0] <= src_range[1]); + src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]); + } + dst_tmp.SrcCount++; + dst_tmp.GlyphsHighest = ImMax(dst_tmp.GlyphsHighest, src_tmp.GlyphsHighest); + } + + // 2. For every requested codepoint, check for their presence in the font data, and handle redundancy or overlaps between source fonts to avoid unused glyphs. + int total_glyphs_count = 0; + for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) + { + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex]; + src_tmp.GlyphsSet.Create(src_tmp.GlyphsHighest + 1); + if (dst_tmp.GlyphsSet.Storage.empty()) + dst_tmp.GlyphsSet.Create(dst_tmp.GlyphsHighest + 1); + + for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2) + for (unsigned int codepoint = src_range[0]; codepoint <= src_range[1]; codepoint++) + { + if (dst_tmp.GlyphsSet.TestBit(codepoint)) // Don't overwrite existing glyphs. We could make this an option for MergeMode (e.g. MergeOverwrite==true) + continue; + if (!stbtt_FindGlyphIndex(&src_tmp.FontInfo, codepoint)) // It is actually in the font? + continue; + + // Add to avail set/counters + src_tmp.GlyphsCount++; + dst_tmp.GlyphsCount++; + src_tmp.GlyphsSet.SetBit(codepoint); + dst_tmp.GlyphsSet.SetBit(codepoint); + total_glyphs_count++; + } + } + + // 3. Unpack our bit map into a flat list (we now have all the Unicode points that we know are requested _and_ available _and_ not overlapping another) + for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) + { + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + src_tmp.GlyphsList.reserve(src_tmp.GlyphsCount); + UnpackBitVectorToFlatIndexList(&src_tmp.GlyphsSet, &src_tmp.GlyphsList); + src_tmp.GlyphsSet.Clear(); + IM_ASSERT(src_tmp.GlyphsList.Size == src_tmp.GlyphsCount); + } + for (int dst_i = 0; dst_i < dst_tmp_array.Size; dst_i++) + dst_tmp_array[dst_i].GlyphsSet.Clear(); + dst_tmp_array.clear(); + + // Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0) + // (We technically don't need to zero-clear buf_rects, but let's do it for the sake of sanity) + ImVector buf_rects; + ImVector buf_packedchars; + buf_rects.resize(total_glyphs_count); + buf_packedchars.resize(total_glyphs_count); + memset(buf_rects.Data, 0, (size_t)buf_rects.size_in_bytes()); + memset(buf_packedchars.Data, 0, (size_t)buf_packedchars.size_in_bytes()); + + // 4. Gather glyphs sizes so we can pack them in our virtual canvas. + int total_surface = 0; + int buf_rects_out_n = 0; + int buf_packedchars_out_n = 0; + for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) + { + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + if (src_tmp.GlyphsCount == 0) + continue; + + src_tmp.Rects = &buf_rects[buf_rects_out_n]; + src_tmp.PackedChars = &buf_packedchars[buf_packedchars_out_n]; + buf_rects_out_n += src_tmp.GlyphsCount; + buf_packedchars_out_n += src_tmp.GlyphsCount; + + // Convert our ranges in the format stb_truetype wants + ImFontConfig& cfg = atlas->ConfigData[src_i]; + src_tmp.PackRange.font_size = cfg.SizePixels * cfg.RasterizerDensity; + src_tmp.PackRange.first_unicode_codepoint_in_range = 0; + src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data; + src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size; + src_tmp.PackRange.chardata_for_range = src_tmp.PackedChars; + src_tmp.PackRange.h_oversample = (unsigned char)cfg.OversampleH; + src_tmp.PackRange.v_oversample = (unsigned char)cfg.OversampleV; + + // Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects) + const float scale = (cfg.SizePixels > 0.0f) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels * cfg.RasterizerDensity) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels * cfg.RasterizerDensity); + const int padding = atlas->TexGlyphPadding; + for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++) + { + int x0, y0, x1, y1; + const int glyph_index_in_font = stbtt_FindGlyphIndex(&src_tmp.FontInfo, src_tmp.GlyphsList[glyph_i]); + IM_ASSERT(glyph_index_in_font != 0); + stbtt_GetGlyphBitmapBoxSubpixel(&src_tmp.FontInfo, glyph_index_in_font, scale * cfg.OversampleH, scale * cfg.OversampleV, 0, 0, &x0, &y0, &x1, &y1); + src_tmp.Rects[glyph_i].w = (stbrp_coord)(x1 - x0 + padding + cfg.OversampleH - 1); + src_tmp.Rects[glyph_i].h = (stbrp_coord)(y1 - y0 + padding + cfg.OversampleV - 1); + total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h; + } + } + + // We need a width for the skyline algorithm, any width! + // The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height. + // User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface. + const int surface_sqrt = (int)ImSqrt((float)total_surface) + 1; + atlas->TexHeight = 0; + if (atlas->TexDesiredWidth > 0) + atlas->TexWidth = atlas->TexDesiredWidth; + else + atlas->TexWidth = (surface_sqrt >= 4096 * 0.7f) ? 4096 : (surface_sqrt >= 2048 * 0.7f) ? 2048 : (surface_sqrt >= 1024 * 0.7f) ? 1024 : 512; + + // 5. Start packing + // Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values). + const int TEX_HEIGHT_MAX = 1024 * 32; + stbtt_pack_context spc = {}; + stbtt_PackBegin(&spc, NULL, atlas->TexWidth, TEX_HEIGHT_MAX, 0, atlas->TexGlyphPadding, NULL); + ImFontAtlasBuildPackCustomRects(atlas, spc.pack_info); + + // 6. Pack each source font. No rendering yet, we are working with rectangles in an infinitely tall texture at this point. + for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) + { + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + if (src_tmp.GlyphsCount == 0) + continue; + + stbrp_pack_rects((stbrp_context*)spc.pack_info, src_tmp.Rects, src_tmp.GlyphsCount); + + // Extend texture height and mark missing glyphs as non-packed so we won't render them. + // FIXME: We are not handling packing failure here (would happen if we got off TEX_HEIGHT_MAX or if a single if larger than TexWidth?) + for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++) + if (src_tmp.Rects[glyph_i].was_packed) + atlas->TexHeight = ImMax(atlas->TexHeight, src_tmp.Rects[glyph_i].y + src_tmp.Rects[glyph_i].h); + } + + // 7. Allocate texture + atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight); + atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight); + atlas->TexPixelsAlpha8 = (unsigned char*)IM_ALLOC(atlas->TexWidth * atlas->TexHeight); + memset(atlas->TexPixelsAlpha8, 0, atlas->TexWidth * atlas->TexHeight); + spc.pixels = atlas->TexPixelsAlpha8; + spc.height = atlas->TexHeight; + + // 8. Render/rasterize font characters into the texture + for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) + { + ImFontConfig& cfg = atlas->ConfigData[src_i]; + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + if (src_tmp.GlyphsCount == 0) + continue; + + stbtt_PackFontRangesRenderIntoRects(&spc, &src_tmp.FontInfo, &src_tmp.PackRange, 1, src_tmp.Rects); + + // Apply multiply operator + if (cfg.RasterizerMultiply != 1.0f) + { + unsigned char multiply_table[256]; + ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply); + stbrp_rect* r = &src_tmp.Rects[0]; + for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++, r++) + if (r->was_packed) + ImFontAtlasBuildMultiplyRectAlpha8(multiply_table, atlas->TexPixelsAlpha8, r->x, r->y, r->w, r->h, atlas->TexWidth * 1); + } + src_tmp.Rects = NULL; + } + + // End packing + stbtt_PackEnd(&spc); + buf_rects.clear(); + + // 9. Setup ImFont and glyphs for runtime + for (int src_i = 0; src_i < src_tmp_array.Size; src_i++) + { + // When merging fonts with MergeMode=true: + // - We can have multiple input fonts writing into a same destination font. + // - dst_font->ConfigData is != from cfg which is our source configuration. + ImFontBuildSrcData& src_tmp = src_tmp_array[src_i]; + ImFontConfig& cfg = atlas->ConfigData[src_i]; + ImFont* dst_font = cfg.DstFont; + + const float font_scale = stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels); + int unscaled_ascent, unscaled_descent, unscaled_line_gap; + stbtt_GetFontVMetrics(&src_tmp.FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap); + + const float ascent = ImCeil(unscaled_ascent * font_scale); + const float descent = ImFloor(unscaled_descent * font_scale); + ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent); + const float font_off_x = cfg.GlyphOffset.x; + const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent); + + const float inv_rasterization_scale = 1.0f / cfg.RasterizerDensity; + + for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++) + { + // Register glyph + const int codepoint = src_tmp.GlyphsList[glyph_i]; + const stbtt_packedchar& pc = src_tmp.PackedChars[glyph_i]; + stbtt_aligned_quad q; + float unused_x = 0.0f, unused_y = 0.0f; + stbtt_GetPackedQuad(src_tmp.PackedChars, atlas->TexWidth, atlas->TexHeight, glyph_i, &unused_x, &unused_y, &q, 0); + float x0 = q.x0 * inv_rasterization_scale + font_off_x; + float y0 = q.y0 * inv_rasterization_scale + font_off_y; + float x1 = q.x1 * inv_rasterization_scale + font_off_x; + float y1 = q.y1 * inv_rasterization_scale + font_off_y; + dst_font->AddGlyph(&cfg, (ImWchar)codepoint, x0, y0, x1, y1, q.s0, q.t0, q.s1, q.t1, pc.xadvance * inv_rasterization_scale); + } + } + + // Cleanup + src_tmp_array.clear_destruct(); + + ImFontAtlasBuildFinish(atlas); + return true; +} + +const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype() +{ + static ImFontBuilderIO io; + io.FontBuilder_Build = ImFontAtlasBuildWithStbTruetype; + return &io; +} + +#endif // IMGUI_ENABLE_STB_TRUETYPE + +void ImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas) +{ + for (ImFontConfig& font_cfg : atlas->ConfigData) + { + ImFont* font = font_cfg.DstFont; + if (!font_cfg.MergeMode) + { + font->ConfigData = &font_cfg; + font->ConfigDataCount = 0; + } + font->ConfigDataCount++; + } +} + +void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent) +{ + if (!font_config->MergeMode) + { + font->ClearOutputData(); + font->FontSize = font_config->SizePixels; + IM_ASSERT(font->ConfigData == font_config); + font->ContainerAtlas = atlas; + font->Ascent = ascent; + font->Descent = descent; + } +} + +void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque) +{ + stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque; + IM_ASSERT(pack_context != NULL); + + ImVector& user_rects = atlas->CustomRects; + IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong. +#ifdef __GNUC__ + if (user_rects.Size < 1) { __builtin_unreachable(); } // Workaround for GCC bug if IM_ASSERT() is defined to conditionally throw (see #5343) +#endif + + ImVector pack_rects; + pack_rects.resize(user_rects.Size); + memset(pack_rects.Data, 0, (size_t)pack_rects.size_in_bytes()); + for (int i = 0; i < user_rects.Size; i++) + { + pack_rects[i].w = user_rects[i].Width; + pack_rects[i].h = user_rects[i].Height; + } + stbrp_pack_rects(pack_context, &pack_rects[0], pack_rects.Size); + for (int i = 0; i < pack_rects.Size; i++) + if (pack_rects[i].was_packed) + { + user_rects[i].X = (unsigned short)pack_rects[i].x; + user_rects[i].Y = (unsigned short)pack_rects[i].y; + IM_ASSERT(pack_rects[i].w == user_rects[i].Width && pack_rects[i].h == user_rects[i].Height); + atlas->TexHeight = ImMax(atlas->TexHeight, pack_rects[i].y + pack_rects[i].h); + } +} + +void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value) +{ + IM_ASSERT(x >= 0 && x + w <= atlas->TexWidth); + IM_ASSERT(y >= 0 && y + h <= atlas->TexHeight); + unsigned char* out_pixel = atlas->TexPixelsAlpha8 + x + (y * atlas->TexWidth); + for (int off_y = 0; off_y < h; off_y++, out_pixel += atlas->TexWidth, in_str += w) + for (int off_x = 0; off_x < w; off_x++) + out_pixel[off_x] = (in_str[off_x] == in_marker_char) ? in_marker_pixel_value : 0x00; +} + +void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value) +{ + IM_ASSERT(x >= 0 && x + w <= atlas->TexWidth); + IM_ASSERT(y >= 0 && y + h <= atlas->TexHeight); + unsigned int* out_pixel = atlas->TexPixelsRGBA32 + x + (y * atlas->TexWidth); + for (int off_y = 0; off_y < h; off_y++, out_pixel += atlas->TexWidth, in_str += w) + for (int off_x = 0; off_x < w; off_x++) + out_pixel[off_x] = (in_str[off_x] == in_marker_char) ? in_marker_pixel_value : IM_COL32_BLACK_TRANS; +} + +static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas) +{ + ImFontAtlasCustomRect* r = atlas->GetCustomRectByIndex(atlas->PackIdMouseCursors); + IM_ASSERT(r->IsPacked()); + + const int w = atlas->TexWidth; + if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors)) + { + // Render/copy pixels + IM_ASSERT(r->Width == FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1 && r->Height == FONT_ATLAS_DEFAULT_TEX_DATA_H); + const int x_for_white = r->X; + const int x_for_black = r->X + FONT_ATLAS_DEFAULT_TEX_DATA_W + 1; + if (atlas->TexPixelsAlpha8 != NULL) + { + ImFontAtlasBuildRender8bppRectFromString(atlas, x_for_white, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, '.', 0xFF); + ImFontAtlasBuildRender8bppRectFromString(atlas, x_for_black, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, 'X', 0xFF); + } + else + { + ImFontAtlasBuildRender32bppRectFromString(atlas, x_for_white, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, '.', IM_COL32_WHITE); + ImFontAtlasBuildRender32bppRectFromString(atlas, x_for_black, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, 'X', IM_COL32_WHITE); + } + } + else + { + // Render 4 white pixels + IM_ASSERT(r->Width == 2 && r->Height == 2); + const int offset = (int)r->X + (int)r->Y * w; + if (atlas->TexPixelsAlpha8 != NULL) + { + atlas->TexPixelsAlpha8[offset] = atlas->TexPixelsAlpha8[offset + 1] = atlas->TexPixelsAlpha8[offset + w] = atlas->TexPixelsAlpha8[offset + w + 1] = 0xFF; + } + else + { + atlas->TexPixelsRGBA32[offset] = atlas->TexPixelsRGBA32[offset + 1] = atlas->TexPixelsRGBA32[offset + w] = atlas->TexPixelsRGBA32[offset + w + 1] = IM_COL32_WHITE; + } + } + atlas->TexUvWhitePixel = ImVec2((r->X + 0.5f) * atlas->TexUvScale.x, (r->Y + 0.5f) * atlas->TexUvScale.y); +} + +static void ImFontAtlasBuildRenderLinesTexData(ImFontAtlas* atlas) +{ + if (atlas->Flags & ImFontAtlasFlags_NoBakedLines) + return; + + // This generates a triangular shape in the texture, with the various line widths stacked on top of each other to allow interpolation between them + ImFontAtlasCustomRect* r = atlas->GetCustomRectByIndex(atlas->PackIdLines); + IM_ASSERT(r->IsPacked()); + for (unsigned int n = 0; n < IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1; n++) // +1 because of the zero-width row + { + // Each line consists of at least two empty pixels at the ends, with a line of solid pixels in the middle + unsigned int y = n; + unsigned int line_width = n; + unsigned int pad_left = (r->Width - line_width) / 2; + unsigned int pad_right = r->Width - (pad_left + line_width); + + // Write each slice + IM_ASSERT(pad_left + line_width + pad_right == r->Width && y < r->Height); // Make sure we're inside the texture bounds before we start writing pixels + if (atlas->TexPixelsAlpha8 != NULL) + { + unsigned char* write_ptr = &atlas->TexPixelsAlpha8[r->X + ((r->Y + y) * atlas->TexWidth)]; + for (unsigned int i = 0; i < pad_left; i++) + *(write_ptr + i) = 0x00; + + for (unsigned int i = 0; i < line_width; i++) + *(write_ptr + pad_left + i) = 0xFF; + + for (unsigned int i = 0; i < pad_right; i++) + *(write_ptr + pad_left + line_width + i) = 0x00; + } + else + { + unsigned int* write_ptr = &atlas->TexPixelsRGBA32[r->X + ((r->Y + y) * atlas->TexWidth)]; + for (unsigned int i = 0; i < pad_left; i++) + *(write_ptr + i) = IM_COL32(255, 255, 255, 0); + + for (unsigned int i = 0; i < line_width; i++) + *(write_ptr + pad_left + i) = IM_COL32_WHITE; + + for (unsigned int i = 0; i < pad_right; i++) + *(write_ptr + pad_left + line_width + i) = IM_COL32(255, 255, 255, 0); + } + + // Calculate UVs for this line + ImVec2 uv0 = ImVec2((float)(r->X + pad_left - 1), (float)(r->Y + y)) * atlas->TexUvScale; + ImVec2 uv1 = ImVec2((float)(r->X + pad_left + line_width + 1), (float)(r->Y + y + 1)) * atlas->TexUvScale; + float half_v = (uv0.y + uv1.y) * 0.5f; // Calculate a constant V in the middle of the row to avoid sampling artifacts + atlas->TexUvLines[n] = ImVec4(uv0.x, half_v, uv1.x, half_v); + } +} + +// Note: this is called / shared by both the stb_truetype and the FreeType builder +void ImFontAtlasBuildInit(ImFontAtlas* atlas) +{ + // Round font size + // - We started rounding in 1.90 WIP (18991) as our layout system currently doesn't support non-rounded font size well yet. + // - Note that using io.FontGlobalScale or SetWindowFontScale(), with are legacy-ish, partially supported features, can still lead to unrounded sizes. + // - We may support it better later and remove this rounding. + for (ImFontConfig& cfg : atlas->ConfigData) + cfg.SizePixels = ImTrunc(cfg.SizePixels); + + // Register texture region for mouse cursors or standard white pixels + if (atlas->PackIdMouseCursors < 0) + { + if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors)) + atlas->PackIdMouseCursors = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1, FONT_ATLAS_DEFAULT_TEX_DATA_H); + else + atlas->PackIdMouseCursors = atlas->AddCustomRectRegular(2, 2); + } + + // Register texture region for thick lines + // The +2 here is to give space for the end caps, whilst height +1 is to accommodate the fact we have a zero-width row + if (atlas->PackIdLines < 0) + { + if (!(atlas->Flags & ImFontAtlasFlags_NoBakedLines)) + atlas->PackIdLines = atlas->AddCustomRectRegular(IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 2, IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1); + } +} + +// This is called/shared by both the stb_truetype and the FreeType builder. +void ImFontAtlasBuildFinish(ImFontAtlas* atlas) +{ + // Render into our custom data blocks + IM_ASSERT(atlas->TexPixelsAlpha8 != NULL || atlas->TexPixelsRGBA32 != NULL); + ImFontAtlasBuildRenderDefaultTexData(atlas); + ImFontAtlasBuildRenderLinesTexData(atlas); + + // Register custom rectangle glyphs + for (int i = 0; i < atlas->CustomRects.Size; i++) + { + const ImFontAtlasCustomRect* r = &atlas->CustomRects[i]; + if (r->Font == NULL || r->GlyphID == 0) + continue; + + // Will ignore ImFontConfig settings: GlyphMinAdvanceX, GlyphMinAdvanceY, GlyphExtraSpacing, PixelSnapH + IM_ASSERT(r->Font->ContainerAtlas == atlas); + ImVec2 uv0, uv1; + atlas->CalcCustomRectUV(r, &uv0, &uv1); + r->Font->AddGlyph(NULL, (ImWchar)r->GlyphID, r->GlyphOffset.x, r->GlyphOffset.y, r->GlyphOffset.x + r->Width, r->GlyphOffset.y + r->Height, uv0.x, uv0.y, uv1.x, uv1.y, r->GlyphAdvanceX); + } + + // Build all fonts lookup tables + for (ImFont* font : atlas->Fonts) + if (font->DirtyLookupTables) + font->BuildLookupTable(); + + atlas->TexReady = true; +} + +// Retrieve list of range (2 int per range, values are inclusive) +const ImWchar* ImFontAtlas::GetGlyphRangesDefault() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesGreek() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x0370, 0x03FF, // Greek and Coptic + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesKorean() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x3131, 0x3163, // Korean alphabets + 0xAC00, 0xD7A3, // Korean characters + 0xFFFD, 0xFFFD, // Invalid + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesChineseFull() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x2000, 0x206F, // General Punctuation + 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana + 0x31F0, 0x31FF, // Katakana Phonetic Extensions + 0xFF00, 0xFFEF, // Half-width characters + 0xFFFD, 0xFFFD, // Invalid + 0x4e00, 0x9FAF, // CJK Ideograms + 0, + }; + return &ranges[0]; +} + +static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short* accumulative_offsets, int accumulative_offsets_count, ImWchar* out_ranges) +{ + for (int n = 0; n < accumulative_offsets_count; n++, out_ranges += 2) + { + out_ranges[0] = out_ranges[1] = (ImWchar)(base_codepoint + accumulative_offsets[n]); + base_codepoint += accumulative_offsets[n]; + } + out_ranges[0] = 0; +} + +//------------------------------------------------------------------------- +// [SECTION] ImFontAtlas glyph ranges helpers +//------------------------------------------------------------------------- + +const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon() +{ + // Store 2500 regularly used characters for Simplified Chinese. + // Sourced from https://zh.wiktionary.org/wiki/%E9%99%84%E5%BD%95:%E7%8E%B0%E4%BB%A3%E6%B1%89%E8%AF%AD%E5%B8%B8%E7%94%A8%E5%AD%97%E8%A1%A8 + // This table covers 97.97% of all characters used during the month in July, 1987. + // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters. + // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.) + static const short accumulative_offsets_from_0x4E00[] = + { + 0,1,2,4,1,1,1,1,2,1,3,2,1,2,2,1,1,1,1,1,5,2,1,2,3,3,3,2,2,4,1,1,1,2,1,5,2,3,1,2,1,2,1,1,2,1,1,2,2,1,4,1,1,1,1,5,10,1,2,19,2,1,2,1,2,1,2,1,2, + 1,5,1,6,3,2,1,2,2,1,1,1,4,8,5,1,1,4,1,1,3,1,2,1,5,1,2,1,1,1,10,1,1,5,2,4,6,1,4,2,2,2,12,2,1,1,6,1,1,1,4,1,1,4,6,5,1,4,2,2,4,10,7,1,1,4,2,4, + 2,1,4,3,6,10,12,5,7,2,14,2,9,1,1,6,7,10,4,7,13,1,5,4,8,4,1,1,2,28,5,6,1,1,5,2,5,20,2,2,9,8,11,2,9,17,1,8,6,8,27,4,6,9,20,11,27,6,68,2,2,1,1, + 1,2,1,2,2,7,6,11,3,3,1,1,3,1,2,1,1,1,1,1,3,1,1,8,3,4,1,5,7,2,1,4,4,8,4,2,1,2,1,1,4,5,6,3,6,2,12,3,1,3,9,2,4,3,4,1,5,3,3,1,3,7,1,5,1,1,1,1,2, + 3,4,5,2,3,2,6,1,1,2,1,7,1,7,3,4,5,15,2,2,1,5,3,22,19,2,1,1,1,1,2,5,1,1,1,6,1,1,12,8,2,9,18,22,4,1,1,5,1,16,1,2,7,10,15,1,1,6,2,4,1,2,4,1,6, + 1,1,3,2,4,1,6,4,5,1,2,1,1,2,1,10,3,1,3,2,1,9,3,2,5,7,2,19,4,3,6,1,1,1,1,1,4,3,2,1,1,1,2,5,3,1,1,1,2,2,1,1,2,1,1,2,1,3,1,1,1,3,7,1,4,1,1,2,1, + 1,2,1,2,4,4,3,8,1,1,1,2,1,3,5,1,3,1,3,4,6,2,2,14,4,6,6,11,9,1,15,3,1,28,5,2,5,5,3,1,3,4,5,4,6,14,3,2,3,5,21,2,7,20,10,1,2,19,2,4,28,28,2,3, + 2,1,14,4,1,26,28,42,12,40,3,52,79,5,14,17,3,2,2,11,3,4,6,3,1,8,2,23,4,5,8,10,4,2,7,3,5,1,1,6,3,1,2,2,2,5,28,1,1,7,7,20,5,3,29,3,17,26,1,8,4, + 27,3,6,11,23,5,3,4,6,13,24,16,6,5,10,25,35,7,3,2,3,3,14,3,6,2,6,1,4,2,3,8,2,1,1,3,3,3,4,1,1,13,2,2,4,5,2,1,14,14,1,2,2,1,4,5,2,3,1,14,3,12, + 3,17,2,16,5,1,2,1,8,9,3,19,4,2,2,4,17,25,21,20,28,75,1,10,29,103,4,1,2,1,1,4,2,4,1,2,3,24,2,2,2,1,1,2,1,3,8,1,1,1,2,1,1,3,1,1,1,6,1,5,3,1,1, + 1,3,4,1,1,5,2,1,5,6,13,9,16,1,1,1,1,3,2,3,2,4,5,2,5,2,2,3,7,13,7,2,2,1,1,1,1,2,3,3,2,1,6,4,9,2,1,14,2,14,2,1,18,3,4,14,4,11,41,15,23,15,23, + 176,1,3,4,1,1,1,1,5,3,1,2,3,7,3,1,1,2,1,2,4,4,6,2,4,1,9,7,1,10,5,8,16,29,1,1,2,2,3,1,3,5,2,4,5,4,1,1,2,2,3,3,7,1,6,10,1,17,1,44,4,6,2,1,1,6, + 5,4,2,10,1,6,9,2,8,1,24,1,2,13,7,8,8,2,1,4,1,3,1,3,3,5,2,5,10,9,4,9,12,2,1,6,1,10,1,1,7,7,4,10,8,3,1,13,4,3,1,6,1,3,5,2,1,2,17,16,5,2,16,6, + 1,4,2,1,3,3,6,8,5,11,11,1,3,3,2,4,6,10,9,5,7,4,7,4,7,1,1,4,2,1,3,6,8,7,1,6,11,5,5,3,24,9,4,2,7,13,5,1,8,82,16,61,1,1,1,4,2,2,16,10,3,8,1,1, + 6,4,2,1,3,1,1,1,4,3,8,4,2,2,1,1,1,1,1,6,3,5,1,1,4,6,9,2,1,1,1,2,1,7,2,1,6,1,5,4,4,3,1,8,1,3,3,1,3,2,2,2,2,3,1,6,1,2,1,2,1,3,7,1,8,2,1,2,1,5, + 2,5,3,5,10,1,2,1,1,3,2,5,11,3,9,3,5,1,1,5,9,1,2,1,5,7,9,9,8,1,3,3,3,6,8,2,3,2,1,1,32,6,1,2,15,9,3,7,13,1,3,10,13,2,14,1,13,10,2,1,3,10,4,15, + 2,15,15,10,1,3,9,6,9,32,25,26,47,7,3,2,3,1,6,3,4,3,2,8,5,4,1,9,4,2,2,19,10,6,2,3,8,1,2,2,4,2,1,9,4,4,4,6,4,8,9,2,3,1,1,1,1,3,5,5,1,3,8,4,6, + 2,1,4,12,1,5,3,7,13,2,5,8,1,6,1,2,5,14,6,1,5,2,4,8,15,5,1,23,6,62,2,10,1,1,8,1,2,2,10,4,2,2,9,2,1,1,3,2,3,1,5,3,3,2,1,3,8,1,1,1,11,3,1,1,4, + 3,7,1,14,1,2,3,12,5,2,5,1,6,7,5,7,14,11,1,3,1,8,9,12,2,1,11,8,4,4,2,6,10,9,13,1,1,3,1,5,1,3,2,4,4,1,18,2,3,14,11,4,29,4,2,7,1,3,13,9,2,2,5, + 3,5,20,7,16,8,5,72,34,6,4,22,12,12,28,45,36,9,7,39,9,191,1,1,1,4,11,8,4,9,2,3,22,1,1,1,1,4,17,1,7,7,1,11,31,10,2,4,8,2,3,2,1,4,2,16,4,32,2, + 3,19,13,4,9,1,5,2,14,8,1,1,3,6,19,6,5,1,16,6,2,10,8,5,1,2,3,1,5,5,1,11,6,6,1,3,3,2,6,3,8,1,1,4,10,7,5,7,7,5,8,9,2,1,3,4,1,1,3,1,3,3,2,6,16, + 1,4,6,3,1,10,6,1,3,15,2,9,2,10,25,13,9,16,6,2,2,10,11,4,3,9,1,2,6,6,5,4,30,40,1,10,7,12,14,33,6,3,6,7,3,1,3,1,11,14,4,9,5,12,11,49,18,51,31, + 140,31,2,2,1,5,1,8,1,10,1,4,4,3,24,1,10,1,3,6,6,16,3,4,5,2,1,4,2,57,10,6,22,2,22,3,7,22,6,10,11,36,18,16,33,36,2,5,5,1,1,1,4,10,1,4,13,2,7, + 5,2,9,3,4,1,7,43,3,7,3,9,14,7,9,1,11,1,1,3,7,4,18,13,1,14,1,3,6,10,73,2,2,30,6,1,11,18,19,13,22,3,46,42,37,89,7,3,16,34,2,2,3,9,1,7,1,1,1,2, + 2,4,10,7,3,10,3,9,5,28,9,2,6,13,7,3,1,3,10,2,7,2,11,3,6,21,54,85,2,1,4,2,2,1,39,3,21,2,2,5,1,1,1,4,1,1,3,4,15,1,3,2,4,4,2,3,8,2,20,1,8,7,13, + 4,1,26,6,2,9,34,4,21,52,10,4,4,1,5,12,2,11,1,7,2,30,12,44,2,30,1,1,3,6,16,9,17,39,82,2,2,24,7,1,7,3,16,9,14,44,2,1,2,1,2,3,5,2,4,1,6,7,5,3, + 2,6,1,11,5,11,2,1,18,19,8,1,3,24,29,2,1,3,5,2,2,1,13,6,5,1,46,11,3,5,1,1,5,8,2,10,6,12,6,3,7,11,2,4,16,13,2,5,1,1,2,2,5,2,28,5,2,23,10,8,4, + 4,22,39,95,38,8,14,9,5,1,13,5,4,3,13,12,11,1,9,1,27,37,2,5,4,4,63,211,95,2,2,2,1,3,5,2,1,1,2,2,1,1,1,3,2,4,1,2,1,1,5,2,2,1,1,2,3,1,3,1,1,1, + 3,1,4,2,1,3,6,1,1,3,7,15,5,3,2,5,3,9,11,4,2,22,1,6,3,8,7,1,4,28,4,16,3,3,25,4,4,27,27,1,4,1,2,2,7,1,3,5,2,28,8,2,14,1,8,6,16,25,3,3,3,14,3, + 3,1,1,2,1,4,6,3,8,4,1,1,1,2,3,6,10,6,2,3,18,3,2,5,5,4,3,1,5,2,5,4,23,7,6,12,6,4,17,11,9,5,1,1,10,5,12,1,1,11,26,33,7,3,6,1,17,7,1,5,12,1,11, + 2,4,1,8,14,17,23,1,2,1,7,8,16,11,9,6,5,2,6,4,16,2,8,14,1,11,8,9,1,1,1,9,25,4,11,19,7,2,15,2,12,8,52,7,5,19,2,16,4,36,8,1,16,8,24,26,4,6,2,9, + 5,4,36,3,28,12,25,15,37,27,17,12,59,38,5,32,127,1,2,9,17,14,4,1,2,1,1,8,11,50,4,14,2,19,16,4,17,5,4,5,26,12,45,2,23,45,104,30,12,8,3,10,2,2, + 3,3,1,4,20,7,2,9,6,15,2,20,1,3,16,4,11,15,6,134,2,5,59,1,2,2,2,1,9,17,3,26,137,10,211,59,1,2,4,1,4,1,1,1,2,6,2,3,1,1,2,3,2,3,1,3,4,4,2,3,3, + 1,4,3,1,7,2,2,3,1,2,1,3,3,3,2,2,3,2,1,3,14,6,1,3,2,9,6,15,27,9,34,145,1,1,2,1,1,1,1,2,1,1,1,1,2,2,2,3,1,2,1,1,1,2,3,5,8,3,5,2,4,1,3,2,2,2,12, + 4,1,1,1,10,4,5,1,20,4,16,1,15,9,5,12,2,9,2,5,4,2,26,19,7,1,26,4,30,12,15,42,1,6,8,172,1,1,4,2,1,1,11,2,2,4,2,1,2,1,10,8,1,2,1,4,5,1,2,5,1,8, + 4,1,3,4,2,1,6,2,1,3,4,1,2,1,1,1,1,12,5,7,2,4,3,1,1,1,3,3,6,1,2,2,3,3,3,2,1,2,12,14,11,6,6,4,12,2,8,1,7,10,1,35,7,4,13,15,4,3,23,21,28,52,5, + 26,5,6,1,7,10,2,7,53,3,2,1,1,1,2,163,532,1,10,11,1,3,3,4,8,2,8,6,2,2,23,22,4,2,2,4,2,1,3,1,3,3,5,9,8,2,1,2,8,1,10,2,12,21,20,15,105,2,3,1,1, + 3,2,3,1,1,2,5,1,4,15,11,19,1,1,1,1,5,4,5,1,1,2,5,3,5,12,1,2,5,1,11,1,1,15,9,1,4,5,3,26,8,2,1,3,1,1,15,19,2,12,1,2,5,2,7,2,19,2,20,6,26,7,5, + 2,2,7,34,21,13,70,2,128,1,1,2,1,1,2,1,1,3,2,2,2,15,1,4,1,3,4,42,10,6,1,49,85,8,1,2,1,1,4,4,2,3,6,1,5,7,4,3,211,4,1,2,1,2,5,1,2,4,2,2,6,5,6, + 10,3,4,48,100,6,2,16,296,5,27,387,2,2,3,7,16,8,5,38,15,39,21,9,10,3,7,59,13,27,21,47,5,21,6 + }; + static ImWchar base_ranges[] = // not zero-terminated + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x2000, 0x206F, // General Punctuation + 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana + 0x31F0, 0x31FF, // Katakana Phonetic Extensions + 0xFF00, 0xFFEF, // Half-width characters + 0xFFFD, 0xFFFD // Invalid + }; + static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 }; + if (!full_ranges[0]) + { + memcpy(full_ranges, base_ranges, sizeof(base_ranges)); + UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), full_ranges + IM_ARRAYSIZE(base_ranges)); + } + return &full_ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesJapanese() +{ + // 2999 ideograms code points for Japanese + // - 2136 Joyo (meaning "for regular use" or "for common use") Kanji code points + // - 863 Jinmeiyo (meaning "for personal name") Kanji code points + // - Sourced from official information provided by the government agencies of Japan: + // - List of Joyo Kanji by the Agency for Cultural Affairs + // - https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kijun/naikaku/kanji/ + // - List of Jinmeiyo Kanji by the Ministry of Justice + // - http://www.moj.go.jp/MINJI/minji86.html + // - Available under the terms of the Creative Commons Attribution 4.0 International (CC BY 4.0). + // - https://creativecommons.org/licenses/by/4.0/legalcode + // - You can generate this code by the script at: + // - https://github.com/vaiorabbit/everyday_use_kanji + // - References: + // - List of Joyo Kanji + // - (Wikipedia) https://en.wikipedia.org/wiki/List_of_j%C5%8Dy%C5%8D_kanji + // - List of Jinmeiyo Kanji + // - (Wikipedia) https://en.wikipedia.org/wiki/Jinmeiy%C5%8D_kanji + // - Missing 1 Joyo Kanji: U+20B9F (Kun'yomi: Shikaru, On'yomi: Shitsu,shichi), see https://github.com/ocornut/imgui/pull/3627 for details. + // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters. + // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.) + static const short accumulative_offsets_from_0x4E00[] = + { + 0,1,2,4,1,1,1,1,2,1,3,3,2,2,1,5,3,5,7,5,6,1,2,1,7,2,6,3,1,8,1,1,4,1,1,18,2,11,2,6,2,1,2,1,5,1,2,1,3,1,2,1,2,3,3,1,1,2,3,1,1,1,12,7,9,1,4,5,1, + 1,2,1,10,1,1,9,2,2,4,5,6,9,3,1,1,1,1,9,3,18,5,2,2,2,2,1,6,3,7,1,1,1,1,2,2,4,2,1,23,2,10,4,3,5,2,4,10,2,4,13,1,6,1,9,3,1,1,6,6,7,6,3,1,2,11,3, + 2,2,3,2,15,2,2,5,4,3,6,4,1,2,5,2,12,16,6,13,9,13,2,1,1,7,16,4,7,1,19,1,5,1,2,2,7,7,8,2,6,5,4,9,18,7,4,5,9,13,11,8,15,2,1,1,1,2,1,2,2,1,2,2,8, + 2,9,3,3,1,1,4,4,1,1,1,4,9,1,4,3,5,5,2,7,5,3,4,8,2,1,13,2,3,3,1,14,1,1,4,5,1,3,6,1,5,2,1,1,3,3,3,3,1,1,2,7,6,6,7,1,4,7,6,1,1,1,1,1,12,3,3,9,5, + 2,6,1,5,6,1,2,3,18,2,4,14,4,1,3,6,1,1,6,3,5,5,3,2,2,2,2,12,3,1,4,2,3,2,3,11,1,7,4,1,2,1,3,17,1,9,1,24,1,1,4,2,2,4,1,2,7,1,1,1,3,1,2,2,4,15,1, + 1,2,1,1,2,1,5,2,5,20,2,5,9,1,10,8,7,6,1,1,1,1,1,1,6,2,1,2,8,1,1,1,1,5,1,1,3,1,1,1,1,3,1,1,12,4,1,3,1,1,1,1,1,10,3,1,7,5,13,1,2,3,4,6,1,1,30, + 2,9,9,1,15,38,11,3,1,8,24,7,1,9,8,10,2,1,9,31,2,13,6,2,9,4,49,5,2,15,2,1,10,2,1,1,1,2,2,6,15,30,35,3,14,18,8,1,16,10,28,12,19,45,38,1,3,2,3, + 13,2,1,7,3,6,5,3,4,3,1,5,7,8,1,5,3,18,5,3,6,1,21,4,24,9,24,40,3,14,3,21,3,2,1,2,4,2,3,1,15,15,6,5,1,1,3,1,5,6,1,9,7,3,3,2,1,4,3,8,21,5,16,4, + 5,2,10,11,11,3,6,3,2,9,3,6,13,1,2,1,1,1,1,11,12,6,6,1,4,2,6,5,2,1,1,3,3,6,13,3,1,1,5,1,2,3,3,14,2,1,2,2,2,5,1,9,5,1,1,6,12,3,12,3,4,13,2,14, + 2,8,1,17,5,1,16,4,2,2,21,8,9,6,23,20,12,25,19,9,38,8,3,21,40,25,33,13,4,3,1,4,1,2,4,1,2,5,26,2,1,1,2,1,3,6,2,1,1,1,1,1,1,2,3,1,1,1,9,2,3,1,1, + 1,3,6,3,2,1,1,6,6,1,8,2,2,2,1,4,1,2,3,2,7,3,2,4,1,2,1,2,2,1,1,1,1,1,3,1,2,5,4,10,9,4,9,1,1,1,1,1,1,5,3,2,1,6,4,9,6,1,10,2,31,17,8,3,7,5,40,1, + 7,7,1,6,5,2,10,7,8,4,15,39,25,6,28,47,18,10,7,1,3,1,1,2,1,1,1,3,3,3,1,1,1,3,4,2,1,4,1,3,6,10,7,8,6,2,2,1,3,3,2,5,8,7,9,12,2,15,1,1,4,1,2,1,1, + 1,3,2,1,3,3,5,6,2,3,2,10,1,4,2,8,1,1,1,11,6,1,21,4,16,3,1,3,1,4,2,3,6,5,1,3,1,1,3,3,4,6,1,1,10,4,2,7,10,4,7,4,2,9,4,3,1,1,1,4,1,8,3,4,1,3,1, + 6,1,4,2,1,4,7,2,1,8,1,4,5,1,1,2,2,4,6,2,7,1,10,1,1,3,4,11,10,8,21,4,6,1,3,5,2,1,2,28,5,5,2,3,13,1,2,3,1,4,2,1,5,20,3,8,11,1,3,3,3,1,8,10,9,2, + 10,9,2,3,1,1,2,4,1,8,3,6,1,7,8,6,11,1,4,29,8,4,3,1,2,7,13,1,4,1,6,2,6,12,12,2,20,3,2,3,6,4,8,9,2,7,34,5,1,18,6,1,1,4,4,5,7,9,1,2,2,4,3,4,1,7, + 2,2,2,6,2,3,25,5,3,6,1,4,6,7,4,2,1,4,2,13,6,4,4,3,1,5,3,4,4,3,2,1,1,4,1,2,1,1,3,1,11,1,6,3,1,7,3,6,2,8,8,6,9,3,4,11,3,2,10,12,2,5,11,1,6,4,5, + 3,1,8,5,4,6,6,3,5,1,1,3,2,1,2,2,6,17,12,1,10,1,6,12,1,6,6,19,9,6,16,1,13,4,4,15,7,17,6,11,9,15,12,6,7,2,1,2,2,15,9,3,21,4,6,49,18,7,3,2,3,1, + 6,8,2,2,6,2,9,1,3,6,4,4,1,2,16,2,5,2,1,6,2,3,5,3,1,2,5,1,2,1,9,3,1,8,6,4,8,11,3,1,1,1,1,3,1,13,8,4,1,3,2,2,1,4,1,11,1,5,2,1,5,2,5,8,6,1,1,7, + 4,3,8,3,2,7,2,1,5,1,5,2,4,7,6,2,8,5,1,11,4,5,3,6,18,1,2,13,3,3,1,21,1,1,4,1,4,1,1,1,8,1,2,2,7,1,2,4,2,2,9,2,1,1,1,4,3,6,3,12,5,1,1,1,5,6,3,2, + 4,8,2,2,4,2,7,1,8,9,5,2,3,2,1,3,2,13,7,14,6,5,1,1,2,1,4,2,23,2,1,1,6,3,1,4,1,15,3,1,7,3,9,14,1,3,1,4,1,1,5,8,1,3,8,3,8,15,11,4,14,4,4,2,5,5, + 1,7,1,6,14,7,7,8,5,15,4,8,6,5,6,2,1,13,1,20,15,11,9,2,5,6,2,11,2,6,2,5,1,5,8,4,13,19,25,4,1,1,11,1,34,2,5,9,14,6,2,2,6,1,1,14,1,3,14,13,1,6, + 12,21,14,14,6,32,17,8,32,9,28,1,2,4,11,8,3,1,14,2,5,15,1,1,1,1,3,6,4,1,3,4,11,3,1,1,11,30,1,5,1,4,1,5,8,1,1,3,2,4,3,17,35,2,6,12,17,3,1,6,2, + 1,1,12,2,7,3,3,2,1,16,2,8,3,6,5,4,7,3,3,8,1,9,8,5,1,2,1,3,2,8,1,2,9,12,1,1,2,3,8,3,24,12,4,3,7,5,8,3,3,3,3,3,3,1,23,10,3,1,2,2,6,3,1,16,1,16, + 22,3,10,4,11,6,9,7,7,3,6,2,2,2,4,10,2,1,1,2,8,7,1,6,4,1,3,3,3,5,10,12,12,2,3,12,8,15,1,1,16,6,6,1,5,9,11,4,11,4,2,6,12,1,17,5,13,1,4,9,5,1,11, + 2,1,8,1,5,7,28,8,3,5,10,2,17,3,38,22,1,2,18,12,10,4,38,18,1,4,44,19,4,1,8,4,1,12,1,4,31,12,1,14,7,75,7,5,10,6,6,13,3,2,11,11,3,2,5,28,15,6,18, + 18,5,6,4,3,16,1,7,18,7,36,3,5,3,1,7,1,9,1,10,7,2,4,2,6,2,9,7,4,3,32,12,3,7,10,2,23,16,3,1,12,3,31,4,11,1,3,8,9,5,1,30,15,6,12,3,2,2,11,19,9, + 14,2,6,2,3,19,13,17,5,3,3,25,3,14,1,1,1,36,1,3,2,19,3,13,36,9,13,31,6,4,16,34,2,5,4,2,3,3,5,1,1,1,4,3,1,17,3,2,3,5,3,1,3,2,3,5,6,3,12,11,1,3, + 1,2,26,7,12,7,2,14,3,3,7,7,11,25,25,28,16,4,36,1,2,1,6,2,1,9,3,27,17,4,3,4,13,4,1,3,2,2,1,10,4,2,4,6,3,8,2,1,18,1,1,24,2,2,4,33,2,3,63,7,1,6, + 40,7,3,4,4,2,4,15,18,1,16,1,1,11,2,41,14,1,3,18,13,3,2,4,16,2,17,7,15,24,7,18,13,44,2,2,3,6,1,1,7,5,1,7,1,4,3,3,5,10,8,2,3,1,8,1,1,27,4,2,1, + 12,1,2,1,10,6,1,6,7,5,2,3,7,11,5,11,3,6,6,2,3,15,4,9,1,1,2,1,2,11,2,8,12,8,5,4,2,3,1,5,2,2,1,14,1,12,11,4,1,11,17,17,4,3,2,5,5,7,3,1,5,9,9,8, + 2,5,6,6,13,13,2,1,2,6,1,2,2,49,4,9,1,2,10,16,7,8,4,3,2,23,4,58,3,29,1,14,19,19,11,11,2,7,5,1,3,4,6,2,18,5,12,12,17,17,3,3,2,4,1,6,2,3,4,3,1, + 1,1,1,5,1,1,9,1,3,1,3,6,1,8,1,1,2,6,4,14,3,1,4,11,4,1,3,32,1,2,4,13,4,1,2,4,2,1,3,1,11,1,4,2,1,4,4,6,3,5,1,6,5,7,6,3,23,3,5,3,5,3,3,13,3,9,10, + 1,12,10,2,3,18,13,7,160,52,4,2,2,3,2,14,5,4,12,4,6,4,1,20,4,11,6,2,12,27,1,4,1,2,2,7,4,5,2,28,3,7,25,8,3,19,3,6,10,2,2,1,10,2,5,4,1,3,4,1,5, + 3,2,6,9,3,6,2,16,3,3,16,4,5,5,3,2,1,2,16,15,8,2,6,21,2,4,1,22,5,8,1,1,21,11,2,1,11,11,19,13,12,4,2,3,2,3,6,1,8,11,1,4,2,9,5,2,1,11,2,9,1,1,2, + 14,31,9,3,4,21,14,4,8,1,7,2,2,2,5,1,4,20,3,3,4,10,1,11,9,8,2,1,4,5,14,12,14,2,17,9,6,31,4,14,1,20,13,26,5,2,7,3,6,13,2,4,2,19,6,2,2,18,9,3,5, + 12,12,14,4,6,2,3,6,9,5,22,4,5,25,6,4,8,5,2,6,27,2,35,2,16,3,7,8,8,6,6,5,9,17,2,20,6,19,2,13,3,1,1,1,4,17,12,2,14,7,1,4,18,12,38,33,2,10,1,1, + 2,13,14,17,11,50,6,33,20,26,74,16,23,45,50,13,38,33,6,6,7,4,4,2,1,3,2,5,8,7,8,9,3,11,21,9,13,1,3,10,6,7,1,2,2,18,5,5,1,9,9,2,68,9,19,13,2,5, + 1,4,4,7,4,13,3,9,10,21,17,3,26,2,1,5,2,4,5,4,1,7,4,7,3,4,2,1,6,1,1,20,4,1,9,2,2,1,3,3,2,3,2,1,1,1,20,2,3,1,6,2,3,6,2,4,8,1,3,2,10,3,5,3,4,4, + 3,4,16,1,6,1,10,2,4,2,1,1,2,10,11,2,2,3,1,24,31,4,10,10,2,5,12,16,164,15,4,16,7,9,15,19,17,1,2,1,1,5,1,1,1,1,1,3,1,4,3,1,3,1,3,1,2,1,1,3,3,7, + 2,8,1,2,2,2,1,3,4,3,7,8,12,92,2,10,3,1,3,14,5,25,16,42,4,7,7,4,2,21,5,27,26,27,21,25,30,31,2,1,5,13,3,22,5,6,6,11,9,12,1,5,9,7,5,5,22,60,3,5, + 13,1,1,8,1,1,3,3,2,1,9,3,3,18,4,1,2,3,7,6,3,1,2,3,9,1,3,1,3,2,1,3,1,1,1,2,1,11,3,1,6,9,1,3,2,3,1,2,1,5,1,1,4,3,4,1,2,2,4,4,1,7,2,1,2,2,3,5,13, + 18,3,4,14,9,9,4,16,3,7,5,8,2,6,48,28,3,1,1,4,2,14,8,2,9,2,1,15,2,4,3,2,10,16,12,8,7,1,1,3,1,1,1,2,7,4,1,6,4,38,39,16,23,7,15,15,3,2,12,7,21, + 37,27,6,5,4,8,2,10,8,8,6,5,1,2,1,3,24,1,16,17,9,23,10,17,6,1,51,55,44,13,294,9,3,6,2,4,2,2,15,1,1,1,13,21,17,68,14,8,9,4,1,4,9,3,11,7,1,1,1, + 5,6,3,2,1,1,1,2,3,8,1,2,2,4,1,5,5,2,1,4,3,7,13,4,1,4,1,3,1,1,1,5,5,10,1,6,1,5,2,1,5,2,4,1,4,5,7,3,18,2,9,11,32,4,3,3,2,4,7,11,16,9,11,8,13,38, + 32,8,4,2,1,1,2,1,2,4,4,1,1,1,4,1,21,3,11,1,16,1,1,6,1,3,2,4,9,8,57,7,44,1,3,3,13,3,10,1,1,7,5,2,7,21,47,63,3,15,4,7,1,16,1,1,2,8,2,3,42,15,4, + 1,29,7,22,10,3,78,16,12,20,18,4,67,11,5,1,3,15,6,21,31,32,27,18,13,71,35,5,142,4,10,1,2,50,19,33,16,35,37,16,19,27,7,1,133,19,1,4,8,7,20,1,4, + 4,1,10,3,1,6,1,2,51,5,40,15,24,43,22928,11,1,13,154,70,3,1,1,7,4,10,1,2,1,1,2,1,2,1,2,2,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1, + 3,2,1,1,1,1,2,1,1, + }; + static ImWchar base_ranges[] = // not zero-terminated + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana + 0x31F0, 0x31FF, // Katakana Phonetic Extensions + 0xFF00, 0xFFEF, // Half-width characters + 0xFFFD, 0xFFFD // Invalid + }; + static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 }; + if (!full_ranges[0]) + { + memcpy(full_ranges, base_ranges, sizeof(base_ranges)); + UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), full_ranges + IM_ARRAYSIZE(base_ranges)); + } + return &full_ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesCyrillic() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + Latin Supplement + 0x0400, 0x052F, // Cyrillic + Cyrillic Supplement + 0x2DE0, 0x2DFF, // Cyrillic Extended-A + 0xA640, 0xA69F, // Cyrillic Extended-B + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesThai() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + 0x2010, 0x205E, // Punctuations + 0x0E00, 0x0E7F, // Thai + 0, + }; + return &ranges[0]; +} + +const ImWchar* ImFontAtlas::GetGlyphRangesVietnamese() +{ + static const ImWchar ranges[] = + { + 0x0020, 0x00FF, // Basic Latin + 0x0102, 0x0103, + 0x0110, 0x0111, + 0x0128, 0x0129, + 0x0168, 0x0169, + 0x01A0, 0x01A1, + 0x01AF, 0x01B0, + 0x1EA0, 0x1EF9, + 0, + }; + return &ranges[0]; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFontGlyphRangesBuilder +//----------------------------------------------------------------------------- + +void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end) +{ + while (text_end ? (text < text_end) : *text) + { + unsigned int c = 0; + int c_len = ImTextCharFromUtf8(&c, text, text_end); + text += c_len; + if (c_len == 0) + break; + AddChar((ImWchar)c); + } +} + +void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges) +{ + for (; ranges[0]; ranges += 2) + for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560 + AddChar((ImWchar)c); +} + +void ImFontGlyphRangesBuilder::BuildRanges(ImVector* out_ranges) +{ + const int max_codepoint = IM_UNICODE_CODEPOINT_MAX; + for (int n = 0; n <= max_codepoint; n++) + if (GetBit(n)) + { + out_ranges->push_back((ImWchar)n); + while (n < max_codepoint && GetBit(n + 1)) + n++; + out_ranges->push_back((ImWchar)n); + } + out_ranges->push_back(0); +} + +//----------------------------------------------------------------------------- +// [SECTION] ImFont +//----------------------------------------------------------------------------- + +ImFont::ImFont() +{ + FontSize = 0.0f; + FallbackAdvanceX = 0.0f; + FallbackChar = (ImWchar)-1; + EllipsisChar = (ImWchar)-1; + EllipsisWidth = EllipsisCharStep = 0.0f; + EllipsisCharCount = 0; + FallbackGlyph = NULL; + ContainerAtlas = NULL; + ConfigData = NULL; + ConfigDataCount = 0; + DirtyLookupTables = false; + Scale = 1.0f; + Ascent = Descent = 0.0f; + MetricsTotalSurface = 0; + memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap)); +} + +ImFont::~ImFont() +{ + ClearOutputData(); +} + +void ImFont::ClearOutputData() +{ + FontSize = 0.0f; + FallbackAdvanceX = 0.0f; + Glyphs.clear(); + IndexAdvanceX.clear(); + IndexLookup.clear(); + FallbackGlyph = NULL; + ContainerAtlas = NULL; + DirtyLookupTables = true; + Ascent = Descent = 0.0f; + MetricsTotalSurface = 0; +} + +static ImWchar FindFirstExistingGlyph(ImFont* font, const ImWchar* candidate_chars, int candidate_chars_count) +{ + for (int n = 0; n < candidate_chars_count; n++) + if (font->FindGlyphNoFallback(candidate_chars[n]) != NULL) + return candidate_chars[n]; + return (ImWchar)-1; +} + +void ImFont::BuildLookupTable() +{ + int max_codepoint = 0; + for (int i = 0; i != Glyphs.Size; i++) + max_codepoint = ImMax(max_codepoint, (int)Glyphs[i].Codepoint); + + // Build lookup table + IM_ASSERT(Glyphs.Size > 0 && "Font has not loaded glyph!"); + IM_ASSERT(Glyphs.Size < 0xFFFF); // -1 is reserved + IndexAdvanceX.clear(); + IndexLookup.clear(); + DirtyLookupTables = false; + memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap)); + GrowIndex(max_codepoint + 1); + for (int i = 0; i < Glyphs.Size; i++) + { + int codepoint = (int)Glyphs[i].Codepoint; + IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX; + IndexLookup[codepoint] = (ImWchar)i; + + // Mark 4K page as used + const int page_n = codepoint / 4096; + Used4kPagesMap[page_n >> 3] |= 1 << (page_n & 7); + } + + // Create a glyph to handle TAB + // FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?) + if (FindGlyph((ImWchar)' ')) + { + if (Glyphs.back().Codepoint != '\t') // So we can call this function multiple times (FIXME: Flaky) + Glyphs.resize(Glyphs.Size + 1); + ImFontGlyph& tab_glyph = Glyphs.back(); + tab_glyph = *FindGlyph((ImWchar)' '); + tab_glyph.Codepoint = '\t'; + tab_glyph.AdvanceX *= IM_TABSIZE; + IndexAdvanceX[(int)tab_glyph.Codepoint] = (float)tab_glyph.AdvanceX; + IndexLookup[(int)tab_glyph.Codepoint] = (ImWchar)(Glyphs.Size - 1); + } + + // Mark special glyphs as not visible (note that AddGlyph already mark as non-visible glyphs with zero-size polygons) + SetGlyphVisible((ImWchar)' ', false); + SetGlyphVisible((ImWchar)'\t', false); + + // Setup Fallback character + const ImWchar fallback_chars[] = { (ImWchar)IM_UNICODE_CODEPOINT_INVALID, (ImWchar)'?', (ImWchar)' ' }; + FallbackGlyph = FindGlyphNoFallback(FallbackChar); + if (FallbackGlyph == NULL) + { + FallbackChar = FindFirstExistingGlyph(this, fallback_chars, IM_ARRAYSIZE(fallback_chars)); + FallbackGlyph = FindGlyphNoFallback(FallbackChar); + if (FallbackGlyph == NULL) + { + FallbackGlyph = &Glyphs.back(); + FallbackChar = (ImWchar)FallbackGlyph->Codepoint; + } + } + FallbackAdvanceX = FallbackGlyph->AdvanceX; + for (int i = 0; i < max_codepoint + 1; i++) + if (IndexAdvanceX[i] < 0.0f) + IndexAdvanceX[i] = FallbackAdvanceX; + + // Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis). + // However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character. + // FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots. + const ImWchar ellipsis_chars[] = { (ImWchar)0x2026, (ImWchar)0x0085 }; + const ImWchar dots_chars[] = { (ImWchar)'.', (ImWchar)0xFF0E }; + if (EllipsisChar == (ImWchar)-1) + EllipsisChar = FindFirstExistingGlyph(this, ellipsis_chars, IM_ARRAYSIZE(ellipsis_chars)); + const ImWchar dot_char = FindFirstExistingGlyph(this, dots_chars, IM_ARRAYSIZE(dots_chars)); + if (EllipsisChar != (ImWchar)-1) + { + EllipsisCharCount = 1; + EllipsisWidth = EllipsisCharStep = FindGlyph(EllipsisChar)->X1; + } + else if (dot_char != (ImWchar)-1) + { + const ImFontGlyph* glyph = FindGlyph(dot_char); + EllipsisChar = dot_char; + EllipsisCharCount = 3; + EllipsisCharStep = (glyph->X1 - glyph->X0) + 1.0f; + EllipsisWidth = EllipsisCharStep * 3.0f - 1.0f; + } +} + +// API is designed this way to avoid exposing the 4K page size +// e.g. use with IsGlyphRangeUnused(0, 255) +bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last) +{ + unsigned int page_begin = (c_begin / 4096); + unsigned int page_last = (c_last / 4096); + for (unsigned int page_n = page_begin; page_n <= page_last; page_n++) + if ((page_n >> 3) < sizeof(Used4kPagesMap)) + if (Used4kPagesMap[page_n >> 3] & (1 << (page_n & 7))) + return false; + return true; +} + +void ImFont::SetGlyphVisible(ImWchar c, bool visible) +{ + if (ImFontGlyph* glyph = (ImFontGlyph*)(void*)FindGlyph((ImWchar)c)) + glyph->Visible = visible ? 1 : 0; +} + +void ImFont::GrowIndex(int new_size) +{ + IM_ASSERT(IndexAdvanceX.Size == IndexLookup.Size); + if (new_size <= IndexLookup.Size) + return; + IndexAdvanceX.resize(new_size, -1.0f); + IndexLookup.resize(new_size, (ImWchar)-1); +} + +// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. +// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis). +// 'cfg' is not necessarily == 'this->ConfigData' because multiple source fonts+configs can be used to build one target font. +void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x) +{ + if (cfg != NULL) + { + // Clamp & recenter if needed + const float advance_x_original = advance_x; + advance_x = ImClamp(advance_x, cfg->GlyphMinAdvanceX, cfg->GlyphMaxAdvanceX); + if (advance_x != advance_x_original) + { + float char_off_x = cfg->PixelSnapH ? ImTrunc((advance_x - advance_x_original) * 0.5f) : (advance_x - advance_x_original) * 0.5f; + x0 += char_off_x; + x1 += char_off_x; + } + + // Snap to pixel + if (cfg->PixelSnapH) + advance_x = IM_ROUND(advance_x); + + // Bake spacing + advance_x += cfg->GlyphExtraSpacing.x; + } + + Glyphs.resize(Glyphs.Size + 1); + ImFontGlyph& glyph = Glyphs.back(); + glyph.Codepoint = (unsigned int)codepoint; + glyph.Visible = (x0 != x1) && (y0 != y1); + glyph.Colored = false; + glyph.X0 = x0; + glyph.Y0 = y0; + glyph.X1 = x1; + glyph.Y1 = y1; + glyph.U0 = u0; + glyph.V0 = v0; + glyph.U1 = u1; + glyph.V1 = v1; + glyph.AdvanceX = advance_x; + + // Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round) + // We use (U1-U0)*TexWidth instead of X1-X0 to account for oversampling. + float pad = ContainerAtlas->TexGlyphPadding + 0.99f; + DirtyLookupTables = true; + MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + pad) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + pad); +} + +void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst) +{ + IM_ASSERT(IndexLookup.Size > 0); // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function. + unsigned int index_size = (unsigned int)IndexLookup.Size; + + if (dst < index_size && IndexLookup.Data[dst] == (ImWchar)-1 && !overwrite_dst) // 'dst' already exists + return; + if (src >= index_size && dst >= index_size) // both 'dst' and 'src' don't exist -> no-op + return; + + GrowIndex(dst + 1); + IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : (ImWchar)-1; + IndexAdvanceX[dst] = (src < index_size) ? IndexAdvanceX.Data[src] : 1.0f; +} + +const ImFontGlyph* ImFont::FindGlyph(ImWchar c) const +{ + if (c >= (size_t)IndexLookup.Size) + return FallbackGlyph; + const ImWchar i = IndexLookup.Data[c]; + if (i == (ImWchar)-1) + return FallbackGlyph; + return &Glyphs.Data[i]; +} + +const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c) const +{ + if (c >= (size_t)IndexLookup.Size) + return NULL; + const ImWchar i = IndexLookup.Data[c]; + if (i == (ImWchar)-1) + return NULL; + return &Glyphs.Data[i]; +} + +// Wrapping skips upcoming blanks +static inline const char* CalcWordWrapNextLineStartA(const char* text, const char* text_end) +{ + while (text < text_end && ImCharIsBlankA(*text)) + text++; + if (*text == '\n') + text++; + return text; +} + +// Simple word-wrapping for English, not full-featured. Please submit failing cases! +// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end. +// FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.) +const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const +{ + // For references, possible wrap point marked with ^ + // "aaa bbb, ccc,ddd. eee fff. ggg!" + // ^ ^ ^ ^ ^__ ^ ^ + + // List of hardcoded separators: .,;!?'" + + // Skip extra blanks after a line returns (that includes not counting them in width computation) + // e.g. "Hello world" --> "Hello" "World" + + // Cut words that cannot possibly fit within one line. + // e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish" + float line_width = 0.0f; + float word_width = 0.0f; + float blank_width = 0.0f; + wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters + + const char* word_end = text; + const char* prev_word_end = NULL; + bool inside_word = true; + + const char* s = text; + IM_ASSERT(text_end != NULL); + while (s < text_end) + { + unsigned int c = (unsigned int)*s; + const char* next_s; + if (c < 0x80) + next_s = s + 1; + else + next_s = s + ImTextCharFromUtf8(&c, s, text_end); + + if (c < 32) + { + if (c == '\n') + { + line_width = word_width = blank_width = 0.0f; + inside_word = true; + s = next_s; + continue; + } + if (c == '\r') + { + s = next_s; + continue; + } + } + + const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX.Data[c] : FallbackAdvanceX); + if (ImCharIsBlankW(c)) + { + if (inside_word) + { + line_width += blank_width; + blank_width = 0.0f; + word_end = s; + } + blank_width += char_width; + inside_word = false; + } + else + { + word_width += char_width; + if (inside_word) + { + word_end = next_s; + } + else + { + prev_word_end = word_end; + line_width += word_width + blank_width; + word_width = blank_width = 0.0f; + } + + // Allow wrapping after punctuation. + inside_word = (c != '.' && c != ',' && c != ';' && c != '!' && c != '?' && c != '\"'); + } + + // We ignore blank width at the end of the line (they can be skipped) + if (line_width + word_width > wrap_width) + { + // Words that cannot possibly fit within an entire line will be cut anywhere. + if (word_width < wrap_width) + s = prev_word_end ? prev_word_end : word_end; + break; + } + + s = next_s; + } + + // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity. + // +1 may not be a character start point in UTF-8 but it's ok because caller loops use (text >= word_wrap_eol). + if (s == text && text < text_end) + return s + 1; + return s; +} + +ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining) const +{ + if (!text_end) + text_end = text_begin + strlen(text_begin); // FIXME-OPT: Need to avoid this. + + const float line_height = size; + const float scale = size / FontSize; + + ImVec2 text_size = ImVec2(0, 0); + float line_width = 0.0f; + + const bool word_wrap_enabled = (wrap_width > 0.0f); + const char* word_wrap_eol = NULL; + + const char* s = text_begin; + while (s < text_end) + { + if (word_wrap_enabled) + { + // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature. + if (!word_wrap_eol) + word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - line_width); + + if (s >= word_wrap_eol) + { + if (text_size.x < line_width) + text_size.x = line_width; + text_size.y += line_height; + line_width = 0.0f; + word_wrap_eol = NULL; + s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks + continue; + } + } + + // Decode and advance source + const char* prev_s = s; + unsigned int c = (unsigned int)*s; + if (c < 0x80) + s += 1; + else + s += ImTextCharFromUtf8(&c, s, text_end); + + if (c < 32) + { + if (c == '\n') + { + text_size.x = ImMax(text_size.x, line_width); + text_size.y += line_height; + line_width = 0.0f; + continue; + } + if (c == '\r') + continue; + } + + const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX.Data[c] : FallbackAdvanceX) * scale; + if (line_width + char_width >= max_width) + { + s = prev_s; + break; + } + + line_width += char_width; + } + + if (text_size.x < line_width) + text_size.x = line_width; + + if (line_width > 0 || text_size.y == 0.0f) + text_size.y += line_height; + + if (remaining) + *remaining = s; + + return text_size; +} + +// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound. +void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c) const +{ + const ImFontGlyph* glyph = FindGlyph(c); + if (!glyph || !glyph->Visible) + return; + if (glyph->Colored) + col |= ~IM_COL32_A_MASK; + float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f; + float x = IM_TRUNC(pos.x); + float y = IM_TRUNC(pos.y); + draw_list->PrimReserve(6, 4); + draw_list->PrimRectUV(ImVec2(x + glyph->X0 * scale, y + glyph->Y0 * scale), ImVec2(x + glyph->X1 * scale, y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col); +} + +// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound. +void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const +{ + if (!text_end) + text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls. + + // Align to be pixel perfect + float x = IM_TRUNC(pos.x); + float y = IM_TRUNC(pos.y); + if (y > clip_rect.w) + return; + + const float start_x = x; + const float scale = size / FontSize; + const float line_height = FontSize * scale; + const bool word_wrap_enabled = (wrap_width > 0.0f); + + // Fast-forward to first visible line + const char* s = text_begin; + if (y + line_height < clip_rect.y) + while (y + line_height < clip_rect.y && s < text_end) + { + const char* line_end = (const char*)memchr(s, '\n', text_end - s); + if (word_wrap_enabled) + { + // FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPositionA(). + // If the specs for CalcWordWrapPositionA() were reworked to optionally return on \n we could combine both. + // However it is still better than nothing performing the fast-forward! + s = CalcWordWrapPositionA(scale, s, line_end ? line_end : text_end, wrap_width); + s = CalcWordWrapNextLineStartA(s, text_end); + } + else + { + s = line_end ? line_end + 1 : text_end; + } + y += line_height; + } + + // For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve() + // Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm) + if (text_end - s > 10000 && !word_wrap_enabled) + { + const char* s_end = s; + float y_end = y; + while (y_end < clip_rect.w && s_end < text_end) + { + s_end = (const char*)memchr(s_end, '\n', text_end - s_end); + s_end = s_end ? s_end + 1 : text_end; + y_end += line_height; + } + text_end = s_end; + } + if (s == text_end) + return; + + // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized) + const int vtx_count_max = (int)(text_end - s) * 4; + const int idx_count_max = (int)(text_end - s) * 6; + const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max; + draw_list->PrimReserve(idx_count_max, vtx_count_max); + ImDrawVert* vtx_write = draw_list->_VtxWritePtr; + ImDrawIdx* idx_write = draw_list->_IdxWritePtr; + unsigned int vtx_index = draw_list->_VtxCurrentIdx; + + const ImU32 col_untinted = col | ~IM_COL32_A_MASK; + const char* word_wrap_eol = NULL; + + while (s < text_end) + { + if (word_wrap_enabled) + { + // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature. + if (!word_wrap_eol) + word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - (x - start_x)); + + if (s >= word_wrap_eol) + { + x = start_x; + y += line_height; + if (y > clip_rect.w) + break; // break out of main loop + word_wrap_eol = NULL; + s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks + continue; + } + } + + // Decode and advance source + unsigned int c = (unsigned int)*s; + if (c < 0x80) + s += 1; + else + s += ImTextCharFromUtf8(&c, s, text_end); + + if (c < 32) + { + if (c == '\n') + { + x = start_x; + y += line_height; + if (y > clip_rect.w) + break; // break out of main loop + continue; + } + if (c == '\r') + continue; + } + + const ImFontGlyph* glyph = FindGlyph((ImWchar)c); + if (glyph == NULL) + continue; + + float char_width = glyph->AdvanceX * scale; + if (glyph->Visible) + { + // We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w + float x1 = x + glyph->X0 * scale; + float x2 = x + glyph->X1 * scale; + float y1 = y + glyph->Y0 * scale; + float y2 = y + glyph->Y1 * scale; + if (x1 <= clip_rect.z && x2 >= clip_rect.x) + { + // Render a character + float u1 = glyph->U0; + float v1 = glyph->V0; + float u2 = glyph->U1; + float v2 = glyph->V1; + + // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads. + if (cpu_fine_clip) + { + if (x1 < clip_rect.x) + { + u1 = u1 + (1.0f - (x2 - clip_rect.x) / (x2 - x1)) * (u2 - u1); + x1 = clip_rect.x; + } + if (y1 < clip_rect.y) + { + v1 = v1 + (1.0f - (y2 - clip_rect.y) / (y2 - y1)) * (v2 - v1); + y1 = clip_rect.y; + } + if (x2 > clip_rect.z) + { + u2 = u1 + ((clip_rect.z - x1) / (x2 - x1)) * (u2 - u1); + x2 = clip_rect.z; + } + if (y2 > clip_rect.w) + { + v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1); + y2 = clip_rect.w; + } + if (y1 >= y2) + { + x += char_width; + continue; + } + } + + // Support for untinted glyphs + ImU32 glyph_col = glyph->Colored ? col_untinted : col; + + // We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here: + { + vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = glyph_col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1; + vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = glyph_col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1; + vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = glyph_col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2; + vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = glyph_col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2; + idx_write[0] = (ImDrawIdx)(vtx_index); idx_write[1] = (ImDrawIdx)(vtx_index + 1); idx_write[2] = (ImDrawIdx)(vtx_index + 2); + idx_write[3] = (ImDrawIdx)(vtx_index); idx_write[4] = (ImDrawIdx)(vtx_index + 2); idx_write[5] = (ImDrawIdx)(vtx_index + 3); + vtx_write += 4; + vtx_index += 4; + idx_write += 6; + } + } + } + x += char_width; + } + + // Give back unused vertices (clipped ones, blanks) ~ this is essentially a PrimUnreserve() action. + draw_list->VtxBuffer.Size = (int)(vtx_write - draw_list->VtxBuffer.Data); // Same as calling shrink() + draw_list->IdxBuffer.Size = (int)(idx_write - draw_list->IdxBuffer.Data); + draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size); + draw_list->_VtxWritePtr = vtx_write; + draw_list->_IdxWritePtr = idx_write; + draw_list->_VtxCurrentIdx = vtx_index; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImGui Internal Render Helpers +//----------------------------------------------------------------------------- +// Vaguely redesigned to stop accessing ImGui global state: +// - RenderArrow() +// - RenderBullet() +// - RenderCheckMark() +// - RenderArrowPointingAt() +// - RenderRectFilledRangeH() +// - RenderRectFilledWithHole() +//----------------------------------------------------------------------------- +// Function in need of a redesign (legacy mess) +// - RenderColorRectWithAlphaCheckerboard() +//----------------------------------------------------------------------------- + +// Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state +void ImGui::RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale) +{ + const float h = draw_list->_Data->FontSize * 1.00f; + float r = h * 0.40f * scale; + ImVec2 center = pos + ImVec2(h * 0.50f, h * 0.50f * scale); + + ImVec2 a, b, c; + switch (dir) + { + case ImGuiDir_Up: + case ImGuiDir_Down: + if (dir == ImGuiDir_Up) r = -r; + a = ImVec2(+0.000f, +0.750f) * r; + b = ImVec2(-0.866f, -0.750f) * r; + c = ImVec2(+0.866f, -0.750f) * r; + break; + case ImGuiDir_Left: + case ImGuiDir_Right: + if (dir == ImGuiDir_Left) r = -r; + a = ImVec2(+0.750f, +0.000f) * r; + b = ImVec2(-0.750f, +0.866f) * r; + c = ImVec2(-0.750f, -0.866f) * r; + break; + case ImGuiDir_None: + case ImGuiDir_COUNT: + IM_ASSERT(0); + break; + } + draw_list->AddTriangleFilled(center + a, center + b, center + c, col); +} + +void ImGui::RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col) +{ + // FIXME-OPT: This should be baked in font. + draw_list->AddCircleFilled(pos, draw_list->_Data->FontSize * 0.20f, col, 8); +} + +void ImGui::RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz) +{ + float thickness = ImMax(sz / 5.0f, 1.0f); + sz -= thickness * 0.5f; + pos += ImVec2(thickness * 0.25f, thickness * 0.25f); + + float third = sz / 3.0f; + float bx = pos.x + third; + float by = pos.y + sz - third * 0.5f; + draw_list->PathLineTo(ImVec2(bx - third, by - third)); + draw_list->PathLineTo(ImVec2(bx, by)); + draw_list->PathLineTo(ImVec2(bx + third * 2.0f, by - third * 2.0f)); + draw_list->PathStroke(col, 0, thickness); +} + +// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side. +void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) +{ + switch (direction) + { + case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return; + case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return; + case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return; + case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return; + case ImGuiDir_None: case ImGuiDir_COUNT: break; // Fix warnings + } +} + +static inline float ImAcos01(float x) +{ + if (x <= 0.0f) return IM_PI * 0.5f; + if (x >= 1.0f) return 0.0f; + return ImAcos(x); + //return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do. +} + +// FIXME: Cleanup and move code to ImDrawList. +void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) +{ + if (x_end_norm == x_start_norm) + return; + if (x_start_norm > x_end_norm) + ImSwap(x_start_norm, x_end_norm); + + ImVec2 p0 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_start_norm), rect.Min.y); + ImVec2 p1 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_end_norm), rect.Max.y); + if (rounding == 0.0f) + { + draw_list->AddRectFilled(p0, p1, col, 0.0f); + return; + } + + rounding = ImClamp(ImMin((rect.Max.x - rect.Min.x) * 0.5f, (rect.Max.y - rect.Min.y) * 0.5f) - 1.0f, 0.0f, rounding); + const float inv_rounding = 1.0f / rounding; + const float arc0_b = ImAcos01(1.0f - (p0.x - rect.Min.x) * inv_rounding); + const float arc0_e = ImAcos01(1.0f - (p1.x - rect.Min.x) * inv_rounding); + const float half_pi = IM_PI * 0.5f; // We will == compare to this because we know this is the exact value ImAcos01 can return. + const float x0 = ImMax(p0.x, rect.Min.x + rounding); + if (arc0_b == arc0_e) + { + draw_list->PathLineTo(ImVec2(x0, p1.y)); + draw_list->PathLineTo(ImVec2(x0, p0.y)); + } + else if (arc0_b == 0.0f && arc0_e == half_pi) + { + draw_list->PathArcToFast(ImVec2(x0, p1.y - rounding), rounding, 3, 6); // BL + draw_list->PathArcToFast(ImVec2(x0, p0.y + rounding), rounding, 6, 9); // TR + } + else + { + draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b); // BL + draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e); // TR + } + if (p1.x > rect.Min.x + rounding) + { + const float arc1_b = ImAcos01(1.0f - (rect.Max.x - p1.x) * inv_rounding); + const float arc1_e = ImAcos01(1.0f - (rect.Max.x - p0.x) * inv_rounding); + const float x1 = ImMin(p1.x, rect.Max.x - rounding); + if (arc1_b == arc1_e) + { + draw_list->PathLineTo(ImVec2(x1, p0.y)); + draw_list->PathLineTo(ImVec2(x1, p1.y)); + } + else if (arc1_b == 0.0f && arc1_e == half_pi) + { + draw_list->PathArcToFast(ImVec2(x1, p0.y + rounding), rounding, 9, 12); // TR + draw_list->PathArcToFast(ImVec2(x1, p1.y - rounding), rounding, 0, 3); // BR + } + else + { + draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b); // TR + draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e); // BR + } + } + draw_list->PathFillConvex(col); +} + +void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding) +{ + const bool fill_L = (inner.Min.x > outer.Min.x); + const bool fill_R = (inner.Max.x < outer.Max.x); + const bool fill_U = (inner.Min.y > outer.Min.y); + const bool fill_D = (inner.Max.y < outer.Max.y); + if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft)); + if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight)); + if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight)); + if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight)); + if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft); + if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight); + if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft); + if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight); +} + +// Helper for ColorPicker4() +// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that. +// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether. +// FIXME: uses ImGui::GetColorU32 +void ImGui::RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, ImDrawFlags flags) +{ + if ((flags & ImDrawFlags_RoundCornersMask_) == 0) + flags = ImDrawFlags_RoundCornersDefault_; + if (((col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT) < 0xFF) + { + ImU32 col_bg1 = GetColorU32(ImAlphaBlendColors(IM_COL32(204, 204, 204, 255), col)); + ImU32 col_bg2 = GetColorU32(ImAlphaBlendColors(IM_COL32(128, 128, 128, 255), col)); + draw_list->AddRectFilled(p_min, p_max, col_bg1, rounding, flags); + + int yi = 0; + for (float y = p_min.y + grid_off.y; y < p_max.y; y += grid_step, yi++) + { + float y1 = ImClamp(y, p_min.y, p_max.y), y2 = ImMin(y + grid_step, p_max.y); + if (y2 <= y1) + continue; + for (float x = p_min.x + grid_off.x + (yi & 1) * grid_step; x < p_max.x; x += grid_step * 2.0f) + { + float x1 = ImClamp(x, p_min.x, p_max.x), x2 = ImMin(x + grid_step, p_max.x); + if (x2 <= x1) + continue; + ImDrawFlags cell_flags = ImDrawFlags_RoundCornersNone; + if (y1 <= p_min.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersTopLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersTopRight; } + if (y2 >= p_max.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersBottomLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersBottomRight; } + + // Combine flags + cell_flags = (flags == ImDrawFlags_RoundCornersNone || cell_flags == ImDrawFlags_RoundCornersNone) ? ImDrawFlags_RoundCornersNone : (cell_flags & flags); + draw_list->AddRectFilled(ImVec2(x1, y1), ImVec2(x2, y2), col_bg2, rounding, cell_flags); + } + } + } + else + { + draw_list->AddRectFilled(p_min, p_max, col, rounding, flags); + } +} + +//----------------------------------------------------------------------------- +// [SECTION] Decompression code +//----------------------------------------------------------------------------- +// Compressed with stb_compress() then converted to a C array and encoded as base85. +// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file. +// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size. +// Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h +//----------------------------------------------------------------------------- + +static unsigned int stb_decompress_length(const unsigned char *input) +{ + return (input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]; +} + +static unsigned char *stb__barrier_out_e, *stb__barrier_out_b; +static const unsigned char *stb__barrier_in_b; +static unsigned char *stb__dout; +static void stb__match(const unsigned char *data, unsigned int length) +{ + // INVERSE of memmove... write each byte before copying the next... + IM_ASSERT(stb__dout + length <= stb__barrier_out_e); + if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; } + if (data < stb__barrier_out_b) { stb__dout = stb__barrier_out_e+1; return; } + while (length--) *stb__dout++ = *data++; +} + +static void stb__lit(const unsigned char *data, unsigned int length) +{ + IM_ASSERT(stb__dout + length <= stb__barrier_out_e); + if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; } + if (data < stb__barrier_in_b) { stb__dout = stb__barrier_out_e+1; return; } + memcpy(stb__dout, data, length); + stb__dout += length; +} + +#define stb__in2(x) ((i[x] << 8) + i[(x)+1]) +#define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1)) +#define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1)) + +static const unsigned char *stb_decompress_token(const unsigned char *i) +{ + if (*i >= 0x20) { // use fewer if's for cases that expand small + if (*i >= 0x80) stb__match(stb__dout-i[1]-1, i[0] - 0x80 + 1), i += 2; + else if (*i >= 0x40) stb__match(stb__dout-(stb__in2(0) - 0x4000 + 1), i[2]+1), i += 3; + else /* *i >= 0x20 */ stb__lit(i+1, i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); + } else { // more ifs for cases that expand large, since overhead is amortized + if (*i >= 0x18) stb__match(stb__dout-(stb__in3(0) - 0x180000 + 1), i[3]+1), i += 4; + else if (*i >= 0x10) stb__match(stb__dout-(stb__in3(0) - 0x100000 + 1), stb__in2(3)+1), i += 5; + else if (*i >= 0x08) stb__lit(i+2, stb__in2(0) - 0x0800 + 1), i += 2 + (stb__in2(0) - 0x0800 + 1); + else if (*i == 0x07) stb__lit(i+3, stb__in2(1) + 1), i += 3 + (stb__in2(1) + 1); + else if (*i == 0x06) stb__match(stb__dout-(stb__in3(1)+1), i[4]+1), i += 5; + else if (*i == 0x04) stb__match(stb__dout-(stb__in3(1)+1), stb__in2(4)+1), i += 6; + } + return i; +} + +static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) +{ + const unsigned long ADLER_MOD = 65521; + unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; + unsigned long blocklen = buflen % 5552; + + unsigned long i; + while (buflen) { + for (i=0; i + 7 < blocklen; i += 8) { + s1 += buffer[0], s2 += s1; + s1 += buffer[1], s2 += s1; + s1 += buffer[2], s2 += s1; + s1 += buffer[3], s2 += s1; + s1 += buffer[4], s2 += s1; + s1 += buffer[5], s2 += s1; + s1 += buffer[6], s2 += s1; + s1 += buffer[7], s2 += s1; + + buffer += 8; + } + + for (; i < blocklen; ++i) + s1 += *buffer++, s2 += s1; + + s1 %= ADLER_MOD, s2 %= ADLER_MOD; + buflen -= blocklen; + blocklen = 5552; + } + return (unsigned int)(s2 << 16) + (unsigned int)s1; +} + +static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/) +{ + if (stb__in4(0) != 0x57bC0000) return 0; + if (stb__in4(4) != 0) return 0; // error! stream is > 4GB + const unsigned int olen = stb_decompress_length(i); + stb__barrier_in_b = i; + stb__barrier_out_e = output + olen; + stb__barrier_out_b = output; + i += 16; + + stb__dout = output; + for (;;) { + const unsigned char *old_i = i; + i = stb_decompress_token(i); + if (i == old_i) { + if (*i == 0x05 && i[1] == 0xfa) { + IM_ASSERT(stb__dout == output + olen); + if (stb__dout != output + olen) return 0; + if (stb_adler32(1, output, olen) != (unsigned int) stb__in4(2)) + return 0; + return olen; + } else { + IM_ASSERT(0); /* NOTREACHED */ + return 0; + } + } + IM_ASSERT(stb__dout <= output + olen); + if (stb__dout > output + olen) + return 0; + } +} + +//----------------------------------------------------------------------------- +// [SECTION] Default font data (ProggyClean.ttf) +//----------------------------------------------------------------------------- +// ProggyClean.ttf +// Copyright (c) 2004, 2005 Tristan Grimmer +// MIT license (see License.txt in http://www.proggyfonts.net/index.php?menu=download) +// Download and more information at http://www.proggyfonts.net or http://upperboundsinteractive.com/fonts.php +//----------------------------------------------------------------------------- +// File: 'ProggyClean.ttf' (41208 bytes) +// Exported using misc/fonts/binary_to_compressed_c.cpp (with compression + base85 string encoding). +// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size. +//----------------------------------------------------------------------------- +static const char proggy_clean_ttf_compressed_data_base85[11980 + 1] = + "7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/" + 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b/KNClient/ImGui/imgui_impl_dx10.cpp @@ -0,0 +1,590 @@ +// dear imgui: Renderer Backend for DirectX10 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'ID3D10ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2021-05-19: DirectX10: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement) +// 2021-02-18: DirectX10: Change blending equation to preserve alpha in output buffer. +// 2019-07-21: DirectX10: Backup, clear and restore Geometry Shader is any is bound when calling ImGui_ImplDX10_RenderDrawData(). +// 2019-05-29: DirectX10: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag. +// 2019-04-30: DirectX10: Added support for special ImDrawCallback_ResetRenderState callback to reset render state. +// 2018-12-03: Misc: Added #pragma comment statement to automatically link with d3dcompiler.lib when using D3DCompile(). +// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window. +// 2018-07-13: DirectX10: Fixed unreleased resources in Init and Shutdown functions. +// 2018-06-08: Misc: Extracted imgui_impl_dx10.cpp/.h away from the old combined DX10+Win32 example. +// 2018-06-08: DirectX10: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. +// 2018-04-09: Misc: Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) on other backends. +// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplDX10_RenderDrawData() in the .h file so you can call it yourself. +// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. +// 2016-05-07: DirectX10: Disabling depth-write. + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_dx10.h" + +// DirectX +#include +#include +#include +#include +#ifdef _MSC_VER +#pragma comment(lib, "d3dcompiler") // Automatically link with d3dcompiler.lib as we are using D3DCompile() below. +#endif + +// DirectX data +struct ImGui_ImplDX10_Data +{ + ID3D10Device* pd3dDevice; + IDXGIFactory* pFactory; + ID3D10Buffer* pVB; + ID3D10Buffer* pIB; + ID3D10VertexShader* pVertexShader; + ID3D10InputLayout* pInputLayout; + ID3D10Buffer* pVertexConstantBuffer; + ID3D10PixelShader* pPixelShader; + ID3D10SamplerState* pFontSampler; + ID3D10ShaderResourceView* pFontTextureView; + ID3D10RasterizerState* pRasterizerState; + ID3D10BlendState* pBlendState; + ID3D10DepthStencilState* pDepthStencilState; + int VertexBufferSize; + int IndexBufferSize; + + ImGui_ImplDX10_Data() { memset((void*)this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; } +}; + +struct VERTEX_CONSTANT_BUFFER_DX10 +{ + float mvp[4][4]; +}; + +// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +static ImGui_ImplDX10_Data* ImGui_ImplDX10_GetBackendData() +{ + return ImGui::GetCurrentContext() ? (ImGui_ImplDX10_Data*)ImGui::GetIO().BackendRendererUserData : nullptr; +} + +// Functions +static void ImGui_ImplDX10_SetupRenderState(ImDrawData* draw_data, ID3D10Device* ctx) +{ + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + + // Setup viewport + D3D10_VIEWPORT vp; + memset(&vp, 0, sizeof(D3D10_VIEWPORT)); + vp.Width = (UINT)draw_data->DisplaySize.x; + vp.Height = (UINT)draw_data->DisplaySize.y; + vp.MinDepth = 0.0f; + vp.MaxDepth = 1.0f; + vp.TopLeftX = vp.TopLeftY = 0; + ctx->RSSetViewports(1, &vp); + + // Bind shader and vertex buffers + unsigned int stride = sizeof(ImDrawVert); + unsigned int offset = 0; + ctx->IASetInputLayout(bd->pInputLayout); + ctx->IASetVertexBuffers(0, 1, &bd->pVB, &stride, &offset); + ctx->IASetIndexBuffer(bd->pIB, sizeof(ImDrawIdx) == 2 ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R32_UINT, 0); + ctx->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); + ctx->VSSetShader(bd->pVertexShader); + ctx->VSSetConstantBuffers(0, 1, &bd->pVertexConstantBuffer); + ctx->PSSetShader(bd->pPixelShader); + ctx->PSSetSamplers(0, 1, &bd->pFontSampler); + ctx->GSSetShader(nullptr); + + // Setup render state + const float blend_factor[4] = { 0.f, 0.f, 0.f, 0.f }; + ctx->OMSetBlendState(bd->pBlendState, blend_factor, 0xffffffff); + ctx->OMSetDepthStencilState(bd->pDepthStencilState, 0); + ctx->RSSetState(bd->pRasterizerState); +} + +// Render function +void ImGui_ImplDX10_RenderDrawData(ImDrawData* draw_data) +{ + // Avoid rendering when minimized + if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) + return; + + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + ID3D10Device* ctx = bd->pd3dDevice; + + // Create and grow vertex/index buffers if needed + if (!bd->pVB || bd->VertexBufferSize < draw_data->TotalVtxCount) + { + if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; } + bd->VertexBufferSize = draw_data->TotalVtxCount + 5000; + D3D10_BUFFER_DESC desc; + memset(&desc, 0, sizeof(D3D10_BUFFER_DESC)); + desc.Usage = D3D10_USAGE_DYNAMIC; + desc.ByteWidth = bd->VertexBufferSize * sizeof(ImDrawVert); + desc.BindFlags = D3D10_BIND_VERTEX_BUFFER; + desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; + desc.MiscFlags = 0; + if (ctx->CreateBuffer(&desc, nullptr, &bd->pVB) < 0) + return; + } + + if (!bd->pIB || bd->IndexBufferSize < draw_data->TotalIdxCount) + { + if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; } + bd->IndexBufferSize = draw_data->TotalIdxCount + 10000; + D3D10_BUFFER_DESC desc; + memset(&desc, 0, sizeof(D3D10_BUFFER_DESC)); + desc.Usage = D3D10_USAGE_DYNAMIC; + desc.ByteWidth = bd->IndexBufferSize * sizeof(ImDrawIdx); + desc.BindFlags = D3D10_BIND_INDEX_BUFFER; + desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; + if (ctx->CreateBuffer(&desc, nullptr, &bd->pIB) < 0) + return; + } + + // Copy and convert all vertices into a single contiguous buffer + ImDrawVert* vtx_dst = nullptr; + ImDrawIdx* idx_dst = nullptr; + bd->pVB->Map(D3D10_MAP_WRITE_DISCARD, 0, (void**)&vtx_dst); + bd->pIB->Map(D3D10_MAP_WRITE_DISCARD, 0, (void**)&idx_dst); + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert)); + memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx)); + vtx_dst += cmd_list->VtxBuffer.Size; + idx_dst += cmd_list->IdxBuffer.Size; + } + bd->pVB->Unmap(); + bd->pIB->Unmap(); + + // Setup orthographic projection matrix into our constant buffer + // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps. + { + void* mapped_resource; + if (bd->pVertexConstantBuffer->Map(D3D10_MAP_WRITE_DISCARD, 0, &mapped_resource) != S_OK) + return; + VERTEX_CONSTANT_BUFFER_DX10* constant_buffer = (VERTEX_CONSTANT_BUFFER_DX10*)mapped_resource; + float L = draw_data->DisplayPos.x; + float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; + float T = draw_data->DisplayPos.y; + float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; + float mvp[4][4] = + { + { 2.0f/(R-L), 0.0f, 0.0f, 0.0f }, + { 0.0f, 2.0f/(T-B), 0.0f, 0.0f }, + { 0.0f, 0.0f, 0.5f, 0.0f }, + { (R+L)/(L-R), (T+B)/(B-T), 0.5f, 1.0f }, + }; + memcpy(&constant_buffer->mvp, mvp, sizeof(mvp)); + bd->pVertexConstantBuffer->Unmap(); + } + + // Backup DX state that will be modified to restore it afterwards (unfortunately this is very ugly looking and verbose. Close your eyes!) + struct BACKUP_DX10_STATE + { + UINT ScissorRectsCount, ViewportsCount; + D3D10_RECT ScissorRects[D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; + D3D10_VIEWPORT Viewports[D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; + ID3D10RasterizerState* RS; + ID3D10BlendState* BlendState; + FLOAT BlendFactor[4]; + UINT SampleMask; + UINT StencilRef; + ID3D10DepthStencilState* DepthStencilState; + ID3D10ShaderResourceView* PSShaderResource; + ID3D10SamplerState* PSSampler; + ID3D10PixelShader* PS; + ID3D10VertexShader* VS; + ID3D10GeometryShader* GS; + D3D10_PRIMITIVE_TOPOLOGY PrimitiveTopology; + ID3D10Buffer* IndexBuffer, *VertexBuffer, *VSConstantBuffer; + UINT IndexBufferOffset, VertexBufferStride, VertexBufferOffset; + DXGI_FORMAT IndexBufferFormat; + ID3D10InputLayout* InputLayout; + }; + BACKUP_DX10_STATE old = {}; + old.ScissorRectsCount = old.ViewportsCount = D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE; + ctx->RSGetScissorRects(&old.ScissorRectsCount, old.ScissorRects); + ctx->RSGetViewports(&old.ViewportsCount, old.Viewports); + ctx->RSGetState(&old.RS); + ctx->OMGetBlendState(&old.BlendState, old.BlendFactor, &old.SampleMask); + ctx->OMGetDepthStencilState(&old.DepthStencilState, &old.StencilRef); + ctx->PSGetShaderResources(0, 1, &old.PSShaderResource); + ctx->PSGetSamplers(0, 1, &old.PSSampler); + ctx->PSGetShader(&old.PS); + ctx->VSGetShader(&old.VS); + ctx->VSGetConstantBuffers(0, 1, &old.VSConstantBuffer); + ctx->GSGetShader(&old.GS); + ctx->IAGetPrimitiveTopology(&old.PrimitiveTopology); + ctx->IAGetIndexBuffer(&old.IndexBuffer, &old.IndexBufferFormat, &old.IndexBufferOffset); + ctx->IAGetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); + ctx->IAGetInputLayout(&old.InputLayout); + + // Setup desired DX state + ImGui_ImplDX10_SetupRenderState(draw_data, ctx); + + // Render command lists + // (Because we merged all buffers into a single one, we maintain our own offset into them) + int global_vtx_offset = 0; + int global_idx_offset = 0; + ImVec2 clip_off = draw_data->DisplayPos; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) + { + const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; + if (pcmd->UserCallback) + { + // User callback, registered via ImDrawList::AddCallback() + // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.) + if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) + ImGui_ImplDX10_SetupRenderState(draw_data, ctx); + else + pcmd->UserCallback(cmd_list, pcmd); + } + else + { + // Project scissor/clipping rectangles into framebuffer space + ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); + ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); + if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) + continue; + + // Apply scissor/clipping rectangle + const D3D10_RECT r = { (LONG)clip_min.x, (LONG)clip_min.y, (LONG)clip_max.x, (LONG)clip_max.y }; + ctx->RSSetScissorRects(1, &r); + + // Bind texture, Draw + ID3D10ShaderResourceView* texture_srv = (ID3D10ShaderResourceView*)pcmd->GetTexID(); + ctx->PSSetShaderResources(0, 1, &texture_srv); + ctx->DrawIndexed(pcmd->ElemCount, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vtx_offset); + } + } + global_idx_offset += cmd_list->IdxBuffer.Size; + global_vtx_offset += cmd_list->VtxBuffer.Size; + } + + // Restore modified DX state + ctx->RSSetScissorRects(old.ScissorRectsCount, old.ScissorRects); + ctx->RSSetViewports(old.ViewportsCount, old.Viewports); + ctx->RSSetState(old.RS); if (old.RS) old.RS->Release(); + ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); + ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); + ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); + ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); + ctx->PSSetShader(old.PS); if (old.PS) old.PS->Release(); + ctx->VSSetShader(old.VS); if (old.VS) old.VS->Release(); + ctx->GSSetShader(old.GS); if (old.GS) old.GS->Release(); + ctx->VSSetConstantBuffers(0, 1, &old.VSConstantBuffer); if (old.VSConstantBuffer) old.VSConstantBuffer->Release(); + ctx->IASetPrimitiveTopology(old.PrimitiveTopology); + ctx->IASetIndexBuffer(old.IndexBuffer, old.IndexBufferFormat, old.IndexBufferOffset); if (old.IndexBuffer) old.IndexBuffer->Release(); + ctx->IASetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); if (old.VertexBuffer) old.VertexBuffer->Release(); + ctx->IASetInputLayout(old.InputLayout); if (old.InputLayout) old.InputLayout->Release(); +} + +static void ImGui_ImplDX10_CreateFontsTexture() +{ + // Build texture atlas + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + ImGuiIO& io = ImGui::GetIO(); + unsigned char* pixels; + int width, height; + io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); + + // Upload texture to graphics system + { + D3D10_TEXTURE2D_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.Width = width; + desc.Height = height; + desc.MipLevels = 1; + desc.ArraySize = 1; + desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + desc.SampleDesc.Count = 1; + desc.Usage = D3D10_USAGE_DEFAULT; + desc.BindFlags = D3D10_BIND_SHADER_RESOURCE; + desc.CPUAccessFlags = 0; + + ID3D10Texture2D* pTexture = nullptr; + D3D10_SUBRESOURCE_DATA subResource; + subResource.pSysMem = pixels; + subResource.SysMemPitch = desc.Width * 4; + subResource.SysMemSlicePitch = 0; + bd->pd3dDevice->CreateTexture2D(&desc, &subResource, &pTexture); + IM_ASSERT(pTexture != nullptr); + + // Create texture view + D3D10_SHADER_RESOURCE_VIEW_DESC srv_desc; + ZeroMemory(&srv_desc, sizeof(srv_desc)); + srv_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + srv_desc.ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2D; + srv_desc.Texture2D.MipLevels = desc.MipLevels; + srv_desc.Texture2D.MostDetailedMip = 0; + bd->pd3dDevice->CreateShaderResourceView(pTexture, &srv_desc, &bd->pFontTextureView); + pTexture->Release(); + } + + // Store our identifier + io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView); + + // Create texture sampler + // (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling) + { + D3D10_SAMPLER_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.Filter = D3D10_FILTER_MIN_MAG_MIP_LINEAR; + desc.AddressU = D3D10_TEXTURE_ADDRESS_WRAP; + desc.AddressV = D3D10_TEXTURE_ADDRESS_WRAP; + desc.AddressW = D3D10_TEXTURE_ADDRESS_WRAP; + desc.MipLODBias = 0.f; + desc.ComparisonFunc = D3D10_COMPARISON_ALWAYS; + desc.MinLOD = 0.f; + desc.MaxLOD = 0.f; + bd->pd3dDevice->CreateSamplerState(&desc, &bd->pFontSampler); + } +} + +bool ImGui_ImplDX10_CreateDeviceObjects() +{ + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + if (!bd->pd3dDevice) + return false; + if (bd->pFontSampler) + ImGui_ImplDX10_InvalidateDeviceObjects(); + + // By using D3DCompile() from / d3dcompiler.lib, we introduce a dependency to a given version of d3dcompiler_XX.dll (see D3DCOMPILER_DLL_A) + // If you would like to use this DX10 sample code but remove this dependency you can: + // 1) compile once, save the compiled shader blobs into a file or source code and pass them to CreateVertexShader()/CreatePixelShader() [preferred solution] + // 2) use code to detect any version of the DLL and grab a pointer to D3DCompile from the DLL. + // See https://github.com/ocornut/imgui/pull/638 for sources and details. + + // Create the vertex shader + { + static const char* vertexShader = + "cbuffer vertexBuffer : register(b0) \ + {\ + float4x4 ProjectionMatrix; \ + };\ + struct VS_INPUT\ + {\ + float2 pos : POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + \ + struct PS_INPUT\ + {\ + float4 pos : SV_POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + \ + PS_INPUT main(VS_INPUT input)\ + {\ + PS_INPUT output;\ + output.pos = mul( ProjectionMatrix, float4(input.pos.xy, 0.f, 1.f));\ + output.col = input.col;\ + output.uv = input.uv;\ + return output;\ + }"; + + ID3DBlob* vertexShaderBlob; + if (FAILED(D3DCompile(vertexShader, strlen(vertexShader), nullptr, nullptr, nullptr, "main", "vs_4_0", 0, 0, &vertexShaderBlob, nullptr))) + return false; // NB: Pass ID3DBlob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! + if (bd->pd3dDevice->CreateVertexShader(vertexShaderBlob->GetBufferPointer(), vertexShaderBlob->GetBufferSize(), &bd->pVertexShader) != S_OK) + { + vertexShaderBlob->Release(); + return false; + } + + // Create the input layout + D3D10_INPUT_ELEMENT_DESC local_layout[] = + { + { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, pos), D3D10_INPUT_PER_VERTEX_DATA, 0 }, + { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, uv), D3D10_INPUT_PER_VERTEX_DATA, 0 }, + { "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (UINT)offsetof(ImDrawVert, col), D3D10_INPUT_PER_VERTEX_DATA, 0 }, + }; + if (bd->pd3dDevice->CreateInputLayout(local_layout, 3, vertexShaderBlob->GetBufferPointer(), vertexShaderBlob->GetBufferSize(), &bd->pInputLayout) != S_OK) + { + vertexShaderBlob->Release(); + return false; + } + vertexShaderBlob->Release(); + + // Create the constant buffer + { + D3D10_BUFFER_DESC desc; + desc.ByteWidth = sizeof(VERTEX_CONSTANT_BUFFER_DX10); + desc.Usage = D3D10_USAGE_DYNAMIC; + desc.BindFlags = D3D10_BIND_CONSTANT_BUFFER; + desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; + desc.MiscFlags = 0; + bd->pd3dDevice->CreateBuffer(&desc, nullptr, &bd->pVertexConstantBuffer); + } + } + + // Create the pixel shader + { + static const char* pixelShader = + "struct PS_INPUT\ + {\ + float4 pos : SV_POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + sampler sampler0;\ + Texture2D texture0;\ + \ + float4 main(PS_INPUT input) : SV_Target\ + {\ + float4 out_col = input.col * texture0.Sample(sampler0, input.uv); \ + return out_col; \ + }"; + + ID3DBlob* pixelShaderBlob; + if (FAILED(D3DCompile(pixelShader, strlen(pixelShader), nullptr, nullptr, nullptr, "main", "ps_4_0", 0, 0, &pixelShaderBlob, nullptr))) + return false; // NB: Pass ID3DBlob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! + if (bd->pd3dDevice->CreatePixelShader(pixelShaderBlob->GetBufferPointer(), pixelShaderBlob->GetBufferSize(), &bd->pPixelShader) != S_OK) + { + pixelShaderBlob->Release(); + return false; + } + pixelShaderBlob->Release(); + } + + // Create the blending setup + { + D3D10_BLEND_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.AlphaToCoverageEnable = false; + desc.BlendEnable[0] = true; + desc.SrcBlend = D3D10_BLEND_SRC_ALPHA; + desc.DestBlend = D3D10_BLEND_INV_SRC_ALPHA; + desc.BlendOp = D3D10_BLEND_OP_ADD; + desc.SrcBlendAlpha = D3D10_BLEND_ONE; + desc.DestBlendAlpha = D3D10_BLEND_INV_SRC_ALPHA; + desc.BlendOpAlpha = D3D10_BLEND_OP_ADD; + desc.RenderTargetWriteMask[0] = D3D10_COLOR_WRITE_ENABLE_ALL; + bd->pd3dDevice->CreateBlendState(&desc, &bd->pBlendState); + } + + // Create the rasterizer state + { + D3D10_RASTERIZER_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.FillMode = D3D10_FILL_SOLID; + desc.CullMode = D3D10_CULL_NONE; + desc.ScissorEnable = true; + desc.DepthClipEnable = true; + bd->pd3dDevice->CreateRasterizerState(&desc, &bd->pRasterizerState); + } + + // Create depth-stencil State + { + D3D10_DEPTH_STENCIL_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.DepthEnable = false; + desc.DepthWriteMask = D3D10_DEPTH_WRITE_MASK_ALL; + desc.DepthFunc = D3D10_COMPARISON_ALWAYS; + desc.StencilEnable = false; + desc.FrontFace.StencilFailOp = desc.FrontFace.StencilDepthFailOp = desc.FrontFace.StencilPassOp = D3D10_STENCIL_OP_KEEP; + desc.FrontFace.StencilFunc = D3D10_COMPARISON_ALWAYS; + desc.BackFace = desc.FrontFace; + bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); + } + + ImGui_ImplDX10_CreateFontsTexture(); + + return true; +} + +void ImGui_ImplDX10_InvalidateDeviceObjects() +{ + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + if (!bd->pd3dDevice) + return; + + if (bd->pFontSampler) { bd->pFontSampler->Release(); bd->pFontSampler = nullptr; } + if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = nullptr; ImGui::GetIO().Fonts->SetTexID(0); } // We copied bd->pFontTextureView to io.Fonts->TexID so let's clear that as well. + if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; } + if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; } + if (bd->pBlendState) { bd->pBlendState->Release(); bd->pBlendState = nullptr; } + if (bd->pDepthStencilState) { bd->pDepthStencilState->Release(); bd->pDepthStencilState = nullptr; } + if (bd->pRasterizerState) { bd->pRasterizerState->Release(); bd->pRasterizerState = nullptr; } + if (bd->pPixelShader) { bd->pPixelShader->Release(); bd->pPixelShader = nullptr; } + if (bd->pVertexConstantBuffer) { bd->pVertexConstantBuffer->Release(); bd->pVertexConstantBuffer = nullptr; } + if (bd->pInputLayout) { bd->pInputLayout->Release(); bd->pInputLayout = nullptr; } + if (bd->pVertexShader) { bd->pVertexShader->Release(); bd->pVertexShader = nullptr; } +} + +bool ImGui_ImplDX10_Init(ID3D10Device* device) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!"); + + // Setup backend capabilities flags + ImGui_ImplDX10_Data* bd = IM_NEW(ImGui_ImplDX10_Data)(); + io.BackendRendererUserData = (void*)bd; + io.BackendRendererName = "imgui_impl_dx10"; + io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes. + + // Get factory from device + IDXGIDevice* pDXGIDevice = nullptr; + IDXGIAdapter* pDXGIAdapter = nullptr; + IDXGIFactory* pFactory = nullptr; + if (device->QueryInterface(IID_PPV_ARGS(&pDXGIDevice)) == S_OK) + if (pDXGIDevice->GetParent(IID_PPV_ARGS(&pDXGIAdapter)) == S_OK) + if (pDXGIAdapter->GetParent(IID_PPV_ARGS(&pFactory)) == S_OK) + { + bd->pd3dDevice = device; + bd->pFactory = pFactory; + } + if (pDXGIDevice) pDXGIDevice->Release(); + if (pDXGIAdapter) pDXGIAdapter->Release(); + bd->pd3dDevice->AddRef(); + + return true; +} + +void ImGui_ImplDX10_Shutdown() +{ + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); + + ImGui_ImplDX10_InvalidateDeviceObjects(); + if (bd->pFactory) { bd->pFactory->Release(); } + if (bd->pd3dDevice) { bd->pd3dDevice->Release(); } + io.BackendRendererName = nullptr; + io.BackendRendererUserData = nullptr; + io.BackendFlags &= ~ImGuiBackendFlags_RendererHasVtxOffset; + IM_DELETE(bd); +} + +void ImGui_ImplDX10_NewFrame() +{ + ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX10_Init()?"); + + if (!bd->pFontSampler) + ImGui_ImplDX10_CreateDeviceObjects(); +} + +//----------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx10.h b/KNClient/ImGui/imgui_impl_dx10.h new file mode 100644 index 0000000..9575973 --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx10.h @@ -0,0 +1,32 @@ +// dear imgui: Renderer Backend for DirectX10 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'ID3D10ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE + +struct ID3D10Device; + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! +IMGUI_IMPL_API bool ImGui_ImplDX10_Init(ID3D10Device* device); +IMGUI_IMPL_API void ImGui_ImplDX10_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplDX10_NewFrame(); +IMGUI_IMPL_API void ImGui_ImplDX10_RenderDrawData(ImDrawData* draw_data); + +// Use if you want to reset your rendering device without losing Dear ImGui state. +IMGUI_IMPL_API void ImGui_ImplDX10_InvalidateDeviceObjects(); +IMGUI_IMPL_API bool ImGui_ImplDX10_CreateDeviceObjects(); + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx11.cpp b/KNClient/ImGui/imgui_impl_dx11.cpp new file mode 100644 index 0000000..167bda6 --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx11.cpp @@ -0,0 +1,606 @@ +// dear imgui: Renderer Backend for DirectX11 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'ID3D11ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2021-05-19: DirectX11: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement) +// 2021-02-18: DirectX11: Change blending equation to preserve alpha in output buffer. +// 2019-08-01: DirectX11: Fixed code querying the Geometry Shader state (would generally error with Debug layer enabled). +// 2019-07-21: DirectX11: Backup, clear and restore Geometry Shader is any is bound when calling ImGui_ImplDX10_RenderDrawData. Clearing Hull/Domain/Compute shaders without backup/restore. +// 2019-05-29: DirectX11: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag. +// 2019-04-30: DirectX11: Added support for special ImDrawCallback_ResetRenderState callback to reset render state. +// 2018-12-03: Misc: Added #pragma comment statement to automatically link with d3dcompiler.lib when using D3DCompile(). +// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window. +// 2018-08-01: DirectX11: Querying for IDXGIFactory instead of IDXGIFactory1 to increase compatibility. +// 2018-07-13: DirectX11: Fixed unreleased resources in Init and Shutdown functions. +// 2018-06-08: Misc: Extracted imgui_impl_dx11.cpp/.h away from the old combined DX11+Win32 example. +// 2018-06-08: DirectX11: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. +// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplDX11_RenderDrawData() in the .h file so you can call it yourself. +// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. +// 2016-05-07: DirectX11: Disabling depth-write. + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_dx11.h" + +// DirectX +#include +#include +#include +#ifdef _MSC_VER +#pragma comment(lib, "d3dcompiler") // Automatically link with d3dcompiler.lib as we are using D3DCompile() below. +#endif + +// DirectX11 data +struct ImGui_ImplDX11_Data +{ + ID3D11Device* pd3dDevice; + ID3D11DeviceContext* pd3dDeviceContext; + IDXGIFactory* pFactory; + ID3D11Buffer* pVB; + ID3D11Buffer* pIB; + ID3D11VertexShader* pVertexShader; + ID3D11InputLayout* pInputLayout; + ID3D11Buffer* pVertexConstantBuffer; + ID3D11PixelShader* pPixelShader; + ID3D11SamplerState* pFontSampler; + ID3D11ShaderResourceView* pFontTextureView; + ID3D11RasterizerState* pRasterizerState; + ID3D11BlendState* pBlendState; + ID3D11DepthStencilState* pDepthStencilState; + int VertexBufferSize; + int IndexBufferSize; + + ImGui_ImplDX11_Data() { memset((void*)this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; } +}; + +struct VERTEX_CONSTANT_BUFFER_DX11 +{ + float mvp[4][4]; +}; + +// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +static ImGui_ImplDX11_Data* ImGui_ImplDX11_GetBackendData() +{ + return ImGui::GetCurrentContext() ? (ImGui_ImplDX11_Data*)ImGui::GetIO().BackendRendererUserData : nullptr; +} + +// Functions +static void ImGui_ImplDX11_SetupRenderState(ImDrawData* draw_data, ID3D11DeviceContext* ctx) +{ + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + + // Setup viewport + D3D11_VIEWPORT vp; + memset(&vp, 0, sizeof(D3D11_VIEWPORT)); + vp.Width = draw_data->DisplaySize.x; + vp.Height = draw_data->DisplaySize.y; + vp.MinDepth = 0.0f; + vp.MaxDepth = 1.0f; + vp.TopLeftX = vp.TopLeftY = 0; + ctx->RSSetViewports(1, &vp); + + // Setup shader and vertex buffers + unsigned int stride = sizeof(ImDrawVert); + unsigned int offset = 0; + ctx->IASetInputLayout(bd->pInputLayout); + ctx->IASetVertexBuffers(0, 1, &bd->pVB, &stride, &offset); + ctx->IASetIndexBuffer(bd->pIB, sizeof(ImDrawIdx) == 2 ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R32_UINT, 0); + ctx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); + ctx->VSSetShader(bd->pVertexShader, nullptr, 0); + ctx->VSSetConstantBuffers(0, 1, &bd->pVertexConstantBuffer); + ctx->PSSetShader(bd->pPixelShader, nullptr, 0); + ctx->PSSetSamplers(0, 1, &bd->pFontSampler); + ctx->GSSetShader(nullptr, nullptr, 0); + ctx->HSSetShader(nullptr, nullptr, 0); // In theory we should backup and restore this as well.. very infrequently used.. + ctx->DSSetShader(nullptr, nullptr, 0); // In theory we should backup and restore this as well.. very infrequently used.. + ctx->CSSetShader(nullptr, nullptr, 0); // In theory we should backup and restore this as well.. very infrequently used.. + + // Setup blend state + const float blend_factor[4] = { 0.f, 0.f, 0.f, 0.f }; + ctx->OMSetBlendState(bd->pBlendState, blend_factor, 0xffffffff); + ctx->OMSetDepthStencilState(bd->pDepthStencilState, 0); + ctx->RSSetState(bd->pRasterizerState); +} + +// Render function +void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data) +{ + // Avoid rendering when minimized + if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) + return; + + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + ID3D11DeviceContext* ctx = bd->pd3dDeviceContext; + + // Create and grow vertex/index buffers if needed + if (!bd->pVB || bd->VertexBufferSize < draw_data->TotalVtxCount) + { + if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; } + bd->VertexBufferSize = draw_data->TotalVtxCount + 5000; + D3D11_BUFFER_DESC desc; + memset(&desc, 0, sizeof(D3D11_BUFFER_DESC)); + desc.Usage = D3D11_USAGE_DYNAMIC; + desc.ByteWidth = bd->VertexBufferSize * sizeof(ImDrawVert); + desc.BindFlags = D3D11_BIND_VERTEX_BUFFER; + desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + desc.MiscFlags = 0; + if (bd->pd3dDevice->CreateBuffer(&desc, nullptr, &bd->pVB) < 0) + return; + } + if (!bd->pIB || bd->IndexBufferSize < draw_data->TotalIdxCount) + { + if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; } + bd->IndexBufferSize = draw_data->TotalIdxCount + 10000; + D3D11_BUFFER_DESC desc; + memset(&desc, 0, sizeof(D3D11_BUFFER_DESC)); + desc.Usage = D3D11_USAGE_DYNAMIC; + desc.ByteWidth = bd->IndexBufferSize * sizeof(ImDrawIdx); + desc.BindFlags = D3D11_BIND_INDEX_BUFFER; + desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + if (bd->pd3dDevice->CreateBuffer(&desc, nullptr, &bd->pIB) < 0) + return; + } + + // Upload vertex/index data into a single contiguous GPU buffer + D3D11_MAPPED_SUBRESOURCE vtx_resource, idx_resource; + if (ctx->Map(bd->pVB, 0, D3D11_MAP_WRITE_DISCARD, 0, &vtx_resource) != S_OK) + return; + if (ctx->Map(bd->pIB, 0, D3D11_MAP_WRITE_DISCARD, 0, &idx_resource) != S_OK) + return; + ImDrawVert* vtx_dst = (ImDrawVert*)vtx_resource.pData; + ImDrawIdx* idx_dst = (ImDrawIdx*)idx_resource.pData; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert)); + memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx)); + vtx_dst += cmd_list->VtxBuffer.Size; + idx_dst += cmd_list->IdxBuffer.Size; + } + ctx->Unmap(bd->pVB, 0); + ctx->Unmap(bd->pIB, 0); + + // Setup orthographic projection matrix into our constant buffer + // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps. + { + D3D11_MAPPED_SUBRESOURCE mapped_resource; + if (ctx->Map(bd->pVertexConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_resource) != S_OK) + return; + VERTEX_CONSTANT_BUFFER_DX11* constant_buffer = (VERTEX_CONSTANT_BUFFER_DX11*)mapped_resource.pData; + float L = draw_data->DisplayPos.x; + float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; + float T = draw_data->DisplayPos.y; + float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; + float mvp[4][4] = + { + { 2.0f/(R-L), 0.0f, 0.0f, 0.0f }, + { 0.0f, 2.0f/(T-B), 0.0f, 0.0f }, + { 0.0f, 0.0f, 0.5f, 0.0f }, + { (R+L)/(L-R), (T+B)/(B-T), 0.5f, 1.0f }, + }; + memcpy(&constant_buffer->mvp, mvp, sizeof(mvp)); + ctx->Unmap(bd->pVertexConstantBuffer, 0); + } + + // Backup DX state that will be modified to restore it afterwards (unfortunately this is very ugly looking and verbose. Close your eyes!) + struct BACKUP_DX11_STATE + { + UINT ScissorRectsCount, ViewportsCount; + D3D11_RECT ScissorRects[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; + D3D11_VIEWPORT Viewports[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; + ID3D11RasterizerState* RS; + ID3D11BlendState* BlendState; + FLOAT BlendFactor[4]; + UINT SampleMask; + UINT StencilRef; + ID3D11DepthStencilState* DepthStencilState; + ID3D11ShaderResourceView* PSShaderResource; + ID3D11SamplerState* PSSampler; + ID3D11PixelShader* PS; + ID3D11VertexShader* VS; + ID3D11GeometryShader* GS; + UINT PSInstancesCount, VSInstancesCount, GSInstancesCount; + ID3D11ClassInstance *PSInstances[256], *VSInstances[256], *GSInstances[256]; // 256 is max according to PSSetShader documentation + D3D11_PRIMITIVE_TOPOLOGY PrimitiveTopology; + ID3D11Buffer* IndexBuffer, *VertexBuffer, *VSConstantBuffer; + UINT IndexBufferOffset, VertexBufferStride, VertexBufferOffset; + DXGI_FORMAT IndexBufferFormat; + ID3D11InputLayout* InputLayout; + }; + BACKUP_DX11_STATE old = {}; + old.ScissorRectsCount = old.ViewportsCount = D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE; + ctx->RSGetScissorRects(&old.ScissorRectsCount, old.ScissorRects); + ctx->RSGetViewports(&old.ViewportsCount, old.Viewports); + ctx->RSGetState(&old.RS); + ctx->OMGetBlendState(&old.BlendState, old.BlendFactor, &old.SampleMask); + ctx->OMGetDepthStencilState(&old.DepthStencilState, &old.StencilRef); + ctx->PSGetShaderResources(0, 1, &old.PSShaderResource); + ctx->PSGetSamplers(0, 1, &old.PSSampler); + old.PSInstancesCount = old.VSInstancesCount = old.GSInstancesCount = 256; + ctx->PSGetShader(&old.PS, old.PSInstances, &old.PSInstancesCount); + ctx->VSGetShader(&old.VS, old.VSInstances, &old.VSInstancesCount); + ctx->VSGetConstantBuffers(0, 1, &old.VSConstantBuffer); + ctx->GSGetShader(&old.GS, old.GSInstances, &old.GSInstancesCount); + + ctx->IAGetPrimitiveTopology(&old.PrimitiveTopology); + ctx->IAGetIndexBuffer(&old.IndexBuffer, &old.IndexBufferFormat, &old.IndexBufferOffset); + ctx->IAGetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); + ctx->IAGetInputLayout(&old.InputLayout); + + // Setup desired DX state + ImGui_ImplDX11_SetupRenderState(draw_data, ctx); + + // Render command lists + // (Because we merged all buffers into a single one, we maintain our own offset into them) + int global_idx_offset = 0; + int global_vtx_offset = 0; + ImVec2 clip_off = draw_data->DisplayPos; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) + { + const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; + if (pcmd->UserCallback != nullptr) + { + // User callback, registered via ImDrawList::AddCallback() + // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.) + if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) + ImGui_ImplDX11_SetupRenderState(draw_data, ctx); + else + pcmd->UserCallback(cmd_list, pcmd); + } + else + { + // Project scissor/clipping rectangles into framebuffer space + ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); + ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); + if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) + continue; + + // Apply scissor/clipping rectangle + const D3D11_RECT r = { (LONG)clip_min.x, (LONG)clip_min.y, (LONG)clip_max.x, (LONG)clip_max.y }; + ctx->RSSetScissorRects(1, &r); + + // Bind texture, Draw + ID3D11ShaderResourceView* texture_srv = (ID3D11ShaderResourceView*)pcmd->GetTexID(); + ctx->PSSetShaderResources(0, 1, &texture_srv); + ctx->DrawIndexed(pcmd->ElemCount, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vtx_offset); + } + } + global_idx_offset += cmd_list->IdxBuffer.Size; + global_vtx_offset += cmd_list->VtxBuffer.Size; + } + + // Restore modified DX state + ctx->RSSetScissorRects(old.ScissorRectsCount, old.ScissorRects); + ctx->RSSetViewports(old.ViewportsCount, old.Viewports); + ctx->RSSetState(old.RS); if (old.RS) old.RS->Release(); + ctx->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); + ctx->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); + ctx->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); + ctx->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); + ctx->PSSetShader(old.PS, old.PSInstances, old.PSInstancesCount); if (old.PS) old.PS->Release(); + for (UINT i = 0; i < old.PSInstancesCount; i++) if (old.PSInstances[i]) old.PSInstances[i]->Release(); + ctx->VSSetShader(old.VS, old.VSInstances, old.VSInstancesCount); if (old.VS) old.VS->Release(); + ctx->VSSetConstantBuffers(0, 1, &old.VSConstantBuffer); if (old.VSConstantBuffer) old.VSConstantBuffer->Release(); + ctx->GSSetShader(old.GS, old.GSInstances, old.GSInstancesCount); if (old.GS) old.GS->Release(); + for (UINT i = 0; i < old.VSInstancesCount; i++) if (old.VSInstances[i]) old.VSInstances[i]->Release(); + ctx->IASetPrimitiveTopology(old.PrimitiveTopology); + ctx->IASetIndexBuffer(old.IndexBuffer, old.IndexBufferFormat, old.IndexBufferOffset); if (old.IndexBuffer) old.IndexBuffer->Release(); + ctx->IASetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); if (old.VertexBuffer) old.VertexBuffer->Release(); + ctx->IASetInputLayout(old.InputLayout); if (old.InputLayout) old.InputLayout->Release(); +} + +static void ImGui_ImplDX11_CreateFontsTexture() +{ + // Build texture atlas + ImGuiIO& io = ImGui::GetIO(); + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + unsigned char* pixels; + int width, height; + io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); + + // Upload texture to graphics system + { + D3D11_TEXTURE2D_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.Width = width; + desc.Height = height; + desc.MipLevels = 1; + desc.ArraySize = 1; + desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + desc.SampleDesc.Count = 1; + desc.Usage = D3D11_USAGE_DEFAULT; + desc.BindFlags = D3D11_BIND_SHADER_RESOURCE; + desc.CPUAccessFlags = 0; + + ID3D11Texture2D* pTexture = nullptr; + D3D11_SUBRESOURCE_DATA subResource; + subResource.pSysMem = pixels; + subResource.SysMemPitch = desc.Width * 4; + subResource.SysMemSlicePitch = 0; + bd->pd3dDevice->CreateTexture2D(&desc, &subResource, &pTexture); + IM_ASSERT(pTexture != nullptr); + + // Create texture view + D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; + ZeroMemory(&srvDesc, sizeof(srvDesc)); + srvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; + srvDesc.Texture2D.MipLevels = desc.MipLevels; + srvDesc.Texture2D.MostDetailedMip = 0; + bd->pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &bd->pFontTextureView); + pTexture->Release(); + } + + // Store our identifier + io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView); + + // Create texture sampler + // (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling) + { + D3D11_SAMPLER_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; + desc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP; + desc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP; + desc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP; + desc.MipLODBias = 0.f; + desc.ComparisonFunc = D3D11_COMPARISON_ALWAYS; + desc.MinLOD = 0.f; + desc.MaxLOD = 0.f; + bd->pd3dDevice->CreateSamplerState(&desc, &bd->pFontSampler); + } +} + +bool ImGui_ImplDX11_CreateDeviceObjects() +{ + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + if (!bd->pd3dDevice) + return false; + if (bd->pFontSampler) + ImGui_ImplDX11_InvalidateDeviceObjects(); + + // By using D3DCompile() from / d3dcompiler.lib, we introduce a dependency to a given version of d3dcompiler_XX.dll (see D3DCOMPILER_DLL_A) + // If you would like to use this DX11 sample code but remove this dependency you can: + // 1) compile once, save the compiled shader blobs into a file or source code and pass them to CreateVertexShader()/CreatePixelShader() [preferred solution] + // 2) use code to detect any version of the DLL and grab a pointer to D3DCompile from the DLL. + // See https://github.com/ocornut/imgui/pull/638 for sources and details. + + // Create the vertex shader + { + static const char* vertexShader = + "cbuffer vertexBuffer : register(b0) \ + {\ + float4x4 ProjectionMatrix; \ + };\ + struct VS_INPUT\ + {\ + float2 pos : POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + \ + struct PS_INPUT\ + {\ + float4 pos : SV_POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + \ + PS_INPUT main(VS_INPUT input)\ + {\ + PS_INPUT output;\ + output.pos = mul( ProjectionMatrix, float4(input.pos.xy, 0.f, 1.f));\ + output.col = input.col;\ + output.uv = input.uv;\ + return output;\ + }"; + + ID3DBlob* vertexShaderBlob; + if (FAILED(D3DCompile(vertexShader, strlen(vertexShader), nullptr, nullptr, nullptr, "main", "vs_4_0", 0, 0, &vertexShaderBlob, nullptr))) + return false; // NB: Pass ID3DBlob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! + if (bd->pd3dDevice->CreateVertexShader(vertexShaderBlob->GetBufferPointer(), vertexShaderBlob->GetBufferSize(), nullptr, &bd->pVertexShader) != S_OK) + { + vertexShaderBlob->Release(); + return false; + } + + // Create the input layout + D3D11_INPUT_ELEMENT_DESC local_layout[] = + { + { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, pos), D3D11_INPUT_PER_VERTEX_DATA, 0 }, + { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, uv), D3D11_INPUT_PER_VERTEX_DATA, 0 }, + { "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (UINT)offsetof(ImDrawVert, col), D3D11_INPUT_PER_VERTEX_DATA, 0 }, + }; + if (bd->pd3dDevice->CreateInputLayout(local_layout, 3, vertexShaderBlob->GetBufferPointer(), vertexShaderBlob->GetBufferSize(), &bd->pInputLayout) != S_OK) + { + vertexShaderBlob->Release(); + return false; + } + vertexShaderBlob->Release(); + + // Create the constant buffer + { + D3D11_BUFFER_DESC desc; + desc.ByteWidth = sizeof(VERTEX_CONSTANT_BUFFER_DX11); + desc.Usage = D3D11_USAGE_DYNAMIC; + desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; + desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; + desc.MiscFlags = 0; + bd->pd3dDevice->CreateBuffer(&desc, nullptr, &bd->pVertexConstantBuffer); + } + } + + // Create the pixel shader + { + static const char* pixelShader = + "struct PS_INPUT\ + {\ + float4 pos : SV_POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + sampler sampler0;\ + Texture2D texture0;\ + \ + float4 main(PS_INPUT input) : SV_Target\ + {\ + float4 out_col = input.col * texture0.Sample(sampler0, input.uv); \ + return out_col; \ + }"; + + ID3DBlob* pixelShaderBlob; + if (FAILED(D3DCompile(pixelShader, strlen(pixelShader), nullptr, nullptr, nullptr, "main", "ps_4_0", 0, 0, &pixelShaderBlob, nullptr))) + return false; // NB: Pass ID3DBlob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! + if (bd->pd3dDevice->CreatePixelShader(pixelShaderBlob->GetBufferPointer(), pixelShaderBlob->GetBufferSize(), nullptr, &bd->pPixelShader) != S_OK) + { + pixelShaderBlob->Release(); + return false; + } + pixelShaderBlob->Release(); + } + + // Create the blending setup + { + D3D11_BLEND_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.AlphaToCoverageEnable = false; + desc.RenderTarget[0].BlendEnable = true; + desc.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; + desc.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA; + desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD; + desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE; + desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA; + desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD; + desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; + bd->pd3dDevice->CreateBlendState(&desc, &bd->pBlendState); + } + + // Create the rasterizer state + { + D3D11_RASTERIZER_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.FillMode = D3D11_FILL_SOLID; + desc.CullMode = D3D11_CULL_NONE; + desc.ScissorEnable = true; + desc.DepthClipEnable = true; + bd->pd3dDevice->CreateRasterizerState(&desc, &bd->pRasterizerState); + } + + // Create depth-stencil State + { + D3D11_DEPTH_STENCIL_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.DepthEnable = false; + desc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; + desc.DepthFunc = D3D11_COMPARISON_ALWAYS; + desc.StencilEnable = false; + desc.FrontFace.StencilFailOp = desc.FrontFace.StencilDepthFailOp = desc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; + desc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; + desc.BackFace = desc.FrontFace; + bd->pd3dDevice->CreateDepthStencilState(&desc, &bd->pDepthStencilState); + } + + ImGui_ImplDX11_CreateFontsTexture(); + + return true; +} + +void ImGui_ImplDX11_InvalidateDeviceObjects() +{ + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + if (!bd->pd3dDevice) + return; + + if (bd->pFontSampler) { bd->pFontSampler->Release(); bd->pFontSampler = nullptr; } + if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = nullptr; ImGui::GetIO().Fonts->SetTexID(0); } // We copied data->pFontTextureView to io.Fonts->TexID so let's clear that as well. + if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; } + if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; } + if (bd->pBlendState) { bd->pBlendState->Release(); bd->pBlendState = nullptr; } + if (bd->pDepthStencilState) { bd->pDepthStencilState->Release(); bd->pDepthStencilState = nullptr; } + if (bd->pRasterizerState) { bd->pRasterizerState->Release(); bd->pRasterizerState = nullptr; } + if (bd->pPixelShader) { bd->pPixelShader->Release(); bd->pPixelShader = nullptr; } + if (bd->pVertexConstantBuffer) { bd->pVertexConstantBuffer->Release(); bd->pVertexConstantBuffer = nullptr; } + if (bd->pInputLayout) { bd->pInputLayout->Release(); bd->pInputLayout = nullptr; } + if (bd->pVertexShader) { bd->pVertexShader->Release(); bd->pVertexShader = nullptr; } +} + +bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!"); + + // Setup backend capabilities flags + ImGui_ImplDX11_Data* bd = IM_NEW(ImGui_ImplDX11_Data)(); + io.BackendRendererUserData = (void*)bd; + io.BackendRendererName = "imgui_impl_dx11"; + io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes. + + // Get factory from device + IDXGIDevice* pDXGIDevice = nullptr; + IDXGIAdapter* pDXGIAdapter = nullptr; + IDXGIFactory* pFactory = nullptr; + + if (device->QueryInterface(IID_PPV_ARGS(&pDXGIDevice)) == S_OK) + if (pDXGIDevice->GetParent(IID_PPV_ARGS(&pDXGIAdapter)) == S_OK) + if (pDXGIAdapter->GetParent(IID_PPV_ARGS(&pFactory)) == S_OK) + { + bd->pd3dDevice = device; + bd->pd3dDeviceContext = device_context; + bd->pFactory = pFactory; + } + if (pDXGIDevice) pDXGIDevice->Release(); + if (pDXGIAdapter) pDXGIAdapter->Release(); + bd->pd3dDevice->AddRef(); + bd->pd3dDeviceContext->AddRef(); + + return true; +} + +void ImGui_ImplDX11_Shutdown() +{ + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); + + ImGui_ImplDX11_InvalidateDeviceObjects(); + if (bd->pFactory) { bd->pFactory->Release(); } + if (bd->pd3dDevice) { bd->pd3dDevice->Release(); } + if (bd->pd3dDeviceContext) { bd->pd3dDeviceContext->Release(); } + io.BackendRendererName = nullptr; + io.BackendRendererUserData = nullptr; + io.BackendFlags &= ~ImGuiBackendFlags_RendererHasVtxOffset; + IM_DELETE(bd); +} + +void ImGui_ImplDX11_NewFrame() +{ + ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX11_Init()?"); + + if (!bd->pFontSampler) + ImGui_ImplDX11_CreateDeviceObjects(); +} + +//----------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx11.h b/KNClient/ImGui/imgui_impl_dx11.h new file mode 100644 index 0000000..cde64ee --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx11.h @@ -0,0 +1,33 @@ +// dear imgui: Renderer Backend for DirectX11 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'ID3D11ShaderResourceView*' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE + +struct ID3D11Device; +struct ID3D11DeviceContext; + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! +IMGUI_IMPL_API bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context); +IMGUI_IMPL_API void ImGui_ImplDX11_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplDX11_NewFrame(); +IMGUI_IMPL_API void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data); + +// Use if you want to reset your rendering device without losing Dear ImGui state. +IMGUI_IMPL_API void ImGui_ImplDX11_InvalidateDeviceObjects(); +IMGUI_IMPL_API bool ImGui_ImplDX11_CreateDeviceObjects(); + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx12.cpp b/KNClient/ImGui/imgui_impl_dx12.cpp new file mode 100644 index 0000000..32f1622 --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx12.cpp @@ -0,0 +1,762 @@ +// dear imgui: Renderer Backend for DirectX12 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'D3D12_GPU_DESCRIPTOR_HANDLE' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// Important: to compile on 32-bit systems, this backend requires code to be compiled with '#define ImTextureID ImU64'. +// This is because we need ImTextureID to carry a 64-bit value and by default ImTextureID is defined as void*. +// To build this on 32-bit systems: +// - [Solution 1] IDE/msbuild: in "Properties/C++/Preprocessor Definitions" add 'ImTextureID=ImU64' (this is what we do in the 'example_win32_direct12/example_win32_direct12.vcxproj' project file) +// - [Solution 2] IDE/msbuild: in "Properties/C++/Preprocessor Definitions" add 'IMGUI_USER_CONFIG="my_imgui_config.h"' and inside 'my_imgui_config.h' add '#define ImTextureID ImU64' and as many other options as you like. +// - [Solution 3] IDE/msbuild: edit imconfig.h and add '#define ImTextureID ImU64' (prefer solution 2 to create your own config file!) +// - [Solution 4] command-line: add '/D ImTextureID=ImU64' to your cl.exe command-line (this is what we do in the example_win32_direct12/build_win32.bat file) + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2021-05-19: DirectX12: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement) +// 2021-02-18: DirectX12: Change blending equation to preserve alpha in output buffer. +// 2021-01-11: DirectX12: Improve Windows 7 compatibility (for D3D12On7) by loading d3d12.dll dynamically. +// 2020-09-16: DirectX12: Avoid rendering calls with zero-sized scissor rectangle since it generates a validation layer warning. +// 2020-09-08: DirectX12: Clarified support for building on 32-bit systems by redefining ImTextureID. +// 2019-10-18: DirectX12: *BREAKING CHANGE* Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. +// 2019-05-29: DirectX12: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag. +// 2019-04-30: DirectX12: Added support for special ImDrawCallback_ResetRenderState callback to reset render state. +// 2019-03-29: Misc: Various minor tidying up. +// 2018-12-03: Misc: Added #pragma comment statement to automatically link with d3dcompiler.lib when using D3DCompile(). +// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window. +// 2018-06-12: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from NewFrame() to RenderDrawData(). +// 2018-06-08: Misc: Extracted imgui_impl_dx12.cpp/.h away from the old combined DX12+Win32 example. +// 2018-06-08: DirectX12: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle (to ease support for future multi-viewport). +// 2018-02-22: Merged into master with all Win32 code synchronized to other examples. + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_dx12.h" + +// DirectX +#include +#include +#include +#ifdef _MSC_VER +#pragma comment(lib, "d3dcompiler") // Automatically link with d3dcompiler.lib as we are using D3DCompile() below. +#endif + +// DirectX data +struct ImGui_ImplDX12_RenderBuffers; +struct ImGui_ImplDX12_Data +{ + ID3D12Device* pd3dDevice; + ID3D12RootSignature* pRootSignature; + ID3D12PipelineState* pPipelineState; + DXGI_FORMAT RTVFormat; + ID3D12Resource* pFontTextureResource; + D3D12_CPU_DESCRIPTOR_HANDLE hFontSrvCpuDescHandle; + D3D12_GPU_DESCRIPTOR_HANDLE hFontSrvGpuDescHandle; + ID3D12DescriptorHeap* pd3dSrvDescHeap; + UINT numFramesInFlight; + + ImGui_ImplDX12_RenderBuffers* pFrameResources; + UINT frameIndex; + + ImGui_ImplDX12_Data() { memset((void*)this, 0, sizeof(*this)); frameIndex = UINT_MAX; } +}; + +// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +static ImGui_ImplDX12_Data* ImGui_ImplDX12_GetBackendData() +{ + return ImGui::GetCurrentContext() ? (ImGui_ImplDX12_Data*)ImGui::GetIO().BackendRendererUserData : nullptr; +} + +// Buffers used during the rendering of a frame +struct ImGui_ImplDX12_RenderBuffers +{ + ID3D12Resource* IndexBuffer; + ID3D12Resource* VertexBuffer; + int IndexBufferSize; + int VertexBufferSize; +}; + +struct VERTEX_CONSTANT_BUFFER_DX12 +{ + float mvp[4][4]; +}; + +// Functions +static void ImGui_ImplDX12_SetupRenderState(ImDrawData* draw_data, ID3D12GraphicsCommandList* ctx, ImGui_ImplDX12_RenderBuffers* fr) +{ + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + + // Setup orthographic projection matrix into our constant buffer + // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). + VERTEX_CONSTANT_BUFFER_DX12 vertex_constant_buffer; + { + float L = draw_data->DisplayPos.x; + float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; + float T = draw_data->DisplayPos.y; + float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; + float mvp[4][4] = + { + { 2.0f/(R-L), 0.0f, 0.0f, 0.0f }, + { 0.0f, 2.0f/(T-B), 0.0f, 0.0f }, + { 0.0f, 0.0f, 0.5f, 0.0f }, + { (R+L)/(L-R), (T+B)/(B-T), 0.5f, 1.0f }, + }; + memcpy(&vertex_constant_buffer.mvp, mvp, sizeof(mvp)); + } + + // Setup viewport + D3D12_VIEWPORT vp; + memset(&vp, 0, sizeof(D3D12_VIEWPORT)); + vp.Width = draw_data->DisplaySize.x; + vp.Height = draw_data->DisplaySize.y; + vp.MinDepth = 0.0f; + vp.MaxDepth = 1.0f; + vp.TopLeftX = vp.TopLeftY = 0.0f; + ctx->RSSetViewports(1, &vp); + + // Bind shader and vertex buffers + unsigned int stride = sizeof(ImDrawVert); + unsigned int offset = 0; + D3D12_VERTEX_BUFFER_VIEW vbv; + memset(&vbv, 0, sizeof(D3D12_VERTEX_BUFFER_VIEW)); + vbv.BufferLocation = fr->VertexBuffer->GetGPUVirtualAddress() + offset; + vbv.SizeInBytes = fr->VertexBufferSize * stride; + vbv.StrideInBytes = stride; + ctx->IASetVertexBuffers(0, 1, &vbv); + D3D12_INDEX_BUFFER_VIEW ibv; + memset(&ibv, 0, sizeof(D3D12_INDEX_BUFFER_VIEW)); + ibv.BufferLocation = fr->IndexBuffer->GetGPUVirtualAddress(); + ibv.SizeInBytes = fr->IndexBufferSize * sizeof(ImDrawIdx); + ibv.Format = sizeof(ImDrawIdx) == 2 ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R32_UINT; + ctx->IASetIndexBuffer(&ibv); + ctx->IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); + ctx->SetPipelineState(bd->pPipelineState); + ctx->SetGraphicsRootSignature(bd->pRootSignature); + ctx->SetGraphicsRoot32BitConstants(0, 16, &vertex_constant_buffer, 0); + + // Setup blend factor + const float blend_factor[4] = { 0.f, 0.f, 0.f, 0.f }; + ctx->OMSetBlendFactor(blend_factor); +} + +template +static inline void SafeRelease(T*& res) +{ + if (res) + res->Release(); + res = nullptr; +} + +// Render function +void ImGui_ImplDX12_RenderDrawData(ImDrawData* draw_data, ID3D12GraphicsCommandList* ctx) +{ + // Avoid rendering when minimized + if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) + return; + + // FIXME: I'm assuming that this only gets called once per frame! + // If not, we can't just re-allocate the IB or VB, we'll have to do a proper allocator. + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + bd->frameIndex = bd->frameIndex + 1; + ImGui_ImplDX12_RenderBuffers* fr = &bd->pFrameResources[bd->frameIndex % bd->numFramesInFlight]; + + // Create and grow vertex/index buffers if needed + if (fr->VertexBuffer == nullptr || fr->VertexBufferSize < draw_data->TotalVtxCount) + { + SafeRelease(fr->VertexBuffer); + fr->VertexBufferSize = draw_data->TotalVtxCount + 5000; + D3D12_HEAP_PROPERTIES props; + memset(&props, 0, sizeof(D3D12_HEAP_PROPERTIES)); + props.Type = D3D12_HEAP_TYPE_UPLOAD; + props.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN; + props.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN; + D3D12_RESOURCE_DESC desc; + memset(&desc, 0, sizeof(D3D12_RESOURCE_DESC)); + desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; + desc.Width = fr->VertexBufferSize * sizeof(ImDrawVert); + desc.Height = 1; + desc.DepthOrArraySize = 1; + desc.MipLevels = 1; + desc.Format = DXGI_FORMAT_UNKNOWN; + desc.SampleDesc.Count = 1; + desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; + desc.Flags = D3D12_RESOURCE_FLAG_NONE; + if (bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STATE_GENERIC_READ, nullptr, IID_PPV_ARGS(&fr->VertexBuffer)) < 0) + return; + } + if (fr->IndexBuffer == nullptr || fr->IndexBufferSize < draw_data->TotalIdxCount) + { + SafeRelease(fr->IndexBuffer); + fr->IndexBufferSize = draw_data->TotalIdxCount + 10000; + D3D12_HEAP_PROPERTIES props; + memset(&props, 0, sizeof(D3D12_HEAP_PROPERTIES)); + props.Type = D3D12_HEAP_TYPE_UPLOAD; + props.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN; + props.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN; + D3D12_RESOURCE_DESC desc; + memset(&desc, 0, sizeof(D3D12_RESOURCE_DESC)); + desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; + desc.Width = fr->IndexBufferSize * sizeof(ImDrawIdx); + desc.Height = 1; + desc.DepthOrArraySize = 1; + desc.MipLevels = 1; + desc.Format = DXGI_FORMAT_UNKNOWN; + desc.SampleDesc.Count = 1; + desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; + desc.Flags = D3D12_RESOURCE_FLAG_NONE; + if (bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STATE_GENERIC_READ, nullptr, IID_PPV_ARGS(&fr->IndexBuffer)) < 0) + return; + } + + // Upload vertex/index data into a single contiguous GPU buffer + void* vtx_resource, *idx_resource; + D3D12_RANGE range; + memset(&range, 0, sizeof(D3D12_RANGE)); + if (fr->VertexBuffer->Map(0, &range, &vtx_resource) != S_OK) + return; + if (fr->IndexBuffer->Map(0, &range, &idx_resource) != S_OK) + return; + ImDrawVert* vtx_dst = (ImDrawVert*)vtx_resource; + ImDrawIdx* idx_dst = (ImDrawIdx*)idx_resource; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert)); + memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx)); + vtx_dst += cmd_list->VtxBuffer.Size; + idx_dst += cmd_list->IdxBuffer.Size; + } + fr->VertexBuffer->Unmap(0, &range); + fr->IndexBuffer->Unmap(0, &range); + + // Setup desired DX state + ImGui_ImplDX12_SetupRenderState(draw_data, ctx, fr); + + // Render command lists + // (Because we merged all buffers into a single one, we maintain our own offset into them) + int global_vtx_offset = 0; + int global_idx_offset = 0; + ImVec2 clip_off = draw_data->DisplayPos; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) + { + const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; + if (pcmd->UserCallback != nullptr) + { + // User callback, registered via ImDrawList::AddCallback() + // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.) + if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) + ImGui_ImplDX12_SetupRenderState(draw_data, ctx, fr); + else + pcmd->UserCallback(cmd_list, pcmd); + } + else + { + // Project scissor/clipping rectangles into framebuffer space + ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); + ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); + if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) + continue; + + // Apply Scissor/clipping rectangle, Bind texture, Draw + const D3D12_RECT r = { (LONG)clip_min.x, (LONG)clip_min.y, (LONG)clip_max.x, (LONG)clip_max.y }; + D3D12_GPU_DESCRIPTOR_HANDLE texture_handle = {}; + texture_handle.ptr = (UINT64)pcmd->GetTexID(); + ctx->SetGraphicsRootDescriptorTable(1, texture_handle); + ctx->RSSetScissorRects(1, &r); + ctx->DrawIndexedInstanced(pcmd->ElemCount, 1, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vtx_offset, 0); + } + } + global_idx_offset += cmd_list->IdxBuffer.Size; + global_vtx_offset += cmd_list->VtxBuffer.Size; + } +} + +static void ImGui_ImplDX12_CreateFontsTexture() +{ + // Build texture atlas + ImGuiIO& io = ImGui::GetIO(); + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + unsigned char* pixels; + int width, height; + io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); + + // Upload texture to graphics system + { + D3D12_HEAP_PROPERTIES props; + memset(&props, 0, sizeof(D3D12_HEAP_PROPERTIES)); + props.Type = D3D12_HEAP_TYPE_DEFAULT; + props.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN; + props.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN; + + D3D12_RESOURCE_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; + desc.Alignment = 0; + desc.Width = width; + desc.Height = height; + desc.DepthOrArraySize = 1; + desc.MipLevels = 1; + desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN; + desc.Flags = D3D12_RESOURCE_FLAG_NONE; + + ID3D12Resource* pTexture = nullptr; + bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, + D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_PPV_ARGS(&pTexture)); + + UINT uploadPitch = (width * 4 + D3D12_TEXTURE_DATA_PITCH_ALIGNMENT - 1u) & ~(D3D12_TEXTURE_DATA_PITCH_ALIGNMENT - 1u); + UINT uploadSize = height * uploadPitch; + desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; + desc.Alignment = 0; + desc.Width = uploadSize; + desc.Height = 1; + desc.DepthOrArraySize = 1; + desc.MipLevels = 1; + desc.Format = DXGI_FORMAT_UNKNOWN; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; + desc.Flags = D3D12_RESOURCE_FLAG_NONE; + + props.Type = D3D12_HEAP_TYPE_UPLOAD; + props.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN; + props.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN; + + ID3D12Resource* uploadBuffer = nullptr; + HRESULT hr = bd->pd3dDevice->CreateCommittedResource(&props, D3D12_HEAP_FLAG_NONE, &desc, + D3D12_RESOURCE_STATE_GENERIC_READ, nullptr, IID_PPV_ARGS(&uploadBuffer)); + IM_ASSERT(SUCCEEDED(hr)); + + void* mapped = nullptr; + D3D12_RANGE range = { 0, uploadSize }; + hr = uploadBuffer->Map(0, &range, &mapped); + IM_ASSERT(SUCCEEDED(hr)); + for (int y = 0; y < height; y++) + memcpy((void*) ((uintptr_t) mapped + y * uploadPitch), pixels + y * width * 4, width * 4); + uploadBuffer->Unmap(0, &range); + + D3D12_TEXTURE_COPY_LOCATION srcLocation = {}; + srcLocation.pResource = uploadBuffer; + srcLocation.Type = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT; + srcLocation.PlacedFootprint.Footprint.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + srcLocation.PlacedFootprint.Footprint.Width = width; + srcLocation.PlacedFootprint.Footprint.Height = height; + srcLocation.PlacedFootprint.Footprint.Depth = 1; + srcLocation.PlacedFootprint.Footprint.RowPitch = uploadPitch; + + D3D12_TEXTURE_COPY_LOCATION dstLocation = {}; + dstLocation.pResource = pTexture; + dstLocation.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX; + dstLocation.SubresourceIndex = 0; + + D3D12_RESOURCE_BARRIER barrier = {}; + barrier.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION; + barrier.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE; + barrier.Transition.pResource = pTexture; + barrier.Transition.Subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES; + barrier.Transition.StateBefore = D3D12_RESOURCE_STATE_COPY_DEST; + barrier.Transition.StateAfter = D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE; + + ID3D12Fence* fence = nullptr; + hr = bd->pd3dDevice->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&fence)); + IM_ASSERT(SUCCEEDED(hr)); + + HANDLE event = CreateEvent(0, 0, 0, 0); + IM_ASSERT(event != nullptr); + + D3D12_COMMAND_QUEUE_DESC queueDesc = {}; + queueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; + queueDesc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; + queueDesc.NodeMask = 1; + + ID3D12CommandQueue* cmdQueue = nullptr; + hr = bd->pd3dDevice->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&cmdQueue)); + IM_ASSERT(SUCCEEDED(hr)); + + ID3D12CommandAllocator* cmdAlloc = nullptr; + hr = bd->pd3dDevice->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, IID_PPV_ARGS(&cmdAlloc)); + IM_ASSERT(SUCCEEDED(hr)); + + ID3D12GraphicsCommandList* cmdList = nullptr; + hr = bd->pd3dDevice->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, cmdAlloc, nullptr, IID_PPV_ARGS(&cmdList)); + IM_ASSERT(SUCCEEDED(hr)); + + cmdList->CopyTextureRegion(&dstLocation, 0, 0, 0, &srcLocation, nullptr); + cmdList->ResourceBarrier(1, &barrier); + + hr = cmdList->Close(); + IM_ASSERT(SUCCEEDED(hr)); + + cmdQueue->ExecuteCommandLists(1, (ID3D12CommandList* const*)&cmdList); + hr = cmdQueue->Signal(fence, 1); + IM_ASSERT(SUCCEEDED(hr)); + + fence->SetEventOnCompletion(1, event); + WaitForSingleObject(event, INFINITE); + + cmdList->Release(); + cmdAlloc->Release(); + cmdQueue->Release(); + CloseHandle(event); + fence->Release(); + uploadBuffer->Release(); + + // Create texture view + D3D12_SHADER_RESOURCE_VIEW_DESC srvDesc; + ZeroMemory(&srvDesc, sizeof(srvDesc)); + srvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + srvDesc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE2D; + srvDesc.Texture2D.MipLevels = desc.MipLevels; + srvDesc.Texture2D.MostDetailedMip = 0; + srvDesc.Shader4ComponentMapping = D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING; + bd->pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, bd->hFontSrvCpuDescHandle); + SafeRelease(bd->pFontTextureResource); + bd->pFontTextureResource = pTexture; + } + + // Store our identifier + // READ THIS IF THE STATIC_ASSERT() TRIGGERS: + // - Important: to compile on 32-bit systems, this backend requires code to be compiled with '#define ImTextureID ImU64'. + // - This is because we need ImTextureID to carry a 64-bit value and by default ImTextureID is defined as void*. + // [Solution 1] IDE/msbuild: in "Properties/C++/Preprocessor Definitions" add 'ImTextureID=ImU64' (this is what we do in the 'example_win32_direct12/example_win32_direct12.vcxproj' project file) + // [Solution 2] IDE/msbuild: in "Properties/C++/Preprocessor Definitions" add 'IMGUI_USER_CONFIG="my_imgui_config.h"' and inside 'my_imgui_config.h' add '#define ImTextureID ImU64' and as many other options as you like. + // [Solution 3] IDE/msbuild: edit imconfig.h and add '#define ImTextureID ImU64' (prefer solution 2 to create your own config file!) + // [Solution 4] command-line: add '/D ImTextureID=ImU64' to your cl.exe command-line (this is what we do in the example_win32_direct12/build_win32.bat file) + static_assert(sizeof(ImTextureID) >= sizeof(bd->hFontSrvGpuDescHandle.ptr), "Can't pack descriptor handle into TexID, 32-bit not supported yet."); + io.Fonts->SetTexID((ImTextureID)bd->hFontSrvGpuDescHandle.ptr); +} + +bool ImGui_ImplDX12_CreateDeviceObjects() +{ + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + if (!bd || !bd->pd3dDevice) + return false; + if (bd->pPipelineState) + ImGui_ImplDX12_InvalidateDeviceObjects(); + + // Create the root signature + { + D3D12_DESCRIPTOR_RANGE descRange = {}; + descRange.RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; + descRange.NumDescriptors = 1; + descRange.BaseShaderRegister = 0; + descRange.RegisterSpace = 0; + descRange.OffsetInDescriptorsFromTableStart = 0; + + D3D12_ROOT_PARAMETER param[2] = {}; + + param[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS; + param[0].Constants.ShaderRegister = 0; + param[0].Constants.RegisterSpace = 0; + param[0].Constants.Num32BitValues = 16; + param[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_VERTEX; + + param[1].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; + param[1].DescriptorTable.NumDescriptorRanges = 1; + param[1].DescriptorTable.pDescriptorRanges = &descRange; + param[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; + + // Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling. + D3D12_STATIC_SAMPLER_DESC staticSampler = {}; + staticSampler.Filter = D3D12_FILTER_MIN_MAG_MIP_LINEAR; + staticSampler.AddressU = D3D12_TEXTURE_ADDRESS_MODE_WRAP; + staticSampler.AddressV = D3D12_TEXTURE_ADDRESS_MODE_WRAP; + staticSampler.AddressW = D3D12_TEXTURE_ADDRESS_MODE_WRAP; + staticSampler.MipLODBias = 0.f; + staticSampler.MaxAnisotropy = 0; + staticSampler.ComparisonFunc = D3D12_COMPARISON_FUNC_ALWAYS; + staticSampler.BorderColor = D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK; + staticSampler.MinLOD = 0.f; + staticSampler.MaxLOD = 0.f; + staticSampler.ShaderRegister = 0; + staticSampler.RegisterSpace = 0; + staticSampler.ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; + + D3D12_ROOT_SIGNATURE_DESC desc = {}; + desc.NumParameters = _countof(param); + desc.pParameters = param; + desc.NumStaticSamplers = 1; + desc.pStaticSamplers = &staticSampler; + desc.Flags = + D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT | + D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS | + D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS | + D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS; + + // Load d3d12.dll and D3D12SerializeRootSignature() function address dynamically to facilitate using with D3D12On7. + // See if any version of d3d12.dll is already loaded in the process. If so, give preference to that. + static HINSTANCE d3d12_dll = ::GetModuleHandleA("d3d12.dll"); + if (d3d12_dll == nullptr) + { + // Attempt to load d3d12.dll from local directories. This will only succeed if + // (1) the current OS is Windows 7, and + // (2) there exists a version of d3d12.dll for Windows 7 (D3D12On7) in one of the following directories. + // See https://github.com/ocornut/imgui/pull/3696 for details. + const char* localD3d12Paths[] = { ".\\d3d12.dll", ".\\d3d12on7\\d3d12.dll", ".\\12on7\\d3d12.dll" }; // A. current directory, B. used by some games, C. used in Microsoft D3D12On7 sample + for (int i = 0; i < IM_ARRAYSIZE(localD3d12Paths); i++) + if ((d3d12_dll = ::LoadLibraryA(localD3d12Paths[i])) != nullptr) + break; + + // If failed, we are on Windows >= 10. + if (d3d12_dll == nullptr) + d3d12_dll = ::LoadLibraryA("d3d12.dll"); + + if (d3d12_dll == nullptr) + return false; + } + + PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignatureFn = (PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)::GetProcAddress(d3d12_dll, "D3D12SerializeRootSignature"); + if (D3D12SerializeRootSignatureFn == nullptr) + return false; + + ID3DBlob* blob = nullptr; + if (D3D12SerializeRootSignatureFn(&desc, D3D_ROOT_SIGNATURE_VERSION_1, &blob, nullptr) != S_OK) + return false; + + bd->pd3dDevice->CreateRootSignature(0, blob->GetBufferPointer(), blob->GetBufferSize(), IID_PPV_ARGS(&bd->pRootSignature)); + blob->Release(); + } + + // By using D3DCompile() from / d3dcompiler.lib, we introduce a dependency to a given version of d3dcompiler_XX.dll (see D3DCOMPILER_DLL_A) + // If you would like to use this DX12 sample code but remove this dependency you can: + // 1) compile once, save the compiled shader blobs into a file or source code and assign them to psoDesc.VS/PS [preferred solution] + // 2) use code to detect any version of the DLL and grab a pointer to D3DCompile from the DLL. + // See https://github.com/ocornut/imgui/pull/638 for sources and details. + + D3D12_GRAPHICS_PIPELINE_STATE_DESC psoDesc; + memset(&psoDesc, 0, sizeof(D3D12_GRAPHICS_PIPELINE_STATE_DESC)); + psoDesc.NodeMask = 1; + psoDesc.PrimitiveTopologyType = D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE; + psoDesc.pRootSignature = bd->pRootSignature; + psoDesc.SampleMask = UINT_MAX; + psoDesc.NumRenderTargets = 1; + psoDesc.RTVFormats[0] = bd->RTVFormat; + psoDesc.SampleDesc.Count = 1; + psoDesc.Flags = D3D12_PIPELINE_STATE_FLAG_NONE; + + ID3DBlob* vertexShaderBlob; + ID3DBlob* pixelShaderBlob; + + // Create the vertex shader + { + static const char* vertexShader = + "cbuffer vertexBuffer : register(b0) \ + {\ + float4x4 ProjectionMatrix; \ + };\ + struct VS_INPUT\ + {\ + float2 pos : POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + \ + struct PS_INPUT\ + {\ + float4 pos : SV_POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + \ + PS_INPUT main(VS_INPUT input)\ + {\ + PS_INPUT output;\ + output.pos = mul( ProjectionMatrix, float4(input.pos.xy, 0.f, 1.f));\ + output.col = input.col;\ + output.uv = input.uv;\ + return output;\ + }"; + + if (FAILED(D3DCompile(vertexShader, strlen(vertexShader), nullptr, nullptr, nullptr, "main", "vs_5_0", 0, 0, &vertexShaderBlob, nullptr))) + return false; // NB: Pass ID3DBlob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! + psoDesc.VS = { vertexShaderBlob->GetBufferPointer(), vertexShaderBlob->GetBufferSize() }; + + // Create the input layout + static D3D12_INPUT_ELEMENT_DESC local_layout[] = + { + { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, pos), D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, + { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, uv), D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, + { "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (UINT)offsetof(ImDrawVert, col), D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 }, + }; + psoDesc.InputLayout = { local_layout, 3 }; + } + + // Create the pixel shader + { + static const char* pixelShader = + "struct PS_INPUT\ + {\ + float4 pos : SV_POSITION;\ + float4 col : COLOR0;\ + float2 uv : TEXCOORD0;\ + };\ + SamplerState sampler0 : register(s0);\ + Texture2D texture0 : register(t0);\ + \ + float4 main(PS_INPUT input) : SV_Target\ + {\ + float4 out_col = input.col * texture0.Sample(sampler0, input.uv); \ + return out_col; \ + }"; + + if (FAILED(D3DCompile(pixelShader, strlen(pixelShader), nullptr, nullptr, nullptr, "main", "ps_5_0", 0, 0, &pixelShaderBlob, nullptr))) + { + vertexShaderBlob->Release(); + return false; // NB: Pass ID3DBlob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! + } + psoDesc.PS = { pixelShaderBlob->GetBufferPointer(), pixelShaderBlob->GetBufferSize() }; + } + + // Create the blending setup + { + D3D12_BLEND_DESC& desc = psoDesc.BlendState; + desc.AlphaToCoverageEnable = false; + desc.RenderTarget[0].BlendEnable = true; + desc.RenderTarget[0].SrcBlend = D3D12_BLEND_SRC_ALPHA; + desc.RenderTarget[0].DestBlend = D3D12_BLEND_INV_SRC_ALPHA; + desc.RenderTarget[0].BlendOp = D3D12_BLEND_OP_ADD; + desc.RenderTarget[0].SrcBlendAlpha = D3D12_BLEND_ONE; + desc.RenderTarget[0].DestBlendAlpha = D3D12_BLEND_INV_SRC_ALPHA; + desc.RenderTarget[0].BlendOpAlpha = D3D12_BLEND_OP_ADD; + desc.RenderTarget[0].RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL; + } + + // Create the rasterizer state + { + D3D12_RASTERIZER_DESC& desc = psoDesc.RasterizerState; + desc.FillMode = D3D12_FILL_MODE_SOLID; + desc.CullMode = D3D12_CULL_MODE_NONE; + desc.FrontCounterClockwise = FALSE; + desc.DepthBias = D3D12_DEFAULT_DEPTH_BIAS; + desc.DepthBiasClamp = D3D12_DEFAULT_DEPTH_BIAS_CLAMP; + desc.SlopeScaledDepthBias = D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; + desc.DepthClipEnable = true; + desc.MultisampleEnable = FALSE; + desc.AntialiasedLineEnable = FALSE; + desc.ForcedSampleCount = 0; + desc.ConservativeRaster = D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF; + } + + // Create depth-stencil State + { + D3D12_DEPTH_STENCIL_DESC& desc = psoDesc.DepthStencilState; + desc.DepthEnable = false; + desc.DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ALL; + desc.DepthFunc = D3D12_COMPARISON_FUNC_ALWAYS; + desc.StencilEnable = false; + desc.FrontFace.StencilFailOp = desc.FrontFace.StencilDepthFailOp = desc.FrontFace.StencilPassOp = D3D12_STENCIL_OP_KEEP; + desc.FrontFace.StencilFunc = D3D12_COMPARISON_FUNC_ALWAYS; + desc.BackFace = desc.FrontFace; + } + + HRESULT result_pipeline_state = bd->pd3dDevice->CreateGraphicsPipelineState(&psoDesc, IID_PPV_ARGS(&bd->pPipelineState)); + vertexShaderBlob->Release(); + pixelShaderBlob->Release(); + if (result_pipeline_state != S_OK) + return false; + + ImGui_ImplDX12_CreateFontsTexture(); + + return true; +} + +void ImGui_ImplDX12_InvalidateDeviceObjects() +{ + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + if (!bd || !bd->pd3dDevice) + return; + + ImGuiIO& io = ImGui::GetIO(); + SafeRelease(bd->pRootSignature); + SafeRelease(bd->pPipelineState); + SafeRelease(bd->pFontTextureResource); + io.Fonts->SetTexID(0); // We copied bd->pFontTextureView to io.Fonts->TexID so let's clear that as well. + + for (UINT i = 0; i < bd->numFramesInFlight; i++) + { + ImGui_ImplDX12_RenderBuffers* fr = &bd->pFrameResources[i]; + SafeRelease(fr->IndexBuffer); + SafeRelease(fr->VertexBuffer); + } +} + +bool ImGui_ImplDX12_Init(ID3D12Device* device, int num_frames_in_flight, DXGI_FORMAT rtv_format, ID3D12DescriptorHeap* cbv_srv_heap, + D3D12_CPU_DESCRIPTOR_HANDLE font_srv_cpu_desc_handle, D3D12_GPU_DESCRIPTOR_HANDLE font_srv_gpu_desc_handle) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!"); + + // Setup backend capabilities flags + ImGui_ImplDX12_Data* bd = IM_NEW(ImGui_ImplDX12_Data)(); + io.BackendRendererUserData = (void*)bd; + io.BackendRendererName = "imgui_impl_dx12"; + io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes. + + bd->pd3dDevice = device; + bd->RTVFormat = rtv_format; + bd->hFontSrvCpuDescHandle = font_srv_cpu_desc_handle; + bd->hFontSrvGpuDescHandle = font_srv_gpu_desc_handle; + bd->pFrameResources = new ImGui_ImplDX12_RenderBuffers[num_frames_in_flight]; + bd->numFramesInFlight = num_frames_in_flight; + bd->pd3dSrvDescHeap = cbv_srv_heap; + bd->frameIndex = UINT_MAX; + + // Create buffers with a default size (they will later be grown as needed) + for (int i = 0; i < num_frames_in_flight; i++) + { + ImGui_ImplDX12_RenderBuffers* fr = &bd->pFrameResources[i]; + fr->IndexBuffer = nullptr; + fr->VertexBuffer = nullptr; + fr->IndexBufferSize = 10000; + fr->VertexBufferSize = 5000; + } + + return true; +} + +void ImGui_ImplDX12_Shutdown() +{ + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); + + // Clean up windows and device objects + ImGui_ImplDX12_InvalidateDeviceObjects(); + delete[] bd->pFrameResources; + io.BackendRendererName = nullptr; + io.BackendRendererUserData = nullptr; + io.BackendFlags &= ~ImGuiBackendFlags_RendererHasVtxOffset; + IM_DELETE(bd); +} + +void ImGui_ImplDX12_NewFrame() +{ + ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX12_Init()?"); + + if (!bd->pPipelineState) + ImGui_ImplDX12_CreateDeviceObjects(); +} + +//----------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx12.h b/KNClient/ImGui/imgui_impl_dx12.h new file mode 100644 index 0000000..e1fd07d --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx12.h @@ -0,0 +1,46 @@ +// dear imgui: Renderer Backend for DirectX12 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'D3D12_GPU_DESCRIPTOR_HANDLE' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// Important: to compile on 32-bit systems, this backend requires code to be compiled with '#define ImTextureID ImU64'. +// See imgui_impl_dx12.cpp file for details. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE +#include // DXGI_FORMAT + +struct ID3D12Device; +struct ID3D12DescriptorHeap; +struct ID3D12GraphicsCommandList; +struct D3D12_CPU_DESCRIPTOR_HANDLE; +struct D3D12_GPU_DESCRIPTOR_HANDLE; + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! + +// cmd_list is the command list that the implementation will use to render imgui draw lists. +// Before calling the render function, caller must prepare cmd_list by resetting it and setting the appropriate +// render target and descriptor heap that contains font_srv_cpu_desc_handle/font_srv_gpu_desc_handle. +// font_srv_cpu_desc_handle and font_srv_gpu_desc_handle are handles to a single SRV descriptor to use for the internal font texture. +IMGUI_IMPL_API bool ImGui_ImplDX12_Init(ID3D12Device* device, int num_frames_in_flight, DXGI_FORMAT rtv_format, ID3D12DescriptorHeap* cbv_srv_heap, + D3D12_CPU_DESCRIPTOR_HANDLE font_srv_cpu_desc_handle, D3D12_GPU_DESCRIPTOR_HANDLE font_srv_gpu_desc_handle); +IMGUI_IMPL_API void ImGui_ImplDX12_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplDX12_NewFrame(); +IMGUI_IMPL_API void ImGui_ImplDX12_RenderDrawData(ImDrawData* draw_data, ID3D12GraphicsCommandList* graphics_command_list); + +// Use if you want to reset your rendering device without losing Dear ImGui state. +IMGUI_IMPL_API void ImGui_ImplDX12_InvalidateDeviceObjects(); +IMGUI_IMPL_API bool ImGui_ImplDX12_CreateDeviceObjects(); + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx9.cpp b/KNClient/ImGui/imgui_impl_dx9.cpp new file mode 100644 index 0000000..3eff9ab --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx9.cpp @@ -0,0 +1,411 @@ +// dear imgui: Renderer Backend for DirectX9 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'LPDIRECT3DTEXTURE9' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2024-02-12: DirectX9: Using RGBA format when supported by the driver to avoid CPU side conversion. (#6575) +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2021-06-25: DirectX9: Explicitly disable texture state stages after >= 1. +// 2021-05-19: DirectX9: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement) +// 2021-04-23: DirectX9: Explicitly setting up more graphics states to increase compatibility with unusual non-default states. +// 2021-03-18: DirectX9: Calling IDirect3DStateBlock9::Capture() after CreateStateBlock() as a workaround for state restoring issues (see #3857). +// 2021-03-03: DirectX9: Added support for IMGUI_USE_BGRA_PACKED_COLOR in user's imconfig file. +// 2021-02-18: DirectX9: Change blending equation to preserve alpha in output buffer. +// 2019-05-29: DirectX9: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag. +// 2019-04-30: DirectX9: Added support for special ImDrawCallback_ResetRenderState callback to reset render state. +// 2019-03-29: Misc: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). +// 2019-01-16: Misc: Disabled fog before drawing UI's. Fixes issue #2288. +// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window. +// 2018-06-08: Misc: Extracted imgui_impl_dx9.cpp/.h away from the old combined DX9+Win32 example. +// 2018-06-08: DirectX9: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. +// 2018-05-07: Render: Saving/restoring Transform because they don't seem to be included in the StateBlock. Setting shading mode to Gouraud. +// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplDX9_RenderDrawData() in the .h file so you can call it yourself. +// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_dx9.h" + +// DirectX +#include + +// DirectX data +struct ImGui_ImplDX9_Data +{ + LPDIRECT3DDEVICE9 pd3dDevice; + LPDIRECT3DVERTEXBUFFER9 pVB; + LPDIRECT3DINDEXBUFFER9 pIB; + LPDIRECT3DTEXTURE9 FontTexture; + int VertexBufferSize; + int IndexBufferSize; + + ImGui_ImplDX9_Data() { memset((void*)this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; } +}; + +struct CUSTOMVERTEX +{ + float pos[3]; + D3DCOLOR col; + float uv[2]; +}; +#define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1) + +#ifdef IMGUI_USE_BGRA_PACKED_COLOR +#define IMGUI_COL_TO_DX9_ARGB(_COL) (_COL) +#else +#define IMGUI_COL_TO_DX9_ARGB(_COL) (((_COL) & 0xFF00FF00) | (((_COL) & 0xFF0000) >> 16) | (((_COL) & 0xFF) << 16)) +#endif + +// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +static ImGui_ImplDX9_Data* ImGui_ImplDX9_GetBackendData() +{ + return ImGui::GetCurrentContext() ? (ImGui_ImplDX9_Data*)ImGui::GetIO().BackendRendererUserData : nullptr; +} + +// Functions +static void ImGui_ImplDX9_SetupRenderState(ImDrawData* draw_data) +{ + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + + // Setup viewport + D3DVIEWPORT9 vp; + vp.X = vp.Y = 0; + vp.Width = (DWORD)draw_data->DisplaySize.x; + vp.Height = (DWORD)draw_data->DisplaySize.y; + vp.MinZ = 0.0f; + vp.MaxZ = 1.0f; + bd->pd3dDevice->SetViewport(&vp); + + // Setup render state: fixed-pipeline, alpha-blending, no face culling, no depth testing, shade mode (for gradient), bilinear sampling. + bd->pd3dDevice->SetPixelShader(nullptr); + bd->pd3dDevice->SetVertexShader(nullptr); + bd->pd3dDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); + bd->pd3dDevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD); + bd->pd3dDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); + bd->pd3dDevice->SetRenderState(D3DRS_ZENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE); + bd->pd3dDevice->SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD); + bd->pd3dDevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA); + bd->pd3dDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA); + bd->pd3dDevice->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, TRUE); + bd->pd3dDevice->SetRenderState(D3DRS_SRCBLENDALPHA, D3DBLEND_ONE); + bd->pd3dDevice->SetRenderState(D3DRS_DESTBLENDALPHA, D3DBLEND_INVSRCALPHA); + bd->pd3dDevice->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE); + bd->pd3dDevice->SetRenderState(D3DRS_FOGENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_RANGEFOGENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_SPECULARENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_STENCILENABLE, FALSE); + bd->pd3dDevice->SetRenderState(D3DRS_CLIPPING, TRUE); + bd->pd3dDevice->SetRenderState(D3DRS_LIGHTING, FALSE); + bd->pd3dDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); + bd->pd3dDevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE); + bd->pd3dDevice->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE); + bd->pd3dDevice->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE); + bd->pd3dDevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE); + bd->pd3dDevice->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE); + bd->pd3dDevice->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); + bd->pd3dDevice->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); + bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); + bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR); + + // Setup orthographic projection matrix + // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps. + // Being agnostic of whether or can be used, we aren't relying on D3DXMatrixIdentity()/D3DXMatrixOrthoOffCenterLH() or DirectX::XMMatrixIdentity()/DirectX::XMMatrixOrthographicOffCenterLH() + { + float L = draw_data->DisplayPos.x + 0.5f; + float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x + 0.5f; + float T = draw_data->DisplayPos.y + 0.5f; + float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y + 0.5f; + D3DMATRIX mat_identity = { { { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f } } }; + D3DMATRIX mat_projection = + { { { + 2.0f/(R-L), 0.0f, 0.0f, 0.0f, + 0.0f, 2.0f/(T-B), 0.0f, 0.0f, + 0.0f, 0.0f, 0.5f, 0.0f, + (L+R)/(L-R), (T+B)/(B-T), 0.5f, 1.0f + } } }; + bd->pd3dDevice->SetTransform(D3DTS_WORLD, &mat_identity); + bd->pd3dDevice->SetTransform(D3DTS_VIEW, &mat_identity); + bd->pd3dDevice->SetTransform(D3DTS_PROJECTION, &mat_projection); + } +} + +// Render function. +void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data) +{ + // Avoid rendering when minimized + if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) + return; + + // Create and grow buffers if needed + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + if (!bd->pVB || bd->VertexBufferSize < draw_data->TotalVtxCount) + { + if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; } + bd->VertexBufferSize = draw_data->TotalVtxCount + 5000; + if (bd->pd3dDevice->CreateVertexBuffer(bd->VertexBufferSize * sizeof(CUSTOMVERTEX), D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX, D3DPOOL_DEFAULT, &bd->pVB, nullptr) < 0) + return; + } + if (!bd->pIB || bd->IndexBufferSize < draw_data->TotalIdxCount) + { + if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; } + bd->IndexBufferSize = draw_data->TotalIdxCount + 10000; + if (bd->pd3dDevice->CreateIndexBuffer(bd->IndexBufferSize * sizeof(ImDrawIdx), D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, sizeof(ImDrawIdx) == 2 ? D3DFMT_INDEX16 : D3DFMT_INDEX32, D3DPOOL_DEFAULT, &bd->pIB, nullptr) < 0) + return; + } + + // Backup the DX9 state + IDirect3DStateBlock9* d3d9_state_block = nullptr; + if (bd->pd3dDevice->CreateStateBlock(D3DSBT_ALL, &d3d9_state_block) < 0) + return; + if (d3d9_state_block->Capture() < 0) + { + d3d9_state_block->Release(); + return; + } + + // Backup the DX9 transform (DX9 documentation suggests that it is included in the StateBlock but it doesn't appear to) + D3DMATRIX last_world, last_view, last_projection; + bd->pd3dDevice->GetTransform(D3DTS_WORLD, &last_world); + bd->pd3dDevice->GetTransform(D3DTS_VIEW, &last_view); + bd->pd3dDevice->GetTransform(D3DTS_PROJECTION, &last_projection); + + // Allocate buffers + CUSTOMVERTEX* vtx_dst; + ImDrawIdx* idx_dst; + if (bd->pVB->Lock(0, (UINT)(draw_data->TotalVtxCount * sizeof(CUSTOMVERTEX)), (void**)&vtx_dst, D3DLOCK_DISCARD) < 0) + { + d3d9_state_block->Release(); + return; + } + if (bd->pIB->Lock(0, (UINT)(draw_data->TotalIdxCount * sizeof(ImDrawIdx)), (void**)&idx_dst, D3DLOCK_DISCARD) < 0) + { + bd->pVB->Unlock(); + d3d9_state_block->Release(); + return; + } + + // Copy and convert all vertices into a single contiguous buffer, convert colors to DX9 default format. + // FIXME-OPT: This is a minor waste of resource, the ideal is to use imconfig.h and + // 1) to avoid repacking colors: #define IMGUI_USE_BGRA_PACKED_COLOR + // 2) to avoid repacking vertices: #define IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT struct ImDrawVert { ImVec2 pos; float z; ImU32 col; ImVec2 uv; } + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + const ImDrawVert* vtx_src = cmd_list->VtxBuffer.Data; + for (int i = 0; i < cmd_list->VtxBuffer.Size; i++) + { + vtx_dst->pos[0] = vtx_src->pos.x; + vtx_dst->pos[1] = vtx_src->pos.y; + vtx_dst->pos[2] = 0.0f; + vtx_dst->col = IMGUI_COL_TO_DX9_ARGB(vtx_src->col); + vtx_dst->uv[0] = vtx_src->uv.x; + vtx_dst->uv[1] = vtx_src->uv.y; + vtx_dst++; + vtx_src++; + } + memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx)); + idx_dst += cmd_list->IdxBuffer.Size; + } + bd->pVB->Unlock(); + bd->pIB->Unlock(); + bd->pd3dDevice->SetStreamSource(0, bd->pVB, 0, sizeof(CUSTOMVERTEX)); + bd->pd3dDevice->SetIndices(bd->pIB); + bd->pd3dDevice->SetFVF(D3DFVF_CUSTOMVERTEX); + + // Setup desired DX state + ImGui_ImplDX9_SetupRenderState(draw_data); + + // Render command lists + // (Because we merged all buffers into a single one, we maintain our own offset into them) + int global_vtx_offset = 0; + int global_idx_offset = 0; + ImVec2 clip_off = draw_data->DisplayPos; + for (int n = 0; n < draw_data->CmdListsCount; n++) + { + const ImDrawList* cmd_list = draw_data->CmdLists[n]; + for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) + { + const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; + if (pcmd->UserCallback != nullptr) + { + // User callback, registered via ImDrawList::AddCallback() + // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.) + if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) + ImGui_ImplDX9_SetupRenderState(draw_data); + else + pcmd->UserCallback(cmd_list, pcmd); + } + else + { + // Project scissor/clipping rectangles into framebuffer space + ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); + ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); + if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) + continue; + + // Apply Scissor/clipping rectangle, Bind texture, Draw + const RECT r = { (LONG)clip_min.x, (LONG)clip_min.y, (LONG)clip_max.x, (LONG)clip_max.y }; + const LPDIRECT3DTEXTURE9 texture = (LPDIRECT3DTEXTURE9)pcmd->GetTexID(); + bd->pd3dDevice->SetTexture(0, texture); + bd->pd3dDevice->SetScissorRect(&r); + bd->pd3dDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, pcmd->VtxOffset + global_vtx_offset, 0, (UINT)cmd_list->VtxBuffer.Size, pcmd->IdxOffset + global_idx_offset, pcmd->ElemCount / 3); + } + } + global_idx_offset += cmd_list->IdxBuffer.Size; + global_vtx_offset += cmd_list->VtxBuffer.Size; + } + + // Restore the DX9 transform + bd->pd3dDevice->SetTransform(D3DTS_WORLD, &last_world); + bd->pd3dDevice->SetTransform(D3DTS_VIEW, &last_view); + bd->pd3dDevice->SetTransform(D3DTS_PROJECTION, &last_projection); + + // Restore the DX9 state + d3d9_state_block->Apply(); + d3d9_state_block->Release(); +} + +bool ImGui_ImplDX9_Init(IDirect3DDevice9* device) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!"); + + // Setup backend capabilities flags + ImGui_ImplDX9_Data* bd = IM_NEW(ImGui_ImplDX9_Data)(); + io.BackendRendererUserData = (void*)bd; + io.BackendRendererName = "imgui_impl_dx9"; + io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes. + + bd->pd3dDevice = device; + bd->pd3dDevice->AddRef(); + + return true; +} + +void ImGui_ImplDX9_Shutdown() +{ + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); + + ImGui_ImplDX9_InvalidateDeviceObjects(); + if (bd->pd3dDevice) { bd->pd3dDevice->Release(); } + io.BackendRendererName = nullptr; + io.BackendRendererUserData = nullptr; + io.BackendFlags &= ~ImGuiBackendFlags_RendererHasVtxOffset; + IM_DELETE(bd); +} + +static bool ImGui_ImplDX9_CheckFormatSupport(IDirect3DDevice9* pDevice, D3DFORMAT format) +{ + IDirect3D9* pd3d = nullptr; + if (pDevice->GetDirect3D(&pd3d) != D3D_OK) + return false; + D3DDEVICE_CREATION_PARAMETERS param = {}; + D3DDISPLAYMODE mode = {}; + if (pDevice->GetCreationParameters(¶m) != D3D_OK || pDevice->GetDisplayMode(0, &mode) != D3D_OK) + { + pd3d->Release(); + return false; + } + // Font texture should support linear filter, color blend and write to render-target + bool support = (pd3d->CheckDeviceFormat(param.AdapterOrdinal, param.DeviceType, mode.Format, D3DUSAGE_DYNAMIC | D3DUSAGE_QUERY_FILTER | D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING, D3DRTYPE_TEXTURE, format)) == D3D_OK; + pd3d->Release(); + return support; +} + +static bool ImGui_ImplDX9_CreateFontsTexture() +{ + // Build texture atlas + ImGuiIO& io = ImGui::GetIO(); + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + unsigned char* pixels; + int width, height, bytes_per_pixel; + io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height, &bytes_per_pixel); + + // Convert RGBA32 to BGRA32 (because RGBA32 is not well supported by DX9 devices) +#ifndef IMGUI_USE_BGRA_PACKED_COLOR + const bool rgba_support = ImGui_ImplDX9_CheckFormatSupport(bd->pd3dDevice, D3DFMT_A8B8G8R8); + if (!rgba_support && io.Fonts->TexPixelsUseColors) + { + ImU32* dst_start = (ImU32*)ImGui::MemAlloc((size_t)width * height * bytes_per_pixel); + for (ImU32* src = (ImU32*)pixels, *dst = dst_start, *dst_end = dst_start + (size_t)width * height; dst < dst_end; src++, dst++) + *dst = IMGUI_COL_TO_DX9_ARGB(*src); + pixels = (unsigned char*)dst_start; + } +#else + const bool rgba_support = false; +#endif + + // Upload texture to graphics system + bd->FontTexture = nullptr; + if (bd->pd3dDevice->CreateTexture(width, height, 1, D3DUSAGE_DYNAMIC, rgba_support ? D3DFMT_A8B8G8R8 : D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &bd->FontTexture, nullptr) < 0) + return false; + D3DLOCKED_RECT tex_locked_rect; + if (bd->FontTexture->LockRect(0, &tex_locked_rect, nullptr, 0) != D3D_OK) + return false; + for (int y = 0; y < height; y++) + memcpy((unsigned char*)tex_locked_rect.pBits + (size_t)tex_locked_rect.Pitch * y, pixels + (size_t)width * bytes_per_pixel * y, (size_t)width * bytes_per_pixel); + bd->FontTexture->UnlockRect(0); + + // Store our identifier + io.Fonts->SetTexID((ImTextureID)bd->FontTexture); + +#ifndef IMGUI_USE_BGRA_PACKED_COLOR + if (!rgba_support && io.Fonts->TexPixelsUseColors) + ImGui::MemFree(pixels); +#endif + + return true; +} + +bool ImGui_ImplDX9_CreateDeviceObjects() +{ + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + if (!bd || !bd->pd3dDevice) + return false; + if (!ImGui_ImplDX9_CreateFontsTexture()) + return false; + return true; +} + +void ImGui_ImplDX9_InvalidateDeviceObjects() +{ + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + if (!bd || !bd->pd3dDevice) + return; + if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; } + if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; } + if (bd->FontTexture) { bd->FontTexture->Release(); bd->FontTexture = nullptr; ImGui::GetIO().Fonts->SetTexID(0); } // We copied bd->pFontTextureView to io.Fonts->TexID so let's clear that as well. +} + +void ImGui_ImplDX9_NewFrame() +{ + ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX9_Init()?"); + + if (!bd->FontTexture) + ImGui_ImplDX9_CreateDeviceObjects(); +} + +//----------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_dx9.h b/KNClient/ImGui/imgui_impl_dx9.h new file mode 100644 index 0000000..df6a0a0 --- /dev/null +++ b/KNClient/ImGui/imgui_impl_dx9.h @@ -0,0 +1,32 @@ +// dear imgui: Renderer Backend for DirectX9 +// This needs to be used along with a Platform Backend (e.g. Win32) + +// Implemented features: +// [X] Renderer: User texture binding. Use 'LPDIRECT3DTEXTURE9' as ImTextureID. Read the FAQ about ImTextureID! +// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE + +struct IDirect3DDevice9; + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! +IMGUI_IMPL_API bool ImGui_ImplDX9_Init(IDirect3DDevice9* device); +IMGUI_IMPL_API void ImGui_ImplDX9_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplDX9_NewFrame(); +IMGUI_IMPL_API void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data); + +// Use if you want to reset your rendering device without losing Dear ImGui state. +IMGUI_IMPL_API bool ImGui_ImplDX9_CreateDeviceObjects(); +IMGUI_IMPL_API void ImGui_ImplDX9_InvalidateDeviceObjects(); + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_win32.cpp b/KNClient/ImGui/imgui_impl_win32.cpp new file mode 100644 index 0000000..0e48d86 --- /dev/null +++ b/KNClient/ImGui/imgui_impl_win32.cpp @@ -0,0 +1,925 @@ +// dear imgui: Platform Backend for Windows (standard windows API for 32-bits AND 64-bits applications) +// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) + +// Implemented features: +// [X] Platform: Clipboard support (for Win32 this is actually part of core dear imgui) +// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen. +// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy VK_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set] +// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. +// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +// Configuration flags to add in your imconfig file: +//#define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD // Disable gamepad support. This was meaningful before <1.81 but we now load XInput dynamically so the option is now less relevant. + +// CHANGELOG +// (minor and older changes stripped away, please see git history for details) +// 2024-07-08: Inputs: Fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN. (#7768) +// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys. +// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL). +// 2023-09-07: Inputs: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window. +// 2023-04-19: Added ImGui_ImplWin32_InitForOpenGL() to facilitate combining raw Win32/Winapi with OpenGL. (#3218) +// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen/ImGuiMouseSource_Pen. (#2702) +// 2023-02-15: Inputs: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse position over non-client area (e.g. OS decorations) when app is not focused. (#6045, #6162) +// 2023-02-02: Inputs: Flipping WM_MOUSEHWHEEL (horizontal mouse-wheel) value to match other backends and offer consistent horizontal scrolling direction. (#4019, #6096, #1463) +// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. +// 2022-09-28: Inputs: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). +// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported). +// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion. +// 2021-01-20: Inputs: calling new io.AddKeyAnalogEvent() for gamepad support, instead of writing directly to io.NavInputs[]. +// 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+). +// 2022-01-17: Inputs: always update key mods next and before a key event (not in NewFrame) to fix input queue with very low framerates. +// 2022-01-12: Inputs: Update mouse inputs using WM_MOUSEMOVE/WM_MOUSELEAVE + fallback to provide it when focused but not hovered/captured. More standard and will allow us to pass it to future input queue API. +// 2022-01-12: Inputs: Maintain our own copy of MouseButtonsDown mask instead of using ImGui::IsAnyMouseDown() which will be obsoleted. +// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range. +// 2021-12-16: Inputs: Fill VK_LCONTROL/VK_RCONTROL/VK_LSHIFT/VK_RSHIFT/VK_LMENU/VK_RMENU for completeness. +// 2021-08-17: Calling io.AddFocusEvent() on WM_SETFOCUS/WM_KILLFOCUS messages. +// 2021-08-02: Inputs: Fixed keyboard modifiers being reported when host window doesn't have focus. +// 2021-07-29: Inputs: MousePos is correctly reported when the host platform window is hovered but not focused (using TrackMouseEvent() to receive WM_MOUSELEAVE events). +// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). +// 2021-06-08: Fixed ImGui_ImplWin32_EnableDpiAwareness() and ImGui_ImplWin32_GetDpiScaleForMonitor() to handle Windows 8.1/10 features without a manifest (per-monitor DPI, and properly calls SetProcessDpiAwareness() on 8.1). +// 2021-03-23: Inputs: Clearing keyboard down array when losing focus (WM_KILLFOCUS). +// 2021-02-18: Added ImGui_ImplWin32_EnableAlphaCompositing(). Non Visual Studio users will need to link with dwmapi.lib (MinGW/gcc: use -ldwmapi). +// 2021-02-17: Fixed ImGui_ImplWin32_EnableDpiAwareness() attempting to get SetProcessDpiAwareness from shcore.dll on Windows 8 whereas it is only supported on Windows 8.1. +// 2021-01-25: Inputs: Dynamically loading XInput DLL. +// 2020-12-04: Misc: Fixed setting of io.DisplaySize to invalid/uninitialized data when after hwnd has been closed. +// 2020-03-03: Inputs: Calling AddInputCharacterUTF16() to support surrogate pairs leading to codepoint >= 0x10000 (for more complete CJK inputs) +// 2020-02-17: Added ImGui_ImplWin32_EnableDpiAwareness(), ImGui_ImplWin32_GetDpiScaleForHwnd(), ImGui_ImplWin32_GetDpiScaleForMonitor() helper functions. +// 2020-01-14: Inputs: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD/IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT. +// 2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor. +// 2019-05-11: Inputs: Don't filter value from WM_CHAR before calling AddInputCharacter(). +// 2019-01-17: Misc: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be compatible with windows created in a different thread or parent. +// 2019-01-17: Inputs: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. +// 2019-01-15: Inputs: Added support for XInput gamepads (if ImGuiConfigFlags_NavEnableGamepad is set by user application). +// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window. +// 2018-06-29: Inputs: Added support for the ImGuiMouseCursor_Hand cursor. +// 2018-06-10: Inputs: Fixed handling of mouse wheel messages to support fine position messages (typically sent by track-pads). +// 2018-06-08: Misc: Extracted imgui_impl_win32.cpp/.h away from the old combined DX9/DX10/DX11/DX12 examples. +// 2018-03-20: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors and ImGuiBackendFlags_HasSetMousePos flags + honor ImGuiConfigFlags_NoMouseCursorChange flag. +// 2018-02-20: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). +// 2018-02-06: Inputs: Added mapping for ImGuiKey_Space. +// 2018-02-06: Inputs: Honoring the io.WantSetMousePos by repositioning the mouse (when using navigation and ImGuiConfigFlags_NavMoveMouse is set). +// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. +// 2018-01-20: Inputs: Added Horizontal Mouse Wheel support. +// 2018-01-08: Inputs: Added mapping for ImGuiKey_Insert. +// 2018-01-05: Inputs: Added WM_LBUTTONDBLCLK double-click handlers for window classes with the CS_DBLCLKS flag. +// 2017-10-23: Inputs: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. the VK_MENU key can be read. +// 2017-10-23: Inputs: Using Win32 ::SetCapture/::GetCapture() to retrieve mouse positions outside the client area when dragging. +// 2016-11-12: Inputs: Only call Win32 ::SetCursor(nullptr) when io.MouseDrawCursor is set. + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_impl_win32.h" +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif +#include +#include // GET_X_LPARAM(), GET_Y_LPARAM() +#include +#include + +// Using XInput for gamepad (will load DLL dynamically) +#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD +#include +typedef DWORD(WINAPI* PFN_XInputGetCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*); +typedef DWORD(WINAPI* PFN_XInputGetState)(DWORD, XINPUT_STATE*); +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types (for loader) +#endif +#if defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types (for loader) +#endif + +struct ImGui_ImplWin32_Data +{ + HWND hWnd; + HWND MouseHwnd; + int MouseTrackedArea; // 0: not tracked, 1: client are, 2: non-client area + int MouseButtonsDown; + INT64 Time; + INT64 TicksPerSecond; + ImGuiMouseCursor LastMouseCursor; + UINT32 KeyboardCodePage; + +#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + bool HasGamepad; + bool WantUpdateHasGamepad; + HMODULE XInputDLL; + PFN_XInputGetCapabilities XInputGetCapabilities; + PFN_XInputGetState XInputGetState; +#endif + + ImGui_ImplWin32_Data() { memset((void*)this, 0, sizeof(*this)); } +}; + +// Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts +// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. +// FIXME: multi-context support is not well tested and probably dysfunctional in this backend. +// FIXME: some shared resources (mouse cursor shape, gamepad) are mishandled when using multi-context. +static ImGui_ImplWin32_Data* ImGui_ImplWin32_GetBackendData() +{ + return ImGui::GetCurrentContext() ? (ImGui_ImplWin32_Data*)ImGui::GetIO().BackendPlatformUserData : nullptr; +} + +// Functions +static void ImGui_ImplWin32_UpdateKeyboardCodePage() +{ + // Retrieve keyboard code page, required for handling of non-Unicode Windows. + ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + HKL keyboard_layout = ::GetKeyboardLayout(0); + LCID keyboard_lcid = MAKELCID(HIWORD(keyboard_layout), SORT_DEFAULT); + if (::GetLocaleInfoA(keyboard_lcid, (LOCALE_RETURN_NUMBER | LOCALE_IDEFAULTANSICODEPAGE), (LPSTR)&bd->KeyboardCodePage, sizeof(bd->KeyboardCodePage)) == 0) + bd->KeyboardCodePage = CP_ACP; // Fallback to default ANSI code page when fails. +} + +static bool ImGui_ImplWin32_InitEx(void* hwnd, bool platform_has_own_dc) +{ + ImGuiIO& io = ImGui::GetIO(); + IMGUI_CHECKVERSION(); + IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!"); + + INT64 perf_frequency, perf_counter; + if (!::QueryPerformanceFrequency((LARGE_INTEGER*)&perf_frequency)) + return false; + if (!::QueryPerformanceCounter((LARGE_INTEGER*)&perf_counter)) + return false; + + // Setup backend capabilities flags + ImGui_ImplWin32_Data* bd = IM_NEW(ImGui_ImplWin32_Data)(); + io.BackendPlatformUserData = (void*)bd; + io.BackendPlatformName = "imgui_impl_win32"; + io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional) + io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used) + + bd->hWnd = (HWND)hwnd; + bd->TicksPerSecond = perf_frequency; + bd->Time = perf_counter; + bd->LastMouseCursor = ImGuiMouseCursor_COUNT; + ImGui_ImplWin32_UpdateKeyboardCodePage(); + + // Set platform dependent data in viewport + ImGuiViewport* main_viewport = ImGui::GetMainViewport(); + main_viewport->PlatformHandle = main_viewport->PlatformHandleRaw = (void*)bd->hWnd; + IM_UNUSED(platform_has_own_dc); // Used in 'docking' branch + + // Dynamically load XInput library +#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + bd->WantUpdateHasGamepad = true; + const char* xinput_dll_names[] = + { + "xinput1_4.dll", // Windows 8+ + "xinput1_3.dll", // DirectX SDK + "xinput9_1_0.dll", // Windows Vista, Windows 7 + "xinput1_2.dll", // DirectX SDK + "xinput1_1.dll" // DirectX SDK + }; + for (int n = 0; n < IM_ARRAYSIZE(xinput_dll_names); n++) + if (HMODULE dll = ::LoadLibraryA(xinput_dll_names[n])) + { + bd->XInputDLL = dll; + bd->XInputGetCapabilities = (PFN_XInputGetCapabilities)::GetProcAddress(dll, "XInputGetCapabilities"); + bd->XInputGetState = (PFN_XInputGetState)::GetProcAddress(dll, "XInputGetState"); + break; + } +#endif // IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + + return true; +} + +IMGUI_IMPL_API bool ImGui_ImplWin32_Init(void* hwnd) +{ + return ImGui_ImplWin32_InitEx(hwnd, false); +} + +IMGUI_IMPL_API bool ImGui_ImplWin32_InitForOpenGL(void* hwnd) +{ + // OpenGL needs CS_OWNDC + return ImGui_ImplWin32_InitEx(hwnd, true); +} + +void ImGui_ImplWin32_Shutdown() +{ + ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); + + // Unload XInput library +#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + if (bd->XInputDLL) + ::FreeLibrary(bd->XInputDLL); +#endif // IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + + io.BackendPlatformName = nullptr; + io.BackendPlatformUserData = nullptr; + io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_HasGamepad); + IM_DELETE(bd); +} + +static bool ImGui_ImplWin32_UpdateMouseCursor() +{ + ImGuiIO& io = ImGui::GetIO(); + if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) + return false; + + ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor(); + if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor) + { + // Hide OS mouse cursor if imgui is drawing it or if it wants no cursor + ::SetCursor(nullptr); + } + else + { + // Show OS mouse cursor + LPTSTR win32_cursor = IDC_ARROW; + switch (imgui_cursor) + { + case ImGuiMouseCursor_Arrow: win32_cursor = IDC_ARROW; break; + case ImGuiMouseCursor_TextInput: win32_cursor = IDC_IBEAM; break; + case ImGuiMouseCursor_ResizeAll: win32_cursor = IDC_SIZEALL; break; + case ImGuiMouseCursor_ResizeEW: win32_cursor = IDC_SIZEWE; break; + case ImGuiMouseCursor_ResizeNS: win32_cursor = IDC_SIZENS; break; + case ImGuiMouseCursor_ResizeNESW: win32_cursor = IDC_SIZENESW; break; + case ImGuiMouseCursor_ResizeNWSE: win32_cursor = IDC_SIZENWSE; break; + case ImGuiMouseCursor_Hand: win32_cursor = IDC_HAND; break; + case ImGuiMouseCursor_NotAllowed: win32_cursor = IDC_NO; break; + } + ::SetCursor(::LoadCursor(nullptr, win32_cursor)); + } + return true; +} + +static bool IsVkDown(int vk) +{ + return (::GetKeyState(vk) & 0x8000) != 0; +} + +static void ImGui_ImplWin32_AddKeyEvent(ImGuiKey key, bool down, int native_keycode, int native_scancode = -1) +{ + ImGuiIO& io = ImGui::GetIO(); + io.AddKeyEvent(key, down); + io.SetKeyEventNativeData(key, native_keycode, native_scancode); // To support legacy indexing (<1.87 user code) + IM_UNUSED(native_scancode); +} + +static void ImGui_ImplWin32_ProcessKeyEventsWorkarounds() +{ + // Left & right Shift keys: when both are pressed together, Windows tend to not generate the WM_KEYUP event for the first released one. + if (ImGui::IsKeyDown(ImGuiKey_LeftShift) && !IsVkDown(VK_LSHIFT)) + ImGui_ImplWin32_AddKeyEvent(ImGuiKey_LeftShift, false, VK_LSHIFT); + if (ImGui::IsKeyDown(ImGuiKey_RightShift) && !IsVkDown(VK_RSHIFT)) + ImGui_ImplWin32_AddKeyEvent(ImGuiKey_RightShift, false, VK_RSHIFT); + + // Sometimes WM_KEYUP for Win key is not passed down to the app (e.g. for Win+V on some setups, according to GLFW). + if (ImGui::IsKeyDown(ImGuiKey_LeftSuper) && !IsVkDown(VK_LWIN)) + ImGui_ImplWin32_AddKeyEvent(ImGuiKey_LeftSuper, false, VK_LWIN); + if (ImGui::IsKeyDown(ImGuiKey_RightSuper) && !IsVkDown(VK_RWIN)) + ImGui_ImplWin32_AddKeyEvent(ImGuiKey_RightSuper, false, VK_RWIN); +} + +static void ImGui_ImplWin32_UpdateKeyModifiers() +{ + ImGuiIO& io = ImGui::GetIO(); + io.AddKeyEvent(ImGuiMod_Ctrl, IsVkDown(VK_CONTROL)); + io.AddKeyEvent(ImGuiMod_Shift, IsVkDown(VK_SHIFT)); + io.AddKeyEvent(ImGuiMod_Alt, IsVkDown(VK_MENU)); + io.AddKeyEvent(ImGuiMod_Super, IsVkDown(VK_LWIN) || IsVkDown(VK_RWIN)); +} + +static void ImGui_ImplWin32_UpdateMouseData() +{ + ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + ImGuiIO& io = ImGui::GetIO(); + IM_ASSERT(bd->hWnd != 0); + + HWND focused_window = ::GetForegroundWindow(); + const bool is_app_focused = (focused_window == bd->hWnd); + if (is_app_focused) + { + // (Optional) Set OS mouse position from Dear ImGui if requested (rarely used, only when ImGuiConfigFlags_NavEnableSetMousePos is enabled by user) + if (io.WantSetMousePos) + { + POINT pos = { (int)io.MousePos.x, (int)io.MousePos.y }; + if (::ClientToScreen(bd->hWnd, &pos)) + ::SetCursorPos(pos.x, pos.y); + } + + // (Optional) Fallback to provide mouse position when focused (WM_MOUSEMOVE already provides this when hovered or captured) + // This also fills a short gap when clicking non-client area: WM_NCMOUSELEAVE -> modal OS move -> gap -> WM_NCMOUSEMOVE + if (!io.WantSetMousePos && bd->MouseTrackedArea == 0) + { + POINT pos; + if (::GetCursorPos(&pos) && ::ScreenToClient(bd->hWnd, &pos)) + io.AddMousePosEvent((float)pos.x, (float)pos.y); + } + } +} + +// Gamepad navigation mapping +static void ImGui_ImplWin32_UpdateGamepads() +{ +#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + ImGuiIO& io = ImGui::GetIO(); + ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + //if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) // FIXME: Technically feeding gamepad shouldn't depend on this now that they are regular inputs. + // return; + + // Calling XInputGetState() every frame on disconnected gamepads is unfortunately too slow. + // Instead we refresh gamepad availability by calling XInputGetCapabilities() _only_ after receiving WM_DEVICECHANGE. + if (bd->WantUpdateHasGamepad) + { + XINPUT_CAPABILITIES caps = {}; + bd->HasGamepad = bd->XInputGetCapabilities ? (bd->XInputGetCapabilities(0, XINPUT_FLAG_GAMEPAD, &caps) == ERROR_SUCCESS) : false; + bd->WantUpdateHasGamepad = false; + } + + io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad; + XINPUT_STATE xinput_state; + XINPUT_GAMEPAD& gamepad = xinput_state.Gamepad; + if (!bd->HasGamepad || bd->XInputGetState == nullptr || bd->XInputGetState(0, &xinput_state) != ERROR_SUCCESS) + return; + io.BackendFlags |= ImGuiBackendFlags_HasGamepad; + + #define IM_SATURATE(V) (V < 0.0f ? 0.0f : V > 1.0f ? 1.0f : V) + #define MAP_BUTTON(KEY_NO, BUTTON_ENUM) { io.AddKeyEvent(KEY_NO, (gamepad.wButtons & BUTTON_ENUM) != 0); } + #define MAP_ANALOG(KEY_NO, VALUE, V0, V1) { float vn = (float)(VALUE - V0) / (float)(V1 - V0); io.AddKeyAnalogEvent(KEY_NO, vn > 0.10f, IM_SATURATE(vn)); } + MAP_BUTTON(ImGuiKey_GamepadStart, XINPUT_GAMEPAD_START); + MAP_BUTTON(ImGuiKey_GamepadBack, XINPUT_GAMEPAD_BACK); + MAP_BUTTON(ImGuiKey_GamepadFaceLeft, XINPUT_GAMEPAD_X); + MAP_BUTTON(ImGuiKey_GamepadFaceRight, XINPUT_GAMEPAD_B); + MAP_BUTTON(ImGuiKey_GamepadFaceUp, XINPUT_GAMEPAD_Y); + MAP_BUTTON(ImGuiKey_GamepadFaceDown, XINPUT_GAMEPAD_A); + MAP_BUTTON(ImGuiKey_GamepadDpadLeft, XINPUT_GAMEPAD_DPAD_LEFT); + MAP_BUTTON(ImGuiKey_GamepadDpadRight, XINPUT_GAMEPAD_DPAD_RIGHT); + MAP_BUTTON(ImGuiKey_GamepadDpadUp, XINPUT_GAMEPAD_DPAD_UP); + MAP_BUTTON(ImGuiKey_GamepadDpadDown, XINPUT_GAMEPAD_DPAD_DOWN); + MAP_BUTTON(ImGuiKey_GamepadL1, XINPUT_GAMEPAD_LEFT_SHOULDER); + MAP_BUTTON(ImGuiKey_GamepadR1, XINPUT_GAMEPAD_RIGHT_SHOULDER); + MAP_ANALOG(ImGuiKey_GamepadL2, gamepad.bLeftTrigger, XINPUT_GAMEPAD_TRIGGER_THRESHOLD, 255); + MAP_ANALOG(ImGuiKey_GamepadR2, gamepad.bRightTrigger, XINPUT_GAMEPAD_TRIGGER_THRESHOLD, 255); + MAP_BUTTON(ImGuiKey_GamepadL3, XINPUT_GAMEPAD_LEFT_THUMB); + MAP_BUTTON(ImGuiKey_GamepadR3, XINPUT_GAMEPAD_RIGHT_THUMB); + MAP_ANALOG(ImGuiKey_GamepadLStickLeft, gamepad.sThumbLX, -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, -32768); + MAP_ANALOG(ImGuiKey_GamepadLStickRight, gamepad.sThumbLX, +XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, +32767); + MAP_ANALOG(ImGuiKey_GamepadLStickUp, gamepad.sThumbLY, +XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, +32767); + MAP_ANALOG(ImGuiKey_GamepadLStickDown, gamepad.sThumbLY, -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, -32768); + MAP_ANALOG(ImGuiKey_GamepadRStickLeft, gamepad.sThumbRX, -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, -32768); + MAP_ANALOG(ImGuiKey_GamepadRStickRight, gamepad.sThumbRX, +XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, +32767); + MAP_ANALOG(ImGuiKey_GamepadRStickUp, gamepad.sThumbRY, +XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, +32767); + MAP_ANALOG(ImGuiKey_GamepadRStickDown, gamepad.sThumbRY, -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, -32768); + #undef MAP_BUTTON + #undef MAP_ANALOG +#endif // #ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD +} + +void ImGui_ImplWin32_NewFrame() +{ + ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + IM_ASSERT(bd != nullptr && "Context or backend not initialized? Did you call ImGui_ImplWin32_Init()?"); + ImGuiIO& io = ImGui::GetIO(); + + // Setup display size (every frame to accommodate for window resizing) + RECT rect = { 0, 0, 0, 0 }; + ::GetClientRect(bd->hWnd, &rect); + io.DisplaySize = ImVec2((float)(rect.right - rect.left), (float)(rect.bottom - rect.top)); + + // Setup time step + INT64 current_time = 0; + ::QueryPerformanceCounter((LARGE_INTEGER*)¤t_time); + io.DeltaTime = (float)(current_time - bd->Time) / bd->TicksPerSecond; + bd->Time = current_time; + + // Update OS mouse position + ImGui_ImplWin32_UpdateMouseData(); + + // Process workarounds for known Windows key handling issues + ImGui_ImplWin32_ProcessKeyEventsWorkarounds(); + + // Update OS mouse cursor with the cursor requested by imgui + ImGuiMouseCursor mouse_cursor = io.MouseDrawCursor ? ImGuiMouseCursor_None : ImGui::GetMouseCursor(); + if (bd->LastMouseCursor != mouse_cursor) + { + bd->LastMouseCursor = mouse_cursor; + ImGui_ImplWin32_UpdateMouseCursor(); + } + + // Update game controllers (if enabled and available) + ImGui_ImplWin32_UpdateGamepads(); +} + +// There is no distinct VK_xxx for keypad enter, instead it is VK_RETURN + KF_EXTENDED, we assign it an arbitrary value to make code more readable (VK_ codes go up to 255) +#define IM_VK_KEYPAD_ENTER (VK_RETURN + 256) + +// Map VK_xxx to ImGuiKey_xxx. +static ImGuiKey ImGui_ImplWin32_VirtualKeyToImGuiKey(WPARAM wParam) +{ + switch (wParam) + { + case VK_TAB: return ImGuiKey_Tab; + case VK_LEFT: return ImGuiKey_LeftArrow; + case VK_RIGHT: return ImGuiKey_RightArrow; + case VK_UP: return ImGuiKey_UpArrow; + case VK_DOWN: return ImGuiKey_DownArrow; + case VK_PRIOR: return ImGuiKey_PageUp; + case VK_NEXT: return ImGuiKey_PageDown; + case VK_HOME: return ImGuiKey_Home; + case VK_END: return ImGuiKey_End; + case VK_INSERT: return ImGuiKey_Insert; + case VK_DELETE: return ImGuiKey_Delete; + case VK_BACK: return ImGuiKey_Backspace; + case VK_SPACE: return ImGuiKey_Space; + case VK_RETURN: return ImGuiKey_Enter; + case VK_ESCAPE: return ImGuiKey_Escape; + case VK_OEM_7: return ImGuiKey_Apostrophe; + case VK_OEM_COMMA: return ImGuiKey_Comma; + case VK_OEM_MINUS: return ImGuiKey_Minus; + case VK_OEM_PERIOD: return ImGuiKey_Period; + case VK_OEM_2: return ImGuiKey_Slash; + case VK_OEM_1: return ImGuiKey_Semicolon; + case VK_OEM_PLUS: return ImGuiKey_Equal; + case VK_OEM_4: return ImGuiKey_LeftBracket; + case VK_OEM_5: return ImGuiKey_Backslash; + case VK_OEM_6: return ImGuiKey_RightBracket; + case VK_OEM_3: return ImGuiKey_GraveAccent; + case VK_CAPITAL: return ImGuiKey_CapsLock; + case VK_SCROLL: return ImGuiKey_ScrollLock; + case VK_NUMLOCK: return ImGuiKey_NumLock; + case VK_SNAPSHOT: return ImGuiKey_PrintScreen; + case VK_PAUSE: return ImGuiKey_Pause; + case VK_NUMPAD0: return ImGuiKey_Keypad0; + case VK_NUMPAD1: return ImGuiKey_Keypad1; + case VK_NUMPAD2: return ImGuiKey_Keypad2; + case VK_NUMPAD3: return ImGuiKey_Keypad3; + case VK_NUMPAD4: return ImGuiKey_Keypad4; + case VK_NUMPAD5: return ImGuiKey_Keypad5; + case VK_NUMPAD6: return ImGuiKey_Keypad6; + case VK_NUMPAD7: return ImGuiKey_Keypad7; + case VK_NUMPAD8: return ImGuiKey_Keypad8; + case VK_NUMPAD9: return ImGuiKey_Keypad9; + case VK_DECIMAL: return ImGuiKey_KeypadDecimal; + case VK_DIVIDE: return ImGuiKey_KeypadDivide; + case VK_MULTIPLY: return ImGuiKey_KeypadMultiply; + case VK_SUBTRACT: return ImGuiKey_KeypadSubtract; + case VK_ADD: return ImGuiKey_KeypadAdd; + case IM_VK_KEYPAD_ENTER: return ImGuiKey_KeypadEnter; + case VK_LSHIFT: return ImGuiKey_LeftShift; + case VK_LCONTROL: return ImGuiKey_LeftCtrl; + case VK_LMENU: return ImGuiKey_LeftAlt; + case VK_LWIN: return ImGuiKey_LeftSuper; + case VK_RSHIFT: return ImGuiKey_RightShift; + case VK_RCONTROL: return ImGuiKey_RightCtrl; + case VK_RMENU: return ImGuiKey_RightAlt; + case VK_RWIN: return ImGuiKey_RightSuper; + case VK_APPS: return ImGuiKey_Menu; + case '0': return ImGuiKey_0; + case '1': return ImGuiKey_1; + case '2': return ImGuiKey_2; + case '3': return ImGuiKey_3; + case '4': return ImGuiKey_4; + case '5': return ImGuiKey_5; + case '6': return ImGuiKey_6; + case '7': return ImGuiKey_7; + case '8': return ImGuiKey_8; + case '9': return ImGuiKey_9; + case 'A': return ImGuiKey_A; + case 'B': return ImGuiKey_B; + case 'C': return ImGuiKey_C; + case 'D': return ImGuiKey_D; + case 'E': return ImGuiKey_E; + case 'F': return ImGuiKey_F; + case 'G': return ImGuiKey_G; + case 'H': return ImGuiKey_H; + case 'I': return ImGuiKey_I; + case 'J': return ImGuiKey_J; + case 'K': return ImGuiKey_K; + case 'L': return ImGuiKey_L; + case 'M': return ImGuiKey_M; + case 'N': return ImGuiKey_N; + case 'O': return ImGuiKey_O; + case 'P': return ImGuiKey_P; + case 'Q': return ImGuiKey_Q; + case 'R': return ImGuiKey_R; + case 'S': return ImGuiKey_S; + case 'T': return ImGuiKey_T; + case 'U': return ImGuiKey_U; + case 'V': return ImGuiKey_V; + case 'W': return ImGuiKey_W; + case 'X': return ImGuiKey_X; + case 'Y': return ImGuiKey_Y; + case 'Z': return ImGuiKey_Z; + case VK_F1: return ImGuiKey_F1; + case VK_F2: return ImGuiKey_F2; + case VK_F3: return ImGuiKey_F3; + case VK_F4: return ImGuiKey_F4; + case VK_F5: return ImGuiKey_F5; + case VK_F6: return ImGuiKey_F6; + case VK_F7: return ImGuiKey_F7; + case VK_F8: return ImGuiKey_F8; + case VK_F9: return ImGuiKey_F9; + case VK_F10: return ImGuiKey_F10; + case VK_F11: return ImGuiKey_F11; + case VK_F12: return ImGuiKey_F12; + case VK_F13: return ImGuiKey_F13; + case VK_F14: return ImGuiKey_F14; + case VK_F15: return ImGuiKey_F15; + case VK_F16: return ImGuiKey_F16; + case VK_F17: return ImGuiKey_F17; + case VK_F18: return ImGuiKey_F18; + case VK_F19: return ImGuiKey_F19; + case VK_F20: return ImGuiKey_F20; + case VK_F21: return ImGuiKey_F21; + case VK_F22: return ImGuiKey_F22; + case VK_F23: return ImGuiKey_F23; + case VK_F24: return ImGuiKey_F24; + case VK_BROWSER_BACK: return ImGuiKey_AppBack; + case VK_BROWSER_FORWARD: return ImGuiKey_AppForward; + default: return ImGuiKey_None; + } +} + +// Allow compilation with old Windows SDK. MinGW doesn't have default _WIN32_WINNT/WINVER versions. +#ifndef WM_MOUSEHWHEEL +#define WM_MOUSEHWHEEL 0x020E +#endif +#ifndef DBT_DEVNODES_CHANGED +#define DBT_DEVNODES_CHANGED 0x0007 +#endif + +// Win32 message handler (process Win32 mouse/keyboard inputs, etc.) +// Call from your application's message handler. Keep calling your message handler unless this function returns TRUE. +// When implementing your own backend, you can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if Dear ImGui wants to use your inputs. +// - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application, or clear/overwrite your copy of the mouse data. +// - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application, or clear/overwrite your copy of the keyboard data. +// Generally you may always pass all inputs to Dear ImGui, and hide them from your application based on those two flags. +// PS: In this Win32 handler, we use the capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinates when dragging mouse outside of our window bounds. +// PS: We treat DBLCLK messages as regular mouse down messages, so this code will work on windows classes that have the CS_DBLCLKS flag set. Our own example app code doesn't set this flag. +#if 0 +// Copy this line into your .cpp file to forward declare the function. +extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); +#endif + +// See https://learn.microsoft.com/en-us/windows/win32/tablet/system-events-and-mouse-messages +// Prefer to call this at the top of the message handler to avoid the possibility of other Win32 calls interfering with this. +static ImGuiMouseSource GetMouseSourceFromMessageExtraInfo() +{ + LPARAM extra_info = ::GetMessageExtraInfo(); + if ((extra_info & 0xFFFFFF80) == 0xFF515700) + return ImGuiMouseSource_Pen; + if ((extra_info & 0xFFFFFF80) == 0xFF515780) + return ImGuiMouseSource_TouchScreen; + return ImGuiMouseSource_Mouse; +} + +IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) +{ + // Most backends don't have silent checks like this one, but we need it because WndProc are called early in CreateWindow(). + // We silently allow both context or just only backend data to be nullptr. + ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + if (bd == nullptr) + return 0; + ImGuiIO& io = ImGui::GetIO(); + + switch (msg) + { + case WM_MOUSEMOVE: + case WM_NCMOUSEMOVE: + { + // We need to call TrackMouseEvent in order to receive WM_MOUSELEAVE events + ImGuiMouseSource mouse_source = GetMouseSourceFromMessageExtraInfo(); + const int area = (msg == WM_MOUSEMOVE) ? 1 : 2; + bd->MouseHwnd = hwnd; + if (bd->MouseTrackedArea != area) + { + TRACKMOUSEEVENT tme_cancel = { sizeof(tme_cancel), TME_CANCEL, hwnd, 0 }; + TRACKMOUSEEVENT tme_track = { sizeof(tme_track), (DWORD)((area == 2) ? (TME_LEAVE | TME_NONCLIENT) : TME_LEAVE), hwnd, 0 }; + if (bd->MouseTrackedArea != 0) + ::TrackMouseEvent(&tme_cancel); + ::TrackMouseEvent(&tme_track); + bd->MouseTrackedArea = area; + } + POINT mouse_pos = { (LONG)GET_X_LPARAM(lParam), (LONG)GET_Y_LPARAM(lParam) }; + if (msg == WM_NCMOUSEMOVE && ::ScreenToClient(hwnd, &mouse_pos) == FALSE) // WM_NCMOUSEMOVE are provided in absolute coordinates. + return 0; + io.AddMouseSourceEvent(mouse_source); + io.AddMousePosEvent((float)mouse_pos.x, (float)mouse_pos.y); + return 0; + } + case WM_MOUSELEAVE: + case WM_NCMOUSELEAVE: + { + const int area = (msg == WM_MOUSELEAVE) ? 1 : 2; + if (bd->MouseTrackedArea == area) + { + if (bd->MouseHwnd == hwnd) + bd->MouseHwnd = nullptr; + bd->MouseTrackedArea = 0; + io.AddMousePosEvent(-FLT_MAX, -FLT_MAX); + } + return 0; + } + case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: + case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK: + case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK: + case WM_XBUTTONDOWN: case WM_XBUTTONDBLCLK: + { + ImGuiMouseSource mouse_source = GetMouseSourceFromMessageExtraInfo(); + int button = 0; + if (msg == WM_LBUTTONDOWN || msg == WM_LBUTTONDBLCLK) { button = 0; } + if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) { button = 1; } + if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) { button = 2; } + if (msg == WM_XBUTTONDOWN || msg == WM_XBUTTONDBLCLK) { button = (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) ? 3 : 4; } + if (bd->MouseButtonsDown == 0 && ::GetCapture() == nullptr) + ::SetCapture(hwnd); + bd->MouseButtonsDown |= 1 << button; + io.AddMouseSourceEvent(mouse_source); + io.AddMouseButtonEvent(button, true); + return 0; + } + case WM_LBUTTONUP: + case WM_RBUTTONUP: + case WM_MBUTTONUP: + case WM_XBUTTONUP: + { + ImGuiMouseSource mouse_source = GetMouseSourceFromMessageExtraInfo(); + int button = 0; + if (msg == WM_LBUTTONUP) { button = 0; } + if (msg == WM_RBUTTONUP) { button = 1; } + if (msg == WM_MBUTTONUP) { button = 2; } + if (msg == WM_XBUTTONUP) { button = (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) ? 3 : 4; } + bd->MouseButtonsDown &= ~(1 << button); + if (bd->MouseButtonsDown == 0 && ::GetCapture() == hwnd) + ::ReleaseCapture(); + io.AddMouseSourceEvent(mouse_source); + io.AddMouseButtonEvent(button, false); + return 0; + } + case WM_MOUSEWHEEL: + io.AddMouseWheelEvent(0.0f, (float)GET_WHEEL_DELTA_WPARAM(wParam) / (float)WHEEL_DELTA); + return 0; + case WM_MOUSEHWHEEL: + io.AddMouseWheelEvent(-(float)GET_WHEEL_DELTA_WPARAM(wParam) / (float)WHEEL_DELTA, 0.0f); + return 0; + case WM_KEYDOWN: + case WM_KEYUP: + case WM_SYSKEYDOWN: + case WM_SYSKEYUP: + { + const bool is_key_down = (msg == WM_KEYDOWN || msg == WM_SYSKEYDOWN); + if (wParam < 256) + { + // Submit modifiers + ImGui_ImplWin32_UpdateKeyModifiers(); + + // Obtain virtual key code + // (keypad enter doesn't have its own... VK_RETURN with KF_EXTENDED flag means keypad enter, see IM_VK_KEYPAD_ENTER definition for details, it is mapped to ImGuiKey_KeyPadEnter.) + int vk = (int)wParam; + if ((wParam == VK_RETURN) && (HIWORD(lParam) & KF_EXTENDED)) + vk = IM_VK_KEYPAD_ENTER; + const ImGuiKey key = ImGui_ImplWin32_VirtualKeyToImGuiKey(vk); + const int scancode = (int)LOBYTE(HIWORD(lParam)); + + // Special behavior for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit the key down event. + if (key == ImGuiKey_PrintScreen && !is_key_down) + ImGui_ImplWin32_AddKeyEvent(key, true, vk, scancode); + + // Submit key event + if (key != ImGuiKey_None) + ImGui_ImplWin32_AddKeyEvent(key, is_key_down, vk, scancode); + + // Submit individual left/right modifier events + if (vk == VK_SHIFT) + { + // Important: Shift keys tend to get stuck when pressed together, missing key-up events are corrected in ImGui_ImplWin32_ProcessKeyEventsWorkarounds() + if (IsVkDown(VK_LSHIFT) == is_key_down) { ImGui_ImplWin32_AddKeyEvent(ImGuiKey_LeftShift, is_key_down, VK_LSHIFT, scancode); } + if (IsVkDown(VK_RSHIFT) == is_key_down) { ImGui_ImplWin32_AddKeyEvent(ImGuiKey_RightShift, is_key_down, VK_RSHIFT, scancode); } + } + else if (vk == VK_CONTROL) + { + if (IsVkDown(VK_LCONTROL) == is_key_down) { ImGui_ImplWin32_AddKeyEvent(ImGuiKey_LeftCtrl, is_key_down, VK_LCONTROL, scancode); } + if (IsVkDown(VK_RCONTROL) == is_key_down) { ImGui_ImplWin32_AddKeyEvent(ImGuiKey_RightCtrl, is_key_down, VK_RCONTROL, scancode); } + } + else if (vk == VK_MENU) + { + if (IsVkDown(VK_LMENU) == is_key_down) { ImGui_ImplWin32_AddKeyEvent(ImGuiKey_LeftAlt, is_key_down, VK_LMENU, scancode); } + if (IsVkDown(VK_RMENU) == is_key_down) { ImGui_ImplWin32_AddKeyEvent(ImGuiKey_RightAlt, is_key_down, VK_RMENU, scancode); } + } + } + return 0; + } + case WM_SETFOCUS: + case WM_KILLFOCUS: + io.AddFocusEvent(msg == WM_SETFOCUS); + return 0; + case WM_INPUTLANGCHANGE: + ImGui_ImplWin32_UpdateKeyboardCodePage(); + return 0; + case WM_CHAR: + if (::IsWindowUnicode(hwnd)) + { + // You can also use ToAscii()+GetKeyboardState() to retrieve characters. + if (wParam > 0 && wParam < 0x10000) + io.AddInputCharacterUTF16((unsigned short)wParam); + } + else + { + wchar_t wch = 0; + ::MultiByteToWideChar(bd->KeyboardCodePage, MB_PRECOMPOSED, (char*)&wParam, 1, &wch, 1); + io.AddInputCharacter(wch); + } + return 0; + case WM_SETCURSOR: + // This is required to restore cursor when transitioning from e.g resize borders to client area. + if (LOWORD(lParam) == HTCLIENT && ImGui_ImplWin32_UpdateMouseCursor()) + return 1; + return 0; + case WM_DEVICECHANGE: +#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD + if ((UINT)wParam == DBT_DEVNODES_CHANGED) + bd->WantUpdateHasGamepad = true; +#endif + return 0; + } + return 0; +} + + +//-------------------------------------------------------------------------------------------------------- +// DPI-related helpers (optional) +//-------------------------------------------------------------------------------------------------------- +// - Use to enable DPI awareness without having to create an application manifest. +// - Your own app may already do this via a manifest or explicit calls. This is mostly useful for our examples/ apps. +// - In theory we could call simple functions from Windows SDK such as SetProcessDPIAware(), SetProcessDpiAwareness(), etc. +// but most of the functions provided by Microsoft require Windows 8.1/10+ SDK at compile time and Windows 8/10+ at runtime, +// neither we want to require the user to have. So we dynamically select and load those functions to avoid dependencies. +//--------------------------------------------------------------------------------------------------------- +// This is the scheme successfully used by GLFW (from which we borrowed some of the code) and other apps aiming to be highly portable. +// ImGui_ImplWin32_EnableDpiAwareness() is just a helper called by main.cpp, we don't call it automatically. +// If you are trying to implement your own backend for your own engine, you may ignore that noise. +//--------------------------------------------------------------------------------------------------------- + +// Perform our own check with RtlVerifyVersionInfo() instead of using functions from as they +// require a manifest to be functional for checks above 8.1. See https://github.com/ocornut/imgui/issues/4200 +static BOOL _IsWindowsVersionOrGreater(WORD major, WORD minor, WORD) +{ + typedef LONG(WINAPI* PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*, ULONG, ULONGLONG); + static PFN_RtlVerifyVersionInfo RtlVerifyVersionInfoFn = nullptr; + if (RtlVerifyVersionInfoFn == nullptr) + if (HMODULE ntdllModule = ::GetModuleHandleA("ntdll.dll")) + RtlVerifyVersionInfoFn = (PFN_RtlVerifyVersionInfo)GetProcAddress(ntdllModule, "RtlVerifyVersionInfo"); + if (RtlVerifyVersionInfoFn == nullptr) + return FALSE; + + RTL_OSVERSIONINFOEXW versionInfo = { }; + ULONGLONG conditionMask = 0; + versionInfo.dwOSVersionInfoSize = sizeof(RTL_OSVERSIONINFOEXW); + versionInfo.dwMajorVersion = major; + versionInfo.dwMinorVersion = minor; + VER_SET_CONDITION(conditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL); + VER_SET_CONDITION(conditionMask, VER_MINORVERSION, VER_GREATER_EQUAL); + return (RtlVerifyVersionInfoFn(&versionInfo, VER_MAJORVERSION | VER_MINORVERSION, conditionMask) == 0) ? TRUE : FALSE; +} + +#define _IsWindowsVistaOrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0600), LOBYTE(0x0600), 0) // _WIN32_WINNT_VISTA +#define _IsWindows8OrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0602), LOBYTE(0x0602), 0) // _WIN32_WINNT_WIN8 +#define _IsWindows8Point1OrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0603), LOBYTE(0x0603), 0) // _WIN32_WINNT_WINBLUE +#define _IsWindows10OrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0A00), LOBYTE(0x0A00), 0) // _WIN32_WINNT_WINTHRESHOLD / _WIN32_WINNT_WIN10 + +#ifndef DPI_ENUMS_DECLARED +typedef enum { PROCESS_DPI_UNAWARE = 0, PROCESS_SYSTEM_DPI_AWARE = 1, PROCESS_PER_MONITOR_DPI_AWARE = 2 } PROCESS_DPI_AWARENESS; +typedef enum { MDT_EFFECTIVE_DPI = 0, MDT_ANGULAR_DPI = 1, MDT_RAW_DPI = 2, MDT_DEFAULT = MDT_EFFECTIVE_DPI } MONITOR_DPI_TYPE; +#endif +#ifndef _DPI_AWARENESS_CONTEXTS_ +DECLARE_HANDLE(DPI_AWARENESS_CONTEXT); +#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE (DPI_AWARENESS_CONTEXT)-3 +#endif +#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 +#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 (DPI_AWARENESS_CONTEXT)-4 +#endif +typedef HRESULT(WINAPI* PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); // Shcore.lib + dll, Windows 8.1+ +typedef HRESULT(WINAPI* PFN_GetDpiForMonitor)(HMONITOR, MONITOR_DPI_TYPE, UINT*, UINT*); // Shcore.lib + dll, Windows 8.1+ +typedef DPI_AWARENESS_CONTEXT(WINAPI* PFN_SetThreadDpiAwarenessContext)(DPI_AWARENESS_CONTEXT); // User32.lib + dll, Windows 10 v1607+ (Creators Update) + +// Helper function to enable DPI awareness without setting up a manifest +void ImGui_ImplWin32_EnableDpiAwareness() +{ + if (_IsWindows10OrGreater()) + { + static HINSTANCE user32_dll = ::LoadLibraryA("user32.dll"); // Reference counted per-process + if (PFN_SetThreadDpiAwarenessContext SetThreadDpiAwarenessContextFn = (PFN_SetThreadDpiAwarenessContext)::GetProcAddress(user32_dll, "SetThreadDpiAwarenessContext")) + { + SetThreadDpiAwarenessContextFn(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); + return; + } + } + if (_IsWindows8Point1OrGreater()) + { + static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process + if (PFN_SetProcessDpiAwareness SetProcessDpiAwarenessFn = (PFN_SetProcessDpiAwareness)::GetProcAddress(shcore_dll, "SetProcessDpiAwareness")) + { + SetProcessDpiAwarenessFn(PROCESS_PER_MONITOR_DPI_AWARE); + return; + } + } +#if _WIN32_WINNT >= 0x0600 + ::SetProcessDPIAware(); +#endif +} + +#if defined(_MSC_VER) && !defined(NOGDI) +#pragma comment(lib, "gdi32") // Link with gdi32.lib for GetDeviceCaps(). MinGW will require linking with '-lgdi32' +#endif + +float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor) +{ + UINT xdpi = 96, ydpi = 96; + if (_IsWindows8Point1OrGreater()) + { + static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process + static PFN_GetDpiForMonitor GetDpiForMonitorFn = nullptr; + if (GetDpiForMonitorFn == nullptr && shcore_dll != nullptr) + GetDpiForMonitorFn = (PFN_GetDpiForMonitor)::GetProcAddress(shcore_dll, "GetDpiForMonitor"); + if (GetDpiForMonitorFn != nullptr) + { + GetDpiForMonitorFn((HMONITOR)monitor, MDT_EFFECTIVE_DPI, &xdpi, &ydpi); + IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert! + return xdpi / 96.0f; + } + } +#ifndef NOGDI + const HDC dc = ::GetDC(nullptr); + xdpi = ::GetDeviceCaps(dc, LOGPIXELSX); + ydpi = ::GetDeviceCaps(dc, LOGPIXELSY); + IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert! + ::ReleaseDC(nullptr, dc); +#endif + return xdpi / 96.0f; +} + +float ImGui_ImplWin32_GetDpiScaleForHwnd(void* hwnd) +{ + HMONITOR monitor = ::MonitorFromWindow((HWND)hwnd, MONITOR_DEFAULTTONEAREST); + return ImGui_ImplWin32_GetDpiScaleForMonitor(monitor); +} + +//--------------------------------------------------------------------------------------------------------- +// Transparency related helpers (optional) +//-------------------------------------------------------------------------------------------------------- + +#if defined(_MSC_VER) +#pragma comment(lib, "dwmapi") // Link with dwmapi.lib. MinGW will require linking with '-ldwmapi' +#endif + +// [experimental] +// Borrowed from GLFW's function updateFramebufferTransparency() in src/win32_window.c +// (the Dwm* functions are Vista era functions but we are borrowing logic from GLFW) +void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd) +{ + if (!_IsWindowsVistaOrGreater()) + return; + + BOOL composition; + if (FAILED(::DwmIsCompositionEnabled(&composition)) || !composition) + return; + + BOOL opaque; + DWORD color; + if (_IsWindows8OrGreater() || (SUCCEEDED(::DwmGetColorizationColor(&color, &opaque)) && !opaque)) + { + HRGN region = ::CreateRectRgn(0, 0, -1, -1); + DWM_BLURBEHIND bb = {}; + bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; + bb.hRgnBlur = region; + bb.fEnable = TRUE; + ::DwmEnableBlurBehindWindow((HWND)hwnd, &bb); + ::DeleteObject(region); + } + else + { + DWM_BLURBEHIND bb = {}; + bb.dwFlags = DWM_BB_ENABLE; + ::DwmEnableBlurBehindWindow((HWND)hwnd, &bb); + } +} + +//--------------------------------------------------------------------------------------------------------- + +#if defined(__GNUC__) +#pragma GCC diagnostic pop +#endif +#if defined(__clang__) +#pragma clang diagnostic pop +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_impl_win32.h b/KNClient/ImGui/imgui_impl_win32.h new file mode 100644 index 0000000..3ad1a7e --- /dev/null +++ b/KNClient/ImGui/imgui_impl_win32.h @@ -0,0 +1,53 @@ +// dear imgui: Platform Backend for Windows (standard windows API for 32-bits AND 64-bits applications) +// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) + +// Implemented features: +// [X] Platform: Clipboard support (for Win32 this is actually part of core dear imgui) +// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen. +// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy VK_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set] +// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. +// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. + +// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. +// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. +// Learn about Dear ImGui: +// - FAQ https://dearimgui.com/faq +// - Getting Started https://dearimgui.com/getting-started +// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). +// - Introduction, links and more at the top of imgui.cpp + +#pragma once +#include "imgui.h" // IMGUI_IMPL_API +#ifndef IMGUI_DISABLE + +// Follow "Getting Started" link and check examples/ folder to learn about using backends! +IMGUI_IMPL_API bool ImGui_ImplWin32_Init(void* hwnd); +IMGUI_IMPL_API bool ImGui_ImplWin32_InitForOpenGL(void* hwnd); +IMGUI_IMPL_API void ImGui_ImplWin32_Shutdown(); +IMGUI_IMPL_API void ImGui_ImplWin32_NewFrame(); + +// Win32 message handler your application need to call. +// - Intentionally commented out in a '#if 0' block to avoid dragging dependencies on from this helper. +// - You should COPY the line below into your .cpp code to forward declare the function and then you can call it. +// - Call from your application's message handler. Keep calling your message handler unless this function returns TRUE. + +#if 0 +extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); +#endif + +// DPI-related helpers (optional) +// - Use to enable DPI awareness without having to create an application manifest. +// - Your own app may already do this via a manifest or explicit calls. This is mostly useful for our examples/ apps. +// - In theory we could call simple functions from Windows SDK such as SetProcessDPIAware(), SetProcessDpiAwareness(), etc. +// but most of the functions provided by Microsoft require Windows 8.1/10+ SDK at compile time and Windows 8/10+ at runtime, +// neither we want to require the user to have. So we dynamically select and load those functions to avoid dependencies. +IMGUI_IMPL_API void ImGui_ImplWin32_EnableDpiAwareness(); +IMGUI_IMPL_API float ImGui_ImplWin32_GetDpiScaleForHwnd(void* hwnd); // HWND hwnd +IMGUI_IMPL_API float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor); // HMONITOR monitor + +// Transparency related helpers (optional) [experimental] +// - Use to enable alpha compositing transparency with the desktop. +// - Use together with e.g. clearing your framebuffer with zero-alpha. +IMGUI_IMPL_API void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd); // HWND hwnd + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_internal.h b/KNClient/ImGui/imgui_internal.h new file mode 100644 index 0000000..ab43922 --- /dev/null +++ b/KNClient/ImGui/imgui_internal.h @@ -0,0 +1,3712 @@ +// dear imgui, v1.91.0 +// (internal structures/api) + +// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility. + +/* + +Index of this file: + +// [SECTION] Header mess +// [SECTION] Forward declarations +// [SECTION] Context pointer +// [SECTION] STB libraries includes +// [SECTION] Macros +// [SECTION] Generic helpers +// [SECTION] ImDrawList support +// [SECTION] Data types support +// [SECTION] Widgets support: flags, enums, data structures +// [SECTION] Popup support +// [SECTION] Inputs support +// [SECTION] Clipper support +// [SECTION] Navigation support +// [SECTION] Typing-select support +// [SECTION] Columns support +// [SECTION] Box-select support +// [SECTION] Multi-select support +// [SECTION] Docking support +// [SECTION] Viewport support +// [SECTION] Settings support +// [SECTION] Localization support +// [SECTION] Metrics, Debug tools +// [SECTION] Generic context hooks +// [SECTION] ImGuiContext (main imgui context) +// [SECTION] ImGuiWindowTempData, ImGuiWindow +// [SECTION] Tab bar, Tab item support +// [SECTION] Table support +// [SECTION] ImGui internal API +// [SECTION] ImFontAtlas internal API +// [SECTION] Test Engine specific hooks (imgui_test_engine) + +*/ + +#pragma once +#ifndef IMGUI_DISABLE + +//----------------------------------------------------------------------------- +// [SECTION] Header mess +//----------------------------------------------------------------------------- + +#ifndef IMGUI_VERSION +#include "imgui.h" +#endif + +#include // FILE*, sscanf +#include // NULL, malloc, free, qsort, atoi, atof +#include // sqrtf, fabsf, fmodf, powf, floorf, ceilf, cosf, sinf +#include // INT_MIN, INT_MAX + +// Enable SSE intrinsics if available +#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE) +#define IMGUI_ENABLE_SSE +#include +#endif + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable: 4251) // class 'xxx' needs to have dll-interface to be used by clients of struct 'xxx' // when IMGUI_API is set to__declspec(dllexport) +#pragma warning (disable: 26812) // The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer) +#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6). +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#pragma clang diagnostic push +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok, for ImFloor() +#pragma clang diagnostic ignored "-Wunused-function" // for stb_textedit.h +#pragma clang diagnostic ignored "-Wmissing-prototypes" // for stb_textedit.h +#pragma clang diagnostic ignored "-Wold-style-cast" +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#pragma clang diagnostic ignored "-Wdouble-promotion" +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wmissing-noreturn" // warning: function 'xxx' could be declared with attribute 'noreturn' +#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#endif + +// In 1.89.4, we moved the implementation of "courtesy maths operators" from imgui_internal.h in imgui.h +// As they are frequently requested, we do not want to encourage to many people using imgui_internal.h +#if defined(IMGUI_DEFINE_MATH_OPERATORS) && !defined(IMGUI_DEFINE_MATH_OPERATORS_IMPLEMENTED) +#error Please '#define IMGUI_DEFINE_MATH_OPERATORS' _BEFORE_ including imgui.h! +#endif + +// Legacy defines +#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS // Renamed in 1.74 +#error Use IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +#endif +#ifdef IMGUI_DISABLE_MATH_FUNCTIONS // Renamed in 1.74 +#error Use IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS +#endif + +// Enable stb_truetype by default unless FreeType is enabled. +// You can compile with both by defining both IMGUI_ENABLE_FREETYPE and IMGUI_ENABLE_STB_TRUETYPE together. +#ifndef IMGUI_ENABLE_FREETYPE +#define IMGUI_ENABLE_STB_TRUETYPE +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Forward declarations +//----------------------------------------------------------------------------- + +struct ImBitVector; // Store 1-bit per value +struct ImRect; // An axis-aligned rectangle (2 points) +struct ImDrawDataBuilder; // Helper to build a ImDrawData instance +struct ImDrawListSharedData; // Data shared between all ImDrawList instances +struct ImGuiBoxSelectState; // Box-selection state (currently used by multi-selection, could potentially be used by others) +struct ImGuiColorMod; // Stacked color modifier, backup of modified data so we can restore it +struct ImGuiContext; // Main Dear ImGui context +struct ImGuiContextHook; // Hook for extensions like ImGuiTestEngine +struct ImGuiDataVarInfo; // Variable information (e.g. to access style variables from an enum) +struct ImGuiDataTypeInfo; // Type information associated to a ImGuiDataType enum +struct ImGuiGroupData; // Stacked storage data for BeginGroup()/EndGroup() +struct ImGuiInputTextState; // Internal state of the currently focused/edited text input box +struct ImGuiInputTextDeactivateData;// Short term storage to backup text of a deactivating InputText() while another is stealing active id +struct ImGuiLastItemData; // Status storage for last submitted items +struct ImGuiLocEntry; // A localization entry. +struct ImGuiMenuColumns; // Simple column measurement, currently used for MenuItem() only +struct ImGuiMultiSelectState; // Multi-selection persistent state (for focused selection). +struct ImGuiMultiSelectTempData; // Multi-selection temporary state (while traversing). +struct ImGuiNavItemData; // Result of a gamepad/keyboard directional navigation move query result +struct ImGuiMetricsConfig; // Storage for ShowMetricsWindow() and DebugNodeXXX() functions +struct ImGuiNextWindowData; // Storage for SetNextWindow** functions +struct ImGuiNextItemData; // Storage for SetNextItem** functions +struct ImGuiOldColumnData; // Storage data for a single column for legacy Columns() api +struct ImGuiOldColumns; // Storage data for a columns set for legacy Columns() api +struct ImGuiPopupData; // Storage for current popup stack +struct ImGuiSettingsHandler; // Storage for one type registered in the .ini file +struct ImGuiStackSizes; // Storage of stack sizes for debugging/asserting +struct ImGuiStyleMod; // Stacked style modifier, backup of modified data so we can restore it +struct ImGuiTabBar; // Storage for a tab bar +struct ImGuiTabItem; // Storage for a tab item (within a tab bar) +struct ImGuiTable; // Storage for a table +struct ImGuiTableHeaderData; // Storage for TableAngledHeadersRow() +struct ImGuiTableColumn; // Storage for one column of a table +struct ImGuiTableInstanceData; // Storage for one instance of a same table +struct ImGuiTableTempData; // Temporary storage for one table (one per table in the stack), shared between tables. +struct ImGuiTableSettings; // Storage for a table .ini settings +struct ImGuiTableColumnsSettings; // Storage for a column .ini settings +struct ImGuiTreeNodeStackData; // Temporary storage for TreeNode(). +struct ImGuiTypingSelectState; // Storage for GetTypingSelectRequest() +struct ImGuiTypingSelectRequest; // Storage for GetTypingSelectRequest() (aimed to be public) +struct ImGuiWindow; // Storage for one window +struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each window) +struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session) + +// Enumerations +// Use your programming IDE "Go to definition" facility on the names of the center columns to find the actual flags/enum lists. +enum ImGuiLocKey : int; // -> enum ImGuiLocKey // Enum: a localization entry for translation. +typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical + +// Flags +typedef int ImGuiActivateFlags; // -> enum ImGuiActivateFlags_ // Flags: for navigation/focus function (will be for ActivateItem() later) +typedef int ImGuiDebugLogFlags; // -> enum ImGuiDebugLogFlags_ // Flags: for ShowDebugLogWindow(), g.DebugLogFlags +typedef int ImGuiFocusRequestFlags; // -> enum ImGuiFocusRequestFlags_ // Flags: for FocusWindow(); +typedef int ImGuiItemStatusFlags; // -> enum ImGuiItemStatusFlags_ // Flags: for g.LastItemData.StatusFlags +typedef int ImGuiOldColumnFlags; // -> enum ImGuiOldColumnFlags_ // Flags: for BeginColumns() +typedef int ImGuiNavHighlightFlags; // -> enum ImGuiNavHighlightFlags_ // Flags: for RenderNavHighlight() +typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests +typedef int ImGuiNextItemDataFlags; // -> enum ImGuiNextItemDataFlags_ // Flags: for SetNextItemXXX() functions +typedef int ImGuiNextWindowDataFlags; // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions +typedef int ImGuiScrollFlags; // -> enum ImGuiScrollFlags_ // Flags: for ScrollToItem() and navigation requests +typedef int ImGuiSeparatorFlags; // -> enum ImGuiSeparatorFlags_ // Flags: for SeparatorEx() +typedef int ImGuiTextFlags; // -> enum ImGuiTextFlags_ // Flags: for TextEx() +typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // Flags: for BeginTooltipEx() +typedef int ImGuiTypingSelectFlags; // -> enum ImGuiTypingSelectFlags_ // Flags: for GetTypingSelectRequest() +typedef int ImGuiWindowRefreshFlags; // -> enum ImGuiWindowRefreshFlags_ // Flags: for SetNextWindowRefreshPolicy() + +typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...); + +//----------------------------------------------------------------------------- +// [SECTION] Context pointer +// See implementation of this variable in imgui.cpp for comments and details. +//----------------------------------------------------------------------------- + +#ifndef GImGui +extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer +#endif + +//------------------------------------------------------------------------- +// [SECTION] STB libraries includes +//------------------------------------------------------------------------- + +namespace ImStb +{ + +#undef IMSTB_TEXTEDIT_STRING +#undef IMSTB_TEXTEDIT_CHARTYPE +#define IMSTB_TEXTEDIT_STRING ImGuiInputTextState +#define IMSTB_TEXTEDIT_CHARTYPE ImWchar +#define IMSTB_TEXTEDIT_GETWIDTH_NEWLINE (-1.0f) +#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99 +#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999 +#include "imstb_textedit.h" + +} // namespace ImStb + +//----------------------------------------------------------------------------- +// [SECTION] Macros +//----------------------------------------------------------------------------- + +// Debug Printing Into TTY +// (since IMGUI_VERSION_NUM >= 18729: IMGUI_DEBUG_LOG was reworked into IMGUI_DEBUG_PRINTF (and removed framecount from it). If you were using a #define IMGUI_DEBUG_LOG please rename) +#ifndef IMGUI_DEBUG_PRINTF +#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS +#define IMGUI_DEBUG_PRINTF(_FMT,...) printf(_FMT, __VA_ARGS__) +#else +#define IMGUI_DEBUG_PRINTF(_FMT,...) ((void)0) +#endif +#endif + +// Debug Logging for ShowDebugLogWindow(). This is designed for relatively rare events so please don't spam. +#ifndef IMGUI_DISABLE_DEBUG_TOOLS +#define IMGUI_DEBUG_LOG(...) ImGui::DebugLog(__VA_ARGS__) +#else +#define IMGUI_DEBUG_LOG(...) ((void)0) +#endif +#define IMGUI_DEBUG_LOG_ACTIVEID(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventActiveId) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_FOCUS(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFocus) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_POPUP(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_NAV(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventNav) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_SELECTION(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_CLIPPER(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventClipper) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_IO(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) +#define IMGUI_DEBUG_LOG_INPUTROUTING(...) do{if (g.DebugLogFlags & ImGuiDebugLogFlags_EventInputRouting)IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0) + +// Static Asserts +#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "") + +// "Paranoid" Debug Asserts are meant to only be enabled during specific debugging/work, otherwise would slow down the code too much. +// We currently don't have many of those so the effect is currently negligible, but onward intent to add more aggressive ones in the code. +//#define IMGUI_DEBUG_PARANOID +#ifdef IMGUI_DEBUG_PARANOID +#define IM_ASSERT_PARANOID(_EXPR) IM_ASSERT(_EXPR) +#else +#define IM_ASSERT_PARANOID(_EXPR) +#endif + +// Error handling +// Down the line in some frameworks/languages we would like to have a way to redirect those to the programmer and recover from more faults. +#ifndef IM_ASSERT_USER_ERROR +#define IM_ASSERT_USER_ERROR(_EXP,_MSG) IM_ASSERT((_EXP) && _MSG) // Recoverable User Error +#endif + +// Misc Macros +#define IM_PI 3.14159265358979323846f +#ifdef _WIN32 +#define IM_NEWLINE "\r\n" // Play it nice with Windows users (Update: since 2018-05, Notepad finally appears to support Unix-style carriage returns!) +#else +#define IM_NEWLINE "\n" +#endif +#ifndef IM_TABSIZE // Until we move this to runtime and/or add proper tab support, at least allow users to compile-time override +#define IM_TABSIZE (4) +#endif +#define IM_MEMALIGN(_OFF,_ALIGN) (((_OFF) + ((_ALIGN) - 1)) & ~((_ALIGN) - 1)) // Memory align e.g. IM_ALIGN(0,4)=0, IM_ALIGN(1,4)=4, IM_ALIGN(4,4)=4, IM_ALIGN(5,4)=8 +#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose +#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255 +#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // ImTrunc() is not inlined in MSVC debug builds +#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // +#define IM_STRINGIFY_HELPER(_X) #_X +#define IM_STRINGIFY(_X) IM_STRINGIFY_HELPER(_X) // Preprocessor idiom to stringify e.g. an integer. +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +#define IM_FLOOR IM_TRUNC +#endif + +// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall +#ifdef _MSC_VER +#define IMGUI_CDECL __cdecl +#else +#define IMGUI_CDECL +#endif + +// Warnings +#if defined(_MSC_VER) && !defined(__clang__) +#define IM_MSVC_WARNING_SUPPRESS(XXXX) __pragma(warning(suppress: XXXX)) +#else +#define IM_MSVC_WARNING_SUPPRESS(XXXX) +#endif + +// Debug Tools +// Use 'Metrics/Debugger->Tools->Item Picker' to break into the call-stack of a specific item. +// This will call IM_DEBUG_BREAK() which you may redefine yourself. See https://github.com/scottt/debugbreak for more reference. +#ifndef IM_DEBUG_BREAK +#if defined (_MSC_VER) +#define IM_DEBUG_BREAK() __debugbreak() +#elif defined(__clang__) +#define IM_DEBUG_BREAK() __builtin_debugtrap() +#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) +#define IM_DEBUG_BREAK() __asm__ volatile("int3;nop") +#elif defined(__GNUC__) && defined(__thumb__) +#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xde01") +#elif defined(__GNUC__) && defined(__arm__) && !defined(__thumb__) +#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xe7f001f0") +#else +#define IM_DEBUG_BREAK() IM_ASSERT(0) // It is expected that you define IM_DEBUG_BREAK() into something that will break nicely in a debugger! +#endif +#endif // #ifndef IM_DEBUG_BREAK + +// Format specifiers, printing 64-bit hasn't been decently standardized... +// In a real application you should be using PRId64 and PRIu64 from (non-windows) and on Windows define them yourself. +#if defined(_MSC_VER) && !defined(__clang__) +#define IM_PRId64 "I64d" +#define IM_PRIu64 "I64u" +#define IM_PRIX64 "I64X" +#else +#define IM_PRId64 "lld" +#define IM_PRIu64 "llu" +#define IM_PRIX64 "llX" +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Generic helpers +// Note that the ImXXX helpers functions are lower-level than ImGui functions. +// ImGui functions or the ImGui context are never called/used from other ImXXX functions. +//----------------------------------------------------------------------------- +// - Helpers: Hashing +// - Helpers: Sorting +// - Helpers: Bit manipulation +// - Helpers: String +// - Helpers: Formatting +// - Helpers: UTF-8 <> wchar conversions +// - Helpers: ImVec2/ImVec4 operators +// - Helpers: Maths +// - Helpers: Geometry +// - Helper: ImVec1 +// - Helper: ImVec2ih +// - Helper: ImRect +// - Helper: ImBitArray +// - Helper: ImBitVector +// - Helper: ImSpan<>, ImSpanAllocator<> +// - Helper: ImPool<> +// - Helper: ImChunkStream<> +// - Helper: ImGuiTextIndex +// - Helper: ImGuiStorage +//----------------------------------------------------------------------------- + +// Helpers: Hashing +IMGUI_API ImGuiID ImHashData(const void* data, size_t data_size, ImGuiID seed = 0); +IMGUI_API ImGuiID ImHashStr(const char* data, size_t data_size = 0, ImGuiID seed = 0); + +// Helpers: Sorting +#ifndef ImQsort +static inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); } +#endif + +// Helpers: Color Blending +IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b); + +// Helpers: Bit manipulation +static inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; } +static inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; } +static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; } + +// Helpers: String +IMGUI_API int ImStricmp(const char* str1, const char* str2); // Case insensitive compare. +IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count); // Case insensitive compare to a certain count. +IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count); // Copy to a certain count and always zero terminate (strncpy doesn't). +IMGUI_API char* ImStrdup(const char* str); // Duplicate a string. +IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* str); // Copy in provided buffer, recreate buffer if needed. +IMGUI_API const char* ImStrchrRange(const char* str_begin, const char* str_end, char c); // Find first occurrence of 'c' in string range. +IMGUI_API const char* ImStreolRange(const char* str, const char* str_end); // End end-of-line +IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end); // Find a substring in a string range. +IMGUI_API void ImStrTrimBlanks(char* str); // Remove leading and trailing blanks from a buffer. +IMGUI_API const char* ImStrSkipBlank(const char* str); // Find first non-blank character. +IMGUI_API int ImStrlenW(const ImWchar* str); // Computer string length (ImWchar string) +IMGUI_API const ImWchar*ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line (ImWchar string) +IM_MSVC_RUNTIME_CHECKS_OFF +static inline char ImToUpper(char c) { return (c >= 'a' && c <= 'z') ? c &= ~32 : c; } +static inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; } +static inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; } +static inline bool ImCharIsXdigitA(char c) { return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f'); } +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Helpers: Formatting +IMGUI_API int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) IM_FMTARGS(3); +IMGUI_API int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) IM_FMTLIST(3); +IMGUI_API void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...) IM_FMTARGS(3); +IMGUI_API void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args) IM_FMTLIST(3); +IMGUI_API const char* ImParseFormatFindStart(const char* format); +IMGUI_API const char* ImParseFormatFindEnd(const char* format); +IMGUI_API const char* ImParseFormatTrimDecorations(const char* format, char* buf, size_t buf_size); +IMGUI_API void ImParseFormatSanitizeForPrinting(const char* fmt_in, char* fmt_out, size_t fmt_out_size); +IMGUI_API const char* ImParseFormatSanitizeForScanning(const char* fmt_in, char* fmt_out, size_t fmt_out_size); +IMGUI_API int ImParseFormatPrecision(const char* format, int default_value); + +// Helpers: UTF-8 <> wchar conversions +IMGUI_API const char* ImTextCharToUtf8(char out_buf[5], unsigned int c); // return out_buf +IMGUI_API int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count +IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // read one character. return input UTF-8 bytes count +IMGUI_API int ImTextStrFromUtf8(ImWchar* out_buf, int out_buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count +IMGUI_API int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count) +IMGUI_API int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end); // return number of bytes to express one char in UTF-8 +IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string in UTF-8 +IMGUI_API const char* ImTextFindPreviousUtf8Codepoint(const char* in_text_start, const char* in_text_curr); // return previous UTF-8 code-point. +IMGUI_API int ImTextCountLines(const char* in_text, const char* in_text_end); // return number of lines taken by text. trailing carriage return doesn't count as an extra line. + +// Helpers: File System +#ifdef IMGUI_DISABLE_FILE_FUNCTIONS +#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS +typedef void* ImFileHandle; +static inline ImFileHandle ImFileOpen(const char*, const char*) { return NULL; } +static inline bool ImFileClose(ImFileHandle) { return false; } +static inline ImU64 ImFileGetSize(ImFileHandle) { return (ImU64)-1; } +static inline ImU64 ImFileRead(void*, ImU64, ImU64, ImFileHandle) { return 0; } +static inline ImU64 ImFileWrite(const void*, ImU64, ImU64, ImFileHandle) { return 0; } +#endif +#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS +typedef FILE* ImFileHandle; +IMGUI_API ImFileHandle ImFileOpen(const char* filename, const char* mode); +IMGUI_API bool ImFileClose(ImFileHandle file); +IMGUI_API ImU64 ImFileGetSize(ImFileHandle file); +IMGUI_API ImU64 ImFileRead(void* data, ImU64 size, ImU64 count, ImFileHandle file); +IMGUI_API ImU64 ImFileWrite(const void* data, ImU64 size, ImU64 count, ImFileHandle file); +#else +#define IMGUI_DISABLE_TTY_FUNCTIONS // Can't use stdout, fflush if we are not using default file functions +#endif +IMGUI_API void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size = NULL, int padding_bytes = 0); + +// Helpers: Maths +IM_MSVC_RUNTIME_CHECKS_OFF +// - Wrapper for standard libs functions. (Note that imgui_demo.cpp does _not_ use them to keep the code easy to copy) +#ifndef IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS +#define ImFabs(X) fabsf(X) +#define ImSqrt(X) sqrtf(X) +#define ImFmod(X, Y) fmodf((X), (Y)) +#define ImCos(X) cosf(X) +#define ImSin(X) sinf(X) +#define ImAcos(X) acosf(X) +#define ImAtan2(Y, X) atan2f((Y), (X)) +#define ImAtof(STR) atof(STR) +#define ImCeil(X) ceilf(X) +static inline float ImPow(float x, float y) { return powf(x, y); } // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision +static inline double ImPow(double x, double y) { return pow(x, y); } +static inline float ImLog(float x) { return logf(x); } // DragBehaviorT/SliderBehaviorT uses ImLog with either float/double and need the precision +static inline double ImLog(double x) { return log(x); } +static inline int ImAbs(int x) { return x < 0 ? -x : x; } +static inline float ImAbs(float x) { return fabsf(x); } +static inline double ImAbs(double x) { return fabs(x); } +static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument +static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; } +#ifdef IMGUI_ENABLE_SSE +static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); } +#else +static inline float ImRsqrt(float x) { return 1.0f / sqrtf(x); } +#endif +static inline double ImRsqrt(double x) { return 1.0 / sqrt(x); } +#endif +// - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support variety of types: signed/unsigned int/long long float/double +// (Exceptionally using templates here but we could also redefine them for those types) +template static inline T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; } +template static inline T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; } +template static inline T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; } +template static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * t); } +template static inline void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; } +template static inline T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; } +template static inline T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; } +// - Misc maths helpers +static inline ImVec2 ImMin(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x < rhs.x ? lhs.x : rhs.x, lhs.y < rhs.y ? lhs.y : rhs.y); } +static inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); } +static inline ImVec2 ImClamp(const ImVec2& v, const ImVec2&mn, const ImVec2&mx) { return ImVec2((v.x < mn.x) ? mn.x : (v.x > mx.x) ? mx.x : v.x, (v.y < mn.y) ? mn.y : (v.y > mx.y) ? mx.y : v.y); } +static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); } +static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); } +static inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t, a.w + (b.w - a.w) * t); } +static inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; } +static inline float ImLengthSqr(const ImVec2& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y); } +static inline float ImLengthSqr(const ImVec4& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y) + (lhs.z * lhs.z) + (lhs.w * lhs.w); } +static inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = (lhs.x * lhs.x) + (lhs.y * lhs.y); if (d > 0.0f) return ImRsqrt(d); return fail_value; } +static inline float ImTrunc(float f) { return (float)(int)(f); } +static inline ImVec2 ImTrunc(const ImVec2& v) { return ImVec2((float)(int)(v.x), (float)(int)(v.y)); } +static inline float ImFloor(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf() +static inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2(ImFloor(v.x), ImFloor(v.y)); } +static inline int ImModPositive(int a, int b) { return (a + b) % b; } +static inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; } +static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); } +static inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; } +static inline float ImLinearRemapClamp(float s0, float s1, float d0, float d1, float x) { return ImSaturate((x - s0) / (s1 - s0)) * (d1 - d0) + d0; } +static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); } +static inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; } +static inline float ImExponentialMovingAverage(float avg, float sample, int n) { avg -= avg / n; avg += sample / n; return avg; } +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Helpers: Geometry +IMGUI_API ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t); +IMGUI_API ImVec2 ImBezierCubicClosestPoint(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, int num_segments); // For curves with explicit number of segments +IMGUI_API ImVec2 ImBezierCubicClosestPointCasteljau(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, float tess_tol);// For auto-tessellated curves you can use tess_tol = style.CurveTessellationTol +IMGUI_API ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t); +IMGUI_API ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p); +IMGUI_API bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p); +IMGUI_API ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p); +IMGUI_API void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w); +inline float ImTriangleArea(const ImVec2& a, const ImVec2& b, const ImVec2& c) { return ImFabs((a.x * (b.y - c.y)) + (b.x * (c.y - a.y)) + (c.x * (a.y - b.y))) * 0.5f; } +inline bool ImTriangleIsClockwise(const ImVec2& a, const ImVec2& b, const ImVec2& c) { return ((b.x - a.x) * (c.y - b.y)) - ((c.x - b.x) * (b.y - a.y)) > 0.0f; } + +// Helper: ImVec1 (1D vector) +// (this odd construct is used to facilitate the transition between 1D and 2D, and the maintenance of some branches/patches) +IM_MSVC_RUNTIME_CHECKS_OFF +struct ImVec1 +{ + float x; + constexpr ImVec1() : x(0.0f) { } + constexpr ImVec1(float _x) : x(_x) { } +}; + +// Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage) +struct ImVec2ih +{ + short x, y; + constexpr ImVec2ih() : x(0), y(0) {} + constexpr ImVec2ih(short _x, short _y) : x(_x), y(_y) {} + constexpr explicit ImVec2ih(const ImVec2& rhs) : x((short)rhs.x), y((short)rhs.y) {} +}; + +// Helper: ImRect (2D axis aligned bounding-box) +// NB: we can't rely on ImVec2 math operators being available here! +struct IMGUI_API ImRect +{ + ImVec2 Min; // Upper-left + ImVec2 Max; // Lower-right + + constexpr ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {} + constexpr ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {} + constexpr ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} + constexpr ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {} + + ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); } + ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); } + float GetWidth() const { return Max.x - Min.x; } + float GetHeight() const { return Max.y - Min.y; } + float GetArea() const { return (Max.x - Min.x) * (Max.y - Min.y); } + ImVec2 GetTL() const { return Min; } // Top-left + ImVec2 GetTR() const { return ImVec2(Max.x, Min.y); } // Top-right + ImVec2 GetBL() const { return ImVec2(Min.x, Max.y); } // Bottom-left + ImVec2 GetBR() const { return Max; } // Bottom-right + bool Contains(const ImVec2& p) const { return p.x >= Min.x && p.y >= Min.y && p.x < Max.x && p.y < Max.y; } + bool Contains(const ImRect& r) const { return r.Min.x >= Min.x && r.Min.y >= Min.y && r.Max.x <= Max.x && r.Max.y <= Max.y; } + bool ContainsWithPad(const ImVec2& p, const ImVec2& pad) const { return p.x >= Min.x - pad.x && p.y >= Min.y - pad.y && p.x < Max.x + pad.x && p.y < Max.y + pad.y; } + bool Overlaps(const ImRect& r) const { return r.Min.y < Max.y && r.Max.y > Min.y && r.Min.x < Max.x && r.Max.x > Min.x; } + void Add(const ImVec2& p) { if (Min.x > p.x) Min.x = p.x; if (Min.y > p.y) Min.y = p.y; if (Max.x < p.x) Max.x = p.x; if (Max.y < p.y) Max.y = p.y; } + void Add(const ImRect& r) { if (Min.x > r.Min.x) Min.x = r.Min.x; if (Min.y > r.Min.y) Min.y = r.Min.y; if (Max.x < r.Max.x) Max.x = r.Max.x; if (Max.y < r.Max.y) Max.y = r.Max.y; } + void Expand(const float amount) { Min.x -= amount; Min.y -= amount; Max.x += amount; Max.y += amount; } + void Expand(const ImVec2& amount) { Min.x -= amount.x; Min.y -= amount.y; Max.x += amount.x; Max.y += amount.y; } + void Translate(const ImVec2& d) { Min.x += d.x; Min.y += d.y; Max.x += d.x; Max.y += d.y; } + void TranslateX(float dx) { Min.x += dx; Max.x += dx; } + void TranslateY(float dy) { Min.y += dy; Max.y += dy; } + void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max); } // Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display. + void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(Max, r.Min, r.Max); } // Full version, ensure both points are fully clipped. + void Floor() { Min.x = IM_TRUNC(Min.x); Min.y = IM_TRUNC(Min.y); Max.x = IM_TRUNC(Max.x); Max.y = IM_TRUNC(Max.y); } + bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; } + ImVec4 ToVec4() const { return ImVec4(Min.x, Min.y, Max.x, Max.y); } +}; + +// Helper: ImBitArray +#define IM_BITARRAY_TESTBIT(_ARRAY, _N) ((_ARRAY[(_N) >> 5] & ((ImU32)1 << ((_N) & 31))) != 0) // Macro version of ImBitArrayTestBit(): ensure args have side-effect or are costly! +#define IM_BITARRAY_CLEARBIT(_ARRAY, _N) ((_ARRAY[(_N) >> 5] &= ~((ImU32)1 << ((_N) & 31)))) // Macro version of ImBitArrayClearBit(): ensure args have side-effect or are costly! +inline size_t ImBitArrayGetStorageSizeInBytes(int bitcount) { return (size_t)((bitcount + 31) >> 5) << 2; } +inline void ImBitArrayClearAllBits(ImU32* arr, int bitcount){ memset(arr, 0, ImBitArrayGetStorageSizeInBytes(bitcount)); } +inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; } +inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; } +inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; } +inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2) // Works on range [n..n2) +{ + n2--; + while (n <= n2) + { + int a_mod = (n & 31); + int b_mod = (n2 > (n | 31) ? 31 : (n2 & 31)) + 1; + ImU32 mask = (ImU32)(((ImU64)1 << b_mod) - 1) & ~(ImU32)(((ImU64)1 << a_mod) - 1); + arr[n >> 5] |= mask; + n = (n + 32) & ~31; + } +} + +typedef ImU32* ImBitArrayPtr; // Name for use in structs + +// Helper: ImBitArray class (wrapper over ImBitArray functions) +// Store 1-bit per value. +template +struct ImBitArray +{ + ImU32 Storage[(BITCOUNT + 31) >> 5]; + ImBitArray() { ClearAllBits(); } + void ClearAllBits() { memset(Storage, 0, sizeof(Storage)); } + void SetAllBits() { memset(Storage, 255, sizeof(Storage)); } + bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Storage, n); } + void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Storage, n); } + void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Storage, n); } + void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Storage, n, n2); } // Works on range [n..n2) + bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Storage, n); } +}; + +// Helper: ImBitVector +// Store 1-bit per value. +struct IMGUI_API ImBitVector +{ + ImVector Storage; + void Create(int sz) { Storage.resize((sz + 31) >> 5); memset(Storage.Data, 0, (size_t)Storage.Size * sizeof(Storage.Data[0])); } + void Clear() { Storage.clear(); } + bool TestBit(int n) const { IM_ASSERT(n < (Storage.Size << 5)); return IM_BITARRAY_TESTBIT(Storage.Data, n); } + void SetBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArraySetBit(Storage.Data, n); } + void ClearBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArrayClearBit(Storage.Data, n); } +}; +IM_MSVC_RUNTIME_CHECKS_RESTORE + +// Helper: ImSpan<> +// Pointing to a span of data we don't own. +template +struct ImSpan +{ + T* Data; + T* DataEnd; + + // Constructors, destructor + inline ImSpan() { Data = DataEnd = NULL; } + inline ImSpan(T* data, int size) { Data = data; DataEnd = data + size; } + inline ImSpan(T* data, T* data_end) { Data = data; DataEnd = data_end; } + + inline void set(T* data, int size) { Data = data; DataEnd = data + size; } + inline void set(T* data, T* data_end) { Data = data; DataEnd = data_end; } + inline int size() const { return (int)(ptrdiff_t)(DataEnd - Data); } + inline int size_in_bytes() const { return (int)(ptrdiff_t)(DataEnd - Data) * (int)sizeof(T); } + inline T& operator[](int i) { T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; } + inline const T& operator[](int i) const { const T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; } + + inline T* begin() { return Data; } + inline const T* begin() const { return Data; } + inline T* end() { return DataEnd; } + inline const T* end() const { return DataEnd; } + + // Utilities + inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < DataEnd); const ptrdiff_t off = it - Data; return (int)off; } +}; + +// Helper: ImSpanAllocator<> +// Facilitate storing multiple chunks into a single large block (the "arena") +// - Usage: call Reserve() N times, allocate GetArenaSizeInBytes() worth, pass it to SetArenaBasePtr(), call GetSpan() N times to retrieve the aligned ranges. +template +struct ImSpanAllocator +{ + char* BasePtr; + int CurrOff; + int CurrIdx; + int Offsets[CHUNKS]; + int Sizes[CHUNKS]; + + ImSpanAllocator() { memset(this, 0, sizeof(*this)); } + inline void Reserve(int n, size_t sz, int a=4) { IM_ASSERT(n == CurrIdx && n < CHUNKS); CurrOff = IM_MEMALIGN(CurrOff, a); Offsets[n] = CurrOff; Sizes[n] = (int)sz; CurrIdx++; CurrOff += (int)sz; } + inline int GetArenaSizeInBytes() { return CurrOff; } + inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; } + inline void* GetSpanPtrBegin(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrIdx == CHUNKS); return (void*)(BasePtr + Offsets[n]); } + inline void* GetSpanPtrEnd(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrIdx == CHUNKS); return (void*)(BasePtr + Offsets[n] + Sizes[n]); } + template + inline void GetSpan(int n, ImSpan* span) { span->set((T*)GetSpanPtrBegin(n), (T*)GetSpanPtrEnd(n)); } +}; + +// Helper: ImPool<> +// Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer, +// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object. +typedef int ImPoolIdx; +template +struct ImPool +{ + ImVector Buf; // Contiguous data + ImGuiStorage Map; // ID->Index + ImPoolIdx FreeIdx; // Next free idx to use + ImPoolIdx AliveCount; // Number of active/alive items (for display purpose) + + ImPool() { FreeIdx = AliveCount = 0; } + ~ImPool() { Clear(); } + T* GetByKey(ImGuiID key) { int idx = Map.GetInt(key, -1); return (idx != -1) ? &Buf[idx] : NULL; } + T* GetByIndex(ImPoolIdx n) { return &Buf[n]; } + ImPoolIdx GetIndex(const T* p) const { IM_ASSERT(p >= Buf.Data && p < Buf.Data + Buf.Size); return (ImPoolIdx)(p - Buf.Data); } + T* GetOrAddByKey(ImGuiID key) { int* p_idx = Map.GetIntRef(key, -1); if (*p_idx != -1) return &Buf[*p_idx]; *p_idx = FreeIdx; return Add(); } + bool Contains(const T* p) const { return (p >= Buf.Data && p < Buf.Data + Buf.Size); } + void Clear() { for (int n = 0; n < Map.Data.Size; n++) { int idx = Map.Data[n].val_i; if (idx != -1) Buf[idx].~T(); } Map.Clear(); Buf.clear(); FreeIdx = AliveCount = 0; } + T* Add() { int idx = FreeIdx; if (idx == Buf.Size) { Buf.resize(Buf.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Buf[idx]; } IM_PLACEMENT_NEW(&Buf[idx]) T(); AliveCount++; return &Buf[idx]; } + void Remove(ImGuiID key, const T* p) { Remove(key, GetIndex(p)); } + void Remove(ImGuiID key, ImPoolIdx idx) { Buf[idx].~T(); *(int*)&Buf[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); AliveCount--; } + void Reserve(int capacity) { Buf.reserve(capacity); Map.Data.reserve(capacity); } + + // To iterate a ImPool: for (int n = 0; n < pool.GetMapSize(); n++) if (T* t = pool.TryGetMapData(n)) { ... } + // Can be avoided if you know .Remove() has never been called on the pool, or AliveCount == GetMapSize() + int GetAliveCount() const { return AliveCount; } // Number of active/alive items in the pool (for display purpose) + int GetBufSize() const { return Buf.Size; } + int GetMapSize() const { return Map.Data.Size; } // It is the map we need iterate to find valid items, since we don't have "alive" storage anywhere + T* TryGetMapData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); } +}; + +// Helper: ImChunkStream<> +// Build and iterate a contiguous stream of variable-sized structures. +// This is used by Settings to store persistent data while reducing allocation count. +// We store the chunk size first, and align the final size on 4 bytes boundaries. +// The tedious/zealous amount of casting is to avoid -Wcast-align warnings. +template +struct ImChunkStream +{ + ImVector Buf; + + void clear() { Buf.clear(); } + bool empty() const { return Buf.Size == 0; } + int size() const { return Buf.Size; } + T* alloc_chunk(size_t sz) { size_t HDR_SZ = 4; sz = IM_MEMALIGN(HDR_SZ + sz, 4u); int off = Buf.Size; Buf.resize(off + (int)sz); ((int*)(void*)(Buf.Data + off))[0] = (int)sz; return (T*)(void*)(Buf.Data + off + (int)HDR_SZ); } + T* begin() { size_t HDR_SZ = 4; if (!Buf.Data) return NULL; return (T*)(void*)(Buf.Data + HDR_SZ); } + T* next_chunk(T* p) { size_t HDR_SZ = 4; IM_ASSERT(p >= begin() && p < end()); p = (T*)(void*)((char*)(void*)p + chunk_size(p)); if (p == (T*)(void*)((char*)end() + HDR_SZ)) return (T*)0; IM_ASSERT(p < end()); return p; } + int chunk_size(const T* p) { return ((const int*)p)[-1]; } + T* end() { return (T*)(void*)(Buf.Data + Buf.Size); } + int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; } + T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); } + void swap(ImChunkStream& rhs) { rhs.Buf.swap(Buf); } +}; + +// Helper: ImGuiTextIndex +// Maintain a line index for a text buffer. This is a strong candidate to be moved into the public API. +struct ImGuiTextIndex +{ + ImVector LineOffsets; + int EndOffset = 0; // Because we don't own text buffer we need to maintain EndOffset (may bake in LineOffsets?) + + void clear() { LineOffsets.clear(); EndOffset = 0; } + int size() { return LineOffsets.Size; } + const char* get_line_begin(const char* base, int n) { return base + LineOffsets[n]; } + const char* get_line_end(const char* base, int n) { return base + (n + 1 < LineOffsets.Size ? (LineOffsets[n + 1] - 1) : EndOffset); } + void append(const char* base, int old_size, int new_size); +}; + +// Helper: ImGuiStorage +IMGUI_API ImGuiStoragePair* ImLowerBound(ImGuiStoragePair* in_begin, ImGuiStoragePair* in_end, ImGuiID key); +//----------------------------------------------------------------------------- +// [SECTION] ImDrawList support +//----------------------------------------------------------------------------- + +// ImDrawList: Helper function to calculate a circle's segment count given its radius and a "maximum error" value. +// Estimation of number of circle segment based on error is derived using method described in https://stackoverflow.com/a/2244088/15194693 +// Number of segments (N) is calculated using equation: +// N = ceil ( pi / acos(1 - error / r) ) where r > 0, error <= r +// Our equation is significantly simpler that one in the post thanks for choosing segment that is +// perpendicular to X axis. Follow steps in the article from this starting condition and you will +// will get this result. +// +// Rendering circles with an odd number of segments, while mathematically correct will produce +// asymmetrical results on the raster grid. Therefore we're rounding N to next even number (7->8, 8->8, 9->10 etc.) +#define IM_ROUNDUP_TO_EVEN(_V) ((((_V) + 1) / 2) * 2) +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN 4 +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX 512 +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(_RAD,_MAXERROR) ImClamp(IM_ROUNDUP_TO_EVEN((int)ImCeil(IM_PI / ImAcos(1 - ImMin((_MAXERROR), (_RAD)) / (_RAD)))), IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX) + +// Raw equation from IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC rewritten for 'r' and 'error'. +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(_N,_MAXERROR) ((_MAXERROR) / (1 - ImCos(IM_PI / ImMax((float)(_N), IM_PI)))) +#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_ERROR(_N,_RAD) ((1 - ImCos(IM_PI / ImMax((float)(_N), IM_PI))) / (_RAD)) + +// ImDrawList: Lookup table size for adaptive arc drawing, cover full circle. +#ifndef IM_DRAWLIST_ARCFAST_TABLE_SIZE +#define IM_DRAWLIST_ARCFAST_TABLE_SIZE 48 // Number of samples in lookup table. +#endif +#define IM_DRAWLIST_ARCFAST_SAMPLE_MAX IM_DRAWLIST_ARCFAST_TABLE_SIZE // Sample index _PathArcToFastEx() for 360 angle. + +// Data shared between all ImDrawList instances +// You may want to create your own instance of this if you want to use ImDrawList completely without ImGui. In that case, watch out for future changes to this structure. +struct IMGUI_API ImDrawListSharedData +{ + ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas + ImFont* Font; // Current/default font (optional, for simplified AddText overload) + float FontSize; // Current/default font size (optional, for simplified AddText overload) + float FontScale; // Current/default font scale (== FontSize / Font->FontSize) + float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo() + float CircleSegmentMaxError; // Number of circle segments to use per pixel of radius for AddCircle() etc + ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen() + ImDrawListFlags InitialFlags; // Initial flags at the beginning of the frame (it is possible to alter flags on a per-drawlist basis afterwards) + + // [Internal] Temp write buffer + ImVector TempBuffer; + + // [Internal] Lookup tables + ImVec2 ArcFastVtx[IM_DRAWLIST_ARCFAST_TABLE_SIZE]; // Sample points on the quarter of the circle. + float ArcFastRadiusCutoff; // Cutoff radius after which arc drawing will fallback to slower PathArcTo() + ImU8 CircleSegmentCounts[64]; // Precomputed segment count for given radius before we calculate it dynamically (to avoid calculation overhead) + const ImVec4* TexUvLines; // UV of anti-aliased lines in the atlas + + ImDrawListSharedData(); + void SetCircleTessellationMaxError(float max_error); +}; + +struct ImDrawDataBuilder +{ + ImVector* Layers[2]; // Pointers to global layers for: regular, tooltip. LayersP[0] is owned by DrawData. + ImVector LayerData1; + + ImDrawDataBuilder() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Data types support +//----------------------------------------------------------------------------- + +struct ImGuiDataVarInfo +{ + ImGuiDataType Type; + ImU32 Count; // 1+ + ImU32 Offset; // Offset in parent structure + void* GetVarPtr(void* parent) const { return (void*)((unsigned char*)parent + Offset); } +}; + +struct ImGuiDataTypeStorage +{ + ImU8 Data[8]; // Opaque storage to fit any data up to ImGuiDataType_COUNT +}; + +// Type information associated to one ImGuiDataType. Retrieve with DataTypeGetInfo(). +struct ImGuiDataTypeInfo +{ + size_t Size; // Size in bytes + const char* Name; // Short descriptive name for the type, for debugging + const char* PrintFmt; // Default printf format for the type + const char* ScanFmt; // Default scanf format for the type +}; + +// Extend ImGuiDataType_ +enum ImGuiDataTypePrivate_ +{ + ImGuiDataType_String = ImGuiDataType_COUNT + 1, + ImGuiDataType_Pointer, + ImGuiDataType_ID, +}; + +//----------------------------------------------------------------------------- +// [SECTION] Widgets support: flags, enums, data structures +//----------------------------------------------------------------------------- + +// Extend ImGuiItemFlags +// - input: PushItemFlag() manipulates g.CurrentItemFlags, ItemAdd() calls may add extra flags. +// - output: stored in g.LastItemData.InFlags +enum ImGuiItemFlagsPrivate_ +{ + // Controlled by user + ImGuiItemFlags_Disabled = 1 << 10, // false // Disable interactions (DOES NOT affect visuals, see BeginDisabled()/EndDisabled() for full disable feature, and github #211). + ImGuiItemFlags_ReadOnly = 1 << 11, // false // [ALPHA] Allow hovering interactions but underlying value is not changed. + ImGuiItemFlags_MixedValue = 1 << 12, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets) + ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, // false // Disable hoverable check in ItemHoverable() + ImGuiItemFlags_AllowOverlap = 1 << 14, // false // Allow being overlapped by another widget. Not-hovered to Hovered transition deferred by a frame. + + // Controlled by widget code + ImGuiItemFlags_Inputable = 1 << 20, // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature. + ImGuiItemFlags_HasSelectionUserData = 1 << 21, // false // Set by SetNextItemSelectionUserData() + ImGuiItemFlags_IsMultiSelect = 1 << 22, // false // Set by SetNextItemSelectionUserData() + + ImGuiItemFlags_Default_ = ImGuiItemFlags_AutoClosePopups, // Please don't change, use PushItemFlag() instead. + + // Obsolete + //ImGuiItemFlags_SelectableDontClosePopup = !ImGuiItemFlags_AutoClosePopups, // Can't have a redirect as we inverted the behavior +}; + +// Status flags for an already submitted item +// - output: stored in g.LastItemData.StatusFlags +enum ImGuiItemStatusFlags_ +{ + ImGuiItemStatusFlags_None = 0, + ImGuiItemStatusFlags_HoveredRect = 1 << 0, // Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test) + ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // g.LastItemData.DisplayRect is valid + ImGuiItemStatusFlags_Edited = 1 << 2, // Value exposed by item was edited in the current frame (should match the bool return value of most widgets) + ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues. + ImGuiItemStatusFlags_ToggledOpen = 1 << 4, // Set when TreeNode() reports toggling their open state. + ImGuiItemStatusFlags_HasDeactivated = 1 << 5, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag. + ImGuiItemStatusFlags_Deactivated = 1 << 6, // Only valid if ImGuiItemStatusFlags_HasDeactivated is set. + ImGuiItemStatusFlags_HoveredWindow = 1 << 7, // Override the HoveredWindow test to allow cross-window hover testing. + ImGuiItemStatusFlags_Visible = 1 << 8, // [WIP] Set when item is overlapping the current clipping rectangle (Used internally. Please don't use yet: API/system will change as we refactor Itemadd()). + ImGuiItemStatusFlags_HasClipRect = 1 << 9, // g.LastItemData.ClipRect is valid. + ImGuiItemStatusFlags_HasShortcut = 1 << 10, // g.LastItemData.Shortcut valid. Set by SetNextItemShortcut() -> ItemAdd(). + + // Additional status + semantic for ImGuiTestEngine +#ifdef IMGUI_ENABLE_TEST_ENGINE + ImGuiItemStatusFlags_Openable = 1 << 20, // Item is an openable (e.g. TreeNode) + ImGuiItemStatusFlags_Opened = 1 << 21, // Opened status + ImGuiItemStatusFlags_Checkable = 1 << 22, // Item is a checkable (e.g. CheckBox, MenuItem) + ImGuiItemStatusFlags_Checked = 1 << 23, // Checked status + ImGuiItemStatusFlags_Inputable = 1 << 24, // Item is a text-inputable (e.g. InputText, SliderXXX, DragXXX) +#endif +}; + +// Extend ImGuiHoveredFlags_ +enum ImGuiHoveredFlagsPrivate_ +{ + ImGuiHoveredFlags_DelayMask_ = ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay, + ImGuiHoveredFlags_AllowedMaskForIsWindowHovered = ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy | ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary, + ImGuiHoveredFlags_AllowedMaskForIsItemHovered = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayMask_, +}; + +// Extend ImGuiInputTextFlags_ +enum ImGuiInputTextFlagsPrivate_ +{ + // [Internal] + ImGuiInputTextFlags_Multiline = 1 << 26, // For internal use by InputTextMultiline() + ImGuiInputTextFlags_NoMarkEdited = 1 << 27, // For internal use by functions using InputText() before reformatting data + ImGuiInputTextFlags_MergedItem = 1 << 28, // For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match. + ImGuiInputTextFlags_LocalizeDecimalPoint= 1 << 29, // For internal use by InputScalar() and TempInputScalar() +}; + +// Extend ImGuiButtonFlags_ +enum ImGuiButtonFlagsPrivate_ +{ + ImGuiButtonFlags_PressedOnClick = 1 << 4, // return true on click (mouse down event) + ImGuiButtonFlags_PressedOnClickRelease = 1 << 5, // [Default] return true on click + release on same item <-- this is what the majority of Button are using + ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6, // return true on click + release even if the release event is not done while hovering the item + ImGuiButtonFlags_PressedOnRelease = 1 << 7, // return true on release (default requires click+release) + ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, // return true on double-click (default requires click+release) + ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, // return true when held into while we are drag and dropping another item (used by e.g. tree nodes, collapsing headers) + ImGuiButtonFlags_Repeat = 1 << 10, // hold to repeat + ImGuiButtonFlags_FlattenChildren = 1 << 11, // allow interactions even if a child window is overlapping + ImGuiButtonFlags_AllowOverlap = 1 << 12, // require previous frame HoveredId to either match id or be null before being usable. + ImGuiButtonFlags_DontClosePopups = 1 << 13, // disable automatically closing parent popup on press // [UNUSED] + //ImGuiButtonFlags_Disabled = 1 << 14, // disable interactions -> use BeginDisabled() or ImGuiItemFlags_Disabled + ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, // vertically align button to match text baseline - ButtonEx() only // FIXME: Should be removed and handled by SmallButton(), not possible currently because of DC.CursorPosPrevLine + ImGuiButtonFlags_NoKeyModifiers = 1 << 16, // disable mouse interaction if a key modifier is held + ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, // don't set ActiveId while holding the mouse (ImGuiButtonFlags_PressedOnClick only) + ImGuiButtonFlags_NoNavFocus = 1 << 18, // don't override navigation focus when activated (FIXME: this is essentially used every time an item uses ImGuiItemFlags_NoNav, but because legacy specs don't requires LastItemData to be set ButtonBehavior(), we can't poll g.LastItemData.InFlags) + ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, // don't report as hovered when nav focus is on this item + ImGuiButtonFlags_NoSetKeyOwner = 1 << 20, // don't set key/input owner on the initial click (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!) + ImGuiButtonFlags_NoTestKeyOwner = 1 << 21, // don't test key/input owner when polling the key (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!) + ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold, + ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease, +}; + +// Extend ImGuiComboFlags_ +enum ImGuiComboFlagsPrivate_ +{ + ImGuiComboFlags_CustomPreview = 1 << 20, // enable BeginComboPreview() +}; + +// Extend ImGuiSliderFlags_ +enum ImGuiSliderFlagsPrivate_ +{ + ImGuiSliderFlags_Vertical = 1 << 20, // Should this slider be orientated vertically? + ImGuiSliderFlags_ReadOnly = 1 << 21, // Consider using g.NextItemData.ItemFlags |= ImGuiItemFlags_ReadOnly instead. +}; + +// Extend ImGuiSelectableFlags_ +enum ImGuiSelectableFlagsPrivate_ +{ + // NB: need to be in sync with last value of ImGuiSelectableFlags_ + ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20, + ImGuiSelectableFlags_SelectOnNav = 1 << 21, // (WIP) Auto-select when moved into. This is not exposed in public API as to handle multi-select and modifiers we will need user to explicitly control focus scope. May be replaced with a BeginSelection() API. + ImGuiSelectableFlags_SelectOnClick = 1 << 22, // Override button behavior to react on Click (default is Click+Release) + ImGuiSelectableFlags_SelectOnRelease = 1 << 23, // Override button behavior to react on Release (default is Click+Release) + ImGuiSelectableFlags_SpanAvailWidth = 1 << 24, // Span all avail width even if we declared less for layout purpose. FIXME: We may be able to remove this (added in 6251d379, 2bcafc86 for menus) + ImGuiSelectableFlags_SetNavIdOnHover = 1 << 25, // Set Nav/Focus ID on mouse hover (used by MenuItem) + ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 26, // Disable padding each side with ItemSpacing * 0.5f + ImGuiSelectableFlags_NoSetKeyOwner = 1 << 27, // Don't set key/input owner on the initial click (note: mouse buttons are keys! often, the key in question will be ImGuiKey_MouseLeft!) +}; + +// Extend ImGuiTreeNodeFlags_ +enum ImGuiTreeNodeFlagsPrivate_ +{ + ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 28,// FIXME-WIP: Hard-coded for CollapsingHeader() + ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 29,// FIXME-WIP: Turn Down arrow into an Up arrow, but reversed trees (#6517) +}; + +enum ImGuiSeparatorFlags_ +{ + ImGuiSeparatorFlags_None = 0, + ImGuiSeparatorFlags_Horizontal = 1 << 0, // Axis default to current layout type, so generally Horizontal unless e.g. in a menu bar + ImGuiSeparatorFlags_Vertical = 1 << 1, + ImGuiSeparatorFlags_SpanAllColumns = 1 << 2, // Make separator cover all columns of a legacy Columns() set. +}; + +// Flags for FocusWindow(). This is not called ImGuiFocusFlags to avoid confusion with public-facing ImGuiFocusedFlags. +// FIXME: Once we finishing replacing more uses of GetTopMostPopupModal()+IsWindowWithinBeginStackOf() +// and FindBlockingModal() with this, we may want to change the flag to be opt-out instead of opt-in. +enum ImGuiFocusRequestFlags_ +{ + ImGuiFocusRequestFlags_None = 0, + ImGuiFocusRequestFlags_RestoreFocusedChild = 1 << 0, // Find last focused child (if any) and focus it instead. + ImGuiFocusRequestFlags_UnlessBelowModal = 1 << 1, // Do not set focus if the window is below a modal. +}; + +enum ImGuiTextFlags_ +{ + ImGuiTextFlags_None = 0, + ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0, +}; + +enum ImGuiTooltipFlags_ +{ + ImGuiTooltipFlags_None = 0, + ImGuiTooltipFlags_OverridePrevious = 1 << 1, // Clear/ignore previously submitted tooltip (defaults to append) +}; + +// FIXME: this is in development, not exposed/functional as a generic feature yet. +// Horizontal/Vertical enums are fixed to 0/1 so they may be used to index ImVec2 +enum ImGuiLayoutType_ +{ + ImGuiLayoutType_Horizontal = 0, + ImGuiLayoutType_Vertical = 1 +}; + +enum ImGuiLogType +{ + ImGuiLogType_None = 0, + ImGuiLogType_TTY, + ImGuiLogType_File, + ImGuiLogType_Buffer, + ImGuiLogType_Clipboard, +}; + +// X/Y enums are fixed to 0/1 so they may be used to index ImVec2 +enum ImGuiAxis +{ + ImGuiAxis_None = -1, + ImGuiAxis_X = 0, + ImGuiAxis_Y = 1 +}; + +enum ImGuiPlotType +{ + ImGuiPlotType_Lines, + ImGuiPlotType_Histogram, +}; + +// Stacked color modifier, backup of modified data so we can restore it +struct ImGuiColorMod +{ + ImGuiCol Col; + ImVec4 BackupValue; +}; + +// Stacked style modifier, backup of modified data so we can restore it. Data type inferred from the variable. +struct ImGuiStyleMod +{ + ImGuiStyleVar VarIdx; + union { int BackupInt[2]; float BackupFloat[2]; }; + ImGuiStyleMod(ImGuiStyleVar idx, int v) { VarIdx = idx; BackupInt[0] = v; } + ImGuiStyleMod(ImGuiStyleVar idx, float v) { VarIdx = idx; BackupFloat[0] = v; } + ImGuiStyleMod(ImGuiStyleVar idx, ImVec2 v) { VarIdx = idx; BackupFloat[0] = v.x; BackupFloat[1] = v.y; } +}; + +// Storage data for BeginComboPreview()/EndComboPreview() +struct IMGUI_API ImGuiComboPreviewData +{ + ImRect PreviewRect; + ImVec2 BackupCursorPos; + ImVec2 BackupCursorMaxPos; + ImVec2 BackupCursorPosPrevLine; + float BackupPrevLineTextBaseOffset; + ImGuiLayoutType BackupLayout; + + ImGuiComboPreviewData() { memset(this, 0, sizeof(*this)); } +}; + +// Stacked storage data for BeginGroup()/EndGroup() +struct IMGUI_API ImGuiGroupData +{ + ImGuiID WindowID; + ImVec2 BackupCursorPos; + ImVec2 BackupCursorMaxPos; + ImVec2 BackupCursorPosPrevLine; + ImVec1 BackupIndent; + ImVec1 BackupGroupOffset; + ImVec2 BackupCurrLineSize; + float BackupCurrLineTextBaseOffset; + ImGuiID BackupActiveIdIsAlive; + bool BackupActiveIdPreviousFrameIsAlive; + bool BackupHoveredIdIsAlive; + bool BackupIsSameLine; + bool EmitItem; +}; + +// Simple column measurement, currently used for MenuItem() only.. This is very short-sighted/throw-away code and NOT a generic helper. +struct IMGUI_API ImGuiMenuColumns +{ + ImU32 TotalWidth; + ImU32 NextTotalWidth; + ImU16 Spacing; + ImU16 OffsetIcon; // Always zero for now + ImU16 OffsetLabel; // Offsets are locked in Update() + ImU16 OffsetShortcut; + ImU16 OffsetMark; + ImU16 Widths[4]; // Width of: Icon, Label, Shortcut, Mark (accumulators for current frame) + + ImGuiMenuColumns() { memset(this, 0, sizeof(*this)); } + void Update(float spacing, bool window_reappearing); + float DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark); + void CalcNextTotalWidth(bool update_offsets); +}; + +// Internal temporary state for deactivating InputText() instances. +struct IMGUI_API ImGuiInputTextDeactivatedState +{ + ImGuiID ID; // widget id owning the text state (which just got deactivated) + ImVector TextA; // text buffer + + ImGuiInputTextDeactivatedState() { memset(this, 0, sizeof(*this)); } + void ClearFreeMemory() { ID = 0; TextA.clear(); } +}; +// Internal state of the currently focused/edited text input box +// For a given item ID, access with ImGui::GetInputTextState() +struct IMGUI_API ImGuiInputTextState +{ + ImGuiContext* Ctx; // parent UI context (needs to be set explicitly by parent). + ImGuiID ID; // widget id owning the text state + int CurLenW, CurLenA; // we need to maintain our buffer length in both UTF-8 and wchar format. UTF-8 length is valid even if TextA is not. + ImVector TextW; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer. + ImVector TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity. + ImVector InitialTextA; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered) + bool TextAIsValid; // temporary UTF8 buffer is not initially valid before we make the widget active (until then we pull the data from user argument) + int BufCapacityA; // end-user buffer capacity + float ScrollX; // horizontal scrolling/offset + ImStb::STB_TexteditState Stb; // state for stb_textedit.h + float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately + bool CursorFollow; // set when we want scrolling to follow the current cursor position (not always!) + bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection + bool Edited; // edited this frame + ImGuiInputTextFlags Flags; // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set. + bool ReloadUserBuf; // force a reload of user buf so it may be modified externally. may be automatic in future version. + int ReloadSelectionStart; // POSITIONS ARE IN IMWCHAR units *NOT* UTF-8 this is why this is not exposed yet. + int ReloadSelectionEnd; + + ImGuiInputTextState() { memset(this, 0, sizeof(*this)); } + void ClearText() { CurLenW = CurLenA = 0; TextW[0] = 0; TextA[0] = 0; CursorClamp(); } + void ClearFreeMemory() { TextW.clear(); TextA.clear(); InitialTextA.clear(); } + int GetUndoAvailCount() const { return Stb.undostate.undo_point; } + int GetRedoAvailCount() const { return IMSTB_TEXTEDIT_UNDOSTATECOUNT - Stb.undostate.redo_point; } + void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation + + // Cursor & Selection + void CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking + void CursorClamp() { Stb.cursor = ImMin(Stb.cursor, CurLenW); Stb.select_start = ImMin(Stb.select_start, CurLenW); Stb.select_end = ImMin(Stb.select_end, CurLenW); } + bool HasSelection() const { return Stb.select_start != Stb.select_end; } + void ClearSelection() { Stb.select_start = Stb.select_end = Stb.cursor; } + int GetCursorPos() const { return Stb.cursor; } + int GetSelectionStart() const { return Stb.select_start; } + int GetSelectionEnd() const { return Stb.select_end; } + void SelectAll() { Stb.select_start = 0; Stb.cursor = Stb.select_end = CurLenW; Stb.has_preferred_x = 0; } + + // Reload user buf (WIP #2890) + // If you modify underlying user-passed const char* while active you need to call this (InputText V2 may lift this) + // strcpy(my_buf, "hello"); + // if (ImGuiInputTextState* state = ImGui::GetInputTextState(id)) // id may be ImGui::GetItemID() is last item + // state->ReloadUserBufAndSelectAll(); + void ReloadUserBufAndSelectAll() { ReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; } + void ReloadUserBufAndKeepSelection() { ReloadUserBuf = true; ReloadSelectionStart = Stb.select_start; ReloadSelectionEnd = Stb.select_end; } + void ReloadUserBufAndMoveToEnd() { ReloadUserBuf = true; ReloadSelectionStart = ReloadSelectionEnd = INT_MAX; } + +}; + +enum ImGuiWindowRefreshFlags_ +{ + ImGuiWindowRefreshFlags_None = 0, + ImGuiWindowRefreshFlags_TryToAvoidRefresh = 1 << 0, // [EXPERIMENTAL] Try to keep existing contents, USER MUST NOT HONOR BEGIN() RETURNING FALSE AND NOT APPEND. + ImGuiWindowRefreshFlags_RefreshOnHover = 1 << 1, // [EXPERIMENTAL] Always refresh on hover + ImGuiWindowRefreshFlags_RefreshOnFocus = 1 << 2, // [EXPERIMENTAL] Always refresh on focus + // Refresh policy/frequency, Load Balancing etc. +}; + +enum ImGuiNextWindowDataFlags_ +{ + ImGuiNextWindowDataFlags_None = 0, + ImGuiNextWindowDataFlags_HasPos = 1 << 0, + ImGuiNextWindowDataFlags_HasSize = 1 << 1, + ImGuiNextWindowDataFlags_HasContentSize = 1 << 2, + ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3, + ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4, + ImGuiNextWindowDataFlags_HasFocus = 1 << 5, + ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6, + ImGuiNextWindowDataFlags_HasScroll = 1 << 7, + ImGuiNextWindowDataFlags_HasChildFlags = 1 << 8, + ImGuiNextWindowDataFlags_HasRefreshPolicy = 1 << 9, +}; + +// Storage for SetNexWindow** functions +struct ImGuiNextWindowData +{ + ImGuiNextWindowDataFlags Flags; + ImGuiCond PosCond; + ImGuiCond SizeCond; + ImGuiCond CollapsedCond; + ImVec2 PosVal; + ImVec2 PosPivotVal; + ImVec2 SizeVal; + ImVec2 ContentSizeVal; + ImVec2 ScrollVal; + ImGuiChildFlags ChildFlags; + bool CollapsedVal; + ImRect SizeConstraintRect; + ImGuiSizeCallback SizeCallback; + void* SizeCallbackUserData; + float BgAlphaVal; // Override background alpha + ImVec2 MenuBarOffsetMinVal; // (Always on) This is not exposed publicly, so we don't clear it and it doesn't have a corresponding flag (could we? for consistency?) + ImGuiWindowRefreshFlags RefreshFlagsVal; + + ImGuiNextWindowData() { memset(this, 0, sizeof(*this)); } + inline void ClearFlags() { Flags = ImGuiNextWindowDataFlags_None; } +}; + +enum ImGuiNextItemDataFlags_ +{ + ImGuiNextItemDataFlags_None = 0, + ImGuiNextItemDataFlags_HasWidth = 1 << 0, + ImGuiNextItemDataFlags_HasOpen = 1 << 1, + ImGuiNextItemDataFlags_HasShortcut = 1 << 2, + ImGuiNextItemDataFlags_HasRefVal = 1 << 3, + ImGuiNextItemDataFlags_HasStorageID = 1 << 4, +}; + +struct ImGuiNextItemData +{ + ImGuiNextItemDataFlags Flags; + ImGuiItemFlags ItemFlags; // Currently only tested/used for ImGuiItemFlags_AllowOverlap and ImGuiItemFlags_HasSelectionUserData. + // Non-flags members are NOT cleared by ItemAdd() meaning they are still valid during NavProcessItem() + ImGuiID FocusScopeId; // Set by SetNextItemSelectionUserData() + ImGuiSelectionUserData SelectionUserData; // Set by SetNextItemSelectionUserData() (note that NULL/0 is a valid value, we use -1 == ImGuiSelectionUserData_Invalid to mark invalid values) + float Width; // Set by SetNextItemWidth() + ImGuiKeyChord Shortcut; // Set by SetNextItemShortcut() + ImGuiInputFlags ShortcutFlags; // Set by SetNextItemShortcut() + bool OpenVal; // Set by SetNextItemOpen() + ImU8 OpenCond; // Set by SetNextItemOpen() + ImGuiDataTypeStorage RefVal; // Not exposed yet, for ImGuiInputTextFlags_ParseEmptyAsRefVal + ImGuiID StorageId; // Set by SetNextItemStorageID() + + ImGuiNextItemData() { memset(this, 0, sizeof(*this)); SelectionUserData = -1; } + inline void ClearFlags() { Flags = ImGuiNextItemDataFlags_None; ItemFlags = ImGuiItemFlags_None; } // Also cleared manually by ItemAdd()! +}; + +// Status storage for the last submitted item +struct ImGuiLastItemData +{ + ImGuiID ID; + ImGuiItemFlags InFlags; // See ImGuiItemFlags_ + ImGuiItemStatusFlags StatusFlags; // See ImGuiItemStatusFlags_ + ImRect Rect; // Full rectangle + ImRect NavRect; // Navigation scoring rectangle (not displayed) + // Rarely used fields are not explicitly cleared, only valid when the corresponding ImGuiItemStatusFlags ar set. + ImRect DisplayRect; // Display rectangle. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) is set. + ImRect ClipRect; // Clip rectangle at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasClipRect) is set.. + ImGuiKeyChord Shortcut; // Shortcut at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasShortcut) is set.. + + ImGuiLastItemData() { memset(this, 0, sizeof(*this)); } +}; + +// Store data emitted by TreeNode() for usage by TreePop() +// - To implement ImGuiTreeNodeFlags_NavLeftJumpsBackHere: store the minimum amount of data +// which we can't infer in TreePop(), to perform the equivalent of NavApplyItemToResult(). +// Only stored when the node is a potential candidate for landing on a Left arrow jump. +struct ImGuiTreeNodeStackData +{ + ImGuiID ID; + ImGuiTreeNodeFlags TreeFlags; + ImGuiItemFlags InFlags; // Used for nav landing + ImRect NavRect; // Used for nav landing +}; + +struct IMGUI_API ImGuiStackSizes +{ + short SizeOfIDStack; + short SizeOfColorStack; + short SizeOfStyleVarStack; + short SizeOfFontStack; + short SizeOfFocusScopeStack; + short SizeOfGroupStack; + short SizeOfItemFlagsStack; + short SizeOfBeginPopupStack; + short SizeOfDisabledStack; + + ImGuiStackSizes() { memset(this, 0, sizeof(*this)); } + void SetToContextState(ImGuiContext* ctx); + void CompareWithContextState(ImGuiContext* ctx); +}; + +// Data saved for each window pushed into the stack +struct ImGuiWindowStackData +{ + ImGuiWindow* Window; + ImGuiLastItemData ParentLastItemDataBackup; + ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting + bool DisabledOverrideReenable; // Non-child window override disabled flag +}; + +struct ImGuiShrinkWidthItem +{ + int Index; + float Width; + float InitialWidth; +}; + +struct ImGuiPtrOrIndex +{ + void* Ptr; // Either field can be set, not both. e.g. Dock node tab bars are loose while BeginTabBar() ones are in a pool. + int Index; // Usually index in a main pool. + + ImGuiPtrOrIndex(void* ptr) { Ptr = ptr; Index = -1; } + ImGuiPtrOrIndex(int index) { Ptr = NULL; Index = index; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Popup support +//----------------------------------------------------------------------------- + +enum ImGuiPopupPositionPolicy +{ + ImGuiPopupPositionPolicy_Default, + ImGuiPopupPositionPolicy_ComboBox, + ImGuiPopupPositionPolicy_Tooltip, +}; + +// Storage for popup stacks (g.OpenPopupStack and g.BeginPopupStack) +struct ImGuiPopupData +{ + ImGuiID PopupId; // Set on OpenPopup() + ImGuiWindow* Window; // Resolved on BeginPopup() - may stay unresolved if user never calls OpenPopup() + ImGuiWindow* RestoreNavWindow;// Set on OpenPopup(), a NavWindow that will be restored on popup close + int ParentNavLayer; // Resolved on BeginPopup(). Actually a ImGuiNavLayer type (declared down below), initialized to -1 which is not part of an enum, but serves well-enough as "not any of layers" value + int OpenFrameCount; // Set on OpenPopup() + ImGuiID OpenParentId; // Set on OpenPopup(), we need this to differentiate multiple menu sets from each others (e.g. inside menu bar vs loose menu items) + ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse) + ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup + + ImGuiPopupData() { memset(this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Inputs support +//----------------------------------------------------------------------------- + +// Bit array for named keys +typedef ImBitArray ImBitArrayForNamedKeys; + +// [Internal] Key ranges +#define ImGuiKey_LegacyNativeKey_BEGIN 0 +#define ImGuiKey_LegacyNativeKey_END 512 +#define ImGuiKey_Keyboard_BEGIN (ImGuiKey_NamedKey_BEGIN) +#define ImGuiKey_Keyboard_END (ImGuiKey_GamepadStart) +#define ImGuiKey_Gamepad_BEGIN (ImGuiKey_GamepadStart) +#define ImGuiKey_Gamepad_END (ImGuiKey_GamepadRStickDown + 1) +#define ImGuiKey_Mouse_BEGIN (ImGuiKey_MouseLeft) +#define ImGuiKey_Mouse_END (ImGuiKey_MouseWheelY + 1) +#define ImGuiKey_Aliases_BEGIN (ImGuiKey_Mouse_BEGIN) +#define ImGuiKey_Aliases_END (ImGuiKey_Mouse_END) + +// [Internal] Named shortcuts for Navigation +#define ImGuiKey_NavKeyboardTweakSlow ImGuiMod_Ctrl +#define ImGuiKey_NavKeyboardTweakFast ImGuiMod_Shift +#define ImGuiKey_NavGamepadTweakSlow ImGuiKey_GamepadL1 +#define ImGuiKey_NavGamepadTweakFast ImGuiKey_GamepadR1 +#define ImGuiKey_NavGamepadActivate (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceRight : ImGuiKey_GamepadFaceDown) +#define ImGuiKey_NavGamepadCancel (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceDown : ImGuiKey_GamepadFaceRight) +#define ImGuiKey_NavGamepadMenu ImGuiKey_GamepadFaceLeft +#define ImGuiKey_NavGamepadInput ImGuiKey_GamepadFaceUp + +enum ImGuiInputEventType +{ + ImGuiInputEventType_None = 0, + ImGuiInputEventType_MousePos, + ImGuiInputEventType_MouseWheel, + ImGuiInputEventType_MouseButton, + ImGuiInputEventType_Key, + ImGuiInputEventType_Text, + ImGuiInputEventType_Focus, + ImGuiInputEventType_COUNT +}; + +enum ImGuiInputSource +{ + ImGuiInputSource_None = 0, + ImGuiInputSource_Mouse, // Note: may be Mouse or TouchScreen or Pen. See io.MouseSource to distinguish them. + ImGuiInputSource_Keyboard, + ImGuiInputSource_Gamepad, + ImGuiInputSource_COUNT +}; + +// FIXME: Structures in the union below need to be declared as anonymous unions appears to be an extension? +// Using ImVec2() would fail on Clang 'union member 'MousePos' has a non-trivial default constructor' +struct ImGuiInputEventMousePos { float PosX, PosY; ImGuiMouseSource MouseSource; }; +struct ImGuiInputEventMouseWheel { float WheelX, WheelY; ImGuiMouseSource MouseSource; }; +struct ImGuiInputEventMouseButton { int Button; bool Down; ImGuiMouseSource MouseSource; }; +struct ImGuiInputEventKey { ImGuiKey Key; bool Down; float AnalogValue; }; +struct ImGuiInputEventText { unsigned int Char; }; +struct ImGuiInputEventAppFocused { bool Focused; }; + +struct ImGuiInputEvent +{ + ImGuiInputEventType Type; + ImGuiInputSource Source; + ImU32 EventId; // Unique, sequential increasing integer to identify an event (if you need to correlate them to other data). + union + { + ImGuiInputEventMousePos MousePos; // if Type == ImGuiInputEventType_MousePos + ImGuiInputEventMouseWheel MouseWheel; // if Type == ImGuiInputEventType_MouseWheel + ImGuiInputEventMouseButton MouseButton; // if Type == ImGuiInputEventType_MouseButton + ImGuiInputEventKey Key; // if Type == ImGuiInputEventType_Key + ImGuiInputEventText Text; // if Type == ImGuiInputEventType_Text + ImGuiInputEventAppFocused AppFocused; // if Type == ImGuiInputEventType_Focus + }; + bool AddedByTestEngine; + + ImGuiInputEvent() { memset(this, 0, sizeof(*this)); } +}; + +// Input function taking an 'ImGuiID owner_id' argument defaults to (ImGuiKeyOwner_Any == 0) aka don't test ownership, which matches legacy behavior. +#define ImGuiKeyOwner_Any ((ImGuiID)0) // Accept key that have an owner, UNLESS a call to SetKeyOwner() explicitly used ImGuiInputFlags_LockThisFrame or ImGuiInputFlags_LockUntilRelease. +#define ImGuiKeyOwner_NoOwner ((ImGuiID)-1) // Require key to have no owner. +//#define ImGuiKeyOwner_None ImGuiKeyOwner_NoOwner // We previously called this 'ImGuiKeyOwner_None' but it was inconsistent with our pattern that _None values == 0 and quite dangerous. Also using _NoOwner makes the IsKeyPressed() calls more explicit. + +typedef ImS16 ImGuiKeyRoutingIndex; + +// Routing table entry (sizeof() == 16 bytes) +struct ImGuiKeyRoutingData +{ + ImGuiKeyRoutingIndex NextEntryIndex; + ImU16 Mods; // Technically we'd only need 4-bits but for simplify we store ImGuiMod_ values which need 16-bits. + ImU8 RoutingCurrScore; // [DEBUG] For debug display + ImU8 RoutingNextScore; // Lower is better (0: perfect score) + ImGuiID RoutingCurr; + ImGuiID RoutingNext; + + ImGuiKeyRoutingData() { NextEntryIndex = -1; Mods = 0; RoutingCurrScore = RoutingNextScore = 255; RoutingCurr = RoutingNext = ImGuiKeyOwner_NoOwner; } +}; + +// Routing table: maintain a desired owner for each possible key-chord (key + mods), and setup owner in NewFrame() when mods are matching. +// Stored in main context (1 instance) +struct ImGuiKeyRoutingTable +{ + ImGuiKeyRoutingIndex Index[ImGuiKey_NamedKey_COUNT]; // Index of first entry in Entries[] + ImVector Entries; + ImVector EntriesNext; // Double-buffer to avoid reallocation (could use a shared buffer) + + ImGuiKeyRoutingTable() { Clear(); } + void Clear() { for (int n = 0; n < IM_ARRAYSIZE(Index); n++) Index[n] = -1; Entries.clear(); EntriesNext.clear(); } +}; + +// This extends ImGuiKeyData but only for named keys (legacy keys don't support the new features) +// Stored in main context (1 per named key). In the future it might be merged into ImGuiKeyData. +struct ImGuiKeyOwnerData +{ + ImGuiID OwnerCurr; + ImGuiID OwnerNext; + bool LockThisFrame; // Reading this key requires explicit owner id (until end of frame). Set by ImGuiInputFlags_LockThisFrame. + bool LockUntilRelease; // Reading this key requires explicit owner id (until key is released). Set by ImGuiInputFlags_LockUntilRelease. When this is true LockThisFrame is always true as well. + + ImGuiKeyOwnerData() { OwnerCurr = OwnerNext = ImGuiKeyOwner_NoOwner; LockThisFrame = LockUntilRelease = false; } +}; + +// Extend ImGuiInputFlags_ +// Flags for extended versions of IsKeyPressed(), IsMouseClicked(), Shortcut(), SetKeyOwner(), SetItemKeyOwner() +// Don't mistake with ImGuiInputTextFlags! (which is for ImGui::InputText() function) +enum ImGuiInputFlagsPrivate_ +{ + // Flags for IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(), Shortcut() + // - Repeat mode: Repeat rate selection + ImGuiInputFlags_RepeatRateDefault = 1 << 1, // Repeat rate: Regular (default) + ImGuiInputFlags_RepeatRateNavMove = 1 << 2, // Repeat rate: Fast + ImGuiInputFlags_RepeatRateNavTweak = 1 << 3, // Repeat rate: Faster + // - Repeat mode: Specify when repeating key pressed can be interrupted. + // - In theory ImGuiInputFlags_RepeatUntilOtherKeyPress may be a desirable default, but it would break too many behavior so everything is opt-in. + ImGuiInputFlags_RepeatUntilRelease = 1 << 4, // Stop repeating when released (default for all functions except Shortcut). This only exists to allow overriding Shortcut() default behavior. + ImGuiInputFlags_RepeatUntilKeyModsChange = 1 << 5, // Stop repeating when released OR if keyboard mods are changed (default for Shortcut) + ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone = 1 << 6, // Stop repeating when released OR if keyboard mods are leaving the None state. Allows going from Mod+Key to Key by releasing Mod. + ImGuiInputFlags_RepeatUntilOtherKeyPress = 1 << 7, // Stop repeating when released OR if any other keyboard key is pressed during the repeat + + // Flags for SetKeyOwner(), SetItemKeyOwner() + // - Locking key away from non-input aware code. Locking is useful to make input-owner-aware code steal keys from non-input-owner-aware code. If all code is input-owner-aware locking would never be necessary. + ImGuiInputFlags_LockThisFrame = 1 << 20, // Further accesses to key data will require EXPLICIT owner ID (ImGuiKeyOwner_Any/0 will NOT accepted for polling). Cleared at end of frame. + ImGuiInputFlags_LockUntilRelease = 1 << 21, // Further accesses to key data will require EXPLICIT owner ID (ImGuiKeyOwner_Any/0 will NOT accepted for polling). Cleared when the key is released or at end of each frame if key is released. + + // - Condition for SetItemKeyOwner() + ImGuiInputFlags_CondHovered = 1 << 22, // Only set if item is hovered (default to both) + ImGuiInputFlags_CondActive = 1 << 23, // Only set if item is active (default to both) + ImGuiInputFlags_CondDefault_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, + + // [Internal] Mask of which function support which flags + ImGuiInputFlags_RepeatRateMask_ = ImGuiInputFlags_RepeatRateDefault | ImGuiInputFlags_RepeatRateNavMove | ImGuiInputFlags_RepeatRateNavTweak, + ImGuiInputFlags_RepeatUntilMask_ = ImGuiInputFlags_RepeatUntilRelease | ImGuiInputFlags_RepeatUntilKeyModsChange | ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone | ImGuiInputFlags_RepeatUntilOtherKeyPress, + ImGuiInputFlags_RepeatMask_ = ImGuiInputFlags_Repeat | ImGuiInputFlags_RepeatRateMask_ | ImGuiInputFlags_RepeatUntilMask_, + ImGuiInputFlags_CondMask_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, + ImGuiInputFlags_RouteTypeMask_ = ImGuiInputFlags_RouteActive | ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteAlways, + ImGuiInputFlags_RouteOptionsMask_ = ImGuiInputFlags_RouteOverFocused | ImGuiInputFlags_RouteOverActive | ImGuiInputFlags_RouteUnlessBgFocused | ImGuiInputFlags_RouteFromRootWindow, + ImGuiInputFlags_SupportedByIsKeyPressed = ImGuiInputFlags_RepeatMask_, + ImGuiInputFlags_SupportedByIsMouseClicked = ImGuiInputFlags_Repeat, + ImGuiInputFlags_SupportedByShortcut = ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteTypeMask_ | ImGuiInputFlags_RouteOptionsMask_, + ImGuiInputFlags_SupportedBySetNextItemShortcut = ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteTypeMask_ | ImGuiInputFlags_RouteOptionsMask_ | ImGuiInputFlags_Tooltip, + ImGuiInputFlags_SupportedBySetKeyOwner = ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease, + ImGuiInputFlags_SupportedBySetItemKeyOwner = ImGuiInputFlags_SupportedBySetKeyOwner | ImGuiInputFlags_CondMask_, +}; + +//----------------------------------------------------------------------------- +// [SECTION] Clipper support +//----------------------------------------------------------------------------- + +// Note that Max is exclusive, so perhaps should be using a Begin/End convention. +struct ImGuiListClipperRange +{ + int Min; + int Max; + bool PosToIndexConvert; // Begin/End are absolute position (will be converted to indices later) + ImS8 PosToIndexOffsetMin; // Add to Min after converting to indices + ImS8 PosToIndexOffsetMax; // Add to Min after converting to indices + + static ImGuiListClipperRange FromIndices(int min, int max) { ImGuiListClipperRange r = { min, max, false, 0, 0 }; return r; } + static ImGuiListClipperRange FromPositions(float y1, float y2, int off_min, int off_max) { ImGuiListClipperRange r = { (int)y1, (int)y2, true, (ImS8)off_min, (ImS8)off_max }; return r; } +}; + +// Temporary clipper data, buffers shared/reused between instances +struct ImGuiListClipperData +{ + ImGuiListClipper* ListClipper; + float LossynessOffset; + int StepNo; + int ItemsFrozen; + ImVector Ranges; + + ImGuiListClipperData() { memset(this, 0, sizeof(*this)); } + void Reset(ImGuiListClipper* clipper) { ListClipper = clipper; StepNo = ItemsFrozen = 0; Ranges.resize(0); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Navigation support +//----------------------------------------------------------------------------- + +enum ImGuiActivateFlags_ +{ + ImGuiActivateFlags_None = 0, + ImGuiActivateFlags_PreferInput = 1 << 0, // Favor activation that requires keyboard text input (e.g. for Slider/Drag). Default for Enter key. + ImGuiActivateFlags_PreferTweak = 1 << 1, // Favor activation for tweaking with arrows or gamepad (e.g. for Slider/Drag). Default for Space key and if keyboard is not used. + ImGuiActivateFlags_TryToPreserveState = 1 << 2, // Request widget to preserve state if it can (e.g. InputText will try to preserve cursor/selection) + ImGuiActivateFlags_FromTabbing = 1 << 3, // Activation requested by a tabbing request + ImGuiActivateFlags_FromShortcut = 1 << 4, // Activation requested by an item shortcut via SetNextItemShortcut() function. +}; + +// Early work-in-progress API for ScrollToItem() +enum ImGuiScrollFlags_ +{ + ImGuiScrollFlags_None = 0, + ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, // If item is not visible: scroll as little as possible on X axis to bring item back into view [default for X axis] + ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, // If item is not visible: scroll as little as possible on Y axis to bring item back into view [default for Y axis for windows that are already visible] + ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, // If item is not visible: scroll to make the item centered on X axis [rarely used] + ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, // If item is not visible: scroll to make the item centered on Y axis + ImGuiScrollFlags_AlwaysCenterX = 1 << 4, // Always center the result item on X axis [rarely used] + ImGuiScrollFlags_AlwaysCenterY = 1 << 5, // Always center the result item on Y axis [default for Y axis for appearing window) + ImGuiScrollFlags_NoScrollParent = 1 << 6, // Disable forwarding scrolling to parent window if required to keep item/rect visible (only scroll window the function was applied to). + ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX, + ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY, +}; + +enum ImGuiNavHighlightFlags_ +{ + ImGuiNavHighlightFlags_None = 0, + ImGuiNavHighlightFlags_Compact = 1 << 1, // Compact highlight, no padding + ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, // Draw rectangular highlight if (g.NavId == id) _even_ when using the mouse. + ImGuiNavHighlightFlags_NoRounding = 1 << 3, +}; + +enum ImGuiNavMoveFlags_ +{ + ImGuiNavMoveFlags_None = 0, + ImGuiNavMoveFlags_LoopX = 1 << 0, // On failed request, restart from opposite side + ImGuiNavMoveFlags_LoopY = 1 << 1, + ImGuiNavMoveFlags_WrapX = 1 << 2, // On failed request, request from opposite side one line down (when NavDir==right) or one line up (when NavDir==left) + ImGuiNavMoveFlags_WrapY = 1 << 3, // This is not super useful but provided for completeness + ImGuiNavMoveFlags_WrapMask_ = ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_LoopY | ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_WrapY, + ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, // Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place) + ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, // Store alternate result in NavMoveResultLocalVisible that only comprise elements that are already fully visible (used by PageUp/PageDown) + ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, // Force scrolling to min/max (used by Home/End) // FIXME-NAV: Aim to remove or reword, probably unnecessary + ImGuiNavMoveFlags_Forwarded = 1 << 7, + ImGuiNavMoveFlags_DebugNoResult = 1 << 8, // Dummy scoring for debug purpose, don't apply result + ImGuiNavMoveFlags_FocusApi = 1 << 9, // Requests from focus API can land/focus/activate items even if they are marked with _NoTabStop (see NavProcessItemForTabbingRequest() for details) + ImGuiNavMoveFlags_IsTabbing = 1 << 10, // == Focus + Activate if item is Inputable + DontChangeNavHighlight + ImGuiNavMoveFlags_IsPageMove = 1 << 11, // Identify a PageDown/PageUp request. + ImGuiNavMoveFlags_Activate = 1 << 12, // Activate/select target item. + ImGuiNavMoveFlags_NoSelect = 1 << 13, // Don't trigger selection by not setting g.NavJustMovedTo + ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14, // Do not alter the visible state of keyboard vs mouse nav highlight + ImGuiNavMoveFlags_NoClearActiveId = 1 << 15, // (Experimental) Do not clear active id when applying move result +}; + +enum ImGuiNavLayer +{ + ImGuiNavLayer_Main = 0, // Main scrolling layer + ImGuiNavLayer_Menu = 1, // Menu layer (access with Alt) + ImGuiNavLayer_COUNT +}; + +// Storage for navigation query/results +struct ImGuiNavItemData +{ + ImGuiWindow* Window; // Init,Move // Best candidate window (result->ItemWindow->RootWindowForNav == request->Window) + ImGuiID ID; // Init,Move // Best candidate item ID + ImGuiID FocusScopeId; // Init,Move // Best candidate focus scope ID + ImRect RectRel; // Init,Move // Best candidate bounding box in window relative space + ImGuiItemFlags InFlags; // ????,Move // Best candidate item flags + float DistBox; // Move // Best candidate box distance to current NavId + float DistCenter; // Move // Best candidate center distance to current NavId + float DistAxial; // Move // Best candidate axial distance to current NavId + ImGuiSelectionUserData SelectionUserData;//I+Mov // Best candidate SetNextItemSelectionUserData() value. Valid if (InFlags & ImGuiItemFlags_HasSelectionUserData) + + ImGuiNavItemData() { Clear(); } + void Clear() { Window = NULL; ID = FocusScopeId = 0; InFlags = 0; SelectionUserData = -1; DistBox = DistCenter = DistAxial = FLT_MAX; } +}; + +// Storage for PushFocusScope() +struct ImGuiFocusScopeData +{ + ImGuiID ID; + ImGuiID WindowID; +}; + +//----------------------------------------------------------------------------- +// [SECTION] Typing-select support +//----------------------------------------------------------------------------- + +// Flags for GetTypingSelectRequest() +enum ImGuiTypingSelectFlags_ +{ + ImGuiTypingSelectFlags_None = 0, + ImGuiTypingSelectFlags_AllowBackspace = 1 << 0, // Backspace to delete character inputs. If using: ensure GetTypingSelectRequest() is not called more than once per frame (filter by e.g. focus state) + ImGuiTypingSelectFlags_AllowSingleCharMode = 1 << 1, // Allow "single char" search mode which is activated when pressing the same character multiple times. +}; + +// Returned by GetTypingSelectRequest(), designed to eventually be public. +struct IMGUI_API ImGuiTypingSelectRequest +{ + ImGuiTypingSelectFlags Flags; // Flags passed to GetTypingSelectRequest() + int SearchBufferLen; + const char* SearchBuffer; // Search buffer contents (use full string. unless SingleCharMode is set, in which case use SingleCharSize). + bool SelectRequest; // Set when buffer was modified this frame, requesting a selection. + bool SingleCharMode; // Notify when buffer contains same character repeated, to implement special mode. In this situation it preferred to not display any on-screen search indication. + ImS8 SingleCharSize; // Length in bytes of first letter codepoint (1 for ascii, 2-4 for UTF-8). If (SearchBufferLen==RepeatCharSize) only 1 letter has been input. +}; + +// Storage for GetTypingSelectRequest() +struct IMGUI_API ImGuiTypingSelectState +{ + ImGuiTypingSelectRequest Request; // User-facing data + char SearchBuffer[64]; // Search buffer: no need to make dynamic as this search is very transient. + ImGuiID FocusScope; + int LastRequestFrame = 0; + float LastRequestTime = 0.0f; + bool SingleCharModeLock = false; // After a certain single char repeat count we lock into SingleCharMode. Two benefits: 1) buffer never fill, 2) we can provide an immediate SingleChar mode without timer elapsing. + + ImGuiTypingSelectState() { memset(this, 0, sizeof(*this)); } + void Clear() { SearchBuffer[0] = 0; SingleCharModeLock = false; } // We preserve remaining data for easier debugging +}; + +//----------------------------------------------------------------------------- +// [SECTION] Columns support +//----------------------------------------------------------------------------- + +// Flags for internal's BeginColumns(). This is an obsolete API. Prefer using BeginTable() nowadays! +enum ImGuiOldColumnFlags_ +{ + ImGuiOldColumnFlags_None = 0, + ImGuiOldColumnFlags_NoBorder = 1 << 0, // Disable column dividers + ImGuiOldColumnFlags_NoResize = 1 << 1, // Disable resizing columns when clicking on the dividers + ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, // Disable column width preservation when adjusting columns + ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, // Disable forcing columns to fit within window + ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4, // Restore pre-1.51 behavior of extending the parent window contents size but _without affecting the columns width at all_. Will eventually remove. + + // Obsolete names (will be removed) +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + //ImGuiColumnsFlags_None = ImGuiOldColumnFlags_None, + //ImGuiColumnsFlags_NoBorder = ImGuiOldColumnFlags_NoBorder, + //ImGuiColumnsFlags_NoResize = ImGuiOldColumnFlags_NoResize, + //ImGuiColumnsFlags_NoPreserveWidths = ImGuiOldColumnFlags_NoPreserveWidths, + //ImGuiColumnsFlags_NoForceWithinWindow = ImGuiOldColumnFlags_NoForceWithinWindow, + //ImGuiColumnsFlags_GrowParentContentsSize = ImGuiOldColumnFlags_GrowParentContentsSize, +#endif +}; + +struct ImGuiOldColumnData +{ + float OffsetNorm; // Column start offset, normalized 0.0 (far left) -> 1.0 (far right) + float OffsetNormBeforeResize; + ImGuiOldColumnFlags Flags; // Not exposed + ImRect ClipRect; + + ImGuiOldColumnData() { memset(this, 0, sizeof(*this)); } +}; + +struct ImGuiOldColumns +{ + ImGuiID ID; + ImGuiOldColumnFlags Flags; + bool IsFirstFrame; + bool IsBeingResized; + int Current; + int Count; + float OffMinX, OffMaxX; // Offsets from HostWorkRect.Min.x + float LineMinY, LineMaxY; + float HostCursorPosY; // Backup of CursorPos at the time of BeginColumns() + float HostCursorMaxPosX; // Backup of CursorMaxPos at the time of BeginColumns() + ImRect HostInitialClipRect; // Backup of ClipRect at the time of BeginColumns() + ImRect HostBackupClipRect; // Backup of ClipRect during PushColumnsBackground()/PopColumnsBackground() + ImRect HostBackupParentWorkRect;//Backup of WorkRect at the time of BeginColumns() + ImVector Columns; + ImDrawListSplitter Splitter; + + ImGuiOldColumns() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Box-select support +//----------------------------------------------------------------------------- + +struct ImGuiBoxSelectState +{ + // Active box-selection data (persistent, 1 active at a time) + ImGuiID ID; + bool IsActive; + bool IsStarting; + bool IsStartedFromVoid; // Starting click was not from an item. + bool IsStartedSetNavIdOnce; + bool RequestClear; + ImGuiKeyChord KeyMods : 16; // Latched key-mods for box-select logic. + ImVec2 StartPosRel; // Start position in window-contents relative space (to support scrolling) + ImVec2 EndPosRel; // End position in window-contents relative space + ImVec2 ScrollAccum; // Scrolling accumulator (to behave at high-frame spaces) + ImGuiWindow* Window; + + // Temporary/Transient data + bool UnclipMode; // (Temp/Transient, here in hot area). Set/cleared by the BeginMultiSelect()/EndMultiSelect() owning active box-select. + ImRect UnclipRect; // Rectangle where ItemAdd() clipping may be temporarily disabled. Need support by multi-select supporting widgets. + ImRect BoxSelectRectPrev; // Selection rectangle in absolute coordinates (derived every frame from BoxSelectStartPosRel and MousePos) + ImRect BoxSelectRectCurr; + + ImGuiBoxSelectState() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Multi-select support +//----------------------------------------------------------------------------- + +// We always assume that -1 is an invalid value (which works for indices and pointers) +#define ImGuiSelectionUserData_Invalid ((ImGuiSelectionUserData)-1) + +// Temporary storage for multi-select +struct IMGUI_API ImGuiMultiSelectTempData +{ + ImGuiMultiSelectIO IO; // MUST BE FIRST FIELD. Requests are set and returned by BeginMultiSelect()/EndMultiSelect() + written to by user during the loop. + ImGuiMultiSelectState* Storage; + ImGuiID FocusScopeId; // Copied from g.CurrentFocusScopeId (unless another selection scope was pushed manually) + ImGuiMultiSelectFlags Flags; + ImVec2 ScopeRectMin; + ImVec2 BackupCursorMaxPos; + ImGuiSelectionUserData LastSubmittedItem; // Copy of last submitted item data, used to merge output ranges. + ImGuiID BoxSelectId; + ImGuiKeyChord KeyMods; + ImS8 LoopRequestSetAll; // -1: no operation, 0: clear all, 1: select all. + bool IsEndIO; // Set when switching IO from BeginMultiSelect() to EndMultiSelect() state. + bool IsFocused; // Set if currently focusing the selection scope (any item of the selection). May be used if you have custom shortcut associated to selection. + bool IsKeyboardSetRange; // Set by BeginMultiSelect() when using Shift+Navigation. Because scrolling may be affected we can't afford a frame of lag with Shift+Navigation. + bool NavIdPassedBy; + bool RangeSrcPassedBy; // Set by the item that matches RangeSrcItem. + bool RangeDstPassedBy; // Set by the item that matches NavJustMovedToId when IsSetRange is set. + + ImGuiMultiSelectTempData() { Clear(); } + void Clear() { size_t io_sz = sizeof(IO); ClearIO(); memset((void*)(&IO + 1), 0, sizeof(*this) - io_sz); } // Zero-clear except IO as we preserve IO.Requests[] buffer allocation. + void ClearIO() { IO.Requests.resize(0); IO.RangeSrcItem = IO.NavIdItem = ImGuiSelectionUserData_Invalid; IO.NavIdSelected = IO.RangeSrcReset = false; } +}; + +// Persistent storage for multi-select (as long as selection is alive) +struct IMGUI_API ImGuiMultiSelectState +{ + ImGuiWindow* Window; + ImGuiID ID; + int LastFrameActive; // Last used frame-count, for GC. + int LastSelectionSize; // Set by BeginMultiSelect() based on optional info provided by user. May be -1 if unknown. + ImS8 RangeSelected; // -1 (don't have) or true/false + ImS8 NavIdSelected; // -1 (don't have) or true/false + ImGuiSelectionUserData RangeSrcItem; // + ImGuiSelectionUserData NavIdItem; // SetNextItemSelectionUserData() value for NavId (if part of submitted items) + + ImGuiMultiSelectState() { Window = NULL; ID = 0; LastFrameActive = LastSelectionSize = 0; RangeSelected = NavIdSelected = -1; RangeSrcItem = NavIdItem = ImGuiSelectionUserData_Invalid; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Docking support +//----------------------------------------------------------------------------- + +#ifdef IMGUI_HAS_DOCK +// +#endif // #ifdef IMGUI_HAS_DOCK + +//----------------------------------------------------------------------------- +// [SECTION] Viewport support +//----------------------------------------------------------------------------- + +// ImGuiViewport Private/Internals fields (cardinal sin: we are using inheritance!) +// Every instance of ImGuiViewport is in fact a ImGuiViewportP. +struct ImGuiViewportP : public ImGuiViewport +{ + int BgFgDrawListsLastFrame[2]; // Last frame number the background (0) and foreground (1) draw lists were used + ImDrawList* BgFgDrawLists[2]; // Convenience background (0) and foreground (1) draw lists. We use them to draw software mouser cursor when io.MouseDrawCursor is set and to draw most debug overlays. + ImDrawData DrawDataP; + ImDrawDataBuilder DrawDataBuilder; // Temporary data while building final ImDrawData + ImVec2 WorkOffsetMin; // Work Area: Offset from Pos to top-left corner of Work Area. Generally (0,0) or (0,+main_menu_bar_height). Work Area is Full Area but without menu-bars/status-bars (so WorkArea always fit inside Pos/Size!) + ImVec2 WorkOffsetMax; // Work Area: Offset from Pos+Size to bottom-right corner of Work Area. Generally (0,0) or (0,-status_bar_height). + ImVec2 BuildWorkOffsetMin; // Work Area: Offset being built during current frame. Generally >= 0.0f. + ImVec2 BuildWorkOffsetMax; // Work Area: Offset being built during current frame. Generally <= 0.0f. + + ImGuiViewportP() { BgFgDrawListsLastFrame[0] = BgFgDrawListsLastFrame[1] = -1; BgFgDrawLists[0] = BgFgDrawLists[1] = NULL; } + ~ImGuiViewportP() { if (BgFgDrawLists[0]) IM_DELETE(BgFgDrawLists[0]); if (BgFgDrawLists[1]) IM_DELETE(BgFgDrawLists[1]); } + + // Calculate work rect pos/size given a set of offset (we have 1 pair of offset for rect locked from last frame data, and 1 pair for currently building rect) + ImVec2 CalcWorkRectPos(const ImVec2& off_min) const { return ImVec2(Pos.x + off_min.x, Pos.y + off_min.y); } + ImVec2 CalcWorkRectSize(const ImVec2& off_min, const ImVec2& off_max) const { return ImVec2(ImMax(0.0f, Size.x - off_min.x + off_max.x), ImMax(0.0f, Size.y - off_min.y + off_max.y)); } + void UpdateWorkRect() { WorkPos = CalcWorkRectPos(WorkOffsetMin); WorkSize = CalcWorkRectSize(WorkOffsetMin, WorkOffsetMax); } // Update public fields + + // Helpers to retrieve ImRect (we don't need to store BuildWorkRect as every access tend to change it, hence the code asymmetry) + ImRect GetMainRect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); } + ImRect GetWorkRect() const { return ImRect(WorkPos.x, WorkPos.y, WorkPos.x + WorkSize.x, WorkPos.y + WorkSize.y); } + ImRect GetBuildWorkRect() const { ImVec2 pos = CalcWorkRectPos(BuildWorkOffsetMin); ImVec2 size = CalcWorkRectSize(BuildWorkOffsetMin, BuildWorkOffsetMax); return ImRect(pos.x, pos.y, pos.x + size.x, pos.y + size.y); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Settings support +//----------------------------------------------------------------------------- + +// Windows data saved in imgui.ini file +// Because we never destroy or rename ImGuiWindowSettings, we can store the names in a separate buffer easily. +// (this is designed to be stored in a ImChunkStream buffer, with the variable-length Name following our structure) +struct ImGuiWindowSettings +{ + ImGuiID ID; + ImVec2ih Pos; + ImVec2ih Size; + bool Collapsed; + bool IsChild; + bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context) + bool WantDelete; // Set to invalidate/delete the settings entry + + ImGuiWindowSettings() { memset(this, 0, sizeof(*this)); } + char* GetName() { return (char*)(this + 1); } +}; + +struct ImGuiSettingsHandler +{ + const char* TypeName; // Short description stored in .ini file. Disallowed characters: '[' ']' + ImGuiID TypeHash; // == ImHashStr(TypeName) + void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Clear all settings data + void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called before reading (in registration order) + void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); // Read: Called when entering into a new ini entry e.g. "[Window][Name]" + void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); // Read: Called for every line of text within an ini entry + void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called after reading (in registration order) + void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); // Write: Output every entries into 'out_buf' + void* UserData; + + ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Localization support +//----------------------------------------------------------------------------- + +// This is experimental and not officially supported, it'll probably fall short of features, if/when it does we may backtrack. +enum ImGuiLocKey : int +{ + ImGuiLocKey_VersionStr, + ImGuiLocKey_TableSizeOne, + ImGuiLocKey_TableSizeAllFit, + ImGuiLocKey_TableSizeAllDefault, + ImGuiLocKey_TableResetOrder, + ImGuiLocKey_WindowingMainMenuBar, + ImGuiLocKey_WindowingPopup, + ImGuiLocKey_WindowingUntitled, + ImGuiLocKey_CopyLink, + ImGuiLocKey_COUNT +}; + +struct ImGuiLocEntry +{ + ImGuiLocKey Key; + const char* Text; +}; + + +//----------------------------------------------------------------------------- +// [SECTION] Metrics, Debug Tools +//----------------------------------------------------------------------------- + +enum ImGuiDebugLogFlags_ +{ + // Event types + ImGuiDebugLogFlags_None = 0, + ImGuiDebugLogFlags_EventActiveId = 1 << 0, + ImGuiDebugLogFlags_EventFocus = 1 << 1, + ImGuiDebugLogFlags_EventPopup = 1 << 2, + ImGuiDebugLogFlags_EventNav = 1 << 3, + ImGuiDebugLogFlags_EventClipper = 1 << 4, + ImGuiDebugLogFlags_EventSelection = 1 << 5, + ImGuiDebugLogFlags_EventIO = 1 << 6, + ImGuiDebugLogFlags_EventInputRouting = 1 << 7, + + ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting, + ImGuiDebugLogFlags_OutputToTTY = 1 << 20, // Also send output to TTY + ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21, // Also send output to Test Engine +}; + +struct ImGuiDebugAllocEntry +{ + int FrameCount; + ImS16 AllocCount; + ImS16 FreeCount; +}; + +struct ImGuiDebugAllocInfo +{ + int TotalAllocCount; // Number of call to MemAlloc(). + int TotalFreeCount; + ImS16 LastEntriesIdx; // Current index in buffer + ImGuiDebugAllocEntry LastEntriesBuf[6]; // Track last 6 frames that had allocations + + ImGuiDebugAllocInfo() { memset(this, 0, sizeof(*this)); } +}; + +struct ImGuiMetricsConfig +{ + bool ShowDebugLog = false; + bool ShowIDStackTool = false; + bool ShowWindowsRects = false; + bool ShowWindowsBeginOrder = false; + bool ShowTablesRects = false; + bool ShowDrawCmdMesh = true; + bool ShowDrawCmdBoundingBoxes = true; + bool ShowTextEncodingViewer = false; + bool ShowAtlasTintedWithTextColor = false; + int ShowWindowsRectsType = -1; + int ShowTablesRectsType = -1; + int HighlightMonitorIdx = -1; + ImGuiID HighlightViewportID = 0; +}; + +struct ImGuiStackLevelInfo +{ + ImGuiID ID; + ImS8 QueryFrameCount; // >= 1: Query in progress + bool QuerySuccess; // Obtained result from DebugHookIdInfo() + ImGuiDataType DataType : 8; + char Desc[57]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?) FIXME: Now that we added CTRL+C this should be fixed. + + ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); } +}; + +// State for ID Stack tool queries +struct ImGuiIDStackTool +{ + int LastActiveFrame; + int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level + ImGuiID QueryId; // ID to query details for + ImVector Results; + bool CopyToClipboardOnCtrlC; + float CopyToClipboardLastTime; + + ImGuiIDStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Generic context hooks +//----------------------------------------------------------------------------- + +typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, ImGuiContextHook* hook); +enum ImGuiContextHookType { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown, ImGuiContextHookType_PendingRemoval_ }; + +struct ImGuiContextHook +{ + ImGuiID HookId; // A unique ID assigned by AddContextHook() + ImGuiContextHookType Type; + ImGuiID Owner; + ImGuiContextHookCallback Callback; + void* UserData; + + ImGuiContextHook() { memset(this, 0, sizeof(*this)); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiContext (main Dear ImGui context) +//----------------------------------------------------------------------------- + +struct ImGuiContext +{ + bool Initialized; + bool FontAtlasOwnedByContext; // IO.Fonts-> is owned by the ImGuiContext and will be destructed along with it. + ImGuiIO IO; + ImGuiStyle Style; + ImFont* Font; // (Shortcut) == FontStack.empty() ? IO.Font : FontStack.back() + float FontSize; // (Shortcut) == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window. + float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height. + float FontScale; // == FontSize / Font->FontSize + float CurrentDpiScale; // Current window/viewport DpiScale + ImDrawListSharedData DrawListSharedData; + double Time; + int FrameCount; + int FrameCountEnded; + int FrameCountRendered; + bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame() + bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed + bool WithinEndChild; // Set within EndChild() + bool GcCompactAll; // Request full GC + bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log() + void* TestEngine; // Test engine user data + char ContextName[16]; // Storage for a context name (to facilitate debugging multi-context setups) + + // Inputs + ImVector InputEventsQueue; // Input events which will be trickled/written into IO structure. + ImVector InputEventsTrail; // Past input events processed in NewFrame(). This is to allow domain-specific application to access e.g mouse/pen trail. + ImGuiMouseSource InputEventsNextMouseSource; + ImU32 InputEventsNextEventId; + + // Windows state + ImVector Windows; // Windows, sorted in display order, back to front + ImVector WindowsFocusOrder; // Root windows, sorted in focus order, back to front. + ImVector WindowsTempSortBuffer; // Temporary buffer used in EndFrame() to reorder windows so parents are kept before their child + ImVector CurrentWindowStack; + ImGuiStorage WindowsById; // Map window's ImGuiID to ImGuiWindow* + int WindowsActiveCount; // Number of unique windows submitted by frame + ImVec2 WindowsHoverPadding; // Padding around resizable windows for which hovering on counts as hovering the window == ImMax(style.TouchExtraPadding, WINDOWS_HOVER_PADDING). + ImGuiID DebugBreakInWindow; // Set to break in Begin() call. + ImGuiWindow* CurrentWindow; // Window being drawn into + ImGuiWindow* HoveredWindow; // Window the mouse is hovering. Will typically catch mouse inputs. + ImGuiWindow* HoveredWindowUnderMovingWindow; // Hovered window ignoring MovingWindow. Only set if MovingWindow is set. + ImGuiWindow* HoveredWindowBeforeClear; // Window the mouse is hovering. Filled even with _NoMouse. This is currently useful for multi-context compositors. + ImGuiWindow* MovingWindow; // Track the window we clicked on (in order to preserve focus). The actual window that is moved is generally MovingWindow->RootWindow. + ImGuiWindow* WheelingWindow; // Track the window we started mouse-wheeling on. Until a timer elapse or mouse has moved, generally keep scrolling the same window even if during the course of scrolling the mouse ends up hovering a child window. + ImVec2 WheelingWindowRefMousePos; + int WheelingWindowStartFrame; // This may be set one frame before WheelingWindow is != NULL + int WheelingWindowScrolledFrame; + float WheelingWindowReleaseTimer; + ImVec2 WheelingWindowWheelRemainder; + ImVec2 WheelingAxisAvg; + + // Item/widgets state and tracking information + ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by ID Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line] + ImGuiID HoveredId; // Hovered widget, filled during the frame + ImGuiID HoveredIdPreviousFrame; + float HoveredIdTimer; // Measure contiguous hovering time + float HoveredIdNotActiveTimer; // Measure contiguous hovering time where the item has not been active + bool HoveredIdAllowOverlap; + bool HoveredIdIsDisabled; // At least one widget passed the rect test, but has been discarded by disabled flag or popup inhibit. May be true even if HoveredId == 0. + bool ItemUnclipByLog; // Disable ItemAdd() clipping, essentially a memory-locality friendly copy of LogEnabled + ImGuiID ActiveId; // Active widget + ImGuiID ActiveIdIsAlive; // Active widget has been seen this frame (we can't use a bool as the ActiveId may change within the frame) + float ActiveIdTimer; + bool ActiveIdIsJustActivated; // Set at the time of activation for one frame + bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always) + bool ActiveIdNoClearOnFocusLoss; // Disable losing active id if the active id window gets unfocused. + bool ActiveIdHasBeenPressedBefore; // Track whether the active id led to a press (this is to allow changing between PressOnClick and PressOnRelease without pressing twice). Used by range_select branch. + bool ActiveIdHasBeenEditedBefore; // Was the value associated to the widget Edited over the course of the Active state. + bool ActiveIdHasBeenEditedThisFrame; + bool ActiveIdFromShortcut; + int ActiveIdMouseButton : 8; + ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior) + ImGuiWindow* ActiveIdWindow; + ImGuiInputSource ActiveIdSource; // Activating source: ImGuiInputSource_Mouse OR ImGuiInputSource_Keyboard OR ImGuiInputSource_Gamepad + ImGuiID ActiveIdPreviousFrame; + bool ActiveIdPreviousFrameIsAlive; + bool ActiveIdPreviousFrameHasBeenEditedBefore; + ImGuiWindow* ActiveIdPreviousFrameWindow; + ImGuiID LastActiveId; // Store the last non-zero ActiveId, useful for animation. + float LastActiveIdTimer; // Store the last non-zero ActiveId timer since the beginning of activation, useful for animation. + + // Key/Input Ownership + Shortcut Routing system + // - The idea is that instead of "eating" a given key, we can link to an owner. + // - Input query can then read input by specifying ImGuiKeyOwner_Any (== 0), ImGuiKeyOwner_NoOwner (== -1) or a custom ID. + // - Routing is requested ahead of time for a given chord (Key + Mods) and granted in NewFrame(). + double LastKeyModsChangeTime; // Record the last time key mods changed (affect repeat delay when using shortcut logic) + double LastKeyModsChangeFromNoneTime; // Record the last time key mods changed away from being 0 (affect repeat delay when using shortcut logic) + double LastKeyboardKeyPressTime; // Record the last time a keyboard key (ignore mouse/gamepad ones) was pressed. + ImBitArrayForNamedKeys KeysMayBeCharInput; // Lookup to tell if a key can emit char input, see IsKeyChordPotentiallyCharInput(). sizeof() = 20 bytes + ImGuiKeyOwnerData KeysOwnerData[ImGuiKey_NamedKey_COUNT]; + ImGuiKeyRoutingTable KeysRoutingTable; + ImU32 ActiveIdUsingNavDirMask; // Active widget will want to read those nav move requests (e.g. can activate a button and move away from it) + bool ActiveIdUsingAllKeyboardKeys; // Active widget will want to read all keyboard keys inputs. (this is a shortcut for not taking ownership of 100+ keys, frequently used by drag operations) + ImGuiKeyChord DebugBreakInShortcutRouting; // Set to break in SetShortcutRouting()/Shortcut() calls. + //ImU32 ActiveIdUsingNavInputMask; // [OBSOLETE] Since (IMGUI_VERSION_NUM >= 18804) : 'g.ActiveIdUsingNavInputMask |= (1 << ImGuiNavInput_Cancel);' becomes --> 'SetKeyOwner(ImGuiKey_Escape, g.ActiveId) and/or SetKeyOwner(ImGuiKey_NavGamepadCancel, g.ActiveId);' + + // Next window/item data + ImGuiID CurrentFocusScopeId; // Value for currently appending items == g.FocusScopeStack.back(). Not to be mistaken with g.NavFocusScopeId. + ImGuiItemFlags CurrentItemFlags; // Value for currently appending items == g.ItemFlagsStack.back() + ImGuiID DebugLocateId; // Storage for DebugLocateItemOnHover() feature: this is read by ItemAdd() so we keep it in a hot/cached location + ImGuiNextItemData NextItemData; // Storage for SetNextItem** functions + ImGuiLastItemData LastItemData; // Storage for last submitted item (setup by ItemAdd) + ImGuiNextWindowData NextWindowData; // Storage for SetNextWindow** functions + bool DebugShowGroupRects; + + // Shared stacks + ImGuiCol DebugFlashStyleColorIdx; // (Keep close to ColorStack to share cache line) + ImVector ColorStack; // Stack for PushStyleColor()/PopStyleColor() - inherited by Begin() + ImVector StyleVarStack; // Stack for PushStyleVar()/PopStyleVar() - inherited by Begin() + ImVector FontStack; // Stack for PushFont()/PopFont() - inherited by Begin() + ImVector FocusScopeStack; // Stack for PushFocusScope()/PopFocusScope() - inherited by BeginChild(), pushed into by Begin() + ImVector ItemFlagsStack; // Stack for PushItemFlag()/PopItemFlag() - inherited by Begin() + ImVector GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin() + ImVector OpenPopupStack; // Which popups are open (persistent) + ImVector BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame) + ImVectorTreeNodeStack; // Stack for TreeNode() + + // Viewports + ImVector Viewports; // Active viewports (Size==1 in 'master' branch). Each viewports hold their copy of ImDrawData. + + // Gamepad/keyboard Navigation + ImGuiWindow* NavWindow; // Focused window for navigation. Could be called 'FocusedWindow' + ImGuiID NavId; // Focused item for navigation + ImGuiID NavFocusScopeId; // Focused focus scope (e.g. selection code often wants to "clear other items" when landing on an item of the same scope) + ImGuiNavLayer NavLayer; // Focused layer (main scrolling layer, or menu/title bar layer) + ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && (IsKeyPressed(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate)) ? NavId : 0, also set when calling ActivateItem() + ImGuiID NavActivateDownId; // ~~ IsKeyDown(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyDown(ImGuiKey_NavGamepadActivate) ? NavId : 0 + ImGuiID NavActivatePressedId; // ~~ IsKeyPressed(ImGuiKey_Space) || IsKeyPressed(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate) ? NavId : 0 (no repeat) + ImGuiActivateFlags NavActivateFlags; + ImVector NavFocusRoute; // Reversed copy focus scope stack for NavId (should contains NavFocusScopeId). This essentially follow the window->ParentWindowForFocusRoute chain. + ImGuiID NavHighlightActivatedId; + float NavHighlightActivatedTimer; + ImGuiID NavNextActivateId; // Set by ActivateItem(), queued until next frame. + ImGuiActivateFlags NavNextActivateFlags; + ImGuiInputSource NavInputSource; // Keyboard or Gamepad mode? THIS CAN ONLY BE ImGuiInputSource_Keyboard or ImGuiInputSource_Mouse + ImGuiSelectionUserData NavLastValidSelectionUserData; // Last valid data passed to SetNextItemSelectionUser(), or -1. For current window. Not reset when focusing an item that doesn't have selection data. + bool NavIdIsAlive; // Nav widget has been seen this frame ~~ NavRectRel is valid + bool NavMousePosDirty; // When set we will update mouse position if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) if set (NB: this not enabled by default) + bool NavDisableHighlight; // When user starts using mouse, we hide gamepad/keyboard highlight (NB: but they are still available, which is why NavDisableHighlight isn't always != NavDisableMouseHover) + bool NavDisableMouseHover; // When user starts using gamepad/keyboard, we hide mouse hovering highlight until mouse is touched again. + + // Navigation: Init & Move Requests + bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest this is to perform early out in ItemAdd() + bool NavInitRequest; // Init request for appearing window to select first item + bool NavInitRequestFromMove; + ImGuiNavItemData NavInitResult; // Init request result (first item of the window, or one for which SetItemDefaultFocus() was called) + bool NavMoveSubmitted; // Move request submitted, will process result on next NewFrame() + bool NavMoveScoringItems; // Move request submitted, still scoring incoming items + bool NavMoveForwardToNextFrame; + ImGuiNavMoveFlags NavMoveFlags; + ImGuiScrollFlags NavMoveScrollFlags; + ImGuiKeyChord NavMoveKeyMods; + ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down) + ImGuiDir NavMoveDirForDebug; + ImGuiDir NavMoveClipDir; // FIXME-NAV: Describe the purpose of this better. Might want to rename? + ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring. + ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted + int NavScoringDebugCount; // Metrics for debugging + int NavTabbingDir; // Generally -1 or +1, 0 when tabbing without a nav id + int NavTabbingCounter; // >0 when counting items for tabbing + ImGuiNavItemData NavMoveResultLocal; // Best move request candidate within NavWindow + ImGuiNavItemData NavMoveResultLocalVisible; // Best move request candidate within NavWindow that are mostly visible (when using ImGuiNavMoveFlags_AlsoScoreVisibleSet flag) + ImGuiNavItemData NavMoveResultOther; // Best move request candidate within NavWindow's flattened hierarchy (when using ImGuiWindowFlags_NavFlattened flag) + ImGuiNavItemData NavTabbingResultFirst; // First tabbing request candidate within NavWindow and flattened hierarchy + + // Navigation: record of last move request + ImGuiID NavJustMovedFromFocusScopeId; // Just navigated from this focus scope id (result of a successfully MoveRequest). + ImGuiID NavJustMovedToId; // Just navigated to this id (result of a successfully MoveRequest). + ImGuiID NavJustMovedToFocusScopeId; // Just navigated to this focus scope id (result of a successfully MoveRequest). + ImGuiKeyChord NavJustMovedToKeyMods; + bool NavJustMovedToIsTabbing; // Copy of ImGuiNavMoveFlags_IsTabbing. Maybe we should store whole flags. + bool NavJustMovedToHasSelectionData; // Copy of move result's InFlags & ImGuiItemFlags_HasSelectionUserData). Maybe we should just store ImGuiNavItemData. + + // Navigation: Windowing (CTRL+TAB for list, or Menu button + keys or directional pads to move/resize) + ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). For reconfiguration (see #4828) + ImGuiKeyChord ConfigNavWindowingKeyPrev; // = ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab on OS X) + ImGuiWindow* NavWindowingTarget; // Target window when doing CTRL+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most! + ImGuiWindow* NavWindowingTargetAnim; // Record of last valid NavWindowingTarget until DimBgRatio and NavWindowingHighlightAlpha becomes 0.0f, so the fade-out can stay on it. + ImGuiWindow* NavWindowingListWindow; // Internal window actually listing the CTRL+Tab contents + float NavWindowingTimer; + float NavWindowingHighlightAlpha; + bool NavWindowingToggleLayer; + ImGuiKey NavWindowingToggleKey; + ImVec2 NavWindowingAccumDeltaPos; + ImVec2 NavWindowingAccumDeltaSize; + + // Render + float DimBgRatio; // 0.0..1.0 animation when fading in a dimming background (for modal window and CTRL+TAB list) + + // Drag and Drop + bool DragDropActive; + bool DragDropWithinSource; // Set when within a BeginDragDropXXX/EndDragDropXXX block for a drag source. + bool DragDropWithinTarget; // Set when within a BeginDragDropXXX/EndDragDropXXX block for a drag target. + ImGuiDragDropFlags DragDropSourceFlags; + int DragDropSourceFrameCount; + int DragDropMouseButton; + ImGuiPayload DragDropPayload; + ImRect DragDropTargetRect; // Store rectangle of current target candidate (we favor small targets when overlapping) + ImRect DragDropTargetClipRect; // Store ClipRect at the time of item's drawing + ImGuiID DragDropTargetId; + ImGuiDragDropFlags DragDropAcceptFlags; + float DragDropAcceptIdCurrRectSurface; // Target item surface (we resolve overlapping targets by prioritizing the smaller surface) + ImGuiID DragDropAcceptIdCurr; // Target item id (set at the time of accepting the payload) + ImGuiID DragDropAcceptIdPrev; // Target item id from previous frame (we need to store this to allow for overlapping drag and drop targets) + int DragDropAcceptFrameCount; // Last time a target expressed a desire to accept the source + ImGuiID DragDropHoldJustPressedId; // Set when holding a payload just made ButtonBehavior() return a press. + ImVector DragDropPayloadBufHeap; // We don't expose the ImVector<> directly, ImGuiPayload only holds pointer+size + unsigned char DragDropPayloadBufLocal[16]; // Local buffer for small payloads + + // Clipper + int ClipperTempDataStacked; + ImVector ClipperTempData; + + // Tables + ImGuiTable* CurrentTable; + ImGuiID DebugBreakInTable; // Set to break in BeginTable() call. + int TablesTempDataStacked; // Temporary table data size (because we leave previous instances undestructed, we generally don't use TablesTempData.Size) + ImVector TablesTempData; // Temporary table data (buffers reused/shared across instances, support nesting) + ImPool Tables; // Persistent table data + ImVector TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC) + ImVector DrawChannelsTempMergeBuffer; + + // Tab bars + ImGuiTabBar* CurrentTabBar; + ImPool TabBars; + ImVector CurrentTabBarStack; + ImVector ShrinkWidthBuffer; + + // Multi-Select state + ImGuiBoxSelectState BoxSelectState; + ImGuiMultiSelectTempData* CurrentMultiSelect; + int MultiSelectTempDataStacked; // Temporary multi-select data size (because we leave previous instances undestructed, we generally don't use MultiSelectTempData.Size) + ImVector MultiSelectTempData; + ImPool MultiSelectStorage; + + // Hover Delay system + ImGuiID HoverItemDelayId; + ImGuiID HoverItemDelayIdPreviousFrame; + float HoverItemDelayTimer; // Currently used by IsItemHovered() + float HoverItemDelayClearTimer; // Currently used by IsItemHovered(): grace time before g.TooltipHoverTimer gets cleared. + ImGuiID HoverItemUnlockedStationaryId; // Mouse has once been stationary on this item. Only reset after departing the item. + ImGuiID HoverWindowUnlockedStationaryId; // Mouse has once been stationary on this window. Only reset after departing the window. + + // Mouse state + ImGuiMouseCursor MouseCursor; + float MouseStationaryTimer; // Time the mouse has been stationary (with some loose heuristic) + ImVec2 MouseLastValidPos; + + // Widget state + ImGuiInputTextState InputTextState; + ImGuiInputTextDeactivatedState InputTextDeactivatedState; + ImFont InputTextPasswordFont; + ImGuiID TempInputId; // Temporary text input when CTRL+clicking on a slider, etc. + ImGuiDataTypeStorage DataTypeZeroValue; // 0 for all data types + int BeginMenuDepth; + int BeginComboDepth; + ImGuiColorEditFlags ColorEditOptions; // Store user options for color edit widgets + ImGuiID ColorEditCurrentID; // Set temporarily while inside of the parent-most ColorEdit4/ColorPicker4 (because they call each others). + ImGuiID ColorEditSavedID; // ID we are saving/restoring HS for + float ColorEditSavedHue; // Backup of last Hue associated to LastColor, so we can restore Hue in lossy RGB<>HSV round trips + float ColorEditSavedSat; // Backup of last Saturation associated to LastColor, so we can restore Saturation in lossy RGB<>HSV round trips + ImU32 ColorEditSavedColor; // RGB value with alpha set to 0. + ImVec4 ColorPickerRef; // Initial/reference color at the time of opening the color picker. + ImGuiComboPreviewData ComboPreviewData; + ImRect WindowResizeBorderExpectedRect; // Expected border rect, switch to relative edit if moving + bool WindowResizeRelativeMode; + short ScrollbarSeekMode; // 0: relative, -1/+1: prev/next page. + float ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage? + float SliderGrabClickOffset; + float SliderCurrentAccum; // Accumulated slider delta when using navigation controls. + bool SliderCurrentAccumDirty; // Has the accumulated slider delta changed since last time we tried to apply it? + bool DragCurrentAccumDirty; + float DragCurrentAccum; // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings + float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio + float DisabledAlphaBackup; // Backup for style.Alpha for BeginDisabled() + short DisabledStackSize; + short LockMarkEdited; + short TooltipOverrideCount; + ImVector ClipboardHandlerData; // If no custom clipboard handler is defined + ImVector MenusIdSubmittedThisFrame; // A list of menu IDs that were rendered at least once + ImGuiTypingSelectState TypingSelectState; // State for GetTypingSelectRequest() + + // Platform support + ImGuiPlatformImeData PlatformImeData; // Data updated by current frame + ImGuiPlatformImeData PlatformImeDataPrev; // Previous frame data. When changed we call the io.PlatformSetImeDataFn() handler. + + // Settings + bool SettingsLoaded; + float SettingsDirtyTimer; // Save .ini Settings to memory when time reaches zero + ImGuiTextBuffer SettingsIniData; // In memory .ini settings + ImVector SettingsHandlers; // List of .ini settings handlers + ImChunkStream SettingsWindows; // ImGuiWindow .ini settings entries + ImChunkStream SettingsTables; // ImGuiTable .ini settings entries + ImVector Hooks; // Hooks for extensions (e.g. test engine) + ImGuiID HookIdNext; // Next available HookId + + // Localization + const char* LocalizationTable[ImGuiLocKey_COUNT]; + + // Capture/Logging + bool LogEnabled; // Currently capturing + ImGuiLogType LogType; // Capture target + ImFileHandle LogFile; // If != NULL log to stdout/ file + ImGuiTextBuffer LogBuffer; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators. + const char* LogNextPrefix; + const char* LogNextSuffix; + float LogLinePosY; + bool LogLineFirstItem; + int LogDepthRef; + int LogDepthToExpand; + int LogDepthToExpandDefault; // Default/stored value for LogDepthMaxExpand if not specified in the LogXXX function call. + + // Debug Tools + // (some of the highly frequently used data are interleaved in other structures above: DebugBreakXXX fields, DebugHookIdInfo, DebugLocateId etc.) + ImGuiDebugLogFlags DebugLogFlags; + ImGuiTextBuffer DebugLogBuf; + ImGuiTextIndex DebugLogIndex; + ImGuiDebugLogFlags DebugLogAutoDisableFlags; + ImU8 DebugLogAutoDisableFrames; + ImU8 DebugLocateFrames; // For DebugLocateItemOnHover(). This is used together with DebugLocateId which is in a hot/cached spot above. + bool DebugBreakInLocateId; // Debug break in ItemAdd() call for g.DebugLocateId. + ImGuiKeyChord DebugBreakKeyChord; // = ImGuiKey_Pause + ImS8 DebugBeginReturnValueCullDepth; // Cycle between 0..9 then wrap around. + bool DebugItemPickerActive; // Item picker is active (started with DebugStartItemPicker()) + ImU8 DebugItemPickerMouseButton; + ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID + float DebugFlashStyleColorTime; + ImVec4 DebugFlashStyleColorBackup; + ImGuiMetricsConfig DebugMetricsConfig; + ImGuiIDStackTool DebugIDStackTool; + ImGuiDebugAllocInfo DebugAllocInfo; + + // Misc + float FramerateSecPerFrame[60]; // Calculate estimate of framerate for user over the last 60 frames.. + int FramerateSecPerFrameIdx; + int FramerateSecPerFrameCount; + float FramerateSecPerFrameAccum; + int WantCaptureMouseNextFrame; // Explicit capture override via SetNextFrameWantCaptureMouse()/SetNextFrameWantCaptureKeyboard(). Default to -1. + int WantCaptureKeyboardNextFrame; // " + int WantTextInputNextFrame; + ImVector TempBuffer; // Temporary text buffer + char TempKeychordName[64]; + + ImGuiContext(ImFontAtlas* shared_font_atlas) + { + IO.Ctx = this; + InputTextState.Ctx = this; + + Initialized = false; + FontAtlasOwnedByContext = shared_font_atlas ? false : true; + Font = NULL; + FontSize = FontBaseSize = FontScale = CurrentDpiScale = 0.0f; + IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)(); + Time = 0.0f; + FrameCount = 0; + FrameCountEnded = FrameCountRendered = -1; + WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false; + GcCompactAll = false; + TestEngineHookItems = false; + TestEngine = NULL; + memset(ContextName, 0, sizeof(ContextName)); + + InputEventsNextMouseSource = ImGuiMouseSource_Mouse; + InputEventsNextEventId = 1; + + WindowsActiveCount = 0; + CurrentWindow = NULL; + HoveredWindow = NULL; + HoveredWindowUnderMovingWindow = NULL; + HoveredWindowBeforeClear = NULL; + MovingWindow = NULL; + WheelingWindow = NULL; + WheelingWindowStartFrame = WheelingWindowScrolledFrame = -1; + WheelingWindowReleaseTimer = 0.0f; + + DebugHookIdInfo = 0; + HoveredId = HoveredIdPreviousFrame = 0; + HoveredIdAllowOverlap = false; + HoveredIdIsDisabled = false; + HoveredIdTimer = HoveredIdNotActiveTimer = 0.0f; + ItemUnclipByLog = false; + ActiveId = 0; + ActiveIdIsAlive = 0; + ActiveIdTimer = 0.0f; + ActiveIdIsJustActivated = false; + ActiveIdAllowOverlap = false; + ActiveIdNoClearOnFocusLoss = false; + ActiveIdHasBeenPressedBefore = false; + ActiveIdHasBeenEditedBefore = false; + ActiveIdHasBeenEditedThisFrame = false; + ActiveIdFromShortcut = false; + ActiveIdClickOffset = ImVec2(-1, -1); + ActiveIdWindow = NULL; + ActiveIdSource = ImGuiInputSource_None; + ActiveIdMouseButton = -1; + ActiveIdPreviousFrame = 0; + ActiveIdPreviousFrameIsAlive = false; + ActiveIdPreviousFrameHasBeenEditedBefore = false; + ActiveIdPreviousFrameWindow = NULL; + LastActiveId = 0; + LastActiveIdTimer = 0.0f; + + LastKeyboardKeyPressTime = LastKeyModsChangeTime = LastKeyModsChangeFromNoneTime = -1.0; + + ActiveIdUsingNavDirMask = 0x00; + ActiveIdUsingAllKeyboardKeys = false; + + CurrentFocusScopeId = 0; + CurrentItemFlags = ImGuiItemFlags_None; + DebugShowGroupRects = false; + + NavWindow = NULL; + NavId = NavFocusScopeId = NavActivateId = NavActivateDownId = NavActivatePressedId = 0; + NavLayer = ImGuiNavLayer_Main; + NavNextActivateId = 0; + NavActivateFlags = NavNextActivateFlags = ImGuiActivateFlags_None; + NavHighlightActivatedId = 0; + NavHighlightActivatedTimer = 0.0f; + NavInputSource = ImGuiInputSource_Keyboard; + NavLastValidSelectionUserData = ImGuiSelectionUserData_Invalid; + NavIdIsAlive = false; + NavMousePosDirty = false; + NavDisableHighlight = true; + NavDisableMouseHover = false; + + NavAnyRequest = false; + NavInitRequest = false; + NavInitRequestFromMove = false; + NavMoveSubmitted = false; + NavMoveScoringItems = false; + NavMoveForwardToNextFrame = false; + NavMoveFlags = ImGuiNavMoveFlags_None; + NavMoveScrollFlags = ImGuiScrollFlags_None; + NavMoveKeyMods = ImGuiMod_None; + NavMoveDir = NavMoveDirForDebug = NavMoveClipDir = ImGuiDir_None; + NavScoringDebugCount = 0; + NavTabbingDir = 0; + NavTabbingCounter = 0; + + NavJustMovedFromFocusScopeId = NavJustMovedToId = NavJustMovedToFocusScopeId = 0; + NavJustMovedToKeyMods = ImGuiMod_None; + NavJustMovedToIsTabbing = false; + NavJustMovedToHasSelectionData = false; + + // All platforms use Ctrl+Tab but Ctrl<>Super are swapped on Mac... + // FIXME: Because this value is stored, it annoyingly interfere with toggling io.ConfigMacOSXBehaviors updating this.. + ConfigNavWindowingKeyNext = IO.ConfigMacOSXBehaviors ? (ImGuiMod_Super | ImGuiKey_Tab) : (ImGuiMod_Ctrl | ImGuiKey_Tab); + ConfigNavWindowingKeyPrev = IO.ConfigMacOSXBehaviors ? (ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab) : (ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab); + NavWindowingTarget = NavWindowingTargetAnim = NavWindowingListWindow = NULL; + NavWindowingTimer = NavWindowingHighlightAlpha = 0.0f; + NavWindowingToggleLayer = false; + NavWindowingToggleKey = ImGuiKey_None; + + DimBgRatio = 0.0f; + + DragDropActive = DragDropWithinSource = DragDropWithinTarget = false; + DragDropSourceFlags = ImGuiDragDropFlags_None; + DragDropSourceFrameCount = -1; + DragDropMouseButton = -1; + DragDropTargetId = 0; + DragDropAcceptFlags = ImGuiDragDropFlags_None; + DragDropAcceptIdCurrRectSurface = 0.0f; + DragDropAcceptIdPrev = DragDropAcceptIdCurr = 0; + DragDropAcceptFrameCount = -1; + DragDropHoldJustPressedId = 0; + memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal)); + + ClipperTempDataStacked = 0; + + CurrentTable = NULL; + TablesTempDataStacked = 0; + CurrentTabBar = NULL; + CurrentMultiSelect = NULL; + MultiSelectTempDataStacked = 0; + + HoverItemDelayId = HoverItemDelayIdPreviousFrame = HoverItemUnlockedStationaryId = HoverWindowUnlockedStationaryId = 0; + HoverItemDelayTimer = HoverItemDelayClearTimer = 0.0f; + + MouseCursor = ImGuiMouseCursor_Arrow; + MouseStationaryTimer = 0.0f; + + TempInputId = 0; + memset(&DataTypeZeroValue, 0, sizeof(DataTypeZeroValue)); + BeginMenuDepth = BeginComboDepth = 0; + ColorEditOptions = ImGuiColorEditFlags_DefaultOptions_; + ColorEditCurrentID = ColorEditSavedID = 0; + ColorEditSavedHue = ColorEditSavedSat = 0.0f; + ColorEditSavedColor = 0; + WindowResizeRelativeMode = false; + ScrollbarSeekMode = 0; + ScrollbarClickDeltaToGrabCenter = 0.0f; + SliderGrabClickOffset = 0.0f; + SliderCurrentAccum = 0.0f; + SliderCurrentAccumDirty = false; + DragCurrentAccumDirty = false; + DragCurrentAccum = 0.0f; + DragSpeedDefaultRatio = 1.0f / 100.0f; + DisabledAlphaBackup = 0.0f; + DisabledStackSize = 0; + LockMarkEdited = 0; + TooltipOverrideCount = 0; + + PlatformImeData.InputPos = ImVec2(0.0f, 0.0f); + PlatformImeDataPrev.InputPos = ImVec2(-1.0f, -1.0f); // Different to ensure initial submission + + SettingsLoaded = false; + SettingsDirtyTimer = 0.0f; + HookIdNext = 0; + + memset(LocalizationTable, 0, sizeof(LocalizationTable)); + + LogEnabled = false; + LogType = ImGuiLogType_None; + LogNextPrefix = LogNextSuffix = NULL; + LogFile = NULL; + LogLinePosY = FLT_MAX; + LogLineFirstItem = false; + LogDepthRef = 0; + LogDepthToExpand = LogDepthToExpandDefault = 2; + + DebugLogFlags = ImGuiDebugLogFlags_OutputToTTY; + DebugLocateId = 0; + DebugLogAutoDisableFlags = ImGuiDebugLogFlags_None; + DebugLogAutoDisableFrames = 0; + DebugLocateFrames = 0; + DebugBeginReturnValueCullDepth = -1; + DebugItemPickerActive = false; + DebugItemPickerMouseButton = ImGuiMouseButton_Left; + DebugItemPickerBreakId = 0; + DebugFlashStyleColorTime = 0.0f; + DebugFlashStyleColorIdx = ImGuiCol_COUNT; + + // Same as DebugBreakClearData(). Those fields are scattered in their respective subsystem to stay in hot-data locations + DebugBreakInWindow = 0; + DebugBreakInTable = 0; + DebugBreakInLocateId = false; + DebugBreakKeyChord = ImGuiKey_Pause; + DebugBreakInShortcutRouting = ImGuiKey_None; + + memset(FramerateSecPerFrame, 0, sizeof(FramerateSecPerFrame)); + FramerateSecPerFrameIdx = FramerateSecPerFrameCount = 0; + FramerateSecPerFrameAccum = 0.0f; + WantCaptureMouseNextFrame = WantCaptureKeyboardNextFrame = WantTextInputNextFrame = -1; + memset(TempKeychordName, 0, sizeof(TempKeychordName)); + } +}; + +//----------------------------------------------------------------------------- +// [SECTION] ImGuiWindowTempData, ImGuiWindow +//----------------------------------------------------------------------------- + +// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow. +// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..) +// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin) +struct IMGUI_API ImGuiWindowTempData +{ + // Layout + ImVec2 CursorPos; // Current emitting position, in absolute coordinates. + ImVec2 CursorPosPrevLine; + ImVec2 CursorStartPos; // Initial position after Begin(), generally ~ window position + WindowPadding. + ImVec2 CursorMaxPos; // Used to implicitly calculate ContentSize at the beginning of next frame, for scrolling range and auto-resize. Always growing during the frame. + ImVec2 IdealMaxPos; // Used to implicitly calculate ContentSizeIdeal at the beginning of next frame, for auto-resize only. Always growing during the frame. + ImVec2 CurrLineSize; + ImVec2 PrevLineSize; + float CurrLineTextBaseOffset; // Baseline offset (0.0f by default on a new line, generally == style.FramePadding.y when a framed item has been added). + float PrevLineTextBaseOffset; + bool IsSameLine; + bool IsSetPos; + ImVec1 Indent; // Indentation / start position from left of window (increased by TreePush/TreePop, etc.) + ImVec1 ColumnsOffset; // Offset to the current column (if ColumnsCurrent > 0). FIXME: This and the above should be a stack to allow use cases like Tree->Column->Tree. Need revamp columns API. + ImVec1 GroupOffset; + ImVec2 CursorStartPosLossyness;// Record the loss of precision of CursorStartPos due to really large scrolling amount. This is used by clipper to compensate and fix the most common use case of large scroll area. + + // Keyboard/Gamepad navigation + ImGuiNavLayer NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1) + short NavLayersActiveMask; // Which layers have been written to (result from previous frame) + short NavLayersActiveMaskNext;// Which layers have been written to (accumulator for current frame) + bool NavIsScrollPushableX; // Set when current work location may be scrolled horizontally when moving left / right. This is generally always true UNLESS within a column. + bool NavHideHighlightOneFrame; + bool NavWindowHasScrollY; // Set per window when scrolling can be used (== ScrollMax.y > 0.0f) + + // Miscellaneous + bool MenuBarAppending; // FIXME: Remove this + ImVec2 MenuBarOffset; // MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs. + ImGuiMenuColumns MenuColumns; // Simplified columns storage for menu items measurement + int TreeDepth; // Current tree depth. + ImU32 TreeHasStackDataDepthMask; // Store whether given depth has ImGuiTreeNodeStackData data. Could be turned into a ImU64 if necessary. + ImVector ChildWindows; + ImGuiStorage* StateStorage; // Current persistent per-window storage (store e.g. tree node open/close state) + ImGuiOldColumns* CurrentColumns; // Current columns set + int CurrentTableIdx; // Current table index (into g.Tables) + ImGuiLayoutType LayoutType; + ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin() + ImU32 ModalDimBgColor; + + // Local parameters stacks + // We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings. + float ItemWidth; // Current item width (>0.0: width in pixels, <0.0: align xx pixels to the right of window). + float TextWrapPos; // Current text wrap pos. + ImVector ItemWidthStack; // Store item widths to restore (attention: .back() is not == ItemWidth) + ImVector TextWrapPosStack; // Store text wrap pos to restore (attention: .back() is not == TextWrapPos) +}; + +// Storage for one window +struct IMGUI_API ImGuiWindow +{ + ImGuiContext* Ctx; // Parent UI context (needs to be set explicitly by parent). + char* Name; // Window name, owned by the window. + ImGuiID ID; // == ImHashStr(Name) + ImGuiWindowFlags Flags; // See enum ImGuiWindowFlags_ + ImGuiChildFlags ChildFlags; // Set when window is a child window. See enum ImGuiChildFlags_ + ImGuiViewportP* Viewport; // Always set in Begin(). Inactive windows may have a NULL value here if their viewport was discarded. + ImVec2 Pos; // Position (always rounded-up to nearest pixel) + ImVec2 Size; // Current size (==SizeFull or collapsed title bar size) + ImVec2 SizeFull; // Size when non collapsed + ImVec2 ContentSize; // Size of contents/scrollable client area (calculated from the extents reach of the cursor) from previous frame. Does not include window decoration or window padding. + ImVec2 ContentSizeIdeal; + ImVec2 ContentSizeExplicit; // Size of contents/scrollable client area explicitly request by the user via SetNextWindowContentSize(). + ImVec2 WindowPadding; // Window padding at the time of Begin(). + float WindowRounding; // Window rounding at the time of Begin(). May be clamped lower to avoid rendering artifacts with title bar, menu bar etc. + float WindowBorderSize; // Window border size at the time of Begin(). + float TitleBarHeight, MenuBarHeight; + float DecoOuterSizeX1, DecoOuterSizeY1; // Left/Up offsets. Sum of non-scrolling outer decorations (X1 generally == 0.0f. Y1 generally = TitleBarHeight + MenuBarHeight). Locked during Begin(). + float DecoOuterSizeX2, DecoOuterSizeY2; // Right/Down offsets (X2 generally == ScrollbarSize.x, Y2 == ScrollbarSizes.y). + float DecoInnerSizeX1, DecoInnerSizeY1; // Applied AFTER/OVER InnerRect. Specialized for Tables as they use specialized form of clipping and frozen rows/columns are inside InnerRect (and not part of regular decoration sizes). + int NameBufLen; // Size of buffer storing Name. May be larger than strlen(Name)! + ImGuiID MoveId; // == window->GetID("#MOVE") + ImGuiID ChildId; // ID of corresponding item in parent window (for navigation to return from child window to parent window) + ImGuiID PopupId; // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling) + ImVec2 Scroll; + ImVec2 ScrollMax; + ImVec2 ScrollTarget; // target scroll position. stored as cursor position with scrolling canceled out, so the highest point is always 0.0f. (FLT_MAX for no change) + ImVec2 ScrollTargetCenterRatio; // 0.0f = scroll so that target position is at top, 0.5f = scroll so that target position is centered + ImVec2 ScrollTargetEdgeSnapDist; // 0.0f = no snapping, >0.0f snapping threshold + ImVec2 ScrollbarSizes; // Size taken by each scrollbars on their smaller axis. Pay attention! ScrollbarSizes.x == width of the vertical scrollbar, ScrollbarSizes.y = height of the horizontal scrollbar. + bool ScrollbarX, ScrollbarY; // Are scrollbars visible? + bool Active; // Set to true on Begin(), unless Collapsed + bool WasActive; + bool WriteAccessed; // Set to true when any widget access the current window + bool Collapsed; // Set when collapsing window to become only title-bar + bool WantCollapseToggle; + bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed) + bool SkipRefresh; // [EXPERIMENTAL] Reuse previous frame drawn contents, Begin() returns false. + bool Appearing; // Set during the frame where the window is appearing (or re-appearing) + bool Hidden; // Do not display (== HiddenFrames*** > 0) + bool IsFallbackWindow; // Set on the "Debug##Default" window. + bool IsExplicitChild; // Set when passed _ChildWindow, left to false by BeginDocked() + bool HasCloseButton; // Set when the window has a close button (p_open != NULL) + signed char ResizeBorderHovered; // Current border being hovered for resize (-1: none, otherwise 0-3) + signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3) + short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs) + short BeginCountPreviousFrame; // Number of Begin() during the previous frame + short BeginOrderWithinParent; // Begin() order within immediate parent window, if we are a child window. Otherwise 0. + short BeginOrderWithinContext; // Begin() order within entire imgui context. This is mostly used for debugging submission order related issues. + short FocusOrder; // Order within WindowsFocusOrder[], altered when windows are focused. + ImS8 AutoFitFramesX, AutoFitFramesY; + bool AutoFitOnlyGrows; + ImGuiDir AutoPosLastDirection; + ImS8 HiddenFramesCanSkipItems; // Hide the window for N frames + ImS8 HiddenFramesCannotSkipItems; // Hide the window for N frames while allowing items to be submitted so we can measure their size + ImS8 HiddenFramesForRenderOnly; // Hide the window until frame N at Render() time only + ImS8 DisableInputsFrames; // Disable window interactions for N frames + ImGuiCond SetWindowPosAllowFlags : 8; // store acceptable condition flags for SetNextWindowPos() use. + ImGuiCond SetWindowSizeAllowFlags : 8; // store acceptable condition flags for SetNextWindowSize() use. + ImGuiCond SetWindowCollapsedAllowFlags : 8; // store acceptable condition flags for SetNextWindowCollapsed() use. + ImVec2 SetWindowPosVal; // store window position when using a non-zero Pivot (position set needs to be processed when we know the window size) + ImVec2 SetWindowPosPivot; // store window pivot for positioning. ImVec2(0, 0) when positioning from top-left corner; ImVec2(0.5f, 0.5f) for centering; ImVec2(1, 1) for bottom right. + + ImVector IDStack; // ID stack. ID are hashes seeded with the value at the top of the stack. (In theory this should be in the TempData structure) + ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name. + + // The best way to understand what those rectangles are is to use the 'Metrics->Tools->Show Windows Rectangles' viewer. + // The main 'OuterRect', omitted as a field, is window->Rect(). + ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window. + ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar) + ImRect InnerClipRect; // == InnerRect shrunk by WindowPadding*0.5f on each side, clipped within viewport or parent clip rect. + ImRect WorkRect; // Initially covers the whole scrolling region. Reduced by containers e.g columns/tables when active. Shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward). + ImRect ParentWorkRect; // Backup of WorkRect before entering a container such as columns/tables. Used by e.g. SpanAllColumns functions to easily access. Stacked containers are responsible for maintaining this. // FIXME-WORKRECT: Could be a stack? + ImRect ClipRect; // Current clipping/scissoring rectangle, evolve as we are using PushClipRect(), etc. == DrawList->clip_rect_stack.back(). + ImRect ContentRegionRect; // FIXME: This is currently confusing/misleading. It is essentially WorkRect but not handling of scrolling. We currently rely on it as right/bottom aligned sizing operation need some size to rely on. + ImVec2ih HitTestHoleSize; // Define an optional rectangular hole where mouse will pass-through the window. + ImVec2ih HitTestHoleOffset; + + int LastFrameActive; // Last frame number the window was Active. + float LastTimeActive; // Last timestamp the window was Active (using float as we don't need high precision there) + float ItemWidthDefault; + ImGuiStorage StateStorage; + ImVector ColumnsStorage; + float FontWindowScale; // User scale multiplier per-window, via SetWindowFontScale() + int SettingsOffset; // Offset into SettingsWindows[] (offsets are always valid as we only grow the array from the back) + + ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer) + ImDrawList DrawListInst; + ImGuiWindow* ParentWindow; // If we are a child _or_ popup _or_ docked window, this is pointing to our parent. Otherwise NULL. + ImGuiWindow* ParentWindowInBeginStack; + ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window. Doesn't cross through popups/dock nodes. + ImGuiWindow* RootWindowPopupTree; // Point to ourself or first ancestor that is not a child window. Cross through popups parent<>child. + ImGuiWindow* RootWindowForTitleBarHighlight; // Point to ourself or first ancestor which will display TitleBgActive color when this window is active. + ImGuiWindow* RootWindowForNav; // Point to ourself or first ancestor which doesn't have the NavFlattened flag. + ImGuiWindow* ParentWindowForFocusRoute; // Set to manual link a window to its logical parent so that Shortcut() chain are honoerd (e.g. Tool linked to Document) + + ImGuiWindow* NavLastChildNavWindow; // When going to the menu bar, we remember the child window we came from. (This could probably be made implicit if we kept g.Windows sorted by last focused including child window.) + ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; // Last known NavId for this window, per layer (0/1) + ImRect NavRectRel[ImGuiNavLayer_COUNT]; // Reference rectangle, in window relative space + ImVec2 NavPreferredScoringPosRel[ImGuiNavLayer_COUNT]; // Preferred X/Y position updated when moving on a given axis, reset to FLT_MAX. + ImGuiID NavRootFocusScopeId; // Focus Scope ID at the time of Begin() + + int MemoryDrawListIdxCapacity; // Backup of last idx/vtx count, so when waking up the window we can preallocate and avoid iterative alloc/copy + int MemoryDrawListVtxCapacity; + bool MemoryCompacted; // Set when window extraneous data have been garbage collected + +public: + ImGuiWindow(ImGuiContext* context, const char* name); + ~ImGuiWindow(); + + ImGuiID GetID(const char* str, const char* str_end = NULL); + ImGuiID GetID(const void* ptr); + ImGuiID GetID(int n); + ImGuiID GetIDFromRectangle(const ImRect& r_abs); + + // We don't use g.FontSize because the window may be != g.CurrentWindow. + ImRect Rect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); } + float CalcFontSize() const { ImGuiContext& g = *Ctx; float scale = g.FontBaseSize * FontWindowScale; if (ParentWindow) scale *= ParentWindow->FontWindowScale; return scale; } + ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight)); } + ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight; return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] Tab bar, Tab item support +//----------------------------------------------------------------------------- + +// Extend ImGuiTabBarFlags_ +enum ImGuiTabBarFlagsPrivate_ +{ + ImGuiTabBarFlags_DockNode = 1 << 20, // Part of a dock node [we don't use this in the master branch but it facilitate branch syncing to keep this around] + ImGuiTabBarFlags_IsFocused = 1 << 21, + ImGuiTabBarFlags_SaveSettings = 1 << 22, // FIXME: Settings are handled by the docking system, this only request the tab bar to mark settings dirty when reordering tabs +}; + +// Extend ImGuiTabItemFlags_ +enum ImGuiTabItemFlagsPrivate_ +{ + ImGuiTabItemFlags_SectionMask_ = ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing, + ImGuiTabItemFlags_NoCloseButton = 1 << 20, // Track whether p_open was set or not (we'll need this info on the next frame to recompute ContentWidth during layout) + ImGuiTabItemFlags_Button = 1 << 21, // Used by TabItemButton, change the tab item behavior to mimic a button +}; + +// Storage for one active tab item (sizeof() 40 bytes) +struct ImGuiTabItem +{ + ImGuiID ID; + ImGuiTabItemFlags Flags; + int LastFrameVisible; + int LastFrameSelected; // This allows us to infer an ordered list of the last activated tabs with little maintenance + float Offset; // Position relative to beginning of tab + float Width; // Width currently displayed + float ContentWidth; // Width of label, stored during BeginTabItem() call + float RequestedWidth; // Width optionally requested by caller, -1.0f is unused + ImS32 NameOffset; // When Window==NULL, offset to name within parent ImGuiTabBar::TabsNames + ImS16 BeginOrder; // BeginTabItem() order, used to re-order tabs after toggling ImGuiTabBarFlags_Reorderable + ImS16 IndexDuringLayout; // Index only used during TabBarLayout(). Tabs gets reordered so 'Tabs[n].IndexDuringLayout == n' but may mismatch during additions. + bool WantClose; // Marked as closed by SetTabItemClosed() + + ImGuiTabItem() { memset(this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; } +}; + +// Storage for a tab bar (sizeof() 152 bytes) +struct IMGUI_API ImGuiTabBar +{ + ImVector Tabs; + ImGuiTabBarFlags Flags; + ImGuiID ID; // Zero for tab-bars used by docking + ImGuiID SelectedTabId; // Selected tab/window + ImGuiID NextSelectedTabId; // Next selected tab/window. Will also trigger a scrolling animation + ImGuiID VisibleTabId; // Can occasionally be != SelectedTabId (e.g. when previewing contents for CTRL+TAB preview) + int CurrFrameVisible; + int PrevFrameVisible; + ImRect BarRect; + float CurrTabsContentsHeight; + float PrevTabsContentsHeight; // Record the height of contents submitted below the tab bar + float WidthAllTabs; // Actual width of all tabs (locked during layout) + float WidthAllTabsIdeal; // Ideal width if all tabs were visible and not clipped + float ScrollingAnim; + float ScrollingTarget; + float ScrollingTargetDistToVisibility; + float ScrollingSpeed; + float ScrollingRectMinX; + float ScrollingRectMaxX; + float SeparatorMinX; + float SeparatorMaxX; + ImGuiID ReorderRequestTabId; + ImS16 ReorderRequestOffset; + ImS8 BeginCount; + bool WantLayout; + bool VisibleTabWasSubmitted; + bool TabsAddedNew; // Set to true when a new tab item or button has been added to the tab bar during last frame + ImS16 TabsActiveCount; // Number of tabs submitted this frame. + ImS16 LastTabItemIdx; // Index of last BeginTabItem() tab for use by EndTabItem() + float ItemSpacingY; + ImVec2 FramePadding; // style.FramePadding locked at the time of BeginTabBar() + ImVec2 BackupCursorPos; + ImGuiTextBuffer TabsNames; // For non-docking tab bar we re-append names in a contiguous buffer. + + ImGuiTabBar(); +}; + +//----------------------------------------------------------------------------- +// [SECTION] Table support +//----------------------------------------------------------------------------- + +#define IM_COL32_DISABLE IM_COL32(0,0,0,1) // Special sentinel code which cannot be used as a regular color. +#define IMGUI_TABLE_MAX_COLUMNS 512 // May be further lifted + +// Our current column maximum is 64 but we may raise that in the future. +typedef ImS16 ImGuiTableColumnIdx; +typedef ImU16 ImGuiTableDrawChannelIdx; + +// [Internal] sizeof() ~ 112 +// We use the terminology "Enabled" to refer to a column that is not Hidden by user/api. +// We use the terminology "Clipped" to refer to a column that is out of sight because of scrolling/clipping. +// This is in contrast with some user-facing api such as IsItemVisible() / IsRectVisible() which use "Visible" to mean "not clipped". +struct ImGuiTableColumn +{ + ImGuiTableColumnFlags Flags; // Flags after some patching (not directly same as provided by user). See ImGuiTableColumnFlags_ + float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be > WidthRequest to honor minimum width, may be < WidthRequest to honor shrinking columns down in tight space. + float MinX; // Absolute positions + float MaxX; + float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout() + float WidthAuto; // Automatic width + float StretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially. + float InitStretchWeightOrWidth; // Value passed to TableSetupColumn(). For Width it is a content width (_without padding_). + ImRect ClipRect; // Clipping rectangle for the column + ImGuiID UserID; // Optional, value passed to TableSetupColumn() + float WorkMinX; // Contents region min ~(MinX + CellPaddingX + CellSpacingX1) == cursor start position when entering column + float WorkMaxX; // Contents region max ~(MaxX - CellPaddingX - CellSpacingX2) + float ItemWidth; // Current item width for the column, preserved across rows + float ContentMaxXFrozen; // Contents maximum position for frozen rows (apart from headers), from which we can infer content width. + float ContentMaxXUnfrozen; + float ContentMaxXHeadersUsed; // Contents maximum position for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls + float ContentMaxXHeadersIdeal; + ImS16 NameOffset; // Offset into parent ColumnsNames[] + ImGuiTableColumnIdx DisplayOrder; // Index within Table's IndexToDisplayOrder[] (column may be reordered by users) + ImGuiTableColumnIdx IndexWithinEnabledSet; // Index within enabled/visible set (<= IndexToDisplayOrder) + ImGuiTableColumnIdx PrevEnabledColumn; // Index of prev enabled/visible column within Columns[], -1 if first enabled/visible column + ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column + ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort + ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[] + ImGuiTableDrawChannelIdx DrawChannelFrozen; // Draw channels for frozen rows (often headers) + ImGuiTableDrawChannelIdx DrawChannelUnfrozen; // Draw channels for unfrozen rows + bool IsEnabled; // IsUserEnabled && (Flags & ImGuiTableColumnFlags_Disabled) == 0 + bool IsUserEnabled; // Is the column not marked Hidden by the user? (unrelated to being off view, e.g. clipped by scrolling). + bool IsUserEnabledNextFrame; + bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled). + bool IsVisibleY; + bool IsRequestOutput; // Return value for TableSetColumnIndex() / TableNextColumn(): whether we request user to output contents or not. + bool IsSkipItems; // Do we want item submissions to this column to be completely ignored (no layout will happen). + bool IsPreserveWidthAuto; + ImS8 NavLayerCurrent; // ImGuiNavLayer in 1 byte + ImU8 AutoFitQueue; // Queue of 8 values for the next 8 frames to request auto-fit + ImU8 CannotSkipItemsQueue; // Queue of 8 values for the next 8 frames to disable Clipped/SkipItem + ImU8 SortDirection : 2; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending + ImU8 SortDirectionsAvailCount : 2; // Number of available sort directions (0 to 3) + ImU8 SortDirectionsAvailMask : 4; // Mask of available sort directions (1-bit each) + ImU8 SortDirectionsAvailList; // Ordered list of available sort directions (2-bits each, total 8-bits) + + ImGuiTableColumn() + { + memset(this, 0, sizeof(*this)); + StretchWeight = WidthRequest = -1.0f; + NameOffset = -1; + DisplayOrder = IndexWithinEnabledSet = -1; + PrevEnabledColumn = NextEnabledColumn = -1; + SortOrder = -1; + SortDirection = ImGuiSortDirection_None; + DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = (ImU8)-1; + } +}; + +// Transient cell data stored per row. +// sizeof() ~ 6 bytes +struct ImGuiTableCellData +{ + ImU32 BgColor; // Actual color + ImGuiTableColumnIdx Column; // Column number +}; + +// Parameters for TableAngledHeadersRowEx() +// This may end up being refactored for more general purpose. +// sizeof() ~ 12 bytes +struct ImGuiTableHeaderData +{ + ImGuiTableColumnIdx Index; // Column index + ImU32 TextColor; + ImU32 BgColor0; + ImU32 BgColor1; +}; + +// Per-instance data that needs preserving across frames (seemingly most others do not need to be preserved aside from debug needs. Does that means they could be moved to ImGuiTableTempData?) +// sizeof() ~ 24 bytes +struct ImGuiTableInstanceData +{ + ImGuiID TableInstanceID; + float LastOuterHeight; // Outer height from last frame + float LastTopHeadersRowHeight; // Height of first consecutive header rows from last frame (FIXME: this is used assuming consecutive headers are in same frozen set) + float LastFrozenHeight; // Height of frozen section from last frame + int HoveredRowLast; // Index of row which was hovered last frame. + int HoveredRowNext; // Index of row hovered this frame, set after encountering it. + + ImGuiTableInstanceData() { TableInstanceID = 0; LastOuterHeight = LastTopHeadersRowHeight = LastFrozenHeight = 0.0f; HoveredRowLast = HoveredRowNext = -1; } +}; + +// sizeof() ~ 592 bytes + heap allocs described in TableBeginInitMemory() +struct IMGUI_API ImGuiTable +{ + ImGuiID ID; + ImGuiTableFlags Flags; + void* RawData; // Single allocation to hold Columns[], DisplayOrderToIndex[] and RowCellData[] + ImGuiTableTempData* TempData; // Transient data while table is active. Point within g.CurrentTableStack[] + ImSpan Columns; // Point within RawData[] + ImSpan DisplayOrderToIndex; // Point within RawData[]. Store display order of columns (when not reordered, the values are 0...Count-1) + ImSpan RowCellData; // Point within RawData[]. Store cells background requests for current row. + ImBitArrayPtr EnabledMaskByDisplayOrder; // Column DisplayOrder -> IsEnabled map + ImBitArrayPtr EnabledMaskByIndex; // Column Index -> IsEnabled map (== not hidden by user/api) in a format adequate for iterating column without touching cold data + ImBitArrayPtr VisibleMaskByIndex; // Column Index -> IsVisibleX|IsVisibleY map (== not hidden by user/api && not hidden by scrolling/cliprect) + ImGuiTableFlags SettingsLoadedFlags; // Which data were loaded from the .ini file (e.g. when order is not altered we won't save order) + int SettingsOffset; // Offset in g.SettingsTables + int LastFrameActive; + int ColumnsCount; // Number of columns declared in BeginTable() + int CurrentRow; + int CurrentColumn; + ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple table with same ID look are multiple tables, they are just synched. + ImS16 InstanceInteracted; // Mark which instance (generally 0) of the same ID is being interacted with + float RowPosY1; + float RowPosY2; + float RowMinHeight; // Height submitted to TableNextRow() + float RowCellPaddingY; // Top and bottom padding. Reloaded during row change. + float RowTextBaseline; + float RowIndentOffsetX; + ImGuiTableRowFlags RowFlags : 16; // Current row flags, see ImGuiTableRowFlags_ + ImGuiTableRowFlags LastRowFlags : 16; + int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper), not same as CurrentRow because header rows typically don't increase this. + ImU32 RowBgColor[2]; // Background color override for current row. + ImU32 BorderColorStrong; + ImU32 BorderColorLight; + float BorderX1; + float BorderX2; + float HostIndentX; + float MinColumnWidth; + float OuterPaddingX; + float CellPaddingX; // Padding from each borders. Locked in BeginTable()/Layout. + float CellSpacingX1; // Spacing between non-bordered cells. Locked in BeginTable()/Layout. + float CellSpacingX2; + float InnerWidth; // User value passed to BeginTable(), see comments at the top of BeginTable() for details. + float ColumnsGivenWidth; // Sum of current column width + float ColumnsAutoFitWidth; // Sum of ideal column width in order nothing to be clipped, used for auto-fitting and content width submission in outer window + float ColumnsStretchSumWeights; // Sum of weight of all enabled stretching columns + float ResizedColumnNextWidth; + float ResizeLockMinContentsX2; // Lock minimum contents width while resizing down in order to not create feedback loops. But we allow growing the table. + float RefScale; // Reference scale to be able to rescale columns on font/dpi changes. + float AngledHeadersHeight; // Set by TableAngledHeadersRow(), used in TableUpdateLayout() + float AngledHeadersSlope; // Set by TableAngledHeadersRow(), used in TableUpdateLayout() + ImRect OuterRect; // Note: for non-scrolling table, OuterRect.Max.y is often FLT_MAX until EndTable(), unless a height has been specified in BeginTable(). + ImRect InnerRect; // InnerRect but without decoration. As with OuterRect, for non-scrolling tables, InnerRect.Max.y is + ImRect WorkRect; + ImRect InnerClipRect; + ImRect BgClipRect; // We use this to cpu-clip cell background color fill, evolve during the frame as we cross frozen rows boundaries + ImRect Bg0ClipRectForDrawCmd; // Actual ImDrawCmd clip rect for BG0/1 channel. This tends to be == OuterWindow->ClipRect at BeginTable() because output in BG0/BG1 is cpu-clipped + ImRect Bg2ClipRectForDrawCmd; // Actual ImDrawCmd clip rect for BG2 channel. This tends to be a correct, tight-fit, because output to BG2 are done by widgets relying on regular ClipRect. + ImRect HostClipRect; // This is used to check if we can eventually merge our columns draw calls into the current draw call of the current window. + ImRect HostBackupInnerClipRect; // Backup of InnerWindow->ClipRect during PushTableBackground()/PopTableBackground() + ImGuiWindow* OuterWindow; // Parent window for the table + ImGuiWindow* InnerWindow; // Window holding the table data (== OuterWindow or a child window) + ImGuiTextBuffer ColumnsNames; // Contiguous buffer holding columns names + ImDrawListSplitter* DrawSplitter; // Shortcut to TempData->DrawSplitter while in table. Isolate draw commands per columns to avoid switching clip rect constantly + ImGuiTableInstanceData InstanceDataFirst; + ImVector InstanceDataExtra; // FIXME-OPT: Using a small-vector pattern would be good. + ImGuiTableColumnSortSpecs SortSpecsSingle; + ImVector SortSpecsMulti; // FIXME-OPT: Using a small-vector pattern would be good. + ImGuiTableSortSpecs SortSpecs; // Public facing sorts specs, this is what we return in TableGetSortSpecs() + ImGuiTableColumnIdx SortSpecsCount; + ImGuiTableColumnIdx ColumnsEnabledCount; // Number of enabled columns (<= ColumnsCount) + ImGuiTableColumnIdx ColumnsEnabledFixedCount; // Number of enabled columns using fixed width (<= ColumnsCount) + ImGuiTableColumnIdx DeclColumnsCount; // Count calls to TableSetupColumn() + ImGuiTableColumnIdx AngledHeadersCount; // Count columns with angled headers + ImGuiTableColumnIdx HoveredColumnBody; // Index of column whose visible region is being hovered. Important: == ColumnsCount when hovering empty region after the right-most column! + ImGuiTableColumnIdx HoveredColumnBorder; // Index of column whose right-border is being hovered (for resizing). + ImGuiTableColumnIdx HighlightColumnHeader; // Index of column which should be highlighted. + ImGuiTableColumnIdx AutoFitSingleColumn; // Index of single column requesting auto-fit. + ImGuiTableColumnIdx ResizedColumn; // Index of column being resized. Reset when InstanceCurrent==0. + ImGuiTableColumnIdx LastResizedColumn; // Index of column being resized from previous frame. + ImGuiTableColumnIdx HeldHeaderColumn; // Index of column header being held. + ImGuiTableColumnIdx ReorderColumn; // Index of column being reordered. (not cleared) + ImGuiTableColumnIdx ReorderColumnDir; // -1 or +1 + ImGuiTableColumnIdx LeftMostEnabledColumn; // Index of left-most non-hidden column. + ImGuiTableColumnIdx RightMostEnabledColumn; // Index of right-most non-hidden column. + ImGuiTableColumnIdx LeftMostStretchedColumn; // Index of left-most stretched column. + ImGuiTableColumnIdx RightMostStretchedColumn; // Index of right-most stretched column. + ImGuiTableColumnIdx ContextPopupColumn; // Column right-clicked on, of -1 if opening context menu from a neutral/empty spot + ImGuiTableColumnIdx FreezeRowsRequest; // Requested frozen rows count + ImGuiTableColumnIdx FreezeRowsCount; // Actual frozen row count (== FreezeRowsRequest, or == 0 when no scrolling offset) + ImGuiTableColumnIdx FreezeColumnsRequest; // Requested frozen columns count + ImGuiTableColumnIdx FreezeColumnsCount; // Actual frozen columns count (== FreezeColumnsRequest, or == 0 when no scrolling offset) + ImGuiTableColumnIdx RowCellDataCurrent; // Index of current RowCellData[] entry in current row + ImGuiTableDrawChannelIdx DummyDrawChannel; // Redirect non-visible columns here. + ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing across columns after the freezing line. Index within DrawSplitter.Channels[] + ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen; + bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row. + bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow(). + bool IsInitializing; + bool IsSortSpecsDirty; + bool IsUsingHeaders; // Set when the first row had the ImGuiTableRowFlags_Headers flag. + bool IsContextPopupOpen; // Set when default context menu is open (also see: ContextPopupColumn, InstanceInteracted). + bool DisableDefaultContextMenu; // Disable default context menu contents. You may submit your own using TableBeginContextMenuPopup()/EndPopup() + bool IsSettingsRequestLoad; + bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data. + bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1) + bool IsResetAllRequest; + bool IsResetDisplayOrderRequest; + bool IsUnfrozenRows; // Set when we got past the frozen row. + bool IsDefaultSizingPolicy; // Set if user didn't explicitly set a sizing policy in BeginTable() + bool IsActiveIdAliveBeforeTable; + bool IsActiveIdInTable; + bool HasScrollbarYCurr; // Whether ANY instance of this table had a vertical scrollbar during the current frame. + bool HasScrollbarYPrev; // Whether ANY instance of this table had a vertical scrollbar during the previous. + bool MemoryCompacted; + bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis + + ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; } + ~ImGuiTable() { IM_FREE(RawData); } +}; + +// Transient data that are only needed between BeginTable() and EndTable(), those buffers are shared (1 per level of stacked table). +// - Accessing those requires chasing an extra pointer so for very frequently used data we leave them in the main table structure. +// - We also leave out of this structure data that tend to be particularly useful for debugging/metrics. +// FIXME-TABLE: more transient data could be stored in a stacked ImGuiTableTempData: e.g. SortSpecs. +// sizeof() ~ 136 bytes. +struct IMGUI_API ImGuiTableTempData +{ + int TableIndex; // Index in g.Tables.Buf[] pool + float LastTimeActive; // Last timestamp this structure was used + float AngledHeadersExtraWidth; // Used in EndTable() + ImVector AngledHeadersRequests; // Used in TableAngledHeadersRow() + + ImVec2 UserOuterSize; // outer_size.x passed to BeginTable() + ImDrawListSplitter DrawSplitter; + + ImRect HostBackupWorkRect; // Backup of InnerWindow->WorkRect at the end of BeginTable() + ImRect HostBackupParentWorkRect; // Backup of InnerWindow->ParentWorkRect at the end of BeginTable() + ImVec2 HostBackupPrevLineSize; // Backup of InnerWindow->DC.PrevLineSize at the end of BeginTable() + ImVec2 HostBackupCurrLineSize; // Backup of InnerWindow->DC.CurrLineSize at the end of BeginTable() + ImVec2 HostBackupCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable() + ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->DC.ColumnsOffset at the end of BeginTable() + float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable() + int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable() + + ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; } +}; + +// sizeof() ~ 12 +struct ImGuiTableColumnSettings +{ + float WidthOrWeight; + ImGuiID UserID; + ImGuiTableColumnIdx Index; + ImGuiTableColumnIdx DisplayOrder; + ImGuiTableColumnIdx SortOrder; + ImU8 SortDirection : 2; + ImU8 IsEnabled : 1; // "Visible" in ini file + ImU8 IsStretch : 1; + + ImGuiTableColumnSettings() + { + WidthOrWeight = 0.0f; + UserID = 0; + Index = -1; + DisplayOrder = SortOrder = -1; + SortDirection = ImGuiSortDirection_None; + IsEnabled = 1; + IsStretch = 0; + } +}; + +// This is designed to be stored in a single ImChunkStream (1 header followed by N ImGuiTableColumnSettings, etc.) +struct ImGuiTableSettings +{ + ImGuiID ID; // Set to 0 to invalidate/delete the setting + ImGuiTableFlags SaveFlags; // Indicate data we want to save using the Resizable/Reorderable/Sortable/Hideable flags (could be using its own flags..) + float RefScale; // Reference scale to be able to rescale columns on font/dpi changes. + ImGuiTableColumnIdx ColumnsCount; + ImGuiTableColumnIdx ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher + bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context) + + ImGuiTableSettings() { memset(this, 0, sizeof(*this)); } + ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); } +}; + +//----------------------------------------------------------------------------- +// [SECTION] ImGui internal API +// No guarantee of forward compatibility here! +//----------------------------------------------------------------------------- + +namespace ImGui +{ + // Windows + // We should always have a CurrentWindow in the stack (there is an implicit "Debug" window) + // If this ever crashes because g.CurrentWindow is NULL, it means that either: + // - ImGui::NewFrame() has never been called, which is illegal. + // - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal. + inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; } + inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; } + IMGUI_API ImGuiWindow* FindWindowByID(ImGuiID id); + IMGUI_API ImGuiWindow* FindWindowByName(const char* name); + IMGUI_API void UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window); + IMGUI_API void UpdateWindowSkipRefresh(ImGuiWindow* window); + IMGUI_API ImVec2 CalcWindowNextAutoFitSize(ImGuiWindow* window); + IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy); + IMGUI_API bool IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent); + IMGUI_API bool IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below); + IMGUI_API bool IsWindowNavFocusable(ImGuiWindow* window); + IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0); + IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0); + IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0); + IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size); + IMGUI_API void SetWindowHiddenAndSkipItemsForCurrentFrame(ImGuiWindow* window); + inline void SetWindowParentWindowForFocusRoute(ImGuiWindow* window, ImGuiWindow* parent_window) { window->ParentWindowForFocusRoute = parent_window; } + inline ImRect WindowRectAbsToRel(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x - off.x, r.Min.y - off.y, r.Max.x - off.x, r.Max.y - off.y); } + inline ImRect WindowRectRelToAbs(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x + off.x, r.Min.y + off.y, r.Max.x + off.x, r.Max.y + off.y); } + inline ImVec2 WindowPosRelToAbs(ImGuiWindow* window, const ImVec2& p) { ImVec2 off = window->DC.CursorStartPos; return ImVec2(p.x + off.x, p.y + off.y); } + inline ImVec2 WindowPosAbsToRel(ImGuiWindow* window, const ImVec2& p) { ImVec2 off = window->DC.CursorStartPos; return ImVec2(p.x - off.x, p.y - off.y); } + + // Windows: Display Order and Focus Order + IMGUI_API void FocusWindow(ImGuiWindow* window, ImGuiFocusRequestFlags flags = 0); + IMGUI_API void FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window, ImGuiViewport* filter_viewport, ImGuiFocusRequestFlags flags); + IMGUI_API void BringWindowToFocusFront(ImGuiWindow* window); + IMGUI_API void BringWindowToDisplayFront(ImGuiWindow* window); + IMGUI_API void BringWindowToDisplayBack(ImGuiWindow* window); + IMGUI_API void BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* above_window); + IMGUI_API int FindWindowDisplayIndex(ImGuiWindow* window); + IMGUI_API ImGuiWindow* FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window); + + // Windows: Idle, Refresh Policies [EXPERIMENTAL] + IMGUI_API void SetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags); + + // Fonts, drawing + IMGUI_API void SetCurrentFont(ImFont* font); + inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; } + inline ImDrawList* GetForegroundDrawList(ImGuiWindow* window) { IM_UNUSED(window); return GetForegroundDrawList(); } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches. + IMGUI_API ImDrawList* GetBackgroundDrawList(ImGuiViewport* viewport); // get background draw list for the given viewport. this draw list will be the first rendering one. Useful to quickly draw shapes/text behind dear imgui contents. + IMGUI_API ImDrawList* GetForegroundDrawList(ImGuiViewport* viewport); // get foreground draw list for the given viewport. this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents. + IMGUI_API void AddDrawListToDrawDataEx(ImDrawData* draw_data, ImVector* out_list, ImDrawList* draw_list); + + // Init + IMGUI_API void Initialize(); + IMGUI_API void Shutdown(); // Since 1.60 this is a _private_ function. You can call DestroyContext() to destroy the context created by CreateContext(). + + // NewFrame + IMGUI_API void UpdateInputEvents(bool trickle_fast_inputs); + IMGUI_API void UpdateHoveredWindowAndCaptureFlags(); + IMGUI_API void FindHoveredWindowEx(const ImVec2& pos, bool find_first_and_in_any_viewport, ImGuiWindow** out_hovered_window, ImGuiWindow** out_hovered_window_under_moving_window); + IMGUI_API void StartMouseMovingWindow(ImGuiWindow* window); + IMGUI_API void UpdateMouseMovingWindowNewFrame(); + IMGUI_API void UpdateMouseMovingWindowEndFrame(); + + // Generic context hooks + IMGUI_API ImGuiID AddContextHook(ImGuiContext* context, const ImGuiContextHook* hook); + IMGUI_API void RemoveContextHook(ImGuiContext* context, ImGuiID hook_to_remove); + IMGUI_API void CallContextHooks(ImGuiContext* context, ImGuiContextHookType type); + + // Viewports + IMGUI_API void SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport); + + // Settings + IMGUI_API void MarkIniSettingsDirty(); + IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window); + IMGUI_API void ClearIniSettings(); + IMGUI_API void AddSettingsHandler(const ImGuiSettingsHandler* handler); + IMGUI_API void RemoveSettingsHandler(const char* type_name); + IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name); + + // Settings - Windows + IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name); + IMGUI_API ImGuiWindowSettings* FindWindowSettingsByID(ImGuiID id); + IMGUI_API ImGuiWindowSettings* FindWindowSettingsByWindow(ImGuiWindow* window); + IMGUI_API void ClearWindowSettings(const char* name); + + // Localization + IMGUI_API void LocalizeRegisterEntries(const ImGuiLocEntry* entries, int count); + inline const char* LocalizeGetMsg(ImGuiLocKey key) { ImGuiContext& g = *GImGui; const char* msg = g.LocalizationTable[key]; return msg ? msg : "*Missing Text*"; } + + // Scrolling + IMGUI_API void SetScrollX(ImGuiWindow* window, float scroll_x); + IMGUI_API void SetScrollY(ImGuiWindow* window, float scroll_y); + IMGUI_API void SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio); + IMGUI_API void SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio); + + // Early work-in-progress API (ScrollToItem() will become public) + IMGUI_API void ScrollToItem(ImGuiScrollFlags flags = 0); + IMGUI_API void ScrollToRect(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0); + IMGUI_API ImVec2 ScrollToRectEx(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0); +//#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline void ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& rect) { ScrollToRect(window, rect, ImGuiScrollFlags_KeepVisibleEdgeY); } +//#endif + + // Basic Accessors + inline ImGuiItemStatusFlags GetItemStatusFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.StatusFlags; } + inline ImGuiItemFlags GetItemFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.InFlags; } + inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; } + inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; } + IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window); + IMGUI_API void SetFocusID(ImGuiID id, ImGuiWindow* window); + IMGUI_API void ClearActiveID(); + IMGUI_API ImGuiID GetHoveredID(); + IMGUI_API void SetHoveredID(ImGuiID id); + IMGUI_API void KeepAliveID(ImGuiID id); + IMGUI_API void MarkItemEdited(ImGuiID id); // Mark data associated to given item as "edited", used by IsItemDeactivatedAfterEdit() function. + IMGUI_API void PushOverrideID(ImGuiID id); // Push given value as-is at the top of the ID stack (whereas PushID combines old and new hashes) + IMGUI_API ImGuiID GetIDWithSeed(const char* str_id_begin, const char* str_id_end, ImGuiID seed); + IMGUI_API ImGuiID GetIDWithSeed(int n, ImGuiID seed); + + // Basic Helpers for widget code + IMGUI_API void ItemSize(const ImVec2& size, float text_baseline_y = -1.0f); + inline void ItemSize(const ImRect& bb, float text_baseline_y = -1.0f) { ItemSize(bb.GetSize(), text_baseline_y); } // FIXME: This is a misleading API since we expect CursorPos to be bb.Min. + IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL, ImGuiItemFlags extra_flags = 0); + IMGUI_API bool ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flags); + IMGUI_API bool IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags = 0); + IMGUI_API bool IsClippedEx(const ImRect& bb, ImGuiID id); + IMGUI_API void SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect); + IMGUI_API ImVec2 CalcItemSize(ImVec2 size, float default_w, float default_h); + IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x); + IMGUI_API void PushMultiItemsWidths(int components, float width_full); + IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess); + + // Parameter stacks (shared) + IMGUI_API const ImGuiDataVarInfo* GetStyleVarInfo(ImGuiStyleVar idx); + IMGUI_API void BeginDisabledOverrideReenable(); + IMGUI_API void EndDisabledOverrideReenable(); + + // Logging/Capture + IMGUI_API void LogBegin(ImGuiLogType type, int auto_open_depth); // -> BeginCapture() when we design v2 api, for now stay under the radar by using the old name. + IMGUI_API void LogToBuffer(int auto_open_depth = -1); // Start logging/capturing to internal buffer + IMGUI_API void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL); + IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix); + + // Childs + IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags); + + // Popups, Modals + IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_window_flags); + IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None); + IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup); + IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup); + IMGUI_API void ClosePopupsExceptModals(); + IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags); + IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window); + IMGUI_API ImGuiWindow* GetTopMostPopupModal(); + IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal(); + IMGUI_API ImGuiWindow* FindBlockingModal(ImGuiWindow* window); + IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window); + IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy); + + // Tooltips + IMGUI_API bool BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags); + IMGUI_API bool BeginTooltipHidden(); + + // Menus + IMGUI_API bool BeginViewportSideBar(const char* name, ImGuiViewport* viewport, ImGuiDir dir, float size, ImGuiWindowFlags window_flags); + IMGUI_API bool BeginMenuEx(const char* label, const char* icon, bool enabled = true); + IMGUI_API bool MenuItemEx(const char* label, const char* icon, const char* shortcut = NULL, bool selected = false, bool enabled = true); + + // Combos + IMGUI_API bool BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags flags); + IMGUI_API bool BeginComboPreview(); + IMGUI_API void EndComboPreview(); + + // Gamepad/Keyboard Navigation + IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit); + IMGUI_API void NavInitRequestApplyResult(); + IMGUI_API bool NavMoveRequestButNoResultYet(); + IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags); + IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags); + IMGUI_API void NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result); + IMGUI_API void NavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result, ImGuiTreeNodeStackData* tree_node_data); + IMGUI_API void NavMoveRequestCancel(); + IMGUI_API void NavMoveRequestApplyResult(); + IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags); + IMGUI_API void NavHighlightActivated(ImGuiID id); + IMGUI_API void NavClearPreferredPosForAxis(ImGuiAxis axis); + IMGUI_API void NavRestoreHighlightAfterMove(); + IMGUI_API void NavUpdateCurrentWindowIsScrollPushableX(); + IMGUI_API void SetNavWindow(ImGuiWindow* window); + IMGUI_API void SetNavID(ImGuiID id, ImGuiNavLayer nav_layer, ImGuiID focus_scope_id, const ImRect& rect_rel); + IMGUI_API void SetNavFocusScope(ImGuiID focus_scope_id); + + // Focus/Activation + // This should be part of a larger set of API: FocusItem(offset = -1), FocusItemByID(id), ActivateItem(offset = -1), ActivateItemByID(id) etc. which are + // much harder to design and implement than expected. I have a couple of private branches on this matter but it's not simple. For now implementing the easy ones. + IMGUI_API void FocusItem(); // Focus last item (no selection/activation). + IMGUI_API void ActivateItemByID(ImGuiID id); // Activate an item by ID (button, checkbox, tree node etc.). Activation is queued and processed on the next frame when the item is encountered again. + + // Inputs + // FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions. + inline bool IsNamedKey(ImGuiKey key) { return key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END; } + inline bool IsNamedKeyOrMod(ImGuiKey key) { return (key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END) || key == ImGuiMod_Ctrl || key == ImGuiMod_Shift || key == ImGuiMod_Alt || key == ImGuiMod_Super; } + inline bool IsLegacyKey(ImGuiKey key) { return key >= ImGuiKey_LegacyNativeKey_BEGIN && key < ImGuiKey_LegacyNativeKey_END; } + inline bool IsKeyboardKey(ImGuiKey key) { return key >= ImGuiKey_Keyboard_BEGIN && key < ImGuiKey_Keyboard_END; } + inline bool IsGamepadKey(ImGuiKey key) { return key >= ImGuiKey_Gamepad_BEGIN && key < ImGuiKey_Gamepad_END; } + inline bool IsMouseKey(ImGuiKey key) { return key >= ImGuiKey_Mouse_BEGIN && key < ImGuiKey_Mouse_END; } + inline bool IsAliasKey(ImGuiKey key) { return key >= ImGuiKey_Aliases_BEGIN && key < ImGuiKey_Aliases_END; } + inline bool IsModKey(ImGuiKey key) { return key >= ImGuiKey_LeftCtrl && key <= ImGuiKey_RightSuper; } + ImGuiKeyChord FixupKeyChord(ImGuiKeyChord key_chord); + inline ImGuiKey ConvertSingleModFlagToKey(ImGuiKey key) + { + if (key == ImGuiMod_Ctrl) return ImGuiKey_ReservedForModCtrl; + if (key == ImGuiMod_Shift) return ImGuiKey_ReservedForModShift; + if (key == ImGuiMod_Alt) return ImGuiKey_ReservedForModAlt; + if (key == ImGuiMod_Super) return ImGuiKey_ReservedForModSuper; + return key; + } + + IMGUI_API ImGuiKeyData* GetKeyData(ImGuiContext* ctx, ImGuiKey key); + inline ImGuiKeyData* GetKeyData(ImGuiKey key) { ImGuiContext& g = *GImGui; return GetKeyData(&g, key); } + IMGUI_API const char* GetKeyChordName(ImGuiKeyChord key_chord); + inline ImGuiKey MouseButtonToKey(ImGuiMouseButton button) { IM_ASSERT(button >= 0 && button < ImGuiMouseButton_COUNT); return (ImGuiKey)(ImGuiKey_MouseLeft + button); } + IMGUI_API bool IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold = -1.0f); + IMGUI_API ImVec2 GetKeyMagnitude2d(ImGuiKey key_left, ImGuiKey key_right, ImGuiKey key_up, ImGuiKey key_down); + IMGUI_API float GetNavTweakPressedAmount(ImGuiAxis axis); + IMGUI_API int CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate); + IMGUI_API void GetTypematicRepeatRate(ImGuiInputFlags flags, float* repeat_delay, float* repeat_rate); + IMGUI_API void TeleportMousePos(const ImVec2& pos); + IMGUI_API void SetActiveIdUsingAllKeyboardKeys(); + inline bool IsActiveIdUsingNavDir(ImGuiDir dir) { ImGuiContext& g = *GImGui; return (g.ActiveIdUsingNavDirMask & (1 << dir)) != 0; } + + // [EXPERIMENTAL] Low-Level: Key/Input Ownership + // - The idea is that instead of "eating" a given input, we can link to an owner id. + // - Ownership is most often claimed as a result of reacting to a press/down event (but occasionally may be claimed ahead). + // - Input queries can then read input by specifying ImGuiKeyOwner_Any (== 0), ImGuiKeyOwner_NoOwner (== -1) or a custom ID. + // - Legacy input queries (without specifying an owner or _Any or _None) are equivalent to using ImGuiKeyOwner_Any (== 0). + // - Input ownership is automatically released on the frame after a key is released. Therefore: + // - for ownership registration happening as a result of a down/press event, the SetKeyOwner() call may be done once (common case). + // - for ownership registration happening ahead of a down/press event, the SetKeyOwner() call needs to be made every frame (happens if e.g. claiming ownership on hover). + // - SetItemKeyOwner() is a shortcut for common simple case. A custom widget will probably want to call SetKeyOwner() multiple times directly based on its interaction state. + // - This is marked experimental because not all widgets are fully honoring the Set/Test idioms. We will need to move forward step by step. + // Please open a GitHub Issue to submit your usage scenario or if there's a use case you need solved. + IMGUI_API ImGuiID GetKeyOwner(ImGuiKey key); + IMGUI_API void SetKeyOwner(ImGuiKey key, ImGuiID owner_id, ImGuiInputFlags flags = 0); + IMGUI_API void SetKeyOwnersForKeyChord(ImGuiKeyChord key, ImGuiID owner_id, ImGuiInputFlags flags = 0); + IMGUI_API void SetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags); // Set key owner to last item if it is hovered or active. Equivalent to 'if (IsItemHovered() || IsItemActive()) { SetKeyOwner(key, GetItemID());'. + IMGUI_API bool TestKeyOwner(ImGuiKey key, ImGuiID owner_id); // Test that key is either not owned, either owned by 'owner_id' + inline ImGuiKeyOwnerData* GetKeyOwnerData(ImGuiContext* ctx, ImGuiKey key) { if (key & ImGuiMod_Mask_) key = ConvertSingleModFlagToKey(key); IM_ASSERT(IsNamedKey(key)); return &ctx->KeysOwnerData[key - ImGuiKey_NamedKey_BEGIN]; } + + // [EXPERIMENTAL] High-Level: Input Access functions w/ support for Key/Input Ownership + // - Important: legacy IsKeyPressed(ImGuiKey, bool repeat=true) _DEFAULTS_ to repeat, new IsKeyPressed() requires _EXPLICIT_ ImGuiInputFlags_Repeat flag. + // - Expected to be later promoted to public API, the prototypes are designed to replace existing ones (since owner_id can default to Any == 0) + // - Specifying a value for 'ImGuiID owner' will test that EITHER the key is NOT owned (UNLESS locked), EITHER the key is owned by 'owner'. + // Legacy functions use ImGuiKeyOwner_Any meaning that they typically ignore ownership, unless a call to SetKeyOwner() explicitly used ImGuiInputFlags_LockThisFrame or ImGuiInputFlags_LockUntilRelease. + // - Binding generators may want to ignore those for now, or suffix them with Ex() until we decide if this gets moved into public API. + IMGUI_API bool IsKeyDown(ImGuiKey key, ImGuiID owner_id); + IMGUI_API bool IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id = 0); // Important: when transitioning from old to new IsKeyPressed(): old API has "bool repeat = true", so would default to repeat. New API requiress explicit ImGuiInputFlags_Repeat. + IMGUI_API bool IsKeyReleased(ImGuiKey key, ImGuiID owner_id); + IMGUI_API bool IsKeyChordPressed(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id = 0); + IMGUI_API bool IsMouseDown(ImGuiMouseButton button, ImGuiID owner_id); + IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id = 0); + IMGUI_API bool IsMouseReleased(ImGuiMouseButton button, ImGuiID owner_id); + IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button, ImGuiID owner_id); + + // Shortcut Testing & Routing + // - Set Shortcut() and SetNextItemShortcut() in imgui.h + // - When a policy (except for ImGuiInputFlags_RouteAlways *) is set, Shortcut() will register itself with SetShortcutRouting(), + // allowing the system to decide where to route the input among other route-aware calls. + // (* using ImGuiInputFlags_RouteAlways is roughly equivalent to calling IsKeyChordPressed(key) and bypassing route registration and check) + // - When using one of the routing option: + // - The default route is ImGuiInputFlags_RouteFocused (accept inputs if window is in focus stack. Deep-most focused window takes inputs. ActiveId takes inputs over deep-most focused window.) + // - Routes are requested given a chord (key + modifiers) and a routing policy. + // - Routes are resolved during NewFrame(): if keyboard modifiers are matching current ones: SetKeyOwner() is called + route is granted for the frame. + // - Each route may be granted to a single owner. When multiple requests are made we have policies to select the winning route (e.g. deep most window). + // - Multiple read sites may use the same owner id can all access the granted route. + // - When owner_id is 0 we use the current Focus Scope ID as a owner ID in order to identify our location. + // - You can chain two unrelated windows in the focus stack using SetWindowParentWindowForFocusRoute() + // e.g. if you have a tool window associated to a document, and you want document shortcuts to run when the tool is focused. + IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id); + IMGUI_API bool SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID owner_id); // owner_id needs to be explicit and cannot be 0 + IMGUI_API bool TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id); + IMGUI_API ImGuiKeyRoutingData* GetShortcutRoutingData(ImGuiKeyChord key_chord); + + // [EXPERIMENTAL] Focus Scope + // This is generally used to identify a unique input location (for e.g. a selection set) + // There is one per window (automatically set in Begin), but: + // - Selection patterns generally need to react (e.g. clear a selection) when landing on one item of the set. + // So in order to identify a set multiple lists in same window may each need a focus scope. + // If you imagine an hypothetical BeginSelectionGroup()/EndSelectionGroup() api, it would likely call PushFocusScope()/EndFocusScope() + // - Shortcut routing also use focus scope as a default location identifier if an owner is not provided. + // We don't use the ID Stack for this as it is common to want them separate. + IMGUI_API void PushFocusScope(ImGuiID id); + IMGUI_API void PopFocusScope(); + inline ImGuiID GetCurrentFocusScope() { ImGuiContext& g = *GImGui; return g.CurrentFocusScopeId; } // Focus scope we are outputting into, set by PushFocusScope() + + // Drag and Drop + IMGUI_API bool IsDragDropActive(); + IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id); + IMGUI_API void ClearDragDrop(); + IMGUI_API bool IsDragDropPayloadBeingAccepted(); + IMGUI_API void RenderDragDropTargetRect(const ImRect& bb, const ImRect& item_clip_rect); + + // Typing-Select API + IMGUI_API ImGuiTypingSelectRequest* GetTypingSelectRequest(ImGuiTypingSelectFlags flags = ImGuiTypingSelectFlags_None); + IMGUI_API int TypingSelectFindMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx); + IMGUI_API int TypingSelectFindNextSingleCharMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx); + IMGUI_API int TypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data); + + // Box-Select API + IMGUI_API bool BeginBoxSelect(const ImRect& scope_rect, ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags); + IMGUI_API void EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flags); + + // Multi-Select API + IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags); + IMGUI_API void MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed); + IMGUI_API void MultiSelectAddSetAll(ImGuiMultiSelectTempData* ms, bool selected); + IMGUI_API void MultiSelectAddSetRange(ImGuiMultiSelectTempData* ms, bool selected, int range_dir, ImGuiSelectionUserData first_item, ImGuiSelectionUserData last_item); + inline ImGuiBoxSelectState* GetBoxSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.BoxSelectState.ID == id && g.BoxSelectState.IsActive) ? &g.BoxSelectState : NULL; } + inline ImGuiMultiSelectState* GetMultiSelectState(ImGuiID id) { ImGuiContext& g = *GImGui; return g.MultiSelectStorage.GetByKey(id); } + + // Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API) + IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect); + IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiOldColumnFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns(). + IMGUI_API void EndColumns(); // close columns + IMGUI_API void PushColumnClipRect(int column_index); + IMGUI_API void PushColumnsBackground(); + IMGUI_API void PopColumnsBackground(); + IMGUI_API ImGuiID GetColumnsID(const char* str_id, int count); + IMGUI_API ImGuiOldColumns* FindOrCreateColumns(ImGuiWindow* window, ImGuiID id); + IMGUI_API float GetColumnOffsetFromNorm(const ImGuiOldColumns* columns, float offset_norm); + IMGUI_API float GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset); + + // Tables: Candidates for public API + IMGUI_API void TableOpenContextMenu(int column_n = -1); + IMGUI_API void TableSetColumnWidth(int column_n, float width); + IMGUI_API void TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs); + IMGUI_API int TableGetHoveredRow(); // Retrieve *PREVIOUS FRAME* hovered row. This difference with TableGetHoveredColumn() is the reason why this is not public yet. + IMGUI_API float TableGetHeaderRowHeight(); + IMGUI_API float TableGetHeaderAngledMaxLabelWidth(); + IMGUI_API void TablePushBackgroundChannel(); + IMGUI_API void TablePopBackgroundChannel(); + IMGUI_API void TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label_width, const ImGuiTableHeaderData* data, int data_count); + + // Tables: Internals + inline ImGuiTable* GetCurrentTable() { ImGuiContext& g = *GImGui; return g.CurrentTable; } + IMGUI_API ImGuiTable* TableFindByID(ImGuiID id); + IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f); + IMGUI_API void TableBeginInitMemory(ImGuiTable* table, int columns_count); + IMGUI_API void TableBeginApplyRequests(ImGuiTable* table); + IMGUI_API void TableSetupDrawChannels(ImGuiTable* table); + IMGUI_API void TableUpdateLayout(ImGuiTable* table); + IMGUI_API void TableUpdateBorders(ImGuiTable* table); + IMGUI_API void TableUpdateColumnsWeightFromWidth(ImGuiTable* table); + IMGUI_API void TableDrawBorders(ImGuiTable* table); + IMGUI_API void TableDrawDefaultContextMenu(ImGuiTable* table, ImGuiTableFlags flags_for_section_to_display); + IMGUI_API bool TableBeginContextMenuPopup(ImGuiTable* table); + IMGUI_API void TableMergeDrawChannels(ImGuiTable* table); + inline ImGuiTableInstanceData* TableGetInstanceData(ImGuiTable* table, int instance_no) { if (instance_no == 0) return &table->InstanceDataFirst; return &table->InstanceDataExtra[instance_no - 1]; } + inline ImGuiID TableGetInstanceID(ImGuiTable* table, int instance_no) { return TableGetInstanceData(table, instance_no)->TableInstanceID; } + IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table); + IMGUI_API void TableSortSpecsBuild(ImGuiTable* table); + IMGUI_API ImGuiSortDirection TableGetColumnNextSortDirection(ImGuiTableColumn* column); + IMGUI_API void TableFixColumnSortDirection(ImGuiTable* table, ImGuiTableColumn* column); + IMGUI_API float TableGetColumnWidthAuto(ImGuiTable* table, ImGuiTableColumn* column); + IMGUI_API void TableBeginRow(ImGuiTable* table); + IMGUI_API void TableEndRow(ImGuiTable* table); + IMGUI_API void TableBeginCell(ImGuiTable* table, int column_n); + IMGUI_API void TableEndCell(ImGuiTable* table); + IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n); + IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n); + IMGUI_API ImGuiID TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no = 0); + IMGUI_API float TableGetMaxColumnWidth(const ImGuiTable* table, int column_n); + IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n); + IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table); + IMGUI_API void TableRemove(ImGuiTable* table); + IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table); + IMGUI_API void TableGcCompactTransientBuffers(ImGuiTableTempData* table); + IMGUI_API void TableGcCompactSettings(); + + // Tables: Settings + IMGUI_API void TableLoadSettings(ImGuiTable* table); + IMGUI_API void TableSaveSettings(ImGuiTable* table); + IMGUI_API void TableResetSettings(ImGuiTable* table); + IMGUI_API ImGuiTableSettings* TableGetBoundSettings(ImGuiTable* table); + IMGUI_API void TableSettingsAddSettingsHandler(); + IMGUI_API ImGuiTableSettings* TableSettingsCreate(ImGuiID id, int columns_count); + IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id); + + // Tab Bars + inline ImGuiTabBar* GetCurrentTabBar() { ImGuiContext& g = *GImGui; return g.CurrentTabBar; } + IMGUI_API bool BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& bb, ImGuiTabBarFlags flags); + IMGUI_API ImGuiTabItem* TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id); + IMGUI_API ImGuiTabItem* TabBarFindTabByOrder(ImGuiTabBar* tab_bar, int order); + IMGUI_API ImGuiTabItem* TabBarGetCurrentTab(ImGuiTabBar* tab_bar); + inline int TabBarGetTabOrder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) { return tab_bar->Tabs.index_from_ptr(tab); } + IMGUI_API const char* TabBarGetTabName(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); + IMGUI_API void TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id); + IMGUI_API void TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); + IMGUI_API void TabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); + IMGUI_API void TabBarQueueReorder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, int offset); + IMGUI_API void TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, ImVec2 mouse_pos); + IMGUI_API bool TabBarProcessReorder(ImGuiTabBar* tab_bar); + IMGUI_API bool TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window); + IMGUI_API ImVec2 TabItemCalcSize(const char* label, bool has_close_button_or_unsaved_marker); + IMGUI_API ImVec2 TabItemCalcSize(ImGuiWindow* window); + IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col); + IMGUI_API void TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped); + + // Render helpers + // AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT. + // NB: All position are in absolute pixels coordinates (we are never using window coordinates internally) + IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true); + IMGUI_API void RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width); + IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL); + IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL); + IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float clip_max_x, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known); + IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f); + IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f); + IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0); + IMGUI_API void RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags = ImGuiNavHighlightFlags_None); // Navigation highlight + IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text. + IMGUI_API void RenderMouseCursor(ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow); + + // Render helpers (those functions don't access any ImGui state!) + IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale = 1.0f); + IMGUI_API void RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col); + IMGUI_API void RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz); + IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col); + IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding); + IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding); + + // Widgets + IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0); + IMGUI_API bool ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0); + IMGUI_API bool ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0); + IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags = 0); + IMGUI_API void SeparatorEx(ImGuiSeparatorFlags flags, float thickness = 1.0f); + IMGUI_API void SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_width); + IMGUI_API bool CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value); + IMGUI_API bool CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value); + + // Widgets: Window Decorations + IMGUI_API bool CloseButton(ImGuiID id, const ImVec2& pos); + IMGUI_API bool CollapseButton(ImGuiID id, const ImVec2& pos); + IMGUI_API void Scrollbar(ImGuiAxis axis); + IMGUI_API bool ScrollbarEx(const ImRect& bb, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 avail_v, ImS64 contents_v, ImDrawFlags flags); + IMGUI_API ImRect GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis); + IMGUI_API ImGuiID GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis); + IMGUI_API ImGuiID GetWindowResizeCornerID(ImGuiWindow* window, int n); // 0..3: corners + IMGUI_API ImGuiID GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir); + + // Widgets low-level behaviors + IMGUI_API bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0); + IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags); + IMGUI_API bool SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb); + IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f, ImU32 bg_col = 0); + + // Widgets: Tree Nodes + IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL); + IMGUI_API void TreePushOverrideID(ImGuiID id); + IMGUI_API bool TreeNodeGetOpen(ImGuiID storage_id); + IMGUI_API void TreeNodeSetOpen(ImGuiID storage_id, bool open); + IMGUI_API bool TreeNodeUpdateNextOpen(ImGuiID storage_id, ImGuiTreeNodeFlags flags); // Return open state. Consume previous SetNextItemOpen() data, if any. May return true when logging. + + // Template functions are instantiated in imgui_widgets.cpp for a finite number of types. + // To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036). + // e.g. " extern template IMGUI_API float RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, float v); " + template IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size); + template IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size); + template IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags); + template IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb); + template IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v); + template IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value); + + // Data type helpers + IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type); + IMGUI_API int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format); + IMGUI_API void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg_1, const void* arg_2); + IMGUI_API bool DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void* p_data, const char* format, void* p_data_when_empty = NULL); + IMGUI_API int DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2); + IMGUI_API bool DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max); + + // InputText + IMGUI_API bool InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); + IMGUI_API void InputTextDeactivateHook(ImGuiID id); + IMGUI_API bool TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags); + IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL); + inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputId == id); } + inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active + IMGUI_API void SetNextItemRefVal(ImGuiDataType data_type, void* p_data); + + // Color + IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags); + IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags); + IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags); + + // Plot + IMGUI_API int PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg); + + // Shade functions (write over already created vertices) + IMGUI_API void ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1); + IMGUI_API void ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp); + IMGUI_API void ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& pivot_in, float cos_a, float sin_a, const ImVec2& pivot_out); + + // Garbage collection + IMGUI_API void GcCompactTransientMiscBuffers(); + IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window); + IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window); + + // Debug Tools + IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free + IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL); + IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL); + IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + IMGUI_API void DebugDrawCursorPos(ImU32 col = IM_COL32(255, 0, 0, 255)); + IMGUI_API void DebugDrawLineExtents(ImU32 col = IM_COL32(255, 0, 0, 255)); + IMGUI_API void DebugDrawItemRect(ImU32 col = IM_COL32(255, 0, 0, 255)); + IMGUI_API void DebugTextUnformattedWithLocateItem(const char* line_begin, const char* line_end); + IMGUI_API void DebugLocateItem(ImGuiID target_id); // Call sparingly: only 1 at the same time! + IMGUI_API void DebugLocateItemOnHover(ImGuiID target_id); // Only call on reaction to a mouse Hover: because only 1 at the same time! + IMGUI_API void DebugLocateItemResolveWithLastItem(); + IMGUI_API void DebugBreakClearData(); + IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location); + IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location); + IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas); + IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end); + IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns); + IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label); + IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb); + IMGUI_API void DebugNodeFont(ImFont* font); + IMGUI_API void DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph); + IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label); + IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label); + IMGUI_API void DebugNodeTable(ImGuiTable* table); + IMGUI_API void DebugNodeTableSettings(ImGuiTableSettings* settings); + IMGUI_API void DebugNodeInputTextState(ImGuiInputTextState* state); + IMGUI_API void DebugNodeTypingSelectState(ImGuiTypingSelectState* state); + IMGUI_API void DebugNodeMultiSelectState(ImGuiMultiSelectState* state); + IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label); + IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings); + IMGUI_API void DebugNodeWindowsList(ImVector* windows, const char* label); + IMGUI_API void DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack); + IMGUI_API void DebugNodeViewport(ImGuiViewportP* viewport); + IMGUI_API void DebugRenderKeyboardPreview(ImDrawList* draw_list); + IMGUI_API void DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb); + + // Obsolete functions +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + inline void SetItemUsingMouseWheel() { SetItemKeyOwner(ImGuiKey_MouseWheelY); } // Changed in 1.89 + inline bool TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0) { return TreeNodeUpdateNextOpen(id, flags); } // Renamed in 1.89 + + //inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { IM_ASSERT(IsNamedKey(key)); return IsKeyPressed(key, repeat); } // Removed in 1.87: Mapping from named key is always identity! + + // Refactored focus/nav/tabbing system in 1.82 and 1.84. If you have old/custom copy-and-pasted widgets which used FocusableItemRegister(): + // (Old) IMGUI_VERSION_NUM < 18209: using 'ItemAdd(....)' and 'bool tab_focused = FocusableItemRegister(...)' + // (Old) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)' and 'bool tab_focused = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Focused) != 0' + // (New) IMGUI_VERSION_NUM >= 18413: using 'ItemAdd(..., ImGuiItemFlags_Inputable)' and 'bool tab_focused = (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))' + //inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id) // -> pass ImGuiItemAddFlags_Inputable flag to ItemAdd() + //inline void FocusableItemUnregister(ImGuiWindow* window) // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem +#endif + +} // namespace ImGui + + +//----------------------------------------------------------------------------- +// [SECTION] ImFontAtlas internal API +//----------------------------------------------------------------------------- + +// This structure is likely to evolve as we add support for incremental atlas updates +struct ImFontBuilderIO +{ + bool (*FontBuilder_Build)(ImFontAtlas* atlas); +}; + +// Helper for font builder +#ifdef IMGUI_ENABLE_STB_TRUETYPE +IMGUI_API const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype(); +#endif +IMGUI_API void ImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent); +IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque); +IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas); +IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value); +IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value); +IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor); +IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride); + +//----------------------------------------------------------------------------- +// [SECTION] Test Engine specific hooks (imgui_test_engine) +//----------------------------------------------------------------------------- + +#ifdef IMGUI_ENABLE_TEST_ENGINE +extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, ImGuiID id, const ImRect& bb, const ImGuiLastItemData* item_data); // item_data may be NULL +extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags); +extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...); +extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ctx, ImGuiID id); + +// In IMGUI_VERSION_NUM >= 18934: changed IMGUI_TEST_ENGINE_ITEM_ADD(bb,id) to IMGUI_TEST_ENGINE_ITEM_ADD(id,bb,item_data); +#define IMGUI_TEST_ENGINE_ITEM_ADD(_ID,_BB,_ITEM_DATA) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _ID, _BB, _ITEM_DATA) // Register item bounding box +#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional) +#define IMGUI_TEST_ENGINE_LOG(_FMT,...) if (g.TestEngineHookItems) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log +#else +#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) ((void)0) +#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) ((void)g) +#endif + +//----------------------------------------------------------------------------- + +#if defined(__clang__) +#pragma clang diagnostic pop +#elif defined(__GNUC__) +#pragma GCC diagnostic pop +#endif + +#ifdef _MSC_VER +#pragma warning (pop) +#endif + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_tables.cpp b/KNClient/ImGui/imgui_tables.cpp new file mode 100644 index 0000000..37dd703 --- /dev/null +++ b/KNClient/ImGui/imgui_tables.cpp @@ -0,0 +1,4451 @@ +// dear imgui, v1.91.0 +// (tables and columns code) + +/* + +Index of this file: + +// [SECTION] Commentary +// [SECTION] Header mess +// [SECTION] Tables: Main code +// [SECTION] Tables: Simple accessors +// [SECTION] Tables: Row changes +// [SECTION] Tables: Columns changes +// [SECTION] Tables: Columns width management +// [SECTION] Tables: Drawing +// [SECTION] Tables: Sorting +// [SECTION] Tables: Headers +// [SECTION] Tables: Context Menu +// [SECTION] Tables: Settings (.ini data) +// [SECTION] Tables: Garbage Collection +// [SECTION] Tables: Debugging +// [SECTION] Columns, BeginColumns, EndColumns, etc. + +*/ + +// Navigating this file: +// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot. +// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments. +// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments. + +//----------------------------------------------------------------------------- +// [SECTION] Commentary +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Typical tables call flow: (root level is generally public API): +//----------------------------------------------------------------------------- +// - BeginTable() user begin into a table +// | BeginChild() - (if ScrollX/ScrollY is set) +// | TableBeginInitMemory() - first time table is used +// | TableResetSettings() - on settings reset +// | TableLoadSettings() - on settings load +// | TableBeginApplyRequests() - apply queued resizing/reordering/hiding requests +// | - TableSetColumnWidth() - apply resizing width (for mouse resize, often requested by previous frame) +// | - TableUpdateColumnsWeightFromWidth()- recompute columns weights (of stretch columns) from their respective width +// - TableSetupColumn() user submit columns details (optional) +// - TableSetupScrollFreeze() user submit scroll freeze information (optional) +//----------------------------------------------------------------------------- +// - TableUpdateLayout() [Internal] followup to BeginTable(): setup everything: widths, columns positions, clipping rectangles. Automatically called by the FIRST call to TableNextRow() or TableHeadersRow(). +// | TableSetupDrawChannels() - setup ImDrawList channels +// | TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission +// | TableBeginContextMenuPopup() +// | - TableDrawDefaultContextMenu() - draw right-click context menu contents +//----------------------------------------------------------------------------- +// - TableHeadersRow() or TableHeader() user submit a headers row (optional) +// | TableSortSpecsClickColumn() - when left-clicked: alter sort order and sort direction +// | TableOpenContextMenu() - when right-clicked: trigger opening of the default context menu +// - TableGetSortSpecs() user queries updated sort specs (optional, generally after submitting headers) +// - TableNextRow() user begin into a new row (also automatically called by TableHeadersRow()) +// | TableEndRow() - finish existing row +// | TableBeginRow() - add a new row +// - TableSetColumnIndex() / TableNextColumn() user begin into a cell +// | TableEndCell() - close existing column/cell +// | TableBeginCell() - enter into current column/cell +// - [...] user emit contents +//----------------------------------------------------------------------------- +// - EndTable() user ends the table +// | TableDrawBorders() - draw outer borders, inner vertical borders +// | TableMergeDrawChannels() - merge draw channels if clipping isn't required +// | EndChild() - (if ScrollX/ScrollY is set) +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// TABLE SIZING +//----------------------------------------------------------------------------- +// (Read carefully because this is subtle but it does make sense!) +//----------------------------------------------------------------------------- +// About 'outer_size': +// Its meaning needs to differ slightly depending on if we are using ScrollX/ScrollY flags. +// Default value is ImVec2(0.0f, 0.0f). +// X +// - outer_size.x <= 0.0f -> Right-align from window/work-rect right-most edge. With -FLT_MIN or 0.0f will align exactly on right-most edge. +// - outer_size.x > 0.0f -> Set Fixed width. +// Y with ScrollX/ScrollY disabled: we output table directly in current window +// - outer_size.y < 0.0f -> Bottom-align (but will auto extend, unless _NoHostExtendY is set). Not meaningful if parent window can vertically scroll. +// - outer_size.y = 0.0f -> No minimum height (but will auto extend, unless _NoHostExtendY is set) +// - outer_size.y > 0.0f -> Set Minimum height (but will auto extend, unless _NoHostExtendY is set) +// Y with ScrollX/ScrollY enabled: using a child window for scrolling +// - outer_size.y < 0.0f -> Bottom-align. Not meaningful if parent window can vertically scroll. +// - outer_size.y = 0.0f -> Bottom-align, consistent with BeginChild(). Not recommended unless table is last item in parent window. +// - outer_size.y > 0.0f -> Set Exact height. Recommended when using Scrolling on any axis. +//----------------------------------------------------------------------------- +// Outer size is also affected by the NoHostExtendX/NoHostExtendY flags. +// Important to note how the two flags have slightly different behaviors! +// - ImGuiTableFlags_NoHostExtendX -> Make outer width auto-fit to columns (overriding outer_size.x value). Only available when ScrollX/ScrollY are disabled and Stretch columns are not used. +// - ImGuiTableFlags_NoHostExtendY -> Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY is disabled. Data below the limit will be clipped and not visible. +// In theory ImGuiTableFlags_NoHostExtendY could be the default and any non-scrolling tables with outer_size.y != 0.0f would use exact height. +// This would be consistent but perhaps less useful and more confusing (as vertically clipped items are not useful and not easily noticeable). +//----------------------------------------------------------------------------- +// About 'inner_width': +// With ScrollX disabled: +// - inner_width -> *ignored* +// With ScrollX enabled: +// - inner_width < 0.0f -> *illegal* fit in known width (right align from outer_size.x) <-- weird +// - inner_width = 0.0f -> fit in outer_width: Fixed size columns will take space they need (if avail, otherwise shrink down), Stretch columns becomes Fixed columns. +// - inner_width > 0.0f -> override scrolling width, generally to be larger than outer_size.x. Fixed column take space they need (if avail, otherwise shrink down), Stretch columns share remaining space! +//----------------------------------------------------------------------------- +// Details: +// - If you want to use Stretch columns with ScrollX, you generally need to specify 'inner_width' otherwise the concept +// of "available space" doesn't make sense. +// - Even if not really useful, we allow 'inner_width < outer_size.x' for consistency and to facilitate understanding +// of what the value does. +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// COLUMNS SIZING POLICIES +// (Reference: ImGuiTableFlags_SizingXXX flags and ImGuiTableColumnFlags_WidthXXX flags) +//----------------------------------------------------------------------------- +// About overriding column sizing policy and width/weight with TableSetupColumn(): +// We use a default parameter of -1 for 'init_width'/'init_weight'. +// - with ImGuiTableColumnFlags_WidthFixed, init_width <= 0 (default) --> width is automatic +// - with ImGuiTableColumnFlags_WidthFixed, init_width > 0 (explicit) --> width is custom +// - with ImGuiTableColumnFlags_WidthStretch, init_weight <= 0 (default) --> weight is 1.0f +// - with ImGuiTableColumnFlags_WidthStretch, init_weight > 0 (explicit) --> weight is custom +// Widths are specified _without_ CellPadding. If you specify a width of 100.0f, the column will be cover (100.0f + Padding * 2.0f) +// and you can fit a 100.0f wide item in it without clipping and with padding honored. +//----------------------------------------------------------------------------- +// About default sizing policy (if you don't specify a ImGuiTableColumnFlags_WidthXXXX flag) +// - with Table policy ImGuiTableFlags_SizingFixedFit --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is equal to contents width +// - with Table policy ImGuiTableFlags_SizingFixedSame --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is max of all contents width +// - with Table policy ImGuiTableFlags_SizingStretchSame --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is 1.0f +// - with Table policy ImGuiTableFlags_SizingStretchWeight --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is proportional to contents +// Default Width and default Weight can be overridden when calling TableSetupColumn(). +//----------------------------------------------------------------------------- +// About mixing Fixed/Auto and Stretch columns together: +// - the typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns. +// - using mixed policies with ScrollX does not make much sense, as using Stretch columns with ScrollX does not make much sense in the first place! +// that is, unless 'inner_width' is passed to BeginTable() to explicitly provide a total width to layout columns in. +// - when using ImGuiTableFlags_SizingFixedSame with mixed columns, only the Fixed/Auto columns will match their widths to the width of the maximum contents. +// - when using ImGuiTableFlags_SizingStretchSame with mixed columns, only the Stretch columns will match their weights/widths. +//----------------------------------------------------------------------------- +// About using column width: +// If a column is manually resizable or has a width specified with TableSetupColumn(): +// - you may use GetContentRegionAvail().x to query the width available in a given column. +// - right-side alignment features such as SetNextItemWidth(-x) or PushItemWidth(-x) will rely on this width. +// If the column is not resizable and has no width specified with TableSetupColumn(): +// - its width will be automatic and be set to the max of items submitted. +// - therefore you generally cannot have ALL items of the columns use e.g. SetNextItemWidth(-FLT_MIN). +// - but if the column has one or more items of known/fixed size, this will become the reference width used by SetNextItemWidth(-FLT_MIN). +//----------------------------------------------------------------------------- + + +//----------------------------------------------------------------------------- +// TABLES CLIPPING/CULLING +//----------------------------------------------------------------------------- +// About clipping/culling of Rows in Tables: +// - For large numbers of rows, it is recommended you use ImGuiListClipper to submit only visible rows. +// ImGuiListClipper is reliant on the fact that rows are of equal height. +// See 'Demo->Tables->Vertical Scrolling' or 'Demo->Tables->Advanced' for a demo of using the clipper. +// - Note that auto-resizing columns don't play well with using the clipper. +// By default a table with _ScrollX but without _Resizable will have column auto-resize. +// So, if you want to use the clipper, make sure to either enable _Resizable, either setup columns width explicitly with _WidthFixed. +//----------------------------------------------------------------------------- +// About clipping/culling of Columns in Tables: +// - Both TableSetColumnIndex() and TableNextColumn() return true when the column is visible or performing +// width measurements. Otherwise, you may skip submitting the contents of a cell/column, BUT ONLY if you know +// it is not going to contribute to row height. +// In many situations, you may skip submitting contents for every column but one (e.g. the first one). +// - Case A: column is not hidden by user, and at least partially in sight (most common case). +// - Case B: column is clipped / out of sight (because of scrolling or parent ClipRect): TableNextColumn() return false as a hint but we still allow layout output. +// - Case C: column is hidden explicitly by the user (e.g. via the context menu, or _DefaultHide column flag, etc.). +// +// [A] [B] [C] +// TableNextColumn(): true false false -> [userland] when TableNextColumn() / TableSetColumnIndex() returns false, user can skip submitting items but only if the column doesn't contribute to row height. +// SkipItems: false false true -> [internal] when SkipItems is true, most widgets will early out if submitted, resulting is no layout output. +// ClipRect: normal zero-width zero-width -> [internal] when ClipRect is zero, ItemAdd() will return false and most widgets will early out mid-way. +// ImDrawList output: normal dummy dummy -> [internal] when using the dummy channel, ImDrawList submissions (if any) will be wasted (because cliprect is zero-width anyway). +// +// - We need to distinguish those cases because non-hidden columns that are clipped outside of scrolling bounds should still contribute their height to the row. +// However, in the majority of cases, the contribution to row height is the same for all columns, or the tallest cells are known by the programmer. +//----------------------------------------------------------------------------- +// About clipping/culling of whole Tables: +// - Scrolling tables with a known outer size can be clipped earlier as BeginTable() will return false. +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// [SECTION] Header mess +//----------------------------------------------------------------------------- + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" + +// System includes +#include // intptr_t + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok. +#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wenum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') +#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Tables: Main code +//----------------------------------------------------------------------------- +// - TableFixFlags() [Internal] +// - TableFindByID() [Internal] +// - BeginTable() +// - BeginTableEx() [Internal] +// - TableBeginInitMemory() [Internal] +// - TableBeginApplyRequests() [Internal] +// - TableSetupColumnFlags() [Internal] +// - TableUpdateLayout() [Internal] +// - TableUpdateBorders() [Internal] +// - EndTable() +// - TableSetupColumn() +// - TableSetupScrollFreeze() +//----------------------------------------------------------------------------- + +// Configuration +static const int TABLE_DRAW_CHANNEL_BG0 = 0; +static const int TABLE_DRAW_CHANNEL_BG2_FROZEN = 1; +static const int TABLE_DRAW_CHANNEL_NOCLIP = 2; // When using ImGuiTableFlags_NoClip (this becomes the last visible channel) +static const float TABLE_BORDER_SIZE = 1.0f; // FIXME-TABLE: Currently hard-coded because of clipping assumptions with outer borders rendering. +static const float TABLE_RESIZE_SEPARATOR_HALF_THICKNESS = 4.0f; // Extend outside inner borders. +static const float TABLE_RESIZE_SEPARATOR_FEEDBACK_TIMER = 0.06f; // Delay/timer before making the hover feedback (color+cursor) visible because tables/columns tends to be more cramped. + +// Helper +inline ImGuiTableFlags TableFixFlags(ImGuiTableFlags flags, ImGuiWindow* outer_window) +{ + // Adjust flags: set default sizing policy + if ((flags & ImGuiTableFlags_SizingMask_) == 0) + flags |= ((flags & ImGuiTableFlags_ScrollX) || (outer_window->Flags & ImGuiWindowFlags_AlwaysAutoResize)) ? ImGuiTableFlags_SizingFixedFit : ImGuiTableFlags_SizingStretchSame; + + // Adjust flags: enable NoKeepColumnsVisible when using ImGuiTableFlags_SizingFixedSame + if ((flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedSame) + flags |= ImGuiTableFlags_NoKeepColumnsVisible; + + // Adjust flags: enforce borders when resizable + if (flags & ImGuiTableFlags_Resizable) + flags |= ImGuiTableFlags_BordersInnerV; + + // Adjust flags: disable NoHostExtendX/NoHostExtendY if we have any scrolling going on + if (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) + flags &= ~(ImGuiTableFlags_NoHostExtendX | ImGuiTableFlags_NoHostExtendY); + + // Adjust flags: NoBordersInBodyUntilResize takes priority over NoBordersInBody + if (flags & ImGuiTableFlags_NoBordersInBodyUntilResize) + flags &= ~ImGuiTableFlags_NoBordersInBody; + + // Adjust flags: disable saved settings if there's nothing to save + if ((flags & (ImGuiTableFlags_Resizable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Sortable)) == 0) + flags |= ImGuiTableFlags_NoSavedSettings; + + // Inherit _NoSavedSettings from top-level window (child windows always have _NoSavedSettings set) + if (outer_window->RootWindow->Flags & ImGuiWindowFlags_NoSavedSettings) + flags |= ImGuiTableFlags_NoSavedSettings; + + return flags; +} + +ImGuiTable* ImGui::TableFindByID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + return g.Tables.GetByKey(id); +} + +// Read about "TABLE SIZING" at the top of this file. +bool ImGui::BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags, const ImVec2& outer_size, float inner_width) +{ + ImGuiID id = GetID(str_id); + return BeginTableEx(str_id, id, columns_count, flags, outer_size, inner_width); +} + +bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags, const ImVec2& outer_size, float inner_width) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* outer_window = GetCurrentWindow(); + if (outer_window->SkipItems) // Consistent with other tables + beneficial side effect that assert on miscalling EndTable() will be more visible. + return false; + + // Sanity checks + IM_ASSERT(columns_count > 0 && columns_count < IMGUI_TABLE_MAX_COLUMNS); + if (flags & ImGuiTableFlags_ScrollX) + IM_ASSERT(inner_width >= 0.0f); + + // If an outer size is specified ahead we will be able to early out when not visible. Exact clipping criteria may evolve. + // FIXME: coarse clipping because access to table data causes two issues: + // - instance numbers varying/unstable. may not be a direct problem for users, but could make outside access broken or confusing, e.g. TestEngine. + // - can't implement support for ImGuiChildFlags_ResizeY as we need to somehow pull the height data from somewhere. this also needs stable instance numbers. + // The side-effects of accessing table data on coarse clip would be: + // - always reserving the pooled ImGuiTable data ahead for a fully clipped table (minor IMHO). Also the 'outer_window_is_measuring_size' criteria may already be defeating this in some situations. + // - always performing the GetOrAddByKey() O(log N) query in g.Tables.Map[]. + const bool use_child_window = (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) != 0; + const ImVec2 avail_size = GetContentRegionAvail(); + const ImVec2 actual_outer_size = CalcItemSize(outer_size, ImMax(avail_size.x, 1.0f), use_child_window ? ImMax(avail_size.y, 1.0f) : 0.0f); + const ImRect outer_rect(outer_window->DC.CursorPos, outer_window->DC.CursorPos + actual_outer_size); + const bool outer_window_is_measuring_size = (outer_window->AutoFitFramesX > 0) || (outer_window->AutoFitFramesY > 0); // Doesn't apply to AlwaysAutoResize windows! + if (use_child_window && IsClippedEx(outer_rect, 0) && !outer_window_is_measuring_size) + { + ItemSize(outer_rect); + ItemAdd(outer_rect, id); + return false; + } + + // [DEBUG] Debug break requested by user + if (g.DebugBreakInTable == id) + IM_DEBUG_BREAK(); + + // Acquire storage for the table + ImGuiTable* table = g.Tables.GetOrAddByKey(id); + + // Acquire temporary buffers + const int table_idx = g.Tables.GetIndex(table); + if (++g.TablesTempDataStacked > g.TablesTempData.Size) + g.TablesTempData.resize(g.TablesTempDataStacked, ImGuiTableTempData()); + ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempData[g.TablesTempDataStacked - 1]; + temp_data->TableIndex = table_idx; + table->DrawSplitter = &table->TempData->DrawSplitter; + table->DrawSplitter->Clear(); + + // Fix flags + table->IsDefaultSizingPolicy = (flags & ImGuiTableFlags_SizingMask_) == 0; + flags = TableFixFlags(flags, outer_window); + + // Initialize + const int previous_frame_active = table->LastFrameActive; + const int instance_no = (previous_frame_active != g.FrameCount) ? 0 : table->InstanceCurrent + 1; + const ImGuiTableFlags previous_flags = table->Flags; + table->ID = id; + table->Flags = flags; + table->LastFrameActive = g.FrameCount; + table->OuterWindow = table->InnerWindow = outer_window; + table->ColumnsCount = columns_count; + table->IsLayoutLocked = false; + table->InnerWidth = inner_width; + temp_data->UserOuterSize = outer_size; + + // Instance data (for instance 0, TableID == TableInstanceID) + ImGuiID instance_id; + table->InstanceCurrent = (ImS16)instance_no; + if (instance_no > 0) + { + IM_ASSERT(table->ColumnsCount == columns_count && "BeginTable(): Cannot change columns count mid-frame while preserving same ID"); + if (table->InstanceDataExtra.Size < instance_no) + table->InstanceDataExtra.push_back(ImGuiTableInstanceData()); + instance_id = GetIDWithSeed(instance_no, GetIDWithSeed("##Instances", NULL, id)); // Push "##Instances" followed by (int)instance_no in ID stack. + } + else + { + instance_id = id; + } + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + table_instance->TableInstanceID = instance_id; + + // When not using a child window, WorkRect.Max will grow as we append contents. + if (use_child_window) + { + // Ensure no vertical scrollbar appears if we only want horizontal one, to make flag consistent + // (we have no other way to disable vertical scrollbar of a window while keeping the horizontal one showing) + ImVec2 override_content_size(FLT_MAX, FLT_MAX); + if ((flags & ImGuiTableFlags_ScrollX) && !(flags & ImGuiTableFlags_ScrollY)) + override_content_size.y = FLT_MIN; + + // Ensure specified width (when not specified, Stretched columns will act as if the width == OuterWidth and + // never lead to any scrolling). We don't handle inner_width < 0.0f, we could potentially use it to right-align + // based on the right side of the child window work rect, which would require knowing ahead if we are going to + // have decoration taking horizontal spaces (typically a vertical scrollbar). + if ((flags & ImGuiTableFlags_ScrollX) && inner_width > 0.0f) + override_content_size.x = inner_width; + + if (override_content_size.x != FLT_MAX || override_content_size.y != FLT_MAX) + SetNextWindowContentSize(ImVec2(override_content_size.x != FLT_MAX ? override_content_size.x : 0.0f, override_content_size.y != FLT_MAX ? override_content_size.y : 0.0f)); + + // Reset scroll if we are reactivating it + if ((previous_flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) == 0) + SetNextWindowScroll(ImVec2(0.0f, 0.0f)); + + // Create scrolling region (without border and zero window padding) + ImGuiWindowFlags child_window_flags = (flags & ImGuiTableFlags_ScrollX) ? ImGuiWindowFlags_HorizontalScrollbar : ImGuiWindowFlags_None; + BeginChildEx(name, instance_id, outer_rect.GetSize(), ImGuiChildFlags_None, child_window_flags); + table->InnerWindow = g.CurrentWindow; + table->WorkRect = table->InnerWindow->WorkRect; + table->OuterRect = table->InnerWindow->Rect(); + table->InnerRect = table->InnerWindow->InnerRect; + IM_ASSERT(table->InnerWindow->WindowPadding.x == 0.0f && table->InnerWindow->WindowPadding.y == 0.0f && table->InnerWindow->WindowBorderSize == 0.0f); + + // Allow submitting when host is measuring + if (table->InnerWindow->SkipItems && outer_window_is_measuring_size) + table->InnerWindow->SkipItems = false; + + // When using multiple instances, ensure they have the same amount of horizontal decorations (aka vertical scrollbar) so stretched columns can be aligned) + if (instance_no == 0) + { + table->HasScrollbarYPrev = table->HasScrollbarYCurr; + table->HasScrollbarYCurr = false; + } + table->HasScrollbarYCurr |= table->InnerWindow->ScrollbarY; + } + else + { + // For non-scrolling tables, WorkRect == OuterRect == InnerRect. + // But at this point we do NOT have a correct value for .Max.y (unless a height has been explicitly passed in). It will only be updated in EndTable(). + table->WorkRect = table->OuterRect = table->InnerRect = outer_rect; + table->HasScrollbarYPrev = table->HasScrollbarYCurr = false; + } + + // Push a standardized ID for both child-using and not-child-using tables + PushOverrideID(id); + if (instance_no > 0) + PushOverrideID(instance_id); // FIXME: Somehow this is not resolved by stack-tool, even tho GetIDWithSeed() submitted the symbol. + + // Backup a copy of host window members we will modify + ImGuiWindow* inner_window = table->InnerWindow; + table->HostIndentX = inner_window->DC.Indent.x; + table->HostClipRect = inner_window->ClipRect; + table->HostSkipItems = inner_window->SkipItems; + temp_data->HostBackupWorkRect = inner_window->WorkRect; + temp_data->HostBackupParentWorkRect = inner_window->ParentWorkRect; + temp_data->HostBackupColumnsOffset = outer_window->DC.ColumnsOffset; + temp_data->HostBackupPrevLineSize = inner_window->DC.PrevLineSize; + temp_data->HostBackupCurrLineSize = inner_window->DC.CurrLineSize; + temp_data->HostBackupCursorMaxPos = inner_window->DC.CursorMaxPos; + temp_data->HostBackupItemWidth = outer_window->DC.ItemWidth; + temp_data->HostBackupItemWidthStackSize = outer_window->DC.ItemWidthStack.Size; + inner_window->DC.PrevLineSize = inner_window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); + + // Make left and top borders not overlap our contents by offsetting HostClipRect (#6765) + // (we normally shouldn't alter HostClipRect as we rely on TableMergeDrawChannels() expanding non-clipped column toward the + // limits of that rectangle, in order for ImDrawListSplitter::Merge() to merge the draw commands. However since the overlap + // problem only affect scrolling tables in this case we can get away with doing it without extra cost). + if (inner_window != outer_window) + { + if (flags & ImGuiTableFlags_BordersOuterV) + table->HostClipRect.Min.x = ImMin(table->HostClipRect.Min.x + TABLE_BORDER_SIZE, table->HostClipRect.Max.x); + if (flags & ImGuiTableFlags_BordersOuterH) + table->HostClipRect.Min.y = ImMin(table->HostClipRect.Min.y + TABLE_BORDER_SIZE, table->HostClipRect.Max.y); + } + + // Padding and Spacing + // - None ........Content..... Pad .....Content........ + // - PadOuter | Pad ..Content..... Pad .....Content.. Pad | + // - PadInner ........Content.. Pad | Pad ..Content........ + // - PadOuter+PadInner | Pad ..Content.. Pad | Pad ..Content.. Pad | + const bool pad_outer_x = (flags & ImGuiTableFlags_NoPadOuterX) ? false : (flags & ImGuiTableFlags_PadOuterX) ? true : (flags & ImGuiTableFlags_BordersOuterV) != 0; + const bool pad_inner_x = (flags & ImGuiTableFlags_NoPadInnerX) ? false : true; + const float inner_spacing_for_border = (flags & ImGuiTableFlags_BordersInnerV) ? TABLE_BORDER_SIZE : 0.0f; + const float inner_spacing_explicit = (pad_inner_x && (flags & ImGuiTableFlags_BordersInnerV) == 0) ? g.Style.CellPadding.x : 0.0f; + const float inner_padding_explicit = (pad_inner_x && (flags & ImGuiTableFlags_BordersInnerV) != 0) ? g.Style.CellPadding.x : 0.0f; + table->CellSpacingX1 = inner_spacing_explicit + inner_spacing_for_border; + table->CellSpacingX2 = inner_spacing_explicit; + table->CellPaddingX = inner_padding_explicit; + + const float outer_padding_for_border = (flags & ImGuiTableFlags_BordersOuterV) ? TABLE_BORDER_SIZE : 0.0f; + const float outer_padding_explicit = pad_outer_x ? g.Style.CellPadding.x : 0.0f; + table->OuterPaddingX = (outer_padding_for_border + outer_padding_explicit) - table->CellPaddingX; + + table->CurrentColumn = -1; + table->CurrentRow = -1; + table->RowBgColorCounter = 0; + table->LastRowFlags = ImGuiTableRowFlags_None; + table->InnerClipRect = (inner_window == outer_window) ? table->WorkRect : inner_window->ClipRect; + table->InnerClipRect.ClipWith(table->WorkRect); // We need this to honor inner_width + table->InnerClipRect.ClipWithFull(table->HostClipRect); + table->InnerClipRect.Max.y = (flags & ImGuiTableFlags_NoHostExtendY) ? ImMin(table->InnerClipRect.Max.y, inner_window->WorkRect.Max.y) : inner_window->ClipRect.Max.y; + + table->RowPosY1 = table->RowPosY2 = table->WorkRect.Min.y; // This is needed somehow + table->RowTextBaseline = 0.0f; // This will be cleared again by TableBeginRow() + table->RowCellPaddingY = 0.0f; + table->FreezeRowsRequest = table->FreezeRowsCount = 0; // This will be setup by TableSetupScrollFreeze(), if any + table->FreezeColumnsRequest = table->FreezeColumnsCount = 0; + table->IsUnfrozenRows = true; + table->DeclColumnsCount = table->AngledHeadersCount = 0; + if (previous_frame_active + 1 < g.FrameCount) + table->IsActiveIdInTable = false; + table->AngledHeadersHeight = 0.0f; + temp_data->AngledHeadersExtraWidth = 0.0f; + + // Using opaque colors facilitate overlapping lines of the grid, otherwise we'd need to improve TableDrawBorders() + table->BorderColorStrong = GetColorU32(ImGuiCol_TableBorderStrong); + table->BorderColorLight = GetColorU32(ImGuiCol_TableBorderLight); + + // Make table current + g.CurrentTable = table; + outer_window->DC.NavIsScrollPushableX = false; // Shortcut for NavUpdateCurrentWindowIsScrollPushableX(); + outer_window->DC.CurrentTableIdx = table_idx; + if (inner_window != outer_window) // So EndChild() within the inner window can restore the table properly. + inner_window->DC.CurrentTableIdx = table_idx; + + if ((previous_flags & ImGuiTableFlags_Reorderable) && (flags & ImGuiTableFlags_Reorderable) == 0) + table->IsResetDisplayOrderRequest = true; + + // Mark as used to avoid GC + if (table_idx >= g.TablesLastTimeActive.Size) + g.TablesLastTimeActive.resize(table_idx + 1, -1.0f); + g.TablesLastTimeActive[table_idx] = (float)g.Time; + temp_data->LastTimeActive = (float)g.Time; + table->MemoryCompacted = false; + + // Setup memory buffer (clear data if columns count changed) + ImGuiTableColumn* old_columns_to_preserve = NULL; + void* old_columns_raw_data = NULL; + const int old_columns_count = table->Columns.size(); + if (old_columns_count != 0 && old_columns_count != columns_count) + { + // Attempt to preserve width on column count change (#4046) + old_columns_to_preserve = table->Columns.Data; + old_columns_raw_data = table->RawData; + table->RawData = NULL; + } + if (table->RawData == NULL) + { + TableBeginInitMemory(table, columns_count); + table->IsInitializing = table->IsSettingsRequestLoad = true; + } + if (table->IsResetAllRequest) + TableResetSettings(table); + if (table->IsInitializing) + { + // Initialize + table->SettingsOffset = -1; + table->IsSortSpecsDirty = true; + table->InstanceInteracted = -1; + table->ContextPopupColumn = -1; + table->ReorderColumn = table->ResizedColumn = table->LastResizedColumn = -1; + table->AutoFitSingleColumn = -1; + table->HoveredColumnBody = table->HoveredColumnBorder = -1; + for (int n = 0; n < columns_count; n++) + { + ImGuiTableColumn* column = &table->Columns[n]; + if (old_columns_to_preserve && n < old_columns_count) + { + // FIXME: We don't attempt to preserve column order in this path. + *column = old_columns_to_preserve[n]; + } + else + { + float width_auto = column->WidthAuto; + *column = ImGuiTableColumn(); + column->WidthAuto = width_auto; + column->IsPreserveWidthAuto = true; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker + column->IsEnabled = column->IsUserEnabled = column->IsUserEnabledNextFrame = true; + } + column->DisplayOrder = table->DisplayOrderToIndex[n] = (ImGuiTableColumnIdx)n; + } + } + if (old_columns_raw_data) + IM_FREE(old_columns_raw_data); + + // Load settings + if (table->IsSettingsRequestLoad) + TableLoadSettings(table); + + // Handle DPI/font resize + // This is designed to facilitate DPI changes with the assumption that e.g. style.CellPadding has been scaled as well. + // It will also react to changing fonts with mixed results. It doesn't need to be perfect but merely provide a decent transition. + // FIXME-DPI: Provide consistent standards for reference size. Perhaps using g.CurrentDpiScale would be more self explanatory. + // This is will lead us to non-rounded WidthRequest in columns, which should work but is a poorly tested path. + const float new_ref_scale_unit = g.FontSize; // g.Font->GetCharAdvance('A') ? + if (table->RefScale != 0.0f && table->RefScale != new_ref_scale_unit) + { + const float scale_factor = new_ref_scale_unit / table->RefScale; + //IMGUI_DEBUG_PRINT("[table] %08X RefScaleUnit %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScaleUnit, new_ref_scale_unit, scale_factor); + for (int n = 0; n < columns_count; n++) + table->Columns[n].WidthRequest = table->Columns[n].WidthRequest * scale_factor; + } + table->RefScale = new_ref_scale_unit; + + // Disable output until user calls TableNextRow() or TableNextColumn() leading to the TableUpdateLayout() call.. + // This is not strictly necessary but will reduce cases were "out of table" output will be misleading to the user. + // Because we cannot safely assert in EndTable() when no rows have been created, this seems like our best option. + inner_window->SkipItems = true; + + // Clear names + // At this point the ->NameOffset field of each column will be invalid until TableUpdateLayout() or the first call to TableSetupColumn() + if (table->ColumnsNames.Buf.Size > 0) + table->ColumnsNames.Buf.resize(0); + + // Apply queued resizing/reordering/hiding requests + TableBeginApplyRequests(table); + + return true; +} + +// For reference, the average total _allocation count_ for a table is: +// + 0 (for ImGuiTable instance, we are pooling allocations in g.Tables[]) +// + 1 (for table->RawData allocated below) +// + 1 (for table->ColumnsNames, if names are used) +// Shared allocations for the maximum number of simultaneously nested tables (generally a very small number) +// + 1 (for table->Splitter._Channels) +// + 2 * active_channels_count (for ImDrawCmd and ImDrawIdx buffers inside channels) +// Where active_channels_count is variable but often == columns_count or == columns_count + 1, see TableSetupDrawChannels() for details. +// Unused channels don't perform their +2 allocations. +void ImGui::TableBeginInitMemory(ImGuiTable* table, int columns_count) +{ + // Allocate single buffer for our arrays + const int columns_bit_array_size = (int)ImBitArrayGetStorageSizeInBytes(columns_count); + ImSpanAllocator<6> span_allocator; + span_allocator.Reserve(0, columns_count * sizeof(ImGuiTableColumn)); + span_allocator.Reserve(1, columns_count * sizeof(ImGuiTableColumnIdx)); + span_allocator.Reserve(2, columns_count * sizeof(ImGuiTableCellData), 4); + for (int n = 3; n < 6; n++) + span_allocator.Reserve(n, columns_bit_array_size); + table->RawData = IM_ALLOC(span_allocator.GetArenaSizeInBytes()); + memset(table->RawData, 0, span_allocator.GetArenaSizeInBytes()); + span_allocator.SetArenaBasePtr(table->RawData); + span_allocator.GetSpan(0, &table->Columns); + span_allocator.GetSpan(1, &table->DisplayOrderToIndex); + span_allocator.GetSpan(2, &table->RowCellData); + table->EnabledMaskByDisplayOrder = (ImU32*)span_allocator.GetSpanPtrBegin(3); + table->EnabledMaskByIndex = (ImU32*)span_allocator.GetSpanPtrBegin(4); + table->VisibleMaskByIndex = (ImU32*)span_allocator.GetSpanPtrBegin(5); +} + +// Apply queued resizing/reordering/hiding requests +void ImGui::TableBeginApplyRequests(ImGuiTable* table) +{ + // Handle resizing request + // (We process this in the TableBegin() of the first instance of each table) + // FIXME-TABLE: Contains columns if our work area doesn't allow for scrolling? + if (table->InstanceCurrent == 0) + { + if (table->ResizedColumn != -1 && table->ResizedColumnNextWidth != FLT_MAX) + TableSetColumnWidth(table->ResizedColumn, table->ResizedColumnNextWidth); + table->LastResizedColumn = table->ResizedColumn; + table->ResizedColumnNextWidth = FLT_MAX; + table->ResizedColumn = -1; + + // Process auto-fit for single column, which is a special case for stretch columns and fixed columns with FixedSame policy. + // FIXME-TABLE: Would be nice to redistribute available stretch space accordingly to other weights, instead of giving it all to siblings. + if (table->AutoFitSingleColumn != -1) + { + TableSetColumnWidth(table->AutoFitSingleColumn, table->Columns[table->AutoFitSingleColumn].WidthAuto); + table->AutoFitSingleColumn = -1; + } + } + + // Handle reordering request + // Note: we don't clear ReorderColumn after handling the request. + if (table->InstanceCurrent == 0) + { + if (table->HeldHeaderColumn == -1 && table->ReorderColumn != -1) + table->ReorderColumn = -1; + table->HeldHeaderColumn = -1; + if (table->ReorderColumn != -1 && table->ReorderColumnDir != 0) + { + // We need to handle reordering across hidden columns. + // In the configuration below, moving C to the right of E will lead to: + // ... C [D] E ---> ... [D] E C (Column name/index) + // ... 2 3 4 ... 2 3 4 (Display order) + const int reorder_dir = table->ReorderColumnDir; + IM_ASSERT(reorder_dir == -1 || reorder_dir == +1); + IM_ASSERT(table->Flags & ImGuiTableFlags_Reorderable); + ImGuiTableColumn* src_column = &table->Columns[table->ReorderColumn]; + ImGuiTableColumn* dst_column = &table->Columns[(reorder_dir == -1) ? src_column->PrevEnabledColumn : src_column->NextEnabledColumn]; + IM_UNUSED(dst_column); + const int src_order = src_column->DisplayOrder; + const int dst_order = dst_column->DisplayOrder; + src_column->DisplayOrder = (ImGuiTableColumnIdx)dst_order; + for (int order_n = src_order + reorder_dir; order_n != dst_order + reorder_dir; order_n += reorder_dir) + table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder -= (ImGuiTableColumnIdx)reorder_dir; + IM_ASSERT(dst_column->DisplayOrder == dst_order - reorder_dir); + + // Display order is stored in both columns->IndexDisplayOrder and table->DisplayOrder[]. Rebuild later from the former. + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + table->DisplayOrderToIndex[table->Columns[column_n].DisplayOrder] = (ImGuiTableColumnIdx)column_n; + table->ReorderColumnDir = 0; + table->IsSettingsDirty = true; + } + } + + // Handle display order reset request + if (table->IsResetDisplayOrderRequest) + { + for (int n = 0; n < table->ColumnsCount; n++) + table->DisplayOrderToIndex[n] = table->Columns[n].DisplayOrder = (ImGuiTableColumnIdx)n; + table->IsResetDisplayOrderRequest = false; + table->IsSettingsDirty = true; + } +} + +// Adjust flags: default width mode + stretch columns are not allowed when auto extending +static void TableSetupColumnFlags(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags flags_in) +{ + ImGuiTableColumnFlags flags = flags_in; + + // Sizing Policy + if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0) + { + const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_); + if (table_sizing_policy == ImGuiTableFlags_SizingFixedFit || table_sizing_policy == ImGuiTableFlags_SizingFixedSame) + flags |= ImGuiTableColumnFlags_WidthFixed; + else + flags |= ImGuiTableColumnFlags_WidthStretch; + } + else + { + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_WidthMask_)); // Check that only 1 of each set is used. + } + + // Resize + if ((table->Flags & ImGuiTableFlags_Resizable) == 0) + flags |= ImGuiTableColumnFlags_NoResize; + + // Sorting + if ((flags & ImGuiTableColumnFlags_NoSortAscending) && (flags & ImGuiTableColumnFlags_NoSortDescending)) + flags |= ImGuiTableColumnFlags_NoSort; + + // Indentation + if ((flags & ImGuiTableColumnFlags_IndentMask_) == 0) + flags |= (table->Columns.index_from_ptr(column) == 0) ? ImGuiTableColumnFlags_IndentEnable : ImGuiTableColumnFlags_IndentDisable; + + // Alignment + //if ((flags & ImGuiTableColumnFlags_AlignMask_) == 0) + // flags |= ImGuiTableColumnFlags_AlignCenter; + //IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_AlignMask_)); // Check that only 1 of each set is used. + + // Preserve status flags + column->Flags = flags | (column->Flags & ImGuiTableColumnFlags_StatusMask_); + + // Build an ordered list of available sort directions + column->SortDirectionsAvailCount = column->SortDirectionsAvailMask = column->SortDirectionsAvailList = 0; + if (table->Flags & ImGuiTableFlags_Sortable) + { + int count = 0, mask = 0, list = 0; + if ((flags & ImGuiTableColumnFlags_PreferSortAscending) != 0 && (flags & ImGuiTableColumnFlags_NoSortAscending) == 0) { mask |= 1 << ImGuiSortDirection_Ascending; list |= ImGuiSortDirection_Ascending << (count << 1); count++; } + if ((flags & ImGuiTableColumnFlags_PreferSortDescending) != 0 && (flags & ImGuiTableColumnFlags_NoSortDescending) == 0) { mask |= 1 << ImGuiSortDirection_Descending; list |= ImGuiSortDirection_Descending << (count << 1); count++; } + if ((flags & ImGuiTableColumnFlags_PreferSortAscending) == 0 && (flags & ImGuiTableColumnFlags_NoSortAscending) == 0) { mask |= 1 << ImGuiSortDirection_Ascending; list |= ImGuiSortDirection_Ascending << (count << 1); count++; } + if ((flags & ImGuiTableColumnFlags_PreferSortDescending) == 0 && (flags & ImGuiTableColumnFlags_NoSortDescending) == 0) { mask |= 1 << ImGuiSortDirection_Descending; list |= ImGuiSortDirection_Descending << (count << 1); count++; } + if ((table->Flags & ImGuiTableFlags_SortTristate) || count == 0) { mask |= 1 << ImGuiSortDirection_None; count++; } + column->SortDirectionsAvailList = (ImU8)list; + column->SortDirectionsAvailMask = (ImU8)mask; + column->SortDirectionsAvailCount = (ImU8)count; + ImGui::TableFixColumnSortDirection(table, column); + } +} + +// Layout columns for the frame. This is in essence the followup to BeginTable() and this is our largest function. +// Runs on the first call to TableNextRow(), to give a chance for TableSetupColumn() and other TableSetupXXXXX() functions to be called first. +// FIXME-TABLE: Our width (and therefore our WorkRect) will be minimal in the first frame for _WidthAuto columns. +// Increase feedback side-effect with widgets relying on WorkRect.Max.x... Maybe provide a default distribution for _WidthAuto columns? +void ImGui::TableUpdateLayout(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(table->IsLayoutLocked == false); + + const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_); + table->IsDefaultDisplayOrder = true; + table->ColumnsEnabledCount = 0; + ImBitArrayClearAllBits(table->EnabledMaskByIndex, table->ColumnsCount); + ImBitArrayClearAllBits(table->EnabledMaskByDisplayOrder, table->ColumnsCount); + table->LeftMostEnabledColumn = -1; + table->MinColumnWidth = ImMax(1.0f, g.Style.FramePadding.x * 1.0f); // g.Style.ColumnsMinSpacing; // FIXME-TABLE + + // [Part 1] Apply/lock Enabled and Order states. Calculate auto/ideal width for columns. Count fixed/stretch columns. + // Process columns in their visible orders as we are building the Prev/Next indices. + int count_fixed = 0; // Number of columns that have fixed sizing policies + int count_stretch = 0; // Number of columns that have stretch sizing policies + int prev_visible_column_idx = -1; + bool has_auto_fit_request = false; + bool has_resizable = false; + float stretch_sum_width_auto = 0.0f; + float fixed_max_width_auto = 0.0f; + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + if (column_n != order_n) + table->IsDefaultDisplayOrder = false; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Clear column setup if not submitted by user. Currently we make it mandatory to call TableSetupColumn() every frame. + // It would easily work without but we're not ready to guarantee it since e.g. names need resubmission anyway. + // We take a slight shortcut but in theory we could be calling TableSetupColumn() here with dummy values, it should yield the same effect. + if (table->DeclColumnsCount <= column_n) + { + TableSetupColumnFlags(table, column, ImGuiTableColumnFlags_None); + column->NameOffset = -1; + column->UserID = 0; + column->InitStretchWeightOrWidth = -1.0f; + } + + // Update Enabled state, mark settings and sort specs dirty + if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide)) + column->IsUserEnabledNextFrame = true; + if (column->IsUserEnabled != column->IsUserEnabledNextFrame) + { + column->IsUserEnabled = column->IsUserEnabledNextFrame; + table->IsSettingsDirty = true; + } + column->IsEnabled = column->IsUserEnabled && (column->Flags & ImGuiTableColumnFlags_Disabled) == 0; + + if (column->SortOrder != -1 && !column->IsEnabled) + table->IsSortSpecsDirty = true; + if (column->SortOrder > 0 && !(table->Flags & ImGuiTableFlags_SortMulti)) + table->IsSortSpecsDirty = true; + + // Auto-fit unsized columns + const bool start_auto_fit = (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? (column->WidthRequest < 0.0f) : (column->StretchWeight < 0.0f); + if (start_auto_fit) + column->AutoFitQueue = column->CannotSkipItemsQueue = (1 << 3) - 1; // Fit for three frames + + if (!column->IsEnabled) + { + column->IndexWithinEnabledSet = -1; + continue; + } + + // Mark as enabled and link to previous/next enabled column + column->PrevEnabledColumn = (ImGuiTableColumnIdx)prev_visible_column_idx; + column->NextEnabledColumn = -1; + if (prev_visible_column_idx != -1) + table->Columns[prev_visible_column_idx].NextEnabledColumn = (ImGuiTableColumnIdx)column_n; + else + table->LeftMostEnabledColumn = (ImGuiTableColumnIdx)column_n; + column->IndexWithinEnabledSet = table->ColumnsEnabledCount++; + ImBitArraySetBit(table->EnabledMaskByIndex, column_n); + ImBitArraySetBit(table->EnabledMaskByDisplayOrder, column->DisplayOrder); + prev_visible_column_idx = column_n; + IM_ASSERT(column->IndexWithinEnabledSet <= column->DisplayOrder); + + // Calculate ideal/auto column width (that's the width required for all contents to be visible without clipping) + // Combine width from regular rows + width from headers unless requested not to. + if (!column->IsPreserveWidthAuto) + column->WidthAuto = TableGetColumnWidthAuto(table, column); + + // Non-resizable columns keep their requested width (apply user value regardless of IsPreserveWidthAuto) + const bool column_is_resizable = (column->Flags & ImGuiTableColumnFlags_NoResize) == 0; + if (column_is_resizable) + has_resizable = true; + if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && column->InitStretchWeightOrWidth > 0.0f && !column_is_resizable) + column->WidthAuto = column->InitStretchWeightOrWidth; + + if (column->AutoFitQueue != 0x00) + has_auto_fit_request = true; + if (column->Flags & ImGuiTableColumnFlags_WidthStretch) + { + stretch_sum_width_auto += column->WidthAuto; + count_stretch++; + } + else + { + fixed_max_width_auto = ImMax(fixed_max_width_auto, column->WidthAuto); + count_fixed++; + } + } + if ((table->Flags & ImGuiTableFlags_Sortable) && table->SortSpecsCount == 0 && !(table->Flags & ImGuiTableFlags_SortTristate)) + table->IsSortSpecsDirty = true; + table->RightMostEnabledColumn = (ImGuiTableColumnIdx)prev_visible_column_idx; + IM_ASSERT(table->LeftMostEnabledColumn >= 0 && table->RightMostEnabledColumn >= 0); + + // [Part 2] Disable child window clipping while fitting columns. This is not strictly necessary but makes it possible to avoid + // the column fitting having to wait until the first visible frame of the child container (may or not be a good thing). Also see #6510. + // FIXME-TABLE: for always auto-resizing columns may not want to do that all the time. + if (has_auto_fit_request && table->OuterWindow != table->InnerWindow) + table->InnerWindow->SkipItems = false; + if (has_auto_fit_request) + table->IsSettingsDirty = true; + + // [Part 3] Fix column flags and record a few extra information. + float sum_width_requests = 0.0f; // Sum of all width for fixed and auto-resize columns, excluding width contributed by Stretch columns but including spacing/padding. + float stretch_sum_weights = 0.0f; // Sum of all weights for stretch columns. + table->LeftMostStretchedColumn = table->RightMostStretchedColumn = -1; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + continue; + ImGuiTableColumn* column = &table->Columns[column_n]; + + const bool column_is_resizable = (column->Flags & ImGuiTableColumnFlags_NoResize) == 0; + if (column->Flags & ImGuiTableColumnFlags_WidthFixed) + { + // Apply same widths policy + float width_auto = column->WidthAuto; + if (table_sizing_policy == ImGuiTableFlags_SizingFixedSame && (column->AutoFitQueue != 0x00 || !column_is_resizable)) + width_auto = fixed_max_width_auto; + + // Apply automatic width + // Latch initial size for fixed columns and update it constantly for auto-resizing column (unless clipped!) + if (column->AutoFitQueue != 0x00) + column->WidthRequest = width_auto; + else if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !column_is_resizable && column->IsRequestOutput) + column->WidthRequest = width_auto; + + // FIXME-TABLE: Increase minimum size during init frame to avoid biasing auto-fitting widgets + // (e.g. TextWrapped) too much. Otherwise what tends to happen is that TextWrapped would output a very + // large height (= first frame scrollbar display very off + clipper would skip lots of items). + // This is merely making the side-effect less extreme, but doesn't properly fixes it. + // FIXME: Move this to ->WidthGiven to avoid temporary lossyless? + // FIXME: This break IsPreserveWidthAuto from not flickering if the stored WidthAuto was smaller. + if (column->AutoFitQueue > 0x01 && table->IsInitializing && !column->IsPreserveWidthAuto) + column->WidthRequest = ImMax(column->WidthRequest, table->MinColumnWidth * 4.0f); // FIXME-TABLE: Another constant/scale? + sum_width_requests += column->WidthRequest; + } + else + { + // Initialize stretch weight + if (column->AutoFitQueue != 0x00 || column->StretchWeight < 0.0f || !column_is_resizable) + { + if (column->InitStretchWeightOrWidth > 0.0f) + column->StretchWeight = column->InitStretchWeightOrWidth; + else if (table_sizing_policy == ImGuiTableFlags_SizingStretchProp) + column->StretchWeight = (column->WidthAuto / stretch_sum_width_auto) * count_stretch; + else + column->StretchWeight = 1.0f; + } + + stretch_sum_weights += column->StretchWeight; + if (table->LeftMostStretchedColumn == -1 || table->Columns[table->LeftMostStretchedColumn].DisplayOrder > column->DisplayOrder) + table->LeftMostStretchedColumn = (ImGuiTableColumnIdx)column_n; + if (table->RightMostStretchedColumn == -1 || table->Columns[table->RightMostStretchedColumn].DisplayOrder < column->DisplayOrder) + table->RightMostStretchedColumn = (ImGuiTableColumnIdx)column_n; + } + column->IsPreserveWidthAuto = false; + sum_width_requests += table->CellPaddingX * 2.0f; + } + table->ColumnsEnabledFixedCount = (ImGuiTableColumnIdx)count_fixed; + table->ColumnsStretchSumWeights = stretch_sum_weights; + + // [Part 4] Apply final widths based on requested widths + const ImRect work_rect = table->WorkRect; + const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1); + const float width_removed = (table->HasScrollbarYPrev && !table->InnerWindow->ScrollbarY) ? g.Style.ScrollbarSize : 0.0f; // To synchronize decoration width of synched tables with mismatching scrollbar state (#5920) + const float width_avail = ImMax(1.0f, (((table->Flags & ImGuiTableFlags_ScrollX) && table->InnerWidth == 0.0f) ? table->InnerClipRect.GetWidth() : work_rect.GetWidth()) - width_removed); + const float width_avail_for_stretched_columns = width_avail - width_spacings - sum_width_requests; + float width_remaining_for_stretched_columns = width_avail_for_stretched_columns; + table->ColumnsGivenWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + continue; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Allocate width for stretched/weighted columns (StretchWeight gets converted into WidthRequest) + if (column->Flags & ImGuiTableColumnFlags_WidthStretch) + { + float weight_ratio = column->StretchWeight / stretch_sum_weights; + column->WidthRequest = IM_TRUNC(ImMax(width_avail_for_stretched_columns * weight_ratio, table->MinColumnWidth) + 0.01f); + width_remaining_for_stretched_columns -= column->WidthRequest; + } + + // [Resize Rule 1] The right-most Visible column is not resizable if there is at least one Stretch column + // See additional comments in TableSetColumnWidth(). + if (column->NextEnabledColumn == -1 && table->LeftMostStretchedColumn != -1) + column->Flags |= ImGuiTableColumnFlags_NoDirectResize_; + + // Assign final width, record width in case we will need to shrink + column->WidthGiven = ImTrunc(ImMax(column->WidthRequest, table->MinColumnWidth)); + table->ColumnsGivenWidth += column->WidthGiven; + } + + // [Part 5] Redistribute stretch remainder width due to rounding (remainder width is < 1.0f * number of Stretch column). + // Using right-to-left distribution (more likely to match resizing cursor). + if (width_remaining_for_stretched_columns >= 1.0f && !(table->Flags & ImGuiTableFlags_PreciseWidths)) + for (int order_n = table->ColumnsCount - 1; stretch_sum_weights > 0.0f && width_remaining_for_stretched_columns >= 1.0f && order_n >= 0; order_n--) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + continue; + ImGuiTableColumn* column = &table->Columns[table->DisplayOrderToIndex[order_n]]; + if (!(column->Flags & ImGuiTableColumnFlags_WidthStretch)) + continue; + column->WidthRequest += 1.0f; + column->WidthGiven += 1.0f; + width_remaining_for_stretched_columns -= 1.0f; + } + + // Determine if table is hovered which will be used to flag columns as hovered. + // - In principle we'd like to use the equivalent of IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem), + // but because our item is partially submitted at this point we use ItemHoverable() and a workaround (temporarily + // clear ActiveId, which is equivalent to the change provided by _AllowWhenBLockedByActiveItem). + // - This allows columns to be marked as hovered when e.g. clicking a button inside the column, or using drag and drop. + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + table_instance->HoveredRowLast = table_instance->HoveredRowNext; + table_instance->HoveredRowNext = -1; + table->HoveredColumnBody = table->HoveredColumnBorder = -1; + const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table_instance->LastOuterHeight)); + const ImGuiID backup_active_id = g.ActiveId; + g.ActiveId = 0; + const bool is_hovering_table = ItemHoverable(mouse_hit_rect, 0, ImGuiItemFlags_None); + g.ActiveId = backup_active_id; + + // Determine skewed MousePos.x to support angled headers. + float mouse_skewed_x = g.IO.MousePos.x; + if (table->AngledHeadersHeight > 0.0f) + if (g.IO.MousePos.y >= table->OuterRect.Min.y && g.IO.MousePos.y <= table->OuterRect.Min.y + table->AngledHeadersHeight) + mouse_skewed_x += ImTrunc((table->OuterRect.Min.y + table->AngledHeadersHeight - g.IO.MousePos.y) * table->AngledHeadersSlope); + + // [Part 6] Setup final position, offset, skip/clip states and clipping rectangles, detect hovered column + // Process columns in their visible orders as we are comparing the visible order and adjusting host_clip_rect while looping. + int visible_n = 0; + bool has_at_least_one_column_requesting_output = false; + bool offset_x_frozen = (table->FreezeColumnsCount > 0); + float offset_x = ((table->FreezeColumnsCount > 0) ? table->OuterRect.Min.x : work_rect.Min.x) + table->OuterPaddingX - table->CellSpacingX1; + ImRect host_clip_rect = table->InnerClipRect; + //host_clip_rect.Max.x += table->CellPaddingX + table->CellSpacingX2; + ImBitArrayClearAllBits(table->VisibleMaskByIndex, table->ColumnsCount); + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + + column->NavLayerCurrent = (ImS8)(table->FreezeRowsCount > 0 ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main); // Use Count NOT request so Header line changes layer when frozen + + if (offset_x_frozen && table->FreezeColumnsCount == visible_n) + { + offset_x += work_rect.Min.x - table->OuterRect.Min.x; + offset_x_frozen = false; + } + + // Clear status flags + column->Flags &= ~ImGuiTableColumnFlags_StatusMask_; + + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + { + // Hidden column: clear a few fields and we are done with it for the remainder of the function. + // We set a zero-width clip rect but set Min.y/Max.y properly to not interfere with the clipper. + column->MinX = column->MaxX = column->WorkMinX = column->ClipRect.Min.x = column->ClipRect.Max.x = offset_x; + column->WidthGiven = 0.0f; + column->ClipRect.Min.y = work_rect.Min.y; + column->ClipRect.Max.y = FLT_MAX; + column->ClipRect.ClipWithFull(host_clip_rect); + column->IsVisibleX = column->IsVisibleY = column->IsRequestOutput = false; + column->IsSkipItems = true; + column->ItemWidth = 1.0f; + continue; + } + + // Detect hovered column + if (is_hovering_table && mouse_skewed_x >= column->ClipRect.Min.x && mouse_skewed_x < column->ClipRect.Max.x) + table->HoveredColumnBody = (ImGuiTableColumnIdx)column_n; + + // Lock start position + column->MinX = offset_x; + + // Lock width based on start position and minimum/maximum width for this position + float max_width = TableGetMaxColumnWidth(table, column_n); + column->WidthGiven = ImMin(column->WidthGiven, max_width); + column->WidthGiven = ImMax(column->WidthGiven, ImMin(column->WidthRequest, table->MinColumnWidth)); + column->MaxX = offset_x + column->WidthGiven + table->CellSpacingX1 + table->CellSpacingX2 + table->CellPaddingX * 2.0f; + + // Lock other positions + // - ClipRect.Min.x: Because merging draw commands doesn't compare min boundaries, we make ClipRect.Min.x match left bounds to be consistent regardless of merging. + // - ClipRect.Max.x: using WorkMaxX instead of MaxX (aka including padding) makes things more consistent when resizing down, tho slightly detrimental to visibility in very-small column. + // - ClipRect.Max.x: using MaxX makes it easier for header to receive hover highlight with no discontinuity and display sorting arrow. + // - FIXME-TABLE: We want equal width columns to have equal (ClipRect.Max.x - WorkMinX) width, which means ClipRect.max.x cannot stray off host_clip_rect.Max.x else right-most column may appear shorter. + const float previous_instance_work_min_x = column->WorkMinX; + column->WorkMinX = column->MinX + table->CellPaddingX + table->CellSpacingX1; + column->WorkMaxX = column->MaxX - table->CellPaddingX - table->CellSpacingX2; // Expected max + column->ItemWidth = ImTrunc(column->WidthGiven * 0.65f); + column->ClipRect.Min.x = column->MinX; + column->ClipRect.Min.y = work_rect.Min.y; + column->ClipRect.Max.x = column->MaxX; //column->WorkMaxX; + column->ClipRect.Max.y = FLT_MAX; + column->ClipRect.ClipWithFull(host_clip_rect); + + // Mark column as Clipped (not in sight) + // Note that scrolling tables (where inner_window != outer_window) handle Y clipped earlier in BeginTable() so IsVisibleY really only applies to non-scrolling tables. + // FIXME-TABLE: Because InnerClipRect.Max.y is conservatively ==outer_window->ClipRect.Max.y, we never can mark columns _Above_ the scroll line as not IsVisibleY. + // Taking advantage of LastOuterHeight would yield good results there... + // FIXME-TABLE: Y clipping is disabled because it effectively means not submitting will reduce contents width which is fed to outer_window->DC.CursorMaxPos.x, + // and this may be used (e.g. typically by outer_window using AlwaysAutoResize or outer_window's horizontal scrollbar, but could be something else). + // Possible solution to preserve last known content width for clipped column. Test 'table_reported_size' fails when enabling Y clipping and window is resized small. + column->IsVisibleX = (column->ClipRect.Max.x > column->ClipRect.Min.x); + column->IsVisibleY = true; // (column->ClipRect.Max.y > column->ClipRect.Min.y); + const bool is_visible = column->IsVisibleX; //&& column->IsVisibleY; + if (is_visible) + ImBitArraySetBit(table->VisibleMaskByIndex, column_n); + + // Mark column as requesting output from user. Note that fixed + non-resizable sets are auto-fitting at all times and therefore always request output. + column->IsRequestOutput = is_visible || column->AutoFitQueue != 0 || column->CannotSkipItemsQueue != 0; + + // Mark column as SkipItems (ignoring all items/layout) + // (table->HostSkipItems is a copy of inner_window->SkipItems before we cleared it above in Part 2) + column->IsSkipItems = !column->IsEnabled || table->HostSkipItems; + if (column->IsSkipItems) + IM_ASSERT(!is_visible); + if (column->IsRequestOutput && !column->IsSkipItems) + has_at_least_one_column_requesting_output = true; + + // Update status flags + column->Flags |= ImGuiTableColumnFlags_IsEnabled; + if (is_visible) + column->Flags |= ImGuiTableColumnFlags_IsVisible; + if (column->SortOrder != -1) + column->Flags |= ImGuiTableColumnFlags_IsSorted; + if (table->HoveredColumnBody == column_n) + column->Flags |= ImGuiTableColumnFlags_IsHovered; + + // Alignment + // FIXME-TABLE: This align based on the whole column width, not per-cell, and therefore isn't useful in + // many cases (to be able to honor this we might be able to store a log of cells width, per row, for + // visible rows, but nav/programmatic scroll would have visible artifacts.) + //if (column->Flags & ImGuiTableColumnFlags_AlignRight) + // column->WorkMinX = ImMax(column->WorkMinX, column->MaxX - column->ContentWidthRowsUnfrozen); + //else if (column->Flags & ImGuiTableColumnFlags_AlignCenter) + // column->WorkMinX = ImLerp(column->WorkMinX, ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen), 0.5f); + + // Reset content width variables + if (table->InstanceCurrent == 0) + { + column->ContentMaxXFrozen = column->WorkMinX; + column->ContentMaxXUnfrozen = column->WorkMinX; + column->ContentMaxXHeadersUsed = column->WorkMinX; + column->ContentMaxXHeadersIdeal = column->WorkMinX; + } + else + { + // As we store an absolute value to make per-cell updates faster, we need to offset values used for width computation. + const float offset_from_previous_instance = column->WorkMinX - previous_instance_work_min_x; + column->ContentMaxXFrozen += offset_from_previous_instance; + column->ContentMaxXUnfrozen += offset_from_previous_instance; + column->ContentMaxXHeadersUsed += offset_from_previous_instance; + column->ContentMaxXHeadersIdeal += offset_from_previous_instance; + } + + // Don't decrement auto-fit counters until container window got a chance to submit its items + if (table->HostSkipItems == false) + { + column->AutoFitQueue >>= 1; + column->CannotSkipItemsQueue >>= 1; + } + + if (visible_n < table->FreezeColumnsCount) + host_clip_rect.Min.x = ImClamp(column->MaxX + TABLE_BORDER_SIZE, host_clip_rect.Min.x, host_clip_rect.Max.x); + + offset_x += column->WidthGiven + table->CellSpacingX1 + table->CellSpacingX2 + table->CellPaddingX * 2.0f; + visible_n++; + } + + // In case the table is visible (e.g. decorations) but all columns clipped, we keep a column visible. + // Else if give no chance to a clipper-savy user to submit rows and therefore total contents height used by scrollbar. + if (has_at_least_one_column_requesting_output == false) + { + table->Columns[table->LeftMostEnabledColumn].IsRequestOutput = true; + table->Columns[table->LeftMostEnabledColumn].IsSkipItems = false; + } + + // [Part 7] Detect/store when we are hovering the unused space after the right-most column (so e.g. context menus can react on it) + // Clear Resizable flag if none of our column are actually resizable (either via an explicit _NoResize flag, either + // because of using _WidthAuto/_WidthStretch). This will hide the resizing option from the context menu. + const float unused_x1 = ImMax(table->WorkRect.Min.x, table->Columns[table->RightMostEnabledColumn].ClipRect.Max.x); + if (is_hovering_table && table->HoveredColumnBody == -1) + if (mouse_skewed_x >= unused_x1) + table->HoveredColumnBody = (ImGuiTableColumnIdx)table->ColumnsCount; + if (has_resizable == false && (table->Flags & ImGuiTableFlags_Resizable)) + table->Flags &= ~ImGuiTableFlags_Resizable; + + table->IsActiveIdAliveBeforeTable = (g.ActiveIdIsAlive != 0); + + // [Part 8] Lock actual OuterRect/WorkRect right-most position. + // This is done late to handle the case of fixed-columns tables not claiming more widths that they need. + // Because of this we are careful with uses of WorkRect and InnerClipRect before this point. + if (table->RightMostStretchedColumn != -1) + table->Flags &= ~ImGuiTableFlags_NoHostExtendX; + if (table->Flags & ImGuiTableFlags_NoHostExtendX) + { + table->OuterRect.Max.x = table->WorkRect.Max.x = unused_x1; + table->InnerClipRect.Max.x = ImMin(table->InnerClipRect.Max.x, unused_x1); + } + table->InnerWindow->ParentWorkRect = table->WorkRect; + table->BorderX1 = table->InnerClipRect.Min.x; + table->BorderX2 = table->InnerClipRect.Max.x; + + // Setup window's WorkRect.Max.y for GetContentRegionAvail(). Other values will be updated in each TableBeginCell() call. + float window_content_max_y; + if (table->Flags & ImGuiTableFlags_NoHostExtendY) + window_content_max_y = table->OuterRect.Max.y; + else + window_content_max_y = ImMax(table->InnerWindow->ContentRegionRect.Max.y, (table->Flags & ImGuiTableFlags_ScrollY) ? 0.0f : table->OuterRect.Max.y); + table->InnerWindow->WorkRect.Max.y = ImClamp(window_content_max_y - g.Style.CellPadding.y, table->InnerWindow->WorkRect.Min.y, table->InnerWindow->WorkRect.Max.y); + + // [Part 9] Allocate draw channels and setup background cliprect + TableSetupDrawChannels(table); + + // [Part 10] Hit testing on borders + if (table->Flags & ImGuiTableFlags_Resizable) + TableUpdateBorders(table); + table_instance->LastTopHeadersRowHeight = 0.0f; + table->IsLayoutLocked = true; + table->IsUsingHeaders = false; + + // Highlight header + table->HighlightColumnHeader = -1; + if (table->IsContextPopupOpen && table->ContextPopupColumn != -1 && table->InstanceInteracted == table->InstanceCurrent) + table->HighlightColumnHeader = table->ContextPopupColumn; + else if ((table->Flags & ImGuiTableFlags_HighlightHoveredColumn) && table->HoveredColumnBody != -1 && table->HoveredColumnBody != table->ColumnsCount && table->HoveredColumnBorder == -1) + if (g.ActiveId == 0 || (table->IsActiveIdInTable || g.DragDropActive)) + table->HighlightColumnHeader = table->HoveredColumnBody; + + // [Part 11] Default context menu + // - To append to this menu: you can call TableBeginContextMenuPopup()/.../EndPopup(). + // - To modify or replace this: set table->IsContextPopupNoDefaultContents = true, then call TableBeginContextMenuPopup()/.../EndPopup(). + // - You may call TableDrawDefaultContextMenu() with selected flags to display specific sections of the default menu, + // e.g. TableDrawDefaultContextMenu(table, table->Flags & ~ImGuiTableFlags_Hideable) will display everything EXCEPT columns visibility options. + if (table->DisableDefaultContextMenu == false && TableBeginContextMenuPopup(table)) + { + TableDrawDefaultContextMenu(table, table->Flags); + EndPopup(); + } + + // [Part 12] Sanitize and build sort specs before we have a chance to use them for display. + // This path will only be exercised when sort specs are modified before header rows (e.g. init or visibility change) + if (table->IsSortSpecsDirty && (table->Flags & ImGuiTableFlags_Sortable)) + TableSortSpecsBuild(table); + + // [Part 13] Setup inner window decoration size (for scrolling / nav tracking to properly take account of frozen rows/columns) + if (table->FreezeColumnsRequest > 0) + table->InnerWindow->DecoInnerSizeX1 = table->Columns[table->DisplayOrderToIndex[table->FreezeColumnsRequest - 1]].MaxX - table->OuterRect.Min.x; + if (table->FreezeRowsRequest > 0) + table->InnerWindow->DecoInnerSizeY1 = table_instance->LastFrozenHeight; + table_instance->LastFrozenHeight = 0.0f; + + // Initial state + ImGuiWindow* inner_window = table->InnerWindow; + if (table->Flags & ImGuiTableFlags_NoClip) + table->DrawSplitter->SetCurrentChannel(inner_window->DrawList, TABLE_DRAW_CHANNEL_NOCLIP); + else + inner_window->DrawList->PushClipRect(inner_window->ClipRect.Min, inner_window->ClipRect.Max, false); +} + +// Process hit-testing on resizing borders. Actual size change will be applied in EndTable() +// - Set table->HoveredColumnBorder with a short delay/timer to reduce visual feedback noise. +void ImGui::TableUpdateBorders(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(table->Flags & ImGuiTableFlags_Resizable); + + // At this point OuterRect height may be zero or under actual final height, so we rely on temporal coherency and + // use the final height from last frame. Because this is only affecting _interaction_ with columns, it is not + // really problematic (whereas the actual visual will be displayed in EndTable() and using the current frame height). + // Actual columns highlight/render will be performed in EndTable() and not be affected. + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + const float hit_half_width = ImTrunc(TABLE_RESIZE_SEPARATOR_HALF_THICKNESS * g.CurrentDpiScale); + const float hit_y1 = (table->FreezeRowsCount >= 1 ? table->OuterRect.Min.y : table->WorkRect.Min.y) + table->AngledHeadersHeight; + const float hit_y2_body = ImMax(table->OuterRect.Max.y, hit_y1 + table_instance->LastOuterHeight - table->AngledHeadersHeight); + const float hit_y2_head = hit_y1 + table_instance->LastTopHeadersRowHeight; + + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + continue; + + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) + continue; + + // ImGuiTableFlags_NoBordersInBodyUntilResize will be honored in TableDrawBorders() + const float border_y2_hit = (table->Flags & ImGuiTableFlags_NoBordersInBody) ? hit_y2_head : hit_y2_body; + if ((table->Flags & ImGuiTableFlags_NoBordersInBody) && table->IsUsingHeaders == false) + continue; + + if (!column->IsVisibleX && table->LastResizedColumn != column_n) + continue; + + ImGuiID column_id = TableGetColumnResizeID(table, column_n, table->InstanceCurrent); + ImRect hit_rect(column->MaxX - hit_half_width, hit_y1, column->MaxX + hit_half_width, border_y2_hit); + ItemAdd(hit_rect, column_id, NULL, ImGuiItemFlags_NoNav); + //GetForegroundDrawList()->AddRect(hit_rect.Min, hit_rect.Max, IM_COL32(255, 0, 0, 100)); + + bool hovered = false, held = false; + bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_NoNavFocus); + if (pressed && IsMouseDoubleClicked(0)) + { + TableSetColumnWidthAutoSingle(table, column_n); + ClearActiveID(); + held = false; + } + if (held) + { + if (table->LastResizedColumn == -1) + table->ResizeLockMinContentsX2 = table->RightMostEnabledColumn != -1 ? table->Columns[table->RightMostEnabledColumn].MaxX : -FLT_MAX; + table->ResizedColumn = (ImGuiTableColumnIdx)column_n; + table->InstanceInteracted = table->InstanceCurrent; + } + if ((hovered && g.HoveredIdTimer > TABLE_RESIZE_SEPARATOR_FEEDBACK_TIMER) || held) + { + table->HoveredColumnBorder = (ImGuiTableColumnIdx)column_n; + SetMouseCursor(ImGuiMouseCursor_ResizeEW); + } + } +} + +void ImGui::EndTable() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && "Only call EndTable() if BeginTable() returns true!"); + + // This assert would be very useful to catch a common error... unfortunately it would probably trigger in some + // cases, and for consistency user may sometimes output empty tables (and still benefit from e.g. outer border) + //IM_ASSERT(table->IsLayoutLocked && "Table unused: never called TableNextRow(), is that the intent?"); + + // If the user never got to call TableNextRow() or TableNextColumn(), we call layout ourselves to ensure all our + // code paths are consistent (instead of just hoping that TableBegin/TableEnd will work), get borders drawn, etc. + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + + const ImGuiTableFlags flags = table->Flags; + ImGuiWindow* inner_window = table->InnerWindow; + ImGuiWindow* outer_window = table->OuterWindow; + ImGuiTableTempData* temp_data = table->TempData; + IM_ASSERT(inner_window == g.CurrentWindow); + IM_ASSERT(outer_window == inner_window || outer_window == inner_window->ParentWindow); + + if (table->IsInsideRow) + TableEndRow(table); + + // Context menu in columns body + if (flags & ImGuiTableFlags_ContextMenuInBody) + if (table->HoveredColumnBody != -1 && !IsAnyItemHovered() && IsMouseReleased(ImGuiMouseButton_Right)) + TableOpenContextMenu((int)table->HoveredColumnBody); + + // Finalize table height + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + inner_window->DC.PrevLineSize = temp_data->HostBackupPrevLineSize; + inner_window->DC.CurrLineSize = temp_data->HostBackupCurrLineSize; + inner_window->DC.CursorMaxPos = temp_data->HostBackupCursorMaxPos; + const float inner_content_max_y = table->RowPosY2; + IM_ASSERT(table->RowPosY2 == inner_window->DC.CursorPos.y); + if (inner_window != outer_window) + inner_window->DC.CursorMaxPos.y = inner_content_max_y; + else if (!(flags & ImGuiTableFlags_NoHostExtendY)) + table->OuterRect.Max.y = table->InnerRect.Max.y = ImMax(table->OuterRect.Max.y, inner_content_max_y); // Patch OuterRect/InnerRect height + table->WorkRect.Max.y = ImMax(table->WorkRect.Max.y, table->OuterRect.Max.y); + table_instance->LastOuterHeight = table->OuterRect.GetHeight(); + + // Setup inner scrolling range + // FIXME: This ideally should be done earlier, in BeginTable() SetNextWindowContentSize call, just like writing to inner_window->DC.CursorMaxPos.y, + // but since the later is likely to be impossible to do we'd rather update both axises together. + if (table->Flags & ImGuiTableFlags_ScrollX) + { + const float outer_padding_for_border = (table->Flags & ImGuiTableFlags_BordersOuterV) ? TABLE_BORDER_SIZE : 0.0f; + float max_pos_x = table->InnerWindow->DC.CursorMaxPos.x; + if (table->RightMostEnabledColumn != -1) + max_pos_x = ImMax(max_pos_x, table->Columns[table->RightMostEnabledColumn].WorkMaxX + table->CellPaddingX + table->OuterPaddingX - outer_padding_for_border); + if (table->ResizedColumn != -1) + max_pos_x = ImMax(max_pos_x, table->ResizeLockMinContentsX2); + table->InnerWindow->DC.CursorMaxPos.x = max_pos_x + table->TempData->AngledHeadersExtraWidth; + } + + // Pop clipping rect + if (!(flags & ImGuiTableFlags_NoClip)) + inner_window->DrawList->PopClipRect(); + inner_window->ClipRect = inner_window->DrawList->_ClipRectStack.back(); + + // Draw borders + if ((flags & ImGuiTableFlags_Borders) != 0) + TableDrawBorders(table); + +#if 0 + // Strip out dummy channel draw calls + // We have no way to prevent user submitting direct ImDrawList calls into a hidden column (but ImGui:: calls will be clipped out) + // Pros: remove draw calls which will have no effect. since they'll have zero-size cliprect they may be early out anyway. + // Cons: making it harder for users watching metrics/debugger to spot the wasted vertices. + if (table->DummyDrawChannel != (ImGuiTableColumnIdx)-1) + { + ImDrawChannel* dummy_channel = &table->DrawSplitter._Channels[table->DummyDrawChannel]; + dummy_channel->_CmdBuffer.resize(0); + dummy_channel->_IdxBuffer.resize(0); + } +#endif + + // Flatten channels and merge draw calls + ImDrawListSplitter* splitter = table->DrawSplitter; + splitter->SetCurrentChannel(inner_window->DrawList, 0); + if ((table->Flags & ImGuiTableFlags_NoClip) == 0) + TableMergeDrawChannels(table); + splitter->Merge(inner_window->DrawList); + + // Update ColumnsAutoFitWidth to get us ahead for host using our size to auto-resize without waiting for next BeginTable() + float auto_fit_width_for_fixed = 0.0f; + float auto_fit_width_for_stretched = 0.0f; + float auto_fit_width_for_stretched_min = 0.0f; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + float column_width_request = ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize)) ? column->WidthRequest : TableGetColumnWidthAuto(table, column); + if (column->Flags & ImGuiTableColumnFlags_WidthFixed) + auto_fit_width_for_fixed += column_width_request; + else + auto_fit_width_for_stretched += column_width_request; + if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) && (column->Flags & ImGuiTableColumnFlags_NoResize) != 0) + auto_fit_width_for_stretched_min = ImMax(auto_fit_width_for_stretched_min, column_width_request / (column->StretchWeight / table->ColumnsStretchSumWeights)); + } + const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1); + table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount + auto_fit_width_for_fixed + ImMax(auto_fit_width_for_stretched, auto_fit_width_for_stretched_min); + + // Update scroll + if ((table->Flags & ImGuiTableFlags_ScrollX) == 0 && inner_window != outer_window) + { + inner_window->Scroll.x = 0.0f; + } + else if (table->LastResizedColumn != -1 && table->ResizedColumn == -1 && inner_window->ScrollbarX && table->InstanceInteracted == table->InstanceCurrent) + { + // When releasing a column being resized, scroll to keep the resulting column in sight + const float neighbor_width_to_keep_visible = table->MinColumnWidth + table->CellPaddingX * 2.0f; + ImGuiTableColumn* column = &table->Columns[table->LastResizedColumn]; + if (column->MaxX < table->InnerClipRect.Min.x) + SetScrollFromPosX(inner_window, column->MaxX - inner_window->Pos.x - neighbor_width_to_keep_visible, 1.0f); + else if (column->MaxX > table->InnerClipRect.Max.x) + SetScrollFromPosX(inner_window, column->MaxX - inner_window->Pos.x + neighbor_width_to_keep_visible, 1.0f); + } + + // Apply resizing/dragging at the end of the frame + if (table->ResizedColumn != -1 && table->InstanceCurrent == table->InstanceInteracted) + { + ImGuiTableColumn* column = &table->Columns[table->ResizedColumn]; + const float new_x2 = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + ImTrunc(TABLE_RESIZE_SEPARATOR_HALF_THICKNESS * g.CurrentDpiScale)); + const float new_width = ImTrunc(new_x2 - column->MinX - table->CellSpacingX1 - table->CellPaddingX * 2.0f); + table->ResizedColumnNextWidth = new_width; + } + + table->IsActiveIdInTable = (g.ActiveIdIsAlive != 0 && table->IsActiveIdAliveBeforeTable == false); + + // Pop from id stack + IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table_instance->TableInstanceID, "Mismatching PushID/PopID!"); + IM_ASSERT_USER_ERROR(outer_window->DC.ItemWidthStack.Size >= temp_data->HostBackupItemWidthStackSize, "Too many PopItemWidth!"); + if (table->InstanceCurrent > 0) + PopID(); + PopID(); + + // Restore window data that we modified + const ImVec2 backup_outer_max_pos = outer_window->DC.CursorMaxPos; + inner_window->WorkRect = temp_data->HostBackupWorkRect; + inner_window->ParentWorkRect = temp_data->HostBackupParentWorkRect; + inner_window->SkipItems = table->HostSkipItems; + outer_window->DC.CursorPos = table->OuterRect.Min; + outer_window->DC.ItemWidth = temp_data->HostBackupItemWidth; + outer_window->DC.ItemWidthStack.Size = temp_data->HostBackupItemWidthStackSize; + outer_window->DC.ColumnsOffset = temp_data->HostBackupColumnsOffset; + + // Layout in outer window + // (FIXME: To allow auto-fit and allow desirable effect of SameLine() we dissociate 'used' vs 'ideal' size by overriding + // CursorPosPrevLine and CursorMaxPos manually. That should be a more general layout feature, see same problem e.g. #3414) + if (inner_window != outer_window) + { + short backup_nav_layers_active_mask = inner_window->DC.NavLayersActiveMask; + inner_window->DC.NavLayersActiveMask |= 1 << ImGuiNavLayer_Main; // So empty table don't appear to navigate differently. + EndChild(); + inner_window->DC.NavLayersActiveMask = backup_nav_layers_active_mask; + } + else + { + ItemSize(table->OuterRect.GetSize()); + ItemAdd(table->OuterRect, 0); + } + + // Override declared contents width/height to enable auto-resize while not needlessly adding a scrollbar + if (table->Flags & ImGuiTableFlags_NoHostExtendX) + { + // FIXME-TABLE: Could we remove this section? + // ColumnsAutoFitWidth may be one frame ahead here since for Fixed+NoResize is calculated from latest contents + IM_ASSERT((table->Flags & ImGuiTableFlags_ScrollX) == 0); + outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, table->OuterRect.Min.x + table->ColumnsAutoFitWidth); + } + else if (temp_data->UserOuterSize.x <= 0.0f) + { + // Some references for this: #7651 + tests "table_reported_size", "table_reported_size_outer" equivalent Y block + // - Checking for ImGuiTableFlags_ScrollX/ScrollY flag makes us a frame ahead when disabling those flags. + // - FIXME-TABLE: Would make sense to pre-compute expected scrollbar visibility/sizes to generally save a frame of feedback. + const float inner_content_max_x = table->OuterRect.Min.x + table->ColumnsAutoFitWidth; // Slightly misleading name but used for code symmetry with inner_content_max_y + const float decoration_size = table->TempData->AngledHeadersExtraWidth + ((table->Flags & ImGuiTableFlags_ScrollY) ? inner_window->ScrollbarSizes.x : 0.0f); + outer_window->DC.IdealMaxPos.x = ImMax(outer_window->DC.IdealMaxPos.x, inner_content_max_x + decoration_size - temp_data->UserOuterSize.x); + outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, ImMin(table->OuterRect.Max.x, inner_content_max_x + decoration_size)); + } + else + { + outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, table->OuterRect.Max.x); + } + if (temp_data->UserOuterSize.y <= 0.0f) + { + const float decoration_size = (table->Flags & ImGuiTableFlags_ScrollX) ? inner_window->ScrollbarSizes.y : 0.0f; + outer_window->DC.IdealMaxPos.y = ImMax(outer_window->DC.IdealMaxPos.y, inner_content_max_y + decoration_size - temp_data->UserOuterSize.y); + outer_window->DC.CursorMaxPos.y = ImMax(backup_outer_max_pos.y, ImMin(table->OuterRect.Max.y, inner_content_max_y + decoration_size)); + } + else + { + // OuterRect.Max.y may already have been pushed downward from the initial value (unless ImGuiTableFlags_NoHostExtendY is set) + outer_window->DC.CursorMaxPos.y = ImMax(backup_outer_max_pos.y, table->OuterRect.Max.y); + } + + // Save settings + if (table->IsSettingsDirty) + TableSaveSettings(table); + table->IsInitializing = false; + + // Clear or restore current table, if any + IM_ASSERT(g.CurrentWindow == outer_window && g.CurrentTable == table); + IM_ASSERT(g.TablesTempDataStacked > 0); + temp_data = (--g.TablesTempDataStacked > 0) ? &g.TablesTempData[g.TablesTempDataStacked - 1] : NULL; + g.CurrentTable = temp_data ? g.Tables.GetByIndex(temp_data->TableIndex) : NULL; + if (g.CurrentTable) + { + g.CurrentTable->TempData = temp_data; + g.CurrentTable->DrawSplitter = &temp_data->DrawSplitter; + } + outer_window->DC.CurrentTableIdx = g.CurrentTable ? g.Tables.GetIndex(g.CurrentTable) : -1; + NavUpdateCurrentWindowIsScrollPushableX(); +} + +// See "COLUMNS SIZING POLICIES" comments at the top of this file +// If (init_width_or_weight <= 0.0f) it is ignored +void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, float init_width_or_weight, ImGuiID user_id) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && "Need to call TableSetupColumn() after BeginTable()!"); + IM_ASSERT(table->IsLayoutLocked == false && "Need to call call TableSetupColumn() before first row!"); + IM_ASSERT((flags & ImGuiTableColumnFlags_StatusMask_) == 0 && "Illegal to pass StatusMask values to TableSetupColumn()"); + if (table->DeclColumnsCount >= table->ColumnsCount) + { + IM_ASSERT_USER_ERROR(table->DeclColumnsCount < table->ColumnsCount, "Called TableSetupColumn() too many times!"); + return; + } + + ImGuiTableColumn* column = &table->Columns[table->DeclColumnsCount]; + table->DeclColumnsCount++; + + // Assert when passing a width or weight if policy is entirely left to default, to avoid storing width into weight and vice-versa. + // Give a grace to users of ImGuiTableFlags_ScrollX. + if (table->IsDefaultSizingPolicy && (flags & ImGuiTableColumnFlags_WidthMask_) == 0 && (flags & ImGuiTableFlags_ScrollX) == 0) + IM_ASSERT(init_width_or_weight <= 0.0f && "Can only specify width/weight if sizing policy is set explicitly in either Table or Column."); + + // When passing a width automatically enforce WidthFixed policy + // (whereas TableSetupColumnFlags would default to WidthAuto if table is not Resizable) + if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0 && init_width_or_weight > 0.0f) + if ((table->Flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedFit || (table->Flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedSame) + flags |= ImGuiTableColumnFlags_WidthFixed; + if (flags & ImGuiTableColumnFlags_AngledHeader) + { + flags |= ImGuiTableColumnFlags_NoHeaderLabel; + table->AngledHeadersCount++; + } + + TableSetupColumnFlags(table, column, flags); + column->UserID = user_id; + flags = column->Flags; + + // Initialize defaults + column->InitStretchWeightOrWidth = init_width_or_weight; + if (table->IsInitializing) + { + // Init width or weight + if (column->WidthRequest < 0.0f && column->StretchWeight < 0.0f) + { + if ((flags & ImGuiTableColumnFlags_WidthFixed) && init_width_or_weight > 0.0f) + column->WidthRequest = init_width_or_weight; + if (flags & ImGuiTableColumnFlags_WidthStretch) + column->StretchWeight = (init_width_or_weight > 0.0f) ? init_width_or_weight : -1.0f; + + // Disable auto-fit if an explicit width/weight has been specified + if (init_width_or_weight > 0.0f) + column->AutoFitQueue = 0x00; + } + + // Init default visibility/sort state + if ((flags & ImGuiTableColumnFlags_DefaultHide) && (table->SettingsLoadedFlags & ImGuiTableFlags_Hideable) == 0) + column->IsUserEnabled = column->IsUserEnabledNextFrame = false; + if (flags & ImGuiTableColumnFlags_DefaultSort && (table->SettingsLoadedFlags & ImGuiTableFlags_Sortable) == 0) + { + column->SortOrder = 0; // Multiple columns using _DefaultSort will be reassigned unique SortOrder values when building the sort specs. + column->SortDirection = (column->Flags & ImGuiTableColumnFlags_PreferSortDescending) ? (ImS8)ImGuiSortDirection_Descending : (ImU8)(ImGuiSortDirection_Ascending); + } + } + + // Store name (append with zero-terminator in contiguous buffer) + // FIXME: If we recorded the number of \n in names we could compute header row height + column->NameOffset = -1; + if (label != NULL && label[0] != 0) + { + column->NameOffset = (ImS16)table->ColumnsNames.size(); + table->ColumnsNames.append(label, label + strlen(label) + 1); + } +} + +// [Public] +void ImGui::TableSetupScrollFreeze(int columns, int rows) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && "Need to call TableSetupColumn() after BeginTable()!"); + IM_ASSERT(table->IsLayoutLocked == false && "Need to call TableSetupColumn() before first row!"); + IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS); + IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit + + table->FreezeColumnsRequest = (table->Flags & ImGuiTableFlags_ScrollX) ? (ImGuiTableColumnIdx)ImMin(columns, table->ColumnsCount) : 0; + table->FreezeColumnsCount = (table->InnerWindow->Scroll.x != 0.0f) ? table->FreezeColumnsRequest : 0; + table->FreezeRowsRequest = (table->Flags & ImGuiTableFlags_ScrollY) ? (ImGuiTableColumnIdx)rows : 0; + table->FreezeRowsCount = (table->InnerWindow->Scroll.y != 0.0f) ? table->FreezeRowsRequest : 0; + table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b + + // Ensure frozen columns are ordered in their section. We still allow multiple frozen columns to be reordered. + // FIXME-TABLE: This work for preserving 2143 into 21|43. How about 4321 turning into 21|43? (preserve relative order in each section) + for (int column_n = 0; column_n < table->FreezeColumnsRequest; column_n++) + { + int order_n = table->DisplayOrderToIndex[column_n]; + if (order_n != column_n && order_n >= table->FreezeColumnsRequest) + { + ImSwap(table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder, table->Columns[table->DisplayOrderToIndex[column_n]].DisplayOrder); + ImSwap(table->DisplayOrderToIndex[order_n], table->DisplayOrderToIndex[column_n]); + } + } +} + +//----------------------------------------------------------------------------- +// [SECTION] Tables: Simple accessors +//----------------------------------------------------------------------------- +// - TableGetColumnCount() +// - TableGetColumnName() +// - TableGetColumnName() [Internal] +// - TableSetColumnEnabled() +// - TableGetColumnFlags() +// - TableGetCellBgRect() [Internal] +// - TableGetColumnResizeID() [Internal] +// - TableGetHoveredColumn() [Internal] +// - TableGetHoveredRow() [Internal] +// - TableSetBgColor() +//----------------------------------------------------------------------------- + +int ImGui::TableGetColumnCount() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + return table ? table->ColumnsCount : 0; +} + +const char* ImGui::TableGetColumnName(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return NULL; + if (column_n < 0) + column_n = table->CurrentColumn; + return TableGetColumnName(table, column_n); +} + +const char* ImGui::TableGetColumnName(const ImGuiTable* table, int column_n) +{ + if (table->IsLayoutLocked == false && column_n >= table->DeclColumnsCount) + return ""; // NameOffset is invalid at this point + const ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->NameOffset == -1) + return ""; + return &table->ColumnsNames.Buf[column->NameOffset]; +} + +// Change user accessible enabled/disabled state of a column (often perceived as "showing/hiding" from users point of view) +// Note that end-user can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody) +// - Require table to have the ImGuiTableFlags_Hideable flag because we are manipulating user accessible state. +// - Request will be applied during next layout, which happens on the first call to TableNextRow() after BeginTable(). +// - For the getter you can test (TableGetColumnFlags() & ImGuiTableColumnFlags_IsEnabled) != 0. +// - Alternative: the ImGuiTableColumnFlags_Disabled is an overriding/master disable flag which will also hide the column from context menu. +void ImGui::TableSetColumnEnabled(int column_n, bool enabled) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL); + if (!table) + return; + IM_ASSERT(table->Flags & ImGuiTableFlags_Hideable); // See comments above + if (column_n < 0) + column_n = table->CurrentColumn; + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + ImGuiTableColumn* column = &table->Columns[column_n]; + column->IsUserEnabledNextFrame = enabled; +} + +// We allow querying for an extra column in order to poll the IsHovered state of the right-most section +ImGuiTableColumnFlags ImGui::TableGetColumnFlags(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return ImGuiTableColumnFlags_None; + if (column_n < 0) + column_n = table->CurrentColumn; + if (column_n == table->ColumnsCount) + return (table->HoveredColumnBody == column_n) ? ImGuiTableColumnFlags_IsHovered : ImGuiTableColumnFlags_None; + return table->Columns[column_n].Flags; +} + +// Return the cell rectangle based on currently known height. +// - Important: we generally don't know our row height until the end of the row, so Max.y will be incorrect in many situations. +// The only case where this is correct is if we provided a min_row_height to TableNextRow() and don't go below it, or in TableEndRow() when we locked that height. +// - Important: if ImGuiTableFlags_PadOuterX is set but ImGuiTableFlags_PadInnerX is not set, the outer-most left and right +// columns report a small offset so their CellBgRect can extend up to the outer border. +// FIXME: But the rendering code in TableEndRow() nullifies that with clamping required for scrolling. +ImRect ImGui::TableGetCellBgRect(const ImGuiTable* table, int column_n) +{ + const ImGuiTableColumn* column = &table->Columns[column_n]; + float x1 = column->MinX; + float x2 = column->MaxX; + //if (column->PrevEnabledColumn == -1) + // x1 -= table->OuterPaddingX; + //if (column->NextEnabledColumn == -1) + // x2 += table->OuterPaddingX; + x1 = ImMax(x1, table->WorkRect.Min.x); + x2 = ImMin(x2, table->WorkRect.Max.x); + return ImRect(x1, table->RowPosY1, x2, table->RowPosY2); +} + +// Return the resizing ID for the right-side of the given column. +ImGuiID ImGui::TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no) +{ + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + ImGuiID instance_id = TableGetInstanceID(table, instance_no); + return instance_id + 1 + column_n; // FIXME: #6140: still not ideal +} + +// Return -1 when table is not hovered. return columns_count if hovering the unused space at the right of the right-most visible column. +int ImGui::TableGetHoveredColumn() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return -1; + return (int)table->HoveredColumnBody; +} + +// Return -1 when table is not hovered. Return maxrow+1 if in table but below last submitted row. +// *IMPORTANT* Unlike TableGetHoveredColumn(), this has a one frame latency in updating the value. +// This difference with is the reason why this is not public yet. +int ImGui::TableGetHoveredRow() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return -1; + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + return (int)table_instance->HoveredRowLast; +} + +void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(target != ImGuiTableBgTarget_None); + + if (color == IM_COL32_DISABLE) + color = 0; + + // We cannot draw neither the cell or row background immediately as we don't know the row height at this point in time. + switch (target) + { + case ImGuiTableBgTarget_CellBg: + { + if (table->RowPosY1 > table->InnerClipRect.Max.y) // Discard + return; + if (column_n == -1) + column_n = table->CurrentColumn; + if (!IM_BITARRAY_TESTBIT(table->VisibleMaskByIndex, column_n)) + return; + if (table->RowCellDataCurrent < 0 || table->RowCellData[table->RowCellDataCurrent].Column != column_n) + table->RowCellDataCurrent++; + ImGuiTableCellData* cell_data = &table->RowCellData[table->RowCellDataCurrent]; + cell_data->BgColor = color; + cell_data->Column = (ImGuiTableColumnIdx)column_n; + break; + } + case ImGuiTableBgTarget_RowBg0: + case ImGuiTableBgTarget_RowBg1: + { + if (table->RowPosY1 > table->InnerClipRect.Max.y) // Discard + return; + IM_ASSERT(column_n == -1); + int bg_idx = (target == ImGuiTableBgTarget_RowBg1) ? 1 : 0; + table->RowBgColor[bg_idx] = color; + break; + } + default: + IM_ASSERT(0); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Row changes +//------------------------------------------------------------------------- +// - TableGetRowIndex() +// - TableNextRow() +// - TableBeginRow() [Internal] +// - TableEndRow() [Internal] +//------------------------------------------------------------------------- + +// [Public] Note: for row coloring we use ->RowBgColorCounter which is the same value without counting header rows +int ImGui::TableGetRowIndex() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return 0; + return table->CurrentRow; +} + +// [Public] Starts into the first cell of a new row +void ImGui::TableNextRow(ImGuiTableRowFlags row_flags, float row_min_height) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + if (table->IsInsideRow) + TableEndRow(table); + + table->LastRowFlags = table->RowFlags; + table->RowFlags = row_flags; + table->RowCellPaddingY = g.Style.CellPadding.y; + table->RowMinHeight = row_min_height; + TableBeginRow(table); + + // We honor min_row_height requested by user, but cannot guarantee per-row maximum height, + // because that would essentially require a unique clipping rectangle per-cell. + table->RowPosY2 += table->RowCellPaddingY * 2.0f; + table->RowPosY2 = ImMax(table->RowPosY2, table->RowPosY1 + row_min_height); + + // Disable output until user calls TableNextColumn() + table->InnerWindow->SkipItems = true; +} + +// [Internal] Only called by TableNextRow() +void ImGui::TableBeginRow(ImGuiTable* table) +{ + ImGuiWindow* window = table->InnerWindow; + IM_ASSERT(!table->IsInsideRow); + + // New row + table->CurrentRow++; + table->CurrentColumn = -1; + table->RowBgColor[0] = table->RowBgColor[1] = IM_COL32_DISABLE; + table->RowCellDataCurrent = -1; + table->IsInsideRow = true; + + // Begin frozen rows + float next_y1 = table->RowPosY2; + if (table->CurrentRow == 0 && table->FreezeRowsCount > 0) + next_y1 = window->DC.CursorPos.y = table->OuterRect.Min.y; + + table->RowPosY1 = table->RowPosY2 = next_y1; + table->RowTextBaseline = 0.0f; + table->RowIndentOffsetX = window->DC.Indent.x - table->HostIndentX; // Lock indent + + window->DC.PrevLineTextBaseOffset = 0.0f; + window->DC.CursorPosPrevLine = ImVec2(window->DC.CursorPos.x, window->DC.CursorPos.y + table->RowCellPaddingY); // This allows users to call SameLine() to share LineSize between columns. + window->DC.PrevLineSize = window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); // This allows users to call SameLine() to share LineSize between columns, and to call it from first column too. + window->DC.IsSameLine = window->DC.IsSetPos = false; + window->DC.CursorMaxPos.y = next_y1; + + // Making the header BG color non-transparent will allow us to overlay it multiple times when handling smooth dragging. + if (table->RowFlags & ImGuiTableRowFlags_Headers) + { + TableSetBgColor(ImGuiTableBgTarget_RowBg0, GetColorU32(ImGuiCol_TableHeaderBg)); + if (table->CurrentRow == 0) + table->IsUsingHeaders = true; + } +} + +// [Internal] Called by TableNextRow() +void ImGui::TableEndRow(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(window == table->InnerWindow); + IM_ASSERT(table->IsInsideRow); + + if (table->CurrentColumn != -1) + TableEndCell(table); + + // Logging + if (g.LogEnabled) + LogRenderedText(NULL, "|"); + + // Position cursor at the bottom of our row so it can be used for e.g. clipping calculation. However it is + // likely that the next call to TableBeginCell() will reposition the cursor to take account of vertical padding. + window->DC.CursorPos.y = table->RowPosY2; + + // Row background fill + const float bg_y1 = table->RowPosY1; + const float bg_y2 = table->RowPosY2; + const bool unfreeze_rows_actual = (table->CurrentRow + 1 == table->FreezeRowsCount); + const bool unfreeze_rows_request = (table->CurrentRow + 1 == table->FreezeRowsRequest); + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + if ((table->RowFlags & ImGuiTableRowFlags_Headers) && (table->CurrentRow == 0 || (table->LastRowFlags & ImGuiTableRowFlags_Headers))) + table_instance->LastTopHeadersRowHeight += bg_y2 - bg_y1; + + const bool is_visible = (bg_y2 >= table->InnerClipRect.Min.y && bg_y1 <= table->InnerClipRect.Max.y); + if (is_visible) + { + // Update data for TableGetHoveredRow() + if (table->HoveredColumnBody != -1 && g.IO.MousePos.y >= bg_y1 && g.IO.MousePos.y < bg_y2 && table_instance->HoveredRowNext < 0) + table_instance->HoveredRowNext = table->CurrentRow; + + // Decide of background color for the row + ImU32 bg_col0 = 0; + ImU32 bg_col1 = 0; + if (table->RowBgColor[0] != IM_COL32_DISABLE) + bg_col0 = table->RowBgColor[0]; + else if (table->Flags & ImGuiTableFlags_RowBg) + bg_col0 = GetColorU32((table->RowBgColorCounter & 1) ? ImGuiCol_TableRowBgAlt : ImGuiCol_TableRowBg); + if (table->RowBgColor[1] != IM_COL32_DISABLE) + bg_col1 = table->RowBgColor[1]; + + // Decide of top border color + ImU32 top_border_col = 0; + const float border_size = TABLE_BORDER_SIZE; + if (table->CurrentRow > 0 && (table->Flags & ImGuiTableFlags_BordersInnerH)) + top_border_col = (table->LastRowFlags & ImGuiTableRowFlags_Headers) ? table->BorderColorStrong : table->BorderColorLight; + + const bool draw_cell_bg_color = table->RowCellDataCurrent >= 0; + const bool draw_strong_bottom_border = unfreeze_rows_actual; + if ((bg_col0 | bg_col1 | top_border_col) != 0 || draw_strong_bottom_border || draw_cell_bg_color) + { + // In theory we could call SetWindowClipRectBeforeSetChannel() but since we know TableEndRow() is + // always followed by a change of clipping rectangle we perform the smallest overwrite possible here. + if ((table->Flags & ImGuiTableFlags_NoClip) == 0) + window->DrawList->_CmdHeader.ClipRect = table->Bg0ClipRectForDrawCmd.ToVec4(); + table->DrawSplitter->SetCurrentChannel(window->DrawList, TABLE_DRAW_CHANNEL_BG0); + } + + // Draw row background + // We soft/cpu clip this so all backgrounds and borders can share the same clipping rectangle + if (bg_col0 || bg_col1) + { + ImRect row_rect(table->WorkRect.Min.x, bg_y1, table->WorkRect.Max.x, bg_y2); + row_rect.ClipWith(table->BgClipRect); + if (bg_col0 != 0 && row_rect.Min.y < row_rect.Max.y) + window->DrawList->AddRectFilled(row_rect.Min, row_rect.Max, bg_col0); + if (bg_col1 != 0 && row_rect.Min.y < row_rect.Max.y) + window->DrawList->AddRectFilled(row_rect.Min, row_rect.Max, bg_col1); + } + + // Draw cell background color + if (draw_cell_bg_color) + { + ImGuiTableCellData* cell_data_end = &table->RowCellData[table->RowCellDataCurrent]; + for (ImGuiTableCellData* cell_data = &table->RowCellData[0]; cell_data <= cell_data_end; cell_data++) + { + // As we render the BG here we need to clip things (for layout we would not) + // FIXME: This cancels the OuterPadding addition done by TableGetCellBgRect(), need to keep it while rendering correctly while scrolling. + const ImGuiTableColumn* column = &table->Columns[cell_data->Column]; + ImRect cell_bg_rect = TableGetCellBgRect(table, cell_data->Column); + cell_bg_rect.ClipWith(table->BgClipRect); + cell_bg_rect.Min.x = ImMax(cell_bg_rect.Min.x, column->ClipRect.Min.x); // So that first column after frozen one gets clipped when scrolling + cell_bg_rect.Max.x = ImMin(cell_bg_rect.Max.x, column->MaxX); + if (cell_bg_rect.Min.y < cell_bg_rect.Max.y) + window->DrawList->AddRectFilled(cell_bg_rect.Min, cell_bg_rect.Max, cell_data->BgColor); + } + } + + // Draw top border + if (top_border_col && bg_y1 >= table->BgClipRect.Min.y && bg_y1 < table->BgClipRect.Max.y) + window->DrawList->AddLine(ImVec2(table->BorderX1, bg_y1), ImVec2(table->BorderX2, bg_y1), top_border_col, border_size); + + // Draw bottom border at the row unfreezing mark (always strong) + if (draw_strong_bottom_border && bg_y2 >= table->BgClipRect.Min.y && bg_y2 < table->BgClipRect.Max.y) + window->DrawList->AddLine(ImVec2(table->BorderX1, bg_y2), ImVec2(table->BorderX2, bg_y2), table->BorderColorStrong, border_size); + } + + // End frozen rows (when we are past the last frozen row line, teleport cursor and alter clipping rectangle) + // We need to do that in TableEndRow() instead of TableBeginRow() so the list clipper can mark end of row and + // get the new cursor position. + if (unfreeze_rows_request) + { + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + table->Columns[column_n].NavLayerCurrent = ImGuiNavLayer_Main; + const float y0 = ImMax(table->RowPosY2 + 1, window->InnerClipRect.Min.y); + table_instance->LastFrozenHeight = y0 - table->OuterRect.Min.y; + + if (unfreeze_rows_actual) + { + IM_ASSERT(table->IsUnfrozenRows == false); + table->IsUnfrozenRows = true; + + // BgClipRect starts as table->InnerClipRect, reduce it now and make BgClipRectForDrawCmd == BgClipRect + table->BgClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y = ImMin(y0, window->InnerClipRect.Max.y); + table->BgClipRect.Max.y = table->Bg2ClipRectForDrawCmd.Max.y = window->InnerClipRect.Max.y; + table->Bg2DrawChannelCurrent = table->Bg2DrawChannelUnfrozen; + IM_ASSERT(table->Bg2ClipRectForDrawCmd.Min.y <= table->Bg2ClipRectForDrawCmd.Max.y); + + float row_height = table->RowPosY2 - table->RowPosY1; + table->RowPosY2 = window->DC.CursorPos.y = table->WorkRect.Min.y + table->RowPosY2 - table->OuterRect.Min.y; + table->RowPosY1 = table->RowPosY2 - row_height; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + column->DrawChannelCurrent = column->DrawChannelUnfrozen; + column->ClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y; + } + + // Update cliprect ahead of TableBeginCell() so clipper can access to new ClipRect->Min.y + SetWindowClipRectBeforeSetChannel(window, table->Columns[0].ClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Columns[0].DrawChannelCurrent); + } + } + + if (!(table->RowFlags & ImGuiTableRowFlags_Headers)) + table->RowBgColorCounter++; + table->IsInsideRow = false; +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Columns changes +//------------------------------------------------------------------------- +// - TableGetColumnIndex() +// - TableSetColumnIndex() +// - TableNextColumn() +// - TableBeginCell() [Internal] +// - TableEndCell() [Internal] +//------------------------------------------------------------------------- + +int ImGui::TableGetColumnIndex() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return 0; + return table->CurrentColumn; +} + +// [Public] Append into a specific column +bool ImGui::TableSetColumnIndex(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return false; + + if (table->CurrentColumn != column_n) + { + if (table->CurrentColumn != -1) + TableEndCell(table); + IM_ASSERT(column_n >= 0 && table->ColumnsCount); + TableBeginCell(table, column_n); + } + + // Return whether the column is visible. User may choose to skip submitting items based on this return value, + // however they shouldn't skip submitting for columns that may have the tallest contribution to row height. + return table->Columns[column_n].IsRequestOutput; +} + +// [Public] Append into the next column, wrap and create a new row when already on last column +bool ImGui::TableNextColumn() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (!table) + return false; + + if (table->IsInsideRow && table->CurrentColumn + 1 < table->ColumnsCount) + { + if (table->CurrentColumn != -1) + TableEndCell(table); + TableBeginCell(table, table->CurrentColumn + 1); + } + else + { + TableNextRow(); + TableBeginCell(table, 0); + } + + // Return whether the column is visible. User may choose to skip submitting items based on this return value, + // however they shouldn't skip submitting for columns that may have the tallest contribution to row height. + return table->Columns[table->CurrentColumn].IsRequestOutput; +} + + +// [Internal] Called by TableSetColumnIndex()/TableNextColumn() +// This is called very frequently, so we need to be mindful of unnecessary overhead. +// FIXME-TABLE FIXME-OPT: Could probably shortcut some things for non-active or clipped columns. +void ImGui::TableBeginCell(ImGuiTable* table, int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTableColumn* column = &table->Columns[column_n]; + ImGuiWindow* window = table->InnerWindow; + table->CurrentColumn = column_n; + + // Start position is roughly ~~ CellRect.Min + CellPadding + Indent + float start_x = column->WorkMinX; + if (column->Flags & ImGuiTableColumnFlags_IndentEnable) + start_x += table->RowIndentOffsetX; // ~~ += window.DC.Indent.x - table->HostIndentX, except we locked it for the row. + + window->DC.CursorPos.x = start_x; + window->DC.CursorPos.y = table->RowPosY1 + table->RowCellPaddingY; + window->DC.CursorMaxPos.x = window->DC.CursorPos.x; + window->DC.ColumnsOffset.x = start_x - window->Pos.x - window->DC.Indent.x; // FIXME-WORKRECT + window->DC.CursorPosPrevLine.x = window->DC.CursorPos.x; // PrevLine.y is preserved. This allows users to call SameLine() to share LineSize between columns. + window->DC.CurrLineTextBaseOffset = table->RowTextBaseline; + window->DC.NavLayerCurrent = (ImGuiNavLayer)column->NavLayerCurrent; + + // Note how WorkRect.Max.y is only set once during layout + window->WorkRect.Min.y = window->DC.CursorPos.y; + window->WorkRect.Min.x = column->WorkMinX; + window->WorkRect.Max.x = column->WorkMaxX; + window->DC.ItemWidth = column->ItemWidth; + + window->SkipItems = column->IsSkipItems; + if (column->IsSkipItems) + { + g.LastItemData.ID = 0; + g.LastItemData.StatusFlags = 0; + } + + if (table->Flags & ImGuiTableFlags_NoClip) + { + // FIXME: if we end up drawing all borders/bg in EndTable, could remove this and just assert that channel hasn't changed. + table->DrawSplitter->SetCurrentChannel(window->DrawList, TABLE_DRAW_CHANNEL_NOCLIP); + //IM_ASSERT(table->DrawSplitter._Current == TABLE_DRAW_CHANNEL_NOCLIP); + } + else + { + // FIXME-TABLE: Could avoid this if draw channel is dummy channel? + SetWindowClipRectBeforeSetChannel(window, column->ClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent); + } + + // Logging + if (g.LogEnabled && !column->IsSkipItems) + { + LogRenderedText(&window->DC.CursorPos, "|"); + g.LogLinePosY = FLT_MAX; + } +} + +// [Internal] Called by TableNextRow()/TableSetColumnIndex()/TableNextColumn() +void ImGui::TableEndCell(ImGuiTable* table) +{ + ImGuiTableColumn* column = &table->Columns[table->CurrentColumn]; + ImGuiWindow* window = table->InnerWindow; + + if (window->DC.IsSetPos) + ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); + + // Report maximum position so we can infer content size per column. + float* p_max_pos_x; + if (table->RowFlags & ImGuiTableRowFlags_Headers) + p_max_pos_x = &column->ContentMaxXHeadersUsed; // Useful in case user submit contents in header row that is not a TableHeader() call + else + p_max_pos_x = table->IsUnfrozenRows ? &column->ContentMaxXUnfrozen : &column->ContentMaxXFrozen; + *p_max_pos_x = ImMax(*p_max_pos_x, window->DC.CursorMaxPos.x); + if (column->IsEnabled) + table->RowPosY2 = ImMax(table->RowPosY2, window->DC.CursorMaxPos.y + table->RowCellPaddingY); + column->ItemWidth = window->DC.ItemWidth; + + // Propagate text baseline for the entire row + // FIXME-TABLE: Here we propagate text baseline from the last line of the cell.. instead of the first one. + table->RowTextBaseline = ImMax(table->RowTextBaseline, window->DC.PrevLineTextBaseOffset); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Columns width management +//------------------------------------------------------------------------- +// - TableGetMaxColumnWidth() [Internal] +// - TableGetColumnWidthAuto() [Internal] +// - TableSetColumnWidth() +// - TableSetColumnWidthAutoSingle() [Internal] +// - TableSetColumnWidthAutoAll() [Internal] +// - TableUpdateColumnsWeightFromWidth() [Internal] +//------------------------------------------------------------------------- +// Note that actual columns widths are computed in TableUpdateLayout(). +//------------------------------------------------------------------------- + +// Maximum column content width given current layout. Use column->MinX so this value on a per-column basis. +float ImGui::TableGetMaxColumnWidth(const ImGuiTable* table, int column_n) +{ + const ImGuiTableColumn* column = &table->Columns[column_n]; + float max_width = FLT_MAX; + const float min_column_distance = table->MinColumnWidth + table->CellPaddingX * 2.0f + table->CellSpacingX1 + table->CellSpacingX2; + if (table->Flags & ImGuiTableFlags_ScrollX) + { + // Frozen columns can't reach beyond visible width else scrolling will naturally break. + // (we use DisplayOrder as within a set of multiple frozen column reordering is possible) + if (column->DisplayOrder < table->FreezeColumnsRequest) + { + max_width = (table->InnerClipRect.Max.x - (table->FreezeColumnsRequest - column->DisplayOrder) * min_column_distance) - column->MinX; + max_width = max_width - table->OuterPaddingX - table->CellPaddingX - table->CellSpacingX2; + } + } + else if ((table->Flags & ImGuiTableFlags_NoKeepColumnsVisible) == 0) + { + // If horizontal scrolling if disabled, we apply a final lossless shrinking of columns in order to make + // sure they are all visible. Because of this we also know that all of the columns will always fit in + // table->WorkRect and therefore in table->InnerRect (because ScrollX is off) + // FIXME-TABLE: This is solved incorrectly but also quite a difficult problem to fix as we also want ClipRect width to match. + // See "table_width_distrib" and "table_width_keep_visible" tests + max_width = table->WorkRect.Max.x - (table->ColumnsEnabledCount - column->IndexWithinEnabledSet - 1) * min_column_distance - column->MinX; + //max_width -= table->CellSpacingX1; + max_width -= table->CellSpacingX2; + max_width -= table->CellPaddingX * 2.0f; + max_width -= table->OuterPaddingX; + } + return max_width; +} + +// Note this is meant to be stored in column->WidthAuto, please generally use the WidthAuto field +float ImGui::TableGetColumnWidthAuto(ImGuiTable* table, ImGuiTableColumn* column) +{ + const float content_width_body = ImMax(column->ContentMaxXFrozen, column->ContentMaxXUnfrozen) - column->WorkMinX; + const float content_width_headers = column->ContentMaxXHeadersIdeal - column->WorkMinX; + float width_auto = content_width_body; + if (!(column->Flags & ImGuiTableColumnFlags_NoHeaderWidth)) + width_auto = ImMax(width_auto, content_width_headers); + + // Non-resizable fixed columns preserve their requested width + if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && column->InitStretchWeightOrWidth > 0.0f) + if (!(table->Flags & ImGuiTableFlags_Resizable) || (column->Flags & ImGuiTableColumnFlags_NoResize)) + width_auto = column->InitStretchWeightOrWidth; + + return ImMax(width_auto, table->MinColumnWidth); +} + +// 'width' = inner column width, without padding +void ImGui::TableSetColumnWidth(int column_n, float width) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && table->IsLayoutLocked == false); + IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount); + ImGuiTableColumn* column_0 = &table->Columns[column_n]; + float column_0_width = width; + + // Apply constraints early + // Compare both requested and actual given width to avoid overwriting requested width when column is stuck (minimum size, bounded) + IM_ASSERT(table->MinColumnWidth > 0.0f); + const float min_width = table->MinColumnWidth; + const float max_width = ImMax(min_width, TableGetMaxColumnWidth(table, column_n)); + column_0_width = ImClamp(column_0_width, min_width, max_width); + if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width) + return; + + //IMGUI_DEBUG_PRINT("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width); + ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL; + + // In this surprisingly not simple because of how we support mixing Fixed and multiple Stretch columns. + // - All fixed: easy. + // - All stretch: easy. + // - One or more fixed + one stretch: easy. + // - One or more fixed + more than one stretch: tricky. + // Qt when manual resize is enabled only supports a single _trailing_ stretch column, we support more cases here. + + // When forwarding resize from Wn| to Fn+1| we need to be considerate of the _NoResize flag on Fn+1. + // FIXME-TABLE: Find a way to rewrite all of this so interactions feel more consistent for the user. + // Scenarios: + // - F1 F2 F3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. Subsequent columns will be offset. + // - F1 F2 F3 resize from F3| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered. + // - F1 F2 W3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered, but it doesn't make much sense as the Stretch column will always be minimal size. + // - F1 F2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1) + // - W1 W2 W3 resize from W1| or W2| --> ok + // - W1 W2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1) + // - W1 F2 F3 resize from F3| --> ok: no-op (disabled by Resize Rule 1) + // - W1 F2 resize from F2| --> ok: no-op (disabled by Resize Rule 1) + // - W1 W2 F3 resize from W1| or W2| --> ok + // - W1 F2 W3 resize from W1| or F2| --> ok + // - F1 W2 F3 resize from W2| --> ok + // - F1 W3 F2 resize from W3| --> ok + // - W1 F2 F3 resize from W1| --> ok: equivalent to resizing |F2. F3 will not move. + // - W1 F2 F3 resize from F2| --> ok + // All resizes from a Wx columns are locking other columns. + + // Possible improvements: + // - W1 W2 W3 resize W1| --> to not be stuck, both W2 and W3 would stretch down. Seems possible to fix. Would be most beneficial to simplify resize of all-weighted columns. + // - W3 F1 F2 resize W3| --> to not be stuck past F1|, both F1 and F2 would need to stretch down, which would be lossy or ambiguous. Seems hard to fix. + + // [Resize Rule 1] Can't resize from right of right-most visible column if there is any Stretch column. Implemented in TableUpdateLayout(). + + // If we have all Fixed columns OR resizing a Fixed column that doesn't come after a Stretch one, we can do an offsetting resize. + // This is the preferred resize path + if (column_0->Flags & ImGuiTableColumnFlags_WidthFixed) + if (!column_1 || table->LeftMostStretchedColumn == -1 || table->Columns[table->LeftMostStretchedColumn].DisplayOrder >= column_0->DisplayOrder) + { + column_0->WidthRequest = column_0_width; + table->IsSettingsDirty = true; + return; + } + + // We can also use previous column if there's no next one (this is used when doing an auto-fit on the right-most stretch column) + if (column_1 == NULL) + column_1 = (column_0->PrevEnabledColumn != -1) ? &table->Columns[column_0->PrevEnabledColumn] : NULL; + if (column_1 == NULL) + return; + + // Resizing from right-side of a Stretch column before a Fixed column forward sizing to left-side of fixed column. + // (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b) + float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width); + column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width; + IM_ASSERT(column_0_width > 0.0f && column_1_width > 0.0f); + column_0->WidthRequest = column_0_width; + column_1->WidthRequest = column_1_width; + if ((column_0->Flags | column_1->Flags) & ImGuiTableColumnFlags_WidthStretch) + TableUpdateColumnsWeightFromWidth(table); + table->IsSettingsDirty = true; +} + +// Disable clipping then auto-fit, will take 2 frames +// (we don't take a shortcut for unclipped columns to reduce inconsistencies when e.g. resizing multiple columns) +void ImGui::TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n) +{ + // Single auto width uses auto-fit + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled) + return; + column->CannotSkipItemsQueue = (1 << 0); + table->AutoFitSingleColumn = (ImGuiTableColumnIdx)column_n; +} + +void ImGui::TableSetColumnWidthAutoAll(ImGuiTable* table) +{ + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled && !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) // Cannot reset weight of hidden stretch column + continue; + column->CannotSkipItemsQueue = (1 << 0); + column->AutoFitQueue = (1 << 1); + } +} + +void ImGui::TableUpdateColumnsWeightFromWidth(ImGuiTable* table) +{ + IM_ASSERT(table->LeftMostStretchedColumn != -1 && table->RightMostStretchedColumn != -1); + + // Measure existing quantities + float visible_weight = 0.0f; + float visible_width = 0.0f; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) + continue; + IM_ASSERT(column->StretchWeight > 0.0f); + visible_weight += column->StretchWeight; + visible_width += column->WidthRequest; + } + IM_ASSERT(visible_weight > 0.0f && visible_width > 0.0f); + + // Apply new weights + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) + continue; + column->StretchWeight = (column->WidthRequest / visible_width) * visible_weight; + IM_ASSERT(column->StretchWeight > 0.0f); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Drawing +//------------------------------------------------------------------------- +// - TablePushBackgroundChannel() [Internal] +// - TablePopBackgroundChannel() [Internal] +// - TableSetupDrawChannels() [Internal] +// - TableMergeDrawChannels() [Internal] +// - TableGetColumnBorderCol() [Internal] +// - TableDrawBorders() [Internal] +//------------------------------------------------------------------------- + +// Bg2 is used by Selectable (and possibly other widgets) to render to the background. +// Unlike our Bg0/1 channel which we uses for RowBg/CellBg/Borders and where we guarantee all shapes to be CPU-clipped, the Bg2 channel being widgets-facing will rely on regular ClipRect. +void ImGui::TablePushBackgroundChannel() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiTable* table = g.CurrentTable; + + // Optimization: avoid SetCurrentChannel() + PushClipRect() + table->HostBackupInnerClipRect = window->ClipRect; + SetWindowClipRectBeforeSetChannel(window, table->Bg2ClipRectForDrawCmd); + table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Bg2DrawChannelCurrent); +} + +void ImGui::TablePopBackgroundChannel() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiTable* table = g.CurrentTable; + ImGuiTableColumn* column = &table->Columns[table->CurrentColumn]; + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + SetWindowClipRectBeforeSetChannel(window, table->HostBackupInnerClipRect); + table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent); +} + +// Allocate draw channels. Called by TableUpdateLayout() +// - We allocate them following storage order instead of display order so reordering columns won't needlessly +// increase overall dormant memory cost. +// - We isolate headers draw commands in their own channels instead of just altering clip rects. +// This is in order to facilitate merging of draw commands. +// - After crossing FreezeRowsCount, all columns see their current draw channel changed to a second set of channels. +// - We only use the dummy draw channel so we can push a null clipping rectangle into it without affecting other +// channels, while simplifying per-row/per-cell overhead. It will be empty and discarded when merged. +// - We allocate 1 or 2 background draw channels. This is because we know TablePushBackgroundChannel() is only used for +// horizontal spanning. If we allowed vertical spanning we'd need one background draw channel per merge group (1-4). +// Draw channel allocation (before merging): +// - NoClip --> 2+D+1 channels: bg0/1 + bg2 + foreground (same clip rect == always 1 draw call) +// - Clip --> 2+D+N channels +// - FreezeRows --> 2+D+N*2 (unless scrolling value is zero) +// - FreezeRows || FreezeColunns --> 3+D+N*2 (unless scrolling value is zero) +// Where D is 1 if any column is clipped or hidden (dummy channel) otherwise 0. +void ImGui::TableSetupDrawChannels(ImGuiTable* table) +{ + const int freeze_row_multiplier = (table->FreezeRowsCount > 0) ? 2 : 1; + const int channels_for_row = (table->Flags & ImGuiTableFlags_NoClip) ? 1 : table->ColumnsEnabledCount; + const int channels_for_bg = 1 + 1 * freeze_row_multiplier; + const int channels_for_dummy = (table->ColumnsEnabledCount < table->ColumnsCount || (memcmp(table->VisibleMaskByIndex, table->EnabledMaskByIndex, ImBitArrayGetStorageSizeInBytes(table->ColumnsCount)) != 0)) ? +1 : 0; + const int channels_total = channels_for_bg + (channels_for_row * freeze_row_multiplier) + channels_for_dummy; + table->DrawSplitter->Split(table->InnerWindow->DrawList, channels_total); + table->DummyDrawChannel = (ImGuiTableDrawChannelIdx)((channels_for_dummy > 0) ? channels_total - 1 : -1); + table->Bg2DrawChannelCurrent = TABLE_DRAW_CHANNEL_BG2_FROZEN; + table->Bg2DrawChannelUnfrozen = (ImGuiTableDrawChannelIdx)((table->FreezeRowsCount > 0) ? 2 + channels_for_row : TABLE_DRAW_CHANNEL_BG2_FROZEN); + + int draw_channel_current = 2; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->IsVisibleX && column->IsVisibleY) + { + column->DrawChannelFrozen = (ImGuiTableDrawChannelIdx)(draw_channel_current); + column->DrawChannelUnfrozen = (ImGuiTableDrawChannelIdx)(draw_channel_current + (table->FreezeRowsCount > 0 ? channels_for_row + 1 : 0)); + if (!(table->Flags & ImGuiTableFlags_NoClip)) + draw_channel_current++; + } + else + { + column->DrawChannelFrozen = column->DrawChannelUnfrozen = table->DummyDrawChannel; + } + column->DrawChannelCurrent = column->DrawChannelFrozen; + } + + // Initial draw cmd starts with a BgClipRect that matches the one of its host, to facilitate merge draw commands by default. + // All our cell highlight are manually clipped with BgClipRect. When unfreezing it will be made smaller to fit scrolling rect. + // (This technically isn't part of setting up draw channels, but is reasonably related to be done here) + table->BgClipRect = table->InnerClipRect; + table->Bg0ClipRectForDrawCmd = table->OuterWindow->ClipRect; + table->Bg2ClipRectForDrawCmd = table->HostClipRect; + IM_ASSERT(table->BgClipRect.Min.y <= table->BgClipRect.Max.y); +} + +// This function reorder draw channels based on matching clip rectangle, to facilitate merging them. Called by EndTable(). +// For simplicity we call it TableMergeDrawChannels() but in fact it only reorder channels + overwrite ClipRect, +// actual merging is done by table->DrawSplitter.Merge() which is called right after TableMergeDrawChannels(). +// +// Columns where the contents didn't stray off their local clip rectangle can be merged. To achieve +// this we merge their clip rect and make them contiguous in the channel list, so they can be merged +// by the call to DrawSplitter.Merge() following to the call to this function. +// We reorder draw commands by arranging them into a maximum of 4 distinct groups: +// +// 1 group: 2 groups: 2 groups: 4 groups: +// [ 0. ] no freeze [ 0. ] row freeze [ 01 ] col freeze [ 01 ] row+col freeze +// [ .. ] or no scroll [ 2. ] and v-scroll [ .. ] and h-scroll [ 23 ] and v+h-scroll +// +// Each column itself can use 1 channel (row freeze disabled) or 2 channels (row freeze enabled). +// When the contents of a column didn't stray off its limit, we move its channels into the corresponding group +// based on its position (within frozen rows/columns groups or not). +// At the end of the operation our 1-4 groups will each have a ImDrawCmd using the same ClipRect. +// This function assume that each column are pointing to a distinct draw channel, +// otherwise merge_group->ChannelsCount will not match set bit count of merge_group->ChannelsMask. +// +// Column channels will not be merged into one of the 1-4 groups in the following cases: +// - The contents stray off its clipping rectangle (we only compare the MaxX value, not the MinX value). +// Direct ImDrawList calls won't be taken into account by default, if you use them make sure the ImGui:: bounds +// matches, by e.g. calling SetCursorScreenPos(). +// - The channel uses more than one draw command itself. We drop all our attempt at merging stuff here.. +// we could do better but it's going to be rare and probably not worth the hassle. +// Columns for which the draw channel(s) haven't been merged with other will use their own ImDrawCmd. +// +// This function is particularly tricky to understand.. take a breath. +void ImGui::TableMergeDrawChannels(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + ImDrawListSplitter* splitter = table->DrawSplitter; + const bool has_freeze_v = (table->FreezeRowsCount > 0); + const bool has_freeze_h = (table->FreezeColumnsCount > 0); + IM_ASSERT(splitter->_Current == 0); + + // Track which groups we are going to attempt to merge, and which channels goes into each group. + struct MergeGroup + { + ImRect ClipRect; + int ChannelsCount = 0; + ImBitArrayPtr ChannelsMask = NULL; + }; + int merge_group_mask = 0x00; + MergeGroup merge_groups[4]; + + // Use a reusable temp buffer for the merge masks as they are dynamically sized. + const int max_draw_channels = (4 + table->ColumnsCount * 2); + const int size_for_masks_bitarrays_one = (int)ImBitArrayGetStorageSizeInBytes(max_draw_channels); + g.TempBuffer.reserve(size_for_masks_bitarrays_one * 5); + memset(g.TempBuffer.Data, 0, size_for_masks_bitarrays_one * 5); + for (int n = 0; n < IM_ARRAYSIZE(merge_groups); n++) + merge_groups[n].ChannelsMask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * n)); + ImBitArrayPtr remaining_mask = (ImBitArrayPtr)(void*)(g.TempBuffer.Data + (size_for_masks_bitarrays_one * 4)); + + // 1. Scan channels and take note of those which can be merged + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + if (!IM_BITARRAY_TESTBIT(table->VisibleMaskByIndex, column_n)) + continue; + ImGuiTableColumn* column = &table->Columns[column_n]; + + const int merge_group_sub_count = has_freeze_v ? 2 : 1; + for (int merge_group_sub_n = 0; merge_group_sub_n < merge_group_sub_count; merge_group_sub_n++) + { + const int channel_no = (merge_group_sub_n == 0) ? column->DrawChannelFrozen : column->DrawChannelUnfrozen; + + // Don't attempt to merge if there are multiple draw calls within the column + ImDrawChannel* src_channel = &splitter->_Channels[channel_no]; + if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd() + src_channel->_CmdBuffer.pop_back(); + if (src_channel->_CmdBuffer.Size != 1) + continue; + + // Find out the width of this merge group and check if it will fit in our column + // (note that we assume that rendering didn't stray on the left direction. we should need a CursorMinPos to detect it) + if (!(column->Flags & ImGuiTableColumnFlags_NoClip)) + { + float content_max_x; + if (!has_freeze_v) + content_max_x = ImMax(column->ContentMaxXUnfrozen, column->ContentMaxXHeadersUsed); // No row freeze + else if (merge_group_sub_n == 0) + content_max_x = ImMax(column->ContentMaxXFrozen, column->ContentMaxXHeadersUsed); // Row freeze: use width before freeze + else + content_max_x = column->ContentMaxXUnfrozen; // Row freeze: use width after freeze + if (content_max_x > column->ClipRect.Max.x) + continue; + } + + const int merge_group_n = (has_freeze_h && column_n < table->FreezeColumnsCount ? 0 : 1) + (has_freeze_v && merge_group_sub_n == 0 ? 0 : 2); + IM_ASSERT(channel_no < max_draw_channels); + MergeGroup* merge_group = &merge_groups[merge_group_n]; + if (merge_group->ChannelsCount == 0) + merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + ImBitArraySetBit(merge_group->ChannelsMask, channel_no); + merge_group->ChannelsCount++; + merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect); + merge_group_mask |= (1 << merge_group_n); + } + + // Invalidate current draw channel + // (we don't clear DrawChannelFrozen/DrawChannelUnfrozen solely to facilitate debugging/later inspection of data) + column->DrawChannelCurrent = (ImGuiTableDrawChannelIdx)-1; + } + + // [DEBUG] Display merge groups +#if 0 + if (g.IO.KeyShift) + for (int merge_group_n = 0; merge_group_n < IM_ARRAYSIZE(merge_groups); merge_group_n++) + { + MergeGroup* merge_group = &merge_groups[merge_group_n]; + if (merge_group->ChannelsCount == 0) + continue; + char buf[32]; + ImFormatString(buf, 32, "MG%d:%d", merge_group_n, merge_group->ChannelsCount); + ImVec2 text_pos = merge_group->ClipRect.Min + ImVec2(4, 4); + ImVec2 text_size = CalcTextSize(buf, NULL); + GetForegroundDrawList()->AddRectFilled(text_pos, text_pos + text_size, IM_COL32(0, 0, 0, 255)); + GetForegroundDrawList()->AddText(text_pos, IM_COL32(255, 255, 0, 255), buf, NULL); + GetForegroundDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 255, 0, 255)); + } +#endif + + // 2. Rewrite channel list in our preferred order + if (merge_group_mask != 0) + { + // We skip channel 0 (Bg0/Bg1) and 1 (Bg2 frozen) from the shuffling since they won't move - see channels allocation in TableSetupDrawChannels(). + const int LEADING_DRAW_CHANNELS = 2; + g.DrawChannelsTempMergeBuffer.resize(splitter->_Count - LEADING_DRAW_CHANNELS); // Use shared temporary storage so the allocation gets amortized + ImDrawChannel* dst_tmp = g.DrawChannelsTempMergeBuffer.Data; + ImBitArraySetBitRange(remaining_mask, LEADING_DRAW_CHANNELS, splitter->_Count); + ImBitArrayClearBit(remaining_mask, table->Bg2DrawChannelUnfrozen); + IM_ASSERT(has_freeze_v == false || table->Bg2DrawChannelUnfrozen != TABLE_DRAW_CHANNEL_BG2_FROZEN); + int remaining_count = splitter->_Count - (has_freeze_v ? LEADING_DRAW_CHANNELS + 1 : LEADING_DRAW_CHANNELS); + //ImRect host_rect = (table->InnerWindow == table->OuterWindow) ? table->InnerClipRect : table->HostClipRect; + ImRect host_rect = table->HostClipRect; + for (int merge_group_n = 0; merge_group_n < IM_ARRAYSIZE(merge_groups); merge_group_n++) + { + if (int merge_channels_count = merge_groups[merge_group_n].ChannelsCount) + { + MergeGroup* merge_group = &merge_groups[merge_group_n]; + ImRect merge_clip_rect = merge_group->ClipRect; + + // Extend outer-most clip limits to match those of host, so draw calls can be merged even if + // outer-most columns have some outer padding offsetting them from their parent ClipRect. + // The principal cases this is dealing with are: + // - On a same-window table (not scrolling = single group), all fitting columns ClipRect -> will extend and match host ClipRect -> will merge + // - Columns can use padding and have left-most ClipRect.Min.x and right-most ClipRect.Max.x != from host ClipRect -> will extend and match host ClipRect -> will merge + // FIXME-TABLE FIXME-WORKRECT: We are wasting a merge opportunity on tables without scrolling if column doesn't fit + // within host clip rect, solely because of the half-padding difference between window->WorkRect and window->InnerClipRect. + if ((merge_group_n & 1) == 0 || !has_freeze_h) + merge_clip_rect.Min.x = ImMin(merge_clip_rect.Min.x, host_rect.Min.x); + if ((merge_group_n & 2) == 0 || !has_freeze_v) + merge_clip_rect.Min.y = ImMin(merge_clip_rect.Min.y, host_rect.Min.y); + if ((merge_group_n & 1) != 0) + merge_clip_rect.Max.x = ImMax(merge_clip_rect.Max.x, host_rect.Max.x); + if ((merge_group_n & 2) != 0 && (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0) + merge_clip_rect.Max.y = ImMax(merge_clip_rect.Max.y, host_rect.Max.y); + //GetForegroundDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, 0, 1.0f); // [DEBUG] + //GetForegroundDrawList()->AddLine(merge_group->ClipRect.Min, merge_clip_rect.Min, IM_COL32(255, 100, 0, 200)); + //GetForegroundDrawList()->AddLine(merge_group->ClipRect.Max, merge_clip_rect.Max, IM_COL32(255, 100, 0, 200)); + remaining_count -= merge_group->ChannelsCount; + for (int n = 0; n < (size_for_masks_bitarrays_one >> 2); n++) + remaining_mask[n] &= ~merge_group->ChannelsMask[n]; + for (int n = 0; n < splitter->_Count && merge_channels_count != 0; n++) + { + // Copy + overwrite new clip rect + if (!IM_BITARRAY_TESTBIT(merge_group->ChannelsMask, n)) + continue; + IM_BITARRAY_CLEARBIT(merge_group->ChannelsMask, n); + merge_channels_count--; + + ImDrawChannel* channel = &splitter->_Channels[n]; + IM_ASSERT(channel->_CmdBuffer.Size == 1 && merge_clip_rect.Contains(ImRect(channel->_CmdBuffer[0].ClipRect))); + channel->_CmdBuffer[0].ClipRect = merge_clip_rect.ToVec4(); + memcpy(dst_tmp++, channel, sizeof(ImDrawChannel)); + } + } + + // Make sure Bg2DrawChannelUnfrozen appears in the middle of our groups (whereas Bg0/Bg1 and Bg2 frozen are fixed to 0 and 1) + if (merge_group_n == 1 && has_freeze_v) + memcpy(dst_tmp++, &splitter->_Channels[table->Bg2DrawChannelUnfrozen], sizeof(ImDrawChannel)); + } + + // Append unmergeable channels that we didn't reorder at the end of the list + for (int n = 0; n < splitter->_Count && remaining_count != 0; n++) + { + if (!IM_BITARRAY_TESTBIT(remaining_mask, n)) + continue; + ImDrawChannel* channel = &splitter->_Channels[n]; + memcpy(dst_tmp++, channel, sizeof(ImDrawChannel)); + remaining_count--; + } + IM_ASSERT(dst_tmp == g.DrawChannelsTempMergeBuffer.Data + g.DrawChannelsTempMergeBuffer.Size); + memcpy(splitter->_Channels.Data + LEADING_DRAW_CHANNELS, g.DrawChannelsTempMergeBuffer.Data, (splitter->_Count - LEADING_DRAW_CHANNELS) * sizeof(ImDrawChannel)); + } +} + +static ImU32 TableGetColumnBorderCol(ImGuiTable* table, int order_n, int column_n) +{ + const bool is_hovered = (table->HoveredColumnBorder == column_n); + const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent); + const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1); + if (is_resized || is_hovered) + return ImGui::GetColorU32(is_resized ? ImGuiCol_SeparatorActive : ImGuiCol_SeparatorHovered); + if (is_frozen_separator || (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize))) + return table->BorderColorStrong; + return table->BorderColorLight; +} + +// FIXME-TABLE: This is a mess, need to redesign how we render borders (as some are also done in TableEndRow) +void ImGui::TableDrawBorders(ImGuiTable* table) +{ + ImGuiWindow* inner_window = table->InnerWindow; + if (!table->OuterWindow->ClipRect.Overlaps(table->OuterRect)) + return; + + ImDrawList* inner_drawlist = inner_window->DrawList; + table->DrawSplitter->SetCurrentChannel(inner_drawlist, TABLE_DRAW_CHANNEL_BG0); + inner_drawlist->PushClipRect(table->Bg0ClipRectForDrawCmd.Min, table->Bg0ClipRectForDrawCmd.Max, false); + + // Draw inner border and resizing feedback + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + const float border_size = TABLE_BORDER_SIZE; + const float draw_y1 = ImMax(table->InnerRect.Min.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table->AngledHeadersHeight) + ((table->Flags & ImGuiTableFlags_BordersOuterH) ? 1.0f : 0.0f); + const float draw_y2_body = table->InnerRect.Max.y; + const float draw_y2_head = table->IsUsingHeaders ? ImMin(table->InnerRect.Max.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table_instance->LastTopHeadersRowHeight) : draw_y1; + if (table->Flags & ImGuiTableFlags_BordersInnerV) + { + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + { + if (!IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + continue; + + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + const bool is_hovered = (table->HoveredColumnBorder == column_n); + const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent); + const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0; + const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1); + if (column->MaxX > table->InnerClipRect.Max.x && !is_resized) + continue; + + // Decide whether right-most column is visible + if (column->NextEnabledColumn == -1 && !is_resizable) + if ((table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame || (table->Flags & ImGuiTableFlags_NoHostExtendX)) + continue; + if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size.. + continue; + + // Draw in outer window so right-most column won't be clipped + // Always draw full height border when being resized/hovered, or on the delimitation of frozen column scrolling. + float draw_y2 = (is_hovered || is_resized || is_frozen_separator || (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize)) == 0) ? draw_y2_body : draw_y2_head; + if (draw_y2 > draw_y1) + inner_drawlist->AddLine(ImVec2(column->MaxX, draw_y1), ImVec2(column->MaxX, draw_y2), TableGetColumnBorderCol(table, order_n, column_n), border_size); + } + } + + // Draw outer border + // FIXME: could use AddRect or explicit VLine/HLine helper? + if (table->Flags & ImGuiTableFlags_BordersOuter) + { + // Display outer border offset by 1 which is a simple way to display it without adding an extra draw call + // (Without the offset, in outer_window it would be rendered behind cells, because child windows are above their + // parent. In inner_window, it won't reach out over scrollbars. Another weird solution would be to display part + // of it in inner window, and the part that's over scrollbars in the outer window..) + // Either solution currently won't allow us to use a larger border size: the border would clipped. + const ImRect outer_border = table->OuterRect; + const ImU32 outer_col = table->BorderColorStrong; + if ((table->Flags & ImGuiTableFlags_BordersOuter) == ImGuiTableFlags_BordersOuter) + { + inner_drawlist->AddRect(outer_border.Min, outer_border.Max + ImVec2(1, 1), outer_col, 0.0f, 0, border_size); + } + else if (table->Flags & ImGuiTableFlags_BordersOuterV) + { + inner_drawlist->AddLine(outer_border.Min, ImVec2(outer_border.Min.x, outer_border.Max.y), outer_col, border_size); + inner_drawlist->AddLine(ImVec2(outer_border.Max.x, outer_border.Min.y), outer_border.Max, outer_col, border_size); + } + else if (table->Flags & ImGuiTableFlags_BordersOuterH) + { + inner_drawlist->AddLine(outer_border.Min, ImVec2(outer_border.Max.x, outer_border.Min.y), outer_col, border_size); + inner_drawlist->AddLine(ImVec2(outer_border.Min.x, outer_border.Max.y), outer_border.Max, outer_col, border_size); + } + } + if ((table->Flags & ImGuiTableFlags_BordersInnerH) && table->RowPosY2 < table->OuterRect.Max.y) + { + // Draw bottom-most row border between it is above outer border. + const float border_y = table->RowPosY2; + if (border_y >= table->BgClipRect.Min.y && border_y < table->BgClipRect.Max.y) + inner_drawlist->AddLine(ImVec2(table->BorderX1, border_y), ImVec2(table->BorderX2, border_y), table->BorderColorLight, border_size); + } + + inner_drawlist->PopClipRect(); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Sorting +//------------------------------------------------------------------------- +// - TableGetSortSpecs() +// - TableFixColumnSortDirection() [Internal] +// - TableGetColumnNextSortDirection() [Internal] +// - TableSetColumnSortDirection() [Internal] +// - TableSortSpecsSanitize() [Internal] +// - TableSortSpecsBuild() [Internal] +//------------------------------------------------------------------------- + +// Return NULL if no sort specs (most often when ImGuiTableFlags_Sortable is not set) +// When 'sort_specs->SpecsDirty == true' you should sort your data. It will be true when sorting specs have +// changed since last call, or the first time. Make sure to set 'SpecsDirty = false' after sorting, +// else you may wastefully sort your data every frame! +// Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable()! +ImGuiTableSortSpecs* ImGui::TableGetSortSpecs() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL); + + if (!(table->Flags & ImGuiTableFlags_Sortable)) + return NULL; + + // Require layout (in case TableHeadersRow() hasn't been called) as it may alter IsSortSpecsDirty in some paths. + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + + TableSortSpecsBuild(table); + return &table->SortSpecs; +} + +static inline ImGuiSortDirection TableGetColumnAvailSortDirection(ImGuiTableColumn* column, int n) +{ + IM_ASSERT(n < column->SortDirectionsAvailCount); + return (ImGuiSortDirection)((column->SortDirectionsAvailList >> (n << 1)) & 0x03); +} + +// Fix sort direction if currently set on a value which is unavailable (e.g. activating NoSortAscending/NoSortDescending) +void ImGui::TableFixColumnSortDirection(ImGuiTable* table, ImGuiTableColumn* column) +{ + if (column->SortOrder == -1 || (column->SortDirectionsAvailMask & (1 << column->SortDirection)) != 0) + return; + column->SortDirection = (ImU8)TableGetColumnAvailSortDirection(column, 0); + table->IsSortSpecsDirty = true; +} + +// Calculate next sort direction that would be set after clicking the column +// - If the PreferSortDescending flag is set, we will default to a Descending direction on the first click. +// - Note that the PreferSortAscending flag is never checked, it is essentially the default and therefore a no-op. +IM_STATIC_ASSERT(ImGuiSortDirection_None == 0 && ImGuiSortDirection_Ascending == 1 && ImGuiSortDirection_Descending == 2); +ImGuiSortDirection ImGui::TableGetColumnNextSortDirection(ImGuiTableColumn* column) +{ + IM_ASSERT(column->SortDirectionsAvailCount > 0); + if (column->SortOrder == -1) + return TableGetColumnAvailSortDirection(column, 0); + for (int n = 0; n < 3; n++) + if (column->SortDirection == TableGetColumnAvailSortDirection(column, n)) + return TableGetColumnAvailSortDirection(column, (n + 1) % column->SortDirectionsAvailCount); + IM_ASSERT(0); + return ImGuiSortDirection_None; +} + +// Note that the NoSortAscending/NoSortDescending flags are processed in TableSortSpecsSanitize(), and they may change/revert +// the value of SortDirection. We could technically also do it here but it would be unnecessary and duplicate code. +void ImGui::TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + + if (!(table->Flags & ImGuiTableFlags_SortMulti)) + append_to_sort_specs = false; + if (!(table->Flags & ImGuiTableFlags_SortTristate)) + IM_ASSERT(sort_direction != ImGuiSortDirection_None); + + ImGuiTableColumnIdx sort_order_max = 0; + if (append_to_sort_specs) + for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++) + sort_order_max = ImMax(sort_order_max, table->Columns[other_column_n].SortOrder); + + ImGuiTableColumn* column = &table->Columns[column_n]; + column->SortDirection = (ImU8)sort_direction; + if (column->SortDirection == ImGuiSortDirection_None) + column->SortOrder = -1; + else if (column->SortOrder == -1 || !append_to_sort_specs) + column->SortOrder = append_to_sort_specs ? sort_order_max + 1 : 0; + + for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++) + { + ImGuiTableColumn* other_column = &table->Columns[other_column_n]; + if (other_column != column && !append_to_sort_specs) + other_column->SortOrder = -1; + TableFixColumnSortDirection(table, other_column); + } + table->IsSettingsDirty = true; + table->IsSortSpecsDirty = true; +} + +void ImGui::TableSortSpecsSanitize(ImGuiTable* table) +{ + IM_ASSERT(table->Flags & ImGuiTableFlags_Sortable); + + // Clear SortOrder from hidden column and verify that there's no gap or duplicate. + int sort_order_count = 0; + ImU64 sort_order_mask = 0x00; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->SortOrder != -1 && !column->IsEnabled) + column->SortOrder = -1; + if (column->SortOrder == -1) + continue; + sort_order_count++; + sort_order_mask |= ((ImU64)1 << column->SortOrder); + IM_ASSERT(sort_order_count < (int)sizeof(sort_order_mask) * 8); + } + + const bool need_fix_linearize = ((ImU64)1 << sort_order_count) != (sort_order_mask + 1); + const bool need_fix_single_sort_order = (sort_order_count > 1) && !(table->Flags & ImGuiTableFlags_SortMulti); + if (need_fix_linearize || need_fix_single_sort_order) + { + ImU64 fixed_mask = 0x00; + for (int sort_n = 0; sort_n < sort_order_count; sort_n++) + { + // Fix: Rewrite sort order fields if needed so they have no gap or duplicate. + // (e.g. SortOrder 0 disappeared, SortOrder 1..2 exists --> rewrite then as SortOrder 0..1) + int column_with_smallest_sort_order = -1; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if ((fixed_mask & ((ImU64)1 << (ImU64)column_n)) == 0 && table->Columns[column_n].SortOrder != -1) + if (column_with_smallest_sort_order == -1 || table->Columns[column_n].SortOrder < table->Columns[column_with_smallest_sort_order].SortOrder) + column_with_smallest_sort_order = column_n; + IM_ASSERT(column_with_smallest_sort_order != -1); + fixed_mask |= ((ImU64)1 << column_with_smallest_sort_order); + table->Columns[column_with_smallest_sort_order].SortOrder = (ImGuiTableColumnIdx)sort_n; + + // Fix: Make sure only one column has a SortOrder if ImGuiTableFlags_MultiSortable is not set. + if (need_fix_single_sort_order) + { + sort_order_count = 1; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (column_n != column_with_smallest_sort_order) + table->Columns[column_n].SortOrder = -1; + break; + } + } + } + + // Fallback default sort order (if no column with the ImGuiTableColumnFlags_DefaultSort flag) + if (sort_order_count == 0 && !(table->Flags & ImGuiTableFlags_SortTristate)) + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->IsEnabled && !(column->Flags & ImGuiTableColumnFlags_NoSort)) + { + sort_order_count = 1; + column->SortOrder = 0; + column->SortDirection = (ImU8)TableGetColumnAvailSortDirection(column, 0); + break; + } + } + + table->SortSpecsCount = (ImGuiTableColumnIdx)sort_order_count; +} + +void ImGui::TableSortSpecsBuild(ImGuiTable* table) +{ + bool dirty = table->IsSortSpecsDirty; + if (dirty) + { + TableSortSpecsSanitize(table); + table->SortSpecsMulti.resize(table->SortSpecsCount <= 1 ? 0 : table->SortSpecsCount); + table->SortSpecs.SpecsDirty = true; // Mark as dirty for user + table->IsSortSpecsDirty = false; // Mark as not dirty for us + } + + // Write output + // May be able to move all SortSpecs data from table (48 bytes) to ImGuiTableTempData if we decide to write it back on every BeginTable() + ImGuiTableColumnSortSpecs* sort_specs = (table->SortSpecsCount == 0) ? NULL : (table->SortSpecsCount == 1) ? &table->SortSpecsSingle : table->SortSpecsMulti.Data; + if (dirty && sort_specs != NULL) + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + { + ImGuiTableColumn* column = &table->Columns[column_n]; + if (column->SortOrder == -1) + continue; + IM_ASSERT(column->SortOrder < table->SortSpecsCount); + ImGuiTableColumnSortSpecs* sort_spec = &sort_specs[column->SortOrder]; + sort_spec->ColumnUserID = column->UserID; + sort_spec->ColumnIndex = (ImGuiTableColumnIdx)column_n; + sort_spec->SortOrder = (ImGuiTableColumnIdx)column->SortOrder; + sort_spec->SortDirection = (ImGuiSortDirection)column->SortDirection; + } + + table->SortSpecs.Specs = sort_specs; + table->SortSpecs.SpecsCount = table->SortSpecsCount; +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Headers +//------------------------------------------------------------------------- +// - TableGetHeaderRowHeight() [Internal] +// - TableGetHeaderAngledMaxLabelWidth() [Internal] +// - TableHeadersRow() +// - TableHeader() +// - TableAngledHeadersRow() +// - TableAngledHeadersRowEx() [Internal] +//------------------------------------------------------------------------- + +float ImGui::TableGetHeaderRowHeight() +{ + // Caring for a minor edge case: + // Calculate row height, for the unlikely case that some labels may be taller than others. + // If we didn't do that, uneven header height would highlight but smaller one before the tallest wouldn't catch input for all height. + // In your custom header row you may omit this all together and just call TableNextRow() without a height... + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + float row_height = g.FontSize; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + if ((table->Columns[column_n].Flags & ImGuiTableColumnFlags_NoHeaderLabel) == 0) + row_height = ImMax(row_height, CalcTextSize(TableGetColumnName(table, column_n)).y); + return row_height + g.Style.CellPadding.y * 2.0f; +} + +float ImGui::TableGetHeaderAngledMaxLabelWidth() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + float width = 0.0f; + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByIndex, column_n)) + if (table->Columns[column_n].Flags & ImGuiTableColumnFlags_AngledHeader) + width = ImMax(width, CalcTextSize(TableGetColumnName(table, column_n), NULL, true).x); + return width + g.Style.CellPadding.y * 2.0f; // Swap padding +} + +// [Public] This is a helper to output TableHeader() calls based on the column names declared in TableSetupColumn(). +// The intent is that advanced users willing to create customized headers would not need to use this helper +// and can create their own! For example: TableHeader() may be preceded by Checkbox() or other custom widgets. +// See 'Demo->Tables->Custom headers' for a demonstration of implementing a custom version of this. +// This code is constructed to not make much use of internal functions, as it is intended to be a template to copy. +// FIXME-TABLE: TableOpenContextMenu() and TableGetHeaderRowHeight() are not public. +void ImGui::TableHeadersRow() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && "Need to call TableHeadersRow() after BeginTable()!"); + + // Layout if not already done (this is automatically done by TableNextRow, we do it here solely to facilitate stepping in debugger as it is frequent to step in TableUpdateLayout) + if (!table->IsLayoutLocked) + TableUpdateLayout(table); + + // Open row + const float row_height = TableGetHeaderRowHeight(); + TableNextRow(ImGuiTableRowFlags_Headers, row_height); + const float row_y1 = GetCursorScreenPos().y; + if (table->HostSkipItems) // Merely an optimization, you may skip in your own code. + return; + + const int columns_count = TableGetColumnCount(); + for (int column_n = 0; column_n < columns_count; column_n++) + { + if (!TableSetColumnIndex(column_n)) + continue; + + // Push an id to allow unnamed labels (generally accidental, but let's behave nicely with them) + // In your own code you may omit the PushID/PopID all-together, provided you know they won't collide. + const char* name = (TableGetColumnFlags(column_n) & ImGuiTableColumnFlags_NoHeaderLabel) ? "" : TableGetColumnName(column_n); + PushID(column_n); + TableHeader(name); + PopID(); + } + + // Allow opening popup from the right-most section after the last column. + ImVec2 mouse_pos = ImGui::GetMousePos(); + if (IsMouseReleased(1) && TableGetHoveredColumn() == columns_count) + if (mouse_pos.y >= row_y1 && mouse_pos.y < row_y1 + row_height) + TableOpenContextMenu(columns_count); // Will open a non-column-specific popup. +} + +// Emit a column header (text + optional sort order) +// We cpu-clip text here so that all columns headers can be merged into a same draw call. +// Note that because of how we cpu-clip and display sorting indicators, you _cannot_ use SameLine() after a TableHeader() +void ImGui::TableHeader(const char* label) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTable* table = g.CurrentTable; + IM_ASSERT(table != NULL && "Need to call TableHeader() after BeginTable()!"); + IM_ASSERT(table->CurrentColumn != -1); + const int column_n = table->CurrentColumn; + ImGuiTableColumn* column = &table->Columns[column_n]; + + // Label + if (label == NULL) + label = ""; + const char* label_end = FindRenderedTextEnd(label); + ImVec2 label_size = CalcTextSize(label, label_end, true); + ImVec2 label_pos = window->DC.CursorPos; + + // If we already got a row height, there's use that. + // FIXME-TABLE: Padding problem if the correct outer-padding CellBgRect strays off our ClipRect? + ImRect cell_r = TableGetCellBgRect(table, column_n); + float label_height = ImMax(label_size.y, table->RowMinHeight - table->RowCellPaddingY * 2.0f); + + // Calculate ideal size for sort order arrow + float w_arrow = 0.0f; + float w_sort_text = 0.0f; + bool sort_arrow = false; + char sort_order_suf[4] = ""; + const float ARROW_SCALE = 0.65f; + if ((table->Flags & ImGuiTableFlags_Sortable) && !(column->Flags & ImGuiTableColumnFlags_NoSort)) + { + w_arrow = ImTrunc(g.FontSize * ARROW_SCALE + g.Style.FramePadding.x); + if (column->SortOrder != -1) + sort_arrow = true; + if (column->SortOrder > 0) + { + ImFormatString(sort_order_suf, IM_ARRAYSIZE(sort_order_suf), "%d", column->SortOrder + 1); + w_sort_text = g.Style.ItemInnerSpacing.x + CalcTextSize(sort_order_suf).x; + } + } + + // We feed our unclipped width to the column without writing on CursorMaxPos, so that column is still considered for merging. + float max_pos_x = label_pos.x + label_size.x + w_sort_text + w_arrow; + column->ContentMaxXHeadersUsed = ImMax(column->ContentMaxXHeadersUsed, sort_arrow ? cell_r.Max.x : ImMin(max_pos_x, cell_r.Max.x)); + column->ContentMaxXHeadersIdeal = ImMax(column->ContentMaxXHeadersIdeal, max_pos_x); + + // Keep header highlighted when context menu is open. + ImGuiID id = window->GetID(label); + ImRect bb(cell_r.Min.x, cell_r.Min.y, cell_r.Max.x, ImMax(cell_r.Max.y, cell_r.Min.y + label_height + g.Style.CellPadding.y * 2.0f)); + ItemSize(ImVec2(0.0f, label_height)); // Don't declare unclipped width, it'll be fed ContentMaxPosHeadersIdeal + if (!ItemAdd(bb, id)) + return; + + //GetForegroundDrawList()->AddRect(cell_r.Min, cell_r.Max, IM_COL32(255, 0, 0, 255)); // [DEBUG] + //GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 0, 0, 255)); // [DEBUG] + + // Using AllowOverlap mode because we cover the whole cell, and we want user to be able to submit subsequent items. + const bool highlight = (table->HighlightColumnHeader == column_n); + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_AllowOverlap); + if (held || hovered || highlight) + { + const ImU32 col = GetColorU32(held ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + //RenderFrame(bb.Min, bb.Max, col, false, 0.0f); + TableSetBgColor(ImGuiTableBgTarget_CellBg, col, table->CurrentColumn); + } + else + { + // Submit single cell bg color in the case we didn't submit a full header row + if ((table->RowFlags & ImGuiTableRowFlags_Headers) == 0) + TableSetBgColor(ImGuiTableBgTarget_CellBg, GetColorU32(ImGuiCol_TableHeaderBg), table->CurrentColumn); + } + RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_Compact | ImGuiNavHighlightFlags_NoRounding); + if (held) + table->HeldHeaderColumn = (ImGuiTableColumnIdx)column_n; + window->DC.CursorPos.y -= g.Style.ItemSpacing.y * 0.5f; + + // Drag and drop to re-order columns. + // FIXME-TABLE: Scroll request while reordering a column and it lands out of the scrolling zone. + if (held && (table->Flags & ImGuiTableFlags_Reorderable) && IsMouseDragging(0) && !g.DragDropActive) + { + // While moving a column it will jump on the other side of the mouse, so we also test for MouseDelta.x + table->ReorderColumn = (ImGuiTableColumnIdx)column_n; + table->InstanceInteracted = table->InstanceCurrent; + + // We don't reorder: through the frozen<>unfrozen line, or through a column that is marked with ImGuiTableColumnFlags_NoReorder. + if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < cell_r.Min.x) + if (ImGuiTableColumn* prev_column = (column->PrevEnabledColumn != -1) ? &table->Columns[column->PrevEnabledColumn] : NULL) + if (!((column->Flags | prev_column->Flags) & ImGuiTableColumnFlags_NoReorder)) + if ((column->IndexWithinEnabledSet < table->FreezeColumnsRequest) == (prev_column->IndexWithinEnabledSet < table->FreezeColumnsRequest)) + table->ReorderColumnDir = -1; + if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > cell_r.Max.x) + if (ImGuiTableColumn* next_column = (column->NextEnabledColumn != -1) ? &table->Columns[column->NextEnabledColumn] : NULL) + if (!((column->Flags | next_column->Flags) & ImGuiTableColumnFlags_NoReorder)) + if ((column->IndexWithinEnabledSet < table->FreezeColumnsRequest) == (next_column->IndexWithinEnabledSet < table->FreezeColumnsRequest)) + table->ReorderColumnDir = +1; + } + + // Sort order arrow + const float ellipsis_max = ImMax(cell_r.Max.x - w_arrow - w_sort_text, label_pos.x); + if ((table->Flags & ImGuiTableFlags_Sortable) && !(column->Flags & ImGuiTableColumnFlags_NoSort)) + { + if (column->SortOrder != -1) + { + float x = ImMax(cell_r.Min.x, cell_r.Max.x - w_arrow - w_sort_text); + float y = label_pos.y; + if (column->SortOrder > 0) + { + PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text, 0.70f)); + RenderText(ImVec2(x + g.Style.ItemInnerSpacing.x, y), sort_order_suf); + PopStyleColor(); + x += w_sort_text; + } + RenderArrow(window->DrawList, ImVec2(x, y), GetColorU32(ImGuiCol_Text), column->SortDirection == ImGuiSortDirection_Ascending ? ImGuiDir_Up : ImGuiDir_Down, ARROW_SCALE); + } + + // Handle clicking on column header to adjust Sort Order + if (pressed && table->ReorderColumn != column_n) + { + ImGuiSortDirection sort_direction = TableGetColumnNextSortDirection(column); + TableSetColumnSortDirection(column_n, sort_direction, g.IO.KeyShift); + } + } + + // Render clipped label. Clipping here ensure that in the majority of situations, all our header cells will + // be merged into a single draw call. + //window->DrawList->AddCircleFilled(ImVec2(ellipsis_max, label_pos.y), 40, IM_COL32_WHITE); + RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, label_pos.y + label_height + g.Style.FramePadding.y), ellipsis_max, ellipsis_max, label, label_end, &label_size); + + const bool text_clipped = label_size.x > (ellipsis_max - label_pos.x); + if (text_clipped && hovered && g.ActiveId == 0) + SetItemTooltip("%.*s", (int)(label_end - label), label); + + // We don't use BeginPopupContextItem() because we want the popup to stay up even after the column is hidden + if (IsMouseReleased(1) && IsItemHovered()) + TableOpenContextMenu(column_n); +} + +// Unlike TableHeadersRow() it is not expected that you can reimplement or customize this with custom widgets. +// FIXME: No hit-testing/button on the angled header. +void ImGui::TableAngledHeadersRow() +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + ImGuiTableTempData* temp_data = table->TempData; + temp_data->AngledHeadersRequests.resize(0); + temp_data->AngledHeadersRequests.reserve(table->ColumnsEnabledCount); + + // Which column needs highlight? + const ImGuiID row_id = GetID("##AngledHeaders"); + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); + int highlight_column_n = table->HighlightColumnHeader; + if (highlight_column_n == -1 && table->HoveredColumnBody != -1) + if (table_instance->HoveredRowLast == 0 && table->HoveredColumnBorder == -1 && (g.ActiveId == 0 || g.ActiveId == row_id || (table->IsActiveIdInTable || g.DragDropActive))) + highlight_column_n = table->HoveredColumnBody; + + // Build up request + ImU32 col_header_bg = GetColorU32(ImGuiCol_TableHeaderBg); + ImU32 col_text = GetColorU32(ImGuiCol_Text); + for (int order_n = 0; order_n < table->ColumnsCount; order_n++) + if (IM_BITARRAY_TESTBIT(table->EnabledMaskByDisplayOrder, order_n)) + { + const int column_n = table->DisplayOrderToIndex[order_n]; + ImGuiTableColumn* column = &table->Columns[column_n]; + if ((column->Flags & ImGuiTableColumnFlags_AngledHeader) == 0) // Note: can't rely on ImGuiTableColumnFlags_IsVisible test here. + continue; + ImGuiTableHeaderData request = { (ImGuiTableColumnIdx)column_n, col_text, col_header_bg, (column_n == highlight_column_n) ? GetColorU32(ImGuiCol_Header) : 0 }; + temp_data->AngledHeadersRequests.push_back(request); + } + + // Render row + TableAngledHeadersRowEx(row_id, g.Style.TableAngledHeadersAngle, 0.0f, temp_data->AngledHeadersRequests.Data, temp_data->AngledHeadersRequests.Size); +} + +// Important: data must be fed left to right +void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label_width, const ImGuiTableHeaderData* data, int data_count) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + ImGuiWindow* window = g.CurrentWindow; + ImDrawList* draw_list = window->DrawList; + IM_ASSERT(table != NULL && "Need to call TableHeadersRow() after BeginTable()!"); + IM_ASSERT(table->CurrentRow == -1 && "Must be first row"); + + if (max_label_width == 0.0f) + max_label_width = TableGetHeaderAngledMaxLabelWidth(); + + // Angle argument expressed in (-IM_PI/2 .. +IM_PI/2) as it is easier to think about for user. + const bool flip_label = (angle < 0.0f); + angle -= IM_PI * 0.5f; + const float cos_a = ImCos(angle); + const float sin_a = ImSin(angle); + const float label_cos_a = flip_label ? ImCos(angle + IM_PI) : cos_a; + const float label_sin_a = flip_label ? ImSin(angle + IM_PI) : sin_a; + const ImVec2 unit_right = ImVec2(cos_a, sin_a); + + // Calculate our base metrics and set angled headers data _before_ the first call to TableNextRow() + // FIXME-STYLE: Would it be better for user to submit 'max_label_width' or 'row_height' ? One can be derived from the other. + const float header_height = g.FontSize + g.Style.CellPadding.x * 2.0f; + const float row_height = ImTrunc(ImFabs(ImRotate(ImVec2(max_label_width, flip_label ? +header_height : -header_height), cos_a, sin_a).y)); + table->AngledHeadersHeight = row_height; + table->AngledHeadersSlope = (sin_a != 0.0f) ? (cos_a / sin_a) : 0.0f; + const ImVec2 header_angled_vector = unit_right * (row_height / -sin_a); // vector from bottom-left to top-left, and from bottom-right to top-right + + // Declare row, override and draw our own background + TableNextRow(ImGuiTableRowFlags_Headers, row_height); + TableNextColumn(); + const ImRect row_r(table->WorkRect.Min.x, table->BgClipRect.Min.y, table->WorkRect.Max.x, table->RowPosY2); + table->DrawSplitter->SetCurrentChannel(draw_list, TABLE_DRAW_CHANNEL_BG0); + float clip_rect_min_x = table->BgClipRect.Min.x; + if (table->FreezeColumnsCount > 0) + clip_rect_min_x = ImMax(clip_rect_min_x, table->Columns[table->FreezeColumnsCount - 1].MaxX); + TableSetBgColor(ImGuiTableBgTarget_RowBg0, 0); // Cancel + PushClipRect(table->BgClipRect.Min, table->BgClipRect.Max, false); // Span all columns + draw_list->AddRectFilled(ImVec2(table->BgClipRect.Min.x, row_r.Min.y), ImVec2(table->BgClipRect.Max.x, row_r.Max.y), GetColorU32(ImGuiCol_TableHeaderBg, 0.25f)); // FIXME-STYLE: Change row background with an arbitrary color. + PushClipRect(ImVec2(clip_rect_min_x, table->BgClipRect.Min.y), table->BgClipRect.Max, true); // Span all columns + + ButtonBehavior(row_r, row_id, NULL, NULL); + KeepAliveID(row_id); + + const float ascent_scaled = g.Font->Ascent * g.FontScale; // FIXME: Standardize those scaling factors better + const float line_off_for_ascent_x = (ImMax((g.FontSize - ascent_scaled) * 0.5f, 0.0f) / -sin_a) * (flip_label ? -1.0f : 1.0f); + const ImVec2 padding = g.Style.CellPadding; // We will always use swapped component + const ImVec2 align = g.Style.TableAngledHeadersTextAlign; + + // Draw background and labels in first pass, then all borders. + float max_x = 0.0f; + for (int pass = 0; pass < 2; pass++) + for (int order_n = 0; order_n < data_count; order_n++) + { + const ImGuiTableHeaderData* request = &data[order_n]; + const int column_n = request->Index; + ImGuiTableColumn* column = &table->Columns[column_n]; + + ImVec2 bg_shape[4]; + bg_shape[0] = ImVec2(column->MaxX, row_r.Max.y); + bg_shape[1] = ImVec2(column->MinX, row_r.Max.y); + bg_shape[2] = bg_shape[1] + header_angled_vector; + bg_shape[3] = bg_shape[0] + header_angled_vector; + if (pass == 0) + { + // Draw shape + draw_list->AddQuadFilled(bg_shape[0], bg_shape[1], bg_shape[2], bg_shape[3], request->BgColor0); + draw_list->AddQuadFilled(bg_shape[0], bg_shape[1], bg_shape[2], bg_shape[3], request->BgColor1); // Optional highlight + max_x = ImMax(max_x, bg_shape[3].x); + + // Draw label + // - First draw at an offset where RenderTextXXX() function won't meddle with applying current ClipRect, then transform to final offset. + // - Handle multiple lines manually, as we want each lines to follow on the horizontal border, rather than see a whole block rotated. + const char* label_name = TableGetColumnName(table, column_n); + const char* label_name_end = FindRenderedTextEnd(label_name); + const float line_off_step_x = (g.FontSize / -sin_a); + const int label_lines = ImTextCountLines(label_name, label_name_end); + + // Left<>Right alignment + float line_off_curr_x = flip_label ? (label_lines - 1) * line_off_step_x : 0.0f; + float line_off_for_align_x = ImMax((((column->MaxX - column->MinX) - padding.x * 2.0f) - (label_lines * line_off_step_x)), 0.0f) * align.x; + line_off_curr_x += line_off_for_align_x - line_off_for_ascent_x; + + // Register header width + column->ContentMaxXHeadersUsed = column->ContentMaxXHeadersIdeal = column->WorkMinX + ImCeil(label_lines * line_off_step_x - line_off_for_align_x); + + while (label_name < label_name_end) + { + const char* label_name_eol = strchr(label_name, '\n'); + if (label_name_eol == NULL) + label_name_eol = label_name_end; + + // FIXME: Individual line clipping for right-most column is broken for negative angles. + ImVec2 label_size = CalcTextSize(label_name, label_name_eol); + float clip_width = max_label_width - padding.y; // Using padding.y*2.0f would be symmetrical but hide more text. + float clip_height = ImMin(label_size.y, column->ClipRect.Max.x - column->WorkMinX - line_off_curr_x); + ImRect clip_r(window->ClipRect.Min, window->ClipRect.Min + ImVec2(clip_width, clip_height)); + int vtx_idx_begin = draw_list->_VtxCurrentIdx; + PushStyleColor(ImGuiCol_Text, request->TextColor); + RenderTextEllipsis(draw_list, clip_r.Min, clip_r.Max, clip_r.Max.x, clip_r.Max.x, label_name, label_name_eol, &label_size); + PopStyleColor(); + int vtx_idx_end = draw_list->_VtxCurrentIdx; + + // Up<>Down alignment + const float available_space = ImMax(clip_width - label_size.x + ImAbs(padding.x * cos_a) * 2.0f - ImAbs(padding.y * sin_a) * 2.0f, 0.0f); + const float vertical_offset = available_space * align.y * (flip_label ? -1.0f : 1.0f); + + // Rotate and offset label + ImVec2 pivot_in = ImVec2(window->ClipRect.Min.x - vertical_offset, window->ClipRect.Min.y + label_size.y); + ImVec2 pivot_out = ImVec2(column->WorkMinX, row_r.Max.y); + line_off_curr_x += flip_label ? -line_off_step_x : line_off_step_x; + pivot_out += unit_right * padding.y; + if (flip_label) + pivot_out += unit_right * (clip_width - ImMax(0.0f, clip_width - label_size.x)); + pivot_out.x += flip_label ? line_off_curr_x + line_off_step_x : line_off_curr_x; + ShadeVertsTransformPos(draw_list, vtx_idx_begin, vtx_idx_end, pivot_in, label_cos_a, label_sin_a, pivot_out); // Rotate and offset + //if (g.IO.KeyShift) { ImDrawList* fg_dl = GetForegroundDrawList(); vtx_idx_begin = fg_dl->_VtxCurrentIdx; fg_dl->AddRect(clip_r.Min, clip_r.Max, IM_COL32(0, 255, 0, 255), 0.0f, 0, 1.0f); ShadeVertsTransformPos(fg_dl, vtx_idx_begin, fg_dl->_VtxCurrentIdx, pivot_in, label_cos_a, label_sin_a, pivot_out); } + + label_name = label_name_eol + 1; + } + } + if (pass == 1) + { + // Draw border + draw_list->AddLine(bg_shape[0], bg_shape[3], TableGetColumnBorderCol(table, order_n, column_n)); + } + } + PopClipRect(); + PopClipRect(); + table->TempData->AngledHeadersExtraWidth = ImMax(0.0f, max_x - table->Columns[table->RightMostEnabledColumn].MaxX); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Context Menu +//------------------------------------------------------------------------- +// - TableOpenContextMenu() [Internal] +// - TableBeginContextMenuPopup() [Internal] +// - TableDrawDefaultContextMenu() [Internal] +//------------------------------------------------------------------------- + +// Use -1 to open menu not specific to a given column. +void ImGui::TableOpenContextMenu(int column_n) +{ + ImGuiContext& g = *GImGui; + ImGuiTable* table = g.CurrentTable; + if (column_n == -1 && table->CurrentColumn != -1) // When called within a column automatically use this one (for consistency) + column_n = table->CurrentColumn; + if (column_n == table->ColumnsCount) // To facilitate using with TableGetHoveredColumn() + column_n = -1; + IM_ASSERT(column_n >= -1 && column_n < table->ColumnsCount); + if (table->Flags & (ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable)) + { + table->IsContextPopupOpen = true; + table->ContextPopupColumn = (ImGuiTableColumnIdx)column_n; + table->InstanceInteracted = table->InstanceCurrent; + const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID); + OpenPopupEx(context_menu_id, ImGuiPopupFlags_None); + } +} + +bool ImGui::TableBeginContextMenuPopup(ImGuiTable* table) +{ + if (!table->IsContextPopupOpen || table->InstanceCurrent != table->InstanceInteracted) + return false; + const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID); + if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings)) + return true; + table->IsContextPopupOpen = false; + return false; +} + +// Output context menu into current window (generally a popup) +// FIXME-TABLE: Ideally this should be writable by the user. Full programmatic access to that data? +// Sections to display are pulled from 'flags_for_section_to_display', which is typically == table->Flags. +// - ImGuiTableFlags_Resizable -> display Sizing menu items +// - ImGuiTableFlags_Reorderable -> display "Reset Order" +////- ImGuiTableFlags_Sortable -> display sorting options (disabled) +// - ImGuiTableFlags_Hideable -> display columns visibility menu items +// It means if you have a custom context menus you can call this section and omit some sections, and add your own. +void ImGui::TableDrawDefaultContextMenu(ImGuiTable* table, ImGuiTableFlags flags_for_section_to_display) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + bool want_separator = false; + const int column_n = (table->ContextPopupColumn >= 0 && table->ContextPopupColumn < table->ColumnsCount) ? table->ContextPopupColumn : -1; + ImGuiTableColumn* column = (column_n != -1) ? &table->Columns[column_n] : NULL; + + // Sizing + if (flags_for_section_to_display & ImGuiTableFlags_Resizable) + { + if (column != NULL) + { + const bool can_resize = !(column->Flags & ImGuiTableColumnFlags_NoResize) && column->IsEnabled; + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableSizeOne), NULL, false, can_resize)) // "###SizeOne" + TableSetColumnWidthAutoSingle(table, column_n); + } + + const char* size_all_desc; + if (table->ColumnsEnabledFixedCount == table->ColumnsEnabledCount && (table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame) + size_all_desc = LocalizeGetMsg(ImGuiLocKey_TableSizeAllFit); // "###SizeAll" All fixed + else + size_all_desc = LocalizeGetMsg(ImGuiLocKey_TableSizeAllDefault); // "###SizeAll" All stretch or mixed + if (MenuItem(size_all_desc, NULL)) + TableSetColumnWidthAutoAll(table); + want_separator = true; + } + + // Ordering + if (flags_for_section_to_display & ImGuiTableFlags_Reorderable) + { + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_TableResetOrder), NULL, false, !table->IsDefaultDisplayOrder)) + table->IsResetDisplayOrderRequest = true; + want_separator = true; + } + + // Reset all (should work but seems unnecessary/noisy to expose?) + //if (MenuItem("Reset all")) + // table->IsResetAllRequest = true; + + // Sorting + // (modify TableOpenContextMenu() to add _Sortable flag if enabling this) +#if 0 + if ((flags_for_section_to_display & ImGuiTableFlags_Sortable) && column != NULL && (column->Flags & ImGuiTableColumnFlags_NoSort) == 0) + { + if (want_separator) + Separator(); + want_separator = true; + + bool append_to_sort_specs = g.IO.KeyShift; + if (MenuItem("Sort in Ascending Order", NULL, column->SortOrder != -1 && column->SortDirection == ImGuiSortDirection_Ascending, (column->Flags & ImGuiTableColumnFlags_NoSortAscending) == 0)) + TableSetColumnSortDirection(table, column_n, ImGuiSortDirection_Ascending, append_to_sort_specs); + if (MenuItem("Sort in Descending Order", NULL, column->SortOrder != -1 && column->SortDirection == ImGuiSortDirection_Descending, (column->Flags & ImGuiTableColumnFlags_NoSortDescending) == 0)) + TableSetColumnSortDirection(table, column_n, ImGuiSortDirection_Descending, append_to_sort_specs); + } +#endif + + // Hiding / Visibility + if (flags_for_section_to_display & ImGuiTableFlags_Hideable) + { + if (want_separator) + Separator(); + want_separator = true; + + PushItemFlag(ImGuiItemFlags_AutoClosePopups, false); + for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++) + { + ImGuiTableColumn* other_column = &table->Columns[other_column_n]; + if (other_column->Flags & ImGuiTableColumnFlags_Disabled) + continue; + + const char* name = TableGetColumnName(table, other_column_n); + if (name == NULL || name[0] == 0) + name = ""; + + // Make sure we can't hide the last active column + bool menu_item_active = (other_column->Flags & ImGuiTableColumnFlags_NoHide) ? false : true; + if (other_column->IsUserEnabled && table->ColumnsEnabledCount <= 1) + menu_item_active = false; + if (MenuItem(name, NULL, other_column->IsUserEnabled, menu_item_active)) + other_column->IsUserEnabledNextFrame = !other_column->IsUserEnabled; + } + PopItemFlag(); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Settings (.ini data) +//------------------------------------------------------------------------- +// FIXME: The binding/finding/creating flow are too confusing. +//------------------------------------------------------------------------- +// - TableSettingsInit() [Internal] +// - TableSettingsCalcChunkSize() [Internal] +// - TableSettingsCreate() [Internal] +// - TableSettingsFindByID() [Internal] +// - TableGetBoundSettings() [Internal] +// - TableResetSettings() +// - TableSaveSettings() [Internal] +// - TableLoadSettings() [Internal] +// - TableSettingsHandler_ClearAll() [Internal] +// - TableSettingsHandler_ApplyAll() [Internal] +// - TableSettingsHandler_ReadOpen() [Internal] +// - TableSettingsHandler_ReadLine() [Internal] +// - TableSettingsHandler_WriteAll() [Internal] +// - TableSettingsInstallHandler() [Internal] +//------------------------------------------------------------------------- +// [Init] 1: TableSettingsHandler_ReadXXXX() Load and parse .ini file into TableSettings. +// [Main] 2: TableLoadSettings() When table is created, bind Table to TableSettings, serialize TableSettings data into Table. +// [Main] 3: TableSaveSettings() When table properties are modified, serialize Table data into bound or new TableSettings, mark .ini as dirty. +// [Main] 4: TableSettingsHandler_WriteAll() When .ini file is dirty (which can come from other source), save TableSettings into .ini file. +//------------------------------------------------------------------------- + +// Clear and initialize empty settings instance +static void TableSettingsInit(ImGuiTableSettings* settings, ImGuiID id, int columns_count, int columns_count_max) +{ + IM_PLACEMENT_NEW(settings) ImGuiTableSettings(); + ImGuiTableColumnSettings* settings_column = settings->GetColumnSettings(); + for (int n = 0; n < columns_count_max; n++, settings_column++) + IM_PLACEMENT_NEW(settings_column) ImGuiTableColumnSettings(); + settings->ID = id; + settings->ColumnsCount = (ImGuiTableColumnIdx)columns_count; + settings->ColumnsCountMax = (ImGuiTableColumnIdx)columns_count_max; + settings->WantApply = true; +} + +static size_t TableSettingsCalcChunkSize(int columns_count) +{ + return sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings); +} + +ImGuiTableSettings* ImGui::TableSettingsCreate(ImGuiID id, int columns_count) +{ + ImGuiContext& g = *GImGui; + ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(TableSettingsCalcChunkSize(columns_count)); + TableSettingsInit(settings, id, columns_count, columns_count); + return settings; +} + +// Find existing settings +ImGuiTableSettings* ImGui::TableSettingsFindByID(ImGuiID id) +{ + // FIXME-OPT: Might want to store a lookup map for this? + ImGuiContext& g = *GImGui; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + if (settings->ID == id) + return settings; + return NULL; +} + +// Get settings for a given table, NULL if none +ImGuiTableSettings* ImGui::TableGetBoundSettings(ImGuiTable* table) +{ + if (table->SettingsOffset != -1) + { + ImGuiContext& g = *GImGui; + ImGuiTableSettings* settings = g.SettingsTables.ptr_from_offset(table->SettingsOffset); + IM_ASSERT(settings->ID == table->ID); + if (settings->ColumnsCountMax >= table->ColumnsCount) + return settings; // OK + settings->ID = 0; // Invalidate storage, we won't fit because of a count change + } + return NULL; +} + +// Restore initial state of table (with or without saved settings) +void ImGui::TableResetSettings(ImGuiTable* table) +{ + table->IsInitializing = table->IsSettingsDirty = true; + table->IsResetAllRequest = false; + table->IsSettingsRequestLoad = false; // Don't reload from ini + table->SettingsLoadedFlags = ImGuiTableFlags_None; // Mark as nothing loaded so our initialized data becomes authoritative +} + +void ImGui::TableSaveSettings(ImGuiTable* table) +{ + table->IsSettingsDirty = false; + if (table->Flags & ImGuiTableFlags_NoSavedSettings) + return; + + // Bind or create settings data + ImGuiContext& g = *GImGui; + ImGuiTableSettings* settings = TableGetBoundSettings(table); + if (settings == NULL) + { + settings = TableSettingsCreate(table->ID, table->ColumnsCount); + table->SettingsOffset = g.SettingsTables.offset_from_ptr(settings); + } + settings->ColumnsCount = (ImGuiTableColumnIdx)table->ColumnsCount; + + // Serialize ImGuiTable/ImGuiTableColumn into ImGuiTableSettings/ImGuiTableColumnSettings + IM_ASSERT(settings->ID == table->ID); + IM_ASSERT(settings->ColumnsCount == table->ColumnsCount && settings->ColumnsCountMax >= settings->ColumnsCount); + ImGuiTableColumn* column = table->Columns.Data; + ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings(); + + bool save_ref_scale = false; + settings->SaveFlags = ImGuiTableFlags_None; + for (int n = 0; n < table->ColumnsCount; n++, column++, column_settings++) + { + const float width_or_weight = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? column->StretchWeight : column->WidthRequest; + column_settings->WidthOrWeight = width_or_weight; + column_settings->Index = (ImGuiTableColumnIdx)n; + column_settings->DisplayOrder = column->DisplayOrder; + column_settings->SortOrder = column->SortOrder; + column_settings->SortDirection = column->SortDirection; + column_settings->IsEnabled = column->IsUserEnabled; + column_settings->IsStretch = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? 1 : 0; + if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) == 0) + save_ref_scale = true; + + // We skip saving some data in the .ini file when they are unnecessary to restore our state. + // Note that fixed width where initial width was derived from auto-fit will always be saved as InitStretchWeightOrWidth will be 0.0f. + // FIXME-TABLE: We don't have logic to easily compare SortOrder to DefaultSortOrder yet so it's always saved when present. + if (width_or_weight != column->InitStretchWeightOrWidth) + settings->SaveFlags |= ImGuiTableFlags_Resizable; + if (column->DisplayOrder != n) + settings->SaveFlags |= ImGuiTableFlags_Reorderable; + if (column->SortOrder != -1) + settings->SaveFlags |= ImGuiTableFlags_Sortable; + if (column->IsUserEnabled != ((column->Flags & ImGuiTableColumnFlags_DefaultHide) == 0)) + settings->SaveFlags |= ImGuiTableFlags_Hideable; + } + settings->SaveFlags &= table->Flags; + settings->RefScale = save_ref_scale ? table->RefScale : 0.0f; + + MarkIniSettingsDirty(); +} + +void ImGui::TableLoadSettings(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + table->IsSettingsRequestLoad = false; + if (table->Flags & ImGuiTableFlags_NoSavedSettings) + return; + + // Bind settings + ImGuiTableSettings* settings; + if (table->SettingsOffset == -1) + { + settings = TableSettingsFindByID(table->ID); + if (settings == NULL) + return; + if (settings->ColumnsCount != table->ColumnsCount) // Allow settings if columns count changed. We could otherwise decide to return... + table->IsSettingsDirty = true; + table->SettingsOffset = g.SettingsTables.offset_from_ptr(settings); + } + else + { + settings = TableGetBoundSettings(table); + } + + table->SettingsLoadedFlags = settings->SaveFlags; + table->RefScale = settings->RefScale; + + // Serialize ImGuiTableSettings/ImGuiTableColumnSettings into ImGuiTable/ImGuiTableColumn + ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings(); + ImU64 display_order_mask = 0; + for (int data_n = 0; data_n < settings->ColumnsCount; data_n++, column_settings++) + { + int column_n = column_settings->Index; + if (column_n < 0 || column_n >= table->ColumnsCount) + continue; + + ImGuiTableColumn* column = &table->Columns[column_n]; + if (settings->SaveFlags & ImGuiTableFlags_Resizable) + { + if (column_settings->IsStretch) + column->StretchWeight = column_settings->WidthOrWeight; + else + column->WidthRequest = column_settings->WidthOrWeight; + column->AutoFitQueue = 0x00; + } + if (settings->SaveFlags & ImGuiTableFlags_Reorderable) + column->DisplayOrder = column_settings->DisplayOrder; + else + column->DisplayOrder = (ImGuiTableColumnIdx)column_n; + display_order_mask |= (ImU64)1 << column->DisplayOrder; + column->IsUserEnabled = column->IsUserEnabledNextFrame = column_settings->IsEnabled; + column->SortOrder = column_settings->SortOrder; + column->SortDirection = column_settings->SortDirection; + } + + // Validate and fix invalid display order data + const ImU64 expected_display_order_mask = (settings->ColumnsCount == 64) ? ~0 : ((ImU64)1 << settings->ColumnsCount) - 1; + if (display_order_mask != expected_display_order_mask) + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + table->Columns[column_n].DisplayOrder = (ImGuiTableColumnIdx)column_n; + + // Rebuild index + for (int column_n = 0; column_n < table->ColumnsCount; column_n++) + table->DisplayOrderToIndex[table->Columns[column_n].DisplayOrder] = (ImGuiTableColumnIdx)column_n; +} + +static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) + table->SettingsOffset = -1; + g.SettingsTables.clear(); +} + +// Apply to existing windows (if any) +static void TableSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*) +{ + ImGuiContext& g = *ctx; + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) + { + table->IsSettingsRequestLoad = true; + table->SettingsOffset = -1; + } +} + +static void* TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name) +{ + ImGuiID id = 0; + int columns_count = 0; + if (sscanf(name, "0x%08X,%d", &id, &columns_count) < 2) + return NULL; + + if (ImGuiTableSettings* settings = ImGui::TableSettingsFindByID(id)) + { + if (settings->ColumnsCountMax >= columns_count) + { + TableSettingsInit(settings, id, columns_count, settings->ColumnsCountMax); // Recycle + return settings; + } + settings->ID = 0; // Invalidate storage, we won't fit because of a count change + } + return ImGui::TableSettingsCreate(id, columns_count); +} + +static void TableSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line) +{ + // "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v" + ImGuiTableSettings* settings = (ImGuiTableSettings*)entry; + float f = 0.0f; + int column_n = 0, r = 0, n = 0; + + if (sscanf(line, "RefScale=%f", &f) == 1) { settings->RefScale = f; return; } + + if (sscanf(line, "Column %d%n", &column_n, &r) == 1) + { + if (column_n < 0 || column_n >= settings->ColumnsCount) + return; + line = ImStrSkipBlank(line + r); + char c = 0; + ImGuiTableColumnSettings* column = settings->GetColumnSettings() + column_n; + column->Index = (ImGuiTableColumnIdx)column_n; + if (sscanf(line, "UserID=0x%08X%n", (ImU32*)&n, &r)==1) { line = ImStrSkipBlank(line + r); column->UserID = (ImGuiID)n; } + if (sscanf(line, "Width=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->WidthOrWeight = (float)n; column->IsStretch = 0; settings->SaveFlags |= ImGuiTableFlags_Resizable; } + if (sscanf(line, "Weight=%f%n", &f, &r) == 1) { line = ImStrSkipBlank(line + r); column->WidthOrWeight = f; column->IsStretch = 1; settings->SaveFlags |= ImGuiTableFlags_Resizable; } + if (sscanf(line, "Visible=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->IsEnabled = (ImU8)n; settings->SaveFlags |= ImGuiTableFlags_Hideable; } + if (sscanf(line, "Order=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->DisplayOrder = (ImGuiTableColumnIdx)n; settings->SaveFlags |= ImGuiTableFlags_Reorderable; } + if (sscanf(line, "Sort=%d%c%n", &n, &c, &r) == 2) { line = ImStrSkipBlank(line + r); column->SortOrder = (ImGuiTableColumnIdx)n; column->SortDirection = (c == '^') ? ImGuiSortDirection_Descending : ImGuiSortDirection_Ascending; settings->SaveFlags |= ImGuiTableFlags_Sortable; } + } +} + +static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) +{ + ImGuiContext& g = *ctx; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + { + if (settings->ID == 0) // Skip ditched settings + continue; + + // TableSaveSettings() may clear some of those flags when we establish that the data can be stripped + // (e.g. Order was unchanged) + const bool save_size = (settings->SaveFlags & ImGuiTableFlags_Resizable) != 0; + const bool save_visible = (settings->SaveFlags & ImGuiTableFlags_Hideable) != 0; + const bool save_order = (settings->SaveFlags & ImGuiTableFlags_Reorderable) != 0; + const bool save_sort = (settings->SaveFlags & ImGuiTableFlags_Sortable) != 0; + if (!save_size && !save_visible && !save_order && !save_sort) + continue; + + buf->reserve(buf->size() + 30 + settings->ColumnsCount * 50); // ballpark reserve + buf->appendf("[%s][0x%08X,%d]\n", handler->TypeName, settings->ID, settings->ColumnsCount); + if (settings->RefScale != 0.0f) + buf->appendf("RefScale=%g\n", settings->RefScale); + ImGuiTableColumnSettings* column = settings->GetColumnSettings(); + for (int column_n = 0; column_n < settings->ColumnsCount; column_n++, column++) + { + // "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v" + bool save_column = column->UserID != 0 || save_size || save_visible || save_order || (save_sort && column->SortOrder != -1); + if (!save_column) + continue; + buf->appendf("Column %-2d", column_n); + if (column->UserID != 0) { buf->appendf(" UserID=%08X", column->UserID); } + if (save_size && column->IsStretch) { buf->appendf(" Weight=%.4f", column->WidthOrWeight); } + if (save_size && !column->IsStretch) { buf->appendf(" Width=%d", (int)column->WidthOrWeight); } + if (save_visible) { buf->appendf(" Visible=%d", column->IsEnabled); } + if (save_order) { buf->appendf(" Order=%d", column->DisplayOrder); } + if (save_sort && column->SortOrder != -1) { buf->appendf(" Sort=%d%c", column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? 'v' : '^'); } + buf->append("\n"); + } + buf->append("\n"); + } +} + +void ImGui::TableSettingsAddSettingsHandler() +{ + ImGuiSettingsHandler ini_handler; + ini_handler.TypeName = "Table"; + ini_handler.TypeHash = ImHashStr("Table"); + ini_handler.ClearAllFn = TableSettingsHandler_ClearAll; + ini_handler.ReadOpenFn = TableSettingsHandler_ReadOpen; + ini_handler.ReadLineFn = TableSettingsHandler_ReadLine; + ini_handler.ApplyAllFn = TableSettingsHandler_ApplyAll; + ini_handler.WriteAllFn = TableSettingsHandler_WriteAll; + AddSettingsHandler(&ini_handler); +} + +//------------------------------------------------------------------------- +// [SECTION] Tables: Garbage Collection +//------------------------------------------------------------------------- +// - TableRemove() [Internal] +// - TableGcCompactTransientBuffers() [Internal] +// - TableGcCompactSettings() [Internal] +//------------------------------------------------------------------------- + +// Remove Table (currently only used by TestEngine) +void ImGui::TableRemove(ImGuiTable* table) +{ + //IMGUI_DEBUG_PRINT("TableRemove() id=0x%08X\n", table->ID); + ImGuiContext& g = *GImGui; + int table_idx = g.Tables.GetIndex(table); + //memset(table->RawData.Data, 0, table->RawData.size_in_bytes()); + //memset(table, 0, sizeof(ImGuiTable)); + g.Tables.Remove(table->ID, table); + g.TablesLastTimeActive[table_idx] = -1.0f; +} + +// Free up/compact internal Table buffers for when it gets unused +void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table) +{ + //IMGUI_DEBUG_PRINT("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID); + ImGuiContext& g = *GImGui; + IM_ASSERT(table->MemoryCompacted == false); + table->SortSpecs.Specs = NULL; + table->SortSpecsMulti.clear(); + table->IsSortSpecsDirty = true; // FIXME: In theory shouldn't have to leak into user performing a sort on resume. + table->ColumnsNames.clear(); + table->MemoryCompacted = true; + for (int n = 0; n < table->ColumnsCount; n++) + table->Columns[n].NameOffset = -1; + g.TablesLastTimeActive[g.Tables.GetIndex(table)] = -1.0f; +} + +void ImGui::TableGcCompactTransientBuffers(ImGuiTableTempData* temp_data) +{ + temp_data->DrawSplitter.ClearFreeMemory(); + temp_data->LastTimeActive = -1.0f; +} + +// Compact and remove unused settings data (currently only used by TestEngine) +void ImGui::TableGcCompactSettings() +{ + ImGuiContext& g = *GImGui; + int required_memory = 0; + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + if (settings->ID != 0) + required_memory += (int)TableSettingsCalcChunkSize(settings->ColumnsCount); + if (required_memory == g.SettingsTables.Buf.Size) + return; + ImChunkStream new_chunk_stream; + new_chunk_stream.Buf.reserve(required_memory); + for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings)) + if (settings->ID != 0) + memcpy(new_chunk_stream.alloc_chunk(TableSettingsCalcChunkSize(settings->ColumnsCount)), settings, TableSettingsCalcChunkSize(settings->ColumnsCount)); + g.SettingsTables.swap(new_chunk_stream); +} + + +//------------------------------------------------------------------------- +// [SECTION] Tables: Debugging +//------------------------------------------------------------------------- +// - DebugNodeTable() [Internal] +//------------------------------------------------------------------------- + +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + +static const char* DebugNodeTableGetSizingPolicyDesc(ImGuiTableFlags sizing_policy) +{ + sizing_policy &= ImGuiTableFlags_SizingMask_; + if (sizing_policy == ImGuiTableFlags_SizingFixedFit) { return "FixedFit"; } + if (sizing_policy == ImGuiTableFlags_SizingFixedSame) { return "FixedSame"; } + if (sizing_policy == ImGuiTableFlags_SizingStretchProp) { return "StretchProp"; } + if (sizing_policy == ImGuiTableFlags_SizingStretchSame) { return "StretchSame"; } + return "N/A"; +} + +void ImGui::DebugNodeTable(ImGuiTable* table) +{ + ImGuiContext& g = *GImGui; + const bool is_active = (table->LastFrameActive >= g.FrameCount - 2); // Note that fully clipped early out scrolling tables will appear as inactive here. + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + bool open = TreeNode(table, "Table 0x%08X (%d columns, in '%s')%s", table->ID, table->ColumnsCount, table->OuterWindow->Name, is_active ? "" : " *Inactive*"); + if (!is_active) { PopStyleColor(); } + if (IsItemHovered()) + GetForegroundDrawList()->AddRect(table->OuterRect.Min, table->OuterRect.Max, IM_COL32(255, 255, 0, 255)); + if (IsItemVisible() && table->HoveredColumnBody != -1) + GetForegroundDrawList()->AddRect(GetItemRectMin(), GetItemRectMax(), IM_COL32(255, 255, 0, 255)); + if (!open) + return; + if (table->InstanceCurrent > 0) + Text("** %d instances of same table! Some data below will refer to last instance.", table->InstanceCurrent + 1); + if (g.IO.ConfigDebugIsDebuggerPresent) + { + if (DebugBreakButton("**DebugBreak**", "in BeginTable()")) + g.DebugBreakInTable = table->ID; + SameLine(); + } + + bool clear_settings = SmallButton("Clear settings"); + BulletText("OuterRect: Pos: (%.1f,%.1f) Size: (%.1f,%.1f) Sizing: '%s'", table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.GetWidth(), table->OuterRect.GetHeight(), DebugNodeTableGetSizingPolicyDesc(table->Flags)); + BulletText("ColumnsGivenWidth: %.1f, ColumnsAutoFitWidth: %.1f, InnerWidth: %.1f%s", table->ColumnsGivenWidth, table->ColumnsAutoFitWidth, table->InnerWidth, table->InnerWidth == 0.0f ? " (auto)" : ""); + BulletText("CellPaddingX: %.1f, CellSpacingX: %.1f/%.1f, OuterPaddingX: %.1f", table->CellPaddingX, table->CellSpacingX1, table->CellSpacingX2, table->OuterPaddingX); + BulletText("HoveredColumnBody: %d, HoveredColumnBorder: %d", table->HoveredColumnBody, table->HoveredColumnBorder); + BulletText("ResizedColumn: %d, ReorderColumn: %d, HeldHeaderColumn: %d", table->ResizedColumn, table->ReorderColumn, table->HeldHeaderColumn); + for (int n = 0; n < table->InstanceCurrent + 1; n++) + { + ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, n); + BulletText("Instance %d: HoveredRow: %d, LastOuterHeight: %.2f", n, table_instance->HoveredRowLast, table_instance->LastOuterHeight); + } + //BulletText("BgDrawChannels: %d/%d", 0, table->BgDrawChannelUnfrozen); + float sum_weights = 0.0f; + for (int n = 0; n < table->ColumnsCount; n++) + if (table->Columns[n].Flags & ImGuiTableColumnFlags_WidthStretch) + sum_weights += table->Columns[n].StretchWeight; + for (int n = 0; n < table->ColumnsCount; n++) + { + ImGuiTableColumn* column = &table->Columns[n]; + const char* name = TableGetColumnName(table, n); + char buf[512]; + ImFormatString(buf, IM_ARRAYSIZE(buf), + "Column %d order %d '%s': offset %+.2f to %+.2f%s\n" + "Enabled: %d, VisibleX/Y: %d/%d, RequestOutput: %d, SkipItems: %d, DrawChannels: %d,%d\n" + "WidthGiven: %.1f, Request/Auto: %.1f/%.1f, StretchWeight: %.3f (%.1f%%)\n" + "MinX: %.1f, MaxX: %.1f (%+.1f), ClipRect: %.1f to %.1f (+%.1f)\n" + "ContentWidth: %.1f,%.1f, HeadersUsed/Ideal %.1f/%.1f\n" + "Sort: %d%s, UserID: 0x%08X, Flags: 0x%04X: %s%s%s..", + n, column->DisplayOrder, name, column->MinX - table->WorkRect.Min.x, column->MaxX - table->WorkRect.Min.x, (n < table->FreezeColumnsRequest) ? " (Frozen)" : "", + column->IsEnabled, column->IsVisibleX, column->IsVisibleY, column->IsRequestOutput, column->IsSkipItems, column->DrawChannelFrozen, column->DrawChannelUnfrozen, + column->WidthGiven, column->WidthRequest, column->WidthAuto, column->StretchWeight, column->StretchWeight > 0.0f ? (column->StretchWeight / sum_weights) * 100.0f : 0.0f, + column->MinX, column->MaxX, column->MaxX - column->MinX, column->ClipRect.Min.x, column->ClipRect.Max.x, column->ClipRect.Max.x - column->ClipRect.Min.x, + column->ContentMaxXFrozen - column->WorkMinX, column->ContentMaxXUnfrozen - column->WorkMinX, column->ContentMaxXHeadersUsed - column->WorkMinX, column->ContentMaxXHeadersIdeal - column->WorkMinX, + column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? " (Asc)" : (column->SortDirection == ImGuiSortDirection_Descending) ? " (Des)" : "", column->UserID, column->Flags, + (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? "WidthStretch " : "", + (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? "WidthFixed " : "", + (column->Flags & ImGuiTableColumnFlags_NoResize) ? "NoResize " : ""); + Bullet(); + Selectable(buf); + if (IsItemHovered()) + { + ImRect r(column->MinX, table->OuterRect.Min.y, column->MaxX, table->OuterRect.Max.y); + GetForegroundDrawList()->AddRect(r.Min, r.Max, IM_COL32(255, 255, 0, 255)); + } + } + if (ImGuiTableSettings* settings = TableGetBoundSettings(table)) + DebugNodeTableSettings(settings); + if (clear_settings) + table->IsResetAllRequest = true; + TreePop(); +} + +void ImGui::DebugNodeTableSettings(ImGuiTableSettings* settings) +{ + if (!TreeNode((void*)(intptr_t)settings->ID, "Settings 0x%08X (%d columns)", settings->ID, settings->ColumnsCount)) + return; + BulletText("SaveFlags: 0x%08X", settings->SaveFlags); + BulletText("ColumnsCount: %d (max %d)", settings->ColumnsCount, settings->ColumnsCountMax); + for (int n = 0; n < settings->ColumnsCount; n++) + { + ImGuiTableColumnSettings* column_settings = &settings->GetColumnSettings()[n]; + ImGuiSortDirection sort_dir = (column_settings->SortOrder != -1) ? (ImGuiSortDirection)column_settings->SortDirection : ImGuiSortDirection_None; + BulletText("Column %d Order %d SortOrder %d %s Vis %d %s %7.3f UserID 0x%08X", + n, column_settings->DisplayOrder, column_settings->SortOrder, + (sort_dir == ImGuiSortDirection_Ascending) ? "Asc" : (sort_dir == ImGuiSortDirection_Descending) ? "Des" : "---", + column_settings->IsEnabled, column_settings->IsStretch ? "Weight" : "Width ", column_settings->WidthOrWeight, column_settings->UserID); + } + TreePop(); +} + +#else // #ifndef IMGUI_DISABLE_DEBUG_TOOLS + +void ImGui::DebugNodeTable(ImGuiTable*) {} +void ImGui::DebugNodeTableSettings(ImGuiTableSettings*) {} + +#endif + + +//------------------------------------------------------------------------- +// [SECTION] Columns, BeginColumns, EndColumns, etc. +// (This is a legacy API, prefer using BeginTable/EndTable!) +//------------------------------------------------------------------------- +// FIXME: sizing is lossy when columns width is very small (default width may turn negative etc.) +//------------------------------------------------------------------------- +// - SetWindowClipRectBeforeSetChannel() [Internal] +// - GetColumnIndex() +// - GetColumnsCount() +// - GetColumnOffset() +// - GetColumnWidth() +// - SetColumnOffset() +// - SetColumnWidth() +// - PushColumnClipRect() [Internal] +// - PushColumnsBackground() [Internal] +// - PopColumnsBackground() [Internal] +// - FindOrCreateColumns() [Internal] +// - GetColumnsID() [Internal] +// - BeginColumns() +// - NextColumn() +// - EndColumns() +// - Columns() +//------------------------------------------------------------------------- + +// [Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences, +// they would meddle many times with the underlying ImDrawCmd. +// Instead, we do a preemptive overwrite of clipping rectangle _without_ altering the command-buffer and let +// the subsequent single call to SetCurrentChannel() does it things once. +void ImGui::SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect) +{ + ImVec4 clip_rect_vec4 = clip_rect.ToVec4(); + window->ClipRect = clip_rect; + window->DrawList->_CmdHeader.ClipRect = clip_rect_vec4; + window->DrawList->_ClipRectStack.Data[window->DrawList->_ClipRectStack.Size - 1] = clip_rect_vec4; +} + +int ImGui::GetColumnIndex() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CurrentColumns ? window->DC.CurrentColumns->Current : 0; +} + +int ImGui::GetColumnsCount() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + return window->DC.CurrentColumns ? window->DC.CurrentColumns->Count : 1; +} + +float ImGui::GetColumnOffsetFromNorm(const ImGuiOldColumns* columns, float offset_norm) +{ + return offset_norm * (columns->OffMaxX - columns->OffMinX); +} + +float ImGui::GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset) +{ + return offset / (columns->OffMaxX - columns->OffMinX); +} + +static const float COLUMNS_HIT_RECT_HALF_THICKNESS = 4.0f; + +static float GetDraggedColumnOffset(ImGuiOldColumns* columns, int column_index) +{ + // Active (dragged) column always follow mouse. The reason we need this is that dragging a column to the right edge of an auto-resizing + // window creates a feedback loop because we store normalized positions. So while dragging we enforce absolute positioning. + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(column_index > 0); // We are not supposed to drag column 0. + IM_ASSERT(g.ActiveId == columns->ID + ImGuiID(column_index)); + + float x = g.IO.MousePos.x - g.ActiveIdClickOffset.x + ImTrunc(COLUMNS_HIT_RECT_HALF_THICKNESS * g.CurrentDpiScale) - window->Pos.x; + x = ImMax(x, ImGui::GetColumnOffset(column_index - 1) + g.Style.ColumnsMinSpacing); + if ((columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths)) + x = ImMin(x, ImGui::GetColumnOffset(column_index + 1) - g.Style.ColumnsMinSpacing); + + return x; +} + +float ImGui::GetColumnOffset(int column_index) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns == NULL) + return 0.0f; + + if (column_index < 0) + column_index = columns->Current; + IM_ASSERT(column_index < columns->Columns.Size); + + const float t = columns->Columns[column_index].OffsetNorm; + const float x_offset = ImLerp(columns->OffMinX, columns->OffMaxX, t); + return x_offset; +} + +static float GetColumnWidthEx(ImGuiOldColumns* columns, int column_index, bool before_resize = false) +{ + if (column_index < 0) + column_index = columns->Current; + + float offset_norm; + if (before_resize) + offset_norm = columns->Columns[column_index + 1].OffsetNormBeforeResize - columns->Columns[column_index].OffsetNormBeforeResize; + else + offset_norm = columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm; + return ImGui::GetColumnOffsetFromNorm(columns, offset_norm); +} + +float ImGui::GetColumnWidth(int column_index) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns == NULL) + return GetContentRegionAvail().x; + + if (column_index < 0) + column_index = columns->Current; + return GetColumnOffsetFromNorm(columns, columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm); +} + +void ImGui::SetColumnOffset(int column_index, float offset) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiOldColumns* columns = window->DC.CurrentColumns; + IM_ASSERT(columns != NULL); + + if (column_index < 0) + column_index = columns->Current; + IM_ASSERT(column_index < columns->Columns.Size); + + const bool preserve_width = !(columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths) && (column_index < columns->Count - 1); + const float width = preserve_width ? GetColumnWidthEx(columns, column_index, columns->IsBeingResized) : 0.0f; + + if (!(columns->Flags & ImGuiOldColumnFlags_NoForceWithinWindow)) + offset = ImMin(offset, columns->OffMaxX - g.Style.ColumnsMinSpacing * (columns->Count - column_index)); + columns->Columns[column_index].OffsetNorm = GetColumnNormFromOffset(columns, offset - columns->OffMinX); + + if (preserve_width) + SetColumnOffset(column_index + 1, offset + ImMax(g.Style.ColumnsMinSpacing, width)); +} + +void ImGui::SetColumnWidth(int column_index, float width) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + IM_ASSERT(columns != NULL); + + if (column_index < 0) + column_index = columns->Current; + SetColumnOffset(column_index + 1, GetColumnOffset(column_index) + width); +} + +void ImGui::PushColumnClipRect(int column_index) +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (column_index < 0) + column_index = columns->Current; + + ImGuiOldColumnData* column = &columns->Columns[column_index]; + PushClipRect(column->ClipRect.Min, column->ClipRect.Max, false); +} + +// Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns) +void ImGui::PushColumnsBackground() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns->Count == 1) + return; + + // Optimization: avoid SetCurrentChannel() + PushClipRect() + columns->HostBackupClipRect = window->ClipRect; + SetWindowClipRectBeforeSetChannel(window, columns->HostInitialClipRect); + columns->Splitter.SetCurrentChannel(window->DrawList, 0); +} + +void ImGui::PopColumnsBackground() +{ + ImGuiWindow* window = GetCurrentWindowRead(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns->Count == 1) + return; + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + SetWindowClipRectBeforeSetChannel(window, columns->HostBackupClipRect); + columns->Splitter.SetCurrentChannel(window->DrawList, columns->Current + 1); +} + +ImGuiOldColumns* ImGui::FindOrCreateColumns(ImGuiWindow* window, ImGuiID id) +{ + // We have few columns per window so for now we don't need bother much with turning this into a faster lookup. + for (int n = 0; n < window->ColumnsStorage.Size; n++) + if (window->ColumnsStorage[n].ID == id) + return &window->ColumnsStorage[n]; + + window->ColumnsStorage.push_back(ImGuiOldColumns()); + ImGuiOldColumns* columns = &window->ColumnsStorage.back(); + columns->ID = id; + return columns; +} + +ImGuiID ImGui::GetColumnsID(const char* str_id, int columns_count) +{ + ImGuiWindow* window = GetCurrentWindow(); + + // Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget. + // In addition, when an identifier isn't explicitly provided we include the number of columns in the hash to make it uniquer. + PushID(0x11223347 + (str_id ? 0 : columns_count)); + ImGuiID id = window->GetID(str_id ? str_id : "columns"); + PopID(); + + return id; +} + +void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiOldColumnFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + + IM_ASSERT(columns_count >= 1); + IM_ASSERT(window->DC.CurrentColumns == NULL); // Nested columns are currently not supported + + // Acquire storage for the columns set + ImGuiID id = GetColumnsID(str_id, columns_count); + ImGuiOldColumns* columns = FindOrCreateColumns(window, id); + IM_ASSERT(columns->ID == id); + columns->Current = 0; + columns->Count = columns_count; + columns->Flags = flags; + window->DC.CurrentColumns = columns; + window->DC.NavIsScrollPushableX = false; // Shortcut for NavUpdateCurrentWindowIsScrollPushableX(); + + columns->HostCursorPosY = window->DC.CursorPos.y; + columns->HostCursorMaxPosX = window->DC.CursorMaxPos.x; + columns->HostInitialClipRect = window->ClipRect; + columns->HostBackupParentWorkRect = window->ParentWorkRect; + window->ParentWorkRect = window->WorkRect; + + // Set state for first column + // We aim so that the right-most column will have the same clipping width as other after being clipped by parent ClipRect + const float column_padding = g.Style.ItemSpacing.x; + const float half_clip_extend_x = ImTrunc(ImMax(window->WindowPadding.x * 0.5f, window->WindowBorderSize)); + const float max_1 = window->WorkRect.Max.x + column_padding - ImMax(column_padding - window->WindowPadding.x, 0.0f); + const float max_2 = window->WorkRect.Max.x + half_clip_extend_x; + columns->OffMinX = window->DC.Indent.x - column_padding + ImMax(column_padding - window->WindowPadding.x, 0.0f); + columns->OffMaxX = ImMax(ImMin(max_1, max_2) - window->Pos.x, columns->OffMinX + 1.0f); + columns->LineMinY = columns->LineMaxY = window->DC.CursorPos.y; + + // Clear data if columns count changed + if (columns->Columns.Size != 0 && columns->Columns.Size != columns_count + 1) + columns->Columns.resize(0); + + // Initialize default widths + columns->IsFirstFrame = (columns->Columns.Size == 0); + if (columns->Columns.Size == 0) + { + columns->Columns.reserve(columns_count + 1); + for (int n = 0; n < columns_count + 1; n++) + { + ImGuiOldColumnData column; + column.OffsetNorm = n / (float)columns_count; + columns->Columns.push_back(column); + } + } + + for (int n = 0; n < columns_count; n++) + { + // Compute clipping rectangle + ImGuiOldColumnData* column = &columns->Columns[n]; + float clip_x1 = IM_ROUND(window->Pos.x + GetColumnOffset(n)); + float clip_x2 = IM_ROUND(window->Pos.x + GetColumnOffset(n + 1) - 1.0f); + column->ClipRect = ImRect(clip_x1, -FLT_MAX, clip_x2, +FLT_MAX); + column->ClipRect.ClipWithFull(window->ClipRect); + } + + if (columns->Count > 1) + { + columns->Splitter.Split(window->DrawList, 1 + columns->Count); + columns->Splitter.SetCurrentChannel(window->DrawList, 1); + PushColumnClipRect(0); + } + + // We don't generally store Indent.x inside ColumnsOffset because it may be manipulated by the user. + float offset_0 = GetColumnOffset(columns->Current); + float offset_1 = GetColumnOffset(columns->Current + 1); + float width = offset_1 - offset_0; + PushItemWidth(width * 0.65f); + window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f); + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding; + window->WorkRect.Max.y = window->ContentRegionRect.Max.y; +} + +void ImGui::NextColumn() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems || window->DC.CurrentColumns == NULL) + return; + + ImGuiContext& g = *GImGui; + ImGuiOldColumns* columns = window->DC.CurrentColumns; + + if (columns->Count == 1) + { + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + IM_ASSERT(columns->Current == 0); + return; + } + + // Next column + if (++columns->Current == columns->Count) + columns->Current = 0; + + PopItemWidth(); + + // Optimization: avoid PopClipRect() + SetCurrentChannel() + PushClipRect() + // (which would needlessly attempt to update commands in the wrong channel, then pop or overwrite them), + ImGuiOldColumnData* column = &columns->Columns[columns->Current]; + SetWindowClipRectBeforeSetChannel(window, column->ClipRect); + columns->Splitter.SetCurrentChannel(window->DrawList, columns->Current + 1); + + const float column_padding = g.Style.ItemSpacing.x; + columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y); + if (columns->Current > 0) + { + // Columns 1+ ignore IndentX (by canceling it out) + // FIXME-COLUMNS: Unnecessary, could be locked? + window->DC.ColumnsOffset.x = GetColumnOffset(columns->Current) - window->DC.Indent.x + column_padding; + } + else + { + // New row/line: column 0 honor IndentX. + window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f); + window->DC.IsSameLine = false; + columns->LineMinY = columns->LineMaxY; + } + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + window->DC.CursorPos.y = columns->LineMinY; + window->DC.CurrLineSize = ImVec2(0.0f, 0.0f); + window->DC.CurrLineTextBaseOffset = 0.0f; + + // FIXME-COLUMNS: Share code with BeginColumns() - move code on columns setup. + float offset_0 = GetColumnOffset(columns->Current); + float offset_1 = GetColumnOffset(columns->Current + 1); + float width = offset_1 - offset_0; + PushItemWidth(width * 0.65f); + window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding; +} + +void ImGui::EndColumns() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + ImGuiOldColumns* columns = window->DC.CurrentColumns; + IM_ASSERT(columns != NULL); + + PopItemWidth(); + if (columns->Count > 1) + { + PopClipRect(); + columns->Splitter.Merge(window->DrawList); + } + + const ImGuiOldColumnFlags flags = columns->Flags; + columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y); + window->DC.CursorPos.y = columns->LineMaxY; + if (!(flags & ImGuiOldColumnFlags_GrowParentContentsSize)) + window->DC.CursorMaxPos.x = columns->HostCursorMaxPosX; // Restore cursor max pos, as columns don't grow parent + + // Draw columns borders and handle resize + // The IsBeingResized flag ensure we preserve pre-resize columns width so back-and-forth are not lossy + bool is_being_resized = false; + if (!(flags & ImGuiOldColumnFlags_NoBorder) && !window->SkipItems) + { + // We clip Y boundaries CPU side because very long triangles are mishandled by some GPU drivers. + const float y1 = ImMax(columns->HostCursorPosY, window->ClipRect.Min.y); + const float y2 = ImMin(window->DC.CursorPos.y, window->ClipRect.Max.y); + int dragging_column = -1; + for (int n = 1; n < columns->Count; n++) + { + ImGuiOldColumnData* column = &columns->Columns[n]; + float x = window->Pos.x + GetColumnOffset(n); + const ImGuiID column_id = columns->ID + ImGuiID(n); + const float column_hit_hw = ImTrunc(COLUMNS_HIT_RECT_HALF_THICKNESS * g.CurrentDpiScale); + const ImRect column_hit_rect(ImVec2(x - column_hit_hw, y1), ImVec2(x + column_hit_hw, y2)); + if (!ItemAdd(column_hit_rect, column_id, NULL, ImGuiItemFlags_NoNav)) + continue; + + bool hovered = false, held = false; + if (!(flags & ImGuiOldColumnFlags_NoResize)) + { + ButtonBehavior(column_hit_rect, column_id, &hovered, &held); + if (hovered || held) + g.MouseCursor = ImGuiMouseCursor_ResizeEW; + if (held && !(column->Flags & ImGuiOldColumnFlags_NoResize)) + dragging_column = n; + } + + // Draw column + const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : hovered ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); + const float xi = IM_TRUNC(x); + window->DrawList->AddLine(ImVec2(xi, y1 + 1.0f), ImVec2(xi, y2), col); + } + + // Apply dragging after drawing the column lines, so our rendered lines are in sync with how items were displayed during the frame. + if (dragging_column != -1) + { + if (!columns->IsBeingResized) + for (int n = 0; n < columns->Count + 1; n++) + columns->Columns[n].OffsetNormBeforeResize = columns->Columns[n].OffsetNorm; + columns->IsBeingResized = is_being_resized = true; + float x = GetDraggedColumnOffset(columns, dragging_column); + SetColumnOffset(dragging_column, x); + } + } + columns->IsBeingResized = is_being_resized; + + window->WorkRect = window->ParentWorkRect; + window->ParentWorkRect = columns->HostBackupParentWorkRect; + window->DC.CurrentColumns = NULL; + window->DC.ColumnsOffset.x = 0.0f; + window->DC.CursorPos.x = IM_TRUNC(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); + NavUpdateCurrentWindowIsScrollPushableX(); +} + +void ImGui::Columns(int columns_count, const char* id, bool border) +{ + ImGuiWindow* window = GetCurrentWindow(); + IM_ASSERT(columns_count >= 1); + + ImGuiOldColumnFlags flags = (border ? 0 : ImGuiOldColumnFlags_NoBorder); + //flags |= ImGuiOldColumnFlags_NoPreserveWidths; // NB: Legacy behavior + ImGuiOldColumns* columns = window->DC.CurrentColumns; + if (columns != NULL && columns->Count == columns_count && columns->Flags == flags) + return; + + if (columns != NULL) + EndColumns(); + + if (columns_count != 1) + BeginColumns(id, columns_count, flags); +} + +//------------------------------------------------------------------------- + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imgui_widgets.cpp b/KNClient/ImGui/imgui_widgets.cpp new file mode 100644 index 0000000..2aa24ef --- /dev/null +++ b/KNClient/ImGui/imgui_widgets.cpp @@ -0,0 +1,10169 @@ +// dear imgui, v1.91.0 +// (widgets code) + +/* + +Index of this file: + +// [SECTION] Forward Declarations +// [SECTION] Widgets: Text, etc. +// [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.) +// [SECTION] Widgets: Low-level Layout helpers (Spacing, Dummy, NewLine, Separator, etc.) +// [SECTION] Widgets: ComboBox +// [SECTION] Data Type and Data Formatting Helpers +// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc. +// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc. +// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc. +// [SECTION] Widgets: InputText, InputTextMultiline +// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc. +// [SECTION] Widgets: TreeNode, CollapsingHeader, etc. +// [SECTION] Widgets: Selectable +// [SECTION] Widgets: Typing-Select support +// [SECTION] Widgets: Box-Select support +// [SECTION] Widgets: Multi-Select support +// [SECTION] Widgets: Multi-Select helpers +// [SECTION] Widgets: ListBox +// [SECTION] Widgets: PlotLines, PlotHistogram +// [SECTION] Widgets: Value helpers +// [SECTION] Widgets: MenuItem, BeginMenu, EndMenu, etc. +// [SECTION] Widgets: BeginTabBar, EndTabBar, etc. +// [SECTION] Widgets: BeginTabItem, EndTabItem, etc. +// [SECTION] Widgets: Columns, BeginColumns, EndColumns, etc. + +*/ + +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) +#define _CRT_SECURE_NO_WARNINGS +#endif + +#ifndef IMGUI_DEFINE_MATH_OPERATORS +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "imgui.h" +#ifndef IMGUI_DISABLE +#include "imgui_internal.h" + +// System includes +#include // intptr_t + +//------------------------------------------------------------------------- +// Warnings +//------------------------------------------------------------------------- + +// Visual Studio warnings +#ifdef _MSC_VER +#pragma warning (disable: 4127) // condition expression is constant +#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen +#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later +#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types +#endif +#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2). +#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). +#endif + +// Clang/GCC warnings with -Weverything +#if defined(__clang__) +#if __has_warning("-Wunknown-warning-option") +#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great! +#endif +#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx' +#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse. +#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok. +#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code. +#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness +#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used // we define snprintf/vsnprintf on Windows so they are available, but not always used. +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0 +#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double. +#pragma clang diagnostic ignored "-Wenum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') +#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision +#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access +#elif defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind +#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked +#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead +#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated +#endif + +//------------------------------------------------------------------------- +// Data +//------------------------------------------------------------------------- + +// Widgets +static const float DRAGDROP_HOLD_TO_OPEN_TIMER = 0.70f; // Time for drag-hold to activate items accepting the ImGuiButtonFlags_PressedOnDragDropHold button behavior. +static const float DRAG_MOUSE_THRESHOLD_FACTOR = 0.50f; // Multiplier for the default value of io.MouseDragThreshold to make DragFloat/DragInt react faster to mouse drags. + +// Those MIN/MAX values are not define because we need to point to them +static const signed char IM_S8_MIN = -128; +static const signed char IM_S8_MAX = 127; +static const unsigned char IM_U8_MIN = 0; +static const unsigned char IM_U8_MAX = 0xFF; +static const signed short IM_S16_MIN = -32768; +static const signed short IM_S16_MAX = 32767; +static const unsigned short IM_U16_MIN = 0; +static const unsigned short IM_U16_MAX = 0xFFFF; +static const ImS32 IM_S32_MIN = INT_MIN; // (-2147483647 - 1), (0x80000000); +static const ImS32 IM_S32_MAX = INT_MAX; // (2147483647), (0x7FFFFFFF) +static const ImU32 IM_U32_MIN = 0; +static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF) +#ifdef LLONG_MIN +static const ImS64 IM_S64_MIN = LLONG_MIN; // (-9223372036854775807ll - 1ll); +static const ImS64 IM_S64_MAX = LLONG_MAX; // (9223372036854775807ll); +#else +static const ImS64 IM_S64_MIN = -9223372036854775807LL - 1; +static const ImS64 IM_S64_MAX = 9223372036854775807LL; +#endif +static const ImU64 IM_U64_MIN = 0; +#ifdef ULLONG_MAX +static const ImU64 IM_U64_MAX = ULLONG_MAX; // (0xFFFFFFFFFFFFFFFFull); +#else +static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1); +#endif + +//------------------------------------------------------------------------- +// [SECTION] Forward Declarations +//------------------------------------------------------------------------- + +// For InputTextEx() +static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false); +static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end); +static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false); + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Text, etc. +//------------------------------------------------------------------------- +// - TextEx() [Internal] +// - TextUnformatted() +// - Text() +// - TextV() +// - TextColored() +// - TextColoredV() +// - TextDisabled() +// - TextDisabledV() +// - TextWrapped() +// - TextWrappedV() +// - LabelText() +// - LabelTextV() +// - BulletText() +// - BulletTextV() +//------------------------------------------------------------------------- + +void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + ImGuiContext& g = *GImGui; + + // Accept null ranges + if (text == text_end) + text = text_end = ""; + + // Calculate length + const char* text_begin = text; + if (text_end == NULL) + text_end = text + strlen(text); // FIXME-OPT + + const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + const float wrap_pos_x = window->DC.TextWrapPos; + const bool wrap_enabled = (wrap_pos_x >= 0.0f); + if (text_end - text <= 2000 || wrap_enabled) + { + // Common case + const float wrap_width = wrap_enabled ? CalcWrapWidthForPos(window->DC.CursorPos, wrap_pos_x) : 0.0f; + const ImVec2 text_size = CalcTextSize(text_begin, text_end, false, wrap_width); + + ImRect bb(text_pos, text_pos + text_size); + ItemSize(text_size, 0.0f); + if (!ItemAdd(bb, 0)) + return; + + // Render (we don't hide text after ## in this end-user function) + RenderTextWrapped(bb.Min, text_begin, text_end, wrap_width); + } + else + { + // Long text! + // Perform manual coarse clipping to optimize for long multi-line text + // - From this point we will only compute the width of lines that are visible. Optimization only available when word-wrapping is disabled. + // - We also don't vertically center the text within the line full height, which is unlikely to matter because we are likely the biggest and only item on the line. + // - We use memchr(), pay attention that well optimized versions of those str/mem functions are much faster than a casually written loop. + const char* line = text; + const float line_height = GetTextLineHeight(); + ImVec2 text_size(0, 0); + + // Lines to skip (can't skip when logging text) + ImVec2 pos = text_pos; + if (!g.LogEnabled) + { + int lines_skippable = (int)((window->ClipRect.Min.y - text_pos.y) / line_height); + if (lines_skippable > 0) + { + int lines_skipped = 0; + while (line < text_end && lines_skipped < lines_skippable) + { + const char* line_end = (const char*)memchr(line, '\n', text_end - line); + if (!line_end) + line_end = text_end; + if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0) + text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x); + line = line_end + 1; + lines_skipped++; + } + pos.y += lines_skipped * line_height; + } + } + + // Lines to render + if (line < text_end) + { + ImRect line_rect(pos, pos + ImVec2(FLT_MAX, line_height)); + while (line < text_end) + { + if (IsClippedEx(line_rect, 0)) + break; + + const char* line_end = (const char*)memchr(line, '\n', text_end - line); + if (!line_end) + line_end = text_end; + text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x); + RenderText(pos, line, line_end, false); + line = line_end + 1; + line_rect.Min.y += line_height; + line_rect.Max.y += line_height; + pos.y += line_height; + } + + // Count remaining lines + int lines_skipped = 0; + while (line < text_end) + { + const char* line_end = (const char*)memchr(line, '\n', text_end - line); + if (!line_end) + line_end = text_end; + if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0) + text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x); + line = line_end + 1; + lines_skipped++; + } + pos.y += lines_skipped * line_height; + } + text_size.y = (pos - text_pos).y; + + ImRect bb(text_pos, text_pos + text_size); + ItemSize(text_size, 0.0f); + ItemAdd(bb, 0); + } +} + +void ImGui::TextUnformatted(const char* text, const char* text_end) +{ + TextEx(text, text_end, ImGuiTextFlags_NoWidthForLargeClippedText); +} + +void ImGui::Text(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextV(fmt, args); + va_end(args); +} + +void ImGui::TextV(const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const char* text, *text_end; + ImFormatStringToTempBufferV(&text, &text_end, fmt, args); + TextEx(text, text_end, ImGuiTextFlags_NoWidthForLargeClippedText); +} + +void ImGui::TextColored(const ImVec4& col, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextColoredV(col, fmt, args); + va_end(args); +} + +void ImGui::TextColoredV(const ImVec4& col, const char* fmt, va_list args) +{ + PushStyleColor(ImGuiCol_Text, col); + TextV(fmt, args); + PopStyleColor(); +} + +void ImGui::TextDisabled(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextDisabledV(fmt, args); + va_end(args); +} + +void ImGui::TextDisabledV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); + TextV(fmt, args); + PopStyleColor(); +} + +void ImGui::TextWrapped(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + TextWrappedV(fmt, args); + va_end(args); +} + +void ImGui::TextWrappedV(const char* fmt, va_list args) +{ + ImGuiContext& g = *GImGui; + const bool need_backup = (g.CurrentWindow->DC.TextWrapPos < 0.0f); // Keep existing wrap position if one is already set + if (need_backup) + PushTextWrapPos(0.0f); + TextV(fmt, args); + if (need_backup) + PopTextWrapPos(); +} + +void ImGui::LabelText(const char* label, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + LabelTextV(label, fmt, args); + va_end(args); +} + +// Add a label+text combo aligned to other label+value widgets +void ImGui::LabelTextV(const char* label, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const float w = CalcItemWidth(); + + const char* value_text_begin, *value_text_end; + ImFormatStringToTempBufferV(&value_text_begin, &value_text_end, fmt, args); + const ImVec2 value_size = CalcTextSize(value_text_begin, value_text_end, false); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + + const ImVec2 pos = window->DC.CursorPos; + const ImRect value_bb(pos, pos + ImVec2(w, value_size.y + style.FramePadding.y * 2)); + const ImRect total_bb(pos, pos + ImVec2(w + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), ImMax(value_size.y, label_size.y) + style.FramePadding.y * 2)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, 0)) + return; + + // Render + RenderTextClipped(value_bb.Min + style.FramePadding, value_bb.Max, value_text_begin, value_text_end, &value_size, ImVec2(0.0f, 0.0f)); + if (label_size.x > 0.0f) + RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label); +} + +void ImGui::BulletText(const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + BulletTextV(fmt, args); + va_end(args); +} + +// Text with a little bullet aligned to the typical tree node. +void ImGui::BulletTextV(const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + const char* text_begin, *text_end; + ImFormatStringToTempBufferV(&text_begin, &text_end, fmt, args); + const ImVec2 label_size = CalcTextSize(text_begin, text_end, false); + const ImVec2 total_size = ImVec2(g.FontSize + (label_size.x > 0.0f ? (label_size.x + style.FramePadding.x * 2) : 0.0f), label_size.y); // Empty text doesn't add padding + ImVec2 pos = window->DC.CursorPos; + pos.y += window->DC.CurrLineTextBaseOffset; + ItemSize(total_size, 0.0f); + const ImRect bb(pos, pos + total_size); + if (!ItemAdd(bb, 0)) + return; + + // Render + ImU32 text_col = GetColorU32(ImGuiCol_Text); + RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), text_col); + RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), text_begin, text_end, false); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Main +//------------------------------------------------------------------------- +// - ButtonBehavior() [Internal] +// - Button() +// - SmallButton() +// - InvisibleButton() +// - ArrowButton() +// - CloseButton() [Internal] +// - CollapseButton() [Internal] +// - GetWindowScrollbarID() [Internal] +// - GetWindowScrollbarRect() [Internal] +// - Scrollbar() [Internal] +// - ScrollbarEx() [Internal] +// - Image() +// - ImageButton() +// - Checkbox() +// - CheckboxFlagsT() [Internal] +// - CheckboxFlags() +// - RadioButton() +// - ProgressBar() +// - Bullet() +// - Hyperlink() +//------------------------------------------------------------------------- + +// The ButtonBehavior() function is key to many interactions and used by many/most widgets. +// Because we handle so many cases (keyboard/gamepad navigation, drag and drop) and many specific behavior (via ImGuiButtonFlags_), +// this code is a little complex. +// By far the most common path is interacting with the Mouse using the default ImGuiButtonFlags_PressedOnClickRelease button behavior. +// See the series of events below and the corresponding state reported by dear imgui: +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnClickRelease: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+0 (mouse is outside bb) - - - - - - +// Frame N+1 (mouse moves inside bb) - true - - - - +// Frame N+2 (mouse button is down) - true true true - true +// Frame N+3 (mouse button is down) - true true - - - +// Frame N+4 (mouse moves outside bb) - - true - - - +// Frame N+5 (mouse moves inside bb) - true true - - - +// Frame N+6 (mouse button is released) true true - - true - +// Frame N+7 (mouse button is released) - true - - - - +// Frame N+8 (mouse moves outside bb) - - - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnClick: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+2 (mouse button is down) true true true true - true +// Frame N+3 (mouse button is down) - true true - - - +// Frame N+6 (mouse button is released) - true - - true - +// Frame N+7 (mouse button is released) - true - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnRelease: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+2 (mouse button is down) - true - - - true +// Frame N+3 (mouse button is down) - true - - - - +// Frame N+6 (mouse button is released) true true - - - - +// Frame N+7 (mouse button is released) - true - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// with PressedOnDoubleClick: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked() +// Frame N+0 (mouse button is down) - true - - - true +// Frame N+1 (mouse button is down) - true - - - - +// Frame N+2 (mouse button is released) - true - - - - +// Frame N+3 (mouse button is released) - true - - - - +// Frame N+4 (mouse button is down) true true true true - true +// Frame N+5 (mouse button is down) - true true - - - +// Frame N+6 (mouse button is released) - true - - true - +// Frame N+7 (mouse button is released) - true - - - - +//------------------------------------------------------------------------------------------------------------------------------------------------ +// Note that some combinations are supported, +// - PressedOnDragDropHold can generally be associated with any flag. +// - PressedOnDoubleClick can be associated by PressedOnClickRelease/PressedOnRelease, in which case the second release event won't be reported. +//------------------------------------------------------------------------------------------------------------------------------------------------ +// The behavior of the return-value changes when ImGuiButtonFlags_Repeat is set: +// Repeat+ Repeat+ Repeat+ Repeat+ +// PressedOnClickRelease PressedOnClick PressedOnRelease PressedOnDoubleClick +//------------------------------------------------------------------------------------------------------------------------------------------------- +// Frame N+0 (mouse button is down) - true - true +// ... - - - - +// Frame N + RepeatDelay true true - true +// ... - - - - +// Frame N + RepeatDelay + RepeatRate*N true true - true +//------------------------------------------------------------------------------------------------------------------------------------------------- + +// FIXME: For refactor we could output flags, incl mouse hovered vs nav keyboard vs nav triggered etc. +// And better standardize how widgets use 'GetColor32((held && hovered) ? ... : hovered ? ...)' vs 'GetColor32(held ? ... : hovered ? ...);' +// For mouse feedback we typically prefer the 'held && hovered' test, but for nav feedback not always. Outputting hovered=true on Activation may be misleading. +bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + + // Default only reacts to left mouse button + if ((flags & ImGuiButtonFlags_MouseButtonMask_) == 0) + flags |= ImGuiButtonFlags_MouseButtonLeft; + + // Default behavior requires click + release inside bounding box + if ((flags & ImGuiButtonFlags_PressedOnMask_) == 0) + flags |= ImGuiButtonFlags_PressedOnDefault_; + + // Default behavior inherited from item flags + // Note that _both_ ButtonFlags and ItemFlags are valid sources, so copy one into the item_flags and only check that. + ImGuiItemFlags item_flags = (g.LastItemData.ID == id ? g.LastItemData.InFlags : g.CurrentItemFlags); + if (flags & ImGuiButtonFlags_AllowOverlap) + item_flags |= ImGuiItemFlags_AllowOverlap; + if (flags & ImGuiButtonFlags_Repeat) + item_flags |= ImGuiItemFlags_ButtonRepeat; + + ImGuiWindow* backup_hovered_window = g.HoveredWindow; + const bool flatten_hovered_children = (flags & ImGuiButtonFlags_FlattenChildren) && g.HoveredWindow && g.HoveredWindow->RootWindow == window; + if (flatten_hovered_children) + g.HoveredWindow = window; + +#ifdef IMGUI_ENABLE_TEST_ENGINE + // Alternate registration spot, for when caller didn't use ItemAdd() + if (g.LastItemData.ID != id) + IMGUI_TEST_ENGINE_ITEM_ADD(id, bb, NULL); +#endif + + bool pressed = false; + bool hovered = ItemHoverable(bb, id, item_flags); + + // Special mode for Drag and Drop where holding button pressed for a long time while dragging another item triggers the button + if (g.DragDropActive && (flags & ImGuiButtonFlags_PressedOnDragDropHold) && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoHoldToOpenOthers)) + if (IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) + { + hovered = true; + SetHoveredID(id); + if (g.HoveredIdTimer - g.IO.DeltaTime <= DRAGDROP_HOLD_TO_OPEN_TIMER && g.HoveredIdTimer >= DRAGDROP_HOLD_TO_OPEN_TIMER) + { + pressed = true; + g.DragDropHoldJustPressedId = id; + FocusWindow(window); + } + } + + if (flatten_hovered_children) + g.HoveredWindow = backup_hovered_window; + + // Mouse handling + const ImGuiID test_owner_id = (flags & ImGuiButtonFlags_NoTestKeyOwner) ? ImGuiKeyOwner_Any : id; + if (hovered) + { + IM_ASSERT(id != 0); // Lazily check inside rare path. + + // Poll mouse buttons + // - 'mouse_button_clicked' is generally carried into ActiveIdMouseButton when setting ActiveId. + // - Technically we only need some values in one code path, but since this is gated by hovered test this is fine. + int mouse_button_clicked = -1; + int mouse_button_released = -1; + for (int button = 0; button < 3; button++) + if (flags & (ImGuiButtonFlags_MouseButtonLeft << button)) // Handle ImGuiButtonFlags_MouseButtonRight and ImGuiButtonFlags_MouseButtonMiddle here. + { + if (IsMouseClicked(button, ImGuiInputFlags_None, test_owner_id) && mouse_button_clicked == -1) { mouse_button_clicked = button; } + if (IsMouseReleased(button, test_owner_id) && mouse_button_released == -1) { mouse_button_released = button; } + } + + // Process initial action + if (!(flags & ImGuiButtonFlags_NoKeyModifiers) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt)) + { + if (mouse_button_clicked != -1 && g.ActiveId != id) + { + if (!(flags & ImGuiButtonFlags_NoSetKeyOwner)) + SetKeyOwner(MouseButtonToKey(mouse_button_clicked), id); + if (flags & (ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere)) + { + SetActiveID(id, window); + g.ActiveIdMouseButton = mouse_button_clicked; + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + { + SetFocusID(id, window); + FocusWindow(window); + } + else + { + FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild); // Still need to focus and bring to front, but try to avoid losing NavId when navigating a child + } + } + if ((flags & ImGuiButtonFlags_PressedOnClick) || ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseClickedCount[mouse_button_clicked] == 2)) + { + pressed = true; + if (flags & ImGuiButtonFlags_NoHoldingActiveId) + ClearActiveID(); + else + SetActiveID(id, window); // Hold on ID + g.ActiveIdMouseButton = mouse_button_clicked; + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + { + SetFocusID(id, window); + FocusWindow(window); + } + else + { + FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild); // Still need to focus and bring to front, but try to avoid losing NavId when navigating a child + } + } + } + if (flags & ImGuiButtonFlags_PressedOnRelease) + { + if (mouse_button_released != -1) + { + const bool has_repeated_at_least_once = (item_flags & ImGuiItemFlags_ButtonRepeat) && g.IO.MouseDownDurationPrev[mouse_button_released] >= g.IO.KeyRepeatDelay; // Repeat mode trumps on release behavior + if (!has_repeated_at_least_once) + pressed = true; + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + SetFocusID(id, window); + ClearActiveID(); + } + } + + // 'Repeat' mode acts when held regardless of _PressedOn flags (see table above). + // Relies on repeat logic of IsMouseClicked() but we may as well do it ourselves if we end up exposing finer RepeatDelay/RepeatRate settings. + if (g.ActiveId == id && (item_flags & ImGuiItemFlags_ButtonRepeat)) + if (g.IO.MouseDownDuration[g.ActiveIdMouseButton] > 0.0f && IsMouseClicked(g.ActiveIdMouseButton, ImGuiInputFlags_Repeat, test_owner_id)) + pressed = true; + } + + if (pressed) + g.NavDisableHighlight = true; + } + + // Gamepad/Keyboard handling + // We report navigated and navigation-activated items as hovered but we don't set g.HoveredId to not interfere with mouse. + if (g.NavId == id && !g.NavDisableHighlight && g.NavDisableMouseHover) + if (!(flags & ImGuiButtonFlags_NoHoveredOnFocus)) + hovered = true; + if (g.NavActivateDownId == id) + { + bool nav_activated_by_code = (g.NavActivateId == id); + bool nav_activated_by_inputs = (g.NavActivatePressedId == id); + if (!nav_activated_by_inputs && (item_flags & ImGuiItemFlags_ButtonRepeat)) + { + // Avoid pressing multiple keys from triggering excessive amount of repeat events + const ImGuiKeyData* key1 = GetKeyData(ImGuiKey_Space); + const ImGuiKeyData* key2 = GetKeyData(ImGuiKey_Enter); + const ImGuiKeyData* key3 = GetKeyData(ImGuiKey_NavGamepadActivate); + const float t1 = ImMax(ImMax(key1->DownDuration, key2->DownDuration), key3->DownDuration); + nav_activated_by_inputs = CalcTypematicRepeatAmount(t1 - g.IO.DeltaTime, t1, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0; + } + if (nav_activated_by_code || nav_activated_by_inputs) + { + // Set active id so it can be queried by user via IsItemActive(), equivalent of holding the mouse button. + pressed = true; + SetActiveID(id, window); + g.ActiveIdSource = g.NavInputSource; + if (!(flags & ImGuiButtonFlags_NoNavFocus) && !(g.NavActivateFlags & ImGuiActivateFlags_FromShortcut)) + SetFocusID(id, window); + if (g.NavActivateFlags & ImGuiActivateFlags_FromShortcut) + g.ActiveIdFromShortcut = true; + } + } + + // Process while held + bool held = false; + if (g.ActiveId == id) + { + if (g.ActiveIdSource == ImGuiInputSource_Mouse) + { + if (g.ActiveIdIsJustActivated) + g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; + + const int mouse_button = g.ActiveIdMouseButton; + if (mouse_button == -1) + { + // Fallback for the rare situation were g.ActiveId was set programmatically or from another widget (e.g. #6304). + ClearActiveID(); + } + else if (IsMouseDown(mouse_button, test_owner_id)) + { + held = true; + } + else + { + bool release_in = hovered && (flags & ImGuiButtonFlags_PressedOnClickRelease) != 0; + bool release_anywhere = (flags & ImGuiButtonFlags_PressedOnClickReleaseAnywhere) != 0; + if ((release_in || release_anywhere) && !g.DragDropActive) + { + // Report as pressed when releasing the mouse (this is the most common path) + bool is_double_click_release = (flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseReleased[mouse_button] && g.IO.MouseClickedLastCount[mouse_button] == 2; + bool is_repeating_already = (item_flags & ImGuiItemFlags_ButtonRepeat) && g.IO.MouseDownDurationPrev[mouse_button] >= g.IO.KeyRepeatDelay; // Repeat mode trumps + bool is_button_avail_or_owned = TestKeyOwner(MouseButtonToKey(mouse_button), test_owner_id); + if (!is_double_click_release && !is_repeating_already && is_button_avail_or_owned) + pressed = true; + } + ClearActiveID(); + } + if (!(flags & ImGuiButtonFlags_NoNavFocus)) + g.NavDisableHighlight = true; + } + else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + { + // When activated using Nav, we hold on the ActiveID until activation button is released + if (g.NavActivateDownId == id) + held = true; // hovered == true not true as we are already likely hovered on direct activation. + else + ClearActiveID(); + } + if (pressed) + g.ActiveIdHasBeenPressedBefore = true; + } + + // Activation highlight (this may be a remote activation) + if (g.NavHighlightActivatedId == id) + hovered = true; + + if (out_hovered) *out_hovered = hovered; + if (out_held) *out_held = held; + + return pressed; +} + +bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + + ImVec2 pos = window->DC.CursorPos; + if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag) + pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y; + ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f); + + const ImRect bb(pos, pos + size); + ItemSize(size, style.FramePadding.y); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + // Render + const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + RenderNavHighlight(bb, id); + RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); + + if (g.LogEnabled) + LogSetNextTextDecoration("[", "]"); + RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb); + + // Automatically close popups + //if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup)) + // CloseCurrentPopup(); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::Button(const char* label, const ImVec2& size_arg) +{ + return ButtonEx(label, size_arg, ImGuiButtonFlags_None); +} + +// Small buttons fits within text without additional vertical spacing. +bool ImGui::SmallButton(const char* label) +{ + ImGuiContext& g = *GImGui; + float backup_padding_y = g.Style.FramePadding.y; + g.Style.FramePadding.y = 0.0f; + bool pressed = ButtonEx(label, ImVec2(0, 0), ImGuiButtonFlags_AlignTextBaseLine); + g.Style.FramePadding.y = backup_padding_y; + return pressed; +} + +// Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. +// Then you can keep 'str_id' empty or the same for all your buttons (instead of creating a string based on a non-string id) +bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + // Cannot use zero-size for InvisibleButton(). Unlike Button() there is not way to fallback using the label size. + IM_ASSERT(size_arg.x != 0.0f && size_arg.y != 0.0f); + + const ImGuiID id = window->GetID(str_id); + ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + ItemSize(size); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + const ImGuiID id = window->GetID(str_id); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + const float default_size = GetFrameHeight(); + ItemSize(size, (size.y >= default_size) ? g.Style.FramePadding.y : -1.0f); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + // Render + const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + const ImU32 text_col = GetColorU32(ImGuiCol_Text); + RenderNavHighlight(bb, id); + RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding); + RenderArrow(window->DrawList, bb.Min + ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.FontSize) * 0.5f)), text_col, dir); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags); + return pressed; +} + +bool ImGui::ArrowButton(const char* str_id, ImGuiDir dir) +{ + float sz = GetFrameHeight(); + return ArrowButtonEx(str_id, dir, ImVec2(sz, sz), ImGuiButtonFlags_None); +} + +// Button to close a window +bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // Tweak 1: Shrink hit-testing area if button covers an abnormally large proportion of the visible region. That's in order to facilitate moving the window away. (#3825) + // This may better be applied as a general hit-rect reduction mechanism for all widgets to ensure the area to move window is always accessible? + const ImRect bb(pos, pos + ImVec2(g.FontSize, g.FontSize)); + ImRect bb_interact = bb; + const float area_to_visible_ratio = window->OuterRectClipped.GetArea() / bb.GetArea(); + if (area_to_visible_ratio < 1.5f) + bb_interact.Expand(ImTrunc(bb_interact.GetSize() * -0.25f)); + + // Tweak 2: We intentionally allow interaction when clipped so that a mechanical Alt,Right,Activate sequence can always close a window. + // (this isn't the common behavior of buttons, but it doesn't affect the user because navigation tends to keep items visible in scrolling layer). + bool is_clipped = !ItemAdd(bb_interact, id); + + bool hovered, held; + bool pressed = ButtonBehavior(bb_interact, id, &hovered, &held); + if (is_clipped) + return pressed; + + // Render + ImU32 bg_col = GetColorU32(held ? ImGuiCol_ButtonActive : ImGuiCol_ButtonHovered); + if (hovered) + window->DrawList->AddRectFilled(bb.Min, bb.Max, bg_col); + RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_Compact); + ImU32 cross_col = GetColorU32(ImGuiCol_Text); + ImVec2 cross_center = bb.GetCenter() - ImVec2(0.5f, 0.5f); + float cross_extent = g.FontSize * 0.5f * 0.7071f - 1.0f; + window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, +cross_extent), cross_center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f); + window->DrawList->AddLine(cross_center + ImVec2(+cross_extent, -cross_extent), cross_center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f); + + return pressed; +} + +bool ImGui::CollapseButton(ImGuiID id, const ImVec2& pos) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + ImRect bb(pos, pos + ImVec2(g.FontSize, g.FontSize)); + bool is_clipped = !ItemAdd(bb, id); + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_None); + if (is_clipped) + return pressed; + + // Render + ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + ImU32 text_col = GetColorU32(ImGuiCol_Text); + if (hovered || held) + window->DrawList->AddRectFilled(bb.Min, bb.Max, bg_col); + RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_Compact); + RenderArrow(window->DrawList, bb.Min, text_col, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0f); + + // Switch to moving the window after mouse is moved beyond the initial drag threshold + if (IsItemActive() && IsMouseDragging(0)) + StartMouseMovingWindow(window); + + return pressed; +} + +ImGuiID ImGui::GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis) +{ + return window->GetID(axis == ImGuiAxis_X ? "#SCROLLX" : "#SCROLLY"); +} + +// Return scrollbar rectangle, must only be called for corresponding axis if window->ScrollbarX/Y is set. +ImRect ImGui::GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis) +{ + const ImRect outer_rect = window->Rect(); + const ImRect inner_rect = window->InnerRect; + const float border_size = window->WindowBorderSize; + const float scrollbar_size = window->ScrollbarSizes[axis ^ 1]; // (ScrollbarSizes.x = width of Y scrollbar; ScrollbarSizes.y = height of X scrollbar) + IM_ASSERT(scrollbar_size > 0.0f); + if (axis == ImGuiAxis_X) + return ImRect(inner_rect.Min.x, ImMax(outer_rect.Min.y, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x - border_size, outer_rect.Max.y - border_size); + else + return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y, outer_rect.Max.x - border_size, inner_rect.Max.y - border_size); +} + +void ImGui::Scrollbar(ImGuiAxis axis) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + const ImGuiID id = GetWindowScrollbarID(window, axis); + + // Calculate scrollbar bounding box + ImRect bb = GetWindowScrollbarRect(window, axis); + ImDrawFlags rounding_corners = ImDrawFlags_RoundCornersNone; + if (axis == ImGuiAxis_X) + { + rounding_corners |= ImDrawFlags_RoundCornersBottomLeft; + if (!window->ScrollbarY) + rounding_corners |= ImDrawFlags_RoundCornersBottomRight; + } + else + { + if ((window->Flags & ImGuiWindowFlags_NoTitleBar) && !(window->Flags & ImGuiWindowFlags_MenuBar)) + rounding_corners |= ImDrawFlags_RoundCornersTopRight; + if (!window->ScrollbarX) + rounding_corners |= ImDrawFlags_RoundCornersBottomRight; + } + float size_visible = window->InnerRect.Max[axis] - window->InnerRect.Min[axis]; + float size_contents = window->ContentSize[axis] + window->WindowPadding[axis] * 2.0f; + ImS64 scroll = (ImS64)window->Scroll[axis]; + ScrollbarEx(bb, id, axis, &scroll, (ImS64)size_visible, (ImS64)size_contents, rounding_corners); + window->Scroll[axis] = (float)scroll; +} + +// Vertical/Horizontal scrollbar +// The entire piece of code below is rather confusing because: +// - We handle absolute seeking (when first clicking outside the grab) and relative manipulation (afterward or when clicking inside the grab) +// - We store values as normalized ratio and in a form that allows the window content to change while we are holding on a scrollbar +// - We handle both horizontal and vertical scrollbars, which makes the terminology not ideal. +// Still, the code should probably be made simpler.. +bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 size_visible_v, ImS64 size_contents_v, ImDrawFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + const float bb_frame_width = bb_frame.GetWidth(); + const float bb_frame_height = bb_frame.GetHeight(); + if (bb_frame_width <= 0.0f || bb_frame_height <= 0.0f) + return false; + + // When we are too small, start hiding and disabling the grab (this reduce visual noise on very small window and facilitate using the window resize grab) + float alpha = 1.0f; + if ((axis == ImGuiAxis_Y) && bb_frame_height < g.FontSize + g.Style.FramePadding.y * 2.0f) + alpha = ImSaturate((bb_frame_height - g.FontSize) / (g.Style.FramePadding.y * 2.0f)); + if (alpha <= 0.0f) + return false; + + const ImGuiStyle& style = g.Style; + const bool allow_interaction = (alpha >= 1.0f); + + ImRect bb = bb_frame; + bb.Expand(ImVec2(-ImClamp(IM_TRUNC((bb_frame_width - 2.0f) * 0.5f), 0.0f, 3.0f), -ImClamp(IM_TRUNC((bb_frame_height - 2.0f) * 0.5f), 0.0f, 3.0f))); + + // V denote the main, longer axis of the scrollbar (= height for a vertical scrollbar) + const float scrollbar_size_v = (axis == ImGuiAxis_X) ? bb.GetWidth() : bb.GetHeight(); + + // Calculate the height of our grabbable box. It generally represent the amount visible (vs the total scrollable amount) + // But we maintain a minimum size in pixel to allow for the user to still aim inside. + IM_ASSERT(ImMax(size_contents_v, size_visible_v) > 0.0f); // Adding this assert to check if the ImMax(XXX,1.0f) is still needed. PLEASE CONTACT ME if this triggers. + const ImS64 win_size_v = ImMax(ImMax(size_contents_v, size_visible_v), (ImS64)1); + const float grab_h_pixels = ImClamp(scrollbar_size_v * ((float)size_visible_v / (float)win_size_v), style.GrabMinSize, scrollbar_size_v); + const float grab_h_norm = grab_h_pixels / scrollbar_size_v; + + // Handle input right away. None of the code of Begin() is relying on scrolling position before calling Scrollbar(). + bool held = false; + bool hovered = false; + ItemAdd(bb_frame, id, NULL, ImGuiItemFlags_NoNav); + ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_NoNavFocus); + + const ImS64 scroll_max = ImMax((ImS64)1, size_contents_v - size_visible_v); + float scroll_ratio = ImSaturate((float)*p_scroll_v / (float)scroll_max); + float grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; // Grab position in normalized space + if (held && allow_interaction && grab_h_norm < 1.0f) + { + const float scrollbar_pos_v = bb.Min[axis]; + const float mouse_pos_v = g.IO.MousePos[axis]; + + // Click position in scrollbar normalized space (0.0f->1.0f) + const float clicked_v_norm = ImSaturate((mouse_pos_v - scrollbar_pos_v) / scrollbar_size_v); + + const int held_dir = (clicked_v_norm < grab_v_norm) ? -1 : (clicked_v_norm > grab_v_norm + grab_h_norm) ? +1 : 0; + if (g.ActiveIdIsJustActivated) + { + // On initial click calculate the distance between mouse and the center of the grab + g.ScrollbarSeekMode = (short)held_dir; + g.ScrollbarClickDeltaToGrabCenter = (g.ScrollbarSeekMode == 0.0f) ? clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f : 0.0f; + } + + // Apply scroll (p_scroll_v will generally point on one member of window->Scroll) + // It is ok to modify Scroll here because we are being called in Begin() after the calculation of ContentSize and before setting up our starting position + if (g.ScrollbarSeekMode == 0) + { + // Absolute seeking + const float scroll_v_norm = ImSaturate((clicked_v_norm - g.ScrollbarClickDeltaToGrabCenter - grab_h_norm * 0.5f) / (1.0f - grab_h_norm)); + *p_scroll_v = (ImS64)(scroll_v_norm * scroll_max); + } + else + { + // Page by page + if (IsMouseClicked(ImGuiMouseButton_Left, ImGuiInputFlags_Repeat) && held_dir == g.ScrollbarSeekMode) + { + float page_dir = (g.ScrollbarSeekMode > 0.0f) ? +1.0f : -1.0f; + *p_scroll_v = ImClamp(*p_scroll_v + (ImS64)(page_dir * size_visible_v), (ImS64)0, scroll_max); + } + } + + // Update values for rendering + scroll_ratio = ImSaturate((float)*p_scroll_v / (float)scroll_max); + grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; + + // Update distance to grab now that we have seek'ed and saturated + //if (seek_absolute) + // g.ScrollbarClickDeltaToGrabCenter = clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f; + } + + // Render + const ImU32 bg_col = GetColorU32(ImGuiCol_ScrollbarBg); + const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha); + window->DrawList->AddRectFilled(bb_frame.Min, bb_frame.Max, bg_col, window->WindowRounding, flags); + ImRect grab_rect; + if (axis == ImGuiAxis_X) + grab_rect = ImRect(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm), bb.Min.y, ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, bb.Max.y); + else + grab_rect = ImRect(bb.Min.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm), bb.Max.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels); + window->DrawList->AddRectFilled(grab_rect.Min, grab_rect.Max, grab_col, style.ScrollbarRounding); + + return held; +} + +// - Read about ImTextureID here: https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples +// - 'uv0' and 'uv1' are texture coordinates. Read about them from the same link above. +void ImGui::Image(ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const float border_size = (border_col.w > 0.0f) ? 1.0f : 0.0f; + const ImVec2 padding(border_size, border_size); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + image_size + padding * 2.0f); + ItemSize(bb); + if (!ItemAdd(bb, 0)) + return; + + // Render + if (border_size > 0.0f) + window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(border_col), 0.0f, ImDrawFlags_None, border_size); + window->DrawList->AddImage(user_texture_id, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col)); +} + +// ImageButton() is flawed as 'id' is always derived from 'texture_id' (see #2464 #1390) +// We provide this internal helper to write your own variant while we figure out how to redesign the public ImageButton() API. +bool ImGui::ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + const ImVec2 padding = g.Style.FramePadding; + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + image_size + padding * 2.0f); + ItemSize(bb); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); + + // Render + const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + RenderNavHighlight(bb, id); + RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding)); + if (bg_col.w > 0.0f) + window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col)); + window->DrawList->AddImage(texture_id, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col)); + + return pressed; +} + +// Note that ImageButton() adds style.FramePadding*2.0f to provided size. This is in order to facilitate fitting an image in a button. +bool ImGui::ImageButton(const char* str_id, ImTextureID user_texture_id, const ImVec2& image_size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + return ImageButtonEx(window->GetID(str_id), user_texture_id, image_size, uv0, uv1, bg_col, tint_col); +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS +// Legacy API obsoleted in 1.89. Two differences with new ImageButton() +// - new ImageButton() requires an explicit 'const char* str_id' Old ImageButton() used opaque imTextureId (created issue with: multiple buttons with same image, transient texture id values, opaque computation of ID) +// - new ImageButton() always use style.FramePadding Old ImageButton() had an override argument. +// If you need to change padding with new ImageButton() you can use PushStyleVar(ImGuiStyleVar_FramePadding, value), consistent with other Button functions. +bool ImGui::ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, int frame_padding, const ImVec4& bg_col, const ImVec4& tint_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + // Default to using texture ID as ID. User can still push string/integer prefixes. + PushID((void*)(intptr_t)user_texture_id); + const ImGuiID id = window->GetID("#image"); + PopID(); + + if (frame_padding >= 0) + PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2((float)frame_padding, (float)frame_padding)); + bool ret = ImageButtonEx(id, user_texture_id, size, uv0, uv1, bg_col, tint_col); + if (frame_padding >= 0) + PopStyleVar(); + return ret; +} +#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +bool ImGui::Checkbox(const char* label, bool* v) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + + const float square_sz = GetFrameHeight(); + const ImVec2 pos = window->DC.CursorPos; + const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f)); + ItemSize(total_bb, style.FramePadding.y); + const bool is_visible = ItemAdd(total_bb, id); + const bool is_multi_select = (g.LastItemData.InFlags & ImGuiItemFlags_IsMultiSelect) != 0; + if (!is_visible) + if (!is_multi_select || !g.BoxSelectState.UnclipMode || !g.BoxSelectState.UnclipRect.Overlaps(total_bb)) // Extra layer of "no logic clip" for box-select support + { + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0)); + return false; + } + + // Range-Selection/Multi-selection support (header) + bool checked = *v; + if (is_multi_select) + MultiSelectItemHeader(id, &checked, NULL); + + bool hovered, held; + bool pressed = ButtonBehavior(total_bb, id, &hovered, &held); + + // Range-Selection/Multi-selection support (footer) + if (is_multi_select) + MultiSelectItemFooter(id, &checked, &pressed); + else if (pressed) + checked = !checked; + + if (*v != checked) + { + *v = checked; + pressed = true; // return value + MarkItemEdited(id); + } + + const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz)); + const bool mixed_value = (g.LastItemData.InFlags & ImGuiItemFlags_MixedValue) != 0; + if (is_visible) + { + RenderNavHighlight(total_bb, id); + RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); + ImU32 check_col = GetColorU32(ImGuiCol_CheckMark); + if (mixed_value) + { + // Undocumented tristate/mixed/indeterminate checkbox (#2644) + // This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all widgets (not just checkbox) + ImVec2 pad(ImMax(1.0f, IM_TRUNC(square_sz / 3.6f)), ImMax(1.0f, IM_TRUNC(square_sz / 3.6f))); + window->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding); + } + else if (*v) + { + const float pad = ImMax(1.0f, IM_TRUNC(square_sz / 6.0f)); + RenderCheckMark(window->DrawList, check_bb.Min + ImVec2(pad, pad), check_col, square_sz - pad * 2.0f); + } + } + const ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y); + if (g.LogEnabled) + LogRenderedText(&label_pos, mixed_value ? "[~]" : *v ? "[x]" : "[ ]"); + if (is_visible && label_size.x > 0.0f) + RenderText(label_pos, label); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0)); + return pressed; +} + +template +bool ImGui::CheckboxFlagsT(const char* label, T* flags, T flags_value) +{ + bool all_on = (*flags & flags_value) == flags_value; + bool any_on = (*flags & flags_value) != 0; + bool pressed; + if (!all_on && any_on) + { + ImGuiContext& g = *GImGui; + g.NextItemData.ItemFlags |= ImGuiItemFlags_MixedValue; + pressed = Checkbox(label, &all_on); + } + else + { + pressed = Checkbox(label, &all_on); + + } + if (pressed) + { + if (all_on) + *flags |= flags_value; + else + *flags &= ~flags_value; + } + return pressed; +} + +bool ImGui::CheckboxFlags(const char* label, int* flags, int flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value) +{ + return CheckboxFlagsT(label, flags, flags_value); +} + +bool ImGui::RadioButton(const char* label, bool active) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + + const float square_sz = GetFrameHeight(); + const ImVec2 pos = window->DC.CursorPos; + const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz)); + const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id)) + return false; + + ImVec2 center = check_bb.GetCenter(); + center.x = IM_ROUND(center.x); + center.y = IM_ROUND(center.y); + const float radius = (square_sz - 1.0f) * 0.5f; + + bool hovered, held; + bool pressed = ButtonBehavior(total_bb, id, &hovered, &held); + if (pressed) + MarkItemEdited(id); + + RenderNavHighlight(total_bb, id); + const int num_segment = window->DrawList->_CalcCircleAutoSegmentCount(radius); + window->DrawList->AddCircleFilled(center, radius, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), num_segment); + if (active) + { + const float pad = ImMax(1.0f, IM_TRUNC(square_sz / 6.0f)); + window->DrawList->AddCircleFilled(center, radius - pad, GetColorU32(ImGuiCol_CheckMark)); + } + + if (style.FrameBorderSize > 0.0f) + { + window->DrawList->AddCircle(center + ImVec2(1, 1), radius, GetColorU32(ImGuiCol_BorderShadow), num_segment, style.FrameBorderSize); + window->DrawList->AddCircle(center, radius, GetColorU32(ImGuiCol_Border), num_segment, style.FrameBorderSize); + } + + ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y); + if (g.LogEnabled) + LogRenderedText(&label_pos, active ? "(x)" : "( )"); + if (label_size.x > 0.0f) + RenderText(label_pos, label); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +// FIXME: This would work nicely if it was a public template, e.g. 'template RadioButton(const char* label, T* v, T v_button)', but I'm not sure how we would expose it.. +bool ImGui::RadioButton(const char* label, int* v, int v_button) +{ + const bool pressed = RadioButton(label, *v == v_button); + if (pressed) + *v = v_button; + return pressed; +} + +// size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size +void ImGui::ProgressBar(float fraction, const ImVec2& size_arg, const char* overlay) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + ImVec2 pos = window->DC.CursorPos; + ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), g.FontSize + style.FramePadding.y * 2.0f); + ImRect bb(pos, pos + size); + ItemSize(size, style.FramePadding.y); + if (!ItemAdd(bb, 0)) + return; + + // Fraction < 0.0f will display an indeterminate progress bar animation + // The value must be animated along with time, so e.g. passing '-1.0f * ImGui::GetTime()' as fraction works. + const bool is_indeterminate = (fraction < 0.0f); + if (!is_indeterminate) + fraction = ImSaturate(fraction); + + // Out of courtesy we accept a NaN fraction without crashing + float fill_n0 = 0.0f; + float fill_n1 = (fraction == fraction) ? fraction : 0.0f; + + if (is_indeterminate) + { + const float fill_width_n = 0.2f; + fill_n0 = ImFmod(-fraction, 1.0f) * (1.0f + fill_width_n) - fill_width_n; + fill_n1 = ImSaturate(fill_n0 + fill_width_n); + fill_n0 = ImSaturate(fill_n0); + } + + // Render + RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); + bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize)); + RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), fill_n0, fill_n1, style.FrameRounding); + + // Default displaying the fraction as percentage string, but user can override it + // Don't display text for indeterminate bars by default + char overlay_buf[32]; + if (!is_indeterminate || overlay != NULL) + { + if (!overlay) + { + ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%.0f%%", fraction * 100 + 0.01f); + overlay = overlay_buf; + } + + ImVec2 overlay_size = CalcTextSize(overlay, NULL); + if (overlay_size.x > 0.0f) + { + float text_x = is_indeterminate ? (bb.Min.x + bb.Max.x - overlay_size.x) * 0.5f : ImLerp(bb.Min.x, bb.Max.x, fill_n1) + style.ItemSpacing.x; + RenderTextClipped(ImVec2(ImClamp(text_x, bb.Min.x, bb.Max.x - overlay_size.x - style.ItemInnerSpacing.x), bb.Min.y), bb.Max, overlay, NULL, &overlay_size, ImVec2(0.0f, 0.5f), &bb); + } + } +} + +void ImGui::Bullet() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const float line_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), g.FontSize); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(g.FontSize, line_height)); + ItemSize(bb); + if (!ItemAdd(bb, 0)) + { + SameLine(0, style.FramePadding.x * 2); + return; + } + + // Render and stay on same line + ImU32 text_col = GetColorU32(ImGuiCol_Text); + RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, line_height * 0.5f), text_col); + SameLine(0, style.FramePadding.x * 2.0f); +} + +// This is provided as a convenience for being an often requested feature. +// FIXME-STYLE: we delayed adding as there is a larger plan to revamp the styling system. +// Because of this we currently don't provide many styling options for this widget +// (e.g. hovered/active colors are automatically inferred from a single color). +bool ImGui::TextLink(const char* label) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiID id = window->GetID(label); + const char* label_end = FindRenderedTextEnd(label); + + ImVec2 pos = window->DC.CursorPos; + ImVec2 size = CalcTextSize(label, label_end, true); + ImRect bb(pos, pos + size); + ItemSize(size, 0.0f); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held); + RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_None); + + ImVec4 text_colf = g.Style.Colors[ImGuiCol_TextLink]; + ImVec4 line_colf = text_colf; + { + // FIXME-STYLE: Read comments above. This widget is NOT written in the same style as some earlier widgets, + // as we are currently experimenting/planning a different styling system. + float h, s, v; + ColorConvertRGBtoHSV(text_colf.x, text_colf.y, text_colf.z, h, s, v); + if (held || hovered) + { + v = ImSaturate(v + (held ? 0.4f : 0.3f)); + h = ImFmod(h + 0.02f, 1.0f); + } + ColorConvertHSVtoRGB(h, s, v, text_colf.x, text_colf.y, text_colf.z); + v = ImSaturate(v - 0.20f); + ColorConvertHSVtoRGB(h, s, v, line_colf.x, line_colf.y, line_colf.z); + } + + float line_y = bb.Max.y + ImFloor(g.Font->Descent * g.FontScale * 0.20f); + window->DrawList->AddLine(ImVec2(bb.Min.x, line_y), ImVec2(bb.Max.x, line_y), GetColorU32(line_colf)); // FIXME-TEXT: Underline mode. + + PushStyleColor(ImGuiCol_Text, GetColorU32(text_colf)); + RenderText(bb.Min, label, label_end); + PopStyleColor(); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; +} + +void ImGui::TextLinkOpenURL(const char* label, const char* url) +{ + ImGuiContext& g = *GImGui; + if (url == NULL) + url = label; + if (TextLink(label)) + if (g.IO.PlatformOpenInShellFn != NULL) + g.IO.PlatformOpenInShellFn(&g, url); + SetItemTooltip("%s", url); // It is more reassuring for user to _always_ display URL when we same as label + if (BeginPopupContextItem()) + { + if (MenuItem(LocalizeGetMsg(ImGuiLocKey_CopyLink))) + SetClipboardText(url); + EndPopup(); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Low-level Layout helpers +//------------------------------------------------------------------------- +// - Spacing() +// - Dummy() +// - NewLine() +// - AlignTextToFramePadding() +// - SeparatorEx() [Internal] +// - Separator() +// - SplitterBehavior() [Internal] +// - ShrinkWidths() [Internal] +//------------------------------------------------------------------------- + +void ImGui::Spacing() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + ItemSize(ImVec2(0, 0)); +} + +void ImGui::Dummy(const ImVec2& size) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + ItemSize(size); + ItemAdd(bb, 0); +} + +void ImGui::NewLine() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + const ImGuiLayoutType backup_layout_type = window->DC.LayoutType; + window->DC.LayoutType = ImGuiLayoutType_Vertical; + window->DC.IsSameLine = false; + if (window->DC.CurrLineSize.y > 0.0f) // In the event that we are on a line with items that is smaller that FontSize high, we will preserve its height. + ItemSize(ImVec2(0, 0)); + else + ItemSize(ImVec2(0.0f, g.FontSize)); + window->DC.LayoutType = backup_layout_type; +} + +void ImGui::AlignTextToFramePadding() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + window->DC.CurrLineSize.y = ImMax(window->DC.CurrLineSize.y, g.FontSize + g.Style.FramePadding.y * 2); + window->DC.CurrLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, g.Style.FramePadding.y); +} + +// Horizontal/vertical separating line +// FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues. +// Note how thickness == 1.0f is handled specifically as not moving CursorPos by 'thickness', but other values are. +void ImGui::SeparatorEx(ImGuiSeparatorFlags flags, float thickness) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + ImGuiContext& g = *GImGui; + IM_ASSERT(ImIsPowerOfTwo(flags & (ImGuiSeparatorFlags_Horizontal | ImGuiSeparatorFlags_Vertical))); // Check that only 1 option is selected + IM_ASSERT(thickness > 0.0f); + + if (flags & ImGuiSeparatorFlags_Vertical) + { + // Vertical separator, for menu bars (use current line height). + float y1 = window->DC.CursorPos.y; + float y2 = window->DC.CursorPos.y + window->DC.CurrLineSize.y; + const ImRect bb(ImVec2(window->DC.CursorPos.x, y1), ImVec2(window->DC.CursorPos.x + thickness, y2)); + ItemSize(ImVec2(thickness, 0.0f)); + if (!ItemAdd(bb, 0)) + return; + + // Draw + window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Separator)); + if (g.LogEnabled) + LogText(" |"); + } + else if (flags & ImGuiSeparatorFlags_Horizontal) + { + // Horizontal Separator + float x1 = window->DC.CursorPos.x; + float x2 = window->WorkRect.Max.x; + + // Preserve legacy behavior inside Columns() + // Before Tables API happened, we relied on Separator() to span all columns of a Columns() set. + // We currently don't need to provide the same feature for tables because tables naturally have border features. + ImGuiOldColumns* columns = (flags & ImGuiSeparatorFlags_SpanAllColumns) ? window->DC.CurrentColumns : NULL; + if (columns) + { + x1 = window->Pos.x + window->DC.Indent.x; // Used to be Pos.x before 2023/10/03 + x2 = window->Pos.x + window->Size.x; + PushColumnsBackground(); + } + + // We don't provide our width to the layout so that it doesn't get feed back into AutoFit + // FIXME: This prevents ->CursorMaxPos based bounding box evaluation from working (e.g. TableEndCell) + const float thickness_for_layout = (thickness == 1.0f) ? 0.0f : thickness; // FIXME: See 1.70/1.71 Separator() change: makes legacy 1-px separator not affect layout yet. Should change. + const ImRect bb(ImVec2(x1, window->DC.CursorPos.y), ImVec2(x2, window->DC.CursorPos.y + thickness)); + ItemSize(ImVec2(0.0f, thickness_for_layout)); + + if (ItemAdd(bb, 0)) + { + // Draw + window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Separator)); + if (g.LogEnabled) + LogRenderedText(&bb.Min, "--------------------------------\n"); + + } + if (columns) + { + PopColumnsBackground(); + columns->LineMinY = window->DC.CursorPos.y; + } + } +} + +void ImGui::Separator() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + // Those flags should eventually be configurable by the user + // FIXME: We cannot g.Style.SeparatorTextBorderSize for thickness as it relates to SeparatorText() which is a decorated separator, not defaulting to 1.0f. + ImGuiSeparatorFlags flags = (window->DC.LayoutType == ImGuiLayoutType_Horizontal) ? ImGuiSeparatorFlags_Vertical : ImGuiSeparatorFlags_Horizontal; + + // Only applies to legacy Columns() api as they relied on Separator() a lot. + if (window->DC.CurrentColumns) + flags |= ImGuiSeparatorFlags_SpanAllColumns; + + SeparatorEx(flags, 1.0f); +} + +void ImGui::SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_w) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiStyle& style = g.Style; + + const ImVec2 label_size = CalcTextSize(label, label_end, false); + const ImVec2 pos = window->DC.CursorPos; + const ImVec2 padding = style.SeparatorTextPadding; + + const float separator_thickness = style.SeparatorTextBorderSize; + const ImVec2 min_size(label_size.x + extra_w + padding.x * 2.0f, ImMax(label_size.y + padding.y * 2.0f, separator_thickness)); + const ImRect bb(pos, ImVec2(window->WorkRect.Max.x, pos.y + min_size.y)); + const float text_baseline_y = ImTrunc((bb.GetHeight() - label_size.y) * style.SeparatorTextAlign.y + 0.99999f); //ImMax(padding.y, ImFloor((style.SeparatorTextSize - label_size.y) * 0.5f)); + ItemSize(min_size, text_baseline_y); + if (!ItemAdd(bb, id)) + return; + + const float sep1_x1 = pos.x; + const float sep2_x2 = bb.Max.x; + const float seps_y = ImTrunc((bb.Min.y + bb.Max.y) * 0.5f + 0.99999f); + + const float label_avail_w = ImMax(0.0f, sep2_x2 - sep1_x1 - padding.x * 2.0f); + const ImVec2 label_pos(pos.x + padding.x + ImMax(0.0f, (label_avail_w - label_size.x - extra_w) * style.SeparatorTextAlign.x), pos.y + text_baseline_y); // FIXME-ALIGN + + // This allows using SameLine() to position something in the 'extra_w' + window->DC.CursorPosPrevLine.x = label_pos.x + label_size.x; + + const ImU32 separator_col = GetColorU32(ImGuiCol_Separator); + if (label_size.x > 0.0f) + { + const float sep1_x2 = label_pos.x - style.ItemSpacing.x; + const float sep2_x1 = label_pos.x + label_size.x + extra_w + style.ItemSpacing.x; + if (sep1_x2 > sep1_x1 && separator_thickness > 0.0f) + window->DrawList->AddLine(ImVec2(sep1_x1, seps_y), ImVec2(sep1_x2, seps_y), separator_col, separator_thickness); + if (sep2_x2 > sep2_x1 && separator_thickness > 0.0f) + window->DrawList->AddLine(ImVec2(sep2_x1, seps_y), ImVec2(sep2_x2, seps_y), separator_col, separator_thickness); + if (g.LogEnabled) + LogSetNextTextDecoration("---", NULL); + RenderTextEllipsis(window->DrawList, label_pos, ImVec2(bb.Max.x, bb.Max.y + style.ItemSpacing.y), bb.Max.x, bb.Max.x, label, label_end, &label_size); + } + else + { + if (g.LogEnabled) + LogText("---"); + if (separator_thickness > 0.0f) + window->DrawList->AddLine(ImVec2(sep1_x1, seps_y), ImVec2(sep2_x2, seps_y), separator_col, separator_thickness); + } +} + +void ImGui::SeparatorText(const char* label) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + + // The SeparatorText() vs SeparatorTextEx() distinction is designed to be considerate that we may want: + // - allow separator-text to be draggable items (would require a stable ID + a noticeable highlight) + // - this high-level entry point to allow formatting? (which in turns may require ID separate from formatted string) + // - because of this we probably can't turn 'const char* label' into 'const char* fmt, ...' + // Otherwise, we can decide that users wanting to drag this would layout a dedicated drag-item, + // and then we can turn this into a format function. + SeparatorTextEx(0, label, FindRenderedTextEnd(label), 0.0f); +} + +// Using 'hover_visibility_delay' allows us to hide the highlight and mouse cursor for a short time, which can be convenient to reduce visual noise. +bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend, float hover_visibility_delay, ImU32 bg_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + if (!ItemAdd(bb, id, NULL, ImGuiItemFlags_NoNav)) + return false; + + // FIXME: AFAIK the only leftover reason for passing ImGuiButtonFlags_AllowOverlap here is + // to allow caller of SplitterBehavior() to call SetItemAllowOverlap() after the item. + // Nowadays we would instead want to use SetNextItemAllowOverlap() before the item. + ImGuiButtonFlags button_flags = ImGuiButtonFlags_FlattenChildren; +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + button_flags |= ImGuiButtonFlags_AllowOverlap; +#endif + + bool hovered, held; + ImRect bb_interact = bb; + bb_interact.Expand(axis == ImGuiAxis_Y ? ImVec2(0.0f, hover_extend) : ImVec2(hover_extend, 0.0f)); + ButtonBehavior(bb_interact, id, &hovered, &held, button_flags); + if (hovered) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredRect; // for IsItemHovered(), because bb_interact is larger than bb + + if (held || (hovered && g.HoveredIdPreviousFrame == id && g.HoveredIdTimer >= hover_visibility_delay)) + SetMouseCursor(axis == ImGuiAxis_Y ? ImGuiMouseCursor_ResizeNS : ImGuiMouseCursor_ResizeEW); + + ImRect bb_render = bb; + if (held) + { + float mouse_delta = (g.IO.MousePos - g.ActiveIdClickOffset - bb_interact.Min)[axis]; + + // Minimum pane size + float size_1_maximum_delta = ImMax(0.0f, *size1 - min_size1); + float size_2_maximum_delta = ImMax(0.0f, *size2 - min_size2); + if (mouse_delta < -size_1_maximum_delta) + mouse_delta = -size_1_maximum_delta; + if (mouse_delta > size_2_maximum_delta) + mouse_delta = size_2_maximum_delta; + + // Apply resize + if (mouse_delta != 0.0f) + { + *size1 = ImMax(*size1 + mouse_delta, min_size1); + *size2 = ImMax(*size2 - mouse_delta, min_size2); + bb_render.Translate((axis == ImGuiAxis_X) ? ImVec2(mouse_delta, 0.0f) : ImVec2(0.0f, mouse_delta)); + MarkItemEdited(id); + } + } + + // Render at new position + if (bg_col & IM_COL32_A_MASK) + window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, bg_col, 0.0f); + const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); + window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, 0.0f); + + return held; +} + +static int IMGUI_CDECL ShrinkWidthItemComparer(const void* lhs, const void* rhs) +{ + const ImGuiShrinkWidthItem* a = (const ImGuiShrinkWidthItem*)lhs; + const ImGuiShrinkWidthItem* b = (const ImGuiShrinkWidthItem*)rhs; + if (int d = (int)(b->Width - a->Width)) + return d; + return (b->Index - a->Index); +} + +// Shrink excess width from a set of item, by removing width from the larger items first. +// Set items Width to -1.0f to disable shrinking this item. +void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess) +{ + if (count == 1) + { + if (items[0].Width >= 0.0f) + items[0].Width = ImMax(items[0].Width - width_excess, 1.0f); + return; + } + ImQsort(items, (size_t)count, sizeof(ImGuiShrinkWidthItem), ShrinkWidthItemComparer); + int count_same_width = 1; + while (width_excess > 0.0f && count_same_width < count) + { + while (count_same_width < count && items[0].Width <= items[count_same_width].Width) + count_same_width++; + float max_width_to_remove_per_item = (count_same_width < count && items[count_same_width].Width >= 0.0f) ? (items[0].Width - items[count_same_width].Width) : (items[0].Width - 1.0f); + if (max_width_to_remove_per_item <= 0.0f) + break; + float width_to_remove_per_item = ImMin(width_excess / count_same_width, max_width_to_remove_per_item); + for (int item_n = 0; item_n < count_same_width; item_n++) + items[item_n].Width -= width_to_remove_per_item; + width_excess -= width_to_remove_per_item * count_same_width; + } + + // Round width and redistribute remainder + // Ensure that e.g. the right-most tab of a shrunk tab-bar always reaches exactly at the same distance from the right-most edge of the tab bar separator. + width_excess = 0.0f; + for (int n = 0; n < count; n++) + { + float width_rounded = ImTrunc(items[n].Width); + width_excess += items[n].Width - width_rounded; + items[n].Width = width_rounded; + } + while (width_excess > 0.0f) + for (int n = 0; n < count && width_excess > 0.0f; n++) + { + float width_to_add = ImMin(items[n].InitialWidth - items[n].Width, 1.0f); + items[n].Width += width_to_add; + width_excess -= width_to_add; + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: ComboBox +//------------------------------------------------------------------------- +// - CalcMaxPopupHeightFromItemCount() [Internal] +// - BeginCombo() +// - BeginComboPopup() [Internal] +// - EndCombo() +// - BeginComboPreview() [Internal] +// - EndComboPreview() [Internal] +// - Combo() +//------------------------------------------------------------------------- + +static float CalcMaxPopupHeightFromItemCount(int items_count) +{ + ImGuiContext& g = *GImGui; + if (items_count <= 0) + return FLT_MAX; + return (g.FontSize + g.Style.ItemSpacing.y) * items_count - g.Style.ItemSpacing.y + (g.Style.WindowPadding.y * 2); +} + +bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + + ImGuiNextWindowDataFlags backup_next_window_data_flags = g.NextWindowData.Flags; + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + if (window->SkipItems) + return false; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + IM_ASSERT((flags & (ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_NoPreview)) != (ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_NoPreview)); // Can't use both flags together + if (flags & ImGuiComboFlags_WidthFitPreview) + IM_ASSERT((flags & (ImGuiComboFlags_NoPreview | (ImGuiComboFlags)ImGuiComboFlags_CustomPreview)) == 0); + + const float arrow_size = (flags & ImGuiComboFlags_NoArrowButton) ? 0.0f : GetFrameHeight(); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + const float preview_width = ((flags & ImGuiComboFlags_WidthFitPreview) && (preview_value != NULL)) ? CalcTextSize(preview_value, NULL, true).x : 0.0f; + const float w = (flags & ImGuiComboFlags_NoPreview) ? arrow_size : ((flags & ImGuiComboFlags_WidthFitPreview) ? (arrow_size + preview_width + style.FramePadding.x * 2.0f) : CalcItemWidth()); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f)); + const ImRect total_bb(bb.Min, bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &bb)) + return false; + + // Open on click + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held); + const ImGuiID popup_id = ImHashStr("##ComboPopup", 0, id); + bool popup_open = IsPopupOpen(popup_id, ImGuiPopupFlags_None); + if (pressed && !popup_open) + { + OpenPopupEx(popup_id, ImGuiPopupFlags_None); + popup_open = true; + } + + // Render shape + const ImU32 frame_col = GetColorU32(hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + const float value_x2 = ImMax(bb.Min.x, bb.Max.x - arrow_size); + RenderNavHighlight(bb, id); + if (!(flags & ImGuiComboFlags_NoPreview)) + window->DrawList->AddRectFilled(bb.Min, ImVec2(value_x2, bb.Max.y), frame_col, style.FrameRounding, (flags & ImGuiComboFlags_NoArrowButton) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersLeft); + if (!(flags & ImGuiComboFlags_NoArrowButton)) + { + ImU32 bg_col = GetColorU32((popup_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button); + ImU32 text_col = GetColorU32(ImGuiCol_Text); + window->DrawList->AddRectFilled(ImVec2(value_x2, bb.Min.y), bb.Max, bg_col, style.FrameRounding, (w <= arrow_size) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersRight); + if (value_x2 + arrow_size - style.FramePadding.x <= bb.Max.x) + RenderArrow(window->DrawList, ImVec2(value_x2 + style.FramePadding.y, bb.Min.y + style.FramePadding.y), text_col, ImGuiDir_Down, 1.0f); + } + RenderFrameBorder(bb.Min, bb.Max, style.FrameRounding); + + // Custom preview + if (flags & ImGuiComboFlags_CustomPreview) + { + g.ComboPreviewData.PreviewRect = ImRect(bb.Min.x, bb.Min.y, value_x2, bb.Max.y); + IM_ASSERT(preview_value == NULL || preview_value[0] == 0); + preview_value = NULL; + } + + // Render preview and label + if (preview_value != NULL && !(flags & ImGuiComboFlags_NoPreview)) + { + if (g.LogEnabled) + LogSetNextTextDecoration("{", "}"); + RenderTextClipped(bb.Min + style.FramePadding, ImVec2(value_x2, bb.Max.y), preview_value, NULL, NULL); + } + if (label_size.x > 0) + RenderText(ImVec2(bb.Max.x + style.ItemInnerSpacing.x, bb.Min.y + style.FramePadding.y), label); + + if (!popup_open) + return false; + + g.NextWindowData.Flags = backup_next_window_data_flags; + return BeginComboPopup(popup_id, bb, flags); +} + +bool ImGui::BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags flags) +{ + ImGuiContext& g = *GImGui; + if (!IsPopupOpen(popup_id, ImGuiPopupFlags_None)) + { + g.NextWindowData.ClearFlags(); + return false; + } + + // Set popup size + float w = bb.GetWidth(); + if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint) + { + g.NextWindowData.SizeConstraintRect.Min.x = ImMax(g.NextWindowData.SizeConstraintRect.Min.x, w); + } + else + { + if ((flags & ImGuiComboFlags_HeightMask_) == 0) + flags |= ImGuiComboFlags_HeightRegular; + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiComboFlags_HeightMask_)); // Only one + int popup_max_height_in_items = -1; + if (flags & ImGuiComboFlags_HeightRegular) popup_max_height_in_items = 8; + else if (flags & ImGuiComboFlags_HeightSmall) popup_max_height_in_items = 4; + else if (flags & ImGuiComboFlags_HeightLarge) popup_max_height_in_items = 20; + ImVec2 constraint_min(0.0f, 0.0f), constraint_max(FLT_MAX, FLT_MAX); + if ((g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize) == 0 || g.NextWindowData.SizeVal.x <= 0.0f) // Don't apply constraints if user specified a size + constraint_min.x = w; + if ((g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize) == 0 || g.NextWindowData.SizeVal.y <= 0.0f) + constraint_max.y = CalcMaxPopupHeightFromItemCount(popup_max_height_in_items); + SetNextWindowSizeConstraints(constraint_min, constraint_max); + } + + // This is essentially a specialized version of BeginPopupEx() + char name[16]; + ImFormatString(name, IM_ARRAYSIZE(name), "##Combo_%02d", g.BeginComboDepth); // Recycle windows based on depth + + // Set position given a custom constraint (peak into expected window size so we can position it) + // FIXME: This might be easier to express with an hypothetical SetNextWindowPosConstraints() function? + // FIXME: This might be moved to Begin() or at least around the same spot where Tooltips and other Popups are calling FindBestWindowPosForPopupEx()? + if (ImGuiWindow* popup_window = FindWindowByName(name)) + if (popup_window->WasActive) + { + // Always override 'AutoPosLastDirection' to not leave a chance for a past value to affect us. + ImVec2 size_expected = CalcWindowNextAutoFitSize(popup_window); + popup_window->AutoPosLastDirection = (flags & ImGuiComboFlags_PopupAlignLeft) ? ImGuiDir_Left : ImGuiDir_Down; // Left = "Below, Toward Left", Down = "Below, Toward Right (default)" + ImRect r_outer = GetPopupAllowedExtentRect(popup_window); + ImVec2 pos = FindBestWindowPosForPopupEx(bb.GetBL(), size_expected, &popup_window->AutoPosLastDirection, r_outer, bb, ImGuiPopupPositionPolicy_ComboBox); + SetNextWindowPos(pos); + } + + // We don't use BeginPopupEx() solely because we have a custom name string, which we could make an argument to BeginPopupEx() + ImGuiWindowFlags window_flags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_Popup | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoMove; + PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(g.Style.FramePadding.x, g.Style.WindowPadding.y)); // Horizontally align ourselves with the framed text + bool ret = Begin(name, NULL, window_flags); + PopStyleVar(); + if (!ret) + { + EndPopup(); + IM_ASSERT(0); // This should never happen as we tested for IsPopupOpen() above + return false; + } + g.BeginComboDepth++; + return true; +} + +void ImGui::EndCombo() +{ + ImGuiContext& g = *GImGui; + EndPopup(); + g.BeginComboDepth--; +} + +// Call directly after the BeginCombo/EndCombo block. The preview is designed to only host non-interactive elements +// (Experimental, see GitHub issues: #1658, #4168) +bool ImGui::BeginComboPreview() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiComboPreviewData* preview_data = &g.ComboPreviewData; + + if (window->SkipItems || !(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible)) + return false; + IM_ASSERT(g.LastItemData.Rect.Min.x == preview_data->PreviewRect.Min.x && g.LastItemData.Rect.Min.y == preview_data->PreviewRect.Min.y); // Didn't call after BeginCombo/EndCombo block or forgot to pass ImGuiComboFlags_CustomPreview flag? + if (!window->ClipRect.Overlaps(preview_data->PreviewRect)) // Narrower test (optional) + return false; + + // FIXME: This could be contained in a PushWorkRect() api + preview_data->BackupCursorPos = window->DC.CursorPos; + preview_data->BackupCursorMaxPos = window->DC.CursorMaxPos; + preview_data->BackupCursorPosPrevLine = window->DC.CursorPosPrevLine; + preview_data->BackupPrevLineTextBaseOffset = window->DC.PrevLineTextBaseOffset; + preview_data->BackupLayout = window->DC.LayoutType; + window->DC.CursorPos = preview_data->PreviewRect.Min + g.Style.FramePadding; + window->DC.CursorMaxPos = window->DC.CursorPos; + window->DC.LayoutType = ImGuiLayoutType_Horizontal; + window->DC.IsSameLine = false; + PushClipRect(preview_data->PreviewRect.Min, preview_data->PreviewRect.Max, true); + + return true; +} + +void ImGui::EndComboPreview() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiComboPreviewData* preview_data = &g.ComboPreviewData; + + // FIXME: Using CursorMaxPos approximation instead of correct AABB which we will store in ImDrawCmd in the future + ImDrawList* draw_list = window->DrawList; + if (window->DC.CursorMaxPos.x < preview_data->PreviewRect.Max.x && window->DC.CursorMaxPos.y < preview_data->PreviewRect.Max.y) + if (draw_list->CmdBuffer.Size > 1) // Unlikely case that the PushClipRect() didn't create a command + { + draw_list->_CmdHeader.ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 2].ClipRect; + draw_list->_TryMergeDrawCmds(); + } + PopClipRect(); + window->DC.CursorPos = preview_data->BackupCursorPos; + window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, preview_data->BackupCursorMaxPos); + window->DC.CursorPosPrevLine = preview_data->BackupCursorPosPrevLine; + window->DC.PrevLineTextBaseOffset = preview_data->BackupPrevLineTextBaseOffset; + window->DC.LayoutType = preview_data->BackupLayout; + window->DC.IsSameLine = false; + preview_data->PreviewRect = ImRect(); +} + +// Getter for the old Combo() API: const char*[] +static const char* Items_ArrayGetter(void* data, int idx) +{ + const char* const* items = (const char* const*)data; + return items[idx]; +} + +// Getter for the old Combo() API: "item1\0item2\0item3\0" +static const char* Items_SingleStringGetter(void* data, int idx) +{ + const char* items_separated_by_zeros = (const char*)data; + int items_count = 0; + const char* p = items_separated_by_zeros; + while (*p) + { + if (idx == items_count) + break; + p += strlen(p) + 1; + items_count++; + } + return *p ? p : NULL; +} + +// Old API, prefer using BeginCombo() nowadays if you can. +bool ImGui::Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int popup_max_height_in_items) +{ + ImGuiContext& g = *GImGui; + + // Call the getter to obtain the preview string which is a parameter to BeginCombo() + const char* preview_value = NULL; + if (*current_item >= 0 && *current_item < items_count) + preview_value = getter(user_data, *current_item); + + // The old Combo() API exposed "popup_max_height_in_items". The new more general BeginCombo() API doesn't have/need it, but we emulate it here. + if (popup_max_height_in_items != -1 && !(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint)) + SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, CalcMaxPopupHeightFromItemCount(popup_max_height_in_items))); + + if (!BeginCombo(label, preview_value, ImGuiComboFlags_None)) + return false; + + // Display items + bool value_changed = false; + ImGuiListClipper clipper; + clipper.Begin(items_count); + clipper.IncludeItemByIndex(*current_item); + while (clipper.Step()) + for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + { + const char* item_text = getter(user_data, i); + if (item_text == NULL) + item_text = "*Unknown item*"; + + PushID(i); + const bool item_selected = (i == *current_item); + if (Selectable(item_text, item_selected) && *current_item != i) + { + value_changed = true; + *current_item = i; + } + if (item_selected) + SetItemDefaultFocus(); + PopID(); + } + + EndCombo(); + if (value_changed) + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +// Combo box helper allowing to pass an array of strings. +bool ImGui::Combo(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items) +{ + const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items); + return value_changed; +} + +// Combo box helper allowing to pass all items in a single string literal holding multiple zero-terminated items "item1\0item2\0" +bool ImGui::Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items) +{ + int items_count = 0; + const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open + while (*p) + { + p += strlen(p) + 1; + items_count++; + } + bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items); + return value_changed; +} + +#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS + +struct ImGuiGetNameFromIndexOldToNewCallbackData { void* UserData; bool (*OldCallback)(void*, int, const char**); }; +static const char* ImGuiGetNameFromIndexOldToNewCallback(void* user_data, int idx) +{ + ImGuiGetNameFromIndexOldToNewCallbackData* data = (ImGuiGetNameFromIndexOldToNewCallbackData*)user_data; + const char* s = NULL; + data->OldCallback(data->UserData, idx, &s); + return s; +} + +bool ImGui::ListBox(const char* label, int* current_item, bool (*old_getter)(void*, int, const char**), void* user_data, int items_count, int height_in_items) +{ + ImGuiGetNameFromIndexOldToNewCallbackData old_to_new_data = { user_data, old_getter }; + return ListBox(label, current_item, ImGuiGetNameFromIndexOldToNewCallback, &old_to_new_data, items_count, height_in_items); +} +bool ImGui::Combo(const char* label, int* current_item, bool (*old_getter)(void*, int, const char**), void* user_data, int items_count, int popup_max_height_in_items) +{ + ImGuiGetNameFromIndexOldToNewCallbackData old_to_new_data = { user_data, old_getter }; + return Combo(label, current_item, ImGuiGetNameFromIndexOldToNewCallback, &old_to_new_data, items_count, popup_max_height_in_items); +} + +#endif + +//------------------------------------------------------------------------- +// [SECTION] Data Type and Data Formatting Helpers [Internal] +//------------------------------------------------------------------------- +// - DataTypeGetInfo() +// - DataTypeFormatString() +// - DataTypeApplyOp() +// - DataTypeApplyFromText() +// - DataTypeCompare() +// - DataTypeClamp() +// - GetMinimumStepAtDecimalPrecision +// - RoundScalarWithFormat<>() +//------------------------------------------------------------------------- + +static const ImGuiDataTypeInfo GDataTypeInfo[] = +{ + { sizeof(char), "S8", "%d", "%d" }, // ImGuiDataType_S8 + { sizeof(unsigned char), "U8", "%u", "%u" }, + { sizeof(short), "S16", "%d", "%d" }, // ImGuiDataType_S16 + { sizeof(unsigned short), "U16", "%u", "%u" }, + { sizeof(int), "S32", "%d", "%d" }, // ImGuiDataType_S32 + { sizeof(unsigned int), "U32", "%u", "%u" }, +#ifdef _MSC_VER + { sizeof(ImS64), "S64", "%I64d","%I64d" }, // ImGuiDataType_S64 + { sizeof(ImU64), "U64", "%I64u","%I64u" }, +#else + { sizeof(ImS64), "S64", "%lld", "%lld" }, // ImGuiDataType_S64 + { sizeof(ImU64), "U64", "%llu", "%llu" }, +#endif + { sizeof(float), "float", "%.3f","%f" }, // ImGuiDataType_Float (float are promoted to double in va_arg) + { sizeof(double), "double","%f", "%lf" }, // ImGuiDataType_Double + { sizeof(bool), "bool", "%d", "%d" }, // ImGuiDataType_Bool +}; +IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT); + +const ImGuiDataTypeInfo* ImGui::DataTypeGetInfo(ImGuiDataType data_type) +{ + IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT); + return &GDataTypeInfo[data_type]; +} + +int ImGui::DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format) +{ + // Signedness doesn't matter when pushing integer arguments + if (data_type == ImGuiDataType_S32 || data_type == ImGuiDataType_U32) + return ImFormatString(buf, buf_size, format, *(const ImU32*)p_data); + if (data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64) + return ImFormatString(buf, buf_size, format, *(const ImU64*)p_data); + if (data_type == ImGuiDataType_Float) + return ImFormatString(buf, buf_size, format, *(const float*)p_data); + if (data_type == ImGuiDataType_Double) + return ImFormatString(buf, buf_size, format, *(const double*)p_data); + if (data_type == ImGuiDataType_S8) + return ImFormatString(buf, buf_size, format, *(const ImS8*)p_data); + if (data_type == ImGuiDataType_U8) + return ImFormatString(buf, buf_size, format, *(const ImU8*)p_data); + if (data_type == ImGuiDataType_S16) + return ImFormatString(buf, buf_size, format, *(const ImS16*)p_data); + if (data_type == ImGuiDataType_U16) + return ImFormatString(buf, buf_size, format, *(const ImU16*)p_data); + IM_ASSERT(0); + return 0; +} + +void ImGui::DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg1, const void* arg2) +{ + IM_ASSERT(op == '+' || op == '-'); + switch (data_type) + { + case ImGuiDataType_S8: + if (op == '+') { *(ImS8*)output = ImAddClampOverflow(*(const ImS8*)arg1, *(const ImS8*)arg2, IM_S8_MIN, IM_S8_MAX); } + if (op == '-') { *(ImS8*)output = ImSubClampOverflow(*(const ImS8*)arg1, *(const ImS8*)arg2, IM_S8_MIN, IM_S8_MAX); } + return; + case ImGuiDataType_U8: + if (op == '+') { *(ImU8*)output = ImAddClampOverflow(*(const ImU8*)arg1, *(const ImU8*)arg2, IM_U8_MIN, IM_U8_MAX); } + if (op == '-') { *(ImU8*)output = ImSubClampOverflow(*(const ImU8*)arg1, *(const ImU8*)arg2, IM_U8_MIN, IM_U8_MAX); } + return; + case ImGuiDataType_S16: + if (op == '+') { *(ImS16*)output = ImAddClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); } + if (op == '-') { *(ImS16*)output = ImSubClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); } + return; + case ImGuiDataType_U16: + if (op == '+') { *(ImU16*)output = ImAddClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); } + if (op == '-') { *(ImU16*)output = ImSubClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); } + return; + case ImGuiDataType_S32: + if (op == '+') { *(ImS32*)output = ImAddClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); } + if (op == '-') { *(ImS32*)output = ImSubClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); } + return; + case ImGuiDataType_U32: + if (op == '+') { *(ImU32*)output = ImAddClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); } + if (op == '-') { *(ImU32*)output = ImSubClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); } + return; + case ImGuiDataType_S64: + if (op == '+') { *(ImS64*)output = ImAddClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); } + if (op == '-') { *(ImS64*)output = ImSubClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); } + return; + case ImGuiDataType_U64: + if (op == '+') { *(ImU64*)output = ImAddClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); } + if (op == '-') { *(ImU64*)output = ImSubClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); } + return; + case ImGuiDataType_Float: + if (op == '+') { *(float*)output = *(const float*)arg1 + *(const float*)arg2; } + if (op == '-') { *(float*)output = *(const float*)arg1 - *(const float*)arg2; } + return; + case ImGuiDataType_Double: + if (op == '+') { *(double*)output = *(const double*)arg1 + *(const double*)arg2; } + if (op == '-') { *(double*)output = *(const double*)arg1 - *(const double*)arg2; } + return; + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); +} + +// User can input math operators (e.g. +100) to edit a numerical values. +// NB: This is _not_ a full expression evaluator. We should probably add one and replace this dumb mess.. +bool ImGui::DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void* p_data, const char* format, void* p_data_when_empty) +{ + // Copy the value in an opaque buffer so we can compare at the end of the function if it changed at all. + const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type); + ImGuiDataTypeStorage data_backup; + memcpy(&data_backup, p_data, type_info->Size); + + while (ImCharIsBlankA(*buf)) + buf++; + if (!buf[0]) + { + if (p_data_when_empty != NULL) + { + memcpy(p_data, p_data_when_empty, type_info->Size); + return memcmp(&data_backup, p_data, type_info->Size) != 0; + } + return false; + } + + // Sanitize format + // - For float/double we have to ignore format with precision (e.g. "%.2f") because sscanf doesn't take them in, so force them into %f and %lf + // - In theory could treat empty format as using default, but this would only cover rare/bizarre case of using InputScalar() + integer + format string without %. + char format_sanitized[32]; + if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double) + format = type_info->ScanFmt; + else + format = ImParseFormatSanitizeForScanning(format, format_sanitized, IM_ARRAYSIZE(format_sanitized)); + + // Small types need a 32-bit buffer to receive the result from scanf() + int v32 = 0; + if (sscanf(buf, format, type_info->Size >= 4 ? p_data : &v32) < 1) + return false; + if (type_info->Size < 4) + { + if (data_type == ImGuiDataType_S8) + *(ImS8*)p_data = (ImS8)ImClamp(v32, (int)IM_S8_MIN, (int)IM_S8_MAX); + else if (data_type == ImGuiDataType_U8) + *(ImU8*)p_data = (ImU8)ImClamp(v32, (int)IM_U8_MIN, (int)IM_U8_MAX); + else if (data_type == ImGuiDataType_S16) + *(ImS16*)p_data = (ImS16)ImClamp(v32, (int)IM_S16_MIN, (int)IM_S16_MAX); + else if (data_type == ImGuiDataType_U16) + *(ImU16*)p_data = (ImU16)ImClamp(v32, (int)IM_U16_MIN, (int)IM_U16_MAX); + else + IM_ASSERT(0); + } + + return memcmp(&data_backup, p_data, type_info->Size) != 0; +} + +template +static int DataTypeCompareT(const T* lhs, const T* rhs) +{ + if (*lhs < *rhs) return -1; + if (*lhs > *rhs) return +1; + return 0; +} + +int ImGui::DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2) +{ + switch (data_type) + { + case ImGuiDataType_S8: return DataTypeCompareT((const ImS8* )arg_1, (const ImS8* )arg_2); + case ImGuiDataType_U8: return DataTypeCompareT((const ImU8* )arg_1, (const ImU8* )arg_2); + case ImGuiDataType_S16: return DataTypeCompareT((const ImS16* )arg_1, (const ImS16* )arg_2); + case ImGuiDataType_U16: return DataTypeCompareT((const ImU16* )arg_1, (const ImU16* )arg_2); + case ImGuiDataType_S32: return DataTypeCompareT((const ImS32* )arg_1, (const ImS32* )arg_2); + case ImGuiDataType_U32: return DataTypeCompareT((const ImU32* )arg_1, (const ImU32* )arg_2); + case ImGuiDataType_S64: return DataTypeCompareT((const ImS64* )arg_1, (const ImS64* )arg_2); + case ImGuiDataType_U64: return DataTypeCompareT((const ImU64* )arg_1, (const ImU64* )arg_2); + case ImGuiDataType_Float: return DataTypeCompareT((const float* )arg_1, (const float* )arg_2); + case ImGuiDataType_Double: return DataTypeCompareT((const double*)arg_1, (const double*)arg_2); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return 0; +} + +template +static bool DataTypeClampT(T* v, const T* v_min, const T* v_max) +{ + // Clamp, both sides are optional, return true if modified + if (v_min && *v < *v_min) { *v = *v_min; return true; } + if (v_max && *v > *v_max) { *v = *v_max; return true; } + return false; +} + +bool ImGui::DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max) +{ + switch (data_type) + { + case ImGuiDataType_S8: return DataTypeClampT((ImS8* )p_data, (const ImS8* )p_min, (const ImS8* )p_max); + case ImGuiDataType_U8: return DataTypeClampT((ImU8* )p_data, (const ImU8* )p_min, (const ImU8* )p_max); + case ImGuiDataType_S16: return DataTypeClampT((ImS16* )p_data, (const ImS16* )p_min, (const ImS16* )p_max); + case ImGuiDataType_U16: return DataTypeClampT((ImU16* )p_data, (const ImU16* )p_min, (const ImU16* )p_max); + case ImGuiDataType_S32: return DataTypeClampT((ImS32* )p_data, (const ImS32* )p_min, (const ImS32* )p_max); + case ImGuiDataType_U32: return DataTypeClampT((ImU32* )p_data, (const ImU32* )p_min, (const ImU32* )p_max); + case ImGuiDataType_S64: return DataTypeClampT((ImS64* )p_data, (const ImS64* )p_min, (const ImS64* )p_max); + case ImGuiDataType_U64: return DataTypeClampT((ImU64* )p_data, (const ImU64* )p_min, (const ImU64* )p_max); + case ImGuiDataType_Float: return DataTypeClampT((float* )p_data, (const float* )p_min, (const float* )p_max); + case ImGuiDataType_Double: return DataTypeClampT((double*)p_data, (const double*)p_min, (const double*)p_max); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return false; +} + +static float GetMinimumStepAtDecimalPrecision(int decimal_precision) +{ + static const float min_steps[10] = { 1.0f, 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f }; + if (decimal_precision < 0) + return FLT_MIN; + return (decimal_precision < IM_ARRAYSIZE(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision); +} + +template +TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, TYPE v) +{ + IM_UNUSED(data_type); + IM_ASSERT(data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double); + const char* fmt_start = ImParseFormatFindStart(format); + if (fmt_start[0] != '%' || fmt_start[1] == '%') // Don't apply if the value is not visible in the format string + return v; + + // Sanitize format + char fmt_sanitized[32]; + ImParseFormatSanitizeForPrinting(fmt_start, fmt_sanitized, IM_ARRAYSIZE(fmt_sanitized)); + fmt_start = fmt_sanitized; + + // Format value with our rounding, and read back + char v_str[64]; + ImFormatString(v_str, IM_ARRAYSIZE(v_str), fmt_start, v); + const char* p = v_str; + while (*p == ' ') + p++; + v = (TYPE)ImAtof(p); + + return v; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc. +//------------------------------------------------------------------------- +// - DragBehaviorT<>() [Internal] +// - DragBehavior() [Internal] +// - DragScalar() +// - DragScalarN() +// - DragFloat() +// - DragFloat2() +// - DragFloat3() +// - DragFloat4() +// - DragFloatRange2() +// - DragInt() +// - DragInt2() +// - DragInt3() +// - DragInt4() +// - DragIntRange2() +//------------------------------------------------------------------------- + +// This is called by DragBehavior() when the widget is active (held by mouse or being manipulated with Nav controls) +template +bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const TYPE v_min, const TYPE v_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiContext& g = *GImGui; + const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X; + const bool is_bounded = (v_min < v_max); + const bool is_wrapped = is_bounded && (flags & ImGuiSliderFlags_WrapAround); + const bool is_logarithmic = (flags & ImGuiSliderFlags_Logarithmic) != 0; + const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double); + + // Default tweak speed + if (v_speed == 0.0f && is_bounded && (v_max - v_min < FLT_MAX)) + v_speed = (float)((v_max - v_min) * g.DragSpeedDefaultRatio); + + // Inputs accumulates into g.DragCurrentAccum, which is flushed into the current value as soon as it makes a difference with our precision settings + float adjust_delta = 0.0f; + if (g.ActiveIdSource == ImGuiInputSource_Mouse && IsMousePosValid() && IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR)) + { + adjust_delta = g.IO.MouseDelta[axis]; + if (g.IO.KeyAlt) + adjust_delta *= 1.0f / 100.0f; + if (g.IO.KeyShift) + adjust_delta *= 10.0f; + } + else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + { + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0; + const bool tweak_slow = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakSlow : ImGuiKey_NavKeyboardTweakSlow); + const bool tweak_fast = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakFast : ImGuiKey_NavKeyboardTweakFast); + const float tweak_factor = tweak_slow ? 1.0f / 10.0f : tweak_fast ? 10.0f : 1.0f; + adjust_delta = GetNavTweakPressedAmount(axis) * tweak_factor; + v_speed = ImMax(v_speed, GetMinimumStepAtDecimalPrecision(decimal_precision)); + } + adjust_delta *= v_speed; + + // For vertical drag we currently assume that Up=higher value (like we do with vertical sliders). This may become a parameter. + if (axis == ImGuiAxis_Y) + adjust_delta = -adjust_delta; + + // For logarithmic use our range is effectively 0..1 so scale the delta into that range + if (is_logarithmic && (v_max - v_min < FLT_MAX) && ((v_max - v_min) > 0.000001f)) // Epsilon to avoid /0 + adjust_delta /= (float)(v_max - v_min); + + // Clear current value on activation + // Avoid altering values and clamping when we are _already_ past the limits and heading in the same direction, so e.g. if range is 0..255, current value is 300 and we are pushing to the right side, keep the 300. + const bool is_just_activated = g.ActiveIdIsJustActivated; + const bool is_already_past_limits_and_pushing_outward = is_bounded && !is_wrapped && ((*v >= v_max && adjust_delta > 0.0f) || (*v <= v_min && adjust_delta < 0.0f)); + if (is_just_activated || is_already_past_limits_and_pushing_outward) + { + g.DragCurrentAccum = 0.0f; + g.DragCurrentAccumDirty = false; + } + else if (adjust_delta != 0.0f) + { + g.DragCurrentAccum += adjust_delta; + g.DragCurrentAccumDirty = true; + } + + if (!g.DragCurrentAccumDirty) + return false; + + TYPE v_cur = *v; + FLOATTYPE v_old_ref_for_accum_remainder = (FLOATTYPE)0.0f; + + float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true + const float zero_deadzone_halfsize = 0.0f; // Drag widgets have no deadzone (as it doesn't make sense) + if (is_logarithmic) + { + // When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound. + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 1; + logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision); + + // Convert to parametric space, apply delta, convert back + float v_old_parametric = ScaleRatioFromValueT(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + float v_new_parametric = v_old_parametric + g.DragCurrentAccum; + v_cur = ScaleValueFromRatioT(data_type, v_new_parametric, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + v_old_ref_for_accum_remainder = v_old_parametric; + } + else + { + v_cur += (SIGNEDTYPE)g.DragCurrentAccum; + } + + // Round to user desired precision based on format string + if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat)) + v_cur = RoundScalarWithFormatT(format, data_type, v_cur); + + // Preserve remainder after rounding has been applied. This also allow slow tweaking of values. + g.DragCurrentAccumDirty = false; + if (is_logarithmic) + { + // Convert to parametric space, apply delta, convert back + float v_new_parametric = ScaleRatioFromValueT(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + g.DragCurrentAccum -= (float)(v_new_parametric - v_old_ref_for_accum_remainder); + } + else + { + g.DragCurrentAccum -= (float)((SIGNEDTYPE)v_cur - (SIGNEDTYPE)*v); + } + + // Lose zero sign for float/double + if (v_cur == (TYPE)-0) + v_cur = (TYPE)0; + + if (*v != v_cur && is_bounded) + { + if (is_wrapped) + { + // Wrap values + if (v_cur < v_min) + v_cur += v_max - v_min + (is_floating_point ? 0 : 1); + if (v_cur > v_max) + v_cur -= v_max - v_min + (is_floating_point ? 0 : 1); + } + else + { + // Clamp values + handle overflow/wrap-around for integer types. + if (v_cur < v_min || (v_cur > *v && adjust_delta < 0.0f && !is_floating_point)) + v_cur = v_min; + if (v_cur > v_max || (v_cur < *v && adjust_delta > 0.0f && !is_floating_point)) + v_cur = v_max; + } + } + + // Apply result + if (*v == v_cur) + return false; + *v = v_cur; + return true; +} + +bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + // Read imgui.cpp "API BREAKING CHANGES" section for 1.78 if you hit this assert. + IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flags! Has the legacy 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead."); + + ImGuiContext& g = *GImGui; + if (g.ActiveId == id) + { + // Those are the things we can do easily outside the DragBehaviorT<> template, saves code generation. + if (g.ActiveIdSource == ImGuiInputSource_Mouse && !g.IO.MouseDown[0]) + ClearActiveID(); + else if ((g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) && g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated) + ClearActiveID(); + } + if (g.ActiveId != id) + return false; + if ((g.LastItemData.InFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly)) + return false; + + switch (data_type) + { + case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = DragBehaviorT(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS8*) p_min : IM_S8_MIN, p_max ? *(const ImS8*)p_max : IM_S8_MAX, format, flags); if (r) *(ImS8*)p_v = (ImS8)v32; return r; } + case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = DragBehaviorT(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU8*) p_min : IM_U8_MIN, p_max ? *(const ImU8*)p_max : IM_U8_MAX, format, flags); if (r) *(ImU8*)p_v = (ImU8)v32; return r; } + case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = DragBehaviorT(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS16*)p_min : IM_S16_MIN, p_max ? *(const ImS16*)p_max : IM_S16_MAX, format, flags); if (r) *(ImS16*)p_v = (ImS16)v32; return r; } + case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = DragBehaviorT(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU16*)p_min : IM_U16_MIN, p_max ? *(const ImU16*)p_max : IM_U16_MAX, format, flags); if (r) *(ImU16*)p_v = (ImU16)v32; return r; } + case ImGuiDataType_S32: return DragBehaviorT(data_type, (ImS32*)p_v, v_speed, p_min ? *(const ImS32* )p_min : IM_S32_MIN, p_max ? *(const ImS32* )p_max : IM_S32_MAX, format, flags); + case ImGuiDataType_U32: return DragBehaviorT(data_type, (ImU32*)p_v, v_speed, p_min ? *(const ImU32* )p_min : IM_U32_MIN, p_max ? *(const ImU32* )p_max : IM_U32_MAX, format, flags); + case ImGuiDataType_S64: return DragBehaviorT(data_type, (ImS64*)p_v, v_speed, p_min ? *(const ImS64* )p_min : IM_S64_MIN, p_max ? *(const ImS64* )p_max : IM_S64_MAX, format, flags); + case ImGuiDataType_U64: return DragBehaviorT(data_type, (ImU64*)p_v, v_speed, p_min ? *(const ImU64* )p_min : IM_U64_MIN, p_max ? *(const ImU64* )p_max : IM_U64_MAX, format, flags); + case ImGuiDataType_Float: return DragBehaviorT(data_type, (float*)p_v, v_speed, p_min ? *(const float* )p_min : -FLT_MAX, p_max ? *(const float* )p_max : FLT_MAX, format, flags); + case ImGuiDataType_Double: return DragBehaviorT(data_type, (double*)p_v, v_speed, p_min ? *(const double*)p_min : -DBL_MAX, p_max ? *(const double*)p_max : DBL_MAX, format, flags); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return false; +} + +// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a Drag widget, p_min and p_max are optional. +// Read code of e.g. DragFloat(), DragInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly. +bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const float w = CalcItemWidth(); + + const ImVec2 label_size = CalcTextSize(label, NULL, true); + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f)); + const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + + const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0; + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0)) + return false; + + // Default format string when passing NULL + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.InFlags); + bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id); + if (!temp_input_is_active) + { + // Tabbing or CTRL-clicking on Drag turns it into an InputText + const bool clicked = hovered && IsMouseClicked(0, ImGuiInputFlags_None, id); + const bool double_clicked = (hovered && g.IO.MouseClickedCount[0] == 2 && TestKeyOwner(ImGuiKey_MouseLeft, id)); + const bool make_active = (clicked || double_clicked || g.NavActivateId == id); + if (make_active && (clicked || double_clicked)) + SetKeyOwner(ImGuiKey_MouseLeft, id); + if (make_active && temp_input_allowed) + if ((clicked && g.IO.KeyCtrl) || double_clicked || (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))) + temp_input_is_active = true; + + // (Optional) simple click (without moving) turns Drag into an InputText + if (g.IO.ConfigDragClickToInputText && temp_input_allowed && !temp_input_is_active) + if (g.ActiveId == id && hovered && g.IO.MouseReleased[0] && !IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR)) + { + g.NavActivateId = id; + g.NavActivateFlags = ImGuiActivateFlags_PreferInput; + temp_input_is_active = true; + } + + if (make_active && !temp_input_is_active) + { + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); + } + } + + if (temp_input_is_active) + { + // Only clamp CTRL+Click input when ImGuiSliderFlags_AlwaysClamp is set + const bool is_clamp_input = (flags & ImGuiSliderFlags_AlwaysClamp) != 0 && (p_min == NULL || p_max == NULL || DataTypeCompare(data_type, p_min, p_max) < 0); + return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL); + } + + // Draw frame + const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + RenderNavHighlight(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding); + + // Drag behavior + const bool value_changed = DragBehavior(id, data_type, p_data, v_speed, p_min, p_max, format, flags); + if (value_changed) + MarkItemEdited(id); + + // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. + char value_buf[64]; + const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format); + if (g.LogEnabled) + LogSetNextTextDecoration("{", "}"); + RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f)); + + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0)); + return value_changed; +} + +bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + bool value_changed = false; + BeginGroup(); + PushID(label); + PushMultiItemsWidths(components, CalcItemWidth()); + size_t type_size = GDataTypeInfo[data_type].Size; + for (int i = 0; i < components; i++) + { + PushID(i); + if (i > 0) + SameLine(0, g.Style.ItemInnerSpacing.x); + value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, flags); + PopID(); + PopItemWidth(); + p_data = (void*)((char*)p_data + type_size); + } + PopID(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0, g.Style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + + EndGroup(); + return value_changed; +} + +bool ImGui::DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, flags); +} + +// NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this. +bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, const char* format, const char* format_max, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + PushID(label); + BeginGroup(); + PushMultiItemsWidths(2, CalcItemWidth()); + + float min_min = (v_min >= v_max) ? -FLT_MAX : v_min; + float min_max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max); + ImGuiSliderFlags min_flags = flags | ((min_min == min_max) ? ImGuiSliderFlags_ReadOnly : 0); + bool value_changed = DragScalar("##min", ImGuiDataType_Float, v_current_min, v_speed, &min_min, &min_max, format, min_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + float max_min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min); + float max_max = (v_min >= v_max) ? FLT_MAX : v_max; + ImGuiSliderFlags max_flags = flags | ((max_min == max_max) ? ImGuiSliderFlags_ReadOnly : 0); + value_changed |= DragScalar("##max", ImGuiDataType_Float, v_current_max, v_speed, &max_min, &max_max, format_max ? format_max : format, max_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + TextEx(label, FindRenderedTextEnd(label)); + EndGroup(); + PopID(); + + return value_changed; +} + +// NB: v_speed is float to allow adjusting the drag speed with more precision +bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalar(label, ImGuiDataType_S32, v, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragInt2(const char* label, int v[2], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_S32, v, 2, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragInt3(const char* label, int v[3], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_S32, v, 3, v_speed, &v_min, &v_max, format, flags); +} + +bool ImGui::DragInt4(const char* label, int v[4], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return DragScalarN(label, ImGuiDataType_S32, v, 4, v_speed, &v_min, &v_max, format, flags); +} + +// NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this. +bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, const char* format, const char* format_max, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + PushID(label); + BeginGroup(); + PushMultiItemsWidths(2, CalcItemWidth()); + + int min_min = (v_min >= v_max) ? INT_MIN : v_min; + int min_max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max); + ImGuiSliderFlags min_flags = flags | ((min_min == min_max) ? ImGuiSliderFlags_ReadOnly : 0); + bool value_changed = DragInt("##min", v_current_min, v_speed, min_min, min_max, format, min_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + int max_min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min); + int max_max = (v_min >= v_max) ? INT_MAX : v_max; + ImGuiSliderFlags max_flags = flags | ((max_min == max_max) ? ImGuiSliderFlags_ReadOnly : 0); + value_changed |= DragInt("##max", v_current_max, v_speed, max_min, max_max, format_max ? format_max : format, max_flags); + PopItemWidth(); + SameLine(0, g.Style.ItemInnerSpacing.x); + + TextEx(label, FindRenderedTextEnd(label)); + EndGroup(); + PopID(); + + return value_changed; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc. +//------------------------------------------------------------------------- +// - ScaleRatioFromValueT<> [Internal] +// - ScaleValueFromRatioT<> [Internal] +// - SliderBehaviorT<>() [Internal] +// - SliderBehavior() [Internal] +// - SliderScalar() +// - SliderScalarN() +// - SliderFloat() +// - SliderFloat2() +// - SliderFloat3() +// - SliderFloat4() +// - SliderAngle() +// - SliderInt() +// - SliderInt2() +// - SliderInt3() +// - SliderInt4() +// - VSliderScalar() +// - VSliderFloat() +// - VSliderInt() +//------------------------------------------------------------------------- + +// Convert a value v in the output space of a slider into a parametric position on the slider itself (the logical opposite of ScaleValueFromRatioT) +template +float ImGui::ScaleRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, TYPE v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_halfsize) +{ + if (v_min == v_max) + return 0.0f; + IM_UNUSED(data_type); + + const TYPE v_clamped = (v_min < v_max) ? ImClamp(v, v_min, v_max) : ImClamp(v, v_max, v_min); + if (is_logarithmic) + { + bool flipped = v_max < v_min; + + if (flipped) // Handle the case where the range is backwards + ImSwap(v_min, v_max); + + // Fudge min/max to avoid getting close to log(0) + FLOATTYPE v_min_fudged = (ImAbs((FLOATTYPE)v_min) < logarithmic_zero_epsilon) ? ((v_min < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_min; + FLOATTYPE v_max_fudged = (ImAbs((FLOATTYPE)v_max) < logarithmic_zero_epsilon) ? ((v_max < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_max; + + // Awkward special cases - we need ranges of the form (-100 .. 0) to convert to (-100 .. -epsilon), not (-100 .. epsilon) + if ((v_min == 0.0f) && (v_max < 0.0f)) + v_min_fudged = -logarithmic_zero_epsilon; + else if ((v_max == 0.0f) && (v_min < 0.0f)) + v_max_fudged = -logarithmic_zero_epsilon; + + float result; + if (v_clamped <= v_min_fudged) + result = 0.0f; // Workaround for values that are in-range but below our fudge + else if (v_clamped >= v_max_fudged) + result = 1.0f; // Workaround for values that are in-range but above our fudge + else if ((v_min * v_max) < 0.0f) // Range crosses zero, so split into two portions + { + float zero_point_center = (-(float)v_min) / ((float)v_max - (float)v_min); // The zero point in parametric space. There's an argument we should take the logarithmic nature into account when calculating this, but for now this should do (and the most common case of a symmetrical range works fine) + float zero_point_snap_L = zero_point_center - zero_deadzone_halfsize; + float zero_point_snap_R = zero_point_center + zero_deadzone_halfsize; + if (v == 0.0f) + result = zero_point_center; // Special case for exactly zero + else if (v < 0.0f) + result = (1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(-v_min_fudged / logarithmic_zero_epsilon))) * zero_point_snap_L; + else + result = zero_point_snap_R + ((float)(ImLog((FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(v_max_fudged / logarithmic_zero_epsilon)) * (1.0f - zero_point_snap_R)); + } + else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider + result = 1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / -v_max_fudged) / ImLog(-v_min_fudged / -v_max_fudged)); + else + result = (float)(ImLog((FLOATTYPE)v_clamped / v_min_fudged) / ImLog(v_max_fudged / v_min_fudged)); + + return flipped ? (1.0f - result) : result; + } + else + { + // Linear slider + return (float)((FLOATTYPE)(SIGNEDTYPE)(v_clamped - v_min) / (FLOATTYPE)(SIGNEDTYPE)(v_max - v_min)); + } +} + +// Convert a parametric position on a slider into a value v in the output space (the logical opposite of ScaleRatioFromValueT) +template +TYPE ImGui::ScaleValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, TYPE v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_halfsize) +{ + // We special-case the extents because otherwise our logarithmic fudging can lead to "mathematically correct" + // but non-intuitive behaviors like a fully-left slider not actually reaching the minimum value. Also generally simpler. + if (t <= 0.0f || v_min == v_max) + return v_min; + if (t >= 1.0f) + return v_max; + + TYPE result = (TYPE)0; + if (is_logarithmic) + { + // Fudge min/max to avoid getting silly results close to zero + FLOATTYPE v_min_fudged = (ImAbs((FLOATTYPE)v_min) < logarithmic_zero_epsilon) ? ((v_min < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_min; + FLOATTYPE v_max_fudged = (ImAbs((FLOATTYPE)v_max) < logarithmic_zero_epsilon) ? ((v_max < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_max; + + const bool flipped = v_max < v_min; // Check if range is "backwards" + if (flipped) + ImSwap(v_min_fudged, v_max_fudged); + + // Awkward special case - we need ranges of the form (-100 .. 0) to convert to (-100 .. -epsilon), not (-100 .. epsilon) + if ((v_max == 0.0f) && (v_min < 0.0f)) + v_max_fudged = -logarithmic_zero_epsilon; + + float t_with_flip = flipped ? (1.0f - t) : t; // t, but flipped if necessary to account for us flipping the range + + if ((v_min * v_max) < 0.0f) // Range crosses zero, so we have to do this in two parts + { + float zero_point_center = (-(float)ImMin(v_min, v_max)) / ImAbs((float)v_max - (float)v_min); // The zero point in parametric space + float zero_point_snap_L = zero_point_center - zero_deadzone_halfsize; + float zero_point_snap_R = zero_point_center + zero_deadzone_halfsize; + if (t_with_flip >= zero_point_snap_L && t_with_flip <= zero_point_snap_R) + result = (TYPE)0.0f; // Special case to make getting exactly zero possible (the epsilon prevents it otherwise) + else if (t_with_flip < zero_point_center) + result = (TYPE)-(logarithmic_zero_epsilon * ImPow(-v_min_fudged / logarithmic_zero_epsilon, (FLOATTYPE)(1.0f - (t_with_flip / zero_point_snap_L)))); + else + result = (TYPE)(logarithmic_zero_epsilon * ImPow(v_max_fudged / logarithmic_zero_epsilon, (FLOATTYPE)((t_with_flip - zero_point_snap_R) / (1.0f - zero_point_snap_R)))); + } + else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider + result = (TYPE)-(-v_max_fudged * ImPow(-v_min_fudged / -v_max_fudged, (FLOATTYPE)(1.0f - t_with_flip))); + else + result = (TYPE)(v_min_fudged * ImPow(v_max_fudged / v_min_fudged, (FLOATTYPE)t_with_flip)); + } + else + { + // Linear slider + const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double); + if (is_floating_point) + { + result = ImLerp(v_min, v_max, t); + } + else if (t < 1.0) + { + // - For integer values we want the clicking position to match the grab box so we round above + // This code is carefully tuned to work with large values (e.g. high ranges of U64) while preserving this property.. + // - Not doing a *1.0 multiply at the end of a range as it tends to be lossy. While absolute aiming at a large s64/u64 + // range is going to be imprecise anyway, with this check we at least make the edge values matches expected limits. + FLOATTYPE v_new_off_f = (SIGNEDTYPE)(v_max - v_min) * t; + result = (TYPE)((SIGNEDTYPE)v_min + (SIGNEDTYPE)(v_new_off_f + (FLOATTYPE)(v_min > v_max ? -0.5 : 0.5))); + } + } + + return result; +} + +// FIXME: Try to move more of the code into shared SliderBehavior() +template +bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, TYPE* v, const TYPE v_min, const TYPE v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb) +{ + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X; + const bool is_logarithmic = (flags & ImGuiSliderFlags_Logarithmic) != 0; + const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double); + const float v_range_f = (float)(v_min < v_max ? v_max - v_min : v_min - v_max); // We don't need high precision for what we do with it. + + // Calculate bounds + const float grab_padding = 2.0f; // FIXME: Should be part of style. + const float slider_sz = (bb.Max[axis] - bb.Min[axis]) - grab_padding * 2.0f; + float grab_sz = style.GrabMinSize; + if (!is_floating_point && v_range_f >= 0.0f) // v_range_f < 0 may happen on integer overflows + grab_sz = ImMax(slider_sz / (v_range_f + 1), style.GrabMinSize); // For integer sliders: if possible have the grab size represent 1 unit + grab_sz = ImMin(grab_sz, slider_sz); + const float slider_usable_sz = slider_sz - grab_sz; + const float slider_usable_pos_min = bb.Min[axis] + grab_padding + grab_sz * 0.5f; + const float slider_usable_pos_max = bb.Max[axis] - grab_padding - grab_sz * 0.5f; + + float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true + float zero_deadzone_halfsize = 0.0f; // Only valid when is_logarithmic is true + if (is_logarithmic) + { + // When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound. + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 1; + logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision); + zero_deadzone_halfsize = (style.LogSliderDeadzone * 0.5f) / ImMax(slider_usable_sz, 1.0f); + } + + // Process interacting with the slider + bool value_changed = false; + if (g.ActiveId == id) + { + bool set_new_value = false; + float clicked_t = 0.0f; + if (g.ActiveIdSource == ImGuiInputSource_Mouse) + { + if (!g.IO.MouseDown[0]) + { + ClearActiveID(); + } + else + { + const float mouse_abs_pos = g.IO.MousePos[axis]; + if (g.ActiveIdIsJustActivated) + { + float grab_t = ScaleRatioFromValueT(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + if (axis == ImGuiAxis_Y) + grab_t = 1.0f - grab_t; + const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t); + const bool clicked_around_grab = (mouse_abs_pos >= grab_pos - grab_sz * 0.5f - 1.0f) && (mouse_abs_pos <= grab_pos + grab_sz * 0.5f + 1.0f); // No harm being extra generous here. + g.SliderGrabClickOffset = (clicked_around_grab && is_floating_point) ? mouse_abs_pos - grab_pos : 0.0f; + } + if (slider_usable_sz > 0.0f) + clicked_t = ImSaturate((mouse_abs_pos - g.SliderGrabClickOffset - slider_usable_pos_min) / slider_usable_sz); + if (axis == ImGuiAxis_Y) + clicked_t = 1.0f - clicked_t; + set_new_value = true; + } + } + else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad) + { + if (g.ActiveIdIsJustActivated) + { + g.SliderCurrentAccum = 0.0f; // Reset any stored nav delta upon activation + g.SliderCurrentAccumDirty = false; + } + + float input_delta = (axis == ImGuiAxis_X) ? GetNavTweakPressedAmount(axis) : -GetNavTweakPressedAmount(axis); + if (input_delta != 0.0f) + { + const bool tweak_slow = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakSlow : ImGuiKey_NavKeyboardTweakSlow); + const bool tweak_fast = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakFast : ImGuiKey_NavKeyboardTweakFast); + const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0; + if (decimal_precision > 0) + { + input_delta /= 100.0f; // Gamepad/keyboard tweak speeds in % of slider bounds + if (tweak_slow) + input_delta /= 10.0f; + } + else + { + if ((v_range_f >= -100.0f && v_range_f <= 100.0f && v_range_f != 0.0f) || tweak_slow) + input_delta = ((input_delta < 0.0f) ? -1.0f : +1.0f) / v_range_f; // Gamepad/keyboard tweak speeds in integer steps + else + input_delta /= 100.0f; + } + if (tweak_fast) + input_delta *= 10.0f; + + g.SliderCurrentAccum += input_delta; + g.SliderCurrentAccumDirty = true; + } + + float delta = g.SliderCurrentAccum; + if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated) + { + ClearActiveID(); + } + else if (g.SliderCurrentAccumDirty) + { + clicked_t = ScaleRatioFromValueT(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + + if ((clicked_t >= 1.0f && delta > 0.0f) || (clicked_t <= 0.0f && delta < 0.0f)) // This is to avoid applying the saturation when already past the limits + { + set_new_value = false; + g.SliderCurrentAccum = 0.0f; // If pushing up against the limits, don't continue to accumulate + } + else + { + set_new_value = true; + float old_clicked_t = clicked_t; + clicked_t = ImSaturate(clicked_t + delta); + + // Calculate what our "new" clicked_t will be, and thus how far we actually moved the slider, and subtract this from the accumulator + TYPE v_new = ScaleValueFromRatioT(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat)) + v_new = RoundScalarWithFormatT(format, data_type, v_new); + float new_clicked_t = ScaleRatioFromValueT(data_type, v_new, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + + if (delta > 0) + g.SliderCurrentAccum -= ImMin(new_clicked_t - old_clicked_t, delta); + else + g.SliderCurrentAccum -= ImMax(new_clicked_t - old_clicked_t, delta); + } + + g.SliderCurrentAccumDirty = false; + } + } + + if (set_new_value) + if ((g.LastItemData.InFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly)) + set_new_value = false; + + if (set_new_value) + { + TYPE v_new = ScaleValueFromRatioT(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + + // Round to user desired precision based on format string + if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat)) + v_new = RoundScalarWithFormatT(format, data_type, v_new); + + // Apply result + if (*v != v_new) + { + *v = v_new; + value_changed = true; + } + } + } + + if (slider_sz < 1.0f) + { + *out_grab_bb = ImRect(bb.Min, bb.Min); + } + else + { + // Output grab position so it can be displayed by the caller + float grab_t = ScaleRatioFromValueT(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize); + if (axis == ImGuiAxis_Y) + grab_t = 1.0f - grab_t; + const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t); + if (axis == ImGuiAxis_X) + *out_grab_bb = ImRect(grab_pos - grab_sz * 0.5f, bb.Min.y + grab_padding, grab_pos + grab_sz * 0.5f, bb.Max.y - grab_padding); + else + *out_grab_bb = ImRect(bb.Min.x + grab_padding, grab_pos - grab_sz * 0.5f, bb.Max.x - grab_padding, grab_pos + grab_sz * 0.5f); + } + + return value_changed; +} + +// For 32-bit and larger types, slider bounds are limited to half the natural type range. +// So e.g. an integer Slider between INT_MAX-10 and INT_MAX will fail, but an integer Slider between INT_MAX/2-10 and INT_MAX/2 will be ok. +// It would be possible to lift that limitation with some work but it doesn't seem to be worth it for sliders. +bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb) +{ + // Read imgui.cpp "API BREAKING CHANGES" section for 1.78 if you hit this assert. + IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flags! Has the legacy 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead."); + IM_ASSERT((flags & ImGuiSliderFlags_WrapAround) == 0); // Not supported by SliderXXX(), only by DragXXX() + + switch (data_type) + { + case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_S32, &v32, *(const ImS8*)p_min, *(const ImS8*)p_max, format, flags, out_grab_bb); if (r) *(ImS8*)p_v = (ImS8)v32; return r; } + case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_U32, &v32, *(const ImU8*)p_min, *(const ImU8*)p_max, format, flags, out_grab_bb); if (r) *(ImU8*)p_v = (ImU8)v32; return r; } + case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_S32, &v32, *(const ImS16*)p_min, *(const ImS16*)p_max, format, flags, out_grab_bb); if (r) *(ImS16*)p_v = (ImS16)v32; return r; } + case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = SliderBehaviorT(bb, id, ImGuiDataType_U32, &v32, *(const ImU16*)p_min, *(const ImU16*)p_max, format, flags, out_grab_bb); if (r) *(ImU16*)p_v = (ImU16)v32; return r; } + case ImGuiDataType_S32: + IM_ASSERT(*(const ImS32*)p_min >= IM_S32_MIN / 2 && *(const ImS32*)p_max <= IM_S32_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImS32*)p_v, *(const ImS32*)p_min, *(const ImS32*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_U32: + IM_ASSERT(*(const ImU32*)p_max <= IM_U32_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImU32*)p_v, *(const ImU32*)p_min, *(const ImU32*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_S64: + IM_ASSERT(*(const ImS64*)p_min >= IM_S64_MIN / 2 && *(const ImS64*)p_max <= IM_S64_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImS64*)p_v, *(const ImS64*)p_min, *(const ImS64*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_U64: + IM_ASSERT(*(const ImU64*)p_max <= IM_U64_MAX / 2); + return SliderBehaviorT(bb, id, data_type, (ImU64*)p_v, *(const ImU64*)p_min, *(const ImU64*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_Float: + IM_ASSERT(*(const float*)p_min >= -FLT_MAX / 2.0f && *(const float*)p_max <= FLT_MAX / 2.0f); + return SliderBehaviorT(bb, id, data_type, (float*)p_v, *(const float*)p_min, *(const float*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_Double: + IM_ASSERT(*(const double*)p_min >= -DBL_MAX / 2.0f && *(const double*)p_max <= DBL_MAX / 2.0f); + return SliderBehaviorT(bb, id, data_type, (double*)p_v, *(const double*)p_min, *(const double*)p_max, format, flags, out_grab_bb); + case ImGuiDataType_COUNT: break; + } + IM_ASSERT(0); + return false; +} + +// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a slider, they are all required. +// Read code of e.g. SliderFloat(), SliderInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly. +bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + const float w = CalcItemWidth(); + + const ImVec2 label_size = CalcTextSize(label, NULL, true); + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f)); + const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + + const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0; + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0)) + return false; + + // Default format string when passing NULL + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.InFlags); + bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id); + if (!temp_input_is_active) + { + // Tabbing or CTRL-clicking on Slider turns it into an input box + const bool clicked = hovered && IsMouseClicked(0, ImGuiInputFlags_None, id); + const bool make_active = (clicked || g.NavActivateId == id); + if (make_active && clicked) + SetKeyOwner(ImGuiKey_MouseLeft, id); + if (make_active && temp_input_allowed) + if ((clicked && g.IO.KeyCtrl) || (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput))) + temp_input_is_active = true; + + if (make_active && !temp_input_is_active) + { + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); + } + } + + if (temp_input_is_active) + { + // Only clamp CTRL+Click input when ImGuiSliderFlags_AlwaysClamp is set + const bool is_clamp_input = (flags & ImGuiSliderFlags_AlwaysClamp) != 0; + return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL); + } + + // Draw frame + const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + RenderNavHighlight(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); + + // Slider behavior + ImRect grab_bb; + const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, flags, &grab_bb); + if (value_changed) + MarkItemEdited(id); + + // Render grab + if (grab_bb.Max.x > grab_bb.Min.x) + window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding); + + // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. + char value_buf[64]; + const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format); + if (g.LogEnabled) + LogSetNextTextDecoration("{", "}"); + RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f)); + + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0)); + return value_changed; +} + +// Add multiple sliders on 1 line for compact edition of multiple components +bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* v_min, const void* v_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + bool value_changed = false; + BeginGroup(); + PushID(label); + PushMultiItemsWidths(components, CalcItemWidth()); + size_t type_size = GDataTypeInfo[data_type].Size; + for (int i = 0; i < components; i++) + { + PushID(i); + if (i > 0) + SameLine(0, g.Style.ItemInnerSpacing.x); + value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, flags); + PopID(); + PopItemWidth(); + v = (void*)((char*)v + type_size); + } + PopID(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0, g.Style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + + EndGroup(); + return value_changed; +} + +bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderAngle(const char* label, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags) +{ + if (format == NULL) + format = "%.0f deg"; + float v_deg = (*v_rad) * 360.0f / (2 * IM_PI); + bool value_changed = SliderFloat(label, &v_deg, v_degrees_min, v_degrees_max, format, flags); + *v_rad = v_deg * (2 * IM_PI) / 360.0f; + return value_changed; +} + +bool ImGui::SliderInt(const char* label, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalar(label, ImGuiDataType_S32, v, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_S32, v, 2, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_S32, v, 3, &v_min, &v_max, format, flags); +} + +bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return SliderScalarN(label, ImGuiDataType_S32, v, 4, &v_min, &v_max, format, flags); +} + +bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + + const ImVec2 label_size = CalcTextSize(label, NULL, true); + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + size); + const ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + + ItemSize(bb, style.FramePadding.y); + if (!ItemAdd(frame_bb, id)) + return false; + + // Default format string when passing NULL + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.InFlags); + const bool clicked = hovered && IsMouseClicked(0, ImGuiInputFlags_None, id); + if (clicked || g.NavActivateId == id) + { + if (clicked) + SetKeyOwner(ImGuiKey_MouseLeft, id); + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); + } + + // Draw frame + const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); + RenderNavHighlight(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); + + // Slider behavior + ImRect grab_bb; + const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, flags | ImGuiSliderFlags_Vertical, &grab_bb); + if (value_changed) + MarkItemEdited(id); + + // Render grab + if (grab_bb.Max.y > grab_bb.Min.y) + window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding); + + // Display value using user-provided display format so user can add prefix/suffix/decorations to the value. + // For the vertical slider we allow centered text to overlap the frame padding + char value_buf[64]; + const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format); + RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.0f)); + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label); + + return value_changed; +} + +bool ImGui::VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags) +{ + return VSliderScalar(label, size, ImGuiDataType_Float, v, &v_min, &v_max, format, flags); +} + +bool ImGui::VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags) +{ + return VSliderScalar(label, size, ImGuiDataType_S32, v, &v_min, &v_max, format, flags); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc. +//------------------------------------------------------------------------- +// - ImParseFormatFindStart() [Internal] +// - ImParseFormatFindEnd() [Internal] +// - ImParseFormatTrimDecorations() [Internal] +// - ImParseFormatSanitizeForPrinting() [Internal] +// - ImParseFormatSanitizeForScanning() [Internal] +// - ImParseFormatPrecision() [Internal] +// - TempInputTextScalar() [Internal] +// - InputScalar() +// - InputScalarN() +// - InputFloat() +// - InputFloat2() +// - InputFloat3() +// - InputFloat4() +// - InputInt() +// - InputInt2() +// - InputInt3() +// - InputInt4() +// - InputDouble() +//------------------------------------------------------------------------- + +// We don't use strchr() because our strings are usually very short and often start with '%' +const char* ImParseFormatFindStart(const char* fmt) +{ + while (char c = fmt[0]) + { + if (c == '%' && fmt[1] != '%') + return fmt; + else if (c == '%') + fmt++; + fmt++; + } + return fmt; +} + +const char* ImParseFormatFindEnd(const char* fmt) +{ + // Printf/scanf types modifiers: I/L/h/j/l/t/w/z. Other uppercase letters qualify as types aka end of the format. + if (fmt[0] != '%') + return fmt; + const unsigned int ignored_uppercase_mask = (1 << ('I'-'A')) | (1 << ('L'-'A')); + const unsigned int ignored_lowercase_mask = (1 << ('h'-'a')) | (1 << ('j'-'a')) | (1 << ('l'-'a')) | (1 << ('t'-'a')) | (1 << ('w'-'a')) | (1 << ('z'-'a')); + for (char c; (c = *fmt) != 0; fmt++) + { + if (c >= 'A' && c <= 'Z' && ((1 << (c - 'A')) & ignored_uppercase_mask) == 0) + return fmt + 1; + if (c >= 'a' && c <= 'z' && ((1 << (c - 'a')) & ignored_lowercase_mask) == 0) + return fmt + 1; + } + return fmt; +} + +// Extract the format out of a format string with leading or trailing decorations +// fmt = "blah blah" -> return "" +// fmt = "%.3f" -> return fmt +// fmt = "hello %.3f" -> return fmt + 6 +// fmt = "%.3f hello" -> return buf written with "%.3f" +const char* ImParseFormatTrimDecorations(const char* fmt, char* buf, size_t buf_size) +{ + const char* fmt_start = ImParseFormatFindStart(fmt); + if (fmt_start[0] != '%') + return ""; + const char* fmt_end = ImParseFormatFindEnd(fmt_start); + if (fmt_end[0] == 0) // If we only have leading decoration, we don't need to copy the data. + return fmt_start; + ImStrncpy(buf, fmt_start, ImMin((size_t)(fmt_end - fmt_start) + 1, buf_size)); + return buf; +} + +// Sanitize format +// - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi +// - stb_sprintf.h supports several new modifiers which format numbers in a way that also makes them incompatible atof/atoi. +void ImParseFormatSanitizeForPrinting(const char* fmt_in, char* fmt_out, size_t fmt_out_size) +{ + const char* fmt_end = ImParseFormatFindEnd(fmt_in); + IM_UNUSED(fmt_out_size); + IM_ASSERT((size_t)(fmt_end - fmt_in + 1) < fmt_out_size); // Format is too long, let us know if this happens to you! + while (fmt_in < fmt_end) + { + char c = *fmt_in++; + if (c != '\'' && c != '$' && c != '_') // Custom flags provided by stb_sprintf.h. POSIX 2008 also supports '. + *(fmt_out++) = c; + } + *fmt_out = 0; // Zero-terminate +} + +// - For scanning we need to remove all width and precision fields and flags "%+3.7f" -> "%f". BUT don't strip types like "%I64d" which includes digits. ! "%07I64d" -> "%I64d" +const char* ImParseFormatSanitizeForScanning(const char* fmt_in, char* fmt_out, size_t fmt_out_size) +{ + const char* fmt_end = ImParseFormatFindEnd(fmt_in); + const char* fmt_out_begin = fmt_out; + IM_UNUSED(fmt_out_size); + IM_ASSERT((size_t)(fmt_end - fmt_in + 1) < fmt_out_size); // Format is too long, let us know if this happens to you! + bool has_type = false; + while (fmt_in < fmt_end) + { + char c = *fmt_in++; + if (!has_type && ((c >= '0' && c <= '9') || c == '.' || c == '+' || c == '#')) + continue; + has_type |= ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')); // Stop skipping digits + if (c != '\'' && c != '$' && c != '_') // Custom flags provided by stb_sprintf.h. POSIX 2008 also supports '. + *(fmt_out++) = c; + } + *fmt_out = 0; // Zero-terminate + return fmt_out_begin; +} + +template +static const char* ImAtoi(const char* src, TYPE* output) +{ + int negative = 0; + if (*src == '-') { negative = 1; src++; } + if (*src == '+') { src++; } + TYPE v = 0; + while (*src >= '0' && *src <= '9') + v = (v * 10) + (*src++ - '0'); + *output = negative ? -v : v; + return src; +} + +// Parse display precision back from the display format string +// FIXME: This is still used by some navigation code path to infer a minimum tweak step, but we should aim to rework widgets so it isn't needed. +int ImParseFormatPrecision(const char* fmt, int default_precision) +{ + fmt = ImParseFormatFindStart(fmt); + if (fmt[0] != '%') + return default_precision; + fmt++; + while (*fmt >= '0' && *fmt <= '9') + fmt++; + int precision = INT_MAX; + if (*fmt == '.') + { + fmt = ImAtoi(fmt + 1, &precision); + if (precision < 0 || precision > 99) + precision = default_precision; + } + if (*fmt == 'e' || *fmt == 'E') // Maximum precision with scientific notation + precision = -1; + if ((*fmt == 'g' || *fmt == 'G') && precision == INT_MAX) + precision = -1; + return (precision == INT_MAX) ? default_precision : precision; +} + +// Create text input in place of another active widget (e.g. used when doing a CTRL+Click on drag/slider widgets) +// FIXME: Facilitate using this in variety of other situations. +bool ImGui::TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags) +{ + // On the first frame, g.TempInputTextId == 0, then on subsequent frames it becomes == id. + // We clear ActiveID on the first frame to allow the InputText() taking it back. + ImGuiContext& g = *GImGui; + const bool init = (g.TempInputId != id); + if (init) + ClearActiveID(); + + g.CurrentWindow->DC.CursorPos = bb.Min; + bool value_changed = InputTextEx(label, NULL, buf, buf_size, bb.GetSize(), flags | ImGuiInputTextFlags_MergedItem); + if (init) + { + // First frame we started displaying the InputText widget, we expect it to take the active id. + IM_ASSERT(g.ActiveId == id); + g.TempInputId = g.ActiveId; + } + return value_changed; +} + +// Note that Drag/Slider functions are only forwarding the min/max values clamping values if the ImGuiSliderFlags_AlwaysClamp flag is set! +// This is intended: this way we allow CTRL+Click manual input to set a value out of bounds, for maximum flexibility. +// However this may not be ideal for all uses, as some user code may break on out of bound values. +bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min, const void* p_clamp_max) +{ + // FIXME: May need to clarify display behavior if format doesn't contain %. + // "%d" -> "%d" / "There are %d items" -> "%d" / "items" -> "%d" (fallback). Also see #6405 + const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type); + char fmt_buf[32]; + char data_buf[32]; + format = ImParseFormatTrimDecorations(format, fmt_buf, IM_ARRAYSIZE(fmt_buf)); + if (format[0] == 0) + format = type_info->PrintFmt; + DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, p_data, format); + ImStrTrimBlanks(data_buf); + + ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_NoMarkEdited | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint; + + bool value_changed = false; + if (TempInputText(bb, id, label, data_buf, IM_ARRAYSIZE(data_buf), flags)) + { + // Backup old value + size_t data_type_size = type_info->Size; + ImGuiDataTypeStorage data_backup; + memcpy(&data_backup, p_data, data_type_size); + + // Apply new value (or operations) then clamp + DataTypeApplyFromText(data_buf, data_type, p_data, format, NULL); + if (p_clamp_min || p_clamp_max) + { + if (p_clamp_min && p_clamp_max && DataTypeCompare(data_type, p_clamp_min, p_clamp_max) > 0) + ImSwap(p_clamp_min, p_clamp_max); + DataTypeClamp(data_type, p_data, p_clamp_min, p_clamp_max); + } + + // Only mark as edited if new value is different + value_changed = memcmp(&data_backup, p_data, data_type_size) != 0; + if (value_changed) + MarkItemEdited(id); + } + return value_changed; +} + +void ImGui::SetNextItemRefVal(ImGuiDataType data_type, void* p_data) +{ + ImGuiContext& g = *GImGui; + g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasRefVal; + memcpy(&g.NextItemData.RefVal, p_data, DataTypeGetInfo(data_type)->Size); +} + +// Note: p_data, p_step, p_step_fast are _pointers_ to a memory address holding the data. For an Input widget, p_step and p_step_fast are optional. +// Read code of e.g. InputFloat(), InputInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly. +bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + + if (format == NULL) + format = DataTypeGetInfo(data_type)->PrintFmt; + + void* p_data_default = (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasRefVal) ? &g.NextItemData.RefVal : &g.DataTypeZeroValue; + + char buf[64]; + if ((flags & ImGuiInputTextFlags_DisplayEmptyRefVal) && DataTypeCompare(data_type, p_data, p_data_default) == 0) + buf[0] = 0; + else + DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, p_data, format); + + flags |= ImGuiInputTextFlags_AutoSelectAll | (ImGuiInputTextFlags)ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselves by comparing the actual data rather than the string. + flags |= (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint; + + bool value_changed = false; + if (p_step == NULL) + { + if (InputText(label, buf, IM_ARRAYSIZE(buf), flags)) + value_changed = DataTypeApplyFromText(buf, data_type, p_data, format, (flags & ImGuiInputTextFlags_ParseEmptyRefVal) ? p_data_default : NULL); + } + else + { + const float button_size = GetFrameHeight(); + + BeginGroup(); // The only purpose of the group here is to allow the caller to query item data e.g. IsItemActive() + PushID(label); + SetNextItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2)); + if (InputText("", buf, IM_ARRAYSIZE(buf), flags)) // PushId(label) + "" gives us the expected ID from outside point of view + value_changed = DataTypeApplyFromText(buf, data_type, p_data, format, (flags & ImGuiInputTextFlags_ParseEmptyRefVal) ? p_data_default : NULL); + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable); + + // Step buttons + const ImVec2 backup_frame_padding = style.FramePadding; + style.FramePadding.x = style.FramePadding.y; + ImGuiButtonFlags button_flags = ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups; + if (flags & ImGuiInputTextFlags_ReadOnly) + BeginDisabled(); + SameLine(0, style.ItemInnerSpacing.x); + if (ButtonEx("-", ImVec2(button_size, button_size), button_flags)) + { + DataTypeApplyOp(data_type, '-', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step); + value_changed = true; + } + SameLine(0, style.ItemInnerSpacing.x); + if (ButtonEx("+", ImVec2(button_size, button_size), button_flags)) + { + DataTypeApplyOp(data_type, '+', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step); + value_changed = true; + } + if (flags & ImGuiInputTextFlags_ReadOnly) + EndDisabled(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0, style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + style.FramePadding = backup_frame_padding; + + PopID(); + EndGroup(); + } + if (value_changed) + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + bool value_changed = false; + BeginGroup(); + PushID(label); + PushMultiItemsWidths(components, CalcItemWidth()); + size_t type_size = GDataTypeInfo[data_type].Size; + for (int i = 0; i < components; i++) + { + PushID(i); + if (i > 0) + SameLine(0, g.Style.ItemInnerSpacing.x); + value_changed |= InputScalar("", data_type, p_data, p_step, p_step_fast, format, flags); + PopID(); + PopItemWidth(); + p_data = (void*)((char*)p_data + type_size); + } + PopID(); + + const char* label_end = FindRenderedTextEnd(label); + if (label != label_end) + { + SameLine(0.0f, g.Style.ItemInnerSpacing.x); + TextEx(label, label_end); + } + + EndGroup(); + return value_changed; +} + +bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, const char* format, ImGuiInputTextFlags flags) +{ + return InputScalar(label, ImGuiDataType_Float, (void*)v, (void*)(step > 0.0f ? &step : NULL), (void*)(step_fast > 0.0f ? &step_fast : NULL), format, flags); +} + +bool ImGui::InputFloat2(const char* label, float v[2], const char* format, ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_Float, v, 2, NULL, NULL, format, flags); +} + +bool ImGui::InputFloat3(const char* label, float v[3], const char* format, ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_Float, v, 3, NULL, NULL, format, flags); +} + +bool ImGui::InputFloat4(const char* label, float v[4], const char* format, ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_Float, v, 4, NULL, NULL, format, flags); +} + +bool ImGui::InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags flags) +{ + // Hexadecimal input provided as a convenience but the flag name is awkward. Typically you'd use InputText() to parse your own data, if you want to handle prefixes. + const char* format = (flags & ImGuiInputTextFlags_CharsHexadecimal) ? "%08X" : "%d"; + return InputScalar(label, ImGuiDataType_S32, (void*)v, (void*)(step > 0 ? &step : NULL), (void*)(step_fast > 0 ? &step_fast : NULL), format, flags); +} + +bool ImGui::InputInt2(const char* label, int v[2], ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_S32, v, 2, NULL, NULL, "%d", flags); +} + +bool ImGui::InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_S32, v, 3, NULL, NULL, "%d", flags); +} + +bool ImGui::InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags) +{ + return InputScalarN(label, ImGuiDataType_S32, v, 4, NULL, NULL, "%d", flags); +} + +bool ImGui::InputDouble(const char* label, double* v, double step, double step_fast, const char* format, ImGuiInputTextFlags flags) +{ + return InputScalar(label, ImGuiDataType_Double, (void*)v, (void*)(step > 0.0 ? &step : NULL), (void*)(step_fast > 0.0 ? &step_fast : NULL), format, flags); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: InputText, InputTextMultiline, InputTextWithHint +//------------------------------------------------------------------------- +// - InputText() +// - InputTextWithHint() +// - InputTextMultiline() +// - InputTextGetCharInfo() [Internal] +// - InputTextReindexLines() [Internal] +// - InputTextReindexLinesRange() [Internal] +// - InputTextEx() [Internal] +// - DebugNodeInputTextState() [Internal] +//------------------------------------------------------------------------- + +bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + IM_ASSERT(!(flags & ImGuiInputTextFlags_Multiline)); // call InputTextMultiline() + return InputTextEx(label, NULL, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data); +} + +bool ImGui::InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + return InputTextEx(label, NULL, buf, (int)buf_size, size, flags | ImGuiInputTextFlags_Multiline, callback, user_data); +} + +bool ImGui::InputTextWithHint(const char* label, const char* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) +{ + IM_ASSERT(!(flags & ImGuiInputTextFlags_Multiline)); // call InputTextMultiline() or InputTextEx() manually if you need multi-line + hint. + return InputTextEx(label, hint, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data); +} + +static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end) +{ + int line_count = 0; + const char* s = text_begin; + while (char c = *s++) // We are only matching for \n so we can ignore UTF-8 decoding + if (c == '\n') + line_count++; + s--; + if (s[0] != '\n' && s[0] != '\r') + line_count++; + *out_text_end = s; + return line_count; +} + +static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining, ImVec2* out_offset, bool stop_on_new_line) +{ + ImGuiContext& g = *ctx; + ImFont* font = g.Font; + const float line_height = g.FontSize; + const float scale = line_height / font->FontSize; + + ImVec2 text_size = ImVec2(0, 0); + float line_width = 0.0f; + + const ImWchar* s = text_begin; + while (s < text_end) + { + unsigned int c = (unsigned int)(*s++); + if (c == '\n') + { + text_size.x = ImMax(text_size.x, line_width); + text_size.y += line_height; + line_width = 0.0f; + if (stop_on_new_line) + break; + continue; + } + if (c == '\r') + continue; + + const float char_width = font->GetCharAdvance((ImWchar)c) * scale; + line_width += char_width; + } + + if (text_size.x < line_width) + text_size.x = line_width; + + if (out_offset) + *out_offset = ImVec2(line_width, text_size.y + line_height); // offset allow for the possibility of sitting after a trailing \n + + if (line_width > 0 || text_size.y == 0.0f) // whereas size.y will ignore the trailing \n + text_size.y += line_height; + + if (remaining) + *remaining = s; + + return text_size; +} + +// Wrapper for stb_textedit.h to edit text (our wrapper is for: statically sized buffer, single-line, wchar characters. InputText converts between UTF-8 and wchar) +namespace ImStb +{ + +static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenW; } +static ImWchar STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->CurLenW); return obj->TextW[idx]; } +static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { ImWchar c = obj->TextW[line_start_idx + char_idx]; if (c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance(c) * g.FontScale; } +static int STB_TEXTEDIT_KEYTOTEXT(int key) { return key >= 0x200000 ? 0 : key; } +static ImWchar STB_TEXTEDIT_NEWLINE = '\n'; +static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx) +{ + const ImWchar* text = obj->TextW.Data; + const ImWchar* text_remaining = NULL; + const ImVec2 size = InputTextCalcTextSizeW(obj->Ctx, text + line_start_idx, text + obj->CurLenW, &text_remaining, NULL, true); + r->x0 = 0.0f; + r->x1 = size.x; + r->baseline_y_delta = size.y; + r->ymin = 0.0f; + r->ymax = size.y; + r->num_chars = (int)(text_remaining - (text + line_start_idx)); +} + +static bool is_separator(unsigned int c) +{ + return c==',' || c==';' || c=='(' || c==')' || c=='{' || c=='}' || c=='[' || c==']' || c=='|' || c=='\n' || c=='\r' || c=='.' || c=='!' || c=='\\' || c=='/'; +} + +static int is_word_boundary_from_right(ImGuiInputTextState* obj, int idx) +{ + // When ImGuiInputTextFlags_Password is set, we don't want actions such as CTRL+Arrow to leak the fact that underlying data are blanks or separators. + if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0) + return 0; + + bool prev_white = ImCharIsBlankW(obj->TextW[idx - 1]); + bool prev_separ = is_separator(obj->TextW[idx - 1]); + bool curr_white = ImCharIsBlankW(obj->TextW[idx]); + bool curr_separ = is_separator(obj->TextW[idx]); + return ((prev_white || prev_separ) && !(curr_separ || curr_white)) || (curr_separ && !prev_separ); +} +static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx) +{ + if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0) + return 0; + + bool prev_white = ImCharIsBlankW(obj->TextW[idx]); + bool prev_separ = is_separator(obj->TextW[idx]); + bool curr_white = ImCharIsBlankW(obj->TextW[idx - 1]); + bool curr_separ = is_separator(obj->TextW[idx - 1]); + return ((prev_white) && !(curr_separ || curr_white)) || (curr_separ && !prev_separ); +} +static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx) { idx--; while (idx >= 0 && !is_word_boundary_from_right(obj, idx)) idx--; return idx < 0 ? 0 : idx; } +static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_left(obj, idx)) idx++; return idx > len ? len : idx; } +static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; } +static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx) { ImGuiContext& g = *obj->Ctx; if (g.IO.ConfigMacOSXBehaviors) return STB_TEXTEDIT_MOVEWORDRIGHT_MAC(obj, idx); else return STB_TEXTEDIT_MOVEWORDRIGHT_WIN(obj, idx); } +#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h +#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL + +static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n) +{ + ImWchar* dst = obj->TextW.Data + pos; + + // We maintain our buffer length in both UTF-8 and wchar formats + obj->Edited = true; + obj->CurLenA -= ImTextCountUtf8BytesFromStr(dst, dst + n); + obj->CurLenW -= n; + + // Offset remaining text (FIXME-OPT: Use memmove) + const ImWchar* src = obj->TextW.Data + pos + n; + while (ImWchar c = *src++) + *dst++ = c; + *dst = '\0'; +} + +static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const ImWchar* new_text, int new_text_len) +{ + const bool is_resizable = (obj->Flags & ImGuiInputTextFlags_CallbackResize) != 0; + const int text_len = obj->CurLenW; + IM_ASSERT(pos <= text_len); + + const int new_text_len_utf8 = ImTextCountUtf8BytesFromStr(new_text, new_text + new_text_len); + if (!is_resizable && (new_text_len_utf8 + obj->CurLenA + 1 > obj->BufCapacityA)) + return false; + + // Grow internal buffer if needed + if (new_text_len + text_len + 1 > obj->TextW.Size) + { + if (!is_resizable) + return false; + IM_ASSERT(text_len < obj->TextW.Size); + obj->TextW.resize(text_len + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1); + } + + ImWchar* text = obj->TextW.Data; + if (pos != text_len) + memmove(text + pos + new_text_len, text + pos, (size_t)(text_len - pos) * sizeof(ImWchar)); + memcpy(text + pos, new_text, (size_t)new_text_len * sizeof(ImWchar)); + + obj->Edited = true; + obj->CurLenW += new_text_len; + obj->CurLenA += new_text_len_utf8; + obj->TextW[obj->CurLenW] = '\0'; + + return true; +} + +// We don't use an enum so we can build even with conflicting symbols (if another user of stb_textedit.h leak their STB_TEXTEDIT_K_* symbols) +#define STB_TEXTEDIT_K_LEFT 0x200000 // keyboard input to move cursor left +#define STB_TEXTEDIT_K_RIGHT 0x200001 // keyboard input to move cursor right +#define STB_TEXTEDIT_K_UP 0x200002 // keyboard input to move cursor up +#define STB_TEXTEDIT_K_DOWN 0x200003 // keyboard input to move cursor down +#define STB_TEXTEDIT_K_LINESTART 0x200004 // keyboard input to move cursor to start of line +#define STB_TEXTEDIT_K_LINEEND 0x200005 // keyboard input to move cursor to end of line +#define STB_TEXTEDIT_K_TEXTSTART 0x200006 // keyboard input to move cursor to start of text +#define STB_TEXTEDIT_K_TEXTEND 0x200007 // keyboard input to move cursor to end of text +#define STB_TEXTEDIT_K_DELETE 0x200008 // keyboard input to delete selection or character under cursor +#define STB_TEXTEDIT_K_BACKSPACE 0x200009 // keyboard input to delete selection or character left of cursor +#define STB_TEXTEDIT_K_UNDO 0x20000A // keyboard input to perform undo +#define STB_TEXTEDIT_K_REDO 0x20000B // keyboard input to perform redo +#define STB_TEXTEDIT_K_WORDLEFT 0x20000C // keyboard input to move cursor left one word +#define STB_TEXTEDIT_K_WORDRIGHT 0x20000D // keyboard input to move cursor right one word +#define STB_TEXTEDIT_K_PGUP 0x20000E // keyboard input to move cursor up a page +#define STB_TEXTEDIT_K_PGDOWN 0x20000F // keyboard input to move cursor down a page +#define STB_TEXTEDIT_K_SHIFT 0x400000 + +#define IMSTB_TEXTEDIT_IMPLEMENTATION +#define IMSTB_TEXTEDIT_memmove memmove +#include "imstb_textedit.h" + +// stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling +// the stb_textedit_paste() function creates two separate records, so we perform it manually. (FIXME: Report to nothings/stb?) +static void stb_textedit_replace(ImGuiInputTextState* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len) +{ + stb_text_makeundo_replace(str, state, 0, str->CurLenW, text_len); + ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->CurLenW); + state->cursor = state->select_start = state->select_end = 0; + if (text_len <= 0) + return; + if (ImStb::STB_TEXTEDIT_INSERTCHARS(str, 0, text, text_len)) + { + state->cursor = state->select_start = state->select_end = text_len; + state->has_preferred_x = 0; + return; + } + IM_ASSERT(0); // Failed to insert character, normally shouldn't happen because of how we currently use stb_textedit_replace() +} + +} // namespace ImStb + +void ImGuiInputTextState::OnKeyPressed(int key) +{ + stb_textedit_key(this, &Stb, key); + CursorFollow = true; + CursorAnimReset(); +} + +ImGuiInputTextCallbackData::ImGuiInputTextCallbackData() +{ + memset(this, 0, sizeof(*this)); +} + +// Public API to manipulate UTF-8 text +// We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar) +// FIXME: The existence of this rarely exercised code path is a bit of a nuisance. +void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count) +{ + IM_ASSERT(pos + bytes_count <= BufTextLen); + char* dst = Buf + pos; + const char* src = Buf + pos + bytes_count; + while (char c = *src++) + *dst++ = c; + *dst = '\0'; + + if (CursorPos >= pos + bytes_count) + CursorPos -= bytes_count; + else if (CursorPos >= pos) + CursorPos = pos; + SelectionStart = SelectionEnd = CursorPos; + BufDirty = true; + BufTextLen -= bytes_count; +} + +void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end) +{ + // Accept null ranges + if (new_text == new_text_end) + return; + + const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0; + const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text); + if (new_text_len + BufTextLen >= BufSize) + { + if (!is_resizable) + return; + + // Contrary to STB_TEXTEDIT_INSERTCHARS() this is working in the UTF8 buffer, hence the mildly similar code (until we remove the U16 buffer altogether!) + ImGuiContext& g = *Ctx; + ImGuiInputTextState* edit_state = &g.InputTextState; + IM_ASSERT(edit_state->ID != 0 && g.ActiveId == edit_state->ID); + IM_ASSERT(Buf == edit_state->TextA.Data); + int new_buf_size = BufTextLen + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1; + edit_state->TextA.reserve(new_buf_size + 1); + Buf = edit_state->TextA.Data; + BufSize = edit_state->BufCapacityA = new_buf_size; + } + + if (BufTextLen != pos) + memmove(Buf + pos + new_text_len, Buf + pos, (size_t)(BufTextLen - pos)); + memcpy(Buf + pos, new_text, (size_t)new_text_len * sizeof(char)); + Buf[BufTextLen + new_text_len] = '\0'; + + if (CursorPos >= pos) + CursorPos += new_text_len; + SelectionStart = SelectionEnd = CursorPos; + BufDirty = true; + BufTextLen += new_text_len; +} + +// Return false to discard a character. +static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard) +{ + unsigned int c = *p_char; + + // Filter non-printable (NB: isprint is unreliable! see #2467) + bool apply_named_filters = true; + if (c < 0x20) + { + bool pass = false; + pass |= (c == '\n') && (flags & ImGuiInputTextFlags_Multiline) != 0; // Note that an Enter KEY will emit \r and be ignored (we poll for KEY in InputText() code) + pass |= (c == '\t') && (flags & ImGuiInputTextFlags_AllowTabInput) != 0; + if (!pass) + return false; + apply_named_filters = false; // Override named filters below so newline and tabs can still be inserted. + } + + if (input_source_is_clipboard == false) + { + // We ignore Ascii representation of delete (emitted from Backspace on OSX, see #2578, #2817) + if (c == 127) + return false; + + // Filter private Unicode range. GLFW on OSX seems to send private characters for special keys like arrow keys (FIXME) + if (c >= 0xE000 && c <= 0xF8FF) + return false; + } + + // Filter Unicode ranges we are not handling in this build + if (c > IM_UNICODE_CODEPOINT_MAX) + return false; + + // Generic named filters + if (apply_named_filters && (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank | ImGuiInputTextFlags_CharsScientific | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint))) + { + // The libc allows overriding locale, with e.g. 'setlocale(LC_NUMERIC, "de_DE.UTF-8");' which affect the output/input of printf/scanf to use e.g. ',' instead of '.'. + // The standard mandate that programs starts in the "C" locale where the decimal point is '.'. + // We don't really intend to provide widespread support for it, but out of empathy for people stuck with using odd API, we support the bare minimum aka overriding the decimal point. + // Change the default decimal_point with: + // ImGui::GetIO()->PlatformLocaleDecimalPoint = *localeconv()->decimal_point; + // Users of non-default decimal point (in particular ',') may be affected by word-selection logic (is_word_boundary_from_right/is_word_boundary_from_left) functions. + ImGuiContext& g = *ctx; + const unsigned c_decimal_point = (unsigned int)g.IO.PlatformLocaleDecimalPoint; + if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsScientific | (ImGuiInputTextFlags)ImGuiInputTextFlags_LocalizeDecimalPoint)) + if (c == '.' || c == ',') + c = c_decimal_point; + + // Full-width -> half-width conversion for numeric fields (https://en.wikipedia.org/wiki/Halfwidth_and_Fullwidth_Forms_(Unicode_block) + // While this is mostly convenient, this has the side-effect for uninformed users accidentally inputting full-width characters that they may + // scratch their head as to why it works in numerical fields vs in generic text fields it would require support in the font. + if (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsScientific | ImGuiInputTextFlags_CharsHexadecimal)) + if (c >= 0xFF01 && c <= 0xFF5E) + c = c - 0xFF01 + 0x21; + + // Allow 0-9 . - + * / + if (flags & ImGuiInputTextFlags_CharsDecimal) + if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/')) + return false; + + // Allow 0-9 . - + * / e E + if (flags & ImGuiInputTextFlags_CharsScientific) + if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/') && (c != 'e') && (c != 'E')) + return false; + + // Allow 0-9 a-F A-F + if (flags & ImGuiInputTextFlags_CharsHexadecimal) + if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F')) + return false; + + // Turn a-z into A-Z + if (flags & ImGuiInputTextFlags_CharsUppercase) + if (c >= 'a' && c <= 'z') + c += (unsigned int)('A' - 'a'); + + if (flags & ImGuiInputTextFlags_CharsNoBlank) + if (ImCharIsBlankW(c)) + return false; + + *p_char = c; + } + + // Custom callback filter + if (flags & ImGuiInputTextFlags_CallbackCharFilter) + { + ImGuiContext& g = *GImGui; + ImGuiInputTextCallbackData callback_data; + callback_data.Ctx = &g; + callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter; + callback_data.EventChar = (ImWchar)c; + callback_data.Flags = flags; + callback_data.UserData = user_data; + if (callback(&callback_data) != 0) + return false; + *p_char = callback_data.EventChar; + if (!callback_data.EventChar) + return false; + } + + return true; +} + +// Find the shortest single replacement we can make to get the new text from the old text. +// Important: needs to be run before TextW is rewritten with the new characters because calling STB_TEXTEDIT_GETCHAR() at the end. +// FIXME: Ideally we should transition toward (1) making InsertChars()/DeleteChars() update undo-stack (2) discourage (and keep reconcile) or obsolete (and remove reconcile) accessing buffer directly. +static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* state, const char* new_buf_a, int new_length_a) +{ + ImGuiContext& g = *GImGui; + const ImWchar* old_buf = state->TextW.Data; + const int old_length = state->CurLenW; + const int new_length = ImTextCountCharsFromUtf8(new_buf_a, new_buf_a + new_length_a); + g.TempBuffer.reserve_discard((new_length + 1) * sizeof(ImWchar)); + ImWchar* new_buf = (ImWchar*)(void*)g.TempBuffer.Data; + ImTextStrFromUtf8(new_buf, new_length + 1, new_buf_a, new_buf_a + new_length_a); + + const int shorter_length = ImMin(old_length, new_length); + int first_diff; + for (first_diff = 0; first_diff < shorter_length; first_diff++) + if (old_buf[first_diff] != new_buf[first_diff]) + break; + if (first_diff == old_length && first_diff == new_length) + return; + + int old_last_diff = old_length - 1; + int new_last_diff = new_length - 1; + for (; old_last_diff >= first_diff && new_last_diff >= first_diff; old_last_diff--, new_last_diff--) + if (old_buf[old_last_diff] != new_buf[new_last_diff]) + break; + + const int insert_len = new_last_diff - first_diff + 1; + const int delete_len = old_last_diff - first_diff + 1; + if (insert_len > 0 || delete_len > 0) + if (IMSTB_TEXTEDIT_CHARTYPE* p = stb_text_createundo(&state->Stb.undostate, first_diff, delete_len, insert_len)) + for (int i = 0; i < delete_len; i++) + p[i] = ImStb::STB_TEXTEDIT_GETCHAR(state, first_diff + i); +} + +// As InputText() retain textual data and we currently provide a path for user to not retain it (via local variables) +// we need some form of hook to reapply data back to user buffer on deactivation frame. (#4714) +// It would be more desirable that we discourage users from taking advantage of the "user not retaining data" trick, +// but that more likely be attractive when we do have _NoLiveEdit flag available. +void ImGui::InputTextDeactivateHook(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiInputTextState* state = &g.InputTextState; + if (id == 0 || state->ID != id) + return; + g.InputTextDeactivatedState.ID = state->ID; + if (state->Flags & ImGuiInputTextFlags_ReadOnly) + { + g.InputTextDeactivatedState.TextA.resize(0); // In theory this data won't be used, but clear to be neat. + } + else + { + IM_ASSERT(state->TextA.Data != 0); + g.InputTextDeactivatedState.TextA.resize(state->CurLenA + 1); + memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data, state->CurLenA + 1); + } +} + +// Edit a string of text +// - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". +// This is so we can easily call InputText() on static arrays using ARRAYSIZE() and to match +// Note that in std::string world, capacity() would omit 1 byte used by the zero-terminator. +// - When active, hold on a privately held copy of the text (and apply back to 'buf'). So changing 'buf' while the InputText is active has no effect. +// - If you want to use ImGui::InputText() with std::string, see misc/cpp/imgui_stdlib.h +// (FIXME: Rather confusing and messy function, among the worse part of our codebase, expecting to rewrite a V2 at some point.. Partly because we are +// doing UTF8 > U16 > UTF8 conversions on the go to easily interface with stb_textedit. Ideally should stay in UTF-8 all the time. See https://github.com/nothings/stb/issues/188) +bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* callback_user_data) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + IM_ASSERT(buf != NULL && buf_size >= 0); + IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys) + IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key) + + ImGuiContext& g = *GImGui; + ImGuiIO& io = g.IO; + const ImGuiStyle& style = g.Style; + + const bool RENDER_SELECTION_WHEN_INACTIVE = false; + const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0; + + if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope (including the scrollbar) + BeginGroup(); + const ImGuiID id = window->GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y * 2.0f); // Arbitrary default of 8 lines high for multi-line + const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y); + + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); + const ImRect total_bb(frame_bb.Min, frame_bb.Min + total_size); + + ImGuiWindow* draw_window = window; + ImVec2 inner_size = frame_size; + ImGuiLastItemData item_data_backup; + if (is_multiline) + { + ImVec2 backup_pos = window->DC.CursorPos; + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable)) + { + EndGroup(); + return false; + } + item_data_backup = g.LastItemData; + window->DC.CursorPos = backup_pos; + + // Prevent NavActivation from Tabbing when our widget accepts Tab inputs: this allows cycling through widgets without stopping. + if (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_FromTabbing) && (flags & ImGuiInputTextFlags_AllowTabInput)) + g.NavActivateId = 0; + + // Prevent NavActivate reactivating in BeginChild() when we are already active. + const ImGuiID backup_activate_id = g.NavActivateId; + if (g.ActiveId == id) // Prevent reactivation + g.NavActivateId = 0; + + // We reproduce the contents of BeginChildFrame() in order to provide 'label' so our window internal data are easier to read/debug. + PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); + PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding); + PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize); + PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges + bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), ImGuiChildFlags_Border, ImGuiWindowFlags_NoMove); + g.NavActivateId = backup_activate_id; + PopStyleVar(3); + PopStyleColor(); + if (!child_visible) + { + EndChild(); + EndGroup(); + return false; + } + draw_window = g.CurrentWindow; // Child window + draw_window->DC.NavLayersActiveMaskNext |= (1 << draw_window->DC.NavLayerCurrent); // This is to ensure that EndChild() will display a navigation highlight so we can "enter" into it. + draw_window->DC.CursorPos += style.FramePadding; + inner_size.x -= draw_window->ScrollbarSizes.x; + } + else + { + // Support for internal ImGuiInputTextFlags_MergedItem flag, which could be redesigned as an ItemFlags if needed (with test performed in ItemAdd) + ItemSize(total_bb, style.FramePadding.y); + if (!(flags & ImGuiInputTextFlags_MergedItem)) + if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable)) + return false; + } + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.InFlags); + if (hovered) + g.MouseCursor = ImGuiMouseCursor_TextInput; + + // We are only allowed to access the state if we are already the active widget. + ImGuiInputTextState* state = GetInputTextState(id); + + if (g.LastItemData.InFlags & ImGuiItemFlags_ReadOnly) + flags |= ImGuiInputTextFlags_ReadOnly; + const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0; + const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0; + const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0; + const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0; + if (is_resizable) + IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag! + + const bool input_requested_by_nav = (g.ActiveId != id) && ((g.NavActivateId == id) && ((g.NavActivateFlags & ImGuiActivateFlags_PreferInput) || (g.NavInputSource == ImGuiInputSource_Keyboard))); + + const bool user_clicked = hovered && io.MouseClicked[0]; + const bool user_scroll_finish = is_multiline && state != NULL && g.ActiveId == 0 && g.ActiveIdPreviousFrame == GetWindowScrollbarID(draw_window, ImGuiAxis_Y); + const bool user_scroll_active = is_multiline && state != NULL && g.ActiveId == GetWindowScrollbarID(draw_window, ImGuiAxis_Y); + bool clear_active_id = false; + bool select_all = false; + + float scroll_y = is_multiline ? draw_window->Scroll.y : FLT_MAX; + + const bool init_reload_from_user_buf = (state != NULL && state->ReloadUserBuf); + const bool init_changed_specs = (state != NULL && state->Stb.single_line != !is_multiline); // state != NULL means its our state. + const bool init_make_active = (user_clicked || user_scroll_finish || input_requested_by_nav); + const bool init_state = (init_make_active || user_scroll_active); + if ((init_state && g.ActiveId != id) || init_changed_specs || init_reload_from_user_buf) + { + // Access state even if we don't own it yet. + state = &g.InputTextState; + state->CursorAnimReset(); + state->ReloadUserBuf = false; + + // Backup state of deactivating item so they'll have a chance to do a write to output buffer on the same frame they report IsItemDeactivatedAfterEdit (#4714) + InputTextDeactivateHook(state->ID); + + // From the moment we focused we are normally ignoring the content of 'buf' (unless we are in read-only mode) + const int buf_len = (int)strlen(buf); + if (!init_reload_from_user_buf) + { + // Take a copy of the initial buffer value. + state->InitialTextA.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string. + memcpy(state->InitialTextA.Data, buf, buf_len + 1); + } + + // Preserve cursor position and undo/redo stack if we come back to same widget + // FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate? + bool recycle_state = (state->ID == id && !init_changed_specs && !init_reload_from_user_buf); + if (recycle_state && (state->CurLenA != buf_len || (state->TextAIsValid && strncmp(state->TextA.Data, buf, buf_len) != 0))) + recycle_state = false; + + // Start edition + const char* buf_end = NULL; + state->ID = id; + state->TextW.resize(buf_size + 1); // wchar count <= UTF-8 count. we use +1 to make sure that .Data is always pointing to at least an empty string. + state->TextA.resize(0); + state->TextAIsValid = false; // TextA is not valid yet (we will display buf until then) + state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, buf_size, buf, NULL, &buf_end); + state->CurLenA = (int)(buf_end - buf); // We can't get the result from ImStrncpy() above because it is not UTF-8 aware. Here we'll cut off malformed UTF-8. + + if (recycle_state) + { + // Recycle existing cursor/selection/undo stack but clamp position + // Note a single mouse click will override the cursor/position immediately by calling stb_textedit_click handler. + state->CursorClamp(); + } + else + { + state->ScrollX = 0.0f; + stb_textedit_initialize_state(&state->Stb, !is_multiline); + } + + if (init_reload_from_user_buf) + { + state->Stb.select_start = state->ReloadSelectionStart; + state->Stb.cursor = state->Stb.select_end = state->ReloadSelectionEnd; + state->CursorClamp(); + } + else if (!is_multiline) + { + if (flags & ImGuiInputTextFlags_AutoSelectAll) + select_all = true; + if (input_requested_by_nav && (!recycle_state || !(g.NavActivateFlags & ImGuiActivateFlags_TryToPreserveState))) + select_all = true; + if (user_clicked && io.KeyCtrl) + select_all = true; + } + + if (flags & ImGuiInputTextFlags_AlwaysOverwrite) + state->Stb.insert_mode = 1; // stb field name is indeed incorrect (see #2863) + } + + const bool is_osx = io.ConfigMacOSXBehaviors; + if (g.ActiveId != id && init_make_active) + { + IM_ASSERT(state && state->ID == id); + SetActiveID(id, window); + SetFocusID(id, window); + FocusWindow(window); + } + if (g.ActiveId == id) + { + // Declare some inputs, the other are registered and polled via Shortcut() routing system. + if (user_clicked) + SetKeyOwner(ImGuiKey_MouseLeft, id); + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); + if (is_multiline || (flags & ImGuiInputTextFlags_CallbackHistory)) + g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); + SetKeyOwner(ImGuiKey_Enter, id); + SetKeyOwner(ImGuiKey_KeypadEnter, id); + SetKeyOwner(ImGuiKey_Home, id); + SetKeyOwner(ImGuiKey_End, id); + if (is_multiline) + { + SetKeyOwner(ImGuiKey_PageUp, id); + SetKeyOwner(ImGuiKey_PageDown, id); + } + // FIXME: May be a problem to always steal Alt on OSX, would ideally still allow an uninterrupted Alt down-up to toggle menu + if (is_osx) + SetKeyOwner(ImGuiMod_Alt, id); + } + + // We have an edge case if ActiveId was set through another widget (e.g. widget being swapped), clear id immediately (don't wait until the end of the function) + if (g.ActiveId == id && state == NULL) + ClearActiveID(); + + // Release focus when we click outside + if (g.ActiveId == id && io.MouseClicked[0] && !init_state && !init_make_active) //-V560 + clear_active_id = true; + + // Lock the decision of whether we are going to take the path displaying the cursor or selection + bool render_cursor = (g.ActiveId == id) || (state && user_scroll_active); + bool render_selection = state && (state->HasSelection() || select_all) && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor); + bool value_changed = false; + bool validated = false; + + // When read-only we always use the live data passed to the function + // FIXME-OPT: Because our selection/cursor code currently needs the wide text we need to convert it when active, which is not ideal :( + if (is_readonly && state != NULL && (render_cursor || render_selection)) + { + const char* buf_end = NULL; + state->TextW.resize(buf_size + 1); + state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, buf, NULL, &buf_end); + state->CurLenA = (int)(buf_end - buf); + state->CursorClamp(); + render_selection &= state->HasSelection(); + } + + // Select the buffer to render. + const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid; + const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0); + + // Password pushes a temporary font with only a fallback glyph + if (is_password && !is_displaying_hint) + { + const ImFontGlyph* glyph = g.Font->FindGlyph('*'); + ImFont* password_font = &g.InputTextPasswordFont; + password_font->FontSize = g.Font->FontSize; + password_font->Scale = g.Font->Scale; + password_font->Ascent = g.Font->Ascent; + password_font->Descent = g.Font->Descent; + password_font->ContainerAtlas = g.Font->ContainerAtlas; + password_font->FallbackGlyph = glyph; + password_font->FallbackAdvanceX = glyph->AdvanceX; + IM_ASSERT(password_font->Glyphs.empty() && password_font->IndexAdvanceX.empty() && password_font->IndexLookup.empty()); + PushFont(password_font); + } + + // Process mouse inputs and character inputs + int backup_current_text_length = 0; + if (g.ActiveId == id) + { + IM_ASSERT(state != NULL); + backup_current_text_length = state->CurLenA; + state->Edited = false; + state->BufCapacityA = buf_size; + state->Flags = flags; + + // Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget. + // Down the line we should have a cleaner library-wide concept of Selected vs Active. + g.ActiveIdAllowOverlap = !io.MouseDown[0]; + + // Edit in progress + const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + state->ScrollX; + const float mouse_y = (is_multiline ? (io.MousePos.y - draw_window->DC.CursorPos.y) : (g.FontSize * 0.5f)); + + if (select_all) + { + state->SelectAll(); + state->SelectedAllMouseLock = true; + } + else if (hovered && io.MouseClickedCount[0] >= 2 && !io.KeyShift) + { + stb_textedit_click(state, &state->Stb, mouse_x, mouse_y); + const int multiclick_count = (io.MouseClickedCount[0] - 2); + if ((multiclick_count % 2) == 0) + { + // Double-click: Select word + // We always use the "Mac" word advance for double-click select vs CTRL+Right which use the platform dependent variant: + // FIXME: There are likely many ways to improve this behavior, but there's no "right" behavior (depends on use-case, software, OS) + const bool is_bol = (state->Stb.cursor == 0) || ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb.cursor - 1) == '\n'; + if (STB_TEXT_HAS_SELECTION(&state->Stb) || !is_bol) + state->OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT); + //state->OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT); + if (!STB_TEXT_HAS_SELECTION(&state->Stb)) + ImStb::stb_textedit_prep_selection_at_cursor(&state->Stb); + state->Stb.cursor = ImStb::STB_TEXTEDIT_MOVEWORDRIGHT_MAC(state, state->Stb.cursor); + state->Stb.select_end = state->Stb.cursor; + ImStb::stb_textedit_clamp(state, &state->Stb); + } + else + { + // Triple-click: Select line + const bool is_eol = ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb.cursor) == '\n'; + state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART); + state->OnKeyPressed(STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT); + state->OnKeyPressed(STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT); + if (!is_eol && is_multiline) + { + ImSwap(state->Stb.select_start, state->Stb.select_end); + state->Stb.cursor = state->Stb.select_end; + } + state->CursorFollow = false; + } + state->CursorAnimReset(); + } + else if (io.MouseClicked[0] && !state->SelectedAllMouseLock) + { + if (hovered) + { + if (io.KeyShift) + stb_textedit_drag(state, &state->Stb, mouse_x, mouse_y); + else + stb_textedit_click(state, &state->Stb, mouse_x, mouse_y); + state->CursorAnimReset(); + } + } + else if (io.MouseDown[0] && !state->SelectedAllMouseLock && (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f)) + { + stb_textedit_drag(state, &state->Stb, mouse_x, mouse_y); + state->CursorAnimReset(); + state->CursorFollow = true; + } + if (state->SelectedAllMouseLock && !io.MouseDown[0]) + state->SelectedAllMouseLock = false; + + // We expect backends to emit a Tab key but some also emit a Tab character which we ignore (#2467, #1336) + // (For Tab and Enter: Win32/SFML/Allegro are sending both keys and chars, GLFW and SDL are only sending keys. For Space they all send all threes) + if ((flags & ImGuiInputTextFlags_AllowTabInput) && !is_readonly) + { + if (Shortcut(ImGuiKey_Tab, ImGuiInputFlags_Repeat, id)) + { + unsigned int c = '\t'; // Insert TAB + if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data)) + state->OnKeyPressed((int)c); + } + // FIXME: Implement Shift+Tab + /* + if (Shortcut(ImGuiKey_Tab | ImGuiMod_Shift, ImGuiInputFlags_Repeat, id)) + { + } + */ + } + + // Process regular text input (before we check for Return because using some IME will effectively send a Return?) + // We ignore CTRL inputs, but need to allow ALT+CTRL as some keyboards (e.g. German) use AltGR (which _is_ Alt+Ctrl) to input certain characters. + const bool ignore_char_inputs = (io.KeyCtrl && !io.KeyAlt) || (is_osx && io.KeyCtrl); + if (io.InputQueueCharacters.Size > 0) + { + if (!ignore_char_inputs && !is_readonly && !input_requested_by_nav) + for (int n = 0; n < io.InputQueueCharacters.Size; n++) + { + // Insert character if they pass filtering + unsigned int c = (unsigned int)io.InputQueueCharacters[n]; + if (c == '\t') // Skip Tab, see above. + continue; + if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data)) + state->OnKeyPressed((int)c); + } + + // Consume characters + io.InputQueueCharacters.resize(0); + } + } + + // Process other shortcuts/key-presses + bool revert_edit = false; + if (g.ActiveId == id && !g.ActiveIdIsJustActivated && !clear_active_id) + { + IM_ASSERT(state != NULL); + + const int row_count_per_page = ImMax((int)((inner_size.y - style.FramePadding.y) / g.FontSize), 1); + state->Stb.row_count_per_page = row_count_per_page; + + const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0); + const bool is_wordmove_key_down = is_osx ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl + const bool is_startend_key_down = is_osx && io.KeyCtrl && !io.KeySuper && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End + + // Using Shortcut() with ImGuiInputFlags_RouteFocused (default policy) to allow routing operations for other code (e.g. calling window trying to use CTRL+A and CTRL+B: formet would be handled by InputText) + // Otherwise we could simply assume that we own the keys as we are active. + const ImGuiInputFlags f_repeat = ImGuiInputFlags_Repeat; + const bool is_cut = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_X, f_repeat, id) || Shortcut(ImGuiMod_Shift | ImGuiKey_Delete, f_repeat, id)) && !is_readonly && !is_password && (!is_multiline || state->HasSelection()); + const bool is_copy = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_C, 0, id) || Shortcut(ImGuiMod_Ctrl | ImGuiKey_Insert, 0, id)) && !is_password && (!is_multiline || state->HasSelection()); + const bool is_paste = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_V, f_repeat, id) || Shortcut(ImGuiMod_Shift | ImGuiKey_Insert, f_repeat, id)) && !is_readonly; + const bool is_undo = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_Z, f_repeat, id)) && !is_readonly && is_undoable; + const bool is_redo = (Shortcut(ImGuiMod_Ctrl | ImGuiKey_Y, f_repeat, id) || (is_osx && Shortcut(ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Z, f_repeat, id))) && !is_readonly && is_undoable; + const bool is_select_all = Shortcut(ImGuiMod_Ctrl | ImGuiKey_A, 0, id); + + // We allow validate/cancel with Nav source (gamepad) to makes it easier to undo an accidental NavInput press with no keyboard wired, but otherwise it isn't very useful. + const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0; + const bool is_enter_pressed = IsKeyPressed(ImGuiKey_Enter, true) || IsKeyPressed(ImGuiKey_KeypadEnter, true); + const bool is_gamepad_validate = nav_gamepad_active && (IsKeyPressed(ImGuiKey_NavGamepadActivate, false) || IsKeyPressed(ImGuiKey_NavGamepadInput, false)); + const bool is_cancel = Shortcut(ImGuiKey_Escape, f_repeat, id) || (nav_gamepad_active && Shortcut(ImGuiKey_NavGamepadCancel, f_repeat, id)); + + // FIXME: Should use more Shortcut() and reduce IsKeyPressed()+SetKeyOwner(), but requires modifiers combination to be taken account of. + // FIXME-OSX: Missing support for Alt(option)+Right/Left = go to end of line, or next line if already in end of line. + if (IsKeyPressed(ImGuiKey_LeftArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINESTART : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT : STB_TEXTEDIT_K_LEFT) | k_mask); } + else if (IsKeyPressed(ImGuiKey_RightArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); } + else if (IsKeyPressed(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); } + else if (IsKeyPressed(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); } + else if (IsKeyPressed(ImGuiKey_PageUp) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGUP | k_mask); scroll_y -= row_count_per_page * g.FontSize; } + else if (IsKeyPressed(ImGuiKey_PageDown) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGDOWN | k_mask); scroll_y += row_count_per_page * g.FontSize; } + else if (IsKeyPressed(ImGuiKey_Home)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); } + else if (IsKeyPressed(ImGuiKey_End)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); } + else if (IsKeyPressed(ImGuiKey_Delete) && !is_readonly && !is_cut) + { + if (!state->HasSelection()) + { + // OSX doesn't seem to have Super+Delete to delete until end-of-line, so we don't emulate that (as opposed to Super+Backspace) + if (is_wordmove_key_down) + state->OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT); + } + state->OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); + } + else if (IsKeyPressed(ImGuiKey_Backspace) && !is_readonly) + { + if (!state->HasSelection()) + { + if (is_wordmove_key_down) + state->OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT); + else if (is_osx && io.KeyCtrl && !io.KeyAlt && !io.KeySuper) + state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT); + } + state->OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask); + } + else if (is_enter_pressed || is_gamepad_validate) + { + // Determine if we turn Enter into a \n character + bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0; + if (!is_multiline || is_gamepad_validate || (ctrl_enter_for_new_line && !io.KeyCtrl) || (!ctrl_enter_for_new_line && io.KeyCtrl)) + { + validated = true; + if (io.ConfigInputTextEnterKeepActive && !is_multiline) + state->SelectAll(); // No need to scroll + else + clear_active_id = true; + } + else if (!is_readonly) + { + unsigned int c = '\n'; // Insert new line + if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data)) + state->OnKeyPressed((int)c); + } + } + else if (is_cancel) + { + if (flags & ImGuiInputTextFlags_EscapeClearsAll) + { + if (buf[0] != 0) + { + revert_edit = true; + } + else + { + render_cursor = render_selection = false; + clear_active_id = true; + } + } + else + { + clear_active_id = revert_edit = true; + render_cursor = render_selection = false; + } + } + else if (is_undo || is_redo) + { + state->OnKeyPressed(is_undo ? STB_TEXTEDIT_K_UNDO : STB_TEXTEDIT_K_REDO); + state->ClearSelection(); + } + else if (is_select_all) + { + state->SelectAll(); + state->CursorFollow = true; + } + else if (is_cut || is_copy) + { + // Cut, Copy + if (io.SetClipboardTextFn) + { + const int ib = state->HasSelection() ? ImMin(state->Stb.select_start, state->Stb.select_end) : 0; + const int ie = state->HasSelection() ? ImMax(state->Stb.select_start, state->Stb.select_end) : state->CurLenW; + const int clipboard_data_len = ImTextCountUtf8BytesFromStr(state->TextW.Data + ib, state->TextW.Data + ie) + 1; + char* clipboard_data = (char*)IM_ALLOC(clipboard_data_len * sizeof(char)); + ImTextStrToUtf8(clipboard_data, clipboard_data_len, state->TextW.Data + ib, state->TextW.Data + ie); + SetClipboardText(clipboard_data); + MemFree(clipboard_data); + } + if (is_cut) + { + if (!state->HasSelection()) + state->SelectAll(); + state->CursorFollow = true; + stb_textedit_cut(state, &state->Stb); + } + } + else if (is_paste) + { + if (const char* clipboard = GetClipboardText()) + { + // Filter pasted buffer + const int clipboard_len = (int)strlen(clipboard); + ImWchar* clipboard_filtered = (ImWchar*)IM_ALLOC((clipboard_len + 1) * sizeof(ImWchar)); + int clipboard_filtered_len = 0; + for (const char* s = clipboard; *s != 0; ) + { + unsigned int c; + s += ImTextCharFromUtf8(&c, s, NULL); + if (!InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, true)) + continue; + clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c; + } + clipboard_filtered[clipboard_filtered_len] = 0; + if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation + { + stb_textedit_paste(state, &state->Stb, clipboard_filtered, clipboard_filtered_len); + state->CursorFollow = true; + } + MemFree(clipboard_filtered); + } + } + + // Update render selection flag after events have been handled, so selection highlight can be displayed during the same frame. + render_selection |= state->HasSelection() && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor); + } + + // Process callbacks and apply result back to user's buffer. + const char* apply_new_text = NULL; + int apply_new_text_length = 0; + if (g.ActiveId == id) + { + IM_ASSERT(state != NULL); + if (revert_edit && !is_readonly) + { + if (flags & ImGuiInputTextFlags_EscapeClearsAll) + { + // Clear input + IM_ASSERT(buf[0] != 0); + apply_new_text = ""; + apply_new_text_length = 0; + value_changed = true; + IMSTB_TEXTEDIT_CHARTYPE empty_string; + stb_textedit_replace(state, &state->Stb, &empty_string, 0); + } + else if (strcmp(buf, state->InitialTextA.Data) != 0) + { + // Restore initial value. Only return true if restoring to the initial value changes the current buffer contents. + // Push records into the undo stack so we can CTRL+Z the revert operation itself + apply_new_text = state->InitialTextA.Data; + apply_new_text_length = state->InitialTextA.Size - 1; + value_changed = true; + ImVector w_text; + if (apply_new_text_length > 0) + { + w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text + apply_new_text_length) + 1); + ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text + apply_new_text_length); + } + stb_textedit_replace(state, &state->Stb, w_text.Data, (apply_new_text_length > 0) ? (w_text.Size - 1) : 0); + } + } + + // Apply ASCII value + if (!is_readonly) + { + state->TextAIsValid = true; + state->TextA.resize(state->TextW.Size * 4 + 1); + ImTextStrToUtf8(state->TextA.Data, state->TextA.Size, state->TextW.Data, NULL); + } + + // When using 'ImGuiInputTextFlags_EnterReturnsTrue' as a special case we reapply the live buffer back to the input buffer + // before clearing ActiveId, even though strictly speaking it wasn't modified on this frame. + // If we didn't do that, code like InputInt() with ImGuiInputTextFlags_EnterReturnsTrue would fail. + // This also allows the user to use InputText() with ImGuiInputTextFlags_EnterReturnsTrue without maintaining any user-side storage + // (please note that if you use this property along ImGuiInputTextFlags_CallbackResize you can end up with your temporary string object + // unnecessarily allocating once a frame, either store your string data, either if you don't then don't use ImGuiInputTextFlags_CallbackResize). + const bool apply_edit_back_to_user_buffer = !revert_edit || (validated && (flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0); + if (apply_edit_back_to_user_buffer) + { + // Apply new value immediately - copy modified buffer back + // Note that as soon as the input box is active, the in-widget value gets priority over any underlying modification of the input buffer + // FIXME: We actually always render 'buf' when calling DrawList->AddText, making the comment above incorrect. + // FIXME-OPT: CPU waste to do this every time the widget is active, should mark dirty state from the stb_textedit callbacks. + + // User callback + if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackEdit | ImGuiInputTextFlags_CallbackAlways)) != 0) + { + IM_ASSERT(callback != NULL); + + // The reason we specify the usage semantic (Completion/History) is that Completion needs to disable keyboard TABBING at the moment. + ImGuiInputTextFlags event_flag = 0; + ImGuiKey event_key = ImGuiKey_None; + if ((flags & ImGuiInputTextFlags_CallbackCompletion) != 0 && Shortcut(ImGuiKey_Tab, 0, id)) + { + event_flag = ImGuiInputTextFlags_CallbackCompletion; + event_key = ImGuiKey_Tab; + } + else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressed(ImGuiKey_UpArrow)) + { + event_flag = ImGuiInputTextFlags_CallbackHistory; + event_key = ImGuiKey_UpArrow; + } + else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressed(ImGuiKey_DownArrow)) + { + event_flag = ImGuiInputTextFlags_CallbackHistory; + event_key = ImGuiKey_DownArrow; + } + else if ((flags & ImGuiInputTextFlags_CallbackEdit) && state->Edited) + { + event_flag = ImGuiInputTextFlags_CallbackEdit; + } + else if (flags & ImGuiInputTextFlags_CallbackAlways) + { + event_flag = ImGuiInputTextFlags_CallbackAlways; + } + + if (event_flag) + { + ImGuiInputTextCallbackData callback_data; + callback_data.Ctx = &g; + callback_data.EventFlag = event_flag; + callback_data.Flags = flags; + callback_data.UserData = callback_user_data; + + char* callback_buf = is_readonly ? buf : state->TextA.Data; + callback_data.EventKey = event_key; + callback_data.Buf = callback_buf; + callback_data.BufTextLen = state->CurLenA; + callback_data.BufSize = state->BufCapacityA; + callback_data.BufDirty = false; + + // We have to convert from wchar-positions to UTF-8-positions, which can be pretty slow (an incentive to ditch the ImWchar buffer, see https://github.com/nothings/stb/issues/188) + ImWchar* text = state->TextW.Data; + const int utf8_cursor_pos = callback_data.CursorPos = ImTextCountUtf8BytesFromStr(text, text + state->Stb.cursor); + const int utf8_selection_start = callback_data.SelectionStart = ImTextCountUtf8BytesFromStr(text, text + state->Stb.select_start); + const int utf8_selection_end = callback_data.SelectionEnd = ImTextCountUtf8BytesFromStr(text, text + state->Stb.select_end); + + // Call user code + callback(&callback_data); + + // Read back what user may have modified + callback_buf = is_readonly ? buf : state->TextA.Data; // Pointer may have been invalidated by a resize callback + IM_ASSERT(callback_data.Buf == callback_buf); // Invalid to modify those fields + IM_ASSERT(callback_data.BufSize == state->BufCapacityA); + IM_ASSERT(callback_data.Flags == flags); + const bool buf_dirty = callback_data.BufDirty; + if (callback_data.CursorPos != utf8_cursor_pos || buf_dirty) { state->Stb.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos); state->CursorFollow = true; } + if (callback_data.SelectionStart != utf8_selection_start || buf_dirty) { state->Stb.select_start = (callback_data.SelectionStart == callback_data.CursorPos) ? state->Stb.cursor : ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionStart); } + if (callback_data.SelectionEnd != utf8_selection_end || buf_dirty) { state->Stb.select_end = (callback_data.SelectionEnd == callback_data.SelectionStart) ? state->Stb.select_start : ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionEnd); } + if (buf_dirty) + { + IM_ASSERT(!is_readonly); + IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text! + InputTextReconcileUndoStateAfterUserCallback(state, callback_data.Buf, callback_data.BufTextLen); // FIXME: Move the rest of this block inside function and rename to InputTextReconcileStateAfterUserCallback() ? + if (callback_data.BufTextLen > backup_current_text_length && is_resizable) + state->TextW.resize(state->TextW.Size + (callback_data.BufTextLen - backup_current_text_length)); // Worse case scenario resize + state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, callback_data.Buf, NULL); + state->CurLenA = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen() + state->CursorAnimReset(); + } + } + } + + // Will copy result string if modified + if (!is_readonly && strcmp(state->TextA.Data, buf) != 0) + { + apply_new_text = state->TextA.Data; + apply_new_text_length = state->CurLenA; + value_changed = true; + } + } + } + + // Handle reapplying final data on deactivation (see InputTextDeactivateHook() for details) + if (g.InputTextDeactivatedState.ID == id) + { + if (g.ActiveId != id && IsItemDeactivatedAfterEdit() && !is_readonly && strcmp(g.InputTextDeactivatedState.TextA.Data, buf) != 0) + { + apply_new_text = g.InputTextDeactivatedState.TextA.Data; + apply_new_text_length = g.InputTextDeactivatedState.TextA.Size - 1; + value_changed = true; + //IMGUI_DEBUG_LOG("InputText(): apply Deactivated data for 0x%08X: \"%.*s\".\n", id, apply_new_text_length, apply_new_text); + } + g.InputTextDeactivatedState.ID = 0; + } + + // Copy result to user buffer. This can currently only happen when (g.ActiveId == id) + if (apply_new_text != NULL) + { + // We cannot test for 'backup_current_text_length != apply_new_text_length' here because we have no guarantee that the size + // of our owned buffer matches the size of the string object held by the user, and by design we allow InputText() to be used + // without any storage on user's side. + IM_ASSERT(apply_new_text_length >= 0); + if (is_resizable) + { + ImGuiInputTextCallbackData callback_data; + callback_data.Ctx = &g; + callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize; + callback_data.Flags = flags; + callback_data.Buf = buf; + callback_data.BufTextLen = apply_new_text_length; + callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1); + callback_data.UserData = callback_user_data; + callback(&callback_data); + buf = callback_data.Buf; + buf_size = callback_data.BufSize; + apply_new_text_length = ImMin(callback_data.BufTextLen, buf_size - 1); + IM_ASSERT(apply_new_text_length <= buf_size); + } + //IMGUI_DEBUG_PRINT("InputText(\"%s\"): apply_new_text length %d\n", label, apply_new_text_length); + + // If the underlying buffer resize was denied or not carried to the next frame, apply_new_text_length+1 may be >= buf_size. + ImStrncpy(buf, apply_new_text, ImMin(apply_new_text_length + 1, buf_size)); + } + + // Release active ID at the end of the function (so e.g. pressing Return still does a final application of the value) + // Otherwise request text input ahead for next frame. + if (g.ActiveId == id && clear_active_id) + ClearActiveID(); + else if (g.ActiveId == id) + g.WantTextInputNextFrame = 1; + + // Render frame + if (!is_multiline) + { + RenderNavHighlight(frame_bb, id); + RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); + } + + const ImVec4 clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + inner_size.x, frame_bb.Min.y + inner_size.y); // Not using frame_bb.Max because we have adjusted size + ImVec2 draw_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding; + ImVec2 text_size(0.0f, 0.0f); + + // Set upper limit of single-line InputTextEx() at 2 million characters strings. The current pathological worst case is a long line + // without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether. + // Note that we only use this limit on single-line InputText(), so a pathologically large line on a InputTextMultiline() would still crash. + const int buf_display_max_length = 2 * 1024 * 1024; + const char* buf_display = buf_display_from_state ? state->TextA.Data : buf; //-V595 + const char* buf_display_end = NULL; // We have specialized paths below for setting the length + if (is_displaying_hint) + { + buf_display = hint; + buf_display_end = hint + strlen(hint); + } + + // Render text. We currently only render selection when the widget is active or while scrolling. + // FIXME: We could remove the '&& render_cursor' to keep rendering selection when inactive. + if (render_cursor || render_selection) + { + IM_ASSERT(state != NULL); + if (!is_displaying_hint) + buf_display_end = buf_display + state->CurLenA; + + // Render text (with cursor and selection) + // This is going to be messy. We need to: + // - Display the text (this alone can be more easily clipped) + // - Handle scrolling, highlight selection, display cursor (those all requires some form of 1d->2d cursor position calculation) + // - Measure text height (for scrollbar) + // We are attempting to do most of that in **one main pass** to minimize the computation cost (non-negligible for large amount of text) + 2nd pass for selection rendering (we could merge them by an extra refactoring effort) + // FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8. + const ImWchar* text_begin = state->TextW.Data; + ImVec2 cursor_offset, select_start_offset; + + { + // Find lines numbers straddling 'cursor' (slot 0) and 'select_start' (slot 1) positions. + const ImWchar* searches_input_ptr[2] = { NULL, NULL }; + int searches_result_line_no[2] = { -1000, -1000 }; + int searches_remaining = 0; + if (render_cursor) + { + searches_input_ptr[0] = text_begin + state->Stb.cursor; + searches_result_line_no[0] = -1; + searches_remaining++; + } + if (render_selection) + { + searches_input_ptr[1] = text_begin + ImMin(state->Stb.select_start, state->Stb.select_end); + searches_result_line_no[1] = -1; + searches_remaining++; + } + + // Iterate all lines to find our line numbers + // In multi-line mode, we never exit the loop until all lines are counted, so add one extra to the searches_remaining counter. + searches_remaining += is_multiline ? 1 : 0; + int line_count = 0; + //for (const ImWchar* s = text_begin; (s = (const ImWchar*)wcschr((const wchar_t*)s, (wchar_t)'\n')) != NULL; s++) // FIXME-OPT: Could use this when wchar_t are 16-bit + for (const ImWchar* s = text_begin; *s != 0; s++) + if (*s == '\n') + { + line_count++; + if (searches_result_line_no[0] == -1 && s >= searches_input_ptr[0]) { searches_result_line_no[0] = line_count; if (--searches_remaining <= 0) break; } + if (searches_result_line_no[1] == -1 && s >= searches_input_ptr[1]) { searches_result_line_no[1] = line_count; if (--searches_remaining <= 0) break; } + } + line_count++; + if (searches_result_line_no[0] == -1) + searches_result_line_no[0] = line_count; + if (searches_result_line_no[1] == -1) + searches_result_line_no[1] = line_count; + + // Calculate 2d position by finding the beginning of the line and measuring distance + cursor_offset.x = InputTextCalcTextSizeW(&g, ImStrbolW(searches_input_ptr[0], text_begin), searches_input_ptr[0]).x; + cursor_offset.y = searches_result_line_no[0] * g.FontSize; + if (searches_result_line_no[1] >= 0) + { + select_start_offset.x = InputTextCalcTextSizeW(&g, ImStrbolW(searches_input_ptr[1], text_begin), searches_input_ptr[1]).x; + select_start_offset.y = searches_result_line_no[1] * g.FontSize; + } + + // Store text height (note that we haven't calculated text width at all, see GitHub issues #383, #1224) + if (is_multiline) + text_size = ImVec2(inner_size.x, line_count * g.FontSize); + } + + // Scroll + if (render_cursor && state->CursorFollow) + { + // Horizontal scroll in chunks of quarter width + if (!(flags & ImGuiInputTextFlags_NoHorizontalScroll)) + { + const float scroll_increment_x = inner_size.x * 0.25f; + const float visible_width = inner_size.x - style.FramePadding.x; + if (cursor_offset.x < state->ScrollX) + state->ScrollX = IM_TRUNC(ImMax(0.0f, cursor_offset.x - scroll_increment_x)); + else if (cursor_offset.x - visible_width >= state->ScrollX) + state->ScrollX = IM_TRUNC(cursor_offset.x - visible_width + scroll_increment_x); + } + else + { + state->ScrollX = 0.0f; + } + + // Vertical scroll + if (is_multiline) + { + // Test if cursor is vertically visible + if (cursor_offset.y - g.FontSize < scroll_y) + scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize); + else if (cursor_offset.y - (inner_size.y - style.FramePadding.y * 2.0f) >= scroll_y) + scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f; + const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f); + scroll_y = ImClamp(scroll_y, 0.0f, scroll_max_y); + draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag + draw_window->Scroll.y = scroll_y; + } + + state->CursorFollow = false; + } + + // Draw selection + const ImVec2 draw_scroll = ImVec2(state->ScrollX, 0.0f); + if (render_selection) + { + const ImWchar* text_selected_begin = text_begin + ImMin(state->Stb.select_start, state->Stb.select_end); + const ImWchar* text_selected_end = text_begin + ImMax(state->Stb.select_start, state->Stb.select_end); + + ImU32 bg_color = GetColorU32(ImGuiCol_TextSelectedBg, render_cursor ? 1.0f : 0.6f); // FIXME: current code flow mandate that render_cursor is always true here, we are leaving the transparent one for tests. + float bg_offy_up = is_multiline ? 0.0f : -1.0f; // FIXME: those offsets should be part of the style? they don't play so well with multi-line selection. + float bg_offy_dn = is_multiline ? 0.0f : 2.0f; + ImVec2 rect_pos = draw_pos + select_start_offset - draw_scroll; + for (const ImWchar* p = text_selected_begin; p < text_selected_end; ) + { + if (rect_pos.y > clip_rect.w + g.FontSize) + break; + if (rect_pos.y < clip_rect.y) + { + //p = (const ImWchar*)wmemchr((const wchar_t*)p, '\n', text_selected_end - p); // FIXME-OPT: Could use this when wchar_t are 16-bit + //p = p ? p + 1 : text_selected_end; + while (p < text_selected_end) + if (*p++ == '\n') + break; + } + else + { + ImVec2 rect_size = InputTextCalcTextSizeW(&g, p, text_selected_end, &p, NULL, true); + if (rect_size.x <= 0.0f) rect_size.x = IM_TRUNC(g.Font->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines + ImRect rect(rect_pos + ImVec2(0.0f, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_size.x, bg_offy_dn)); + rect.ClipWith(clip_rect); + if (rect.Overlaps(clip_rect)) + draw_window->DrawList->AddRectFilled(rect.Min, rect.Max, bg_color); + } + rect_pos.x = draw_pos.x - draw_scroll.x; + rect_pos.y += g.FontSize; + } + } + + // We test for 'buf_display_max_length' as a way to avoid some pathological cases (e.g. single-line 1 MB string) which would make ImDrawList crash. + if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length) + { + ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text); + draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos - draw_scroll, col, buf_display, buf_display_end, 0.0f, is_multiline ? NULL : &clip_rect); + } + + // Draw blinking cursor + if (render_cursor) + { + state->CursorAnim += io.DeltaTime; + bool cursor_is_visible = (!g.IO.ConfigInputTextCursorBlink) || (state->CursorAnim <= 0.0f) || ImFmod(state->CursorAnim, 1.20f) <= 0.80f; + ImVec2 cursor_screen_pos = ImTrunc(draw_pos + cursor_offset - draw_scroll); + ImRect cursor_screen_rect(cursor_screen_pos.x, cursor_screen_pos.y - g.FontSize + 0.5f, cursor_screen_pos.x + 1.0f, cursor_screen_pos.y - 1.5f); + if (cursor_is_visible && cursor_screen_rect.Overlaps(clip_rect)) + draw_window->DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text)); + + // Notify OS of text input position for advanced IME (-1 x offset so that Windows IME can cover our cursor. Bit of an extra nicety.) + if (!is_readonly) + { + g.PlatformImeData.WantVisible = true; + g.PlatformImeData.InputPos = ImVec2(cursor_screen_pos.x - 1.0f, cursor_screen_pos.y - g.FontSize); + g.PlatformImeData.InputLineHeight = g.FontSize; + } + } + } + else + { + // Render text only (no selection, no cursor) + if (is_multiline) + text_size = ImVec2(inner_size.x, InputTextCalcTextLenAndLineCount(buf_display, &buf_display_end) * g.FontSize); // We don't need width + else if (!is_displaying_hint && g.ActiveId == id) + buf_display_end = buf_display + state->CurLenA; + else if (!is_displaying_hint) + buf_display_end = buf_display + strlen(buf_display); + + if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length) + { + ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text); + draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos, col, buf_display, buf_display_end, 0.0f, is_multiline ? NULL : &clip_rect); + } + } + + if (is_password && !is_displaying_hint) + PopFont(); + + if (is_multiline) + { + // For focus requests to work on our multiline we need to ensure our child ItemAdd() call specifies the ImGuiItemFlags_Inputable (ref issue #4761)... + Dummy(ImVec2(text_size.x, text_size.y + style.FramePadding.y)); + g.NextItemData.ItemFlags |= ImGuiItemFlags_Inputable | ImGuiItemFlags_NoTabStop; + EndChild(); + item_data_backup.StatusFlags |= (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredWindow); + + // ...and then we need to undo the group overriding last item data, which gets a bit messy as EndGroup() tries to forward scrollbar being active... + // FIXME: This quite messy/tricky, should attempt to get rid of the child window. + EndGroup(); + if (g.LastItemData.ID == 0) + { + g.LastItemData.ID = id; + g.LastItemData.InFlags = item_data_backup.InFlags; + g.LastItemData.StatusFlags = item_data_backup.StatusFlags; + } + } + + // Log as text + if (g.LogEnabled && (!is_password || is_displaying_hint)) + { + LogSetNextTextDecoration("{", "}"); + LogRenderedText(&draw_pos, buf_display, buf_display_end); + } + + if (label_size.x > 0) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label); + + if (value_changed && !(flags & ImGuiInputTextFlags_NoMarkEdited)) + MarkItemEdited(id); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable); + if ((flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0) + return validated; + else + return value_changed; +} + +void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + ImGuiContext& g = *GImGui; + ImStb::STB_TexteditState* stb_state = &state->Stb; + ImStb::StbUndoState* undo_state = &stb_state->undostate; + Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId); + DebugLocateItemOnHover(state->ID); + Text("CurLenW: %d, CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenW, state->CurLenA, stb_state->cursor, stb_state->select_start, stb_state->select_end); + Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x); + Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point); + if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 10), ImGuiChildFlags_Border | ImGuiChildFlags_ResizeY)) // Visualize undo state + { + PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); + for (int n = 0; n < IMSTB_TEXTEDIT_UNDOSTATECOUNT; n++) + { + ImStb::StbUndoRecord* undo_rec = &undo_state->undo_rec[n]; + const char undo_rec_type = (n < undo_state->undo_point) ? 'u' : (n >= undo_state->redo_point) ? 'r' : ' '; + if (undo_rec_type == ' ') + BeginDisabled(); + char buf[64] = ""; + if (undo_rec_type != ' ' && undo_rec->char_storage != -1) + ImTextStrToUtf8(buf, IM_ARRAYSIZE(buf), undo_state->undo_char + undo_rec->char_storage, undo_state->undo_char + undo_rec->char_storage + undo_rec->insert_length); + Text("%c [%02d] where %03d, insert %03d, delete %03d, char_storage %03d \"%s\"", + undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, buf); + if (undo_rec_type == ' ') + EndDisabled(); + } + PopStyleVar(); + } + EndChild(); +#else + IM_UNUSED(state); +#endif +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc. +//------------------------------------------------------------------------- +// - ColorEdit3() +// - ColorEdit4() +// - ColorPicker3() +// - RenderColorRectWithAlphaCheckerboard() [Internal] +// - ColorPicker4() +// - ColorButton() +// - SetColorEditOptions() +// - ColorTooltip() [Internal] +// - ColorEditOptionsPopup() [Internal] +// - ColorPickerOptionsPopup() [Internal] +//------------------------------------------------------------------------- + +bool ImGui::ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags) +{ + return ColorEdit4(label, col, flags | ImGuiColorEditFlags_NoAlpha); +} + +static void ColorEditRestoreH(const float* col, float* H) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ColorEditCurrentID != 0); + if (g.ColorEditSavedID != g.ColorEditCurrentID || g.ColorEditSavedColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0))) + return; + *H = g.ColorEditSavedHue; +} + +// ColorEdit supports RGB and HSV inputs. In case of RGB input resulting color may have undefined hue and/or saturation. +// Since widget displays both RGB and HSV values we must preserve hue and saturation to prevent these values resetting. +static void ColorEditRestoreHS(const float* col, float* H, float* S, float* V) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(g.ColorEditCurrentID != 0); + if (g.ColorEditSavedID != g.ColorEditCurrentID || g.ColorEditSavedColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0))) + return; + + // When S == 0, H is undefined. + // When H == 1 it wraps around to 0. + if (*S == 0.0f || (*H == 0.0f && g.ColorEditSavedHue == 1)) + *H = g.ColorEditSavedHue; + + // When V == 0, S is undefined. + if (*V == 0.0f) + *S = g.ColorEditSavedSat; +} + +// Edit colors components (each component in 0.0f..1.0f range). +// See enum ImGuiColorEditFlags_ for available options. e.g. Only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. +// With typical options: Left-click on color square to open color picker. Right-click to open option menu. CTRL-Click over input fields to edit them and TAB to go to next item. +bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const float square_sz = GetFrameHeight(); + const char* label_display_end = FindRenderedTextEnd(label); + float w_full = CalcItemWidth(); + g.NextItemData.ClearFlags(); + + BeginGroup(); + PushID(label); + const bool set_current_color_edit_id = (g.ColorEditCurrentID == 0); + if (set_current_color_edit_id) + g.ColorEditCurrentID = window->IDStack.back(); + + // If we're not showing any slider there's no point in doing any HSV conversions + const ImGuiColorEditFlags flags_untouched = flags; + if (flags & ImGuiColorEditFlags_NoInputs) + flags = (flags & (~ImGuiColorEditFlags_DisplayMask_)) | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_NoOptions; + + // Context menu: display and modify options (before defaults are applied) + if (!(flags & ImGuiColorEditFlags_NoOptions)) + ColorEditOptionsPopup(col, flags); + + // Read stored options + if (!(flags & ImGuiColorEditFlags_DisplayMask_)) + flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DisplayMask_); + if (!(flags & ImGuiColorEditFlags_DataTypeMask_)) + flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DataTypeMask_); + if (!(flags & ImGuiColorEditFlags_PickerMask_)) + flags |= (g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_); + if (!(flags & ImGuiColorEditFlags_InputMask_)) + flags |= (g.ColorEditOptions & ImGuiColorEditFlags_InputMask_); + flags |= (g.ColorEditOptions & ~(ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_)); + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check that only 1 is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected + + const bool alpha = (flags & ImGuiColorEditFlags_NoAlpha) == 0; + const bool hdr = (flags & ImGuiColorEditFlags_HDR) != 0; + const int components = alpha ? 4 : 3; + const float w_button = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (square_sz + style.ItemInnerSpacing.x); + const float w_inputs = ImMax(w_full - w_button, 1.0f); + w_full = w_inputs + w_button; + + // Convert to the formats we need + float f[4] = { col[0], col[1], col[2], alpha ? col[3] : 1.0f }; + if ((flags & ImGuiColorEditFlags_InputHSV) && (flags & ImGuiColorEditFlags_DisplayRGB)) + ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]); + else if ((flags & ImGuiColorEditFlags_InputRGB) && (flags & ImGuiColorEditFlags_DisplayHSV)) + { + // Hue is lost when converting from grayscale rgb (saturation=0). Restore it. + ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]); + ColorEditRestoreHS(col, &f[0], &f[1], &f[2]); + } + int i[4] = { IM_F32_TO_INT8_UNBOUND(f[0]), IM_F32_TO_INT8_UNBOUND(f[1]), IM_F32_TO_INT8_UNBOUND(f[2]), IM_F32_TO_INT8_UNBOUND(f[3]) }; + + bool value_changed = false; + bool value_changed_as_float = false; + + const ImVec2 pos = window->DC.CursorPos; + const float inputs_offset_x = (style.ColorButtonPosition == ImGuiDir_Left) ? w_button : 0.0f; + window->DC.CursorPos.x = pos.x + inputs_offset_x; + + if ((flags & (ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0) + { + // RGB/HSV 0..255 Sliders + const float w_items = w_inputs - style.ItemInnerSpacing.x * (components - 1); + + const bool hide_prefix = (IM_TRUNC(w_items / components) <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x); + static const char* ids[4] = { "##X", "##Y", "##Z", "##W" }; + static const char* fmt_table_int[3][4] = + { + { "%3d", "%3d", "%3d", "%3d" }, // Short display + { "R:%3d", "G:%3d", "B:%3d", "A:%3d" }, // Long display for RGBA + { "H:%3d", "S:%3d", "V:%3d", "A:%3d" } // Long display for HSVA + }; + static const char* fmt_table_float[3][4] = + { + { "%0.3f", "%0.3f", "%0.3f", "%0.3f" }, // Short display + { "R:%0.3f", "G:%0.3f", "B:%0.3f", "A:%0.3f" }, // Long display for RGBA + { "H:%0.3f", "S:%0.3f", "V:%0.3f", "A:%0.3f" } // Long display for HSVA + }; + const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1; + + float prev_split = 0.0f; + for (int n = 0; n < components; n++) + { + if (n > 0) + SameLine(0, style.ItemInnerSpacing.x); + float next_split = IM_TRUNC(w_items * (n + 1) / components); + SetNextItemWidth(ImMax(next_split - prev_split, 1.0f)); + prev_split = next_split; + + // FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0. + if (flags & ImGuiColorEditFlags_Float) + { + value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n]); + value_changed_as_float |= value_changed; + } + else + { + value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n]); + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + } + } + else if ((flags & ImGuiColorEditFlags_DisplayHex) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0) + { + // RGB Hexadecimal Input + char buf[64]; + if (alpha) + ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255), ImClamp(i[3], 0, 255)); + else + ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255)); + SetNextItemWidth(w_inputs); + if (InputText("##Text", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_CharsUppercase)) + { + value_changed = true; + char* p = buf; + while (*p == '#' || ImCharIsBlankA(*p)) + p++; + i[0] = i[1] = i[2] = 0; + i[3] = 0xFF; // alpha default to 255 is not parsed by scanf (e.g. inputting #FFFFFF omitting alpha) + int r; + if (alpha) + r = sscanf(p, "%02X%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2], (unsigned int*)&i[3]); // Treat at unsigned (%X is unsigned) + else + r = sscanf(p, "%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2]); + IM_UNUSED(r); // Fixes C6031: Return value ignored: 'sscanf'. + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + } + + ImGuiWindow* picker_active_window = NULL; + if (!(flags & ImGuiColorEditFlags_NoSmallPreview)) + { + const float button_offset_x = ((flags & ImGuiColorEditFlags_NoInputs) || (style.ColorButtonPosition == ImGuiDir_Left)) ? 0.0f : w_inputs + style.ItemInnerSpacing.x; + window->DC.CursorPos = ImVec2(pos.x + button_offset_x, pos.y); + + const ImVec4 col_v4(col[0], col[1], col[2], alpha ? col[3] : 1.0f); + if (ColorButton("##ColorButton", col_v4, flags)) + { + if (!(flags & ImGuiColorEditFlags_NoPicker)) + { + // Store current color and open a picker + g.ColorPickerRef = col_v4; + OpenPopup("picker"); + SetNextWindowPos(g.LastItemData.Rect.GetBL() + ImVec2(0.0f, style.ItemSpacing.y)); + } + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + + if (BeginPopup("picker")) + { + if (g.CurrentWindow->BeginCount == 1) + { + picker_active_window = g.CurrentWindow; + if (label != label_display_end) + { + TextEx(label, label_display_end); + Spacing(); + } + ImGuiColorEditFlags picker_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaBar; + ImGuiColorEditFlags picker_flags = (flags_untouched & picker_flags_to_forward) | ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_AlphaPreviewHalf; + SetNextItemWidth(square_sz * 12.0f); // Use 256 + bar sizes? + value_changed |= ColorPicker4("##picker", col, picker_flags, &g.ColorPickerRef.x); + } + EndPopup(); + } + } + + if (label != label_display_end && !(flags & ImGuiColorEditFlags_NoLabel)) + { + // Position not necessarily next to last submitted button (e.g. if style.ColorButtonPosition == ImGuiDir_Left), + // but we need to use SameLine() to setup baseline correctly. Might want to refactor SameLine() to simplify this. + SameLine(0.0f, style.ItemInnerSpacing.x); + window->DC.CursorPos.x = pos.x + ((flags & ImGuiColorEditFlags_NoInputs) ? w_button : w_full + style.ItemInnerSpacing.x); + TextEx(label, label_display_end); + } + + // Convert back + if (value_changed && picker_active_window == NULL) + { + if (!value_changed_as_float) + for (int n = 0; n < 4; n++) + f[n] = i[n] / 255.0f; + if ((flags & ImGuiColorEditFlags_DisplayHSV) && (flags & ImGuiColorEditFlags_InputRGB)) + { + g.ColorEditSavedHue = f[0]; + g.ColorEditSavedSat = f[1]; + ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]); + g.ColorEditSavedID = g.ColorEditCurrentID; + g.ColorEditSavedColor = ColorConvertFloat4ToU32(ImVec4(f[0], f[1], f[2], 0)); + } + if ((flags & ImGuiColorEditFlags_DisplayRGB) && (flags & ImGuiColorEditFlags_InputHSV)) + ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]); + + col[0] = f[0]; + col[1] = f[1]; + col[2] = f[2]; + if (alpha) + col[3] = f[3]; + } + + if (set_current_color_edit_id) + g.ColorEditCurrentID = 0; + PopID(); + EndGroup(); + + // Drag and Drop Target + // NB: The flag test is merely an optional micro-optimization, BeginDragDropTarget() does the same test. + if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) && !(g.LastItemData.InFlags & ImGuiItemFlags_ReadOnly) && !(flags & ImGuiColorEditFlags_NoDragDrop) && BeginDragDropTarget()) + { + bool accepted_drag_drop = false; + if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F)) + { + memcpy((float*)col, payload->Data, sizeof(float) * 3); // Preserve alpha if any //-V512 //-V1086 + value_changed = accepted_drag_drop = true; + } + if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F)) + { + memcpy((float*)col, payload->Data, sizeof(float) * components); + value_changed = accepted_drag_drop = true; + } + + // Drag-drop payloads are always RGB + if (accepted_drag_drop && (flags & ImGuiColorEditFlags_InputHSV)) + ColorConvertRGBtoHSV(col[0], col[1], col[2], col[0], col[1], col[2]); + EndDragDropTarget(); + } + + // When picker is being actively used, use its active id so IsItemActive() will function on ColorEdit4(). + if (picker_active_window && g.ActiveId != 0 && g.ActiveIdWindow == picker_active_window) + g.LastItemData.ID = g.ActiveId; + + if (value_changed && g.LastItemData.ID != 0) // In case of ID collision, the second EndGroup() won't catch g.ActiveId + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +bool ImGui::ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags) +{ + float col4[4] = { col[0], col[1], col[2], 1.0f }; + if (!ColorPicker4(label, col4, flags | ImGuiColorEditFlags_NoAlpha)) + return false; + col[0] = col4[0]; col[1] = col4[1]; col[2] = col4[2]; + return true; +} + +// Helper for ColorPicker4() +static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar_w, float alpha) +{ + ImU32 alpha8 = IM_F32_TO_INT8_SAT(alpha); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x + 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Right, IM_COL32(0,0,0,alpha8)); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x, pos.y), half_sz, ImGuiDir_Right, IM_COL32(255,255,255,alpha8)); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x - 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Left, IM_COL32(0,0,0,alpha8)); + ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x, pos.y), half_sz, ImGuiDir_Left, IM_COL32(255,255,255,alpha8)); +} + +// Note: ColorPicker4() only accesses 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. +// (In C++ the 'float col[4]' notation for a function argument is equivalent to 'float* col', we only specify a size to facilitate understanding of the code.) +// FIXME: we adjust the big color square height based on item width, which may cause a flickering feedback loop (if automatic height makes a vertical scrollbar appears, affecting automatic width..) +// FIXME: this is trying to be aware of style.Alpha but not fully correct. Also, the color wheel will have overlapping glitches with (style.Alpha < 1.0) +bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags, const float* ref_col) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImDrawList* draw_list = window->DrawList; + ImGuiStyle& style = g.Style; + ImGuiIO& io = g.IO; + + const float width = CalcItemWidth(); + const bool is_readonly = ((g.NextItemData.ItemFlags | g.CurrentItemFlags) & ImGuiItemFlags_ReadOnly) != 0; + g.NextItemData.ClearFlags(); + + PushID(label); + const bool set_current_color_edit_id = (g.ColorEditCurrentID == 0); + if (set_current_color_edit_id) + g.ColorEditCurrentID = window->IDStack.back(); + BeginGroup(); + + if (!(flags & ImGuiColorEditFlags_NoSidePreview)) + flags |= ImGuiColorEditFlags_NoSmallPreview; + + // Context menu: display and store options. + if (!(flags & ImGuiColorEditFlags_NoOptions)) + ColorPickerOptionsPopup(col, flags); + + // Read stored options + if (!(flags & ImGuiColorEditFlags_PickerMask_)) + flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_PickerMask_; + if (!(flags & ImGuiColorEditFlags_InputMask_)) + flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_InputMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_InputMask_; + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check that only 1 is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected + if (!(flags & ImGuiColorEditFlags_NoOptions)) + flags |= (g.ColorEditOptions & ImGuiColorEditFlags_AlphaBar); + + // Setup + int components = (flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4; + bool alpha_bar = (flags & ImGuiColorEditFlags_AlphaBar) && !(flags & ImGuiColorEditFlags_NoAlpha); + ImVec2 picker_pos = window->DC.CursorPos; + float square_sz = GetFrameHeight(); + float bars_width = square_sz; // Arbitrary smallish width of Hue/Alpha picking bars + float sv_picker_size = ImMax(bars_width * 1, width - (alpha_bar ? 2 : 1) * (bars_width + style.ItemInnerSpacing.x)); // Saturation/Value picking box + float bar0_pos_x = picker_pos.x + sv_picker_size + style.ItemInnerSpacing.x; + float bar1_pos_x = bar0_pos_x + bars_width + style.ItemInnerSpacing.x; + float bars_triangles_half_sz = IM_TRUNC(bars_width * 0.20f); + + float backup_initial_col[4]; + memcpy(backup_initial_col, col, components * sizeof(float)); + + float wheel_thickness = sv_picker_size * 0.08f; + float wheel_r_outer = sv_picker_size * 0.50f; + float wheel_r_inner = wheel_r_outer - wheel_thickness; + ImVec2 wheel_center(picker_pos.x + (sv_picker_size + bars_width)*0.5f, picker_pos.y + sv_picker_size * 0.5f); + + // Note: the triangle is displayed rotated with triangle_pa pointing to Hue, but most coordinates stays unrotated for logic. + float triangle_r = wheel_r_inner - (int)(sv_picker_size * 0.027f); + ImVec2 triangle_pa = ImVec2(triangle_r, 0.0f); // Hue point. + ImVec2 triangle_pb = ImVec2(triangle_r * -0.5f, triangle_r * -0.866025f); // Black point. + ImVec2 triangle_pc = ImVec2(triangle_r * -0.5f, triangle_r * +0.866025f); // White point. + + float H = col[0], S = col[1], V = col[2]; + float R = col[0], G = col[1], B = col[2]; + if (flags & ImGuiColorEditFlags_InputRGB) + { + // Hue is lost when converting from grayscale rgb (saturation=0). Restore it. + ColorConvertRGBtoHSV(R, G, B, H, S, V); + ColorEditRestoreHS(col, &H, &S, &V); + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + ColorConvertHSVtoRGB(H, S, V, R, G, B); + } + + bool value_changed = false, value_changed_h = false, value_changed_sv = false; + + PushItemFlag(ImGuiItemFlags_NoNav, true); + if (flags & ImGuiColorEditFlags_PickerHueWheel) + { + // Hue wheel + SV triangle logic + InvisibleButton("hsv", ImVec2(sv_picker_size + style.ItemInnerSpacing.x + bars_width, sv_picker_size)); + if (IsItemActive() && !is_readonly) + { + ImVec2 initial_off = g.IO.MouseClickedPos[0] - wheel_center; + ImVec2 current_off = g.IO.MousePos - wheel_center; + float initial_dist2 = ImLengthSqr(initial_off); + if (initial_dist2 >= (wheel_r_inner - 1) * (wheel_r_inner - 1) && initial_dist2 <= (wheel_r_outer + 1) * (wheel_r_outer + 1)) + { + // Interactive with Hue wheel + H = ImAtan2(current_off.y, current_off.x) / IM_PI * 0.5f; + if (H < 0.0f) + H += 1.0f; + value_changed = value_changed_h = true; + } + float cos_hue_angle = ImCos(-H * 2.0f * IM_PI); + float sin_hue_angle = ImSin(-H * 2.0f * IM_PI); + if (ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, ImRotate(initial_off, cos_hue_angle, sin_hue_angle))) + { + // Interacting with SV triangle + ImVec2 current_off_unrotated = ImRotate(current_off, cos_hue_angle, sin_hue_angle); + if (!ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated)) + current_off_unrotated = ImTriangleClosestPoint(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated); + float uu, vv, ww; + ImTriangleBarycentricCoords(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated, uu, vv, ww); + V = ImClamp(1.0f - vv, 0.0001f, 1.0f); + S = ImClamp(uu / V, 0.0001f, 1.0f); + value_changed = value_changed_sv = true; + } + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + } + else if (flags & ImGuiColorEditFlags_PickerHueBar) + { + // SV rectangle logic + InvisibleButton("sv", ImVec2(sv_picker_size, sv_picker_size)); + if (IsItemActive() && !is_readonly) + { + S = ImSaturate((io.MousePos.x - picker_pos.x) / (sv_picker_size - 1)); + V = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1)); + ColorEditRestoreH(col, &H); // Greatly reduces hue jitter and reset to 0 when hue == 255 and color is rapidly modified using SV square. + value_changed = value_changed_sv = true; + } + if (!(flags & ImGuiColorEditFlags_NoOptions)) + OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight); + + // Hue bar logic + SetCursorScreenPos(ImVec2(bar0_pos_x, picker_pos.y)); + InvisibleButton("hue", ImVec2(bars_width, sv_picker_size)); + if (IsItemActive() && !is_readonly) + { + H = ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1)); + value_changed = value_changed_h = true; + } + } + + // Alpha bar logic + if (alpha_bar) + { + SetCursorScreenPos(ImVec2(bar1_pos_x, picker_pos.y)); + InvisibleButton("alpha", ImVec2(bars_width, sv_picker_size)); + if (IsItemActive()) + { + col[3] = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1)); + value_changed = true; + } + } + PopItemFlag(); // ImGuiItemFlags_NoNav + + if (!(flags & ImGuiColorEditFlags_NoSidePreview)) + { + SameLine(0, style.ItemInnerSpacing.x); + BeginGroup(); + } + + if (!(flags & ImGuiColorEditFlags_NoLabel)) + { + const char* label_display_end = FindRenderedTextEnd(label); + if (label != label_display_end) + { + if ((flags & ImGuiColorEditFlags_NoSidePreview)) + SameLine(0, style.ItemInnerSpacing.x); + TextEx(label, label_display_end); + } + } + + if (!(flags & ImGuiColorEditFlags_NoSidePreview)) + { + PushItemFlag(ImGuiItemFlags_NoNavDefaultFocus, true); + ImVec4 col_v4(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); + if ((flags & ImGuiColorEditFlags_NoLabel)) + Text("Current"); + + ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf | ImGuiColorEditFlags_NoTooltip; + ColorButton("##current", col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2)); + if (ref_col != NULL) + { + Text("Original"); + ImVec4 ref_col_v4(ref_col[0], ref_col[1], ref_col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : ref_col[3]); + if (ColorButton("##original", ref_col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2))) + { + memcpy(col, ref_col, components * sizeof(float)); + value_changed = true; + } + } + PopItemFlag(); + EndGroup(); + } + + // Convert back color to RGB + if (value_changed_h || value_changed_sv) + { + if (flags & ImGuiColorEditFlags_InputRGB) + { + ColorConvertHSVtoRGB(H, S, V, col[0], col[1], col[2]); + g.ColorEditSavedHue = H; + g.ColorEditSavedSat = S; + g.ColorEditSavedID = g.ColorEditCurrentID; + g.ColorEditSavedColor = ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0)); + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + col[0] = H; + col[1] = S; + col[2] = V; + } + } + + // R,G,B and H,S,V slider color editor + bool value_changed_fix_hue_wrap = false; + if ((flags & ImGuiColorEditFlags_NoInputs) == 0) + { + PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x); + ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf; + ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker; + if (flags & ImGuiColorEditFlags_DisplayRGB || (flags & ImGuiColorEditFlags_DisplayMask_) == 0) + if (ColorEdit4("##rgb", col, sub_flags | ImGuiColorEditFlags_DisplayRGB)) + { + // FIXME: Hackily differentiating using the DragInt (ActiveId != 0 && !ActiveIdAllowOverlap) vs. using the InputText or DropTarget. + // For the later we don't want to run the hue-wrap canceling code. If you are well versed in HSV picker please provide your input! (See #2050) + value_changed_fix_hue_wrap = (g.ActiveId != 0 && !g.ActiveIdAllowOverlap); + value_changed = true; + } + if (flags & ImGuiColorEditFlags_DisplayHSV || (flags & ImGuiColorEditFlags_DisplayMask_) == 0) + value_changed |= ColorEdit4("##hsv", col, sub_flags | ImGuiColorEditFlags_DisplayHSV); + if (flags & ImGuiColorEditFlags_DisplayHex || (flags & ImGuiColorEditFlags_DisplayMask_) == 0) + value_changed |= ColorEdit4("##hex", col, sub_flags | ImGuiColorEditFlags_DisplayHex); + PopItemWidth(); + } + + // Try to cancel hue wrap (after ColorEdit4 call), if any + if (value_changed_fix_hue_wrap && (flags & ImGuiColorEditFlags_InputRGB)) + { + float new_H, new_S, new_V; + ColorConvertRGBtoHSV(col[0], col[1], col[2], new_H, new_S, new_V); + if (new_H <= 0 && H > 0) + { + if (new_V <= 0 && V != new_V) + ColorConvertHSVtoRGB(H, S, new_V <= 0 ? V * 0.5f : new_V, col[0], col[1], col[2]); + else if (new_S <= 0) + ColorConvertHSVtoRGB(H, new_S <= 0 ? S * 0.5f : new_S, new_V, col[0], col[1], col[2]); + } + } + + if (value_changed) + { + if (flags & ImGuiColorEditFlags_InputRGB) + { + R = col[0]; + G = col[1]; + B = col[2]; + ColorConvertRGBtoHSV(R, G, B, H, S, V); + ColorEditRestoreHS(col, &H, &S, &V); // Fix local Hue as display below will use it immediately. + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + H = col[0]; + S = col[1]; + V = col[2]; + ColorConvertHSVtoRGB(H, S, V, R, G, B); + } + } + + const int style_alpha8 = IM_F32_TO_INT8_SAT(style.Alpha); + const ImU32 col_black = IM_COL32(0,0,0,style_alpha8); + const ImU32 col_white = IM_COL32(255,255,255,style_alpha8); + const ImU32 col_midgrey = IM_COL32(128,128,128,style_alpha8); + const ImU32 col_hues[6 + 1] = { IM_COL32(255,0,0,style_alpha8), IM_COL32(255,255,0,style_alpha8), IM_COL32(0,255,0,style_alpha8), IM_COL32(0,255,255,style_alpha8), IM_COL32(0,0,255,style_alpha8), IM_COL32(255,0,255,style_alpha8), IM_COL32(255,0,0,style_alpha8) }; + + ImVec4 hue_color_f(1, 1, 1, style.Alpha); ColorConvertHSVtoRGB(H, 1, 1, hue_color_f.x, hue_color_f.y, hue_color_f.z); + ImU32 hue_color32 = ColorConvertFloat4ToU32(hue_color_f); + ImU32 user_col32_striped_of_alpha = ColorConvertFloat4ToU32(ImVec4(R, G, B, style.Alpha)); // Important: this is still including the main rendering/style alpha!! + + ImVec2 sv_cursor_pos; + + if (flags & ImGuiColorEditFlags_PickerHueWheel) + { + // Render Hue Wheel + const float aeps = 0.5f / wheel_r_outer; // Half a pixel arc length in radians (2pi cancels out). + const int segment_per_arc = ImMax(4, (int)wheel_r_outer / 12); + for (int n = 0; n < 6; n++) + { + const float a0 = (n) /6.0f * 2.0f * IM_PI - aeps; + const float a1 = (n+1.0f)/6.0f * 2.0f * IM_PI + aeps; + const int vert_start_idx = draw_list->VtxBuffer.Size; + draw_list->PathArcTo(wheel_center, (wheel_r_inner + wheel_r_outer)*0.5f, a0, a1, segment_per_arc); + draw_list->PathStroke(col_white, 0, wheel_thickness); + const int vert_end_idx = draw_list->VtxBuffer.Size; + + // Paint colors over existing vertices + ImVec2 gradient_p0(wheel_center.x + ImCos(a0) * wheel_r_inner, wheel_center.y + ImSin(a0) * wheel_r_inner); + ImVec2 gradient_p1(wheel_center.x + ImCos(a1) * wheel_r_inner, wheel_center.y + ImSin(a1) * wheel_r_inner); + ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col_hues[n], col_hues[n + 1]); + } + + // Render Cursor + preview on Hue Wheel + float cos_hue_angle = ImCos(H * 2.0f * IM_PI); + float sin_hue_angle = ImSin(H * 2.0f * IM_PI); + ImVec2 hue_cursor_pos(wheel_center.x + cos_hue_angle * (wheel_r_inner + wheel_r_outer) * 0.5f, wheel_center.y + sin_hue_angle * (wheel_r_inner + wheel_r_outer) * 0.5f); + float hue_cursor_rad = value_changed_h ? wheel_thickness * 0.65f : wheel_thickness * 0.55f; + int hue_cursor_segments = draw_list->_CalcCircleAutoSegmentCount(hue_cursor_rad); // Lock segment count so the +1 one matches others. + draw_list->AddCircleFilled(hue_cursor_pos, hue_cursor_rad, hue_color32, hue_cursor_segments); + draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad + 1, col_midgrey, hue_cursor_segments); + draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad, col_white, hue_cursor_segments); + + // Render SV triangle (rotated according to hue) + ImVec2 tra = wheel_center + ImRotate(triangle_pa, cos_hue_angle, sin_hue_angle); + ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); + ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); + ImVec2 uv_white = GetFontTexUvWhitePixel(); + draw_list->PrimReserve(3, 3); + draw_list->PrimVtx(tra, uv_white, hue_color32); + draw_list->PrimVtx(trb, uv_white, col_black); + draw_list->PrimVtx(trc, uv_white, col_white); + draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f); + sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V)); + } + else if (flags & ImGuiColorEditFlags_PickerHueBar) + { + // Render SV Square + draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), col_white, hue_color32, hue_color32, col_white); + draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), 0, 0, col_black, col_black); + RenderFrameBorder(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), 0.0f); + sv_cursor_pos.x = ImClamp(IM_ROUND(picker_pos.x + ImSaturate(S) * sv_picker_size), picker_pos.x + 2, picker_pos.x + sv_picker_size - 2); // Sneakily prevent the circle to stick out too much + sv_cursor_pos.y = ImClamp(IM_ROUND(picker_pos.y + ImSaturate(1 - V) * sv_picker_size), picker_pos.y + 2, picker_pos.y + sv_picker_size - 2); + + // Render Hue Bar + for (int i = 0; i < 6; ++i) + draw_list->AddRectFilledMultiColor(ImVec2(bar0_pos_x, picker_pos.y + i * (sv_picker_size / 6)), ImVec2(bar0_pos_x + bars_width, picker_pos.y + (i + 1) * (sv_picker_size / 6)), col_hues[i], col_hues[i], col_hues[i + 1], col_hues[i + 1]); + float bar0_line_y = IM_ROUND(picker_pos.y + H * sv_picker_size); + RenderFrameBorder(ImVec2(bar0_pos_x, picker_pos.y), ImVec2(bar0_pos_x + bars_width, picker_pos.y + sv_picker_size), 0.0f); + RenderArrowsForVerticalBar(draw_list, ImVec2(bar0_pos_x - 1, bar0_line_y), ImVec2(bars_triangles_half_sz + 1, bars_triangles_half_sz), bars_width + 2.0f, style.Alpha); + } + + // Render cursor/preview circle (clamp S/V within 0..1 range because floating points colors may lead HSV values to be out of range) + float sv_cursor_rad = value_changed_sv ? wheel_thickness * 0.55f : wheel_thickness * 0.40f; + int sv_cursor_segments = draw_list->_CalcCircleAutoSegmentCount(sv_cursor_rad); // Lock segment count so the +1 one matches others. + draw_list->AddCircleFilled(sv_cursor_pos, sv_cursor_rad, user_col32_striped_of_alpha, sv_cursor_segments); + draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad + 1, col_midgrey, sv_cursor_segments); + draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad, col_white, sv_cursor_segments); + + // Render alpha bar + if (alpha_bar) + { + float alpha = ImSaturate(col[3]); + ImRect bar1_bb(bar1_pos_x, picker_pos.y, bar1_pos_x + bars_width, picker_pos.y + sv_picker_size); + RenderColorRectWithAlphaCheckerboard(draw_list, bar1_bb.Min, bar1_bb.Max, 0, bar1_bb.GetWidth() / 2.0f, ImVec2(0.0f, 0.0f)); + draw_list->AddRectFilledMultiColor(bar1_bb.Min, bar1_bb.Max, user_col32_striped_of_alpha, user_col32_striped_of_alpha, user_col32_striped_of_alpha & ~IM_COL32_A_MASK, user_col32_striped_of_alpha & ~IM_COL32_A_MASK); + float bar1_line_y = IM_ROUND(picker_pos.y + (1.0f - alpha) * sv_picker_size); + RenderFrameBorder(bar1_bb.Min, bar1_bb.Max, 0.0f); + RenderArrowsForVerticalBar(draw_list, ImVec2(bar1_pos_x - 1, bar1_line_y), ImVec2(bars_triangles_half_sz + 1, bars_triangles_half_sz), bars_width + 2.0f, style.Alpha); + } + + EndGroup(); + + if (value_changed && memcmp(backup_initial_col, col, components * sizeof(float)) == 0) + value_changed = false; + if (value_changed && g.LastItemData.ID != 0) // In case of ID collision, the second EndGroup() won't catch g.ActiveId + MarkItemEdited(g.LastItemData.ID); + + if (set_current_color_edit_id) + g.ColorEditCurrentID = 0; + PopID(); + + return value_changed; +} + +// A little color square. Return true when clicked. +// FIXME: May want to display/ignore the alpha component in the color display? Yet show it in the tooltip. +// 'desc_id' is not called 'label' because we don't display it next to the button, but only in the tooltip. +// Note that 'col' may be encoded in HSV if ImGuiColorEditFlags_InputHSV is set. +bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags, const ImVec2& size_arg) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiID id = window->GetID(desc_id); + const float default_size = GetFrameHeight(); + const ImVec2 size(size_arg.x == 0.0f ? default_size : size_arg.x, size_arg.y == 0.0f ? default_size : size_arg.y); + const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); + ItemSize(bb, (size.y >= default_size) ? g.Style.FramePadding.y : 0.0f); + if (!ItemAdd(bb, id)) + return false; + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held); + + if (flags & ImGuiColorEditFlags_NoAlpha) + flags &= ~(ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf); + + ImVec4 col_rgb = col; + if (flags & ImGuiColorEditFlags_InputHSV) + ColorConvertHSVtoRGB(col_rgb.x, col_rgb.y, col_rgb.z, col_rgb.x, col_rgb.y, col_rgb.z); + + ImVec4 col_rgb_without_alpha(col_rgb.x, col_rgb.y, col_rgb.z, 1.0f); + float grid_step = ImMin(size.x, size.y) / 2.99f; + float rounding = ImMin(g.Style.FrameRounding, grid_step * 0.5f); + ImRect bb_inner = bb; + float off = 0.0f; + if ((flags & ImGuiColorEditFlags_NoBorder) == 0) + { + off = -0.75f; // The border (using Col_FrameBg) tends to look off when color is near-opaque and rounding is enabled. This offset seemed like a good middle ground to reduce those artifacts. + bb_inner.Expand(off); + } + if ((flags & ImGuiColorEditFlags_AlphaPreviewHalf) && col_rgb.w < 1.0f) + { + float mid_x = IM_ROUND((bb_inner.Min.x + bb_inner.Max.x) * 0.5f); + RenderColorRectWithAlphaCheckerboard(window->DrawList, ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), grid_step, ImVec2(-grid_step + off, off), rounding, ImDrawFlags_RoundCornersRight); + window->DrawList->AddRectFilled(bb_inner.Min, ImVec2(mid_x, bb_inner.Max.y), GetColorU32(col_rgb_without_alpha), rounding, ImDrawFlags_RoundCornersLeft); + } + else + { + // Because GetColorU32() multiplies by the global style Alpha and we don't want to display a checkerboard if the source code had no alpha + ImVec4 col_source = (flags & ImGuiColorEditFlags_AlphaPreview) ? col_rgb : col_rgb_without_alpha; + if (col_source.w < 1.0f) + RenderColorRectWithAlphaCheckerboard(window->DrawList, bb_inner.Min, bb_inner.Max, GetColorU32(col_source), grid_step, ImVec2(off, off), rounding); + else + window->DrawList->AddRectFilled(bb_inner.Min, bb_inner.Max, GetColorU32(col_source), rounding); + } + RenderNavHighlight(bb, id); + if ((flags & ImGuiColorEditFlags_NoBorder) == 0) + { + if (g.Style.FrameBorderSize > 0.0f) + RenderFrameBorder(bb.Min, bb.Max, rounding); + else + window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), rounding); // Color button are often in need of some sort of border + } + + // Drag and Drop Source + // NB: The ActiveId test is merely an optional micro-optimization, BeginDragDropSource() does the same test. + if (g.ActiveId == id && !(flags & ImGuiColorEditFlags_NoDragDrop) && BeginDragDropSource()) + { + if (flags & ImGuiColorEditFlags_NoAlpha) + SetDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F, &col_rgb, sizeof(float) * 3, ImGuiCond_Once); + else + SetDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F, &col_rgb, sizeof(float) * 4, ImGuiCond_Once); + ColorButton(desc_id, col, flags); + SameLine(); + TextEx("Color"); + EndDragDropSource(); + } + + // Tooltip + if (!(flags & ImGuiColorEditFlags_NoTooltip) && hovered && IsItemHovered(ImGuiHoveredFlags_ForTooltip)) + ColorTooltip(desc_id, &col.x, flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf)); + + return pressed; +} + +// Initialize/override default color options +void ImGui::SetColorEditOptions(ImGuiColorEditFlags flags) +{ + ImGuiContext& g = *GImGui; + if ((flags & ImGuiColorEditFlags_DisplayMask_) == 0) + flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DisplayMask_; + if ((flags & ImGuiColorEditFlags_DataTypeMask_) == 0) + flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DataTypeMask_; + if ((flags & ImGuiColorEditFlags_PickerMask_) == 0) + flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_PickerMask_; + if ((flags & ImGuiColorEditFlags_InputMask_) == 0) + flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_InputMask_; + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check only 1 option is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DataTypeMask_)); // Check only 1 option is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check only 1 option is selected + IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check only 1 option is selected + g.ColorEditOptions = flags; +} + +// Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. +void ImGui::ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags) +{ + ImGuiContext& g = *GImGui; + + if (!BeginTooltipEx(ImGuiTooltipFlags_OverridePrevious, ImGuiWindowFlags_None)) + return; + const char* text_end = text ? FindRenderedTextEnd(text, NULL) : text; + if (text_end > text) + { + TextEx(text, text_end); + Separator(); + } + + ImVec2 sz(g.FontSize * 3 + g.Style.FramePadding.y * 2, g.FontSize * 3 + g.Style.FramePadding.y * 2); + ImVec4 cf(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); + int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]); + ColorButton("##preview", cf, (flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf)) | ImGuiColorEditFlags_NoTooltip, sz); + SameLine(); + if ((flags & ImGuiColorEditFlags_InputRGB) || !(flags & ImGuiColorEditFlags_InputMask_)) + { + if (flags & ImGuiColorEditFlags_NoAlpha) + Text("#%02X%02X%02X\nR: %d, G: %d, B: %d\n(%.3f, %.3f, %.3f)", cr, cg, cb, cr, cg, cb, col[0], col[1], col[2]); + else + Text("#%02X%02X%02X%02X\nR:%d, G:%d, B:%d, A:%d\n(%.3f, %.3f, %.3f, %.3f)", cr, cg, cb, ca, cr, cg, cb, ca, col[0], col[1], col[2], col[3]); + } + else if (flags & ImGuiColorEditFlags_InputHSV) + { + if (flags & ImGuiColorEditFlags_NoAlpha) + Text("H: %.3f, S: %.3f, V: %.3f", col[0], col[1], col[2]); + else + Text("H: %.3f, S: %.3f, V: %.3f, A: %.3f", col[0], col[1], col[2], col[3]); + } + EndTooltip(); +} + +void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags) +{ + bool allow_opt_inputs = !(flags & ImGuiColorEditFlags_DisplayMask_); + bool allow_opt_datatype = !(flags & ImGuiColorEditFlags_DataTypeMask_); + if ((!allow_opt_inputs && !allow_opt_datatype) || !BeginPopup("context")) + return; + ImGuiContext& g = *GImGui; + g.LockMarkEdited++; + ImGuiColorEditFlags opts = g.ColorEditOptions; + if (allow_opt_inputs) + { + if (RadioButton("RGB", (opts & ImGuiColorEditFlags_DisplayRGB) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayRGB; + if (RadioButton("HSV", (opts & ImGuiColorEditFlags_DisplayHSV) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayHSV; + if (RadioButton("Hex", (opts & ImGuiColorEditFlags_DisplayHex) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayHex; + } + if (allow_opt_datatype) + { + if (allow_opt_inputs) Separator(); + if (RadioButton("0..255", (opts & ImGuiColorEditFlags_Uint8) != 0)) opts = (opts & ~ImGuiColorEditFlags_DataTypeMask_) | ImGuiColorEditFlags_Uint8; + if (RadioButton("0.00..1.00", (opts & ImGuiColorEditFlags_Float) != 0)) opts = (opts & ~ImGuiColorEditFlags_DataTypeMask_) | ImGuiColorEditFlags_Float; + } + + if (allow_opt_inputs || allow_opt_datatype) + Separator(); + if (Button("Copy as..", ImVec2(-1, 0))) + OpenPopup("Copy"); + if (BeginPopup("Copy")) + { + int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]); + char buf[64]; + ImFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); + if (Selectable(buf)) + SetClipboardText(buf); + ImFormatString(buf, IM_ARRAYSIZE(buf), "(%d,%d,%d,%d)", cr, cg, cb, ca); + if (Selectable(buf)) + SetClipboardText(buf); + ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", cr, cg, cb); + if (Selectable(buf)) + SetClipboardText(buf); + if (!(flags & ImGuiColorEditFlags_NoAlpha)) + { + ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", cr, cg, cb, ca); + if (Selectable(buf)) + SetClipboardText(buf); + } + EndPopup(); + } + + g.ColorEditOptions = opts; + EndPopup(); + g.LockMarkEdited--; +} + +void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags) +{ + bool allow_opt_picker = !(flags & ImGuiColorEditFlags_PickerMask_); + bool allow_opt_alpha_bar = !(flags & ImGuiColorEditFlags_NoAlpha) && !(flags & ImGuiColorEditFlags_AlphaBar); + if ((!allow_opt_picker && !allow_opt_alpha_bar) || !BeginPopup("context")) + return; + ImGuiContext& g = *GImGui; + g.LockMarkEdited++; + if (allow_opt_picker) + { + ImVec2 picker_size(g.FontSize * 8, ImMax(g.FontSize * 8 - (GetFrameHeight() + g.Style.ItemInnerSpacing.x), 1.0f)); // FIXME: Picker size copied from main picker function + PushItemWidth(picker_size.x); + for (int picker_type = 0; picker_type < 2; picker_type++) + { + // Draw small/thumbnail version of each picker type (over an invisible button for selection) + if (picker_type > 0) Separator(); + PushID(picker_type); + ImGuiColorEditFlags picker_flags = ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_NoSidePreview | (flags & ImGuiColorEditFlags_NoAlpha); + if (picker_type == 0) picker_flags |= ImGuiColorEditFlags_PickerHueBar; + if (picker_type == 1) picker_flags |= ImGuiColorEditFlags_PickerHueWheel; + ImVec2 backup_pos = GetCursorScreenPos(); + if (Selectable("##selectable", false, 0, picker_size)) // By default, Selectable() is closing popup + g.ColorEditOptions = (g.ColorEditOptions & ~ImGuiColorEditFlags_PickerMask_) | (picker_flags & ImGuiColorEditFlags_PickerMask_); + SetCursorScreenPos(backup_pos); + ImVec4 previewing_ref_col; + memcpy(&previewing_ref_col, ref_col, sizeof(float) * ((picker_flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4)); + ColorPicker4("##previewing_picker", &previewing_ref_col.x, picker_flags); + PopID(); + } + PopItemWidth(); + } + if (allow_opt_alpha_bar) + { + if (allow_opt_picker) Separator(); + CheckboxFlags("Alpha Bar", &g.ColorEditOptions, ImGuiColorEditFlags_AlphaBar); + } + EndPopup(); + g.LockMarkEdited--; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: TreeNode, CollapsingHeader, etc. +//------------------------------------------------------------------------- +// - TreeNode() +// - TreeNodeV() +// - TreeNodeEx() +// - TreeNodeExV() +// - TreeNodeBehavior() [Internal] +// - TreePush() +// - TreePop() +// - GetTreeNodeToLabelSpacing() +// - SetNextItemOpen() +// - CollapsingHeader() +//------------------------------------------------------------------------- + +bool ImGui::TreeNode(const char* str_id, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(str_id, 0, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNode(const void* ptr_id, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(ptr_id, 0, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNode(const char* label) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + ImGuiID id = window->GetID(label); + return TreeNodeBehavior(id, ImGuiTreeNodeFlags_None, label, NULL); +} + +bool ImGui::TreeNodeV(const char* str_id, const char* fmt, va_list args) +{ + return TreeNodeExV(str_id, 0, fmt, args); +} + +bool ImGui::TreeNodeV(const void* ptr_id, const char* fmt, va_list args) +{ + return TreeNodeExV(ptr_id, 0, fmt, args); +} + +bool ImGui::TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + ImGuiID id = window->GetID(label); + return TreeNodeBehavior(id, flags, label, NULL); +} + +bool ImGui::TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(str_id, flags, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) +{ + va_list args; + va_start(args, fmt); + bool is_open = TreeNodeExV(ptr_id, flags, fmt, args); + va_end(args); + return is_open; +} + +bool ImGui::TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiID id = window->GetID(str_id); + const char* label, *label_end; + ImFormatStringToTempBufferV(&label, &label_end, fmt, args); + return TreeNodeBehavior(id, flags, label, label_end); +} + +bool ImGui::TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiID id = window->GetID(ptr_id); + const char* label, *label_end; + ImFormatStringToTempBufferV(&label, &label_end, fmt, args); + return TreeNodeBehavior(id, flags, label, label_end); +} + +bool ImGui::TreeNodeGetOpen(ImGuiID storage_id) +{ + ImGuiContext& g = *GImGui; + ImGuiStorage* storage = g.CurrentWindow->DC.StateStorage; + return storage->GetInt(storage_id, 0) != 0; +} + +void ImGui::TreeNodeSetOpen(ImGuiID storage_id, bool open) +{ + ImGuiContext& g = *GImGui; + ImGuiStorage* storage = g.CurrentWindow->DC.StateStorage; + storage->SetInt(storage_id, open ? 1 : 0); +} + +bool ImGui::TreeNodeUpdateNextOpen(ImGuiID storage_id, ImGuiTreeNodeFlags flags) +{ + if (flags & ImGuiTreeNodeFlags_Leaf) + return true; + + // We only write to the tree storage if the user clicks, or explicitly use the SetNextItemOpen function + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiStorage* storage = window->DC.StateStorage; + + bool is_open; + if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasOpen) + { + if (g.NextItemData.OpenCond & ImGuiCond_Always) + { + is_open = g.NextItemData.OpenVal; + TreeNodeSetOpen(storage_id, is_open); + } + else + { + // We treat ImGuiCond_Once and ImGuiCond_FirstUseEver the same because tree node state are not saved persistently. + const int stored_value = storage->GetInt(storage_id, -1); + if (stored_value == -1) + { + is_open = g.NextItemData.OpenVal; + TreeNodeSetOpen(storage_id, is_open); + } + else + { + is_open = stored_value != 0; + } + } + } + else + { + is_open = storage->GetInt(storage_id, (flags & ImGuiTreeNodeFlags_DefaultOpen) ? 1 : 0) != 0; + } + + // When logging is enabled, we automatically expand tree nodes (but *NOT* collapsing headers.. seems like sensible behavior). + // NB- If we are above max depth we still allow manually opened nodes to be logged. + if (g.LogEnabled && !(flags & ImGuiTreeNodeFlags_NoAutoOpenOnLog) && (window->DC.TreeDepth - g.LogDepthRef) < g.LogDepthToExpand) + is_open = true; + + return is_open; +} + +// Store ImGuiTreeNodeStackData for just submitted node. +// Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero, easy to increase. +static void TreeNodeStoreStackData(ImGuiTreeNodeFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + g.TreeNodeStack.resize(g.TreeNodeStack.Size + 1); + ImGuiTreeNodeStackData* tree_node_data = &g.TreeNodeStack.back(); + tree_node_data->ID = g.LastItemData.ID; + tree_node_data->TreeFlags = flags; + tree_node_data->InFlags = g.LastItemData.InFlags; + tree_node_data->NavRect = g.LastItemData.NavRect; + window->DC.TreeHasStackDataDepthMask |= (1 << window->DC.TreeDepth); +} + +// When using public API, currently 'id == storage_id' is always true, but we separate the values to facilitate advanced user code doing storage queries outside of UI loop. +bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const bool display_frame = (flags & ImGuiTreeNodeFlags_Framed) != 0; + const ImVec2 padding = (display_frame || (flags & ImGuiTreeNodeFlags_FramePadding)) ? style.FramePadding : ImVec2(style.FramePadding.x, ImMin(window->DC.CurrLineTextBaseOffset, style.FramePadding.y)); + + if (!label_end) + label_end = FindRenderedTextEnd(label); + const ImVec2 label_size = CalcTextSize(label, label_end, false); + + const float text_offset_x = g.FontSize + (display_frame ? padding.x * 3 : padding.x * 2); // Collapsing arrow width + Spacing + const float text_offset_y = ImMax(padding.y, window->DC.CurrLineTextBaseOffset); // Latch before ItemSize changes it + const float text_width = g.FontSize + label_size.x + padding.x * 2; // Include collapsing arrow + + // We vertically grow up to current line height up the typical widget height. + const float frame_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), label_size.y + padding.y * 2); + const bool span_all_columns = (flags & ImGuiTreeNodeFlags_SpanAllColumns) != 0 && (g.CurrentTable != NULL); + ImRect frame_bb; + frame_bb.Min.x = span_all_columns ? window->ParentWorkRect.Min.x : (flags & ImGuiTreeNodeFlags_SpanFullWidth) ? window->WorkRect.Min.x : window->DC.CursorPos.x; + frame_bb.Min.y = window->DC.CursorPos.y; + frame_bb.Max.x = span_all_columns ? window->ParentWorkRect.Max.x : (flags & ImGuiTreeNodeFlags_SpanTextWidth) ? window->DC.CursorPos.x + text_width + padding.x : window->WorkRect.Max.x; + frame_bb.Max.y = window->DC.CursorPos.y + frame_height; + if (display_frame) + { + const float outer_extend = IM_TRUNC(window->WindowPadding.x * 0.5f); // Framed header expand a little outside of current limits + frame_bb.Min.x -= outer_extend; + frame_bb.Max.x += outer_extend; + } + + ImVec2 text_pos(window->DC.CursorPos.x + text_offset_x, window->DC.CursorPos.y + text_offset_y); + ItemSize(ImVec2(text_width, frame_height), padding.y); + + // For regular tree nodes, we arbitrary allow to click past 2 worth of ItemSpacing + ImRect interact_bb = frame_bb; + if ((flags & (ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_SpanTextWidth | ImGuiTreeNodeFlags_SpanAllColumns)) == 0) + interact_bb.Max.x = frame_bb.Min.x + text_width + (label_size.x > 0.0f ? style.ItemSpacing.x * 2.0f : 0.0f); + + // Compute open and multi-select states before ItemAdd() as it clear NextItem data. + ImGuiID storage_id = (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasStorageID) ? g.NextItemData.StorageId : id; + bool is_open = TreeNodeUpdateNextOpen(storage_id, flags); + + bool is_visible; + if (span_all_columns) + { + // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. + const float backup_clip_rect_min_x = window->ClipRect.Min.x; + const float backup_clip_rect_max_x = window->ClipRect.Max.x; + window->ClipRect.Min.x = window->ParentWorkRect.Min.x; + window->ClipRect.Max.x = window->ParentWorkRect.Max.x; + is_visible = ItemAdd(interact_bb, id); + window->ClipRect.Min.x = backup_clip_rect_min_x; + window->ClipRect.Max.x = backup_clip_rect_max_x; + } + else + { + is_visible = ItemAdd(interact_bb, id); + } + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect; + g.LastItemData.DisplayRect = frame_bb; + + // If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsBackHere enabled: + // Store data for the current depth to allow returning to this node from any child item. + // For this purpose we essentially compare if g.NavIdIsAlive went from 0 to 1 between TreeNode() and TreePop(). + // It will become tempting to enable ImGuiTreeNodeFlags_NavLeftJumpsBackHere by default or move it to ImGuiStyle. + bool store_tree_node_stack_data = false; + if (!(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen)) + { + if ((flags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere) && is_open && !g.NavIdIsAlive) + if (g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet()) + store_tree_node_stack_data = true; + } + + const bool is_leaf = (flags & ImGuiTreeNodeFlags_Leaf) != 0; + if (!is_visible) + { + if (store_tree_node_stack_data && is_open) + TreeNodeStoreStackData(flags); // Call before TreePushOverrideID() + if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen)) + TreePushOverrideID(id); + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0)); + return is_open; + } + + if (span_all_columns) + { + TablePushBackgroundChannel(); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasClipRect; + g.LastItemData.ClipRect = window->ClipRect; + } + + ImGuiButtonFlags button_flags = ImGuiTreeNodeFlags_None; + if ((flags & ImGuiTreeNodeFlags_AllowOverlap) || (g.LastItemData.InFlags & ImGuiItemFlags_AllowOverlap)) + button_flags |= ImGuiButtonFlags_AllowOverlap; + if (!is_leaf) + button_flags |= ImGuiButtonFlags_PressedOnDragDropHold; + + // We allow clicking on the arrow section with keyboard modifiers held, in order to easily + // allow browsing a tree while preserving selection with code implementing multi-selection patterns. + // When clicking on the rest of the tree node we always disallow keyboard modifiers. + const float arrow_hit_x1 = (text_pos.x - text_offset_x) - style.TouchExtraPadding.x; + const float arrow_hit_x2 = (text_pos.x - text_offset_x) + (g.FontSize + padding.x * 2.0f) + style.TouchExtraPadding.x; + const bool is_mouse_x_over_arrow = (g.IO.MousePos.x >= arrow_hit_x1 && g.IO.MousePos.x < arrow_hit_x2); + + // Open behaviors can be altered with the _OpenOnArrow and _OnOnDoubleClick flags. + // Some alteration have subtle effects (e.g. toggle on MouseUp vs MouseDown events) due to requirements for multi-selection and drag and drop support. + // - Single-click on label = Toggle on MouseUp (default, when _OpenOnArrow=0) + // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=0) + // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=1) + // - Double-click on label = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1) + // - Double-click on arrow = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1 and _OpenOnArrow=0) + // It is rather standard that arrow click react on Down rather than Up. + // We set ImGuiButtonFlags_PressedOnClickRelease on OpenOnDoubleClick because we want the item to be active on the initial MouseDown in order for drag and drop to work. + if (is_mouse_x_over_arrow) + button_flags |= ImGuiButtonFlags_PressedOnClick; + else if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) + button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; + else + button_flags |= ImGuiButtonFlags_PressedOnClickRelease; + + bool selected = (flags & ImGuiTreeNodeFlags_Selected) != 0; + const bool was_selected = selected; + + // Multi-selection support (header) + const bool is_multi_select = (g.LastItemData.InFlags & ImGuiItemFlags_IsMultiSelect) != 0; + if (is_multi_select) + { + // Handle multi-select + alter button flags for it + MultiSelectItemHeader(id, &selected, &button_flags); + if (is_mouse_x_over_arrow) + button_flags = (button_flags | ImGuiButtonFlags_PressedOnClick) & ~ImGuiButtonFlags_PressedOnClickRelease; + + // We absolutely need to distinguish open vs select so comes by default + flags |= ImGuiTreeNodeFlags_OpenOnArrow; + } + else + { + if (window != g.HoveredWindow || !is_mouse_x_over_arrow) + button_flags |= ImGuiButtonFlags_NoKeyModifiers; + } + + bool hovered, held; + bool pressed = ButtonBehavior(interact_bb, id, &hovered, &held, button_flags); + bool toggled = false; + if (!is_leaf) + { + if (pressed && g.DragDropHoldJustPressedId != id) + { + if ((flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick)) == 0 || (g.NavActivateId == id && !is_multi_select)) + toggled = true; + if (flags & ImGuiTreeNodeFlags_OpenOnArrow) + toggled |= is_mouse_x_over_arrow && !g.NavDisableMouseHover; // Lightweight equivalent of IsMouseHoveringRect() since ButtonBehavior() already did the job + if ((flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) && g.IO.MouseClickedCount[0] == 2) + toggled = true; + } + else if (pressed && g.DragDropHoldJustPressedId == id) + { + IM_ASSERT(button_flags & ImGuiButtonFlags_PressedOnDragDropHold); + if (!is_open) // When using Drag and Drop "hold to open" we keep the node highlighted after opening, but never close it again. + toggled = true; + } + + if (g.NavId == id && g.NavMoveDir == ImGuiDir_Left && is_open) + { + toggled = true; + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavMoveRequestCancel(); + } + if (g.NavId == id && g.NavMoveDir == ImGuiDir_Right && !is_open) // If there's something upcoming on the line we may want to give it the priority? + { + toggled = true; + NavClearPreferredPosForAxis(ImGuiAxis_X); + NavMoveRequestCancel(); + } + + if (toggled) + { + is_open = !is_open; + window->DC.StateStorage->SetInt(storage_id, is_open); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledOpen; + } + } + + // Multi-selection support (footer) + if (is_multi_select) + { + bool pressed_copy = pressed && !toggled; + MultiSelectItemFooter(id, &selected, &pressed_copy); + if (pressed) + SetNavID(id, window->DC.NavLayerCurrent, g.CurrentFocusScopeId, interact_bb); + } + + if (selected != was_selected) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection; + + // Render + { + const ImU32 text_col = GetColorU32(ImGuiCol_Text); + ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_Compact; + if (is_multi_select) + nav_highlight_flags |= ImGuiNavHighlightFlags_AlwaysDraw; // Always show the nav rectangle + if (display_frame) + { + // Framed type + const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, true, style.FrameRounding); + RenderNavHighlight(frame_bb, id, nav_highlight_flags); + if (flags & ImGuiTreeNodeFlags_Bullet) + RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.60f, text_pos.y + g.FontSize * 0.5f), text_col); + else if (!is_leaf) + RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 1.0f); + else // Leaf without bullet, left-adjusted text + text_pos.x -= text_offset_x - padding.x; + if (flags & ImGuiTreeNodeFlags_ClipLabelForTrailingButton) + frame_bb.Max.x -= g.FontSize + style.FramePadding.x; + if (g.LogEnabled) + LogSetNextTextDecoration("###", "###"); + } + else + { + // Unframed typed for tree nodes + if (hovered || selected) + { + const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false); + } + RenderNavHighlight(frame_bb, id, nav_highlight_flags); + if (flags & ImGuiTreeNodeFlags_Bullet) + RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col); + else if (!is_leaf) + RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ((flags & ImGuiTreeNodeFlags_UpsideDownArrow) ? ImGuiDir_Up : ImGuiDir_Down) : ImGuiDir_Right, 0.70f); + if (g.LogEnabled) + LogSetNextTextDecoration(">", NULL); + } + + if (span_all_columns) + TablePopBackgroundChannel(); + + // Label + if (display_frame) + RenderTextClipped(text_pos, frame_bb.Max, label, label_end, &label_size); + else + RenderText(text_pos, label, label_end, false); + } + + if (store_tree_node_stack_data && is_open) + TreeNodeStoreStackData(flags); // Call before TreePushOverrideID() + if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen)) + TreePushOverrideID(id); // Could use TreePush(label) but this avoid computing twice + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0)); + return is_open; +} + +void ImGui::TreePush(const char* str_id) +{ + ImGuiWindow* window = GetCurrentWindow(); + Indent(); + window->DC.TreeDepth++; + PushID(str_id); +} + +void ImGui::TreePush(const void* ptr_id) +{ + ImGuiWindow* window = GetCurrentWindow(); + Indent(); + window->DC.TreeDepth++; + PushID(ptr_id); +} + +void ImGui::TreePushOverrideID(ImGuiID id) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + Indent(); + window->DC.TreeDepth++; + PushOverrideID(id); +} + +void ImGui::TreePop() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + Unindent(); + + window->DC.TreeDepth--; + ImU32 tree_depth_mask = (1 << window->DC.TreeDepth); + + if (window->DC.TreeHasStackDataDepthMask & tree_depth_mask) // Only set during request + { + ImGuiTreeNodeStackData* data = &g.TreeNodeStack.back(); + IM_ASSERT(data->ID == window->IDStack.back()); + if (data->TreeFlags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere) + { + // Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsBackHere is enabled) + if (g.NavIdIsAlive && g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet()) + NavMoveRequestResolveWithPastTreeNode(&g.NavMoveResultLocal, data); + } + g.TreeNodeStack.pop_back(); + window->DC.TreeHasStackDataDepthMask &= ~tree_depth_mask; + } + + IM_ASSERT(window->IDStack.Size > 1); // There should always be 1 element in the IDStack (pushed during window creation). If this triggers you called TreePop/PopID too much. + PopID(); +} + +// Horizontal distance preceding label when using TreeNode() or Bullet() +float ImGui::GetTreeNodeToLabelSpacing() +{ + ImGuiContext& g = *GImGui; + return g.FontSize + (g.Style.FramePadding.x * 2.0f); +} + +// Set next TreeNode/CollapsingHeader open state. +void ImGui::SetNextItemOpen(bool is_open, ImGuiCond cond) +{ + ImGuiContext& g = *GImGui; + if (g.CurrentWindow->SkipItems) + return; + g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasOpen; + g.NextItemData.OpenVal = is_open; + g.NextItemData.OpenCond = (ImU8)(cond ? cond : ImGuiCond_Always); +} + +// Set next TreeNode/CollapsingHeader storage id. +void ImGui::SetNextItemStorageID(ImGuiID storage_id) +{ + ImGuiContext& g = *GImGui; + if (g.CurrentWindow->SkipItems) + return; + g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasStorageID; + g.NextItemData.StorageId = storage_id; +} + +// CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag). +// This is basically the same as calling TreeNodeEx(label, ImGuiTreeNodeFlags_CollapsingHeader). You can remove the _NoTreePushOnOpen flag if you want behavior closer to normal TreeNode(). +bool ImGui::CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + ImGuiID id = window->GetID(label); + return TreeNodeBehavior(id, flags | ImGuiTreeNodeFlags_CollapsingHeader, label); +} + +// p_visible == NULL : regular collapsing header +// p_visible != NULL && *p_visible == true : show a small close button on the corner of the header, clicking the button will set *p_visible = false +// p_visible != NULL && *p_visible == false : do not show the header at all +// Do not mistake this with the Open state of the header itself, which you can adjust with SetNextItemOpen() or ImGuiTreeNodeFlags_DefaultOpen. +bool ImGui::CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + if (p_visible && !*p_visible) + return false; + + ImGuiID id = window->GetID(label); + flags |= ImGuiTreeNodeFlags_CollapsingHeader; + if (p_visible) + flags |= ImGuiTreeNodeFlags_AllowOverlap | (ImGuiTreeNodeFlags)ImGuiTreeNodeFlags_ClipLabelForTrailingButton; + bool is_open = TreeNodeBehavior(id, flags, label); + if (p_visible != NULL) + { + // Create a small overlapping close button + // FIXME: We can evolve this into user accessible helpers to add extra buttons on title bars, headers, etc. + // FIXME: CloseButton can overlap into text, need find a way to clip the text somehow. + ImGuiContext& g = *GImGui; + ImGuiLastItemData last_item_backup = g.LastItemData; + float button_size = g.FontSize; + float button_x = ImMax(g.LastItemData.Rect.Min.x, g.LastItemData.Rect.Max.x - g.Style.FramePadding.x - button_size); + float button_y = g.LastItemData.Rect.Min.y + g.Style.FramePadding.y; + ImGuiID close_button_id = GetIDWithSeed("#CLOSE", NULL, id); + if (CloseButton(close_button_id, ImVec2(button_x, button_y))) + *p_visible = false; + g.LastItemData = last_item_backup; + } + + return is_open; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Selectable +//------------------------------------------------------------------------- +// - Selectable() +//------------------------------------------------------------------------- + +// Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. +// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID or use ##unique_id. +// With this scheme, ImGuiSelectableFlags_SpanAllColumns and ImGuiSelectableFlags_AllowOverlap are also frequently used flags. +// FIXME: Selectable() with (size.x == 0.0f) and (SelectableTextAlign.x > 0.0f) followed by SameLine() is currently not supported. +bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags flags, const ImVec2& size_arg) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + + // Submit label or explicit size to ItemSize(), whereas ItemAdd() will submit a larger/spanning rectangle. + ImGuiID id = window->GetID(label); + ImVec2 label_size = CalcTextSize(label, NULL, true); + ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y); + ImVec2 pos = window->DC.CursorPos; + pos.y += window->DC.CurrLineTextBaseOffset; + ItemSize(size, 0.0f); + + // Fill horizontal space + // We don't support (size < 0.0f) in Selectable() because the ItemSpacing extension would make explicitly right-aligned sizes not visibly match other widgets. + const bool span_all_columns = (flags & ImGuiSelectableFlags_SpanAllColumns) != 0; + const float min_x = span_all_columns ? window->ParentWorkRect.Min.x : pos.x; + const float max_x = span_all_columns ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x; + if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth)) + size.x = ImMax(label_size.x, max_x - min_x); + + // Text stays at the submission position, but bounding box may be extended on both sides + const ImVec2 text_min = pos; + const ImVec2 text_max(min_x + size.x, pos.y + size.y); + + // Selectables are meant to be tightly packed together with no click-gap, so we extend their box to cover spacing between selectable. + // FIXME: Not part of layout so not included in clipper calculation, but ItemSize currently doesn't allow offsetting CursorPos. + ImRect bb(min_x, pos.y, text_max.x, text_max.y); + if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0) + { + const float spacing_x = span_all_columns ? 0.0f : style.ItemSpacing.x; + const float spacing_y = style.ItemSpacing.y; + const float spacing_L = IM_TRUNC(spacing_x * 0.50f); + const float spacing_U = IM_TRUNC(spacing_y * 0.50f); + bb.Min.x -= spacing_L; + bb.Min.y -= spacing_U; + bb.Max.x += (spacing_x - spacing_L); + bb.Max.y += (spacing_y - spacing_U); + } + //if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); } + + const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0; + const ImGuiItemFlags extra_item_flags = disabled_item ? (ImGuiItemFlags)ImGuiItemFlags_Disabled : ImGuiItemFlags_None; + bool is_visible; + if (span_all_columns) + { + // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. + const float backup_clip_rect_min_x = window->ClipRect.Min.x; + const float backup_clip_rect_max_x = window->ClipRect.Max.x; + window->ClipRect.Min.x = window->ParentWorkRect.Min.x; + window->ClipRect.Max.x = window->ParentWorkRect.Max.x; + is_visible = ItemAdd(bb, id, NULL, extra_item_flags); + window->ClipRect.Min.x = backup_clip_rect_min_x; + window->ClipRect.Max.x = backup_clip_rect_max_x; + } + else + { + is_visible = ItemAdd(bb, id, NULL, extra_item_flags); + } + + const bool is_multi_select = (g.LastItemData.InFlags & ImGuiItemFlags_IsMultiSelect) != 0; + if (!is_visible) + if (!is_multi_select || !g.BoxSelectState.UnclipMode || !g.BoxSelectState.UnclipRect.Overlaps(bb)) // Extra layer of "no logic clip" for box-select support (would be more overhead to add to ItemAdd) + return false; + + const bool disabled_global = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0; + if (disabled_item && !disabled_global) // Only testing this as an optimization + BeginDisabled(); + + // FIXME: We can standardize the behavior of those two, we could also keep the fast path of override ClipRect + full push on render only, + // which would be advantageous since most selectable are not selected. + if (span_all_columns) + { + if (g.CurrentTable) + TablePushBackgroundChannel(); + else if (window->DC.CurrentColumns) + PushColumnsBackground(); + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasClipRect; + g.LastItemData.ClipRect = window->ClipRect; + } + + // We use NoHoldingActiveID on menus so user can click and _hold_ on a menu then drag to browse child entries + ImGuiButtonFlags button_flags = 0; + if (flags & ImGuiSelectableFlags_NoHoldingActiveID) { button_flags |= ImGuiButtonFlags_NoHoldingActiveId; } + if (flags & ImGuiSelectableFlags_NoSetKeyOwner) { button_flags |= ImGuiButtonFlags_NoSetKeyOwner; } + if (flags & ImGuiSelectableFlags_SelectOnClick) { button_flags |= ImGuiButtonFlags_PressedOnClick; } + if (flags & ImGuiSelectableFlags_SelectOnRelease) { button_flags |= ImGuiButtonFlags_PressedOnRelease; } + if (flags & ImGuiSelectableFlags_AllowDoubleClick) { button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; } + if ((flags & ImGuiSelectableFlags_AllowOverlap) || (g.LastItemData.InFlags & ImGuiItemFlags_AllowOverlap)) { button_flags |= ImGuiButtonFlags_AllowOverlap; } + + // Multi-selection support (header) + const bool was_selected = selected; + if (is_multi_select) + { + // Handle multi-select + alter button flags for it + MultiSelectItemHeader(id, &selected, &button_flags); + } + + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags); + + // Multi-selection support (footer) + if (is_multi_select) + { + MultiSelectItemFooter(id, &selected, &pressed); + } + else + { + // Auto-select when moved into + // - This will be more fully fleshed in the range-select branch + // - This is not exposed as it won't nicely work with some user side handling of shift/control + // - We cannot do 'if (g.NavJustMovedToId != id) { selected = false; pressed = was_selected; }' for two reasons + // - (1) it would require focus scope to be set, need exposing PushFocusScope() or equivalent (e.g. BeginSelection() calling PushFocusScope()) + // - (2) usage will fail with clipped items + // The multi-select API aim to fix those issues, e.g. may be replaced with a BeginSelection() API. + if ((flags & ImGuiSelectableFlags_SelectOnNav) && g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == g.CurrentFocusScopeId) + if (g.NavJustMovedToId == id) + selected = pressed = true; + } + + // Update NavId when clicking or when Hovering (this doesn't happen on most widgets), so navigation can be resumed with gamepad/keyboard + if (pressed || (hovered && (flags & ImGuiSelectableFlags_SetNavIdOnHover))) + { + if (!g.NavDisableMouseHover && g.NavWindow == window && g.NavLayer == window->DC.NavLayerCurrent) + { + SetNavID(id, window->DC.NavLayerCurrent, g.CurrentFocusScopeId, WindowRectAbsToRel(window, bb)); // (bb == NavRect) + g.NavDisableHighlight = true; + } + } + if (pressed) + MarkItemEdited(id); + + if (selected != was_selected) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection; + + // Render + if (is_visible) + { + const bool highlighted = hovered || (flags & ImGuiSelectableFlags_Highlight); + if (highlighted || selected) + { + // FIXME-MULTISELECT: Styling: Color for 'selected' elements? ImGuiCol_HeaderSelected + ImU32 col; + if (selected && !highlighted) + col = GetColorU32(ImLerp(GetStyleColorVec4(ImGuiCol_Header), GetStyleColorVec4(ImGuiCol_HeaderHovered), 0.5f)); + else + col = GetColorU32((held && highlighted) ? ImGuiCol_HeaderActive : highlighted ? ImGuiCol_HeaderHovered : ImGuiCol_Header); + RenderFrame(bb.Min, bb.Max, col, false, 0.0f); + } + if (g.NavId == id) + { + ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_Compact | ImGuiNavHighlightFlags_NoRounding; + if (is_multi_select) + nav_highlight_flags |= ImGuiNavHighlightFlags_AlwaysDraw; // Always show the nav rectangle + RenderNavHighlight(bb, id, nav_highlight_flags); + } + } + + if (span_all_columns) + { + if (g.CurrentTable) + TablePopBackgroundChannel(); + else if (window->DC.CurrentColumns) + PopColumnsBackground(); + } + + if (is_visible) + RenderTextClipped(text_min, text_max, label, NULL, &label_size, style.SelectableTextAlign, &bb); + + // Automatically close popups + if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_NoAutoClosePopups) && (g.LastItemData.InFlags & ImGuiItemFlags_AutoClosePopups)) + CloseCurrentPopup(); + + if (disabled_item && !disabled_global) + EndDisabled(); + + // Selectable() always returns a pressed state! + // Users of BeginMultiSelect()/EndMultiSelect() scope: you may call ImGui::IsItemToggledSelection() to retrieve + // selection toggle, only useful if you need that state updated (e.g. for rendering purpose) before reaching EndMultiSelect(). + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + return pressed; //-V1020 +} + +bool ImGui::Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags, const ImVec2& size_arg) +{ + if (Selectable(label, *p_selected, flags, size_arg)) + { + *p_selected = !*p_selected; + return true; + } + return false; +} + + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Typing-Select support +//------------------------------------------------------------------------- + +// [Experimental] Currently not exposed in public API. +// Consume character inputs and return search request, if any. +// This would typically only be called on the focused window or location you want to grab inputs for, e.g. +// if (ImGui::IsWindowFocused(...)) +// if (ImGuiTypingSelectRequest* req = ImGui::GetTypingSelectRequest()) +// focus_idx = ImGui::TypingSelectFindMatch(req, my_items.size(), [](void*, int n) { return my_items[n]->Name; }, &my_items, -1); +// However the code is written in a way where calling it from multiple locations is safe (e.g. to obtain buffer). +ImGuiTypingSelectRequest* ImGui::GetTypingSelectRequest(ImGuiTypingSelectFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiTypingSelectState* data = &g.TypingSelectState; + ImGuiTypingSelectRequest* out_request = &data->Request; + + // Clear buffer + const float TYPING_SELECT_RESET_TIMER = 1.80f; // FIXME: Potentially move to IO config. + const int TYPING_SELECT_SINGLE_CHAR_COUNT_FOR_LOCK = 4; // Lock single char matching when repeating same char 4 times + if (data->SearchBuffer[0] != 0) + { + bool clear_buffer = false; + clear_buffer |= (g.NavFocusScopeId != data->FocusScope); + clear_buffer |= (data->LastRequestTime + TYPING_SELECT_RESET_TIMER < g.Time); + clear_buffer |= g.NavAnyRequest; + clear_buffer |= g.ActiveId != 0 && g.NavActivateId == 0; // Allow temporary SPACE activation to not interfere + clear_buffer |= IsKeyPressed(ImGuiKey_Escape) || IsKeyPressed(ImGuiKey_Enter); + clear_buffer |= IsKeyPressed(ImGuiKey_Backspace) && (flags & ImGuiTypingSelectFlags_AllowBackspace) == 0; + //if (clear_buffer) { IMGUI_DEBUG_LOG("GetTypingSelectRequest(): Clear SearchBuffer.\n"); } + if (clear_buffer) + data->Clear(); + } + + // Append to buffer + const int buffer_max_len = IM_ARRAYSIZE(data->SearchBuffer) - 1; + int buffer_len = (int)strlen(data->SearchBuffer); + bool select_request = false; + for (ImWchar w : g.IO.InputQueueCharacters) + { + const int w_len = ImTextCountUtf8BytesFromStr(&w, &w + 1); + if (w < 32 || (buffer_len == 0 && ImCharIsBlankW(w)) || (buffer_len + w_len > buffer_max_len)) // Ignore leading blanks + continue; + char w_buf[5]; + ImTextCharToUtf8(w_buf, (unsigned int)w); + if (data->SingleCharModeLock && w_len == out_request->SingleCharSize && memcmp(w_buf, data->SearchBuffer, w_len) == 0) + { + select_request = true; // Same character: don't need to append to buffer. + continue; + } + if (data->SingleCharModeLock) + { + data->Clear(); // Different character: clear + buffer_len = 0; + } + memcpy(data->SearchBuffer + buffer_len, w_buf, w_len + 1); // Append + buffer_len += w_len; + select_request = true; + } + g.IO.InputQueueCharacters.resize(0); + + // Handle backspace + if ((flags & ImGuiTypingSelectFlags_AllowBackspace) && IsKeyPressed(ImGuiKey_Backspace, ImGuiInputFlags_Repeat)) + { + char* p = (char*)(void*)ImTextFindPreviousUtf8Codepoint(data->SearchBuffer, data->SearchBuffer + buffer_len); + *p = 0; + buffer_len = (int)(p - data->SearchBuffer); + } + + // Return request if any + if (buffer_len == 0) + return NULL; + if (select_request) + { + data->FocusScope = g.NavFocusScopeId; + data->LastRequestFrame = g.FrameCount; + data->LastRequestTime = (float)g.Time; + } + out_request->Flags = flags; + out_request->SearchBufferLen = buffer_len; + out_request->SearchBuffer = data->SearchBuffer; + out_request->SelectRequest = (data->LastRequestFrame == g.FrameCount); + out_request->SingleCharMode = false; + out_request->SingleCharSize = 0; + + // Calculate if buffer contains the same character repeated. + // - This can be used to implement a special search mode on first character. + // - Performed on UTF-8 codepoint for correctness. + // - SingleCharMode is always set for first input character, because it usually leads to a "next". + if (flags & ImGuiTypingSelectFlags_AllowSingleCharMode) + { + const char* buf_begin = out_request->SearchBuffer; + const char* buf_end = out_request->SearchBuffer + out_request->SearchBufferLen; + const int c0_len = ImTextCountUtf8BytesFromChar(buf_begin, buf_end); + const char* p = buf_begin + c0_len; + for (; p < buf_end; p += c0_len) + if (memcmp(buf_begin, p, (size_t)c0_len) != 0) + break; + const int single_char_count = (p == buf_end) ? (out_request->SearchBufferLen / c0_len) : 0; + out_request->SingleCharMode = (single_char_count > 0 || data->SingleCharModeLock); + out_request->SingleCharSize = (ImS8)c0_len; + data->SingleCharModeLock |= (single_char_count >= TYPING_SELECT_SINGLE_CHAR_COUNT_FOR_LOCK); // From now on we stop search matching to lock to single char mode. + } + + return out_request; +} + +static int ImStrimatchlen(const char* s1, const char* s1_end, const char* s2) +{ + int match_len = 0; + while (s1 < s1_end && ImToUpper(*s1++) == ImToUpper(*s2++)) + match_len++; + return match_len; +} + +// Default handler for finding a result for typing-select. You may implement your own. +// You might want to display a tooltip to visualize the current request SearchBuffer +// When SingleCharMode is set: +// - it is better to NOT display a tooltip of other on-screen display indicator. +// - the index of the currently focused item is required. +// if your SetNextItemSelectionUserData() values are indices, you can obtain it from ImGuiMultiSelectIO::NavIdItem, otherwise from g.NavLastValidSelectionUserData. +int ImGui::TypingSelectFindMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx) +{ + if (req == NULL || req->SelectRequest == false) // Support NULL parameter so both calls can be done from same spot. + return -1; + int idx = -1; + if (req->SingleCharMode && (req->Flags & ImGuiTypingSelectFlags_AllowSingleCharMode)) + idx = TypingSelectFindNextSingleCharMatch(req, items_count, get_item_name_func, user_data, nav_item_idx); + else + idx = TypingSelectFindBestLeadingMatch(req, items_count, get_item_name_func, user_data); + if (idx != -1) + NavRestoreHighlightAfterMove(); + return idx; +} + +// Special handling when a single character is repeated: perform search on a single letter and goes to next. +int ImGui::TypingSelectFindNextSingleCharMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx) +{ + // FIXME: Assume selection user data is index. Would be extremely practical. + //if (nav_item_idx == -1) + // nav_item_idx = (int)g.NavLastValidSelectionUserData; + + int first_match_idx = -1; + bool return_next_match = false; + for (int idx = 0; idx < items_count; idx++) + { + const char* item_name = get_item_name_func(user_data, idx); + if (ImStrimatchlen(req->SearchBuffer, req->SearchBuffer + req->SingleCharSize, item_name) < req->SingleCharSize) + continue; + if (return_next_match) // Return next matching item after current item. + return idx; + if (first_match_idx == -1 && nav_item_idx == -1) // Return first match immediately if we don't have a nav_item_idx value. + return idx; + if (first_match_idx == -1) // Record first match for wrapping. + first_match_idx = idx; + if (nav_item_idx == idx) // Record that we encountering nav_item so we can return next match. + return_next_match = true; + } + return first_match_idx; // First result +} + +int ImGui::TypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data) +{ + int longest_match_idx = -1; + int longest_match_len = 0; + for (int idx = 0; idx < items_count; idx++) + { + const char* item_name = get_item_name_func(user_data, idx); + const int match_len = ImStrimatchlen(req->SearchBuffer, req->SearchBuffer + req->SearchBufferLen, item_name); + if (match_len <= longest_match_len) + continue; + longest_match_idx = idx; + longest_match_len = match_len; + if (match_len == req->SearchBufferLen) + break; + } + return longest_match_idx; +} + +void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + Text("SearchBuffer = \"%s\"", data->SearchBuffer); + Text("SingleCharMode = %d, Size = %d, Lock = %d", data->Request.SingleCharMode, data->Request.SingleCharSize, data->SingleCharModeLock); + Text("LastRequest = time: %.2f, frame: %d", data->LastRequestTime, data->LastRequestFrame); +#else + IM_UNUSED(data); +#endif +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Box-Select support +// This has been extracted away from Multi-Select logic in the hope that it could eventually be used elsewhere, but hasn't been yet. +//------------------------------------------------------------------------- +// Extra logic in MultiSelectItemFooter() and ImGuiListClipper::Step() +//------------------------------------------------------------------------- +// - BoxSelectPreStartDrag() [Internal] +// - BoxSelectActivateDrag() [Internal] +// - BoxSelectDeactivateDrag() [Internal] +// - BoxSelectScrollWithMouseDrag() [Internal] +// - BeginBoxSelect() [Internal] +// - EndBoxSelect() [Internal] +//------------------------------------------------------------------------- + +// Call on the initial click. +static void BoxSelectPreStartDrag(ImGuiID id, ImGuiSelectionUserData clicked_item) +{ + ImGuiContext& g = *GImGui; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + bs->ID = id; + bs->IsStarting = true; // Consider starting box-select. + bs->IsStartedFromVoid = (clicked_item == ImGuiSelectionUserData_Invalid); + bs->IsStartedSetNavIdOnce = bs->IsStartedFromVoid; + bs->KeyMods = g.IO.KeyMods; + bs->StartPosRel = bs->EndPosRel = ImGui::WindowPosAbsToRel(g.CurrentWindow, g.IO.MousePos); + bs->ScrollAccum = ImVec2(0.0f, 0.0f); +} + +static void BoxSelectActivateDrag(ImGuiBoxSelectState* bs, ImGuiWindow* window) +{ + ImGuiContext& g = *GImGui; + IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Activate\n", bs->ID); + bs->IsActive = true; + bs->Window = window; + bs->IsStarting = false; + ImGui::SetActiveID(bs->ID, window); + ImGui::SetActiveIdUsingAllKeyboardKeys(); + if (bs->IsStartedFromVoid && (bs->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0) + bs->RequestClear = true; +} + +static void BoxSelectDeactivateDrag(ImGuiBoxSelectState* bs) +{ + ImGuiContext& g = *GImGui; + bs->IsActive = bs->IsStarting = false; + if (g.ActiveId == bs->ID) + { + IMGUI_DEBUG_LOG_SELECTION("[selection] BeginBoxSelect() 0X%08X: Deactivate\n", bs->ID); + ImGui::ClearActiveID(); + } + bs->ID = 0; +} + +static void BoxSelectScrollWithMouseDrag(ImGuiBoxSelectState* bs, ImGuiWindow* window, const ImRect& inner_r) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(bs->Window == window); + for (int n = 0; n < 2; n++) // each axis + { + const float mouse_pos = g.IO.MousePos[n]; + const float dist = (mouse_pos > inner_r.Max[n]) ? mouse_pos - inner_r.Max[n] : (mouse_pos < inner_r.Min[n]) ? mouse_pos - inner_r.Min[n] : 0.0f; + const float scroll_curr = window->Scroll[n]; + if (dist == 0.0f || (dist < 0.0f && scroll_curr < 0.0f) || (dist > 0.0f && scroll_curr >= window->ScrollMax[n])) + continue; + + const float speed_multiplier = ImLinearRemapClamp(g.FontSize, g.FontSize * 5.0f, 1.0f, 4.0f, ImAbs(dist)); // x1 to x4 depending on distance + const float scroll_step = g.FontSize * 35.0f * speed_multiplier * ImSign(dist) * g.IO.DeltaTime; + bs->ScrollAccum[n] += scroll_step; + + // Accumulate into a stored value so we can handle high-framerate + const float scroll_step_i = ImFloor(bs->ScrollAccum[n]); + if (scroll_step_i == 0.0f) + continue; + if (n == 0) + ImGui::SetScrollX(window, scroll_curr + scroll_step_i); + else + ImGui::SetScrollY(window, scroll_curr + scroll_step_i); + bs->ScrollAccum[n] -= scroll_step_i; + } +} + +bool ImGui::BeginBoxSelect(const ImRect& scope_rect, ImGuiWindow* window, ImGuiID box_select_id, ImGuiMultiSelectFlags ms_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + KeepAliveID(box_select_id); + if (bs->ID != box_select_id) + return false; + + // IsStarting is set by MultiSelectItemFooter() when considering a possible box-select. We validate it here and lock geometry. + bs->UnclipMode = false; + bs->RequestClear = false; + if (bs->IsStarting && IsMouseDragPastThreshold(0)) + BoxSelectActivateDrag(bs, window); + else if ((bs->IsStarting || bs->IsActive) && g.IO.MouseDown[0] == false) + BoxSelectDeactivateDrag(bs); + if (!bs->IsActive) + return false; + + // Current frame absolute prev/current rectangles are used to toggle selection. + // They are derived from positions relative to scrolling space. + ImVec2 start_pos_abs = WindowPosRelToAbs(window, bs->StartPosRel); + ImVec2 prev_end_pos_abs = WindowPosRelToAbs(window, bs->EndPosRel); // Clamped already + ImVec2 curr_end_pos_abs = g.IO.MousePos; + if (ms_flags & ImGuiMultiSelectFlags_ScopeWindow) // Box-select scrolling only happens with ScopeWindow + curr_end_pos_abs = ImClamp(curr_end_pos_abs, scope_rect.Min, scope_rect.Max); + bs->BoxSelectRectPrev.Min = ImMin(start_pos_abs, prev_end_pos_abs); + bs->BoxSelectRectPrev.Max = ImMax(start_pos_abs, prev_end_pos_abs); + bs->BoxSelectRectCurr.Min = ImMin(start_pos_abs, curr_end_pos_abs); + bs->BoxSelectRectCurr.Max = ImMax(start_pos_abs, curr_end_pos_abs); + + // Box-select 2D mode detects horizontal changes (vertical ones are already picked by Clipper) + // Storing an extra rect used by widgets supporting box-select. + if (ms_flags & ImGuiMultiSelectFlags_BoxSelect2d) + if (bs->BoxSelectRectPrev.Min.x != bs->BoxSelectRectCurr.Min.x || bs->BoxSelectRectPrev.Max.x != bs->BoxSelectRectCurr.Max.x) + { + bs->UnclipMode = true; + bs->UnclipRect = bs->BoxSelectRectPrev; // FIXME-OPT: UnclipRect x coordinates could be intersection of Prev and Curr rect on X axis. + bs->UnclipRect.Add(bs->BoxSelectRectCurr); + } + + //GetForegroundDrawList()->AddRect(bs->UnclipRect.Min, bs->UnclipRect.Max, IM_COL32(255,0,0,200), 0.0f, 0, 3.0f); + //GetForegroundDrawList()->AddRect(bs->BoxSelectRectPrev.Min, bs->BoxSelectRectPrev.Max, IM_COL32(255,0,0,200), 0.0f, 0, 3.0f); + //GetForegroundDrawList()->AddRect(bs->BoxSelectRectCurr.Min, bs->BoxSelectRectCurr.Max, IM_COL32(0,255,0,200), 0.0f, 0, 1.0f); + return true; +} + +void ImGui::EndBoxSelect(const ImRect& scope_rect, ImGuiMultiSelectFlags ms_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + ImGuiBoxSelectState* bs = &g.BoxSelectState; + IM_ASSERT(bs->IsActive); + bs->UnclipMode = false; + + // Render selection rectangle + bs->EndPosRel = WindowPosAbsToRel(window, ImClamp(g.IO.MousePos, scope_rect.Min, scope_rect.Max)); // Clamp stored position according to current scrolling view + ImRect box_select_r = bs->BoxSelectRectCurr; + box_select_r.ClipWith(scope_rect); + window->DrawList->AddRectFilled(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_SeparatorHovered, 0.30f)); // FIXME-MULTISELECT: Styling + window->DrawList->AddRect(box_select_r.Min, box_select_r.Max, GetColorU32(ImGuiCol_NavHighlight)); // FIXME-MULTISELECT: Styling + + // Scroll + const bool enable_scroll = (ms_flags & ImGuiMultiSelectFlags_ScopeWindow) && (ms_flags & ImGuiMultiSelectFlags_BoxSelectNoScroll) == 0; + if (enable_scroll) + { + ImRect scroll_r = scope_rect; + scroll_r.Expand(-g.FontSize); + //GetForegroundDrawList()->AddRect(scroll_r.Min, scroll_r.Max, IM_COL32(0, 255, 0, 255)); + if (!scroll_r.Contains(g.IO.MousePos)) + BoxSelectScrollWithMouseDrag(bs, window, scroll_r); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Multi-Select support +//------------------------------------------------------------------------- +// - DebugLogMultiSelectRequests() [Internal] +// - CalcScopeRect() [Internal] +// - BeginMultiSelect() +// - EndMultiSelect() +// - SetNextItemSelectionUserData() +// - MultiSelectItemHeader() [Internal] +// - MultiSelectItemFooter() [Internal] +// - DebugNodeMultiSelectState() [Internal] +//------------------------------------------------------------------------- + +static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io) +{ + ImGuiContext& g = *GImGui; + for (const ImGuiSelectionRequest& req : io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetAll %d (= %s)\n", function, req.Selected, req.Selected ? "SelectAll" : "Clear"); + if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d (dir %d)\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.Selected, req.RangeDirection); + } +} + +static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window) +{ + if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) + { + // Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only + return ImRect(ms->ScopeRectMin, ImMax(window->DC.CursorMaxPos, ms->ScopeRectMin)); + } + else + { + // Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect? + ImRect scope_rect = window->InnerClipRect; + scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max); + return scope_rect; + } +} + +// Return ImGuiMultiSelectIO structure. +// Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect(). +// Passing 'selection_size' and 'items_count' parameters is currently optional. +// - 'selection_size' is useful to disable some shortcut routing: e.g. ImGuiMultiSelectFlags_ClearOnEscape won't claim Escape key when selection_size 0, +// allowing a first press to clear selection THEN the second press to leave child window and return to parent. +// - 'items_count' is stored in ImGuiMultiSelectIO which makes it a convenient way to pass the information to your ApplyRequest() handler (but you may pass it differently). +// - If they are costly for you to compute (e.g. external intrusive selection without maintaining size), you may avoid them and pass -1. +// - If you can easily tell if your selection is empty or not, you may pass 0/1, or you may enable ImGuiMultiSelectFlags_ClearOnEscape flag dynamically. +ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int selection_size, int items_count) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + if (++g.MultiSelectTempDataStacked > g.MultiSelectTempData.Size) + g.MultiSelectTempData.resize(g.MultiSelectTempDataStacked, ImGuiMultiSelectTempData()); + ImGuiMultiSelectTempData* ms = &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1]; + IM_STATIC_ASSERT(offsetof(ImGuiMultiSelectTempData, IO) == 0); // Clear() relies on that. + g.CurrentMultiSelect = ms; + if ((flags & (ImGuiMultiSelectFlags_ScopeWindow | ImGuiMultiSelectFlags_ScopeRect)) == 0) + flags |= ImGuiMultiSelectFlags_ScopeWindow; + if (flags & ImGuiMultiSelectFlags_SingleSelect) + flags &= ~(ImGuiMultiSelectFlags_BoxSelect2d | ImGuiMultiSelectFlags_BoxSelect1d); + if (flags & ImGuiMultiSelectFlags_BoxSelect2d) + flags &= ~ImGuiMultiSelectFlags_BoxSelect1d; + + // FIXME: BeginFocusScope() + const ImGuiID id = window->IDStack.back(); + ms->Clear(); + ms->FocusScopeId = id; + ms->Flags = flags; + ms->IsFocused = (ms->FocusScopeId == g.NavFocusScopeId); + ms->BackupCursorMaxPos = window->DC.CursorMaxPos; + ms->ScopeRectMin = window->DC.CursorMaxPos = window->DC.CursorPos; + PushFocusScope(ms->FocusScopeId); + if (flags & ImGuiMultiSelectFlags_ScopeWindow) // Mark parent child window as navigable into, with highlight. Assume user will always submit interactive items. + window->DC.NavLayersActiveMask |= 1 << ImGuiNavLayer_Main; + + // Use copy of keyboard mods at the time of the request, otherwise we would requires mods to be held for an extra frame. + ms->KeyMods = g.NavJustMovedToId ? (g.NavJustMovedToIsTabbing ? 0 : g.NavJustMovedToKeyMods) : g.IO.KeyMods; + if (flags & ImGuiMultiSelectFlags_NoRangeSelect) + ms->KeyMods &= ~ImGuiMod_Shift; + + // Bind storage + ImGuiMultiSelectState* storage = g.MultiSelectStorage.GetOrAddByKey(id); + storage->ID = id; + storage->LastFrameActive = g.FrameCount; + storage->LastSelectionSize = selection_size; + storage->Window = window; + ms->Storage = storage; + + // Output to user + ms->IO.Requests.resize(0); + ms->IO.RangeSrcItem = storage->RangeSrcItem; + ms->IO.NavIdItem = storage->NavIdItem; + ms->IO.NavIdSelected = (storage->NavIdSelected == 1) ? true : false; + ms->IO.ItemsCount = items_count; + + // Clear when using Navigation to move within the scope + // (we compare FocusScopeId so it possible to use multiple selections inside a same window) + bool request_clear = false; + bool request_select_all = false; + if (g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == ms->FocusScopeId && g.NavJustMovedToHasSelectionData) + { + if (ms->KeyMods & ImGuiMod_Shift) + ms->IsKeyboardSetRange = true; + if (ms->IsKeyboardSetRange) + IM_ASSERT(storage->RangeSrcItem != ImGuiSelectionUserData_Invalid); // Not ready -> could clear? + if ((ms->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0 && (flags & (ImGuiMultiSelectFlags_NoAutoClear | ImGuiMultiSelectFlags_NoAutoSelect)) == 0) + request_clear = true; + } + else if (g.NavJustMovedFromFocusScopeId == ms->FocusScopeId) + { + // Also clear on leaving scope (may be optional?) + if ((ms->KeyMods & (ImGuiMod_Ctrl | ImGuiMod_Shift)) == 0 && (flags & (ImGuiMultiSelectFlags_NoAutoClear | ImGuiMultiSelectFlags_NoAutoSelect)) == 0) + request_clear = true; + } + + // Box-select handling: update active state. + ImGuiBoxSelectState* bs = &g.BoxSelectState; + if (flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + { + ms->BoxSelectId = GetID("##BoxSelect"); + if (BeginBoxSelect(CalcScopeRect(ms, window), window, ms->BoxSelectId, flags)) + request_clear |= bs->RequestClear; + } + + if (ms->IsFocused) + { + // Shortcut: Clear selection (Escape) + // - Only claim shortcut if selection is not empty, allowing further presses on Escape to e.g. leave current child window. + // - Box select also handle Escape and needs to pass an id to bypass ActiveIdUsingAllKeyboardKeys lock. + if (flags & ImGuiMultiSelectFlags_ClearOnEscape) + { + if (selection_size != 0 || bs->IsActive) + if (Shortcut(ImGuiKey_Escape, ImGuiInputFlags_None, bs->IsActive ? bs->ID : 0)) + { + request_clear = true; + if (bs->IsActive) + BoxSelectDeactivateDrag(bs); + } + } + + // Shortcut: Select all (CTRL+A) + if (!(flags & ImGuiMultiSelectFlags_SingleSelect) && !(flags & ImGuiMultiSelectFlags_NoSelectAll)) + if (Shortcut(ImGuiMod_Ctrl | ImGuiKey_A)) + request_select_all = true; + } + + if (request_clear || request_select_all) + { + MultiSelectAddSetAll(ms, request_select_all); + if (!request_select_all) + storage->LastSelectionSize = 0; + } + ms->LoopRequestSetAll = request_select_all ? 1 : request_clear ? 0 : -1; + ms->LastSubmittedItem = ImGuiSelectionUserData_Invalid; + + if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) + DebugLogMultiSelectRequests("BeginMultiSelect", &ms->IO); + + return &ms->IO; +} + +// Return updated ImGuiMultiSelectIO structure. +// Lifetime: don't hold on ImGuiMultiSelectIO* pointers over multiple frames or past any subsequent call to BeginMultiSelect() or EndMultiSelect(). +ImGuiMultiSelectIO* ImGui::EndMultiSelect() +{ + ImGuiContext& g = *GImGui; + ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect; + ImGuiMultiSelectState* storage = ms->Storage; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(ms->FocusScopeId == g.CurrentFocusScopeId); + IM_ASSERT(g.CurrentMultiSelect != NULL && storage->Window == g.CurrentWindow); + IM_ASSERT(g.MultiSelectTempDataStacked > 0 && &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1] == g.CurrentMultiSelect); + + ImRect scope_rect = CalcScopeRect(ms, window); + if (ms->IsFocused) + { + // We currently don't allow user code to modify RangeSrcItem by writing to BeginIO's version, but that would be an easy change here. + if (ms->IO.RangeSrcReset || (ms->RangeSrcPassedBy == false && ms->IO.RangeSrcItem != ImGuiSelectionUserData_Invalid)) // Can't read storage->RangeSrcItem here -> we want the state at begining of the scope (see tests for easy failure) + { + IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset RangeSrcItem.\n"); // Will set be to NavId. + storage->RangeSrcItem = ImGuiSelectionUserData_Invalid; + } + if (ms->NavIdPassedBy == false && storage->NavIdItem != ImGuiSelectionUserData_Invalid) + { + IMGUI_DEBUG_LOG_SELECTION("[selection] EndMultiSelect: Reset NavIdItem.\n"); + storage->NavIdItem = ImGuiSelectionUserData_Invalid; + storage->NavIdSelected = -1; + } + + if ((ms->Flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) && GetBoxSelectState(ms->BoxSelectId)) + EndBoxSelect(scope_rect, ms->Flags); + } + + if (ms->IsEndIO == false) + ms->IO.Requests.resize(0); + + // Clear selection when clicking void? + // We specifically test for IsMouseDragPastThreshold(0) == false to allow box-selection! + // The InnerRect test is necessary for non-child/decorated windows. + bool scope_hovered = IsWindowHovered() && window->InnerRect.Contains(g.IO.MousePos); + if (scope_hovered && (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)) + scope_hovered &= scope_rect.Contains(g.IO.MousePos); + if (scope_hovered && g.HoveredId == 0 && g.ActiveId == 0) + { + if (ms->Flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + { + if (!g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && g.IO.MouseClickedCount[0] == 1) + { + BoxSelectPreStartDrag(ms->BoxSelectId, ImGuiSelectionUserData_Invalid); + FocusWindow(window, ImGuiFocusRequestFlags_UnlessBelowModal); + SetHoveredID(ms->BoxSelectId); + if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) + SetNavID(0, ImGuiNavLayer_Main, ms->FocusScopeId, ImRect(g.IO.MousePos, g.IO.MousePos)); // Automatically switch FocusScope for initial click from void to box-select. + } + } + + if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid) + if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None) + MultiSelectAddSetAll(ms, false); + } + + // Courtesy nav wrapping helper flag + if (ms->Flags & ImGuiMultiSelectFlags_NavWrapX) + { + IM_ASSERT(ms->Flags & ImGuiMultiSelectFlags_ScopeWindow); // Only supported at window scope + ImGui::NavMoveRequestTryWrapping(ImGui::GetCurrentWindow(), ImGuiNavMoveFlags_WrapX); + } + + // Unwind + window->DC.CursorMaxPos = ImMax(ms->BackupCursorMaxPos, window->DC.CursorMaxPos); + PopFocusScope(); + + if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) + DebugLogMultiSelectRequests("EndMultiSelect", &ms->IO); + + ms->FocusScopeId = 0; + ms->Flags = ImGuiMultiSelectFlags_None; + g.CurrentMultiSelect = (--g.MultiSelectTempDataStacked > 0) ? &g.MultiSelectTempData[g.MultiSelectTempDataStacked - 1] : NULL; + + return &ms->IO; +} + +void ImGui::SetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data) +{ + // Note that flags will be cleared by ItemAdd(), so it's only useful for Navigation code! + // This designed so widgets can also cheaply set this before calling ItemAdd(), so we are not tied to MultiSelect api. + ImGuiContext& g = *GImGui; + g.NextItemData.SelectionUserData = selection_user_data; + g.NextItemData.FocusScopeId = g.CurrentFocusScopeId; + + if (ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect) + { + // Auto updating RangeSrcPassedBy for cases were clipper is not used (done before ItemAdd() clipping) + g.NextItemData.ItemFlags |= ImGuiItemFlags_HasSelectionUserData | ImGuiItemFlags_IsMultiSelect; + if (ms->IO.RangeSrcItem == selection_user_data) + ms->RangeSrcPassedBy = true; + } + else + { + g.NextItemData.ItemFlags |= ImGuiItemFlags_HasSelectionUserData; + } +} + +// In charge of: +// - Applying SetAll for submitted items. +// - Applying SetRange for submitted items and record end points. +// - Altering button behavior flags to facilitate use with drag and drop. +void ImGui::MultiSelectItemHeader(ImGuiID id, bool* p_selected, ImGuiButtonFlags* p_button_flags) +{ + ImGuiContext& g = *GImGui; + ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect; + + bool selected = *p_selected; + if (ms->IsFocused) + { + ImGuiMultiSelectState* storage = ms->Storage; + ImGuiSelectionUserData item_data = g.NextItemData.SelectionUserData; + IM_ASSERT(g.NextItemData.FocusScopeId == g.CurrentFocusScopeId && "Forgot to call SetNextItemSelectionUserData() prior to item, required in BeginMultiSelect()/EndMultiSelect() scope"); + + // Apply SetAll (Clear/SelectAll) requests requested by BeginMultiSelect(). + // This is only useful if the user hasn't processed them already, and this only works if the user isn't using the clipper. + // If you are using a clipper you need to process the SetAll request after calling BeginMultiSelect() + if (ms->LoopRequestSetAll != -1) + selected = (ms->LoopRequestSetAll == 1); + + // When using SHIFT+Nav: because it can incur scrolling we cannot afford a frame of lag with the selection highlight (otherwise scrolling would happen before selection) + // For this to work, we need someone to set 'RangeSrcPassedBy = true' at some point (either clipper either SetNextItemSelectionUserData() function) + if (ms->IsKeyboardSetRange) + { + IM_ASSERT(id != 0 && (ms->KeyMods & ImGuiMod_Shift) != 0); + const bool is_range_dst = (ms->RangeDstPassedBy == false) && g.NavJustMovedToId == id; // Assume that g.NavJustMovedToId is not clipped. + if (is_range_dst) + ms->RangeDstPassedBy = true; + if (is_range_dst && storage->RangeSrcItem == ImGuiSelectionUserData_Invalid) // If we don't have RangeSrc, assign RangeSrc = RangeDst + { + storage->RangeSrcItem = item_data; + storage->RangeSelected = selected ? 1 : 0; + } + const bool is_range_src = storage->RangeSrcItem == item_data; + if (is_range_src || is_range_dst || ms->RangeSrcPassedBy != ms->RangeDstPassedBy) + { + // Apply range-select value to visible items + IM_ASSERT(storage->RangeSrcItem != ImGuiSelectionUserData_Invalid && storage->RangeSelected != -1); + selected = (storage->RangeSelected != 0); + } + else if ((ms->KeyMods & ImGuiMod_Ctrl) == 0 && (ms->Flags & ImGuiMultiSelectFlags_NoAutoClear) == 0) + { + // Clear other items + selected = false; + } + } + *p_selected = selected; + } + + // Alter button behavior flags + // To handle drag and drop of multiple items we need to avoid clearing selection on click. + // Enabling this test makes actions using CTRL+SHIFT delay their effect on MouseUp which is annoying, but it allows drag and drop of multiple items. + if (p_button_flags != NULL) + { + ImGuiButtonFlags button_flags = *p_button_flags; + button_flags |= ImGuiButtonFlags_NoHoveredOnFocus; + if ((!selected || (g.ActiveId == id && g.ActiveIdHasBeenPressedBefore)) && !(ms->Flags & ImGuiMultiSelectFlags_SelectOnClickRelease)) + button_flags = (button_flags | ImGuiButtonFlags_PressedOnClick) & ~ImGuiButtonFlags_PressedOnClickRelease; + else + button_flags |= ImGuiButtonFlags_PressedOnClickRelease; + *p_button_flags = button_flags; + } +} + +// In charge of: +// - Auto-select on navigation. +// - Box-select toggle handling. +// - Right-click handling. +// - Altering selection based on Ctrl/Shift modifiers, both for keyboard and mouse. +// - Record current selection state for RangeSrc +// This is all rather complex, best to run and refer to "widgets_multiselect_xxx" tests in imgui_test_suite. +void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + bool selected = *p_selected; + bool pressed = *p_pressed; + ImGuiMultiSelectTempData* ms = g.CurrentMultiSelect; + ImGuiMultiSelectState* storage = ms->Storage; + if (pressed) + ms->IsFocused = true; + + bool hovered = false; + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) + hovered = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup); + if (!ms->IsFocused && !hovered) + return; + + ImGuiSelectionUserData item_data = g.NextItemData.SelectionUserData; + + ImGuiMultiSelectFlags flags = ms->Flags; + const bool is_singleselect = (flags & ImGuiMultiSelectFlags_SingleSelect) != 0; + bool is_ctrl = (ms->KeyMods & ImGuiMod_Ctrl) != 0; + bool is_shift = (ms->KeyMods & ImGuiMod_Shift) != 0; + + bool apply_to_range_src = false; + + if (g.NavId == id && storage->RangeSrcItem == ImGuiSelectionUserData_Invalid) + apply_to_range_src = true; + if (ms->IsEndIO == false) + { + ms->IO.Requests.resize(0); + ms->IsEndIO = true; + } + + // Auto-select as you navigate a list + if (g.NavJustMovedToId == id) + { + if ((flags & ImGuiMultiSelectFlags_NoAutoSelect) == 0) + { + if (is_ctrl && is_shift) + pressed = true; + else if (!is_ctrl) + selected = pressed = true; + } + else + { + // With NoAutoSelect, using Shift+keyboard performs a write/copy + if (is_shift) + pressed = true; + else if (!is_ctrl) + apply_to_range_src = true; // Since if (pressed) {} main block is not running we update this + } + } + + if (apply_to_range_src) + { + storage->RangeSrcItem = item_data; + storage->RangeSelected = selected; // Will be updated at the end of this function anyway. + } + + // Box-select toggle handling + if (ms->BoxSelectId != 0) + if (ImGuiBoxSelectState* bs = GetBoxSelectState(ms->BoxSelectId)) + { + const bool rect_overlap_curr = bs->BoxSelectRectCurr.Overlaps(g.LastItemData.Rect); + const bool rect_overlap_prev = bs->BoxSelectRectPrev.Overlaps(g.LastItemData.Rect); + if ((rect_overlap_curr && !rect_overlap_prev && !selected) || (rect_overlap_prev && !rect_overlap_curr)) + { + if (storage->LastSelectionSize <= 0 && bs->IsStartedSetNavIdOnce) + { + pressed = true; // First item act as a pressed: code below will emit selection request and set NavId (whatever we emit here will be overridden anyway) + bs->IsStartedSetNavIdOnce = false; + } + else + { + selected = !selected; + MultiSelectAddSetRange(ms, selected, +1, item_data, item_data); + } + storage->LastSelectionSize = ImMax(storage->LastSelectionSize + 1, 1); + } + } + + // Right-click handling. + // FIXME-MULTISELECT: Currently filtered out by ImGuiMultiSelectFlags_NoAutoSelect but maybe should be moved to Selectable(). See https://github.com/ocornut/imgui/pull/5816 + if (hovered && IsMouseClicked(1) && (flags & ImGuiMultiSelectFlags_NoAutoSelect) == 0) + { + if (g.ActiveId != 0 && g.ActiveId != id) + ClearActiveID(); + SetFocusID(id, window); + if (!pressed && !selected) + { + pressed = true; + is_ctrl = is_shift = false; + } + } + + // Unlike Space, Enter doesn't alter selection (but can still return a press) unless current item is not selected. + // The later, "unless current item is not select", may become optional? It seems like a better default if Enter doesn't necessarily open something + // (unlike e.g. Windows explorer). For use case where Enter always open something, we might decide to make this optional? + const bool enter_pressed = pressed && (g.NavActivateId == id) && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput); + + // Alter selection + if (pressed && (!enter_pressed || !selected)) + { + // Box-select + ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse; + if (flags & (ImGuiMultiSelectFlags_BoxSelect1d | ImGuiMultiSelectFlags_BoxSelect2d)) + if (selected == false && !g.BoxSelectState.IsActive && !g.BoxSelectState.IsStarting && input_source == ImGuiInputSource_Mouse && g.IO.MouseClickedCount[0] == 1) + BoxSelectPreStartDrag(ms->BoxSelectId, item_data); + + //---------------------------------------------------------------------------------------- + // ACTION | Begin | Pressed/Activated | End + //---------------------------------------------------------------------------------------- + // Keys Navigated: | Clear | Src=item, Sel=1 SetRange 1 + // Keys Navigated: Ctrl | n/a | n/a + // Keys Navigated: Shift | n/a | Dst=item, Sel=1, => Clear + SetRange 1 + // Keys Navigated: Ctrl+Shift | n/a | Dst=item, Sel=Src => Clear + SetRange Src-Dst + // Keys Activated: | n/a | Src=item, Sel=1 => Clear + SetRange 1 + // Keys Activated: Ctrl | n/a | Src=item, Sel=!Sel => SetSange 1 + // Keys Activated: Shift | n/a | Dst=item, Sel=1 => Clear + SetSange 1 + //---------------------------------------------------------------------------------------- + // Mouse Pressed: | n/a | Src=item, Sel=1, => Clear + SetRange 1 + // Mouse Pressed: Ctrl | n/a | Src=item, Sel=!Sel => SetRange 1 + // Mouse Pressed: Shift | n/a | Dst=item, Sel=1, => Clear + SetRange 1 + // Mouse Pressed: Ctrl+Shift | n/a | Dst=item, Sel=!Sel => SetRange Src-Dst + //---------------------------------------------------------------------------------------- + + if ((flags & ImGuiMultiSelectFlags_NoAutoClear) == 0) + { + bool request_clear = false; + if (is_singleselect) + request_clear = true; + else if ((input_source == ImGuiInputSource_Mouse || g.NavActivateId == id) && !is_ctrl) + request_clear = (flags & ImGuiMultiSelectFlags_NoAutoClearOnReselect) ? !selected : true; + else if ((input_source == ImGuiInputSource_Keyboard || input_source == ImGuiInputSource_Gamepad) && is_shift && !is_ctrl) + request_clear = true; // With is_shift==false the RequestClear was done in BeginIO, not necessary to do again. + if (request_clear) + MultiSelectAddSetAll(ms, false); + } + + int range_direction; + bool range_selected; + if (is_shift && !is_singleselect) + { + //IM_ASSERT(storage->HasRangeSrc && storage->HasRangeValue); + if (storage->RangeSrcItem == ImGuiSelectionUserData_Invalid) + storage->RangeSrcItem = item_data; + if ((flags & ImGuiMultiSelectFlags_NoAutoSelect) == 0) + { + // Shift+Arrow always select + // Ctrl+Shift+Arrow copy source selection state (already stored by BeginMultiSelect() in storage->RangeSelected) + range_selected = (is_ctrl && storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true; + } + else + { + // Shift+Arrow copy source selection state + // Shift+Click always copy from target selection state + if (ms->IsKeyboardSetRange) + range_selected = (storage->RangeSelected != -1) ? (storage->RangeSelected != 0) : true; + else + range_selected = !selected; + } + range_direction = ms->RangeSrcPassedBy ? +1 : -1; + } + else + { + // Ctrl inverts selection, otherwise always select + if ((flags & ImGuiMultiSelectFlags_NoAutoSelect) == 0) + selected = is_ctrl ? !selected : true; + else + selected = !selected; + storage->RangeSrcItem = item_data; + range_selected = selected; + range_direction = +1; + } + MultiSelectAddSetRange(ms, range_selected, range_direction, storage->RangeSrcItem, item_data); + } + + // Update/store the selection state of the Source item (used by CTRL+SHIFT, when Source is unselected we perform a range unselect) + if (storage->RangeSrcItem == item_data) + storage->RangeSelected = selected ? 1 : 0; + + // Update/store the selection state of focused item + if (g.NavId == id) + { + storage->NavIdItem = item_data; + storage->NavIdSelected = selected ? 1 : 0; + } + if (storage->NavIdItem == item_data) + ms->NavIdPassedBy = true; + ms->LastSubmittedItem = item_data; + + *p_selected = selected; + *p_pressed = pressed; +} + +void ImGui::MultiSelectAddSetAll(ImGuiMultiSelectTempData* ms, bool selected) +{ + ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetAll, selected, 0, ImGuiSelectionUserData_Invalid, ImGuiSelectionUserData_Invalid }; + ms->IO.Requests.resize(0); // Can always clear previous requests + ms->IO.Requests.push_back(req); // Add new request +} + +void ImGui::MultiSelectAddSetRange(ImGuiMultiSelectTempData* ms, bool selected, int range_dir, ImGuiSelectionUserData first_item, ImGuiSelectionUserData last_item) +{ + // Merge contiguous spans into same request (unless NoRangeSelect is set which guarantees single-item ranges) + if (ms->IO.Requests.Size > 0 && first_item == last_item && (ms->Flags & ImGuiMultiSelectFlags_NoRangeSelect) == 0) + { + ImGuiSelectionRequest* prev = &ms->IO.Requests.Data[ms->IO.Requests.Size - 1]; + if (prev->Type == ImGuiSelectionRequestType_SetRange && prev->RangeLastItem == ms->LastSubmittedItem && prev->Selected == selected) + { + prev->RangeLastItem = last_item; + return; + } + } + + ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, (ImS8)range_dir, (range_dir > 0) ? first_item : last_item, (range_dir > 0) ? last_item : first_item }; + ms->IO.Requests.push_back(req); // Add new request +} + +void ImGui::DebugNodeMultiSelectState(ImGuiMultiSelectState* storage) +{ +#ifndef IMGUI_DISABLE_DEBUG_TOOLS + const bool is_active = (storage->LastFrameActive >= GetFrameCount() - 2); // Note that fully clipped early out scrolling tables will appear as inactive here. + if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } + bool open = TreeNode((void*)(intptr_t)storage->ID, "MultiSelect 0x%08X in '%s'%s", storage->ID, storage->Window ? storage->Window->Name : "N/A", is_active ? "" : " *Inactive*"); + if (!is_active) { PopStyleColor(); } + if (!open) + return; + Text("RangeSrcItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), RangeSelected = %d", storage->RangeSrcItem, storage->RangeSrcItem, storage->RangeSelected); + Text("NavIdItem = %" IM_PRId64 " (0x%" IM_PRIX64 "), NavIdSelected = %d", storage->NavIdItem, storage->NavIdItem, storage->NavIdSelected); + Text("LastSelectionSize = %d", storage->LastSelectionSize); // Provided by user + TreePop(); +#else + IM_UNUSED(storage); +#endif +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Multi-Select helpers +//------------------------------------------------------------------------- +// - ImGuiSelectionBasicStorage +// - ImGuiSelectionExternalStorage +//------------------------------------------------------------------------- + +ImGuiSelectionBasicStorage::ImGuiSelectionBasicStorage() +{ + Size = 0; + PreserveOrder = false; + UserData = NULL; + AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage*, int idx) { return (ImGuiID)idx; }; + _SelectionOrder = 1; // Always >0 +} + +void ImGuiSelectionBasicStorage::Clear() +{ + Size = 0; + _SelectionOrder = 1; // Always >0 + _Storage.Data.resize(0); +} + +void ImGuiSelectionBasicStorage::Swap(ImGuiSelectionBasicStorage& r) +{ + ImSwap(Size, r.Size); + ImSwap(_SelectionOrder, r._SelectionOrder); + _Storage.Data.swap(r._Storage.Data); +} + +bool ImGuiSelectionBasicStorage::Contains(ImGuiID id) const +{ + return _Storage.GetInt(id, 0) != 0; +} + +static int IMGUI_CDECL PairComparerByValueInt(const void* lhs, const void* rhs) +{ + int lhs_v = ((const ImGuiStoragePair*)lhs)->val_i; + int rhs_v = ((const ImGuiStoragePair*)rhs)->val_i; + return (lhs_v > rhs_v ? +1 : lhs_v < rhs_v ? -1 : 0); +} + +// GetNextSelectedItem() is an abstraction allowing us to change our underlying actual storage system without impacting user. +// (e.g. store unselected vs compact down, compact down on demand, use raw ImVector instead of ImGuiStorage...) +bool ImGuiSelectionBasicStorage::GetNextSelectedItem(void** opaque_it, ImGuiID* out_id) +{ + ImGuiStoragePair* it = (ImGuiStoragePair*)*opaque_it; + ImGuiStoragePair* it_end = _Storage.Data.Data + _Storage.Data.Size; + if (PreserveOrder && it == NULL && it_end != NULL) + ImQsort(_Storage.Data.Data, (size_t)_Storage.Data.Size, sizeof(ImGuiStoragePair), PairComparerByValueInt); // ~ImGuiStorage::BuildSortByValueInt() + if (it == NULL) + it = _Storage.Data.Data; + IM_ASSERT(it >= _Storage.Data.Data && it <= it_end); + if (it != it_end) + while (it->val_i == 0 && it < it_end) + it++; + const bool has_more = (it != it_end); + *opaque_it = has_more ? (void**)(it + 1) : (void**)(it); + *out_id = has_more ? it->key : 0; + if (PreserveOrder && !has_more) + _Storage.BuildSortByKey(); + return has_more; +} + +void ImGuiSelectionBasicStorage::SetItemSelected(ImGuiID id, bool selected) +{ + int* p_int = _Storage.GetIntRef(id, 0); + if (selected && *p_int == 0) { *p_int = _SelectionOrder++; Size++; } + else if (!selected && *p_int != 0) { *p_int = 0; Size--; } +} + +// Optimized for batch edits (with same value of 'selected') +static void ImGuiSelectionBasicStorage_BatchSetItemSelected(ImGuiSelectionBasicStorage* selection, ImGuiID id, bool selected, int size_before_amends, int selection_order) +{ + ImGuiStorage* storage = &selection->_Storage; + ImGuiStoragePair* it = ImLowerBound(storage->Data.Data, storage->Data.Data + size_before_amends, id); + const bool is_contained = (it != storage->Data.Data + size_before_amends) && (it->key == id); + if (selected == (is_contained && it->val_i != 0)) + return; + if (selected && !is_contained) + storage->Data.push_back(ImGuiStoragePair(id, selection_order)); // Push unsorted at end of vector, will be sorted in SelectionMultiAmendsFinish() + else if (is_contained) + it->val_i = selected ? selection_order : 0; // Modify in-place. + selection->Size += selected ? +1 : -1; +} + +static void ImGuiSelectionBasicStorage_BatchFinish(ImGuiSelectionBasicStorage* selection, bool selected, int size_before_amends) +{ + ImGuiStorage* storage = &selection->_Storage; + if (selected && selection->Size != size_before_amends) + storage->BuildSortByKey(); // When done selecting: sort everything +} + +// Apply requests coming from BeginMultiSelect() and EndMultiSelect(). +// - Enable 'Demo->Tools->Debug Log->Selection' to see selection requests as they happen. +// - Honoring SetRange requests requires that you can iterate/interpolate between RangeFirstItem and RangeLastItem. +// - In this demo we often submit indices to SetNextItemSelectionUserData() + store the same indices in persistent selection. +// - Your code may do differently. If you store pointers or objects ID in ImGuiSelectionUserData you may need to perform +// a lookup in order to have some way to iterate/interpolate between two items. +// - A full-featured application is likely to allow search/filtering which is likely to lead to using indices +// and constructing a view index <> object id/ptr data structure anyway. +// WHEN YOUR APPLICATION SETTLES ON A CHOICE, YOU WILL PROBABLY PREFER TO GET RID OF THIS UNNECESSARY 'ImGuiSelectionBasicStorage' INDIRECTION LOGIC. +// Notice that with the simplest adapter (using indices everywhere), all functions return their parameters. +// The most simple implementation (using indices everywhere) would look like: +// for (ImGuiSelectionRequest& req : ms_io->Requests) +// { +// if (req.Type == ImGuiSelectionRequestType_SetAll) { Clear(); if (req.Selected) { for (int n = 0; n < items_count; n++) { SetItemSelected(n, true); } } +// if (req.Type == ImGuiSelectionRequestType_SetRange) { for (int n = (int)ms_io->RangeFirstItem; n <= (int)ms_io->RangeLastItem; n++) { SetItemSelected(n, ms_io->Selected); } } +// } +void ImGuiSelectionBasicStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io) +{ + // For convenience we obtain ItemsCount as passed to BeginMultiSelect(), which is optional. + // It makes sense when using ImGuiSelectionBasicStorage to simply pass your items count to BeginMultiSelect(). + // Other scheme may handle SetAll differently. + IM_ASSERT(ms_io->ItemsCount != -1 && "Missing value for items_count in BeginMultiSelect() call!"); + IM_ASSERT(AdapterIndexToStorageId != NULL); + + // This is optimized/specialized to cope with very large selections (e.g. 100k+ items) + // - A simpler version could call SetItemSelected() directly instead of ImGuiSelectionBasicStorage_BatchSetItemSelected() + ImGuiSelectionBasicStorage_BatchFinish(). + // - Optimized select can append unsorted, then sort in a second pass. Optimized unselect can clear in-place then compact in a second pass. + // - A more optimal version wouldn't even use ImGuiStorage but directly a ImVector to reduce bandwidth, but this is a reasonable trade off to reuse code. + // - There are many ways this could be better optimized. The worse case scenario being: using BoxSelect2d in a grid, box-select scrolling down while wiggling + // left and right: it affects coarse clipping + can emit multiple SetRange with 1 item each.) + // FIXME-OPT: For each block of consecutive SetRange request: + // - add all requests to a sorted list, store ID, selected, offset in ImGuiStorage. + // - rewrite sorted storage a single time. + for (ImGuiSelectionRequest& req : ms_io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) + { + Clear(); + if (req.Selected) + { + _Storage.Data.reserve(ms_io->ItemsCount); + const int size_before_amends = _Storage.Data.Size; + for (int idx = 0; idx < ms_io->ItemsCount; idx++, _SelectionOrder++) + ImGuiSelectionBasicStorage_BatchSetItemSelected(this, GetStorageIdFromIndex(idx), req.Selected, size_before_amends, _SelectionOrder); + ImGuiSelectionBasicStorage_BatchFinish(this, req.Selected, size_before_amends); + } + } + else if (req.Type == ImGuiSelectionRequestType_SetRange) + { + const int selection_changes = (int)req.RangeLastItem - (int)req.RangeFirstItem + 1; + //ImGuiContext& g = *GImGui; IMGUI_DEBUG_LOG_SELECTION("Req %d/%d: set %d to %d\n", ms_io->Requests.index_from_ptr(&req), ms_io->Requests.Size, selection_changes, req.Selected); + if (selection_changes == 1 || (selection_changes < Size / 100)) + { + // Multiple sorted insertion + copy likely to be faster. + // Technically we could do a single copy with a little more work (sort sequential SetRange requests) + for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++) + SetItemSelected(GetStorageIdFromIndex(idx), req.Selected); + } + else + { + // Append insertion + single sort likely be faster. + // Use req.RangeDirection to set order field so that shift+clicking from 1 to 5 is different than shift+clicking from 5 to 1 + const int size_before_amends = _Storage.Data.Size; + int selection_order = _SelectionOrder + ((req.RangeDirection < 0) ? selection_changes - 1 : 0); + for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++, selection_order += req.RangeDirection) + ImGuiSelectionBasicStorage_BatchSetItemSelected(this, GetStorageIdFromIndex(idx), req.Selected, size_before_amends, selection_order); + if (req.Selected) + _SelectionOrder += selection_changes; + ImGuiSelectionBasicStorage_BatchFinish(this, req.Selected, size_before_amends); + } + } + } +} + +//------------------------------------------------------------------------- + +ImGuiSelectionExternalStorage::ImGuiSelectionExternalStorage() +{ + UserData = NULL; + AdapterSetItemSelected = NULL; +} + +// Apply requests coming from BeginMultiSelect() and EndMultiSelect(). +// We also pull 'ms_io->ItemsCount' as passed for BeginMultiSelect() for consistency with ImGuiSelectionBasicStorage +// This makes no assumption about underlying storage. +void ImGuiSelectionExternalStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io) +{ + IM_ASSERT(AdapterSetItemSelected); + for (ImGuiSelectionRequest& req : ms_io->Requests) + { + if (req.Type == ImGuiSelectionRequestType_SetAll) + for (int idx = 0; idx < ms_io->ItemsCount; idx++) + AdapterSetItemSelected(this, idx, req.Selected); + if (req.Type == ImGuiSelectionRequestType_SetRange) + for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++) + AdapterSetItemSelected(this, idx, req.Selected); + } +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: ListBox +//------------------------------------------------------------------------- +// - BeginListBox() +// - EndListBox() +// - ListBox() +//------------------------------------------------------------------------- + +// This is essentially a thin wrapper to using BeginChild/EndChild with the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label. +// Tip: To have a list filling the entire window width, use size.x = -FLT_MIN and pass an non-visible label e.g. "##empty" +// Tip: If your vertical size is calculated from an item count (e.g. 10 * item_height) consider adding a fractional part to facilitate seeing scrolling boundaries (e.g. 10.25 * item_height). +bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = GetID(label); + const ImVec2 label_size = CalcTextSize(label, NULL, true); + + // Size default to hold ~7.25 items. + // Fractional number of items helps seeing that we can scroll down/up without looking at scrollbar. + ImVec2 size = ImTrunc(CalcItemSize(size_arg, CalcItemWidth(), GetTextLineHeightWithSpacing() * 7.25f + style.FramePadding.y * 2.0f)); + ImVec2 frame_size = ImVec2(size.x, ImMax(size.y, label_size.y)); + ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); + ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f)); + g.NextItemData.ClearFlags(); + + if (!IsRectVisible(bb.Min, bb.Max)) + { + ItemSize(bb.GetSize(), style.FramePadding.y); + ItemAdd(bb, 0, &frame_bb); + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + return false; + } + + // FIXME-OPT: We could omit the BeginGroup() if label_size.x == 0.0f but would need to omit the EndGroup() as well. + BeginGroup(); + if (label_size.x > 0.0f) + { + ImVec2 label_pos = ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y); + RenderText(label_pos, label); + window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, label_pos + label_size); + AlignTextToFramePadding(); + } + + BeginChild(id, frame_bb.GetSize(), ImGuiChildFlags_FrameStyle); + return true; +} + +void ImGui::EndListBox() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT((window->Flags & ImGuiWindowFlags_ChildWindow) && "Mismatched BeginListBox/EndListBox calls. Did you test the return value of BeginListBox?"); + IM_UNUSED(window); + + EndChild(); + EndGroup(); // This is only required to be able to do IsItemXXX query on the whole ListBox including label +} + +bool ImGui::ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_items) +{ + const bool value_changed = ListBox(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_items); + return value_changed; +} + +// This is merely a helper around BeginListBox(), EndListBox(). +// Considering using those directly to submit custom data or store selection differently. +bool ImGui::ListBox(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int height_in_items) +{ + ImGuiContext& g = *GImGui; + + // Calculate size from "height_in_items" + if (height_in_items < 0) + height_in_items = ImMin(items_count, 7); + float height_in_items_f = height_in_items + 0.25f; + ImVec2 size(0.0f, ImTrunc(GetTextLineHeightWithSpacing() * height_in_items_f + g.Style.FramePadding.y * 2.0f)); + + if (!BeginListBox(label, size)) + return false; + + // Assume all items have even height (= 1 line of text). If you need items of different height, + // you can create a custom version of ListBox() in your code without using the clipper. + bool value_changed = false; + ImGuiListClipper clipper; + clipper.Begin(items_count, GetTextLineHeightWithSpacing()); // We know exactly our line height here so we pass it as a minor optimization, but generally you don't need to. + clipper.IncludeItemByIndex(*current_item); + while (clipper.Step()) + for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) + { + const char* item_text = getter(user_data, i); + if (item_text == NULL) + item_text = "*Unknown item*"; + + PushID(i); + const bool item_selected = (i == *current_item); + if (Selectable(item_text, item_selected)) + { + *current_item = i; + value_changed = true; + } + if (item_selected) + SetItemDefaultFocus(); + PopID(); + } + EndListBox(); + + if (value_changed) + MarkItemEdited(g.LastItemData.ID); + + return value_changed; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: PlotLines, PlotHistogram +//------------------------------------------------------------------------- +// - PlotEx() [Internal] +// - PlotLines() +// - PlotHistogram() +//------------------------------------------------------------------------- +// Plot/Graph widgets are not very good. +// Consider writing your own, or using a third-party one, see: +// - ImPlot https://github.com/epezent/implot +// - others https://github.com/ocornut/imgui/wiki/Useful-Extensions +//------------------------------------------------------------------------- + +int ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return -1; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + + const ImVec2 label_size = CalcTextSize(label, NULL, true); + const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), label_size.y + style.FramePadding.y * 2.0f); + + const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); + const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding); + const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0)); + ItemSize(total_bb, style.FramePadding.y); + if (!ItemAdd(total_bb, 0, &frame_bb)) + return -1; + const bool hovered = ItemHoverable(frame_bb, id, g.LastItemData.InFlags); + + // Determine scale from values if not specified + if (scale_min == FLT_MAX || scale_max == FLT_MAX) + { + float v_min = FLT_MAX; + float v_max = -FLT_MAX; + for (int i = 0; i < values_count; i++) + { + const float v = values_getter(data, i); + if (v != v) // Ignore NaN values + continue; + v_min = ImMin(v_min, v); + v_max = ImMax(v_max, v); + } + if (scale_min == FLT_MAX) + scale_min = v_min; + if (scale_max == FLT_MAX) + scale_max = v_max; + } + + RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); + + const int values_count_min = (plot_type == ImGuiPlotType_Lines) ? 2 : 1; + int idx_hovered = -1; + if (values_count >= values_count_min) + { + int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); + int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); + + // Tooltip on hover + if (hovered && inner_bb.Contains(g.IO.MousePos)) + { + const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f); + const int v_idx = (int)(t * item_count); + IM_ASSERT(v_idx >= 0 && v_idx < values_count); + + const float v0 = values_getter(data, (v_idx + values_offset) % values_count); + const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count); + if (plot_type == ImGuiPlotType_Lines) + SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx + 1, v1); + else if (plot_type == ImGuiPlotType_Histogram) + SetTooltip("%d: %8.4g", v_idx, v0); + idx_hovered = v_idx; + } + + const float t_step = 1.0f / (float)res_w; + const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min)); + + float v0 = values_getter(data, (0 + values_offset) % values_count); + float t0 = 0.0f; + ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle + float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (1 + scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands + + const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram); + const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered); + + for (int n = 0; n < res_w; n++) + { + const float t1 = t0 + t_step; + const int v1_idx = (int)(t0 * item_count + 0.5f); + IM_ASSERT(v1_idx >= 0 && v1_idx < values_count); + const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count); + const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) ); + + // NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU. + ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0); + ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t)); + if (plot_type == ImGuiPlotType_Lines) + { + window->DrawList->AddLine(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); + } + else if (plot_type == ImGuiPlotType_Histogram) + { + if (pos1.x >= pos0.x + 2.0f) + pos1.x -= 1.0f; + window->DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); + } + + t0 = t1; + tp0 = tp1; + } + } + + // Text overlay + if (overlay_text) + RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f)); + + if (label_size.x > 0.0f) + RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label); + + // Return hovered index or -1 if none are hovered. + // This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx(). + return idx_hovered; +} + +struct ImGuiPlotArrayGetterData +{ + const float* Values; + int Stride; + + ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; } +}; + +static float Plot_ArrayGetter(void* data, int idx) +{ + ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data; + const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride); + return v; +} + +void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride) +{ + ImGuiPlotArrayGetterData data(values, stride); + PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size) +{ + PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride) +{ + ImGuiPlotArrayGetterData data(values, stride); + PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size) +{ + PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: Value helpers +// Those is not very useful, legacy API. +//------------------------------------------------------------------------- +// - Value() +//------------------------------------------------------------------------- + +void ImGui::Value(const char* prefix, bool b) +{ + Text("%s: %s", prefix, (b ? "true" : "false")); +} + +void ImGui::Value(const char* prefix, int v) +{ + Text("%s: %d", prefix, v); +} + +void ImGui::Value(const char* prefix, unsigned int v) +{ + Text("%s: %d", prefix, v); +} + +void ImGui::Value(const char* prefix, float v, const char* float_format) +{ + if (float_format) + { + char fmt[64]; + ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format); + Text(fmt, prefix, v); + } + else + { + Text("%s: %.3f", prefix, v); + } +} + +//------------------------------------------------------------------------- +// [SECTION] MenuItem, BeginMenu, EndMenu, etc. +//------------------------------------------------------------------------- +// - ImGuiMenuColumns [Internal] +// - BeginMenuBar() +// - EndMenuBar() +// - BeginMainMenuBar() +// - EndMainMenuBar() +// - BeginMenu() +// - EndMenu() +// - MenuItemEx() [Internal] +// - MenuItem() +//------------------------------------------------------------------------- + +// Helpers for internal use +void ImGuiMenuColumns::Update(float spacing, bool window_reappearing) +{ + if (window_reappearing) + memset(Widths, 0, sizeof(Widths)); + Spacing = (ImU16)spacing; + CalcNextTotalWidth(true); + memset(Widths, 0, sizeof(Widths)); + TotalWidth = NextTotalWidth; + NextTotalWidth = 0; +} + +void ImGuiMenuColumns::CalcNextTotalWidth(bool update_offsets) +{ + ImU16 offset = 0; + bool want_spacing = false; + for (int i = 0; i < IM_ARRAYSIZE(Widths); i++) + { + ImU16 width = Widths[i]; + if (want_spacing && width > 0) + offset += Spacing; + want_spacing |= (width > 0); + if (update_offsets) + { + if (i == 1) { OffsetLabel = offset; } + if (i == 2) { OffsetShortcut = offset; } + if (i == 3) { OffsetMark = offset; } + } + offset += width; + } + NextTotalWidth = offset; +} + +float ImGuiMenuColumns::DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark) +{ + Widths[0] = ImMax(Widths[0], (ImU16)w_icon); + Widths[1] = ImMax(Widths[1], (ImU16)w_label); + Widths[2] = ImMax(Widths[2], (ImU16)w_shortcut); + Widths[3] = ImMax(Widths[3], (ImU16)w_mark); + CalcNextTotalWidth(false); + return (float)ImMax(TotalWidth, NextTotalWidth); +} + +// FIXME: Provided a rectangle perhaps e.g. a BeginMenuBarEx() could be used anywhere.. +// Currently the main responsibility of this function being to setup clip-rect + horizontal layout + menu navigation layer. +// Ideally we also want this to be responsible for claiming space out of the main window scrolling rectangle, in which case ImGuiWindowFlags_MenuBar will become unnecessary. +// Then later the same system could be used for multiple menu-bars, scrollbars, side-bars. +bool ImGui::BeginMenuBar() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + if (!(window->Flags & ImGuiWindowFlags_MenuBar)) + return false; + + IM_ASSERT(!window->DC.MenuBarAppending); + BeginGroup(); // Backup position on layer 0 // FIXME: Misleading to use a group for that backup/restore + PushID("##menubar"); + + // We don't clip with current window clipping rectangle as it is already set to the area below. However we clip with window full rect. + // We remove 1 worth of rounding to Max.x to that text in long menus and small windows don't tend to display over the lower-right rounded area, which looks particularly glitchy. + ImRect bar_rect = window->MenuBarRect(); + ImRect clip_rect(IM_ROUND(bar_rect.Min.x + window->WindowBorderSize), IM_ROUND(bar_rect.Min.y + window->WindowBorderSize), IM_ROUND(ImMax(bar_rect.Min.x, bar_rect.Max.x - ImMax(window->WindowRounding, window->WindowBorderSize))), IM_ROUND(bar_rect.Max.y)); + clip_rect.ClipWith(window->OuterRectClipped); + PushClipRect(clip_rect.Min, clip_rect.Max, false); + + // We overwrite CursorMaxPos because BeginGroup sets it to CursorPos (essentially the .EmitItem hack in EndMenuBar() would need something analogous here, maybe a BeginGroupEx() with flags). + window->DC.CursorPos = window->DC.CursorMaxPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y); + window->DC.LayoutType = ImGuiLayoutType_Horizontal; + window->DC.IsSameLine = false; + window->DC.NavLayerCurrent = ImGuiNavLayer_Menu; + window->DC.MenuBarAppending = true; + AlignTextToFramePadding(); + return true; +} + +void ImGui::EndMenuBar() +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return; + ImGuiContext& g = *GImGui; + + // Nav: When a move request within one of our child menu failed, capture the request to navigate among our siblings. + if (NavMoveRequestButNoResultYet() && (g.NavMoveDir == ImGuiDir_Left || g.NavMoveDir == ImGuiDir_Right) && (g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu)) + { + // Try to find out if the request is for one of our child menu + ImGuiWindow* nav_earliest_child = g.NavWindow; + while (nav_earliest_child->ParentWindow && (nav_earliest_child->ParentWindow->Flags & ImGuiWindowFlags_ChildMenu)) + nav_earliest_child = nav_earliest_child->ParentWindow; + if (nav_earliest_child->ParentWindow == window && nav_earliest_child->DC.ParentLayoutType == ImGuiLayoutType_Horizontal && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded) == 0) + { + // To do so we claim focus back, restore NavId and then process the movement request for yet another frame. + // This involve a one-frame delay which isn't very problematic in this situation. We could remove it by scoring in advance for multiple window (probably not worth bothering) + const ImGuiNavLayer layer = ImGuiNavLayer_Menu; + IM_ASSERT(window->DC.NavLayersActiveMaskNext & (1 << layer)); // Sanity check (FIXME: Seems unnecessary) + FocusWindow(window); + SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]); + g.NavDisableHighlight = true; // Hide highlight for the current frame so we don't see the intermediary selection. + g.NavDisableMouseHover = g.NavMousePosDirty = true; + NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); // Repeat + } + } + + IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'" + IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar); + IM_ASSERT(window->DC.MenuBarAppending); + PopClipRect(); + PopID(); + window->DC.MenuBarOffset.x = window->DC.CursorPos.x - window->Pos.x; // Save horizontal position so next append can reuse it. This is kinda equivalent to a per-layer CursorPos. + + // FIXME: Extremely confusing, cleanup by (a) working on WorkRect stack system (b) not using a Group confusingly here. + ImGuiGroupData& group_data = g.GroupStack.back(); + group_data.EmitItem = false; + ImVec2 restore_cursor_max_pos = group_data.BackupCursorMaxPos; + window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, window->DC.CursorMaxPos.x - window->Scroll.x); // Convert ideal extents for scrolling layer equivalent. + EndGroup(); // Restore position on layer 0 // FIXME: Misleading to use a group for that backup/restore + window->DC.LayoutType = ImGuiLayoutType_Vertical; + window->DC.IsSameLine = false; + window->DC.NavLayerCurrent = ImGuiNavLayer_Main; + window->DC.MenuBarAppending = false; + window->DC.CursorMaxPos = restore_cursor_max_pos; +} + +// Important: calling order matters! +// FIXME: Somehow overlapping with docking tech. +// FIXME: The "rect-cut" aspect of this could be formalized into a lower-level helper (rect-cut: https://halt.software/dead-simple-layouts) +bool ImGui::BeginViewportSideBar(const char* name, ImGuiViewport* viewport_p, ImGuiDir dir, float axis_size, ImGuiWindowFlags window_flags) +{ + IM_ASSERT(dir != ImGuiDir_None); + + ImGuiWindow* bar_window = FindWindowByName(name); + if (bar_window == NULL || bar_window->BeginCount == 0) + { + // Calculate and set window size/position + ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)(viewport_p ? viewport_p : GetMainViewport()); + ImRect avail_rect = viewport->GetBuildWorkRect(); + ImGuiAxis axis = (dir == ImGuiDir_Up || dir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X; + ImVec2 pos = avail_rect.Min; + if (dir == ImGuiDir_Right || dir == ImGuiDir_Down) + pos[axis] = avail_rect.Max[axis] - axis_size; + ImVec2 size = avail_rect.GetSize(); + size[axis] = axis_size; + SetNextWindowPos(pos); + SetNextWindowSize(size); + + // Report our size into work area (for next frame) using actual window size + if (dir == ImGuiDir_Up || dir == ImGuiDir_Left) + viewport->BuildWorkOffsetMin[axis] += axis_size; + else if (dir == ImGuiDir_Down || dir == ImGuiDir_Right) + viewport->BuildWorkOffsetMax[axis] -= axis_size; + } + + window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove; + PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); + PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0, 0)); // Lift normal size constraint + bool is_open = Begin(name, NULL, window_flags); + PopStyleVar(2); + + return is_open; +} + +bool ImGui::BeginMainMenuBar() +{ + ImGuiContext& g = *GImGui; + ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)GetMainViewport(); + + // For the main menu bar, which cannot be moved, we honor g.Style.DisplaySafeAreaPadding to ensure text can be visible on a TV set. + // FIXME: This could be generalized as an opt-in way to clamp window->DC.CursorStartPos to avoid SafeArea? + // FIXME: Consider removing support for safe area down the line... it's messy. Nowadays consoles have support for TV calibration in OS settings. + g.NextWindowData.MenuBarOffsetMinVal = ImVec2(g.Style.DisplaySafeAreaPadding.x, ImMax(g.Style.DisplaySafeAreaPadding.y - g.Style.FramePadding.y, 0.0f)); + ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_MenuBar; + float height = GetFrameHeight(); + bool is_open = BeginViewportSideBar("##MainMenuBar", viewport, ImGuiDir_Up, height, window_flags); + g.NextWindowData.MenuBarOffsetMinVal = ImVec2(0.0f, 0.0f); + + if (is_open) + BeginMenuBar(); + else + End(); + return is_open; +} + +void ImGui::EndMainMenuBar() +{ + EndMenuBar(); + + // When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window + // FIXME: With this strategy we won't be able to restore a NULL focus. + ImGuiContext& g = *GImGui; + if (g.CurrentWindow == g.NavWindow && g.NavLayer == ImGuiNavLayer_Main && !g.NavAnyRequest) + FocusTopMostWindowUnderOne(g.NavWindow, NULL, NULL, ImGuiFocusRequestFlags_UnlessBelowModal | ImGuiFocusRequestFlags_RestoreFocusedChild); + + End(); +} + +static bool IsRootOfOpenMenuSet() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if ((g.OpenPopupStack.Size <= g.BeginPopupStack.Size) || (window->Flags & ImGuiWindowFlags_ChildMenu)) + return false; + + // Initially we used 'upper_popup->OpenParentId == window->IDStack.back()' to differentiate multiple menu sets from each others + // (e.g. inside menu bar vs loose menu items) based on parent ID. + // This would however prevent the use of e.g. PushID() user code submitting menus. + // Previously this worked between popup and a first child menu because the first child menu always had the _ChildWindow flag, + // making hovering on parent popup possible while first child menu was focused - but this was generally a bug with other side effects. + // Instead we don't treat Popup specifically (in order to consistently support menu features in them), maybe the first child menu of a Popup + // doesn't have the _ChildWindow flag, and we rely on this IsRootOfOpenMenuSet() check to allow hovering between root window/popup and first child menu. + // In the end, lack of ID check made it so we could no longer differentiate between separate menu sets. To compensate for that, we at least check parent window nav layer. + // This fixes the most common case of menu opening on hover when moving between window content and menu bar. Multiple different menu sets in same nav layer would still + // open on hover, but that should be a lesser problem, because if such menus are close in proximity in window content then it won't feel weird and if they are far apart + // it likely won't be a problem anyone runs into. + const ImGuiPopupData* upper_popup = &g.OpenPopupStack[g.BeginPopupStack.Size]; + if (window->DC.NavLayerCurrent != upper_popup->ParentNavLayer) + return false; + return upper_popup->Window && (upper_popup->Window->Flags & ImGuiWindowFlags_ChildMenu) && ImGui::IsWindowChildOf(upper_popup->Window, window, true); +} + +bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + const ImGuiStyle& style = g.Style; + const ImGuiID id = window->GetID(label); + bool menu_is_open = IsPopupOpen(id, ImGuiPopupFlags_None); + + // Sub-menus are ChildWindow so that mouse can be hovering across them (otherwise top-most popup menu would steal focus and not allow hovering on parent menu) + // The first menu in a hierarchy isn't so hovering doesn't get across (otherwise e.g. resizing borders with ImGuiButtonFlags_FlattenChildren would react), but top-most BeginMenu() will bypass that limitation. + ImGuiWindowFlags window_flags = ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoNavFocus; + if (window->Flags & ImGuiWindowFlags_ChildMenu) + window_flags |= ImGuiWindowFlags_ChildWindow; + + // If a menu with same the ID was already submitted, we will append to it, matching the behavior of Begin(). + // We are relying on a O(N) search - so O(N log N) over the frame - which seems like the most efficient for the expected small amount of BeginMenu() calls per frame. + // If somehow this is ever becoming a problem we can switch to use e.g. ImGuiStorage mapping key to last frame used. + if (g.MenusIdSubmittedThisFrame.contains(id)) + { + if (menu_is_open) + menu_is_open = BeginPopupEx(id, window_flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display) + else + g.NextWindowData.ClearFlags(); // we behave like Begin() and need to consume those values + return menu_is_open; + } + + // Tag menu as used. Next time BeginMenu() with same ID is called it will append to existing menu + g.MenusIdSubmittedThisFrame.push_back(id); + + ImVec2 label_size = CalcTextSize(label, NULL, true); + + // Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent without always being a Child window) + // This is only done for items for the menu set and not the full parent window. + const bool menuset_is_open = IsRootOfOpenMenuSet(); + if (menuset_is_open) + PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true); + + // The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu, + // However the final position is going to be different! It is chosen by FindBestWindowPosForPopup(). + // e.g. Menus tend to overlap each other horizontally to amplify relative Z-ordering. + ImVec2 popup_pos, pos = window->DC.CursorPos; + PushID(label); + if (!enabled) + BeginDisabled(); + const ImGuiMenuColumns* offsets = &window->DC.MenuColumns; + bool pressed; + + // We use ImGuiSelectableFlags_NoSetKeyOwner to allow down on one menu item, move, up on another. + const ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_NoHoldingActiveID | ImGuiSelectableFlags_NoSetKeyOwner | ImGuiSelectableFlags_SelectOnClick | ImGuiSelectableFlags_NoAutoClosePopups; + if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) + { + // Menu inside an horizontal menu bar + // Selectable extend their highlight by half ItemSpacing in each direction. + // For ChildMenu, the popup position will be overwritten by the call to FindBestWindowPosForPopup() in Begin() + popup_pos = ImVec2(pos.x - 1.0f - IM_TRUNC(style.ItemSpacing.x * 0.5f), pos.y - style.FramePadding.y + window->MenuBarHeight); + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * 0.5f); + PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y)); + float w = label_size.x; + ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + pressed = Selectable("", menu_is_open, selectable_flags, ImVec2(w, label_size.y)); + RenderText(text_pos, label); + PopStyleVar(); + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar(). + } + else + { + // Menu inside a regular/vertical menu + // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f. + // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system. + popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y); + float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f; + float checkmark_w = IM_TRUNC(g.FontSize * 1.20f); + float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, 0.0f, checkmark_w); // Feedback to next frame + float extra_w = ImMax(0.0f, GetContentRegionAvail().x - min_w); + ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + pressed = Selectable("", menu_is_open, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y)); + RenderText(text_pos, label); + if (icon_w > 0.0f) + RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon); + RenderArrow(window->DrawList, pos + ImVec2(offsets->OffsetMark + extra_w + g.FontSize * 0.30f, 0.0f), GetColorU32(ImGuiCol_Text), ImGuiDir_Right); + } + if (!enabled) + EndDisabled(); + + const bool hovered = (g.HoveredId == id) && enabled && !g.NavDisableMouseHover; + if (menuset_is_open) + PopItemFlag(); + + bool want_open = false; + bool want_open_nav_init = false; + bool want_close = false; + if (window->DC.LayoutType == ImGuiLayoutType_Vertical) // (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu)) + { + // Close menu when not hovering it anymore unless we are moving roughly in the direction of the menu + // Implement http://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown to avoid using timers, so menus feels more reactive. + bool moving_toward_child_menu = false; + ImGuiPopupData* child_popup = (g.BeginPopupStack.Size < g.OpenPopupStack.Size) ? &g.OpenPopupStack[g.BeginPopupStack.Size] : NULL; // Popup candidate (testing below) + ImGuiWindow* child_menu_window = (child_popup && child_popup->Window && child_popup->Window->ParentWindow == window) ? child_popup->Window : NULL; + if (g.HoveredWindow == window && child_menu_window != NULL) + { + const float ref_unit = g.FontSize; // FIXME-DPI + const float child_dir = (window->Pos.x < child_menu_window->Pos.x) ? 1.0f : -1.0f; + const ImRect next_window_rect = child_menu_window->Rect(); + ImVec2 ta = (g.IO.MousePos - g.IO.MouseDelta); + ImVec2 tb = (child_dir > 0.0f) ? next_window_rect.GetTL() : next_window_rect.GetTR(); + ImVec2 tc = (child_dir > 0.0f) ? next_window_rect.GetBL() : next_window_rect.GetBR(); + const float pad_farmost_h = ImClamp(ImFabs(ta.x - tb.x) * 0.30f, ref_unit * 0.5f, ref_unit * 2.5f); // Add a bit of extra slack. + ta.x += child_dir * -0.5f; + tb.x += child_dir * ref_unit; + tc.x += child_dir * ref_unit; + tb.y = ta.y + ImMax((tb.y - pad_farmost_h) - ta.y, -ref_unit * 8.0f); // Triangle has maximum height to limit the slope and the bias toward large sub-menus + tc.y = ta.y + ImMin((tc.y + pad_farmost_h) - ta.y, +ref_unit * 8.0f); + moving_toward_child_menu = ImTriangleContainsPoint(ta, tb, tc, g.IO.MousePos); + //GetForegroundDrawList()->AddTriangleFilled(ta, tb, tc, moving_toward_child_menu ? IM_COL32(0,128,0,128) : IM_COL32(128,0,0,128)); // [DEBUG] + } + + // The 'HovereWindow == window' check creates an inconsistency (e.g. moving away from menu slowly tends to hit same window, whereas moving away fast does not) + // But we also need to not close the top-menu menu when moving over void. Perhaps we should extend the triangle check to a larger polygon. + // (Remember to test this on BeginPopup("A")->BeginMenu("B") sequence which behaves slightly differently as B isn't a Child of A and hovering isn't shared.) + if (menu_is_open && !hovered && g.HoveredWindow == window && !moving_toward_child_menu && !g.NavDisableMouseHover && g.ActiveId == 0) + want_close = true; + + // Open + // (note: at this point 'hovered' actually includes the NavDisableMouseHover == false test) + if (!menu_is_open && pressed) // Click/activate to open + want_open = true; + else if (!menu_is_open && hovered && !moving_toward_child_menu) // Hover to open + want_open = true; + else if (!menu_is_open && hovered && g.HoveredIdTimer >= 0.30f && g.MouseStationaryTimer >= 0.30f) // Hover to open (timer fallback) + want_open = true; + if (g.NavId == id && g.NavMoveDir == ImGuiDir_Right) // Nav-Right to open + { + want_open = want_open_nav_init = true; + NavMoveRequestCancel(); + NavRestoreHighlightAfterMove(); + } + } + else + { + // Menu bar + if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it + { + want_close = true; + want_open = menu_is_open = false; + } + else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others + { + want_open = true; + } + else if (g.NavId == id && g.NavMoveDir == ImGuiDir_Down) // Nav-Down to open + { + want_open = true; + NavMoveRequestCancel(); + } + } + + if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }' + want_close = true; + if (want_close && IsPopupOpen(id, ImGuiPopupFlags_None)) + ClosePopupToLevel(g.BeginPopupStack.Size, true); + + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Openable | (menu_is_open ? ImGuiItemStatusFlags_Opened : 0)); + PopID(); + + if (want_open && !menu_is_open && g.OpenPopupStack.Size > g.BeginPopupStack.Size) + { + // Don't reopen/recycle same menu level in the same frame if it is a different menu ID, first close the other menu and yield for a frame. + OpenPopup(label); + } + else if (want_open) + { + menu_is_open = true; + OpenPopup(label, ImGuiPopupFlags_NoReopen);// | (want_open_nav_init ? ImGuiPopupFlags_NoReopenAlwaysNavInit : 0)); + } + + if (menu_is_open) + { + ImGuiLastItemData last_item_in_parent = g.LastItemData; + SetNextWindowPos(popup_pos, ImGuiCond_Always); // Note: misleading: the value will serve as reference for FindBestWindowPosForPopup(), not actual pos. + PushStyleVar(ImGuiStyleVar_ChildRounding, style.PopupRounding); // First level will use _PopupRounding, subsequent will use _ChildRounding + menu_is_open = BeginPopupEx(id, window_flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display) + PopStyleVar(); + if (menu_is_open) + { + // Implement what ImGuiPopupFlags_NoReopenAlwaysNavInit would do: + // Perform an init request in the case the popup was already open (via a previous mouse hover) + if (want_open && want_open_nav_init && !g.NavInitRequest) + { + FocusWindow(g.CurrentWindow, ImGuiFocusRequestFlags_UnlessBelowModal); + NavInitWindow(g.CurrentWindow, false); + } + + // Restore LastItemData so IsItemXXXX functions can work after BeginMenu()/EndMenu() + // (This fixes using IsItemClicked() and IsItemHovered(), but IsItemHovered() also relies on its support for ImGuiItemFlags_NoWindowHoverableCheck) + g.LastItemData = last_item_in_parent; + if (g.HoveredWindow == window) + g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow; + } + } + else + { + g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values + } + + return menu_is_open; +} + +bool ImGui::BeginMenu(const char* label, bool enabled) +{ + return BeginMenuEx(label, NULL, enabled); +} + +void ImGui::EndMenu() +{ + // Nav: When a left move request our menu failed, close ourselves. + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginMenu()/EndMenu() calls + ImGuiWindow* parent_window = window->ParentWindow; // Should always be != NULL is we passed assert. + if (window->BeginCount == window->BeginCountPreviousFrame) + if (g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet()) + if (g.NavWindow && (g.NavWindow->RootWindowForNav == window) && parent_window->DC.LayoutType == ImGuiLayoutType_Vertical) + { + ClosePopupToLevel(g.BeginPopupStack.Size - 1, true); + NavMoveRequestCancel(); + } + + EndPopup(); +} + +bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut, bool selected, bool enabled) +{ + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + ImGuiContext& g = *GImGui; + ImGuiStyle& style = g.Style; + ImVec2 pos = window->DC.CursorPos; + ImVec2 label_size = CalcTextSize(label, NULL, true); + + // See BeginMenuEx() for comments about this. + const bool menuset_is_open = IsRootOfOpenMenuSet(); + if (menuset_is_open) + PushItemFlag(ImGuiItemFlags_NoWindowHoverableCheck, true); + + // We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73), + // but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only. + bool pressed; + PushID(label); + if (!enabled) + BeginDisabled(); + + // We use ImGuiSelectableFlags_NoSetKeyOwner to allow down on one menu item, move, up on another. + const ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_SelectOnRelease | ImGuiSelectableFlags_NoSetKeyOwner | ImGuiSelectableFlags_SetNavIdOnHover; + const ImGuiMenuColumns* offsets = &window->DC.MenuColumns; + if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) + { + // Mimic the exact layout spacing of BeginMenu() to allow MenuItem() inside a menu bar, which is a little misleading but may be useful + // Note that in this situation: we don't render the shortcut, we render a highlight instead of the selected tick mark. + float w = label_size.x; + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * 0.5f); + ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); + PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y)); + pressed = Selectable("", selected, selectable_flags, ImVec2(w, 0.0f)); + PopStyleVar(); + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) + RenderText(text_pos, label); + window->DC.CursorPos.x += IM_TRUNC(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar(). + } + else + { + // Menu item inside a vertical menu + // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f. + // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system. + float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f; + float shortcut_w = (shortcut && shortcut[0]) ? CalcTextSize(shortcut, NULL).x : 0.0f; + float checkmark_w = IM_TRUNC(g.FontSize * 1.20f); + float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, shortcut_w, checkmark_w); // Feedback for next frame + float stretch_w = ImMax(0.0f, GetContentRegionAvail().x - min_w); + pressed = Selectable("", false, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, label_size.y)); + if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) + { + RenderText(pos + ImVec2(offsets->OffsetLabel, 0.0f), label); + if (icon_w > 0.0f) + RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon); + if (shortcut_w > 0.0f) + { + PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); + RenderText(pos + ImVec2(offsets->OffsetShortcut + stretch_w, 0.0f), shortcut, NULL, false); + PopStyleColor(); + } + if (selected) + RenderCheckMark(window->DrawList, pos + ImVec2(offsets->OffsetMark + stretch_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(ImGuiCol_Text), g.FontSize * 0.866f); + } + } + IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0)); + if (!enabled) + EndDisabled(); + PopID(); + if (menuset_is_open) + PopItemFlag(); + + return pressed; +} + +bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, bool enabled) +{ + return MenuItemEx(label, NULL, shortcut, selected, enabled); +} + +bool ImGui::MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled) +{ + if (MenuItemEx(label, NULL, shortcut, p_selected ? *p_selected : false, enabled)) + { + if (p_selected) + *p_selected = !*p_selected; + return true; + } + return false; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: BeginTabBar, EndTabBar, etc. +//------------------------------------------------------------------------- +// - BeginTabBar() +// - BeginTabBarEx() [Internal] +// - EndTabBar() +// - TabBarLayout() [Internal] +// - TabBarCalcTabID() [Internal] +// - TabBarCalcMaxTabWidth() [Internal] +// - TabBarFindTabById() [Internal] +// - TabBarFindTabByOrder() [Internal] +// - TabBarGetCurrentTab() [Internal] +// - TabBarGetTabName() [Internal] +// - TabBarRemoveTab() [Internal] +// - TabBarCloseTab() [Internal] +// - TabBarScrollClamp() [Internal] +// - TabBarScrollToTab() [Internal] +// - TabBarQueueFocus() [Internal] +// - TabBarQueueReorder() [Internal] +// - TabBarProcessReorderFromMousePos() [Internal] +// - TabBarProcessReorder() [Internal] +// - TabBarScrollingButtons() [Internal] +// - TabBarTabListPopupButton() [Internal] +//------------------------------------------------------------------------- + +struct ImGuiTabBarSection +{ + int TabCount; // Number of tabs in this section. + float Width; // Sum of width of tabs in this section (after shrinking down) + float Spacing; // Horizontal spacing at the end of the section. + + ImGuiTabBarSection() { memset(this, 0, sizeof(*this)); } +}; + +namespace ImGui +{ + static void TabBarLayout(ImGuiTabBar* tab_bar); + static ImU32 TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label, ImGuiWindow* docked_window); + static float TabBarCalcMaxTabWidth(); + static float TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling); + static void TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections); + static ImGuiTabItem* TabBarScrollingButtons(ImGuiTabBar* tab_bar); + static ImGuiTabItem* TabBarTabListPopupButton(ImGuiTabBar* tab_bar); +} + +ImGuiTabBar::ImGuiTabBar() +{ + memset(this, 0, sizeof(*this)); + CurrFrameVisible = PrevFrameVisible = -1; + LastTabItemIdx = -1; +} + +static inline int TabItemGetSectionIdx(const ImGuiTabItem* tab) +{ + return (tab->Flags & ImGuiTabItemFlags_Leading) ? 0 : (tab->Flags & ImGuiTabItemFlags_Trailing) ? 2 : 1; +} + +static int IMGUI_CDECL TabItemComparerBySection(const void* lhs, const void* rhs) +{ + const ImGuiTabItem* a = (const ImGuiTabItem*)lhs; + const ImGuiTabItem* b = (const ImGuiTabItem*)rhs; + const int a_section = TabItemGetSectionIdx(a); + const int b_section = TabItemGetSectionIdx(b); + if (a_section != b_section) + return a_section - b_section; + return (int)(a->IndexDuringLayout - b->IndexDuringLayout); +} + +static int IMGUI_CDECL TabItemComparerByBeginOrder(const void* lhs, const void* rhs) +{ + const ImGuiTabItem* a = (const ImGuiTabItem*)lhs; + const ImGuiTabItem* b = (const ImGuiTabItem*)rhs; + return (int)(a->BeginOrder - b->BeginOrder); +} + +static ImGuiTabBar* GetTabBarFromTabBarRef(const ImGuiPtrOrIndex& ref) +{ + ImGuiContext& g = *GImGui; + return ref.Ptr ? (ImGuiTabBar*)ref.Ptr : g.TabBars.GetByIndex(ref.Index); +} + +static ImGuiPtrOrIndex GetTabBarRefFromTabBar(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + if (g.TabBars.Contains(tab_bar)) + return ImGuiPtrOrIndex(g.TabBars.GetIndex(tab_bar)); + return ImGuiPtrOrIndex(tab_bar); +} + +bool ImGui::BeginTabBar(const char* str_id, ImGuiTabBarFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + ImGuiID id = window->GetID(str_id); + ImGuiTabBar* tab_bar = g.TabBars.GetOrAddByKey(id); + ImRect tab_bar_bb = ImRect(window->DC.CursorPos.x, window->DC.CursorPos.y, window->WorkRect.Max.x, window->DC.CursorPos.y + g.FontSize + g.Style.FramePadding.y * 2); + tab_bar->ID = id; + tab_bar->SeparatorMinX = tab_bar->BarRect.Min.x - IM_TRUNC(window->WindowPadding.x * 0.5f); + tab_bar->SeparatorMaxX = tab_bar->BarRect.Max.x + IM_TRUNC(window->WindowPadding.x * 0.5f); + //if (g.NavWindow && IsWindowChildOf(g.NavWindow, window, false, false)) + flags |= ImGuiTabBarFlags_IsFocused; + return BeginTabBarEx(tab_bar, tab_bar_bb, flags); +} + +bool ImGui::BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& tab_bar_bb, ImGuiTabBarFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + IM_ASSERT(tab_bar->ID != 0); + if ((flags & ImGuiTabBarFlags_DockNode) == 0) + PushOverrideID(tab_bar->ID); + + // Add to stack + g.CurrentTabBarStack.push_back(GetTabBarRefFromTabBar(tab_bar)); + g.CurrentTabBar = tab_bar; + + // Append with multiple BeginTabBar()/EndTabBar() pairs. + tab_bar->BackupCursorPos = window->DC.CursorPos; + if (tab_bar->CurrFrameVisible == g.FrameCount) + { + window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.y + tab_bar->ItemSpacingY); + tab_bar->BeginCount++; + return true; + } + + // Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable + if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable))) + ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder); + tab_bar->TabsAddedNew = false; + + // Flags + if ((flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0) + flags |= ImGuiTabBarFlags_FittingPolicyDefault_; + + tab_bar->Flags = flags; + tab_bar->BarRect = tab_bar_bb; + tab_bar->WantLayout = true; // Layout will be done on the first call to ItemTab() + tab_bar->PrevFrameVisible = tab_bar->CurrFrameVisible; + tab_bar->CurrFrameVisible = g.FrameCount; + tab_bar->PrevTabsContentsHeight = tab_bar->CurrTabsContentsHeight; + tab_bar->CurrTabsContentsHeight = 0.0f; + tab_bar->ItemSpacingY = g.Style.ItemSpacing.y; + tab_bar->FramePadding = g.Style.FramePadding; + tab_bar->TabsActiveCount = 0; + tab_bar->LastTabItemIdx = -1; + tab_bar->BeginCount = 1; + + // Set cursor pos in a way which only be used in the off-chance the user erroneously submits item before BeginTabItem(): items will overlap + window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.y + tab_bar->ItemSpacingY); + + // Draw separator + // (it would be misleading to draw this in EndTabBar() suggesting that it may be drawn over tabs, as tab bar are appendable) + const ImU32 col = GetColorU32((flags & ImGuiTabBarFlags_IsFocused) ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected); + if (g.Style.TabBarBorderSize > 0.0f) + { + const float y = tab_bar->BarRect.Max.y; + window->DrawList->AddRectFilled(ImVec2(tab_bar->SeparatorMinX, y - g.Style.TabBarBorderSize), ImVec2(tab_bar->SeparatorMaxX, y), col); + } + return true; +} + +void ImGui::EndTabBar() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + if (tab_bar == NULL) + { + IM_ASSERT_USER_ERROR(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!"); + return; + } + + // Fallback in case no TabItem have been submitted + if (tab_bar->WantLayout) + TabBarLayout(tab_bar); + + // Restore the last visible height if no tab is visible, this reduce vertical flicker/movement when a tabs gets removed without calling SetTabItemClosed(). + const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount); + if (tab_bar->VisibleTabWasSubmitted || tab_bar->VisibleTabId == 0 || tab_bar_appearing) + { + tab_bar->CurrTabsContentsHeight = ImMax(window->DC.CursorPos.y - tab_bar->BarRect.Max.y, tab_bar->CurrTabsContentsHeight); + window->DC.CursorPos.y = tab_bar->BarRect.Max.y + tab_bar->CurrTabsContentsHeight; + } + else + { + window->DC.CursorPos.y = tab_bar->BarRect.Max.y + tab_bar->PrevTabsContentsHeight; + } + if (tab_bar->BeginCount > 1) + window->DC.CursorPos = tab_bar->BackupCursorPos; + + tab_bar->LastTabItemIdx = -1; + if ((tab_bar->Flags & ImGuiTabBarFlags_DockNode) == 0) + PopID(); + + g.CurrentTabBarStack.pop_back(); + g.CurrentTabBar = g.CurrentTabBarStack.empty() ? NULL : GetTabBarFromTabBarRef(g.CurrentTabBarStack.back()); +} + +// Scrolling happens only in the central section (leading/trailing sections are not scrolling) +static float TabBarCalcScrollableWidth(ImGuiTabBar* tab_bar, ImGuiTabBarSection* sections) +{ + return tab_bar->BarRect.GetWidth() - sections[0].Width - sections[2].Width - sections[1].Spacing; +} + +// This is called only once a frame before by the first call to ItemTab() +// The reason we're not calling it in BeginTabBar() is to leave a chance to the user to call the SetTabItemClosed() functions. +static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + tab_bar->WantLayout = false; + + // Garbage collect by compacting list + // Detect if we need to sort out tab list (e.g. in rare case where a tab changed section) + int tab_dst_n = 0; + bool need_sort_by_section = false; + ImGuiTabBarSection sections[3]; // Layout sections: Leading, Central, Trailing + for (int tab_src_n = 0; tab_src_n < tab_bar->Tabs.Size; tab_src_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_src_n]; + if (tab->LastFrameVisible < tab_bar->PrevFrameVisible || tab->WantClose) + { + // Remove tab + if (tab_bar->VisibleTabId == tab->ID) { tab_bar->VisibleTabId = 0; } + if (tab_bar->SelectedTabId == tab->ID) { tab_bar->SelectedTabId = 0; } + if (tab_bar->NextSelectedTabId == tab->ID) { tab_bar->NextSelectedTabId = 0; } + continue; + } + if (tab_dst_n != tab_src_n) + tab_bar->Tabs[tab_dst_n] = tab_bar->Tabs[tab_src_n]; + + tab = &tab_bar->Tabs[tab_dst_n]; + tab->IndexDuringLayout = (ImS16)tab_dst_n; + + // We will need sorting if tabs have changed section (e.g. moved from one of Leading/Central/Trailing to another) + int curr_tab_section_n = TabItemGetSectionIdx(tab); + if (tab_dst_n > 0) + { + ImGuiTabItem* prev_tab = &tab_bar->Tabs[tab_dst_n - 1]; + int prev_tab_section_n = TabItemGetSectionIdx(prev_tab); + if (curr_tab_section_n == 0 && prev_tab_section_n != 0) + need_sort_by_section = true; + if (prev_tab_section_n == 2 && curr_tab_section_n != 2) + need_sort_by_section = true; + } + + sections[curr_tab_section_n].TabCount++; + tab_dst_n++; + } + if (tab_bar->Tabs.Size != tab_dst_n) + tab_bar->Tabs.resize(tab_dst_n); + + if (need_sort_by_section) + ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerBySection); + + // Calculate spacing between sections + sections[0].Spacing = sections[0].TabCount > 0 && (sections[1].TabCount + sections[2].TabCount) > 0 ? g.Style.ItemInnerSpacing.x : 0.0f; + sections[1].Spacing = sections[1].TabCount > 0 && sections[2].TabCount > 0 ? g.Style.ItemInnerSpacing.x : 0.0f; + + // Setup next selected tab + ImGuiID scroll_to_tab_id = 0; + if (tab_bar->NextSelectedTabId) + { + tab_bar->SelectedTabId = tab_bar->NextSelectedTabId; + tab_bar->NextSelectedTabId = 0; + scroll_to_tab_id = tab_bar->SelectedTabId; + } + + // Process order change request (we could probably process it when requested but it's just saner to do it in a single spot). + if (tab_bar->ReorderRequestTabId != 0) + { + if (TabBarProcessReorder(tab_bar)) + if (tab_bar->ReorderRequestTabId == tab_bar->SelectedTabId) + scroll_to_tab_id = tab_bar->ReorderRequestTabId; + tab_bar->ReorderRequestTabId = 0; + } + + // Tab List Popup (will alter tab_bar->BarRect and therefore the available width!) + const bool tab_list_popup_button = (tab_bar->Flags & ImGuiTabBarFlags_TabListPopupButton) != 0; + if (tab_list_popup_button) + if (ImGuiTabItem* tab_to_select = TabBarTabListPopupButton(tab_bar)) // NB: Will alter BarRect.Min.x! + scroll_to_tab_id = tab_bar->SelectedTabId = tab_to_select->ID; + + // Leading/Trailing tabs will be shrink only if central one aren't visible anymore, so layout the shrink data as: leading, trailing, central + // (whereas our tabs are stored as: leading, central, trailing) + int shrink_buffer_indexes[3] = { 0, sections[0].TabCount + sections[2].TabCount, sections[0].TabCount }; + g.ShrinkWidthBuffer.resize(tab_bar->Tabs.Size); + + // Compute ideal tabs widths + store them into shrink buffer + ImGuiTabItem* most_recently_selected_tab = NULL; + int curr_section_n = -1; + bool found_selected_tab_id = false; + for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + IM_ASSERT(tab->LastFrameVisible >= tab_bar->PrevFrameVisible); + + if ((most_recently_selected_tab == NULL || most_recently_selected_tab->LastFrameSelected < tab->LastFrameSelected) && !(tab->Flags & ImGuiTabItemFlags_Button)) + most_recently_selected_tab = tab; + if (tab->ID == tab_bar->SelectedTabId) + found_selected_tab_id = true; + if (scroll_to_tab_id == 0 && g.NavJustMovedToId == tab->ID) + scroll_to_tab_id = tab->ID; + + // Refresh tab width immediately, otherwise changes of style e.g. style.FramePadding.x would noticeably lag in the tab bar. + // Additionally, when using TabBarAddTab() to manipulate tab bar order we occasionally insert new tabs that don't have a width yet, + // and we cannot wait for the next BeginTabItem() call. We cannot compute this width within TabBarAddTab() because font size depends on the active window. + const char* tab_name = TabBarGetTabName(tab_bar, tab); + const bool has_close_button_or_unsaved_marker = (tab->Flags & ImGuiTabItemFlags_NoCloseButton) == 0 || (tab->Flags & ImGuiTabItemFlags_UnsavedDocument); + tab->ContentWidth = (tab->RequestedWidth >= 0.0f) ? tab->RequestedWidth : TabItemCalcSize(tab_name, has_close_button_or_unsaved_marker).x; + + int section_n = TabItemGetSectionIdx(tab); + ImGuiTabBarSection* section = §ions[section_n]; + section->Width += tab->ContentWidth + (section_n == curr_section_n ? g.Style.ItemInnerSpacing.x : 0.0f); + curr_section_n = section_n; + + // Store data so we can build an array sorted by width if we need to shrink tabs down + IM_MSVC_WARNING_SUPPRESS(6385); + ImGuiShrinkWidthItem* shrink_width_item = &g.ShrinkWidthBuffer[shrink_buffer_indexes[section_n]++]; + shrink_width_item->Index = tab_n; + shrink_width_item->Width = shrink_width_item->InitialWidth = tab->ContentWidth; + tab->Width = ImMax(tab->ContentWidth, 1.0f); + } + + // Compute total ideal width (used for e.g. auto-resizing a window) + tab_bar->WidthAllTabsIdeal = 0.0f; + for (int section_n = 0; section_n < 3; section_n++) + tab_bar->WidthAllTabsIdeal += sections[section_n].Width + sections[section_n].Spacing; + + // Horizontal scrolling buttons + // (note that TabBarScrollButtons() will alter BarRect.Max.x) + if ((tab_bar->WidthAllTabsIdeal > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll)) + if (ImGuiTabItem* scroll_and_select_tab = TabBarScrollingButtons(tab_bar)) + { + scroll_to_tab_id = scroll_and_select_tab->ID; + if ((scroll_and_select_tab->Flags & ImGuiTabItemFlags_Button) == 0) + tab_bar->SelectedTabId = scroll_to_tab_id; + } + + // Shrink widths if full tabs don't fit in their allocated space + float section_0_w = sections[0].Width + sections[0].Spacing; + float section_1_w = sections[1].Width + sections[1].Spacing; + float section_2_w = sections[2].Width + sections[2].Spacing; + bool central_section_is_visible = (section_0_w + section_2_w) < tab_bar->BarRect.GetWidth(); + float width_excess; + if (central_section_is_visible) + width_excess = ImMax(section_1_w - (tab_bar->BarRect.GetWidth() - section_0_w - section_2_w), 0.0f); // Excess used to shrink central section + else + width_excess = (section_0_w + section_2_w) - tab_bar->BarRect.GetWidth(); // Excess used to shrink leading/trailing section + + // With ImGuiTabBarFlags_FittingPolicyScroll policy, we will only shrink leading/trailing if the central section is not visible anymore + if (width_excess >= 1.0f && ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyResizeDown) || !central_section_is_visible)) + { + int shrink_data_count = (central_section_is_visible ? sections[1].TabCount : sections[0].TabCount + sections[2].TabCount); + int shrink_data_offset = (central_section_is_visible ? sections[0].TabCount + sections[2].TabCount : 0); + ShrinkWidths(g.ShrinkWidthBuffer.Data + shrink_data_offset, shrink_data_count, width_excess); + + // Apply shrunk values into tabs and sections + for (int tab_n = shrink_data_offset; tab_n < shrink_data_offset + shrink_data_count; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[g.ShrinkWidthBuffer[tab_n].Index]; + float shrinked_width = IM_TRUNC(g.ShrinkWidthBuffer[tab_n].Width); + if (shrinked_width < 0.0f) + continue; + + shrinked_width = ImMax(1.0f, shrinked_width); + int section_n = TabItemGetSectionIdx(tab); + sections[section_n].Width -= (tab->Width - shrinked_width); + tab->Width = shrinked_width; + } + } + + // Layout all active tabs + int section_tab_index = 0; + float tab_offset = 0.0f; + tab_bar->WidthAllTabs = 0.0f; + for (int section_n = 0; section_n < 3; section_n++) + { + ImGuiTabBarSection* section = §ions[section_n]; + if (section_n == 2) + tab_offset = ImMin(ImMax(0.0f, tab_bar->BarRect.GetWidth() - section->Width), tab_offset); + + for (int tab_n = 0; tab_n < section->TabCount; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[section_tab_index + tab_n]; + tab->Offset = tab_offset; + tab->NameOffset = -1; + tab_offset += tab->Width + (tab_n < section->TabCount - 1 ? g.Style.ItemInnerSpacing.x : 0.0f); + } + tab_bar->WidthAllTabs += ImMax(section->Width + section->Spacing, 0.0f); + tab_offset += section->Spacing; + section_tab_index += section->TabCount; + } + + // Clear name buffers + tab_bar->TabsNames.Buf.resize(0); + + // If we have lost the selected tab, select the next most recently active one + if (found_selected_tab_id == false) + tab_bar->SelectedTabId = 0; + if (tab_bar->SelectedTabId == 0 && tab_bar->NextSelectedTabId == 0 && most_recently_selected_tab != NULL) + scroll_to_tab_id = tab_bar->SelectedTabId = most_recently_selected_tab->ID; + + // Lock in visible tab + tab_bar->VisibleTabId = tab_bar->SelectedTabId; + tab_bar->VisibleTabWasSubmitted = false; + + // Apply request requests + if (scroll_to_tab_id != 0) + TabBarScrollToTab(tab_bar, scroll_to_tab_id, sections); + else if ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll) && IsMouseHoveringRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, true) && IsWindowContentHoverable(g.CurrentWindow)) + { + const float wheel = g.IO.MouseWheelRequestAxisSwap ? g.IO.MouseWheel : g.IO.MouseWheelH; + const ImGuiKey wheel_key = g.IO.MouseWheelRequestAxisSwap ? ImGuiKey_MouseWheelY : ImGuiKey_MouseWheelX; + if (TestKeyOwner(wheel_key, tab_bar->ID) && wheel != 0.0f) + { + const float scroll_step = wheel * TabBarCalcScrollableWidth(tab_bar, sections) / 3.0f; + tab_bar->ScrollingTargetDistToVisibility = 0.0f; + tab_bar->ScrollingTarget = TabBarScrollClamp(tab_bar, tab_bar->ScrollingTarget - scroll_step); + } + SetKeyOwner(wheel_key, tab_bar->ID); + } + + // Update scrolling + tab_bar->ScrollingAnim = TabBarScrollClamp(tab_bar, tab_bar->ScrollingAnim); + tab_bar->ScrollingTarget = TabBarScrollClamp(tab_bar, tab_bar->ScrollingTarget); + if (tab_bar->ScrollingAnim != tab_bar->ScrollingTarget) + { + // Scrolling speed adjust itself so we can always reach our target in 1/3 seconds. + // Teleport if we are aiming far off the visible line + tab_bar->ScrollingSpeed = ImMax(tab_bar->ScrollingSpeed, 70.0f * g.FontSize); + tab_bar->ScrollingSpeed = ImMax(tab_bar->ScrollingSpeed, ImFabs(tab_bar->ScrollingTarget - tab_bar->ScrollingAnim) / 0.3f); + const bool teleport = (tab_bar->PrevFrameVisible + 1 < g.FrameCount) || (tab_bar->ScrollingTargetDistToVisibility > 10.0f * g.FontSize); + tab_bar->ScrollingAnim = teleport ? tab_bar->ScrollingTarget : ImLinearSweep(tab_bar->ScrollingAnim, tab_bar->ScrollingTarget, g.IO.DeltaTime * tab_bar->ScrollingSpeed); + } + else + { + tab_bar->ScrollingSpeed = 0.0f; + } + tab_bar->ScrollingRectMinX = tab_bar->BarRect.Min.x + sections[0].Width + sections[0].Spacing; + tab_bar->ScrollingRectMaxX = tab_bar->BarRect.Max.x - sections[2].Width - sections[1].Spacing; + + // Actual layout in host window (we don't do it in BeginTabBar() so as not to waste an extra frame) + ImGuiWindow* window = g.CurrentWindow; + window->DC.CursorPos = tab_bar->BarRect.Min; + ItemSize(ImVec2(tab_bar->WidthAllTabs, tab_bar->BarRect.GetHeight()), tab_bar->FramePadding.y); + window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, tab_bar->BarRect.Min.x + tab_bar->WidthAllTabsIdeal); +} + +// Dockable windows uses Name/ID in the global namespace. Non-dockable items use the ID stack. +static ImU32 ImGui::TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label, ImGuiWindow* docked_window) +{ + IM_ASSERT(docked_window == NULL); // master branch only + IM_UNUSED(docked_window); + if (tab_bar->Flags & ImGuiTabBarFlags_DockNode) + { + ImGuiID id = ImHashStr(label); + KeepAliveID(id); + return id; + } + else + { + ImGuiWindow* window = GImGui->CurrentWindow; + return window->GetID(label); + } +} + +static float ImGui::TabBarCalcMaxTabWidth() +{ + ImGuiContext& g = *GImGui; + return g.FontSize * 20.0f; +} + +ImGuiTabItem* ImGui::TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id) +{ + if (tab_id != 0) + for (int n = 0; n < tab_bar->Tabs.Size; n++) + if (tab_bar->Tabs[n].ID == tab_id) + return &tab_bar->Tabs[n]; + return NULL; +} + +// Order = visible order, not submission order! (which is tab->BeginOrder) +ImGuiTabItem* ImGui::TabBarFindTabByOrder(ImGuiTabBar* tab_bar, int order) +{ + if (order < 0 || order >= tab_bar->Tabs.Size) + return NULL; + return &tab_bar->Tabs[order]; +} + +ImGuiTabItem* ImGui::TabBarGetCurrentTab(ImGuiTabBar* tab_bar) +{ + if (tab_bar->LastTabItemIdx < 0 || tab_bar->LastTabItemIdx >= tab_bar->Tabs.Size) + return NULL; + return &tab_bar->Tabs[tab_bar->LastTabItemIdx]; +} + +const char* ImGui::TabBarGetTabName(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) +{ + if (tab->NameOffset == -1) + return "N/A"; + IM_ASSERT(tab->NameOffset < tab_bar->TabsNames.Buf.Size); + return tab_bar->TabsNames.Buf.Data + tab->NameOffset; +} + +// The *TabId fields are already set by the docking system _before_ the actual TabItem was created, so we clear them regardless. +void ImGui::TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id) +{ + if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id)) + tab_bar->Tabs.erase(tab); + if (tab_bar->VisibleTabId == tab_id) { tab_bar->VisibleTabId = 0; } + if (tab_bar->SelectedTabId == tab_id) { tab_bar->SelectedTabId = 0; } + if (tab_bar->NextSelectedTabId == tab_id) { tab_bar->NextSelectedTabId = 0; } +} + +// Called on manual closure attempt +void ImGui::TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) +{ + if (tab->Flags & ImGuiTabItemFlags_Button) + return; // A button appended with TabItemButton(). + + if ((tab->Flags & (ImGuiTabItemFlags_UnsavedDocument | ImGuiTabItemFlags_NoAssumedClosure)) == 0) + { + // This will remove a frame of lag for selecting another tab on closure. + // However we don't run it in the case where the 'Unsaved' flag is set, so user gets a chance to fully undo the closure + tab->WantClose = true; + if (tab_bar->VisibleTabId == tab->ID) + { + tab->LastFrameVisible = -1; + tab_bar->SelectedTabId = tab_bar->NextSelectedTabId = 0; + } + } + else + { + // Actually select before expecting closure attempt (on an UnsavedDocument tab user is expect to e.g. show a popup) + if (tab_bar->VisibleTabId != tab->ID) + TabBarQueueFocus(tab_bar, tab); + } +} + +static float ImGui::TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling) +{ + scrolling = ImMin(scrolling, tab_bar->WidthAllTabs - tab_bar->BarRect.GetWidth()); + return ImMax(scrolling, 0.0f); +} + +// Note: we may scroll to tab that are not selected! e.g. using keyboard arrow keys +static void ImGui::TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections) +{ + ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id); + if (tab == NULL) + return; + if (tab->Flags & ImGuiTabItemFlags_SectionMask_) + return; + + ImGuiContext& g = *GImGui; + float margin = g.FontSize * 1.0f; // When to scroll to make Tab N+1 visible always make a bit of N visible to suggest more scrolling area (since we don't have a scrollbar) + int order = TabBarGetTabOrder(tab_bar, tab); + + // Scrolling happens only in the central section (leading/trailing sections are not scrolling) + float scrollable_width = TabBarCalcScrollableWidth(tab_bar, sections); + + // We make all tabs positions all relative Sections[0].Width to make code simpler + float tab_x1 = tab->Offset - sections[0].Width + (order > sections[0].TabCount - 1 ? -margin : 0.0f); + float tab_x2 = tab->Offset - sections[0].Width + tab->Width + (order + 1 < tab_bar->Tabs.Size - sections[2].TabCount ? margin : 1.0f); + tab_bar->ScrollingTargetDistToVisibility = 0.0f; + if (tab_bar->ScrollingTarget > tab_x1 || (tab_x2 - tab_x1 >= scrollable_width)) + { + // Scroll to the left + tab_bar->ScrollingTargetDistToVisibility = ImMax(tab_bar->ScrollingAnim - tab_x2, 0.0f); + tab_bar->ScrollingTarget = tab_x1; + } + else if (tab_bar->ScrollingTarget < tab_x2 - scrollable_width) + { + // Scroll to the right + tab_bar->ScrollingTargetDistToVisibility = ImMax((tab_x1 - scrollable_width) - tab_bar->ScrollingAnim, 0.0f); + tab_bar->ScrollingTarget = tab_x2 - scrollable_width; + } +} + +void ImGui::TabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) +{ + tab_bar->NextSelectedTabId = tab->ID; +} + +void ImGui::TabBarQueueReorder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, int offset) +{ + IM_ASSERT(offset != 0); + IM_ASSERT(tab_bar->ReorderRequestTabId == 0); + tab_bar->ReorderRequestTabId = tab->ID; + tab_bar->ReorderRequestOffset = (ImS16)offset; +} + +void ImGui::TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* src_tab, ImVec2 mouse_pos) +{ + ImGuiContext& g = *GImGui; + IM_ASSERT(tab_bar->ReorderRequestTabId == 0); + if ((tab_bar->Flags & ImGuiTabBarFlags_Reorderable) == 0) + return; + + const bool is_central_section = (src_tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0; + const float bar_offset = tab_bar->BarRect.Min.x - (is_central_section ? tab_bar->ScrollingTarget : 0); + + // Count number of contiguous tabs we are crossing over + const int dir = (bar_offset + src_tab->Offset) > mouse_pos.x ? -1 : +1; + const int src_idx = tab_bar->Tabs.index_from_ptr(src_tab); + int dst_idx = src_idx; + for (int i = src_idx; i >= 0 && i < tab_bar->Tabs.Size; i += dir) + { + // Reordered tabs must share the same section + const ImGuiTabItem* dst_tab = &tab_bar->Tabs[i]; + if (dst_tab->Flags & ImGuiTabItemFlags_NoReorder) + break; + if ((dst_tab->Flags & ImGuiTabItemFlags_SectionMask_) != (src_tab->Flags & ImGuiTabItemFlags_SectionMask_)) + break; + dst_idx = i; + + // Include spacing after tab, so when mouse cursor is between tabs we would not continue checking further tabs that are not hovered. + const float x1 = bar_offset + dst_tab->Offset - g.Style.ItemInnerSpacing.x; + const float x2 = bar_offset + dst_tab->Offset + dst_tab->Width + g.Style.ItemInnerSpacing.x; + //GetForegroundDrawList()->AddRect(ImVec2(x1, tab_bar->BarRect.Min.y), ImVec2(x2, tab_bar->BarRect.Max.y), IM_COL32(255, 0, 0, 255)); + if ((dir < 0 && mouse_pos.x > x1) || (dir > 0 && mouse_pos.x < x2)) + break; + } + + if (dst_idx != src_idx) + TabBarQueueReorder(tab_bar, src_tab, dst_idx - src_idx); +} + +bool ImGui::TabBarProcessReorder(ImGuiTabBar* tab_bar) +{ + ImGuiTabItem* tab1 = TabBarFindTabByID(tab_bar, tab_bar->ReorderRequestTabId); + if (tab1 == NULL || (tab1->Flags & ImGuiTabItemFlags_NoReorder)) + return false; + + //IM_ASSERT(tab_bar->Flags & ImGuiTabBarFlags_Reorderable); // <- this may happen when using debug tools + int tab2_order = TabBarGetTabOrder(tab_bar, tab1) + tab_bar->ReorderRequestOffset; + if (tab2_order < 0 || tab2_order >= tab_bar->Tabs.Size) + return false; + + // Reordered tabs must share the same section + // (Note: TabBarQueueReorderFromMousePos() also has a similar test but since we allow direct calls to TabBarQueueReorder() we do it here too) + ImGuiTabItem* tab2 = &tab_bar->Tabs[tab2_order]; + if (tab2->Flags & ImGuiTabItemFlags_NoReorder) + return false; + if ((tab1->Flags & ImGuiTabItemFlags_SectionMask_) != (tab2->Flags & ImGuiTabItemFlags_SectionMask_)) + return false; + + ImGuiTabItem item_tmp = *tab1; + ImGuiTabItem* src_tab = (tab_bar->ReorderRequestOffset > 0) ? tab1 + 1 : tab2; + ImGuiTabItem* dst_tab = (tab_bar->ReorderRequestOffset > 0) ? tab1 : tab2 + 1; + const int move_count = (tab_bar->ReorderRequestOffset > 0) ? tab_bar->ReorderRequestOffset : -tab_bar->ReorderRequestOffset; + memmove(dst_tab, src_tab, move_count * sizeof(ImGuiTabItem)); + *tab2 = item_tmp; + + if (tab_bar->Flags & ImGuiTabBarFlags_SaveSettings) + MarkIniSettingsDirty(); + return true; +} + +static ImGuiTabItem* ImGui::TabBarScrollingButtons(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + const ImVec2 arrow_button_size(g.FontSize - 2.0f, g.FontSize + g.Style.FramePadding.y * 2.0f); + const float scrolling_buttons_width = arrow_button_size.x * 2.0f; + + const ImVec2 backup_cursor_pos = window->DC.CursorPos; + //window->DrawList->AddRect(ImVec2(tab_bar->BarRect.Max.x - scrolling_buttons_width, tab_bar->BarRect.Min.y), ImVec2(tab_bar->BarRect.Max.x, tab_bar->BarRect.Max.y), IM_COL32(255,0,0,255)); + + int select_dir = 0; + ImVec4 arrow_col = g.Style.Colors[ImGuiCol_Text]; + arrow_col.w *= 0.5f; + + PushStyleColor(ImGuiCol_Text, arrow_col); + PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0)); + const float backup_repeat_delay = g.IO.KeyRepeatDelay; + const float backup_repeat_rate = g.IO.KeyRepeatRate; + g.IO.KeyRepeatDelay = 0.250f; + g.IO.KeyRepeatRate = 0.200f; + float x = ImMax(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.x - scrolling_buttons_width); + window->DC.CursorPos = ImVec2(x, tab_bar->BarRect.Min.y); + if (ArrowButtonEx("##<", ImGuiDir_Left, arrow_button_size, ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_Repeat)) + select_dir = -1; + window->DC.CursorPos = ImVec2(x + arrow_button_size.x, tab_bar->BarRect.Min.y); + if (ArrowButtonEx("##>", ImGuiDir_Right, arrow_button_size, ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_Repeat)) + select_dir = +1; + PopStyleColor(2); + g.IO.KeyRepeatRate = backup_repeat_rate; + g.IO.KeyRepeatDelay = backup_repeat_delay; + + ImGuiTabItem* tab_to_scroll_to = NULL; + if (select_dir != 0) + if (ImGuiTabItem* tab_item = TabBarFindTabByID(tab_bar, tab_bar->SelectedTabId)) + { + int selected_order = TabBarGetTabOrder(tab_bar, tab_item); + int target_order = selected_order + select_dir; + + // Skip tab item buttons until another tab item is found or end is reached + while (tab_to_scroll_to == NULL) + { + // If we are at the end of the list, still scroll to make our tab visible + tab_to_scroll_to = &tab_bar->Tabs[(target_order >= 0 && target_order < tab_bar->Tabs.Size) ? target_order : selected_order]; + + // Cross through buttons + // (even if first/last item is a button, return it so we can update the scroll) + if (tab_to_scroll_to->Flags & ImGuiTabItemFlags_Button) + { + target_order += select_dir; + selected_order += select_dir; + tab_to_scroll_to = (target_order < 0 || target_order >= tab_bar->Tabs.Size) ? tab_to_scroll_to : NULL; + } + } + } + window->DC.CursorPos = backup_cursor_pos; + tab_bar->BarRect.Max.x -= scrolling_buttons_width + 1.0f; + + return tab_to_scroll_to; +} + +static ImGuiTabItem* ImGui::TabBarTabListPopupButton(ImGuiTabBar* tab_bar) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + + // We use g.Style.FramePadding.y to match the square ArrowButton size + const float tab_list_popup_button_width = g.FontSize + g.Style.FramePadding.y; + const ImVec2 backup_cursor_pos = window->DC.CursorPos; + window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x - g.Style.FramePadding.y, tab_bar->BarRect.Min.y); + tab_bar->BarRect.Min.x += tab_list_popup_button_width; + + ImVec4 arrow_col = g.Style.Colors[ImGuiCol_Text]; + arrow_col.w *= 0.5f; + PushStyleColor(ImGuiCol_Text, arrow_col); + PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0)); + bool open = BeginCombo("##v", NULL, ImGuiComboFlags_NoPreview | ImGuiComboFlags_HeightLargest); + PopStyleColor(2); + + ImGuiTabItem* tab_to_select = NULL; + if (open) + { + for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_n]; + if (tab->Flags & ImGuiTabItemFlags_Button) + continue; + + const char* tab_name = TabBarGetTabName(tab_bar, tab); + if (Selectable(tab_name, tab_bar->SelectedTabId == tab->ID)) + tab_to_select = tab; + } + EndCombo(); + } + + window->DC.CursorPos = backup_cursor_pos; + return tab_to_select; +} + +//------------------------------------------------------------------------- +// [SECTION] Widgets: BeginTabItem, EndTabItem, etc. +//------------------------------------------------------------------------- +// - BeginTabItem() +// - EndTabItem() +// - TabItemButton() +// - TabItemEx() [Internal] +// - SetTabItemClosed() +// - TabItemCalcSize() [Internal] +// - TabItemBackground() [Internal] +// - TabItemLabelAndCloseButton() [Internal] +//------------------------------------------------------------------------- + +bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + if (tab_bar == NULL) + { + IM_ASSERT_USER_ERROR(tab_bar, "Needs to be called between BeginTabBar() and EndTabBar()!"); + return false; + } + IM_ASSERT(!(flags & ImGuiTabItemFlags_Button)); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead! + + bool ret = TabItemEx(tab_bar, label, p_open, flags, NULL); + if (ret && !(flags & ImGuiTabItemFlags_NoPushId)) + { + ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx]; + PushOverrideID(tab->ID); // We already hashed 'label' so push into the ID stack directly instead of doing another hash through PushID(label) + } + return ret; +} + +void ImGui::EndTabItem() +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + if (tab_bar == NULL) + { + IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!"); + return; + } + IM_ASSERT(tab_bar->LastTabItemIdx >= 0); + ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx]; + if (!(tab->Flags & ImGuiTabItemFlags_NoPushId)) + PopID(); +} + +bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags) +{ + ImGuiContext& g = *GImGui; + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + ImGuiTabBar* tab_bar = g.CurrentTabBar; + if (tab_bar == NULL) + { + IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!"); + return false; + } + return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder, NULL); +} + +bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window) +{ + // Layout whole tab bar if not already done + ImGuiContext& g = *GImGui; + if (tab_bar->WantLayout) + { + ImGuiNextItemData backup_next_item_data = g.NextItemData; + TabBarLayout(tab_bar); + g.NextItemData = backup_next_item_data; + } + ImGuiWindow* window = g.CurrentWindow; + if (window->SkipItems) + return false; + + const ImGuiStyle& style = g.Style; + const ImGuiID id = TabBarCalcTabID(tab_bar, label, docked_window); + + // If the user called us with *p_open == false, we early out and don't render. + // We make a call to ItemAdd() so that attempts to use a contextual popup menu with an implicit ID won't use an older ID. + IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags); + if (p_open && !*p_open) + { + ItemAdd(ImRect(), id, NULL, ImGuiItemFlags_NoNav); + return false; + } + + IM_ASSERT(!p_open || !(flags & ImGuiTabItemFlags_Button)); + IM_ASSERT((flags & (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)) != (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)); // Can't use both Leading and Trailing + + // Store into ImGuiTabItemFlags_NoCloseButton, also honor ImGuiTabItemFlags_NoCloseButton passed by user (although not documented) + if (flags & ImGuiTabItemFlags_NoCloseButton) + p_open = NULL; + else if (p_open == NULL) + flags |= ImGuiTabItemFlags_NoCloseButton; + + // Acquire tab data + ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, id); + bool tab_is_new = false; + if (tab == NULL) + { + tab_bar->Tabs.push_back(ImGuiTabItem()); + tab = &tab_bar->Tabs.back(); + tab->ID = id; + tab_bar->TabsAddedNew = tab_is_new = true; + } + tab_bar->LastTabItemIdx = (ImS16)tab_bar->Tabs.index_from_ptr(tab); + + // Calculate tab contents size + ImVec2 size = TabItemCalcSize(label, (p_open != NULL) || (flags & ImGuiTabItemFlags_UnsavedDocument)); + tab->RequestedWidth = -1.0f; + if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasWidth) + size.x = tab->RequestedWidth = g.NextItemData.Width; + if (tab_is_new) + tab->Width = ImMax(1.0f, size.x); + tab->ContentWidth = size.x; + tab->BeginOrder = tab_bar->TabsActiveCount++; + + const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount); + const bool tab_bar_focused = (tab_bar->Flags & ImGuiTabBarFlags_IsFocused) != 0; + const bool tab_appearing = (tab->LastFrameVisible + 1 < g.FrameCount); + const bool tab_just_unsaved = (flags & ImGuiTabItemFlags_UnsavedDocument) && !(tab->Flags & ImGuiTabItemFlags_UnsavedDocument); + const bool is_tab_button = (flags & ImGuiTabItemFlags_Button) != 0; + tab->LastFrameVisible = g.FrameCount; + tab->Flags = flags; + + // Append name _WITH_ the zero-terminator + if (docked_window != NULL) + { + IM_ASSERT(docked_window == NULL); // master branch only + } + else + { + tab->NameOffset = (ImS32)tab_bar->TabsNames.size(); + tab_bar->TabsNames.append(label, label + strlen(label) + 1); + } + + // Update selected tab + if (!is_tab_button) + { + if (tab_appearing && (tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs) && tab_bar->NextSelectedTabId == 0) + if (!tab_bar_appearing || tab_bar->SelectedTabId == 0) + TabBarQueueFocus(tab_bar, tab); // New tabs gets activated + if ((flags & ImGuiTabItemFlags_SetSelected) && (tab_bar->SelectedTabId != id)) // _SetSelected can only be passed on explicit tab bar + TabBarQueueFocus(tab_bar, tab); + } + + // Lock visibility + // (Note: tab_contents_visible != tab_selected... because CTRL+TAB operations may preview some tabs without selecting them!) + bool tab_contents_visible = (tab_bar->VisibleTabId == id); + if (tab_contents_visible) + tab_bar->VisibleTabWasSubmitted = true; + + // On the very first frame of a tab bar we let first tab contents be visible to minimize appearing glitches + if (!tab_contents_visible && tab_bar->SelectedTabId == 0 && tab_bar_appearing) + if (tab_bar->Tabs.Size == 1 && !(tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs)) + tab_contents_visible = true; + + // Note that tab_is_new is not necessarily the same as tab_appearing! When a tab bar stops being submitted + // and then gets submitted again, the tabs will have 'tab_appearing=true' but 'tab_is_new=false'. + if (tab_appearing && (!tab_bar_appearing || tab_is_new)) + { + ItemAdd(ImRect(), id, NULL, ImGuiItemFlags_NoNav); + if (is_tab_button) + return false; + return tab_contents_visible; + } + + if (tab_bar->SelectedTabId == id) + tab->LastFrameSelected = g.FrameCount; + + // Backup current layout position + const ImVec2 backup_main_cursor_pos = window->DC.CursorPos; + + // Layout + const bool is_central_section = (tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0; + size.x = tab->Width; + if (is_central_section) + window->DC.CursorPos = tab_bar->BarRect.Min + ImVec2(IM_TRUNC(tab->Offset - tab_bar->ScrollingAnim), 0.0f); + else + window->DC.CursorPos = tab_bar->BarRect.Min + ImVec2(tab->Offset, 0.0f); + ImVec2 pos = window->DC.CursorPos; + ImRect bb(pos, pos + size); + + // We don't have CPU clipping primitives to clip the CloseButton (until it becomes a texture), so need to add an extra draw call (temporary in the case of vertical animation) + const bool want_clip_rect = is_central_section && (bb.Min.x < tab_bar->ScrollingRectMinX || bb.Max.x > tab_bar->ScrollingRectMaxX); + if (want_clip_rect) + PushClipRect(ImVec2(ImMax(bb.Min.x, tab_bar->ScrollingRectMinX), bb.Min.y - 1), ImVec2(tab_bar->ScrollingRectMaxX, bb.Max.y), true); + + ImVec2 backup_cursor_max_pos = window->DC.CursorMaxPos; + ItemSize(bb.GetSize(), style.FramePadding.y); + window->DC.CursorMaxPos = backup_cursor_max_pos; + + if (!ItemAdd(bb, id)) + { + if (want_clip_rect) + PopClipRect(); + window->DC.CursorPos = backup_main_cursor_pos; + return tab_contents_visible; + } + + // Click to Select a tab + // Allow the close button to overlap + ImGuiButtonFlags button_flags = ((is_tab_button ? ImGuiButtonFlags_PressedOnClickRelease : ImGuiButtonFlags_PressedOnClick) | ImGuiButtonFlags_AllowOverlap); + if (g.DragDropActive) + button_flags |= ImGuiButtonFlags_PressedOnDragDropHold; + bool hovered, held; + bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags); + if (pressed && !is_tab_button) + TabBarQueueFocus(tab_bar, tab); + + // Drag and drop: re-order tabs + if (held && !tab_appearing && IsMouseDragging(0)) + { + if (!g.DragDropActive && (tab_bar->Flags & ImGuiTabBarFlags_Reorderable)) + { + // While moving a tab it will jump on the other side of the mouse, so we also test for MouseDelta.x + if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < bb.Min.x) + { + TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos); + } + else if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > bb.Max.x) + { + TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos); + } + } + } + +#if 0 + if (hovered && g.HoveredIdNotActiveTimer > TOOLTIP_DELAY && bb.GetWidth() < tab->ContentWidth) + { + // Enlarge tab display when hovering + bb.Max.x = bb.Min.x + IM_TRUNC(ImLerp(bb.GetWidth(), tab->ContentWidth, ImSaturate((g.HoveredIdNotActiveTimer - 0.40f) * 6.0f))); + display_draw_list = GetForegroundDrawList(window); + TabItemBackground(display_draw_list, bb, flags, GetColorU32(ImGuiCol_TitleBgActive)); + } +#endif + + // Render tab shape + ImDrawList* display_draw_list = window->DrawList; + const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabDimmed)); + TabItemBackground(display_draw_list, bb, flags, tab_col); + if (tab_contents_visible && (tab_bar->Flags & ImGuiTabBarFlags_DrawSelectedOverline) && style.TabBarOverlineSize > 0.0f) + { + float x_offset = IM_TRUNC(0.4f * style.TabRounding); + if (x_offset < 2.0f * g.CurrentDpiScale) + x_offset = 0.0f; + float y_offset = 1.0f * g.CurrentDpiScale; + display_draw_list->AddLine(bb.GetTL() + ImVec2(x_offset, y_offset), bb.GetTR() + ImVec2(-x_offset, y_offset), GetColorU32(tab_bar_focused ? ImGuiCol_TabSelectedOverline : ImGuiCol_TabDimmedSelectedOverline), style.TabBarOverlineSize); + } + RenderNavHighlight(bb, id); + + // Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget. + const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup); + if (hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)) && !is_tab_button) + TabBarQueueFocus(tab_bar, tab); + + if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton) + flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton; + + // Render tab label, process close button + const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0; + bool just_closed; + bool text_clipped; + TabItemLabelAndCloseButton(display_draw_list, bb, tab_just_unsaved ? (flags & ~ImGuiTabItemFlags_UnsavedDocument) : flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped); + if (just_closed && p_open != NULL) + { + *p_open = false; + TabBarCloseTab(tab_bar, tab); + } + + // Restore main window position so user can draw there + if (want_clip_rect) + PopClipRect(); + window->DC.CursorPos = backup_main_cursor_pos; + + // Tooltip + // (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok) + // (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores) + // FIXME: This is a mess. + // FIXME: We may want disabled tab to still display the tooltip? + if (text_clipped && g.HoveredId == id && !held) + if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip)) + SetItemTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label); + + IM_ASSERT(!is_tab_button || !(tab_bar->SelectedTabId == tab->ID && is_tab_button)); // TabItemButton should not be selected + if (is_tab_button) + return pressed; + return tab_contents_visible; +} + +// [Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed. +// To use it to need to call the function SetTabItemClosed() between BeginTabBar() and EndTabBar(). +// Tabs closed by the close button will automatically be flagged to avoid this issue. +void ImGui::SetTabItemClosed(const char* label) +{ + ImGuiContext& g = *GImGui; + bool is_within_manual_tab_bar = g.CurrentTabBar && !(g.CurrentTabBar->Flags & ImGuiTabBarFlags_DockNode); + if (is_within_manual_tab_bar) + { + ImGuiTabBar* tab_bar = g.CurrentTabBar; + ImGuiID tab_id = TabBarCalcTabID(tab_bar, label, NULL); + if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id)) + tab->WantClose = true; // Will be processed by next call to TabBarLayout() + } +} + +ImVec2 ImGui::TabItemCalcSize(const char* label, bool has_close_button_or_unsaved_marker) +{ + ImGuiContext& g = *GImGui; + ImVec2 label_size = CalcTextSize(label, NULL, true); + ImVec2 size = ImVec2(label_size.x + g.Style.FramePadding.x, label_size.y + g.Style.FramePadding.y * 2.0f); + if (has_close_button_or_unsaved_marker) + size.x += g.Style.FramePadding.x + (g.Style.ItemInnerSpacing.x + g.FontSize); // We use Y intentionally to fit the close button circle. + else + size.x += g.Style.FramePadding.x + 1.0f; + return ImVec2(ImMin(size.x, TabBarCalcMaxTabWidth()), size.y); +} + +ImVec2 ImGui::TabItemCalcSize(ImGuiWindow*) +{ + IM_ASSERT(0); // This function exists to facilitate merge with 'docking' branch. + return ImVec2(0.0f, 0.0f); +} + +void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col) +{ + // While rendering tabs, we trim 1 pixel off the top of our bounding box so they can fit within a regular frame height while looking "detached" from it. + ImGuiContext& g = *GImGui; + const float width = bb.GetWidth(); + IM_UNUSED(flags); + IM_ASSERT(width > 0.0f); + const float rounding = ImMax(0.0f, ImMin((flags & ImGuiTabItemFlags_Button) ? g.Style.FrameRounding : g.Style.TabRounding, width * 0.5f - 1.0f)); + const float y1 = bb.Min.y + 1.0f; + const float y2 = bb.Max.y - g.Style.TabBarBorderSize; + draw_list->PathLineTo(ImVec2(bb.Min.x, y2)); + draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding, y1 + rounding), rounding, 6, 9); + draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding, y1 + rounding), rounding, 9, 12); + draw_list->PathLineTo(ImVec2(bb.Max.x, y2)); + draw_list->PathFillConvex(col); + if (g.Style.TabBorderSize > 0.0f) + { + draw_list->PathLineTo(ImVec2(bb.Min.x + 0.5f, y2)); + draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding + 0.5f, y1 + rounding + 0.5f), rounding, 6, 9); + draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding - 0.5f, y1 + rounding + 0.5f), rounding, 9, 12); + draw_list->PathLineTo(ImVec2(bb.Max.x - 0.5f, y2)); + draw_list->PathStroke(GetColorU32(ImGuiCol_Border), 0, g.Style.TabBorderSize); + } +} + +// Render text label (with custom clipping) + Unsaved Document marker + Close Button logic +// We tend to lock style.FramePadding for a given tab-bar, hence the 'frame_padding' parameter. +void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped) +{ + ImGuiContext& g = *GImGui; + ImVec2 label_size = CalcTextSize(label, NULL, true); + + if (out_just_closed) + *out_just_closed = false; + if (out_text_clipped) + *out_text_clipped = false; + + if (bb.GetWidth() <= 1.0f) + return; + + // In Style V2 we'll have full override of all colors per state (e.g. focused, selected) + // But right now if you want to alter text color of tabs this is what you need to do. +#if 0 + const float backup_alpha = g.Style.Alpha; + if (!is_contents_visible) + g.Style.Alpha *= 0.7f; +#endif + + // Render text label (with clipping + alpha gradient) + unsaved marker + ImRect text_pixel_clip_bb(bb.Min.x + frame_padding.x, bb.Min.y + frame_padding.y, bb.Max.x - frame_padding.x, bb.Max.y); + ImRect text_ellipsis_clip_bb = text_pixel_clip_bb; + + // Return clipped state ignoring the close button + if (out_text_clipped) + { + *out_text_clipped = (text_ellipsis_clip_bb.Min.x + label_size.x) > text_pixel_clip_bb.Max.x; + //draw_list->AddCircle(text_ellipsis_clip_bb.Min, 3.0f, *out_text_clipped ? IM_COL32(255, 0, 0, 255) : IM_COL32(0, 255, 0, 255)); + } + + const float button_sz = g.FontSize; + const ImVec2 button_pos(ImMax(bb.Min.x, bb.Max.x - frame_padding.x - button_sz), bb.Min.y + frame_padding.y); + + // Close Button & Unsaved Marker + // We are relying on a subtle and confusing distinction between 'hovered' and 'g.HoveredId' which happens because we are using ImGuiButtonFlags_AllowOverlapMode + SetItemAllowOverlap() + // 'hovered' will be true when hovering the Tab but NOT when hovering the close button + // 'g.HoveredId==id' will be true when hovering the Tab including when hovering the close button + // 'g.ActiveId==close_button_id' will be true when we are holding on the close button, in which case both hovered booleans are false + bool close_button_pressed = false; + bool close_button_visible = false; + if (close_button_id != 0) + if (is_contents_visible || bb.GetWidth() >= ImMax(button_sz, g.Style.TabMinWidthForCloseButton)) + if (g.HoveredId == tab_id || g.HoveredId == close_button_id || g.ActiveId == tab_id || g.ActiveId == close_button_id) + close_button_visible = true; + bool unsaved_marker_visible = (flags & ImGuiTabItemFlags_UnsavedDocument) != 0 && (button_pos.x + button_sz <= bb.Max.x); + + if (close_button_visible) + { + ImGuiLastItemData last_item_backup = g.LastItemData; + if (CloseButton(close_button_id, button_pos)) + close_button_pressed = true; + g.LastItemData = last_item_backup; + + // Close with middle mouse button + if (!(flags & ImGuiTabItemFlags_NoCloseWithMiddleMouseButton) && IsMouseClicked(2)) + close_button_pressed = true; + } + else if (unsaved_marker_visible) + { + const ImRect bullet_bb(button_pos, button_pos + ImVec2(button_sz, button_sz)); + RenderBullet(draw_list, bullet_bb.GetCenter(), GetColorU32(ImGuiCol_Text)); + } + + // This is all rather complicated + // (the main idea is that because the close button only appears on hover, we don't want it to alter the ellipsis position) + // FIXME: if FramePadding is noticeably large, ellipsis_max_x will be wrong here (e.g. #3497), maybe for consistency that parameter of RenderTextEllipsis() shouldn't exist.. + float ellipsis_max_x = close_button_visible ? text_pixel_clip_bb.Max.x : bb.Max.x - 1.0f; + if (close_button_visible || unsaved_marker_visible) + { + text_pixel_clip_bb.Max.x -= close_button_visible ? (button_sz) : (button_sz * 0.80f); + text_ellipsis_clip_bb.Max.x -= unsaved_marker_visible ? (button_sz * 0.80f) : 0.0f; + ellipsis_max_x = text_pixel_clip_bb.Max.x; + } + RenderTextEllipsis(draw_list, text_ellipsis_clip_bb.Min, text_ellipsis_clip_bb.Max, text_pixel_clip_bb.Max.x, ellipsis_max_x, label, NULL, &label_size); + +#if 0 + if (!is_contents_visible) + g.Style.Alpha = backup_alpha; +#endif + + if (out_just_closed) + *out_just_closed = close_button_pressed; +} + + +#endif // #ifndef IMGUI_DISABLE diff --git a/KNClient/ImGui/imstb_rectpack.h b/KNClient/ImGui/imstb_rectpack.h new file mode 100644 index 0000000..f6917e7 --- /dev/null +++ b/KNClient/ImGui/imstb_rectpack.h @@ -0,0 +1,627 @@ +// [DEAR IMGUI] +// This is a slightly modified version of stb_rect_pack.h 1.01. +// Grep for [DEAR IMGUI] to find the changes. +// +// stb_rect_pack.h - v1.01 - public domain - rectangle packing +// Sean Barrett 2014 +// +// Useful for e.g. packing rectangular textures into an atlas. +// Does not do rotation. +// +// Before #including, +// +// #define STB_RECT_PACK_IMPLEMENTATION +// +// in the file that you want to have the implementation. +// +// Not necessarily the awesomest packing method, but better than +// the totally naive one in stb_truetype (which is primarily what +// this is meant to replace). +// +// Has only had a few tests run, may have issues. +// +// More docs to come. +// +// No memory allocations; uses qsort() and assert() from stdlib. +// Can override those by defining STBRP_SORT and STBRP_ASSERT. +// +// This library currently uses the Skyline Bottom-Left algorithm. +// +// Please note: better rectangle packers are welcome! Please +// implement them to the same API, but with a different init +// function. +// +// Credits +// +// Library +// Sean Barrett +// Minor features +// Martins Mozeiko +// github:IntellectualKitty +// +// Bugfixes / warning fixes +// Jeremy Jaussaud +// Fabian Giesen +// +// Version history: +// +// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section +// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles +// 0.99 (2019-02-07) warning fixes +// 0.11 (2017-03-03) return packing success/fail result +// 0.10 (2016-10-25) remove cast-away-const to avoid warnings +// 0.09 (2016-08-27) fix compiler warnings +// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0) +// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0) +// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort +// 0.05: added STBRP_ASSERT to allow replacing assert +// 0.04: fixed minor bug in STBRP_LARGE_RECTS support +// 0.01: initial release +// +// LICENSE +// +// See end of file for license information. + +////////////////////////////////////////////////////////////////////////////// +// +// INCLUDE SECTION +// + +#ifndef STB_INCLUDE_STB_RECT_PACK_H +#define STB_INCLUDE_STB_RECT_PACK_H + +#define STB_RECT_PACK_VERSION 1 + +#ifdef STBRP_STATIC +#define STBRP_DEF static +#else +#define STBRP_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct stbrp_context stbrp_context; +typedef struct stbrp_node stbrp_node; +typedef struct stbrp_rect stbrp_rect; + +typedef int stbrp_coord; + +#define STBRP__MAXVAL 0x7fffffff +// Mostly for internal use, but this is the maximum supported coordinate value. + +STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects); +// Assign packed locations to rectangles. The rectangles are of type +// 'stbrp_rect' defined below, stored in the array 'rects', and there +// are 'num_rects' many of them. +// +// Rectangles which are successfully packed have the 'was_packed' flag +// set to a non-zero value and 'x' and 'y' store the minimum location +// on each axis (i.e. bottom-left in cartesian coordinates, top-left +// if you imagine y increasing downwards). Rectangles which do not fit +// have the 'was_packed' flag set to 0. +// +// You should not try to access the 'rects' array from another thread +// while this function is running, as the function temporarily reorders +// the array while it executes. +// +// To pack into another rectangle, you need to call stbrp_init_target +// again. To continue packing into the same rectangle, you can call +// this function again. Calling this multiple times with multiple rect +// arrays will probably produce worse packing results than calling it +// a single time with the full rectangle array, but the option is +// available. +// +// The function returns 1 if all of the rectangles were successfully +// packed and 0 otherwise. + +struct stbrp_rect +{ + // reserved for your use: + int id; + + // input: + stbrp_coord w, h; + + // output: + stbrp_coord x, y; + int was_packed; // non-zero if valid packing + +}; // 16 bytes, nominally + + +STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes); +// Initialize a rectangle packer to: +// pack a rectangle that is 'width' by 'height' in dimensions +// using temporary storage provided by the array 'nodes', which is 'num_nodes' long +// +// You must call this function every time you start packing into a new target. +// +// There is no "shutdown" function. The 'nodes' memory must stay valid for +// the following stbrp_pack_rects() call (or calls), but can be freed after +// the call (or calls) finish. +// +// Note: to guarantee best results, either: +// 1. make sure 'num_nodes' >= 'width' +// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1' +// +// If you don't do either of the above things, widths will be quantized to multiples +// of small integers to guarantee the algorithm doesn't run out of temporary storage. +// +// If you do #2, then the non-quantized algorithm will be used, but the algorithm +// may run out of temporary storage and be unable to pack some rectangles. + +STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem); +// Optionally call this function after init but before doing any packing to +// change the handling of the out-of-temp-memory scenario, described above. +// If you call init again, this will be reset to the default (false). + + +STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic); +// Optionally select which packing heuristic the library should use. Different +// heuristics will produce better/worse results for different data sets. +// If you call init again, this will be reset to the default. + +enum +{ + STBRP_HEURISTIC_Skyline_default=0, + STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default, + STBRP_HEURISTIC_Skyline_BF_sortHeight +}; + + +////////////////////////////////////////////////////////////////////////////// +// +// the details of the following structures don't matter to you, but they must +// be visible so you can handle the memory allocations for them + +struct stbrp_node +{ + stbrp_coord x,y; + stbrp_node *next; +}; + +struct stbrp_context +{ + int width; + int height; + int align; + int init_mode; + int heuristic; + int num_nodes; + stbrp_node *active_head; + stbrp_node *free_head; + stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' +}; + +#ifdef __cplusplus +} +#endif + +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// IMPLEMENTATION SECTION +// + +#ifdef STB_RECT_PACK_IMPLEMENTATION +#ifndef STBRP_SORT +#include +#define STBRP_SORT qsort +#endif + +#ifndef STBRP_ASSERT +#include +#define STBRP_ASSERT assert +#endif + +#ifdef _MSC_VER +#define STBRP__NOTUSED(v) (void)(v) +#define STBRP__CDECL __cdecl +#else +#define STBRP__NOTUSED(v) (void)sizeof(v) +#define STBRP__CDECL +#endif + +enum +{ + STBRP__INIT_skyline = 1 +}; + +STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic) +{ + switch (context->init_mode) { + case STBRP__INIT_skyline: + STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); + context->heuristic = heuristic; + break; + default: + STBRP_ASSERT(0); + } +} + +STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem) +{ + if (allow_out_of_mem) + // if it's ok to run out of memory, then don't bother aligning them; + // this gives better packing, but may fail due to OOM (even though + // the rectangles easily fit). @TODO a smarter approach would be to only + // quantize once we've hit OOM, then we could get rid of this parameter. + context->align = 1; + else { + // if it's not ok to run out of memory, then quantize the widths + // so that num_nodes is always enough nodes. + // + // I.e. num_nodes * align >= width + // align >= width / num_nodes + // align = ceil(width/num_nodes) + + context->align = (context->width + context->num_nodes-1) / context->num_nodes; + } +} + +STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes) +{ + int i; + + for (i=0; i < num_nodes-1; ++i) + nodes[i].next = &nodes[i+1]; + nodes[i].next = NULL; + context->init_mode = STBRP__INIT_skyline; + context->heuristic = STBRP_HEURISTIC_Skyline_default; + context->free_head = &nodes[0]; + context->active_head = &context->extra[0]; + context->width = width; + context->height = height; + context->num_nodes = num_nodes; + stbrp_setup_allow_out_of_mem(context, 0); + + // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) + context->extra[0].x = 0; + context->extra[0].y = 0; + context->extra[0].next = &context->extra[1]; + context->extra[1].x = (stbrp_coord) width; + context->extra[1].y = (1<<30); + context->extra[1].next = NULL; +} + +// find minimum y position if it starts at x1 +static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste) +{ + stbrp_node *node = first; + int x1 = x0 + width; + int min_y, visited_width, waste_area; + + STBRP__NOTUSED(c); + + STBRP_ASSERT(first->x <= x0); + + #if 0 + // skip in case we're past the node + while (node->next->x <= x0) + ++node; + #else + STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency + #endif + + STBRP_ASSERT(node->x <= x0); + + min_y = 0; + waste_area = 0; + visited_width = 0; + while (node->x < x1) { + if (node->y > min_y) { + // raise min_y higher. + // we've accounted for all waste up to min_y, + // but we'll now add more waste for everything we've visted + waste_area += visited_width * (node->y - min_y); + min_y = node->y; + // the first time through, visited_width might be reduced + if (node->x < x0) + visited_width += node->next->x - x0; + else + visited_width += node->next->x - node->x; + } else { + // add waste area + int under_width = node->next->x - node->x; + if (under_width + visited_width > width) + under_width = width - visited_width; + waste_area += under_width * (min_y - node->y); + visited_width += under_width; + } + node = node->next; + } + + *pwaste = waste_area; + return min_y; +} + +typedef struct +{ + int x,y; + stbrp_node **prev_link; +} stbrp__findresult; + +static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height) +{ + int best_waste = (1<<30), best_x, best_y = (1 << 30); + stbrp__findresult fr; + stbrp_node **prev, *node, *tail, **best = NULL; + + // align to multiple of c->align + width = (width + c->align - 1); + width -= width % c->align; + STBRP_ASSERT(width % c->align == 0); + + // if it can't possibly fit, bail immediately + if (width > c->width || height > c->height) { + fr.prev_link = NULL; + fr.x = fr.y = 0; + return fr; + } + + node = c->active_head; + prev = &c->active_head; + while (node->x + width <= c->width) { + int y,waste; + y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); + if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL + // bottom left + if (y < best_y) { + best_y = y; + best = prev; + } + } else { + // best-fit + if (y + height <= c->height) { + // can only use it if it first vertically + if (y < best_y || (y == best_y && waste < best_waste)) { + best_y = y; + best_waste = waste; + best = prev; + } + } + } + prev = &node->next; + node = node->next; + } + + best_x = (best == NULL) ? 0 : (*best)->x; + + // if doing best-fit (BF), we also have to try aligning right edge to each node position + // + // e.g, if fitting + // + // ____________________ + // |____________________| + // + // into + // + // | | + // | ____________| + // |____________| + // + // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned + // + // This makes BF take about 2x the time + + if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) { + tail = c->active_head; + node = c->active_head; + prev = &c->active_head; + // find first node that's admissible + while (tail->x < width) + tail = tail->next; + while (tail) { + int xpos = tail->x - width; + int y,waste; + STBRP_ASSERT(xpos >= 0); + // find the left position that matches this + while (node->next->x <= xpos) { + prev = &node->next; + node = node->next; + } + STBRP_ASSERT(node->next->x > xpos && node->x <= xpos); + y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); + if (y + height <= c->height) { + if (y <= best_y) { + if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { + best_x = xpos; + //STBRP_ASSERT(y <= best_y); [DEAR IMGUI] + best_y = y; + best_waste = waste; + best = prev; + } + } + } + tail = tail->next; + } + } + + fr.prev_link = best; + fr.x = best_x; + fr.y = best_y; + return fr; +} + +static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height) +{ + // find best position according to heuristic + stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height); + stbrp_node *node, *cur; + + // bail if: + // 1. it failed + // 2. the best node doesn't fit (we don't always check this) + // 3. we're out of memory + if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) { + res.prev_link = NULL; + return res; + } + + // on success, create new node + node = context->free_head; + node->x = (stbrp_coord) res.x; + node->y = (stbrp_coord) (res.y + height); + + context->free_head = node->next; + + // insert the new node into the right starting point, and + // let 'cur' point to the remaining nodes needing to be + // stiched back in + + cur = *res.prev_link; + if (cur->x < res.x) { + // preserve the existing one, so start testing with the next one + stbrp_node *next = cur->next; + cur->next = node; + cur = next; + } else { + *res.prev_link = node; + } + + // from here, traverse cur and free the nodes, until we get to one + // that shouldn't be freed + while (cur->next && cur->next->x <= res.x + width) { + stbrp_node *next = cur->next; + // move the current node to the free list + cur->next = context->free_head; + context->free_head = cur; + cur = next; + } + + // stitch the list back in + node->next = cur; + + if (cur->x < res.x + width) + cur->x = (stbrp_coord) (res.x + width); + +#ifdef _DEBUG + cur = context->active_head; + while (cur->x < context->width) { + STBRP_ASSERT(cur->x < cur->next->x); + cur = cur->next; + } + STBRP_ASSERT(cur->next == NULL); + + { + int count=0; + cur = context->active_head; + while (cur) { + cur = cur->next; + ++count; + } + cur = context->free_head; + while (cur) { + cur = cur->next; + ++count; + } + STBRP_ASSERT(count == context->num_nodes+2); + } +#endif + + return res; +} + +static int STBRP__CDECL rect_height_compare(const void *a, const void *b) +{ + const stbrp_rect *p = (const stbrp_rect *) a; + const stbrp_rect *q = (const stbrp_rect *) b; + if (p->h > q->h) + return -1; + if (p->h < q->h) + return 1; + return (p->w > q->w) ? -1 : (p->w < q->w); +} + +static int STBRP__CDECL rect_original_order(const void *a, const void *b) +{ + const stbrp_rect *p = (const stbrp_rect *) a; + const stbrp_rect *q = (const stbrp_rect *) b; + return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); +} + +STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects) +{ + int i, all_rects_packed = 1; + + // we use the 'was_packed' field internally to allow sorting/unsorting + for (i=0; i < num_rects; ++i) { + rects[i].was_packed = i; + } + + // sort according to heuristic + STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare); + + for (i=0; i < num_rects; ++i) { + if (rects[i].w == 0 || rects[i].h == 0) { + rects[i].x = rects[i].y = 0; // empty rect needs no space + } else { + stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); + if (fr.prev_link) { + rects[i].x = (stbrp_coord) fr.x; + rects[i].y = (stbrp_coord) fr.y; + } else { + rects[i].x = rects[i].y = STBRP__MAXVAL; + } + } + } + + // unsort + STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order); + + // set was_packed flags and all_rects_packed status + for (i=0; i < num_rects; ++i) { + rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL); + if (!rects[i].was_packed) + all_rects_packed = 0; + } + + // return the all_rects_packed status + return all_rects_packed; +} +#endif + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/KNClient/ImGui/imstb_textedit.h b/KNClient/ImGui/imstb_textedit.h new file mode 100644 index 0000000..783054a --- /dev/null +++ b/KNClient/ImGui/imstb_textedit.h @@ -0,0 +1,1441 @@ +// [DEAR IMGUI] +// This is a slightly modified version of stb_textedit.h 1.14. +// Those changes would need to be pushed into nothings/stb: +// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321) +// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783) +// Grep for [DEAR IMGUI] to find the changes. +// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_* + +// stb_textedit.h - v1.14 - public domain - Sean Barrett +// Development of this library was sponsored by RAD Game Tools +// +// This C header file implements the guts of a multi-line text-editing +// widget; you implement display, word-wrapping, and low-level string +// insertion/deletion, and stb_textedit will map user inputs into +// insertions & deletions, plus updates to the cursor position, +// selection state, and undo state. +// +// It is intended for use in games and other systems that need to build +// their own custom widgets and which do not have heavy text-editing +// requirements (this library is not recommended for use for editing large +// texts, as its performance does not scale and it has limited undo). +// +// Non-trivial behaviors are modelled after Windows text controls. +// +// +// LICENSE +// +// See end of file for license information. +// +// +// DEPENDENCIES +// +// Uses the C runtime function 'memmove', which you can override +// by defining IMSTB_TEXTEDIT_memmove before the implementation. +// Uses no other functions. Performs no runtime allocations. +// +// +// VERSION HISTORY +// +// 1.14 (2021-07-11) page up/down, various fixes +// 1.13 (2019-02-07) fix bug in undo size management +// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash +// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield +// 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.9 (2016-08-27) customizable move-by-word +// 1.8 (2016-04-02) better keyboard handling when mouse button is down +// 1.7 (2015-09-13) change y range handling in case baseline is non-0 +// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove +// 1.5 (2014-09-10) add support for secondary keys for OS X +// 1.4 (2014-08-17) fix signed/unsigned warnings +// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary +// 1.2 (2014-05-27) fix some RAD types that had crept into the new code +// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE ) +// 1.0 (2012-07-26) improve documentation, initial public release +// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode +// 0.2 (2011-11-28) fixes to undo/redo +// 0.1 (2010-07-08) initial version +// +// ADDITIONAL CONTRIBUTORS +// +// Ulf Winklemann: move-by-word in 1.1 +// Fabian Giesen: secondary key inputs in 1.5 +// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6 +// Louis Schnellbach: page up/down in 1.14 +// +// Bugfixes: +// Scott Graham +// Daniel Keller +// Omar Cornut +// Dan Thompson +// +// USAGE +// +// This file behaves differently depending on what symbols you define +// before including it. +// +// +// Header-file mode: +// +// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this, +// it will operate in "header file" mode. In this mode, it declares a +// single public symbol, STB_TexteditState, which encapsulates the current +// state of a text widget (except for the string, which you will store +// separately). +// +// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a +// primitive type that defines a single character (e.g. char, wchar_t, etc). +// +// To save space or increase undo-ability, you can optionally define the +// following things that are used by the undo system: +// +// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position +// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow +// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer +// +// If you don't define these, they are set to permissive types and +// moderate sizes. The undo system does no memory allocations, so +// it grows STB_TexteditState by the worst-case storage which is (in bytes): +// +// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT +// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT +// +// +// Implementation mode: +// +// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it +// will compile the implementation of the text edit widget, depending +// on a large number of symbols which must be defined before the include. +// +// The implementation is defined only as static functions. You will then +// need to provide your own APIs in the same file which will access the +// static functions. +// +// The basic concept is that you provide a "string" object which +// behaves like an array of characters. stb_textedit uses indices to +// refer to positions in the string, implicitly representing positions +// in the displayed textedit. This is true for both plain text and +// rich text; even with rich text stb_truetype interacts with your +// code as if there was an array of all the displayed characters. +// +// Symbols that must be the same in header-file and implementation mode: +// +// STB_TEXTEDIT_CHARTYPE the character type +// STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position +// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow +// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer +// +// Symbols you must define for implementation mode: +// +// STB_TEXTEDIT_STRING the type of object representing a string being edited, +// typically this is a wrapper object with other data you need +// +// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1)) +// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters +// starting from character #n (see discussion below) +// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character +// to the xpos of the i+1'th char for a line of characters +// starting at character #n (i.e. accounts for kerning +// with previous char) +// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character +// (return type is int, -1 means not valid to insert) +// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based +// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize +// as manually wordwrapping for end-of-line positioning +// +// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i +// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*) +// +// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key +// +// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left +// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right +// STB_TEXTEDIT_K_UP keyboard input to move cursor up +// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down +// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page +// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page +// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME +// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END +// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME +// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END +// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor +// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor +// STB_TEXTEDIT_K_UNDO keyboard input to perform undo +// STB_TEXTEDIT_K_REDO keyboard input to perform redo +// +// Optional: +// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode +// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'), +// required for default WORDLEFT/WORDRIGHT handlers +// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to +// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to +// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT +// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT +// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line +// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line +// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text +// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text +// +// Keyboard input must be encoded as a single integer value; e.g. a character code +// and some bitflags that represent shift states. to simplify the interface, SHIFT must +// be a bitflag, so we can test the shifted state of cursor movements to allow selection, +// i.e. (STB_TEXTEDIT_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow. +// +// You can encode other things, such as CONTROL or ALT, in additional bits, and +// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example, +// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN +// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit, +// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the +// API below. The control keys will only match WM_KEYDOWN events because of the +// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN +// bit so it only decodes WM_CHAR events. +// +// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed +// row of characters assuming they start on the i'th character--the width and +// the height and the number of characters consumed. This allows this library +// to traverse the entire layout incrementally. You need to compute word-wrapping +// here. +// +// Each textfield keeps its own insert mode state, which is not how normal +// applications work. To keep an app-wide insert mode, update/copy the +// "insert_mode" field of STB_TexteditState before/after calling API functions. +// +// API +// +// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line) +// +// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state) +// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len) +// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key) +// +// Each of these functions potentially updates the string and updates the +// state. +// +// initialize_state: +// set the textedit state to a known good default state when initially +// constructing the textedit. +// +// click: +// call this with the mouse x,y on a mouse down; it will update the cursor +// and reset the selection start/end to the cursor point. the x,y must +// be relative to the text widget, with (0,0) being the top left. +// +// drag: +// call this with the mouse x,y on a mouse drag/up; it will update the +// cursor and the selection end point +// +// cut: +// call this to delete the current selection; returns true if there was +// one. you should FIRST copy the current selection to the system paste buffer. +// (To copy, just copy the current selection out of the string yourself.) +// +// paste: +// call this to paste text at the current cursor point or over the current +// selection if there is one. +// +// key: +// call this for keyboard inputs sent to the textfield. you can use it +// for "key down" events or for "translated" key events. if you need to +// do both (as in Win32), or distinguish Unicode characters from control +// inputs, set a high bit to distinguish the two; then you can define the +// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit +// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is +// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to +// anything other type you wante before including. +// +// +// When rendering, you can read the cursor position and selection state from +// the STB_TexteditState. +// +// +// Notes: +// +// This is designed to be usable in IMGUI, so it allows for the possibility of +// running in an IMGUI that has NOT cached the multi-line layout. For this +// reason, it provides an interface that is compatible with computing the +// layout incrementally--we try to make sure we make as few passes through +// as possible. (For example, to locate the mouse pointer in the text, we +// could define functions that return the X and Y positions of characters +// and binary search Y and then X, but if we're doing dynamic layout this +// will run the layout algorithm many times, so instead we manually search +// forward in one pass. Similar logic applies to e.g. up-arrow and +// down-arrow movement.) +// +// If it's run in a widget that *has* cached the layout, then this is less +// efficient, but it's not horrible on modern computers. But you wouldn't +// want to edit million-line files with it. + + +//////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////// +//// +//// Header-file mode +//// +//// + +#ifndef INCLUDE_IMSTB_TEXTEDIT_H +#define INCLUDE_IMSTB_TEXTEDIT_H + +//////////////////////////////////////////////////////////////////////// +// +// STB_TexteditState +// +// Definition of STB_TexteditState which you should store +// per-textfield; it includes cursor position, selection state, +// and undo state. +// + +#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT +#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99 +#endif +#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT +#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999 +#endif +#ifndef IMSTB_TEXTEDIT_CHARTYPE +#define IMSTB_TEXTEDIT_CHARTYPE int +#endif +#ifndef IMSTB_TEXTEDIT_POSITIONTYPE +#define IMSTB_TEXTEDIT_POSITIONTYPE int +#endif + +typedef struct +{ + // private data + IMSTB_TEXTEDIT_POSITIONTYPE where; + IMSTB_TEXTEDIT_POSITIONTYPE insert_length; + IMSTB_TEXTEDIT_POSITIONTYPE delete_length; + int char_storage; +} StbUndoRecord; + +typedef struct +{ + // private data + StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT]; + IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT]; + short undo_point, redo_point; + int undo_char_point, redo_char_point; +} StbUndoState; + +typedef struct +{ + ///////////////////// + // + // public data + // + + int cursor; + // position of the text cursor within the string + + int select_start; // selection start point + int select_end; + // selection start and end point in characters; if equal, no selection. + // note that start may be less than or greater than end (e.g. when + // dragging the mouse, start is where the initial click was, and you + // can drag in either direction) + + unsigned char insert_mode; + // each textfield keeps its own insert mode state. to keep an app-wide + // insert mode, copy this value in/out of the app state + + int row_count_per_page; + // page size in number of row. + // this value MUST be set to >0 for pageup or pagedown in multilines documents. + + ///////////////////// + // + // private data + // + unsigned char cursor_at_end_of_line; // not implemented yet + unsigned char initialized; + unsigned char has_preferred_x; + unsigned char single_line; + unsigned char padding1, padding2, padding3; + float preferred_x; // this determines where the cursor up/down tries to seek to along x + StbUndoState undostate; +} STB_TexteditState; + + +//////////////////////////////////////////////////////////////////////// +// +// StbTexteditRow +// +// Result of layout query, used by stb_textedit to determine where +// the text in each row is. + +// result of layout query +typedef struct +{ + float x0,x1; // starting x location, end x location (allows for align=right, etc) + float baseline_y_delta; // position of baseline relative to previous row's baseline + float ymin,ymax; // height of row above and below baseline + int num_chars; +} StbTexteditRow; +#endif //INCLUDE_IMSTB_TEXTEDIT_H + + +//////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////// +//// +//// Implementation mode +//// +//// + + +// implementation isn't include-guarded, since it might have indirectly +// included just the "header" portion +#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION + +#ifndef IMSTB_TEXTEDIT_memmove +#include +#define IMSTB_TEXTEDIT_memmove memmove +#endif + + +///////////////////////////////////////////////////////////////////////////// +// +// Mouse input handling +// + +// traverse the layout to locate the nearest character to a display position +static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y) +{ + StbTexteditRow r; + int n = STB_TEXTEDIT_STRINGLEN(str); + float base_y = 0, prev_x; + int i=0, k; + + r.x0 = r.x1 = 0; + r.ymin = r.ymax = 0; + r.num_chars = 0; + + // search rows to find one that straddles 'y' + while (i < n) { + STB_TEXTEDIT_LAYOUTROW(&r, str, i); + if (r.num_chars <= 0) + return n; + + if (i==0 && y < base_y + r.ymin) + return 0; + + if (y < base_y + r.ymax) + break; + + i += r.num_chars; + base_y += r.baseline_y_delta; + } + + // below all text, return 'after' last character + if (i >= n) + return n; + + // check if it's before the beginning of the line + if (x < r.x0) + return i; + + // check if it's before the end of the line + if (x < r.x1) { + // search characters in row for one that straddles 'x' + prev_x = r.x0; + for (k=0; k < r.num_chars; ++k) { + float w = STB_TEXTEDIT_GETWIDTH(str, i, k); + if (x < prev_x+w) { + if (x < prev_x+w/2) + return k+i; + else + return k+i+1; + } + prev_x += w; + } + // shouldn't happen, but if it does, fall through to end-of-line case + } + + // if the last character is a newline, return that. otherwise return 'after' the last character + if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE) + return i+r.num_chars-1; + else + return i+r.num_chars; +} + +// API click: on mouse down, move the cursor to the clicked location, and reset the selection +static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +{ + // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse + // goes off the top or bottom of the text + if( state->single_line ) + { + StbTexteditRow r; + STB_TEXTEDIT_LAYOUTROW(&r, str, 0); + y = r.ymin; + } + + state->cursor = stb_text_locate_coord(str, x, y); + state->select_start = state->cursor; + state->select_end = state->cursor; + state->has_preferred_x = 0; +} + +// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location +static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y) +{ + int p = 0; + + // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse + // goes off the top or bottom of the text + if( state->single_line ) + { + StbTexteditRow r; + STB_TEXTEDIT_LAYOUTROW(&r, str, 0); + y = r.ymin; + } + + if (state->select_start == state->select_end) + state->select_start = state->cursor; + + p = stb_text_locate_coord(str, x, y); + state->cursor = state->select_end = p; +} + +///////////////////////////////////////////////////////////////////////////// +// +// Keyboard input handling +// + +// forward declarations +static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state); +static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state); +static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length); +static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length); +static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length); + +typedef struct +{ + float x,y; // position of n'th character + float height; // height of line + int first_char, length; // first char of row, and length + int prev_first; // first char of previous row +} StbFindState; + +// find the x/y location of a character, and remember info about the previous row in +// case we get a move-up event (for page up, we'll have to rescan) +static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line) +{ + StbTexteditRow r; + int prev_start = 0; + int z = STB_TEXTEDIT_STRINGLEN(str); + int i=0, first; + + if (n == z && single_line) { + // special case if it's at the end (may not be needed?) + STB_TEXTEDIT_LAYOUTROW(&r, str, 0); + find->y = 0; + find->first_char = 0; + find->length = z; + find->height = r.ymax - r.ymin; + find->x = r.x1; + return; + } + + // search rows to find the one that straddles character n + find->y = 0; + + for(;;) { + STB_TEXTEDIT_LAYOUTROW(&r, str, i); + if (n < i + r.num_chars) + break; + if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line + break; // [DEAR IMGUI] + prev_start = i; + i += r.num_chars; + find->y += r.baseline_y_delta; + if (i == z) // [DEAR IMGUI] + { + r.num_chars = 0; // [DEAR IMGUI] + break; // [DEAR IMGUI] + } + } + + find->first_char = first = i; + find->length = r.num_chars; + find->height = r.ymax - r.ymin; + find->prev_first = prev_start; + + // now scan to find xpos + find->x = r.x0; + for (i=0; first+i < n; ++i) + find->x += STB_TEXTEDIT_GETWIDTH(str, first, i); +} + +#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) + +// make the selection/cursor state valid if client altered the string +static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + int n = STB_TEXTEDIT_STRINGLEN(str); + if (STB_TEXT_HAS_SELECTION(state)) { + if (state->select_start > n) state->select_start = n; + if (state->select_end > n) state->select_end = n; + // if clamping forced them to be equal, move the cursor to match + if (state->select_start == state->select_end) + state->cursor = state->select_start; + } + if (state->cursor > n) state->cursor = n; +} + +// delete characters while updating undo +static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len) +{ + stb_text_makeundo_delete(str, state, where, len); + STB_TEXTEDIT_DELETECHARS(str, where, len); + state->has_preferred_x = 0; +} + +// delete the section +static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + stb_textedit_clamp(str, state); + if (STB_TEXT_HAS_SELECTION(state)) { + if (state->select_start < state->select_end) { + stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start); + state->select_end = state->cursor = state->select_start; + } else { + stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end); + state->select_start = state->cursor = state->select_end; + } + state->has_preferred_x = 0; + } +} + +// canoncialize the selection so start <= end +static void stb_textedit_sortselection(STB_TexteditState *state) +{ + if (state->select_end < state->select_start) { + int temp = state->select_end; + state->select_end = state->select_start; + state->select_start = temp; + } +} + +// move cursor to first character of selection +static void stb_textedit_move_to_first(STB_TexteditState *state) +{ + if (STB_TEXT_HAS_SELECTION(state)) { + stb_textedit_sortselection(state); + state->cursor = state->select_start; + state->select_end = state->select_start; + state->has_preferred_x = 0; + } +} + +// move cursor to last character of selection +static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + if (STB_TEXT_HAS_SELECTION(state)) { + stb_textedit_sortselection(state); + stb_textedit_clamp(str, state); + state->cursor = state->select_end; + state->select_start = state->select_end; + state->has_preferred_x = 0; + } +} + +#ifdef STB_TEXTEDIT_IS_SPACE +static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx ) +{ + return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1; +} + +#ifndef STB_TEXTEDIT_MOVEWORDLEFT +static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c ) +{ + --c; // always move at least one character + while( c >= 0 && !is_word_boundary( str, c ) ) + --c; + + if( c < 0 ) + c = 0; + + return c; +} +#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous +#endif + +#ifndef STB_TEXTEDIT_MOVEWORDRIGHT +static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c ) +{ + const int len = STB_TEXTEDIT_STRINGLEN(str); + ++c; // always move at least one character + while( c < len && !is_word_boundary( str, c ) ) + ++c; + + if( c > len ) + c = len; + + return c; +} +#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next +#endif + +#endif + +// update selection and cursor to match each other +static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state) +{ + if (!STB_TEXT_HAS_SELECTION(state)) + state->select_start = state->select_end = state->cursor; + else + state->cursor = state->select_end; +} + +// API cut: delete selection +static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + if (STB_TEXT_HAS_SELECTION(state)) { + stb_textedit_delete_selection(str,state); // implicitly clamps + state->has_preferred_x = 0; + return 1; + } + return 0; +} + +// API paste: replace existing selection with passed-in text +static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len) +{ + // if there's a selection, the paste should delete it + stb_textedit_clamp(str, state); + stb_textedit_delete_selection(str,state); + // try to insert the characters + if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) { + stb_text_makeundo_insert(state, state->cursor, len); + state->cursor += len; + state->has_preferred_x = 0; + return 1; + } + // note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details) + return 0; +} + +#ifndef STB_TEXTEDIT_KEYTYPE +#define STB_TEXTEDIT_KEYTYPE int +#endif + +// API key: process a keyboard input +static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key) +{ +retry: + switch (key) { + default: { + int c = STB_TEXTEDIT_KEYTOTEXT(key); + if (c > 0) { + IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE) c; + + // can't add newline in single-line mode + if (c == '\n' && state->single_line) + break; + + if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) { + stb_text_makeundo_replace(str, state, state->cursor, 1, 1); + STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1); + if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) { + ++state->cursor; + state->has_preferred_x = 0; + } + } else { + stb_textedit_delete_selection(str,state); // implicitly clamps + if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) { + stb_text_makeundo_insert(state, state->cursor, 1); + ++state->cursor; + state->has_preferred_x = 0; + } + } + } + break; + } + +#ifdef STB_TEXTEDIT_K_INSERT + case STB_TEXTEDIT_K_INSERT: + state->insert_mode = !state->insert_mode; + break; +#endif + + case STB_TEXTEDIT_K_UNDO: + stb_text_undo(str, state); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_REDO: + stb_text_redo(str, state); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_LEFT: + // if currently there's a selection, move cursor to start of selection + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_first(state); + else + if (state->cursor > 0) + --state->cursor; + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_RIGHT: + // if currently there's a selection, move cursor to end of selection + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_last(str, state); + else + ++state->cursor; + stb_textedit_clamp(str, state); + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT: + stb_textedit_clamp(str, state); + stb_textedit_prep_selection_at_cursor(state); + // move selection left + if (state->select_end > 0) + --state->select_end; + state->cursor = state->select_end; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_MOVEWORDLEFT + case STB_TEXTEDIT_K_WORDLEFT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_first(state); + else { + state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor); + stb_textedit_clamp( str, state ); + } + break; + + case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT: + if( !STB_TEXT_HAS_SELECTION( state ) ) + stb_textedit_prep_selection_at_cursor(state); + + state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor); + state->select_end = state->cursor; + + stb_textedit_clamp( str, state ); + break; +#endif + +#ifdef STB_TEXTEDIT_MOVEWORDRIGHT + case STB_TEXTEDIT_K_WORDRIGHT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_last(str, state); + else { + state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor); + stb_textedit_clamp( str, state ); + } + break; + + case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT: + if( !STB_TEXT_HAS_SELECTION( state ) ) + stb_textedit_prep_selection_at_cursor(state); + + state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor); + state->select_end = state->cursor; + + stb_textedit_clamp( str, state ); + break; +#endif + + case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT: + stb_textedit_prep_selection_at_cursor(state); + // move selection right + ++state->select_end; + stb_textedit_clamp(str, state); + state->cursor = state->select_end; + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_DOWN: + case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: + case STB_TEXTEDIT_K_PGDOWN: + case STB_TEXTEDIT_K_PGDOWN | STB_TEXTEDIT_K_SHIFT: { + StbFindState find; + StbTexteditRow row; + int i, j, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0; + int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGDOWN; + int row_count = is_page ? state->row_count_per_page : 1; + + if (!is_page && state->single_line) { + // on windows, up&down in single-line behave like left&right + key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT); + goto retry; + } + + if (sel) + stb_textedit_prep_selection_at_cursor(state); + else if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_last(str, state); + + // compute current position of cursor point + stb_textedit_clamp(str, state); + stb_textedit_find_charpos(&find, str, state->cursor, state->single_line); + + for (j = 0; j < row_count; ++j) { + float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x; + int start = find.first_char + find.length; + + if (find.length == 0) + break; + + // [DEAR IMGUI] + // going down while being on the last line shouldn't bring us to that line end + if (STB_TEXTEDIT_GETCHAR(str, find.first_char + find.length - 1) != STB_TEXTEDIT_NEWLINE) + break; + + // now find character position down a row + state->cursor = start; + STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor); + x = row.x0; + for (i=0; i < row.num_chars; ++i) { + float dx = STB_TEXTEDIT_GETWIDTH(str, start, i); + #ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE + if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE) + break; + #endif + x += dx; + if (x > goal_x) + break; + ++state->cursor; + } + stb_textedit_clamp(str, state); + + state->has_preferred_x = 1; + state->preferred_x = goal_x; + + if (sel) + state->select_end = state->cursor; + + // go to next line + find.first_char = find.first_char + find.length; + find.length = row.num_chars; + } + break; + } + + case STB_TEXTEDIT_K_UP: + case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: + case STB_TEXTEDIT_K_PGUP: + case STB_TEXTEDIT_K_PGUP | STB_TEXTEDIT_K_SHIFT: { + StbFindState find; + StbTexteditRow row; + int i, j, prev_scan, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0; + int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGUP; + int row_count = is_page ? state->row_count_per_page : 1; + + if (!is_page && state->single_line) { + // on windows, up&down become left&right + key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT); + goto retry; + } + + if (sel) + stb_textedit_prep_selection_at_cursor(state); + else if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_move_to_first(state); + + // compute current position of cursor point + stb_textedit_clamp(str, state); + stb_textedit_find_charpos(&find, str, state->cursor, state->single_line); + + for (j = 0; j < row_count; ++j) { + float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x; + + // can only go up if there's a previous row + if (find.prev_first == find.first_char) + break; + + // now find character position up a row + state->cursor = find.prev_first; + STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor); + x = row.x0; + for (i=0; i < row.num_chars; ++i) { + float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i); + #ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE + if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE) + break; + #endif + x += dx; + if (x > goal_x) + break; + ++state->cursor; + } + stb_textedit_clamp(str, state); + + state->has_preferred_x = 1; + state->preferred_x = goal_x; + + if (sel) + state->select_end = state->cursor; + + // go to previous line + // (we need to scan previous line the hard way. maybe we could expose this as a new API function?) + prev_scan = find.prev_first > 0 ? find.prev_first - 1 : 0; + while (prev_scan > 0 && STB_TEXTEDIT_GETCHAR(str, prev_scan - 1) != STB_TEXTEDIT_NEWLINE) + --prev_scan; + find.first_char = find.prev_first; + find.prev_first = prev_scan; + } + break; + } + + case STB_TEXTEDIT_K_DELETE: + case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_delete_selection(str, state); + else { + int n = STB_TEXTEDIT_STRINGLEN(str); + if (state->cursor < n) + stb_textedit_delete(str, state, state->cursor, 1); + } + state->has_preferred_x = 0; + break; + + case STB_TEXTEDIT_K_BACKSPACE: + case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT: + if (STB_TEXT_HAS_SELECTION(state)) + stb_textedit_delete_selection(str, state); + else { + stb_textedit_clamp(str, state); + if (state->cursor > 0) { + stb_textedit_delete(str, state, state->cursor-1, 1); + --state->cursor; + } + } + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTSTART2 + case STB_TEXTEDIT_K_TEXTSTART2: +#endif + case STB_TEXTEDIT_K_TEXTSTART: + state->cursor = state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTEND2 + case STB_TEXTEDIT_K_TEXTEND2: +#endif + case STB_TEXTEDIT_K_TEXTEND: + state->cursor = STB_TEXTEDIT_STRINGLEN(str); + state->select_start = state->select_end = 0; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTSTART2 + case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT: + stb_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = 0; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_TEXTEND2 + case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT: + stb_textedit_prep_selection_at_cursor(state); + state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str); + state->has_preferred_x = 0; + break; + + +#ifdef STB_TEXTEDIT_K_LINESTART2 + case STB_TEXTEDIT_K_LINESTART2: +#endif + case STB_TEXTEDIT_K_LINESTART: + stb_textedit_clamp(str, state); + stb_textedit_move_to_first(state); + if (state->single_line) + state->cursor = 0; + else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE) + --state->cursor; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_LINEEND2 + case STB_TEXTEDIT_K_LINEEND2: +#endif + case STB_TEXTEDIT_K_LINEEND: { + int n = STB_TEXTEDIT_STRINGLEN(str); + stb_textedit_clamp(str, state); + stb_textedit_move_to_first(state); + if (state->single_line) + state->cursor = n; + else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE) + ++state->cursor; + state->has_preferred_x = 0; + break; + } + +#ifdef STB_TEXTEDIT_K_LINESTART2 + case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT: + stb_textedit_clamp(str, state); + stb_textedit_prep_selection_at_cursor(state); + if (state->single_line) + state->cursor = 0; + else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE) + --state->cursor; + state->select_end = state->cursor; + state->has_preferred_x = 0; + break; + +#ifdef STB_TEXTEDIT_K_LINEEND2 + case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT: +#endif + case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: { + int n = STB_TEXTEDIT_STRINGLEN(str); + stb_textedit_clamp(str, state); + stb_textedit_prep_selection_at_cursor(state); + if (state->single_line) + state->cursor = n; + else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE) + ++state->cursor; + state->select_end = state->cursor; + state->has_preferred_x = 0; + break; + } + } +} + +///////////////////////////////////////////////////////////////////////////// +// +// Undo processing +// +// @OPTIMIZE: the undo/redo buffer should be circular + +static void stb_textedit_flush_redo(StbUndoState *state) +{ + state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT; + state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT; +} + +// discard the oldest entry in the undo list +static void stb_textedit_discard_undo(StbUndoState *state) +{ + if (state->undo_point > 0) { + // if the 0th undo state has characters, clean those up + if (state->undo_rec[0].char_storage >= 0) { + int n = state->undo_rec[0].insert_length, i; + // delete n characters from all other records + state->undo_char_point -= n; + IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE))); + for (i=0; i < state->undo_point; ++i) + if (state->undo_rec[i].char_storage >= 0) + state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it + } + --state->undo_point; + IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0]))); + } +} + +// discard the oldest entry in the redo list--it's bad if this +// ever happens, but because undo & redo have to store the actual +// characters in different cases, the redo character buffer can +// fill up even though the undo buffer didn't +static void stb_textedit_discard_redo(StbUndoState *state) +{ + int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1; + + if (state->redo_point <= k) { + // if the k'th undo state has characters, clean those up + if (state->undo_rec[k].char_storage >= 0) { + int n = state->undo_rec[k].insert_length, i; + // move the remaining redo character data to the end of the buffer + state->redo_char_point += n; + IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE))); + // adjust the position of all the other records to account for above memmove + for (i=state->redo_point; i < k; ++i) + if (state->undo_rec[i].char_storage >= 0) + state->undo_rec[i].char_storage += n; + } + // now move all the redo records towards the end of the buffer; the first one is at 'redo_point' + // [DEAR IMGUI] + size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0])); + const char* buf_begin = (char*)state->undo_rec; (void)buf_begin; + const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end; + IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin); + IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end); + IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size); + + // now move redo_point to point to the new one + ++state->redo_point; + } +} + +static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars) +{ + // any time we create a new undo record, we discard redo + stb_textedit_flush_redo(state); + + // if we have no free records, we have to make room, by sliding the + // existing records down + if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT) + stb_textedit_discard_undo(state); + + // if the characters to store won't possibly fit in the buffer, we can't undo + if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) { + state->undo_point = 0; + state->undo_char_point = 0; + return NULL; + } + + // if we don't have enough free characters in the buffer, we have to make room + while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) + stb_textedit_discard_undo(state); + + return &state->undo_rec[state->undo_point++]; +} + +static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len) +{ + StbUndoRecord *r = stb_text_create_undo_record(state, insert_len); + if (r == NULL) + return NULL; + + r->where = pos; + r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len; + r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len; + + if (insert_len == 0) { + r->char_storage = -1; + return NULL; + } else { + r->char_storage = state->undo_char_point; + state->undo_char_point += insert_len; + return &state->undo_char[r->char_storage]; + } +} + +static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + StbUndoState *s = &state->undostate; + StbUndoRecord u, *r; + if (s->undo_point == 0) + return; + + // we need to do two things: apply the undo record, and create a redo record + u = s->undo_rec[s->undo_point-1]; + r = &s->undo_rec[s->redo_point-1]; + r->char_storage = -1; + + r->insert_length = u.delete_length; + r->delete_length = u.insert_length; + r->where = u.where; + + if (u.delete_length) { + // if the undo record says to delete characters, then the redo record will + // need to re-insert the characters that get deleted, so we need to store + // them. + + // there are three cases: + // there's enough room to store the characters + // characters stored for *redoing* don't leave room for redo + // characters stored for *undoing* don't leave room for redo + // if the last is true, we have to bail + + if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) { + // the undo records take up too much character space; there's no space to store the redo characters + r->insert_length = 0; + } else { + int i; + + // there's definitely room to store the characters eventually + while (s->undo_char_point + u.delete_length > s->redo_char_point) { + // should never happen: + if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT) + return; + // there's currently not enough room, so discard a redo record + stb_textedit_discard_redo(s); + } + r = &s->undo_rec[s->redo_point-1]; + + r->char_storage = s->redo_char_point - u.delete_length; + s->redo_char_point = s->redo_char_point - u.delete_length; + + // now save the characters + for (i=0; i < u.delete_length; ++i) + s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i); + } + + // now we can carry out the deletion + STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length); + } + + // check type of recorded action: + if (u.insert_length) { + // easy case: was a deletion, so we need to insert n characters + STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length); + s->undo_char_point -= u.insert_length; + } + + state->cursor = u.where + u.insert_length; + + s->undo_point--; + s->redo_point--; +} + +static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state) +{ + StbUndoState *s = &state->undostate; + StbUndoRecord *u, r; + if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT) + return; + + // we need to do two things: apply the redo record, and create an undo record + u = &s->undo_rec[s->undo_point]; + r = s->undo_rec[s->redo_point]; + + // we KNOW there must be room for the undo record, because the redo record + // was derived from an undo record + + u->delete_length = r.insert_length; + u->insert_length = r.delete_length; + u->where = r.where; + u->char_storage = -1; + + if (r.delete_length) { + // the redo record requires us to delete characters, so the undo record + // needs to store the characters + + if (s->undo_char_point + u->insert_length > s->redo_char_point) { + u->insert_length = 0; + u->delete_length = 0; + } else { + int i; + u->char_storage = s->undo_char_point; + s->undo_char_point = s->undo_char_point + u->insert_length; + + // now save the characters + for (i=0; i < u->insert_length; ++i) + s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i); + } + + STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length); + } + + if (r.insert_length) { + // easy case: need to insert n characters + STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length); + s->redo_char_point += r.insert_length; + } + + state->cursor = r.where + r.insert_length; + + s->undo_point++; + s->redo_point++; +} + +static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length) +{ + stb_text_createundo(&state->undostate, where, 0, length); +} + +static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length) +{ + int i; + IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0); + if (p) { + for (i=0; i < length; ++i) + p[i] = STB_TEXTEDIT_GETCHAR(str, where+i); + } +} + +static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length) +{ + int i; + IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length); + if (p) { + for (i=0; i < old_length; ++i) + p[i] = STB_TEXTEDIT_GETCHAR(str, where+i); + } +} + +// reset the state to default +static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line) +{ + state->undostate.undo_point = 0; + state->undostate.undo_char_point = 0; + state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT; + state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT; + state->select_end = state->select_start = 0; + state->cursor = 0; + state->has_preferred_x = 0; + state->preferred_x = 0; + state->cursor_at_end_of_line = 0; + state->initialized = 1; + state->single_line = (unsigned char) is_single_line; + state->insert_mode = 0; + state->row_count_per_page = 0; +} + +// API initialize +static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line) +{ + stb_textedit_clear_state(state, is_single_line); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len) +{ + return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif//IMSTB_TEXTEDIT_IMPLEMENTATION + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/KNClient/ImGui/imstb_truetype.h b/KNClient/ImGui/imstb_truetype.h new file mode 100644 index 0000000..976f09c --- /dev/null +++ b/KNClient/ImGui/imstb_truetype.h @@ -0,0 +1,5085 @@ +// [DEAR IMGUI] +// This is a slightly modified version of stb_truetype.h 1.26. +// Mostly fixing for compiler and static analyzer warnings. +// Grep for [DEAR IMGUI] to find the changes. + +// stb_truetype.h - v1.26 - public domain +// authored from 2009-2021 by Sean Barrett / RAD Game Tools +// +// ======================================================================= +// +// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES +// +// This library does no range checking of the offsets found in the file, +// meaning an attacker can use it to read arbitrary memory. +// +// ======================================================================= +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// render glyphs to one-channel SDF bitmaps (signed-distance field/function) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// Dougall Johnson: OpenType / Type 2 font handling +// Daniel Ribeiro Maciel: basic GPOS-based kerning +// +// Misc other: +// Ryan Gordon +// Simon Glass +// github:IntellectualKitty +// Imanol Celaya +// Daniel Ribeiro Maciel +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket Fabian "ryg" Giesen github:NiLuJe +// Cass Everitt Martins Mozeiko github:aloucks +// stoiko (Haemimont Games) Cap Petschulat github:oyvindjam +// Brian Hook Omar Cornut github:vassvik +// Walter van Niftrik Ryan Griege +// David Gow Peter LaValle +// David Given Sergey Popov +// Ivan-Assen Ivanov Giumo X. Clanjor +// Anthony Pesch Higor Euripedes +// Johan Duparc Thomas Fields +// Hou Qiming Derek Vinyard +// Rob Loach Cort Stratton +// Kenney Phillis Jr. Brian Costabile +// Ken Voskuil (kaesve) +// +// VERSION HISTORY +// +// 1.26 (2021-08-28) fix broken rasterizer +// 1.25 (2021-07-11) many fixes +// 1.24 (2020-02-05) fix warning +// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +// 1.21 (2019-02-25) fix warning +// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// See end of file for license information. +// +// USAGE +// +// Include this file in whatever places need to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversampling() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections +// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetFontVMetricsOS2() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// DETAILED USAGE: +// +// Scale: +// Select how high you want the font to be, in points or pixels. +// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute +// a scale factor SF that will be used by all other functions. +// +// Baseline: +// You need to select a y-coordinate that is the baseline of where +// your text will appear. Call GetFontBoundingBox to get the baseline-relative +// bounding box for all characters. SF*-y0 will be the distance in pixels +// that the worst-case character could extend above the baseline, so if +// you want the top edge of characters to appear at the top of the +// screen where y=0, then you would set the baseline to SF*-y0. +// +// Current point: +// Set the current point where the first character will appear. The +// first character could extend left of the current point; this is font +// dependent. You can either choose a current point that is the leftmost +// point and hope, or add some padding, or check the bounding box or +// left-side-bearing of the first character to be displayed and set +// the current point based on that. +// +// Displaying a character: +// Compute the bounding box of the character. It will contain signed values +// relative to . I.e. if it returns x0,y0,x1,y1, +// then the character should be displayed in the rectangle from +// to = 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype, e.g. if you don't +//// link with the C runtime library. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include + #define STBTT_sqrt(x) sqrt(x) + #define STBTT_pow(x,y) pow(x,y) + #endif + + #ifndef STBTT_fmod + #include + #define STBTT_fmod(x,y) fmod(x,y) + #endif + + #ifndef STBTT_cos + #include + #define STBTT_cos(x) cos(x) + #define STBTT_acos(x) acos(x) + #endif + + #ifndef STBTT_fabs + #include + #define STBTT_fabs(x) fabs(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// private structure +typedef struct +{ + unsigned char *data; + int cursor; + int size; +} stbtt__buf; + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap); +// Query the font vertical metrics without having to create a font first. + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is width * height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip); +// If skip != 0, this tells stb_truetype to skip any codepoints for which +// there is no corresponding glyph. If skip=0, which is the default, then +// codepoints without a glyph received the font's "missing character" glyph, +// typically an empty box by convention. + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + int skip_missing; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); +// This function will determine the number of fonts in a font file. TrueType +// collection (.ttc) files may contain multiple fonts, while TrueType font +// (.ttf) files only contain one font. The number of fonts can be used for +// indexing with the previous function where the index is between zero and one +// less than the total fonts. If an error occurs, -1 is returned. + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. + +// The following structure is defined publicly so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph + + stbtt__buf cff; // cff font data + stbtt__buf charstrings; // the charstring index + stbtt__buf gsubrs; // global charstring subroutines index + stbtt__buf subrs; // private charstring subroutines index + stbtt__buf fontdicts; // array of font dicts + stbtt__buf fdselect; // map from glyph to fontdict +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. +// Returns 0 if the character codepoint is not defined in the font. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); +// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 +// table (specific to MS/Windows TTF files). +// +// Returns 1 on success (table present), 0 on failure. + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + +typedef struct stbtt_kerningentry +{ + int glyph1; // use stbtt_FindGlyphIndex + int glyph2; + int advance; +} stbtt_kerningentry; + +STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info); +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length); +// Retrieves a complete list of all of the kerning pairs provided by the font +// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write. +// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1) + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve, + STBTT_vcubic + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy,cx1,cy1; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of contours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +STBTT_DEF unsigned char *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl); +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg); +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg); +// fills svg with the character's SVG data. +// returns data size or 0 if SVG not found. + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); +// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering +// is performed (see stbtt_PackSetOversampling) + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Signed Distance Function (or Field) rendering + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); +// frees the SDF bitmap allocated below + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +// These functions compute a discretized SDF field for a single character, suitable for storing +// in a single-channel texture, sampling with bilinear filtering, and testing against +// larger than some threshold to produce scalable fonts. +// info -- the font +// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap +// glyph/codepoint -- the character to generate the SDF for +// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0), +// which allows effects like bit outlines +// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) +// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) +// if positive, > onedge_value is inside; if negative, < onedge_value is inside +// width,height -- output height & width of the SDF bitmap (including padding) +// xoff,yoff -- output origin of the character +// return value -- a 2D array of bytes 0..255, width*height in size +// +// pixel_dist_scale & onedge_value are a scale & bias that allows you to make +// optimal use of the limited 0..255 for your application, trading off precision +// and special effects. SDF values outside the range 0..255 are clamped to 0..255. +// +// Example: +// scale = stbtt_ScaleForPixelHeight(22) +// padding = 5 +// onedge_value = 180 +// pixel_dist_scale = 180/5.0 = 36.0 +// +// This will create an SDF bitmap in which the character is about 22 pixels +// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled +// shape, sample the SDF at each pixel and fill the pixel if the SDF value +// is greater than or equal to 180/255. (You'll actually want to antialias, +// which is beyond the scope of this example.) Additionally, you can compute +// offset outlines (e.g. to stroke the character border inside & outside, +// or only outside). For example, to fill outside the character up to 3 SDF +// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above +// choice of variables maps a range from 5 pixels outside the shape to +// 2 pixels inside the shape to 0..255; this is intended primarily for apply +// outside effects only (the interior range is needed to allow proper +// antialiasing of the font at *smaller* sizes) +// +// The function computes the SDF analytically at each SDF pixel, not by e.g. +// building a higher-res bitmap and approximating it. In theory the quality +// should be as high as possible for an SDF of this size & representation, but +// unclear if this is true in practice (perhaps building a higher-res bitmap +// and computing from that can allow drop-out prevention). +// +// The algorithm has not been optimized at all, so expect it to be slow +// if computing lots of characters or very large sizes. + + + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// stbtt__buf helpers to parse data from file +// + +static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor++]; +} + +static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor]; +} + +static void stbtt__buf_seek(stbtt__buf *b, int o) +{ + STBTT_assert(!(o > b->size || o < 0)); + b->cursor = (o > b->size || o < 0) ? b->size : o; +} + +static void stbtt__buf_skip(stbtt__buf *b, int o) +{ + stbtt__buf_seek(b, b->cursor + o); +} + +static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) +{ + stbtt_uint32 v = 0; + int i; + STBTT_assert(n >= 1 && n <= 4); + for (i = 0; i < n; i++) + v = (v << 8) | stbtt__buf_get8(b); + return v; +} + +static stbtt__buf stbtt__new_buf(const void *p, size_t size) +{ + stbtt__buf r; + STBTT_assert(size < 0x40000000); + r.data = (stbtt_uint8*) p; + r.size = (int) size; + r.cursor = 0; + return r; +} + +#define stbtt__buf_get16(b) stbtt__buf_get((b), 2) +#define stbtt__buf_get32(b) stbtt__buf_get((b), 4) + +static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) +{ + stbtt__buf r = stbtt__new_buf(NULL, 0); + if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; + r.data = b->data + o; + r.size = s; + return r; +} + +static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) +{ + int count, start, offsize; + start = b->cursor; + count = stbtt__buf_get16(b); + if (count) { + offsize = stbtt__buf_get8(b); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(b, offsize * count); + stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); + } + return stbtt__buf_range(b, start, b->cursor - start); +} + +static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) +{ + int b0 = stbtt__buf_get8(b); + if (b0 >= 32 && b0 <= 246) return b0 - 139; + else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; + else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; + else if (b0 == 28) return stbtt__buf_get16(b); + else if (b0 == 29) return stbtt__buf_get32(b); + STBTT_assert(0); + return 0; +} + +static void stbtt__cff_skip_operand(stbtt__buf *b) { + int v, b0 = stbtt__buf_peek8(b); + STBTT_assert(b0 >= 28); + if (b0 == 30) { + stbtt__buf_skip(b, 1); + while (b->cursor < b->size) { + v = stbtt__buf_get8(b); + if ((v & 0xF) == 0xF || (v >> 4) == 0xF) + break; + } + } else { + stbtt__cff_int(b); + } +} + +static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) +{ + stbtt__buf_seek(b, 0); + while (b->cursor < b->size) { + int start = b->cursor, end, op; + while (stbtt__buf_peek8(b) >= 28) + stbtt__cff_skip_operand(b); + end = b->cursor; + op = stbtt__buf_get8(b); + if (op == 12) op = stbtt__buf_get8(b) | 0x100; + if (op == key) return stbtt__buf_range(b, start, end-start); + } + return stbtt__buf_range(b, 0, 0); +} + +static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) +{ + int i; + stbtt__buf operands = stbtt__dict_get(b, key); + for (i = 0; i < outcount && operands.cursor < operands.size; i++) + out[i] = stbtt__cff_int(&operands); +} + +static int stbtt__cff_index_count(stbtt__buf *b) +{ + stbtt__buf_seek(b, 0); + return stbtt__buf_get16(b); +} + +static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) +{ + int count, offsize, start, end; + stbtt__buf_seek(&b, 0); + count = stbtt__buf_get16(&b); + offsize = stbtt__buf_get8(&b); + STBTT_assert(i >= 0 && i < count); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(&b, i*offsize); + start = stbtt__buf_get(&b, offsize); + end = stbtt__buf_get(&b, offsize); + return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); +} + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } +static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) +{ + // if it's just a font, there's only one valid font + if (stbtt__isfont(font_collection)) + return 1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + return ttLONG(font_collection+8); + } + } + return 0; +} + +static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) +{ + stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; + stbtt__buf pdict; + stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); + if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); + pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); + stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); + if (!subrsoff) return stbtt__new_buf(NULL, 0); + stbtt__buf_seek(&cff, private_loc[1]+subrsoff); + return stbtt__cff_get_index(&cff); +} + +// since most people won't use this, find this table the first time it's needed +static int stbtt__get_svg(stbtt_fontinfo *info) +{ + stbtt_uint32 t; + if (info->svg < 0) { + t = stbtt__find_table(info->data, info->fontstart, "SVG "); + if (t) { + stbtt_uint32 offset = ttULONG(info->data + t + 2); + info->svg = t + offset; + } else { + info->svg = 0; + } + } + return info->svg; +} + +static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) +{ + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + info->cff = stbtt__new_buf(NULL, 0); + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required + + if (!cmap || !info->head || !info->hhea || !info->hmtx) + return 0; + if (info->glyf) { + // required for truetype + if (!info->loca) return 0; + } else { + // initialization for CFF / Type2 fonts (OTF) + stbtt__buf b, topdict, topdictidx; + stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; + stbtt_uint32 cff; + + cff = stbtt__find_table(data, fontstart, "CFF "); + if (!cff) return 0; + + info->fontdicts = stbtt__new_buf(NULL, 0); + info->fdselect = stbtt__new_buf(NULL, 0); + + // @TODO this should use size from table (not 512MB) + info->cff = stbtt__new_buf(data+cff, 512*1024*1024); + b = info->cff; + + // read the header + stbtt__buf_skip(&b, 2); + stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize + + // @TODO the name INDEX could list multiple fonts, + // but we just use the first one. + stbtt__cff_get_index(&b); // name INDEX + topdictidx = stbtt__cff_get_index(&b); + topdict = stbtt__cff_index_get(topdictidx, 0); + stbtt__cff_get_index(&b); // string INDEX + info->gsubrs = stbtt__cff_get_index(&b); + + stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); + stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); + stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); + stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); + info->subrs = stbtt__get_subrs(b, topdict); + + // we only support Type 2 charstrings + if (cstype != 2) return 0; + if (charstrings == 0) return 0; + + if (fdarrayoff) { + // looks like a CID font + if (!fdselectoff) return 0; + stbtt__buf_seek(&b, fdarrayoff); + info->fontdicts = stbtt__cff_get_index(&b); + info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); + } + + stbtt__buf_seek(&b, charstrings); + info->charstrings = stbtt__cff_get_index(&b); + } + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + info->svg = -1; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start, last; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + last = ttUSHORT(data + endCount + 2*item); + if (unicode_codepoint < start || unicode_codepoint > last) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + STBTT_assert(!info->cff.size); + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + if (info->cff.size) { + stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); + } else { + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + } + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g; + if (info->cff.size) + return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; + g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours < 0) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0 && vertices) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +typedef struct +{ + int bounds; + int started; + float first_x, first_y; + float x, y; + stbtt_int32 min_x, max_x, min_y, max_y; + + stbtt_vertex *pvertices; + int num_vertices; +} stbtt__csctx; + +#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} + +static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) +{ + if (x > c->max_x || !c->started) c->max_x = x; + if (y > c->max_y || !c->started) c->max_y = y; + if (x < c->min_x || !c->started) c->min_x = x; + if (y < c->min_y || !c->started) c->min_y = y; + c->started = 1; +} + +static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) +{ + if (c->bounds) { + stbtt__track_vertex(c, x, y); + if (type == STBTT_vcubic) { + stbtt__track_vertex(c, cx, cy); + stbtt__track_vertex(c, cx1, cy1); + } + } else { + stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); + c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; + c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; + } + c->num_vertices++; +} + +static void stbtt__csctx_close_shape(stbtt__csctx *ctx) +{ + if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) +{ + stbtt__csctx_close_shape(ctx); + ctx->first_x = ctx->x = ctx->x + dx; + ctx->first_y = ctx->y = ctx->y + dy; + stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) +{ + ctx->x += dx; + ctx->y += dy; + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) +{ + float cx1 = ctx->x + dx1; + float cy1 = ctx->y + dy1; + float cx2 = cx1 + dx2; + float cy2 = cy1 + dy2; + ctx->x = cx2 + dx3; + ctx->y = cy2 + dy3; + stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); +} + +static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) +{ + int count = stbtt__cff_index_count(&idx); + int bias = 107; + if (count >= 33900) + bias = 32768; + else if (count >= 1240) + bias = 1131; + n += bias; + if (n < 0 || n >= count) + return stbtt__new_buf(NULL, 0); + return stbtt__cff_index_get(idx, n); +} + +static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt__buf fdselect = info->fdselect; + int nranges, start, end, v, fmt, fdselector = -1, i; + + stbtt__buf_seek(&fdselect, 0); + fmt = stbtt__buf_get8(&fdselect); + if (fmt == 0) { + // untested + stbtt__buf_skip(&fdselect, glyph_index); + fdselector = stbtt__buf_get8(&fdselect); + } else if (fmt == 3) { + nranges = stbtt__buf_get16(&fdselect); + start = stbtt__buf_get16(&fdselect); + for (i = 0; i < nranges; i++) { + v = stbtt__buf_get8(&fdselect); + end = stbtt__buf_get16(&fdselect); + if (glyph_index >= start && glyph_index < end) { + fdselector = v; + break; + } + start = end; + } + } + if (fdselector == -1) return stbtt__new_buf(NULL, 0); // [DEAR IMGUI] fixed, see #6007 and nothings/stb#1422 + return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); +} + +static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) +{ + int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; + int has_subrs = 0, clear_stack; + float s[48]; + stbtt__buf subr_stack[10], subrs = info->subrs, b; + float f; + +#define STBTT__CSERR(s) (0) + + // this currently ignores the initial width value, which isn't needed if we have hmtx + b = stbtt__cff_index_get(info->charstrings, glyph_index); + while (b.cursor < b.size) { + i = 0; + clear_stack = 1; + b0 = stbtt__buf_get8(&b); + switch (b0) { + // @TODO implement hinting + case 0x13: // hintmask + case 0x14: // cntrmask + if (in_header) + maskbits += (sp / 2); // implicit "vstem" + in_header = 0; + stbtt__buf_skip(&b, (maskbits + 7) / 8); + break; + + case 0x01: // hstem + case 0x03: // vstem + case 0x12: // hstemhm + case 0x17: // vstemhm + maskbits += (sp / 2); + break; + + case 0x15: // rmoveto + in_header = 0; + if (sp < 2) return STBTT__CSERR("rmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); + break; + case 0x04: // vmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("vmoveto stack"); + stbtt__csctx_rmove_to(c, 0, s[sp-1]); + break; + case 0x16: // hmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("hmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-1], 0); + break; + + case 0x05: // rlineto + if (sp < 2) return STBTT__CSERR("rlineto stack"); + for (; i + 1 < sp; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical + // starting from a different place. + + case 0x07: // vlineto + if (sp < 1) return STBTT__CSERR("vlineto stack"); + goto vlineto; + case 0x06: // hlineto + if (sp < 1) return STBTT__CSERR("hlineto stack"); + for (;;) { + if (i >= sp) break; + stbtt__csctx_rline_to(c, s[i], 0); + i++; + vlineto: + if (i >= sp) break; + stbtt__csctx_rline_to(c, 0, s[i]); + i++; + } + break; + + case 0x1F: // hvcurveto + if (sp < 4) return STBTT__CSERR("hvcurveto stack"); + goto hvcurveto; + case 0x1E: // vhcurveto + if (sp < 4) return STBTT__CSERR("vhcurveto stack"); + for (;;) { + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); + i += 4; + hvcurveto: + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); + i += 4; + } + break; + + case 0x08: // rrcurveto + if (sp < 6) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x18: // rcurveline + if (sp < 8) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp - 2; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + case 0x19: // rlinecurve + if (sp < 8) return STBTT__CSERR("rlinecurve stack"); + for (; i + 1 < sp - 6; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x1A: // vvcurveto + case 0x1B: // hhcurveto + if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); + f = 0.0; + if (sp & 1) { f = s[i]; i++; } + for (; i + 3 < sp; i += 4) { + if (b0 == 0x1B) + stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); + else + stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); + f = 0.0; + } + break; + + case 0x0A: // callsubr + if (!has_subrs) { + if (info->fdselect.size) + subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); + has_subrs = 1; + } + // FALLTHROUGH + case 0x1D: // callgsubr + if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); + v = (int) s[--sp]; + if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); + subr_stack[subr_stack_height++] = b; + b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); + if (b.size == 0) return STBTT__CSERR("subr not found"); + b.cursor = 0; + clear_stack = 0; + break; + + case 0x0B: // return + if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); + b = subr_stack[--subr_stack_height]; + clear_stack = 0; + break; + + case 0x0E: // endchar + stbtt__csctx_close_shape(c); + return 1; + + case 0x0C: { // two-byte escape + float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; + float dx, dy; + int b1 = stbtt__buf_get8(&b); + switch (b1) { + // @TODO These "flex" implementations ignore the flex-depth and resolution, + // and always draw beziers. + case 0x22: // hflex + if (sp < 7) return STBTT__CSERR("hflex stack"); + dx1 = s[0]; + dx2 = s[1]; + dy2 = s[2]; + dx3 = s[3]; + dx4 = s[4]; + dx5 = s[5]; + dx6 = s[6]; + stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); + break; + + case 0x23: // flex + if (sp < 13) return STBTT__CSERR("flex stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = s[10]; + dy6 = s[11]; + //fd is s[12] + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + case 0x24: // hflex1 + if (sp < 9) return STBTT__CSERR("hflex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dx4 = s[5]; + dx5 = s[6]; + dy5 = s[7]; + dx6 = s[8]; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); + break; + + case 0x25: // flex1 + if (sp < 11) return STBTT__CSERR("flex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = dy6 = s[10]; + dx = dx1+dx2+dx3+dx4+dx5; + dy = dy1+dy2+dy3+dy4+dy5; + if (STBTT_fabs(dx) > STBTT_fabs(dy)) + dy6 = -dy; + else + dx6 = -dx; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + default: + return STBTT__CSERR("unimplemented"); + } + } break; + + default: + if (b0 != 255 && b0 != 28 && b0 < 32) + return STBTT__CSERR("reserved operator"); + + // push immediate + if (b0 == 255) { + f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; + } else { + stbtt__buf_skip(&b, -1); + f = (float)(stbtt_int16)stbtt__cff_int(&b); + } + if (sp >= 48) return STBTT__CSERR("push stack overflow"); + s[sp++] = f; + clear_stack = 0; + break; + } + if (clear_stack) sp = 0; + } + return STBTT__CSERR("no endchar"); + +#undef STBTT__CSERR +} + +static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + // runs the charstring twice, once to count and once to output (to avoid realloc) + stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); + stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); + if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { + *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); + output_ctx.pvertices = *pvertices; + if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { + STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); + return output_ctx.num_vertices; + } + } + *pvertices = NULL; + return 0; +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + stbtt__csctx c = STBTT__CSCTX_INIT(1); + int r = stbtt__run_charstring(info, glyph_index, &c); + if (x0) *x0 = r ? c.min_x : 0; + if (y0) *y0 = r ? c.min_y : 0; + if (x1) *x1 = r ? c.max_x : 0; + if (y1) *y1 = r ? c.max_y : 0; + return r ? c.num_vertices : 0; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + if (!info->cff.size) + return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); + else + return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info) +{ + stbtt_uint8 *data = info->data + info->kern; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + return ttUSHORT(data+10); +} + +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length) +{ + stbtt_uint8 *data = info->data + info->kern; + int k, length; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + length = ttUSHORT(data+10); + if (table_length < length) + length = table_length; + + for (k = 0; k < length; k++) + { + table[k].glyph1 = ttUSHORT(data+18+(k*6)); + table[k].glyph2 = ttUSHORT(data+20+(k*6)); + table[k].advance = ttSHORT(data+22+(k*6)); + } + + return length; +} + +static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) +{ + stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); + switch (coverageFormat) { + case 1: { + stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); + + // Binary search. + stbtt_int32 l=0, r=glyphCount-1, m; + int straw, needle=glyph; + while (l <= r) { + stbtt_uint8 *glyphArray = coverageTable + 4; + stbtt_uint16 glyphID; + m = (l + r) >> 1; + glyphID = ttUSHORT(glyphArray + 2 * m); + straw = glyphID; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + return m; + } + } + break; + } + + case 2: { + stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); + stbtt_uint8 *rangeArray = coverageTable + 4; + + // Binary search. + stbtt_int32 l=0, r=rangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *rangeRecord; + m = (l + r) >> 1; + rangeRecord = rangeArray + 6 * m; + strawStart = ttUSHORT(rangeRecord); + strawEnd = ttUSHORT(rangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else { + stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); + return startCoverageIndex + glyph - strawStart; + } + } + break; + } + + default: return -1; // unsupported + } + + return -1; +} + +static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) +{ + stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); + switch (classDefFormat) + { + case 1: { + stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); + stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); + stbtt_uint8 *classDef1ValueArray = classDefTable + 6; + + if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) + return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); + break; + } + + case 2: { + stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); + stbtt_uint8 *classRangeRecords = classDefTable + 4; + + // Binary search. + stbtt_int32 l=0, r=classRangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *classRangeRecord; + m = (l + r) >> 1; + classRangeRecord = classRangeRecords + 6 * m; + strawStart = ttUSHORT(classRangeRecord); + strawEnd = ttUSHORT(classRangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else + return (stbtt_int32)ttUSHORT(classRangeRecord + 4); + } + break; + } + + default: + return -1; // Unsupported definition type, return an error. + } + + // "All glyphs not assigned to a class fall into class 0". (OpenType spec) + return 0; +} + +// Define to STBTT_assert(x) if you want to break on unimplemented formats. +#define STBTT_GPOS_TODO_assert(x) + +static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint16 lookupListOffset; + stbtt_uint8 *lookupList; + stbtt_uint16 lookupCount; + stbtt_uint8 *data; + stbtt_int32 i, sti; + + if (!info->gpos) return 0; + + data = info->data + info->gpos; + + if (ttUSHORT(data+0) != 1) return 0; // Major version 1 + if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 + + lookupListOffset = ttUSHORT(data+8); + lookupList = data + lookupListOffset; + lookupCount = ttUSHORT(lookupList); + + for (i=0; i= pairSetCount) return 0; + + needle=glyph2; + r=pairValueCount-1; + l=0; + + // Binary search. + while (l <= r) { + stbtt_uint16 secondGlyph; + stbtt_uint8 *pairValue; + m = (l + r) >> 1; + pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; + secondGlyph = ttUSHORT(pairValue); + straw = secondGlyph; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + stbtt_int16 xAdvance = ttSHORT(pairValue + 2); + return xAdvance; + } + } + } else + return 0; + break; + } + + case 2: { + stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); + stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? + stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); + stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); + int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); + int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); + + stbtt_uint16 class1Count = ttUSHORT(table + 12); + stbtt_uint16 class2Count = ttUSHORT(table + 14); + stbtt_uint8 *class1Records, *class2Records; + stbtt_int16 xAdvance; + + if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed + if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed + + class1Records = table + 16; + class2Records = class1Records + 2 * (glyph1class * class2Count); + xAdvance = ttSHORT(class2Records + 2 * glyph2class); + return xAdvance; + } else + return 0; + break; + } + + default: + return 0; // Unsupported position format + } + } + } + + return 0; +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) +{ + int xAdvance = 0; + + if (info->gpos) + xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); + else if (info->kern) + xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); + + return xAdvance; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) +{ + int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); + if (!tab) + return 0; + if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68); + if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); + if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); + return 1; +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl) +{ + int i; + stbtt_uint8 *data = info->data; + stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info); + + int numEntries = ttUSHORT(svg_doc_list); + stbtt_uint8 *svg_docs = svg_doc_list + 2; + + for(i=0; i= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2))) + return svg_doc; + } + return 0; +} + +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg) +{ + stbtt_uint8 *data = info->data; + stbtt_uint8 *svg_doc; + + if (info->svg == 0) + return 0; + + svg_doc = stbtt_FindSVGDoc(info, gl); + if (svg_doc != NULL) { + *svg = (char *) data + info->svg + ttULONG(svg_doc + 4); + return ttULONG(svg_doc + 8); + } else { + return 0; + } +} + +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg) +{ + return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width) +{ + STBTT_assert(top_width >= 0); + STBTT_assert(bottom_width >= 0); + return (top_width + bottom_width) / 2.0f * height; +} + +static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1) +{ + return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0); +} + +static float stbtt__sized_triangle_area(float height, float width) +{ + return height * width / 2; +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = (sy1 - sy0) * e->direction; + STBTT_assert(x >= 0 && x < len); + scanline[x] += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f); + scanline_fill[x] += height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, y_final, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + STBTT_assert(dy >= 0); + STBTT_assert(dx >= 0); + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = y_top + dy * (x1+1 - x0); + + // compute intersection with y axis at x2 + y_final = y_top + dy * (x2 - x0); + + // x1 x_top x2 x_bottom + // y_top +------|-----+------------+------------+--------|---+------------+ + // | | | | | | + // | | | | | | + // sy0 | Txxxxx|............|............|............|............| + // y_crossing | *xxxxx.......|............|............|............| + // | | xxxxx..|............|............|............| + // | | /- xx*xxxx........|............|............| + // | | dy < | xxxxxx..|............|............| + // y_final | | \- | xx*xxx.........|............| + // sy1 | | | | xxxxxB...|............| + // | | | | | | + // | | | | | | + // y_bottom +------------+------------+------------+------------+------------+ + // + // goal is to measure the area covered by '.' in each pixel + + // if x2 is right at the right edge of x1, y_crossing can blow up, github #1057 + // @TODO: maybe test against sy1 rather than y_bottom? + if (y_crossing > y_bottom) + y_crossing = y_bottom; + + sign = e->direction; + + // area of the rectangle covered from sy0..y_crossing + area = sign * (y_crossing-sy0); + + // area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing) + scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top); + + // check if final y_crossing is blown up; no test case for this + if (y_final > y_bottom) { + int denom = (x2 - (x1+1)); + y_final = y_bottom; + if (denom != 0) { // [DEAR IMGUI] Avoid div by zero (https://github.com/nothings/stb/issues/1316) + dy = (y_final - y_crossing ) / denom; // if denom=0, y_final = y_crossing, so y_final <= y_bottom + } + } + + // in second pixel, area covered by line segment found in first pixel + // is always a rectangle 1 wide * the height of that line segment; this + // is exactly what the variable 'area' stores. it also gets a contribution + // from the line segment within it. the THIRD pixel will get the first + // pixel's rectangle contribution, the second pixel's rectangle contribution, + // and its own contribution. the 'own contribution' is the same in every pixel except + // the leftmost and rightmost, a trapezoid that slides down in each pixel. + // the second pixel's contribution to the third pixel will be the + // rectangle 1 wide times the height change in the second pixel, which is dy. + + step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x, + // which multiplied by 1-pixel-width is how much pixel area changes for each step in x + // so the area advances by 'step' every time + + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; // area of trapezoid is 1*step/2 + area += step; + } + STBTT_assert(STBTT_fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down + STBTT_assert(sy1 > y_final-0.01f); + + // area covered in the last pixel is the rectangle from all the pixels to the left, + // plus the trapezoid filled by the line segment in this pixel all the way to the right edge + scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, (float) x2, x2+1.0f, x_bottom, x2+1.0f); + + // the rest of the line is filled based on the total height of the line segment in this pixel + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + // note though that this does happen some of the time because + // x_top and x_bottom can be extrapolated at the top & bottom of + // the shape and actually lie outside the bounding box + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clearly-defined pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + float y1 = (x - x0) / dx + y_top; + float y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + STBTT__NOTUSED(vsubsample); + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + if (j == 0 && off_y != 0) { + if (z->ey < scan_y_top) { + // this can happen due to subpixel positioning and some kind of fp rounding error i think + z->ey = scan_y_top; + } + } + STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) STBTT_fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && midn => n; 0 0 */ + /* 0n: 0>n => 0; 0 n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) +{ + // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough + float dx0 = x1-x0; + float dy0 = y1-y0; + float dx1 = x2-x1; + float dy1 = y2-y1; + float dx2 = x3-x2; + float dy2 = y3-y2; + float dx = x3-x0; + float dy = y3-y0; + float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); + float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); + float flatness_squared = longlen*longlen-shortlen*shortlen; + + if (n > 16) // 65536 segments on one curve better be enough! + return; + + if (flatness_squared > objspace_flatness_squared) { + float x01 = (x0+x1)/2; + float y01 = (y0+y1)/2; + float x12 = (x1+x2)/2; + float y12 = (y1+y2)/2; + float x23 = (x2+x3)/2; + float y23 = (y2+y3)/2; + + float xa = (x01+x12)/2; + float ya = (y01+y12)/2; + float xb = (x12+x23)/2; + float yb = (y12+y23)/2; + + float mx = (xa+xb)/2; + float my = (ya+yb)/2; + + stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x3,y3); + *num_points = *num_points+1; + } +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + case STBTT_vcubic: + stbtt__tesselate_cubic(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].cx1, vertices[i].cy1, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count = 0; + int *winding_lengths = NULL; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) { + STBTT_free(vertices, info->userdata); + return NULL; + } + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + spc->skip_missing = 0; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) +{ + spc->skip_missing = skip; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + int missing_glyph_added = 0; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) { + rects[k].w = rects[k].h = 0; + } else { + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + if (glyph == 0) + missing_glyph_added = 1; + } + ++k; + } + } + + return k; +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, + output, + out_w - (prefilter_x - 1), + out_h - (prefilter_y - 1), + out_stride, + scale_x, + scale_y, + shift_x, + shift_y, + glyph); + + if (prefilter_x > 1) + stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); + + if (prefilter_y > 1) + stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); + + *sub_x = stbtt__oversample_shift(prefilter_x); + *sub_y = stbtt__oversample_shift(prefilter_y); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, missing_glyph = -1, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed && r->w != 0 && r->h != 0) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + + if (glyph == 0) + missing_glyph = j; + } else if (spc->skip_missing) { + return_value = 0; + } else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) { + ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph]; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i, j, n, return_value; // [DEAR IMGUI] removed = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) +{ + int i_ascent, i_descent, i_lineGap; + float scale; + stbtt_fontinfo info; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); + scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); + stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); + *ascent = (float) i_ascent * scale; + *descent = (float) i_descent * scale; + *lineGap = (float) i_lineGap * scale; +} + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// sdf computation +// + +#define STBTT_min(a,b) ((a) < (b) ? (a) : (b)) +#define STBTT_max(a,b) ((a) < (b) ? (b) : (a)) + +static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) +{ + float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; + float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; + float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; + float roperp = orig[1]*ray[0] - orig[0]*ray[1]; + + float a = q0perp - 2*q1perp + q2perp; + float b = q1perp - q0perp; + float c = q0perp - roperp; + + float s0 = 0., s1 = 0.; + int num_s = 0; + + if (a != 0.0) { + float discr = b*b - a*c; + if (discr > 0.0) { + float rcpna = -1 / a; + float d = (float) STBTT_sqrt(discr); + s0 = (b+d) * rcpna; + s1 = (b-d) * rcpna; + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { + if (num_s == 0) s0 = s1; + ++num_s; + } + } + } else { + // 2*b*s + c = 0 + // s = -c / (2*b) + s0 = c / (-2 * b); + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + } + + if (num_s == 0) + return 0; + else { + float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); + float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; + + float q0d = q0[0]*rayn_x + q0[1]*rayn_y; + float q1d = q1[0]*rayn_x + q1[1]*rayn_y; + float q2d = q2[0]*rayn_x + q2[1]*rayn_y; + float rod = orig[0]*rayn_x + orig[1]*rayn_y; + + float q10d = q1d - q0d; + float q20d = q2d - q0d; + float q0rd = q0d - rod; + + hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; + hits[0][1] = a*s0+b; + + if (num_s > 1) { + hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; + hits[1][1] = a*s1+b; + return 2; + } else { + return 1; + } + } +} + +static int equal(float *a, float *b) +{ + return (a[0] == b[0] && a[1] == b[1]); +} + +static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) +{ + int i; + float orig[2], ray[2] = { 1, 0 }; + float y_frac; + int winding = 0; + + // make sure y never passes through a vertex of the shape + y_frac = (float) STBTT_fmod(y, 1.0f); + if (y_frac < 0.01f) + y += 0.01f; + else if (y_frac > 0.99f) + y -= 0.01f; + + orig[0] = x; + orig[1] = y; + + // test a ray from (-infinity,y) to (x,y) + for (i=0; i < nverts; ++i) { + if (verts[i].type == STBTT_vline) { + int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; + int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } + if (verts[i].type == STBTT_vcurve) { + int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; + int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy; + int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ; + int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); + int by = STBTT_max(y0,STBTT_max(y1,y2)); + if (y > ay && y < by && x > ax) { + float q0[2],q1[2],q2[2]; + float hits[2][2]; + q0[0] = (float)x0; + q0[1] = (float)y0; + q1[0] = (float)x1; + q1[1] = (float)y1; + q2[0] = (float)x2; + q2[1] = (float)y2; + if (equal(q0,q1) || equal(q1,q2)) { + x0 = (int)verts[i-1].x; + y0 = (int)verts[i-1].y; + x1 = (int)verts[i ].x; + y1 = (int)verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } else { + int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); + if (num_hits >= 1) + if (hits[0][0] < 0) + winding += (hits[0][1] < 0 ? -1 : 1); + if (num_hits >= 2) + if (hits[1][0] < 0) + winding += (hits[1][1] < 0 ? -1 : 1); + } + } + } + } + return winding; +} + +static float stbtt__cuberoot( float x ) +{ + if (x<0) + return -(float) STBTT_pow(-x,1.0f/3.0f); + else + return (float) STBTT_pow( x,1.0f/3.0f); +} + +// x^3 + a*x^2 + b*x + c = 0 +static int stbtt__solve_cubic(float a, float b, float c, float* r) +{ + float s = -a / 3; + float p = b - a*a / 3; + float q = a * (2*a*a - 9*b) / 27 + c; + float p3 = p*p*p; + float d = q*q + 4*p3 / 27; + if (d >= 0) { + float z = (float) STBTT_sqrt(d); + float u = (-q + z) / 2; + float v = (-q - z) / 2; + u = stbtt__cuberoot(u); + v = stbtt__cuberoot(v); + r[0] = s + u + v; + return 1; + } else { + float u = (float) STBTT_sqrt(-p/3); + float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative + float m = (float) STBTT_cos(v); + float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; + r[0] = s + u * 2 * m; + r[1] = s - u * (m + n); + r[2] = s - u * (m - n); + + //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? + //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); + //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); + return 3; + } +} + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + float scale_x = scale, scale_y = scale; + int ix0,iy0,ix1,iy1; + int w,h; + unsigned char *data; + + if (scale == 0) return NULL; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); + + // if empty, return NULL + if (ix0 == ix1 || iy0 == iy1) + return NULL; + + ix0 -= padding; + iy0 -= padding; + ix1 += padding; + iy1 += padding; + + w = (ix1 - ix0); + h = (iy1 - iy0); + + if (width ) *width = w; + if (height) *height = h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + // invert for y-downwards bitmaps + scale_y = -scale_y; + + { + int x,y,i,j; + float *precompute; + stbtt_vertex *verts; + int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); + data = (unsigned char *) STBTT_malloc(w * h, info->userdata); + precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); + + for (i=0,j=num_verts-1; i < num_verts; j=i++) { + if (verts[i].type == STBTT_vline) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; + float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); + precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; + float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; + float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float len2 = bx*bx + by*by; + if (len2 != 0.0f) + precompute[i] = 1.0f / (bx*bx + by*by); + else + precompute[i] = 0.0f; + } else + precompute[i] = 0.0f; + } + + for (y=iy0; y < iy1; ++y) { + for (x=ix0; x < ix1; ++x) { + float val; + float min_dist = 999999.0f; + float sx = (float) x + 0.5f; + float sy = (float) y + 0.5f; + float x_gspace = (sx / scale_x); + float y_gspace = (sy / scale_y); + + int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path + + for (i=0; i < num_verts; ++i) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + + if (verts[i].type == STBTT_vline && precompute[i] != 0.0f) { + float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; + + float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + // coarse culling against bbox + //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && + // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) + dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; + STBTT_assert(i != 0); + if (dist < min_dist) { + // check position along line + // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) + // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) + float dx = x1-x0, dy = y1-y0; + float px = x0-sx, py = y0-sy; + // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy + // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve + float t = -(px*dx + py*dy) / (dx*dx + dy*dy); + if (t >= 0.0f && t <= 1.0f) + min_dist = dist; + } + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; + float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y; + float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); + float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); + float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); + float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); + // coarse culling against bbox to avoid computing cubic unnecessarily + if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { + int num=0; + float ax = x1-x0, ay = y1-y0; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float mx = x0 - sx, my = y0 - sy; + float res[3] = {0.f,0.f,0.f}; + float px,py,t,it,dist2; + float a_inv = precompute[i]; + if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula + float a = 3*(ax*bx + ay*by); + float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); + float c = mx*ax+my*ay; + if (a == 0.0) { // if a is 0, it's linear + if (b != 0.0) { + res[num++] = -c/b; + } + } else { + float discriminant = b*b - 4*a*c; + if (discriminant < 0) + num = 0; + else { + float root = (float) STBTT_sqrt(discriminant); + res[0] = (-b - root)/(2*a); + res[1] = (-b + root)/(2*a); + num = 2; // don't bother distinguishing 1-solution case, as code below will still work + } + } + } else { + float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point + float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; + float d = (mx*ax+my*ay) * a_inv; + num = stbtt__solve_cubic(b, c, d, res); + } + dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { + t = res[0], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { + t = res[1], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { + t = res[2], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + } + } + } + if (winding == 0) + min_dist = -min_dist; // if outside the shape, value is negative + val = onedge_value + pixel_dist_scale * min_dist; + if (val < 0) + val = 0; + else if (val > 255) + val = 255; + data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; + } + } + STBTT_free(precompute, info->userdata); + STBTT_free(verts, info->userdata); + } + return data; +} + +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, + float pixel_height, unsigned char *pixels, int pw, int ph, + int first_char, int num_chars, stbtt_bakedchar *chardata) +{ + return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) +{ + return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); +} + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) +{ + return stbtt_GetNumberOfFonts_internal((unsigned char *) data); +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) +{ + return stbtt_InitFont_internal(info, (unsigned char *) data, offset); +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) +{ + return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.25 (2021-07-11) many fixes +// 1.24 (2020-02-05) fix warning +// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +// 1.21 (2019-02-25) fix warning +// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) allow user-defined fabs() replacement +// fix memory leak if fontsize=0.0 +// fix warning from duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/KNClient/ImGuiDatePicker.cpp b/KNClient/ImGuiDatePicker.cpp new file mode 100644 index 0000000..e561cea --- /dev/null +++ b/KNClient/ImGuiDatePicker.cpp @@ -0,0 +1,371 @@ +#include "ImGuiDatePicker.h" +#include "imgui/imgui_internal.h" +#include +#include +#include +#include + + +#define GET_DAY(timePoint) int(timePoint.tm_mday) +#define GET_MONTH_UNSCALED(timePoint) timePoint.tm_mon +#define GET_MONTH(timePoint) int(GET_MONTH_UNSCALED(timePoint) + 1) +#define GET_YEAR(timePoint) int(timePoint.tm_year + 1900) + +#define SET_DAY(timePoint, day) timePoint.tm_mday = day +#define SET_MONTH(timePoint, month) timePoint.tm_mon = month - 1 +#define SET_YEAR(timePoint, year) timePoint.tm_year = year - 1900 + +namespace ImGui +{ + static const std::vector MONTHS = + { + (const char*)u8"1月", + (const char*)u8"2月", + (const char*)u8"3月", + (const char*)u8"4月", + (const char*)u8"5月", + (const char*)u8"6月", + (const char*)u8"7月", + (const char*)u8"8月", + (const char*)u8"9月", + (const char*)u8"10月", + (const char*)u8"11月", + (const char*)u8"12月" + }; + + static const std::vector DAYS = + { + (const char*)u8"一", + (const char*)u8"二", + (const char*)u8"三", + (const char*)u8"四", + (const char*)u8"五", + (const char*)u8"六", + (const char*)u8"日" + }; + + // Implements Zeller's Congruence to determine the day of week [1, 7](Mon-Sun) from the given parameters + inline static int DayOfWeek(int dayOfMonth, int month, int year) noexcept + { + if (month < 3) { --year; month += 12; } + int K = year % 100; + int J = year / 100; + return ((dayOfMonth + 13 * (month + 1) / 5 + K + K / 4 + J / 4 + 5 * J) % 7 + 5) % 7 + 1; + + //if ((month == 1) || (month == 2)) + //{ + // month += 12; + // year -= 1; + //} + //int h = (dayOfMonth + // + static_cast(std::floor((13 * (month + 1)) / 5.0)) + // + year + // + static_cast(std::floor(year / 4.0)) + // - static_cast(std::floor(year / 100.0)) + // + static_cast(std::floor(year / 400.0))) % 7; + //return static_cast(std::floor(((h + 5) % 7) + 1)); + } + + constexpr static bool IsLeapYear(int year) noexcept + { + return ((year % 4) == 0 && ((year % 100) != 0 || (year % 400) == 0)); + } + + inline static int NumDaysInMonth(int month, int year) + { + if (month < 1 || month > 12) return 0; + if (month == 2 && IsLeapYear(year)) return 29; + static constexpr int monthDayMap[] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }; + return monthDayMap[month - 1]; + } + + // Returns the number of calendar weeks spanned by month in the specified year + inline static int NumWeeksInMonth(int month, int year) + { + int days = NumDaysInMonth(month, year); + int firstDay = DayOfWeek(1, month, year); + + return static_cast(std::ceil((days + firstDay - 1) / 7.0)); + } + + // Returns a vector containing dates as they would appear on the calendar for a given week. Populates 0 if there is no day. + inline static std::vector CalendarWeek(int week, int startDay, int daysInMonth) + { + std::vector res(7, 0); + int startOfWeek = 7 * (week - 1) + 2 - startDay; + + if (startOfWeek >= 1) + res[0] = startOfWeek; + + for (int i = 1; i < 7; ++i) + { + int day = startOfWeek + i; + if ((day >= 1) && (day <= daysInMonth)) + res[i] = day; + } + + return res; + } + + constexpr static tm EncodeTimePoint(int dayOfMonth, int month, int year) noexcept + { + tm res{ }; + res.tm_isdst = -1; + SET_DAY(res, dayOfMonth); + SET_MONTH(res, month); + SET_YEAR(res, year); + + return res; + } + + inline static std::string TimePointToLongString(const tm& timePoint) noexcept + { + std::string day = std::to_string(GET_DAY(timePoint)); + std::string month = MONTHS[GET_MONTH_UNSCALED(timePoint)]; + std::string year = std::to_string(GET_YEAR(timePoint)); + + return std::string(year + (const char*)u8"年 " + month + " " + day + (const char*)u8"日"); + } + + inline static tm Today() noexcept + { + std::chrono::system_clock::time_point now = std::chrono::system_clock::now(); + std::time_t currentTime = std::chrono::system_clock::to_time_t(now); + tm res; + gmtime_s(&res, ¤tTime); + return res; + } + inline static tm PreviousMonth(const tm& timePoint) noexcept + { + int month = GET_MONTH(timePoint); + int year = GET_YEAR(timePoint); + + if (month == 1) + { + int newDay = std::min(GET_DAY(timePoint), NumDaysInMonth(12, --year)); + return EncodeTimePoint(newDay, 12, year); + } + + int newDay = std::min(GET_DAY(timePoint), NumDaysInMonth(--month, year)); + return EncodeTimePoint(newDay, month, year); + } + + inline static tm NextMonth(const tm& timePoint) noexcept + { + int month = GET_MONTH(timePoint); + int year = GET_YEAR(timePoint); + + if (month == 12) + { + int newDay = std::min(GET_DAY(timePoint), NumDaysInMonth(1, ++year)); + return EncodeTimePoint(newDay, 1, year); + } + + int newDay = std::min(GET_DAY(timePoint), NumDaysInMonth(++month, year)); + return EncodeTimePoint(newDay, month, year); + } + + constexpr static bool IsMinDate(const tm& timePoint) noexcept + { + return (GET_MONTH(timePoint) == 1) && (GET_YEAR(timePoint) == IMGUI_DATEPICKER_YEAR_MIN); + } + + constexpr static bool IsMaxDate(const tm& timePoint) noexcept + { + return (GET_MONTH(timePoint) == 12) && (GET_YEAR(timePoint) == IMGUI_DATEPICKER_YEAR_MAX); + } + + static bool ComboBox(const std::string& label, const std::vector& items, int& v, ImFont* altFont) + { + bool res = false; + + ImGui::PushFont(altFont); + if (ImGui::BeginCombo(label.c_str(), items[v].c_str())) + { + for (int i = 0; i < items.size(); ++i) + { + bool selected = (items[v] == items[i]); + if (ImGui::Selectable(items[i].c_str(), &selected)) + { + v = i; + res = true; + } + + if (selected) + ImGui::SetItemDefaultFocus(); + } + + ImGui::EndCombo(); + } + + ImGui::PopFont(); + return res; + } + + bool DatePickerEx(const std::string& label, tm& v, ImFont* altFont, bool clampToBorder, float itemSpacing) + { + bool res = false; + + ImGuiWindow* window = GetCurrentWindow(); + if (window->SkipItems) + return false; + + bool hiddenLabel = label.substr(0, 2) == "##"; + std::string myLabel = (hiddenLabel) ? label.substr(2) : label; + + if (!hiddenLabel) + { + Text(label.c_str()); + SameLine((itemSpacing == 0.0f) ? 0.0f : GetCursorPos().x + itemSpacing); + } + + if (clampToBorder) + SetNextItemWidth(GetContentRegionAvail().x); + + const ImVec2 windowSize = ImVec2(274.5f, 301.5f); + SetNextWindowSize(windowSize); + + if (BeginCombo(std::string("##" + myLabel).c_str(), TimePointToLongString(v).c_str())) + { + int monthIdx = GET_MONTH_UNSCALED(v); + int year = GET_YEAR(v); + + PushItemWidth((GetContentRegionAvail().x * 0.5f)); + + if (ComboBox("##CmbMonth_" + myLabel, MONTHS, monthIdx, altFont)) + { + SET_MONTH(v, monthIdx + 1); + res = true; + } + + PopItemWidth(); + SameLine(); + PushItemWidth(GetContentRegionAvail().x); + + if (InputInt(std::string("##IntYear_" + myLabel).c_str(), &year)) + { + SET_YEAR(v, std::min(std::max(IMGUI_DATEPICKER_YEAR_MIN, year), IMGUI_DATEPICKER_YEAR_MAX)); + res = true; + } + + PopItemWidth(); + + const float contentWidth = GetContentRegionAvail().x; + const float arrowSize = GetFrameHeight(); + const float arrowButtonWidth = arrowSize * 2.0f + GetStyle().ItemSpacing.x; + const float bulletSize = arrowSize - 5.0f; + const float bulletButtonWidth = bulletSize + GetStyle().ItemSpacing.x; + const float combinedWidth = arrowButtonWidth + bulletButtonWidth; + const float offset = (contentWidth - combinedWidth) * 0.5f; + + SetCursorPosX(GetCursorPosX() + offset); + PushStyleVar(ImGuiStyleVar_FrameRounding, 20.0f); + //PushStyleColor(ImGuiCol_Button, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); + //PushStyleColor(ImGuiCol_Border, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); + BeginDisabled(IsMinDate(v)); + + if (ArrowButtonEx(std::string("##ArrowLeft_" + myLabel).c_str(), ImGuiDir_Left, ImVec2(arrowSize, arrowSize))) + { + v = PreviousMonth(v); + res = true; + } + + EndDisabled(); + //PopStyleColor(2); + SameLine(); + //PushStyleColor(ImGuiCol_Button, GetStyleColorVec4(ImGuiCol_Text)); + SetCursorPosY(GetCursorPosY() + 2.0f); + + if (ButtonEx(std::string("##ArrowMid_" + myLabel).c_str(), ImVec2(bulletSize, bulletSize))) + { + v = Today(); + res = true; + CloseCurrentPopup(); + } + + //PopStyleColor(); + SameLine(); + //PushStyleColor(ImGuiCol_Button, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); + //PushStyleColor(ImGuiCol_Border, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); + BeginDisabled(IsMaxDate(v)); + + if (ArrowButtonEx(std::string("##ArrowRight_" + myLabel).c_str(), ImGuiDir_Right, ImVec2(arrowSize, arrowSize))) + { + v = NextMonth(v); + res = true; + } + + EndDisabled(); + //PopStyleColor(2); + PopStyleVar(); + + constexpr ImGuiTableFlags TABLE_FLAGS = ImGuiTableFlags_BordersOuter | ImGuiTableFlags_SizingFixedFit | + ImGuiTableFlags_NoHostExtendX | ImGuiTableFlags_NoHostExtendY; + + if (BeginTable(std::string("##Table_" + myLabel).c_str(), 7, TABLE_FLAGS, GetContentRegionAvail())) + { + for (const auto& day : DAYS) + TableSetupColumn(day.c_str(), ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoHeaderWidth, 30.0f); + + //PushStyleColor(ImGuiCol_HeaderHovered, GetStyleColorVec4(ImGuiCol_TableHeaderBg)); + //PushStyleColor(ImGuiCol_HeaderActive, GetStyleColorVec4(ImGuiCol_TableHeaderBg)); + PushFont(altFont); + TableHeadersRow(); + //PopStyleColor(); + PopFont(); + + TableNextRow(); + TableSetColumnIndex(0); + + int month = monthIdx + 1; + int firstDayOfMonth = DayOfWeek(1, month, year); + int numDaysInMonth = NumDaysInMonth(month, year); + int numWeeksInMonth = NumWeeksInMonth(month, year); + + for (int i = 1; i <= numWeeksInMonth; ++i) + { + for (const auto& day : CalendarWeek(i, firstDayOfMonth, numDaysInMonth)) + { + if (day != 0) + { + PushStyleVar(ImGuiStyleVar_FrameRounding, 20.0f); + + const bool selected = day == GET_DAY(v); + if (!selected) + { + //PushStyleColor(ImGuiCol_Button, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); + //PushStyleColor(ImGuiCol_Border, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); + } + + if (Button(std::to_string(day).c_str(), ImVec2(GetContentRegionAvail().x, GetTextLineHeightWithSpacing() + 5.0f))) + { + v = EncodeTimePoint(day, month, year); + res = true; + CloseCurrentPopup(); + } + + //if (!selected) + // PopStyleColor(2); + + PopStyleVar(); + } + + if (day != numDaysInMonth) + TableNextColumn(); + } + } + + EndTable(); + } + + EndCombo(); + } + + return res; + } + + bool DatePicker(const std::string& label, tm& v, bool clampToBorder, float itemSpacing) + { + return DatePickerEx(label, v, nullptr, clampToBorder, itemSpacing); + } +} \ No newline at end of file diff --git a/KNClient/ImGuiDatePicker.h b/KNClient/ImGuiDatePicker.h new file mode 100644 index 0000000..3d7edb2 --- /dev/null +++ b/KNClient/ImGuiDatePicker.h @@ -0,0 +1,20 @@ +#pragma once +#pragma once +#include "imgui/imgui.h" +#include + + +#ifndef IMGUI_DATEPICKER_YEAR_MIN +#define IMGUI_DATEPICKER_YEAR_MIN 1900 +#endif // !IMGUI_DATEPICKER_YEAR_MIN + +#ifndef IMGUI_DATEPICKER_YEAR_MAX +#define IMGUI_DATEPICKER_YEAR_MAX 3000 +#endif // !IMGUI_DATEPICKER_YEAR_MAX + +namespace ImGui +{ + IMGUI_API bool DatePickerEx(const std::string& label, tm& v, ImFont* altFont, bool clampToBorder = false, float itemSpacing = 130.0f); + + IMGUI_API bool DatePicker(const std::string& label, tm& v, bool clampToBorder = false, float itemSpacing = 130.0f); +} \ No newline at end of file diff --git a/KNClient/ImHelper.cpp b/KNClient/ImHelper.cpp new file mode 100644 index 0000000..ec74963 --- /dev/null +++ b/KNClient/ImHelper.cpp @@ -0,0 +1,140 @@ +#include "ImHelper.h" +#include "Utils/Utils.h" +#include "d3dx11.h" +#pragma comment(lib,"D3Dx11.lib") +void ImDrawLine(float x1, float y1, float x2, float y2, ImU32 clr, float thickness) +{ + ImGui::GetBackgroundDrawList()->AddLine(ImVec2(x1, y1), ImVec2(x2, y2), clr, thickness); +} +void ImDrawCircle(float x, float y, float rad, ImU32 clr, float thickness) +{ + int line = rad / 2; + ImGui::GetBackgroundDrawList()->AddCircle(ImVec2(x, y), rad, clr, line, thickness); +} +void ImDrawRect(float x, float y, float width, float height, ImU32 clr, float thickness) +{ + ImVec2 min = ImVec2(x, y); + ImVec2 max = ImVec2(x + width, y + height); + ImGui::GetBackgroundDrawList()->AddRect(min, max, clr, 0.0F, -1, thickness); +} +void ImFillRect(float x, float y, float width, float height, ImU32 clr) +{ + ImVec2 min = ImVec2(x, y); + ImVec2 max = ImVec2(x + width, y + height); + ImGui::GetBackgroundDrawList()->AddRectFilled(min, max, clr, 0.0F, -1); +} +void ImDrawString(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...) +{ + char output[1024] = {}; + va_list args; + va_start(args, message); + vsprintf_s(output, message, args); + va_end(args); + auto coord = ImVec2(x, y); + auto size = ImGui::CalcTextSize(output); + auto coord_out = ImVec2{ coord.x + 1.f, coord.y + 1.f }; + ImColor black = ImColor(0, 0, 0); + auto _msg = Convert::AnsiToUtf8(message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x - 1, y), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y - 1), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x + 1, y), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y + 1), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y), color, _msg.c_str()); +} +void ImDrawStringCenter(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...) +{ + char output[1024] = {}; + va_list args; + va_start(args, message); + vsprintf_s(output, message, args); + va_end(args); + auto coord = ImVec2(x, y); + auto size = ImGui::CalcTextSize(output); + auto coord_out = ImVec2{ coord.x + 1.f, coord.y + 1.f }; + ImColor black = ImColor(0, 0, 0); + x -= (size.x * 0.5f); + y -= (size.y * 0.5f); + auto _msg = Convert::AnsiToUtf8(message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x - 1, y), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y - 1), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x + 1, y), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y + 1), black, _msg.c_str()); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y), color, _msg.c_str()); +} + +void ImDrawStringU8(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...) +{ + + char output[1024] = {}; + va_list args; + va_start(args, message); + vsprintf_s(output, message, args); + va_end(args); + auto coord = ImVec2(x, y); + auto size = ImGui::CalcTextSize(output); + auto coord_out = ImVec2{ coord.x + 1.f, coord.y + 1.f }; + ImColor black = ImColor(0, 0, 0); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x - 1, y), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y - 1), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x + 1, y), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y + 1), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y), color, message); +} +void ImDrawStringCenterU8(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...) +{ + char output[1024] = {}; + va_list args; + va_start(args, message); + vsprintf_s(output, message, args); + va_end(args); + auto coord = ImVec2(x, y); + auto size = ImGui::CalcTextSize(output); + auto coord_out = ImVec2{ coord.x + 1.f, coord.y + 1.f }; + ImColor black = ImColor(0, 0, 0); + x -= (size.x * 0.5f); + y -= (size.y * 0.5f); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x - 1, y), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y - 1), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x + 1, y), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y + 1), black, message); + ImGui::GetBackgroundDrawList()->AddText(font, sizez, ImVec2(x, y), color, message); +} +ID3D11ShaderResourceView* LoadImageFromMem(const unsigned char* mem, int size) +{ + ID3D11Device* d3dDevice = *(ID3D11Device**)ImGui::GetIO().BackendRendererUserData; + ID3D11ShaderResourceView* pFontTextureView = NULL; + D3D11_TEXTURE2D_DESC dec = {}; + + HRESULT hr; + D3DX11_IMAGE_LOAD_INFO loadInfo; + ZeroMemory(&loadInfo, sizeof(D3DX11_IMAGE_LOAD_INFO)); + loadInfo.BindFlags = D3D11_BIND_SHADER_RESOURCE; + loadInfo.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + loadInfo.MipLevels = D3DX11_DEFAULT; + loadInfo.MipFilter = D3DX11_FILTER_LINEAR; + hr = D3DX11CreateShaderResourceViewFromMemory(d3dDevice, mem, size, &loadInfo, NULL, &pFontTextureView, NULL); + if (hr != S_OK) + return NULL; + return pFontTextureView; +} +ID3D11ShaderResourceView* LoadImageFromTexture(ID3D11Texture2D* pTexture2D) +{ + ID3D11Device* d3dDevice = *(ID3D11Device**)ImGui::GetIO().BackendRendererUserData; + D3D11_TEXTURE2D_DESC dec{}; + pTexture2D->GetDesc(&dec); + ID3D11ShaderResourceView* pFontTextureView = NULL; + D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; + ZeroMemory(&srvDesc, sizeof(srvDesc)); + srvDesc.Format = dec.Format; + srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; + srvDesc.Texture2D.MostDetailedMip = 0; + srvDesc.Texture2D.MipLevels = dec.MipLevels; + HRESULT hr = d3dDevice->CreateShaderResourceView(pTexture2D, &srvDesc, &pFontTextureView); + if (FAILED(hr)) + return NULL; + return pFontTextureView; +} +void ImImage(ID3D11ShaderResourceView* img, ImVec2 location, ImVec2 size) +{ + ImGui::GetBackgroundDrawList()->AddImage(img, location, size); +} \ No newline at end of file diff --git a/KNClient/ImHelper.h b/KNClient/ImHelper.h new file mode 100644 index 0000000..de95885 --- /dev/null +++ b/KNClient/ImHelper.h @@ -0,0 +1,24 @@ +#pragma once +#include "imgui/imgui.h" +#include "imgui/imgui_impl_win32.h" +#include "imgui/imgui_impl_dx11.h" +#include + +struct ResourceView +{ + ID3D11ShaderResourceView* view; + float width; + float height; +}; +void ImDrawLine(float x1, float y1, float x2, float y2, ImU32 clr, float thickness = 1.0f); +void ImDrawCircle(float x, float y, float rad, ImU32 clr, float thickness); +void ImDrawRect(float x, float y, float width, float height, ImU32 clr, float thickness); +void ImFillRect(float x, float y, float width, float height, ImU32 clr); +void ImDrawString(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...); +void ImDrawStringCenter(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...); +void ImDrawStringU8(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...); +void ImDrawStringCenterU8(ImFont* font, float sizez, float x, float y, ImU32 color, const char* message, ...); +ID3D11ShaderResourceView* LoadImageFromMem(const unsigned char* mem, int size); +ID3D11ShaderResourceView* LoadImageFromTexture(ID3D11Texture2D* pTexture2D); +void ImImage(ID3D11ShaderResourceView* img, ImVec2 location, ImVec2 size); + diff --git a/KNClient/KNClient.cpp b/KNClient/KNClient.cpp new file mode 100644 index 0000000..8e2e5dc --- /dev/null +++ b/KNClient/KNClient.cpp @@ -0,0 +1,913 @@ +#include +#include +#include +#include +#include +#include "bkg.h" +#include "Utils/Utils.h" +#include "Utils/H264Encoder.h" + +#include "ImGuiDatePicker.h" +#include "ImHelper.h" + +#include "DXGIDuplicator.h" + +#pragma comment(lib, "d3d11.lib") +#pragma comment(lib, "d3dcompiler.lib") + +//#pragma comment( linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"" ) +ID3D11ShaderResourceView* image = NULL; +ID3D11Texture2D* texture2D = NULL; + +DXGIDuplicator* duplicator = NULL; +std::string UserName = ""; +enum class TabClass +{ + KeySerach, + KeyCreater, + KeySerachEx, + KeyTypes, + UserInfo, + +}; +#define _SL ImGui::SameLine() +#define u8s(x) reinterpret_cast(u8##x) +HWND hwnd; +ID3D11Device* g_pd3dDevice = NULL; +ID3D11DeviceContext* g_pImmediateContext = NULL; +ID3D11RenderTargetView* g_pRenderTargetView = NULL; +IDXGISwapChain* g_pSwapChain = NULL; +void InitD3D(HWND hWnd) { + DXGI_SWAP_CHAIN_DESC sd; + ZeroMemory(&sd, sizeof(sd)); + sd.BufferCount = 1; + sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + sd.OutputWindow = hWnd; + sd.SampleDesc.Count = 1; + sd.Windowed = TRUE; + + D3D_FEATURE_LEVEL featureLevel; + const D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_0 }; + + D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0, featureLevels, 1, + D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pImmediateContext); +} +void InitImGui() { + IMGUI_CHECKVERSION(); + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + (void)io; + ImGui_ImplWin32_Init(hwnd); + ImGui_ImplDX11_Init(g_pd3dDevice, g_pImmediateContext); + ImGui_ImplDX11_CreateDeviceObjects(); + ImGui::GetIO().ImeWindowHandle = hwnd; +} +void CleanupImGui() { + ImGui_ImplDX11_Shutdown(); + ImGui_ImplWin32_Shutdown(); + ImGui::DestroyContext(); +} +TabClass CurrentTab = TabClass::KeySerach; +void LoginFrame(SIZE windowSize) +{ + HRESULT hr = duplicator->GetDesktopFrame(texture2D); + if (SUCCEEDED(hr)) + { + if (image) + { + image->Release(); + image = NULL; + } + //auto cnv = duplicator->ConvertFormat(texture2D, DXGI_FORMAT_B8G8R8A8_UNORM); + //auto bytes = duplicator->GenerateBitmapFile(cnv); + //File::WriteAllBytes("I:\\bmp.bmp", bytes); + //cnv->Release(); + image = LoadImageFromTexture(texture2D); + texture2D->Release(); + } + if (image) + { + const int ln = 1; + for (int x = 0; x < ln; x++) + { + for (int y = 0; y < ln; y++) + { + ImGui::SetCursorPos(ImVec2(((float)windowSize.cx / (float)ln) * (float)x, ((float)windowSize.cy / (float)ln) * (float)y)); + ImGui::Image(image, ImVec2((float)windowSize.cx / (float)ln, (float)windowSize.cy / (float)ln), + ImVec2(0, 0), + ImVec2(1, 1), + ImVec4(1, 1, 1, 1), + ImVec4(1, 0, 0, 1)); + } + } + } + static char uname[0x1000]{}; + static char pwd[0x1000]{}; + + const int input_width = 250; + ImGui::SetCursorPosY(windowSize.cy * 0.3f); + ImGui::SetCursorPosX((windowSize.cx - input_width) / 2.0f); + ImGui::Text(u8s("账号")); + + ImGui::PushItemWidth((windowSize.cx - 15) * 0.5f); + ImGui::SetCursorPosX((windowSize.cx - input_width) / 2.0f); + ImGui::SetNextItemWidth(input_width); + ImGui::InputText(u8s("##uname"), uname, 0x1000); + + ImGui::PopItemWidth(); + + ImGui::SetCursorPosX((windowSize.cx - input_width) / 2.0f); + ImGui::Text(u8s("密码")); + + ImGui::PushItemWidth((windowSize.cx - 15) * 0.5f); + ImGui::SetCursorPosX((windowSize.cx - input_width) / 2.0f); + ImGui::SetNextItemWidth(input_width); + ImGui::InputText(u8s("##pwd"), pwd, 0x1000, ImGuiInputTextFlags_Password); + + ImGui::PopItemWidth(); + + ImGui::SetCursorPosX((windowSize.cx - ImGui::CalcTextSize(u8s("登录")).x) / 2.0f); + if (ImGui::Button(u8s("登录"))) + { + UserName = uname; + } +} +void KeyCreateFrame(SIZE windowSize) +{ + _SL; + static int cur_create_cardType = 0; + static int cur_create_card_num = 1; + static char input_info[0x100]{}; + static std::vector views_create_cardType = + { + u8s("测试1"), + u8s("测试2"), + u8s("测试3"), + }; + if (cur_create_card_num < 1) + cur_create_card_num = 1; + ImGui::Text(u8s("类型")); + ImGui::SetNextItemWidth(150); + _SL; + if (ImGui::BeginCombo("##create_cardType", views_create_cardType[cur_create_cardType].c_str())) + { + for (int n = 0; n < views_create_cardType.size(); n++) { + bool is_selected = (cur_create_cardType == n); + if (ImGui::Selectable(views_create_cardType[n].c_str(), is_selected)) { + cur_create_cardType = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + _SL; + ImGui::Text(u8s("数量")); + _SL; + ImGui::SetNextItemWidth(100); + ImGui::InputInt("##input_create_card_num", &cur_create_card_num); + _SL; + ImGui::Text(u8s("备注")); + _SL; + ImGui::SetNextItemWidth(250); + ImGui::InputText("##input_create_card_info", input_info, 0x100); + _SL; + if (ImGui::Button(u8s("生成##bt_create_card"))) + { + } + _SL; + if (ImGui::Button(u8s("复制##bt_create_card_copy"))) + { + } + if (ImGui::BeginTable(u8s("##keyCreateTable"), 1, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable)) + { + ImGui::TableSetupColumn(u8s("##table_card_create"), ImGuiTableColumnFlags_WidthFixed); + for (int i = 0; i < 100; i++) + { + ImGui::TableNextRow(); + + ImGui::TableSetColumnIndex(0); + ImGui::Text("XXXXXX-XXXXXXXX-XXXXXXXX"); + } + ImGui::EndTable(); + } +} +void KeySerachFrame(SIZE windowSize) +{ + static bool _checked = false; + static char text[0x10000]{}; + ImGui::Text(u8s("卡密(一行一条)")); + ImGui::InputTextMultiline(u8s("##l1"), text, 0x10000, ImVec2((windowSize.cx - 15), windowSize.cy * 0.25f)); + if (ImGui::Button(u8s("查询##serach"))) { + } + ImGui::BeginChild(u8s("##keyList"), ImVec2(windowSize.cx - 15, windowSize.cy * 0.5f), true, ImGuiWindowFlags_HorizontalScrollbar); + { + if (ImGui::BeginTable(u8s("##keySerachTable"), 12, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable)) + { + ImGui::TableSetupColumn(u8s("##table_sel"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("卡密"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("类型"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("创建时间"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("启用时间"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("到期时间"), ImGuiTableColumnFlags_WidthFixed); + + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableHeadersRow(); + for (int i = 0; i < 100; i++) + { + ImGui::TableNextRow(); + + ImGui::TableSetColumnIndex(0); + ImGui::Checkbox(StringHelper::Format(u8s("##ck%d"), i).c_str(), &_checked); + + ImGui::TableSetColumnIndex(1); + ImGui::Text(u8s("卡密")); + + ImGui::TableSetColumnIndex(2); + ImGui::Text(u8s("周卡")); + + ImGui::TableSetColumnIndex(3); + ImGui::Text(u8s("2024-8-24 17:45:05")); + + ImGui::TableSetColumnIndex(4); + ImGui::Text(u8s("2024-8-24 17:45:05")); + + ImGui::TableSetColumnIndex(5); + ImGui::Text(u8s("2024-8-24 17:45:05")); + + ImGui::TableSetColumnIndex(6); + if (ImGui::Button(StringHelper::Format(u8s("复制##copy_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + ImGui::TableSetColumnIndex(7); + if (ImGui::Button(StringHelper::Format(u8s("复制一行##copy_line_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + + ImGui::TableSetColumnIndex(8); + if (ImGui::Button(StringHelper::Format(u8s("解绑##unbind_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + + ImGui::TableSetColumnIndex(9); + if (ImGui::Button(StringHelper::Format(u8s("禁用##disable_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + + ImGui::TableSetColumnIndex(10); + if (ImGui::Button(StringHelper::Format(u8s("启用##enable_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + + ImGui::TableSetColumnIndex(11); + if (ImGui::Button(StringHelper::Format(u8s("删除##delete_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + } + ImGui::EndTable(); + } + + ImGui::EndChild(); + if (ImGui::Button(u8s("全选##keyList_all_sel"))) + { + } + _SL; + if (ImGui::Button(u8s("全不选##keyList_cl_sel"))) + { + } + static int addTime = 0; + ImGui::SetNextItemWidth(120); + ImGui::InputInt(u8s("##keyList_in_time"), &addTime); + static int cur_unit = 1; + const char* views[] = + { + u8s("分"), + u8s("时"), + u8s("天"), + }; + _SL; ImGui::SetNextItemWidth(60); + if (ImGui::BeginCombo("##add_time_unit", views[cur_unit])) { + for (int n = 0; n < 3; n++) { + bool is_selected = (cur_unit == n); + if (ImGui::Selectable(views[n], is_selected)) { + cur_unit = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + _SL; + if (ImGui::Button(u8s("批量加时##keyList_add_time"))) + { + uint64_t time_of_minutes = addTime * ( + cur_unit == 0 ? 1 : + cur_unit == 1 ? 60 : + cur_unit == 2 ? 60 * 24 : + 0 + ); + } + if (ImGui::Button(u8s("启用##keyList_enable"))) + { + } + _SL; + if (ImGui::Button(u8s("禁用##keyList_disable"))) + { + } + _SL; + if (ImGui::Button(u8s("解绑##keyList_unbind"))) + { + } + _SL; + if (ImGui::Button(u8s("删除##keyList_delete"))) + { + } + } +} +void KeySerachFrameEx(SIZE windowSize) +{ + static tm from_time; + static tm to_time; + if (from_time.tm_year == 0) + { + std::chrono::system_clock::time_point now = std::chrono::system_clock::now(); + std::time_t currentTime = std::chrono::system_clock::to_time_t(now); + gmtime_s(&from_time, ¤tTime); + gmtime_s(&to_time, ¤tTime); + } + ImGui::Text(u8s("时间范围:")); + + static int cur_sel_time_type = 0; + static std::vector views_sel_time_type = + { + u8s("不限"), + u8s("创建时间"), + u8s("启用时间"), + u8s("到期时间"), + }; + ImGui::SetNextItemWidth(100); + _SL; + if (ImGui::BeginCombo("##sel_time_type", views_sel_time_type[cur_sel_time_type].c_str())) + { + for (int n = 0; n < views_sel_time_type.size(); n++) { + bool is_selected = (cur_sel_time_type == n); + if (ImGui::Selectable(views_sel_time_type[n].c_str(), is_selected)) { + cur_sel_time_type = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + + + _SL; ImGui::Text(u8s("从")); + + ImGui::SetNextItemWidth(200); + _SL; ImGui::DatePicker("##pick_date_from", from_time); + + _SL; ImGui::Text(u8s("到")); + + ImGui::SetNextItemWidth(200); + _SL; ImGui::DatePicker("##pick_date_to", to_time); + + { + static int cur_sel_card_type = 0; + static std::vector views_sel_card_type = + { + u8s("全部"), + u8s("周卡"), + u8s("月卡"), + u8s("年卡"), + }; + ImGui::Text(u8s("卡密类型:")); + ImGui::SetNextItemWidth(100); + _SL; + if (ImGui::BeginCombo("##sel_card_type", views_sel_card_type[cur_sel_card_type].c_str())) + { + for (int n = 0; n < views_sel_card_type.size(); n++) { + bool is_selected = (cur_sel_card_type == n); + if (ImGui::Selectable(views_sel_card_type[n].c_str(), is_selected)) { + cur_sel_card_type = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + } + { + _SL; + static int cur_sel_card_state = 0; + static std::vector views_sel_card_state = + { + u8s("全部"), + u8s("启用"), + u8s("禁用"), + }; + ImGui::Text(u8s("禁用状态:")); + ImGui::SetNextItemWidth(100); + _SL; + if (ImGui::BeginCombo("##sel_card_state", views_sel_card_state[cur_sel_card_state].c_str())) + { + for (int n = 0; n < views_sel_card_state.size(); n++) { + bool is_selected = (cur_sel_card_state == n); + if (ImGui::Selectable(views_sel_card_state[n].c_str(), is_selected)) { + cur_sel_card_state = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + } + { + _SL; + static int cur_sel_card_activate = 0; + static std::vector views_sel_card_activate = + { + u8s("全部"), + u8s("已激活"), + u8s("未激活"), + }; + ImGui::Text(u8s("激活状态:")); + ImGui::SetNextItemWidth(100); + _SL; + if (ImGui::BeginCombo("##sel_card_activate", views_sel_card_activate[cur_sel_card_activate].c_str())) + { + for (int n = 0; n < views_sel_card_activate.size(); n++) { + bool is_selected = (cur_sel_card_activate == n); + if (ImGui::Selectable(views_sel_card_activate[n].c_str(), is_selected)) { + cur_sel_card_activate = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + } + + { + static char text[0x10000]{}; + ImGui::Text(u8s("备注信息:")); + ImGui::SetNextItemWidth(200); + _SL; ImGui::InputText(u8s("##input_info"), text, 0x10000); + + static int cur_sel_card_owner = 0; + static std::vector views_sel_card_owner = + { + u8s("当前账户"), + u8s("当前账户及所有下级"), + }; + _SL; ImGui::Text(u8s("所属账户:")); + ImGui::SetNextItemWidth(200); + _SL; + if (ImGui::BeginCombo("##sel_card_owner", views_sel_card_owner[cur_sel_card_owner].c_str())) + { + for (int n = 0; n < views_sel_card_owner.size(); n++) { + bool is_selected = (cur_sel_card_owner == n); + if (ImGui::Selectable(views_sel_card_owner[n].c_str(), is_selected)) { + cur_sel_card_owner = n; + } + if (is_selected) { + ImGui::SetItemDefaultFocus(); + } + } + ImGui::EndCombo(); + } + + } + if (ImGui::Button(u8s("查询##serachex"))) { + } + if (ImGui::BeginTable(u8s("##keySerachTableEx"), 9, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable)) + { + ImGui::TableSetupColumn(u8s("卡密"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("类型"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("创建人"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("创建时间"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("启用时间"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("到期时间"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("备注"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("复制"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("复制一行"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableHeadersRow(); + for (int i = 0; i < 100; i++) + { + ImGui::TableNextRow(); + + ImGui::TableSetColumnIndex(0); + ImGui::Text(u8s("卡密")); + + ImGui::TableSetColumnIndex(1); + ImGui::Text(u8s("周卡")); + + ImGui::TableSetColumnIndex(2); + ImGui::Text(u8s("测试")); + + ImGui::TableSetColumnIndex(3); + ImGui::Text(u8s("2024-8-24 17:45:05")); + + ImGui::TableSetColumnIndex(4); + ImGui::Text(u8s("2024-8-24 17:45:05")); + + ImGui::TableSetColumnIndex(5); + ImGui::Text(u8s("2024-8-24 17:45:05")); + + ImGui::TableSetColumnIndex(6); + ImGui::Text(u8s("测试")); + + ImGui::TableSetColumnIndex(7); + if (ImGui::Button(StringHelper::Format(u8s("复制##ex_copy_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + ImGui::TableSetColumnIndex(8); + if (ImGui::Button(StringHelper::Format(u8s("复制一行##ex_copy_line_%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + + } + ImGui::EndTable(); + } + +} +void KeyTypesFrame(SIZE windowSize) +{ + static bool _inAddCard = false; + static char newTypeName[0x100]{}; + static char newTypepfx[0x100]{}; + static int newTypeTime = 24; + if (_inAddCard) + { + ImGui::Text(u8s("名称:")); + _SL; + ImGui::SetNextItemWidth(100); + ImGui::InputText("##input_add_type_name", newTypeName, 0x100); + + ImGui::Text(u8s("前缀:")); + _SL; + ImGui::SetNextItemWidth(100); + ImGui::InputText("##input_add_type_pfx", newTypepfx, 0x100); + + ImGui::Text(u8s("时间:")); + _SL; + ImGui::SetNextItemWidth(100); + ImGui::InputInt("##input_add_type_time", &newTypeTime); _SL; ImGui::Text(u8s("小时")); + if (ImGui::Button(u8s("确定##create_type_ok"))) + { + _inAddCard = false; + } + _SL; + if (ImGui::Button(u8s("取消##create_type_cancel"))) + { + _inAddCard = false; + } + } + else + { + if (ImGui::Button(u8s("添加类型##create_type"))) + { + ZeroMemory(newTypeName, 0x100); + ZeroMemory(newTypepfx, 0x100); + _inAddCard = true; + } + if (ImGui::BeginTable(u8s("##key_type_table"), 5, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable)) + { + ImGui::TableSetupColumn(u8s("名称"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("前缀"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s("时长"), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableSetupColumn(u8s(" "), ImGuiTableColumnFlags_WidthFixed); + ImGui::TableHeadersRow(); + for (int i = 0; i < 8; i++) + { + ImGui::TableNextRow(); + + ImGui::TableSetColumnIndex(0); + ImGui::Text(u8s("测试")); + + ImGui::TableSetColumnIndex(1); + ImGui::Text(u8s("XX")); + + ImGui::TableSetColumnIndex(2); + ImGui::Text(u8s("24")); + + ImGui::TableSetColumnIndex(3); + if (ImGui::Button(StringHelper::Format(u8s("编辑##key_type_table_edit%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + ImGui::TableSetColumnIndex(4); + if (ImGui::Button(StringHelper::Format(u8s("删除##key_type_table_del%d"), i).c_str())) + { + MessageBoxA(NULL, std::to_string(i).c_str(), std::to_string(i).c_str(), MB_OK); + } + + } + ImGui::EndTable(); + } + } + +} +void UserFrame(SIZE windowSize) +{ + +} +void CenterFrame(SIZE windowSize) +{ + float headWidth = 150.0f; + ImGui::SetCursorPos(ImVec2(10, 10.0f)); + ImGui::BeginChild(u8s("##TabHeads"), ImVec2(headWidth, windowSize.cy - 20), true, ImGuiWindowFlags_HorizontalScrollbar); + { + if (ImGui::Button(u8s("卡密查询##tab_head_keyserach"), ImVec2(CurrentTab == TabClass::KeySerach ? 130 : 120, 24))) + CurrentTab = TabClass::KeySerach; + + if (ImGui::Button(u8s("卡密生成##tab_head_keycreate"), ImVec2(CurrentTab == TabClass::KeyCreater ? 130 : 120, 24))) + CurrentTab = TabClass::KeyCreater; + + if (ImGui::Button(u8s("高级查询##tab_head_keyserachex"), ImVec2(CurrentTab == TabClass::KeySerachEx ? 130 : 120, 24))) + CurrentTab = TabClass::KeySerachEx; + + if (ImGui::Button(u8s("卡密类型##tab_head_keytypes"), ImVec2(CurrentTab == TabClass::KeyTypes ? 130 : 120, 24))) + CurrentTab = TabClass::KeyTypes; + + if (ImGui::Button(u8s("用户信息##tab_head_userinfo"), ImVec2(CurrentTab == TabClass::UserInfo ? 130 : 120, 24))) + CurrentTab = TabClass::UserInfo; + + } + ImGui::EndChild(); + ImGui::SetCursorPos(ImVec2(headWidth + 10, 10.0f)); + ImGui::BeginChild(StringHelper::Format(u8s("##Frames_%d"), CurrentTab).c_str(), ImVec2(windowSize.cx - (headWidth + 25), windowSize.cy - 20), true, ImGuiWindowFlags_HorizontalScrollbar); + { + switch (CurrentTab) + { + case TabClass::KeySerach: + KeySerachFrame({ int(windowSize.cx - (headWidth + 28)),windowSize.cy - 15 }); + break; + case TabClass::KeyCreater: + KeyCreateFrame({ int(windowSize.cx - (headWidth + 28)),windowSize.cy - 15 }); + break; + case TabClass::KeySerachEx: + KeySerachFrameEx({ int(windowSize.cx - (headWidth + 28)),windowSize.cy - 15 }); + break; + case TabClass::KeyTypes: + KeyTypesFrame({ int(windowSize.cx - (headWidth + 28)),windowSize.cy - 15 }); + break; + case TabClass::UserInfo: + UserFrame({ int(windowSize.cx - (headWidth + 28)),windowSize.cy - 15 }); + break; + default: + break; + } + } + ImGui::EndChild(); +} +void GuiRender(SIZE windowSize) +{ + if (UserName.size() <= 0) + LoginFrame(windowSize); + else + CenterFrame(windowSize); +} +void RenderImGui() { + + int width, height; + RECT rect; + GetClientRect(hwnd, &rect); + width = rect.right - rect.left; + height = rect.bottom - rect.top; + + ImGui_ImplDX11_NewFrame(); + ImGui_ImplWin32_NewFrame(); + ImGui::NewFrame(); + ImGui::SetNextWindowSize(ImVec2((float)width, (float)height)); + ImGui::SetNextWindowPos(ImVec2(0, 0)); + ImGui::Begin(u8s("##main_window"), nullptr, + ImGuiWindowFlags_NoTitleBar | + ImGuiWindowFlags_NoResize | + ImGuiWindowFlags_NoMove | + ImGuiWindowFlags_NoScrollbar | + ImGuiWindowFlags_NoScrollWithMouse); + { + GuiRender({ width, height }); + } + ImGui::End(); + ImGui::EndFrame(); + ImGui::Render(); + ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData()); +} +void CreateRenderTarget() { + ID3D11Texture2D* pBackBuffer = nullptr; + g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer)); + + D3D11_RENDER_TARGET_VIEW_DESC desc; + ZeroMemory(&desc, sizeof(desc)); + desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; + + g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &desc, &g_pRenderTargetView); + pBackBuffer->Release(); +} +void Render() { + g_pImmediateContext->OMSetRenderTargets(1, &g_pRenderTargetView, NULL); + float black[] = { 0.0f, 0.0f, 0.0f, 0.0f }; + g_pImmediateContext->ClearRenderTargetView(g_pRenderTargetView, black); + RenderImGui(); + g_pSwapChain->Present(0, 0); +} +extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); + +LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + ImGui_ImplWin32_WndProcHandler(hWnd, message, wParam, lParam); + switch (message) { + case WM_DESTROY: + exit(0); + break; + case WM_SIZE: + if (g_pSwapChain) + { + ImGui::GetIO().DisplaySize = ImVec2((float)LOWORD(lParam), (float)HIWORD(lParam)); + if (g_pRenderTargetView) { + g_pRenderTargetView->Release(); + g_pRenderTargetView = nullptr; + } + ID3D11Texture2D* pBackBuffer = nullptr; + HRESULT hr = g_pSwapChain->ResizeBuffers(0, 0, 0, DXGI_FORMAT_UNKNOWN, 0); + if (SUCCEEDED(hr)) { + hr = g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer)); + if (SUCCEEDED(hr)) { + g_pd3dDevice->CreateRenderTargetView(pBackBuffer, nullptr, &g_pRenderTargetView); + pBackBuffer->Release(); + } + } + Render(); + } + break; + case WM_MOVE: + if (g_pSwapChain) + { + Render(); + } + break; + default: + return DefWindowProc(hWnd, message, wParam, lParam); + } + return 0; +} +void embraceTheDarkness() +{ + ImGuiStyle& style = ImGui::GetStyle(); + style.Alpha = 1.0; + //style.WindowFillAlphaDefault = 0.83; + //style.ChildWindowRounding = 3; + style.WindowRounding = 3; + style.GrabRounding = 1; + style.GrabMinSize = 20; + style.FrameRounding = 3; + + + style.Colors[ImGuiCol_Text] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.00f, 0.40f, 0.41f, 1.00f); + style.Colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); + //style.Colors[ImGuiCol_ChildWindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + style.Colors[ImGuiCol_Border] = ImVec4(0.00f, 1.00f, 1.00f, 0.65f); + style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); + style.Colors[ImGuiCol_FrameBg] = ImVec4(0.44f, 0.80f, 0.80f, 0.18f); + style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.44f, 0.80f, 0.80f, 0.27f); + style.Colors[ImGuiCol_FrameBgActive] = ImVec4(0.44f, 0.81f, 0.86f, 0.66f); + style.Colors[ImGuiCol_TitleBg] = ImVec4(0.14f, 0.18f, 0.21f, 0.73f); + style.Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.54f); + style.Colors[ImGuiCol_TitleBgActive] = ImVec4(0.00f, 1.00f, 1.00f, 0.27f); + style.Colors[ImGuiCol_MenuBarBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.20f); + style.Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.22f, 0.29f, 0.30f, 0.71f); + style.Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.00f, 1.00f, 1.00f, 0.44f); + style.Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.00f, 1.00f, 1.00f, 0.74f); + style.Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + //style.Colors[ImGuiCol_ComboBg] = ImVec4(0.16f, 0.24f, 0.22f, 0.60f); + style.Colors[ImGuiCol_CheckMark] = ImVec4(0.00f, 1.00f, 1.00f, 0.68f); + style.Colors[ImGuiCol_SliderGrab] = ImVec4(0.00f, 1.00f, 1.00f, 0.36f); + style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.00f, 1.00f, 1.00f, 0.76f); + style.Colors[ImGuiCol_Button] = ImVec4(0.00f, 0.65f, 0.65f, 0.46f); + style.Colors[ImGuiCol_ButtonHovered] = ImVec4(0.01f, 1.00f, 1.00f, 0.43f); + style.Colors[ImGuiCol_ButtonActive] = ImVec4(0.00f, 1.00f, 1.00f, 0.62f); + style.Colors[ImGuiCol_Header] = ImVec4(0.00f, 1.00f, 1.00f, 0.33f); + style.Colors[ImGuiCol_HeaderHovered] = ImVec4(0.00f, 1.00f, 1.00f, 0.42f); + style.Colors[ImGuiCol_HeaderActive] = ImVec4(0.00f, 1.00f, 1.00f, 0.54f); + //style.Colors[ImGuiCol_Column] = ImVec4(0.00f, 0.50f, 0.50f, 0.33f); + //style.Colors[ImGuiCol_ColumnHovered] = ImVec4(0.00f, 0.50f, 0.50f, 0.47f); + //style.Colors[ImGuiCol_ColumnActive] = ImVec4(0.00f, 0.70f, 0.70f, 1.00f); + style.Colors[ImGuiCol_ResizeGrip] = ImVec4(0.00f, 1.00f, 1.00f, 0.54f); + style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.00f, 1.00f, 1.00f, 0.74f); + style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + //style.Colors[ImGuiCol_CloseButton] = ImVec4(0.00f, 0.78f, 0.78f, 0.35f); + //style.Colors[ImGuiCol_CloseButtonHovered] = ImVec4(0.00f, 0.78f, 0.78f, 0.47f); + //style.Colors[ImGuiCol_CloseButtonActive] = ImVec4(0.00f, 0.78f, 0.78f, 1.00f); + style.Colors[ImGuiCol_PlotLines] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + style.Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + style.Colors[ImGuiCol_PlotHistogram] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + style.Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(0.00f, 1.00f, 1.00f, 1.00f); + style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 1.00f, 1.00f, 0.22f); + //style.Colors[ImGuiCol_TooltipBg] = ImVec4(0.00f, 0.13f, 0.13f, 0.90f); + //style.Colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.04f, 0.10f, 0.09f, 0.51f); +} +#include "EncryptedPak.h" +struct TestSubStruct +{ + const char name[0x10]; + double v; + ULONG64 h; +}; +struct TestStruct +{ + const char name[0x10]; + double v; + int h; + TestSubStruct sub_; +}; + +int main() +{ + WNDCLASSEX wc = {}; + wc.cbSize = sizeof(WNDCLASSEX); + wc.style = CS_HREDRAW | CS_VREDRAW; + wc.lpfnWndProc = WindowProc; + wc.hInstance = GetModuleHandleA(NULL); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); + wc.lpszClassName = L"KNWindowClass"; + RegisterClassEx(&wc); + int width = 1600; + int height = 960; + hwnd = CreateWindow(L"KNWindowClass", L"KNClient", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, NULL, NULL, GetModuleHandleA(NULL), NULL); + + ShowWindow(hwnd, true); + InitD3D(hwnd); + CreateRenderTarget(); + + duplicator = new DXGIDuplicator(); + if (!duplicator->InitD3D11Device(g_pd3dDevice, g_pImmediateContext)) + { + return 1; + } + + if (!duplicator->InitDuplication()) + { + return 2; + } + + InitImGui(); + embraceTheDarkness(); + + MSG msg = {}; + bool running = true; + while (running) { + if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + if (msg.message == WM_QUIT) + running = false; + else + { + Render(); + } + } + else + { + static LONGLONG lastRender = 0; + LONGLONG now = GetTickCount64(); + if (now - lastRender > 10) + { + lastRender = now; + Render(); + } + Sleep(1); + } + } + g_pRenderTargetView->Release(); + g_pSwapChain->Release(); + g_pImmediateContext->Release(); + g_pd3dDevice->Release(); + return NULL; +} \ No newline at end of file diff --git a/KNClient/KNClient.vcxproj b/KNClient/KNClient.vcxproj new file mode 100644 index 0000000..448200c --- /dev/null +++ b/KNClient/KNClient.vcxproj @@ -0,0 +1,285 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 17.0 + Win32Proj + {89e2d55f-fd15-40b6-838b-4133cb69eecb} + KNClient + 10.0 + + + + Application + true + v143 + Unicode + + + Application + false + v143 + true + Unicode + + + Application + true + v143 + Unicode + + + Application + false + v143 + true + Unicode + + + + + + + + + + + + + + + + + + + + + $(SourcePath) + D:\Projects\CppUtils;$(ExternalIncludePath) + + + $(SourcePath) + D:\Projects\CppUtils;$(ExternalIncludePath) + + + D:\Projects\CppUtils;$(ExternalIncludePath) + + + D:\Projects\CppUtils;$(ExternalIncludePath) + + + + Level3 + true + WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + + + + + Level3 + true + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + true + + + Console + true + true + true + + + + + Level3 + true + _DEBUG;_CONSOLE;%(PreprocessorDefinitions) + false + stdcpp20 + true + true + MultiThreadedDebug + + + Console + true + + + + + Level3 + true + true + true + NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + false + stdcpp20 + true + true + MultiThreaded + + + Console + true + true + true + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/KNClient/KNClient.vcxproj.filters b/KNClient/KNClient.vcxproj.filters new file mode 100644 index 0000000..738b02b --- /dev/null +++ b/KNClient/KNClient.vcxproj.filters @@ -0,0 +1,417 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + {c7be24af-9b63-45aa-941d-bd150bfc315b} + + + {7076e705-1dc1-496e-99c7-70e6d01a4b11} + + + {c29bfc94-329e-49ba-b8f5-79ab4a344825} + + + {f71f02d8-8222-4dc0-86c4-7db8fb001eb5} + + + {5362949c-8198-40a8-badb-ab05f25b712e} + + + + + 源文件 + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + 源文件 + + + 源文件 + + + 源文件 + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\sqlite + + + Utils\sqlite + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Graphics + + + Graphics + + + Graphics + + + Graphics + + + 源文件 + + + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + ImGui + + + 头文件 + + + 头文件 + + + 头文件 + + + 头文件 + + + 头文件 + + + 头文件 + + + 头文件 + + + 头文件 + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\zlib + + + Utils\sqlite + + + Utils\sqlite + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Utils + + + Graphics + + + Graphics + + + Graphics + + + Graphics + + + Graphics + + + 头文件 + + + \ No newline at end of file diff --git a/KNClient/bkg.h b/KNClient/bkg.h new file mode 100644 index 0000000..4aca662 --- /dev/null +++ b/KNClient/bkg.h @@ -0,0 +1,5488 @@ +#pragma once +const unsigned char bkg [] = +{ +0x89,0x50,0x4E,0x47,0x0D,0x0A,0x1A,0x0A,0x00,0x00,0x00,0x0D,0x49,0x48,0x44,0x52, +0x00,0x00,0x02,0x3C,0x00,0x00,0x01,0x41,0x08,0x03,0x00,0x00,0x00,0x44,0x85,0x85, +0x2A,0x00,0x00,0x03,0x00,0x50,0x4C,0x54,0x45,0x00,0x00,0x00,0x11,0x11,0x11,0x0F, +0x0F,0x0F,0x04,0x04,0x05,0x03,0x02,0x02,0x04,0x04,0x03,0x00,0x01,0x00,0x01,0x00, +0x00,0x10,0x10,0x10,0x02,0x01,0x01,0x01,0x03,0x02,0x0A,0x0A,0x0B,0x02,0x04,0x03, +0x06,0x05,0x06,0x03,0x03,0x04,0x09,0x0A,0x0A,0x00,0x02,0x02,0x0E,0x0E,0x0E,0x07, +0x07,0x08,0x07,0x06,0x06,0x01,0x03,0x03,0x08,0x09,0x09,0x14,0x14,0x14,0x13,0x13, +0x13,0x05,0x06,0x05,0x00,0x02,0x01,0x1C,0x1C,0x1B,0x16,0x16,0x16,0x10,0x10,0x0F, +0x16,0x16,0x16,0x1D,0x1D,0x1C,0x1A,0x1A,0x1A,0x11,0x11,0x10,0x0C,0x0C,0x0C,0x0C, +0x0B,0x0C,0x15,0x15,0x14,0x18,0x18,0x17,0x03,0x05,0x04,0x03,0x04,0x05,0x12,0x12, +0x11,0x1B,0x1B,0x1A,0x19,0x19,0x18,0x20,0x20,0x20,0x21,0x21,0x20,0x00,0x00,0x00, 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+0x7B,0xFE,0x22,0x00,0x00,0x00,0x00,0x49,0x45,0x4E,0x44,0xAE,0x42,0x60,0x82 +}; \ No newline at end of file diff --git a/README.md b/README.md new file mode 100644 index 0000000..aec6a17 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# HttpTest +